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The VTK-m User’s Guide VTK-m version 1.2.0-851-g1acc6107 Kenneth Moreland With contributions from: Matthew Letter,

The VTK-m User’s Guide

VTK-m version 1.2.0-851-g1acc6107

Kenneth Moreland

With contributions from:

Matthew Letter, Robert Maynard, Sujin Philip,

David Pugmire, Allison Vacanti, Abhishek Yenpure,

La-ti Lo, James Kress, and the VTK-m community

September 11, 2018

Published by Kitware Inc. c 2017 All product names mentioned herein are the trademarks of
Published by Kitware Inc. c 2017 All product names mentioned herein are the trademarks of
Published by Kitware Inc. c 2017 All product names mentioned herein are the trademarks of

Published by Kitware Inc. c 2017

All product names mentioned herein are the trademarks of their respective owners.

This document is available under a Creative Commons Attribution 4.0 International license available at

available at http://creativecommons.org/licenses/by/4.0/ . This project has been funded in whole or in part with

This project has been funded in whole or in part with Federal funds from the Department of Energy, including

from Sandia National Laboratories, Los Alamos National Laboratory, Advanced Simulation and Computing,

and Oak Ridge National Laboratory.

Sandia National Laboratories is a multimission laboratory managed and operated by National Technology and

Engineering Solutions of Sandia LLC, a wholly owned subsidiary of Honeywell International Inc. for the U.S.

Department of Energy’s National Nuclear Security Administration under contract DE-NA0003525.

SAND 2018-0475 B

Printed and produced in the United States of America.

ISBN number 978-1-930934-33-7[UPDATE ISBN NUMBERS HERE FOR EACH EDITION]

CONTRIBUTORS

This book includes contributions from the VTK-m community including the VTK-m development team and the

user community. We would like to thank the following people for their significant contributions to this text:

Matthew Letter for his help keeping the user’s guide up to date with the VTK-m source code.

Sujin Philip, Robert Maynard, and James Kress for their descriptions of numerous filters.

Allison Vacanti for her documentation of several VTK-m features in Sections 10.2.9 and 10.2.10.

David Pugmire for his documentation of multi-block data sets (Section 12.5) and select filters.

Abhishek Yenpure and La-ti Lo for their documentation of locator structures (Chapter 16).

ABOUT THE COVER

The cover image is a visualization of the temperature field computed by the Nek5000 thermal hydraulics simu-

lator. In the simulation twin inlets pump air into a box with a temperature difference between the 2 inlets. The

visualization is provided by Matthew Larsen at Lawrence Livermore National Laboratory.

The interior cover image represents seismic wave propagation through the Earth. The visualization is provided

by Matthew Larsen at Lawrence Livermore National Laboratory.

The cover design was done by Steve Jordan.

Join the VTK-m Community at m.vtk.org

CONTENTS

I Getting Started

 

1

1 Introduction

 

3

1.1 How to Use This Guide

 

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3

1.2 Conventions Used in This Guide

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4

2 Build and Install VTK-m

 

7

2.1 Getting VTK-m

 

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7

2.2 Configure VTK-m

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8

2.3 Building VTK-m .

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2.4 Linking to VTK-m .

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11

3 File I/O

 

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3.1 Readers .

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15

 

3.1.1

Legacy VTK File Reader .

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15

3.2 Writers

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16

 

3.2.1

Legacy VTK File Writer

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16

4 Provided Filters

 

17

4.1

Field Filters

 

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17

4.1.1 Cell Average .

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4.1.2 Coordinate System Transforms

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19

 

Cylindrical Coordinate System Transform

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19

Spherical Coordinate System Transform

 

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19

 

4.1.3 Cross Product

 

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20

4.1.4 Dot Product

 

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21

4.1.5 Field to Colors

 

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22

4.1.6 Gradients

 

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23

CONTENTS

4.1.7 Point Average

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24

4.1.8 Point Elevation

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25

4.1.9 Point Transform

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26

4.1.10 Surface Normals .

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27

4.1.11 Vector Magnitude .

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28

4.2 Data Set Filters

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28

4.2.1 Clean Grid .

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29

4.2.2 External Faces

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30

4.2.3 Vertex Clustering

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30

4.3 Data Set with Field Filters

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31

4.3.1 Marching Cubes .

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31

Threshold

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32

4.3.3 Streamlines

 

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33

4.4 Advanced Field Management

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34

4.4.1 Input Fields

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34

4.4.2 Passing Fields from Input to Output

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35

5 Rendering

37

5.1 Scenes and Actors

 

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37

5.2 Canvas

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38

5.3 Mappers

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38

5.4 Views

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39

5.5 Manipulating the Camera .

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40

5.5.1 2D Camera Mode .

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40

 

View Range .