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ID THE BEGINNING...
DOOM'S DAY
What is the next huge leap? They wouldn't say much, still
in the idea phase and reluctant to build expectations too
early, but they did tell me this: the name is QUAKE, the
game engine will be completely brand new, and the 3D world
will be so complete that creatures and characters will have
depth, rather than being flat sprites. The current setting
(notice I didn't say the evil Sword, "story") is a fantasy
world where the player becomes a Thor-like being wielding a
giant hammer, which he can throw at or bludgeon anything
that moves. The world will have some real physics, so that
characters will tumble when they fall from heights, and be
knocked flat on their backs. As Romero was describing the
multiplayer Quark of his imagination, he was literally
hopping out of his seat and pantomiming the violent drama
between two warrior gods, punctuating the action with sound
effects (which he is given to in most conversations). If they
can calm Romero down long enough to get some work done, id
hopes to start working on QUAKE in September and release the
game for Christmas of '95.
DOOM 2 - DIE!