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Interactive Car Brochure

Using Augmented Reality For


Perodua

OBJECTIVE IMPLEMENTATION
• Perodua Augmented Reality Application was developed Implementation consists of Designing 3D car of Axia and Myvi,
to enhance the existing car brochure with the presentation Implementing car brochure as an image target, and compiling the
of a 3D car by using Augmented Reality for a better application.
representation of the car through a car brochure..
• Application
• Perodua Augmented Reality Application is designed to be Two 3D cars were
designed, the
• Car brochure was
scanned as an
image.
interface and
functions was
developed using
user friendly for everyone to use for Android smartphones Perodua Axia and
Myvi
Implemen • Vuforia converts
the image into an
Compiling Unity.
ting Car The • All datasets and 3D
Designing image target after
and tablets to be used by Perodua customers and sales 3D Car
• 3D cars designed
by using Blender
3D modelling
Brochure uploaded.
• All dataset and
Applicatio models were
imported into
as Image n using Unity
representative. software.
• Car blueprints Target
license key were
downloaded from Unity • Application
exported into
were used as guide Vuforia to be
• Perodua Augmented Reality Application aim to help
“.apk” and
to model the cars. imported into
installed on
Unity.
Android device
boost the sales of the Perodua cars by making an
application that users can interact with . Figure 1: Implementation Phases

• Camera is used as an input


to scan existing image target
that is embedded with
attributes.

• Scanning process includes


acquiring the image frame
and identifying the object Figure 3a : Main Menu of the Application Figure 3b : Selecting a Car
from frame.

• The object will then be


loaded from a local database.

• The output will be the virtual


object rendered on the screen
of the device.

Figure 2: Augmented Reality Framework Figure 3c : Axia 3D Car Model Figure 3d : Interacting With Myvi
Rendered on Brochure. 3D Car Model

Future works
i. To develop an Augmented Reality Application for other car brand.
ii. To Implement and Develop Virtual Reality application for local cars to give customers more immersive car view of the car.

Contact Us
Siti Hasnah Tanalol (hasnah@ums.edu.my) , Azali Saudi (azali@ums.edu.my) , Aslina Baharum (aslina@ums.edu.my) ,
Salmah Fattah (salmahf@ums.edu.my), Aaron Bulagang (aaronfb91@gmail.com) .
Faculty of Computing and Informatics, Universiti Malaysia Sabah, Kota Kinabalu

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