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GENERAL INFORMATION
RESOURCE DESCRIPTION
Quizizz is a quiz maker that allows students and education professionals to track progress and make learning
engaging and fun (memes included).
Content and Create: Students can use creative thinking or will create
an innovative product.
Pedagogy
RECOMMENDATION
Given the information above, would your recommend this resource? Why or why not? Include any additional
considerations or notes you have.
I would certainly recommend Quizizz! It's a lot of fun and relatable to students, they can make their
own quizzes on it or take those created by teachers, and it has different variations for specific
preferences and/or needs (like different themes and a text to speech function). The app and site both
work well and give visual pop.
IMPLEMENTATION IDEAS
How could you use this in the classroom (describe one specific application)?
Students can create quizzes and quiz one another on content they think is important, as well as
submit it to the teacher for grading.
What technology tools/resources in your school/district could you also utilize to foster collaboration among your students
(think about what you found in your scavenger hunt activity)?
Google Docs for an archive of student-made quizzes, Google Classroom for links and score submissions, etc.
This template has been adapted from the following resources:
Christie, A., (2007). Dr. Alice Christies 6C Model for Evaluating Apps. Retrieved from
http://www.kathyschrock.net/uploads/3/9/2/2/392267/evalipad_content.pdf
ISTE, (2012). iste.netss Advancing Digital Age Learning. Retrieved from
http://www.iste.org/docs/pdfs/nets-s-standards.pdf?sfvrsn=2.
Schrock, K., (2011-14). Critical Evaluation of a Content-Based IPAD/IPOD APP. Retrieved from
http://alicechristie.org/6C/6C.pdf.