Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
CALL-20-RULE
You can limp pairs, if one or more players have entered the hand by limping before you. You can call a raise with your
pairs, if you and your opponent have more than 20 times the amount to call in your stack. This rule only applies when the
charts indicate that you should not play the respective pair.
MINRAISE RULE
After open raising you can call min-raises with green and blue hands. With all red hands you should re-raise to 3.5 times the
amount of the min-raise.
Successful on the micro stakes in 60 minutes (handout)
You have to find out which category your hand belongs to on the flop. There are the following fundamental
categories:
You have to find out which category your hand belongs to on the flop. There are the following fundamental
categories:
Made hands: You bet 2/3 of the pot on the flop, turn and river. If your opponent raises, you should fold.
Monster: You bet 2/3 of the pot on the flop, turn and river. If your opponent raises, you reraise to 3.5
times the amount and go all-in if your opponent continues.
Strong draws: You bet the flop as a bluff and fold to any raise from your opponent.
Special Rule
Nobody has raised before the flop: Play your hand according to your hand category.
Made hands: You check and call on the flop against a bet of at most ¾ pot size. Should your opponent check
the flop, you bet 2/3 pot size. The same applies to the turn and the river.
Monster: You bet the flop, turn and the river with 2/3 pot size. You re-raise to 3.5 times the amount if
there is another raise behind you and go all-in to any other raise.
Strong draws: You check the flop and turn and call against a bet of at most ½ pot size. You give up your hand
on the river if you did not hit your draw. Check and fold to any bet from your opponent.
GLOSSARY
Micros
The micros are the lowest stakes with blinds of $0.01/$0.02 (also called NL2), $0.02/$0.05 (NL5) and $0.05/$0.10 (NL10).