Sei sulla pagina 1di 742

[23:11:12.613] [CLIENT] Exe module file: C:\Creative Destruction\client.

exe
[23:11:12.613] [CLIENT] Current directory: C:\Creative Destruction
[23:11:12.613] [CLIENT] Initializing client....
[23:11:12.613] [CLIENT] Init utils.dll (1063838562)
[23:11:12.660] M Succeeded to create FileLoader, opener sys, loader
indexed_discrete, root C:\Creative Destruction\Documents\res, depth 0
[23:11:12.722] M Package C:\Creative Destruction\Documents\res.npk under opener sys
is loaded.
[23:11:12.738] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\Documents\res, depth 0
[23:11:12.753] M Package C:\Creative Destruction\res.npk under opener sys is
loaded.
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\res, depth 1
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader discrete, root
C:\Creative Destruction\Documents\res, depth 0
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader zip, root
C:\Creative Destruction\Documents\zip, depth 1
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader discrete, root
C:\Creative Destruction\Documents\script, depth 0
[23:11:12.769] M Package C:\Creative Destruction\Documents\script.npk under opener
sys is loaded.
[23:11:12.769] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\Documents\script, depth 0
[23:11:12.785] M Package C:\Creative Destruction\script.npk under opener sys is
loaded.
[23:11:12.785] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\script, depth 0
[23:11:12.785] M Start log.dll
[23:11:12.785] M Start utils.dll
[23:11:12.785] M [UTILS] Init render.dll (1202430036)
[23:11:12.785] M [UTILS] CPU Name Intel(R) Atom(TM) x5-Z8350 CPU @ 1.44GHz, core
count of this device is: 4
[23:11:12.785] M [UTILS] device model is pc
[23:11:12.800] M [RENDER] Init python.dll (2389351893)
[23:11:12.800] M [RENDER] Init audio.dll (578984847)
[23:11:12.800] M [RENDER] Init world.dll (1725170211)
[23:11:12.800] M [RENDER] Init terrain.dll (859673349)
[23:11:12.800] M [RENDER] Init collision.dll (3226119097)
[23:11:12.800] M [RENDER] Init ccmini.dll (1701291398)
[23:11:12.800] M [RENDER] Init voice.dll (809358187)
[23:11:12.800] M [RENDER] Init cocosui.dll (2354798637)
[23:11:12.800] M [RENDER] Init nxmedia.dll (1590085577)
[23:11:12.800] M [RENDER] Init nxcclive.dll (4178439132)
[23:11:12.800] M [RENDER] Init nxapp.dll (2664184578)
[23:11:12.800] M [RENDER] Init kcp.dll (601381212)
[23:11:12.800] M [RENDER] Init proto_util.dll (2740154573)
[23:11:12.800] M [RENDER] Init social.dll (571641130)
[23:11:12.800] M [RENDER] Init envsdk.dll (3406075327)
[23:11:12.800] M [RENDER] Init dctool.dll (1400995303)
[23:11:12.800] M [RENDER] Init world2d.dll (1586262441)
[23:11:12.800] M [RENDER] Start render.dll
[23:11:12.800] M [RENDER] Start python.dll
[23:11:12.800] M [PYTHON] Start audio.dll
[23:11:12.800] M [AUDIO] Start world.dll
[23:11:12.800] M [WORLD] Start terrain.dll
[23:11:12.800] M [TERRAIN] Start collision.dll
[23:11:12.800] M [COLLISION] Start ccmini.dll
[23:11:12.800] M [COLLISION] Start voice.dll
[23:11:12.800] M [COLLISION] Start cocosui.dll
[23:11:12.800] M [COCOSUI] Start nxmedia.dll
[23:11:12.800] M [COCOSUI] Start nxcclive.dll
[23:11:12.800] M [COCOSUI] Start nxapp.dll
[23:11:12.800] M [COCOSUI] Start kcp.dll
[23:11:12.800] M [COCOSUI] Start proto_util.dll
[23:11:12.800] M [COCOSUI] Start social.dll
[23:11:12.800] M [COCOSUI] Start envsdk.dll
[23:11:12.800] M [COCOSUI] Start dctool.dll
[23:11:12.800] M [COCOSUI] Start world2d.dll
[23:11:12.863] M [WORLD2D]
-----------------------------------------------------------
[23:11:12.863] M [WORLD2D] Driver: DirectX 9
[23:11:12.863] M [WORLD2D] Description: Intel(R) HD Graphics
[23:11:12.863] M [WORLD2D] Version: 20.19.15.4474
[23:11:12.863] M [WORLD2D] Vendor: Intel
[23:11:12.863] M [WORLD2D] Width: 1334, Height: 750, BitDepth: 32
[23:11:12.863] M [WORLD2D]
-----------------------------------------------------------
[23:11:12.863] M [WORLD2D] Intel(R) HD Graphics
[23:11:12.878] M [WORLD2D] Set render mode: 1334 750 32 1 0
[23:11:12.894] M [WORLD2D] AK::Comm::Init result 1
[23:11:12.894] M [WORLD2D] Main thread IO 6.9784 ms for
effect_cache\common\shader\nulltech.nfx\0000000000000000.nfxo
[23:11:12.910] M [WORLD2D] Main thread IO 6.7117 ms for
effect_cache\common\shader\nulltech.nfx\0000000000000000_1_1.pipe
[23:11:12.941] M [WORLD2D] create effect common\shader\nulltech.nfx:TShader ***
time: 54.40 ms ***
[23:11:12.941] M [WORLD2D] #define DUMMY 0
[23:11:12.972] M [WORLD2D] Main thread IO 22.4669 ms for
effect_cache\common\shader\sfx.nfx\0000000000000000.nfxo
[23:11:12.972] M [WORLD2D] Main thread IO 7.9583 ms for
effect_cache\common\shader\sfx.nfx\0000000000000000_1_1.pipe
[23:11:13.060] M [WORLD2D] create effect common\shader\sfx.nfx:TShader *** time:
111.82 ms ***
[23:11:13.060] M [WORLD2D] #define DUMMY 0
[23:11:13.060] M [WORLD2D] Main thread IO 5.5156 ms for
effect_cache\common\shader\sfx_two_tex.nfx\0000000000000000.nfxo
[23:11:13.076] M [WORLD2D] Main thread IO 16.3703 ms for
effect_cache\common\shader\sfx_two_tex.nfx\0000000000000000_1_1.pipe
[23:11:13.170] M [WORLD2D] create effect common\shader\sfx_two_tex.nfx:TShader ***
time: 109.98 ms ***
[23:11:13.170] M [WORLD2D] #define DUMMY 0
[23:11:13.185] M [WORLD2D] Main thread IO 20.1038 ms for
effect_cache\common\shader\decal.nfx\0000000000000000.nfxo
[23:11:13.201] M [WORLD2D] Main thread IO 16.4883 ms for
effect_cache\common\shader\decal.nfx\0000000000000000_1_1.pipe
[23:11:13.279] M [WORLD2D] create effect common\shader\decal.nfx:TShader *** time:
102.80 ms ***
[23:11:13.279] M [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:11:13.279] M [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:11:13.295] M [WORLD2D] Main thread IO 16.6889 ms for
effect_cache\common\shader\simpletech.nfx\0000000000001001.nfxo
[23:11:13.310] M [WORLD2D] Main thread IO 15.7658 ms for
effect_cache\common\shader\simpletech.nfx\0000000000001001_1_1.pipe
[23:11:13.372] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 105.00 ms ***
[23:11:13.372] M [WORLD2D] #define POSI_SCREEN 1
[23:11:13.372] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.372] M [WORLD2D] #define LINE 0
[23:11:13.372] M [WORLD2D] #define REVERT_V 0
[23:11:13.372] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.372] M [WORLD2D] #define MUL_TEXTURE 0
[23:11:13.372] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.372] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:13.372] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:13.372] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.372] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.372] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.372] M [WORLD2D] #define TEXTURE_BLEND_RATE 1
[23:11:13.388] M [WORLD2D] Main thread IO 5.8576 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080.nfxo
[23:11:13.404] M [WORLD2D] Main thread IO 18.6673 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080_1_1.pipe
[23:11:13.451] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 68.90 ms ***
[23:11:13.451] M [WORLD2D] #define POSI_SCREEN 0
[23:11:13.451] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.451] M [WORLD2D] #define LINE 0
[23:11:13.451] M [WORLD2D] #define REVERT_V 0
[23:11:13.451] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.451] M [WORLD2D] #define MUL_TEXTURE 0
[23:11:13.451] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.451] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:13.451] M [WORLD2D] #define MUL_DIFFUSE 1
[23:11:13.451] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.451] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.451] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.451] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:13.466] M [WORLD2D] Main thread IO 16.9620 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000040.nfxo
[23:11:13.498] M [WORLD2D] Main thread IO 38.0435 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000040_1_1.pipe
[23:11:13.560] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 109.46 ms ***
[23:11:13.560] M [WORLD2D] #define POSI_SCREEN 0
[23:11:13.560] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.560] M [WORLD2D] #define LINE 0
[23:11:13.560] M [WORLD2D] #define REVERT_V 0
[23:11:13.560] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.560] M [WORLD2D] #define MUL_TEXTURE 0
[23:11:13.560] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.560] M [WORLD2D] #define MUL_CONSTANT 1
[23:11:13.560] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:13.560] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.560] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.560] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.560] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:13.560] M [WORLD2D] pixel decal enable: false
[23:11:13.638] M [WORLD2D] Main thread IO 20.5461 ms for
effect_cache\common/shader/simpletech.nfx\0000000000000000.nfxo
[23:11:13.654] M [WORLD2D] Main thread IO 18.1353 ms for
effect_cache\common/shader/simpletech.nfx\0000000000000000_1_1.pipe
[23:11:13.716] M [WORLD2D] Main thread IO 5.6308 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000050.nfxo
[23:11:13.716] M [WORLD2D] Main thread IO 5.5241 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000050_1_1.pipe
[23:11:13.763] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 54.45 ms ***
[23:11:13.763] M [WORLD2D] #define POSI_SCREEN 0
[23:11:13.763] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.763] M [WORLD2D] #define LINE 0
[23:11:13.763] M [WORLD2D] #define REVERT_V 0
[23:11:13.763] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.763] M [WORLD2D] #define MUL_TEXTURE 1
[23:11:13.763] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.763] M [WORLD2D] #define MUL_CONSTANT 1
[23:11:13.763] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:13.763] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.763] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.763] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.763] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:13.763] M [WORLD2D] Main thread IO 8.4924 ms for
effect_cache\common\pipeline\screen_bloom_brightness.nfx\0000000000000000.nfxo
[23:11:13.779] M [WORLD2D] Main thread IO 5.1372 ms for
effect_cache\common\pipeline\screen_bloom_brightness.nfx\0000000000000000_1_1.pipe
[23:11:13.826] M [WORLD2D] create effect
common\pipeline\screen_bloom_brightness.nfx:Brightness *** time: 66.34 ms ***
[23:11:13.826] M [WORLD2D] #define DUMMY 0
[23:11:13.888] M [WORLD2D] Main thread IO 63.2603 ms for
effect_cache\common\pipeline\hdr_6b_kawase0.nfx\0000000000000000.nfxo
[23:11:13.935] M [WORLD2D] Main thread IO 35.9073 ms for
effect_cache\common\pipeline\hdr_6b_kawase0.nfx\0000000000000000_1_1.pipe
[23:11:14.076] M [WORLD2D] create effect common\pipeline\hdr_6b_kawase0.nfx:Blur
*** time: 242.43 ms ***
[23:11:14.076] M [WORLD2D] #define DUMMY 0
[23:11:14.076] M [WORLD2D] Main thread IO 6.0247 ms for
effect_cache\common\pipeline\hdr_6b_kawase1.nfx\0000000000000000.nfxo
[23:11:14.092] M [WORLD2D] Main thread IO 15.6506 ms for
effect_cache\common\pipeline\hdr_6b_kawase1.nfx\0000000000000000_1_1.pipe
[23:11:14.248] M [WORLD2D] create effect common\pipeline\hdr_6b_kawase1.nfx:Blur
*** time: 169.65 ms ***
[23:11:14.248] M [WORLD2D] #define DUMMY 0
[23:11:14.264] M [WORLD2D] Main thread IO 14.9551 ms for
effect_cache\common\pipeline\screen_bloom_upsample.nfx\0000000000000000.nfxo
[23:11:14.279] M [WORLD2D] Main thread IO 15.5326 ms for
effect_cache\common\pipeline\screen_bloom_upsample.nfx\0000000000000000_1_1.pipe
[23:11:14.342] M [WORLD2D] create effect
common\pipeline\screen_bloom_upsample.nfx:Upsample *** time: 93.08 ms ***
[23:11:14.342] M [WORLD2D] #define DUMMY 0
[23:11:14.357] M [WORLD2D] Main thread IO 15.4814 ms for
effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000.nfxo
[23:11:14.373] M [WORLD2D] Main thread IO 14.5029 ms for
effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000_1_1.p
ipe
[23:11:14.420] M [WORLD2D] create effect
common\pipeline\hdr_screen_bloom_brightness.nfx:Brightness *** time: 78.85 ms ***
[23:11:14.420] M [WORLD2D] #define DUMMY 0
[23:11:14.435] M [WORLD2D] Main thread IO 15.8121 ms for
effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000.nfxo
[23:11:14.435] M [WORLD2D] Main thread IO 5.2311 ms for
effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000_1_1.pipe
[23:11:14.592] M [WORLD2D] create effect common\pipeline\hdr_8b_kawase0.nfx:Blur
*** time: 177.25 ms ***
[23:11:14.592] M [WORLD2D] #define DUMMY 0
[23:11:14.592] M [WORLD2D] Main thread IO 5.6372 ms for
effect_cache\common\pipeline\hdr_8b_kawase1.nfx\0000000000000000.nfxo
[23:11:14.607] M [WORLD2D] Main thread IO 5.3051 ms for
effect_cache\common\pipeline\hdr_8b_kawase1.nfx\0000000000000000_1_1.pipe
[23:11:14.732] M [WORLD2D] create effect common\pipeline\hdr_8b_kawase1.nfx:Blur
*** time: 134.33 ms ***
[23:11:14.732] M [WORLD2D] #define DUMMY 0
[23:11:14.732] M [WORLD2D] Main thread IO 5.3648 ms for
effect_cache\common\pipeline\screen_bloom_upsample_4.nfx\0000000000000000.nfxo
[23:11:14.748] M [WORLD2D] Main thread IO 14.9679 ms for
effect_cache\common\pipeline\screen_bloom_upsample_4.nfx\0000000000000000_1_1.pipe
[23:11:14.810] M [WORLD2D] create effect
common\pipeline\screen_bloom_upsample_4.nfx:Upsample *** time: 76.75 ms ***
[23:11:14.810] M [WORLD2D] #define DUMMY 0
[23:11:14.826] M [WORLD2D] Main thread IO 17.8139 ms for
effect_cache\common\pipeline\hdr_screen_bloom_upsample.nfx\0000000000000000.nfxo
[23:11:14.842] M [WORLD2D] Main thread IO 15.9372 ms for
effect_cache\common\pipeline\hdr_screen_bloom_upsample.nfx\0000000000000000_1_1.pip
e
[23:11:14.935] M [WORLD2D] create effect
common\pipeline\hdr_screen_bloom_upsample.nfx:Upsample *** time: 133.16 ms ***
[23:11:14.935] M [WORLD2D] #define DUMMY 0
[23:11:14.951] M [WORLD2D] Main thread IO 19.1956 ms for
effect_cache\common\pipeline\color_grading.nfx\0000000000000000.nfxo
[23:11:14.967] M [WORLD2D] Main thread IO 5.5077 ms for
effect_cache\common\pipeline\color_grading.nfx\0000000000000000_1_1.pipe
[23:11:15.045] M [WORLD2D] create effect common\pipeline\color_grading.nfx:TShader
*** time: 110.44 ms ***
[23:11:15.045] M [WORLD2D] #define SYSTEM_HALF_PIXEL 0
[23:11:15.060] M [WORLD2D] Main thread IO 16.3013 ms for
effect_cache\common\pipeline\blur_horizontal.nfx\0000000000000000.nfxo
[23:11:15.092] M [WORLD2D] Main thread IO 21.9826 ms for
effect_cache\common\pipeline\blur_horizontal.nfx\0000000000000000_1_1.pipe
[23:11:15.217] M [WORLD2D] create effect common\pipeline\blur_horizontal.nfx:Blur
*** time: 167.91 ms ***
[23:11:15.217] M [WORLD2D] #define DUMMY 0
[23:11:15.232] M [WORLD2D] Main thread IO 18.9048 ms for
effect_cache\common\pipeline\blur_vertical.nfx\0000000000000000.nfxo
[23:11:15.248] M [WORLD2D] Main thread IO 6.9016 ms for
effect_cache\common\pipeline\blur_vertical.nfx\0000000000000000_1_1.pipe
[23:11:15.382] M [WORLD2D] create effect common\pipeline\blur_vertical.nfx:Blur ***
time: 156.75 ms ***
[23:11:15.382] M [WORLD2D] #define DUMMY 0
[23:11:15.390] M [WORLD2D] Main thread IO 6.6463 ms for
effect_cache\common\pipeline\blur_merge.nfx\0000000000000000.nfxo
[23:11:15.409] M [WORLD2D] Main thread IO 17.8722 ms for
effect_cache\common\pipeline\blur_merge.nfx\0000000000000000_1_1.pipe
[23:11:15.452] M [WORLD2D] create effect common\pipeline\blur_merge.nfx:Merge ***
time: 69.05 ms ***
[23:11:15.452] M [WORLD2D] #define DUMMY 0
[23:11:15.461] M [WORLD2D] Main thread IO 6.6271 ms for
effect_cache\common\pipeline\distortion.nfx\0000000000000000.nfxo
[23:11:15.468] M [WORLD2D] Main thread IO 6.7337 ms for
effect_cache\common\pipeline\distortion.nfx\0000000000000000_1_1.pipe
[23:11:15.505] M [WORLD2D] create effect common\pipeline\distortion.nfx:Distortion
*** time: 51.37 ms ***
[23:11:15.505] M [WORLD2D] #define DUMMY 0
[23:11:15.513] M [WORLD2D] Main thread IO 6.6647 ms for
effect_cache\common\pipeline\radial_blur.nfx\0000000000000000.nfxo
[23:11:15.531] M [WORLD2D] Main thread IO 18.3928 ms for
effect_cache\common\pipeline\radial_blur.nfx\0000000000000000_1_1.pipe
[23:11:15.635] M [WORLD2D] create effect common\pipeline\radial_blur.nfx:TShader
*** time: 129.59 ms ***
[23:11:15.635] M [WORLD2D] #define DUMMY 0
[23:11:15.642] M [WORLD2D] Main thread IO 5.7701 ms for
effect_cache\common\pipeline\dark_corner.nfx\0000000000000000.nfxo
[23:11:15.652] M [WORLD2D] Main thread IO 10.0256 ms for
effect_cache\common\pipeline\dark_corner.nfx\0000000000000000_1_1.pipe
[23:11:15.687] M [WORLD2D] create effect common\pipeline\dark_corner.nfx:DarkCorner
*** time: 51.69 ms ***
[23:11:15.687] M [WORLD2D] #define DUMMY 0
[23:11:15.693] M [WORLD2D] Main thread IO 5.1714 ms for
effect_cache\common\pipeline\dof_copy.nfx\0000000000000000.nfxo
[23:11:15.711] M [WORLD2D] Main thread IO 17.4825 ms for
effect_cache\common\pipeline\dof_copy.nfx\0000000000000000_1_1.pipe
[23:11:15.955] M [WORLD2D] create effect common\pipeline\dof_copy.nfx:Copy ***
time: 267.33 ms ***
[23:11:15.955] M [WORLD2D] #define DUMMY 0
[23:11:15.972] M [WORLD2D] Main thread IO 15.8114 ms for
effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000.nfxo
[23:11:15.978] M [WORLD2D] Main thread IO 5.5355 ms for
effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000_1_1.pipe
[23:11:16.038] M [WORLD2D] create effect common\pipeline\dof_horz_blur.nfx:HorzBlur
*** time: 82.01 ms ***
[23:11:16.038] M [WORLD2D] #define DUMMY 0
[23:11:16.044] M [WORLD2D] Main thread IO 5.8356 ms for
effect_cache\common\pipeline\dof_vert_blur.nfx\0000000000000000.nfxo
[23:11:16.064] M [WORLD2D] Main thread IO 19.0065 ms for
effect_cache\common\pipeline\dof_vert_blur.nfx\0000000000000000_1_1.pipe
[23:11:16.164] M [WORLD2D] create effect common\pipeline\dof_vert_blur.nfx:VertBlur
*** time: 126.35 ms ***
[23:11:16.165] M [WORLD2D] #define DUMMY 0
[23:11:16.172] M [WORLD2D] Main thread IO 6.1172 ms for
effect_cache\common\pipeline\page_turn.nfx\0000000000000000.nfxo
[23:11:16.188] M [WORLD2D] Main thread IO 16.2032 ms for
effect_cache\common\pipeline\page_turn.nfx\0000000000000000_1_1.pipe
[23:11:16.449] M [WORLD2D] create effect common\pipeline\page_turn.nfx:TShader ***
time: 284.21 ms ***
[23:11:16.450] M [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:11:16.457] M [WORLD2D] Main thread IO 6.1086 ms for
effect_cache\common\pipeline\screen_filter.nfx\0000000000000000.nfxo
[23:11:16.463] M [WORLD2D] Main thread IO 5.8477 ms for
effect_cache\common\pipeline\screen_filter.nfx\0000000000000000_1_1.pipe
[23:11:16.486] M [WORLD2D] create effect
common\pipeline\screen_filter.nfx:ScreenFilter *** time: 36.24 ms ***
[23:11:16.487] M [WORLD2D] #define DUMMY 0
[23:11:16.494] M [WORLD2D] Main thread IO 6.1463 ms for
effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000.nfxo
[23:11:16.499] M [WORLD2D] Main thread IO 5.3001 ms for
effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000_1_1.pipe
[23:11:16.648] M [WORLD2D] create effect common\pipeline\mtxx_sobel.nfx:TShader ***
time: 160.50 ms ***
[23:11:16.648] M [WORLD2D] #define DUMMY 0
[23:11:16.654] M [WORLD2D] Main thread IO 5.2923 ms for
effect_cache\common\pipeline\mtxx_sketch.nfx\0000000000000000.nfxo
[23:11:16.708] M [WORLD2D] Main thread IO 53.6145 ms for
effect_cache\common\pipeline\mtxx_sketch.nfx\0000000000000000_1_1.pipe
[23:11:16.739] M [WORLD2D] create effect common\pipeline\mtxx_sketch.nfx:TShader
*** time: 91.16 ms ***
[23:11:16.739] M [WORLD2D] #define DUMMY 0
[23:11:16.762] M [WORLD2D] Main thread IO 21.3091 ms for
effect_cache\common\pipeline\copy.nfx\0000000000000000.nfxo
[23:11:16.778] M [WORLD2D] Main thread IO 16.0752 ms for
effect_cache\common\pipeline\copy.nfx\0000000000000000_1_1.pipe
[23:11:16.800] M [WORLD2D] create effect common\pipeline\copy.nfx:CopyRT *** time:
60.62 ms ***
[23:11:16.801] M [WORLD2D] #define DUMMY 0
[23:11:16.820] M [WORLD2D] Main thread IO 17.9334 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000011.nfxo
[23:11:16.825] M [WORLD2D] Main thread IO 5.4267 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000011_1_1.pipe
[23:11:16.870] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 67.98 ms ***
[23:11:16.870] M [WORLD2D] #define POSI_SCREEN 1
[23:11:16.870] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:16.870] M [WORLD2D] #define LINE 0
[23:11:16.870] M [WORLD2D] #define REVERT_V 0
[23:11:16.870] M [WORLD2D] #define MUL_STATURATE 0
[23:11:16.870] M [WORLD2D] #define MUL_TEXTURE 1
[23:11:16.870] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:16.870] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:16.870] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:16.870] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:16.870] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:16.870] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:16.870] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:16.912] M [WORLD2D] Main thread IO 38.0144 ms for
effect_cache\common\pipeline\occmesh\occmesh.nfx\0000000000000000.nfxo
[23:11:16.918] M [WORLD2D] Main thread IO 6.0091 ms for
effect_cache\common\pipeline\occmesh\occmesh.nfx\0000000000000000_1_1.pipe
[23:11:16.940] M [WORLD2D] create effect
common\pipeline\occmesh\occmesh.nfx:OccMeshPreZ *** time: 66.99 ms ***
[23:11:16.940] M [WORLD2D] #define DUMMY 0
[23:11:16.940] M [WORLD2D] Call script init.init().
[23:11:16.989] M [WORLD2D] NewType world.track: 134FD070
[23:11:16.989] M [WORLD2D] NewType world.space_object: 134FC780
[23:11:16.989] M [WORLD2D] NewType world.node: 134FCFA0
[23:11:16.989] M [WORLD2D] NewType world.visibleobject: 134FCD30
[23:11:16.989] M [WORLD2D] NewType world.sfx: 134FC6B0
[23:11:16.989] M [WORLD2D] NewType world.model: 134FCE00
[23:11:16.990] M [WORLD2D] NewType world.cloned_model: 134FCED0
[23:11:16.990] M [WORLD2D] NewType world.primitives: 134FCB90
[23:11:16.990] M [WORLD2D] NewType world.textobject: 134FD140
[23:11:16.990] M [WORLD2D] NewType world.simuiobject: 134FD210
[23:11:16.990] M [WORLD2D] NewType world.camera: 134FD2E0
[23:11:16.990] M [WORLD2D] NewType world.speaker: 134FC920
[23:11:16.991] M [WORLD2D] NewType world.decal: 134FD3B0
[23:11:16.991] M [WORLD2D] NewType world.light: 134FC5E0
[23:11:16.991] M [WORLD2D] NewType world.anim_ctrl: 134FC850
[23:11:16.991] M [WORLD2D] NewType world.scene: 134FC9F0
[23:11:16.991] M [WORLD2D] NewType world.ikbone: 1372A900
[23:11:16.992] M [WORLD2D] NewType world.iksolver: 1372AEB0
[23:11:16.992] M [WORLD2D] NewType world.footik: 1372A010
[23:11:16.992] M [WORLD2D] NewType world.armik: 1372AB70
[23:11:17.022] M [WORLD2D] NewType cocosui.cc_space_object: 1372AC40
[23:11:17.023] M [WORLD2D] NewType Kcp: 1372A0E0
[23:11:17.030] M [WORLD2D] NewType terrain.land: 1372A1B0
[23:11:17.053] M [WORLD2D] Resource root directory: C:\Creative Destruction\res
[23:11:17.053] M [WORLD2D] Resource root directory changed: "" -> "C:\Creative
Destruction\res"!
DEPRECATED
***************************************************************************
[23:11:17.053] M [WORLD2D] [DEPRECATED] FileSystem::SetSearchRoot is deprecated!
[23:11:17.058] M [WORLD2D] Set render mode: 1334 750 32 1 0
[23:11:18.081] M [WORLD2D] Initialization completed successfully!
[23:11:18.081] M [WORLD2D] [23:11:18.081] M [WORLD2D] Call script init.start().
[23:11:18.345] M <SCRIPT> get_lang_default, language_code: pt
[23:11:18.346] M <SCRIPT> get_lang_default, lang 10
[23:11:18.398] M <SCRIPT> init_localize 10
[23:11:18.404] M <SCRIPT> set_sdk_localize EN_US
[23:11:18.404] M <SCRIPT> setLanguage 10 script/ca/lang/pt.json
[23:11:18.417] M <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[23:11:18.417] M <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[23:11:18.624] M <SCRIPT> xpath.doc_path_encoding, ascii
[23:11:18.624] M <SCRIPT> xpath.app_path_encoding, ascii
[23:11:19.599] M [WORLD2D] Main thread IO 23.9915 ms for ui1/_package/common_0.png
[23:11:20.249] M [WORLD2D] Main thread IO 15.1379 ms for ui2/login_bg.png
[23:11:20.405] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:11:20.458] M [WORLD2D] Main thread IO 6.3682 ms for ui2/login_bg_1.png
[23:11:20.653] M [WORLD2D] Main thread IO 109.3439 ms for font/w7.ttc
[23:11:20.891] M [WORLD2D] Main thread IO 102.1522 ms for font/hw9.ttc
[23:11:21.203] M [WORLD2D] Set render mode: 1334 749 32 1 0
[23:11:21.229] M [WORLD2D] OnWindowResize - 1334, 749
[23:11:21.355] M [WORLD2D] Main thread IO 26.9057 ms for
effect_cache\common\shader\text_simui.nfx\0000000000000000.nfxo
[23:11:21.368] M [WORLD2D] Main thread IO 12.4925 ms for
effect_cache\common\shader\text_simui.nfx\0000000000000000_1_1.pipe
[23:11:21.485] M [WORLD2D] create effect common\shader\text_simui.nfx:TShader ***
time: 158.91 ms ***
[23:11:21.485] M [WORLD2D] #define DUMMY 0
[23:11:21.493] M [WORLD2D] Main thread IO 7.6155 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090.nfxo
[23:11:21.501] M [WORLD2D] Main thread IO 7.7784 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090_1_1.pipe
[23:11:21.555] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 69.11 ms ***
[23:11:21.555] M [WORLD2D] #define POSI_SCREEN 0
[23:11:21.555] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:21.555] M [WORLD2D] #define LINE 0
[23:11:21.555] M [WORLD2D] #define REVERT_V 0
[23:11:21.555] M [WORLD2D] #define MUL_STATURATE 0
[23:11:21.555] M [WORLD2D] #define MUL_TEXTURE 1
[23:11:21.555] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:21.555] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:21.555] M [WORLD2D] #define MUL_DIFFUSE 1
[23:11:21.555] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:21.555] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:21.555] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:21.555] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:25.560] M <SCRIPT> Pathc2Hotfix Here
[23:11:26.377] M <SCRIPT> send_drpf_log, info: {"type": "Update", "app_ver": "",
"reach_update_time": 1536545485, "update_status": 0, "update_time": 1536545485,
"use_time": 0, "download_uuid": "uuid", "project": "g91naxx2gb", "source":
"patcher", "udid": "86-20-96-ab-76-ba", "network": "", "ip": "", "ipv6": "",
"device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "86-20-96-ab-
76-ba", "isp": "", "app_channel": "netease_global", "imei": "", "location": "",
"country_code": "BR"}
[23:11:33.801] M <SCRIPT> send_drpf_log, info: {"type": "Update", "app_ver": "",
"reach_update_time": 1536545485, "update_status": 1, "update_time": 1536545493,
"use_time": 8, "download_uuid": "uuid", "project": "g91naxx2gb", "source":
"patcher", "udid": "86-20-96-ab-76-ba", "network": "", "ip": "", "ipv6": "",
"device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "86-20-96-ab-
76-ba", "isp": "", "app_channel": "netease_global", "imei": "", "location": "",
"country_code": "BR"}
[23:11:36.981] M <SCRIPT> reset_all_modules_needed
[23:11:38.637] M <SCRIPT> get_lang_default, language_code: pt
[23:11:38.637] M <SCRIPT> get_lang_default, lang 10
[23:11:38.678] M <SCRIPT> init_localize 10
[23:11:38.738] M <SCRIPT> set_sdk_localize EN_US
[23:11:38.739] M <SCRIPT> setLanguage 10 script/ca/lang/pt.json
[23:11:38.747] M <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[23:11:38.747] M <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[23:11:39.181] M <SCRIPT> xpath.doc_path_encoding, ascii
[23:11:39.181] M <SCRIPT> xpath.app_path_encoding, ascii
[23:11:41.538] M [WORLD2D] Current shader config shader/effect_level_pc.xml
[23:11:41.538] M [WORLD2D] Current shader level 0
[23:11:42.602] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"/cc_fps_images" rc=5 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
TextureCache dumpDebugInfo: 2 textures, for 210 KB (0.21 MB)

[23:11:42.622] M [WORLD2D] Main thread IO 11.4443 ms for emote/emote00.png


[23:11:42.997] M [WORLD2D] Main thread IO 7.0111 ms for emote/emote01.png
[23:11:43.194] M [WORLD2D] Main thread IO 5.4089 ms for ui1/_package/common_0.png
[23:11:44.219] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loginview.CLoginMain
[23:11:44.374] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:11:44.530] M [WORLD2D] Main thread IO 41.1903 ms for font/w7.ttc
[23:11:44.606] M [WORLD2D] Main thread IO 40.8831 ms for font/hw9.ttc
[23:11:44.827] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:11:45.008] M [WORLD2D] Main thread IO 7.8182 ms for ui2/loadings_tips_11.png
[23:11:45.126] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 0 1
[23:11:45.128] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_config_pc
[23:11:45.128] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 1 2
[23:11:45.332] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_config_pc finish
[23:11:45.376] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': '', 'ipv6': '', 'device_model': '', 'os_name': 'windows', 'os_ver': '',
'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp': '', 'network':
'', 'app_channel': 'netease_global', 'app_ver': '', 'imei': '', 'location': '',
'source': 'netease_P1', 'country_code': 'BR'}
[23:11:45.376] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'LoginUI',
'reach_login_time': 1536545505.376}
[23:11:45.420] M [WORLD2D] Process UniSDK Event 0
[23:11:45.425] M <SCRIPT> [CRITICAL]try_call_sdk_login
[23:11:47.043] M <SCRIPT> [ERROR]failed load config file
https://g91na.update.netease.com/g91_config_pc {
"announcement":{
"zh_CN":{"version": 42},
"zh_HK":{"version": 42},
"en":{"version": 42},
"pt":{"version": 42},
"es":{"version": 42},
"ko":{"version": 42},
}
}
[23:11:47.045] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:12:10.820] M [WORLD2D] Process UniSDK Event 1
[23:12:10.835] M <SCRIPT> [CRITICAL]sdk_login_callback code = 0,
is_login_proc_available = True
[23:12:10.937] M <SCRIPT> [CRITICAL]try get remote announcement from url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:10.940] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:10.942] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 2
[23:12:10.942] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 2 3
[23:12:10.952] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1
[23:12:10.953] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 3 4
[23:12:10.965] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/loginlist_rel_pc_na.txt
[23:12:10.966] M <SCRIPT> [CRITICAL]get_server_url>>>>
https://g91na.update.netease.com/loginlist_rel_pc_na.txt
[23:12:10.974] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/client_zonelist_rel_pc_na.txt
[23:12:10.974] M <SCRIPT> [CRITICAL]get_zone_list_url>>>>
https://g91na.update.netease.com/client_zonelist_rel_pc_na.txt
[23:12:10.978] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://impression.update.netease.com/monitor_udp.list
[23:12:10.980] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': '', 'ipv6': '', 'device_model': '', 'os_name': 'windows', 'os_ver': '',
'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp': '', 'network':
'', 'app_channel': 'netease_global', 'app_ver': '', 'imei': '391804535',
'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:10.981] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'SDKLogin',
'sdk_login_time': 1536545530.981}
[23:12:11.178] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc finish
[23:12:11.255] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/client_zonelist_rel_pc_na.txt finish
[23:12:11.264] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/loginlist_rel_pc_na.txt finish
[23:12:11.311] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://impression.update.netease.com/monitor_udp.list finish
[23:12:11.337] M <SCRIPT> send_drpf_log, info: {"reason": "last_selected_zone",
"last_select": null, "select_zone_id": 10079, "server_info": {"10039": {"zone_id":
10039, "zone_name": "\u4e9a\u670d(PC)", "zone_type": "pc", "open_time": 1520856000,
"zone_status": 1, "zone_tag": "region_asia", "udp_ping_tag": "jp_aws_Tokyo", "ttl":
-1}, "10059": {"zone_id": 10059, "zone_name": "\u5730\u4e2d\u6d77\u670d(PC)",
"zone_type": "pc", "open_time": 1520856000, "zone_status": 1, "zone_tag":
"region_europe", "udp_ping_tag": "eu_Frankfurt", "ttl": -1}, "10079": {"zone_id":
10079, "zone_name": "\u7f8e\u670d(PC)", "zone_type": "pc", "open_time": 1520856000,
"zone_status": 1, "zone_tag": "region_us", "udp_ping_tag": "us_aws_Virginia",
"ttl": -1}}, "type": "select_server", "project": "g91naxx2gb", "source": "patcher",
"udid": "86-20-96-ab-76-ba", "network": "", "ip": "", "ipv6": "", "device_model":
"", "os_name": "windows", "os_ver": "", "mac_addr": "86-20-96-ab-76-ba", "isp": "",
"app_channel": "netease_global", "app_ver": "", "imei": "391804535", "location":
"", "country_code": "BR"}
[23:12:11.378] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': '', 'ipv6': '', 'device_model': '', 'os_name': 'windows', 'os_ver': '',
'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp': '', 'network':
'', 'app_channel': 'netease_global', 'app_ver': '', 'imei': '391804535',
'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:11.378] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'ServerList',
'server_list_time': 1536545531.378}
[23:12:11.415] M <SCRIPT> [CRITICAL]try get remote announcement banner info from
url: https://g91na.update.netease.com/activities
[23:12:11.417] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/activities
[23:12:11.474] M <SCRIPT> [CRITICAL]remote announcement ver: 42
[23:12:11.474] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.announcement.CLoginAnnouncement
[23:12:11.475] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.announcement.CLoginAnnouncement
[23:12:11.610] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/activities finish
[23:12:11.663] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1 finish
[23:12:11.770] M [WORLD2D] Main thread IO 9.8208 ms for
ui/images/banner/banner_pic0.jpg
[23:12:11.795] M [WORLD2D] Main thread IO 9.4545 ms for
ui/images/banner/banner_pic1.jpg
[23:12:25.316] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.announcement.CLoginAnnouncement
[23:12:26.352] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.announcement.CLoginAnnouncement
[23:12:26.353] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 4
[23:12:26.353] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 4 5
[23:12:26.355] M <SCRIPT> [CRITICAL]CLoginAuthenServer.try_to_connect
random_pick_login_server_except {'hostnum': 700511, 'ip': '34.195.176.32', 'port':
4002, 'zone_tag': 'region_us'} []
[23:12:26.355] M <SCRIPT> [CRITICAL]net.disconnect
[23:12:26.355] M <SCRIPT> [CRITICAL]CLoginAuthenServer:select server %s:%s
34.195.176.32 4002
[23:12:26.355] M <SCRIPT> [CRITICAL]CLoginAuthenServer.connect ip = %s, port = %d
34.195.176.32 4002
[23:12:26.356] M <SCRIPT> [CRITICAL]try to connect 34.195.176.32:4002
[23:12:26.356] M <SCRIPT> [CRITICAL]socket flags 1024 1024
[23:12:26.357] M <SCRIPT> [CRITICAL](net) new_socket ('0.0.0.0', 52541)
[23:12:26.522] M <SCRIPT> [CRITICAL]net.reset_rc4
[23:12:26.672] M <SCRIPT> [CRITICAL]net.rc4_done
[23:12:26.674] M <SCRIPT> [CRITICAL]CLoginAuthenServer connect ok
[23:12:26.684] M <SCRIPT> [CRITICAL]C_LOGIN_AUTH cmd=%s {'proto_svn_ver': 118645,
'sauth_json':
'{"gameid":"g91naxx2gb","login_channel":"netease_global","app_channel":"netease_glo
bal","platform":"pc","sdkuid":"181389061","sessionid":"2-login-ss-
AQAAAAAAAACQAAAAAArPxwUAAAAAF1p2dwAAAABbldL7-
eyJuIjogInRUTmV4c1I1aU9wTyIsICJkdCI6IDN9-
2dc61caadb39c20c3b4ba154a3ebdc10059486ca","sdk_version":"1.4.0","udid":"F92C66C92AB
F000BA205FCF067F4004B","deviceid":"391804535"}', 'platform': 'pc', 'channel':
'netease_global', 'sdkuid': '181389061', 'device_id': '391804535', 'app_channel':
'netease_global', 'client_version': u'3.0.36.101', 'sdk_version': '1.4.0', 'udid':
'', 'ip_info': u'179.186.146.18'}
[23:12:26.701] M <SCRIPT> [CRITICAL]loginproc.S_LOGIN_PREPARE(), cmd =
{'timestamp': 1536545548, 'version_list': [{'platform': 'pc', 'version':
'3.0.36.101'}, {'platform': 'ios', 'version': '1.0.11.12'}, {'platform': 'ad',
'version': '1.0.11.12'}], 'is_test_branch': 0, 'args': '', 'timezone': -4}
[23:12:26.701] M <SCRIPT> [CRITICAL]S_LOGIN_PREPARE version=%s 3.0.36.101
[23:12:27.094] M <SCRIPT> [CRITICAL]S_LOGIN_AUTH {'unisdk_login_json': '',
'warn_msg': '', 'auth_sn': '700511_1536545548_25249', 'origin_account': '',
'zone_list': [{'gate_ip': '18.210.191.116', 'zone_id': 10079, 'role_info': {'name':
'RickST27'}, 'role_uid': 10399896, 'gate_hostid': 790410, 'gate_port': 4038}],
'err_msg': '', 'sdk_username': '181389061@pc.netease_global.win.163.com',
'auth_hostid': 700511, 'aid': 3211759L, 'err_code': 0}
[23:12:27.094] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 5
[23:12:27.094] M <SCRIPT> [CRITICAL]CLoginAuthenServer {'unisdk_login_json': '',
'warn_msg': '', 'auth_sn': '700511_1536545548_25249', 'origin_account': '',
'zone_list': [{'gate_ip': '18.210.191.116', 'zone_id': 10079, 'role_info': {'name':
'RickST27'}, 'role_uid': 10399896, 'gate_hostid': 790410, 'gate_port': 4038}],
'err_msg': '', 'sdk_username': '181389061@pc.netease_global.win.163.com',
'auth_hostid': 700511, 'aid': 3211759L, 'err_code': 0}
[23:12:27.096] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': u'179.186.146.18', 'ipv6': '', 'device_model': '', 'os_name': 'windows',
'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp':
'', 'network': '', 'app_channel': 'netease_global', 'app_ver': '', 'imei':
'391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:27.096] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:12:27.096] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'Identification',
'reach_idnetification_time': 1536545547.096, 'account_id':
'181389061@pc.netease_global.win.163.com', 'old_accountid':
'181389061@pc.netease_global.win.163.com'}
[23:12:27.096] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 5 6
[23:12:27.097] M <SCRIPT> [CRITICAL](CLoginStateGameConnect)start_connect
[23:12:27.097] M <SCRIPT> [CRITICAL]CLoginStateGameConnect net.disconnect
[23:12:27.098] M <SCRIPT> [CRITICAL]net.disconnect
[23:12:27.098] M <SCRIPT> [CRITICAL]CLoginStateGameConnect select server %s:%s:%s
10079 18.210.191.116 4038
[23:12:27.098] M <SCRIPT> [CRITICAL]try to connect 18.210.191.116:4038
[23:12:27.098] M <SCRIPT> [CRITICAL]socket flags 1024 1024
[23:12:27.099] M <SCRIPT> [CRITICAL](net) new_socket ('0.0.0.0', 52542)
[23:12:27.266] M <SCRIPT> [CRITICAL]net.reset_rc4
[23:12:27.389] M <SCRIPT> [CRITICAL]net.rc4_done
[23:12:27.391] M <SCRIPT> [CRITICAL]CLoginStateGameConnect:connect ok
[23:12:27.391] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 6 7
[23:12:27.395] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1
[23:12:27.398] M <SCRIPT> [CRITICAL]loginproc.S_LOGIN_GATE_PREPARE(), cmd =
{'timestamp': 1536545549, 'is_test_branch': 0, 'timezone': -4}
[23:12:27.399] M <SCRIPT> [CRITICAL]loginproc.need_change_patch(), is_test = 0
[23:12:27.400] M <SCRIPT> [CRITICAL]loginproc.need_change_patch(), is_test_old =
0, is_test = 0
[23:12:27.400] M <SCRIPT> [CRITICAL]loginproc.need_change_patch(), need_change =
False
[23:12:27.406] M <SCRIPT> write file (C:/Creative
Destruction/Documents/nonpatch_user_data.dat) success!
[23:12:27.430] M <SCRIPT> [CRITICAL]S_PUSH_CLIENT_HOTFIX path = trans_hotfix.pyx
is_hotfix = 1
[23:12:27.461] M <SCRIPT> [CRITICAL]S_LOGIN_JOIN_QUEUE {'line_time':
0.10000000149011612, 'conn_key': '1536545549_35662_1191422', 'queue_pos': -1}
[23:12:27.488] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 7
[23:12:27.488] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 7 8
[23:12:27.498] M <SCRIPT> [CRITICAL]C_LOGIN_ENTER 10399896
[23:12:27.499] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': u'179.186.146.18', 'ipv6': '', 'device_model': '', 'os_name': 'windows',
'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp':
'', 'network': '', 'app_channel': 'netease_global', 'app_ver': '', 'imei':
'391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:27.500] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'LoginReq',
'send_login_time': 1536545547.5}
[23:12:27.730] M <SCRIPT> [CRITICAL]S_LOGIN_RES 0 succ 0
[23:12:27.731] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 8
[23:12:27.732] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 8 9
[23:12:27.763] M <SCRIPT> [CRITICAL]S_AVATAR_GAME_PLAYER, uid: 10399896, name:
RickST27, guide_finish: 7, is_daily_first: 0
[23:12:27.786] M [WORLD2D] Current shader level 2
[23:12:27.853] M [WORLD2D] Set render mode: 1366 768 32 1 0
[23:12:27.930] M [WORLD2D] OnWindowResize - 1366, 768
[23:12:27.994] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loginview.CLoginSetup
[23:12:27.994] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loginview.CLoginMain
[23:12:28.099] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1 finish
[23:12:28.494] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[23:12:28.494] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[23:12:29.231] M [WORLD2D] Main thread IO 7.1569 ms for common\env\indoor_nopvr.dds
[23:12:29.249] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:12:29.423] M <SCRIPT> [CRITICAL]try get remote announcement from url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:29.425] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:29.447] M <SCRIPT> [CRITICAL]S_GAME_FIRST_PAY_INFO {'has_first_pay': 0,
'popup': 0, 'has_reward': 0}
[23:12:29.491] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:29.667] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc finish
[23:12:29.885] M <SCRIPT> [CRITICAL]remote announcement ver: 42
[23:12:29.890] L [WORLD2D] create effect shader\common.nfx:TShader *** time: 635.58
ms ***
[23:12:29.890] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:29.890] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:29.890] L [WORLD2D] #define UNIFORMS_60 60
[23:12:29.890] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:29.890] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:29.890] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 60
[23:12:29.890] L [WORLD2D] #define FOG_TYPE 1
[23:12:29.890] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:29.890] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:29.890] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:12:29.909] M [WORLD2D] Current shader level 2
[23:12:30.122] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:30.122] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:12:34.614] L [WORLD2D] create effect shader\common_metallic.nfx:TShader ***
time: 1246.40 ms ***
[23:12:34.614] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:34.614] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:34.614] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:12:34.614] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:34.614] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:34.614] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:34.614] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:34.614] L [WORLD2D] #define LIGHT_NUM 4
[23:12:34.614] L [WORLD2D] #define FOG_TYPE 1
[23:12:34.614] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:34.614] L [WORLD2D] #define SPECULAR_AA 1
[23:12:34.614] L [WORLD2D] #define SPECULAR_ENABLE 1
[23:12:36.320] L [WORLD2D] create effect shader\character_on_dif.nfx:TShader ***
time: 219.65 ms ***
[23:12:36.320] L [WORLD2D] #define UNIFORMS_60 60
[23:12:36.320] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:36.320] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:36.320] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:36.320] L [WORLD2D] #define FOG_TYPE 1
[23:12:36.321] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:38.109] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 912.08 ms ***
[23:12:38.110] L [WORLD2D] #define UNIFORMS_60 60
[23:12:38.110] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:12:38.110] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:38.110] L [WORLD2D] #define ANISO_ENABLE 0
[23:12:38.110] L [WORLD2D] #define ENVIR_ENABLE 1
[23:12:38.110] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:38.110] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:12:38.110] L [WORLD2D] #define SELF_BLING 0
[23:12:38.110] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:38.110] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:38.110] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:12:38.110] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:38.110] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:38.110] L [WORLD2D] #define EYE_ENABLE 0
[23:12:38.110] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:12:38.110] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:38.110] L [WORLD2D] #define HAIR_ENABLE 0
[23:12:38.110] L [WORLD2D] #define MANUL_ENABLE 0
[23:12:38.110] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:12:38.110] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:12:38.110] L [WORLD2D] #define SSS_ENABLE 1
[23:12:38.110] L [WORLD2D] #define WAVE_ENABLE 0
[23:12:38.110] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:12:38.110] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:12:38.110] L [WORLD2D] #define METAL_CHECK 0
[23:12:38.111] L [WORLD2D] #define AO_CHECK 0
[23:12:39.171] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 1038.89 ms ***
[23:12:39.171] L [WORLD2D] #define UNIFORMS_60 60
[23:12:39.171] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:12:39.171] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:39.171] L [WORLD2D] #define ANISO_ENABLE 1
[23:12:39.171] L [WORLD2D] #define ENVIR_ENABLE 1
[23:12:39.171] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:39.171] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:12:39.172] L [WORLD2D] #define SELF_BLING 0
[23:12:39.172] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:39.172] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:39.172] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:12:39.172] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:39.172] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:39.172] L [WORLD2D] #define EYE_ENABLE 0
[23:12:39.172] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:12:39.172] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:39.172] L [WORLD2D] #define HAIR_ENABLE 0
[23:12:39.172] L [WORLD2D] #define MANUL_ENABLE 0
[23:12:39.172] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:12:39.172] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:12:39.172] L [WORLD2D] #define SSS_ENABLE 0
[23:12:39.172] L [WORLD2D] #define WAVE_ENABLE 0
[23:12:39.172] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:12:39.172] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:12:39.172] L [WORLD2D] #define METAL_CHECK 0
[23:12:39.172] L [WORLD2D] #define AO_CHECK 0
[23:12:49.045] L [WORLD2D] create effect shader\common_floor.nfx:TShader *** time:
767.84 ms ***
[23:12:49.045] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:49.045] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:49.045] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:49.045] L [WORLD2D] #define SPECULAR_AA 1
[23:12:49.045] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:49.045] L [WORLD2D] #define FOG_TYPE 1
[23:12:49.045] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:49.045] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:49.046] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:49.046] L [WORLD2D] #define SPECULAR_ENABLE 1
[23:12:49.046] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:12:49.684] M <SCRIPT> [CRITICAL]S_SOCIAL_UPDATE_ONLINE_FRIENDS_NUM
{'online_friends_num': 1}
[23:12:50.320] L [WORLD2D] create effect shader\sfx_fresnel.nfx:TShader *** time:
125.40 ms ***
[23:12:50.320] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:50.320] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:50.320] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:50.320] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180

ERROR *****************************************************************************
[23:12:51.083] L [WORLD2D] [ERROR] Vertex shader constant FogEnable buffer size
greater than fx buffer size!
[23:12:51.088] L [WORLD2D] create effect shader\turbulence_mode.nfx:TShader ***
time: 153.72 ms ***
[23:12:51.089] L [WORLD2D] #define FOG_ENABLE 0
[23:12:51.089] L [WORLD2D] #define NEOX_RMASK 1
[23:12:51.089] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:51.142] L [WORLD2D] 21894.52 ms 40 objects scene/xuanren_04/xuanren04.scn
[23:12:51.241] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[23:12:51.245] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[23:12:51.369] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:12:51.563] L [WORLD2D] create effect shader\g91_character_lod.nfx:TShader ***
time: 322.45 ms ***
[23:12:51.563] L [WORLD2D] #define UNIFORMS_60 60
[23:12:51.563] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:51.563] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:51.563] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:12:51.563] L [WORLD2D] #define LIGHT_NUM 4
[23:12:51.563] L [WORLD2D] #define FOG_TYPE 1
[23:12:51.563] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:51.563] L [WORLD2D] #define NEOX_MATCAP 0
[23:12:51.563] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:51.563] L [WORLD2D] #define NEOX_Pick 0
[23:12:51.630] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:12:51.886] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:51.891] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:51.998] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:12:52.026] M <SCRIPT> [CRITICAL]activity_mgr.on_active self._cur_activities
deque([(9, {'nid': 9, 'StartTime': '2018/07/05 12:00:00', 'Module':
'uiview.activity_steam_gift', 'EndTime': '2028/07/05 12:00:00', 'Order': 40,
'CheckFunc': 'check_steam_gift', 'WndTag':
'uiview.activity_steam_gift.ActivitySteamGiftUI'}), (22, {'StartTime': '2018/09/05
12:00:00', 'auto': 1, 'Condition': [('lvl', 2, 100)], 'EndTime': '2018/09/13
12:00:00', 'UI_FILE': 'activity_shockingmine.csb', 'Order': 40, 'nid': 22, 'Rule':
<function <lambda> at 0x1CF7BF70>}), (4, {'CheckFunc': 'check_share', 'nid': 4,
'Order': 100, 'WndTag': 'uiview.activity_sign_novice.CActivityNoviceSign',
'StartTime': '2018/04/24 0:0:0', 'EndTime': '2099/01/01 0:0:0', 'Rule': <function
<lambda> at 0x1CF7BB70>, 'Module': 'uiview.activity_sign_novice', 'Condition':
[('lvl', 0, 99), ('vip_lvl', 0, 99), ('role_create_time', 13),
('role_max_awarded_sign_in_day', 7)]}), (11, {'Module':
'uiview.activity_first_charge', 'WndTag':
'uiview.activity_first_charge.ActivityFirstCharge', 'StartTime': '2018/04/24
0:0:0', 'EndTime': '2099/01/01 0:0:0', 'Condition': [('lvl', 3, 100),
('role_is_daily_first', 0), ('role_need_show_first_charge', 0)], 'Order': 120,
'nid': 11, 'Rule': <function <lambda> at 0x1CF7BCB0>}), (18, {'Module':
'uiview.month_card', 'WndTag': 'uiview.month_card.CMonthCardAD', 'StartTime':
'2018/08/03 12:00:00', 'EndTime': '2099/01/01 0:0:0', 'Condition': [('lvl', 3,
100), ('user_card_status', 0)], 'Order': 130, 'nid': 18, 'Rule': <function <lambda>
at 0x1CF7BE70>}), (21, {'Module': 'uiview.activity_hidden_mode', 'WndTag':
'uiview.activity_hidden_mode.CActivityHiddenMode', 'StartTime': '2018/08/30
12:00:00', 'EndTime': '2018/09/12 12:00:00', 'Condition': [('lvl', 2, 100)],
'Order': 999, 'nid': 21, 'Rule': <function <lambda> at 0x1CF7BF30>})])
[23:12:52.033] M <SCRIPT> [CRITICAL]ui_mgr.open
helper.class_maker.whatevername22
[23:12:52.101] M [WORLD2D] Main thread IO 5.0014 ms for
ui1/act_new_item2/activity_shockingmine_bg2.png
[23:12:52.159] M [WORLD2D] Main thread IO 5.1308 ms for
ui1/act_new_item2/activity_shockingmine_b1.png
[23:12:52.463] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:12:52.471] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:12:52.576] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name': 'windows',
'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp':
'', 'network': '', 'app_channel': 'netease_global', 'app_ver': '', 'imei':
'391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:52.576] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:12:52.576] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'Load',
'reach_game_time': 1536545572.576, 'account_id':
'181389061@pc.netease_global.win.163.com', 'old_accountid':
'181389061@pc.netease_global.win.163.com', 'load_time_long': 25.477999925613403,
'subtype': 'lobby'}
[23:12:52.577] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:12:52.578] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[23:12:52.579] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[23:12:52.606] M [WORLD2D] Main thread IO 19.5420 ms for
effect_cache\shader\character_on_dif.nfx\0000000000001b30.nfxo
[23:12:52.625] M [WORLD2D] Main thread IO 18.6260 ms for
effect_cache\shader\character_on_dif.nfx\0000000000001b30_1_1.pipe
[23:12:52.822] M [WORLD2D] Main thread IO 14.1957 ms for
effect_cache\shader\common_metallic.nfx\0000000000028ccd.nfxo
[23:12:52.855] M [WORLD2D] Main thread IO 31.5480 ms for
effect_cache\shader\common_metallic.nfx\0000000000028ccd_1_1.pipe
[23:12:54.181] M [WORLD2D] Main thread IO 7.0857 ms for
ui1/act_airdrop/banner_airdrop.png
[23:12:54.291] M [WORLD2D] Main thread IO 6.1862 ms for
ui1/act_airdrop/pic_airdrop.png
[23:12:54.367] M [WORLD2D] Main thread IO 9.4076 ms for
ui1/act_airdrop/airdrop_btn_info_normal.png
[23:12:54.748] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[23:12:54.902] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:54.902] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:55.308] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1177.11 ms ***
[23:12:55.308] L [WORLD2D] #define UNIFORMS_60 60
[23:12:55.308] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:12:55.308] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:55.308] L [WORLD2D] #define ANISO_ENABLE 0
[23:12:55.308] L [WORLD2D] #define ENVIR_ENABLE 1
[23:12:55.308] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:55.308] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:12:55.308] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:12:55.308] L [WORLD2D] #define SELF_BLING 0
[23:12:55.308] L [WORLD2D] #define EYE_ENABLE 0
[23:12:55.308] L [WORLD2D] #define SELF_SHADOW 1
[23:12:55.308] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:12:55.308] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:55.308] L [WORLD2D] #define FACE_SHADOW 1
[23:12:55.308] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:12:55.308] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:12:55.308] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:55.309] L [WORLD2D] #define HAIR_ENABLE 0
[23:12:55.309] L [WORLD2D] #define MANUL_ENABLE 0
[23:12:55.309] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:12:55.309] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:12:55.309] L [WORLD2D] #define SSS_ENABLE 1
[23:12:55.309] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:12:55.309] L [WORLD2D] #define WAVE_ENABLE 0
[23:12:55.309] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:12:55.309] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:12:55.309] L [WORLD2D] #define METAL_CHECK 0
[23:12:55.309] L [WORLD2D] #define AO_CHECK 0
[23:12:59.645] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:01.228] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1147.41 ms ***
[23:13:01.228] L [WORLD2D] #define UNIFORMS_60 60
[23:13:01.228] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:13:01.228] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:13:01.228] L [WORLD2D] #define ANISO_ENABLE 0
[23:13:01.228] L [WORLD2D] #define ENVIR_ENABLE 1
[23:13:01.228] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:13:01.229] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:13:01.229] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:13:01.229] L [WORLD2D] #define SELF_BLING 0
[23:13:01.229] L [WORLD2D] #define EYE_ENABLE 0
[23:13:01.229] L [WORLD2D] #define SELF_SHADOW 1
[23:13:01.229] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:13:01.229] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:13:01.229] L [WORLD2D] #define FACE_SHADOW 1
[23:13:01.229] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:13:01.229] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:13:01.229] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:13:01.229] L [WORLD2D] #define HAIR_ENABLE 0
[23:13:01.229] L [WORLD2D] #define MANUL_ENABLE 0
[23:13:01.229] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:13:01.229] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:13:01.229] L [WORLD2D] #define SSS_ENABLE 1
[23:13:01.229] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:13:01.229] L [WORLD2D] #define WAVE_ENABLE 0
[23:13:01.229] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:13:01.229] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:13:01.229] L [WORLD2D] #define METAL_CHECK 0
[23:13:01.229] L [WORLD2D] #define AO_CHECK 0
[23:13:02.083] M <SCRIPT> [CRITICAL]ui_mgr.close
helper.class_maker.whatevername22
[23:13:02.084] M <SCRIPT> [CRITICAL]activity_mgr.do_trigger rule not ok
[23:13:02.085] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.month_card.CMonthCardAD
[23:13:02.101] M [WORLD2D] Main thread IO 5.2162 ms for
ui1/act_monthcard_ad/monthcard_bg_pic.png
[23:13:02.983] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.month_card.CMonthCardAD
[23:13:02.985] M <SCRIPT> [CRITICAL]activity_mgr.do_trigger rule not ok
[23:13:02.985] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_hidden_mode.CActivityHiddenMode
[23:13:03.882] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_hidden_mode.CActivityHiddenMode
[23:13:03.883] M <SCRIPT> [CRITICAL]activity_mgr.do_trigger rule not ok
[23:13:04.695] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:06.066] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 957.49 ms ***
[23:13:06.066] L [WORLD2D] #define UNIFORMS_60 60
[23:13:06.066] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:13:06.066] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:13:06.066] L [WORLD2D] #define ANISO_ENABLE 0
[23:13:06.066] L [WORLD2D] #define ENVIR_ENABLE 1
[23:13:06.066] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:13:06.066] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:13:06.066] L [WORLD2D] #define SELF_BLING 0
[23:13:06.066] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:13:06.066] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:13:06.066] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:13:06.066] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:13:06.066] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:13:06.066] L [WORLD2D] #define EYE_ENABLE 0
[23:13:06.066] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:13:06.066] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:13:06.066] L [WORLD2D] #define HAIR_ENABLE 0
[23:13:06.066] L [WORLD2D] #define MANUL_ENABLE 0
[23:13:06.067] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:13:06.067] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:13:06.067] L [WORLD2D] #define SSS_ENABLE 1
[23:13:06.067] L [WORLD2D] #define WAVE_ENABLE 0
[23:13:06.067] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:13:06.067] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:13:06.067] L [WORLD2D] #define METAL_CHECK 0
[23:13:06.067] L [WORLD2D] #define AO_CHECK 0
[23:13:10.186] M [WORLD2D] [Animator] dctor.
[23:13:10.186] M [WORLD2D] [Animator] dctor.
[23:13:10.398] M [WORLD2D] Main thread IO 12.1995 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c1.nfxo
[23:13:10.405] M [WORLD2D] Main thread IO 6.7387 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c1_1_1.pipe
[23:13:10.897] M [WORLD2D] Main thread IO 10.1955 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c0.nfxo
[23:13:10.904] M [WORLD2D] Main thread IO 6.8795 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c0_1_1.pipe
[23:13:11.683] M [WORLD2D] [Animator] dctor.
[23:13:11.683] M [WORLD2D] [Animator] dctor.
[23:13:17.733] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_invite.CLobbyInvite
[23:13:18.421] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:18.440] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:18.493] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:18.618] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:21.884] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_invite.CLobbyInvite
[23:18:52.089] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_invite_tips.InviteTipsView
[23:20:26.137] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_invite_tips.InviteTipsView
[23:20:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_invite_tips.InviteTipsView
[23:20:26.868] M [WORLD2D] [Animator] dctor.
[23:20:26.868] M [WORLD2D] [Animator] dctor.
[23:20:28.271] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1313.09 ms ***
[23:20:28.271] L [WORLD2D] #define UNIFORMS_60 60
[23:20:28.271] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:28.271] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:28.271] L [WORLD2D] #define ANISO_ENABLE 1
[23:20:28.271] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:28.271] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:28.271] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:28.271] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:20:28.271] L [WORLD2D] #define SELF_BLING 0
[23:20:28.271] L [WORLD2D] #define EYE_ENABLE 0
[23:20:28.271] L [WORLD2D] #define SELF_SHADOW 1
[23:20:28.271] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:28.271] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:28.271] L [WORLD2D] #define FACE_SHADOW 1
[23:20:28.271] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:20:28.271] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:28.271] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:28.271] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:28.271] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:28.271] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:20:28.271] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:28.272] L [WORLD2D] #define SSS_ENABLE 0
[23:20:28.272] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:20:28.272] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:28.272] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:28.272] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:28.272] L [WORLD2D] #define METAL_CHECK 0
[23:20:28.272] L [WORLD2D] #define AO_CHECK 0
[23:20:28.280] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"290870020438052090f125d59f7866ec93659044", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910102028', 'sign': '780ab6f29b3ccd9e0cca7b1bebe7a212', 'eid': 1881138662L,
'streamid': '155181497679776', 'nodes': ['50.19.5.169:9081', '54.156.187.199:9081',
'52.72.76.170:9081', '18.205.139.66:9080', '18.207.84.228:9080']}
[23:20:34.273] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 1137.67 ms ***
[23:20:34.273] L [WORLD2D] #define UNIFORMS_60 60
[23:20:34.273] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:34.273] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:34.273] L [WORLD2D] #define ANISO_ENABLE 1
[23:20:34.273] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:34.273] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:34.273] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:34.273] L [WORLD2D] #define SELF_BLING 0
[23:20:34.273] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:20:34.273] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:20:34.273] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:34.273] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:34.273] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:20:34.273] L [WORLD2D] #define EYE_ENABLE 0
[23:20:34.273] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:34.273] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:34.273] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:34.274] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:34.274] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:20:34.274] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:34.274] L [WORLD2D] #define SSS_ENABLE 0
[23:20:34.274] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:34.274] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:34.274] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:34.274] L [WORLD2D] #define METAL_CHECK 0
[23:20:34.274] L [WORLD2D] #define AO_CHECK 0
[23:20:39.185] M [WORLD2D] [Animator] dctor.
[23:20:39.186] M [WORLD2D] [Animator] dctor.
[23:20:39.186] M [WORLD2D] [Animator] dctor.
[23:20:39.186] M [WORLD2D] [Animator] dctor.
[23:20:40.377] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1138.14 ms ***
[23:20:40.377] L [WORLD2D] #define UNIFORMS_60 60
[23:20:40.377] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:40.377] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:40.377] L [WORLD2D] #define ANISO_ENABLE 0
[23:20:40.377] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:40.377] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:40.377] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:40.377] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:20:40.377] L [WORLD2D] #define SELF_BLING 1
[23:20:40.377] L [WORLD2D] #define EYE_ENABLE 0
[23:20:40.377] L [WORLD2D] #define SELF_SHADOW 1
[23:20:40.377] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:40.377] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:40.377] L [WORLD2D] #define FACE_SHADOW 1
[23:20:40.377] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:20:40.378] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:40.378] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:40.378] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:40.378] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:40.378] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:20:40.378] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:40.378] L [WORLD2D] #define SSS_ENABLE 1
[23:20:40.378] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:20:40.378] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:40.378] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:40.378] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:40.378] L [WORLD2D] #define METAL_CHECK 0
[23:20:40.378] L [WORLD2D] #define AO_CHECK 0
[23:20:45.454] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 995.57 ms ***
[23:20:45.454] L [WORLD2D] #define UNIFORMS_60 60
[23:20:45.454] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:45.454] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:45.454] L [WORLD2D] #define ANISO_ENABLE 0
[23:20:45.454] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:45.455] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:45.455] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:45.455] L [WORLD2D] #define SELF_BLING 1
[23:20:45.455] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:20:45.455] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:20:45.455] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:45.455] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:45.455] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:20:45.455] L [WORLD2D] #define EYE_ENABLE 0
[23:20:45.455] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:45.455] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:45.455] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:45.455] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:45.455] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:20:45.455] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:45.455] L [WORLD2D] #define SSS_ENABLE 1
[23:20:45.455] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:45.455] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:45.455] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:45.455] L [WORLD2D] #define METAL_CHECK 0
[23:20:45.455] L [WORLD2D] #define AO_CHECK 0
[23:20:49.685] M [WORLD2D] [Animator] dctor.
[23:20:49.686] M [WORLD2D] [Animator] dctor.
[23:20:49.887] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[23:20:50.584] M [WORLD2D] [Animator] dctor.
[23:21:07.815] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[23:21:07.922] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:21:07.966] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 34.238.132.151 4115
79111_1536546059_116605_10399896_3242
[23:21:07.982] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:21:07.982] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:21:07.982] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:21:07.982] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
34.238.132.151:4115
[23:21:07.984] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:21:07.984] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:21:07.985] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 52167)
[23:21:07.986] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:21:08.134] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 101
[23:21:08.135] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 52167)
[23:21:08.286] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1012848
[23:21:08.291] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:21:08.292] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:21:08.442] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 3986 at 1536546070.09
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 3986, 'total_fight_num': 42, 'y':
716.0598754882812, 'fight_id': 711, 'mode': 1, 'fight_sn':
'79111_1536546059_116605', 'scene_name': 'demo_4096', 'x': 13778.0, 'frame_idx':
191, 'z': -8983.0, 'quality': 2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id':
1008}
[23:21:08.453] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:21:08.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:21:08.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:21:08.491] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:21:08.497] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:21:08.505] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:21:09.982] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:21:10.041] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:21:10.058] M [WORLD2D] Main thread IO 7.1092 ms for ui2/loadings_tips_12.png
[23:21:10.507] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[23:21:10.660] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[23:21:10.682] M [WORLD2D] Main thread IO 8.9617 ms for
effect_cache\shader\terrain_water_without_foam.nfx\0000000000000001.nfxo
[23:21:10.705] M [WORLD2D] Main thread IO 22.1397 ms for
effect_cache\shader\terrain_water_without_foam.nfx\0000000000000001_1_1.pipe
[23:21:11.151] M [WORLD2D] Main thread IO 6.2075 ms for
shader\texture\water_normal.dds
[23:21:11.157] M [WORLD2D] create effect
shader\terrain_water_without_foam.nfx:WaterTech *** time: 485.59 ms ***
[23:21:11.157] M [WORLD2D] #define FOG_TYPE 1
[23:21:11.171] M [WORLD2D] Main thread IO 7.7499 ms for
effect_cache\shader\terrain.nfx\00000000000000e3.nfxo
[23:21:11.179] M [WORLD2D] Main thread IO 7.9135 ms for
effect_cache\shader\terrain.nfx\00000000000000e3_1_1.pipe
[23:21:11.667] M [WORLD2D] create effect shader\terrain.nfx:TerrainTech *** time:
504.73 ms ***
[23:21:11.667] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:11.667] M [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:11.667] M [WORLD2D] #define LIGHT_NUM 4
[23:21:11.667] M [WORLD2D] #define FOG_TYPE 1
[23:21:11.667] M [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:11.667] M [WORLD2D] #define SPECULAR_ENABLE 0
[23:21:11.700] M [WORLD2D] Main thread IO 25.8967 ms for
effect_cache\shader\skyauto.nfx\0000000000000004.nfxo
[23:21:11.708] M [WORLD2D] Main thread IO 6.9670 ms for
effect_cache\shader\skyauto.nfx\0000000000000004_1_1.pipe
[23:21:12.022] M [WORLD2D] create effect shader\skyauto.nfx:TShader *** time:
348.11 ms ***
[23:21:12.022] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:12.048] M [WORLD2D] Main thread IO 25.3441 ms for
model\scene\skybox\skybox_haiji.dds
[23:21:12.068] M [WORLD2D] Main thread IO 5.2638 ms for
common\env\panorama_mobile.dds
[23:21:12.079] M [WORLD2D] Main thread IO 7.7229 ms for
effect_cache\common\pipeline\single_lens.nfx\0000000000000000.nfxo
[23:21:12.087] M [WORLD2D] Main thread IO 7.0971 ms for
effect_cache\common\pipeline\single_lens.nfx\0000000000000000_1_1.pipe
[23:21:12.211] M [WORLD2D] create effect common\pipeline\single_lens.nfx:TShader
*** time: 140.42 ms ***
[23:21:12.211] M [WORLD2D] #define DUMMY 0
[23:21:12.217] M [WORLD2D] Main thread IO 5.0121 ms for
model\scene\skybox\35mmflare.dds
[23:21:12.248] M [WORLD2D] Main thread IO 21.3518 ms for
effect_cache\shader\infinite_ocean.nfx\0000000000000000.nfxo
[23:21:12.256] M [WORLD2D] Main thread IO 7.5146 ms for
effect_cache\shader\infinite_ocean.nfx\0000000000000000_1_1.pipe
[23:21:12.525] M [WORLD2D] create effect shader\infinite_ocean.nfx:WaterTech ***
time: 300.37 ms ***
[23:21:12.525] M [WORLD2D] #define DUMMY 0
[23:21:12.527] M [WORLD2D] 303.75 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[23:21:13.014] L [WORLD2D] create effect shader\grass_pc.nfx:TShader *** time:
418.85 ms ***
[23:21:13.014] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:13.014] L [WORLD2D] #define FOG_TYPE 1
[23:21:13.014] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:13.014] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:13.014] L [WORLD2D] #define DEPTH_PASS 0
[23:21:13.712] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
1180.48 ms
[23:21:13.735] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
18.57 ms
[23:21:13.743] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[23:21:13.745] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:21:13.746] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[23:21:13.752] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:21:13.752] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:21:13.787] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.loginview.CLoginMain
[23:21:13.809] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.announcement.CLoginAnnouncement
[23:21:13.820] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[23:21:13.883] M <SCRIPT> [CRITICAL]ui_mgr.remove
helper.class_maker.whatevername22
[23:21:13.886] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[23:21:13.899] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.month_card.CMonthCardAD
[23:21:13.906] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_hidden_mode.CActivityHiddenMode
[23:21:13.910] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_invite.CLobbyInvite
[23:21:13.933] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_invite_tips.InviteTipsView
[23:21:13.936] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[23:21:13.938] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[23:21:14.003] M [WORLD2D] Main thread IO 8.0714 ms for
effect_cache\shader\terrain_blend_height.nfx\0000000000000043.nfxo
[23:21:14.011] M [WORLD2D] Main thread IO 7.1540 ms for
effect_cache\shader\terrain_blend_height.nfx\0000000000000043_1_1.pipe
[23:21:14.863] M [WORLD2D] create effect
shader\terrain_blend_height.nfx:TerrainTech *** time: 870.01 ms ***
[23:21:14.863] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:14.863] M [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:14.863] M [WORLD2D] #define FOG_TYPE 1
[23:21:14.863] M [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:14.873] M [WORLD2D] Main thread IO 9.2206 ms for
effect_cache\shader\terrain_blend_height.nfx\000000000000004b.nfxo
[23:21:14.895] M [WORLD2D] Main thread IO 21.7884 ms for
effect_cache\shader\terrain_blend_height.nfx\000000000000004b_1_1.pipe
[23:21:16.014] M [WORLD2D] create effect
shader\terrain_blend_height.nfx:TerrainTech *** time: 1150.74 ms ***
[23:21:16.014] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:16.014] M [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:16.014] M [WORLD2D] #define FOG_TYPE 1
[23:21:16.014] M [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:21:16.101] M [WORLD2D] Main thread IO 20.6855 ms for
effect_cache\shader\grass_pc.nfx\000000000000002c.nfxo
[23:21:16.109] M [WORLD2D] Main thread IO 7.5437 ms for
effect_cache\shader\grass_pc.nfx\000000000000002c_1_1.pipe
[23:21:16.580] L [WORLD2D] create effect shader\plant_pc.nfx:TShader *** time:
523.93 ms ***
[23:21:16.580] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:16.580] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:16.580] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:16.584] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:16.584] L [WORLD2D] #define FOG_TYPE 1
[23:21:16.584] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:21:16.584] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:18.538] L [WORLD2D] create effect shader\g91_common_highlight.nfx:TShader
*** time: 1035.90 ms ***
[23:21:18.539] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:18.539] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:18.539] L [WORLD2D] #define UNIFORMS_60 60
[23:21:18.539] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:18.539] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:18.539] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:18.539] L [WORLD2D] #define FOG_TYPE 1
[23:21:18.539] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:18.540] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:18.540] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:25.894] L [WORLD2D] create effect shader\common_base.nfx:TShader *** time:
420.85 ms ***
[23:21:25.894] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:25.894] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:25.894] L [WORLD2D] #define FOG_TYPE 1
[23:21:25.894] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:21:25.894] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:25.894] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:26.643] L [WORLD2D] 12648.32 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[23:21:26.744] L [WORLD2D] 96.44 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[23:21:26.763] L [WORLD2D] 3.29 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[23:21:26.912] L [WORLD2D] 125.93 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[23:21:26.932] L [WORLD2D] 6.71 ms 4 objects scene/demo_4096/demo_4096_content/21_-
13.scn
[23:21:26.936] M [WORLD2D] [Animator] dctor.
[23:21:26.937] M [WORLD2D] [Animator] dctor.
[23:21:26.937] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:27.169] L [WORLD2D] 223.71 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[23:21:27.348] L [WORLD2D] 171.92 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[23:21:27.373] L [WORLD2D] 19.31 ms 2 objects
scene/demo_4096/demo_4096_content/22_-13.scn
[23:21:27.425] M [WORLD2D] Main thread IO 34.4935 ms for
effect_cache\shader\common.nfx\0000000000021da9.nfxo
[23:21:27.448] M [WORLD2D] Main thread IO 22.1732 ms for
effect_cache\shader\common.nfx\0000000000021da9_1_1.pipe
[23:21:28.093] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
128.15 ms
[23:21:28.830] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 730.84 ms
[23:21:29.133] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 300.35 ms
[23:21:29.311] L [WORLD2D] create effect shader\sfx_dissolve.nfx:TShader *** time:
170.72 ms ***
[23:21:29.311] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:29.311] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:29.311] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:29.311] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:29.311] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:30.107] L [WORLD2D] create effect shader\sfx_diffuse.nfx:TShader *** time:
90.58 ms ***
[23:21:30.108] L [WORLD2D] #define FOG_ENABLE 0
[23:21:30.108] L [WORLD2D] #define NEOX_RMASK 0
[23:21:30.108] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:30.110] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 971.81 ms
[23:21:30.357] M [WORLD2D] Main thread IO 50.3120 ms for
csb/combat_map_marksite.csb
[23:21:30.906] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:21:30.916] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:21:30.977] L [WORLD2D] create effect shader\scene_cj_highlight.nfx:TShader ***
time: 179.51 ms ***
[23:21:30.977] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:30.977] L [WORLD2D] #define NEOX_ALPHA 0
[23:21:30.977] L [WORLD2D] #define FOG_TYPE 1
[23:21:31.043] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:21:31.043] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:21:32.135] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:21:32.227] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:21:32.228] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:21:32.256] L [WORLD2D] create effect shader\scene_cj_pbr.nfx:TShader *** time:
1017.72 ms ***
[23:21:32.256] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:32.256] L [WORLD2D] #define DYNAMIC_BATCH 0
[23:21:32.256] L [WORLD2D] #define METAL_CHECK 0
[23:21:32.256] L [WORLD2D] #define TEST_DECAL 0
[23:21:32.256] L [WORLD2D] #define NEOX_ALPHA 0
[23:21:32.256] L [WORLD2D] #define FOG_TYPE 1
[23:21:32.256] L [WORLD2D] #define SELFEMM 0
[23:21:32.256] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:32.256] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:32.257] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:32.257] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:32.257] L [WORLD2D] #define TONEMAPPING 1
[23:21:32.257] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:32.257] L [WORLD2D] #define NORMAL_CHECK 0
[23:21:32.259] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:21:32.330] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:32.330] M [WORLD2D] Main thread IO 62.4646 ms for
char/animator/avatar_animation_tree.xml
[23:21:32.330] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a55f0
[23:21:32.364] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:32.420] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:32.457] M <SCRIPT> [CRITICAL]init handlers
[23:21:32.507] M [WORLD2D] Main thread IO 25.8298 ms for
effect_cache\shader\g91_common_highlight.nfx\0000000000011da1.nfxo
[23:21:32.515] M [WORLD2D] Main thread IO 7.6184 ms for
effect_cache\shader\g91_common_highlight.nfx\0000000000011da1_1_1.pipe
[23:21:33.053] M [WORLD2D] Main thread IO 25.4550 ms for
effect_cache\shader\plant_pc.nfx\000000000000018d.nfxo
[23:21:33.075] M [WORLD2D] Main thread IO 21.0553 ms for
effect_cache\shader\plant_pc.nfx\000000000000018d_1_1.pipe
[23:21:33.691] M [WORLD2D] Main thread IO 5.3755 ms for
csb/combat_team_item_detail.csb
[23:21:33.913] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:21:34.911] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
968.64 ms ***
[23:21:34.911] L [WORLD2D] #define UNIFORMS_60 60
[23:21:34.911] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:21:34.911] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:34.911] L [WORLD2D] #define ANISO_ENABLE 0
[23:21:34.911] L [WORLD2D] #define ENVIR_ENABLE 1
[23:21:34.911] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:34.911] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:21:34.911] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:21:34.911] L [WORLD2D] #define SELF_BLING 0
[23:21:34.911] L [WORLD2D] #define EYE_ENABLE 0
[23:21:34.911] L [WORLD2D] #define SELF_SHADOW 1
[23:21:34.911] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:21:34.911] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:34.911] L [WORLD2D] #define FACE_SHADOW 1
[23:21:34.912] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:21:34.912] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:34.912] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:21:34.912] L [WORLD2D] #define HAIR_ENABLE 0
[23:21:34.912] L [WORLD2D] #define MANUL_ENABLE 0
[23:21:34.912] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:21:34.912] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:21:34.912] L [WORLD2D] #define SSS_ENABLE 0
[23:21:34.912] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:21:34.912] L [WORLD2D] #define WAVE_ENABLE 0
[23:21:34.912] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:21:34.912] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:34.912] L [WORLD2D] #define METAL_CHECK 0
[23:21:34.912] L [WORLD2D] #define AO_CHECK 0
[23:21:38.121] M <SCRIPT> [CRITICAL]avatar_init 4024
[23:21:38.124] M <SCRIPT> [CRITICAL]avatar_init 4021
[23:21:38.128] M <SCRIPT> [CRITICAL]avatar_init 4018
[23:21:38.132] M <SCRIPT> [CRITICAL]avatar_init 4001
[23:21:38.135] M <SCRIPT> [CRITICAL]avatar_init 3998
[23:21:38.138] M <SCRIPT> [CRITICAL]avatar_init 4004
[23:21:38.140] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:21:38.143] M <SCRIPT> [CRITICAL]avatar_init 3938
[23:21:38.146] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:21:38.149] L [WORLD2D] create effect shader\sfx_diffuse.nfx:TShader *** time:
104.49 ms ***
[23:21:38.149] L [WORLD2D] #define FOG_ENABLE 0
[23:21:38.149] L [WORLD2D] #define NEOX_RMASK 1
[23:21:38.149] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:38.150] M <SCRIPT> [CRITICAL]avatar_init 3959

ERROR *****************************************************************************
[23:21:38.210] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.210] M [WORLD2D] Main thread IO 6.3625 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.210] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a49d8
[23:21:38.219] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:38.233] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.234] M [WORLD2D] Main thread IO 7.6305 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.234] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a3c68
[23:21:38.241] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:21:38.336] M <SCRIPT> [CRITICAL]avatar_init 3965
[23:21:38.340] M <SCRIPT> [CRITICAL]avatar_init 4012
[23:21:38.343] M <SCRIPT> [CRITICAL]avatar_init 3968
[23:21:38.346] M <SCRIPT> [CRITICAL]avatar_init 4015
[23:21:38.349] M <SCRIPT> [CRITICAL]avatar_init 3972
[23:21:38.352] M <SCRIPT> [CRITICAL]avatar_init 3975
[23:21:38.354] M <SCRIPT> [CRITICAL]avatar_init 3978
[23:21:38.357] M <SCRIPT> [CRITICAL]avatar_init 3981
[23:21:38.360] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:21:38.363] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:21:38.366] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:21:38.376] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:21:38.404] M [WORLD2D] Main thread IO 8.0358 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b0.nfxo
[23:21:38.411] M [WORLD2D] Main thread IO 6.9421 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b0_1_1.pipe
[23:21:38.513] M [WORLD2D] Main thread IO 23.0934 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b0.nfxo
[23:21:38.519] M [WORLD2D] Main thread IO 6.4457 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b0_1_1.pipe
[23:21:38.626] L [WORLD2D] create effect shader\g91_character_lod.nfx:TShader ***
time: 311.65 ms ***
[23:21:38.626] L [WORLD2D] #define UNIFORMS_60 60
[23:21:38.626] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:38.626] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:38.626] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:21:38.626] L [WORLD2D] #define LIGHT_NUM 4
[23:21:38.626] L [WORLD2D] #define FOG_TYPE 1
[23:21:38.626] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:38.626] L [WORLD2D] #define NEOX_MATCAP 0
[23:21:38.626] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:21:38.626] L [WORLD2D] #define NEOX_Pick 0

ERROR *****************************************************************************
[23:21:38.709] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.710] M [WORLD2D] Main thread IO 9.0947 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.710] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a6f78
[23:21:38.722] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:21:38.736] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.736] M [WORLD2D] Main thread IO 7.7855 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.736] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a6b70
[23:21:38.744] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:38.758] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.758] M [WORLD2D] Main thread IO 7.1483 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.758] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a58a0
[23:21:38.764] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:21:38.777] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.777] M [WORLD2D] Main thread IO 6.9001 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.777] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a7e40
[23:21:38.784] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[23:21:38.797] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.798] M [WORLD2D] Main thread IO 6.7387 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.798] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a7228
[23:21:38.804] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]

ERROR *****************************************************************************
[23:21:38.817] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.817] M [WORLD2D] Main thread IO 6.9876 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.817] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a5b50
[23:21:38.824] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]

ERROR *****************************************************************************
[23:21:38.836] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.836] M [WORLD2D] Main thread IO 6.4173 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.836] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a7788
[23:21:38.843] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:38.857] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.857] M [WORLD2D] Main thread IO 7.3005 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.857] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a80f0
[23:21:38.864] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:21:38.907] M <SCRIPT> [CRITICAL]check_battle_connect True 546098907 546098117
546086635
[23:21:38.907] M <SCRIPT> [CRITICAL]battle_reconnect
[23:21:38.908] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:21:38.909] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:21:38.909] M <SCRIPT> [CRITICAL]show_offline_view >>>>>>>>>
[23:21:38.909] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:21:38.911] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:21:38.912] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.offline_view.COfflineView
[23:21:38.922] M <SCRIPT> [CRITICAL]lost connect in battle
[23:21:38.930] M <SCRIPT> [CRITICAL](net_rt)try_reconnect ip(34.238.132.151),
port(4115), key(79111_1536546059_116605_10399896_3242), hostid(None)
[23:21:38.930] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:21:38.930] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:21:38.930] M <SCRIPT> [CRITICAL]disconnect_conn 1012848
[23:21:38.930] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 52167)
[23:21:38.931] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:21:38.931] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:21:38.931] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:21:38.931] M <SCRIPT> [CRITICAL](net_rt)reconnect 34.238.132.151 4115
[23:21:38.931] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
34.238.132.151:4115
[23:21:38.932] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:21:38.932] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:21:38.933] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 52168)
[23:21:38.933] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:21:39.028] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:21:39.084] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 102
[23:21:39.084] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 52168)
[23:21:39.234] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1012861
[23:21:39.236] M <SCRIPT> [CRITICAL]reconnect battle success
[23:21:39.237] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:21:39.237] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:21:39.402] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 3986 at 1536546101.01
{'fight_type': 2, 'is_relogin': 1, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 3986, 'total_fight_num': 42, 'y':
714.3159790039062, 'fight_id': 711, 'mode': 1, 'fight_sn':
'79111_1536546059_116605', 'scene_name': 'demo_4096', 'x': 13778.0, 'frame_idx':
774, 'z': -8983.0, 'quality': 2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id':
1008}
[23:21:39.403] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:21:39.403] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:21:39.403] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:21:39.405] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:21:39.405] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:21:39.407] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:21:39.407] M <SCRIPT> [CRITICAL]hide_offline_view >>>>>>>>>
[23:21:39.455] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:21:39.464] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:39.507] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:21:39.583] M <SCRIPT> [CRITICAL]avatar_init 4024
[23:21:39.587] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:21:39.589] M <SCRIPT> [CRITICAL]avatar_init 4021
[23:21:39.593] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:21:39.596] M <SCRIPT> [CRITICAL]avatar_init 4018
[23:21:39.600] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:21:39.602] M <SCRIPT> [CRITICAL]avatar_init 4001
[23:21:39.607] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:21:39.610] M <SCRIPT> [CRITICAL]avatar_init 3998
[23:21:39.614] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:21:39.617] M <SCRIPT> [CRITICAL]avatar_init 4004
[23:21:39.621] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:21:39.624] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:21:39.629] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:21:39.631] M <SCRIPT> [CRITICAL]avatar_init 3938
[23:21:39.635] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:21:39.638] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:21:39.643] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:21:39.645] M <SCRIPT> [CRITICAL]avatar_init 3959
[23:21:39.651] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 3965
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 4012
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 3968
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 4015
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3972
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3975
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3978
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3981
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:21:39.655] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:21:40.063] M [WORLD2D] [Animator] dctor.
[23:21:40.063] M [WORLD2D] [Animator] dctor.
[23:21:40.063] M [WORLD2D] [Animator] dctor.
[23:21:40.063] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:21:40.124] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.124] M [WORLD2D] Main thread IO 12.3496 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.124] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a4c88
[23:21:40.132] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:21:40.149] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.149] M [WORLD2D] Main thread IO 9.3806 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.149] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfea58
[23:21:40.158] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:21:40.173] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.173] M [WORLD2D] Main thread IO 8.9098 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.173] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfefb8
[23:21:40.180] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/shishang/male_shishang01/male_shishang01_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:40.195] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.195] M [WORLD2D] Main thread IO 8.4063 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.195] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c003e0
[23:21:40.202] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:40.216] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.216] M [WORLD2D] Main thread IO 7.3958 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.216] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfde40
[23:21:40.222] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
ERROR *****************************************************************************
[23:21:40.235] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.235] M [WORLD2D] Main thread IO 6.8134 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.235] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfebb0
[23:21:40.242] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:40.255] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.255] M [WORLD2D] Main thread IO 6.4592 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.255] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfee60
[23:21:40.270] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:40.283] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.283] M [WORLD2D] Main thread IO 6.5552 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.283] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfe248
[23:21:40.290] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/shishang/male_shishang01/male_shishang01_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:40.304] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.304] M [WORLD2D] Main thread IO 7.7236 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.305] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfe3a0
[23:21:40.311] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:40.325] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.325] M [WORLD2D] Main thread IO 7.2401 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.325] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c01ec0
[23:21:40.332] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:40.400] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.400] M [WORLD2D] Main thread IO 8.9617 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.400] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00690
[23:21:40.406] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:21:40.414] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:21:40.416] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-117276900 1
[23:21:40.418] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1616096344 1
[23:21:40.460] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_977784905 1
[23:21:40.487] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:21:40.618] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1164510304 1
[23:21:40.700] M [WORLD2D] Main thread IO 5.5227 ms for csb/combat_map_airroute.csb
[23:21:40.752] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1708379176 1
[23:21:40.952] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1892911836 1
[23:21:41.132] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1679009256 1
[23:21:41.308] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:21:41.365] M [WORLD2D] [Animator] dctor.
[23:21:41.589] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1144444808 1
[23:21:41.663] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_571586762 1
[23:21:41.895] L [WORLD2D] create effect shader\g91_drop_item.nfx:TShader *** time:
229.06 ms ***
[23:21:41.896] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:41.896] L [WORLD2D] #define FOG_TYPE 1
[23:21:41.896] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:41.896] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:42.077] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-403680855 1
[23:21:42.217] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1400600081 1
[23:21:42.380] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_614831470 1
[23:21:42.528] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_614723630 1
[23:21:42.530] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:21:42.664] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2108095297 1
[23:21:42.761] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:21:42.885] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:21:43.038] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:21:43.989] L [WORLD2D] create effect shader\g91_character_items.nfx:TShader ***
time: 722.60 ms ***
[23:21:43.990] L [WORLD2D] #define UNIFORMS_60 60
[23:21:43.990] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:21:43.990] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:43.990] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:43.990] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:43.990] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:21:43.990] L [WORLD2D] #define LIGHT_NUM 4
[23:21:43.990] L [WORLD2D] #define FOG_TYPE 1
[23:21:43.990] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:43.990] L [WORLD2D] #define NEOX_MATCAP 0
[23:21:43.990] L [WORLD2D] #define NEOX_H_L 0
[23:21:43.990] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:45.695] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:21:45.784] L [WORLD2D] create effect shader\sfx_fly.nfx:TShader *** time:
192.75 ms ***
[23:21:45.784] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:21:45.803] M [WORLD2D] Main thread IO 10.0540 ms for
char/animator/jxw_animation_tree.xml
[23:21:45.804] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0b290
[23:21:45.941] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_990893208 1
[23:21:46.684] L [WORLD2D] 124.93 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[23:21:46.690] L [WORLD2D] 4.39 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[23:21:48.317] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1612.81 ms ***
[23:21:48.317] L [WORLD2D] #define UNIFORMS_60 60
[23:21:48.318] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:21:48.318] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:48.318] L [WORLD2D] #define ANISO_ENABLE 0
[23:21:48.318] L [WORLD2D] #define ENVIR_ENABLE 1
[23:21:48.318] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:48.318] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:21:48.318] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:21:48.318] L [WORLD2D] #define SELF_BLING 1
[23:21:48.318] L [WORLD2D] #define EYE_ENABLE 0
[23:21:48.318] L [WORLD2D] #define SELF_SHADOW 1
[23:21:48.319] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:21:48.319] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:48.319] L [WORLD2D] #define FACE_SHADOW 1
[23:21:48.319] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:21:48.319] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:48.319] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:21:48.319] L [WORLD2D] #define HAIR_ENABLE 0
[23:21:48.319] L [WORLD2D] #define MANUL_ENABLE 0
[23:21:48.319] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:21:48.319] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:21:48.319] L [WORLD2D] #define SSS_ENABLE 1
[23:21:48.319] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:21:48.319] L [WORLD2D] #define WAVE_ENABLE 0
[23:21:48.319] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:21:48.319] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:48.319] L [WORLD2D] #define METAL_CHECK 0
[23:21:48.319] L [WORLD2D] #define AO_CHECK 0
[23:21:49.642] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.653] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.661] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.669] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.678] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.686] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.695] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.760] M <SCRIPT> [CRITICAL]avatar_init 3584
[23:21:49.763] M <SCRIPT> [CRITICAL]avatar_init 3
[23:21:49.766] M <SCRIPT> [CRITICAL]avatar_init 6
[23:21:49.769] M <SCRIPT> [CRITICAL]avatar_init 9
[23:21:49.772] M <SCRIPT> [CRITICAL]avatar_init 12
[23:21:49.775] M <SCRIPT> [CRITICAL]avatar_init 3860
[23:21:49.777] M <SCRIPT> [CRITICAL]avatar_init 4259
[23:21:49.783] M <SCRIPT> [CRITICAL]avatar_init 4027
[23:21:49.786] M <SCRIPT> [CRITICAL]avatar_init 2953
[23:21:49.790] M <SCRIPT> [CRITICAL]avatar_init 2143
[23:21:49.792] M <SCRIPT> [CRITICAL]avatar_init 1085
[23:21:49.795] M <SCRIPT> [CRITICAL]avatar_init 4036
[23:21:49.798] M <SCRIPT> [CRITICAL]avatar_init 4168
[23:21:49.801] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:21:49.804] M <SCRIPT> [CRITICAL]avatar_init 3917
[23:21:49.807] M <SCRIPT> [CRITICAL]avatar_init 3920
[23:21:49.845] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:21:49.848] M <SCRIPT> [CRITICAL]avatar_init 3926
[23:21:49.851] M <SCRIPT> [CRITICAL]avatar_init 87
[23:21:49.854] M <SCRIPT> [CRITICAL]avatar_init 4056
[23:21:49.857] M <SCRIPT> [CRITICAL]avatar_init 3929
[23:21:49.859] M <SCRIPT> [CRITICAL]avatar_init 90
[23:21:49.862] M <SCRIPT> [CRITICAL]avatar_init 4059
[23:21:49.866] M <SCRIPT> [CRITICAL]avatar_init 3932
[23:21:49.869] M <SCRIPT> [CRITICAL]avatar_init 93
[23:21:49.872] M <SCRIPT> [CRITICAL]avatar_init 4062
[23:21:49.875] M <SCRIPT> [CRITICAL]avatar_init 3935
[23:21:49.881] M <SCRIPT> [CRITICAL]avatar_init 96
[23:21:49.884] M <SCRIPT> [CRITICAL]avatar_init 4065
[23:21:49.886] M <SCRIPT> [CRITICAL]avatar_init 99
[23:21:49.889] M <SCRIPT> [CRITICAL]avatar_init 4068
[23:21:49.892] M <SCRIPT> [CRITICAL]avatar_init 3941
[23:21:49.895] M <SCRIPT> [CRITICAL]avatar_init 4071
[23:21:49.897] M <SCRIPT> [CRITICAL]avatar_init 3944
[23:21:49.900] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:21:49.903] M <SCRIPT> [CRITICAL]avatar_init 3947
[23:21:49.905] M <SCRIPT> [CRITICAL]avatar_init 4077
[23:21:49.908] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:21:49.910] M <SCRIPT> [CRITICAL]avatar_init 4081
[23:21:49.913] M <SCRIPT> [CRITICAL]avatar_init 4084
[23:21:49.915] M <SCRIPT> [CRITICAL]avatar_init 4087
[23:21:49.918] M <SCRIPT> [CRITICAL]avatar_init 3962
[23:21:49.923] M <SCRIPT> [CRITICAL]avatar destroy 4087
[23:21:49.924] M <SCRIPT> [CRITICAL]avatar destroy 4084
[23:21:49.925] M <SCRIPT> [CRITICAL]avatar destroy 4081
[23:21:49.926] M <SCRIPT> [CRITICAL]avatar destroy 4056
[23:21:49.928] M <SCRIPT> [CRITICAL]avatar destroy 4036
[23:21:49.929] M <SCRIPT> [CRITICAL]avatar destroy 4027
[23:21:49.931] M <SCRIPT> [CRITICAL]avatar destroy 4024
[23:21:49.972] M <SCRIPT> [CRITICAL]avatar destroy 3981
[23:21:49.975] M <SCRIPT> [CRITICAL]avatar destroy 3978
[23:21:49.978] M <SCRIPT> [CRITICAL]avatar destroy 3975
[23:21:49.980] M <SCRIPT> [CRITICAL]avatar destroy 3972
[23:21:49.983] M <SCRIPT> [CRITICAL]avatar destroy 3968
[23:21:49.988] M <SCRIPT> [CRITICAL]avatar destroy 3965
[23:21:49.989] M <SCRIPT> [CRITICAL]avatar destroy 3860
[23:21:49.990] M <SCRIPT> [CRITICAL]avatar destroy 3584
[23:21:49.991] M <SCRIPT> [CRITICAL]avatar destroy 2953
[23:21:49.992] M <SCRIPT> [CRITICAL]avatar destroy 2143
[23:21:49.993] M <SCRIPT> [CRITICAL]avatar destroy 1085
[23:21:49.995] M <SCRIPT> [CRITICAL]avatar destroy 3944
[23:21:49.996] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:21:49.998] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:21:49.999] M <SCRIPT> [CRITICAL]avatar destroy 4068
[23:21:50.000] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:21:50.001] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:21:50.002] M <SCRIPT> [CRITICAL]avatar destroy 4259
[23:21:50.003] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:21:50.004] M <SCRIPT> [CRITICAL]avatar destroy 4065
[23:21:50.005] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:21:50.006] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:21:50.007] M <SCRIPT> [CRITICAL]avatar destroy 3932
[23:21:50.009] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:21:50.010] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:21:50.011] M <SCRIPT> [CRITICAL]avatar destroy 4071
[23:21:50.012] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:21:50.014] M <SCRIPT> [CRITICAL]avatar destroy 4018
[23:21:50.015] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:21:50.018] M <SCRIPT> [CRITICAL]avatar destroy 4001
[23:21:50.019] M <SCRIPT> [CRITICAL]avatar destroy 3929
[23:21:50.022] M <SCRIPT> [CRITICAL]avatar destroy 3995
[23:21:50.023] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:21:50.024] M <SCRIPT> [CRITICAL]avatar destroy 4062
[23:21:50.027] M <SCRIPT> [CRITICAL]avatar destroy 3992
[23:21:50.030] M <SCRIPT> [CRITICAL]avatar destroy 4015
[23:21:50.033] M <SCRIPT> [CRITICAL]avatar destroy 3938
[23:21:50.034] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:21:50.035] M <SCRIPT> [CRITICAL]avatar destroy 4077
[23:21:50.045] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[23:21:50.057] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:50.062] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:21:50.062] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:21:50.066] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:21:50.069] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:21:50.107] M <SCRIPT> [CRITICAL]avatar destroy 4168
[23:21:50.109] M <SCRIPT> [CRITICAL]avatar destroy 4021
[23:21:50.111] M <SCRIPT> [CRITICAL]avatar destroy 3926
[23:21:50.112] M <SCRIPT> [CRITICAL]avatar destroy 3920
[23:21:50.113] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:21:50.199] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:21:50.202] M <SCRIPT> [CRITICAL]avatar destroy 3998
[23:21:50.204] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:21:50.207] M <SCRIPT> [CRITICAL]avatar destroy 4004
[23:21:50.208] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:21:50.209] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:21:50.211] M <SCRIPT> [CRITICAL]avatar destroy 3947
[23:21:50.214] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:21:50.218] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:21:50.219] M <SCRIPT> [CRITICAL]avatar destroy 4059
[23:21:50.222] M <SCRIPT> [CRITICAL]avatar destroy 4012
[23:21:50.227] M <SCRIPT> [CRITICAL]avatar destroy 3989
[23:21:50.250] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:21:50.254] M <SCRIPT> [CRITICAL]avatar_init 4062
[23:21:50.256] M <SCRIPT> [CRITICAL]avatar_init 90
[23:21:50.262] M <SCRIPT> [CRITICAL]avatar_init 3944
[23:21:50.269] M <SCRIPT> [CRITICAL]avatar_init 4071
[23:21:50.273] M <SCRIPT> [CRITICAL]avatar_init 4068
[23:21:50.276] M <SCRIPT> [CRITICAL]avatar_init 9
[23:21:50.280] M <SCRIPT> [CRITICAL]avatar_init 4259
[23:21:50.310] M <SCRIPT> [CRITICAL]avatar_init 3962
[23:21:50.314] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:21:50.318] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:21:50.322] M <SCRIPT> [CRITICAL]avatar_init 12
[23:21:50.326] M <SCRIPT> [CRITICAL]avatar_init 3932
[23:21:50.332] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000
[23:21:50.343] M <SCRIPT> [CRITICAL]avatar_init 4065
[23:21:50.386] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:21:50.455] M <SCRIPT> [CRITICAL]avatar_init 3917
[23:21:50.522] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:21:50.566] M <SCRIPT> [CRITICAL]avatar_init 99
[23:21:50.623] M <SCRIPT> [CRITICAL]avatar_init 4001
[23:21:50.671] M <SCRIPT> [CRITICAL]avatar_init 3929
[23:21:50.726] M <SCRIPT> [CRITICAL]avatar_init 4018
[23:21:50.783] M <SCRIPT> [CRITICAL]avatar_init 93
[23:21:50.842] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:21:50.887] M <SCRIPT> [CRITICAL]avatar_init 4015
[23:21:50.958] M <SCRIPT> [CRITICAL]avatar_init 3938
[23:21:51.000] M <SCRIPT> [CRITICAL]avatar_init 96
[23:21:51.059] M <SCRIPT> [CRITICAL]avatar_init 4077
[23:21:51.125] M <SCRIPT> [CRITICAL]avatar_init 4059
[23:21:51.178] M <SCRIPT> [CRITICAL]avatar_init 87
[23:21:51.225] M <SCRIPT> [CRITICAL]avatar_init 3926
[23:21:51.281] M <SCRIPT> [CRITICAL]avatar_init 3
[23:21:51.356] M <SCRIPT> [CRITICAL]avatar_init 3947
[23:21:51.412] M <SCRIPT> [CRITICAL]avatar_init 4012
[23:21:51.456] M <SCRIPT> [CRITICAL]avatar_init 6
[23:21:51.498] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:21:51.570] M <SCRIPT> [CRITICAL]avatar_init 3959
[23:21:51.624] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:21:51.681] M <SCRIPT> [CRITICAL]avatar_init 3935
[23:21:51.739] M <SCRIPT> [CRITICAL]avatar_init 3941
[23:21:51.799] M <SCRIPT> [CRITICAL]avatar_init 4021
[23:21:51.856] M <SCRIPT> [CRITICAL]avatar_init 3998
[23:21:51.900] M <SCRIPT> [CRITICAL]avatar_init 4168
[23:21:51.972] M <SCRIPT> [CRITICAL]avatar_init 4004
[23:21:52.050] M <SCRIPT> [CRITICAL]avatar_init 3920
[23:21:52.085] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:21:52.630] M [WORLD2D] [Animator] dctor.
[23:21:52.631] M [WORLD2D] [Animator] dctor.
[23:21:52.632] M [WORLD2D] [Animator] dctor.
[23:21:52.632] M [WORLD2D] [Animator] dctor.
[23:21:52.634] M [WORLD2D] [Animator] dctor.
[23:21:52.635] M [WORLD2D] [Animator] dctor.
[23:21:52.639] M [WORLD2D] [Animator] dctor.
[23:21:52.640] M [WORLD2D] [Animator] dctor.
[23:21:52.641] M [WORLD2D] [Animator] dctor.
[23:21:52.642] M [WORLD2D] [Animator] dctor.
[23:21:52.643] M [WORLD2D] [Animator] dctor.
[23:21:52.643] M [WORLD2D] [Animator] dctor.
[23:21:52.651] M [WORLD2D] [Animator] dctor.
[23:21:52.652] M [WORLD2D] [Animator] dctor.
[23:21:52.654] M [WORLD2D] [Animator] dctor.
[23:21:52.655] M [WORLD2D] [Animator] dctor.
[23:21:52.657] M [WORLD2D] [Animator] dctor.
[23:21:52.658] M [WORLD2D] [Animator] dctor.
[23:21:52.659] M [WORLD2D] [Animator] dctor.
[23:21:52.660] M [WORLD2D] [Animator] dctor.
[23:21:52.662] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:21:52.694] M [WORLD2D] [ERROR] object model_344 has parent DefaultScene
already! it can't be attach to another parent!

ERROR *****************************************************************************
[23:21:52.702] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.702] M [WORLD2D] Main thread IO 7.3353 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.702] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c02170
[23:21:52.709] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]

ERROR *****************************************************************************
[23:21:52.721] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.721] M [WORLD2D] Main thread IO 7.4648 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.721] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c02d88
[23:21:52.727] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]

ERROR *****************************************************************************
[23:21:52.738] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.738] M [WORLD2D] Main thread IO 5.9529 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.738] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00d48
[23:21:52.745] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:21:52.773] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.773] M [WORLD2D] Main thread IO 7.8331 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.773] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0d178
[23:21:52.779] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.790] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.790] M [WORLD2D] Main thread IO 7.2955 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0d830
[23:21:52.797] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.808] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.808] M [WORLD2D] Main thread IO 6.6271 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.808] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0b948
[23:21:52.819] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]

ERROR *****************************************************************************
[23:21:52.829] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.829] M [WORLD2D] Main thread IO 6.1442 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.829] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0b3e8
[23:21:52.836] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.847] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.847] M [WORLD2D] Main thread IO 6.1542 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.848] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0c158
[23:21:52.854] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:21:52.866] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.866] M [WORLD2D] Main thread IO 6.5225 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.866] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f468
[23:21:52.872] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:52.884] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.884] M [WORLD2D] Main thread IO 7.1903 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.884] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0ec58
[23:21:52.890] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:21:52.902] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.902] M [WORLD2D] Main thread IO 7.2877 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.902] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f060
[23:21:52.908] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
ERROR *****************************************************************************
[23:21:52.919] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.920] M [WORLD2D] Main thread IO 6.7337 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.920] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0e850
[23:21:52.926] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:21:52.937] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.938] M [WORLD2D] Main thread IO 6.8233 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.938] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f9c8
[23:21:52.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:21:52.956] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.956] M [WORLD2D] Main thread IO 7.3624 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.956] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f870
[23:21:52.962] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.973] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.973] M [WORLD2D] Main thread IO 6.5552 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.973] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0e448
[23:21:52.982] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:52.994] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.994] M [WORLD2D] Main thread IO 6.8575 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.994] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c10330
[23:21:53.001] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.011] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.011] M [WORLD2D] Main thread IO 6.2651 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.011] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c114a8
[23:21:53.017] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:21:53.028] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.028] M [WORLD2D] Main thread IO 6.5303 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.028] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c111f8
[23:21:53.034] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.045] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.046] M [WORLD2D] Main thread IO 6.8632 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.046] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c11b60
[23:21:53.053] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.065] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.065] M [WORLD2D] Main thread IO 7.1483 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.066] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c110a0
[23:21:53.072] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:53.084] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.084] M [WORLD2D] Main thread IO 7.9661 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.084] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c10738
[23:21:53.090] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:21:53.102] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.102] M [WORLD2D] Main thread IO 6.8155 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.102] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c10f48
[23:21:53.109] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:21:53.120] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.120] M [WORLD2D] Main thread IO 7.0992 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.120] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c12778
[23:21:53.127] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.138] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.138] M [WORLD2D] Main thread IO 6.8845 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.138] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4260
[23:21:53.143] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.179] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.179] M [WORLD2D] Main thread IO 31.8019 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.179] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf2f90
[23:21:53.186] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]

ERROR *****************************************************************************
[23:21:53.197] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.197] M [WORLD2D] Main thread IO 6.5773 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.197] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf30e8
[23:21:53.203] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:21:53.214] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.214] M [WORLD2D] Main thread IO 6.9940 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.214] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3a50
[23:21:53.220] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.231] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.231] M [WORLD2D] Main thread IO 6.5218 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.231] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3ba8
[23:21:53.237] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:21:53.248] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.248] M [WORLD2D] Main thread IO 6.2516 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.248] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3e58
[23:21:53.255] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]

ERROR *****************************************************************************
[23:21:53.267] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.267] M [WORLD2D] Main thread IO 6.5296 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.267] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf5280
[23:21:53.273] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.284] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.284] M [WORLD2D] Main thread IO 6.8447 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.284] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf34f0
[23:21:53.290] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:21:53.301] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.301] M [WORLD2D] Main thread IO 6.5773 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.301] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7168
[23:21:53.307] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.319] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.319] M [WORLD2D] Main thread IO 7.1746 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.319] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf72c0
[23:21:53.325] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:21:53.336] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.336] M [WORLD2D] Main thread IO 6.6377 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.336] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7010
[23:21:53.347] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:21:53.358] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.359] M [WORLD2D] Main thread IO 6.6512 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.359] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf66a8
[23:21:53.365] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.376] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.376] M [WORLD2D] Main thread IO 6.4756 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.376] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf62a0
[23:21:53.382] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.393] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.393] M [WORLD2D] Main thread IO 6.9819 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.393] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf82e0
[23:21:53.400] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.412] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.412] M [WORLD2D] Main thread IO 6.3902 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.412] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6c08
[23:21:53.418] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.430] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.430] M [WORLD2D] Main thread IO 7.4769 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.430] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8188
[23:21:53.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:53.447] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.447] M [WORLD2D] Main thread IO 6.8184 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.447] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa880
[23:21:53.454] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[23:21:53.465] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.465] M [WORLD2D] Main thread IO 6.8454 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.466] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9f18
[23:21:53.472] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:21:53.483] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.483] M [WORLD2D] Main thread IO 7.0352 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.483] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa9d8
[23:21:53.490] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.501] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.501] M [WORLD2D] Main thread IO 6.6676 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.501] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8840
[23:21:53.510] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[23:21:53.521] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.521] M [WORLD2D] Main thread IO 7.0480 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.521] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9c68
[23:21:53.528] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.539] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.539] M [WORLD2D] Main thread IO 6.8340 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.539] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8af0
[23:21:53.545] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h02_d.dds']]
[23:21:53.552] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:21:53.598] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1892911836 1
[23:21:53.599] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:21:53.601] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-972942923 1
[23:21:53.602] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-690199090 1
[23:21:53.604] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1762827406 1
[23:21:53.605] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-874642467 1
[23:21:53.606] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_481974439 1
[23:21:53.607] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[23:21:53.632] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:21:53.731] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-63178424 1
[23:21:53.861] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1335617042 1
[23:21:53.969] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-716670725 1
[23:21:54.065] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:21:54.254] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-77140943 1
[23:21:54.256] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:21:54.396] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1262107829 1
[23:21:54.572] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:21:54.685] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_12942049 1
[23:21:54.791] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_977784905 1
[23:21:54.942] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-943987264 1
[23:21:55.051] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1616096344 1
[23:21:55.262] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:21:55.833] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:55.836] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:21:55.836] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:21:56.429] L [WORLD2D] create effect shader\g91_character_vehicle.nfx:TShader
*** time: 1050.31 ms ***
[23:21:56.430] L [WORLD2D] #define UNIFORMS_60 60
[23:21:56.430] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:56.430] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:21:56.430] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:21:56.430] L [WORLD2D] #define ANISO_ENABLE 0
[23:21:56.430] L [WORLD2D] #define ENVIR_ENABLE 1
[23:21:56.430] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:56.430] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:21:56.430] L [WORLD2D] #define EYE_ENABLE 0
[23:21:56.430] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:21:56.430] L [WORLD2D] #define MANUL_ENABLE 0
[23:21:56.430] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:56.430] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:21:56.430] L [WORLD2D] #define SSS_ENABLE 1
[23:21:56.430] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:21:56.430] L [WORLD2D] #define SELF_BLING 0
[23:21:56.430] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:21:56.430] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:56.430] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:56.430] L [WORLD2D] #define METAL_CHECK 0
[23:21:56.430] L [WORLD2D] #define AO_CHECK 0
[23:21:57.334] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:21:57.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:21:58.228] L [WORLD2D] create effect shader\sfx_poi.nfx:TShader *** time:
321.92 ms ***
[23:21:58.228] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:58.229] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:58.229] L [WORLD2D] #define UNIFORMS_60 60
[23:21:58.229] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:58.229] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:59.382] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1335617042 1
[23:21:59.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:21:59.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]
[23:21:59.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:21:59.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:21:59.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1892911836 1
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_481974439 1
[23:21:59.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-716670725 1
[23:21:59.934] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-943987264 1
[23:22:00.383] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:22:00.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:22:00.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:00.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:00.946] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 851.91 ms ***
[23:22:00.946] L [WORLD2D] #define UNIFORMS_60 60
[23:22:00.946] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:22:00.946] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:22:00.946] L [WORLD2D] #define ANISO_ENABLE 0
[23:22:00.946] L [WORLD2D] #define ENVIR_ENABLE 1
[23:22:00.947] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:22:00.947] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:22:00.947] L [WORLD2D] #define SELF_BLING 0
[23:22:00.947] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:22:00.947] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:22:00.947] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:22:00.947] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:22:00.947] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:22:00.947] L [WORLD2D] #define EYE_ENABLE 0
[23:22:00.947] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:22:00.947] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:22:00.947] L [WORLD2D] #define HAIR_ENABLE 0
[23:22:00.947] L [WORLD2D] #define MANUL_ENABLE 0
[23:22:00.947] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:22:00.947] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:22:00.947] L [WORLD2D] #define SSS_ENABLE 0
[23:22:00.947] L [WORLD2D] #define WAVE_ENABLE 0
[23:22:00.947] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:22:00.947] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:22:00.947] L [WORLD2D] #define METAL_CHECK 0
[23:22:00.947] L [WORLD2D] #define AO_CHECK 0
[23:22:02.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:22:02.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:22:02.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:02.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:22:02.443] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h02_d.dds']]
[23:22:02.444] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:03.238] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:22:03.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:03.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]
[23:22:04.853] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_977784905 1
[23:22:04.984] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-63178424 1
[23:22:05.133] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:22:05.234] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1708379176 1
[23:22:05.290] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:22:05.293] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:22:05.382] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:22:05.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]
[23:22:05.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:05.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:22:05.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1262107829 1
[23:22:05.539] M <SCRIPT> [CRITICAL]avatar_init 9
[23:22:05.607] M [WORLD2D] [Animator] dctor.
[23:22:05.607] M [WORLD2D] [Animator] dctor.
[23:22:05.608] M [WORLD2D] [Animator] dctor.
[23:22:05.608] M [WORLD2D] [Animator] dctor.
[23:22:05.609] M [WORLD2D] [Animator] dctor.
[23:22:05.609] M [WORLD2D] [Animator] dctor.
[23:22:05.610] M [WORLD2D] [Animator] dctor.
[23:22:05.610] M [WORLD2D] [Animator] dctor.
[23:22:05.635] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-455308708 1
[23:22:05.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-130720254 1
[23:22:05.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:22:05.790] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:22:05.793] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:22:05.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[23:22:05.986] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:22:06.036] M <SCRIPT> [CRITICAL]avatar_init 12
[23:22:06.135] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1735378715 1
[23:22:06.188] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:22:06.191] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:22:06.232] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_12942049 1
[23:22:06.351] M [WORLD2D] [Animator] dctor.
[23:22:06.352] M [WORLD2D] [Animator] dctor.
[23:22:06.352] M [WORLD2D] [Animator] dctor.
[23:22:06.353] M [WORLD2D] [Animator] dctor.
[23:22:06.388] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1762827406 1
[23:22:06.687] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:22:06.741] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:22:06.742] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:22:06.826] L [WORLD2D] create effect shader\common_lod.nfx:TShader *** time:
342.94 ms ***
[23:22:06.826] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:22:06.826] L [WORLD2D] #define FOG_TYPE 1
[23:22:06.832] L [WORLD2D] 353.52 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[23:22:06.837] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:22:06.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:22:06.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:22:07.075] L [WORLD2D] create effect shader\terrain_lod_water.nfx:WaterTech ***
time: 237.81 ms ***
[23:22:07.075] L [WORLD2D] #define FOG_TYPE 1
[23:22:07.090] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:22:07.092] L [WORLD2D] 257.56 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[23:22:07.093] M <SCRIPT> [CRITICAL]avatar destroy 4077
[23:22:07.095] M <SCRIPT> [CRITICAL]avatar destroy 4004
[23:22:07.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1616096344 1
[23:22:07.351] M [WORLD2D] [Animator] dctor.
[23:22:07.352] M [WORLD2D] [Animator] dctor.
[23:22:07.352] M [WORLD2D] [Animator] dctor.
[23:22:07.352] M [WORLD2D] [Animator] dctor.
[23:22:07.353] M [WORLD2D] [Animator] dctor.
[23:22:07.354] M [WORLD2D] [Animator] dctor.
[23:22:07.354] M [WORLD2D] [Animator] dctor.
[23:22:07.354] M [WORLD2D] [Animator] dctor.
[23:22:07.355] M [WORLD2D] [Animator] dctor.
[23:22:07.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:22:07.393] M <SCRIPT> [CRITICAL]avatar destroy 3929
[23:22:07.413] L [WORLD2D] 11.22 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[23:22:07.426] L [WORLD2D] 11.65 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_1.scn
[23:22:07.462] L [WORLD2D] 11.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[23:22:07.475] L [WORLD2D] 11.19 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[23:22:07.508] L [WORLD2D] 11.17 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_2.scn
[23:22:07.520] L [WORLD2D] 10.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[23:22:07.563] L [WORLD2D] 14.57 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:22:07.576] L [WORLD2D] 11.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_0.scn
[23:22:07.613] L [WORLD2D] 13.27 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[23:22:07.625] L [WORLD2D] 11.48 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_2.scn
[23:22:07.662] L [WORLD2D] 13.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[23:22:07.673] L [WORLD2D] 10.66 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_1.scn
[23:22:07.710] L [WORLD2D] 11.74 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[23:22:07.725] L [WORLD2D] 15.19 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[23:22:07.757] L [WORLD2D] 8.21 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_3.scn
[23:22:07.771] L [WORLD2D] 14.36 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[23:22:07.811] L [WORLD2D] 13.85 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_3.scn
[23:22:07.824] L [WORLD2D] 12.55 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:22:07.853] L [WORLD2D] 4.91 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[23:22:07.875] L [WORLD2D] 10.71 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:22:07.904] L [WORLD2D] 3.95 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[23:22:07.932] L [WORLD2D] 15.01 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:22:07.952] L [WORLD2D] 4.69 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[23:22:07.976] L [WORLD2D] 12.59 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_0.scn
[23:22:08.008] L [WORLD2D] 8.22 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[23:22:08.032] L [WORLD2D] 11.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-1.scn
[23:22:08.039] M <SCRIPT> [CRITICAL]avatar destroy 4062
[23:22:08.041] M <SCRIPT> [CRITICAL]avatar destroy 4168
[23:22:08.060] L [WORLD2D] 6.38 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:22:08.083] L [WORLD2D] 11.54 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_3.scn
[23:22:08.105] L [WORLD2D] 6.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[23:22:08.131] L [WORLD2D] 13.91 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_2.scn
[23:22:08.156] L [WORLD2D] 8.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[23:22:08.182] L [WORLD2D] 13.73 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_1.scn
[23:22:08.203] L [WORLD2D] 5.76 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[23:22:08.231] L [WORLD2D] 15.11 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[23:22:08.263] L [WORLD2D] 14.95 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[23:22:08.288] L [WORLD2D] 13.21 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[23:22:08.303] M [WORLD2D] [Animator] dctor.
[23:22:08.303] M [WORLD2D] [Animator] dctor.
[23:22:08.304] M [WORLD2D] [Animator] dctor.
[23:22:08.304] M [WORLD2D] [Animator] dctor.
[23:22:08.305] M [WORLD2D] [Animator] dctor.
[23:22:08.305] M [WORLD2D] [Animator] dctor.
[23:22:08.306] M [WORLD2D] [Animator] dctor.
[23:22:08.306] M [WORLD2D] [Animator] dctor.
[23:22:08.323] L [WORLD2D] 11.07 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:22:08.334] L [WORLD2D] 9.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:22:08.361] L [WORLD2D] 10.49 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:22:08.376] L [WORLD2D] 13.68 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:22:08.410] L [WORLD2D] 12.56 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_0.scn
[23:22:08.424] L [WORLD2D] 9.77 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-1.scn
[23:22:08.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:08.579] L [WORLD2D] 6.86 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[23:22:08.582] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:22:08.587] L [WORLD2D] 7.39 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_3.scn
[23:22:08.593] M <SCRIPT> [CRITICAL]avatar destroy 3995
[23:22:08.616] L [WORLD2D] 9.40 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_2.scn
[23:22:08.624] L [WORLD2D] 7.30 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_1.scn
[23:22:08.641] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:22:08.668] L [WORLD2D] 13.73 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_-3.scn
[23:22:08.681] L [WORLD2D] 12.23 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn

ERROR *****************************************************************************
[23:22:08.690] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:08.690] M [WORLD2D] Main thread IO 6.8788 ms for
char/animator/avatar_animation_tree.xml
[23:22:08.690] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c101d8
[23:22:08.696] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:22:08.875] L [WORLD2D] 14.01 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-3.scn
[23:22:08.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:22:08.890] M <SCRIPT> [CRITICAL]avatar destroy 3995
[23:22:08.890] M <SCRIPT> [CRITICAL]avatar_init 4168
[23:22:08.894] L [WORLD2D] 6.87 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-3.scn
[23:22:08.905] M [WORLD2D] [Animator] dctor.
[23:22:08.906] M [WORLD2D] [Animator] dctor.
[23:22:08.906] M [WORLD2D] [Animator] dctor.
[23:22:08.907] M [WORLD2D] [Animator] dctor.
[23:22:08.907] M [WORLD2D] [Animator] dctor.
[23:22:08.907] M [WORLD2D] [Animator] dctor.
[23:22:08.919] L [WORLD2D] 6.25 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:22:08.931] L [WORLD2D] 10.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn

ERROR *****************************************************************************
[23:22:08.939] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:08.939] M [WORLD2D] Main thread IO 6.5403 ms for
char/animator/avatar_animation_tree.xml
[23:22:08.939] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd0d0
[23:22:08.947] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:09.078] L [WORLD2D] 12.67 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:22:09.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[23:22:09.088] L [WORLD2D] 9.20 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:22:09.109] L [WORLD2D] 5.04 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[23:22:09.119] L [WORLD2D] 9.25 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_-4.scn
[23:22:09.140] M <SCRIPT> [CRITICAL]avatar destroy 4001
[23:22:09.169] L [WORLD2D] 17.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-4.scn
[23:22:09.177] L [WORLD2D] 7.15 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-4.scn
[23:22:09.208] L [WORLD2D] 6.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:22:09.218] L [WORLD2D] 9.53 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:22:09.256] L [WORLD2D] 8.47 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[23:22:09.458] M [WORLD2D] [Animator] dctor.
[23:22:09.458] M [WORLD2D] [Animator] dctor.
[23:22:09.459] M [WORLD2D] [Animator] dctor.
[23:22:09.790] M <SCRIPT> [CRITICAL]avatar destroy 4071
[23:22:09.793] M <SCRIPT> [CRITICAL]avatar destroy 4168
[23:22:09.795] M <SCRIPT> [CRITICAL]avatar destroy 3920
[23:22:09.798] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:22:09.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:22:09.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:22:09.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:22:10.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-117276900 1
[23:22:10.182] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_990893208 1
[23:22:10.302] M [WORLD2D] [Animator] dctor.
[23:22:10.302] M [WORLD2D] [Animator] dctor.
[23:22:10.303] M [WORLD2D] [Animator] dctor.
[23:22:10.303] M [WORLD2D] [Animator] dctor.
[23:22:10.304] M [WORLD2D] [Animator] dctor.
[23:22:10.304] M [WORLD2D] [Animator] dctor.
[23:22:10.305] M [WORLD2D] [Animator] dctor.
[23:22:10.305] M [WORLD2D] [Animator] dctor.
[23:22:10.306] M [WORLD2D] [Animator] dctor.
[23:22:10.333] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:22:10.642] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:22:11.160] M [WORLD2D] [Animator] dctor.
[23:22:11.160] M [WORLD2D] [Animator] dctor.
[23:22:11.160] M [WORLD2D] [Animator] dctor.
[23:22:11.162] M [WORLD2D] [Animator] dctor.
[23:22:11.191] M <SCRIPT> [CRITICAL]avatar destroy 4018
[23:22:11.195] M <SCRIPT> [CRITICAL]avatar destroy 4059
[23:22:11.198] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:22:11.386] M <SCRIPT> [CRITICAL]avatar_init 99
[23:22:11.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:11.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:22:11.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:11.444] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:22:11.456] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:11.456] M [WORLD2D] Main thread IO 10.7915 ms for
char/animator/avatar_animation_tree.xml
[23:22:11.456] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c110a0
[23:22:11.467] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:11.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1400600081 1
[23:22:11.685] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[23:22:11.784] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-972942923 1
[23:22:11.791] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:22:11.933] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-690199090 1
[23:22:11.949] M [WORLD2D] [Animator] dctor.
[23:22:11.949] M [WORLD2D] [Animator] dctor.
[23:22:11.950] M [WORLD2D] [Animator] dctor.
[23:22:11.950] M [WORLD2D] [Animator] dctor.
[23:22:11.951] M [WORLD2D] [Animator] dctor.
[23:22:11.951] M [WORLD2D] [Animator] dctor.
[23:22:11.952] M [WORLD2D] [Animator] dctor.
[23:22:11.952] M [WORLD2D] [Animator] dctor.
[23:22:11.953] M [WORLD2D] [Animator] dctor.
[23:22:12.340] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:22:12.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:12.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]
[23:22:12.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:12.955] M [WORLD2D] [Animator] dctor.
[23:22:12.956] M [WORLD2D] [Animator] dctor.
[23:22:12.956] M [WORLD2D] [Animator] dctor.
[23:22:13.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_460849924 1
[23:22:13.232] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-874642467 1
[23:22:13.384] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.891] M <SCRIPT> [CRITICAL]avatar destroy 3947
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.199] M [WORLD2D] [Animator] dctor.
[23:22:14.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:14.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:14.477] M <SCRIPT> [CRITICAL]avatar destroy 4021
[23:22:14.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1679009256 1
[23:22:14.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-77140943 1
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.905] M [WORLD2D] [Animator] dctor.
[23:22:14.905] M [WORLD2D] [Animator] dctor.
[23:22:15.345] M <SCRIPT> [CRITICAL]avatar destroy 4259
[23:22:15.741] M <SCRIPT> [CRITICAL]avatar destroy 3932
[23:22:15.898] M [WORLD2D] [Animator] dctor.
[23:22:15.899] M [WORLD2D] [Animator] dctor.
[23:22:15.900] M [WORLD2D] [Animator] dctor.
[23:22:15.900] M [WORLD2D] [Animator] dctor.
[23:22:15.900] M [WORLD2D] [Animator] dctor.
[23:22:15.901] M [WORLD2D] [Animator] dctor.
[23:22:15.936] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:16.085] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-56549640 1
[23:22:16.240] M <SCRIPT> [CRITICAL]avatar destroy 3938
[23:22:16.588] M <SCRIPT> [CRITICAL]avatar destroy 4015
[23:22:16.801] M [WORLD2D] [Animator] dctor.
[23:22:16.801] M [WORLD2D] [Animator] dctor.
[23:22:16.803] M [WORLD2D] [Animator] dctor.
[23:22:16.803] M [WORLD2D] [Animator] dctor.
[23:22:16.804] M [WORLD2D] [Animator] dctor.
[23:22:17.092] M <SCRIPT> [CRITICAL]avatar destroy 3926
[23:22:17.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:17.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:17.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:17.541] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:22:17.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:22:17.745] M [WORLD2D] [Animator] dctor.
[23:22:17.747] M [WORLD2D] [Animator] dctor.
[23:22:17.747] M [WORLD2D] [Animator] dctor.
[23:22:17.747] M [WORLD2D] [Animator] dctor.
[23:22:17.748] M [WORLD2D] [Animator] dctor.
[23:22:17.784] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:22:17.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:22:18.349] M [WORLD2D] [Animator] dctor.
[23:22:18.349] M [WORLD2D] [Animator] dctor.
[23:22:18.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:22:19.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_571586762 1
[23:22:19.490] M <SCRIPT> [CRITICAL]avatar destroy 4068
[23:22:19.644] M [WORLD2D] [Animator] dctor.
[23:22:19.644] M [WORLD2D] [Animator] dctor.
[23:22:19.646] M [WORLD2D] [Animator] dctor.
[23:22:19.646] M [WORLD2D] [Animator] dctor.
[23:22:20.339] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:22:20.349] M [WORLD2D] [Animator] dctor.
[23:22:20.349] M [WORLD2D] [Animator] dctor.
[23:22:20.350] M [WORLD2D] [Animator] dctor.
[23:22:20.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:20.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:22:20.642] M <SCRIPT> [CRITICAL]avatar destroy 3989
[23:22:20.645] M <SCRIPT> [CRITICAL]avatar destroy 3944
[23:22:21.540] M <SCRIPT> [CRITICAL]avatar destroy 4065
[23:22:21.543] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:22:21.753] M [WORLD2D] [Animator] dctor.
[23:22:21.753] M [WORLD2D] [Animator] dctor.
[23:22:21.755] M [WORLD2D] [Animator] dctor.
[23:22:21.755] M [WORLD2D] [Animator] dctor.
[23:22:21.757] M [WORLD2D] [Animator] dctor.
[23:22:21.757] M [WORLD2D] [Animator] dctor.
[23:22:21.759] M [WORLD2D] [Animator] dctor.
[23:22:21.759] M [WORLD2D] [Animator] dctor.
[23:22:21.761] M [WORLD2D] [Animator] dctor.
[23:22:21.761] M [WORLD2D] [Animator] dctor.
[23:22:21.761] M [WORLD2D] [Animator] dctor.
[23:22:21.934] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:22.037] M <SCRIPT> [CRITICAL]avatar_init 4065
[23:22:22.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_569779314 1

ERROR *****************************************************************************
[23:22:22.091] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:22.091] M [WORLD2D] Main thread IO 6.8226 ms for
char/animator/avatar_animation_tree.xml
[23:22:22.091] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0d020
[23:22:22.097] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:22.108] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:22:22.111] M <SCRIPT> [CRITICAL]avatar destroy 4065
[23:22:22.442] M [WORLD2D] [Animator] dctor.
[23:22:22.443] M [WORLD2D] [Animator] dctor.
[23:22:22.444] M [WORLD2D] [Animator] dctor.
[23:22:22.492] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:22:22.586] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:22:22.643] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:22.643] M [WORLD2D] Main thread IO 11.7593 ms for
char/animator/avatar_animation_tree.xml
[23:22:22.643] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6eb8
[23:22:22.655] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:22.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:22:23.039] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:22:23.046] M [WORLD2D] [Animator] dctor.
[23:22:23.047] M [WORLD2D] [Animator] dctor.
[23:22:23.047] M [WORLD2D] [Animator] dctor.
[23:22:23.048] M [WORLD2D] [Animator] dctor.
[23:22:23.295] M <SCRIPT> [CRITICAL]avatar destroy 4012
[23:22:23.339] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:22:23.389] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:23.389] M [WORLD2D] Main thread IO 7.1540 ms for
char/animator/avatar_animation_tree.xml
[23:22:23.389] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6eb8
[23:22:23.396] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:23.406] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:22:23.935] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:22:23.956] M [WORLD2D] [Animator] dctor.
[23:22:23.956] M [WORLD2D] [Animator] dctor.
[23:22:23.956] M [WORLD2D] [Animator] dctor.
[23:22:23.957] M [WORLD2D] [Animator] dctor.
[23:22:23.959] M [WORLD2D] [Animator] dctor.
[23:22:24.791] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:22:24.796] M [WORLD2D] [Animator] dctor.
[23:22:24.798] M [WORLD2D] [Animator] dctor.
[23:22:24.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:24.941] M <SCRIPT> [CRITICAL]avatar_init 93
[23:22:25.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2054559819 1

ERROR *****************************************************************************
[23:22:25.089] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:25.089] M [WORLD2D] Main thread IO 5.9778 ms for
char/animator/avatar_animation_tree.xml
[23:22:25.089] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6eb8
[23:22:25.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:25.187] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:22:25.409] M [WORLD2D] [Animator] dctor.
[23:22:26.057] M [WORLD2D] [Animator] dctor.
[23:22:26.589] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:22:26.638] M [WORLD2D] [Animator] dctor.
[23:22:26.640] M [WORLD2D] [Animator] dctor.
[23:22:26.640] M [WORLD2D] [Animator] dctor.
[23:22:26.838] M <SCRIPT> [CRITICAL]avatar_init 96

ERROR *****************************************************************************
[23:22:26.890] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:26.890] M [WORLD2D] Main thread IO 8.3779 ms for
char/animator/avatar_animation_tree.xml
[23:22:26.890] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c118b0
[23:22:26.898] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:27.033] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_569779314 1
[23:22:27.193] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:22:27.445] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:22:27.453] M [WORLD2D] [Animator] dctor.
[23:22:27.456] M [WORLD2D] [Animator] dctor.
[23:22:27.456] M [WORLD2D] [Animator] dctor.
[23:22:27.458] M [WORLD2D] [Animator] dctor.
[23:22:27.636] M <SCRIPT> [CRITICAL]avatar_init 3935

ERROR *****************************************************************************
[23:22:27.691] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:27.691] M [WORLD2D] Main thread IO 8.4333 ms for
char/animator/avatar_animation_tree.xml
[23:22:27.691] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4108
[23:22:27.699] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:27.832] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:22:28.046] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:22:28.060] M [WORLD2D] [Animator] dctor.
[23:22:28.060] M [WORLD2D] [Animator] dctor.
[23:22:28.060] M [WORLD2D] [Animator] dctor.
[23:22:28.062] M [WORLD2D] [Animator] dctor.
[23:22:28.062] M [WORLD2D] [Animator] dctor.
[23:22:28.640] M [WORLD2D] [Animator] dctor.
[23:22:30.091] M [WORLD2D] [Animator] dctor.
[23:22:30.196] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:22:30.934] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:22:31.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1164510304 1
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.947] M [WORLD2D] [Animator] dctor.
[23:22:32.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:22:32.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:22:32.739] M [WORLD2D] [Animator] dctor.
[23:22:32.739] M [WORLD2D] [Animator] dctor.
[23:22:34.049] M [WORLD2D] [Animator] dctor.
[23:22:35.142] M <SCRIPT> [CRITICAL]avatar destroy 3998
[23:22:35.742] M [WORLD2D] [Animator] dctor.
[23:22:35.743] M [WORLD2D] [Animator] dctor.
[23:22:35.746] M [WORLD2D] [Animator] dctor.
[23:22:36.947] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:22:37.041] M <SCRIPT> [CRITICAL]avatar_init 3941

ERROR *****************************************************************************
[23:22:37.106] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:37.106] M [WORLD2D] Main thread IO 22.8544 ms for
char/animator/avatar_animation_tree.xml
[23:22:37.106] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa1c8
[23:22:37.129] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:22:37.283] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:22:37.289] M [WORLD2D] [Animator] dctor.
[23:22:37.292] M [WORLD2D] [Animator] dctor.
[23:22:37.493] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:22:37.844] M [WORLD2D] [Animator] dctor.
[23:22:37.844] M [WORLD2D] [Animator] dctor.
[23:22:37.845] M [WORLD2D] [Animator] dctor.
[23:22:39.651] M [WORLD2D] [Animator] dctor.
[23:22:39.652] M [WORLD2D] [Animator] dctor.
[23:22:39.696] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[23:22:39.712] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:22:39.728] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:22:39.728] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:22:41.433] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:41.585] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:22:42.997] M [WORLD2D] [Animator] dctor.
[23:22:46.889] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:22:48.340] M [WORLD2D] [Animator] dctor.
[23:22:49.812] L [WORLD2D] 59.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-1.scn
[23:22:49.873] L [WORLD2D] 45.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-1.scn
[23:22:49.926] L [WORLD2D] 39.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-1.scn
[23:22:49.966] L [WORLD2D] 28.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-2.scn
[23:22:50.057] L [WORLD2D] 75.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_0.scn
[23:22:50.117] L [WORLD2D] 46.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-2.scn
[23:22:50.212] L [WORLD2D] 82.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_0.scn
[23:22:50.260] L [WORLD2D] 34.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-2.scn
[23:22:50.353] L [WORLD2D] 77.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_0.scn
[23:22:50.423] L [WORLD2D] 57.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-2.scn
[23:22:50.483] L [WORLD2D] 46.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-2.scn
[23:22:50.493] M [WORLD2D] [Animator] dctor.
[23:22:50.607] L [WORLD2D] 111.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_0.scn
[23:22:50.636] L [WORLD2D] 27.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_0.scn
[23:22:50.704] L [WORLD2D] 59.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-1.scn
[23:22:50.809] L [WORLD2D] 103.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-1.scn
[23:22:50.849] L [WORLD2D] 37.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-3.scn
[23:22:50.906] L [WORLD2D] 57.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_1.scn
[23:22:50.933] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:22:50.973] L [WORLD2D] 65.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-3.scn
[23:22:51.060] L [WORLD2D] 86.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_1.scn
[23:22:51.095] L [WORLD2D] 28.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-3.scn
[23:22:51.178] L [WORLD2D] 36.47 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_1.scn
[23:22:51.221] L [WORLD2D] 29.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-3.scn
[23:22:51.272] L [WORLD2D] 36.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_1.scn
[23:22:51.317] L [WORLD2D] 32.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-3.scn
[23:22:51.391] L [WORLD2D] 61.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_1.scn
[23:22:51.455] L [WORLD2D] 57.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-2.scn
[23:22:51.498] L [WORLD2D] 40.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-2.scn
[23:22:51.510] L [WORLD2D] 7.50 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
11_-3.scn
[23:22:51.579] L [WORLD2D] 37.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-3.scn
[23:22:51.704] L [WORLD2D] 124.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_1.scn
[23:22:51.729] L [WORLD2D] 24.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_1.scn
[23:22:51.872] L [WORLD2D] 124.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_0.scn
[23:22:51.903] L [WORLD2D] 29.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_0.scn
[23:22:51.953] L [WORLD2D] 37.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-4.scn
[23:22:51.992] L [WORLD2D] 26.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-4.scn
[23:22:52.038] L [WORLD2D] 39.87 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-4.scn
[23:22:52.077] L [WORLD2D] 35.80 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-4.scn
[23:22:52.128] L [WORLD2D] 50.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-4.scn
[23:22:52.145] L [WORLD2D] 16.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-4.scn
[23:22:52.175] L [WORLD2D] 28.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-4.scn
[23:22:52.255] L [WORLD2D] 59.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-1.scn
[23:22:52.294] L [WORLD2D] 37.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-1.scn
[23:22:52.380] L [WORLD2D] 85.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-5.scn
[23:22:52.387] M <SCRIPT> [CRITICAL]avatar_init 3941
[23:22:52.443] L [WORLD2D] 63.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-5.scn

ERROR *****************************************************************************
[23:22:52.488] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:52.489] M [WORLD2D] Main thread IO 6.4671 ms for
char/animator/avatar_animation_tree.xml
[23:22:52.489] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0fdd0
[23:22:52.496] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:22:52.506] L [WORLD2D] 61.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-5.scn
[23:22:52.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:22:52.707] L [WORLD2D] 56.69 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-5.scn
[23:22:52.795] L [WORLD2D] 87.47 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-5.scn
[23:22:52.874] L [WORLD2D] 78.37 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-5.scn
[23:22:52.968] L [WORLD2D] 92.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-5.scn
[23:22:55.287] M <SCRIPT> [CRITICAL]avatar_init 3935

ERROR *****************************************************************************
[23:22:55.344] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:55.344] M [WORLD2D] Main thread IO 11.4948 ms for
char/animator/avatar_animation_tree.xml
[23:22:55.344] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9dc0
[23:22:55.358] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:55.534] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:22:57.879] L [WORLD2D] 75.45 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-9_-6.scn
[23:22:57.929] L [WORLD2D] 37.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-6.scn
[23:22:57.972] L [WORLD2D] 31.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-6.scn
[23:22:58.026] L [WORLD2D] 40.92 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-6.scn
[23:22:58.148] L [WORLD2D] 110.13 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[23:22:58.226] L [WORLD2D] 65.36 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-6.scn
[23:22:58.274] L [WORLD2D] 35.43 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-6.scn
[23:22:59.043] M [WORLD2D] [Animator] dctor.
[23:23:04.673] L [WORLD2D] 59.65 ms 8 objects scene/demo_4096/demo_4096_content/-
16_-7.scn
[23:23:04.716] L [WORLD2D] 37.19 ms 8 objects scene/demo_4096/demo_4096_content/-
17_-7.scn
[23:23:04.788] L [WORLD2D] 70.01 ms 27 objects scene/demo_4096/demo_4096_content/-
15_-7.scn
[23:23:05.315] L [WORLD2D] create effect shader\common_base.nfx:TShader *** time:
485.71 ms ***
[23:23:05.315] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:05.315] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:23:05.315] L [WORLD2D] #define FOG_TYPE 1
[23:23:05.315] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:23:05.315] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:23:05.315] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:23:06.235] L [WORLD2D] 1442.55 ms 37 objects
scene/demo_4096/demo_4096_content/-17_-8.scn
[23:23:06.243] M [WORLD2D] [Animator] dctor.
[23:23:06.257] L [WORLD2D] 7.86 ms 15 objects scene/demo_4096/demo_4096_content/-
17_-6.scn
[23:23:06.482] L [WORLD2D] create effect shader\g91_drop_item_low.nfx:TShader ***
time: 217.56 ms ***
[23:23:06.482] L [WORLD2D] #define INSTANCE_TYPE 0
[23:23:06.482] L [WORLD2D] #define FOG_TYPE 1
[23:23:06.482] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:23:06.482] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:06.618] M [WORLD2D] Main thread IO 21.7486 ms for
effect_cache\shader\g91_drop_item.nfx\0000000000000086.nfxo
[23:23:06.643] M [WORLD2D] Main thread IO 24.2952 ms for
effect_cache\shader\g91_drop_item.nfx\0000000000000086_1_1.pipe
[23:23:06.798] M [WORLD2D] Main thread IO 8.0515 ms for
effect_cache\shader\g91_drop_item_low.nfx\0000000000000086.nfxo
[23:23:06.805] M [WORLD2D] Main thread IO 7.5778 ms for
effect_cache\shader\g91_drop_item_low.nfx\0000000000000086_1_1.pipe
[23:23:07.124] L [WORLD2D] 54.66 ms 16 objects scene/demo_4096/demo_4096_content/-
15_-8.scn
[23:23:07.139] L [WORLD2D] 10.54 ms 14 objects scene/demo_4096/demo_4096_content/-
15_-6.scn
[23:23:07.202] L [WORLD2D] 15.63 ms 27 objects scene/demo_4096/demo_4096_content/-
16_-8.scn
[23:23:07.425] L [WORLD2D] 149.69 ms 38 objects scene/demo_4096/demo_4096_content/-
17_-9.scn
[23:23:07.459] L [WORLD2D] 17.21 ms 20 objects scene/demo_4096/demo_4096_content/-
15_-9.scn
[23:23:07.602] L [WORLD2D] 128.93 ms 38 objects scene/demo_4096/demo_4096_content/-
16_-9.scn
[23:23:07.656] L [WORLD2D] 39.00 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-9_-6.scn
[23:23:07.704] L [WORLD2D] 34.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-6.scn
[23:23:07.829] L [WORLD2D] 112.69 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[23:23:07.906] L [WORLD2D] 64.93 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-6.scn
[23:23:07.944] L [WORLD2D] 24.92 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-6.scn
[23:23:07.947] M [WORLD2D] [Animator] dctor.
[23:23:07.948] M [WORLD2D] [Animator] dctor.
[23:23:07.948] M [WORLD2D] [Animator] dctor.
[23:23:08.433] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:23:08.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:08.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:23:08.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:23:09.445] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:09.452] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:09.452] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:09.477] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:09.479] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:09.480] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:09.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:09.487] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:09.487] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:10.029] L [WORLD2D] 70.74 ms 19 objects scene/demo_4096/demo_4096_content/-
17_-10.scn
[23:23:10.083] L [WORLD2D] 39.87 ms 15 objects scene/demo_4096/demo_4096_content/-
15_-10.scn
[23:23:10.216] L [WORLD2D] 118.60 ms 26 objects scene/demo_4096/demo_4096_content/-
16_-10.scn
[23:23:10.255] L [WORLD2D] 36.82 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-9_-7.scn
[23:23:10.330] L [WORLD2D] 72.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-7.scn
[23:23:10.382] L [WORLD2D] 51.51 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[23:23:10.430] L [WORLD2D] 47.68 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-7.scn
[23:23:10.458] L [WORLD2D] 27.45 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-7.scn
[23:23:11.565] M [WORLD2D] [Animator] dctor.
[23:23:11.565] M [WORLD2D] [Animator] dctor.
[23:23:11.565] M [WORLD2D] [Animator] dctor.
[23:23:12.629] L [WORLD2D] 11.59 ms 20 objects scene/demo_4096/demo_4096_content/-
18_-9.scn
[23:23:12.638] L [WORLD2D] 6.63 ms 11 objects scene/demo_4096/demo_4096_content/-
18_-10.scn
[23:23:12.655] L [WORLD2D] 9.85 ms 10 objects scene/demo_4096/demo_4096_content/-
18_-8.scn
[23:23:12.682] L [WORLD2D] 25.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-6.scn
[23:23:12.703] L [WORLD2D] 11.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-4.scn
[23:23:12.751] L [WORLD2D] 47.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-5.scn
[23:23:12.794] L [WORLD2D] 30.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-7.scn
[23:23:12.816] L [WORLD2D] 10.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-3.scn
[23:23:13.497] M [WORLD2D] [Animator] dctor.
[23:23:13.497] M [WORLD2D] [Animator] dctor.
[23:23:13.891] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:23:14.753] L [WORLD2D] 24.54 ms 12 objects scene/demo_4096/demo_4096_content/-
18_-11.scn
[23:23:14.766] L [WORLD2D] 11.41 ms 6 objects scene/demo_4096/demo_4096_content/-
16_-11.scn
[23:23:14.834] L [WORLD2D] 36.68 ms 18 objects scene/demo_4096/demo_4096_content/-
17_-11.scn
[23:23:15.685] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:23:16.745] M [WORLD2D] [Animator] dctor.
[23:23:17.071] M [WORLD2D] Main thread IO 15.1756 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b1.nfxo
[23:23:17.097] M [WORLD2D] Main thread IO 25.0838 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b1_1_1.pipe
[23:23:18.688] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:23:18.790] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[23:23:18.791] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[23:23:18.797] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:23:18.811] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:18.818] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:18.973] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:23:19.307] M [WORLD2D] [Animator] dctor.
[23:23:19.696] L [WORLD2D] 1.69 ms 7 objects scene/demo_4096/demo_4096_content/-
19_-11.scn
[23:23:19.720] L [WORLD2D] 21.84 ms 12 objects scene/demo_4096/demo_4096_content/-
15_-11.scn

ERROR *****************************************************************************
[23:23:19.762] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:19.774] L [WORLD2D] 45.59 ms 19 objects scene/demo_4096/demo_4096_content/-
19_-9.scn
[23:23:19.798] L [WORLD2D] 21.21 ms 20 objects scene/demo_4096/demo_4096_content/-
15_-9.scn
[23:23:19.893] L [WORLD2D] 73.12 ms 32 objects scene/demo_4096/demo_4096_content/-
19_-10.scn
[23:23:19.915] L [WORLD2D] 18.15 ms 15 objects scene/demo_4096/demo_4096_content/-
15_-10.scn
[23:23:19.934] L [WORLD2D] 5.78 ms 11 objects scene/demo_4096/demo_4096_content/-
18_-12.scn
[23:23:19.945] L [WORLD2D] 8.38 ms 10 objects scene/demo_4096/demo_4096_content/-
18_-8.scn
[23:23:19.971] L [WORLD2D] 13.22 ms 17 objects scene/demo_4096/demo_4096_content/-
19_-12.scn
[23:23:19.974] L [WORLD2D] 0.54 ms 1 objects scene/demo_4096/demo_4096_content/-
19_-8.scn
[23:23:20.027] L [WORLD2D] 11.88 ms 59 objects scene/demo_4096/demo_4096_content/-
15_-12.scn
[23:23:20.043] L [WORLD2D] 14.41 ms 16 objects scene/demo_4096/demo_4096_content/-
15_-8.scn
[23:23:20.068] L [WORLD2D] 16.02 ms 38 objects scene/demo_4096/demo_4096_content/-
16_-12.scn
[23:23:20.082] L [WORLD2D] 9.63 ms 27 objects scene/demo_4096/demo_4096_content/-
16_-8.scn
[23:23:20.093] L [WORLD2D] 9.35 ms 15 objects scene/demo_4096/demo_4096_content/-
17_-12.scn
[23:23:20.149] L [WORLD2D] 37.85 ms 37 objects scene/demo_4096/demo_4096_content/-
17_-8.scn
[23:23:20.224] L [WORLD2D] 68.62 ms 18 objects scene/demo_4096/demo_4096_content/-
20_-11.scn
[23:23:20.283] L [WORLD2D] 56.08 ms 14 objects scene/demo_4096/demo_4096_content/-
14_-11.scn
[23:23:20.288] L [WORLD2D] 3.03 ms 10 objects scene/demo_4096/demo_4096_content/-
20_-12.scn
[23:23:20.313] L [WORLD2D] 5.86 ms 50 objects scene/demo_4096/demo_4096_content/-
14_-12.scn
[23:23:20.317] L [WORLD2D] 1.34 ms 5 objects scene/demo_4096/demo_4096_content/-
20_-8.scn

ERROR *****************************************************************************
[23:23:20.338] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:20.345] L [WORLD2D] 1.45 ms 8 objects scene/demo_4096/demo_4096_content/-
14_-8.scn
[23:23:20.387] L [WORLD2D] 38.27 ms 37 objects scene/demo_4096/demo_4096_content/-
20_-9.scn
[23:23:20.407] L [WORLD2D] 6.86 ms 15 objects scene/demo_4096/demo_4096_content/-
14_-9.scn
[23:23:20.469] L [WORLD2D] 48.63 ms 42 objects scene/demo_4096/demo_4096_content/-
20_-10.scn
[23:23:20.528] L [WORLD2D] 56.26 ms 30 objects scene/demo_4096/demo_4096_content/-
14_-10.scn
[23:23:20.543] L [WORLD2D] 9.30 ms 17 objects scene/demo_4096/demo_4096_content/-
18_-13.scn
[23:23:20.580] L [WORLD2D] 18.28 ms 8 objects scene/demo_4096/demo_4096_content/-
18_-7.scn
[23:23:20.630] L [WORLD2D] 45.99 ms 21 objects scene/demo_4096/demo_4096_content/-
19_-13.scn
[23:23:20.632] L [WORLD2D] 0.39 ms 2 objects scene/demo_4096/demo_4096_content/-
19_-7.scn
[23:23:20.636] M [WORLD2D] Main thread IO 28.8059 ms for
effect_cache\shader\g91_character_items.nfx\0000000000073630.nfxo
[23:23:20.657] M [WORLD2D] Main thread IO 19.7098 ms for
effect_cache\shader\g91_character_items.nfx\0000000000073630_1_1.pipe

ERROR *****************************************************************************
[23:23:21.030] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:21.058] L [WORLD2D] 15.84 ms 23 objects scene/demo_4096/demo_4096_content/-
20_-13.scn
[23:23:21.062] L [WORLD2D] 1.35 ms 5 objects scene/demo_4096/demo_4096_content/-
20_-7.scn
[23:23:21.107] L [WORLD2D] 10.04 ms 9 objects scene/demo_4096/demo_4096_content/-
14_-13.scn
[23:23:21.129] L [WORLD2D] 20.03 ms 15 objects scene/demo_4096/demo_4096_content/-
14_-7.scn
[23:23:21.140] L [WORLD2D] 0.88 ms 4 objects scene/demo_4096/demo_4096_content/-
15_-13.scn
[23:23:21.148] L [WORLD2D] 7.25 ms 27 objects scene/demo_4096/demo_4096_content/-
15_-7.scn
[23:23:21.184] L [WORLD2D] 9.04 ms 61 objects scene/demo_4096/demo_4096_content/-
16_-13.scn
[23:23:21.187] L [WORLD2D] 1.43 ms 8 objects scene/demo_4096/demo_4096_content/-
16_-7.scn
[23:23:21.206] L [WORLD2D] 2.18 ms 14 objects scene/demo_4096/demo_4096_content/-
17_-13.scn
[23:23:21.211] L [WORLD2D] 2.85 ms 8 objects scene/demo_4096/demo_4096_content/-
17_-7.scn
[23:23:21.243] L [WORLD2D] 12.92 ms 23 objects scene/demo_4096/demo_4096_content/-
21_-11.scn
[23:23:21.447] L [WORLD2D] 189.35 ms 38 objects scene/demo_4096/demo_4096_content/-
13_-11.scn
[23:23:21.468] L [WORLD2D] 5.06 ms 14 objects scene/demo_4096/demo_4096_content/-
21_-12.scn
[23:23:21.520] L [WORLD2D] 27.54 ms 55 objects scene/demo_4096/demo_4096_content/-
13_-12.scn

ERROR *****************************************************************************
[23:23:21.523] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:21.524] L [WORLD2D] 2.12 ms 11 objects scene/demo_4096/demo_4096_content/-
21_-13.scn
[23:23:21.549] L [WORLD2D] 19.08 ms 54 objects scene/demo_4096/demo_4096_content/-
13_-13.scn
[23:23:21.562] L [WORLD2D] 7.28 ms 9 objects scene/demo_4096/demo_4096_content/-
13_-7.scn
[23:23:21.572] L [WORLD2D] 1.62 ms 9 objects scene/demo_4096/demo_4096_content/-
21_-8.scn
[23:23:21.583] L [WORLD2D] 10.44 ms 9 objects scene/demo_4096/demo_4096_content/-
13_-8.scn
[23:23:21.647] L [WORLD2D] 33.44 ms 23 objects scene/demo_4096/demo_4096_content/-
21_-9.scn
[23:23:21.679] L [WORLD2D] 18.18 ms 13 objects scene/demo_4096/demo_4096_content/-
13_-9.scn
[23:23:21.796] L [WORLD2D] 86.57 ms 65 objects scene/demo_4096/demo_4096_content/-
21_-10.scn
[23:23:21.888] L [WORLD2D] 86.27 ms 20 objects scene/demo_4096/demo_4096_content/-
13_-10.scn
[23:23:21.895] L [WORLD2D] 5.77 ms 14 objects scene/demo_4096/demo_4096_content/-
18_-14.scn
[23:23:21.903] L [WORLD2D] 6.79 ms 21 objects scene/demo_4096/demo_4096_content/-
18_-6.scn
[23:23:21.967] L [WORLD2D] 33.61 ms 13 objects scene/demo_4096/demo_4096_content/-
19_-14.scn
[23:23:22.043] L [WORLD2D] 61.61 ms 36 objects scene/demo_4096/demo_4096_content/-
19_-6.scn
[23:23:22.065] L [WORLD2D] 7.73 ms 31 objects scene/demo_4096/demo_4096_content/-
20_-14.scn
[23:23:22.070] M [WORLD2D] [Animator] dctor.
[23:23:22.087] L [WORLD2D] 8.89 ms 20 objects scene/demo_4096/demo_4096_content/-
20_-6.scn
[23:23:22.120] L [WORLD2D] 17.61 ms 20 objects scene/demo_4096/demo_4096_content/-
21_-14.scn
[23:23:22.123] L [WORLD2D] 1.32 ms 2 objects scene/demo_4096/demo_4096_content/-
13_-14.scn

ERROR *****************************************************************************
[23:23:22.145] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:22.183] L [WORLD2D] 6.00 ms 9 objects scene/demo_4096/demo_4096_content/-
13_-6.scn
[23:23:22.216] L [WORLD2D] 31.86 ms 31 objects scene/demo_4096/demo_4096_content/-
14_-14.scn
[23:23:22.221] L [WORLD2D] 1.28 ms 3 objects scene/demo_4096/demo_4096_content/-
14_-6.scn
[23:23:22.245] L [WORLD2D] 1.92 ms 13 objects scene/demo_4096/demo_4096_content/-
15_-14.scn
[23:23:22.262] L [WORLD2D] 15.15 ms 14 objects scene/demo_4096/demo_4096_content/-
15_-6.scn
[23:23:22.299] L [WORLD2D] 9.63 ms 75 objects scene/demo_4096/demo_4096_content/-
16_-14.scn
[23:23:22.313] L [WORLD2D] 8.82 ms 9 objects scene/demo_4096/demo_4096_content/-
16_-6.scn
[23:23:22.322] L [WORLD2D] 7.47 ms 11 objects scene/demo_4096/demo_4096_content/-
17_-14.scn
[23:23:22.349] L [WORLD2D] 2.39 ms 15 objects scene/demo_4096/demo_4096_content/-
17_-6.scn
[23:23:22.409] L [WORLD2D] 55.05 ms 22 objects scene/demo_4096/demo_4096_content/-
12_-11.scn
[23:23:22.427] L [WORLD2D] 16.01 ms 21 objects scene/demo_4096/demo_4096_content/-
12_-12.scn
[23:23:22.430] L [WORLD2D] 0.72 ms 3 objects scene/demo_4096/demo_4096_content/-
22_-13.scn
[23:23:22.467] M [WORLD2D] [Animator] dctor.
[23:23:22.491] L [WORLD2D] 19.63 ms 65 objects scene/demo_4096/demo_4096_content/-
12_-13.scn
[23:23:22.496] L [WORLD2D] 2.02 ms 12 objects scene/demo_4096/demo_4096_content/-
22_-14.scn
[23:23:22.523] L [WORLD2D] 1.21 ms 6 objects scene/demo_4096/demo_4096_content/-
12_-14.scn
[23:23:22.533] L [WORLD2D] 8.38 ms 13 objects scene/demo_4096/demo_4096_content/-
12_-6.scn
[23:23:22.603] L [WORLD2D] 10.60 ms 20 objects scene/demo_4096/demo_4096_content/-
12_-7.scn
[23:23:22.629] L [WORLD2D] 23.94 ms 4 objects scene/demo_4096/demo_4096_content/-
12_-8.scn
[23:23:22.639] L [WORLD2D] 2.17 ms 10 objects scene/demo_4096/demo_4096_content/-
22_-9.scn
[23:23:22.681] L [WORLD2D] 19.87 ms 15 objects scene/demo_4096/demo_4096_content/-
12_-9.scn
[23:23:22.691] L [WORLD2D] 5.68 ms 23 objects scene/demo_4096/demo_4096_content/-
22_-10.scn
[23:23:22.718] L [WORLD2D] 21.53 ms 25 objects scene/demo_4096/demo_4096_content/-
12_-10.scn
[23:23:22.727] L [WORLD2D] 4.91 ms 10 objects scene/demo_4096/demo_4096_content/-
18_-15.scn

ERROR *****************************************************************************
[23:23:22.731] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:22.745] L [WORLD2D] 6.39 ms 13 objects scene/demo_4096/demo_4096_content/-
18_-5.scn
[23:23:22.752] L [WORLD2D] 4.20 ms 9 objects scene/demo_4096/demo_4096_content/-
19_-15.scn
[23:23:22.807] L [WORLD2D] 30.96 ms 45 objects scene/demo_4096/demo_4096_content/-
19_-5.scn
[23:23:22.819] L [WORLD2D] 8.57 ms 32 objects scene/demo_4096/demo_4096_content/-
20_-15.scn
[23:23:22.873] L [WORLD2D] 5.46 ms 23 objects scene/demo_4096/demo_4096_content/-
20_-5.scn
[23:23:22.880] L [WORLD2D] 4.70 ms 24 objects scene/demo_4096/demo_4096_content/-
21_-15.scn
[23:23:22.906] L [WORLD2D] 1.65 ms 10 objects scene/demo_4096/demo_4096_content/-
22_-15.scn
[23:23:22.906] L [WORLD2D] 0.26 ms 1 objects scene/demo_4096/demo_4096_content/-
22_-5.scn
[23:23:22.981] M [WORLD2D] [Animator] dctor.
[23:23:22.981] M [WORLD2D] [Animator] dctor.
[23:23:22.988] L [WORLD2D] 1.15 ms 5 objects scene/demo_4096/demo_4096_content/-
12_-15.scn
[23:23:23.009] L [WORLD2D] 19.23 ms 5 objects scene/demo_4096/demo_4096_content/-
12_-5.scn
[23:23:23.029] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:23.074] L [WORLD2D] 19.48 ms 8 objects scene/demo_4096/demo_4096_content/-
13_-15.scn
[23:23:23.076] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:23:23.080] L [WORLD2D] 5.23 ms 11 objects scene/demo_4096/demo_4096_content/-
13_-5.scn
[23:23:23.118] L [WORLD2D] 21.79 ms 91 objects scene/demo_4096/demo_4096_content/-
14_-15.scn
[23:23:23.124] L [WORLD2D] 3.85 ms 7 objects scene/demo_4096/demo_4096_content/-
14_-5.scn
[23:23:23.190] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:23.197] L [WORLD2D] 33.69 ms 117 objects scene/demo_4096/demo_4096_content/-
15_-15.scn
[23:23:23.201] L [WORLD2D] 0.90 ms 2 objects scene/demo_4096/demo_4096_content/-
15_-5.scn
[23:23:23.224] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:23:23.253] L [WORLD2D] 5.93 ms 15 objects scene/demo_4096/demo_4096_content/-
16_-15.scn
[23:23:23.273] L [WORLD2D] 18.53 ms 12 objects scene/demo_4096/demo_4096_content/-
16_-5.scn
[23:23:23.299] L [WORLD2D] 4.74 ms 18 objects scene/demo_4096/demo_4096_content/-
17_-15.scn
[23:23:23.316] L [WORLD2D] 12.89 ms 23 objects scene/demo_4096/demo_4096_content/-
17_-5.scn
[23:23:23.356] L [WORLD2D] 9.84 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-6.scn
[23:23:23.461] L [WORLD2D] 103.68 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[23:23:23.474] L [WORLD2D] 8.98 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-7.scn
[23:23:23.515] L [WORLD2D] 37.03 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[23:23:23.542] L [WORLD2D] 17.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-12_-3.scn
[23:23:23.586] L [WORLD2D] 31.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-3.scn
[23:23:23.607] L [WORLD2D] 7.94 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-4.scn
[23:23:23.651] L [WORLD2D] 31.21 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-4.scn
[23:23:23.683] L [WORLD2D] 5.09 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-5.scn
[23:23:23.763] L [WORLD2D] 66.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-5.scn
[23:23:23.827] L [WORLD2D] 55.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-8.scn
[23:23:23.869] L [WORLD2D] 39.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-2.scn
[23:23:23.887] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:23:23.917] L [WORLD2D] 45.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-8.scn
[23:23:24.004] L [WORLD2D] 56.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-2.scn
[23:23:24.087] L [WORLD2D] 73.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-12_-8.scn
[23:23:24.120] L [WORLD2D] 31.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-12_-2.scn
[23:23:24.144] L [WORLD2D] 23.66 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-8.scn
[23:23:24.183] L [WORLD2D] 38.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-2.scn
[23:23:24.238] L [WORLD2D] 53.81 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-8.scn
[23:23:24.295] L [WORLD2D] 56.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-2.scn
[23:23:24.358] L [WORLD2D] 50.39 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-8.scn
[23:23:24.398] L [WORLD2D] 27.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-2.scn
[23:23:24.447] L [WORLD2D] 36.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-8.scn
[23:23:24.488] L [WORLD2D] 29.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-2.scn
[23:23:25.970] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:23:26.303] M [WORLD2D] [Animator] dctor.
[23:23:27.986] L [WORLD2D] create effect shader\sfx_dissolve.nfx:TShader *** time:
233.39 ms ***
[23:23:27.986] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:27.986] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:23:27.986] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:23:27.987] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:23:27.987] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:23:29.098] M [WORLD2D] [Animator] dctor.
[23:23:29.702] M [WORLD2D] [Animator] dctor.
[23:23:30.043] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:30.686] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:31.103] L [WORLD2D] create effect shader\blend_uv_erosion.nfx:TShader ***
time: 162.28 ms ***
[23:23:31.103] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:23:31.264] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:31.889] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:32.265] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:33.736] M [WORLD2D] [Animator] dctor.
[23:23:33.778] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:33.796] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:23:33.850] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:23:34.656] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:23:34.679] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:23:34.681] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:34.682] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:23:34.689] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:34.694] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:23:34.695] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:23:34.696] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:34.946] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:36.246] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:36.416] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:23:40.692] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:23:40.697] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:23:40.698] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:23:40.731] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:23:40.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:40.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:40.735] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:40.739] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:23:40.757] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:23:40.899] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:41.019] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:23:41.019] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:41.022] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:23:41.024] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:41.097] M <SCRIPT> [CRITICAL]avatar die 3992
[23:23:41.099] M <SCRIPT> [CRITICAL]avatar die 3986
[23:23:41.100] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:23:41.108] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:23:41.127] M <SCRIPT> [CRITICAL]destroy guide_prompt_mgr
[23:23:41.811] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:23:41.813] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:23:42.654] M [WORLD2D] [Animator] dctor.
[23:23:43.091] M [WORLD2D] [Animator] dctor.
[23:23:45.210] M [WORLD2D] [Animator] dctor.
[23:23:45.400] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.message.CConfirmMessage
[23:23:45.535] M <SCRIPT> [CRITICAL]avatar destroy 3992
[23:23:45.753] M <SCRIPT> [CRITICAL]avatar_init 3
[23:23:45.793] M [WORLD2D] [Animator] dctor.
[23:23:45.793] M [WORLD2D] [Animator] dctor.
[23:23:45.794] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:23:45.843] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:23:45.844] M [WORLD2D] Main thread IO 12.8850 ms for
char/animator/avatar_animation_tree.xml
[23:23:45.844] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c12218
[23:23:45.856] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:23:45.878] M <SCRIPT> [CRITICAL]avatar destroy 3986
[23:23:45.905] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:23:45.967] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:23:45.968] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:23:46.007] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:23:46.009] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:23:46.010] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:46.052] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:46.057] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:23:46.066] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.barrage.Barrage
[23:23:46.143] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.barrage.Barrage
[23:23:46.144] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:23:46.352] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2054559819 1
[23:23:46.474] L [WORLD2D] create effect shader\g91_character_items.nfx:TShader ***
time: 502.59 ms ***
[23:23:46.474] L [WORLD2D] #define UNIFORMS_60 60
[23:23:46.474] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:23:46.474] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:23:46.474] L [WORLD2D] #define INSTANCE_TYPE 0
[23:23:46.474] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:23:46.474] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:23:46.474] L [WORLD2D] #define LIGHT_NUM 4
[23:23:46.474] L [WORLD2D] #define FOG_TYPE 1
[23:23:46.474] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:46.474] L [WORLD2D] #define NEOX_MATCAP 0
[23:23:46.474] L [WORLD2D] #define NEOX_H_L 0
[23:23:46.474] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:23:46.801] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CConfirmMessage
[23:23:46.803] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleendview_team.CBattleEndViewTeam
[23:23:46.820] M [WORLD2D] Main thread IO 11.9449 ms for ui2/interfacebg_2.png
[23:23:46.933] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.148] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.192] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:23:47.266] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.367] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleend_comment.BattleEndComment
[23:23:47.385] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:23:47.385] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:47.386] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:23:47.392] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:23:47.648] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.813] M [WORLD2D] [Animator] dctor.
[23:23:47.817] M [WORLD2D] [Animator] dctor.
[23:23:48.636] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:23:48.637] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:23:48.640] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:23:48.680] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:23:48.681] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:23:48.682] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatBeingHit
[23:23:48.683] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:23:48.693] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleend_comment.BattleEndComment
[23:23:48.697] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:23:48.697] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:23:48.698] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_maps.CCombatMap
[23:23:48.731] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:23:48.737] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:23:48.741] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:23:49.236] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[23:23:49.237] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[23:23:49.242] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:23:49.243] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:23:49.243] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:23:49.243] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:23:49.260] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:23:49.261] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:23:49.265] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:23:49.265] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:23:49.267] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:23:49.267] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:23:49.267] M <SCRIPT> [CRITICAL]disconnect_battle_conn 1012861
[23:23:49.267] M <SCRIPT> [CRITICAL]disconnect_conn 1012861
[23:23:49.268] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 52168)
[23:23:49.269] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:23:49.269] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:23:49.269] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:23:49.269] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:23:49.269] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:23:49.270] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:23:49.285] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:23:49.292] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1441.67 ms ***
[23:23:49.293] L [WORLD2D] #define UNIFORMS_60 60
[23:23:49.293] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:23:49.293] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:23:49.293] L [WORLD2D] #define ANISO_ENABLE 0
[23:23:49.293] L [WORLD2D] #define ENVIR_ENABLE 1
[23:23:49.293] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:23:49.293] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:23:49.293] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:23:49.293] L [WORLD2D] #define SELF_BLING 0
[23:23:49.293] L [WORLD2D] #define EYE_ENABLE 0
[23:23:49.293] L [WORLD2D] #define SELF_SHADOW 1
[23:23:49.293] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:23:49.293] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:49.293] L [WORLD2D] #define FACE_SHADOW 1
[23:23:49.293] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:23:49.293] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:23:49.293] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:23:49.293] L [WORLD2D] #define HAIR_ENABLE 1
[23:23:49.293] L [WORLD2D] #define MANUL_ENABLE 0
[23:23:49.293] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:23:49.293] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:23:49.293] L [WORLD2D] #define SSS_ENABLE 1
[23:23:49.293] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:23:49.294] L [WORLD2D] #define WAVE_ENABLE 0
[23:23:49.294] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:23:49.294] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:23:49.294] L [WORLD2D] #define METAL_CHECK 0
[23:23:49.294] L [WORLD2D] #define AO_CHECK 0

ERROR *****************************************************************************
[23:23:49.439] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[23:23:49.440] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:23:49.440] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:23:49.768] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"b45de1db183937b3dca8e6e0cb49252b366d0f4e", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910102351', 'sign': 'e11b4f6cd66a8149ac5dab532d2c6530', 'eid': 1881533968L,
'streamid': '155181497679776', 'nodes': ['50.19.5.169:9081', '18.205.139.66:9080',
'18.207.84.228:9080', '54.156.187.199:9081', '52.72.76.170:9081']}
[23:23:53.234] M [WORLD2D] [Animator] dctor.
[23:23:53.264] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.270] M [WORLD2D] [Animator] dctor.
[23:23:53.271] M [WORLD2D] [Animator] dctor.
[23:23:53.272] M [WORLD2D] [Animator] dctor.
[23:23:53.272] M [WORLD2D] [Animator] dctor.
[23:23:53.274] M [WORLD2D] [Animator] dctor.
[23:23:53.276] M [WORLD2D] [Animator] dctor.
[23:23:53.276] M [WORLD2D] [Animator] dctor.
[23:23:53.733] M [WORLD2D] [Animator] dctor.
[23:23:53.734] M [WORLD2D] [Animator] dctor.
[23:23:54.179] L [WORLD2D] 576.63 ms 40 objects scene/xuanren_04/xuanren04.scn
[23:23:54.219] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[23:23:54.223] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[23:23:54.664] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:23:54.767] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:23:54.773] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:23:54.773] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:23:54.778] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.rank_change_view.RankChangeView
[23:23:54.874] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:23:54.875] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[23:23:54.876] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[23:23:55.394] M [WORLD2D] [Animator] dctor.
[23:23:55.394] M [WORLD2D] [Animator] dctor.
[23:23:55.525] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:55.594] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[23:23:55.594] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[23:23:55.595] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[23:23:55.595] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[23:23:55.764] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:23:56.366] M [WORLD2D] [Animator] dctor.
[23:23:56.366] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.368] M [WORLD2D] [Animator] dctor.
[23:23:56.368] M [WORLD2D] [Animator] dctor.
[23:23:56.368] M [WORLD2D] [Animator] dctor.
[23:23:57.087] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.rank_change_view.RankChangeView
[23:24:00.609] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:05.651] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:14.490] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[23:24:23.437] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[23:24:23.492] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:24:23.540] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 18.209.74.196 4023
79111_1536546245_116678_10399896_2175
[23:24:23.543] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:24:23.543] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:24:23.543] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:24:23.544] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
18.209.74.196:4023
[23:24:23.546] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:24:23.546] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:24:23.546] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 49666)
[23:24:23.547] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:24:23.688] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 103
[23:24:23.688] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 49666)
[23:24:23.837] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1010973
[23:24:23.845] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:24:23.845] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:24:23.988] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 4200 at 1536546265.64
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 4200, 'total_fight_num': 43, 'y':
741.5043334960938, 'fight_id': 803, 'mode': 1, 'fight_sn':
'79111_1536546245_116678', 'scene_name': 'demo_4096', 'x': 13798.0, 'frame_idx':
375, 'z': -9074.0, 'quality': 2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id':
1008}
[23:24:23.989] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:24:23.990] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:24:23.990] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:24:23.997] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:24:23.998] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:24:24.000] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:24:25.583] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:24:25.673] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:24:25.918] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[23:24:25.969] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[23:24:26.002] M [WORLD2D] Main thread IO 11.7565 ms for
model\scene\skybox\skybox_haiji.dds
[23:24:26.034] M [WORLD2D] 1.87 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[23:24:26.112] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
74.42 ms
[23:24:26.134] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
19.21 ms
[23:24:26.139] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[23:24:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:24:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[23:24:26.146] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:24:26.147] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:24:26.199] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_bag_new.CCombatBagNew
[23:24:26.294] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[23:24:26.305] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.offline_view.COfflineView
[23:24:26.306] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair06
[23:24:26.308] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:24:26.309] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combatmainview.CCombatMain
[23:24:26.391] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:24:26.395] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_tips.CCombatTip
[23:24:26.399] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.progressbar.CProgressBar
[23:24:26.402] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatBeingHit
[23:24:26.403] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair01
[23:24:26.404] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.witness.CWitnessView
[23:24:26.418] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.message.CConfirmMessage
[23:24:26.424] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.barrage.Barrage
[23:24:26.431] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleendview_team.CBattleEndViewTeam
[23:24:26.447] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleend_comment.BattleEndComment
[23:24:26.449] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[23:24:26.502] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.rank_change_view.RankChangeView
[23:24:26.506] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[23:24:26.508] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[23:24:26.703] L [WORLD2D] 152.11 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[23:24:26.876] L [WORLD2D] 169.06 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[23:24:26.896] L [WORLD2D] 4.12 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[23:24:26.901] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.903] M [WORLD2D] [Animator] dctor.
[23:24:26.903] M [WORLD2D] [Animator] dctor.
[23:24:27.306] L [WORLD2D] 397.17 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[23:24:27.318] L [WORLD2D] 7.92 ms 4 objects scene/demo_4096/demo_4096_content/21_-
13.scn
[23:24:27.347] L [WORLD2D] 17.13 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[23:24:27.486] L [WORLD2D] 134.76 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[23:24:27.525] L [WORLD2D] 22.95 ms 2 objects
scene/demo_4096/demo_4096_content/22_-13.scn
[23:24:27.701] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
128.72 ms
[23:24:28.125] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 422.70 ms
[23:24:28.462] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 333.47 ms
[23:24:28.476] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 12.26 ms
[23:24:28.914] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:24:28.963] M <SCRIPT> [CRITICAL]avatar_init 4200
[23:24:28.963] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:24:29.739] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:24:29.819] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:24:29.819] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:24:29.845] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:24:29.862] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:29.863] M [WORLD2D] Main thread IO 13.1759 ms for
char/animator/avatar_animation_tree.xml
[23:24:29.863] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2c1fba88
[23:24:29.887] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:29.908] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:29.931] M <SCRIPT> [CRITICAL]init handlers
[23:24:30.038] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258377c0

ERROR *****************************************************************************
[23:24:30.217] M [WORLD2D] [ERROR] object model_4160 has parent DefaultScene
already! it can't be attach to another parent!
[23:24:30.325] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:24:30.375] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:24:30.479] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:24:30.482] M <SCRIPT> [CRITICAL]avatar_init 4210
[23:24:30.492] M <SCRIPT> [CRITICAL]avatar_init 4207
[23:24:30.505] M <SCRIPT> [CRITICAL]avatar_init 4147

ERROR *****************************************************************************
[23:24:30.571] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.571] M [WORLD2D] Main thread IO 9.1324 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.571] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583aed8
[23:24:30.579] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:24:30.596] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.596] M [WORLD2D] Main thread IO 9.4687 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.596] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b6e8
[23:24:30.605] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:24:30.619] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.619] M [WORLD2D] Main thread IO 6.4834 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.619] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b840
[23:24:30.627] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:24:30.640] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.640] M [WORLD2D] Main thread IO 7.2699 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.640] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25839eb8
[23:24:30.648] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:24:30.705] M <SCRIPT> [CRITICAL]avatar_init 4112
[23:24:30.708] M <SCRIPT> [CRITICAL]avatar_init 4107
[23:24:30.712] M <SCRIPT> [CRITICAL]avatar_init 4094
[23:24:30.715] M <SCRIPT> [CRITICAL]avatar_init 4132
[23:24:30.717] M <SCRIPT> [CRITICAL]avatar_init 4138
[23:24:30.724] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:24:30.727] M <SCRIPT> [CRITICAL]avatar_init 4144
[23:24:30.730] M <SCRIPT> [CRITICAL]avatar_init 4203
[23:24:30.736] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:24:30.767] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.guide_welcom.GuideWelcom
[23:24:30.805] M [WORLD2D] Main thread IO 7.2841 ms for
model\structure\logo_001.dds
[23:24:30.862] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1
[23:24:30.975] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1629091579 1
[23:24:31.073] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:24:31.149] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1707156339 1

ERROR *****************************************************************************
[23:24:31.160] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.161] M [WORLD2D] Main thread IO 10.1763 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.161] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583bc48
[23:24:31.170] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:24:31.186] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.186] M [WORLD2D] Main thread IO 8.7626 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.186] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25838688
[23:24:31.193] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:24:31.206] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.207] M [WORLD2D] Main thread IO 6.8596 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.207] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d320
[23:24:31.214] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:24:31.229] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.229] M [WORLD2D] Main thread IO 7.1931 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.230] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cdc0
[23:24:31.236] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:24:31.250] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.250] M [WORLD2D] Main thread IO 7.6810 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.250] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d728
[23:24:31.256] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:24:31.270] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.270] M [WORLD2D] Main thread IO 6.8276 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.270] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e748
[23:24:31.276] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:24:31.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.291] M [WORLD2D] Main thread IO 6.9556 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.291] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583db30
[23:24:31.298] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:24:31.313] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.313] M [WORLD2D] Main thread IO 8.8572 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.313] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e8a0
[23:24:31.320] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:24:31.421] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_91617156 1
[23:24:31.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1441990624 1
[23:24:31.509] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:31.629] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.753] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:24:31.760] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1295586313 1
[23:24:31.943] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138837489 1
[23:24:32.018] M <SCRIPT> [CRITICAL]create_session 3 {'info': '{"stream_name":
"10062_player_79111_1536546245_116678_10399896", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"ecc6412af1b39b8f1baaef224b933fcbdd15539b", "channel_type": "player", "game":
10062}', 'stream_name': '10062_player_79111_1536546245_116678_10399896', 'ts':
'20180910102428', 'sign': 'eb0d6e8f7473db46f863dc328ba32fad', 'channel_type':
'player', 'eid': 1881604214L, 'streamid': '159051253913145', 'nodes':
['18.233.21.120:9080', '34.236.140.141:9080', '18.233.219.15:9080',
'34.195.25.255:9080', '35.171.234.86:9080'], 'frame_idx': 422}
[23:24:32.035] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:24:32.066] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:24:32.171] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_721522648 1
[23:24:32.195] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:24:32.286] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:24:32.504] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:24:32.862] L [WORLD2D] 102.84 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[23:24:32.868] L [WORLD2D] 3.75 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[23:24:32.939] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:24:33.424] L [WORLD2D] 14.88 ms 3 objects
scene/demo_4096/demo_4096_content/20_-14.scn
[23:24:34.212] L [WORLD2D] create effect shader\common.nfx:TShader *** time: 756.68
ms ***
[23:24:34.212] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:34.212] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:24:34.212] L [WORLD2D] #define UNIFORMS_60 60
[23:24:34.212] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:34.212] L [WORLD2D] #define INSTANCE_TYPE 0
[23:24:34.212] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 60
[23:24:34.212] L [WORLD2D] #define FOG_TYPE 1
[23:24:34.212] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:24:34.213] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:24:34.213] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:24:34.271] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:24:34.313] M <SCRIPT> [CRITICAL]avatar_init 4484
[23:24:34.877] M <SCRIPT> [CRITICAL]create_session 2 {'info': '{"stream_name":
"10062_battle_team_79111_1536546245_116678_79111_1536546245_116678match_fteam_28",
"account": "181389061", "uid": "10399896", "game_uid": 1703166, "httpkey":
"c9528247e63b4da8d42f43b1a23810d0e2fd0ad5", "channel_type": "battle_team", "game":
10062}', 'stream_name':
'10062_battle_team_79111_1536546245_116678_79111_1536546245_116678match_fteam_28',
'ts': '20180910102432', 'sign': '67d8c087e6e8fe9452d6224a581bc2fe', 'channel_type':
'battle_team', 'eid': 1881612974L, 'streamid': '158621757184882', 'nodes':
['52.72.76.170:9081', '54.156.187.199:9081', '18.210.237.239:9080',
'18.207.84.228:9080', '18.205.139.66:9080'], 'frame_idx': 501}
[23:24:35.021] M [WORLD2D] Main thread IO 29.3833 ms for
effect_cache\shader\scene_cj_pbr.nfx\0000000000001112.nfxo
[23:24:35.043] M [WORLD2D] Main thread IO 21.3795 ms for
effect_cache\shader\scene_cj_pbr.nfx\0000000000001112_1_1.pipe
[23:24:37.231] L [WORLD2D] 3805.29 ms 34 objects
scene/demo_4096/demo_4096_content/21_-16.scn
[23:24:37.429] L [WORLD2D] 52.57 ms 1 objects
scene/demo_4096/demo_4096_content/21_-12.scn
[23:24:37.504] L [WORLD2D] 38.28 ms 8 objects
scene/demo_4096/demo_4096_content/24_-16.scn

ERROR *****************************************************************************
[23:24:37.537] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:37.537] M [WORLD2D] Main thread IO 7.9128 ms for
char/animator/avatar_animation_tree.xml
[23:24:37.537] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840ce8
[23:24:37.543] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:24:37.676] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[23:24:37.736] L [WORLD2D] 71.65 ms 18 objects
scene/demo_4096/demo_4096_content/23_-16.scn
[23:24:37.753] L [WORLD2D] 12.73 ms 24 objects
scene/demo_4096/demo_4096_content/22_-16.scn
[23:24:37.860] L [WORLD2D] 97.87 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[23:24:37.894] L [WORLD2D] 31.88 ms 2 objects
scene/demo_4096/demo_4096_content/25_-16.scn
[23:24:37.964] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[23:24:38.053] L [WORLD2D] 88.16 ms 31 objects
scene/demo_4096/demo_4096_content/21_-17.scn
[23:24:38.131] L [WORLD2D] 0.38 ms 1 objects scene/demo_4096/demo_4096_content/20_-
17.scn
[23:24:38.142] L [WORLD2D] 8.95 ms 12 objects
scene/demo_4096/demo_4096_content/23_-17.scn
[23:24:38.281] L [WORLD2D] 11.65 ms 20 objects
scene/demo_4096/demo_4096_content/22_-17.scn
[23:24:38.286] L [WORLD2D] 0.49 ms 1 objects scene/demo_4096/demo_4096_content/18_-
15.scn
[23:24:38.357] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:24:38.402] L [WORLD2D] 12.47 ms 1 objects
scene/demo_4096/demo_4096_content/18_-11.scn
[23:24:38.405] L [WORLD2D] 0.49 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[23:24:39.543] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1074.74 ms ***
[23:24:39.543] L [WORLD2D] #define UNIFORMS_60 60
[23:24:39.543] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:24:39.543] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:39.543] L [WORLD2D] #define ANISO_ENABLE 0
[23:24:39.543] L [WORLD2D] #define ENVIR_ENABLE 1
[23:24:39.543] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:24:39.543] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:24:39.543] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:24:39.543] L [WORLD2D] #define SELF_BLING 0
[23:24:39.543] L [WORLD2D] #define EYE_ENABLE 0
[23:24:39.544] L [WORLD2D] #define SELF_SHADOW 1
[23:24:39.544] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:24:39.544] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:39.544] L [WORLD2D] #define FACE_SHADOW 1
[23:24:39.544] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:39.544] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:24:39.544] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:24:39.544] L [WORLD2D] #define HAIR_ENABLE 1
[23:24:39.544] L [WORLD2D] #define MANUL_ENABLE 0
[23:24:39.544] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:24:39.544] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:24:39.544] L [WORLD2D] #define SSS_ENABLE 0
[23:24:39.544] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:24:39.544] L [WORLD2D] #define WAVE_ENABLE 0
[23:24:39.544] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:24:39.544] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:24:39.544] L [WORLD2D] #define METAL_CHECK 0
[23:24:39.544] L [WORLD2D] #define AO_CHECK 0
[23:24:40.483] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:24:41.476] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.496] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.505] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.513] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.521] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.536] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:24:41.537] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:24:41.540] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:24:41.565] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:24:41.566] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.567] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:24:41.571] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:24:41.571] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:24:41.572] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:24:41.572] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:24:41.593] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:24:41.652] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:24:43.922] M [WORLD2D] [Animator] dctor.
[23:24:43.922] M [WORLD2D] [Animator] dctor.
[23:24:43.923] M [WORLD2D] [Animator] dctor.
[23:24:43.923] M [WORLD2D] [Animator] dctor.
[23:24:47.153] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
3010.70 ms ***
[23:24:47.153] L [WORLD2D] #define UNIFORMS_60 60
[23:24:47.153] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:24:47.153] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:47.153] L [WORLD2D] #define ANISO_ENABLE 0
[23:24:47.153] L [WORLD2D] #define ENVIR_ENABLE 1
[23:24:47.153] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:24:47.153] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:24:47.153] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:24:47.154] L [WORLD2D] #define SELF_BLING 1
[23:24:47.154] L [WORLD2D] #define EYE_ENABLE 0
[23:24:47.154] L [WORLD2D] #define SELF_SHADOW 1
[23:24:47.154] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:24:47.154] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:47.154] L [WORLD2D] #define FACE_SHADOW 1
[23:24:47.154] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:47.154] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:24:47.154] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:24:47.154] L [WORLD2D] #define HAIR_ENABLE 0
[23:24:47.154] L [WORLD2D] #define MANUL_ENABLE 0
[23:24:47.154] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:24:47.154] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:24:47.154] L [WORLD2D] #define SSS_ENABLE 1
[23:24:47.155] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:24:47.155] L [WORLD2D] #define WAVE_ENABLE 0
[23:24:47.155] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:24:47.155] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:24:47.155] L [WORLD2D] #define METAL_CHECK 0
[23:24:47.155] L [WORLD2D] #define AO_CHECK 0
[23:24:47.905] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:24:48.135] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:48.139] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:48.145] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:49.938] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:24:49.949] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:49.956] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:52.374] M <SCRIPT> [ERROR]No ui is found with ui_path: building
[23:24:52.444] M [WORLD2D] [Animator] dctor.
[23:24:52.444] M [WORLD2D] [Animator] dctor.
[23:24:52.444] M [WORLD2D] [Animator] dctor.
[23:24:52.730] M [WORLD2D] [Animator] dctor.
[23:24:52.731] M [WORLD2D] [Animator] dctor.
[23:24:52.731] M [WORLD2D] [Animator] dctor.
[23:24:52.731] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.020] M [WORLD2D] [Animator] dctor.
[23:24:53.020] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.367] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:24:53.389] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:53.596] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.598] M [WORLD2D] [Animator] dctor.
[23:24:53.598] M [WORLD2D] [Animator] dctor.
[23:24:54.811] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1187.17 ms ***
[23:24:54.812] L [WORLD2D] #define UNIFORMS_60 60
[23:24:54.812] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:24:54.812] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:54.812] L [WORLD2D] #define ANISO_ENABLE 0
[23:24:54.812] L [WORLD2D] #define ENVIR_ENABLE 1
[23:24:54.812] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:24:54.812] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:24:54.812] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:24:54.812] L [WORLD2D] #define SELF_BLING 1
[23:24:54.812] L [WORLD2D] #define EYE_ENABLE 0
[23:24:54.812] L [WORLD2D] #define SELF_SHADOW 1
[23:24:54.812] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:24:54.812] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:54.812] L [WORLD2D] #define FACE_SHADOW 1
[23:24:54.812] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:54.812] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:24:54.813] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:24:54.813] L [WORLD2D] #define HAIR_ENABLE 0
[23:24:54.813] L [WORLD2D] #define MANUL_ENABLE 0
[23:24:54.813] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:24:54.813] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:24:54.813] L [WORLD2D] #define SSS_ENABLE 0
[23:24:54.813] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:24:54.813] L [WORLD2D] #define WAVE_ENABLE 1
[23:24:54.813] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:24:54.813] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:24:54.813] L [WORLD2D] #define METAL_CHECK 0
[23:24:54.813] L [WORLD2D] #define AO_CHECK 0
[23:24:56.150] M <SCRIPT> [CRITICAL]avatar_init 4097
[23:24:56.154] M <SCRIPT> [CRITICAL]avatar_init 3
[23:24:56.156] M <SCRIPT> [CRITICAL]avatar_init 4100
[23:24:56.159] M <SCRIPT> [CRITICAL]avatar_init 6
[23:24:56.162] M <SCRIPT> [CRITICAL]avatar_init 4103
[23:24:56.164] M <SCRIPT> [CRITICAL]avatar_init 108
[23:24:56.167] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:24:56.170] M <SCRIPT> [CRITICAL]avatar_init 1172
[23:24:56.173] M <SCRIPT> [CRITICAL]avatar_init 4088
[23:24:56.176] M <SCRIPT> [CRITICAL]avatar_init 1558
[23:24:56.178] M <SCRIPT> [CRITICAL]avatar_init 111
[23:24:56.181] M <SCRIPT> [CRITICAL]avatar_init 4058
[23:24:56.183] M <SCRIPT> [CRITICAL]avatar_init 4038
[23:24:56.186] M <SCRIPT> [CRITICAL]avatar_init 4135
[23:24:56.188] M <SCRIPT> [CRITICAL]avatar_init 114
[23:24:56.191] M <SCRIPT> [CRITICAL]avatar_init 4061
[23:24:56.226] M <SCRIPT> [CRITICAL]avatar_init 201
[23:24:56.229] M <SCRIPT> [CRITICAL]avatar_init 2748
[23:24:56.233] M <SCRIPT> [CRITICAL]avatar_init 4029
[23:24:56.236] M <SCRIPT> [CRITICAL]avatar_init 4085
[23:24:56.239] M <SCRIPT> [CRITICAL]avatar_init 4032
[23:24:56.241] M <SCRIPT> [CRITICAL]avatar_init 96
[23:24:56.245] M <SCRIPT> [CRITICAL]avatar_init 4035
[23:24:56.247] M <SCRIPT> [CRITICAL]avatar_init 198
[23:24:56.250] M <SCRIPT> [CRITICAL]avatar_init 4041
[23:24:56.253] M <SCRIPT> [CRITICAL]avatar_init 4044
[23:24:56.256] M <SCRIPT> [CRITICAL]avatar_init 207
[23:24:56.259] M <SCRIPT> [CRITICAL]avatar_init 81
[23:24:56.262] M <SCRIPT> [CRITICAL]avatar_init 210
[23:24:56.265] M <SCRIPT> [CRITICAL]avatar_init 99
[23:24:56.268] M <SCRIPT> [CRITICAL]avatar_init 84
[23:24:56.270] M <SCRIPT> [CRITICAL]avatar_init 213
[23:24:56.273] M <SCRIPT> [CRITICAL]avatar_init 87
[23:24:56.276] M <SCRIPT> [CRITICAL]avatar_init 216
[23:24:56.279] M <SCRIPT> [CRITICAL]avatar_init 2265
[23:24:56.281] M <SCRIPT> [CRITICAL]avatar_init 90
[23:24:56.285] M <SCRIPT> [CRITICAL]avatar_init 219
[23:24:56.346] M <SCRIPT> [CRITICAL]avatar_init 93
[23:24:56.349] M <SCRIPT> [CRITICAL]avatar_init 222
[23:24:56.351] M <SCRIPT> [CRITICAL]avatar_init 4064
[23:24:56.354] M <SCRIPT> [CRITICAL]avatar_init 4047
[23:24:56.357] M <SCRIPT> [CRITICAL]avatar_init 4067
[23:24:56.360] M <SCRIPT> [CRITICAL]avatar_init 4070
[23:24:56.363] M <SCRIPT> [CRITICAL]avatar_init 3302
[23:24:56.365] M <SCRIPT> [CRITICAL]avatar_init 105
[23:24:56.368] M <SCRIPT> [CRITICAL]avatar_init 4076
[23:24:56.371] M <SCRIPT> [CRITICAL]avatar_init 4079
[23:24:56.373] M <SCRIPT> [CRITICAL]avatar_init 4082
[23:24:58.806] M <SCRIPT> [CRITICAL]avatar_init 3827
[23:24:58.809] M <SCRIPT> [CRITICAL]avatar_init 204
[23:24:58.812] M <SCRIPT> [CRITICAL]avatar_init 117
[23:24:58.815] M <SCRIPT> [CRITICAL]avatar_init 120
[23:24:58.818] M <SCRIPT> [CRITICAL]avatar_init 2938
[23:24:58.821] M <SCRIPT> [CRITICAL]avatar_init 123
[23:24:58.825] M <SCRIPT> [CRITICAL]avatar_init 102
[23:24:58.828] M <SCRIPT> [CRITICAL]avatar_init 126
[23:24:58.835] M <SCRIPT> [CRITICAL]avatar destroy 4112
[23:24:58.841] M <SCRIPT> [CRITICAL]avatar destroy 4107
[23:24:58.842] M <SCRIPT> [CRITICAL]avatar destroy 4103
[23:24:58.843] M <SCRIPT> [CRITICAL]avatar destroy 4100
[23:24:58.845] M <SCRIPT> [CRITICAL]avatar destroy 4070
[23:24:58.846] M <SCRIPT> [CRITICAL]avatar destroy 4067
[23:24:58.847] M <SCRIPT> [CRITICAL]avatar destroy 4064
[23:24:58.848] M <SCRIPT> [CRITICAL]avatar destroy 4061
[23:24:58.850] M <SCRIPT> [CRITICAL]avatar destroy 4058
[23:24:58.851] M <SCRIPT> [CRITICAL]avatar destroy 4047
[23:24:58.853] M <SCRIPT> [CRITICAL]avatar destroy 3827
[23:24:58.854] M <SCRIPT> [CRITICAL]avatar destroy 3302
[23:24:58.855] M <SCRIPT> [CRITICAL]avatar destroy 2938
[23:24:58.856] M <SCRIPT> [CRITICAL]avatar destroy 2748
[23:24:58.857] M <SCRIPT> [CRITICAL]avatar destroy 2265
[23:24:58.858] M <SCRIPT> [CRITICAL]avatar destroy 1558
[23:24:58.860] M <SCRIPT> [CRITICAL]avatar destroy 1172
[23:24:58.861] M <SCRIPT> [CRITICAL]avatar destroy 198
[23:24:58.863] M <SCRIPT> [CRITICAL]avatar destroy 201
[23:24:58.864] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:24:58.865] M <SCRIPT> [CRITICAL]avatar destroy 207
[23:24:59.065] L [WORLD2D] create effect shader\alpha_mask.nfx:TShader *** time:
218.55 ms ***
[23:24:59.066] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:59.066] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:24:59.074] M <SCRIPT> [CRITICAL]avatar destroy 4147
[23:24:59.075] M <SCRIPT> [CRITICAL]avatar destroy 4082
[23:24:59.077] M <SCRIPT> [CRITICAL]avatar destroy 4076
[23:24:59.078] M <SCRIPT> [CRITICAL]avatar destroy 204
[23:24:59.079] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:24:59.081] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:24:59.082] M <SCRIPT> [CRITICAL]avatar destroy 81
[23:24:59.083] M <SCRIPT> [CRITICAL]avatar destroy 111
[23:24:59.084] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:24:59.085] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:24:59.088] M <SCRIPT> [CRITICAL]avatar destroy 4132
[23:24:59.090] M <SCRIPT> [CRITICAL]avatar destroy 210
[23:24:59.091] M <SCRIPT> [CRITICAL]avatar destroy 4085
[23:24:59.092] M <SCRIPT> [CRITICAL]avatar destroy 120
[23:24:59.093] M <SCRIPT> [CRITICAL]avatar destroy 126
[23:24:59.093] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:24:59.098] M [WORLD2D] [Animator] dctor.
[23:24:59.100] M [WORLD2D] [Animator] dctor.
[23:24:59.102] M [WORLD2D] [Animator] dctor.
[23:24:59.104] M [WORLD2D] [Animator] dctor.
[23:24:59.105] M [WORLD2D] [Animator] dctor.
[23:24:59.105] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:24:59.127] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.127] M [WORLD2D] Main thread IO 8.8614 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.127] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b438
[23:24:59.135] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:24:59.146] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.146] M [WORLD2D] Main thread IO 6.2445 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.146] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a2c0
[23:24:59.153] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:24:59.164] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.165] M [WORLD2D] Main thread IO 7.4342 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.165] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a820
[23:24:59.172] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:24:59.184] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.184] M [WORLD2D] Main thread IO 7.6490 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.184] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cdc0
[23:24:59.192] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:24:59.206] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.206] M [WORLD2D] Main thread IO 9.2917 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.206] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840228
[23:24:59.213] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:24:59.227] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.228] M [WORLD2D] Main thread IO 9.7041 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.228] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258408e0
[23:24:59.235] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:24:59.249] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.249] M [WORLD2D] Main thread IO 9.3749 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.249] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583fa18
[23:24:59.256] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:24:59.272] M <SCRIPT> [CRITICAL]avatar destroy 4038
[23:24:59.278] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:24:59.279] M <SCRIPT> [CRITICAL]avatar destroy 216
[23:24:59.281] M <SCRIPT> [CRITICAL]avatar destroy 108
[23:24:59.282] M <SCRIPT> [CRITICAL]avatar destroy 222
[23:24:59.283] M <SCRIPT> [CRITICAL]avatar destroy 102
[23:24:59.284] M <SCRIPT> [CRITICAL]avatar destroy 4029
[23:24:59.288] M <SCRIPT> [CRITICAL]avatar destroy 4484
[23:24:59.290] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:24:59.292] M <SCRIPT> [CRITICAL]avatar destroy 4079
[23:24:59.294] M <SCRIPT> [CRITICAL]avatar destroy 4088
[23:24:59.297] M <SCRIPT> [CRITICAL]avatar destroy 4207
[23:24:59.299] M <SCRIPT> [CRITICAL]avatar destroy 4097
[23:24:59.300] M <SCRIPT> [CRITICAL]avatar destroy 4035
[23:24:59.301] M <SCRIPT> [CRITICAL]avatar destroy 4032
[23:24:59.302] M <SCRIPT> [CRITICAL]avatar destroy 105
[23:24:59.303] M <SCRIPT> [CRITICAL]avatar destroy 117
[23:24:59.304] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:24:59.307] M <SCRIPT> [CRITICAL]avatar destroy 4210
[23:24:59.311] M <SCRIPT> [CRITICAL]avatar destroy 4144
[23:24:59.311] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:24:59.379] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:24:59.379] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:24:59.406] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:24:59.439] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.sharing.SharingUI
[23:24:59.439] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.exterior_show.ExteriorShowUI
[23:24:59.441] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[23:24:59.451] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:59.455] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:24:59.455] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:24:59.458] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:24:59.463] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:24:59.474] M <SCRIPT> [CRITICAL]avatar destroy 4094
[23:24:59.475] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:24:59.478] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:24:59.481] M <SCRIPT> [CRITICAL]avatar destroy 4138
[23:24:59.483] M <SCRIPT> [CRITICAL]avatar destroy 4041
[23:24:59.485] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:24:59.486] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:24:59.487] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:24:59.490] M <SCRIPT> [CRITICAL]avatar destroy 4203
[23:24:59.492] M <SCRIPT> [CRITICAL]avatar destroy 213
[23:24:59.493] M <SCRIPT> [CRITICAL]avatar destroy 219
[23:24:59.495] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:24:59.617] M <SCRIPT> [CRITICAL]avatar_init 4082
[23:24:59.620] M <SCRIPT> [CRITICAL]avatar_init 4147
[23:24:59.623] M <SCRIPT> [CRITICAL]avatar_init 207
[23:24:59.626] M <SCRIPT> [CRITICAL]avatar_init 90
[23:24:59.628] M <SCRIPT> [CRITICAL]avatar_init 201
[23:24:59.631] M <SCRIPT> [CRITICAL]avatar_init 198
[23:24:59.637] M <SCRIPT> [CRITICAL]avatar_init 204
[23:24:59.640] M <SCRIPT> [CRITICAL]avatar_init 93
[23:24:59.643] M <SCRIPT> [CRITICAL]avatar_init 87
[23:24:59.650] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000
[23:24:59.735] M <SCRIPT> [CRITICAL]avatar_init 4076
[23:24:59.748] M <SCRIPT> [CRITICAL]avatar_init 81
[23:24:59.761] M <SCRIPT> [CRITICAL]avatar_init 6
[23:24:59.767] M <SCRIPT> [CRITICAL]avatar_init 105
[23:24:59.838] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:24:59.842] M <SCRIPT> [CRITICAL]avatar_init 123
[23:24:59.847] M <SCRIPT> [CRITICAL]avatar_init 4132
[23:24:59.850] M <SCRIPT> [CRITICAL]avatar_init 210
[23:24:59.860] M <SCRIPT> [CRITICAL]avatar_init 4085
[23:24:59.863] M <SCRIPT> [CRITICAL]avatar_init 120
[23:24:59.866] M <SCRIPT> [CRITICAL]avatar_init 126
[23:24:59.869] M <SCRIPT> [CRITICAL]avatar_init 96
[23:24:59.896] M <SCRIPT> [CRITICAL]avatar_init 4038
[23:24:59.900] M <SCRIPT> [CRITICAL]avatar_init 216
[23:24:59.903] M <SCRIPT> [CRITICAL]avatar_init 108
[23:24:59.907] M <SCRIPT> [CRITICAL]avatar_init 222
[23:24:59.910] M <SCRIPT> [CRITICAL]avatar_init 102
[23:24:59.914] M <SCRIPT> [CRITICAL]avatar_init 4029
[23:24:59.917] M <SCRIPT> [CRITICAL]avatar_init 4484
[23:24:59.920] M <SCRIPT> [CRITICAL]avatar_init 3
[23:24:59.923] M <SCRIPT> [CRITICAL]avatar_init 4079
[23:24:59.945] M <SCRIPT> [CRITICAL]avatar_init 4203
[23:24:59.949] M <SCRIPT> [CRITICAL]avatar_init 4207
[23:24:59.953] M <SCRIPT> [CRITICAL]avatar_init 4097
[23:24:59.956] M <SCRIPT> [CRITICAL]avatar_init 4044
[23:24:59.960] M <SCRIPT> [CRITICAL]avatar_init 4032
[23:24:59.980] M <SCRIPT> [CRITICAL]avatar_init 4088
[23:24:59.988] M <SCRIPT> [CRITICAL]avatar_init 117
[23:24:59.991] M <SCRIPT> [CRITICAL]avatar_init 84
[23:24:59.995] M <SCRIPT> [CRITICAL]avatar_init 4210
[23:24:59.999] M <SCRIPT> [CRITICAL]avatar_init 4144
[23:25:00.053] M <SCRIPT> [CRITICAL]avatar_init 213
[23:25:00.058] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:00.061] M <SCRIPT> [CRITICAL]avatar_init 111
[23:25:00.065] M <SCRIPT> [CRITICAL]avatar_init 4135
[23:25:00.069] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:00.115] M <SCRIPT> [CRITICAL]avatar_init 219
[23:25:00.119] M <SCRIPT> [CRITICAL]avatar_init 99
[23:25:00.124] M <SCRIPT> [CRITICAL]avatar_init 4035
[23:25:00.126] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 988.12 ms ***
[23:25:00.126] L [WORLD2D] #define UNIFORMS_60 60
[23:25:00.126] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:25:00.126] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:25:00.126] L [WORLD2D] #define ANISO_ENABLE 0
[23:25:00.126] L [WORLD2D] #define ENVIR_ENABLE 1
[23:25:00.126] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:25:00.126] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:25:00.126] L [WORLD2D] #define SELF_BLING 1
[23:25:00.126] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:25:00.127] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:25:00.127] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:25:00.127] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:25:00.127] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:25:00.127] L [WORLD2D] #define EYE_ENABLE 0
[23:25:00.127] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:25:00.127] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:25:00.127] L [WORLD2D] #define HAIR_ENABLE 0
[23:25:00.127] L [WORLD2D] #define MANUL_ENABLE 0
[23:25:00.127] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:25:00.127] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:25:00.127] L [WORLD2D] #define SSS_ENABLE 0
[23:25:00.127] L [WORLD2D] #define WAVE_ENABLE 1
[23:25:00.127] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:25:00.127] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:25:00.127] L [WORLD2D] #define METAL_CHECK 0
[23:25:00.127] L [WORLD2D] #define AO_CHECK 0
[23:25:00.128] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:00.131] M <SCRIPT> [CRITICAL]avatar_init 4041
[23:25:00.151] M <SCRIPT> [CRITICAL]avatar_init 4138
[23:25:00.156] M <SCRIPT> [CRITICAL]avatar_init 4094
[23:25:02.634] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:25:04.487] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.492] M [WORLD2D] [Animator] dctor.
[23:25:04.493] M [WORLD2D] [Animator] dctor.
[23:25:04.494] M [WORLD2D] [Animator] dctor.
[23:25:04.496] M [WORLD2D] [Animator] dctor.
[23:25:04.498] M [WORLD2D] [Animator] dctor.
[23:25:04.499] M [WORLD2D] [Animator] dctor.
[23:25:04.500] M [WORLD2D] [Animator] dctor.
[23:25:04.500] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.502] M [WORLD2D] [Animator] dctor.
[23:25:04.502] M [WORLD2D] [Animator] dctor.
[23:25:04.502] M [WORLD2D] [Animator] dctor.
[23:25:04.504] M [WORLD2D] [Animator] dctor.
[23:25:04.506] M [WORLD2D] [Animator] dctor.
[23:25:04.507] M [WORLD2D] [Animator] dctor.
[23:25:04.509] M [WORLD2D] [Animator] dctor.
[23:25:04.510] M [WORLD2D] [Animator] dctor.
[23:25:04.511] M [WORLD2D] [Animator] dctor.
[23:25:04.513] M [WORLD2D] [Animator] dctor.
[23:25:04.515] M [WORLD2D] [Animator] dctor.
[23:25:04.517] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:04.583] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.583] M [WORLD2D] Main thread IO 7.5117 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.583] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b030
[23:25:04.590] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:04.602] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.602] M [WORLD2D] Main thread IO 7.0594 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.602] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a418
[23:25:04.608] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:04.619] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.619] M [WORLD2D] Main thread IO 5.9280 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.619] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583c708
[23:25:04.627] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:04.638] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.639] M [WORLD2D] Main thread IO 6.3824 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.639] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b590
[23:25:04.650] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:25:04.679] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.679] M [WORLD2D] Main thread IO 7.4242 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.680] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583baf0
[23:25:04.688] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:04.700] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.700] M [WORLD2D] Main thread IO 6.6655 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.700] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25839eb8
[23:25:04.707] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:04.720] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.720] M [WORLD2D] Main thread IO 6.7871 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.720] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583c5b0
[23:25:04.727] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:04.737] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.738] M [WORLD2D] Main thread IO 6.0752 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.738] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583df38
[23:25:04.744] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:04.755] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.755] M [WORLD2D] Main thread IO 6.7529 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.755] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583dde0
[23:25:04.761] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]

ERROR *****************************************************************************
[23:25:04.772] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.772] M [WORLD2D] Main thread IO 6.8738 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.773] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e1e8
[23:25:04.779] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:04.790] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.790] M [WORLD2D] Main thread IO 6.8169 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d9d8
[23:25:04.797] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:25:04.809] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.809] M [WORLD2D] Main thread IO 7.3830 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.809] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cf18
[23:25:04.815] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:04.826] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.827] M [WORLD2D] Main thread IO 6.6903 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.827] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f208
[23:25:04.834] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:25:04.848] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.848] M [WORLD2D] Main thread IO 6.4073 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.848] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d070
[23:25:04.855] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:25:04.866] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.866] M [WORLD2D] Main thread IO 6.5062 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.866] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d5d0
[23:25:04.872] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:04.884] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.884] M [WORLD2D] Main thread IO 6.9336 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.884] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841bb0
[23:25:04.890] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:04.902] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.902] M [WORLD2D] Main thread IO 6.7316 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.902] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840ce8
[23:25:04.908] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:04.920] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.920] M [WORLD2D] Main thread IO 6.9250 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.920] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258414f8
[23:25:04.926] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:04.937] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.938] M [WORLD2D] Main thread IO 7.6177 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.938] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583fb70
[23:25:04.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]

ERROR *****************************************************************************
[23:25:04.956] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.956] M [WORLD2D] Main thread IO 6.5403 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.956] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f8c0
[23:25:04.963] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]

ERROR *****************************************************************************
[23:25:04.974] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.974] M [WORLD2D] Main thread IO 6.9862 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.975] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258410f0
[23:25:04.983] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:25:04.996] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.996] M [WORLD2D] Main thread IO 7.5700 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.996] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258400d0
[23:25:05.003] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:25:05.016] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.016] M [WORLD2D] Main thread IO 7.3595 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.016] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258413a0
[23:25:05.025] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]

ERROR *****************************************************************************
[23:25:05.035] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.036] M [WORLD2D] Main thread IO 6.5951 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.036] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843d48
[23:25:05.042] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:25:05.054] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.054] M [WORLD2D] Main thread IO 6.9037 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.054] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842fd8
[23:25:05.060] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:05.072] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.072] M [WORLD2D] Main thread IO 6.9684 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.072] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843288
[23:25:05.078] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.090] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.090] M [WORLD2D] Main thread IO 6.6576 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.090] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841e60
[23:25:05.096] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.108] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.108] M [WORLD2D] Main thread IO 7.0601 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.109] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842e80
[23:25:05.114] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.125] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.125] M [WORLD2D] Main thread IO 6.4094 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.125] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258437e8
[23:25:05.131] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.143] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.143] M [WORLD2D] Main thread IO 7.2386 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.143] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843ff8
[23:25:05.149] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]

ERROR *****************************************************************************
[23:25:05.161] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.161] M [WORLD2D] Main thread IO 6.7643 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.161] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25844960
[23:25:05.168] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.179] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.180] M [WORLD2D] Main thread IO 6.5858 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.180] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25845018
[23:25:05.188] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.201] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.201] M [WORLD2D] Main thread IO 7.0416 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.201] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258456d0
[23:25:05.208] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:05.219] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.220] M [WORLD2D] Main thread IO 7.3375 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.220] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25846848
[23:25:05.226] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]

ERROR *****************************************************************************
[23:25:05.238] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.238] M [WORLD2D] Main thread IO 7.1547 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.238] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25844ab8
[23:25:05.245] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.256] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.257] M [WORLD2D] Main thread IO 7.0530 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.257] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25845828
[23:25:05.263] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.274] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.274] M [WORLD2D] Main thread IO 7.5622 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.275] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258462e8
[23:25:05.281] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.293] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.293] M [WORLD2D] Main thread IO 7.1832 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.293] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828df0
[23:25:05.300] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:25:05.312] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.312] M [WORLD2D] Main thread IO 6.4991 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.312] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258290a0
[23:25:05.319] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:25:05.332] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.332] M [WORLD2D] Main thread IO 8.3978 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.332] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258281d8
[23:25:05.339] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:25:05.350] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.350] M [WORLD2D] Main thread IO 7.0317 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.350] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258271b8
[23:25:05.359] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:05.377] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.377] M [WORLD2D] Main thread IO 8.2883 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.377] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25829a08
[23:25:05.384] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.396] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.397] M [WORLD2D] Main thread IO 6.7252 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.397] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828330
[23:25:05.403] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.414] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.414] M [WORLD2D] Main thread IO 6.6285 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.414] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828738
[23:25:05.421] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:25:05.433] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.433] M [WORLD2D] Main thread IO 7.7258 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.433] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828b40
[23:25:05.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.452] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.452] M [WORLD2D] Main thread IO 7.0160 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.452] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a620
[23:25:05.459] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h04_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.470] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.470] M [WORLD2D] Main thread IO 7.0672 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.470] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a370
[23:25:05.477] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.487] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.487] M [WORLD2D] Main thread IO 6.5175 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.488] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a4c8
[23:25:05.493] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.505] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.505] M [WORLD2D] Main thread IO 7.5771 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.505] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582be50
[23:25:05.512] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.524] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.525] M [WORLD2D] Main thread IO 7.5131 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.525] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582bfa8
[23:25:05.530] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.543] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.543] M [WORLD2D] Main thread IO 8.2008 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.543] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25829e10
[23:25:05.552] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:05.563] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.563] M [WORLD2D] Main thread IO 6.8816 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.563] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582b238
[23:25:05.569] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:25:05.623] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:05.625] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1707156339 1
[23:25:05.627] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:25:05.628] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-599704569 1
[23:25:05.629] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:05.630] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:05.632] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:25:05.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:25:05.635] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-175213017 1
[23:25:05.636] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1
[23:25:05.662] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1227433851 1
[23:25:05.663] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:05.746] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:25:05.893] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:25:05.996] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-572507262 1
[23:25:06.114] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1295586313 1
[23:25:06.273] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2024004155 1
[23:25:06.384] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_186196937 1
[23:25:06.534] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1095477000 1
[23:25:06.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-246866160 1
[23:25:06.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:06.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_951125149 1
[23:25:07.297] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.301] M [WORLD2D] [Animator] dctor.
[23:25:07.301] M [WORLD2D] [Animator] dctor.
[23:25:07.580] L [WORLD2D] 6.68 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_0.scn
[23:25:07.588] L [WORLD2D] 6.92 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_0.scn
[23:25:07.616] L [WORLD2D] 7.30 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_0.scn
[23:25:07.620] L [WORLD2D] 3.55 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-1.scn
[23:25:07.660] L [WORLD2D] 5.73 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_1.scn
[23:25:07.679] L [WORLD2D] 18.46 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[23:25:07.712] L [WORLD2D] 9.79 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_1.scn
[23:25:07.722] L [WORLD2D] 8.63 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_-1.scn
[23:25:07.765] L [WORLD2D] 9.71 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_1.scn
[23:25:07.774] L [WORLD2D] 8.91 ms 2 objects scene/demo_4096/demo_4096_content/l2_-
1_-1.scn
[23:25:07.815] L [WORLD2D] 6.97 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_1.scn
[23:25:07.838] L [WORLD2D] 10.19 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[23:25:07.856] L [WORLD2D] 3.27 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[23:25:07.875] L [WORLD2D] 6.95 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_2.scn
[23:25:07.906] L [WORLD2D] 9.77 ms 2 objects scene/demo_4096/demo_4096_content/l2_-
1_-2.scn
[23:25:07.923] L [WORLD2D] 5.44 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_2.scn
[23:25:07.968] L [WORLD2D] 10.44 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[23:25:07.976] L [WORLD2D] 6.99 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_2.scn
[23:25:08.012] L [WORLD2D] 12.33 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[23:25:08.022] L [WORLD2D] 9.63 ms 2 objects scene/demo_4096/demo_4096_content/l2_-
3_2.scn
[23:25:08.065] L [WORLD2D] 13.56 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:25:08.074] L [WORLD2D] 9.03 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:25:08.115] L [WORLD2D] 11.85 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[23:25:08.123] L [WORLD2D] 7.58 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[23:25:08.160] L [WORLD2D] 6.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:25:08.169] L [WORLD2D] 7.65 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-3.scn
[23:25:08.204] L [WORLD2D] 4.09 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_3.scn
[23:25:08.214] L [WORLD2D] 9.50 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:25:08.256] L [WORLD2D] 3.40 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[23:25:08.265] L [WORLD2D] 7.86 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-3.scn
[23:25:08.284] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:25:08.286] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:25:08.286] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:25:08.309] L [WORLD2D] 4.45 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_3.scn
[23:25:08.321] L [WORLD2D] 11.03 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn
[23:25:08.356] L [WORLD2D] 8.05 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_3.scn
[23:25:08.365] L [WORLD2D] 7.84 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_-3.scn
[23:25:08.408] L [WORLD2D] 9.18 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_3.scn
[23:25:08.417] L [WORLD2D] 8.10 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:25:08.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:08.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:08.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:25:08.443] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:08.444] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:08.445] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:08.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:08.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:08.447] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:08.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[23:25:08.449] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:08.450] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:25:08.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:08.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:25:08.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-246866160 1
[23:25:08.934] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:09.085] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:25:09.202] M [WORLD2D] [Animator] dctor.
[23:25:09.202] M [WORLD2D] [Animator] dctor.
[23:25:09.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:09.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:09.435] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[23:25:09.584] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:25:09.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:25:09.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1279400195 1
[23:25:09.799] M [WORLD2D] [Animator] dctor.
[23:25:09.832] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:09.884] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:25:09.908] L [WORLD2D] 6.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:25:09.915] L [WORLD2D] 5.66 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:25:09.929] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:25:09.967] L [WORLD2D] 5.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[23:25:09.974] L [WORLD2D] 6.33 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[23:25:09.996] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]
[23:25:10.000] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]
[23:25:10.001] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:10.181] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1095477000 1
[23:25:10.285] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1410889186 1
[23:25:10.400] M [WORLD2D] [Animator] dctor.
[23:25:10.400] M [WORLD2D] [Animator] dctor.
[23:25:10.400] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.418] L [WORLD2D] 7.51 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[23:25:10.422] L [WORLD2D] 3.23 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[23:25:10.434] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:10.464] L [WORLD2D] 11.42 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:25:10.471] L [WORLD2D] 6.21 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:25:10.507] L [WORLD2D] 6.23 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:25:10.516] L [WORLD2D] 8.52 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[23:25:10.556] L [WORLD2D] 7.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[23:25:10.566] L [WORLD2D] 9.12 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[23:25:10.609] L [WORLD2D] 9.84 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[23:25:10.619] L [WORLD2D] 7.38 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_-4.scn
[23:25:10.658] L [WORLD2D] 4.26 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-4.scn
[23:25:10.664] L [WORLD2D] 5.75 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:25:10.719] L [WORLD2D] 4.81 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:25:10.725] L [WORLD2D] 5.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[23:25:10.756] L [WORLD2D] 3.57 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[23:25:10.763] L [WORLD2D] 6.46 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_-4.scn
[23:25:10.816] L [WORLD2D] 4.39 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:25:10.821] L [WORLD2D] 4.28 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:25:10.860] L [WORLD2D] 5.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:25:10.865] L [WORLD2D] 4.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[23:25:10.908] L [WORLD2D] 3.66 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[23:25:10.926] L [WORLD2D] 5.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[23:25:10.961] L [WORLD2D] 4.56 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[23:25:11.204] M [WORLD2D] [Animator] dctor.
[23:25:11.204] M [WORLD2D] [Animator] dctor.
[23:25:11.204] M [WORLD2D] [Animator] dctor.
[23:25:11.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:11.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:25:11.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h04_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h04_d.dds']]
[23:25:11.445] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:11.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1295586313 1
[23:25:11.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1629091579 1
[23:25:11.856] M [WORLD2D] [Animator] dctor.
[23:25:11.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698470278 1
[23:25:11.984] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_12942049 1
[23:25:12.389] M <SCRIPT> [CRITICAL]avatar destroy 4035
[23:25:12.488] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:25:12.491] M <SCRIPT> [CRITICAL]avatar destroy 4041
[23:25:12.493] M <SCRIPT> [CRITICAL]avatar destroy 105
[23:25:12.496] M <SCRIPT> [CRITICAL]avatar destroy 216
[23:25:12.498] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:25:12.515] M [WORLD2D] [Animator] dctor.
[23:25:12.515] M [WORLD2D] [Animator] dctor.
[23:25:12.516] M [WORLD2D] [Animator] dctor.
[23:25:12.516] M [WORLD2D] [Animator] dctor.
[23:25:12.517] M [WORLD2D] [Animator] dctor.
[23:25:12.517] M [WORLD2D] [Animator] dctor.
[23:25:12.518] M [WORLD2D] [Animator] dctor.
[23:25:12.518] M [WORLD2D] [Animator] dctor.
[23:25:12.519] M [WORLD2D] [Animator] dctor.
[23:25:12.519] M [WORLD2D] [Animator] dctor.
[23:25:12.520] M [WORLD2D] [Animator] dctor.
[23:25:12.520] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.634] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:25:12.889] M <SCRIPT> [CRITICAL]avatar destroy 111
[23:25:12.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:25:12.945] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:25:13.104] M [WORLD2D] [Animator] dctor.
[23:25:13.104] M [WORLD2D] [Animator] dctor.
[23:25:13.104] M [WORLD2D] [Animator] dctor.
[23:25:13.105] M [WORLD2D] [Animator] dctor.
[23:25:13.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-956251903 1
[23:25:14.140] M <SCRIPT> [CRITICAL]avatar destroy 4210
[23:25:14.447] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:14.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:14.449] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:14.591] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:25:14.593] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:25:14.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:14.732] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_186196937 1
[23:25:14.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:14.903] M [WORLD2D] [Animator] dctor.
[23:25:14.904] M [WORLD2D] [Animator] dctor.
[23:25:14.904] M [WORLD2D] [Animator] dctor.
[23:25:14.905] M [WORLD2D] [Animator] dctor.
[23:25:14.905] M [WORLD2D] [Animator] dctor.
[23:25:14.905] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:15.890] M <SCRIPT> [CRITICAL]avatar destroy 120
[23:25:15.893] M <SCRIPT> [CRITICAL]avatar destroy 4088
[23:25:15.988] M <SCRIPT> [CRITICAL]avatar_init 120

ERROR *****************************************************************************
[23:25:16.039] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:16.039] M [WORLD2D] Main thread IO 5.7253 ms for
char/animator/avatar_animation_tree.xml
[23:25:16.039] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25827c78
[23:25:16.046] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]
[23:25:16.200] M [WORLD2D] [Animator] dctor.
[23:25:16.200] M [WORLD2D] [Animator] dctor.
[23:25:16.200] M [WORLD2D] [Animator] dctor.
[23:25:16.201] M [WORLD2D] [Animator] dctor.
[23:25:16.201] M [WORLD2D] [Animator] dctor.
[23:25:16.202] M [WORLD2D] [Animator] dctor.
[23:25:16.234] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1095477000 1
[23:25:16.338] M <SCRIPT> [CRITICAL]avatar destroy 126
[23:25:16.341] M <SCRIPT> [CRITICAL]avatar destroy 120
[23:25:16.738] M <SCRIPT> [CRITICAL]avatar_init 126

ERROR *****************************************************************************
[23:25:16.790] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:16.790] M [WORLD2D] Main thread IO 7.3801 ms for
char/animator/avatar_animation_tree.xml
[23:25:16.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840f98
[23:25:16.798] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:25:16.811] M <SCRIPT> [CRITICAL]avatar destroy 126
[23:25:16.815] M <SCRIPT> [CRITICAL]avatar destroy 207
[23:25:16.947] M [WORLD2D] [Animator] dctor.
[23:25:16.948] M [WORLD2D] [Animator] dctor.
[23:25:16.948] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.951] M [WORLD2D] [Animator] dctor.
[23:25:17.037] M <SCRIPT> [CRITICAL]avatar_init 207

ERROR *****************************************************************************
[23:25:17.088] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:17.089] M [WORLD2D] Main thread IO 5.8334 ms for
char/animator/avatar_animation_tree.xml
[23:25:17.089] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258408e0
[23:25:17.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:17.141] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:25:17.145] M <SCRIPT> [CRITICAL]avatar destroy 207
[23:25:17.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:17.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:17.590] M <SCRIPT> [CRITICAL]avatar destroy 4085
[23:25:17.800] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.803] M [WORLD2D] [Animator] dctor.
[23:25:17.804] M [WORLD2D] [Animator] dctor.
[23:25:18.039] M <SCRIPT> [CRITICAL]avatar destroy 219
[23:25:18.291] M <SCRIPT> [CRITICAL]avatar_init 219

ERROR *****************************************************************************
[23:25:18.348] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:18.348] M [WORLD2D] Main thread IO 7.0182 ms for
char/animator/avatar_animation_tree.xml
[23:25:18.348] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258410f0
[23:25:18.356] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h04_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h04_d.dds']]
[23:25:18.438] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:25:18.440] M <SCRIPT> [CRITICAL]avatar destroy 219
[23:25:18.440] M <SCRIPT> [CRITICAL]avatar_init 4044

ERROR *****************************************************************************
[23:25:18.539] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:18.539] M [WORLD2D] Main thread IO 6.1037 ms for
char/animator/avatar_animation_tree.xml
[23:25:18.539] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f610
[23:25:18.546] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]
[23:25:18.695] M [WORLD2D] [Animator] dctor.
[23:25:18.696] M [WORLD2D] [Animator] dctor.
[23:25:18.697] M [WORLD2D] [Animator] dctor.
[23:25:18.697] M [WORLD2D] [Animator] dctor.
[23:25:18.699] M [WORLD2D] [Animator] dctor.
[23:25:18.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1410889186 1
[23:25:18.894] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:25:19.138] M <SCRIPT> [CRITICAL]avatar_init 4044

ERROR *****************************************************************************
[23:25:19.190] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:19.190] M [WORLD2D] Main thread IO 5.6343 ms for
char/animator/avatar_animation_tree.xml
[23:25:19.190] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582cd18
[23:25:19.197] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]
[23:25:19.290] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:25:19.293] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:25:19.295] M <SCRIPT> [CRITICAL]avatar destroy 198
[23:25:19.296] M <SCRIPT> [CRITICAL]avatar_init 4135
[23:25:19.307] M [WORLD2D] [Animator] dctor.
[23:25:19.308] M [WORLD2D] [Animator] dctor.
[23:25:19.308] M [WORLD2D] [Animator] dctor.
[23:25:19.309] M [WORLD2D] [Animator] dctor.
[23:25:19.309] M [WORLD2D] [Animator] dctor.
[23:25:19.310] M [WORLD2D] [Animator] dctor.
[23:25:19.311] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:19.341] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:19.341] M [WORLD2D] Main thread IO 6.3142 ms for
char/animator/avatar_animation_tree.xml
[23:25:19.341] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582cd18
[23:25:19.349] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:25:19.533] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-956251903 1
[23:25:19.751] M <SCRIPT> [CRITICAL]avatar destroy 4132
[23:25:19.754] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:25:20.037] M <SCRIPT> [CRITICAL]avatar_init 4135

ERROR *****************************************************************************
[23:25:20.093] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:20.093] M [WORLD2D] Main thread IO 10.0142 ms for
char/animator/avatar_animation_tree.xml
[23:25:20.093] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582d278
[23:25:20.104] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:25:20.187] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:25:20.243] M [WORLD2D] [Animator] dctor.
[23:25:20.244] M [WORLD2D] [Animator] dctor.
[23:25:20.245] M [WORLD2D] [Animator] dctor.
[23:25:20.245] M [WORLD2D] [Animator] dctor.
[23:25:20.246] M [WORLD2D] [Animator] dctor.
[23:25:20.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:25:20.450] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:20.451] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:20.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:25:20.590] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:20.591] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:20.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:20.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1

ERROR *****************************************************************************
[23:25:20.840] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:20.840] M [WORLD2D] Main thread IO 5.9856 ms for
char/animator/avatar_animation_tree.xml
[23:25:20.840] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582c660
[23:25:20.846] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:20.988] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:20.999] M [WORLD2D] [Animator] dctor.
[23:25:21.000] M [WORLD2D] [Animator] dctor.
[23:25:21.000] M [WORLD2D] [Animator] dctor.
[23:25:21.001] M [WORLD2D] [Animator] dctor.
[23:25:21.389] M <SCRIPT> [CRITICAL]avatar_init 4141

ERROR *****************************************************************************
[23:25:21.439] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:21.439] M [WORLD2D] Main thread IO 6.8212 ms for
char/animator/avatar_animation_tree.xml
[23:25:21.439] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a4c8
[23:25:21.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:21.492] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:21.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:25:21.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:22.055] M [WORLD2D] [Animator] dctor.
[23:25:22.055] M [WORLD2D] [Animator] dctor.
[23:25:22.084] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_721522648 1
[23:25:22.184] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1464813007 1
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:23.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:25:23.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:25:23.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:25:23.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138837489 1
[23:25:23.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_951125149 1
[23:25:23.834] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-175213017 1
[23:25:23.939] M <SCRIPT> [CRITICAL]avatar destroy 4207
[23:25:23.983] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1441699065 1
[23:25:23.993] M <SCRIPT> [CRITICAL]avatar destroy 201
[23:25:24.147] M <SCRIPT> [CRITICAL]avatar_init 201

ERROR *****************************************************************************
[23:25:24.190] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:24.190] M [WORLD2D] Main thread IO 8.4796 ms for
char/animator/avatar_animation_tree.xml
[23:25:24.191] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582bba0
[23:25:24.200] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:24.386] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:24.402] M [WORLD2D] [Animator] dctor.
[23:25:24.403] M [WORLD2D] [Animator] dctor.
[23:25:24.403] M [WORLD2D] [Animator] dctor.
[23:25:24.404] M [WORLD2D] [Animator] dctor.
[23:25:24.404] M [WORLD2D] [Animator] dctor.
[23:25:24.439] M <SCRIPT> [CRITICAL]avatar destroy 201
[23:25:24.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:24.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:24.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:25:24.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:24.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:25.052] M [WORLD2D] [Animator] dctor.
[23:25:25.052] M [WORLD2D] [Animator] dctor.
[23:25:25.052] M [WORLD2D] [Animator] dctor.
[23:25:25.053] M [WORLD2D] [Animator] dctor.
[23:25:25.053] M [WORLD2D] [Animator] dctor.
[23:25:25.085] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1707156339 1
[23:25:25.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_569779314 1
[23:25:25.284] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-599704569 1
[23:25:25.433] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:25.534] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1553899326 1
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:26.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:26.789] M <SCRIPT> [CRITICAL]avatar destroy 102
[23:25:26.803] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:27.089] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:27.292] M <SCRIPT> [CRITICAL]avatar_init 84

ERROR *****************************************************************************
[23:25:27.346] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:27.346] M [WORLD2D] Main thread IO 8.5592 ms for
char/animator/avatar_animation_tree.xml
[23:25:27.346] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842d28
[23:25:27.354] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:27.441] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:27.496] M [WORLD2D] [Animator] dctor.
[23:25:27.497] M [WORLD2D] [Animator] dctor.
[23:25:27.499] M [WORLD2D] [Animator] dctor.
[23:25:27.887] M <SCRIPT> [CRITICAL]avatar_init 84
[23:25:27.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:27.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:27.948] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:27.948] M [WORLD2D] Main thread IO 6.6768 ms for
char/animator/avatar_animation_tree.xml
[23:25:27.948] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258285e0
[23:25:27.956] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:28.040] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:28.043] M <SCRIPT> [CRITICAL]avatar destroy 222
[23:25:28.082] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:28.137] M <SCRIPT> [CRITICAL]avatar_init 222
[23:25:28.198] M [WORLD2D] [Animator] dctor.
[23:25:28.198] M [WORLD2D] [Animator] dctor.
[23:25:28.200] M [WORLD2D] [Animator] dctor.
[23:25:28.200] M [WORLD2D] [Animator] dctor.
[23:25:28.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1

ERROR *****************************************************************************
[23:25:28.244] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:28.244] M [WORLD2D] Main thread IO 7.4754 ms for
char/animator/avatar_animation_tree.xml
[23:25:28.244] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25829758
[23:25:28.251] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:28.292] M <SCRIPT> [CRITICAL]avatar destroy 222
[23:25:28.297] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:25:28.689] M <SCRIPT> [CRITICAL]avatar destroy 4038
[23:25:28.896] M [WORLD2D] [Animator] dctor.
[23:25:28.898] M [WORLD2D] [Animator] dctor.
[23:25:28.899] M [WORLD2D] [Animator] dctor.
[23:25:28.900] M [WORLD2D] [Animator] dctor.
[23:25:28.900] M [WORLD2D] [Animator] dctor.
[23:25:28.901] M [WORLD2D] [Animator] dctor.
[23:25:29.047] M <SCRIPT> [CRITICAL]avatar_init 4038

ERROR *****************************************************************************
[23:25:29.089] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:29.089] M [WORLD2D] Main thread IO 6.5282 ms for
char/animator/avatar_animation_tree.xml
[23:25:29.089] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25827468
[23:25:29.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:25:29.189] M <SCRIPT> [CRITICAL]avatar destroy 108
[23:25:29.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_951125149 1
[23:25:29.239] M <SCRIPT> [CRITICAL]avatar destroy 4038
[23:25:29.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]
[23:25:29.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]
[23:25:29.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:25:29.540] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:25:29.544] M <SCRIPT> [CRITICAL]avatar destroy 213
[23:25:29.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:25:29.689] M <SCRIPT> [CRITICAL]avatar destroy 4144
[23:25:29.743] M [WORLD2D] [Animator] dctor.
[23:25:29.744] M [WORLD2D] [Animator] dctor.
[23:25:29.745] M [WORLD2D] [Animator] dctor.
[23:25:29.745] M [WORLD2D] [Animator] dctor.
[23:25:29.746] M [WORLD2D] [Animator] dctor.
[23:25:29.746] M [WORLD2D] [Animator] dctor.
[23:25:29.748] M [WORLD2D] [Animator] dctor.
[23:25:29.749] M [WORLD2D] [Animator] dctor.
[23:25:29.749] M [WORLD2D] [Animator] dctor.
[23:25:29.750] M [WORLD2D] [Animator] dctor.
[23:25:29.750] M [WORLD2D] [Animator] dctor.
[23:25:29.751] M [WORLD2D] [Animator] dctor.
[23:25:29.751] M [WORLD2D] [Animator] dctor.
[23:25:29.785] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2024004155 1
[23:25:29.789] M <SCRIPT> [CRITICAL]avatar_init 213
[23:25:29.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1

ERROR *****************************************************************************
[23:25:29.893] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:29.893] M [WORLD2D] Main thread IO 8.9510 ms for
char/animator/avatar_animation_tree.xml
[23:25:29.893] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258285e0
[23:25:29.908] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:29.924] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:25:29.964] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:25:29.970] M <SCRIPT> [CRITICAL]avatar destroy 213
[23:25:30.440] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:25:30.465] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:30.494] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:30.494] M [WORLD2D] Main thread IO 6.9926 ms for
char/animator/avatar_animation_tree.xml
[23:25:30.494] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a218
[23:25:30.502] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:25:30.513] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:25:30.516] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:25:30.899] M <SCRIPT> [CRITICAL]avatar destroy 4032
[23:25:30.906] M <SCRIPT> [CRITICAL]avatar destroy 4147
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.101] M [WORLD2D] [Animator] dctor.
[23:25:31.101] M [WORLD2D] [Animator] dctor.
[23:25:31.103] M [WORLD2D] [Animator] dctor.
[23:25:31.103] M [WORLD2D] [Animator] dctor.
[23:25:31.104] M [WORLD2D] [Animator] dctor.
[23:25:31.106] M [WORLD2D] [Animator] dctor.
[23:25:31.387] M <SCRIPT> [CRITICAL]avatar_init 4147
[23:25:31.391] M <SCRIPT> [CRITICAL]avatar destroy 4147
[23:25:31.690] M <SCRIPT> [CRITICAL]avatar destroy 4138
[23:25:31.690] M <SCRIPT> [CRITICAL]avatar_init 4138
[23:25:31.702] M [WORLD2D] [Animator] dctor.
[23:25:31.703] M [WORLD2D] [Animator] dctor.
[23:25:31.704] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:31.740] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:31.740] M [WORLD2D] Main thread IO 7.3154 ms for
char/animator/avatar_animation_tree.xml
[23:25:31.740] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b2e0
[23:25:31.747] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:31.935] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138837489 1
[23:25:32.140] M <SCRIPT> [CRITICAL]avatar destroy 4138
[23:25:32.145] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:32.238] M <SCRIPT> [CRITICAL]avatar_init 114

ERROR *****************************************************************************
[23:25:32.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:32.290] M [WORLD2D] Main thread IO 6.3838 ms for
char/animator/avatar_animation_tree.xml
[23:25:32.290] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a2c0
[23:25:32.297] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:32.316] M [WORLD2D] [Animator] dctor.
[23:25:32.318] M [WORLD2D] [Animator] dctor.
[23:25:32.318] M [WORLD2D] [Animator] dctor.
[23:25:32.319] M [WORLD2D] [Animator] dctor.
[23:25:32.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:25:32.485] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:32.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:25:32.640] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:32.643] M <SCRIPT> [CRITICAL]avatar destroy 4097
[23:25:32.946] M [WORLD2D] [Animator] dctor.
[23:25:32.948] M [WORLD2D] [Animator] dctor.
[23:25:32.949] M [WORLD2D] [Animator] dctor.
[23:25:32.950] M [WORLD2D] [Animator] dctor.
[23:25:32.997] M <SCRIPT> [CRITICAL]avatar destroy 210
[23:25:33.600] M [WORLD2D] [Animator] dctor.
[23:25:33.601] M [WORLD2D] [Animator] dctor.
[23:25:33.604] M [WORLD2D] [Animator] dctor.
[23:25:33.897] M <SCRIPT> [CRITICAL]avatar destroy 4076
[23:25:33.902] M <SCRIPT> [CRITICAL]avatar destroy 4094
[23:25:34.262] M <SCRIPT> [CRITICAL]avatar destroy 4082
[23:25:34.270] M [WORLD2D] [Animator] dctor.
[23:25:34.270] M [WORLD2D] [Animator] dctor.
[23:25:34.273] M [WORLD2D] [Animator] dctor.
[23:25:34.274] M [WORLD2D] [Animator] dctor.
[23:25:34.275] M [WORLD2D] [Animator] dctor.
[23:25:34.275] M [WORLD2D] [Animator] dctor.
[23:25:34.278] M [WORLD2D] [Animator] dctor.
[23:25:34.710] M <SCRIPT> [CRITICAL]avatar_init 4082
[23:25:34.723] M <SCRIPT> [CRITICAL]avatar destroy 4082
[23:25:35.040] M [WORLD2D] [Animator] dctor.
[23:25:35.095] M <SCRIPT> [CRITICAL]avatar destroy 4079
[23:25:35.189] M <SCRIPT> [CRITICAL]avatar_init 4079

ERROR *****************************************************************************
[23:25:35.247] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:35.247] M [WORLD2D] Main thread IO 13.5549 ms for
char/animator/avatar_animation_tree.xml
[23:25:35.247] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cb10
[23:25:35.262] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]
[23:25:35.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:25:35.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:25:35.539] M <SCRIPT> [CRITICAL]avatar destroy 4079
[23:25:35.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1227433851 1
[23:25:35.642] M [WORLD2D] [Animator] dctor.
[23:25:35.643] M [WORLD2D] [Animator] dctor.
[23:25:35.645] M [WORLD2D] [Animator] dctor.
[23:25:36.348] M [WORLD2D] [Animator] dctor.
[23:25:36.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:25:37.293] M <SCRIPT> [CRITICAL]avatar destroy 204
[23:25:37.302] M [WORLD2D] [Animator] dctor.
[23:25:37.306] M [WORLD2D] [Animator] dctor.
[23:25:37.307] M [WORLD2D] [Animator] dctor.
[23:25:37.951] M [WORLD2D] [Animator] dctor.
[23:25:38.594] M <SCRIPT> [CRITICAL]avatar destroy 81
[23:25:39.002] M [WORLD2D] [Animator] dctor.
[23:25:39.002] M [WORLD2D] [Animator] dctor.
[23:25:39.009] M [WORLD2D] [Animator] dctor.
[23:25:39.897] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[23:25:39.918] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:25:39.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:25:39.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:25:40.009] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:40.185] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:41.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:41.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:41.585] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:25:41.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_392160351 1
[23:25:45.446] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:25:45.454] M <SCRIPT> [CRITICAL]avatar destroy 4484
[23:25:45.889] M <SCRIPT> [CRITICAL]avatar_init 4484
[23:25:45.895] M <SCRIPT> [CRITICAL]avatar_init 123

ERROR *****************************************************************************
[23:25:45.960] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:45.961] M [WORLD2D] Main thread IO 14.4538 ms for
char/animator/avatar_animation_tree.xml
[23:25:45.961] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d320
[23:25:45.972] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:45.992] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:45.992] M [WORLD2D] Main thread IO 13.0173 ms for
char/animator/avatar_animation_tree.xml
[23:25:45.993] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e9f8
[23:25:46.001] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:46.013] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:25:46.016] M <SCRIPT> [CRITICAL]avatar destroy 4484
[23:25:46.108] M [WORLD2D] [Animator] dctor.
[23:25:46.108] M [WORLD2D] [Animator] dctor.
[23:25:46.108] M [WORLD2D] [Animator] dctor.
[23:25:46.109] M [WORLD2D] [Animator] dctor.
[23:25:46.110] M [WORLD2D] [Animator] dctor.
[23:25:46.114] M [WORLD2D] [Animator] dctor.
[23:25:46.114] M [WORLD2D] [Animator] dctor.
[23:25:46.117] M [WORLD2D] [Animator] dctor.
[23:25:48.438] M <SCRIPT> [CRITICAL]avatar_init 84

ERROR *****************************************************************************
[23:25:48.492] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:48.492] M [WORLD2D] Main thread IO 7.9626 ms for
char/animator/avatar_animation_tree.xml
[23:25:48.492] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f8c0
[23:25:48.505] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:48.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:48.891] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:49.189] M <SCRIPT> [CRITICAL]avatar_init 84
[23:25:49.206] M [WORLD2D] [Animator] dctor.
[23:25:49.207] M [WORLD2D] [Animator] dctor.
ERROR *****************************************************************************
[23:25:49.243] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:49.243] M [WORLD2D] Main thread IO 9.4979 ms for
char/animator/avatar_animation_tree.xml
[23:25:49.243] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841d08
[23:25:49.251] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:49.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:49.942] M <SCRIPT> [CRITICAL]avatar destroy 117
[23:25:49.947] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:49.956] M [WORLD2D] [Animator] dctor.
[23:25:49.959] M [WORLD2D] [Animator] dctor.
[23:25:49.959] M [WORLD2D] [Animator] dctor.
[23:25:49.961] M [WORLD2D] [Animator] dctor.
[23:25:49.996] M <SCRIPT> [CRITICAL]avatar destroy 4029
[23:25:50.087] M <SCRIPT> [CRITICAL]avatar_init 4213

ERROR *****************************************************************************
[23:25:50.144] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:50.144] M [WORLD2D] Main thread IO 9.7184 ms for
char/animator/avatar_animation_tree.xml
[23:25:50.144] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840630
[23:25:50.155] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:50.169] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:50.334] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1

ERROR *****************************************************************************
[23:25:50.345] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:50.346] M [WORLD2D] Main thread IO 10.5340 ms for
char/animator/avatar_animation_tree.xml
[23:25:50.346] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258417a8
[23:25:50.354] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:50.368] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:50.472] L [WORLD2D] 173.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_5.scn
[23:25:50.503] M [WORLD2D] [Animator] dctor.
[23:25:50.504] M [WORLD2D] [Animator] dctor.
[23:25:50.506] M [WORLD2D] [Animator] dctor.
[23:25:50.678] L [WORLD2D] 160.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_5.scn
[23:25:50.866] L [WORLD2D] 186.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_5.scn
[23:25:51.027] L [WORLD2D] 160.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:25:51.037] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:51.110] L [WORLD2D] 71.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_6.scn

ERROR *****************************************************************************
[23:25:51.139] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:51.140] M [WORLD2D] Main thread IO 6.5510 ms for
char/animator/avatar_animation_tree.xml
[23:25:51.140] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583eb50
[23:25:51.147] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:51.221] L [WORLD2D] 82.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:25:51.340] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:51.342] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:51.491] L [WORLD2D] 54.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_6.scn
[23:25:51.689] L [WORLD2D] 197.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:25:51.737] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:51.747] L [WORLD2D] 57.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_6.scn
[23:25:51.787] L [WORLD2D] 34.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_5.scn

ERROR *****************************************************************************
[23:25:51.789] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:51.789] M [WORLD2D] Main thread IO 5.9700 ms for
char/animator/avatar_animation_tree.xml
[23:25:51.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d320
[23:25:51.796] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:51.888] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:51.938] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1

ERROR *****************************************************************************
[23:25:51.945] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:51.945] M [WORLD2D] Main thread IO 6.6363 ms for
char/animator/avatar_animation_tree.xml
[23:25:51.945] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841bb0
[23:25:51.953] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:52.032] L [WORLD2D] 82.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:25:52.047] M [WORLD2D] [Animator] dctor.
[23:25:52.048] M [WORLD2D] [Animator] dctor.
[23:25:52.048] M [WORLD2D] [Animator] dctor.
[23:25:52.185] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:52.192] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:52.256] L [WORLD2D] 61.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_6.scn
[23:25:52.351] L [WORLD2D] 89.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn
[23:25:52.408] L [WORLD2D] 53.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_6.scn
[23:25:52.481] L [WORLD2D] 71.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_5.scn
[23:25:52.535] L [WORLD2D] 52.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_3.scn
[23:25:52.537] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:52.565] L [WORLD2D] 26.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_7.scn

ERROR *****************************************************************************
[23:25:52.588] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:52.588] M [WORLD2D] Main thread IO 6.2402 ms for
char/animator/avatar_animation_tree.xml
[23:25:52.588] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840f98
[23:25:52.595] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:52.639] L [WORLD2D] 49.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_3.scn
[23:25:52.648] M [WORLD2D] [Animator] dctor.
[23:25:52.650] M [WORLD2D] [Animator] dctor.
[23:25:52.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:52.840] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:52.843] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:52.844] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:52.848] L [WORLD2D] 42.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_7.scn

ERROR *****************************************************************************
[23:25:52.889] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:52.890] M [WORLD2D] Main thread IO 5.7808 ms for
char/animator/avatar_animation_tree.xml
[23:25:52.890] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e5f0
[23:25:52.896] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:52.906] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:52.907] L [WORLD2D] 55.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_3.scn
[23:25:53.035] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1

ERROR *****************************************************************************
[23:25:53.048] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:53.048] M [WORLD2D] Main thread IO 6.7842 ms for
char/animator/avatar_animation_tree.xml
[23:25:53.048] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d728
[23:25:53.055] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:53.086] L [WORLD2D] 50.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_7.scn
[23:25:53.136] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:53.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1

ERROR *****************************************************************************
[23:25:53.242] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:53.242] M [WORLD2D] Main thread IO 6.4870 ms for
char/animator/avatar_animation_tree.xml
[23:25:53.242] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842670
[23:25:53.249] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:53.261] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:53.272] M [WORLD2D] [Animator] dctor.
[23:25:53.274] M [WORLD2D] [Animator] dctor.
[23:25:53.274] M [WORLD2D] [Animator] dctor.
[23:25:53.275] M [WORLD2D] [Animator] dctor.
[23:25:53.275] M [WORLD2D] [Animator] dctor.
[23:25:53.276] M [WORLD2D] [Animator] dctor.
[23:25:53.438] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:53.461] L [WORLD2D] 40.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_3.scn
[23:25:53.488] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:53.520] L [WORLD2D] 58.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_7.scn

ERROR *****************************************************************************
[23:25:53.539] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:53.540] M [WORLD2D] Main thread IO 6.1229 ms for
char/animator/avatar_animation_tree.xml
[23:25:53.540] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258414f8
[23:25:53.547] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:53.553] L [WORLD2D] 30.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_3.scn
[23:25:53.642] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:53.694] L [WORLD2D] 33.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_7.scn
[23:25:53.738] L [WORLD2D] 41.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:25:53.886] L [WORLD2D] 137.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:25:53.934] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:25:53.961] L [WORLD2D] 62.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_3.scn
[23:25:54.021] L [WORLD2D] 46.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_3.scn
[23:25:54.074] L [WORLD2D] 39.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_7.scn
[23:25:54.150] L [WORLD2D] 61.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_7.scn
[23:25:54.190] L [WORLD2D] 26.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_6.scn
[23:25:54.195] M [WORLD2D] [Animator] dctor.
[23:25:54.196] M [WORLD2D] [Animator] dctor.
[23:25:54.245] L [WORLD2D] 42.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_6.scn
[23:25:54.301] L [WORLD2D] 55.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_2.scn
[23:25:54.411] L [WORLD2D] 108.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_2.scn
[23:25:54.435] L [WORLD2D] 22.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_2.scn
[23:25:54.490] L [WORLD2D] 36.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_2.scn
[23:25:54.540] L [WORLD2D] 48.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_2.scn
[23:25:54.590] L [WORLD2D] 49.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_2.scn
[23:25:54.616] L [WORLD2D] 25.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_2.scn
[23:25:54.644] L [WORLD2D] 26.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_5.scn
[23:25:54.731] L [WORLD2D] 85.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_5.scn
[23:25:54.768] L [WORLD2D] 34.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_1.scn
[23:25:54.846] L [WORLD2D] 64.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_1.scn
[23:25:54.847] M [WORLD2D] [Animator] dctor.
[23:25:54.906] L [WORLD2D] 53.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_1.scn
[23:25:54.955] L [WORLD2D] 48.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_1.scn
[23:25:55.036] L [WORLD2D] 36.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_1.scn
[23:25:55.062] L [WORLD2D] 25.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_1.scn
[23:25:55.085] L [WORLD2D] 22.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_1.scn
[23:25:55.398] M [WORLD2D] [Animator] dctor.
[23:25:55.399] M [WORLD2D] [Animator] dctor.
[23:25:55.648] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:55.649] M <SCRIPT> [CRITICAL]avatar_init 4141

ERROR *****************************************************************************
[23:25:55.701] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:55.702] M [WORLD2D] Main thread IO 9.5256 ms for
char/animator/avatar_animation_tree.xml
[23:25:55.702] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843ff8
[23:25:55.711] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:55.885] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:56.298] M [WORLD2D] [Animator] dctor.
[23:25:56.298] M [WORLD2D] [Animator] dctor.
[23:25:56.299] M [WORLD2D] [Animator] dctor.
[23:25:56.542] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:56.547] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:56.688] M <SCRIPT> [CRITICAL]avatar_init 114

ERROR *****************************************************************************
[23:25:56.741] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:56.741] M [WORLD2D] Main thread IO 8.7733 ms for
char/animator/avatar_animation_tree.xml
[23:25:56.741] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842268
[23:25:56.756] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:56.944] M [WORLD2D] [Animator] dctor.
[23:25:56.945] M [WORLD2D] [Animator] dctor.
[23:25:56.946] M [WORLD2D] [Animator] dctor.
[23:25:56.947] M [WORLD2D] [Animator] dctor.
[23:25:56.985] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:57.498] M [WORLD2D] [Animator] dctor.
[23:25:57.538] M <SCRIPT> [CRITICAL]avatar_init 4141

ERROR *****************************************************************************
[23:25:57.589] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:57.589] M [WORLD2D] Main thread IO 5.6108 ms for
char/animator/avatar_animation_tree.xml
[23:25:57.589] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25844808
[23:25:57.596] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:57.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:57.985] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:25:58.642] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:58.647] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:58.894] M [WORLD2D] [Animator] dctor.
[23:25:58.894] M [WORLD2D] [Animator] dctor.
[23:25:58.895] M [WORLD2D] [Animator] dctor.
[23:25:58.895] M [WORLD2D] [Animator] dctor.
[23:25:58.897] M [WORLD2D] [Animator] dctor.
[23:25:58.939] M <SCRIPT> [CRITICAL]avatar_init 114

ERROR *****************************************************************************
[23:25:58.993] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:58.993] M [WORLD2D] Main thread IO 8.6758 ms for
char/animator/avatar_animation_tree.xml
[23:25:58.993] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583db30
[23:25:59.003] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:59.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:59.236] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:59.238] L [WORLD2D] 42.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:25:59.274] L [WORLD2D] 35.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_0.scn

ERROR *****************************************************************************
[23:25:59.289] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:59.289] M [WORLD2D] Main thread IO 6.4194 ms for
char/animator/avatar_animation_tree.xml
[23:25:59.289] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d478
[23:25:59.297] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:59.327] L [WORLD2D] 46.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_0.scn
[23:25:59.488] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:59.551] L [WORLD2D] 37.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_0.scn
[23:25:59.602] L [WORLD2D] 34.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_0.scn
[23:25:59.645] L [WORLD2D] 29.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_0.scn
[23:25:59.686] L [WORLD2D] 28.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_0.scn
[23:26:00.339] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:26:00.348] M [WORLD2D] [Animator] dctor.
[23:26:00.349] M [WORLD2D] [Animator] dctor.
[23:26:00.914] M [WORLD2D] [Animator] dctor.
[23:26:00.914] M [WORLD2D] [Animator] dctor.
[23:26:00.914] M [WORLD2D] [Animator] dctor.
[23:26:01.594] L [WORLD2D] 46.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:26:01.655] L [WORLD2D] 53.15 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_1.scn
[23:26:01.775] L [WORLD2D] 119.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_5.scn
[23:26:01.902] L [WORLD2D] 126.21 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_4.scn
[23:26:01.965] L [WORLD2D] 62.35 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_3.scn
[23:26:02.010] L [WORLD2D] 44.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_0.scn
[23:26:02.037] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:26:02.049] L [WORLD2D] 38.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_6.scn

ERROR *****************************************************************************
[23:26:02.088] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:26:02.088] M [WORLD2D] Main thread IO 6.0240 ms for
char/animator/avatar_animation_tree.xml
[23:26:02.088] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e5f0
[23:26:02.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:26:02.234] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:26:02.291] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.946] M [WORLD2D] [Animator] dctor.
[23:26:03.238] M <SCRIPT> [CRITICAL]avatar_init 4091

ERROR *****************************************************************************
[23:26:03.291] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:26:03.291] M [WORLD2D] Main thread IO 7.6994 ms for
char/animator/avatar_animation_tree.xml
[23:26:03.291] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583ef58
[23:26:03.300] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:26:03.435] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:26:03.541] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:26:03.693] M [WORLD2D] [Animator] dctor.
[23:26:03.693] M [WORLD2D] [Animator] dctor.
[23:26:03.992] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:26:03.997] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:26:04.545] M [WORLD2D] [Animator] dctor.
[23:26:04.545] M [WORLD2D] [Animator] dctor.
[23:26:04.547] M [WORLD2D] [Animator] dctor.
[23:26:04.547] M [WORLD2D] [Animator] dctor.
[23:26:04.767] L [WORLD2D] 72.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:26:04.821] L [WORLD2D] 53.28 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:26:04.855] L [WORLD2D] 33.21 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-1.scn
[23:26:04.901] L [WORLD2D] 45.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-1.scn
[23:26:04.926] L [WORLD2D] 24.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-1.scn
[23:26:04.997] L [WORLD2D] 56.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:26:05.028] L [WORLD2D] 30.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:26:06.193] M [WORLD2D] [Animator] dctor.
[23:26:06.799] M [WORLD2D] [Animator] dctor.
[23:26:07.423] M [WORLD2D] [Animator] dctor.
[23:26:07.560] L [WORLD2D] 75.28 ms 10 objects
scene/demo_4096/demo_4096_content/10_4.scn
[23:26:07.661] L [WORLD2D] 13.85 ms 13 objects
scene/demo_4096/demo_4096_content/11_4.scn
[23:26:07.665] L [WORLD2D] 1.03 ms 4 objects
scene/demo_4096/demo_4096_content/12_4.scn
[23:26:07.705] L [WORLD2D] 13.83 ms 10 objects
scene/demo_4096/demo_4096_content/10_3.scn
[23:26:07.709] L [WORLD2D] 1.56 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:26:07.746] L [WORLD2D] 2.26 ms 9 objects
scene/demo_4096/demo_4096_content/12_3.scn
[23:26:07.761] L [WORLD2D] 13.29 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn
[23:26:07.792] L [WORLD2D] 1.17 ms 7 objects
scene/demo_4096/demo_4096_content/11_3.scn
[23:26:07.825] L [WORLD2D] 29.73 ms 12 objects
scene/demo_4096/demo_4096_content/11_5.scn
[23:26:08.490] M [WORLD2D] [Animator] dctor.
[23:26:09.187] L [WORLD2D] 1.17 ms 6 objects
scene/demo_4096/demo_4096_content/10_2.scn
[23:26:09.190] L [WORLD2D] 0.96 ms 4 objects
scene/demo_4096/demo_4096_content/12_2.scn
[23:26:09.207] L [WORLD2D] 7.87 ms 9 objects
scene/demo_4096/demo_4096_content/11_2.scn
[23:26:09.263] L [WORLD2D] 55.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:26:09.330] L [WORLD2D] 38.98 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:26:09.349] L [WORLD2D] 18.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-1.scn
[23:26:09.405] L [WORLD2D] 54.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:26:09.428] L [WORLD2D] 20.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:26:09.795] M [WORLD2D] [Animator] dctor.
[23:26:11.386] L [WORLD2D] 1.10 ms 2 objects
scene/demo_4096/demo_4096_content/10_1.scn
[23:26:11.439] L [WORLD2D] 51.51 ms 10 objects
scene/demo_4096/demo_4096_content/12_1.scn
[23:26:11.477] L [WORLD2D] 33.34 ms 8 objects
scene/demo_4096/demo_4096_content/11_1.scn
[23:26:12.462] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:12.470] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:26:12.470] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:26:12.491] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:12.494] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:26:12.494] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:26:12.499] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:12.501] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:26:12.501] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:26:12.938] L [WORLD2D] 12.53 ms 14 objects
scene/demo_4096/demo_4096_content/13_2.scn
[23:26:12.945] L [WORLD2D] 5.56 ms 5 objects
scene/demo_4096/demo_4096_content/13_1.scn
[23:26:12.995] L [WORLD2D] 42.43 ms 14 objects
scene/demo_4096/demo_4096_content/13_3.scn
[23:26:13.040] L [WORLD2D] 42.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_0.scn
[23:26:13.086] L [WORLD2D] 34.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:26:13.121] L [WORLD2D] 34.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_1.scn
[23:26:13.160] L [WORLD2D] 37.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-1.scn
[23:26:13.210] L [WORLD2D] 48.95 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_3.scn
[23:26:15.003] M [WORLD2D] [Animator] dctor.
[23:26:15.070] L [WORLD2D] 1.13 ms 6 objects
scene/demo_4096/demo_4096_content/11_0.scn
[23:26:15.075] L [WORLD2D] 4.43 ms 8 objects
scene/demo_4096/demo_4096_content/13_0.scn
[23:26:15.181] L [WORLD2D] 87.98 ms 44 objects
scene/demo_4096/demo_4096_content/12_0.scn
[23:26:15.219] L [WORLD2D] 35.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-2.scn
[23:26:15.317] L [WORLD2D] 97.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-2.scn
[23:26:15.343] M [WORLD2D] Main thread IO 109.3084 ms for
effect_cache\shader\common.nfx\0000000000025da9.nfxo
[23:26:15.355] M [WORLD2D] Main thread IO 11.0148 ms for
effect_cache\shader\common.nfx\0000000000025da9_1_1.pipe
[23:26:15.940] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:26:15.982] L [WORLD2D] 34.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-2.scn
[23:26:16.017] L [WORLD2D] 33.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-2.scn
[23:26:16.053] L [WORLD2D] 36.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-2.scn
[23:26:16.175] M [WORLD2D] [Animator] dctor.
[23:26:16.175] M [WORLD2D] [Animator] dctor.
[23:26:17.953] M [WORLD2D] [Animator] dctor.
[23:26:17.954] M [WORLD2D] [Animator] dctor.
[23:26:17.954] M [WORLD2D] [Animator] dctor.
[23:26:18.138] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[23:26:18.138] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[23:26:18.146] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:26:18.159] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:18.166] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:18.335] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:26:19.268] L [WORLD2D] 51.90 ms 9 objects
scene/demo_4096/demo_4096_content/10_0.scn
[23:26:19.273] L [WORLD2D] 1.37 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:26:19.283] L [WORLD2D] 1.97 ms 6 objects
scene/demo_4096/demo_4096_content/10_2.scn
[23:26:19.328] L [WORLD2D] 26.24 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:26:19.332] L [WORLD2D] 0.64 ms 2 objects
scene/demo_4096/demo_4096_content/10_1.scn
[23:26:19.366] L [WORLD2D] 6.28 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:26:19.371] L [WORLD2D] 2.62 ms 12 objects
scene/demo_4096/demo_4096_content/11_-1.scn
[23:26:19.401] L [WORLD2D] 8.23 ms 7 objects
scene/demo_4096/demo_4096_content/11_3.scn
[23:26:19.425] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:26:19.436] L [WORLD2D] 29.15 ms 3 objects
scene/demo_4096/demo_4096_content/10_-1.scn
[23:26:19.487] L [WORLD2D] 8.54 ms 10 objects
scene/demo_4096/demo_4096_content/10_3.scn
[23:26:19.502] L [WORLD2D] 14.40 ms 3 objects
scene/demo_4096/demo_4096_content/14_-1.scn
[23:26:19.517] L [WORLD2D] 7.04 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:26:19.577] L [WORLD2D] 58.21 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:26:19.620] L [WORLD2D] 28.73 ms 14 objects
scene/demo_4096/demo_4096_content/13_3.scn
[23:26:19.635] L [WORLD2D] 2.06 ms 9 objects scene/demo_4096/demo_4096_content/12_-
1.scn
[23:26:19.669] L [WORLD2D] 6.82 ms 9 objects
scene/demo_4096/demo_4096_content/12_3.scn
[23:26:19.691] L [WORLD2D] 6.50 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:26:19.766] L [WORLD2D] 60.13 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:26:19.788] L [WORLD2D] 11.81 ms 26 objects
scene/demo_4096/demo_4096_content/9_-1.scn
[23:26:19.802] L [WORLD2D] 0.54 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:26:19.807] L [WORLD2D] 1.53 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:26:19.885] L [WORLD2D] 19.85 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:26:19.889] L [WORLD2D] 2.46 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:26:19.906] L [WORLD2D] 13.88 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:26:19.913] L [WORLD2D] 4.51 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:26:19.960] L [WORLD2D] 1.22 ms 3 objects
scene/demo_4096/demo_4096_content/15_1.scn
[23:26:20.016] L [WORLD2D] 52.29 ms 19 objects
scene/demo_4096/demo_4096_content/11_-2.scn
[23:26:20.020] L [WORLD2D] 2.06 ms 13 objects
scene/demo_4096/demo_4096_content/11_4.scn
[23:26:20.061] L [WORLD2D] 8.49 ms 7 objects scene/demo_4096/demo_4096_content/10_-
2.scn
[23:26:20.067] L [WORLD2D] 4.70 ms 10 objects
scene/demo_4096/demo_4096_content/10_4.scn
[23:26:20.119] L [WORLD2D] 23.44 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn
[23:26:20.169] L [WORLD2D] 48.04 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:26:20.175] L [WORLD2D] 2.23 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:26:20.201] L [WORLD2D] 6.22 ms 8 objects
scene/demo_4096/demo_4096_content/15_4.scn
[23:26:20.241] L [WORLD2D] 27.43 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:26:20.256] L [WORLD2D] 2.56 ms 3 objects
scene/demo_4096/demo_4096_content/14_4.scn
[23:26:20.329] L [WORLD2D] 34.98 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:26:20.345] L [WORLD2D] 1.79 ms 8 objects
scene/demo_4096/demo_4096_content/13_4.scn
[23:26:20.381] L [WORLD2D] 23.12 ms 11 objects
scene/demo_4096/demo_4096_content/12_-2.scn
[23:26:20.404] L [WORLD2D] 2.02 ms 4 objects
scene/demo_4096/demo_4096_content/12_4.scn
[23:26:20.425] L [WORLD2D] 5.05 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:26:20.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:26:20.585] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:26:20.598] L [WORLD2D] 18.64 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:26:20.614] L [WORLD2D] 2.38 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:26:20.643] L [WORLD2D] 1.28 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:26:20.721] L [WORLD2D] 63.61 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:26:20.742] L [WORLD2D] 8.03 ms 9 objects scene/demo_4096/demo_4096_content/16_-
2.scn
[23:26:20.757] L [WORLD2D] 1.86 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:26:20.800] L [WORLD2D] 3.87 ms 9 objects
scene/demo_4096/demo_4096_content/16_4.scn
[23:26:20.806] L [WORLD2D] 4.49 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:26:20.845] L [WORLD2D] 2.17 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:26:20.852] L [WORLD2D] 3.17 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:26:20.895] L [WORLD2D] 2.88 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:26:20.897] L [WORLD2D] 0.81 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:26:20.950] L [WORLD2D] 7.01 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:26:20.961] L [WORLD2D] 10.34 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:26:20.992] L [WORLD2D] 2.08 ms 12 objects
scene/demo_4096/demo_4096_content/11_5.scn
[23:26:20.997] L [WORLD2D] 4.76 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:26:21.043] L [WORLD2D] 2.26 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:26:21.115] L [WORLD2D] 67.55 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:26:21.119] L [WORLD2D] 1.70 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:26:21.256] L [WORLD2D] 111.54 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:26:21.267] L [WORLD2D] 3.00 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:26:21.301] L [WORLD2D] 10.36 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:26:21.339] L [WORLD2D] 21.99 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:26:21.369] L [WORLD2D] 23.55 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:26:21.394] L [WORLD2D] 0.88 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn
[23:26:21.409] L [WORLD2D] 11.99 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:26:21.442] L [WORLD2D] 2.24 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn
[23:26:21.460] L [WORLD2D] 15.84 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:26:21.484] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:26:21.497] L [WORLD2D] 0.97 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:26:21.524] L [WORLD2D] 24.38 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:26:21.542] L [WORLD2D] 1.13 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn
[23:26:21.546] L [WORLD2D] 1.92 ms 7 objects
scene/demo_4096/demo_4096_content/7_0.scn
[23:26:21.594] L [WORLD2D] 2.52 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:26:21.616] L [WORLD2D] 20.72 ms 8 objects scene/demo_4096/demo_4096_content/7_-
1.scn
[23:26:21.645] L [WORLD2D] 1.26 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:26:21.659] L [WORLD2D] 12.40 ms 21 objects
scene/demo_4096/demo_4096_content/7_-2.scn
[23:26:21.716] L [WORLD2D] 14.57 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:26:21.785] L [WORLD2D] 66.88 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:26:21.824] L [WORLD2D] 33.52 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:26:21.837] L [WORLD2D] 9.16 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:26:21.843] L [WORLD2D] 0.47 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:26:21.877] L [WORLD2D] 20.11 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:26:21.896] M [WORLD2D] [Animator] dctor.
[23:26:21.903] L [WORLD2D] 1.24 ms 4 objects
scene/demo_4096/demo_4096_content/17_4.scn
[23:26:21.914] L [WORLD2D] 8.69 ms 6 objects
scene/demo_4096/demo_4096_content/7_3.scn
[23:26:21.949] L [WORLD2D] 2.30 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:26:21.952] L [WORLD2D] 1.94 ms 8 objects
scene/demo_4096/demo_4096_content/7_2.scn
[23:26:21.995] L [WORLD2D] 0.98 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:26:22.000] L [WORLD2D] 3.76 ms 6 objects
scene/demo_4096/demo_4096_content/7_1.scn
[23:26:22.034] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:26:22.048] L [WORLD2D] 1.24 ms 7 objects
scene/demo_4096/demo_4096_content/17_1.scn
[23:26:22.067] L [WORLD2D] 16.96 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:26:22.098] L [WORLD2D] 1.56 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:26:22.101] L [WORLD2D] 1.54 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:26:22.147] L [WORLD2D] 1.19 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:26:22.224] L [WORLD2D] 73.91 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:26:22.243] L [WORLD2D] 17.39 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:26:22.303] L [WORLD2D] 44.77 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:26:22.334] L [WORLD2D] 26.03 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:26:22.610] L [WORLD2D] 260.10 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:26:22.635] L [WORLD2D] 9.12 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:26:22.660] L [WORLD2D] 11.68 ms 3 objects
scene/demo_4096/demo_4096_content/17_-4.scn
[23:26:22.716] L [WORLD2D] 42.16 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:26:22.739] L [WORLD2D] 5.45 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:26:22.772] L [WORLD2D] 9.44 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:26:22.789] L [WORLD2D] 1.37 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:26:22.821] L [WORLD2D] 5.09 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:26:22.836] L [WORLD2D] 3.05 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:26:22.881] L [WORLD2D] 18.73 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:26:22.896] L [WORLD2D] 2.05 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:26:22.980] L [WORLD2D] 6.42 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:26:23.001] L [WORLD2D] 7.24 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:26:23.016] L [WORLD2D] 1.88 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:26:23.084] L [WORLD2D] 55.37 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:26:23.203] L [WORLD2D] 83.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-1.scn
[23:26:23.342] L [WORLD2D] 126.50 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[23:26:23.410] L [WORLD2D] 49.73 ms 2 objects
scene/demo_4096/demo_4096_content/l1_9_-2.scn
[23:26:23.565] L [WORLD2D] 127.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_2.scn
[23:26:23.606] L [WORLD2D] 28.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn
[23:26:23.650] L [WORLD2D] 30.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_1.scn
[23:26:23.700] L [WORLD2D] 34.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_1.scn
[23:26:23.746] L [WORLD2D] 34.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:26:23.776] L [WORLD2D] 29.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_0.scn
[23:26:23.837] L [WORLD2D] 60.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:26:23.871] L [WORLD2D] 33.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_3.scn
[23:26:23.905] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:23.927] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:26:25.055] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:26:25.802] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1920.57 ms ***
[23:26:25.802] L [WORLD2D] #define UNIFORMS_60 60
[23:26:25.802] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:26:25.802] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:26:25.802] L [WORLD2D] #define ANISO_ENABLE 0
[23:26:25.802] L [WORLD2D] #define ENVIR_ENABLE 1
[23:26:25.802] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:26:25.803] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:26:25.803] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:26:25.803] L [WORLD2D] #define SELF_BLING 1
[23:26:25.803] L [WORLD2D] #define EYE_ENABLE 0
[23:26:25.803] L [WORLD2D] #define SELF_SHADOW 1
[23:26:25.803] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:26:25.804] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:26:25.804] L [WORLD2D] #define FACE_SHADOW 1
[23:26:25.804] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:26:25.804] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:26:25.804] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:26:25.804] L [WORLD2D] #define HAIR_ENABLE 0
[23:26:25.804] L [WORLD2D] #define MANUL_ENABLE 0
[23:26:25.804] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:26:25.804] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:26:25.804] L [WORLD2D] #define SSS_ENABLE 1
[23:26:25.804] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:26:25.805] L [WORLD2D] #define WAVE_ENABLE 0
[23:26:25.805] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:26:25.805] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:26:25.805] L [WORLD2D] #define METAL_CHECK 0
[23:26:25.806] L [WORLD2D] #define AO_CHECK 0
[23:26:25.863] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:31.189] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:26:31.297] L [WORLD2D] 74.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:26:31.333] L [WORLD2D] 23.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_3.scn

ERROR *****************************************************************************
[23:26:31.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:31.498] L [WORLD2D] 148.88 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:26:31.571] L [WORLD2D] 30.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_3.scn
[23:26:31.654] L [WORLD2D] 34.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-3.scn
[23:26:31.740] L [WORLD2D] 74.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_3.scn
[23:26:31.808] L [WORLD2D] 41.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-3.scn
[23:26:31.893] L [WORLD2D] 72.79 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_3.scn
[23:26:31.899] M [WORLD2D] [Animator] dctor.
[23:26:31.900] M [WORLD2D] [Animator] dctor.
[23:26:31.929] L [WORLD2D] 23.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:26:31.965] L [WORLD2D] 35.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_3.scn
[23:26:31.999] L [WORLD2D] 33.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:26:32.037] L [WORLD2D] 37.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_3.scn

ERROR *****************************************************************************
[23:26:32.048] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:32.642] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:33.240] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:33.840] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:34.439] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:35.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:35.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:36.243] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:36.840] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:37.441] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:38.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:38.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:26:39.246] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:39.843] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:40.445] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:41.044] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:43.657] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:44.296] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:44.892] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:45.499] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:46.067] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:46.692] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:47.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:48.446] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:49.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:50.843] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:51.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:51.883] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect

ERROR *****************************************************************************
[23:26:52.044] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:52.612] L [WORLD2D] 51.26 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn

ERROR *****************************************************************************
[23:26:52.649] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:52.682] L [WORLD2D] 52.14 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:26:52.719] M [WORLD2D] [Animator] dctor.
[23:26:52.719] M [WORLD2D] [Animator] dctor.
[23:26:52.735] L [WORLD2D] 1.65 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:26:52.774] L [WORLD2D] 33.83 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:26:52.779] L [WORLD2D] 1.49 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:26:52.862] L [WORLD2D] 41.18 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:26:52.880] L [WORLD2D] 10.63 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:26:53.106] L [WORLD2D] 196.88 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:26:53.121] L [WORLD2D] 11.39 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:26:53.167] L [WORLD2D] 16.60 ms 15 objects
scene/demo_4096/demo_4096_content/17_-5.scn
[23:26:53.169] L [WORLD2D] 0.47 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:26:53.189] L [WORLD2D] 2.43 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:26:53.209] L [WORLD2D] 17.67 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:26:53.239] L [WORLD2D] 2.40 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:26:53.253] L [WORLD2D] 1.77 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn

ERROR *****************************************************************************
[23:26:53.275] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:53.289] L [WORLD2D] 1.74 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:26:53.292] L [WORLD2D] 2.39 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn
[23:26:53.345] L [WORLD2D] 2.76 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:26:53.349] L [WORLD2D] 1.25 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:26:53.389] L [WORLD2D] 3.94 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:26:53.391] L [WORLD2D] 1.30 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn

ERROR *****************************************************************************
[23:26:53.844] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:55.252] L [WORLD2D] 2.60 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:26:55.254] L [WORLD2D] 0.96 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:26:55.464] L [WORLD2D] 74.98 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:26:55.470] M [WORLD2D] [Animator] dctor.
[23:26:55.503] L [WORLD2D] 26.32 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:26:55.572] L [WORLD2D] 40.28 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:26:55.592] L [WORLD2D] 17.90 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn

ERROR *****************************************************************************
[23:26:55.684] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:55.761] L [WORLD2D] 118.18 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:26:55.774] L [WORLD2D] 9.00 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:26:55.809] L [WORLD2D] 14.80 ms 3 objects
scene/demo_4096/demo_4096_content/17_-4.scn
[23:26:55.856] L [WORLD2D] 32.90 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:26:55.860] L [WORLD2D] 2.44 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:26:55.867] L [WORLD2D] 6.02 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:26:55.908] L [WORLD2D] 2.59 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:26:55.918] L [WORLD2D] 9.29 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:26:55.944] L [WORLD2D] 1.55 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:26:55.953] L [WORLD2D] 6.96 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:26:55.980] L [WORLD2D] 2.19 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:26:56.004] L [WORLD2D] 11.49 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn

ERROR *****************************************************************************
[23:26:56.288] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:56.541] L [WORLD2D] create effect shader\sfx_poi_c.nfx:TShader *** time:
512.26 ms ***
[23:26:56.541] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:26:56.599] L [WORLD2D] 6.18 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:26:56.614] L [WORLD2D] 2.89 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn

ERROR *****************************************************************************
[23:26:56.846] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:57.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:57.909] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect

ERROR *****************************************************************************
[23:26:58.092] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:58.708] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:00.304] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:00.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:01.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:02.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:02.700] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:03.301] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:03.896] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:04.637] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:27:04.639] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:27:08.252] M [WORLD2D] [Animator] dctor.
[23:27:08.252] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:27:08.849] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:09.402] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:27:09.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:10.040] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:10.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:11.239] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:11.842] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:13.649] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:14.241] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:14.851] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:15.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:16.047] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:27:16.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:21.473] M [WORLD2D] [Animator] dctor.
[23:27:21.473] M [WORLD2D] [Animator] dctor.
[23:27:23.842] L [WORLD2D] 34.71 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn
[23:27:23.903] L [WORLD2D] 45.73 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:27:23.943] M [WORLD2D] [Animator] dctor.
[23:27:23.956] L [WORLD2D] 1.39 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:27:23.995] L [WORLD2D] 37.74 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:27:24.053] L [WORLD2D] 1.66 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:27:24.089] L [WORLD2D] 34.91 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:27:24.104] L [WORLD2D] 3.35 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:27:24.282] L [WORLD2D] 176.27 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:27:24.291] L [WORLD2D] 5.71 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:27:24.362] L [WORLD2D] 9.76 ms 15 objects
scene/demo_4096/demo_4096_content/17_-5.scn
[23:27:24.363] L [WORLD2D] 0.39 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:27:24.451] L [WORLD2D] 3.75 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:27:24.463] L [WORLD2D] 10.74 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:27:24.499] L [WORLD2D] 2.43 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:27:24.502] L [WORLD2D] 1.72 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn
[23:27:24.552] L [WORLD2D] 2.02 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:27:24.557] L [WORLD2D] 3.47 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn
[23:27:24.605] L [WORLD2D] 4.33 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:27:24.620] L [WORLD2D] 1.44 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:27:24.668] L [WORLD2D] 4.46 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:27:24.671] L [WORLD2D] 2.16 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn
[23:27:26.539] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:27:26.833] M [WORLD2D] [Animator] dctor.
[23:27:26.833] M [WORLD2D] [Animator] dctor.
[23:27:27.495] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:27:31.500] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:32.061] M [WORLD2D] [Animator] dctor.
[23:27:32.061] M [WORLD2D] [Animator] dctor.
[23:27:32.061] M [WORLD2D] [Animator] dctor.
[23:27:32.061] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:27:32.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:32.695] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:33.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:33.895] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:33.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:27:34.086] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:27:34.503] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:35.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:35.695] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:38.204] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:38.809] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:39.400] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:40.001] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:27:40.620] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:41.195] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:41.795] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:43.135] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
[23:27:46.561] M [WORLD2D] [Animator] dctor.
[23:27:46.562] M [WORLD2D] [Animator] dctor.
[23:27:46.562] M [WORLD2D] [Animator] dctor.
[23:27:49.182] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:27:51.010] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4247}
[23:27:51.040] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:27:51.855] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4263}
[23:27:51.879] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:27:53.381] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement

ERROR *****************************************************************************
[23:27:54.800] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:55.396] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:55.999] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:56.598] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:57.243] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:58.440] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:58.996] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:59.639] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:00.793] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:01.402] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:01.997] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:04.549] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:05.152] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:07.603] M [WORLD2D] [Animator] dctor.
[23:28:07.603] M [WORLD2D] [Animator] dctor.
[23:28:07.604] M [WORLD2D] [Animator] dctor.
[23:28:07.604] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:28:07.653] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:08.248] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:08.895] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:09.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:10.049] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:10.690] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:11.301] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:11.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:12.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:13.096] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:14.252] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:14.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:16.049] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:28:16.649] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:17.299] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:17.895] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:18.495] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:19.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:19.650] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:20.291] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:22.241] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:28:23.296] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:23.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:25.290] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:28:25.652] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:31.605] L [WORLD2D] 1.94 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:28:31.606] L [WORLD2D] 0.58 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:28:31.888] L [WORLD2D] 97.01 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:28:31.896] M [WORLD2D] [Animator] dctor.
[23:28:31.942] L [WORLD2D] 40.48 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:28:32.021] L [WORLD2D] 47.90 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:28:32.046] L [WORLD2D] 21.60 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:28:32.185] L [WORLD2D] 134.73 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:28:32.204] L [WORLD2D] 15.42 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:28:32.245] L [WORLD2D] 13.99 ms 3 objects
scene/demo_4096/demo_4096_content/17_-4.scn
[23:28:32.287] L [WORLD2D] 40.02 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:28:32.299] L [WORLD2D] 8.09 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:28:32.315] L [WORLD2D] 9.63 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:28:32.323] L [WORLD2D] 2.02 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:28:32.359] L [WORLD2D] 6.32 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:28:32.376] L [WORLD2D] 2.01 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:28:32.413] L [WORLD2D] 6.81 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:28:32.432] L [WORLD2D] 5.63 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:28:32.467] L [WORLD2D] 9.45 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:28:32.474] L [WORLD2D] 5.60 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:28:32.502] L [WORLD2D] 2.18 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:28:33.201] L [WORLD2D] 1.04 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:28:33.245] L [WORLD2D] 31.65 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:28:33.322] L [WORLD2D] 57.33 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:28:33.344] L [WORLD2D] 4.90 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:28:33.438] L [WORLD2D] 81.92 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:28:33.443] L [WORLD2D] 1.16 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:28:33.474] L [WORLD2D] 5.33 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:28:33.482] L [WORLD2D] 2.67 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:28:33.509] L [WORLD2D] 2.40 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:28:33.512] L [WORLD2D] 2.67 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:28:33.540] L [WORLD2D] 2.90 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:28:33.553] L [WORLD2D] 9.36 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:28:33.572] L [WORLD2D] 1.25 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:28:33.585] L [WORLD2D] 11.29 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:28:33.605] L [WORLD2D] 0.55 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:28:33.614] L [WORLD2D] 7.27 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:28:33.654] L [WORLD2D] 5.38 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:28:33.658] L [WORLD2D] 2.17 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:28:33.710] L [WORLD2D] 19.83 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:28:33.714] L [WORLD2D] 1.90 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:28:33.733] L [WORLD2D] 1.15 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:28:33.735] L [WORLD2D] 0.65 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:28:33.845] L [WORLD2D] 77.04 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:28:33.863] L [WORLD2D] 12.25 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:28:33.925] L [WORLD2D] 46.65 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:28:33.954] L [WORLD2D] 13.58 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:28:33.987] L [WORLD2D] 21.30 ms 7 objects
scene/demo_4096/demo_4096_content/18_-4.scn
[23:28:34.032] L [WORLD2D] 15.32 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:28:34.036] L [WORLD2D] 3.02 ms 3 objects scene/demo_4096/demo_4096_content/17_-
4.scn
[23:28:34.080] L [WORLD2D] 26.15 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:28:34.085] L [WORLD2D] 2.89 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:28:34.110] L [WORLD2D] 7.78 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:28:34.115] L [WORLD2D] 3.78 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:28:34.161] L [WORLD2D] 4.15 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:28:34.164] L [WORLD2D] 2.09 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:28:34.205] L [WORLD2D] 4.15 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:28:34.208] L [WORLD2D] 2.89 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:28:34.256] L [WORLD2D] 4.08 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn

ERROR *****************************************************************************
[23:28:35.206] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:35.861] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:36.439] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:37.010] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:37.605] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:38.242] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:40.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:40.641] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:41.247] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:41.847] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:42.453] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:43.040] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:46.841] M [WORLD2D] [Animator] dctor.
[23:28:49.894] M <SCRIPT> [CRITICAL]avatar_init 8744

ERROR *****************************************************************************
[23:28:49.953] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:28:49.954] M [WORLD2D] Main thread IO 14.0534 ms for
char/animator/avatar_animation_tree.xml
[23:28:49.954] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25827870
[23:28:49.976] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:28:50.185] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:28:52.443] M [WORLD2D] [Animator] dctor.
[23:28:52.443] M [WORLD2D] [Animator] dctor.
[23:28:52.936] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:28:55.935] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:28:57.421] L [WORLD2D] 39.99 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:28:57.426] L [WORLD2D] 3.09 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:28:57.467] L [WORLD2D] 0.55 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:28:57.476] L [WORLD2D] 5.88 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:28:57.543] L [WORLD2D] 28.89 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:28:57.551] L [WORLD2D] 7.38 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:28:57.619] L [WORLD2D] 57.47 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:28:57.629] L [WORLD2D] 5.69 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:28:57.644] L [WORLD2D] 1.16 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:28:57.693] L [WORLD2D] 37.02 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:28:57.715] L [WORLD2D] 9.01 ms 7 objects scene/demo_4096/demo_4096_content/17_-
3.scn
[23:28:57.726] M [WORLD2D] [Animator] dctor.
[23:28:57.728] M [WORLD2D] [Animator] dctor.
[23:28:57.825] L [WORLD2D] 96.86 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:28:57.840] L [WORLD2D] 10.26 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:28:57.896] L [WORLD2D] 48.09 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:28:57.906] L [WORLD2D] 5.82 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:28:57.949] L [WORLD2D] 31.28 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:28:57.956] L [WORLD2D] 4.87 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:28:57.984] L [WORLD2D] 8.88 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:28:57.991] L [WORLD2D] 5.53 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:28:58.068] L [WORLD2D] 34.72 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:28:58.154] L [WORLD2D] 83.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:28:58.219] L [WORLD2D] 63.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:28:58.384] L [WORLD2D] 163.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:28:58.496] L [WORLD2D] 102.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_4.scn
[23:28:58.626] L [WORLD2D] 128.96 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_4.scn
[23:28:58.752] L [WORLD2D] 125.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:28:58.825] L [WORLD2D] 69.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn

ERROR *****************************************************************************
[23:29:00.248] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:00.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:29:01.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:01.633] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:29:03.833] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap

ERROR *****************************************************************************
[23:29:04.251] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:04.848] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:05.492] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:06.092] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:07.249] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:07.849] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:08.839] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:29:09.000] M [WORLD2D] [Animator] dctor.
[23:29:09.746] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:29:13.904] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:14.498] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:15.095] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:15.695] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:16.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:18.284] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:29:21.334] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:29:21.583] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
[23:29:26.099] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:29:26.247] M [WORLD2D] [Animator] dctor.
[23:29:26.835] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:29:27.510] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:27.744] L [WORLD2D] 17.82 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn
[23:29:27.754] L [WORLD2D] 7.50 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:27.876] L [WORLD2D] 10.53 ms 26 objects
scene/demo_4096/demo_4096_content/9_-1.scn
[23:29:27.954] L [WORLD2D] 60.06 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:27.980] L [WORLD2D] 11.75 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn

ERROR *****************************************************************************
[23:29:28.127] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:28.163] L [WORLD2D] 168.31 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:28.182] L [WORLD2D] 5.41 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:28.253] L [WORLD2D] 8.38 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:28.267] L [WORLD2D] 1.44 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:28.318] L [WORLD2D] 27.00 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:28.375] L [WORLD2D] 42.71 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:28.387] M [WORLD2D] [Animator] dctor.
[23:29:28.438] L [WORLD2D] 47.13 ms 7 objects
scene/demo_4096/demo_4096_content/19_4.scn
[23:29:28.443] L [WORLD2D] 3.44 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:29:28.499] L [WORLD2D] 5.78 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:29:28.502] L [WORLD2D] 2.01 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:28.539] L [WORLD2D] 0.67 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:28.545] L [WORLD2D] 4.88 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:28.609] L [WORLD2D] 1.15 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:28.620] L [WORLD2D] 9.49 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:29:28.658] L [WORLD2D] 1.48 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:28.663] L [WORLD2D] 3.56 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn

ERROR *****************************************************************************
[23:29:28.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:28.714] L [WORLD2D] 12.45 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:28.724] L [WORLD2D] 8.06 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:28.747] L [WORLD2D] 4.16 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:29:28.757] L [WORLD2D] 9.09 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:28.793] L [WORLD2D] 7.59 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:29:28.799] L [WORLD2D] 4.30 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn
[23:29:28.821] L [WORLD2D] 1.72 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:29:28.826] L [WORLD2D] 4.37 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:28.861] L [WORLD2D] 7.49 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:29:28.914] L [WORLD2D] 50.75 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:28.927] L [WORLD2D] 8.64 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:29:28.937] M [WORLD2D] [Animator] dctor.
[23:29:29.059] L [WORLD2D] 110.82 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:29.079] L [WORLD2D] 15.84 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:29.094] L [WORLD2D] 5.09 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:29.096] L [WORLD2D] 1.41 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:29.159] L [WORLD2D] 9.43 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:29.200] L [WORLD2D] 38.03 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:29.205] L [WORLD2D] 3.51 ms 7 objects
scene/demo_4096/demo_4096_content/19_4.scn
[23:29:29.247] L [WORLD2D] 1.20 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:29:29.253] L [WORLD2D] 5.18 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:29:29.292] L [WORLD2D] 1.78 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:29.300] L [WORLD2D] 7.23 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn

ERROR *****************************************************************************
[23:29:29.334] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:29.344] L [WORLD2D] 6.05 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:29.379] L [WORLD2D] 33.74 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:29:29.414] L [WORLD2D] 24.40 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:29.439] L [WORLD2D] 22.01 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:29.454] L [WORLD2D] 11.53 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:29.488] L [WORLD2D] 2.10 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:29.501] L [WORLD2D] 1.37 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:29.532] L [WORLD2D] 5.33 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:29.599] L [WORLD2D] 55.25 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:29.629] L [WORLD2D] 5.11 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:29.666] L [WORLD2D] 24.41 ms 10 objects
scene/demo_4096/demo_4096_content/19_-3.scn
[23:29:29.728] L [WORLD2D] 41.99 ms 27 objects
scene/demo_4096/demo_4096_content/19_7.scn
[23:29:29.731] L [WORLD2D] 1.46 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:29.809] L [WORLD2D] 50.62 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:29.819] L [WORLD2D] 9.78 ms 7 objects scene/demo_4096/demo_4096_content/17_-
3.scn
[23:29:29.853] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:29:29.867] L [WORLD2D] 45.96 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:29.875] L [WORLD2D] 5.74 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn

ERROR *****************************************************************************
[23:29:29.917] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:29.956] L [WORLD2D] 32.86 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:29.975] L [WORLD2D] 10.62 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:29:29.995] L [WORLD2D] 13.09 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:30.004] L [WORLD2D] 7.23 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:30.042] L [WORLD2D] 5.31 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:30.126] L [WORLD2D] 68.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_0.scn
[23:29:30.316] L [WORLD2D] 185.41 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-1.scn
[23:29:30.393] L [WORLD2D] 27.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_3.scn
[23:29:30.424] L [WORLD2D] 28.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:29:30.480] L [WORLD2D] 50.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_1.scn
[23:29:30.676] L [WORLD2D] 191.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-2.scn
[23:29:30.699] L [WORLD2D] 21.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_4.scn

ERROR *****************************************************************************
[23:29:31.139] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:31.502] L [WORLD2D] 0.52 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:31.506] L [WORLD2D] 3.50 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:31.629] L [WORLD2D] 2.45 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:31.632] L [WORLD2D] 1.27 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:29:31.678] L [WORLD2D] 11.15 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn

ERROR *****************************************************************************
[23:29:31.702] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:31.739] L [WORLD2D] 47.83 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:29:31.764] M [WORLD2D] [Animator] dctor.
[23:29:31.764] M [WORLD2D] [Animator] dctor.
[23:29:31.801] L [WORLD2D] 16.31 ms 3 objects
scene/demo_4096/demo_4096_content/18_-2.scn
[23:29:31.820] L [WORLD2D] 17.30 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:29:31.837] L [WORLD2D] 10.97 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:31.843] L [WORLD2D] 5.03 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:29:31.872] L [WORLD2D] 1.54 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:31.874] L [WORLD2D] 1.61 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:29:31.914] L [WORLD2D] 5.16 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:29:31.919] L [WORLD2D] 3.89 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:29:31.960] L [WORLD2D] 11.03 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:31.964] L [WORLD2D] 1.44 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:29:31.999] L [WORLD2D] 5.80 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:32.016] L [WORLD2D] 16.10 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:32.053] L [WORLD2D] 16.68 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:32.064] L [WORLD2D] 8.70 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:32.079] L [WORLD2D] 2.71 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:32.081] L [WORLD2D] 0.63 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:32.120] L [WORLD2D] 4.03 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:32.165] L [WORLD2D] 44.05 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:32.176] L [WORLD2D] 4.52 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:32.260] L [WORLD2D] 82.22 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:29:32.292] L [WORLD2D] 11.46 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn

ERROR *****************************************************************************
[23:29:32.302] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:32.322] L [WORLD2D] 1.09 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:29:32.326] L [WORLD2D] 3.79 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:32.373] L [WORLD2D] 6.60 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:29:32.417] L [WORLD2D] 43.38 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:32.433] L [WORLD2D] 11.87 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn
[23:29:32.566] L [WORLD2D] 111.94 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:32.573] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:29:32.582] L [WORLD2D] 13.95 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:32.726] L [WORLD2D] 4.53 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:32.732] L [WORLD2D] 4.63 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:32.756] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:29:32.783] L [WORLD2D] 16.75 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:32.843] L [WORLD2D] 45.56 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:32.872] L [WORLD2D] 1.34 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn

ERROR *****************************************************************************
[23:29:32.926] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:32.934] M [WORLD2D] [Animator] dctor.
[23:29:32.949] L [WORLD2D] 2.68 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:32.950] L [WORLD2D] 0.55 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:32.990] L [WORLD2D] 9.87 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:29:32.999] L [WORLD2D] 6.84 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:33.028] L [WORLD2D] 1.94 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:33.033] L [WORLD2D] 2.99 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:29:33.082] L [WORLD2D] 19.95 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:29:33.135] L [WORLD2D] 52.54 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:29:33.149] L [WORLD2D] 12.75 ms 3 objects
scene/demo_4096/demo_4096_content/18_-2.scn
[23:29:33.166] L [WORLD2D] 15.48 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:29:33.194] L [WORLD2D] 9.80 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:33.202] L [WORLD2D] 6.04 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:29:33.222] L [WORLD2D] 2.76 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:33.226] L [WORLD2D] 2.61 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:29:33.266] L [WORLD2D] 1.74 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:29:33.269] L [WORLD2D] 2.54 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:29:33.317] L [WORLD2D] 11.73 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:33.319] L [WORLD2D] 1.33 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:29:33.346] L [WORLD2D] 4.82 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:33.380] L [WORLD2D] 20.66 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:33.422] L [WORLD2D] 28.24 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:33.446] L [WORLD2D] 9.92 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:33.465] L [WORLD2D] 3.41 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:33.480] L [WORLD2D] 2.28 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn

ERROR *****************************************************************************
[23:29:33.503] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:33.524] L [WORLD2D] 6.12 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:33.566] L [WORLD2D] 41.46 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:33.574] L [WORLD2D] 7.03 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:33.672] L [WORLD2D] 71.16 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:29:33.681] L [WORLD2D] 5.68 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:29:33.694] L [WORLD2D] 1.35 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:33.716] L [WORLD2D] 20.18 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:33.765] L [WORLD2D] 18.94 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:29:33.811] L [WORLD2D] 44.44 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:33.820] L [WORLD2D] 6.68 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:29:33.873] L [WORLD2D] 23.45 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:33.884] L [WORLD2D] 7.55 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:29:33.925] L [WORLD2D] 25.13 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:33.935] L [WORLD2D] 7.19 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:33.956] L [WORLD2D] 3.49 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:33.965] L [WORLD2D] 8.25 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:34.014] L [WORLD2D] 15.62 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:29:34.073] L [WORLD2D] 44.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:29:34.125] L [WORLD2D] 39.63 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:29:34.151] L [WORLD2D] 14.70 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn

ERROR *****************************************************************************
[23:29:34.182] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:34.189] M [WORLD2D] [Animator] dctor.
[23:29:34.202] L [WORLD2D] 1.10 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:29:34.207] L [WORLD2D] 4.60 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:34.242] L [WORLD2D] 6.64 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:29:34.287] L [WORLD2D] 44.27 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:34.302] L [WORLD2D] 10.52 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn
[23:29:34.413] L [WORLD2D] 100.68 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:34.431] L [WORLD2D] 14.62 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:34.458] L [WORLD2D] 4.61 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:34.462] L [WORLD2D] 3.25 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:34.516] L [WORLD2D] 8.34 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:34.556] L [WORLD2D] 39.32 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:34.565] L [WORLD2D] 6.91 ms 7 objects
scene/demo_4096/demo_4096_content/19_4.scn
[23:29:34.596] L [WORLD2D] 1.68 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:29:34.602] L [WORLD2D] 5.18 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:29:34.644] L [WORLD2D] 1.63 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:34.662] L [WORLD2D] 5.40 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:29:34.694] L [WORLD2D] 4.52 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:34.733] L [WORLD2D] 25.54 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn

ERROR *****************************************************************************
[23:29:34.742] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:34.767] L [WORLD2D] 13.26 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:34.785] L [WORLD2D] 14.89 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:34.803] L [WORLD2D] 6.82 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:34.807] L [WORLD2D] 2.79 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:34.851] L [WORLD2D] 1.04 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:34.855] L [WORLD2D] 3.57 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:34.975] L [WORLD2D] 56.05 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:34.982] L [WORLD2D] 5.67 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:35.009] L [WORLD2D] 25.15 ms 10 objects
scene/demo_4096/demo_4096_content/19_-3.scn
[23:29:35.064] L [WORLD2D] 35.11 ms 27 objects
scene/demo_4096/demo_4096_content/19_7.scn
[23:29:35.068] L [WORLD2D] 1.33 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:35.125] L [WORLD2D] 45.93 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:35.146] L [WORLD2D] 18.69 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:29:35.220] L [WORLD2D] 50.44 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:35.232] L [WORLD2D] 9.94 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:29:35.283] L [WORLD2D] 19.72 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:35.306] L [WORLD2D] 7.19 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn

ERROR *****************************************************************************
[23:29:35.308] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:35.335] L [WORLD2D] 12.22 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:35.345] L [WORLD2D] 7.57 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:35.372] L [WORLD2D] 3.81 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:35.439] L [WORLD2D] 66.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_0.scn
[23:29:35.601] L [WORLD2D] 160.86 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-1.scn
[23:29:35.622] L [WORLD2D] 20.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_3.scn
[23:29:35.717] L [WORLD2D] 28.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:29:35.758] L [WORLD2D] 40.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_1.scn
[23:29:35.915] L [WORLD2D] 156.60 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-2.scn

ERROR *****************************************************************************
[23:29:35.918] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:35.957] L [WORLD2D] 18.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_4.scn

ERROR *****************************************************************************
[23:29:36.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:37.142] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:38.300] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:42.547] L [WORLD2D] 0.51 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:42.552] L [WORLD2D] 3.87 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:42.667] L [WORLD2D] 1.05 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:42.669] L [WORLD2D] 1.41 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:29:42.709] L [WORLD2D] 8.16 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:29:42.762] L [WORLD2D] 50.13 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:29:42.769] L [WORLD2D] 5.34 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:29:42.809] L [WORLD2D] 14.48 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:29:42.819] L [WORLD2D] 7.85 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:42.838] L [WORLD2D] 3.04 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:29:42.840] L [WORLD2D] 1.37 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:42.880] L [WORLD2D] 2.27 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:29:42.897] L [WORLD2D] 4.64 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:29:42.932] L [WORLD2D] 4.40 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:29:42.955] L [WORLD2D] 10.07 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:42.972] M [WORLD2D] [Animator] dctor.
[23:29:42.972] M [WORLD2D] [Animator] dctor.
[23:29:42.984] L [WORLD2D] 4.79 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:29:42.996] L [WORLD2D] 4.37 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:43.053] L [WORLD2D] 21.25 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:43.076] L [WORLD2D] 19.37 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:43.088] L [WORLD2D] 9.02 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:43.114] L [WORLD2D] 4.08 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:43.116] L [WORLD2D] 0.71 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:43.180] L [WORLD2D] 3.78 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:43.223] L [WORLD2D] 42.10 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:43.241] L [WORLD2D] 4.28 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:43.327] L [WORLD2D] 84.94 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:29:43.335] L [WORLD2D] 4.26 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:29:43.338] L [WORLD2D] 1.26 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:43.400] L [WORLD2D] 21.53 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:43.414] L [WORLD2D] 13.42 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:29:43.473] L [WORLD2D] 43.41 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:43.493] L [WORLD2D] 6.18 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:29:43.534] L [WORLD2D] 23.76 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:43.557] L [WORLD2D] 8.56 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:29:43.588] L [WORLD2D] 18.13 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:43.607] L [WORLD2D] 6.14 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:43.615] L [WORLD2D] 5.95 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:43.653] L [WORLD2D] 6.70 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:43.671] L [WORLD2D] 17.28 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:29:43.740] L [WORLD2D] 38.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:29:43.787] L [WORLD2D] 44.92 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:29:43.818] L [WORLD2D] 29.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_3.scn
[23:29:43.867] L [WORLD2D] 49.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_2.scn
[23:29:43.898] L [WORLD2D] 30.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_1.scn
[23:29:44.026] L [WORLD2D] 125.84 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[23:29:44.189] L [WORLD2D] 161.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:29:45.536] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:29:47.388] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
6423}
[23:29:47.415] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:29:48.584] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:29:53.347] M [WORLD2D] [Animator] dctor.
[23:29:58.006] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:29:58.788] M <SCRIPT> [CRITICAL]avatar_init 10697

ERROR *****************************************************************************
[23:29:58.847] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:29:58.847] M [WORLD2D] Main thread IO 13.1894 ms for
char/animator/avatar_animation_tree.xml
[23:29:58.847] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25831858
[23:29:58.857] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:29:58.939] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:29:59.046] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1997680172 1
[23:29:59.695] M [WORLD2D] [Animator] dctor.
[23:30:00.343] M [WORLD2D] [Animator] dctor.
[23:30:00.344] M [WORLD2D] [Animator] dctor.
[23:30:00.344] M [WORLD2D] [Animator] dctor.
[23:30:00.345] M [WORLD2D] [Animator] dctor.
[23:30:00.352] L [WORLD2D] 6.69 ms 6 objects
scene/demo_4096/demo_4096_content/7_1.scn
[23:30:00.364] L [WORLD2D] 3.12 ms 7 objects
scene/demo_4096/demo_4096_content/7_0.scn
[23:30:00.404] L [WORLD2D] 2.94 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:30:00.419] L [WORLD2D] 14.60 ms 8 objects scene/demo_4096/demo_4096_content/7_-
1.scn
[23:30:00.447] L [WORLD2D] 1.28 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:30:00.464] L [WORLD2D] 15.33 ms 21 objects
scene/demo_4096/demo_4096_content/7_-2.scn
[23:30:00.504] L [WORLD2D] 11.98 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:30:00.519] L [WORLD2D] 13.05 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:30:00.550] L [WORLD2D] 14.39 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:30:00.562] L [WORLD2D] 9.18 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:30:00.578] L [WORLD2D] 0.73 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:30:00.599] L [WORLD2D] 20.15 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:30:00.619] L [WORLD2D] 1.27 ms 4 objects
scene/demo_4096/demo_4096_content/17_4.scn
[23:30:00.628] L [WORLD2D] 8.57 ms 6 objects
scene/demo_4096/demo_4096_content/7_3.scn
[23:30:00.663] L [WORLD2D] 2.86 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:30:00.666] L [WORLD2D] 2.33 ms 8 objects
scene/demo_4096/demo_4096_content/7_2.scn
[23:30:00.713] L [WORLD2D] 2.09 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:30:00.722] L [WORLD2D] 7.86 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:00.755] L [WORLD2D] 4.17 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:00.764] L [WORLD2D] 7.36 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:00.796] L [WORLD2D] 6.38 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:00.855] L [WORLD2D] 46.14 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:00.872] L [WORLD2D] 4.87 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:00.939] L [WORLD2D] 66.83 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:00.944] L [WORLD2D] 0.57 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:01.019] L [WORLD2D] 60.71 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:01.046] L [WORLD2D] 21.05 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:01.078] L [WORLD2D] 29.00 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:30:01.082] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:30:01.155] L [WORLD2D] 61.95 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:30:01.167] L [WORLD2D] 8.87 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:30:01.212] L [WORLD2D] 24.54 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:30:01.233] L [WORLD2D] 17.41 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:30:01.258] L [WORLD2D] 23.40 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:30:01.285] L [WORLD2D] 7.81 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:01.293] L [WORLD2D] 6.77 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:01.324] L [WORLD2D] 7.10 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:01.353] L [WORLD2D] 24.57 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:01.375] L [WORLD2D] 9.71 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:01.407] L [WORLD2D] 19.64 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:30:02.186] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.block.Block
[23:30:02.392] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:30:07.714] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_ELF_DO_COMPOSE_SUCC
{'compose_id': 4, 'frame_idx': 6804}
[23:30:09.733] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:30:10.397] M [WORLD2D] [Animator] dctor.
[23:30:11.341] M [WORLD2D] [Animator] dctor.
[23:30:12.500] L [WORLD2D] 34.03 ms 11 objects
scene/demo_4096/demo_4096_content/6_1.scn
[23:30:12.514] L [WORLD2D] 11.27 ms 17 objects
scene/demo_4096/demo_4096_content/6_0.scn
[23:30:12.538] L [WORLD2D] 22.99 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:30:12.586] L [WORLD2D] 12.81 ms 19 objects
scene/demo_4096/demo_4096_content/6_-1.scn
[23:30:12.589] L [WORLD2D] 1.34 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:30:12.639] L [WORLD2D] 11.30 ms 14 objects
scene/demo_4096/demo_4096_content/6_-2.scn
[23:30:12.651] L [WORLD2D] 10.37 ms 9 objects
scene/demo_4096/demo_4096_content/16_-2.scn
[23:30:12.675] L [WORLD2D] 2.46 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:30:12.685] L [WORLD2D] 8.37 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:30:12.783] L [WORLD2D] 64.00 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:30:12.798] L [WORLD2D] 2.22 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:30:12.805] M [WORLD2D] [Animator] dctor.
[23:30:12.805] M [WORLD2D] [Animator] dctor.
[23:30:12.806] M [WORLD2D] [Animator] dctor.
[23:30:12.808] M [WORLD2D] [Animator] dctor.
[23:30:12.866] L [WORLD2D] 52.28 ms 12 objects
scene/demo_4096/demo_4096_content/6_4.scn
[23:30:12.893] L [WORLD2D] 3.59 ms 9 objects
scene/demo_4096/demo_4096_content/16_4.scn
[23:30:12.897] L [WORLD2D] 2.22 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:30:12.933] L [WORLD2D] 2.05 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:30:12.939] L [WORLD2D] 1.29 ms 4 objects
scene/demo_4096/demo_4096_content/6_2.scn
[23:30:12.973] L [WORLD2D] 2.49 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:30:12.981] L [WORLD2D] 6.34 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:13.017] L [WORLD2D] 4.52 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:13.060] L [WORLD2D] 42.51 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:13.068] L [WORLD2D] 6.83 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:13.159] L [WORLD2D] 61.21 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:13.165] L [WORLD2D] 0.61 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:13.223] L [WORLD2D] 35.48 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:13.234] L [WORLD2D] 8.44 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:13.295] L [WORLD2D] 55.36 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:30:13.301] L [WORLD2D] 2.94 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:30:13.324] L [WORLD2D] 6.18 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:30:13.385] L [WORLD2D] 47.32 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:30:13.422] L [WORLD2D] 23.04 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:30:13.445] L [WORLD2D] 21.47 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:30:13.457] L [WORLD2D] 5.46 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:13.465] L [WORLD2D] 7.05 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:13.502] L [WORLD2D] 4.63 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:13.521] L [WORLD2D] 17.84 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:13.549] L [WORLD2D] 5.93 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:13.571] L [WORLD2D] 20.85 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:30:13.593] L [WORLD2D] 6.52 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:13.599] L [WORLD2D] 2.87 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:13.664] L [WORLD2D] 29.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_0.scn
[23:30:13.698] L [WORLD2D] 33.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-1.scn
[23:30:13.743] L [WORLD2D] 44.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_3.scn
[23:30:13.859] L [WORLD2D] 108.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_2.scn
[23:30:13.931] L [WORLD2D] 69.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_1.scn
[23:30:14.075] L [WORLD2D] 141.94 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-2.scn
[23:30:14.233] L [WORLD2D] 145.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:30:14.659] M [WORLD2D] [Animator] dctor.
[23:30:14.659] M [WORLD2D] [Animator] dctor.
[23:30:16.286] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:30:16.846] M [WORLD2D] [Animator] dctor.
[23:30:16.847] M [WORLD2D] [Animator] dctor.
[23:30:17.246] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:30:17.255] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:30:17.482] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:30:17.486] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:30:17.487] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:30:18.853] M [WORLD2D] [Animator] dctor.
[23:30:20.338] M <SCRIPT> [CRITICAL]avatar_init 4766
[23:30:20.350] M <SCRIPT> [CRITICAL]avatar destroy 10697

ERROR *****************************************************************************
[23:30:20.405] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:20.405] M [WORLD2D] Main thread IO 13.7626 ms for
char/animator/avatar_animation_tree.xml
[23:30:20.405] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25833b48
[23:30:20.419] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:30:20.549] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:30:20.700] L [WORLD2D] 7.92 ms 9 objects
scene/demo_4096/demo_4096_content/5_1.scn
[23:30:20.710] L [WORLD2D] 7.90 ms 12 objects
scene/demo_4096/demo_4096_content/5_0.scn
[23:30:20.806] L [WORLD2D] 43.12 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:30:20.840] L [WORLD2D] 28.50 ms 21 objects
scene/demo_4096/demo_4096_content/5_-1.scn
[23:30:20.843] L [WORLD2D] 1.32 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:30:20.864] L [WORLD2D] 0.92 ms 3 objects scene/demo_4096/demo_4096_content/5_-
2.scn
[23:30:20.866] L [WORLD2D] 1.31 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:30:20.916] M [WORLD2D] [Animator] dctor.
[23:30:20.918] M [WORLD2D] [Animator] dctor.
[23:30:20.920] M [WORLD2D] [Animator] dctor.
[23:30:20.986] L [WORLD2D] 69.78 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:30:20.994] L [WORLD2D] 6.65 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:30:21.075] L [WORLD2D] 45.92 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:30:21.080] L [WORLD2D] 1.43 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn
[23:30:21.159] L [WORLD2D] 33.67 ms 26 objects
scene/demo_4096/demo_4096_content/5_4.scn
[23:30:21.169] L [WORLD2D] 1.45 ms 8 objects
scene/demo_4096/demo_4096_content/15_4.scn
[23:30:21.208] L [WORLD2D] 15.74 ms 15 objects
scene/demo_4096/demo_4096_content/5_3.scn
[23:30:21.225] L [WORLD2D] 15.72 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:30:21.256] L [WORLD2D] 10.43 ms 12 objects
scene/demo_4096/demo_4096_content/5_2.scn
[23:30:21.266] L [WORLD2D] 7.59 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:30:21.338] L [WORLD2D] 45.25 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:21.344] L [WORLD2D] 5.24 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:21.417] L [WORLD2D] 62.45 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:21.423] L [WORLD2D] 0.71 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:21.480] L [WORLD2D] 30.40 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:21.494] L [WORLD2D] 10.47 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:21.555] L [WORLD2D] 46.17 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:30:21.558] L [WORLD2D] 1.45 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:30:21.687] L [WORLD2D] 80.99 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:30:21.701] L [WORLD2D] 7.39 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:30:21.738] L [WORLD2D] 16.00 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:30:21.763] L [WORLD2D] 21.63 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:30:21.784] L [WORLD2D] 7.61 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:21.792] L [WORLD2D] 5.99 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:21.834] L [WORLD2D] 7.95 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:21.856] L [WORLD2D] 20.98 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:21.869] M <SCRIPT> [CRITICAL]avatar_init 8744
[23:30:21.898] L [WORLD2D] 9.86 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:21.918] L [WORLD2D] 19.02 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn

ERROR *****************************************************************************
[23:30:21.929] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:21.929] M [WORLD2D] Main thread IO 8.4426 ms for
char/animator/avatar_animation_tree.xml
[23:30:21.930] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b438
[23:30:21.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:30:22.030] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:30:22.104] L [WORLD2D] 6.04 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:22.110] L [WORLD2D] 3.07 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:22.151] L [WORLD2D] 0.57 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:22.154] M [WORLD2D] [Animator] dctor.
[23:30:22.167] L [WORLD2D] 4.82 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:23.451] M <SCRIPT> [CRITICAL]avatar_init 8744

ERROR *****************************************************************************
[23:30:23.506] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:23.506] M [WORLD2D] Main thread IO 10.5831 ms for
char/animator/avatar_animation_tree.xml
[23:30:23.506] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b438
[23:30:23.520] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:30:23.666] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:30:23.737] M [WORLD2D] [Animator] dctor.
[23:30:25.512] L [WORLD2D] 1.37 ms 7 objects
scene/demo_4096/demo_4096_content/4_1.scn
[23:30:25.529] L [WORLD2D] 3.85 ms 14 objects
scene/demo_4096/demo_4096_content/4_0.scn
[23:30:25.568] L [WORLD2D] 1.28 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:30:25.573] M [WORLD2D] [Animator] dctor.
[23:30:25.606] L [WORLD2D] 25.82 ms 10 objects
scene/demo_4096/demo_4096_content/4_-1.scn
[23:30:25.667] L [WORLD2D] 14.30 ms 3 objects
scene/demo_4096/demo_4096_content/14_-1.scn
[23:30:25.673] L [WORLD2D] 1.49 ms 1 objects scene/demo_4096/demo_4096_content/4_-
2.scn
[23:30:25.699] L [WORLD2D] 3.92 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:30:25.757] L [WORLD2D] 55.75 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:30:25.780] L [WORLD2D] 18.31 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:30:25.998] L [WORLD2D] 209.52 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:30:26.005] L [WORLD2D] 3.83 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn

ERROR *****************************************************************************
[23:30:26.015] M [WORLD2D] [ERROR] Wrist position too far from body
[23:30:26.112] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:30:26.127] L [WORLD2D] 117.21 ms 30 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:30:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:30:26.157] L [WORLD2D] 0.74 ms 3 objects
scene/demo_4096/demo_4096_content/14_4.scn
[23:30:26.216] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:30:26.272] L [WORLD2D] 114.10 ms 21 objects
scene/demo_4096/demo_4096_content/4_3.scn
[23:30:26.284] M [WORLD2D] [Animator] dctor.
[23:30:26.300] L [WORLD2D] 14.57 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:30:26.312] L [WORLD2D] 6.71 ms 11 objects
scene/demo_4096/demo_4096_content/4_2.scn
[23:30:26.366] L [WORLD2D] 6.76 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:30:26.432] L [WORLD2D] 63.04 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:26.436] L [WORLD2D] 0.49 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:26.503] L [WORLD2D] 35.19 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:26.516] L [WORLD2D] 11.21 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:26.565] L [WORLD2D] 45.52 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:30:26.568] L [WORLD2D] 1.48 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:30:26.695] L [WORLD2D] 80.36 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:30:26.702] L [WORLD2D] 5.26 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:30:26.719] L [WORLD2D] 2.89 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:30:26.770] L [WORLD2D] 1.92 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:30:26.785] L [WORLD2D] 14.38 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:26.852] L [WORLD2D] 28.92 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:26.864] L [WORLD2D] 6.91 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:26.912] L [WORLD2D] 33.50 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:26.935] L [WORLD2D] 9.06 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:26.983] L [WORLD2D] 33.42 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:30:27.005] L [WORLD2D] 7.22 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:27.020] L [WORLD2D] 2.27 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:27.022] L [WORLD2D] 1.24 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:27.066] L [WORLD2D] 4.53 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:27.107] L [WORLD2D] 39.78 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:27.115] L [WORLD2D] 6.96 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:27.196] L [WORLD2D] 44.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_0.scn
[23:30:27.225] L [WORLD2D] 27.32 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-1.scn
[23:30:27.271] L [WORLD2D] 44.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_3.scn
[23:30:27.311] L [WORLD2D] 39.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_2.scn
[23:30:27.357] L [WORLD2D] 43.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_1.scn
[23:30:27.411] L [WORLD2D] 49.39 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-2.scn
[23:30:27.481] L [WORLD2D] 69.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:30:32.035] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:30:32.858] M <SCRIPT> [CRITICAL]avatar_init 8744
[23:30:32.885] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:30:32.941] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:32.942] M [WORLD2D] Main thread IO 14.4289 ms for
char/animator/avatar_animation_tree.xml
[23:30:32.942] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a168
[23:30:32.967] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:30:33.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:30:38.733] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:30:39.075] M [WORLD2D] [Animator] dctor.
[23:30:45.707] M <SCRIPT> [CRITICAL]avatar destroy 4766
[23:30:46.060] M [WORLD2D] [Animator] dctor.
[23:30:48.438] M [WORLD2D] [Animator] dctor.
[23:30:48.439] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:30:58.712] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:30:59.319] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:30:59.914] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:00.508] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:01.118] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:31:01.138] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:01.301] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:31:01.751] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:15.140] M <SCRIPT> [CRITICAL]avatar_init 11068

ERROR *****************************************************************************
[23:31:15.199] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:31:15.200] M [WORLD2D] Main thread IO 15.3598 ms for
char/animator/avatar_animation_tree.xml
[23:31:15.200] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25833ca0
[23:31:15.214] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h03_d.dds']]
[23:31:15.377] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1304758111 1

ERROR *****************************************************************************
[23:31:17.601] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:18.154] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:18.766] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:19.393] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:24.268] L [WORLD2D] 9.78 ms 8 objects
scene/demo_4096/demo_4096_content/3_1.scn
[23:31:24.280] L [WORLD2D] 9.16 ms 12 objects
scene/demo_4096/demo_4096_content/3_0.scn
[23:31:24.435] L [WORLD2D] 2.32 ms 8 objects
scene/demo_4096/demo_4096_content/13_0.scn
[23:31:24.462] L [WORLD2D] 7.95 ms 8 objects scene/demo_4096/demo_4096_content/3_-
1.scn
[23:31:24.540] L [WORLD2D] 43.10 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:31:24.621] L [WORLD2D] 67.40 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:31:24.652] L [WORLD2D] 6.55 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:31:24.663] M [WORLD2D] [Animator] dctor.
[23:31:24.670] M [WORLD2D] [Animator] dctor.
[23:31:24.712] L [WORLD2D] 33.24 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:31:24.738] L [WORLD2D] 25.23 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:31:24.760] L [WORLD2D] 1.72 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:31:24.808] L [WORLD2D] 43.81 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:31:24.813] L [WORLD2D] 1.36 ms 8 objects
scene/demo_4096/demo_4096_content/13_4.scn
[23:31:24.865] L [WORLD2D] 2.58 ms 4 objects
scene/demo_4096/demo_4096_content/3_3.scn
[23:31:24.880] L [WORLD2D] 14.06 ms 14 objects
scene/demo_4096/demo_4096_content/13_3.scn
[23:31:24.928] L [WORLD2D] 4.76 ms 14 objects
scene/demo_4096/demo_4096_content/3_2.scn
[23:31:24.932] L [WORLD2D] 2.15 ms 7 objects
scene/demo_4096/demo_4096_content/13_2.scn
[23:31:25.012] L [WORLD2D] 44.62 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:31:25.031] L [WORLD2D] 17.37 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:31:25.127] L [WORLD2D] 68.59 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:31:25.131] L [WORLD2D] 1.52 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:31:25.237] L [WORLD2D] 84.33 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:31:25.248] L [WORLD2D] 7.18 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:31:25.265] L [WORLD2D] 3.45 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:31:25.312] L [WORLD2D] 1.98 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:31:25.329] L [WORLD2D] 3.22 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:31:25.381] L [WORLD2D] 23.21 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:31:25.401] L [WORLD2D] 6.37 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:31:25.455] L [WORLD2D] 41.71 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:31:25.472] L [WORLD2D] 5.92 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:31:25.496] L [WORLD2D] 23.52 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:31:25.520] L [WORLD2D] 11.87 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:31:25.528] L [WORLD2D] 7.17 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:31:25.575] L [WORLD2D] 0.56 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:31:25.580] L [WORLD2D] 4.55 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:31:25.666] L [WORLD2D] 36.01 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:31:25.677] L [WORLD2D] 9.70 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:31:25.732] L [WORLD2D] 45.95 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:31:25.739] L [WORLD2D] 1.56 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:31:28.284] L [WORLD2D] 110.99 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:31:28.309] L [WORLD2D] 18.91 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:31:28.316] L [WORLD2D] 1.62 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:31:28.397] L [WORLD2D] 30.36 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:31:28.415] L [WORLD2D] 15.69 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:31:28.429] L [WORLD2D] 11.84 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:31:28.478] L [WORLD2D] 12.97 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:31:28.496] L [WORLD2D] 14.40 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:31:28.514] L [WORLD2D] 3.65 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:31:28.517] L [WORLD2D] 1.68 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:31:28.570] L [WORLD2D] 8.26 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:31:28.590] L [WORLD2D] 7.33 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:31:28.609] L [WORLD2D] 1.77 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:31:28.652] L [WORLD2D] 30.73 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:31:28.665] M [WORLD2D] [Animator] dctor.
[23:31:28.709] L [WORLD2D] 42.83 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:31:28.717] L [WORLD2D] 1.21 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:31:28.773] L [WORLD2D] 0.80 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:31:28.838] L [WORLD2D] 64.51 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:31:28.868] L [WORLD2D] 27.56 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:31:28.934] L [WORLD2D] 42.77 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:31:28.947] L [WORLD2D] 10.20 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:31:29.130] L [WORLD2D] 175.83 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:31:29.193] L [WORLD2D] 62.89 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:31:29.237] L [WORLD2D] 42.08 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:31:29.276] L [WORLD2D] 36.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:31:29.329] L [WORLD2D] 51.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:31:29.422] L [WORLD2D] 81.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:31:29.511] L [WORLD2D] 88.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:31:29.881] M [WORLD2D] [Animator] dctor.
[23:31:29.881] M [WORLD2D] [Animator] dctor.
[23:31:31.439] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:32.555] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:34.192] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:35.037] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:35.814] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:35.845] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:31:35.907] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:31:36.363] L [WORLD2D] 2.67 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:31:36.367] L [WORLD2D] 3.03 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:31:36.569] L [WORLD2D] 75.84 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:31:36.581] L [WORLD2D] 7.25 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:31:36.626] L [WORLD2D] 3.06 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:31:36.645] L [WORLD2D] 6.08 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:31:36.684] L [WORLD2D] 1.83 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:31:36.713] L [WORLD2D] 16.45 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:31:36.732] L [WORLD2D] 4.77 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:31:36.879] L [WORLD2D] 131.23 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:31:36.977] L [WORLD2D] 78.91 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:31:37.081] L [WORLD2D] 91.61 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:31:37.107] L [WORLD2D] 10.78 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:31:37.216] L [WORLD2D] 9.46 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:31:37.241] L [WORLD2D] 0.61 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:31:37.248] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:37.298] L [WORLD2D] 15.60 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:31:37.336] L [WORLD2D] 38.13 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:31:37.349] L [WORLD2D] 7.72 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:31:37.436] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:37.436] L [WORLD2D] 48.02 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:31:37.441] L [WORLD2D] 1.06 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn

ERROR *****************************************************************************
[23:31:37.451] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:37.663] L [WORLD2D] 206.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:31:37.690] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:37.803] L [WORLD2D] 134.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:31:37.843] L [WORLD2D] 37.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:31:37.879] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.082] L [WORLD2D] 173.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:31:38.112] M [WORLD2D] [Animator] dctor.
[23:31:38.112] M [WORLD2D] [Animator] dctor.
[23:31:38.193] L [WORLD2D] 74.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn
[23:31:38.255] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.271] L [WORLD2D] 76.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:31:38.342] L [WORLD2D] 68.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:31:38.486] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.879] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.991] M [WORLD2D] [Animator] dctor.
[23:31:38.992] M [WORLD2D] [Animator] dctor.
[23:31:38.992] M [WORLD2D] [Animator] dctor.
[23:31:38.992] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:31:39.040] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:39.082] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:39.140] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:39.728] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:39.835] M [WORLD2D] [Animator] dctor.
[23:31:39.836] M [WORLD2D] [Animator] dctor.
[23:31:39.920] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:40.256] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:40.458] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:40.507] M [WORLD2D] [Animator] dctor.
[23:31:40.507] M [WORLD2D] [Animator] dctor.
[23:31:40.804] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:41.021] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:41.093] M [WORLD2D] [Animator] dctor.
[23:31:41.627] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:41.736] M [WORLD2D] [Animator] dctor.
[23:31:41.736] M [WORLD2D] [Animator] dctor.
[23:31:41.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:42.287] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:42.377] M [WORLD2D] [Animator] dctor.
[23:31:42.377] M [WORLD2D] [Animator] dctor.
[23:31:42.989] M [WORLD2D] [Animator] dctor.
[23:31:43.025] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:43.267] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:43.590] M [WORLD2D] [Animator] dctor.
[23:31:43.629] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:43.770] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:43.877] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:44.016] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[23:31:44.230] M [WORLD2D] [Animator] dctor.
[23:31:44.230] M [WORLD2D] [Animator] dctor.
[23:31:44.500] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:44.592] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:44.772] M [WORLD2D] [Animator] dctor.
[23:31:45.271] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:45.326] M [WORLD2D] [Animator] dctor.
[23:31:45.559] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:31:45.962] M [WORLD2D] [Animator] dctor.
[23:31:46.184] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:46.315] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:46.628] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:47.024] M [WORLD2D] [Animator] dctor.
[23:31:47.179] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:47.386] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:47.641] M [WORLD2D] [Animator] dctor.
[23:31:47.641] M [WORLD2D] [Animator] dctor.
[23:31:47.818] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:47.952] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:48.152] M [WORLD2D] [Animator] dctor.
[23:31:48.321] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:48.448] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:48.644] M [WORLD2D] [Animator] dctor.
[23:31:48.819] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:49.298] M [WORLD2D] [Animator] dctor.
[23:31:49.298] M [WORLD2D] [Animator] dctor.
[23:31:49.435] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:49.660] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:49.912] M [WORLD2D] [Animator] dctor.
[23:31:49.947] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:50.588] M [WORLD2D] [Animator] dctor.
[23:31:50.588] M [WORLD2D] [Animator] dctor.
[23:31:50.800] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:50.852] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:50.880] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[23:31:50.936] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:50.980] M <SCRIPT> [CRITICAL]avatar die 11068
[23:31:51.277] M [WORLD2D] [Animator] dctor.
[23:31:51.495] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:52.363] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:31:52.523] M [WORLD2D] [Animator] dctor.
[23:31:54.979] L [WORLD2D] 95.83 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:31:54.997] L [WORLD2D] 15.14 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:31:55.013] L [WORLD2D] 1.74 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:31:55.041] L [WORLD2D] 27.51 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:31:55.081] L [WORLD2D] 18.67 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:31:55.092] L [WORLD2D] 10.35 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:31:55.131] L [WORLD2D] 16.08 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:31:55.146] L [WORLD2D] 13.14 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:31:55.164] L [WORLD2D] 2.56 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:31:55.169] L [WORLD2D] 1.88 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:31:55.210] M [WORLD2D] [Animator] dctor.
[23:31:55.228] L [WORLD2D] 17.44 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:31:55.238] L [WORLD2D] 9.04 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:31:55.269] L [WORLD2D] 1.70 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:31:55.299] L [WORLD2D] 29.44 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:31:55.318] L [WORLD2D] 2.77 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:31:55.320] L [WORLD2D] 1.18 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:31:55.357] M <SCRIPT> [CRITICAL]avatar destroy 11068
[23:31:55.371] L [WORLD2D] 2.05 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:31:55.449] L [WORLD2D] 77.39 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:31:55.468] L [WORLD2D] 15.01 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:31:55.510] L [WORLD2D] 42.16 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:31:55.526] L [WORLD2D] 12.99 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:31:55.730] L [WORLD2D] 174.98 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:31:55.799] L [WORLD2D] 66.67 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:31:55.939] M [WORLD2D] [Animator] dctor.
[23:31:55.999] L [WORLD2D] 47.23 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:31:56.030] L [WORLD2D] 29.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:31:56.080] L [WORLD2D] 49.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:31:56.138] L [WORLD2D] 56.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:31:56.219] L [WORLD2D] 80.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:31:57.066] L [WORLD2D] 3.54 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:31:57.068] L [WORLD2D] 1.34 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:31:57.252] L [WORLD2D] 67.69 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:31:57.261] L [WORLD2D] 5.43 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:31:57.288] L [WORLD2D] 2.46 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:31:57.304] L [WORLD2D] 3.10 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:31:57.338] L [WORLD2D] 3.10 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:31:57.365] L [WORLD2D] 13.72 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:31:57.388] L [WORLD2D] 4.72 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:31:57.446] L [WORL