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KIR A SHUMSKI (215) 431-2462

kirashumski@gmail.com
kirashumski.com
DIGITAL ARTIST & DESIGNER

WORK EXPE RIENCE


3D ARTIST Penn State Laboratory of Developmental Neuroscience Aug 2016 - Aug 2018
‘Teenage Pet Detective’ is funded by the National Institute of Mental Health to teach social cues to
autistic children through gaming. The game focuses on training the player in eye contact during
social situations.
• Developed visuals and level designs for key game locations and scenes
• Created 3D assets to enhance effectiveness and enter tainment value of in-game training tasks
• Trained new employees in Maya, Unity, and Plastic SCM

ILLUSTR ATOR & 3D ARTIST Penn State Department of Psychology Jan - May 2016
‘ Home Safety Hero’ is an injur y-prevention game used to teach parenting skills to at-risk families.
This game trains parents to identify and solve home safety hazards such as fire, choking, etc.
• Created visual content, including 2D character illustrations, 3D household hazards, and 3D items to
resolve these hazards
• Enhanced parents’ engagement through 2D and 3D ar t elements, increasing potential for change,
reducing risk to children, and increasing child well being

GR APHIC DESIGN INTERN Maureen Pierce Editorial Services May - Aug 2015 & 2016
• Created digital graphics including char ts, diagrams, and illustrations for Springer medical books

E D U C AT I O N SKILLS
THE PENNSYLVANIA STATE UNIVERSITY Motion Graphics
Animation
Bachelor of Design in Interdisciplinary Digital Studio, 2018 Video Editing
• Graduated Magna Cum Laude with 3.91 GPA , 3D Modeling & Texturing
• Member of National Society of Leadership and Success Illustration
• Video Producer, Graphic Designer, Historian, Dance Coordinator, Graphic Design
and Instructor for Kpop Music and Dance Club Compositing
Stor yboarding
Photography

PROJECTS S O F T WA R E
DMD BR AND ANIMATIONS Photoshop
Illustrator
Responsible for design and animation of branded animations for
After Effects
the Digital Multimedia Design major for Penn State World Campus.
Premiere Pro
MINE AVOIDERS - GAME PROTOTYPE Maya
Lightroom
Ar t Director in charge of aesthetic direction for collaborative game Indesign
project. Led animation team in production of in-game cutscenes. Unity

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