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BLENDER 2.5 TOOL DICTIONARY

BLENDER 2.5 TOOL DICTIONARY REVISION 31886 1095 OPERATOR DESCRIPTIONS! FOREVER BLENDER! (DEMOHERO) Information Source :
BLENDER 2.5 TOOL DICTIONARY REVISION 31886 1095 OPERATOR DESCRIPTIONS! FOREVER BLENDER! (DEMOHERO) Information Source :
BLENDER 2.5 TOOL DICTIONARY REVISION 31886 1095 OPERATOR DESCRIPTIONS! FOREVER BLENDER! (DEMOHERO) Information Source :

REVISION 31886 1095 OPERATOR DESCRIPTIONS!

FOREVER BLENDER!

(DEMOHERO)

1095 OPERATOR DESCRIPTIONS! FOREVER BLENDER! (DEMOHERO) Information Source :

Information Source : http://www.blender.org/documentation/250PythonDoc/bpy.ops.html

It will be updated.

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Operator Names

Descriptions

Operators

Auto-Set Preview Range

Set Preview Range based on extents of selected Keyframes

Action

Border Select

Select all keyframes within the specified region

Action

Clean Keyframes

Simplify F-Curves by removing closely spaced keyframes

Action

Copy Keyframes

Copy selected keyframes to the copy/paste buffer

Action

Delete Keyframes

Remove all selected keyframes

Action

Duplicate Keyframes

Make a copy of all selected keyframes

Action

Insert Keyframes

Insert keyframes for the specified channels

Action

Jump to Frame

Set the current frame to the average frame of the selected keyframes

Action

Mirror Keys

Flip selected keyframes over the selected mirror line

Action

Mouse Select Keys

Select keyframes by clicking on them

Action

New

Create new action

Action

Paste Keyframes

Paste keyframes from copy/paste buffer for the selected channels, starting on the current frame

Action

Sample Keyframes

Add keyframes on every frame between the selected keyframes

Action

Select All

Toggle selection of all keyframes

Action

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Select All

Select all keyframes on the specified frame(s)

Action

Select Less

Deselect keyframes on ends of selection islands

Action

Select Linked

Select keyframes occurring the same F-Curves as selected ones

Action

Select More

Select keyframes beside already selected ones

Action

Set Keyframe Extrapolation

Set extrapolation mode for selected F-Curves

Action

Set Keyframe Handle Type

Set type of handle for selected keyframes

Action

Set Keyframe Interpolation

Set interpolation mode for the F-Curve segments starting from the selected keyframes

Action

Set Keyframe Type

Set type of keyframe for the seleced keyframes

Action

Snap Keys

Snap selected keyframes to the times specified

Action

View All

Reset viewable area to show full keyframe range

Action

Add Driver

Add driver(s) for the property(s) connected represented by the highlighted button

Anim

Add Empty Keying Set

Add a new (empty) Keying Set to the active Scene

Anim

Add Empty Keying Set Path

Add empty path to active Keying Set

Anim

Add to Keying Set

(undocumented operator)

Anim

Border Select

Select all animation channels within the specified region

Anim

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Change Frame

Interactively change the current frame number

Anim

Clear Preview Range

(undocumented operator)

Anim

Collapse Channels

Collapse (i.e. close) all selected expandable animation channels

Anim

Copy Driver

Copy the driver for the highlighted button

Anim

Delete Channels

Delete all selected animation channels

Anim

Delete Keyframe

Delete keyframes on the current frame for all properties in the specified Keying Set

Anim

Delete Keyframe

(undocumented operator)

Anim

Delete Keyframe (Buttons)

(undocumented operator)

Anim

Disable Channel Setting

Disable specified setting on all selected animation channels

Anim

Enable Channel Setting

Enable specified setting on all selected animation channels

Anim

Expand Channels

Expand (i.e. open) all selected expandable animation channels

Anim

Export Keying Set

Export Keiyng Set to a python script

Anim

Insert Keyframe

Insert keyframes on the current frame for all properties in the specified Keying Set

Anim

Insert Keyframe (Buttons)

(undocumented operator)

Anim

Insert Keyframe Menu

(undocumented operator)

Anim

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Invert Channel Setting

Invert specified setting on all selected animation channels

Anim

Mouse Click on Channels

Handle mouse-clicks over animation channels

Anim

Paste Driver

Paste the driver in the copy/paste buffer for the highlighted button

Anim

Remove Active Keying Set Path

Remove active Path from active Keying Set

Anim

Remove Driver

Remove the driver(s) for the property(s) connected represented by the highlighted button

Anim

Remove from Keying Set

(undocumented operator)

Anim

Removed Active Keying Set

Remove the active Keying Set

Anim

Select All

Toggle selection of all animation channels

Anim

Set Active Keying Set

(undocumented operator)

Anim

Set Preview Range

(undocumented operator)

Anim

Set Visibility

Make only the selected animation channels visible in the Graph Editor

Anim

Toggle Channel Editability

Toggle editability of selected channels

Anim

Toggle Frames/Seconds

(undocumented operator)

Anim

Toggle Visibility

Toggle visibility in Graph Editor of all selected animation channels

Anim

Update Animation Data

(undocumented operator)

Anim

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Add Bone

(undocumented operator)

Armature

Align Bones

Align selected bones to the active bone (or to their parent)

Armature

AutoName by Axis

Automatically renames the selected bones according to which side of the target axis they fall on

Armature

Change Armature Layers

Change the visible armature layers

Armature

Change Bone Layers

Change the layers that the selected bones belong to

Armature

Clear Parent

(undocumented operator)

Armature

Click-Extrude

(undocumented operator)

Armature

Delete Selected Bone(s)

(undocumented operator)

Armature

Duplicate

(undocumented operator)

Armature

Duplicate Selected Bone(s)

(undocumented operator)

Armature

Extrude

(undocumented operator)

Armature

Extrude

(undocumented operator)

Armature

Extrude Forked

(undocumented operator)

Armature

Fill Between Joints

Add bone between selected joint(s) and/or 3D-Cursor

Armature

Flip Names

Flips (and corrects) the names of selected bones

Armature

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Make Parent

(undocumented operator)

Armature

Merge Bones

Merge continuous chains of selected bones

Armature

Recalculate Roll

(undocumented operator)

Armature

Select Connected

(undocumented operator)

Armature

Select Hierarchy

(undocumented operator)

Armature

Select Inverse

(undocumented operator)

Armature

Select or Deselect All

(undocumented operator)

Armature

Separate Bones

Isolate selected bones into a separate armature

Armature

Set Bone Flags

Set flags for armature bones

Armature

Subdivide Multi

(undocumented operator)

Armature

Subdivide Simple

(undocumented operator)

Armature

Subdivs

(undocumented operator)

Armature

Switch Direction

(undocumented operator)

Armature

Add Boid Rule

Add a boid rule to the current boid state

Boid

Add Boid State

Add a boid state to the particle system

Boid

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Move Down Boid Rule

Move boid rule down in the list

Boid

Move Down Boid State

Move boid state down in the list

Boid

Move Up Boid Rule

Move boid rule up in the list

Boid

Move Up Boid State

Move boid state up in the list

Boid

Remove Boid Rule

(undocumented operator)

Boid

Remove Boid State

(undocumented operator)

Boid

Add Brush

Add brush by mode type

Brush

Preset

Set brush shape

Brush

Reset Brush

Return brush to defaults based on current tool

Brush

Scale Sculpt/Paint Brush Size

Change brush size by a scalar

Brush

Accept

Open a file browser, Hold Shift to open the file, Alt to browse containing directory

Buttons

Toolbox

Display button panel toolbox

Buttons

Add Cloth Preset

Add a Cloth Preset

Cloth

(De)Select All

(de)select all reports

Console

Border Select

Toggle border selection

Console

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Clear

Clear text by type

Console

Console Autocomplete

Evaluate the namespace up until the cursor and give a list of options or complete the name if there is only one

Console

Console Banner

Print a message when the terminal initializes

Console

Console Execute

Execute the current console line as a python expression

Console

Console Language

Set the current language for this console

Console

Copy Reports to Clipboard

Copy selected reports to Clipboard

Console

Copy to Clipboard

Copy selected text to clipboard

Console

Delete

Delete text by cursor position

Console

Delete Reports

Delete selected reports

Console

History Append

Append history at cursor position

Console

History Cycle

Cycle through history

Console

Insert

Insert text at cursor position

Console

Move Cursor

Move cursor position

Console

Paste from Clipboard

Paste text from clipboard

Console

Replay Operators

Replay selected reports

Console

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Scrollback Append

Append scrollback text by type

Console

Select Report

Select reports by index

Console

Set Selection

Set the console selection

Console

Clear Inverse

Clear inverse correction for ChildOf constraint

Constraint

Delete Constraint

Remove constraint from constraint stack

Constraint

Move Constrain Up

Move constraint up constraint stack

Constraint

Move Constraint Down

Move constraint down constraint stack

Constraint

Reset Distance

Reset limiting distance for Limit Distance Constraint

Constraint

Reset Original Lenght

Reset original length of bone for Stretch To Constraint

Constraint

Set Inverse

Set inverse correction for ChildOf constraint

Constraint

Add Bezier

Construct a Bezier Curve

Curve

Add Circle

Construct a Bezier Circle

Curve

Add Nurbs Circle

Construct a Nurbs Circle

Curve

Add Nurbs Curve

Construct a Nurbs Curve

Curve

Add Path

Construct a Path

Curve

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Add Vertex

(undocumented operator)

Curve

Clear Tilt

(undocumented operator)

Curve

Delete

(undocumented operator)

Curve

Duplicate

(undocumented operator)

Curve

Extrude

(undocumented operator)

Curve

Hide Selected

(undocumented operator)

Curve

Make Segment

(undocumented operator)

Curve

Reveal Hidden

(undocumented operator)

Curve

Select Control Point Row

(undocumented operator)

Curve

Select Inverse

(undocumented operator)

Curve

Select Less

(undocumented operator)

Curve

Select Linked

(undocumented operator)

Curve

Select More

(undocumented operator)

Curve

Select Next

(undocumented operator)

Curve

Select Nth

(undocumented operator)

Curve

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Select or Deselect All

(undocumented operator)

Curve

Select or Deselect First

(undocumented operator)

Curve

Select or Deselect Last

(undocumented operator)

Curve

Select Previous

(undocumented operator)

Curve

Select Random

(undocumented operator)

Curve

Separate

(undocumented operator)

Curve

Set Curve Radius

(undocumented operator)

Curve

Set Curve Weight

(undocumented operator)

Curve

Set Handle Type

(undocumented operator)

Curve

Set Spline Type

(undocumented operator)

Curve

Shade Flat

(undocumented operator)

Curve

Shade Smooth

(undocumented operator)

Curve

Smooth

(undocumented operator)

Curve

Smooth Curve Radius

(undocumented operator)

Curve

Spin

(undocumented operator)

Curve

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Subdivide

(undocumented operator)

Curve

Switch Direction

(undocumented operator)

Curve

Toggle Cyclic

(undocumented operator)

Curve

Redo

Redo previous action

Ed

Undo

Undo previous action

Ed

Export PLY

Export a single object as a stanford PLY with normals, colours and texture coordinates.

Export

Export 3DS

Export to 3DS file format (.3ds)

Export Scene

Export FBX

Selection to an ASCII Autodesk FBX

Export Scene

Export OBJ

Save a Wavefront OBJ File

Export Scene

Export X3D

Export selection to Extensible 3D file (.x3d)

Export Scene

Export MDD

Animated mesh to MDD vertex keyframe file

Export Shape

Activate/Select File

Activate/select file

File

Activate/Select File

Activate/select the file(s) contained in the border

File

Add Bookmark

Add a bookmark for the selected/active directory

File

Cancel File Load

Cancel loading of selected file

File

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Create New Directory

Create a new directory

File

Delete Bookmark

Delete selected bookmark

File

Delete File

Delete selected file

File

Execute File Window

Execute selected file

File

Find Missing Files

(undocumented operator)

File

Highlight File

Highlight selected file(s)

File

Increment Number in Filename

Increment number in filename

File

Make All Paths Absolute

(undocumented operator)

File

Make All Paths Relative

(undocumented operator)

File

Next Folder

Move to next folder

File

Pack All

(undocumented operator)

File

Parent File

Move to parent directory

File

Previous Folder

Move to previous folder

File

Refresh Filelist

Refresh the file list

File

Rename File or Directory

Rename file or file directory

File

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Report Missing Files

(undocumented operator)

File

Select and Execute

(undocumented operator)

File

Select Directory

Select a bookmarked directory

File

Select/Deselect All Files

Select/deselect all files

File

Smooth Scroll

Smooth scroll to make editable file visible.

File

Toggle Hide Dot Files

Toggle hide hidden dot files

File

Toogle Bookmarks

Toggle bookmarks display

File

Unpack All

(undocumented operator)

File

Fluid Simulation Bake

Bake fluid simulation

Fluid

Add Textbox

Add a new Textbox

Font

Change Character

Change font character code

Font

Change Spacing

Change font spacing

Font

Copy Text

Copy selected text to clipboard

Font

Cut Text

Cut selected text to clipboard

Font

Delete

Delete text by cursor position

Font

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Insert Lorem

Insert placeholder text

Font

Insert Text

Insert text at cursor position

Font

Line Break

Insert line break at cursor position

Font

Move Cursor

Move cursor to position type

Font

Move Select

Make selection from current cursor position to new cursor position type

Font

Open

(undocumented operator)

Font

Paste Buffer

Paste text from OS buffer

Font

Paste File

Paste contents from file

Font

Paste Text

Paste text from clipboard

Font

Remove Textbox

Remove the textbox

Font

Set Case

Set font case

Font

Set Style

Set font style

Font

Toggle Case

Toggle font case

Font

Toggle Style

Toggle font style

Font

Unlink

Unlink active font data block

Font

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Add New Layer

Add new Grease Pencil layer for the active Grease Pencil datablock

Gpencil

Convert Grease Pencil

Convert the active Grease Pencil layer to a new Object

Gpencil

Delete Active Frame

Delete the active frame for the active Grease Pencil datablock

Gpencil

Grease Pencil Add New

Add new Grease Pencil datablock

Gpencil

Grease Pencil Draw

Make annotations on the active data

Gpencil

Grease Pencil Unlink

Unlink active Grease Pencil datablock

Gpencil

Bake Curve

Bake selected F-Curves to a set of sampled points defining a similar curve

Graph

Clean Keyframes

Simplify F-Curves by removing closely spaced keyframes

Graph

Click-Insert Keyframes

Insert new keyframe at the cursor position for the active F- Curve

Graph

Mouse Select Keys

Select keyframes by clicking on them

Graph

Copy Keyframes

Copy selected keyframes to the copy/paste buffer

Graph

Set Cursor

Interactively set the current frame number and value cursor

Graph

Delete Keyframes

Remove all selected keyframes

Graph

Duplicate Keyframes

Make a copy of all selected keyframes

Graph

Filter Out Discontinuities

Fixes the most common causes of gimbal lock in the fcurves of the active bone

Graph

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Set Keyframe Extrapolation

Set extrapolation mode for selected F-Curves

Graph

Add F-Curve Modifier

Add F-Modifiers to the selected F-Curves

Graph

Copy F-Modifiers

Copy the F-Modifier(s) of the active F-Curve.

Graph

Paste F-Modifiers

Add copied F-Modifiers to the selected F-Curves

Graph

Jump to Frame

Set the current frame to the average frame of the selected keyframes

Graph

Clear Ghost Curves

Clear F-Curve snapshots (Ghosts) for active Graph Editor

Graph

Create Ghost Curves

Create snapshot (Ghosts) of selected F-Curves as background aid for active Graph Editor

Graph

Set Keyframe Handle Type

Set type of handle for selected keyframes

Graph

Show/Hide All Handles

(undocumented operator)

Graph

Set Keyframe Interpolation

Set interpolation mode for the F-Curve segments starting from the selected keyframes

Graph

Insert Keyframes

Insert keyframes for the specified channels

Graph

Mirror Keys

Flip selected keyframes over the selected mirror line

Graph

Paste Keyframes

Paste keyframes from copy/paste buffer for the selected channels, starting on the current frame

Graph

Auto-Set Preview Range

(undocumented operator)

Graph

Properties

(undocumented operator)

Graph

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Sample Keyframes

Add keyframes on every frame between the selected keyframes

Graph

Select All

Toggle selection of all keyframes

Graph

Border Select

Select all keyframes within the specified region

Graph

Select All

Select all keyframes on the specified frame(s)

Graph

Select Less

Deselect keyframes on ends of selection islands

Graph

Select Linked

Select keyframes occurring the same F-Curves as selected ones

Graph

Select More

Select keyframes beside already selected ones

Graph

Smooth Keys

Apply weighted moving means to make selected F-Curves less bumpy

Graph

Snap Keys

Snap selected keyframes to the chosen times/values

Graph

Bake Sound to F-Curves

Bakes a sound wave to selected F-Curves

Graph

View All

Reset viewable area to show full keyframe range

Graph

Add Selected to Active Group

Add the object to an object group that contains the active object

Group

Create New Group

Create an object group from selected objects

Group

Remove From Groups

Remove selected objects from all groups

Group

Remove Selected From Active Group

Remove the object from an object group that contains the active object

Group

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Operator Cheat Sheet

Reference for operator and data Python API

Help

Cycle Render Slot

(undocumented operator)

Image

Image Edit Externally

Edit image in an external application

Image

New

(undocumented operator)

Image

Open

(undocumented operator)

Image

Pack

(undocumented operator)

Image

Project Apply

Select object matching a naming pattern

Image

Project Edit

Select object matching a naming pattern

Image

Properties

(undocumented operator)

Image

Record Composite

(undocumented operator)

Image

Reload

(undocumented operator)

Image

Replace

(undocumented operator)

Image

Sample

(undocumented operator)

Image

Sample Line

(undocumented operator)

Image

Save

(undocumented operator)

Image

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Save As

(undocumented operator)

Image

Save Dirty

Select object matching a naming pattern

Image

Save Sequence

(undocumented operator)

Image

Scopes

(undocumented operator)

Image

Set Curves Point

(undocumented operator)

Image

Toolbox

(undocumented operator)

Image

Unpack

(undocumented operator)

Image

View All

(undocumented operator)

Image

View Center

(undocumented operator)

Image

View Pan

(undocumented operator)

Image

View Zoom

(undocumented operator)

Image

View Zoom in

(undocumented operator)

Image

View Zoom Out

(undocumented operator)

Image

View Zoom Ratio

(undocumented operator)

Image

Import BVH

Load a OBJ Motion Capture File

Import Anim

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Import 3DS

Import from 3DS file format (.3ds)

Import Scene

Import OBJ

Load a Wavefront OBJ File

Import Scene

Import MDD

Import MDD vertex keyframe file to shape keys

Import Shape

Update Reports Display

Undocumented Operator

Info

Add Sunsky Preset

Add a Sky & Atmosphere Preset

Lamp

Make Regular

Set UVW control points a uniform distance apart

Lattice

Select or Deselect All

Change selection of all UVW control points

Lattice

Add Actuator

Add a actuator to the active object

Logic

Add Controller

Add a controller to the active object

Logic

Add Sensor

Add a sensor to the active object

Logic

Cut Links

(undocumented operator)

Logic

Move Actuator

Move Actuator

Logic

Move Controller

Move Controller

Logic

Move Sensor

Move Sensor

Logic

Properties

Toggle display properties panel

Logic

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Remove Actuator

Remove a actuator from the active object

Logic

Remove Controller

Remove a controller from the active object

Logic

Remove Sensor

Remove a sensor from the active object

Logic

(De)select All Markers

Change selection of all time markers

Marker

Add Time Marker

Add a new time marker

Marker

Bind Camera to Markers

Bind the active camera to selected markers(s)

Marker

Delete Markers

Delete selected time marker(s)

Marker

Duplicate Time Marker

Duplicate selected time marker(s)

Marker

Make Links to Scene

Link markers to another scene

Marker

Marker Border Select

Select all time markers using border selection

Marker

Move Time Marker

Move selected time marker(s)

Marker

Select Time Marker

Select time marker(s)

Marker

Add SSS Preset

Add a Subsurface Scattering Preset

Material

Copy Material

Copy the material settings and nodes

Material

New Material

Add a new material

Material

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Paste Material

Paste the material settings and nodes

Material

Delete

Delete selected metaelement(s)

Mball

Duplicate

Delete selected metaelement(s)

Mball

Hide

Hide (un)selected metaelement(s)

Mball

Inverse

Select inverse of (un)selected metaelements

Mball

Random…

Randomly select metaelements

Mball

Reveal

Reveal all hidden metaelements

Mball

Select/Deselect All

Change selection of all meta elements

Mball

Add Circle

Construct a circle mesh

Mesh

Add Cone

Construct a conic mesh (ends filled)

Mesh

Add Cube

Construct a cube mesh

Mesh

Add Duplicate

(undocumented operator)

Mesh

Add Grid

Construct a grid mesh

Mesh

Add Ico Sphere

Construct an Icosphere mesh

Mesh

Add Monkey

Construct a Suzanne mesh

Mesh

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Add Plane

Construct a filled planar mesh with 4 vertices

Mesh

Add Sticky

Add sticky UV texture layer

Mesh

Add Torus

Add a torus mesh

Mesh

Add Tube

Construct a tube mesh

Mesh

Add UV Sphere

Construct a UV sphere mesh

Mesh

Add UV Texture

Add UV texture layer

Mesh

Add Vertex Color

Add vertex color layer

Mesh

Assing Image to UV Texture

Assigns Image to active UV layer, or creates a UV layer

Mesh

Beautify Fill

Rearrange geometry on a selected surface to avoid skinny faces

Mesh

Blend From Shape

Blend in shape from a shape key

Mesh

Clear F-Gon

Clear fgon from selected face

Mesh

Copy Mirrored UV Coords

Copy mirror UV coordinates on the X axis based on a mirrored mesh

Mesh

Delete

Delete selected vertices, edges or faces

Mesh

Delete Edge Loop

Delete an edge loop by merging the faces on each side to a single face loop

Mesh

Duplicate

Duplicate selected vertices, edges or faces

Mesh

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Duplicate or Extrude at 3D Cursor

Duplicate and extrude selected vertices, edges or faces towards 3D Cursor

Mesh

Edge Flip

Flip selected edge or adjoining faces

Mesh

Edge Ring Select

Select an edge ring

Mesh

Extrude

Extrude selected vertices, edges or faces

Mesh

Extrude Individual Faces and Move

(undocumented operator)

Mesh

Extrude Only Edges and Move

(undocumented operator)

Mesh

Extrude Region and Move

(undocumented operator)

Mesh

Extrude Repeat Mesh

Extrude selected vertices, edges or faces repeatedly

Mesh

ExtrudeOnly Vertices and Move

(undocumented operator)

Mesh

Fill

Create a segment, edge or face

Mesh

Flip Normals

Toggle the direction of selected face's vertex and face normals

Mesh

Hide Selection

Hide (un)selected vertices, edges or faces

Mesh

Knife Cut

Cut selected edges and faces into parts

Mesh

Loop Cut

Add a new loop between existing loops

Mesh

Loop Cut and Slide

(undocumented operator)

Mesh

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http://foreverblender.blogspot.com

Loop Select

Select a loop of connected edges

Mesh

Loop to Region

Select a loop of connected edges as a region

Mesh

Make Edge/Face

Add an edge or face to selected

Mesh

Make F-Gon

Make fgon from selected faces

Mesh

Make Normals Consistent

Flip all selected vertex and face normals in a consistent direction

Mesh

Mark Seam

(un)mark selected edges as a seam

Mesh

Mark Sharp

(un)mark selected edges as sharp

Mesh

Merge

Merge selected vertices

Mesh

Mirror Colors

Mirror UV/image color layer

Mesh

Mirror UVs

Mirror selected UVs

Mesh

Multi Select Loops

Select a loop of connected edges by connection type

Mesh

Quads to Tris

Convert selected quads to triangles

Mesh

Region to Loop

Select a region as a loop of connected edges

Mesh

Remove Doubles

Remove duplicate vertices

Mesh

Remove Sticky

Remove sticky UV texture layer

Mesh

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http://foreverblender.blogspot.com

Remove UV Texture

Remove UV texture layer

Mesh

Remove Vertex Color

Remove vertex color layer

Mesh

Reveal Hidden

Reveal all hidden vertices, edges and faces

Mesh

Rip

Rip selection from mesh (quads only)

Mesh

Rip

(undocumented operator)

Mesh

Rotate Colors

Rotate UV/image color layer

Mesh

Rotate Selected Edge

Rotate selected edge or adjoining faces

Mesh

Rotate Uvs

Rotate selected UVs

Mesh

Screw

Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport

Mesh

Select Axis

Select all data in the mesh on a single axis

Mesh

Select by Number of Vertices

Select vertices or faces by vertex count

Mesh

Select Interior Faces

bpy.ops.mesh.faces_select_interior()

Mesh

Select Inverse

Select inverse of (un)selected vertices, edges or faces

Mesh

Select Less

Select less vertices, edges or faces connected to initial selection

Mesh

Select Linked

(un)select all vertices linked to the active mesh

Mesh

http://foreverblender.blogspot.com

http://foreverblender.blogspot.com

Select Linked All

Select all vertices linked to the active mesh

Mesh

Select Linked Flat Faces

Select linked faces by angle

Mesh

Select Mirror

Select mesh items at mirrored locations

Mesh

Select More

Select more vertices, edges or faces connected to initial selection

Mesh

Select Non Manifold

Select all non-manifold vertices or edges

Mesh

Select Nth

Undocumented Operator

Mesh

Select Random

Randomly select vertices

Mesh

Select Sharp Edges

Marked selected edges as sharp

Mesh

Select Similar

Select similar vertices, edges or faces by property types

Mesh

Select Vertex Path

Select shortest path between two vertices by distance type

Mesh

Select/Deselect All

Change selection of all vertices, edges or faces

Mesh

Separate

Separate selected geometry into a new mesh

Mesh

Shade Flat

Display faces 'flat'

Mesh

Shade Smooth

Display faces 'smooth' (using vertex normals)

Mesh

Shape Propagate

Apply selected vertex locations to all other shape keys

Mesh

http://foreverblender.blogspot.com

http://foreverblender.blogspot.com

Shortest Path Select

Select shortest path between two selections

Mesh

Smooth Vertex

Flatten angles of selected vertices

Mesh

Solidify

Create a solid skin by extruding, compensating for sharp angles

Mesh

Sort Faces

The faces of the active Mesh Object are sorted, based on the current view.

Mesh

Spin

Extrude selected vertices in a circle around the cursor in indicated viewport

Mesh

Split

Split selected geometry into separate disconnected mesh

Mesh

Subdivide

Subdivide selected edges

Mesh

Tris to Quads

Convert selected triangles to quads

Mesh

Add Action Strip

Add an Action-Clip strip (i.e. an NLA Strip referencing an Action) to the active track

Nla

Add F-Modifier

(undocumented operator)

Nla

Add Meta-Strips

Add new meta-strips incorporating the selected strips

Nla

Add Track(s)

Add NLA-Tracks above/after the selected tracks

Nla

Add Transition

Add a transition strip between two adjacent selected strips

Nla

Apply Scale

Apply scaling of selected strips to their referenced Actions

Nla

Bake Action

Bake animation to an Action

Nla

http://foreverblender.blogspot.com

http://foreverblender.blogspot.com

Border Select

(undocumented operator)

Nla

Clear Scale

Reset scaling of selected strips

Nla

Copy F-Modifiers

Copy the F-Modifier(s) of the active NLA-Strip.

Nla

Delete Strips

Delete selected strips

Nla

Delete Tracks

Delete selected NLA-Tracks and the strips they contain

Nla

Duplicate Strips

Duplicate selected NLA-Strips, adding the new strips in new tracks above the originals

Nla

Enter Tweak Mode

Enter tweaking mode for the action referenced by the active strip

Nla

Exit Tweak Mode

Exit tweaking mode for the action referenced by the active strip

Nla

Mouse Click on Channels

(undocumented operator)

Nla

Mouse Select

(undocumented operator)

Nla

Move Strips Down

Move selected strips down a track if there's room

Nla

Move Strips Up

Move selected strips up a track if there's room

Nla

Paste F-Modifiers

Add copied F-Modifiers to the selected NLA-Strips

Nla

Properties

(undocumented operator)

Nla

Remove Meta-Strips

Separate out the strips held by the selected meta-strips

Nla

http://foreverblender.blogspot.com

http://foreverblender.blogspot.com

Select All

(undocumented operator)

Nla

Snap Strips

Move start of strips to specified time

Nla

Split Strips

Split selected strips at their midpoints

Nla

Sync Action Lenght

Sychronise the length of the referenced Action with the lengths used in the strip

Nla

Toggle Muting

Mute or un-muted selected strips

Nla

Add File Node

Add a file node to the current node editor

Node

Backround Image Move

(undocumented operator)

Node

Backround Image Zoom

(undocumented operator)

Node

Border Select

(undocumented operator)

Node

Cut Links

(undocumented operator)

Node

Delete

Delete selected nodes

Node

Duplicate

(undocumented operator)

Node

Duplicate Nodes

Duplicate the nodes

Node

Edit Group

Edit node group

Node

Group

Make group from selected nodes

Node

http://foreverblender.blogspot.com

http://foreverblender.blogspot.com

Hide

Toggle hiding of the selected nodes

Node

Link Nodes

(undocumented operator)

Node

Link to Viewer Node

Link to Viewer Node

Node

Link Viewer

(undocumented operator)

Node

Make Links

Makes a link between selected output in input sockets

Node

Properties

Toggles the properties panel display

Node

Read Full Sample Layers

(undocumented operator)

Node

Read Render Layers

(undocumented operator)

Node

Resize Node

(undocumented operator)

Node

Select

(undocumented operator)

Node

Select Linked From

Select nodes linked from the selected ones

Node

Select Linked To

Select nodes linked to the selected ones

Node

Select or Deselect All

(De)select all nodes

Node

Select Same Type

Select all the same type

Node

Select Same Type Next

Select the next node of the same type.

Node

http://foreverblender.blogspot.com

http://foreverblender.blogspot.com

Select Same Type Prev

Select the prev node of the same type.

Node

Show Cycle Dependencies

Sort the nodes and show the cyclic dependencies between the nodes

Node

Toggle Hidden Node Sockets

Toggle unused node socket display

Node

Toggle Node Mute

Toggle muting of the nodes

Node

Toggle Node Preview

Toggle preview display for selected nodes

Node

Toggle Visibility

Handle clicks on node header buttons

Node

Ungroup

Ungroup selected nodes

Node

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