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Rationale
This unit outline has been centred around the established pedagogical ‘Game Sense Approach’ model. Game Sense (GS) pedagogy is a
constructivist learning framework which aims at developing the skills of individual through realistic, game-style contexts. Rather than traditional,
repetitive drills and skill practice, individuals develop their technical ability, tactical awareness and decision making through participation in
modified games and activities, whilst also regarded as a more enjoyable form of learning (Castro, 2012). It is an approach which is based off
the Teaching Games for Understanding (TGfU) model which is popular amongst the Physical Education field (Light, 2004). It is a student-
centred approach which places emphasis on the needs and abilities of students over importance of game winning (Mandigo, Holt, Anderson &
Sheppard, 2008). It is also categorised by questioning occurring during and after playing games to encourage critical thinking and reflection to
improve gameplay (Light, 2004). Some examples of questions which can be seen in the designed unit outline include: What is the purpose of
the game? What skills did you use? Were you able to properly execute the desired skills needed?’ Game sense also lends itself to syllabus
outcomes within the Stage 4 movement strand as it develops the understanding, knowledge, skills, attitudes and values which are essential for
active, healthy lifestyles. As such, it can be seen in the unit outline that each lesson is designed using this approach and traditional drill-style
lessons are omitted.
This unit outline was also designed with students of varying physical capabilities and experience in mind. Utilising ‘Change It’ and ‘TREE’
developed by the Australian Sports Commission (n.d), specified practical activities are supplied with potential modifications as to cater for the
diverse range of capabilities and physical capacities which will be encountered in sporting environments. Each activity has suggested methods
which allow for increased levels of inclusivity by altering different elements of the activity. This is an important concept to include as each
player’s skills will vary along a continuum and it is not fair that certain players are not given the ability to participate fully due to being less able
or experienced in certain facets. For example, some players will come with well-developed tactical awareness and strong decision-making
skills but will be lacking in endurance and eye-eye coordination. Therefore, by listing possible modifications to alter the dynamic of each
activity, it closes the gap between students and allows for the educator to cater to and include each and every student by being able to
facilitate a more even, inclusive sporting context.
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Assessment 2 - HPE Unit Outline Matthew Munoz – 17822099
References
Castro, J. (2012). Game sense: pedagogy for performance, participation and enjoyment. Sports Coaching Review, 1(2), 157-159. doi:
10.1080/21640629.2013.790176
Light, R. (2004). Coaches' experiences of Game Sense: opportunities and challenges. Physical Education & Sport Pedagogy, 9(2), 115-131.
doi: 10.1080/1740898042000294949
Mandigo, J., Holt, N., Anderson, A., & Sheppard, J. (2008). Children's motivational experiences following autonomy-supportive games
lessons. European Physical Education Review, 14(3), 407-425. doi: 10.1177/1356336x08095673
How can I evaluate movement competence, adapt movement skills and apply these skills in dynamic movement situations?
Key Concepts / Big Ideas
Proficiency will be developed through various forms of assessment and evaluation paired with realistic, modified game-style activities
How can I make decisions to adapt to changing circumstances in different movement contexts?
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Assessment 2 - HPE Unit Outline Matthew Munoz – 17822099
(Essential Question) Due to the dynamic and realistic nature of implemented activities students will have the oppoetunity to carry out S&F related skills and
components of fitness in various sporting contexts
How can I apply my skills to collaborate, communicate, solve problems and include others in physical activity?
Differentiation strategies such as CHANGE IT and TREE will be utilised to increase participation, inclusivity and engagement of students
with different levels of experience and abilities
What is the goal of striking and fielding games?
What is the main aim of the batting team?
What is the main aim for the fielding team?What tactics, strategies and skills contribute to success in S&F games?
S&F activities are the second most complex category of game. This unit is suitable to be taught after students have acquired the
Unit Context:
necessary skills through engaging in target games. It serves as a means for students to gain understanding of tactical and strategical
(Scope and Sequence awareness needed for more advanced categories of games such as invasion and net/wall/court. Students will be given the chance to
Information) participate in various small sided, modified games which will employ skills used in cricket, t-ball/softball/baseball and rounders
S&F unit facilitates authenic, experienced based learning which deepen students’ understanding the importance of the skills they have
Rationale:
developed through game playing. Students will gain proficiency in both both movement and skill outcomes, as well cognitive capabilities.
(The importance of this Through the use of small sided and modified games, partipation of all students of varying abilities is encouraged and enhanced and
learning) allows for every student to effectively develop their own skills and capabilities.
• Self-assessment questionnaire • Bat tapping • Coach’s eye app worksheet • CHANGE IT – see “modification” for
each activity
• Tactical questionnaire • Derby cones • Ubersense app activity
• TREE – see “modification” for each
• Introduction questionnaire • Group forming activity
activity
• Target games
AC General Capabilities
❑Information and ❑ Intercultural ❑ Literacy ❑ Numeracy ❑ Personal and
❑ Critical and creative ❑ Ethical
communication understanding social capability
thinking understanding
technology capability
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Assessment 2 - HPE Unit Outline Matthew Munoz – 17822099
Objectives/Outcomes
Objective
Students Will:
Knowledge and Understanding • Demonstrate an understanding of movement skills, concepts and strategies to respond confidently, competently and creatively in a
variety of physical activity contexts
• Enact and strengthen health, safety, wellbeing and participation in physical activity
Skills • Develop interpersonal skills that enable them to interact effectively and respectfully with others, build and maintain respectful
relationships and advocate for their own and others’ health, safety, wellbeing and participation in physical activity
• Move with confidence, competence and creativity within and across various physical activity contexts
Values and Attitudes • Appreciate influences on personal health practices and demonstrate a commitment to lead and promote healthy, safe and active
lives for themselves, others and communities.
Outcomes
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Assessment 2 - HPE Unit Outline Matthew Munoz – 17822099
Skill domain
- non-locomotor skills
- locomotor skills
- object control
- stability/body control
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Assessment 2 - HPE Unit Outline Matthew Munoz – 17822099
Overview of learning
Duration: Knowledge & Understanding Content Teaching and Learning Strategies Assessment FOR Resources
Learning
• use feedback to improve body control and Modification: Change type of bat Am I able to identify
coordination when performing specialised Game form 2 – Beat the bucket what needs to be
movement skills in a variety of situations A runner and up to 6 fielders. The runner hits 1 ball off a tee and amended?
throws 2 onto the field and tries to do a lap of 4 bases placed Decision making: Was
- analyse their own and others' performance
around a designated area I able to appropriately
using ICT as appropriate and implement
Q&A activity analyzing WHICH factors influence their tactics as decide where to hit the
feedback to enhance performance
batters/fielders ball/place myself as a
• demonstrate and explain how the elements of
Modification: Different bats/balls fielder to maximise my
space, time, objects, effort and people can
Game form 3 – Coach’s eye analyzation (ICT) own/minimize the
enhance movement sequences
Film other student hitting a ball off a tee using different bats using oppononents points?
- explain how changes to movement smartphones/iPads etc. Use the ‘Coach’s eye’ app to analyse the Could I have hit it
concepts, skills and tactics can improve movement path of the bat and body and compare it to that of a somewhere else for a
performance professional. better outcome?
• practise and apply interpersonal skills when Q&A activity exploring if they ‘feel’ a difference after applying
undertaking a range of roles in physical activity their observations to their own swings.
- participate in initiative/challenge physical
activities designed to develop teamwork,
cooperation and problem-solving
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Assessment 2 - HPE Unit Outline Matthew Munoz – 17822099
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Assessment 2 - HPE Unit Outline Matthew Munoz – 17822099
range of experiences, including rhythmic One very small hoop acts as a multiplier of points (Numeracy) Decision Making
and expressive movement, Q&A activity inquiring WHY students aimed for particular targets. Do I feel as if my
individual/group/team physical activities, Did you go for easier, safer targets or the further, more valuable decision making
initiative/challenge physical activities, targets? process has changed?
aquatics, and lifelong physical activities Modification: Change the type of ball, throw or distance of pitcher Skill Execution
• demonstrate and explain how the elements of Game form 2 – Continuous teeball Has my throwing
space, time, objects, effort and people can Batter must run if they make contact with the ball. Batter can be accuracy improved?
enhance movement sequences tagged or caught out. One handed catches give the team an extra
point added to their teams batting total. Cannot leave and re-enter
- explain how changes to movement
bases.
concepts, skills and tactics can improve
Q&A activity: Questionnaire given to fielding team which
performance
dsicusses the strategies they employed to maximise points. HOW
did each player play to their own strengths/weaknesses?
Modification: Players cannot steal bases and must run everytime
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Assessment 2 - HPE Unit Outline Matthew Munoz – 17822099
strengths/weaknesses
- analyse their own and others' performance
Modification: Batters can request for underarm or overarm
using ICT as appropriate and implement
throws
feedback to enhance performance
Game form 3 – Ubersense Coach app
-
Film each other batting and use Ubersense Coach app and
• demonstrate and explain how the elements of
compare videos to professional athletes.(ICT)
space, time, objects, effort and people can
Q&A activity: WHAT verbal cues could students give to each
enhance movement sequences
other to improve technique?
- explain how changes to movement Modification: Students can compare technique of themselves and
concepts, skills and tactics can improve other students and identify differences and the implications
performance
Game form 1 – Create your own Give students flash cards with fielding games and • Bats
- practise and refine fundamental and
game-sense learning activities done throughout the term. Students differentiation? (cricket,
specialised movement skills in predictable
are to implement their own modifications which make the activity baseball,
and dynamic learning environments
more/less difficult Group Work softballs)
- participate in movement activities that
Game form 2 – Modify the modification Monitor to see if • Tees
demonstrate and reinforce the transfer of
Students rotate and play another group’s modififed game. students are being • Stumps
skills across different movement contexts
Students provide feedback on and if they find negative aspects on conscious of inslucivity • Cones
- demonstrate movement skills through a
the game, to create their own modification and present it to other when modifying • Hoops
range of experiences, including rhythmic
groups games
and expressive movement,
Game form 3 – Rotate Self Assessment:
individual/group/team physical activities,
Students rotate to another groups activity and play their modified Decision Making
initiative/challenge physical activities,
activity and make modifications as they play to improve the game. Did my decisions for
aquatics, and lifelong physical activities
Q&A activity: Explore WHY the modifications were made and the modifications have the
• demonstrate and explain how the elements of
positive implications it would have on the activities. WHICH desired outcomes?
space, time, objects, effort and people can
aspects of the game were aimed to be improved? Skill Execution
enhance movement sequences
Have I noticed
- explain how changes to movement improvement in my
concepts, skills and tactics can improve skills as a whole since
performance the beginning of the
term?
• practise and apply interpersonal skills when
undertaking a range of roles in physical activity
- participate in initiative/challenge physical
activities designed to develop teamwork,
cooperation and problem-solving
- modify rules and scoring systems to allow
for fair play, safety and inclusive
participation
- modify rules, equipment or scoring
systems to allow all participants to enjoy
and succeed
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Assessment 2 - HPE Unit Outline Matthew Munoz – 17822099
Assessment/Evalutation
Teacher Assessment: GPAI Year 7 Striking and Fielding Games Strand 2: Movement skill and performance (Stage 4):
Task:
The strand Movement Skill and Performance focuses on active participation in a
- Observe how students perform during full Striking and Fielding broad range of movement contexts to develop movement skill and enhance
- Utilise table to mark each player in reference to list below performance. Students develop confidence and competence to engage in physical
- Score each player’s performance when they are batting/fielding: activity. They develop an understanding of movement concepts and the features of
• 1 – Very Weak Performance movement composition as they engage in a variety of planned and improvised
• 2 – Weak Performance movement experiences. Students create and compose movement to achieve
• 3 – Moderately Effective Performancce specific purposes and performance goals. Through movement experiences,
• 4 – Effective Performance students also develop self-management and interpersonal skills to support them to
• 5 – Very Effective Perfofmance strive for enhanced performance and participation in a lifetime of physical activity.
Components/Criteria: Outcomes:
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Assessment 2 - HPE Unit Outline Matthew Munoz – 17822099
- Self-asssesment
- Teacher observation
- Student feedback
- Questionnaires
- Worksheets
- Progressive game difficulty
- Peer-critques
References:
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Assessment 2 - HPE Unit Outline Matthew Munoz – 17822099
Australian Sports Commission. (2015). Striking and Fielding. Retrieved from https://www.sportingschools.gov.au/resources-and-pd/schools/playing-for-life-resources/find-a-
card/game-category#Striking%20and%20Fielding%20Games
Eastern Suburbs Combined Primary Schools Netball Association. (2017). WARM UP ACTIVITIES. Retrieved from http://www.escpsna.com/wp-
content/uploads/2017/04/Game-Sense.pdf
Feith, J. (2018). Whacky Baseball - Standards-based PE Games for your Gym ThePhysicalEducator.com. Retrieved from https://thephysicaleducator.com/game/whacky-
baseball/
Mitchell, S., Oslin, J., & Griffin, L. (2003). Teaching Sport Concepts and Skills: A Tactical Games Approach for Ages 7 to 18 (3rd ed., pp. 139-145). IL: United Graphics.
NSW Education Standards Authority (NESA). (2018). Personal Development, Health and Physical Education: K-10 Syllabus. Retrieved from
https://educationstandards.nsw.edu.au/wps/wcm/connect/2f657694-dc52-48ba-a440-9256e92c00e3/pdhpe-k-10-syllabus-2018-pdf.pdf?MOD=AJPERES&CVID
SportPlan. (2018). Striking and Fielding, Rounders, Drills, Videos. Retrieved from https://www.sportplan.net/s/Rounders/striking-and-fielding.jsp
Resources:
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Suggested strategies
Some suggested Teaching and Learning Strategies:
Thinking Skills Co-operative Learning Graphic Organisers Movement Activities
Higher Order Thinking Skills Think-pair-share Mind Maps or Concept Maps Technical practice
Assessment Strategies
Presentations (audio/video/multimodal) Examinations and tests Movement tasks
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