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General Questions:
Q What is HumanIK?
A HumanIK is a sophisticated character animation tool that lets users quickly re-target full
body animation from one bipedal structure to any other bipedal structure of a different
size. It also allows users to create and edit motions and poses with the help of a powerful
and unique Inverse Kinematics system. The plug-in is composed of 2 separate tools
within 3ds max?
HumanIK is the advanced character rigging and animation tool that assists you in
bringing your character to life.
Q Does HumanIK have known issues with any of the skinning systems inside of 3ds max?
A No. Since HumanIK is strictly a character rigging system; it is fully compatible with the
built-in deformation tool (Skin), character studio’s Physique system as well as several
other 3rd party solutions.
Q What benefits does HumanIK provide when used with other Kaydara tools?
A Beyond the integrated animation pipeline that exists between our tools, when HumanIK is
used in conjunction with MOTIONBUILDER™, it offers a suite of tools necessary to do
real-time motion blending.