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Setup
Each player starts with:
• 8 character cards face down, arranged as an horizontal 2
per 4 rectangle. Those cards represent the player hideout
• 3 ammo tokens
• 3 role cards, all different: outlaw, renegade and deputy
The remaining ammo tokens are kept at hand.
Goal
Be the first to destroy the 8 hideout cards of your opponent.
Rules
This variant is played in the same way as the original game, each
player rolling on their turn 5 dices, with 2 re-rolls possible.
Combinations
Dynamite dice cannot be re-rolled, and getting 3
of them means losing a hideout card of your choice.
Duel
The player who started the duel chooses one of their 3 role cards
to put face down on the table. Each card triggers a different effect:
• the outlaw destroys 2 cards of your choice in the other
player hideout
• the deputy gets 2 hideout cards back, wherever you want
• the renegade makes his opponent lose all ammo tokens
The other player tries to guess which card was chosen and puts
one of their role cards face down to counter it:
• the deputy blocks the outlaw
• the outlaw blocks the renegade
• the renegade blocks the deputy
Once each player chooses a role card, they are revealed and either
the first player card effect is applied, is blocked, or the players start
a new duel if both cards are identical.
Cocktail-Molotov de la Muerte
= All the
hideout
cards on the
row are then
destroyed!