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Simple and clear rules, please! moves in 90 minutes, 30 minutes for the rest of
the game, 30 seconds increment per move from
It is the Champions League final – FC Barce-
move 1. If you want to play tournament chess
lona are playing against Bayern München – it
nowadays, you need to spend a term studying
is the 70th minute. The score is 1:0 for the
time control science!
Spanish team. Bayern are attacking furiously.
Robben is just about to go to the left to shoot Different time controls, however, are not the
at goal... the referee’s whistle. It’s all over! Over? only playground which is open to tournament
The Bavarian players besiege the referee, there organisers. If there is a tie at the top of the
are still 20 minutes of play left, they say, stun- table, the question often crops up: who is the
ned. No, says the referee, did you not read the winner, then? Is it the player with the most
announcement on the UEFA page, where the victories, with the most wins as Black, the
rules for the Champions League final are listed? winner of their direct encounter, the player
Playing time was set at 70 minutes for this who has the highest Buchholz score, according
particular game. Something like this would be to improved Buchholz, or Sonneborn-Berger
unthinkable in football, or in any other sport. or perhaps there will be a play-off with a)
But apparently not in chess. rapid chess games (one, two or four?) b) blitz
game(s)? Sometimes the organisers themselves
World Champion Magnus Carlsen has just lost
do not know and just make it up after the final
his first game in Stavanger to Veselin Topalov
round – to the indignation of the surprised
though he was in a winning position, because
players.
he did not know the – unusual – time control
rules. Something similar happened recently in But even that is not the end of the line. There
India. At the Commonwealth championships are even different ways of scoring the games
first Tania Sachdev, then Humpy Koneru lost themselves. Instead of the classical way, some-
their games due to not knowing the rules which times the three point rule is used, which means:
were in force there. Chess wants to be a sport, three points for a win, one for a draw, no points
but it does not have clear rules. Knights may for a loss. In the Belgian league even this has a
move the same way everywhere but every orga- variation: three points for a win, two (yes two!)
niser does what he wants as far as tournament points for a draw, one point for a loss, no points
conditions are concerned. for a no-show. Team matches then sometimes
end with a score of 21:11. In the French league
Typical time controls are as follows: 40 moves
it is more minimalist: there draws do not count.
in 120 minutes, 20 moves in 60 minutes and
Despite there being 8 boards, 3:1 is an absolu-
then 15 minutes for the rest of the game plus 30
tely typical result.
seconds increment per move from move 61 on
(e.g. Zurich Chess Challenge), or else 40 moves So the best thing to do before your career as a
in 120 minutes, 60 minutes for the rest of the tournament chess player is to add to your study
moves, 30 seconds increment per move from of the science of time controls other subjects
move 41 (Stavanger). In the German Bundes- such as “tiebreak research” and “result theory”.
liga it is 40 moves in 100 minutes, 50 minutes Or, dear FIDE, you could simply unify the rules
for the rest of the game, 30 seconds increment for tournaments?
per move from move 1 (Bundesliga 1 & 2, cup,
German Championship). In Austria we have 40 Your André Schulz
English A18: 1.c4 ¤f6 2.¤c3 e6 3.e4 d5 4.cxd5 position is somewhat preferable. But instead,
exd5 5.e5 ¤e4 he has at his disposal 8...0-0! 9.¤e2 (9.¥xc6 a5!
10.¤e2 bxc6=)
White in distress
Robert Ris shows how to fight the Botvinnik setup – Part 2
English A22: 1.c4 e5 2.¤c3 ¤f6 3.g3 ¥b4 sible sequence might be 7...c6 8.0-0 d5 9.exd5
4.¥g2 0-0 5.e4 ¥xc3 6.bxc3 cxd5 10.d4! and Black is at a disadvantage. The
game mentioned continued 7...c6 8.¤e2 d5
9.cxd5 cxd5 10.exd5 ¤xd5 11.¦b1 ¤c6 12.0-0
¥g4!
Accelerated Bogo-Indian A40: 1.d4 e6 2.c4 A) 5.£xd2 is much more frequent in practice;
¥b4+ 3.¤d2 b6 after 5...¥b7 6.¤f3 f5 (6...¤f6 leads to the
Bogo-Indian) White has another choice: 7.g3
(as was played in the aforementioned game)
und 7.e3. In both cases Black should proceed
as follows: ...¤f6 and ...0-0, then ...a5, to render
more difficult the typical b4. On the other
hand ¤f6-e4 is almost never played; since after
£d2-c2 White has de facto gained a tempo –
in the comparable Nimzo-Indian with 4.£c2
the queen needs three moves (£c2xc3 ¤f6-e4
£c3-c2 f7-f5). In our position there is also no
need to play ...¤e4, since the f-pawn is already
on f5.
B) After 5.¥xd2 ¥b7 6.¤f3 f5 White again has
a choice, but the fianchetto is somewhat more
It is not easy to give an appropriate description natural here, since the diagonal remains free for
of Mihail Marin’s latest article on the Kangaroo the ¥d2. After 7.g3 ¤f6 8.¥g2 0-0 9.0-0
Defence, also known as the Accelerated Bogo-
Indian, because once again the whole database
is of considerable proportions. With 3...b6 the
author links to his suggestion against 3.¤c3.
If Black does not play an early ...¤f6 (and
transpose to the original Bogo-Indian) then
the number of relevant games amongst the top
players remains relatively small. However, one
such game is Gelfand-Grischuk, FIDE Grand
Prix Paris 2013.
We shall limit ourselves here to 4.a3, which is
also the most popular and the most obvious
move. After 4...¥xd2+ White has the choice.
Wade Defence A41: 1.d4 d6 2.¤f3 ¥g4 3.c4 simplest way for White to continue his develop-
¥xf3 4.exf3 ment is 3.c4. The move 3...¥xf3 is the subject
of the present article by Boris Schipkov, 3...¤d7
will follow in the next issue of CBM. In the
position in the diagram, two moves are played
above all.
A) 4...g6 is usually followed by 5.¤c3 ¥g7
6.¥e3 e6 (6...c6 would transpose to Variation
B)). The most frequently played move is then
7.£b3, but after 7...¤e7
Sicilian B20: 1.e4 c5 2.b3 score in recent quick games)”. In fact the refer-
ence function shows countless blitz and rapid
chess games from 2014, with the player most
represented being Alexander Morozevich,
and the Russian can also point to an excellent
score.
Of the many possible replies, all of which are
examined on the DVD, three can be singled out
here.
A) 2...g6 is a sort of secret variation. After
3.¥b2 ¤f6 4.e5 ¤d5 the position on the board
is the sort of one White does not want: the
¥b2 is restricted by its own §e5. So Illingworth
recommends 4.£f3!?, with which White exerts
influence on d5 and threatens e5. 4...d6 5.¥b5+
Our Australian author Max Illingworth extolls ¤bd7 6.¥xf6 exf6 is then an option.
2.b3 above all as a repertoire for rapid chess.
B) 2...b6 has been rather popular in recent
But it can also be more, as is shown by the
top level games. Black quickly attacks the
Georgian GM Tamaz Gelashvili, who is rep-
e4-pawn, but the fact that after 3.¥b2 ¥b7
resented in Mega with 117 games. His score:
4.¤c3 (naturally never d2-d3, which blocks
82 %.
in the ¥f1) blocks the view of his ¥b2 is not
a problem, because unlike a pawn the knight
can easily move away. After 4...d6 and 4...e6
Morozevich has continued with 5.f4, in each
case later followed by queenside castling and a
strong attack.
C) 2...¤c6 is most frequently played; 3.¥b2 is
mostly followed by 3...d6 (whilst here as well
as in similar positions 3...e5 quite suits White
according to Illingworth, since not only can he
play on the light squares but is also preparing
for a future f4), then 4.¥b5 ¥d7 5.f4 a6 6.¥xc6
¥xc6 7.d3 e6 8.¤f3 ¤f6 9.¤bd2 ¥e7 10.0-0
0-0 and although we have a typical position
Tamaz Gelashvili: gigantic score on the board, in which White is not better, it
is much easier for the first player to find good
moves.
But this does not mean that White gets an ad-
vantage with 2.b3, Black even has several lines Conclusion: At a high level and with a normal
with which to obtain equality. But Illingworth time control 2.b3 can at best serve as a surprise
has also established, “that the typical middle- weapon. But in rapid chess and lower level play
game positions are easier for White to play at a it is important that after the opening moves you
fast time control (reflected by White’s excellent also know how to continue thereafter.
options available
Daniel Gormally presents an alternative in the Paulsen/Taimanov
French C03: 1.e4 e6 2.d4 d5 3.¤d2 h6 A) The top moves for both sides (i.e. the most
played) lead us after 4.¤gf3 ¤f6 5.e5 ¤fd7
6.¥d3 c5 7.c3 ¤c6 8.0-0 g5
counter-attempt by Black
Georgios Souleidis dissects another tricky variation
Philidor Defence C41: 1.e4 d6 2.d4 ¤f6 3.¤c3 this works well if White replies 6.¤xd4; after
e5 4.¤f3 ¤bd7 5.¥c4 exd4 6...¤b6 7.¥e2 ¥e7 8.0-0 0-0 the transposition
has been achieved.
A better way is 6.£xd4 with two possibilities.
A) 6...¤b6 is actually logical and if you are lucky
White automatically moves his ¥c4 away. But af-
ter 7.e5! £e7 (7...dxe5 8.¥xf7+!) 8.¥f4! Soulei-
dis thinks: “White’s lead in development is sim-
ply too great”. However only a few people have
found 7.e5 and so far no one has found 8.¥f4.
B) 6...¥e7 hopes for 7.0-0 ¤b6 with transposi-
tion to the positions being aimed for. However,
White has alternatives.
a) After 7.¥xf7+!? ¢xf7 8.¤g5+ you have to
find 8...¢e8!, when after 9.¤e6 c5 White has
In the previous issue we saw that White can
compensation for the piece but no more than
avoid the subtle 5...¥e7 6.0-0 ¤b6!? by immedi-
that.
ately playing 6.a4!. This time Georgios Souleidis
examines a “counter-attempt” for Black to reach b) 7.¥f4 0-0 8.0-0-0 ¤b6
the positions he is aiming for anyway. In fact
Endgame solutions
1. 43...f4! 44.gxf4+ gxf4 45.exf4+ Kd6!! 0-1
2. 44...g5! 45.Kd3 (45.hxg5 f4! 46.Kd3 fxg3 -+) deserves the preference and we have on the
45...f4! 46.gxf4 gxh4 47.Ke3 h3 48.Kf2 exf4 -+
3. 60...Rxb7? (60...f4!! 61.Rc5+ Kg4 62.Rb5 Rxb5
board probably the critical position for the
63.Kxb5 f3 64.b8Q f2 =) 61.Kxb7 +- evaluation of 5...exd4. “White has an advantage
4. 89.Kg5? (89.Kh5! Re5 90.Qg5+! +-) 89...Re5! = in space, but the black position turns out to be
5. 64..g5!! 65.fxg5 Bd4 66.Bd1 Be5! -+ surprisingly solid”. (Souleidis).
6. 70...Rh1! 71.Ne8! Ke7!! (71...b2? 72.Ke6! =)
72.g7 b2 73.g8Q b1Q+ -+ Conclusion: White players seldom know what
7. 66.Kf6!! = to do, so 5...exd4 is well suited to being a sur-
8. 45...Qe4+! 46.Kh5 Qe5+! -+ prise weapon. But the critical variation is prob-
9. 58...Kg8! 59.Nf6+ Kh8! 60.Nf7+ Kg7 -+
ably more pleasant for White.
Queen’s Gambit D38: 1.d4 ¤f6 2.c4 e6 3.¤f3 it is harder to equalise, according to Kuzmin
d5 4.¤c3 ¥b4 5.£b3 6...¤a6 tends to be more worth considering).
After 7.¥g5 in the past 7...h6 was frequently
played, but 8.¥xf6 gives White an advantage.
Semi-Slav D48: 1.d4 d5 2.c4 c6 3.¤f3 ¤f6 ¤c3). In the event of 14...¤c5 then 15.¥f4 turns
4.¤c3 e6 5.e3 ¤bd7 6.¥d3 dxc4 7.¥xc4 b5 out to be a useful consequence of the knight
8.¥d3 ¥b7 9.0-0 a6 10.e4 c5 11.d5 c4 12.¥c2 move. The Danish opening theoretician investi-
£c7 13.dxe6 fxe6 gates five replies for Black (including 14...¤xe4
too), two of which are to be regarded as critical
according to the present state of affairs.
A) 14...¥d6 has replaced 14...e5 as the main
counter. After 15.¤ed4 ¤c5 16.b4 ¤cxe4!
17.¤xe6 £d7
King’s Indian E68: 1.d4 ¤f6 2.c4 g6 3.g3 ¥g7 ...b5. So the main move is 11...¦b8, when
4.¥g2 0-0 5.¤c3 d6 6.¤f3 ¤bd7 7.0-0 e5 8.e4 White has two principled continuations.
exd4 9.¤xd4 ¦e8 10.h3 a6 11.¦e1
A) 12.a4 prevents any ...b5, but on the other
hand White weakens himself. According to Sz-
abo Black has several very playable moves, the
most logical probably being 12...¤e5 13.b3 c5
14.¤c2 and then 14...¥e6 followed by ...h5 can
be played or else 14...¤c6.
B) 12.¦b1 is clearly preferable. Then the play-
ability of 12...¤c5 (demonstrated by means of an
annotated game), underlines the fact that Black’s
position is vigorous, but there is the more logical
and more popular 12...¤e5 13.b3 c5 14.¤c2.
You will find the solutions on page 18 or in detail in the tactics column on the DVD
Example: Leningrad
Kasimdzhanov establishes that the Dutch De- The second clip deals with 7...£e8 8.¦e1 £f7
fence is experiencing a revival at the very highest 9.e4 –Martin Breutigam had popularised the
level. Actually, in view of the ever stronger influ- gambit variation with his article in CBM 129.
ence of engines, one might have expected the After 9...fxe4 10.¤g5 £xc4 11.¤gxe4 ¤xe4
12.¦xe4 £f7 13.¦f4 ¥f6 we have the position
in the diagram on the left. Kasimdzhanov of-
fers an interesting innovation here. That is typi-
cal, because he often goes far beyond existing
theory.
Other subjects: Taimanov Variation 7.£f3 ¤e5
8.£g3 (“Giri’s Variation”), Russian Defence
within the Grünfeld Defence (“Anand’s £b3”),
Najdorf Variation 6.h3, Bogo-Indian 3…¥b4+
4.¤bd2 and King’s Indian with 6.h3.
Rustam Kasimdzhanov:
Trends in Modern Openings 2015
Price 29,90 €, ISBN 978-3-86681-480-6
Total running time: 3 hours 53 min.
opposite. Apparently the opening is better than
with interactive training
its reputation. The Uzbek GM offers three videos database with annotated GM games
on this subject.
You will find the solutions on page 18 or in detail in the endgame column on the DVD