Documenti di Didattica
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0
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To mark the version 4.0 milestone of the Universe Bios I have given it a slight
facelift.
Some menu layouts are changed and colors used on the splash screen and default
colors for the
in game menu have changed. This is done to try and replicate the gold coloring on
the AES and
Joystick shells. You still have the ability to customise colors of the ingame menu
if you wish.
Additions
This feature will use the many games on the multicart to turn the system into
the ultimate
multislot. It may also work on MVS multislot systems but please insure all
other cart slots
are empty. The only hacked version of a game used from the 161-in-1 is SNK vs
CAPCOM Plus.
A special thanks to 'ack' for exstensive bug reporting and testing on multislot
hardware,
also 'miisalo' and 'RockstarRunner' for MVS and AES testing.
The following two additions require the ROM 'sfix.sfix' to be placed into the
root directory
of the NeoSD's SD card. These fixes are not possible without a NeoSD.
On AES hardware, when in arcade mode, the 'how to play' screens of NAM-1975,
Baseball
Stars Professional and Mahjong Kyo Retsuden will have correct graphics.
On AES hardware, when in USA arcade mode, the classic 'winners don't use
drugs' screen
will have correct graphics in all games apart from Garou, Matrimelee, Metal
Slug 3,
Metal slug 4, SNK vs Capcom, The King of Fighters 2000 and The King of
Fighters 2003.
Added a NeoSD color theme for the ingame menu (choose bank '03' in the menu
color changer).
Added new option to disable the daily, weekly and monthly hiscore reset to MVS
backupRAM.
This option is enabled by default (Universe Bios general settings) but can be
switched off
if you want hiscores to clear as game maker intended. The following games are
affected;
Due to the change around of some options to make this possible I advise MVS
users check
the options in the Universe Bios 'general settings' to confirm they are set as
intended.
In a games softDIP settings (testmode), pressing 1UP start will reset the DIPs to
default.
Added English translations for Japanese games that had Japanese only SoftDIP
settings.
The Universe bios can now detect a 18Mhz overclock (hopefully).
Added 'Fast Verify' support to PC-2-NEO (USB only).
Changes
Changed splash screen and main menu colors, NeoGeo logo is now Gold.
Changed the default colors of the ingame menu. You can still choose old colors
and edit colors
if required by using the ingame menu color changer.
Made the In Game Menu and Main Menu more responsive to joystick and button input.
There are now five colors you can adjust on the ingame menu color changer.
Optimised Code that applies game cheats to memory.
Made testmode entry graphically cleaner (less glitching).
Made the cabinet softDIP 'Game Select' default to 'Free' instead of 'Only when
credited'.
Now says 'NGH' instead of 'ID' in the game cart crc check.
Improved the 'no cheats in database' message.
The main memory viewer (testmode, exception error, hardware error) should now
open on the
first slot with a game (multislot hardware).
Improved the MVS cart version of kof2001 when in console mode. The games menu
should no longer
glitch from time to time. Also removed the vertical borders on the options
screen.
Fixed an issue introduced in Unibios v3.1 which caused any set softDIPs to reset
after using
the soft reboot option on AES haedware.
Fixed ingame menu colors saved to memory card from getting corrupted.
Fixed AES version of Metal Slug 3 showing the red warning screen when run in
Arcade mode.
Fixed 'AOF3' from showing the console mode menu when in arcade mode on AES
hardware.
Fixed V-Liner crashing when the coin entered or select pressed.
Fixed overclock info sometimes incorrectly showing after exiting softDIPs (after
soft reset).
Fixed possible graphic corruption in the testmode main menu if the calendar chip
is faulty.
Fixed red screen flash when bios draws 'how to play' in early games (issue in
original bios).
Fixed Top Players Golf from allowing debug DIP editing (game does not have any).
Fixed minor graphical glitch entering the ingame menu color changer.
Fixed missing values in patch and debug dips editing if game is an original MVS
KOF2003.
Fixed glitching on cart check entry if game King of Fighters 2003.
Fixed glitching when exiting ingame menu if game King of Fighters 2003.
Fixed Splash screen and menues if game is MVS version of kof2003 on AES hardware.
Fixed Splash screen and menues if game is kof 10th anni extra plus on AES
hardware.
Fixed font in jukebox and cart check if game is MVS version of kof2003 MVS
hardware.
Fixed font in jukebox and cart check if game is kof 10th anni extra plus on MVS
hardware.
Fixed 'King of Gladiator' hack throwing a warning screen when running in arcade
mode on AES.
Stopped language softDIP showing when in Japan region for games SamSho 4, 5 and 5
Special.
Stopped Street Hoop's 'team select' softDIP showing when in Japan region.
Stopped gfx curruption on splash screen (at power on) when the 161-in-1 multicart
used.
Hopefully fixed corruption exiting the ingame menu on a 18Mhz overclocked
MVS/AES.
Hopefully fixed corruption in the General settings Menu on a 18Mhz overclocked
MVS/AES.
Cheats
CRC database
Added older Power Spikes II CRC (MVS, CRC reported for RAM region - 0x8FACDE4C)
Not currently in MAME, Japanese region game name is 'Super Volley 94'.
---------------------------------------------------------------------
Additions / Changes
Added ability to display the crosshatch and color bar screens on AES hardware.
Hold BCD
during the unibios splash screen and choose option 1. To cycle between the
crosshatch
and color bar screen press 1up start.
The ingame menu patch screen now shows you the value at the patch address before
and after
it's patched.
The Universe bios can now detect a 16Mhz overclock. When an overclock is active
it will
be reported on the main unibios menu screen.
The ability to use buttons 'A' and 'B' as multislot 'game select' buttons during
attract
mode or on the games title page. The Universe Bios option 'Enable Cabinet
Fixes' must
be enabled to use this new feature. Big thanks to kuze for the help testing
this.
PC2NEO (USB version only) updated to work with version 3.4 of PC2NEO firmware or
later,
only standard transfer mode is supported. 08bit upload and download also now
supported
to allow easy for memory card loading and saving.
Changes
The Universe Bios splash screen no longer draws with the older NG:DEV games on
AES hardware.
The default in game menu color has changed (you can still change it back to the
old colors).
Changed some of the internal ingame color pallettes.
Made the crosshatch screen border red to match red used in other tests.
Added small delay before reading unibios settings from the memory card (AES
only).
Renamed the 'Enable 1Up Coin Move' setting to 'Enable Cabinet Fixes'. This
feature works
still works in the same way but has expanded functionality as explained above.
Improvements
The Ironclad incorrect color brightness bug/protection will not happen when in
Euro region.
The calender hardware test can no longer get stuck in an infinate loop. This was
an infamous
situation that happens on the original neo geo bios.
If Hiscore saving (to memory card) gets disabled on multislot hardware due to
cheats or
debugDIPs, it will now re-enable on game change.
The BackupRAM memory test now checks the first 0x10 bytes.
The boot time memory card check now tests the first 0x04 bytes.
Fixes
Fixed long standing bug in games KOF98, BREAKREV, NEOCUP98 and RBFF2 where
inserting a
coin on the "Winners Don't Use Drugs" screen caused the 8x8 layer to corrupt or
resets
on multislot hardware. This happened with the original USA bios also. Big
thanks to
kuze for the help testing this fix.
---------------------------------------------------------------------
Additions / Changes
Added full four player support to the unibios if relevent hardware detected.
This allows Kizuna to be played in 4 player mode without requiring cheats.
HARDDIP 2 must be 'ON' when using MVS hardware, not required for AES.
The AES controller test (2up ABCD) is no longer accessable from MVS hardware
due to lack of exit option, use the hardware test (test mode) instead.
Added a four player controller test which will automatically show in the
standard '2up ABCD' controller test if the four player hardware is detected.
Added a Mahjong controller test which will automatically show in the standard
controller test if a mahjong controller is detected. Press ABCDE on the
mahjong controller to enter test. This code works on either joy1 and joy2.
The memory card check in the test mode hardware test does not delete data from
cards
up to 16kb in size. This was also in 3.1 also but forgot to list it in whats
new.
Fixed crash during the memory card test if the game in system is either Puzzle
Bobble or Puzzle Bobble 2.
Fixed rare curruption issue when drawing the red cursor in main menu.
Hiscore loading from memory card now works for all games in a multislot system.
Changes
Added ability to access PC-2-NEO from the ingame menu (move over 'soft reboot
system'
and move right.
Changed the AES hardware test button code to B+C+D. Also added a message before
the
test starts so there is no confusion wether the test is running or not.
Changed the way overclock patches work on the 'Max 330 Mega' spinning splash
logo.
Added overclock patches to stop curruption on the 'Giga Power' spinning splash
logo.
Only exception is Real Bout Fatal Fury 2 which cannot be patched at this time.
On a multislot system in console mode you will no longer jump to the next game
after
game over. Some games do not follow the rule, Shock Troopers 2 and Magical Drop
3
will jump to the next game regardless due to the way they are programmed.
Stopped 'Your card is still inserted' message when in console mode on MVS
hardware
if using a memory card.
Stopped 'Your card is still inserted' message when in arcade mode on MVS hardware
if using a memory card with Hiscore saving enabled.
Stopped splash screen and main menu curruption from potential new NG:DEV.TEAM
games.
Tweeked Jukebox init, now less chance of an 'Error starting sound' message.
Compressed the memory footprint in the bios of the cart crc database.
Added The King of Fighters '97 Oroshi Plus 2003 the the crc database.
Fixes
Fixed '1UP coin move' operation which was broke in v3.0 / v3.1. Option allows
coin
in chute one to credit as coin in shoot two if 2up start held and region is
USA.
Fixed crosshatch screen not showing after a hardware error if no cart inserted.
Fixed 2020 Super Baseball cheats to work in all versions and regions.
Fixed AOF3 cheats which would sometimes stop working.
Fixed 'Infinite' spelling in the cheat menu (typo in version 3.1).
Fixed KOF94 game title not showing in the cheat menu.
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Big thanks to smkdan for allowing the use of his code here. This is not fully
tested and there could very well be problems. To this end and to allow the
greatest
testing possible this feature is also included in the free 3.0 version of the
unibios.
This should work in both MVS and AES mode but given scores are saved to
backupRAM on
MVS there could be extra problems. If this is the case only use the feature on
AES
hardware. There may also be issues with multigame bootleg carts.
To enable, format the card using the unibios (must be formatted with unibios).
Then set
the last character of the cards username to '!'.
To stop filling the hiscore tables with scores obtained using cheats, debug
DIPs or patches
hiscore saving will be disabled if these features are used until the system is
reset.
NOTES.
It may not work with all games so please report issues you have.
Puzzle Bobble
In AES mode hiscores are not loaded until the 2nd time the score table draws.
PC-2-NEO Improvements
---------------------
U.S.B. support is added and information will be made available in due course on
how
to build the hardware. Speeds to expect are 155k/sec upload and 32k/sec
download.
This spec will be ported to the NeoGeo CD system making it possible to upload
entire homebrew/small games faster than loading from the CD.
Parallel port upload and download speeds improved to around 2.5k/sec. The new
PC
client is required which is available on the homepage.
Added ability to disable the splash screen on AES providing a memory card is
present. To
use format the card using the unibios (must be formatted with unibios). Then
set
the second from last character of the cards username to '!'.
Stopped error message when changing games with multigame bootleg carts.
Removed Crossed Swords protection that cleared the bios System and Region
settings.
This protection could be used in other games also.
Fixes
---------------------------------------------------------------------
PC-2-NEO
--------
This new feature gives the ability to transfer data to and from a NeoGeo via a
cable
connected to a PC. It should be considered experimental at this point but can
be
accessed from the main unibios menu. See the universebios homepage for more
information and how to build the needed cable.
Added disable splash screen option back into general bios settings.
If a game is not in the socket on AES hardware you will see a 'white' blank
screen at
power on. I changed this to save confusion over some people thinking the old
blue
color was the result of a hardware check. The Unibios does not do a hardware
check in the same way, you must have a game in the socket and use the button
code at power on.
Changed the way region is set up on MVS hardware so there is more chance of a
system
with bad BackupRAM booting correctly.
Made code changes to help stop unibios ASCII curruption when the system is
overclocked (untested).
Changed code so the NeoGeo spinning logo (older games only) draws correctly when
a
system is overclocked (untested).
Fixes
Fixed a problem that could cause some games to have glitches after swapping games
on
multislot hardware when in console mode.
Fixed garbled music with Metal Slug 4 in the jukebox from power on.
---------------------------------------------------------------------
Hilighting 'Soft Reset' in the ingame menu will now give you new options when
moving the
1up joystick left and right. New options are;
The screen will now blank out if the ingame menu is left alone on its main menu
page (after
about 1 minute). Simply move or press any 1Up control to restore the screen.
This new
option helps prevent monitor burnin if you use the ingame menu to pause your
games.
Removed the trackball cheat from 'The Irritating Maze', instead trackball support
is
always enabled unless the joystick cheat is used.
Fixes
Fixed a minor ingame menu color issue with 'Real Bout Fatal Fury'.
Fixed music offset so 'GhostLop' music can now be heard in the jukebox.
Fixed 'SVC Plus' bootlegs from not allowing character select when in console
mode.
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WHATS NEW IN VERSION 2.2
------------------------
The splash screen will no longer shown twice or more (on multislots) after the
backup
memory is reset.
The memory card format option will no longer wipe the region stored in the memory
card
on AES hardware.
The arcade protect setting can now have either the testmode button pressed or
HardDIP 1
on (force test mode) to get access back to the button Codes on the splash
screen.
Made visual improvements to the main memory card manager menu.
Cleaned up screens and messages in the memory card manager, test mode and
hardware test.
Changed the Cheat database storage slightly. It now takes less space in the Bios
which
is good thing as space was beginning to become quite tight.
Fixed the AES hardware test code (A+B+D) so it also works after the splash screen
is drawn.
Fixed the hardware error message from disapeering on AES hardware as soon as the
hardware
test button code (A+B+D) was released.
Fixed the AES version of 'King of Fighters 2003' from crashing after exiting the
ingame
menu (bug introduced in 2.1).
Fixed 'Andro Dunos' to start attract mode correctly on AES hardware.
Fixed 'Andro Dunos' 1up not being able to continue on the last credit in a two
player
game in console mode if started with 3 credits each.
Fixed Fight Fever to work correctly when freeplay is enabled (start was not
responding).
Fixed garbage in 'Alpha Mission II' bonus rate SOFTDip setting on AES hardware.
Stopped SVC level select showing in a two player game when in arcade mode on AES
hardware.
Added cheat so that Irtating Maze is playable with 1up joystick (hold buttons B
or C
for different speeds). This cheat has not yet been tested on real hardware.
Added cheat allowing boss characters to show in AES mode with 'Art of Fighting
3'.
Added cheat to enable blood in 'Samurai Shodown 5 Special'.
Added cheats to play as bosses in 'Voltage Fighter'.
Added cheats so 1up can play as bosses in 'Fatal Fury 2', (can cause crashes).
Added cheats and crc info for 'Lansquenet 2004' hack.
Added cheats and crc info for 'King of Gladiators' hack.
Added crc info for 'The King of Fighters 2002 Magic Plus II'.
Added crc info for 'King of Fighters 10th Unique'.
Fixed the 'Sengoku 3' boss unlock cheat to add bosses into the mini character
select
(happens after continue) if the cheat was enabled after a game had started.
Fixed incorrectly labeled 2up autofire cheat in 'Metal Slug 2'.
---------------------------------------------------------------------
Additions
Added a new MVS general Bios setting 'Enable 1Up Coin Move'. When enabled this
setting
will force a coin entered into a cab with only one coin chute to register on
the 2Up
side as long as the 2Up start button is held down while the coin is entered.
The Bios
should be set to USA region and Arcade mode or VS-Mode must be enabled and
supported
by the game being played for this feature to work.
Added a new MVS general Bios setting 'Enable Arcade Protect'. This setting is
designed
to allow the Universe Bios to be run easier in an arcade environment. It
basically
protects the Universe Bios settings and operator by doing the following;
- The Test mode button must also be pressed with the normal button codes to
access
the Main Universe Bios menu, Memory Card Manager, Test Mode or Controller
Test.
- If a game was to crash for any reason the system will reset and start over
instead
of stopping and displaying the error on screen. This is how the normal Bios
works.
When using this new setting one should also disable Input Crossing and the In
Game
Memu to stop other methods of adding credits or cheating.
Added the ability to fade out music in the Jukebox Player instead of stopping it
dead
(nice if you want to record never ending tracks but it does not work with all
games).
Added an option to soft reset the system from the crosshatch screen.
Added an option to get to the memory viewer from the crosshatch screen, this can
be
helpfull in tracking hardware faults if you only get the cross hatch from power
on.
Added the ability to change game SLOT in the memory viewer (use select buttons).
Pressing only button A on the splash screen will make it disappear faster.
Speedups
Speeded up the way cheats are patched into memory a little (unlooped code).
Speeded up coin to select button swapping (code was running twice per frame).
Speeded up the ingame menu check by putting some code in place of a waitloop.
Changes
Removed the welcome message the first time the bios is run on MVS hardware.
Instead it
will default to Euro Arcade mode and the BootUp HW Test will also be disabled.
The Universe Bios will now force a backup RAM test when its first run in a new
system.
Removed the option to disable the splash screen (MVS hardware only).
Fixes
Fixed possible gfx garbage behind the SNK logo at the bottom of screen in test
mode.
Fixed possible bug that could cause (under certern situation) the buttons not to
respond
after an exception error on AES hardware only.
Fixed a NeoGeo logo curruption issue in the Universe Bios menus if you exited the
slot
selection screen without choosing a slot first (affected 2SLOT hardware only).
Fixed the kof2003 official MVS cart not changing languages correctly in arcade
mode. The
problem was caused by SNK/Playmore locking the language to English on English
carts.
Fixed Matrimelee not changing language when changing region on MVS hardware in
arcade mode.
Fixed Metal Slug 4 music in the jukebox player as it played distorted if you used
the
jukebox before allowing the game to play.
Fixed the SoftDIPs in Samurai Shodown 4 through Samurai Shodown 5 Special so when
in
Japan region the language setting shows 'Japanese' instead of 'English'.
Fixed the SoftDIPs in Baseball Stars Pro when in USA region (demo sound DIP
placement).
Fixed a SoftDIP problem that could cause DIP settings to appear wrong in some
games after
changing regions (affected games that have a different ammount of DIPs per
region).
Fixed a minor ingame menu color problem in King of Fighters 2003 on MVS hardware.
Fixed the exception error and memory viewer screens so that text is now readable
in King of Fighters 2003 on MVS hardware.
Fixed Aero Fighters 3 to stop showing level select when in arcade mode on AES
hardware.
Fixed King of Fighters 2001 MVS version console mode menu select pointers.
Fixed King of Fighters 2001 MVS version console mode menu colors from going wrong
when
starting a 2 player game (single all and pratice text).
Fixed the SoftDIPs to work when playing the newer (less censored) version of
Samurai
Shodown 5 Special on AES hardware in arcade mode.
Cheats
Made AES Samurai Shodown 5 Special Fatal unlock and sound fix one cheat.
Added Shrink Mode cheat to Samurai Shodown 5 Special.
Added cheats to enable blood in King of Fighters 97, 98 and 99.
Added cheats to enable blood in Samurai Shodown 1, 2 and 3.
Added cheats to enable blood in Ganryu.
Added cheats to Samurai Shodown 4 to play as Zankuro.
Added cheats to Samurai Shodown 5 to play as Yumeji or Sankuro.
Added cheats to Kabuki klash to play as bosses.
Added cheats to Rage of Dragons to play as Abobo and Johann.
Added cheats to Sonic Wings 3 to play as Red Rabbit or Diabloon.
Added a secret character cheat to World Heroes Perfect.
Added a secret character cheat to Magical Drop 2 and 3.
Added a secret character cheat to The Last Blade.
Added a secret character cheats to The Last Blade 2.
Added auto fire cheats to all games in the Metal Slug Series.
Added auto fire cheats to Sonic Wings 2 and 3.
Added auto fire cheats to Ghost Pilots.
Added auto fire cheats to Zed Blade.
Added Infinite Time cheats for 2Up, 3Up and 4UP in League bowling.
Added cheats for King of Fighters Special Edition 2004 hack.
Added cheats for King of Fighters 10th Anniversary hack.
Fixed cheats to show in the korean version of Samurai Shodown 2.
Fixed boss cheat to work in the korean version of King of Fighters 1999.
Fixed cheats in the alt version of Magician Lord.
Fixed AES infinate credit cheats in Sonic Wings 2 and 3.
Fixed some minor spelling mistakes in the cheat engine.
CRC additions
---------------------------------------------------------------------
IMPORTANT.
This release will totally reset the MVS backup memory. This means UNIVERSE BIOS
settings,
SoftDIPs, and game settings will be lost. This will also happen when upgrading
from a
previous version. You will need to enter initial soft dip settings again.
Multislot users
will need to set the 'game select' softDIP to free if you wish to allow game
swapping
before entering credits. Regions stored on memory cards (AES users) will also be
lost
until set up again but saved game data will not be lost.
Removed the protection stoping the game from running in Arcade mode on AES
hardware.
Added a cheat to unlock fatalities which were censored out of the AES original
cart.
Added a cheat to fix the round win sounds that were broke in the AES original
cart.
Added some game cheats to the database for the game.
Added CRC info into the CRC database (for the original AES cart only so far).
Fixed the NeoGeo logo in the splash screen when this game used (it was not
centered).
Fixed sound in the Jukebox if accessed from system power on.
Changes
Added code to fully reset backup RAM when a MVS system is run for the first time
with the
UNIVERSE BIOS installed. This is to ensure correct SoftDIP compatability is
maintained.
Added A new Patch Memory option to the In game menu.
Exiting the In game menu is now done by pressing button C.
Added a reboot option from the exception error screen.
Improved the splash screen (this could still be subject to change).
Improved the multislot only game selecting screen (shows before jukebox and CRC
check).
Improved the Jukebox sound initilize routine. This results in the 'error starting
sound'
error showing less when entering the jukebox, espicially with some older games.
Disabling the startup hardware test now also skips the callender test.
You will now see a Blue sreen on AES hardware if you power on the unit with no
game in.
Removed the 'game select' softdip remembering code added in v1.3 because it never
worked.
Fixes
Fixed an Addres Error that only affected SLOT2 hardware happening after the
unibios splash
screen if the 'bootup HW test' was disabled from the unibios general settings.
Fixed the force AES option (shows when system has a hardware fault) so it now
sets up a
default Region of 'Europe', mode of 'Console' and also sets up the default soft
dips.
Fixed the rogue green pixel strips that appeared on screen momentarily during the
fade
in and out of the splash screen (mainly visable on AES hardware only).
Fixed the rogue pixel strips that could sometimes appear on screen momentarily
during
entering and exiting the in game menu (this problem only happened sometimes).
Fixed a small issue that could make some softdips become messed on multislot
hardware
for games not in slot1 (mslug3 and kof2001 for example).
Fixed a possible language soft dip display issue with Rage of the Dragons.
Fixed an issue that affected soft dips in 'Street Hoop' when in Japan region.
While its
not perfect its still far better than it was (dips are now correctly named).
Fixed an issue that affected soft dips in 'Samurai Shodown 4' & 'Samurai Shodown
5' when
in Japan region (in relation to the blood setting). While not perfect you can
now turn
on Blood far easier than before.
Fixed a issue that caused WindJammers to crash after the bonus bowling level.
Fixed the MVS version of kof2001 to romove the small green line that appeared
across the
screen in console mode, problem produced from the menu color fixes added in
v1.3.
Fixed the MVS version of kof2003 so that when in the cheat database the ammount
of cheats
is now displayed instead of a blank space.
---------------------------------------------------------------------
Region settings are saved to the memory card, however if no card is available on
power up the system will default to EURO / CONSOLE operation.
To do a hardware check hold buttons A+B+D during power up this will keep the
system
looping through a hardware check until all buttons are released.
When in ARCADE mode devmode is enabled and cannot be disabled.
There is no attract mode sound for some games in MVS mode. This is beacuse they
read the demo sound soft dip from backupram (which the aes dosnt have)
instead of the adjescent RAM location (this problem exists on the DEBUG bios
also).
Some early games (nam75 for example) will have currupted 'how to play' screens.
This is because the AES does not have the needed character font the MVS has.
When in USA mode some games will have a currupted 'winners dont use drugs'
screen.
This is because the AES does not have the needed character font the MVS has.
The Test Mode menu is not availabe for use.
Additions
The NeoGeo/ProGear logo now displays only once at the beginning when in console
mode
to match bios on AES.
New entry method to access the in game menu, START+A+B+C. Old access methods are
still usable.
Ability to abort the game cart crc check while its calculating.
Ability to exit from slot selection screen (multislot hardware only).
Enabled the AES controller test, access via holding player 2 A+B+C+D during power
on or
splash screen.
68000 exception handling. Instead of games reseting they will stop and the
current 68000
status will be displayed.
Simple memory/vram viewer that can be accesses from the hardware error screen.
Changes
Exiting the jukebox or crc check on multislot HW now restores the initially used
font.
Added a shadow to bring out the NeoGeo logo in the splash screen and main menu.
Made the Red color used in the Splash Screen and main menu a little darker.
Improved the hardware check so you only see a couple of flashes on screen at
power on
instead of lots of green garbage.
Improved the hardware error screens to make them look nicer but I'm sure you will
never
want to see these.
Changed the test mode hardware test so that the test memory card section no
longer looses
any data on the card. This problem affected the original BIOS also.
Changed some very bad English in the card manager including one point where the
word 'no'
should actually be 'yes' when it comes to confirming data delete. This problem
affected
the original BIOS also.
Fixes
Fixed an issue that caused some hardware error messages appear darker or
distorted.
Fixed the 'gameselect' option being lost the first time the UNIVERSE BIOS is used
on
multislot hardware.
Fixed button (A) not responding when trying to continue from failed HW check when
using
a joypad.
Fixed credits from 2nd coin shoot not showing but still registering in VS-MODE
when the
game dosent support it.
Fixed the select buttons not registering in the testmode input test when in
console mode.
Fixed testmode input test so that the input crossing feature does not take effect
while
testing buttons.
Fixed a problem in the memory card manager that stoped the letter 'o' visually
showing when
selecting a card name. This problem affected the original BIOS also.
Fixed a clicking sound that sometimes happened during boot if the hardware check
was disabled.
Fixed a soft dip issue that could cause confusion (because we force softdips to
display in
English). Basically in some games the language softdip setting is different
depending on
region. For example the kof games default language now reads 'Japanese' instead
of 'English'
when in Japanese mode. There could be issues like this in other games too, if
you find any
please let me know.
Game Fixes
Fixed Sengoku 3 language not changing when swapping region in arcade mode.
Fixed many menu problems in the official kof2001 mvs cart when in console
mode (there are still problems though).
Fixed a Matrimelee font problem in menus on multislot hardware and in the
jukebox / crc check on slot1 hardware.
Fixed Pochi and Nyaa sound distortion in the jukebox if the game is not
allowed to run first.
Fixed missing font in crc check, jukebox, and ingame menu for KOF2003.
SNK vs Capcom
Samurai Shodown 5
Metal Slug 5
King of Fighters 2003
Pochi and Nyaa
Zintrick
Samurai Shodown 2
SNK vs Capcom
SNK vs Capcom (bootleg cart)
Samurai Shodown 5
Metal Slug 5 (MVS and AES)
Pochi and Nyaa
King of Fighters 1997 Plus
King of Fighters 2001 (alternate set)
King of Fighters 2002 Plus
Metal slug 4 Plus
Metal slug 5 Plus
SNK Vs Capcom Plus
SNK Vs Capcom Super Plus
King of Fighters 2003 (MVS and AES)
King of Fighters 2003 (bootleg cart)
Top Hunter: Roddy & Cathy (set 2)
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Additions
Added Multislot support to the Jukebox Player and Gamecart CRC check.
Added the ability to continue on from a hardware error.
Allowed Test Mode button to give access to TEST mode menu while in console mode.
Cheats for MATRIMELEE added to the cheats database.
Time added to main test mode menu screen (date format changes from euro to usa
region).
Crosshatch test shrunk to match fullscreen used by most games.
Full color fade bars in color test (why the original BIOS never did this is
beyond me).
Setting up the code number will now be in English even when set to Japan region.
Soft DIP settings will always be in English even if set to Japan region. (Soft
DIPs
shown will always be from Euro region, this means some settings will not work
unless
system set to EURO region, like the language soft DIP for example).
Changes
Disabling the hardware test (general bios settings) now disables the Z80 test
also.
Visually improved the gamecart crc check screen making it better.
Games that use the protected banking system no longer calculate the crc32 for
those
banks, instead it is indicated that they are custom.
Doing a 'WORK RAM TEST' (all hard dips on at power on) no longer clears region
settings.
Updated CRC32 database although there could still be errors.
Fixes
Fixed a lockup if entering the Memory Card Manager or Test Mode from the splash
screen
when running in console mode with hard DIP 8 (stop) on.
Fixed 'unlock Kyo & Iori' kof99 cheat (no longer jumps to character select after
win).
Fixed distorted music in Jukebox Player with games ROTD, KOF2002 and MATRIMELEE.
Fixed REALBOUT2, KOF98, NEOCUP98 and BREAKREV reset on the 'winners dont use
drugs'
screen on multislot Hardware.
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Additions
Added support for the correct USA BIOS coin inputing when in USA arcade mode.
This allows for seperate coin input for player 1 and 2.
The ability to use 4 coin inputs (turned on via hard dip 2).
The ability to start a 1 player game on players 2 side.
Added support for VS-MODE in Euro and Japan region for games that use it
(fighters).
This mode is enabled by simply turning on hard dip 2, when enabled games use a
coin
inserting like USA as mentioned above. I have also patched test mode so the
setting
shows in the hard dips menu. VS-MODE may do more also ingame but I am not sure.
The debug dip cursor now wraps from left to right / right to left.
MVS hardware type is now displayed in bottom right corner of the main menu.
Changed button detection which should make selecting regions on some machines
easier.
When in Euro or Japan mode I have made coin shoot2 '1coin 1credit' by default.
Cheats/Debug DIPs
Jukebox
Fixed an issue that could cause an lockup when entering the jukebox.
Added an error message if for some reason the sound dosent initilize.
The initial sound used when entering the jukebox will now be a valid one.
Fixed all games that played double samples at the beginning of tune.
Fixed a issue that caused sound effects not to play in 'Nightmare in the Dark'.
Fixed a issue that caused 'Puzzle Bobble 2' music not to play.
Visual
Misc
Fixed possible crash on 'Winners Dont use Drugs' if debug dips used on a
multislot.
Fixed possible crash when exiting debug dips settings on a multislot system.
Fixed Hard DIP 8 not forcing pause in console mode.
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Initial release