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[23:11:12.613] [CLIENT] Exe module file: C:\Creative Destruction\client.

exe
[23:11:12.613] [CLIENT] Current directory: C:\Creative Destruction
[23:11:12.613] [CLIENT] Initializing client....
[23:11:12.613] [CLIENT] Init utils.dll (1063838562)
[23:11:12.660] M Succeeded to create FileLoader, opener sys, loader
indexed_discrete, root C:\Creative Destruction\Documents\res, depth 0
[23:11:12.722] M Package C:\Creative Destruction\Documents\res.npk under opener sys
is loaded.
[23:11:12.738] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\Documents\res, depth 0
[23:11:12.753] M Package C:\Creative Destruction\res.npk under opener sys is
loaded.
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\res, depth 1
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader discrete, root
C:\Creative Destruction\Documents\res, depth 0
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader zip, root
C:\Creative Destruction\Documents\zip, depth 1
[23:11:12.753] M Succeeded to create FileLoader, opener sys, loader discrete, root
C:\Creative Destruction\Documents\script, depth 0
[23:11:12.769] M Package C:\Creative Destruction\Documents\script.npk under opener
sys is loaded.
[23:11:12.769] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\Documents\script, depth 0
[23:11:12.785] M Package C:\Creative Destruction\script.npk under opener sys is
loaded.
[23:11:12.785] M Succeeded to create FileLoader, opener sys, loader npk, root
C:\Creative Destruction\script, depth 0
[23:11:12.785] M Start log.dll
[23:11:12.785] M Start utils.dll
[23:11:12.785] M [UTILS] Init render.dll (1202430036)
[23:11:12.785] M [UTILS] CPU Name Intel(R) Atom(TM) x5-Z8350 CPU @ 1.44GHz, core
count of this device is: 4
[23:11:12.785] M [UTILS] device model is pc
[23:11:12.800] M [RENDER] Init python.dll (2389351893)
[23:11:12.800] M [RENDER] Init audio.dll (578984847)
[23:11:12.800] M [RENDER] Init world.dll (1725170211)
[23:11:12.800] M [RENDER] Init terrain.dll (859673349)
[23:11:12.800] M [RENDER] Init collision.dll (3226119097)
[23:11:12.800] M [RENDER] Init ccmini.dll (1701291398)
[23:11:12.800] M [RENDER] Init voice.dll (809358187)
[23:11:12.800] M [RENDER] Init cocosui.dll (2354798637)
[23:11:12.800] M [RENDER] Init nxmedia.dll (1590085577)
[23:11:12.800] M [RENDER] Init nxcclive.dll (4178439132)
[23:11:12.800] M [RENDER] Init nxapp.dll (2664184578)
[23:11:12.800] M [RENDER] Init kcp.dll (601381212)
[23:11:12.800] M [RENDER] Init proto_util.dll (2740154573)
[23:11:12.800] M [RENDER] Init social.dll (571641130)
[23:11:12.800] M [RENDER] Init envsdk.dll (3406075327)
[23:11:12.800] M [RENDER] Init dctool.dll (1400995303)
[23:11:12.800] M [RENDER] Init world2d.dll (1586262441)
[23:11:12.800] M [RENDER] Start render.dll
[23:11:12.800] M [RENDER] Start python.dll
[23:11:12.800] M [PYTHON] Start audio.dll
[23:11:12.800] M [AUDIO] Start world.dll
[23:11:12.800] M [WORLD] Start terrain.dll
[23:11:12.800] M [TERRAIN] Start collision.dll
[23:11:12.800] M [COLLISION] Start ccmini.dll
[23:11:12.800] M [COLLISION] Start voice.dll
[23:11:12.800] M [COLLISION] Start cocosui.dll
[23:11:12.800] M [COCOSUI] Start nxmedia.dll
[23:11:12.800] M [COCOSUI] Start nxcclive.dll
[23:11:12.800] M [COCOSUI] Start nxapp.dll
[23:11:12.800] M [COCOSUI] Start kcp.dll
[23:11:12.800] M [COCOSUI] Start proto_util.dll
[23:11:12.800] M [COCOSUI] Start social.dll
[23:11:12.800] M [COCOSUI] Start envsdk.dll
[23:11:12.800] M [COCOSUI] Start dctool.dll
[23:11:12.800] M [COCOSUI] Start world2d.dll
[23:11:12.863] M [WORLD2D]
-----------------------------------------------------------
[23:11:12.863] M [WORLD2D] Driver: DirectX 9
[23:11:12.863] M [WORLD2D] Description: Intel(R) HD Graphics
[23:11:12.863] M [WORLD2D] Version: 20.19.15.4474
[23:11:12.863] M [WORLD2D] Vendor: Intel
[23:11:12.863] M [WORLD2D] Width: 1334, Height: 750, BitDepth: 32
[23:11:12.863] M [WORLD2D]
-----------------------------------------------------------
[23:11:12.863] M [WORLD2D] Intel(R) HD Graphics
[23:11:12.878] M [WORLD2D] Set render mode: 1334 750 32 1 0
[23:11:12.894] M [WORLD2D] AK::Comm::Init result 1
[23:11:12.894] M [WORLD2D] Main thread IO 6.9784 ms for
effect_cache\common\shader\nulltech.nfx\0000000000000000.nfxo
[23:11:12.910] M [WORLD2D] Main thread IO 6.7117 ms for
effect_cache\common\shader\nulltech.nfx\0000000000000000_1_1.pipe
[23:11:12.941] M [WORLD2D] create effect common\shader\nulltech.nfx:TShader ***
time: 54.40 ms ***
[23:11:12.941] M [WORLD2D] #define DUMMY 0
[23:11:12.972] M [WORLD2D] Main thread IO 22.4669 ms for
effect_cache\common\shader\sfx.nfx\0000000000000000.nfxo
[23:11:12.972] M [WORLD2D] Main thread IO 7.9583 ms for
effect_cache\common\shader\sfx.nfx\0000000000000000_1_1.pipe
[23:11:13.060] M [WORLD2D] create effect common\shader\sfx.nfx:TShader *** time:
111.82 ms ***
[23:11:13.060] M [WORLD2D] #define DUMMY 0
[23:11:13.060] M [WORLD2D] Main thread IO 5.5156 ms for
effect_cache\common\shader\sfx_two_tex.nfx\0000000000000000.nfxo
[23:11:13.076] M [WORLD2D] Main thread IO 16.3703 ms for
effect_cache\common\shader\sfx_two_tex.nfx\0000000000000000_1_1.pipe
[23:11:13.170] M [WORLD2D] create effect common\shader\sfx_two_tex.nfx:TShader ***
time: 109.98 ms ***
[23:11:13.170] M [WORLD2D] #define DUMMY 0
[23:11:13.185] M [WORLD2D] Main thread IO 20.1038 ms for
effect_cache\common\shader\decal.nfx\0000000000000000.nfxo
[23:11:13.201] M [WORLD2D] Main thread IO 16.4883 ms for
effect_cache\common\shader\decal.nfx\0000000000000000_1_1.pipe
[23:11:13.279] M [WORLD2D] create effect common\shader\decal.nfx:TShader *** time:
102.80 ms ***
[23:11:13.279] M [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:11:13.279] M [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:11:13.295] M [WORLD2D] Main thread IO 16.6889 ms for
effect_cache\common\shader\simpletech.nfx\0000000000001001.nfxo
[23:11:13.310] M [WORLD2D] Main thread IO 15.7658 ms for
effect_cache\common\shader\simpletech.nfx\0000000000001001_1_1.pipe
[23:11:13.372] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 105.00 ms ***
[23:11:13.372] M [WORLD2D] #define POSI_SCREEN 1
[23:11:13.372] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.372] M [WORLD2D] #define LINE 0
[23:11:13.372] M [WORLD2D] #define REVERT_V 0
[23:11:13.372] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.372] M [WORLD2D] #define MUL_TEXTURE 0
[23:11:13.372] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.372] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:13.372] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:13.372] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.372] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.372] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.372] M [WORLD2D] #define TEXTURE_BLEND_RATE 1
[23:11:13.388] M [WORLD2D] Main thread IO 5.8576 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080.nfxo
[23:11:13.404] M [WORLD2D] Main thread IO 18.6673 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080_1_1.pipe
[23:11:13.451] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 68.90 ms ***
[23:11:13.451] M [WORLD2D] #define POSI_SCREEN 0
[23:11:13.451] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.451] M [WORLD2D] #define LINE 0
[23:11:13.451] M [WORLD2D] #define REVERT_V 0
[23:11:13.451] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.451] M [WORLD2D] #define MUL_TEXTURE 0
[23:11:13.451] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.451] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:13.451] M [WORLD2D] #define MUL_DIFFUSE 1
[23:11:13.451] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.451] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.451] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.451] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:13.466] M [WORLD2D] Main thread IO 16.9620 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000040.nfxo
[23:11:13.498] M [WORLD2D] Main thread IO 38.0435 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000040_1_1.pipe
[23:11:13.560] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 109.46 ms ***
[23:11:13.560] M [WORLD2D] #define POSI_SCREEN 0
[23:11:13.560] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.560] M [WORLD2D] #define LINE 0
[23:11:13.560] M [WORLD2D] #define REVERT_V 0
[23:11:13.560] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.560] M [WORLD2D] #define MUL_TEXTURE 0
[23:11:13.560] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.560] M [WORLD2D] #define MUL_CONSTANT 1
[23:11:13.560] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:13.560] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.560] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.560] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.560] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:13.560] M [WORLD2D] pixel decal enable: false
[23:11:13.638] M [WORLD2D] Main thread IO 20.5461 ms for
effect_cache\common/shader/simpletech.nfx\0000000000000000.nfxo
[23:11:13.654] M [WORLD2D] Main thread IO 18.1353 ms for
effect_cache\common/shader/simpletech.nfx\0000000000000000_1_1.pipe
[23:11:13.716] M [WORLD2D] Main thread IO 5.6308 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000050.nfxo
[23:11:13.716] M [WORLD2D] Main thread IO 5.5241 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000050_1_1.pipe
[23:11:13.763] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 54.45 ms ***
[23:11:13.763] M [WORLD2D] #define POSI_SCREEN 0
[23:11:13.763] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:13.763] M [WORLD2D] #define LINE 0
[23:11:13.763] M [WORLD2D] #define REVERT_V 0
[23:11:13.763] M [WORLD2D] #define MUL_STATURATE 0
[23:11:13.763] M [WORLD2D] #define MUL_TEXTURE 1
[23:11:13.763] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:13.763] M [WORLD2D] #define MUL_CONSTANT 1
[23:11:13.763] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:13.763] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:13.763] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:13.763] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:13.763] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:13.763] M [WORLD2D] Main thread IO 8.4924 ms for
effect_cache\common\pipeline\screen_bloom_brightness.nfx\0000000000000000.nfxo
[23:11:13.779] M [WORLD2D] Main thread IO 5.1372 ms for
effect_cache\common\pipeline\screen_bloom_brightness.nfx\0000000000000000_1_1.pipe
[23:11:13.826] M [WORLD2D] create effect
common\pipeline\screen_bloom_brightness.nfx:Brightness *** time: 66.34 ms ***
[23:11:13.826] M [WORLD2D] #define DUMMY 0
[23:11:13.888] M [WORLD2D] Main thread IO 63.2603 ms for
effect_cache\common\pipeline\hdr_6b_kawase0.nfx\0000000000000000.nfxo
[23:11:13.935] M [WORLD2D] Main thread IO 35.9073 ms for
effect_cache\common\pipeline\hdr_6b_kawase0.nfx\0000000000000000_1_1.pipe
[23:11:14.076] M [WORLD2D] create effect common\pipeline\hdr_6b_kawase0.nfx:Blur
*** time: 242.43 ms ***
[23:11:14.076] M [WORLD2D] #define DUMMY 0
[23:11:14.076] M [WORLD2D] Main thread IO 6.0247 ms for
effect_cache\common\pipeline\hdr_6b_kawase1.nfx\0000000000000000.nfxo
[23:11:14.092] M [WORLD2D] Main thread IO 15.6506 ms for
effect_cache\common\pipeline\hdr_6b_kawase1.nfx\0000000000000000_1_1.pipe
[23:11:14.248] M [WORLD2D] create effect common\pipeline\hdr_6b_kawase1.nfx:Blur
*** time: 169.65 ms ***
[23:11:14.248] M [WORLD2D] #define DUMMY 0
[23:11:14.264] M [WORLD2D] Main thread IO 14.9551 ms for
effect_cache\common\pipeline\screen_bloom_upsample.nfx\0000000000000000.nfxo
[23:11:14.279] M [WORLD2D] Main thread IO 15.5326 ms for
effect_cache\common\pipeline\screen_bloom_upsample.nfx\0000000000000000_1_1.pipe
[23:11:14.342] M [WORLD2D] create effect
common\pipeline\screen_bloom_upsample.nfx:Upsample *** time: 93.08 ms ***
[23:11:14.342] M [WORLD2D] #define DUMMY 0
[23:11:14.357] M [WORLD2D] Main thread IO 15.4814 ms for
effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000.nfxo
[23:11:14.373] M [WORLD2D] Main thread IO 14.5029 ms for
effect_cache\common\pipeline\hdr_screen_bloom_brightness.nfx\0000000000000000_1_1.p
ipe
[23:11:14.420] M [WORLD2D] create effect
common\pipeline\hdr_screen_bloom_brightness.nfx:Brightness *** time: 78.85 ms ***
[23:11:14.420] M [WORLD2D] #define DUMMY 0
[23:11:14.435] M [WORLD2D] Main thread IO 15.8121 ms for
effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000.nfxo
[23:11:14.435] M [WORLD2D] Main thread IO 5.2311 ms for
effect_cache\common\pipeline\hdr_8b_kawase0.nfx\0000000000000000_1_1.pipe
[23:11:14.592] M [WORLD2D] create effect common\pipeline\hdr_8b_kawase0.nfx:Blur
*** time: 177.25 ms ***
[23:11:14.592] M [WORLD2D] #define DUMMY 0
[23:11:14.592] M [WORLD2D] Main thread IO 5.6372 ms for
effect_cache\common\pipeline\hdr_8b_kawase1.nfx\0000000000000000.nfxo
[23:11:14.607] M [WORLD2D] Main thread IO 5.3051 ms for
effect_cache\common\pipeline\hdr_8b_kawase1.nfx\0000000000000000_1_1.pipe
[23:11:14.732] M [WORLD2D] create effect common\pipeline\hdr_8b_kawase1.nfx:Blur
*** time: 134.33 ms ***
[23:11:14.732] M [WORLD2D] #define DUMMY 0
[23:11:14.732] M [WORLD2D] Main thread IO 5.3648 ms for
effect_cache\common\pipeline\screen_bloom_upsample_4.nfx\0000000000000000.nfxo
[23:11:14.748] M [WORLD2D] Main thread IO 14.9679 ms for
effect_cache\common\pipeline\screen_bloom_upsample_4.nfx\0000000000000000_1_1.pipe
[23:11:14.810] M [WORLD2D] create effect
common\pipeline\screen_bloom_upsample_4.nfx:Upsample *** time: 76.75 ms ***
[23:11:14.810] M [WORLD2D] #define DUMMY 0
[23:11:14.826] M [WORLD2D] Main thread IO 17.8139 ms for
effect_cache\common\pipeline\hdr_screen_bloom_upsample.nfx\0000000000000000.nfxo
[23:11:14.842] M [WORLD2D] Main thread IO 15.9372 ms for
effect_cache\common\pipeline\hdr_screen_bloom_upsample.nfx\0000000000000000_1_1.pip
e
[23:11:14.935] M [WORLD2D] create effect
common\pipeline\hdr_screen_bloom_upsample.nfx:Upsample *** time: 133.16 ms ***
[23:11:14.935] M [WORLD2D] #define DUMMY 0
[23:11:14.951] M [WORLD2D] Main thread IO 19.1956 ms for
effect_cache\common\pipeline\color_grading.nfx\0000000000000000.nfxo
[23:11:14.967] M [WORLD2D] Main thread IO 5.5077 ms for
effect_cache\common\pipeline\color_grading.nfx\0000000000000000_1_1.pipe
[23:11:15.045] M [WORLD2D] create effect common\pipeline\color_grading.nfx:TShader
*** time: 110.44 ms ***
[23:11:15.045] M [WORLD2D] #define SYSTEM_HALF_PIXEL 0
[23:11:15.060] M [WORLD2D] Main thread IO 16.3013 ms for
effect_cache\common\pipeline\blur_horizontal.nfx\0000000000000000.nfxo
[23:11:15.092] M [WORLD2D] Main thread IO 21.9826 ms for
effect_cache\common\pipeline\blur_horizontal.nfx\0000000000000000_1_1.pipe
[23:11:15.217] M [WORLD2D] create effect common\pipeline\blur_horizontal.nfx:Blur
*** time: 167.91 ms ***
[23:11:15.217] M [WORLD2D] #define DUMMY 0
[23:11:15.232] M [WORLD2D] Main thread IO 18.9048 ms for
effect_cache\common\pipeline\blur_vertical.nfx\0000000000000000.nfxo
[23:11:15.248] M [WORLD2D] Main thread IO 6.9016 ms for
effect_cache\common\pipeline\blur_vertical.nfx\0000000000000000_1_1.pipe
[23:11:15.382] M [WORLD2D] create effect common\pipeline\blur_vertical.nfx:Blur ***
time: 156.75 ms ***
[23:11:15.382] M [WORLD2D] #define DUMMY 0
[23:11:15.390] M [WORLD2D] Main thread IO 6.6463 ms for
effect_cache\common\pipeline\blur_merge.nfx\0000000000000000.nfxo
[23:11:15.409] M [WORLD2D] Main thread IO 17.8722 ms for
effect_cache\common\pipeline\blur_merge.nfx\0000000000000000_1_1.pipe
[23:11:15.452] M [WORLD2D] create effect common\pipeline\blur_merge.nfx:Merge ***
time: 69.05 ms ***
[23:11:15.452] M [WORLD2D] #define DUMMY 0
[23:11:15.461] M [WORLD2D] Main thread IO 6.6271 ms for
effect_cache\common\pipeline\distortion.nfx\0000000000000000.nfxo
[23:11:15.468] M [WORLD2D] Main thread IO 6.7337 ms for
effect_cache\common\pipeline\distortion.nfx\0000000000000000_1_1.pipe
[23:11:15.505] M [WORLD2D] create effect common\pipeline\distortion.nfx:Distortion
*** time: 51.37 ms ***
[23:11:15.505] M [WORLD2D] #define DUMMY 0
[23:11:15.513] M [WORLD2D] Main thread IO 6.6647 ms for
effect_cache\common\pipeline\radial_blur.nfx\0000000000000000.nfxo
[23:11:15.531] M [WORLD2D] Main thread IO 18.3928 ms for
effect_cache\common\pipeline\radial_blur.nfx\0000000000000000_1_1.pipe
[23:11:15.635] M [WORLD2D] create effect common\pipeline\radial_blur.nfx:TShader
*** time: 129.59 ms ***
[23:11:15.635] M [WORLD2D] #define DUMMY 0
[23:11:15.642] M [WORLD2D] Main thread IO 5.7701 ms for
effect_cache\common\pipeline\dark_corner.nfx\0000000000000000.nfxo
[23:11:15.652] M [WORLD2D] Main thread IO 10.0256 ms for
effect_cache\common\pipeline\dark_corner.nfx\0000000000000000_1_1.pipe
[23:11:15.687] M [WORLD2D] create effect common\pipeline\dark_corner.nfx:DarkCorner
*** time: 51.69 ms ***
[23:11:15.687] M [WORLD2D] #define DUMMY 0
[23:11:15.693] M [WORLD2D] Main thread IO 5.1714 ms for
effect_cache\common\pipeline\dof_copy.nfx\0000000000000000.nfxo
[23:11:15.711] M [WORLD2D] Main thread IO 17.4825 ms for
effect_cache\common\pipeline\dof_copy.nfx\0000000000000000_1_1.pipe
[23:11:15.955] M [WORLD2D] create effect common\pipeline\dof_copy.nfx:Copy ***
time: 267.33 ms ***
[23:11:15.955] M [WORLD2D] #define DUMMY 0
[23:11:15.972] M [WORLD2D] Main thread IO 15.8114 ms for
effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000.nfxo
[23:11:15.978] M [WORLD2D] Main thread IO 5.5355 ms for
effect_cache\common\pipeline\dof_horz_blur.nfx\0000000000000000_1_1.pipe
[23:11:16.038] M [WORLD2D] create effect common\pipeline\dof_horz_blur.nfx:HorzBlur
*** time: 82.01 ms ***
[23:11:16.038] M [WORLD2D] #define DUMMY 0
[23:11:16.044] M [WORLD2D] Main thread IO 5.8356 ms for
effect_cache\common\pipeline\dof_vert_blur.nfx\0000000000000000.nfxo
[23:11:16.064] M [WORLD2D] Main thread IO 19.0065 ms for
effect_cache\common\pipeline\dof_vert_blur.nfx\0000000000000000_1_1.pipe
[23:11:16.164] M [WORLD2D] create effect common\pipeline\dof_vert_blur.nfx:VertBlur
*** time: 126.35 ms ***
[23:11:16.165] M [WORLD2D] #define DUMMY 0
[23:11:16.172] M [WORLD2D] Main thread IO 6.1172 ms for
effect_cache\common\pipeline\page_turn.nfx\0000000000000000.nfxo
[23:11:16.188] M [WORLD2D] Main thread IO 16.2032 ms for
effect_cache\common\pipeline\page_turn.nfx\0000000000000000_1_1.pipe
[23:11:16.449] M [WORLD2D] create effect common\pipeline\page_turn.nfx:TShader ***
time: 284.21 ms ***
[23:11:16.450] M [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:11:16.457] M [WORLD2D] Main thread IO 6.1086 ms for
effect_cache\common\pipeline\screen_filter.nfx\0000000000000000.nfxo
[23:11:16.463] M [WORLD2D] Main thread IO 5.8477 ms for
effect_cache\common\pipeline\screen_filter.nfx\0000000000000000_1_1.pipe
[23:11:16.486] M [WORLD2D] create effect
common\pipeline\screen_filter.nfx:ScreenFilter *** time: 36.24 ms ***
[23:11:16.487] M [WORLD2D] #define DUMMY 0
[23:11:16.494] M [WORLD2D] Main thread IO 6.1463 ms for
effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000.nfxo
[23:11:16.499] M [WORLD2D] Main thread IO 5.3001 ms for
effect_cache\common\pipeline\mtxx_sobel.nfx\0000000000000000_1_1.pipe
[23:11:16.648] M [WORLD2D] create effect common\pipeline\mtxx_sobel.nfx:TShader ***
time: 160.50 ms ***
[23:11:16.648] M [WORLD2D] #define DUMMY 0
[23:11:16.654] M [WORLD2D] Main thread IO 5.2923 ms for
effect_cache\common\pipeline\mtxx_sketch.nfx\0000000000000000.nfxo
[23:11:16.708] M [WORLD2D] Main thread IO 53.6145 ms for
effect_cache\common\pipeline\mtxx_sketch.nfx\0000000000000000_1_1.pipe
[23:11:16.739] M [WORLD2D] create effect common\pipeline\mtxx_sketch.nfx:TShader
*** time: 91.16 ms ***
[23:11:16.739] M [WORLD2D] #define DUMMY 0
[23:11:16.762] M [WORLD2D] Main thread IO 21.3091 ms for
effect_cache\common\pipeline\copy.nfx\0000000000000000.nfxo
[23:11:16.778] M [WORLD2D] Main thread IO 16.0752 ms for
effect_cache\common\pipeline\copy.nfx\0000000000000000_1_1.pipe
[23:11:16.800] M [WORLD2D] create effect common\pipeline\copy.nfx:CopyRT *** time:
60.62 ms ***
[23:11:16.801] M [WORLD2D] #define DUMMY 0
[23:11:16.820] M [WORLD2D] Main thread IO 17.9334 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000011.nfxo
[23:11:16.825] M [WORLD2D] Main thread IO 5.4267 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000011_1_1.pipe
[23:11:16.870] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 67.98 ms ***
[23:11:16.870] M [WORLD2D] #define POSI_SCREEN 1
[23:11:16.870] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:16.870] M [WORLD2D] #define LINE 0
[23:11:16.870] M [WORLD2D] #define REVERT_V 0
[23:11:16.870] M [WORLD2D] #define MUL_STATURATE 0
[23:11:16.870] M [WORLD2D] #define MUL_TEXTURE 1
[23:11:16.870] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:16.870] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:16.870] M [WORLD2D] #define MUL_DIFFUSE 0
[23:11:16.870] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:16.870] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:16.870] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:16.870] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:16.912] M [WORLD2D] Main thread IO 38.0144 ms for
effect_cache\common\pipeline\occmesh\occmesh.nfx\0000000000000000.nfxo
[23:11:16.918] M [WORLD2D] Main thread IO 6.0091 ms for
effect_cache\common\pipeline\occmesh\occmesh.nfx\0000000000000000_1_1.pipe
[23:11:16.940] M [WORLD2D] create effect
common\pipeline\occmesh\occmesh.nfx:OccMeshPreZ *** time: 66.99 ms ***
[23:11:16.940] M [WORLD2D] #define DUMMY 0
[23:11:16.940] M [WORLD2D] Call script init.init().
[23:11:16.989] M [WORLD2D] NewType world.track: 134FD070
[23:11:16.989] M [WORLD2D] NewType world.space_object: 134FC780
[23:11:16.989] M [WORLD2D] NewType world.node: 134FCFA0
[23:11:16.989] M [WORLD2D] NewType world.visibleobject: 134FCD30
[23:11:16.989] M [WORLD2D] NewType world.sfx: 134FC6B0
[23:11:16.989] M [WORLD2D] NewType world.model: 134FCE00
[23:11:16.990] M [WORLD2D] NewType world.cloned_model: 134FCED0
[23:11:16.990] M [WORLD2D] NewType world.primitives: 134FCB90
[23:11:16.990] M [WORLD2D] NewType world.textobject: 134FD140
[23:11:16.990] M [WORLD2D] NewType world.simuiobject: 134FD210
[23:11:16.990] M [WORLD2D] NewType world.camera: 134FD2E0
[23:11:16.990] M [WORLD2D] NewType world.speaker: 134FC920
[23:11:16.991] M [WORLD2D] NewType world.decal: 134FD3B0
[23:11:16.991] M [WORLD2D] NewType world.light: 134FC5E0
[23:11:16.991] M [WORLD2D] NewType world.anim_ctrl: 134FC850
[23:11:16.991] M [WORLD2D] NewType world.scene: 134FC9F0
[23:11:16.991] M [WORLD2D] NewType world.ikbone: 1372A900
[23:11:16.992] M [WORLD2D] NewType world.iksolver: 1372AEB0
[23:11:16.992] M [WORLD2D] NewType world.footik: 1372A010
[23:11:16.992] M [WORLD2D] NewType world.armik: 1372AB70
[23:11:17.022] M [WORLD2D] NewType cocosui.cc_space_object: 1372AC40
[23:11:17.023] M [WORLD2D] NewType Kcp: 1372A0E0
[23:11:17.030] M [WORLD2D] NewType terrain.land: 1372A1B0
[23:11:17.053] M [WORLD2D] Resource root directory: C:\Creative Destruction\res
[23:11:17.053] M [WORLD2D] Resource root directory changed: "" -> "C:\Creative
Destruction\res"!
DEPRECATED
***************************************************************************
[23:11:17.053] M [WORLD2D] [DEPRECATED] FileSystem::SetSearchRoot is deprecated!
[23:11:17.058] M [WORLD2D] Set render mode: 1334 750 32 1 0
[23:11:18.081] M [WORLD2D] Initialization completed successfully!
[23:11:18.081] M [WORLD2D] [23:11:18.081] M [WORLD2D] Call script init.start().
[23:11:18.345] M <SCRIPT> get_lang_default, language_code: pt
[23:11:18.346] M <SCRIPT> get_lang_default, lang 10
[23:11:18.398] M <SCRIPT> init_localize 10
[23:11:18.404] M <SCRIPT> set_sdk_localize EN_US
[23:11:18.404] M <SCRIPT> setLanguage 10 script/ca/lang/pt.json
[23:11:18.417] M <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[23:11:18.417] M <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[23:11:18.624] M <SCRIPT> xpath.doc_path_encoding, ascii
[23:11:18.624] M <SCRIPT> xpath.app_path_encoding, ascii
[23:11:19.599] M [WORLD2D] Main thread IO 23.9915 ms for ui1/_package/common_0.png
[23:11:20.249] M [WORLD2D] Main thread IO 15.1379 ms for ui2/login_bg.png
[23:11:20.405] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:11:20.458] M [WORLD2D] Main thread IO 6.3682 ms for ui2/login_bg_1.png
[23:11:20.653] M [WORLD2D] Main thread IO 109.3439 ms for font/w7.ttc
[23:11:20.891] M [WORLD2D] Main thread IO 102.1522 ms for font/hw9.ttc
[23:11:21.203] M [WORLD2D] Set render mode: 1334 749 32 1 0
[23:11:21.229] M [WORLD2D] OnWindowResize - 1334, 749
[23:11:21.355] M [WORLD2D] Main thread IO 26.9057 ms for
effect_cache\common\shader\text_simui.nfx\0000000000000000.nfxo
[23:11:21.368] M [WORLD2D] Main thread IO 12.4925 ms for
effect_cache\common\shader\text_simui.nfx\0000000000000000_1_1.pipe
[23:11:21.485] M [WORLD2D] create effect common\shader\text_simui.nfx:TShader ***
time: 158.91 ms ***
[23:11:21.485] M [WORLD2D] #define DUMMY 0
[23:11:21.493] M [WORLD2D] Main thread IO 7.6155 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090.nfxo
[23:11:21.501] M [WORLD2D] Main thread IO 7.7784 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090_1_1.pipe
[23:11:21.555] M [WORLD2D] create effect common\shader\simpletech.nfx:TShader ***
time: 69.11 ms ***
[23:11:21.555] M [WORLD2D] #define POSI_SCREEN 0
[23:11:21.555] M [WORLD2D] #define MUL_TEXTURE_A8 0
[23:11:21.555] M [WORLD2D] #define LINE 0
[23:11:21.555] M [WORLD2D] #define REVERT_V 0
[23:11:21.555] M [WORLD2D] #define MUL_STATURATE 0
[23:11:21.555] M [WORLD2D] #define MUL_TEXTURE 1
[23:11:21.555] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:11:21.555] M [WORLD2D] #define MUL_CONSTANT 0
[23:11:21.555] M [WORLD2D] #define MUL_DIFFUSE 1
[23:11:21.555] M [WORLD2D] #define BLEND_TEXTURE 0
[23:11:21.555] M [WORLD2D] #define MUL_ALPHA_CONSTANT 0
[23:11:21.555] M [WORLD2D] #define MUL_ALPHA_DIFFUSE 0
[23:11:21.555] M [WORLD2D] #define TEXTURE_BLEND_RATE 0
[23:11:25.560] M <SCRIPT> Pathc2Hotfix Here
[23:11:26.377] M <SCRIPT> send_drpf_log, info: {"type": "Update", "app_ver": "",
"reach_update_time": 1536545485, "update_status": 0, "update_time": 1536545485,
"use_time": 0, "download_uuid": "uuid", "project": "g91naxx2gb", "source":
"patcher", "udid": "86-20-96-ab-76-ba", "network": "", "ip": "", "ipv6": "",
"device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "86-20-96-ab-
76-ba", "isp": "", "app_channel": "netease_global", "imei": "", "location": "",
"country_code": "BR"}
[23:11:33.801] M <SCRIPT> send_drpf_log, info: {"type": "Update", "app_ver": "",
"reach_update_time": 1536545485, "update_status": 1, "update_time": 1536545493,
"use_time": 8, "download_uuid": "uuid", "project": "g91naxx2gb", "source":
"patcher", "udid": "86-20-96-ab-76-ba", "network": "", "ip": "", "ipv6": "",
"device_model": "", "os_name": "windows", "os_ver": "", "mac_addr": "86-20-96-ab-
76-ba", "isp": "", "app_channel": "netease_global", "imei": "", "location": "",
"country_code": "BR"}
[23:11:36.981] M <SCRIPT> reset_all_modules_needed
[23:11:38.637] M <SCRIPT> get_lang_default, language_code: pt
[23:11:38.637] M <SCRIPT> get_lang_default, lang 10
[23:11:38.678] M <SCRIPT> init_localize 10
[23:11:38.738] M <SCRIPT> set_sdk_localize EN_US
[23:11:38.739] M <SCRIPT> setLanguage 10 script/ca/lang/pt.json
[23:11:38.747] M <SCRIPT> setFontNameMap res/font/w7.ttc to res/font/w7.ttc
[23:11:38.747] M <SCRIPT> setFontNameMap res/font/hw9.ttc to res/font/hw9.ttc
[23:11:39.181] M <SCRIPT> xpath.doc_path_encoding, ascii
[23:11:39.181] M <SCRIPT> xpath.app_path_encoding, ascii
[23:11:41.538] M [WORLD2D] Current shader config shader/effect_level_pc.xml
[23:11:41.538] M [WORLD2D] Current shader level 0
[23:11:42.602] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"/cc_fps_images" rc=5 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
TextureCache dumpDebugInfo: 2 textures, for 210 KB (0.21 MB)

[23:11:42.622] M [WORLD2D] Main thread IO 11.4443 ms for emote/emote00.png


[23:11:42.997] M [WORLD2D] Main thread IO 7.0111 ms for emote/emote01.png
[23:11:43.194] M [WORLD2D] Main thread IO 5.4089 ms for ui1/_package/common_0.png
[23:11:44.219] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loginview.CLoginMain
[23:11:44.374] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:11:44.530] M [WORLD2D] Main thread IO 41.1903 ms for font/w7.ttc
[23:11:44.606] M [WORLD2D] Main thread IO 40.8831 ms for font/hw9.ttc
[23:11:44.827] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:11:45.008] M [WORLD2D] Main thread IO 7.8182 ms for ui2/loadings_tips_11.png
[23:11:45.126] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 0 1
[23:11:45.128] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_config_pc
[23:11:45.128] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 1 2
[23:11:45.332] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_config_pc finish
[23:11:45.376] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': '', 'ipv6': '', 'device_model': '', 'os_name': 'windows', 'os_ver': '',
'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp': '', 'network':
'', 'app_channel': 'netease_global', 'app_ver': '', 'imei': '', 'location': '',
'source': 'netease_P1', 'country_code': 'BR'}
[23:11:45.376] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'LoginUI',
'reach_login_time': 1536545505.376}
[23:11:45.420] M [WORLD2D] Process UniSDK Event 0
[23:11:45.425] M <SCRIPT> [CRITICAL]try_call_sdk_login
[23:11:47.043] M <SCRIPT> [ERROR]failed load config file
https://g91na.update.netease.com/g91_config_pc {
"announcement":{
"zh_CN":{"version": 42},
"zh_HK":{"version": 42},
"en":{"version": 42},
"pt":{"version": 42},
"es":{"version": 42},
"ko":{"version": 42},
}
}
[23:11:47.045] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:12:10.820] M [WORLD2D] Process UniSDK Event 1
[23:12:10.835] M <SCRIPT> [CRITICAL]sdk_login_callback code = 0,
is_login_proc_available = True
[23:12:10.937] M <SCRIPT> [CRITICAL]try get remote announcement from url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:10.940] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:10.942] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 2
[23:12:10.942] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 2 3
[23:12:10.952] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1
[23:12:10.953] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 3 4
[23:12:10.965] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/loginlist_rel_pc_na.txt
[23:12:10.966] M <SCRIPT> [CRITICAL]get_server_url>>>>
https://g91na.update.netease.com/loginlist_rel_pc_na.txt
[23:12:10.974] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/client_zonelist_rel_pc_na.txt
[23:12:10.974] M <SCRIPT> [CRITICAL]get_zone_list_url>>>>
https://g91na.update.netease.com/client_zonelist_rel_pc_na.txt
[23:12:10.978] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://impression.update.netease.com/monitor_udp.list
[23:12:10.980] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': '', 'ipv6': '', 'device_model': '', 'os_name': 'windows', 'os_ver': '',
'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp': '', 'network':
'', 'app_channel': 'netease_global', 'app_ver': '', 'imei': '391804535',
'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:10.981] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'SDKLogin',
'sdk_login_time': 1536545530.981}
[23:12:11.178] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc finish
[23:12:11.255] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/client_zonelist_rel_pc_na.txt finish
[23:12:11.264] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/loginlist_rel_pc_na.txt finish
[23:12:11.311] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://impression.update.netease.com/monitor_udp.list finish
[23:12:11.337] M <SCRIPT> send_drpf_log, info: {"reason": "last_selected_zone",
"last_select": null, "select_zone_id": 10079, "server_info": {"10039": {"zone_id":
10039, "zone_name": "\u4e9a\u670d(PC)", "zone_type": "pc", "open_time": 1520856000,
"zone_status": 1, "zone_tag": "region_asia", "udp_ping_tag": "jp_aws_Tokyo", "ttl":
-1}, "10059": {"zone_id": 10059, "zone_name": "\u5730\u4e2d\u6d77\u670d(PC)",
"zone_type": "pc", "open_time": 1520856000, "zone_status": 1, "zone_tag":
"region_europe", "udp_ping_tag": "eu_Frankfurt", "ttl": -1}, "10079": {"zone_id":
10079, "zone_name": "\u7f8e\u670d(PC)", "zone_type": "pc", "open_time": 1520856000,
"zone_status": 1, "zone_tag": "region_us", "udp_ping_tag": "us_aws_Virginia",
"ttl": -1}}, "type": "select_server", "project": "g91naxx2gb", "source": "patcher",
"udid": "86-20-96-ab-76-ba", "network": "", "ip": "", "ipv6": "", "device_model":
"", "os_name": "windows", "os_ver": "", "mac_addr": "86-20-96-ab-76-ba", "isp": "",
"app_channel": "netease_global", "app_ver": "", "imei": "391804535", "location":
"", "country_code": "BR"}
[23:12:11.378] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': '', 'ipv6': '', 'device_model': '', 'os_name': 'windows', 'os_ver': '',
'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp': '', 'network':
'', 'app_channel': 'netease_global', 'app_ver': '', 'imei': '391804535',
'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:11.378] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'ServerList',
'server_list_time': 1536545531.378}
[23:12:11.415] M <SCRIPT> [CRITICAL]try get remote announcement banner info from
url: https://g91na.update.netease.com/activities
[23:12:11.417] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/activities
[23:12:11.474] M <SCRIPT> [CRITICAL]remote announcement ver: 42
[23:12:11.474] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.announcement.CLoginAnnouncement
[23:12:11.475] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.announcement.CLoginAnnouncement
[23:12:11.610] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/activities finish
[23:12:11.663] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1 finish
[23:12:11.770] M [WORLD2D] Main thread IO 9.8208 ms for
ui/images/banner/banner_pic0.jpg
[23:12:11.795] M [WORLD2D] Main thread IO 9.4545 ms for
ui/images/banner/banner_pic1.jpg
[23:12:25.316] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.announcement.CLoginAnnouncement
[23:12:26.352] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.announcement.CLoginAnnouncement
[23:12:26.353] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 4
[23:12:26.353] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 4 5
[23:12:26.355] M <SCRIPT> [CRITICAL]CLoginAuthenServer.try_to_connect
random_pick_login_server_except {'hostnum': 700511, 'ip': '34.195.176.32', 'port':
4002, 'zone_tag': 'region_us'} []
[23:12:26.355] M <SCRIPT> [CRITICAL]net.disconnect
[23:12:26.355] M <SCRIPT> [CRITICAL]CLoginAuthenServer:select server %s:%s
34.195.176.32 4002
[23:12:26.355] M <SCRIPT> [CRITICAL]CLoginAuthenServer.connect ip = %s, port = %d
34.195.176.32 4002
[23:12:26.356] M <SCRIPT> [CRITICAL]try to connect 34.195.176.32:4002
[23:12:26.356] M <SCRIPT> [CRITICAL]socket flags 1024 1024
[23:12:26.357] M <SCRIPT> [CRITICAL](net) new_socket ('0.0.0.0', 52541)
[23:12:26.522] M <SCRIPT> [CRITICAL]net.reset_rc4
[23:12:26.672] M <SCRIPT> [CRITICAL]net.rc4_done
[23:12:26.674] M <SCRIPT> [CRITICAL]CLoginAuthenServer connect ok
[23:12:26.684] M <SCRIPT> [CRITICAL]C_LOGIN_AUTH cmd=%s {'proto_svn_ver': 118645,
'sauth_json':
'{"gameid":"g91naxx2gb","login_channel":"netease_global","app_channel":"netease_glo
bal","platform":"pc","sdkuid":"181389061","sessionid":"2-login-ss-
AQAAAAAAAACQAAAAAArPxwUAAAAAF1p2dwAAAABbldL7-
eyJuIjogInRUTmV4c1I1aU9wTyIsICJkdCI6IDN9-
2dc61caadb39c20c3b4ba154a3ebdc10059486ca","sdk_version":"1.4.0","udid":"F92C66C92AB
F000BA205FCF067F4004B","deviceid":"391804535"}', 'platform': 'pc', 'channel':
'netease_global', 'sdkuid': '181389061', 'device_id': '391804535', 'app_channel':
'netease_global', 'client_version': u'3.0.36.101', 'sdk_version': '1.4.0', 'udid':
'', 'ip_info': u'179.186.146.18'}
[23:12:26.701] M <SCRIPT> [CRITICAL]loginproc.S_LOGIN_PREPARE(), cmd =
{'timestamp': 1536545548, 'version_list': [{'platform': 'pc', 'version':
'3.0.36.101'}, {'platform': 'ios', 'version': '1.0.11.12'}, {'platform': 'ad',
'version': '1.0.11.12'}], 'is_test_branch': 0, 'args': '', 'timezone': -4}
[23:12:26.701] M <SCRIPT> [CRITICAL]S_LOGIN_PREPARE version=%s 3.0.36.101
[23:12:27.094] M <SCRIPT> [CRITICAL]S_LOGIN_AUTH {'unisdk_login_json': '',
'warn_msg': '', 'auth_sn': '700511_1536545548_25249', 'origin_account': '',
'zone_list': [{'gate_ip': '18.210.191.116', 'zone_id': 10079, 'role_info': {'name':
'RickST27'}, 'role_uid': 10399896, 'gate_hostid': 790410, 'gate_port': 4038}],
'err_msg': '', 'sdk_username': '181389061@pc.netease_global.win.163.com',
'auth_hostid': 700511, 'aid': 3211759L, 'err_code': 0}
[23:12:27.094] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 5
[23:12:27.094] M <SCRIPT> [CRITICAL]CLoginAuthenServer {'unisdk_login_json': '',
'warn_msg': '', 'auth_sn': '700511_1536545548_25249', 'origin_account': '',
'zone_list': [{'gate_ip': '18.210.191.116', 'zone_id': 10079, 'role_info': {'name':
'RickST27'}, 'role_uid': 10399896, 'gate_hostid': 790410, 'gate_port': 4038}],
'err_msg': '', 'sdk_username': '181389061@pc.netease_global.win.163.com',
'auth_hostid': 700511, 'aid': 3211759L, 'err_code': 0}
[23:12:27.096] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': u'179.186.146.18', 'ipv6': '', 'device_model': '', 'os_name': 'windows',
'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp':
'', 'network': '', 'app_channel': 'netease_global', 'app_ver': '', 'imei':
'391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:27.096] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:12:27.096] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'Identification',
'reach_idnetification_time': 1536545547.096, 'account_id':
'181389061@pc.netease_global.win.163.com', 'old_accountid':
'181389061@pc.netease_global.win.163.com'}
[23:12:27.096] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 5 6
[23:12:27.097] M <SCRIPT> [CRITICAL](CLoginStateGameConnect)start_connect
[23:12:27.097] M <SCRIPT> [CRITICAL]CLoginStateGameConnect net.disconnect
[23:12:27.098] M <SCRIPT> [CRITICAL]net.disconnect
[23:12:27.098] M <SCRIPT> [CRITICAL]CLoginStateGameConnect select server %s:%s:%s
10079 18.210.191.116 4038
[23:12:27.098] M <SCRIPT> [CRITICAL]try to connect 18.210.191.116:4038
[23:12:27.098] M <SCRIPT> [CRITICAL]socket flags 1024 1024
[23:12:27.099] M <SCRIPT> [CRITICAL](net) new_socket ('0.0.0.0', 52542)
[23:12:27.266] M <SCRIPT> [CRITICAL]net.reset_rc4
[23:12:27.389] M <SCRIPT> [CRITICAL]net.rc4_done
[23:12:27.391] M <SCRIPT> [CRITICAL]CLoginStateGameConnect:connect ok
[23:12:27.391] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 6 7
[23:12:27.395] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1
[23:12:27.398] M <SCRIPT> [CRITICAL]loginproc.S_LOGIN_GATE_PREPARE(), cmd =
{'timestamp': 1536545549, 'is_test_branch': 0, 'timezone': -4}
[23:12:27.399] M <SCRIPT> [CRITICAL]loginproc.need_change_patch(), is_test = 0
[23:12:27.400] M <SCRIPT> [CRITICAL]loginproc.need_change_patch(), is_test_old =
0, is_test = 0
[23:12:27.400] M <SCRIPT> [CRITICAL]loginproc.need_change_patch(), need_change =
False
[23:12:27.406] M <SCRIPT> write file (C:/Creative
Destruction/Documents/nonpatch_user_data.dat) success!
[23:12:27.430] M <SCRIPT> [CRITICAL]S_PUSH_CLIENT_HOTFIX path = trans_hotfix.pyx
is_hotfix = 1
[23:12:27.461] M <SCRIPT> [CRITICAL]S_LOGIN_JOIN_QUEUE {'line_time':
0.10000000149011612, 'conn_key': '1536545549_35662_1191422', 'queue_pos': -1}
[23:12:27.488] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 7
[23:12:27.488] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 7 8
[23:12:27.498] M <SCRIPT> [CRITICAL]C_LOGIN_ENTER 10399896
[23:12:27.499] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': u'179.186.146.18', 'ipv6': '', 'device_model': '', 'os_name': 'windows',
'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp':
'', 'network': '', 'app_channel': 'netease_global', 'app_ver': '', 'imei':
'391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:27.500] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'LoginReq',
'send_login_time': 1536545547.5}
[23:12:27.730] M <SCRIPT> [CRITICAL]S_LOGIN_RES 0 succ 0
[23:12:27.731] M <SCRIPT> [CRITICAL]CLoginStateMachine.handle cur_state=%s 8
[23:12:27.732] M <SCRIPT> [CRITICAL]CLoginStateMachine next_state cur_state=%d,
next_state=%d 8 9
[23:12:27.763] M <SCRIPT> [CRITICAL]S_AVATAR_GAME_PLAYER, uid: 10399896, name:
RickST27, guide_finish: 7, is_daily_first: 0
[23:12:27.786] M [WORLD2D] Current shader level 2
[23:12:27.853] M [WORLD2D] Set render mode: 1366 768 32 1 0
[23:12:27.930] M [WORLD2D] OnWindowResize - 1366, 768
[23:12:27.994] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loginview.CLoginSetup
[23:12:27.994] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loginview.CLoginMain
[23:12:28.099] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://whoami.nie.easebar.com/v1 finish
[23:12:28.494] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[23:12:28.494] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[23:12:29.231] M [WORLD2D] Main thread IO 7.1569 ms for common\env\indoor_nopvr.dds
[23:12:29.249] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:12:29.423] M <SCRIPT> [CRITICAL]try get remote announcement from url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:29.425] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc
[23:12:29.447] M <SCRIPT> [CRITICAL]S_GAME_FIRST_PAY_INFO {'has_first_pay': 0,
'popup': 0, 'has_reward': 0}
[23:12:29.491] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:29.667] <SCRIPT> [CRITICAL]CHttpJob.run request url:
https://g91na.update.netease.com/g91_announcement_pc finish
[23:12:29.885] M <SCRIPT> [CRITICAL]remote announcement ver: 42
[23:12:29.890] L [WORLD2D] create effect shader\common.nfx:TShader *** time: 635.58
ms ***
[23:12:29.890] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:29.890] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:29.890] L [WORLD2D] #define UNIFORMS_60 60
[23:12:29.890] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:29.890] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:29.890] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 60
[23:12:29.890] L [WORLD2D] #define FOG_TYPE 1
[23:12:29.890] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:29.890] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:29.890] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:12:29.909] M [WORLD2D] Current shader level 2
[23:12:30.122] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:30.122] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:12:34.614] L [WORLD2D] create effect shader\common_metallic.nfx:TShader ***
time: 1246.40 ms ***
[23:12:34.614] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:34.614] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:34.614] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:12:34.614] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:34.614] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:34.614] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:34.614] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:34.614] L [WORLD2D] #define LIGHT_NUM 4
[23:12:34.614] L [WORLD2D] #define FOG_TYPE 1
[23:12:34.614] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:34.614] L [WORLD2D] #define SPECULAR_AA 1
[23:12:34.614] L [WORLD2D] #define SPECULAR_ENABLE 1
[23:12:36.320] L [WORLD2D] create effect shader\character_on_dif.nfx:TShader ***
time: 219.65 ms ***
[23:12:36.320] L [WORLD2D] #define UNIFORMS_60 60
[23:12:36.320] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:36.320] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:36.320] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:36.320] L [WORLD2D] #define FOG_TYPE 1
[23:12:36.321] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:38.109] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 912.08 ms ***
[23:12:38.110] L [WORLD2D] #define UNIFORMS_60 60
[23:12:38.110] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:12:38.110] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:38.110] L [WORLD2D] #define ANISO_ENABLE 0
[23:12:38.110] L [WORLD2D] #define ENVIR_ENABLE 1
[23:12:38.110] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:38.110] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:12:38.110] L [WORLD2D] #define SELF_BLING 0
[23:12:38.110] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:38.110] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:38.110] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:12:38.110] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:38.110] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:38.110] L [WORLD2D] #define EYE_ENABLE 0
[23:12:38.110] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:12:38.110] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:38.110] L [WORLD2D] #define HAIR_ENABLE 0
[23:12:38.110] L [WORLD2D] #define MANUL_ENABLE 0
[23:12:38.110] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:12:38.110] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:12:38.110] L [WORLD2D] #define SSS_ENABLE 1
[23:12:38.110] L [WORLD2D] #define WAVE_ENABLE 0
[23:12:38.110] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:12:38.110] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:12:38.110] L [WORLD2D] #define METAL_CHECK 0
[23:12:38.111] L [WORLD2D] #define AO_CHECK 0
[23:12:39.171] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 1038.89 ms ***
[23:12:39.171] L [WORLD2D] #define UNIFORMS_60 60
[23:12:39.171] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:12:39.171] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:39.171] L [WORLD2D] #define ANISO_ENABLE 1
[23:12:39.171] L [WORLD2D] #define ENVIR_ENABLE 1
[23:12:39.171] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:39.171] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:12:39.172] L [WORLD2D] #define SELF_BLING 0
[23:12:39.172] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:39.172] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:39.172] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:12:39.172] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:39.172] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:39.172] L [WORLD2D] #define EYE_ENABLE 0
[23:12:39.172] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:12:39.172] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:39.172] L [WORLD2D] #define HAIR_ENABLE 0
[23:12:39.172] L [WORLD2D] #define MANUL_ENABLE 0
[23:12:39.172] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:12:39.172] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:12:39.172] L [WORLD2D] #define SSS_ENABLE 0
[23:12:39.172] L [WORLD2D] #define WAVE_ENABLE 0
[23:12:39.172] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:12:39.172] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:12:39.172] L [WORLD2D] #define METAL_CHECK 0
[23:12:39.172] L [WORLD2D] #define AO_CHECK 0
[23:12:49.045] L [WORLD2D] create effect shader\common_floor.nfx:TShader *** time:
767.84 ms ***
[23:12:49.045] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:49.045] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:49.045] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:12:49.045] L [WORLD2D] #define SPECULAR_AA 1
[23:12:49.045] L [WORLD2D] #define INSTANCE_TYPE 0
[23:12:49.045] L [WORLD2D] #define FOG_TYPE 1
[23:12:49.045] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:49.045] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:12:49.046] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:12:49.046] L [WORLD2D] #define SPECULAR_ENABLE 1
[23:12:49.046] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:12:49.684] M <SCRIPT> [CRITICAL]S_SOCIAL_UPDATE_ONLINE_FRIENDS_NUM
{'online_friends_num': 1}
[23:12:50.320] L [WORLD2D] create effect shader\sfx_fresnel.nfx:TShader *** time:
125.40 ms ***
[23:12:50.320] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:50.320] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:12:50.320] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:50.320] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180

ERROR *****************************************************************************
[23:12:51.083] L [WORLD2D] [ERROR] Vertex shader constant FogEnable buffer size
greater than fx buffer size!
[23:12:51.088] L [WORLD2D] create effect shader\turbulence_mode.nfx:TShader ***
time: 153.72 ms ***
[23:12:51.089] L [WORLD2D] #define FOG_ENABLE 0
[23:12:51.089] L [WORLD2D] #define NEOX_RMASK 1
[23:12:51.089] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:12:51.142] L [WORLD2D] 21894.52 ms 40 objects scene/xuanren_04/xuanren04.scn
[23:12:51.241] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[23:12:51.245] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[23:12:51.369] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:12:51.563] L [WORLD2D] create effect shader\g91_character_lod.nfx:TShader ***
time: 322.45 ms ***
[23:12:51.563] L [WORLD2D] #define UNIFORMS_60 60
[23:12:51.563] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:51.563] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:51.563] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:12:51.563] L [WORLD2D] #define LIGHT_NUM 4
[23:12:51.563] L [WORLD2D] #define FOG_TYPE 1
[23:12:51.563] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:51.563] L [WORLD2D] #define NEOX_MATCAP 0
[23:12:51.563] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:51.563] L [WORLD2D] #define NEOX_Pick 0
[23:12:51.630] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:12:51.886] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:51.891] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:51.998] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:12:52.026] M <SCRIPT> [CRITICAL]activity_mgr.on_active self._cur_activities
deque([(9, {'nid': 9, 'StartTime': '2018/07/05 12:00:00', 'Module':
'uiview.activity_steam_gift', 'EndTime': '2028/07/05 12:00:00', 'Order': 40,
'CheckFunc': 'check_steam_gift', 'WndTag':
'uiview.activity_steam_gift.ActivitySteamGiftUI'}), (22, {'StartTime': '2018/09/05
12:00:00', 'auto': 1, 'Condition': [('lvl', 2, 100)], 'EndTime': '2018/09/13
12:00:00', 'UI_FILE': 'activity_shockingmine.csb', 'Order': 40, 'nid': 22, 'Rule':
<function <lambda> at 0x1CF7BF70>}), (4, {'CheckFunc': 'check_share', 'nid': 4,
'Order': 100, 'WndTag': 'uiview.activity_sign_novice.CActivityNoviceSign',
'StartTime': '2018/04/24 0:0:0', 'EndTime': '2099/01/01 0:0:0', 'Rule': <function
<lambda> at 0x1CF7BB70>, 'Module': 'uiview.activity_sign_novice', 'Condition':
[('lvl', 0, 99), ('vip_lvl', 0, 99), ('role_create_time', 13),
('role_max_awarded_sign_in_day', 7)]}), (11, {'Module':
'uiview.activity_first_charge', 'WndTag':
'uiview.activity_first_charge.ActivityFirstCharge', 'StartTime': '2018/04/24
0:0:0', 'EndTime': '2099/01/01 0:0:0', 'Condition': [('lvl', 3, 100),
('role_is_daily_first', 0), ('role_need_show_first_charge', 0)], 'Order': 120,
'nid': 11, 'Rule': <function <lambda> at 0x1CF7BCB0>}), (18, {'Module':
'uiview.month_card', 'WndTag': 'uiview.month_card.CMonthCardAD', 'StartTime':
'2018/08/03 12:00:00', 'EndTime': '2099/01/01 0:0:0', 'Condition': [('lvl', 3,
100), ('user_card_status', 0)], 'Order': 130, 'nid': 18, 'Rule': <function <lambda>
at 0x1CF7BE70>}), (21, {'Module': 'uiview.activity_hidden_mode', 'WndTag':
'uiview.activity_hidden_mode.CActivityHiddenMode', 'StartTime': '2018/08/30
12:00:00', 'EndTime': '2018/09/12 12:00:00', 'Condition': [('lvl', 2, 100)],
'Order': 999, 'nid': 21, 'Rule': <function <lambda> at 0x1CF7BF30>})])
[23:12:52.033] M <SCRIPT> [CRITICAL]ui_mgr.open
helper.class_maker.whatevername22
[23:12:52.101] M [WORLD2D] Main thread IO 5.0014 ms for
ui1/act_new_item2/activity_shockingmine_bg2.png
[23:12:52.159] M [WORLD2D] Main thread IO 5.1308 ms for
ui1/act_new_item2/activity_shockingmine_b1.png
[23:12:52.463] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:12:52.471] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:12:52.576] M <SCRIPT> [CRITICAL]drpf basic_info {'project': 'g91naxx2gb',
'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name': 'windows',
'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-ba', 'isp':
'', 'network': '', 'app_channel': 'netease_global', 'app_ver': '', 'imei':
'391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:12:52.576] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:12:52.576] M <SCRIPT> [CRITICAL]drpf loginfo {'type': 'Load',
'reach_game_time': 1536545572.576, 'account_id':
'181389061@pc.netease_global.win.163.com', 'old_accountid':
'181389061@pc.netease_global.win.163.com', 'load_time_long': 25.477999925613403,
'subtype': 'lobby'}
[23:12:52.577] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:12:52.578] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[23:12:52.579] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[23:12:52.606] M [WORLD2D] Main thread IO 19.5420 ms for
effect_cache\shader\character_on_dif.nfx\0000000000001b30.nfxo
[23:12:52.625] M [WORLD2D] Main thread IO 18.6260 ms for
effect_cache\shader\character_on_dif.nfx\0000000000001b30_1_1.pipe
[23:12:52.822] M [WORLD2D] Main thread IO 14.1957 ms for
effect_cache\shader\common_metallic.nfx\0000000000028ccd.nfxo
[23:12:52.855] M [WORLD2D] Main thread IO 31.5480 ms for
effect_cache\shader\common_metallic.nfx\0000000000028ccd_1_1.pipe
[23:12:54.181] M [WORLD2D] Main thread IO 7.0857 ms for
ui1/act_airdrop/banner_airdrop.png
[23:12:54.291] M [WORLD2D] Main thread IO 6.1862 ms for
ui1/act_airdrop/pic_airdrop.png
[23:12:54.367] M [WORLD2D] Main thread IO 9.4076 ms for
ui1/act_airdrop/airdrop_btn_info_normal.png
[23:12:54.748] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[23:12:54.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[23:12:54.902] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:54.902] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:12:55.308] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1177.11 ms ***
[23:12:55.308] L [WORLD2D] #define UNIFORMS_60 60
[23:12:55.308] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:12:55.308] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:12:55.308] L [WORLD2D] #define ANISO_ENABLE 0
[23:12:55.308] L [WORLD2D] #define ENVIR_ENABLE 1
[23:12:55.308] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:12:55.308] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:12:55.308] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:12:55.308] L [WORLD2D] #define SELF_BLING 0
[23:12:55.308] L [WORLD2D] #define EYE_ENABLE 0
[23:12:55.308] L [WORLD2D] #define SELF_SHADOW 1
[23:12:55.308] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:12:55.308] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:12:55.308] L [WORLD2D] #define FACE_SHADOW 1
[23:12:55.308] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:12:55.308] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:12:55.308] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:12:55.309] L [WORLD2D] #define HAIR_ENABLE 0
[23:12:55.309] L [WORLD2D] #define MANUL_ENABLE 0
[23:12:55.309] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:12:55.309] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:12:55.309] L [WORLD2D] #define SSS_ENABLE 1
[23:12:55.309] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:12:55.309] L [WORLD2D] #define WAVE_ENABLE 0
[23:12:55.309] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:12:55.309] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:12:55.309] L [WORLD2D] #define METAL_CHECK 0
[23:12:55.309] L [WORLD2D] #define AO_CHECK 0
[23:12:59.645] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:01.228] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1147.41 ms ***
[23:13:01.228] L [WORLD2D] #define UNIFORMS_60 60
[23:13:01.228] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:13:01.228] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:13:01.228] L [WORLD2D] #define ANISO_ENABLE 0
[23:13:01.228] L [WORLD2D] #define ENVIR_ENABLE 1
[23:13:01.228] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:13:01.229] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:13:01.229] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:13:01.229] L [WORLD2D] #define SELF_BLING 0
[23:13:01.229] L [WORLD2D] #define EYE_ENABLE 0
[23:13:01.229] L [WORLD2D] #define SELF_SHADOW 1
[23:13:01.229] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:13:01.229] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:13:01.229] L [WORLD2D] #define FACE_SHADOW 1
[23:13:01.229] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:13:01.229] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:13:01.229] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:13:01.229] L [WORLD2D] #define HAIR_ENABLE 0
[23:13:01.229] L [WORLD2D] #define MANUL_ENABLE 0
[23:13:01.229] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:13:01.229] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:13:01.229] L [WORLD2D] #define SSS_ENABLE 1
[23:13:01.229] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:13:01.229] L [WORLD2D] #define WAVE_ENABLE 0
[23:13:01.229] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:13:01.229] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:13:01.229] L [WORLD2D] #define METAL_CHECK 0
[23:13:01.229] L [WORLD2D] #define AO_CHECK 0
[23:13:02.083] M <SCRIPT> [CRITICAL]ui_mgr.close
helper.class_maker.whatevername22
[23:13:02.084] M <SCRIPT> [CRITICAL]activity_mgr.do_trigger rule not ok
[23:13:02.085] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.month_card.CMonthCardAD
[23:13:02.101] M [WORLD2D] Main thread IO 5.2162 ms for
ui1/act_monthcard_ad/monthcard_bg_pic.png
[23:13:02.983] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.month_card.CMonthCardAD
[23:13:02.985] M <SCRIPT> [CRITICAL]activity_mgr.do_trigger rule not ok
[23:13:02.985] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_hidden_mode.CActivityHiddenMode
[23:13:03.882] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_hidden_mode.CActivityHiddenMode
[23:13:03.883] M <SCRIPT> [CRITICAL]activity_mgr.do_trigger rule not ok
[23:13:04.695] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:06.066] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 957.49 ms ***
[23:13:06.066] L [WORLD2D] #define UNIFORMS_60 60
[23:13:06.066] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:13:06.066] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:13:06.066] L [WORLD2D] #define ANISO_ENABLE 0
[23:13:06.066] L [WORLD2D] #define ENVIR_ENABLE 1
[23:13:06.066] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:13:06.066] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:13:06.066] L [WORLD2D] #define SELF_BLING 0
[23:13:06.066] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:13:06.066] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:13:06.066] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:13:06.066] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:13:06.066] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:13:06.066] L [WORLD2D] #define EYE_ENABLE 0
[23:13:06.066] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:13:06.066] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:13:06.066] L [WORLD2D] #define HAIR_ENABLE 0
[23:13:06.066] L [WORLD2D] #define MANUL_ENABLE 0
[23:13:06.067] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:13:06.067] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:13:06.067] L [WORLD2D] #define SSS_ENABLE 1
[23:13:06.067] L [WORLD2D] #define WAVE_ENABLE 0
[23:13:06.067] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:13:06.067] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:13:06.067] L [WORLD2D] #define METAL_CHECK 0
[23:13:06.067] L [WORLD2D] #define AO_CHECK 0
[23:13:10.186] M [WORLD2D] [Animator] dctor.
[23:13:10.186] M [WORLD2D] [Animator] dctor.
[23:13:10.398] M [WORLD2D] Main thread IO 12.1995 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c1.nfxo
[23:13:10.405] M [WORLD2D] Main thread IO 6.7387 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c1_1_1.pipe
[23:13:10.897] M [WORLD2D] Main thread IO 10.1955 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c0.nfxo
[23:13:10.904] M [WORLD2D] Main thread IO 6.8795 ms for
effect_cache\common/pipeline/shadow.nfx\00000000000006c0_1_1.pipe
[23:13:11.683] M [WORLD2D] [Animator] dctor.
[23:13:11.683] M [WORLD2D] [Animator] dctor.
[23:13:17.733] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_invite.CLobbyInvite
[23:13:18.421] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:18.440] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:18.493] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:18.618] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:13:21.884] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_invite.CLobbyInvite
[23:18:52.089] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_invite_tips.InviteTipsView
[23:20:26.137] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_invite_tips.InviteTipsView
[23:20:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_invite_tips.InviteTipsView
[23:20:26.868] M [WORLD2D] [Animator] dctor.
[23:20:26.868] M [WORLD2D] [Animator] dctor.
[23:20:28.271] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1313.09 ms ***
[23:20:28.271] L [WORLD2D] #define UNIFORMS_60 60
[23:20:28.271] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:28.271] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:28.271] L [WORLD2D] #define ANISO_ENABLE 1
[23:20:28.271] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:28.271] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:28.271] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:28.271] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:20:28.271] L [WORLD2D] #define SELF_BLING 0
[23:20:28.271] L [WORLD2D] #define EYE_ENABLE 0
[23:20:28.271] L [WORLD2D] #define SELF_SHADOW 1
[23:20:28.271] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:28.271] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:28.271] L [WORLD2D] #define FACE_SHADOW 1
[23:20:28.271] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:20:28.271] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:28.271] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:28.271] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:28.271] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:28.271] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:20:28.271] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:28.272] L [WORLD2D] #define SSS_ENABLE 0
[23:20:28.272] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:20:28.272] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:28.272] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:28.272] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:28.272] L [WORLD2D] #define METAL_CHECK 0
[23:20:28.272] L [WORLD2D] #define AO_CHECK 0
[23:20:28.280] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"290870020438052090f125d59f7866ec93659044", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910102028', 'sign': '780ab6f29b3ccd9e0cca7b1bebe7a212', 'eid': 1881138662L,
'streamid': '155181497679776', 'nodes': ['50.19.5.169:9081', '54.156.187.199:9081',
'52.72.76.170:9081', '18.205.139.66:9080', '18.207.84.228:9080']}
[23:20:34.273] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 1137.67 ms ***
[23:20:34.273] L [WORLD2D] #define UNIFORMS_60 60
[23:20:34.273] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:34.273] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:34.273] L [WORLD2D] #define ANISO_ENABLE 1
[23:20:34.273] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:34.273] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:34.273] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:34.273] L [WORLD2D] #define SELF_BLING 0
[23:20:34.273] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:20:34.273] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:20:34.273] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:34.273] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:34.273] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:20:34.273] L [WORLD2D] #define EYE_ENABLE 0
[23:20:34.273] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:34.273] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:34.273] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:34.274] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:34.274] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:20:34.274] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:34.274] L [WORLD2D] #define SSS_ENABLE 0
[23:20:34.274] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:34.274] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:34.274] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:34.274] L [WORLD2D] #define METAL_CHECK 0
[23:20:34.274] L [WORLD2D] #define AO_CHECK 0
[23:20:39.185] M [WORLD2D] [Animator] dctor.
[23:20:39.186] M [WORLD2D] [Animator] dctor.
[23:20:39.186] M [WORLD2D] [Animator] dctor.
[23:20:39.186] M [WORLD2D] [Animator] dctor.
[23:20:40.377] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1138.14 ms ***
[23:20:40.377] L [WORLD2D] #define UNIFORMS_60 60
[23:20:40.377] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:40.377] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:40.377] L [WORLD2D] #define ANISO_ENABLE 0
[23:20:40.377] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:40.377] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:40.377] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:40.377] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:20:40.377] L [WORLD2D] #define SELF_BLING 1
[23:20:40.377] L [WORLD2D] #define EYE_ENABLE 0
[23:20:40.377] L [WORLD2D] #define SELF_SHADOW 1
[23:20:40.377] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:40.377] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:40.377] L [WORLD2D] #define FACE_SHADOW 1
[23:20:40.377] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:20:40.378] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:40.378] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:40.378] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:40.378] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:40.378] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:20:40.378] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:40.378] L [WORLD2D] #define SSS_ENABLE 1
[23:20:40.378] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:20:40.378] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:40.378] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:40.378] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:40.378] L [WORLD2D] #define METAL_CHECK 0
[23:20:40.378] L [WORLD2D] #define AO_CHECK 0
[23:20:45.454] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 995.57 ms ***
[23:20:45.454] L [WORLD2D] #define UNIFORMS_60 60
[23:20:45.454] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:20:45.454] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:20:45.454] L [WORLD2D] #define ANISO_ENABLE 0
[23:20:45.454] L [WORLD2D] #define ENVIR_ENABLE 1
[23:20:45.455] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:20:45.455] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:20:45.455] L [WORLD2D] #define SELF_BLING 1
[23:20:45.455] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:20:45.455] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:20:45.455] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:20:45.455] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:20:45.455] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:20:45.455] L [WORLD2D] #define EYE_ENABLE 0
[23:20:45.455] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:20:45.455] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:20:45.455] L [WORLD2D] #define HAIR_ENABLE 0
[23:20:45.455] L [WORLD2D] #define MANUL_ENABLE 0
[23:20:45.455] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:20:45.455] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:20:45.455] L [WORLD2D] #define SSS_ENABLE 1
[23:20:45.455] L [WORLD2D] #define WAVE_ENABLE 0
[23:20:45.455] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:20:45.455] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:20:45.455] L [WORLD2D] #define METAL_CHECK 0
[23:20:45.455] L [WORLD2D] #define AO_CHECK 0
[23:20:49.685] M [WORLD2D] [Animator] dctor.
[23:20:49.686] M [WORLD2D] [Animator] dctor.
[23:20:49.887] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[23:20:50.584] M [WORLD2D] [Animator] dctor.
[23:21:07.815] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[23:21:07.922] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:21:07.966] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 34.238.132.151 4115
79111_1536546059_116605_10399896_3242
[23:21:07.982] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:21:07.982] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:21:07.982] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:21:07.982] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
34.238.132.151:4115
[23:21:07.984] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:21:07.984] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:21:07.985] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 52167)
[23:21:07.986] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:21:08.134] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 101
[23:21:08.135] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 52167)
[23:21:08.286] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1012848
[23:21:08.291] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:21:08.292] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:21:08.442] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 3986 at 1536546070.09
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 3986, 'total_fight_num': 42, 'y':
716.0598754882812, 'fight_id': 711, 'mode': 1, 'fight_sn':
'79111_1536546059_116605', 'scene_name': 'demo_4096', 'x': 13778.0, 'frame_idx':
191, 'z': -8983.0, 'quality': 2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id':
1008}
[23:21:08.453] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:21:08.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:21:08.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:21:08.491] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:21:08.497] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:21:08.505] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:21:09.982] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:21:10.041] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:21:10.058] M [WORLD2D] Main thread IO 7.1092 ms for ui2/loadings_tips_12.png
[23:21:10.507] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[23:21:10.660] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[23:21:10.682] M [WORLD2D] Main thread IO 8.9617 ms for
effect_cache\shader\terrain_water_without_foam.nfx\0000000000000001.nfxo
[23:21:10.705] M [WORLD2D] Main thread IO 22.1397 ms for
effect_cache\shader\terrain_water_without_foam.nfx\0000000000000001_1_1.pipe
[23:21:11.151] M [WORLD2D] Main thread IO 6.2075 ms for
shader\texture\water_normal.dds
[23:21:11.157] M [WORLD2D] create effect
shader\terrain_water_without_foam.nfx:WaterTech *** time: 485.59 ms ***
[23:21:11.157] M [WORLD2D] #define FOG_TYPE 1
[23:21:11.171] M [WORLD2D] Main thread IO 7.7499 ms for
effect_cache\shader\terrain.nfx\00000000000000e3.nfxo
[23:21:11.179] M [WORLD2D] Main thread IO 7.9135 ms for
effect_cache\shader\terrain.nfx\00000000000000e3_1_1.pipe
[23:21:11.667] M [WORLD2D] create effect shader\terrain.nfx:TerrainTech *** time:
504.73 ms ***
[23:21:11.667] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:11.667] M [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:11.667] M [WORLD2D] #define LIGHT_NUM 4
[23:21:11.667] M [WORLD2D] #define FOG_TYPE 1
[23:21:11.667] M [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:11.667] M [WORLD2D] #define SPECULAR_ENABLE 0
[23:21:11.700] M [WORLD2D] Main thread IO 25.8967 ms for
effect_cache\shader\skyauto.nfx\0000000000000004.nfxo
[23:21:11.708] M [WORLD2D] Main thread IO 6.9670 ms for
effect_cache\shader\skyauto.nfx\0000000000000004_1_1.pipe
[23:21:12.022] M [WORLD2D] create effect shader\skyauto.nfx:TShader *** time:
348.11 ms ***
[23:21:12.022] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:12.048] M [WORLD2D] Main thread IO 25.3441 ms for
model\scene\skybox\skybox_haiji.dds
[23:21:12.068] M [WORLD2D] Main thread IO 5.2638 ms for
common\env\panorama_mobile.dds
[23:21:12.079] M [WORLD2D] Main thread IO 7.7229 ms for
effect_cache\common\pipeline\single_lens.nfx\0000000000000000.nfxo
[23:21:12.087] M [WORLD2D] Main thread IO 7.0971 ms for
effect_cache\common\pipeline\single_lens.nfx\0000000000000000_1_1.pipe
[23:21:12.211] M [WORLD2D] create effect common\pipeline\single_lens.nfx:TShader
*** time: 140.42 ms ***
[23:21:12.211] M [WORLD2D] #define DUMMY 0
[23:21:12.217] M [WORLD2D] Main thread IO 5.0121 ms for
model\scene\skybox\35mmflare.dds
[23:21:12.248] M [WORLD2D] Main thread IO 21.3518 ms for
effect_cache\shader\infinite_ocean.nfx\0000000000000000.nfxo
[23:21:12.256] M [WORLD2D] Main thread IO 7.5146 ms for
effect_cache\shader\infinite_ocean.nfx\0000000000000000_1_1.pipe
[23:21:12.525] M [WORLD2D] create effect shader\infinite_ocean.nfx:WaterTech ***
time: 300.37 ms ***
[23:21:12.525] M [WORLD2D] #define DUMMY 0
[23:21:12.527] M [WORLD2D] 303.75 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[23:21:13.014] L [WORLD2D] create effect shader\grass_pc.nfx:TShader *** time:
418.85 ms ***
[23:21:13.014] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:13.014] L [WORLD2D] #define FOG_TYPE 1
[23:21:13.014] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:13.014] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:13.014] L [WORLD2D] #define DEPTH_PASS 0
[23:21:13.712] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
1180.48 ms
[23:21:13.735] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
18.57 ms
[23:21:13.743] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[23:21:13.745] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:21:13.746] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[23:21:13.752] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:21:13.752] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:21:13.787] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.loginview.CLoginMain
[23:21:13.809] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.announcement.CLoginAnnouncement
[23:21:13.820] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[23:21:13.883] M <SCRIPT> [CRITICAL]ui_mgr.remove
helper.class_maker.whatevername22
[23:21:13.886] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[23:21:13.899] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.month_card.CMonthCardAD
[23:21:13.906] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_hidden_mode.CActivityHiddenMode
[23:21:13.910] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_invite.CLobbyInvite
[23:21:13.933] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_invite_tips.InviteTipsView
[23:21:13.936] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[23:21:13.938] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[23:21:14.003] M [WORLD2D] Main thread IO 8.0714 ms for
effect_cache\shader\terrain_blend_height.nfx\0000000000000043.nfxo
[23:21:14.011] M [WORLD2D] Main thread IO 7.1540 ms for
effect_cache\shader\terrain_blend_height.nfx\0000000000000043_1_1.pipe
[23:21:14.863] M [WORLD2D] create effect
shader\terrain_blend_height.nfx:TerrainTech *** time: 870.01 ms ***
[23:21:14.863] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:14.863] M [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:14.863] M [WORLD2D] #define FOG_TYPE 1
[23:21:14.863] M [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:14.873] M [WORLD2D] Main thread IO 9.2206 ms for
effect_cache\shader\terrain_blend_height.nfx\000000000000004b.nfxo
[23:21:14.895] M [WORLD2D] Main thread IO 21.7884 ms for
effect_cache\shader\terrain_blend_height.nfx\000000000000004b_1_1.pipe
[23:21:16.014] M [WORLD2D] create effect
shader\terrain_blend_height.nfx:TerrainTech *** time: 1150.74 ms ***
[23:21:16.014] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:16.014] M [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:16.014] M [WORLD2D] #define FOG_TYPE 1
[23:21:16.014] M [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:21:16.101] M [WORLD2D] Main thread IO 20.6855 ms for
effect_cache\shader\grass_pc.nfx\000000000000002c.nfxo
[23:21:16.109] M [WORLD2D] Main thread IO 7.5437 ms for
effect_cache\shader\grass_pc.nfx\000000000000002c_1_1.pipe
[23:21:16.580] L [WORLD2D] create effect shader\plant_pc.nfx:TShader *** time:
523.93 ms ***
[23:21:16.580] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:16.580] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:16.580] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:16.584] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:16.584] L [WORLD2D] #define FOG_TYPE 1
[23:21:16.584] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:21:16.584] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:18.538] L [WORLD2D] create effect shader\g91_common_highlight.nfx:TShader
*** time: 1035.90 ms ***
[23:21:18.539] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:18.539] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:18.539] L [WORLD2D] #define UNIFORMS_60 60
[23:21:18.539] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:18.539] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:18.539] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:18.539] L [WORLD2D] #define FOG_TYPE 1
[23:21:18.539] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:18.540] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:18.540] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:25.894] L [WORLD2D] create effect shader\common_base.nfx:TShader *** time:
420.85 ms ***
[23:21:25.894] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:25.894] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:25.894] L [WORLD2D] #define FOG_TYPE 1
[23:21:25.894] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:21:25.894] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:25.894] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:21:26.643] L [WORLD2D] 12648.32 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[23:21:26.744] L [WORLD2D] 96.44 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[23:21:26.763] L [WORLD2D] 3.29 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[23:21:26.912] L [WORLD2D] 125.93 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[23:21:26.932] L [WORLD2D] 6.71 ms 4 objects scene/demo_4096/demo_4096_content/21_-
13.scn
[23:21:26.936] M [WORLD2D] [Animator] dctor.
[23:21:26.937] M [WORLD2D] [Animator] dctor.
[23:21:26.937] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:26.938] M [WORLD2D] [Animator] dctor.
[23:21:27.169] L [WORLD2D] 223.71 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[23:21:27.348] L [WORLD2D] 171.92 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[23:21:27.373] L [WORLD2D] 19.31 ms 2 objects
scene/demo_4096/demo_4096_content/22_-13.scn
[23:21:27.425] M [WORLD2D] Main thread IO 34.4935 ms for
effect_cache\shader\common.nfx\0000000000021da9.nfxo
[23:21:27.448] M [WORLD2D] Main thread IO 22.1732 ms for
effect_cache\shader\common.nfx\0000000000021da9_1_1.pipe
[23:21:28.093] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
128.15 ms
[23:21:28.830] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 730.84 ms
[23:21:29.133] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 300.35 ms
[23:21:29.311] L [WORLD2D] create effect shader\sfx_dissolve.nfx:TShader *** time:
170.72 ms ***
[23:21:29.311] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:29.311] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:29.311] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:29.311] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:29.311] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:30.107] L [WORLD2D] create effect shader\sfx_diffuse.nfx:TShader *** time:
90.58 ms ***
[23:21:30.108] L [WORLD2D] #define FOG_ENABLE 0
[23:21:30.108] L [WORLD2D] #define NEOX_RMASK 0
[23:21:30.108] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:30.110] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 971.81 ms
[23:21:30.357] M [WORLD2D] Main thread IO 50.3120 ms for
csb/combat_map_marksite.csb
[23:21:30.906] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:21:30.916] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:21:30.977] L [WORLD2D] create effect shader\scene_cj_highlight.nfx:TShader ***
time: 179.51 ms ***
[23:21:30.977] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:30.977] L [WORLD2D] #define NEOX_ALPHA 0
[23:21:30.977] L [WORLD2D] #define FOG_TYPE 1
[23:21:31.043] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:21:31.043] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:21:32.135] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:21:32.227] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:21:32.228] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:21:32.256] L [WORLD2D] create effect shader\scene_cj_pbr.nfx:TShader *** time:
1017.72 ms ***
[23:21:32.256] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:32.256] L [WORLD2D] #define DYNAMIC_BATCH 0
[23:21:32.256] L [WORLD2D] #define METAL_CHECK 0
[23:21:32.256] L [WORLD2D] #define TEST_DECAL 0
[23:21:32.256] L [WORLD2D] #define NEOX_ALPHA 0
[23:21:32.256] L [WORLD2D] #define FOG_TYPE 1
[23:21:32.256] L [WORLD2D] #define SELFEMM 0
[23:21:32.256] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:32.256] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:21:32.257] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:32.257] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:32.257] L [WORLD2D] #define TONEMAPPING 1
[23:21:32.257] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:32.257] L [WORLD2D] #define NORMAL_CHECK 0
[23:21:32.259] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:21:32.330] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:32.330] M [WORLD2D] Main thread IO 62.4646 ms for
char/animator/avatar_animation_tree.xml
[23:21:32.330] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a55f0
[23:21:32.364] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:32.420] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:32.457] M <SCRIPT> [CRITICAL]init handlers
[23:21:32.507] M [WORLD2D] Main thread IO 25.8298 ms for
effect_cache\shader\g91_common_highlight.nfx\0000000000011da1.nfxo
[23:21:32.515] M [WORLD2D] Main thread IO 7.6184 ms for
effect_cache\shader\g91_common_highlight.nfx\0000000000011da1_1_1.pipe
[23:21:33.053] M [WORLD2D] Main thread IO 25.4550 ms for
effect_cache\shader\plant_pc.nfx\000000000000018d.nfxo
[23:21:33.075] M [WORLD2D] Main thread IO 21.0553 ms for
effect_cache\shader\plant_pc.nfx\000000000000018d_1_1.pipe
[23:21:33.691] M [WORLD2D] Main thread IO 5.3755 ms for
csb/combat_team_item_detail.csb
[23:21:33.913] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:21:34.911] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
968.64 ms ***
[23:21:34.911] L [WORLD2D] #define UNIFORMS_60 60
[23:21:34.911] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:21:34.911] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:34.911] L [WORLD2D] #define ANISO_ENABLE 0
[23:21:34.911] L [WORLD2D] #define ENVIR_ENABLE 1
[23:21:34.911] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:34.911] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:21:34.911] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:21:34.911] L [WORLD2D] #define SELF_BLING 0
[23:21:34.911] L [WORLD2D] #define EYE_ENABLE 0
[23:21:34.911] L [WORLD2D] #define SELF_SHADOW 1
[23:21:34.911] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:21:34.911] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:34.911] L [WORLD2D] #define FACE_SHADOW 1
[23:21:34.912] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:21:34.912] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:34.912] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:21:34.912] L [WORLD2D] #define HAIR_ENABLE 0
[23:21:34.912] L [WORLD2D] #define MANUL_ENABLE 0
[23:21:34.912] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:21:34.912] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:21:34.912] L [WORLD2D] #define SSS_ENABLE 0
[23:21:34.912] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:21:34.912] L [WORLD2D] #define WAVE_ENABLE 0
[23:21:34.912] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:21:34.912] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:34.912] L [WORLD2D] #define METAL_CHECK 0
[23:21:34.912] L [WORLD2D] #define AO_CHECK 0
[23:21:38.121] M <SCRIPT> [CRITICAL]avatar_init 4024
[23:21:38.124] M <SCRIPT> [CRITICAL]avatar_init 4021
[23:21:38.128] M <SCRIPT> [CRITICAL]avatar_init 4018
[23:21:38.132] M <SCRIPT> [CRITICAL]avatar_init 4001
[23:21:38.135] M <SCRIPT> [CRITICAL]avatar_init 3998
[23:21:38.138] M <SCRIPT> [CRITICAL]avatar_init 4004
[23:21:38.140] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:21:38.143] M <SCRIPT> [CRITICAL]avatar_init 3938
[23:21:38.146] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:21:38.149] L [WORLD2D] create effect shader\sfx_diffuse.nfx:TShader *** time:
104.49 ms ***
[23:21:38.149] L [WORLD2D] #define FOG_ENABLE 0
[23:21:38.149] L [WORLD2D] #define NEOX_RMASK 1
[23:21:38.149] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:38.150] M <SCRIPT> [CRITICAL]avatar_init 3959

ERROR *****************************************************************************
[23:21:38.210] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.210] M [WORLD2D] Main thread IO 6.3625 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.210] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a49d8
[23:21:38.219] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:38.233] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.234] M [WORLD2D] Main thread IO 7.6305 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.234] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a3c68
[23:21:38.241] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:21:38.336] M <SCRIPT> [CRITICAL]avatar_init 3965
[23:21:38.340] M <SCRIPT> [CRITICAL]avatar_init 4012
[23:21:38.343] M <SCRIPT> [CRITICAL]avatar_init 3968
[23:21:38.346] M <SCRIPT> [CRITICAL]avatar_init 4015
[23:21:38.349] M <SCRIPT> [CRITICAL]avatar_init 3972
[23:21:38.352] M <SCRIPT> [CRITICAL]avatar_init 3975
[23:21:38.354] M <SCRIPT> [CRITICAL]avatar_init 3978
[23:21:38.357] M <SCRIPT> [CRITICAL]avatar_init 3981
[23:21:38.360] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:21:38.363] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:21:38.366] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:21:38.376] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:21:38.404] M [WORLD2D] Main thread IO 8.0358 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b0.nfxo
[23:21:38.411] M [WORLD2D] Main thread IO 6.9421 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b0_1_1.pipe
[23:21:38.513] M [WORLD2D] Main thread IO 23.0934 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b0.nfxo
[23:21:38.519] M [WORLD2D] Main thread IO 6.4457 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b0_1_1.pipe
[23:21:38.626] L [WORLD2D] create effect shader\g91_character_lod.nfx:TShader ***
time: 311.65 ms ***
[23:21:38.626] L [WORLD2D] #define UNIFORMS_60 60
[23:21:38.626] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:38.626] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:38.626] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:21:38.626] L [WORLD2D] #define LIGHT_NUM 4
[23:21:38.626] L [WORLD2D] #define FOG_TYPE 1
[23:21:38.626] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:38.626] L [WORLD2D] #define NEOX_MATCAP 0
[23:21:38.626] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:21:38.626] L [WORLD2D] #define NEOX_Pick 0

ERROR *****************************************************************************
[23:21:38.709] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.710] M [WORLD2D] Main thread IO 9.0947 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.710] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a6f78
[23:21:38.722] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:21:38.736] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.736] M [WORLD2D] Main thread IO 7.7855 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.736] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a6b70
[23:21:38.744] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:38.758] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.758] M [WORLD2D] Main thread IO 7.1483 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.758] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a58a0
[23:21:38.764] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:21:38.777] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.777] M [WORLD2D] Main thread IO 6.9001 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.777] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a7e40
[23:21:38.784] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[23:21:38.797] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.798] M [WORLD2D] Main thread IO 6.7387 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.798] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a7228
[23:21:38.804] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]

ERROR *****************************************************************************
[23:21:38.817] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.817] M [WORLD2D] Main thread IO 6.9876 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.817] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a5b50
[23:21:38.824] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]

ERROR *****************************************************************************
[23:21:38.836] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.836] M [WORLD2D] Main thread IO 6.4173 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.836] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a7788
[23:21:38.843] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:38.857] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:38.857] M [WORLD2D] Main thread IO 7.3005 ms for
char/animator/avatar_animation_tree.xml
[23:21:38.857] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a80f0
[23:21:38.864] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:21:38.907] M <SCRIPT> [CRITICAL]check_battle_connect True 546098907 546098117
546086635
[23:21:38.907] M <SCRIPT> [CRITICAL]battle_reconnect
[23:21:38.908] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:21:38.909] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:21:38.909] M <SCRIPT> [CRITICAL]show_offline_view >>>>>>>>>
[23:21:38.909] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:21:38.911] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:21:38.912] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.offline_view.COfflineView
[23:21:38.922] M <SCRIPT> [CRITICAL]lost connect in battle
[23:21:38.930] M <SCRIPT> [CRITICAL](net_rt)try_reconnect ip(34.238.132.151),
port(4115), key(79111_1536546059_116605_10399896_3242), hostid(None)
[23:21:38.930] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:21:38.930] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:21:38.930] M <SCRIPT> [CRITICAL]disconnect_conn 1012848
[23:21:38.930] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 52167)
[23:21:38.931] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:21:38.931] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:21:38.931] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:21:38.931] M <SCRIPT> [CRITICAL](net_rt)reconnect 34.238.132.151 4115
[23:21:38.931] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
34.238.132.151:4115
[23:21:38.932] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:21:38.932] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:21:38.933] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 52168)
[23:21:38.933] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:21:39.028] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:21:39.084] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 102
[23:21:39.084] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 52168)
[23:21:39.234] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1012861
[23:21:39.236] M <SCRIPT> [CRITICAL]reconnect battle success
[23:21:39.237] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:21:39.237] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:21:39.402] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 3986 at 1536546101.01
{'fight_type': 2, 'is_relogin': 1, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 3986, 'total_fight_num': 42, 'y':
714.3159790039062, 'fight_id': 711, 'mode': 1, 'fight_sn':
'79111_1536546059_116605', 'scene_name': 'demo_4096', 'x': 13778.0, 'frame_idx':
774, 'z': -8983.0, 'quality': 2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id':
1008}
[23:21:39.403] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:21:39.403] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:21:39.403] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:21:39.405] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:21:39.405] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:21:39.407] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:21:39.407] M <SCRIPT> [CRITICAL]hide_offline_view >>>>>>>>>
[23:21:39.455] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:21:39.464] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:39.507] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:21:39.583] M <SCRIPT> [CRITICAL]avatar_init 4024
[23:21:39.587] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:21:39.589] M <SCRIPT> [CRITICAL]avatar_init 4021
[23:21:39.593] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:21:39.596] M <SCRIPT> [CRITICAL]avatar_init 4018
[23:21:39.600] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:21:39.602] M <SCRIPT> [CRITICAL]avatar_init 4001
[23:21:39.607] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:21:39.610] M <SCRIPT> [CRITICAL]avatar_init 3998
[23:21:39.614] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:21:39.617] M <SCRIPT> [CRITICAL]avatar_init 4004
[23:21:39.621] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:21:39.624] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:21:39.629] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:21:39.631] M <SCRIPT> [CRITICAL]avatar_init 3938
[23:21:39.635] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:21:39.638] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:21:39.643] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:21:39.645] M <SCRIPT> [CRITICAL]avatar_init 3959
[23:21:39.651] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 3965
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 4012
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 3968
[23:21:39.653] M <SCRIPT> [CRITICAL]avatar_init 4015
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3972
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3975
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3978
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3981
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:21:39.654] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:21:39.655] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:21:40.063] M [WORLD2D] [Animator] dctor.
[23:21:40.063] M [WORLD2D] [Animator] dctor.
[23:21:40.063] M [WORLD2D] [Animator] dctor.
[23:21:40.063] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:21:40.124] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.124] M [WORLD2D] Main thread IO 12.3496 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.124] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a4c88
[23:21:40.132] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:21:40.149] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.149] M [WORLD2D] Main thread IO 9.3806 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.149] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfea58
[23:21:40.158] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:21:40.173] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.173] M [WORLD2D] Main thread IO 8.9098 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.173] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfefb8
[23:21:40.180] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/shishang/male_shishang01/male_shishang01_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:40.195] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.195] M [WORLD2D] Main thread IO 8.4063 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.195] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c003e0
[23:21:40.202] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:40.216] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.216] M [WORLD2D] Main thread IO 7.3958 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.216] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfde40
[23:21:40.222] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
ERROR *****************************************************************************
[23:21:40.235] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.235] M [WORLD2D] Main thread IO 6.8134 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.235] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfebb0
[23:21:40.242] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:40.255] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.255] M [WORLD2D] Main thread IO 6.4592 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.255] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfee60
[23:21:40.270] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:40.283] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.283] M [WORLD2D] Main thread IO 6.5552 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.283] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfe248
[23:21:40.290] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/shishang/male_shishang01/male_shishang01_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:40.304] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.304] M [WORLD2D] Main thread IO 7.7236 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.305] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfe3a0
[23:21:40.311] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:40.325] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.325] M [WORLD2D] Main thread IO 7.2401 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.325] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c01ec0
[23:21:40.332] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:40.400] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:40.400] M [WORLD2D] Main thread IO 8.9617 ms for
char/animator/avatar_animation_tree.xml
[23:21:40.400] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00690
[23:21:40.406] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:21:40.414] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:21:40.416] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-117276900 1
[23:21:40.418] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1616096344 1
[23:21:40.460] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_977784905 1
[23:21:40.487] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:21:40.618] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1164510304 1
[23:21:40.700] M [WORLD2D] Main thread IO 5.5227 ms for csb/combat_map_airroute.csb
[23:21:40.752] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1708379176 1
[23:21:40.952] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1892911836 1
[23:21:41.132] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1679009256 1
[23:21:41.308] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:21:41.365] M [WORLD2D] [Animator] dctor.
[23:21:41.589] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1144444808 1
[23:21:41.663] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_571586762 1
[23:21:41.895] L [WORLD2D] create effect shader\g91_drop_item.nfx:TShader *** time:
229.06 ms ***
[23:21:41.896] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:41.896] L [WORLD2D] #define FOG_TYPE 1
[23:21:41.896] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:41.896] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:42.077] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-403680855 1
[23:21:42.217] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1400600081 1
[23:21:42.380] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_614831470 1
[23:21:42.528] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_614723630 1
[23:21:42.530] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:21:42.664] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2108095297 1
[23:21:42.761] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:21:42.885] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:21:43.038] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:21:43.989] L [WORLD2D] create effect shader\g91_character_items.nfx:TShader ***
time: 722.60 ms ***
[23:21:43.990] L [WORLD2D] #define UNIFORMS_60 60
[23:21:43.990] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:21:43.990] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:43.990] L [WORLD2D] #define INSTANCE_TYPE 0
[23:21:43.990] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:43.990] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:21:43.990] L [WORLD2D] #define LIGHT_NUM 4
[23:21:43.990] L [WORLD2D] #define FOG_TYPE 1
[23:21:43.990] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:43.990] L [WORLD2D] #define NEOX_MATCAP 0
[23:21:43.990] L [WORLD2D] #define NEOX_H_L 0
[23:21:43.990] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:21:45.695] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:21:45.784] L [WORLD2D] create effect shader\sfx_fly.nfx:TShader *** time:
192.75 ms ***
[23:21:45.784] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:21:45.803] M [WORLD2D] Main thread IO 10.0540 ms for
char/animator/jxw_animation_tree.xml
[23:21:45.804] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0b290
[23:21:45.941] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_990893208 1
[23:21:46.684] L [WORLD2D] 124.93 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[23:21:46.690] L [WORLD2D] 4.39 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[23:21:48.317] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1612.81 ms ***
[23:21:48.317] L [WORLD2D] #define UNIFORMS_60 60
[23:21:48.318] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:21:48.318] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:48.318] L [WORLD2D] #define ANISO_ENABLE 0
[23:21:48.318] L [WORLD2D] #define ENVIR_ENABLE 1
[23:21:48.318] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:48.318] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:21:48.318] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:21:48.318] L [WORLD2D] #define SELF_BLING 1
[23:21:48.318] L [WORLD2D] #define EYE_ENABLE 0
[23:21:48.318] L [WORLD2D] #define SELF_SHADOW 1
[23:21:48.319] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:21:48.319] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:48.319] L [WORLD2D] #define FACE_SHADOW 1
[23:21:48.319] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:21:48.319] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:48.319] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:21:48.319] L [WORLD2D] #define HAIR_ENABLE 0
[23:21:48.319] L [WORLD2D] #define MANUL_ENABLE 0
[23:21:48.319] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:21:48.319] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:21:48.319] L [WORLD2D] #define SSS_ENABLE 1
[23:21:48.319] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:21:48.319] L [WORLD2D] #define WAVE_ENABLE 0
[23:21:48.319] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:21:48.319] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:48.319] L [WORLD2D] #define METAL_CHECK 0
[23:21:48.319] L [WORLD2D] #define AO_CHECK 0
[23:21:49.642] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.653] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.661] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.669] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.678] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.686] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.695] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:49.760] M <SCRIPT> [CRITICAL]avatar_init 3584
[23:21:49.763] M <SCRIPT> [CRITICAL]avatar_init 3
[23:21:49.766] M <SCRIPT> [CRITICAL]avatar_init 6
[23:21:49.769] M <SCRIPT> [CRITICAL]avatar_init 9
[23:21:49.772] M <SCRIPT> [CRITICAL]avatar_init 12
[23:21:49.775] M <SCRIPT> [CRITICAL]avatar_init 3860
[23:21:49.777] M <SCRIPT> [CRITICAL]avatar_init 4259
[23:21:49.783] M <SCRIPT> [CRITICAL]avatar_init 4027
[23:21:49.786] M <SCRIPT> [CRITICAL]avatar_init 2953
[23:21:49.790] M <SCRIPT> [CRITICAL]avatar_init 2143
[23:21:49.792] M <SCRIPT> [CRITICAL]avatar_init 1085
[23:21:49.795] M <SCRIPT> [CRITICAL]avatar_init 4036
[23:21:49.798] M <SCRIPT> [CRITICAL]avatar_init 4168
[23:21:49.801] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:21:49.804] M <SCRIPT> [CRITICAL]avatar_init 3917
[23:21:49.807] M <SCRIPT> [CRITICAL]avatar_init 3920
[23:21:49.845] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:21:49.848] M <SCRIPT> [CRITICAL]avatar_init 3926
[23:21:49.851] M <SCRIPT> [CRITICAL]avatar_init 87
[23:21:49.854] M <SCRIPT> [CRITICAL]avatar_init 4056
[23:21:49.857] M <SCRIPT> [CRITICAL]avatar_init 3929
[23:21:49.859] M <SCRIPT> [CRITICAL]avatar_init 90
[23:21:49.862] M <SCRIPT> [CRITICAL]avatar_init 4059
[23:21:49.866] M <SCRIPT> [CRITICAL]avatar_init 3932
[23:21:49.869] M <SCRIPT> [CRITICAL]avatar_init 93
[23:21:49.872] M <SCRIPT> [CRITICAL]avatar_init 4062
[23:21:49.875] M <SCRIPT> [CRITICAL]avatar_init 3935
[23:21:49.881] M <SCRIPT> [CRITICAL]avatar_init 96
[23:21:49.884] M <SCRIPT> [CRITICAL]avatar_init 4065
[23:21:49.886] M <SCRIPT> [CRITICAL]avatar_init 99
[23:21:49.889] M <SCRIPT> [CRITICAL]avatar_init 4068
[23:21:49.892] M <SCRIPT> [CRITICAL]avatar_init 3941
[23:21:49.895] M <SCRIPT> [CRITICAL]avatar_init 4071
[23:21:49.897] M <SCRIPT> [CRITICAL]avatar_init 3944
[23:21:49.900] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:21:49.903] M <SCRIPT> [CRITICAL]avatar_init 3947
[23:21:49.905] M <SCRIPT> [CRITICAL]avatar_init 4077
[23:21:49.908] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:21:49.910] M <SCRIPT> [CRITICAL]avatar_init 4081
[23:21:49.913] M <SCRIPT> [CRITICAL]avatar_init 4084
[23:21:49.915] M <SCRIPT> [CRITICAL]avatar_init 4087
[23:21:49.918] M <SCRIPT> [CRITICAL]avatar_init 3962
[23:21:49.923] M <SCRIPT> [CRITICAL]avatar destroy 4087
[23:21:49.924] M <SCRIPT> [CRITICAL]avatar destroy 4084
[23:21:49.925] M <SCRIPT> [CRITICAL]avatar destroy 4081
[23:21:49.926] M <SCRIPT> [CRITICAL]avatar destroy 4056
[23:21:49.928] M <SCRIPT> [CRITICAL]avatar destroy 4036
[23:21:49.929] M <SCRIPT> [CRITICAL]avatar destroy 4027
[23:21:49.931] M <SCRIPT> [CRITICAL]avatar destroy 4024
[23:21:49.972] M <SCRIPT> [CRITICAL]avatar destroy 3981
[23:21:49.975] M <SCRIPT> [CRITICAL]avatar destroy 3978
[23:21:49.978] M <SCRIPT> [CRITICAL]avatar destroy 3975
[23:21:49.980] M <SCRIPT> [CRITICAL]avatar destroy 3972
[23:21:49.983] M <SCRIPT> [CRITICAL]avatar destroy 3968
[23:21:49.988] M <SCRIPT> [CRITICAL]avatar destroy 3965
[23:21:49.989] M <SCRIPT> [CRITICAL]avatar destroy 3860
[23:21:49.990] M <SCRIPT> [CRITICAL]avatar destroy 3584
[23:21:49.991] M <SCRIPT> [CRITICAL]avatar destroy 2953
[23:21:49.992] M <SCRIPT> [CRITICAL]avatar destroy 2143
[23:21:49.993] M <SCRIPT> [CRITICAL]avatar destroy 1085
[23:21:49.995] M <SCRIPT> [CRITICAL]avatar destroy 3944
[23:21:49.996] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:21:49.998] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:21:49.999] M <SCRIPT> [CRITICAL]avatar destroy 4068
[23:21:50.000] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:21:50.001] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:21:50.002] M <SCRIPT> [CRITICAL]avatar destroy 4259
[23:21:50.003] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:21:50.004] M <SCRIPT> [CRITICAL]avatar destroy 4065
[23:21:50.005] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:21:50.006] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:21:50.007] M <SCRIPT> [CRITICAL]avatar destroy 3932
[23:21:50.009] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:21:50.010] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:21:50.011] M <SCRIPT> [CRITICAL]avatar destroy 4071
[23:21:50.012] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:21:50.014] M <SCRIPT> [CRITICAL]avatar destroy 4018
[23:21:50.015] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:21:50.018] M <SCRIPT> [CRITICAL]avatar destroy 4001
[23:21:50.019] M <SCRIPT> [CRITICAL]avatar destroy 3929
[23:21:50.022] M <SCRIPT> [CRITICAL]avatar destroy 3995
[23:21:50.023] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:21:50.024] M <SCRIPT> [CRITICAL]avatar destroy 4062
[23:21:50.027] M <SCRIPT> [CRITICAL]avatar destroy 3992
[23:21:50.030] M <SCRIPT> [CRITICAL]avatar destroy 4015
[23:21:50.033] M <SCRIPT> [CRITICAL]avatar destroy 3938
[23:21:50.034] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:21:50.035] M <SCRIPT> [CRITICAL]avatar destroy 4077
[23:21:50.045] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[23:21:50.057] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:50.062] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:21:50.062] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:21:50.066] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:21:50.069] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:21:50.107] M <SCRIPT> [CRITICAL]avatar destroy 4168
[23:21:50.109] M <SCRIPT> [CRITICAL]avatar destroy 4021
[23:21:50.111] M <SCRIPT> [CRITICAL]avatar destroy 3926
[23:21:50.112] M <SCRIPT> [CRITICAL]avatar destroy 3920
[23:21:50.113] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:21:50.199] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:21:50.202] M <SCRIPT> [CRITICAL]avatar destroy 3998
[23:21:50.204] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:21:50.207] M <SCRIPT> [CRITICAL]avatar destroy 4004
[23:21:50.208] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:21:50.209] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:21:50.211] M <SCRIPT> [CRITICAL]avatar destroy 3947
[23:21:50.214] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:21:50.218] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:21:50.219] M <SCRIPT> [CRITICAL]avatar destroy 4059
[23:21:50.222] M <SCRIPT> [CRITICAL]avatar destroy 4012
[23:21:50.227] M <SCRIPT> [CRITICAL]avatar destroy 3989
[23:21:50.250] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:21:50.254] M <SCRIPT> [CRITICAL]avatar_init 4062
[23:21:50.256] M <SCRIPT> [CRITICAL]avatar_init 90
[23:21:50.262] M <SCRIPT> [CRITICAL]avatar_init 3944
[23:21:50.269] M <SCRIPT> [CRITICAL]avatar_init 4071
[23:21:50.273] M <SCRIPT> [CRITICAL]avatar_init 4068
[23:21:50.276] M <SCRIPT> [CRITICAL]avatar_init 9
[23:21:50.280] M <SCRIPT> [CRITICAL]avatar_init 4259
[23:21:50.310] M <SCRIPT> [CRITICAL]avatar_init 3962
[23:21:50.314] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:21:50.318] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:21:50.322] M <SCRIPT> [CRITICAL]avatar_init 12
[23:21:50.326] M <SCRIPT> [CRITICAL]avatar_init 3932
[23:21:50.332] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000
[23:21:50.343] M <SCRIPT> [CRITICAL]avatar_init 4065
[23:21:50.386] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:21:50.455] M <SCRIPT> [CRITICAL]avatar_init 3917
[23:21:50.522] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:21:50.566] M <SCRIPT> [CRITICAL]avatar_init 99
[23:21:50.623] M <SCRIPT> [CRITICAL]avatar_init 4001
[23:21:50.671] M <SCRIPT> [CRITICAL]avatar_init 3929
[23:21:50.726] M <SCRIPT> [CRITICAL]avatar_init 4018
[23:21:50.783] M <SCRIPT> [CRITICAL]avatar_init 93
[23:21:50.842] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:21:50.887] M <SCRIPT> [CRITICAL]avatar_init 4015
[23:21:50.958] M <SCRIPT> [CRITICAL]avatar_init 3938
[23:21:51.000] M <SCRIPT> [CRITICAL]avatar_init 96
[23:21:51.059] M <SCRIPT> [CRITICAL]avatar_init 4077
[23:21:51.125] M <SCRIPT> [CRITICAL]avatar_init 4059
[23:21:51.178] M <SCRIPT> [CRITICAL]avatar_init 87
[23:21:51.225] M <SCRIPT> [CRITICAL]avatar_init 3926
[23:21:51.281] M <SCRIPT> [CRITICAL]avatar_init 3
[23:21:51.356] M <SCRIPT> [CRITICAL]avatar_init 3947
[23:21:51.412] M <SCRIPT> [CRITICAL]avatar_init 4012
[23:21:51.456] M <SCRIPT> [CRITICAL]avatar_init 6
[23:21:51.498] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:21:51.570] M <SCRIPT> [CRITICAL]avatar_init 3959
[23:21:51.624] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:21:51.681] M <SCRIPT> [CRITICAL]avatar_init 3935
[23:21:51.739] M <SCRIPT> [CRITICAL]avatar_init 3941
[23:21:51.799] M <SCRIPT> [CRITICAL]avatar_init 4021
[23:21:51.856] M <SCRIPT> [CRITICAL]avatar_init 3998
[23:21:51.900] M <SCRIPT> [CRITICAL]avatar_init 4168
[23:21:51.972] M <SCRIPT> [CRITICAL]avatar_init 4004
[23:21:52.050] M <SCRIPT> [CRITICAL]avatar_init 3920
[23:21:52.085] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:21:52.630] M [WORLD2D] [Animator] dctor.
[23:21:52.631] M [WORLD2D] [Animator] dctor.
[23:21:52.632] M [WORLD2D] [Animator] dctor.
[23:21:52.632] M [WORLD2D] [Animator] dctor.
[23:21:52.634] M [WORLD2D] [Animator] dctor.
[23:21:52.635] M [WORLD2D] [Animator] dctor.
[23:21:52.639] M [WORLD2D] [Animator] dctor.
[23:21:52.640] M [WORLD2D] [Animator] dctor.
[23:21:52.641] M [WORLD2D] [Animator] dctor.
[23:21:52.642] M [WORLD2D] [Animator] dctor.
[23:21:52.643] M [WORLD2D] [Animator] dctor.
[23:21:52.643] M [WORLD2D] [Animator] dctor.
[23:21:52.651] M [WORLD2D] [Animator] dctor.
[23:21:52.652] M [WORLD2D] [Animator] dctor.
[23:21:52.654] M [WORLD2D] [Animator] dctor.
[23:21:52.655] M [WORLD2D] [Animator] dctor.
[23:21:52.657] M [WORLD2D] [Animator] dctor.
[23:21:52.658] M [WORLD2D] [Animator] dctor.
[23:21:52.659] M [WORLD2D] [Animator] dctor.
[23:21:52.660] M [WORLD2D] [Animator] dctor.
[23:21:52.662] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:21:52.694] M [WORLD2D] [ERROR] object model_344 has parent DefaultScene
already! it can't be attach to another parent!

ERROR *****************************************************************************
[23:21:52.702] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.702] M [WORLD2D] Main thread IO 7.3353 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.702] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c02170
[23:21:52.709] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]

ERROR *****************************************************************************
[23:21:52.721] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.721] M [WORLD2D] Main thread IO 7.4648 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.721] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c02d88
[23:21:52.727] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]

ERROR *****************************************************************************
[23:21:52.738] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.738] M [WORLD2D] Main thread IO 5.9529 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.738] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00d48
[23:21:52.745] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:21:52.773] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.773] M [WORLD2D] Main thread IO 7.8331 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.773] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0d178
[23:21:52.779] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.790] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.790] M [WORLD2D] Main thread IO 7.2955 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0d830
[23:21:52.797] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.808] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.808] M [WORLD2D] Main thread IO 6.6271 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.808] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0b948
[23:21:52.819] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]

ERROR *****************************************************************************
[23:21:52.829] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.829] M [WORLD2D] Main thread IO 6.1442 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.829] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0b3e8
[23:21:52.836] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.847] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.847] M [WORLD2D] Main thread IO 6.1542 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.848] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0c158
[23:21:52.854] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:21:52.866] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.866] M [WORLD2D] Main thread IO 6.5225 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.866] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f468
[23:21:52.872] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:52.884] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.884] M [WORLD2D] Main thread IO 7.1903 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.884] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0ec58
[23:21:52.890] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:21:52.902] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.902] M [WORLD2D] Main thread IO 7.2877 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.902] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f060
[23:21:52.908] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
ERROR *****************************************************************************
[23:21:52.919] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.920] M [WORLD2D] Main thread IO 6.7337 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.920] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0e850
[23:21:52.926] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:21:52.937] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.938] M [WORLD2D] Main thread IO 6.8233 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.938] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f9c8
[23:21:52.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:21:52.956] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.956] M [WORLD2D] Main thread IO 7.3624 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.956] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f870
[23:21:52.962] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:52.973] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.973] M [WORLD2D] Main thread IO 6.5552 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.973] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0e448
[23:21:52.982] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:52.994] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:52.994] M [WORLD2D] Main thread IO 6.8575 ms for
char/animator/avatar_animation_tree.xml
[23:21:52.994] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c10330
[23:21:53.001] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.011] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.011] M [WORLD2D] Main thread IO 6.2651 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.011] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c114a8
[23:21:53.017] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:21:53.028] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.028] M [WORLD2D] Main thread IO 6.5303 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.028] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c111f8
[23:21:53.034] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.045] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.046] M [WORLD2D] Main thread IO 6.8632 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.046] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c11b60
[23:21:53.053] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.065] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.065] M [WORLD2D] Main thread IO 7.1483 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.066] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c110a0
[23:21:53.072] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:53.084] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.084] M [WORLD2D] Main thread IO 7.9661 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.084] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c10738
[23:21:53.090] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:21:53.102] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.102] M [WORLD2D] Main thread IO 6.8155 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.102] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c10f48
[23:21:53.109] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:21:53.120] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.120] M [WORLD2D] Main thread IO 7.0992 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.120] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c12778
[23:21:53.127] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.138] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.138] M [WORLD2D] Main thread IO 6.8845 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.138] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4260
[23:21:53.143] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.179] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.179] M [WORLD2D] Main thread IO 31.8019 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.179] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf2f90
[23:21:53.186] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]

ERROR *****************************************************************************
[23:21:53.197] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.197] M [WORLD2D] Main thread IO 6.5773 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.197] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf30e8
[23:21:53.203] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:21:53.214] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.214] M [WORLD2D] Main thread IO 6.9940 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.214] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3a50
[23:21:53.220] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.231] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.231] M [WORLD2D] Main thread IO 6.5218 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.231] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3ba8
[23:21:53.237] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:21:53.248] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.248] M [WORLD2D] Main thread IO 6.2516 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.248] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3e58
[23:21:53.255] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]

ERROR *****************************************************************************
[23:21:53.267] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.267] M [WORLD2D] Main thread IO 6.5296 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.267] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf5280
[23:21:53.273] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.284] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.284] M [WORLD2D] Main thread IO 6.8447 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.284] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf34f0
[23:21:53.290] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:21:53.301] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.301] M [WORLD2D] Main thread IO 6.5773 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.301] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7168
[23:21:53.307] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.319] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.319] M [WORLD2D] Main thread IO 7.1746 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.319] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf72c0
[23:21:53.325] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:21:53.336] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.336] M [WORLD2D] Main thread IO 6.6377 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.336] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7010
[23:21:53.347] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:21:53.358] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.359] M [WORLD2D] Main thread IO 6.6512 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.359] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf66a8
[23:21:53.365] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.376] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.376] M [WORLD2D] Main thread IO 6.4756 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.376] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf62a0
[23:21:53.382] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.393] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.393] M [WORLD2D] Main thread IO 6.9819 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.393] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf82e0
[23:21:53.400] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.412] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.412] M [WORLD2D] Main thread IO 6.3902 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.412] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6c08
[23:21:53.418] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:21:53.430] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.430] M [WORLD2D] Main thread IO 7.4769 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.430] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8188
[23:21:53.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:21:53.447] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.447] M [WORLD2D] Main thread IO 6.8184 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.447] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa880
[23:21:53.454] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[23:21:53.465] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.465] M [WORLD2D] Main thread IO 6.8454 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.466] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9f18
[23:21:53.472] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:21:53.483] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.483] M [WORLD2D] Main thread IO 7.0352 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.483] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa9d8
[23:21:53.490] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:21:53.501] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.501] M [WORLD2D] Main thread IO 6.6676 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.501] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8840
[23:21:53.510] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[23:21:53.521] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.521] M [WORLD2D] Main thread IO 7.0480 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.521] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9c68
[23:21:53.528] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:21:53.539] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:21:53.539] M [WORLD2D] Main thread IO 6.8340 ms for
char/animator/avatar_animation_tree.xml
[23:21:53.539] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8af0
[23:21:53.545] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h02_d.dds']]
[23:21:53.552] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:21:53.598] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1892911836 1
[23:21:53.599] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:21:53.601] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-972942923 1
[23:21:53.602] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-690199090 1
[23:21:53.604] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1762827406 1
[23:21:53.605] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-874642467 1
[23:21:53.606] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_481974439 1
[23:21:53.607] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[23:21:53.632] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:21:53.731] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-63178424 1
[23:21:53.861] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1335617042 1
[23:21:53.969] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-716670725 1
[23:21:54.065] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:21:54.254] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-77140943 1
[23:21:54.256] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:21:54.396] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1262107829 1
[23:21:54.572] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:21:54.685] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_12942049 1
[23:21:54.791] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_977784905 1
[23:21:54.942] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-943987264 1
[23:21:55.051] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1616096344 1
[23:21:55.262] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:21:55.833] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:21:55.836] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:21:55.836] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:21:56.429] L [WORLD2D] create effect shader\g91_character_vehicle.nfx:TShader
*** time: 1050.31 ms ***
[23:21:56.430] L [WORLD2D] #define UNIFORMS_60 60
[23:21:56.430] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:56.430] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:21:56.430] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:21:56.430] L [WORLD2D] #define ANISO_ENABLE 0
[23:21:56.430] L [WORLD2D] #define ENVIR_ENABLE 1
[23:21:56.430] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:56.430] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:21:56.430] L [WORLD2D] #define EYE_ENABLE 0
[23:21:56.430] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:21:56.430] L [WORLD2D] #define MANUL_ENABLE 0
[23:21:56.430] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:56.430] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:21:56.430] L [WORLD2D] #define SSS_ENABLE 1
[23:21:56.430] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:21:56.430] L [WORLD2D] #define SELF_BLING 0
[23:21:56.430] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:21:56.430] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:21:56.430] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:21:56.430] L [WORLD2D] #define METAL_CHECK 0
[23:21:56.430] L [WORLD2D] #define AO_CHECK 0
[23:21:57.334] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:21:57.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:21:58.228] L [WORLD2D] create effect shader\sfx_poi.nfx:TShader *** time:
321.92 ms ***
[23:21:58.228] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:21:58.229] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:21:58.229] L [WORLD2D] #define UNIFORMS_60 60
[23:21:58.229] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:21:58.229] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:21:59.382] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1335617042 1
[23:21:59.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:21:59.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]
[23:21:59.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:21:59.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:21:59.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1892911836 1
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.700] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.701] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.702] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.703] M [WORLD2D] [Animator] dctor.
[23:21:59.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_481974439 1
[23:21:59.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-716670725 1
[23:21:59.934] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-943987264 1
[23:22:00.383] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:22:00.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:22:00.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:00.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:00.946] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 851.91 ms ***
[23:22:00.946] L [WORLD2D] #define UNIFORMS_60 60
[23:22:00.946] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:22:00.946] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:22:00.946] L [WORLD2D] #define ANISO_ENABLE 0
[23:22:00.946] L [WORLD2D] #define ENVIR_ENABLE 1
[23:22:00.947] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:22:00.947] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:22:00.947] L [WORLD2D] #define SELF_BLING 0
[23:22:00.947] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:22:00.947] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:22:00.947] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:22:00.947] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:22:00.947] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:22:00.947] L [WORLD2D] #define EYE_ENABLE 0
[23:22:00.947] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:22:00.947] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:22:00.947] L [WORLD2D] #define HAIR_ENABLE 0
[23:22:00.947] L [WORLD2D] #define MANUL_ENABLE 0
[23:22:00.947] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:22:00.947] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:22:00.947] L [WORLD2D] #define SSS_ENABLE 0
[23:22:00.947] L [WORLD2D] #define WAVE_ENABLE 0
[23:22:00.947] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:22:00.947] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:22:00.947] L [WORLD2D] #define METAL_CHECK 0
[23:22:00.947] L [WORLD2D] #define AO_CHECK 0
[23:22:02.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:22:02.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:22:02.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:02.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:22:02.443] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h02_d.dds']]
[23:22:02.444] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:03.238] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:22:03.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:03.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]
[23:22:04.853] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.854] M [WORLD2D] [Animator] dctor.
[23:22:04.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_977784905 1
[23:22:04.984] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-63178424 1
[23:22:05.133] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:22:05.234] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1708379176 1
[23:22:05.290] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:22:05.293] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:22:05.382] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:22:05.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]
[23:22:05.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:05.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:22:05.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1262107829 1
[23:22:05.539] M <SCRIPT> [CRITICAL]avatar_init 9
[23:22:05.607] M [WORLD2D] [Animator] dctor.
[23:22:05.607] M [WORLD2D] [Animator] dctor.
[23:22:05.608] M [WORLD2D] [Animator] dctor.
[23:22:05.608] M [WORLD2D] [Animator] dctor.
[23:22:05.609] M [WORLD2D] [Animator] dctor.
[23:22:05.609] M [WORLD2D] [Animator] dctor.
[23:22:05.610] M [WORLD2D] [Animator] dctor.
[23:22:05.610] M [WORLD2D] [Animator] dctor.
[23:22:05.635] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-455308708 1
[23:22:05.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-130720254 1
[23:22:05.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:22:05.790] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:22:05.793] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:22:05.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[23:22:05.986] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:22:06.036] M <SCRIPT> [CRITICAL]avatar_init 12
[23:22:06.135] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1735378715 1
[23:22:06.188] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:22:06.191] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:22:06.232] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_12942049 1
[23:22:06.351] M [WORLD2D] [Animator] dctor.
[23:22:06.352] M [WORLD2D] [Animator] dctor.
[23:22:06.352] M [WORLD2D] [Animator] dctor.
[23:22:06.353] M [WORLD2D] [Animator] dctor.
[23:22:06.388] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1762827406 1
[23:22:06.687] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:22:06.741] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:22:06.742] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:22:06.826] L [WORLD2D] create effect shader\common_lod.nfx:TShader *** time:
342.94 ms ***
[23:22:06.826] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:22:06.826] L [WORLD2D] #define FOG_TYPE 1
[23:22:06.832] L [WORLD2D] 353.52 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[23:22:06.837] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:22:06.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:22:06.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:22:07.075] L [WORLD2D] create effect shader\terrain_lod_water.nfx:WaterTech ***
time: 237.81 ms ***
[23:22:07.075] L [WORLD2D] #define FOG_TYPE 1
[23:22:07.090] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:22:07.092] L [WORLD2D] 257.56 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[23:22:07.093] M <SCRIPT> [CRITICAL]avatar destroy 4077
[23:22:07.095] M <SCRIPT> [CRITICAL]avatar destroy 4004
[23:22:07.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1616096344 1
[23:22:07.351] M [WORLD2D] [Animator] dctor.
[23:22:07.352] M [WORLD2D] [Animator] dctor.
[23:22:07.352] M [WORLD2D] [Animator] dctor.
[23:22:07.352] M [WORLD2D] [Animator] dctor.
[23:22:07.353] M [WORLD2D] [Animator] dctor.
[23:22:07.354] M [WORLD2D] [Animator] dctor.
[23:22:07.354] M [WORLD2D] [Animator] dctor.
[23:22:07.354] M [WORLD2D] [Animator] dctor.
[23:22:07.355] M [WORLD2D] [Animator] dctor.
[23:22:07.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:22:07.393] M <SCRIPT> [CRITICAL]avatar destroy 3929
[23:22:07.413] L [WORLD2D] 11.22 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[23:22:07.426] L [WORLD2D] 11.65 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_1.scn
[23:22:07.462] L [WORLD2D] 11.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[23:22:07.475] L [WORLD2D] 11.19 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[23:22:07.508] L [WORLD2D] 11.17 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_2.scn
[23:22:07.520] L [WORLD2D] 10.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[23:22:07.563] L [WORLD2D] 14.57 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:22:07.576] L [WORLD2D] 11.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_0.scn
[23:22:07.613] L [WORLD2D] 13.27 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[23:22:07.625] L [WORLD2D] 11.48 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_2.scn
[23:22:07.662] L [WORLD2D] 13.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[23:22:07.673] L [WORLD2D] 10.66 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_1.scn
[23:22:07.710] L [WORLD2D] 11.74 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[23:22:07.725] L [WORLD2D] 15.19 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[23:22:07.757] L [WORLD2D] 8.21 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_3.scn
[23:22:07.771] L [WORLD2D] 14.36 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[23:22:07.811] L [WORLD2D] 13.85 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_3.scn
[23:22:07.824] L [WORLD2D] 12.55 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:22:07.853] L [WORLD2D] 4.91 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[23:22:07.875] L [WORLD2D] 10.71 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:22:07.904] L [WORLD2D] 3.95 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[23:22:07.932] L [WORLD2D] 15.01 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:22:07.952] L [WORLD2D] 4.69 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[23:22:07.976] L [WORLD2D] 12.59 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_0.scn
[23:22:08.008] L [WORLD2D] 8.22 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[23:22:08.032] L [WORLD2D] 11.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-1.scn
[23:22:08.039] M <SCRIPT> [CRITICAL]avatar destroy 4062
[23:22:08.041] M <SCRIPT> [CRITICAL]avatar destroy 4168
[23:22:08.060] L [WORLD2D] 6.38 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:22:08.083] L [WORLD2D] 11.54 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_3.scn
[23:22:08.105] L [WORLD2D] 6.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[23:22:08.131] L [WORLD2D] 13.91 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_2.scn
[23:22:08.156] L [WORLD2D] 8.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[23:22:08.182] L [WORLD2D] 13.73 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_1.scn
[23:22:08.203] L [WORLD2D] 5.76 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[23:22:08.231] L [WORLD2D] 15.11 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[23:22:08.263] L [WORLD2D] 14.95 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[23:22:08.288] L [WORLD2D] 13.21 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[23:22:08.303] M [WORLD2D] [Animator] dctor.
[23:22:08.303] M [WORLD2D] [Animator] dctor.
[23:22:08.304] M [WORLD2D] [Animator] dctor.
[23:22:08.304] M [WORLD2D] [Animator] dctor.
[23:22:08.305] M [WORLD2D] [Animator] dctor.
[23:22:08.305] M [WORLD2D] [Animator] dctor.
[23:22:08.306] M [WORLD2D] [Animator] dctor.
[23:22:08.306] M [WORLD2D] [Animator] dctor.
[23:22:08.323] L [WORLD2D] 11.07 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:22:08.334] L [WORLD2D] 9.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:22:08.361] L [WORLD2D] 10.49 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:22:08.376] L [WORLD2D] 13.68 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:22:08.410] L [WORLD2D] 12.56 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_0.scn
[23:22:08.424] L [WORLD2D] 9.77 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-1.scn
[23:22:08.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:08.579] L [WORLD2D] 6.86 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[23:22:08.582] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:22:08.587] L [WORLD2D] 7.39 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_3.scn
[23:22:08.593] M <SCRIPT> [CRITICAL]avatar destroy 3995
[23:22:08.616] L [WORLD2D] 9.40 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_2.scn
[23:22:08.624] L [WORLD2D] 7.30 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_1.scn
[23:22:08.641] M <SCRIPT> [CRITICAL]avatar_init 3995
[23:22:08.668] L [WORLD2D] 13.73 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_-3.scn
[23:22:08.681] L [WORLD2D] 12.23 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn

ERROR *****************************************************************************
[23:22:08.690] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:08.690] M [WORLD2D] Main thread IO 6.8788 ms for
char/animator/avatar_animation_tree.xml
[23:22:08.690] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c101d8
[23:22:08.696] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:22:08.875] L [WORLD2D] 14.01 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-3.scn
[23:22:08.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_293294995 1
[23:22:08.890] M <SCRIPT> [CRITICAL]avatar destroy 3995
[23:22:08.890] M <SCRIPT> [CRITICAL]avatar_init 4168
[23:22:08.894] L [WORLD2D] 6.87 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-3.scn
[23:22:08.905] M [WORLD2D] [Animator] dctor.
[23:22:08.906] M [WORLD2D] [Animator] dctor.
[23:22:08.906] M [WORLD2D] [Animator] dctor.
[23:22:08.907] M [WORLD2D] [Animator] dctor.
[23:22:08.907] M [WORLD2D] [Animator] dctor.
[23:22:08.907] M [WORLD2D] [Animator] dctor.
[23:22:08.919] L [WORLD2D] 6.25 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:22:08.931] L [WORLD2D] 10.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn

ERROR *****************************************************************************
[23:22:08.939] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:08.939] M [WORLD2D] Main thread IO 6.5403 ms for
char/animator/avatar_animation_tree.xml
[23:22:08.939] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd0d0
[23:22:08.947] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:09.078] L [WORLD2D] 12.67 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:22:09.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[23:22:09.088] L [WORLD2D] 9.20 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:22:09.109] L [WORLD2D] 5.04 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[23:22:09.119] L [WORLD2D] 9.25 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_-4.scn
[23:22:09.140] M <SCRIPT> [CRITICAL]avatar destroy 4001
[23:22:09.169] L [WORLD2D] 17.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-4.scn
[23:22:09.177] L [WORLD2D] 7.15 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-4.scn
[23:22:09.208] L [WORLD2D] 6.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:22:09.218] L [WORLD2D] 9.53 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:22:09.256] L [WORLD2D] 8.47 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[23:22:09.458] M [WORLD2D] [Animator] dctor.
[23:22:09.458] M [WORLD2D] [Animator] dctor.
[23:22:09.459] M [WORLD2D] [Animator] dctor.
[23:22:09.790] M <SCRIPT> [CRITICAL]avatar destroy 4071
[23:22:09.793] M <SCRIPT> [CRITICAL]avatar destroy 4168
[23:22:09.795] M <SCRIPT> [CRITICAL]avatar destroy 3920
[23:22:09.798] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:22:09.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[23:22:09.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:22:09.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:22:10.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-117276900 1
[23:22:10.182] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_990893208 1
[23:22:10.302] M [WORLD2D] [Animator] dctor.
[23:22:10.302] M [WORLD2D] [Animator] dctor.
[23:22:10.303] M [WORLD2D] [Animator] dctor.
[23:22:10.303] M [WORLD2D] [Animator] dctor.
[23:22:10.304] M [WORLD2D] [Animator] dctor.
[23:22:10.304] M [WORLD2D] [Animator] dctor.
[23:22:10.305] M [WORLD2D] [Animator] dctor.
[23:22:10.305] M [WORLD2D] [Animator] dctor.
[23:22:10.306] M [WORLD2D] [Animator] dctor.
[23:22:10.333] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:22:10.642] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:22:11.160] M [WORLD2D] [Animator] dctor.
[23:22:11.160] M [WORLD2D] [Animator] dctor.
[23:22:11.160] M [WORLD2D] [Animator] dctor.
[23:22:11.162] M [WORLD2D] [Animator] dctor.
[23:22:11.191] M <SCRIPT> [CRITICAL]avatar destroy 4018
[23:22:11.195] M <SCRIPT> [CRITICAL]avatar destroy 4059
[23:22:11.198] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:22:11.386] M <SCRIPT> [CRITICAL]avatar_init 99
[23:22:11.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:11.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:22:11.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:11.444] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:22:11.456] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:11.456] M [WORLD2D] Main thread IO 10.7915 ms for
char/animator/avatar_animation_tree.xml
[23:22:11.456] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c110a0
[23:22:11.467] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:11.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1400600081 1
[23:22:11.685] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[23:22:11.784] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-972942923 1
[23:22:11.791] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:22:11.933] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-690199090 1
[23:22:11.949] M [WORLD2D] [Animator] dctor.
[23:22:11.949] M [WORLD2D] [Animator] dctor.
[23:22:11.950] M [WORLD2D] [Animator] dctor.
[23:22:11.950] M [WORLD2D] [Animator] dctor.
[23:22:11.951] M [WORLD2D] [Animator] dctor.
[23:22:11.951] M [WORLD2D] [Animator] dctor.
[23:22:11.952] M [WORLD2D] [Animator] dctor.
[23:22:11.952] M [WORLD2D] [Animator] dctor.
[23:22:11.953] M [WORLD2D] [Animator] dctor.
[23:22:12.340] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:22:12.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:12.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]
[23:22:12.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:12.955] M [WORLD2D] [Animator] dctor.
[23:22:12.956] M [WORLD2D] [Animator] dctor.
[23:22:12.956] M [WORLD2D] [Animator] dctor.
[23:22:13.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_460849924 1
[23:22:13.232] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-874642467 1
[23:22:13.384] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.561] M [WORLD2D] [Animator] dctor.
[23:22:13.891] M <SCRIPT> [CRITICAL]avatar destroy 3947
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.198] M [WORLD2D] [Animator] dctor.
[23:22:14.199] M [WORLD2D] [Animator] dctor.
[23:22:14.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:14.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:14.477] M <SCRIPT> [CRITICAL]avatar destroy 4021
[23:22:14.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1679009256 1
[23:22:14.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-77140943 1
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.904] M [WORLD2D] [Animator] dctor.
[23:22:14.905] M [WORLD2D] [Animator] dctor.
[23:22:14.905] M [WORLD2D] [Animator] dctor.
[23:22:15.345] M <SCRIPT> [CRITICAL]avatar destroy 4259
[23:22:15.741] M <SCRIPT> [CRITICAL]avatar destroy 3932
[23:22:15.898] M [WORLD2D] [Animator] dctor.
[23:22:15.899] M [WORLD2D] [Animator] dctor.
[23:22:15.900] M [WORLD2D] [Animator] dctor.
[23:22:15.900] M [WORLD2D] [Animator] dctor.
[23:22:15.900] M [WORLD2D] [Animator] dctor.
[23:22:15.901] M [WORLD2D] [Animator] dctor.
[23:22:15.936] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:16.085] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-56549640 1
[23:22:16.240] M <SCRIPT> [CRITICAL]avatar destroy 3938
[23:22:16.588] M <SCRIPT> [CRITICAL]avatar destroy 4015
[23:22:16.801] M [WORLD2D] [Animator] dctor.
[23:22:16.801] M [WORLD2D] [Animator] dctor.
[23:22:16.803] M [WORLD2D] [Animator] dctor.
[23:22:16.803] M [WORLD2D] [Animator] dctor.
[23:22:16.804] M [WORLD2D] [Animator] dctor.
[23:22:17.092] M <SCRIPT> [CRITICAL]avatar destroy 3926
[23:22:17.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:17.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:22:17.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:17.541] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:22:17.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:22:17.745] M [WORLD2D] [Animator] dctor.
[23:22:17.747] M [WORLD2D] [Animator] dctor.
[23:22:17.747] M [WORLD2D] [Animator] dctor.
[23:22:17.747] M [WORLD2D] [Animator] dctor.
[23:22:17.748] M [WORLD2D] [Animator] dctor.
[23:22:17.784] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:22:17.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:22:18.349] M [WORLD2D] [Animator] dctor.
[23:22:18.349] M [WORLD2D] [Animator] dctor.
[23:22:18.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:22:19.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_571586762 1
[23:22:19.490] M <SCRIPT> [CRITICAL]avatar destroy 4068
[23:22:19.644] M [WORLD2D] [Animator] dctor.
[23:22:19.644] M [WORLD2D] [Animator] dctor.
[23:22:19.646] M [WORLD2D] [Animator] dctor.
[23:22:19.646] M [WORLD2D] [Animator] dctor.
[23:22:20.339] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:22:20.349] M [WORLD2D] [Animator] dctor.
[23:22:20.349] M [WORLD2D] [Animator] dctor.
[23:22:20.350] M [WORLD2D] [Animator] dctor.
[23:22:20.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:20.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:22:20.642] M <SCRIPT> [CRITICAL]avatar destroy 3989
[23:22:20.645] M <SCRIPT> [CRITICAL]avatar destroy 3944
[23:22:21.540] M <SCRIPT> [CRITICAL]avatar destroy 4065
[23:22:21.543] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:22:21.753] M [WORLD2D] [Animator] dctor.
[23:22:21.753] M [WORLD2D] [Animator] dctor.
[23:22:21.755] M [WORLD2D] [Animator] dctor.
[23:22:21.755] M [WORLD2D] [Animator] dctor.
[23:22:21.757] M [WORLD2D] [Animator] dctor.
[23:22:21.757] M [WORLD2D] [Animator] dctor.
[23:22:21.759] M [WORLD2D] [Animator] dctor.
[23:22:21.759] M [WORLD2D] [Animator] dctor.
[23:22:21.761] M [WORLD2D] [Animator] dctor.
[23:22:21.761] M [WORLD2D] [Animator] dctor.
[23:22:21.761] M [WORLD2D] [Animator] dctor.
[23:22:21.934] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:22.037] M <SCRIPT> [CRITICAL]avatar_init 4065
[23:22:22.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_569779314 1

ERROR *****************************************************************************
[23:22:22.091] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:22.091] M [WORLD2D] Main thread IO 6.8226 ms for
char/animator/avatar_animation_tree.xml
[23:22:22.091] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0d020
[23:22:22.097] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:22:22.108] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:22:22.111] M <SCRIPT> [CRITICAL]avatar destroy 4065
[23:22:22.442] M [WORLD2D] [Animator] dctor.
[23:22:22.443] M [WORLD2D] [Animator] dctor.
[23:22:22.444] M [WORLD2D] [Animator] dctor.
[23:22:22.492] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:22:22.586] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:22:22.643] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:22.643] M [WORLD2D] Main thread IO 11.7593 ms for
char/animator/avatar_animation_tree.xml
[23:22:22.643] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6eb8
[23:22:22.655] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:22.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:22:23.039] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:22:23.046] M [WORLD2D] [Animator] dctor.
[23:22:23.047] M [WORLD2D] [Animator] dctor.
[23:22:23.047] M [WORLD2D] [Animator] dctor.
[23:22:23.048] M [WORLD2D] [Animator] dctor.
[23:22:23.295] M <SCRIPT> [CRITICAL]avatar destroy 4012
[23:22:23.339] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:22:23.389] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:23.389] M [WORLD2D] Main thread IO 7.1540 ms for
char/animator/avatar_animation_tree.xml
[23:22:23.389] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6eb8
[23:22:23.396] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:22:23.406] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:22:23.935] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:22:23.956] M [WORLD2D] [Animator] dctor.
[23:22:23.956] M [WORLD2D] [Animator] dctor.
[23:22:23.956] M [WORLD2D] [Animator] dctor.
[23:22:23.957] M [WORLD2D] [Animator] dctor.
[23:22:23.959] M [WORLD2D] [Animator] dctor.
[23:22:24.791] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:22:24.796] M [WORLD2D] [Animator] dctor.
[23:22:24.798] M [WORLD2D] [Animator] dctor.
[23:22:24.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:24.941] M <SCRIPT> [CRITICAL]avatar_init 93
[23:22:25.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2054559819 1

ERROR *****************************************************************************
[23:22:25.089] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:25.089] M [WORLD2D] Main thread IO 5.9778 ms for
char/animator/avatar_animation_tree.xml
[23:22:25.089] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6eb8
[23:22:25.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:22:25.187] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:22:25.409] M [WORLD2D] [Animator] dctor.
[23:22:26.057] M [WORLD2D] [Animator] dctor.
[23:22:26.589] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:22:26.638] M [WORLD2D] [Animator] dctor.
[23:22:26.640] M [WORLD2D] [Animator] dctor.
[23:22:26.640] M [WORLD2D] [Animator] dctor.
[23:22:26.838] M <SCRIPT> [CRITICAL]avatar_init 96

ERROR *****************************************************************************
[23:22:26.890] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:26.890] M [WORLD2D] Main thread IO 8.3779 ms for
char/animator/avatar_animation_tree.xml
[23:22:26.890] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c118b0
[23:22:26.898] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:22:27.033] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_569779314 1
[23:22:27.193] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:22:27.445] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:22:27.453] M [WORLD2D] [Animator] dctor.
[23:22:27.456] M [WORLD2D] [Animator] dctor.
[23:22:27.456] M [WORLD2D] [Animator] dctor.
[23:22:27.458] M [WORLD2D] [Animator] dctor.
[23:22:27.636] M <SCRIPT> [CRITICAL]avatar_init 3935

ERROR *****************************************************************************
[23:22:27.691] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:27.691] M [WORLD2D] Main thread IO 8.4333 ms for
char/animator/avatar_animation_tree.xml
[23:22:27.691] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4108
[23:22:27.699] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:27.832] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:22:28.046] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:22:28.060] M [WORLD2D] [Animator] dctor.
[23:22:28.060] M [WORLD2D] [Animator] dctor.
[23:22:28.060] M [WORLD2D] [Animator] dctor.
[23:22:28.062] M [WORLD2D] [Animator] dctor.
[23:22:28.062] M [WORLD2D] [Animator] dctor.
[23:22:28.640] M [WORLD2D] [Animator] dctor.
[23:22:30.091] M [WORLD2D] [Animator] dctor.
[23:22:30.196] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:22:30.934] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:22:31.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1164510304 1
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.944] M [WORLD2D] [Animator] dctor.
[23:22:31.947] M [WORLD2D] [Animator] dctor.
[23:22:32.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:22:32.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:22:32.739] M [WORLD2D] [Animator] dctor.
[23:22:32.739] M [WORLD2D] [Animator] dctor.
[23:22:34.049] M [WORLD2D] [Animator] dctor.
[23:22:35.142] M <SCRIPT> [CRITICAL]avatar destroy 3998
[23:22:35.742] M [WORLD2D] [Animator] dctor.
[23:22:35.743] M [WORLD2D] [Animator] dctor.
[23:22:35.746] M [WORLD2D] [Animator] dctor.
[23:22:36.947] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:22:37.041] M <SCRIPT> [CRITICAL]avatar_init 3941

ERROR *****************************************************************************
[23:22:37.106] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:37.106] M [WORLD2D] Main thread IO 22.8544 ms for
char/animator/avatar_animation_tree.xml
[23:22:37.106] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa1c8
[23:22:37.129] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:22:37.283] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:22:37.289] M [WORLD2D] [Animator] dctor.
[23:22:37.292] M [WORLD2D] [Animator] dctor.
[23:22:37.493] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:22:37.844] M [WORLD2D] [Animator] dctor.
[23:22:37.844] M [WORLD2D] [Animator] dctor.
[23:22:37.845] M [WORLD2D] [Animator] dctor.
[23:22:39.651] M [WORLD2D] [Animator] dctor.
[23:22:39.652] M [WORLD2D] [Animator] dctor.
[23:22:39.696] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[23:22:39.712] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:22:39.728] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:22:39.728] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:22:41.433] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:41.585] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:22:42.997] M [WORLD2D] [Animator] dctor.
[23:22:46.889] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:22:48.340] M [WORLD2D] [Animator] dctor.
[23:22:49.812] L [WORLD2D] 59.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-1.scn
[23:22:49.873] L [WORLD2D] 45.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-1.scn
[23:22:49.926] L [WORLD2D] 39.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-1.scn
[23:22:49.966] L [WORLD2D] 28.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-2.scn
[23:22:50.057] L [WORLD2D] 75.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_0.scn
[23:22:50.117] L [WORLD2D] 46.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-2.scn
[23:22:50.212] L [WORLD2D] 82.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_0.scn
[23:22:50.260] L [WORLD2D] 34.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-2.scn
[23:22:50.353] L [WORLD2D] 77.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_0.scn
[23:22:50.423] L [WORLD2D] 57.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-2.scn
[23:22:50.483] L [WORLD2D] 46.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-2.scn
[23:22:50.493] M [WORLD2D] [Animator] dctor.
[23:22:50.607] L [WORLD2D] 111.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_0.scn
[23:22:50.636] L [WORLD2D] 27.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_0.scn
[23:22:50.704] L [WORLD2D] 59.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-1.scn
[23:22:50.809] L [WORLD2D] 103.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-1.scn
[23:22:50.849] L [WORLD2D] 37.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-3.scn
[23:22:50.906] L [WORLD2D] 57.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_1.scn
[23:22:50.933] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:22:50.973] L [WORLD2D] 65.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-3.scn
[23:22:51.060] L [WORLD2D] 86.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_1.scn
[23:22:51.095] L [WORLD2D] 28.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-3.scn
[23:22:51.178] L [WORLD2D] 36.47 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_1.scn
[23:22:51.221] L [WORLD2D] 29.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-3.scn
[23:22:51.272] L [WORLD2D] 36.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_1.scn
[23:22:51.317] L [WORLD2D] 32.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-3.scn
[23:22:51.391] L [WORLD2D] 61.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_1.scn
[23:22:51.455] L [WORLD2D] 57.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-2.scn
[23:22:51.498] L [WORLD2D] 40.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-2.scn
[23:22:51.510] L [WORLD2D] 7.50 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
11_-3.scn
[23:22:51.579] L [WORLD2D] 37.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-3.scn
[23:22:51.704] L [WORLD2D] 124.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_1.scn
[23:22:51.729] L [WORLD2D] 24.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_1.scn
[23:22:51.872] L [WORLD2D] 124.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_0.scn
[23:22:51.903] L [WORLD2D] 29.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_0.scn
[23:22:51.953] L [WORLD2D] 37.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-4.scn
[23:22:51.992] L [WORLD2D] 26.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-4.scn
[23:22:52.038] L [WORLD2D] 39.87 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-4.scn
[23:22:52.077] L [WORLD2D] 35.80 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-4.scn
[23:22:52.128] L [WORLD2D] 50.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-4.scn
[23:22:52.145] L [WORLD2D] 16.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-4.scn
[23:22:52.175] L [WORLD2D] 28.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-4.scn
[23:22:52.255] L [WORLD2D] 59.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-1.scn
[23:22:52.294] L [WORLD2D] 37.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-1.scn
[23:22:52.380] L [WORLD2D] 85.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-5.scn
[23:22:52.387] M <SCRIPT> [CRITICAL]avatar_init 3941
[23:22:52.443] L [WORLD2D] 63.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-5.scn

ERROR *****************************************************************************
[23:22:52.488] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:52.489] M [WORLD2D] Main thread IO 6.4671 ms for
char/animator/avatar_animation_tree.xml
[23:22:52.489] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0fdd0
[23:22:52.496] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:22:52.506] L [WORLD2D] 61.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-5.scn
[23:22:52.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:22:52.707] L [WORLD2D] 56.69 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-5.scn
[23:22:52.795] L [WORLD2D] 87.47 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-5.scn
[23:22:52.874] L [WORLD2D] 78.37 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-5.scn
[23:22:52.968] L [WORLD2D] 92.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-5.scn
[23:22:55.287] M <SCRIPT> [CRITICAL]avatar_init 3935

ERROR *****************************************************************************
[23:22:55.344] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:22:55.344] M [WORLD2D] Main thread IO 11.4948 ms for
char/animator/avatar_animation_tree.xml
[23:22:55.344] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9dc0
[23:22:55.358] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:22:55.534] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:22:57.879] L [WORLD2D] 75.45 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-9_-6.scn
[23:22:57.929] L [WORLD2D] 37.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-6.scn
[23:22:57.972] L [WORLD2D] 31.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-6.scn
[23:22:58.026] L [WORLD2D] 40.92 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-6.scn
[23:22:58.148] L [WORLD2D] 110.13 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[23:22:58.226] L [WORLD2D] 65.36 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-6.scn
[23:22:58.274] L [WORLD2D] 35.43 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-6.scn
[23:22:59.043] M [WORLD2D] [Animator] dctor.
[23:23:04.673] L [WORLD2D] 59.65 ms 8 objects scene/demo_4096/demo_4096_content/-
16_-7.scn
[23:23:04.716] L [WORLD2D] 37.19 ms 8 objects scene/demo_4096/demo_4096_content/-
17_-7.scn
[23:23:04.788] L [WORLD2D] 70.01 ms 27 objects scene/demo_4096/demo_4096_content/-
15_-7.scn
[23:23:05.315] L [WORLD2D] create effect shader\common_base.nfx:TShader *** time:
485.71 ms ***
[23:23:05.315] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:05.315] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:23:05.315] L [WORLD2D] #define FOG_TYPE 1
[23:23:05.315] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:23:05.315] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:23:05.315] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:23:06.235] L [WORLD2D] 1442.55 ms 37 objects
scene/demo_4096/demo_4096_content/-17_-8.scn
[23:23:06.243] M [WORLD2D] [Animator] dctor.
[23:23:06.257] L [WORLD2D] 7.86 ms 15 objects scene/demo_4096/demo_4096_content/-
17_-6.scn
[23:23:06.482] L [WORLD2D] create effect shader\g91_drop_item_low.nfx:TShader ***
time: 217.56 ms ***
[23:23:06.482] L [WORLD2D] #define INSTANCE_TYPE 0
[23:23:06.482] L [WORLD2D] #define FOG_TYPE 1
[23:23:06.482] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:23:06.482] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:06.618] M [WORLD2D] Main thread IO 21.7486 ms for
effect_cache\shader\g91_drop_item.nfx\0000000000000086.nfxo
[23:23:06.643] M [WORLD2D] Main thread IO 24.2952 ms for
effect_cache\shader\g91_drop_item.nfx\0000000000000086_1_1.pipe
[23:23:06.798] M [WORLD2D] Main thread IO 8.0515 ms for
effect_cache\shader\g91_drop_item_low.nfx\0000000000000086.nfxo
[23:23:06.805] M [WORLD2D] Main thread IO 7.5778 ms for
effect_cache\shader\g91_drop_item_low.nfx\0000000000000086_1_1.pipe
[23:23:07.124] L [WORLD2D] 54.66 ms 16 objects scene/demo_4096/demo_4096_content/-
15_-8.scn
[23:23:07.139] L [WORLD2D] 10.54 ms 14 objects scene/demo_4096/demo_4096_content/-
15_-6.scn
[23:23:07.202] L [WORLD2D] 15.63 ms 27 objects scene/demo_4096/demo_4096_content/-
16_-8.scn
[23:23:07.425] L [WORLD2D] 149.69 ms 38 objects scene/demo_4096/demo_4096_content/-
17_-9.scn
[23:23:07.459] L [WORLD2D] 17.21 ms 20 objects scene/demo_4096/demo_4096_content/-
15_-9.scn
[23:23:07.602] L [WORLD2D] 128.93 ms 38 objects scene/demo_4096/demo_4096_content/-
16_-9.scn
[23:23:07.656] L [WORLD2D] 39.00 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-9_-6.scn
[23:23:07.704] L [WORLD2D] 34.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-6.scn
[23:23:07.829] L [WORLD2D] 112.69 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[23:23:07.906] L [WORLD2D] 64.93 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-6.scn
[23:23:07.944] L [WORLD2D] 24.92 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-6.scn
[23:23:07.947] M [WORLD2D] [Animator] dctor.
[23:23:07.948] M [WORLD2D] [Animator] dctor.
[23:23:07.948] M [WORLD2D] [Animator] dctor.
[23:23:08.433] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:23:08.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:08.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1006646379 1
[23:23:08.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:23:09.445] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:09.452] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:09.452] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:09.477] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:09.479] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:09.480] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:09.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:09.487] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:09.487] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:10.029] L [WORLD2D] 70.74 ms 19 objects scene/demo_4096/demo_4096_content/-
17_-10.scn
[23:23:10.083] L [WORLD2D] 39.87 ms 15 objects scene/demo_4096/demo_4096_content/-
15_-10.scn
[23:23:10.216] L [WORLD2D] 118.60 ms 26 objects scene/demo_4096/demo_4096_content/-
16_-10.scn
[23:23:10.255] L [WORLD2D] 36.82 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-9_-7.scn
[23:23:10.330] L [WORLD2D] 72.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-7.scn
[23:23:10.382] L [WORLD2D] 51.51 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[23:23:10.430] L [WORLD2D] 47.68 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-7.scn
[23:23:10.458] L [WORLD2D] 27.45 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-7.scn
[23:23:11.565] M [WORLD2D] [Animator] dctor.
[23:23:11.565] M [WORLD2D] [Animator] dctor.
[23:23:11.565] M [WORLD2D] [Animator] dctor.
[23:23:12.629] L [WORLD2D] 11.59 ms 20 objects scene/demo_4096/demo_4096_content/-
18_-9.scn
[23:23:12.638] L [WORLD2D] 6.63 ms 11 objects scene/demo_4096/demo_4096_content/-
18_-10.scn
[23:23:12.655] L [WORLD2D] 9.85 ms 10 objects scene/demo_4096/demo_4096_content/-
18_-8.scn
[23:23:12.682] L [WORLD2D] 25.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-6.scn
[23:23:12.703] L [WORLD2D] 11.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-4.scn
[23:23:12.751] L [WORLD2D] 47.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-5.scn
[23:23:12.794] L [WORLD2D] 30.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-7.scn
[23:23:12.816] L [WORLD2D] 10.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-3.scn
[23:23:13.497] M [WORLD2D] [Animator] dctor.
[23:23:13.497] M [WORLD2D] [Animator] dctor.
[23:23:13.891] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:23:14.753] L [WORLD2D] 24.54 ms 12 objects scene/demo_4096/demo_4096_content/-
18_-11.scn
[23:23:14.766] L [WORLD2D] 11.41 ms 6 objects scene/demo_4096/demo_4096_content/-
16_-11.scn
[23:23:14.834] L [WORLD2D] 36.68 ms 18 objects scene/demo_4096/demo_4096_content/-
17_-11.scn
[23:23:15.685] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:23:16.745] M [WORLD2D] [Animator] dctor.
[23:23:17.071] M [WORLD2D] Main thread IO 15.1756 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b1.nfxo
[23:23:17.097] M [WORLD2D] Main thread IO 25.0838 ms for
effect_cache\common/shader/new_outline.nfx\00000000000001b1_1_1.pipe
[23:23:18.688] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:23:18.790] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[23:23:18.791] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[23:23:18.797] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:23:18.811] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:18.818] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:18.973] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:23:19.307] M [WORLD2D] [Animator] dctor.
[23:23:19.696] L [WORLD2D] 1.69 ms 7 objects scene/demo_4096/demo_4096_content/-
19_-11.scn
[23:23:19.720] L [WORLD2D] 21.84 ms 12 objects scene/demo_4096/demo_4096_content/-
15_-11.scn

ERROR *****************************************************************************
[23:23:19.762] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:19.774] L [WORLD2D] 45.59 ms 19 objects scene/demo_4096/demo_4096_content/-
19_-9.scn
[23:23:19.798] L [WORLD2D] 21.21 ms 20 objects scene/demo_4096/demo_4096_content/-
15_-9.scn
[23:23:19.893] L [WORLD2D] 73.12 ms 32 objects scene/demo_4096/demo_4096_content/-
19_-10.scn
[23:23:19.915] L [WORLD2D] 18.15 ms 15 objects scene/demo_4096/demo_4096_content/-
15_-10.scn
[23:23:19.934] L [WORLD2D] 5.78 ms 11 objects scene/demo_4096/demo_4096_content/-
18_-12.scn
[23:23:19.945] L [WORLD2D] 8.38 ms 10 objects scene/demo_4096/demo_4096_content/-
18_-8.scn
[23:23:19.971] L [WORLD2D] 13.22 ms 17 objects scene/demo_4096/demo_4096_content/-
19_-12.scn
[23:23:19.974] L [WORLD2D] 0.54 ms 1 objects scene/demo_4096/demo_4096_content/-
19_-8.scn
[23:23:20.027] L [WORLD2D] 11.88 ms 59 objects scene/demo_4096/demo_4096_content/-
15_-12.scn
[23:23:20.043] L [WORLD2D] 14.41 ms 16 objects scene/demo_4096/demo_4096_content/-
15_-8.scn
[23:23:20.068] L [WORLD2D] 16.02 ms 38 objects scene/demo_4096/demo_4096_content/-
16_-12.scn
[23:23:20.082] L [WORLD2D] 9.63 ms 27 objects scene/demo_4096/demo_4096_content/-
16_-8.scn
[23:23:20.093] L [WORLD2D] 9.35 ms 15 objects scene/demo_4096/demo_4096_content/-
17_-12.scn
[23:23:20.149] L [WORLD2D] 37.85 ms 37 objects scene/demo_4096/demo_4096_content/-
17_-8.scn
[23:23:20.224] L [WORLD2D] 68.62 ms 18 objects scene/demo_4096/demo_4096_content/-
20_-11.scn
[23:23:20.283] L [WORLD2D] 56.08 ms 14 objects scene/demo_4096/demo_4096_content/-
14_-11.scn
[23:23:20.288] L [WORLD2D] 3.03 ms 10 objects scene/demo_4096/demo_4096_content/-
20_-12.scn
[23:23:20.313] L [WORLD2D] 5.86 ms 50 objects scene/demo_4096/demo_4096_content/-
14_-12.scn
[23:23:20.317] L [WORLD2D] 1.34 ms 5 objects scene/demo_4096/demo_4096_content/-
20_-8.scn

ERROR *****************************************************************************
[23:23:20.338] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:20.345] L [WORLD2D] 1.45 ms 8 objects scene/demo_4096/demo_4096_content/-
14_-8.scn
[23:23:20.387] L [WORLD2D] 38.27 ms 37 objects scene/demo_4096/demo_4096_content/-
20_-9.scn
[23:23:20.407] L [WORLD2D] 6.86 ms 15 objects scene/demo_4096/demo_4096_content/-
14_-9.scn
[23:23:20.469] L [WORLD2D] 48.63 ms 42 objects scene/demo_4096/demo_4096_content/-
20_-10.scn
[23:23:20.528] L [WORLD2D] 56.26 ms 30 objects scene/demo_4096/demo_4096_content/-
14_-10.scn
[23:23:20.543] L [WORLD2D] 9.30 ms 17 objects scene/demo_4096/demo_4096_content/-
18_-13.scn
[23:23:20.580] L [WORLD2D] 18.28 ms 8 objects scene/demo_4096/demo_4096_content/-
18_-7.scn
[23:23:20.630] L [WORLD2D] 45.99 ms 21 objects scene/demo_4096/demo_4096_content/-
19_-13.scn
[23:23:20.632] L [WORLD2D] 0.39 ms 2 objects scene/demo_4096/demo_4096_content/-
19_-7.scn
[23:23:20.636] M [WORLD2D] Main thread IO 28.8059 ms for
effect_cache\shader\g91_character_items.nfx\0000000000073630.nfxo
[23:23:20.657] M [WORLD2D] Main thread IO 19.7098 ms for
effect_cache\shader\g91_character_items.nfx\0000000000073630_1_1.pipe

ERROR *****************************************************************************
[23:23:21.030] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:21.058] L [WORLD2D] 15.84 ms 23 objects scene/demo_4096/demo_4096_content/-
20_-13.scn
[23:23:21.062] L [WORLD2D] 1.35 ms 5 objects scene/demo_4096/demo_4096_content/-
20_-7.scn
[23:23:21.107] L [WORLD2D] 10.04 ms 9 objects scene/demo_4096/demo_4096_content/-
14_-13.scn
[23:23:21.129] L [WORLD2D] 20.03 ms 15 objects scene/demo_4096/demo_4096_content/-
14_-7.scn
[23:23:21.140] L [WORLD2D] 0.88 ms 4 objects scene/demo_4096/demo_4096_content/-
15_-13.scn
[23:23:21.148] L [WORLD2D] 7.25 ms 27 objects scene/demo_4096/demo_4096_content/-
15_-7.scn
[23:23:21.184] L [WORLD2D] 9.04 ms 61 objects scene/demo_4096/demo_4096_content/-
16_-13.scn
[23:23:21.187] L [WORLD2D] 1.43 ms 8 objects scene/demo_4096/demo_4096_content/-
16_-7.scn
[23:23:21.206] L [WORLD2D] 2.18 ms 14 objects scene/demo_4096/demo_4096_content/-
17_-13.scn
[23:23:21.211] L [WORLD2D] 2.85 ms 8 objects scene/demo_4096/demo_4096_content/-
17_-7.scn
[23:23:21.243] L [WORLD2D] 12.92 ms 23 objects scene/demo_4096/demo_4096_content/-
21_-11.scn
[23:23:21.447] L [WORLD2D] 189.35 ms 38 objects scene/demo_4096/demo_4096_content/-
13_-11.scn
[23:23:21.468] L [WORLD2D] 5.06 ms 14 objects scene/demo_4096/demo_4096_content/-
21_-12.scn
[23:23:21.520] L [WORLD2D] 27.54 ms 55 objects scene/demo_4096/demo_4096_content/-
13_-12.scn

ERROR *****************************************************************************
[23:23:21.523] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:21.524] L [WORLD2D] 2.12 ms 11 objects scene/demo_4096/demo_4096_content/-
21_-13.scn
[23:23:21.549] L [WORLD2D] 19.08 ms 54 objects scene/demo_4096/demo_4096_content/-
13_-13.scn
[23:23:21.562] L [WORLD2D] 7.28 ms 9 objects scene/demo_4096/demo_4096_content/-
13_-7.scn
[23:23:21.572] L [WORLD2D] 1.62 ms 9 objects scene/demo_4096/demo_4096_content/-
21_-8.scn
[23:23:21.583] L [WORLD2D] 10.44 ms 9 objects scene/demo_4096/demo_4096_content/-
13_-8.scn
[23:23:21.647] L [WORLD2D] 33.44 ms 23 objects scene/demo_4096/demo_4096_content/-
21_-9.scn
[23:23:21.679] L [WORLD2D] 18.18 ms 13 objects scene/demo_4096/demo_4096_content/-
13_-9.scn
[23:23:21.796] L [WORLD2D] 86.57 ms 65 objects scene/demo_4096/demo_4096_content/-
21_-10.scn
[23:23:21.888] L [WORLD2D] 86.27 ms 20 objects scene/demo_4096/demo_4096_content/-
13_-10.scn
[23:23:21.895] L [WORLD2D] 5.77 ms 14 objects scene/demo_4096/demo_4096_content/-
18_-14.scn
[23:23:21.903] L [WORLD2D] 6.79 ms 21 objects scene/demo_4096/demo_4096_content/-
18_-6.scn
[23:23:21.967] L [WORLD2D] 33.61 ms 13 objects scene/demo_4096/demo_4096_content/-
19_-14.scn
[23:23:22.043] L [WORLD2D] 61.61 ms 36 objects scene/demo_4096/demo_4096_content/-
19_-6.scn
[23:23:22.065] L [WORLD2D] 7.73 ms 31 objects scene/demo_4096/demo_4096_content/-
20_-14.scn
[23:23:22.070] M [WORLD2D] [Animator] dctor.
[23:23:22.087] L [WORLD2D] 8.89 ms 20 objects scene/demo_4096/demo_4096_content/-
20_-6.scn
[23:23:22.120] L [WORLD2D] 17.61 ms 20 objects scene/demo_4096/demo_4096_content/-
21_-14.scn
[23:23:22.123] L [WORLD2D] 1.32 ms 2 objects scene/demo_4096/demo_4096_content/-
13_-14.scn

ERROR *****************************************************************************
[23:23:22.145] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:22.183] L [WORLD2D] 6.00 ms 9 objects scene/demo_4096/demo_4096_content/-
13_-6.scn
[23:23:22.216] L [WORLD2D] 31.86 ms 31 objects scene/demo_4096/demo_4096_content/-
14_-14.scn
[23:23:22.221] L [WORLD2D] 1.28 ms 3 objects scene/demo_4096/demo_4096_content/-
14_-6.scn
[23:23:22.245] L [WORLD2D] 1.92 ms 13 objects scene/demo_4096/demo_4096_content/-
15_-14.scn
[23:23:22.262] L [WORLD2D] 15.15 ms 14 objects scene/demo_4096/demo_4096_content/-
15_-6.scn
[23:23:22.299] L [WORLD2D] 9.63 ms 75 objects scene/demo_4096/demo_4096_content/-
16_-14.scn
[23:23:22.313] L [WORLD2D] 8.82 ms 9 objects scene/demo_4096/demo_4096_content/-
16_-6.scn
[23:23:22.322] L [WORLD2D] 7.47 ms 11 objects scene/demo_4096/demo_4096_content/-
17_-14.scn
[23:23:22.349] L [WORLD2D] 2.39 ms 15 objects scene/demo_4096/demo_4096_content/-
17_-6.scn
[23:23:22.409] L [WORLD2D] 55.05 ms 22 objects scene/demo_4096/demo_4096_content/-
12_-11.scn
[23:23:22.427] L [WORLD2D] 16.01 ms 21 objects scene/demo_4096/demo_4096_content/-
12_-12.scn
[23:23:22.430] L [WORLD2D] 0.72 ms 3 objects scene/demo_4096/demo_4096_content/-
22_-13.scn
[23:23:22.467] M [WORLD2D] [Animator] dctor.
[23:23:22.491] L [WORLD2D] 19.63 ms 65 objects scene/demo_4096/demo_4096_content/-
12_-13.scn
[23:23:22.496] L [WORLD2D] 2.02 ms 12 objects scene/demo_4096/demo_4096_content/-
22_-14.scn
[23:23:22.523] L [WORLD2D] 1.21 ms 6 objects scene/demo_4096/demo_4096_content/-
12_-14.scn
[23:23:22.533] L [WORLD2D] 8.38 ms 13 objects scene/demo_4096/demo_4096_content/-
12_-6.scn
[23:23:22.603] L [WORLD2D] 10.60 ms 20 objects scene/demo_4096/demo_4096_content/-
12_-7.scn
[23:23:22.629] L [WORLD2D] 23.94 ms 4 objects scene/demo_4096/demo_4096_content/-
12_-8.scn
[23:23:22.639] L [WORLD2D] 2.17 ms 10 objects scene/demo_4096/demo_4096_content/-
22_-9.scn
[23:23:22.681] L [WORLD2D] 19.87 ms 15 objects scene/demo_4096/demo_4096_content/-
12_-9.scn
[23:23:22.691] L [WORLD2D] 5.68 ms 23 objects scene/demo_4096/demo_4096_content/-
22_-10.scn
[23:23:22.718] L [WORLD2D] 21.53 ms 25 objects scene/demo_4096/demo_4096_content/-
12_-10.scn
[23:23:22.727] L [WORLD2D] 4.91 ms 10 objects scene/demo_4096/demo_4096_content/-
18_-15.scn

ERROR *****************************************************************************
[23:23:22.731] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:23:22.745] L [WORLD2D] 6.39 ms 13 objects scene/demo_4096/demo_4096_content/-
18_-5.scn
[23:23:22.752] L [WORLD2D] 4.20 ms 9 objects scene/demo_4096/demo_4096_content/-
19_-15.scn
[23:23:22.807] L [WORLD2D] 30.96 ms 45 objects scene/demo_4096/demo_4096_content/-
19_-5.scn
[23:23:22.819] L [WORLD2D] 8.57 ms 32 objects scene/demo_4096/demo_4096_content/-
20_-15.scn
[23:23:22.873] L [WORLD2D] 5.46 ms 23 objects scene/demo_4096/demo_4096_content/-
20_-5.scn
[23:23:22.880] L [WORLD2D] 4.70 ms 24 objects scene/demo_4096/demo_4096_content/-
21_-15.scn
[23:23:22.906] L [WORLD2D] 1.65 ms 10 objects scene/demo_4096/demo_4096_content/-
22_-15.scn
[23:23:22.906] L [WORLD2D] 0.26 ms 1 objects scene/demo_4096/demo_4096_content/-
22_-5.scn
[23:23:22.981] M [WORLD2D] [Animator] dctor.
[23:23:22.981] M [WORLD2D] [Animator] dctor.
[23:23:22.988] L [WORLD2D] 1.15 ms 5 objects scene/demo_4096/demo_4096_content/-
12_-15.scn
[23:23:23.009] L [WORLD2D] 19.23 ms 5 objects scene/demo_4096/demo_4096_content/-
12_-5.scn
[23:23:23.029] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:23.074] L [WORLD2D] 19.48 ms 8 objects scene/demo_4096/demo_4096_content/-
13_-15.scn
[23:23:23.076] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:23:23.080] L [WORLD2D] 5.23 ms 11 objects scene/demo_4096/demo_4096_content/-
13_-5.scn
[23:23:23.118] L [WORLD2D] 21.79 ms 91 objects scene/demo_4096/demo_4096_content/-
14_-15.scn
[23:23:23.124] L [WORLD2D] 3.85 ms 7 objects scene/demo_4096/demo_4096_content/-
14_-5.scn
[23:23:23.190] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:23.197] L [WORLD2D] 33.69 ms 117 objects scene/demo_4096/demo_4096_content/-
15_-15.scn
[23:23:23.201] L [WORLD2D] 0.90 ms 2 objects scene/demo_4096/demo_4096_content/-
15_-5.scn
[23:23:23.224] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_127848778 1
[23:23:23.253] L [WORLD2D] 5.93 ms 15 objects scene/demo_4096/demo_4096_content/-
16_-15.scn
[23:23:23.273] L [WORLD2D] 18.53 ms 12 objects scene/demo_4096/demo_4096_content/-
16_-5.scn
[23:23:23.299] L [WORLD2D] 4.74 ms 18 objects scene/demo_4096/demo_4096_content/-
17_-15.scn
[23:23:23.316] L [WORLD2D] 12.89 ms 23 objects scene/demo_4096/demo_4096_content/-
17_-5.scn
[23:23:23.356] L [WORLD2D] 9.84 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-6.scn
[23:23:23.461] L [WORLD2D] 103.68 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[23:23:23.474] L [WORLD2D] 8.98 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-7.scn
[23:23:23.515] L [WORLD2D] 37.03 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[23:23:23.542] L [WORLD2D] 17.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-12_-3.scn
[23:23:23.586] L [WORLD2D] 31.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-3.scn
[23:23:23.607] L [WORLD2D] 7.94 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-4.scn
[23:23:23.651] L [WORLD2D] 31.21 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-4.scn
[23:23:23.683] L [WORLD2D] 5.09 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
12_-5.scn
[23:23:23.763] L [WORLD2D] 66.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-5.scn
[23:23:23.827] L [WORLD2D] 55.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-8.scn
[23:23:23.869] L [WORLD2D] 39.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-10_-2.scn
[23:23:23.887] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:23:23.917] L [WORLD2D] 45.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-8.scn
[23:23:24.004] L [WORLD2D] 56.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-11_-2.scn
[23:23:24.087] L [WORLD2D] 73.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-12_-8.scn
[23:23:24.120] L [WORLD2D] 31.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-12_-2.scn
[23:23:24.144] L [WORLD2D] 23.66 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-8.scn
[23:23:24.183] L [WORLD2D] 38.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-2.scn
[23:23:24.238] L [WORLD2D] 53.81 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-8.scn
[23:23:24.295] L [WORLD2D] 56.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-2.scn
[23:23:24.358] L [WORLD2D] 50.39 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-8_-8.scn
[23:23:24.398] L [WORLD2D] 27.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-8_-2.scn
[23:23:24.447] L [WORLD2D] 36.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-8.scn
[23:23:24.488] L [WORLD2D] 29.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-9_-2.scn
[23:23:25.970] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:23:26.303] M [WORLD2D] [Animator] dctor.
[23:23:27.986] L [WORLD2D] create effect shader\sfx_dissolve.nfx:TShader *** time:
233.39 ms ***
[23:23:27.986] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:27.986] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:23:27.986] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:23:27.987] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:23:27.987] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:23:29.098] M [WORLD2D] [Animator] dctor.
[23:23:29.702] M [WORLD2D] [Animator] dctor.
[23:23:30.043] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:30.686] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:31.103] L [WORLD2D] create effect shader\blend_uv_erosion.nfx:TShader ***
time: 162.28 ms ***
[23:23:31.103] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:23:31.264] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:31.889] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:31.959] M [WORLD2D] [Animator] dctor.
[23:23:32.265] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:33.736] M [WORLD2D] [Animator] dctor.
[23:23:33.778] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:33.796] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:23:33.850] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:23:34.656] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:23:34.679] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:23:34.681] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:34.682] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:23:34.689] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:34.694] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:23:34.695] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:23:34.696] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:34.946] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:23:36.246] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:23:36.416] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:23:40.692] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:23:40.697] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:23:40.698] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:23:40.731] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:23:40.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:40.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:40.735] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:23:40.736] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:23:40.739] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:23:40.757] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:23:40.899] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:41.019] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:23:41.019] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:41.022] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:23:41.024] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:41.097] M <SCRIPT> [CRITICAL]avatar die 3992
[23:23:41.099] M <SCRIPT> [CRITICAL]avatar die 3986
[23:23:41.100] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:23:41.108] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:23:41.127] M <SCRIPT> [CRITICAL]destroy guide_prompt_mgr
[23:23:41.811] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:23:41.813] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:23:42.654] M [WORLD2D] [Animator] dctor.
[23:23:43.091] M [WORLD2D] [Animator] dctor.
[23:23:45.210] M [WORLD2D] [Animator] dctor.
[23:23:45.400] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.message.CConfirmMessage
[23:23:45.535] M <SCRIPT> [CRITICAL]avatar destroy 3992
[23:23:45.753] M <SCRIPT> [CRITICAL]avatar_init 3
[23:23:45.793] M [WORLD2D] [Animator] dctor.
[23:23:45.793] M [WORLD2D] [Animator] dctor.
[23:23:45.794] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:23:45.843] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:23:45.844] M [WORLD2D] Main thread IO 12.8850 ms for
char/animator/avatar_animation_tree.xml
[23:23:45.844] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c12218
[23:23:45.856] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:23:45.878] M <SCRIPT> [CRITICAL]avatar destroy 3986
[23:23:45.905] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:23:45.967] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:23:45.968] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:23:46.007] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:23:46.009] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:23:46.010] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:23:46.052] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:23:46.057] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:23:46.066] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.barrage.Barrage
[23:23:46.143] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.barrage.Barrage
[23:23:46.144] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:23:46.352] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2054559819 1
[23:23:46.474] L [WORLD2D] create effect shader\g91_character_items.nfx:TShader ***
time: 502.59 ms ***
[23:23:46.474] L [WORLD2D] #define UNIFORMS_60 60
[23:23:46.474] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:23:46.474] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:23:46.474] L [WORLD2D] #define INSTANCE_TYPE 0
[23:23:46.474] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:23:46.474] L [WORLD2D] #define NEOX_NORMAL_PYC 0
[23:23:46.474] L [WORLD2D] #define LIGHT_NUM 4
[23:23:46.474] L [WORLD2D] #define FOG_TYPE 1
[23:23:46.474] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:46.474] L [WORLD2D] #define NEOX_MATCAP 0
[23:23:46.474] L [WORLD2D] #define NEOX_H_L 0
[23:23:46.474] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:23:46.801] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CConfirmMessage
[23:23:46.803] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleendview_team.CBattleEndViewTeam
[23:23:46.820] M [WORLD2D] Main thread IO 11.9449 ms for ui2/interfacebg_2.png
[23:23:46.933] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.148] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.192] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:23:47.266] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.367] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleend_comment.BattleEndComment
[23:23:47.385] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:23:47.385] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:23:47.386] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:23:47.392] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:23:47.648] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:47.813] M [WORLD2D] [Animator] dctor.
[23:23:47.817] M [WORLD2D] [Animator] dctor.
[23:23:48.636] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:23:48.637] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:23:48.640] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:23:48.680] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:23:48.681] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:23:48.682] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatBeingHit
[23:23:48.683] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:23:48.693] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleend_comment.BattleEndComment
[23:23:48.697] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:23:48.697] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:23:48.698] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_maps.CCombatMap
[23:23:48.731] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:23:48.737] M <SCRIPT> [CRITICAL]avatar destroy 3935
[23:23:48.741] M <SCRIPT> [CRITICAL]avatar destroy 3941
[23:23:49.236] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[23:23:49.237] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[23:23:49.242] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:23:49.243] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:23:49.243] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:23:49.243] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:23:49.260] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:23:49.261] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:23:49.265] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:23:49.265] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:23:49.267] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:23:49.267] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:23:49.267] M <SCRIPT> [CRITICAL]disconnect_battle_conn 1012861
[23:23:49.267] M <SCRIPT> [CRITICAL]disconnect_conn 1012861
[23:23:49.268] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 52168)
[23:23:49.269] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:23:49.269] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:23:49.269] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:23:49.269] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:23:49.269] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:23:49.270] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:23:49.285] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:23:49.292] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1441.67 ms ***
[23:23:49.293] L [WORLD2D] #define UNIFORMS_60 60
[23:23:49.293] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:23:49.293] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:23:49.293] L [WORLD2D] #define ANISO_ENABLE 0
[23:23:49.293] L [WORLD2D] #define ENVIR_ENABLE 1
[23:23:49.293] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:23:49.293] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:23:49.293] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:23:49.293] L [WORLD2D] #define SELF_BLING 0
[23:23:49.293] L [WORLD2D] #define EYE_ENABLE 0
[23:23:49.293] L [WORLD2D] #define SELF_SHADOW 1
[23:23:49.293] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:23:49.293] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:23:49.293] L [WORLD2D] #define FACE_SHADOW 1
[23:23:49.293] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:23:49.293] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:23:49.293] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:23:49.293] L [WORLD2D] #define HAIR_ENABLE 1
[23:23:49.293] L [WORLD2D] #define MANUL_ENABLE 0
[23:23:49.293] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:23:49.293] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:23:49.293] L [WORLD2D] #define SSS_ENABLE 1
[23:23:49.293] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:23:49.294] L [WORLD2D] #define WAVE_ENABLE 0
[23:23:49.294] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:23:49.294] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:23:49.294] L [WORLD2D] #define METAL_CHECK 0
[23:23:49.294] L [WORLD2D] #define AO_CHECK 0

ERROR *****************************************************************************
[23:23:49.439] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[23:23:49.440] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:23:49.440] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:23:49.768] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"b45de1db183937b3dca8e6e0cb49252b366d0f4e", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910102351', 'sign': 'e11b4f6cd66a8149ac5dab532d2c6530', 'eid': 1881533968L,
'streamid': '155181497679776', 'nodes': ['50.19.5.169:9081', '18.205.139.66:9080',
'18.207.84.228:9080', '54.156.187.199:9081', '52.72.76.170:9081']}
[23:23:53.234] M [WORLD2D] [Animator] dctor.
[23:23:53.264] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.265] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.266] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.267] M [WORLD2D] [Animator] dctor.
[23:23:53.270] M [WORLD2D] [Animator] dctor.
[23:23:53.271] M [WORLD2D] [Animator] dctor.
[23:23:53.272] M [WORLD2D] [Animator] dctor.
[23:23:53.272] M [WORLD2D] [Animator] dctor.
[23:23:53.274] M [WORLD2D] [Animator] dctor.
[23:23:53.276] M [WORLD2D] [Animator] dctor.
[23:23:53.276] M [WORLD2D] [Animator] dctor.
[23:23:53.733] M [WORLD2D] [Animator] dctor.
[23:23:53.734] M [WORLD2D] [Animator] dctor.
[23:23:54.179] L [WORLD2D] 576.63 ms 40 objects scene/xuanren_04/xuanren04.scn
[23:23:54.219] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[23:23:54.223] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[23:23:54.664] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:23:54.767] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:23:54.773] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:23:54.773] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:23:54.778] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.rank_change_view.RankChangeView
[23:23:54.874] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:23:54.875] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[23:23:54.876] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[23:23:55.394] M [WORLD2D] [Animator] dctor.
[23:23:55.394] M [WORLD2D] [Animator] dctor.
[23:23:55.525] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:23:55.594] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[23:23:55.594] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[23:23:55.595] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[23:23:55.595] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[23:23:55.764] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:23:56.366] M [WORLD2D] [Animator] dctor.
[23:23:56.366] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.367] M [WORLD2D] [Animator] dctor.
[23:23:56.368] M [WORLD2D] [Animator] dctor.
[23:23:56.368] M [WORLD2D] [Animator] dctor.
[23:23:56.368] M [WORLD2D] [Animator] dctor.
[23:23:57.087] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.rank_change_view.RankChangeView
[23:24:00.609] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:05.651] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:14.490] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[23:24:23.437] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[23:24:23.492] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:24:23.540] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 18.209.74.196 4023
79111_1536546245_116678_10399896_2175
[23:24:23.543] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:24:23.543] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:24:23.543] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:24:23.544] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
18.209.74.196:4023
[23:24:23.546] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:24:23.546] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:24:23.546] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 49666)
[23:24:23.547] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:24:23.688] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 103
[23:24:23.688] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 49666)
[23:24:23.837] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1010973
[23:24:23.845] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:24:23.845] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:24:23.988] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 4200 at 1536546265.64
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 4200, 'total_fight_num': 43, 'y':
741.5043334960938, 'fight_id': 803, 'mode': 1, 'fight_sn':
'79111_1536546245_116678', 'scene_name': 'demo_4096', 'x': 13798.0, 'frame_idx':
375, 'z': -9074.0, 'quality': 2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id':
1008}
[23:24:23.989] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:24:23.990] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:24:23.990] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:24:23.997] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:24:23.998] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:24:24.000] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:24:25.583] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:24:25.673] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:24:25.918] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[23:24:25.969] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[23:24:26.002] M [WORLD2D] Main thread IO 11.7565 ms for
model\scene\skybox\skybox_haiji.dds
[23:24:26.034] M [WORLD2D] 1.87 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[23:24:26.112] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
74.42 ms
[23:24:26.134] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
19.21 ms
[23:24:26.139] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[23:24:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:24:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[23:24:26.146] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:24:26.147] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:24:26.199] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_bag_new.CCombatBagNew
[23:24:26.294] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[23:24:26.305] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.offline_view.COfflineView
[23:24:26.306] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair06
[23:24:26.308] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:24:26.309] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combatmainview.CCombatMain
[23:24:26.391] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:24:26.395] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_tips.CCombatTip
[23:24:26.399] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.progressbar.CProgressBar
[23:24:26.402] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatBeingHit
[23:24:26.403] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair01
[23:24:26.404] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.witness.CWitnessView
[23:24:26.418] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.message.CConfirmMessage
[23:24:26.424] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.barrage.Barrage
[23:24:26.431] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleendview_team.CBattleEndViewTeam
[23:24:26.447] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleend_comment.BattleEndComment
[23:24:26.449] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[23:24:26.502] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.rank_change_view.RankChangeView
[23:24:26.506] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[23:24:26.508] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[23:24:26.703] L [WORLD2D] 152.11 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[23:24:26.876] L [WORLD2D] 169.06 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[23:24:26.896] L [WORLD2D] 4.12 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[23:24:26.901] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.902] M [WORLD2D] [Animator] dctor.
[23:24:26.903] M [WORLD2D] [Animator] dctor.
[23:24:26.903] M [WORLD2D] [Animator] dctor.
[23:24:27.306] L [WORLD2D] 397.17 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[23:24:27.318] L [WORLD2D] 7.92 ms 4 objects scene/demo_4096/demo_4096_content/21_-
13.scn
[23:24:27.347] L [WORLD2D] 17.13 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[23:24:27.486] L [WORLD2D] 134.76 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[23:24:27.525] L [WORLD2D] 22.95 ms 2 objects
scene/demo_4096/demo_4096_content/22_-13.scn
[23:24:27.701] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
128.72 ms
[23:24:28.125] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 422.70 ms
[23:24:28.462] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 333.47 ms
[23:24:28.476] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 12.26 ms
[23:24:28.914] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:24:28.963] M <SCRIPT> [CRITICAL]avatar_init 4200
[23:24:28.963] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:24:29.739] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:24:29.819] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:24:29.819] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:24:29.845] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:24:29.862] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:29.863] M [WORLD2D] Main thread IO 13.1759 ms for
char/animator/avatar_animation_tree.xml
[23:24:29.863] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2c1fba88
[23:24:29.887] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:29.908] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:29.931] M <SCRIPT> [CRITICAL]init handlers
[23:24:30.038] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258377c0

ERROR *****************************************************************************
[23:24:30.217] M [WORLD2D] [ERROR] object model_4160 has parent DefaultScene
already! it can't be attach to another parent!
[23:24:30.325] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:24:30.375] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:24:30.479] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:24:30.482] M <SCRIPT> [CRITICAL]avatar_init 4210
[23:24:30.492] M <SCRIPT> [CRITICAL]avatar_init 4207
[23:24:30.505] M <SCRIPT> [CRITICAL]avatar_init 4147

ERROR *****************************************************************************
[23:24:30.571] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.571] M [WORLD2D] Main thread IO 9.1324 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.571] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583aed8
[23:24:30.579] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:24:30.596] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.596] M [WORLD2D] Main thread IO 9.4687 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.596] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b6e8
[23:24:30.605] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:24:30.619] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.619] M [WORLD2D] Main thread IO 6.4834 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.619] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b840
[23:24:30.627] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:24:30.640] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:30.640] M [WORLD2D] Main thread IO 7.2699 ms for
char/animator/avatar_animation_tree.xml
[23:24:30.640] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25839eb8
[23:24:30.648] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:24:30.705] M <SCRIPT> [CRITICAL]avatar_init 4112
[23:24:30.708] M <SCRIPT> [CRITICAL]avatar_init 4107
[23:24:30.712] M <SCRIPT> [CRITICAL]avatar_init 4094
[23:24:30.715] M <SCRIPT> [CRITICAL]avatar_init 4132
[23:24:30.717] M <SCRIPT> [CRITICAL]avatar_init 4138
[23:24:30.724] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:24:30.727] M <SCRIPT> [CRITICAL]avatar_init 4144
[23:24:30.730] M <SCRIPT> [CRITICAL]avatar_init 4203
[23:24:30.736] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:24:30.767] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.guide_welcom.GuideWelcom
[23:24:30.805] M [WORLD2D] Main thread IO 7.2841 ms for
model\structure\logo_001.dds
[23:24:30.862] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1
[23:24:30.975] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1629091579 1
[23:24:31.073] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:24:31.149] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1707156339 1

ERROR *****************************************************************************
[23:24:31.160] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.161] M [WORLD2D] Main thread IO 10.1763 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.161] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583bc48
[23:24:31.170] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:24:31.186] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.186] M [WORLD2D] Main thread IO 8.7626 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.186] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25838688
[23:24:31.193] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:24:31.206] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.207] M [WORLD2D] Main thread IO 6.8596 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.207] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d320
[23:24:31.214] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:24:31.229] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.229] M [WORLD2D] Main thread IO 7.1931 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.230] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cdc0
[23:24:31.236] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:24:31.250] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.250] M [WORLD2D] Main thread IO 7.6810 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.250] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d728
[23:24:31.256] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:24:31.270] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.270] M [WORLD2D] Main thread IO 6.8276 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.270] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e748
[23:24:31.276] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:24:31.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.291] M [WORLD2D] Main thread IO 6.9556 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.291] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583db30
[23:24:31.298] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:24:31.313] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:31.313] M [WORLD2D] Main thread IO 8.8572 ms for
char/animator/avatar_animation_tree.xml
[23:24:31.313] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e8a0
[23:24:31.320] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:24:31.421] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_91617156 1
[23:24:31.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1441990624 1
[23:24:31.509] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:31.629] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.726] M [WORLD2D] [Animator] dctor.
[23:24:31.753] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:24:31.760] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1295586313 1
[23:24:31.943] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138837489 1
[23:24:32.018] M <SCRIPT> [CRITICAL]create_session 3 {'info': '{"stream_name":
"10062_player_79111_1536546245_116678_10399896", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"ecc6412af1b39b8f1baaef224b933fcbdd15539b", "channel_type": "player", "game":
10062}', 'stream_name': '10062_player_79111_1536546245_116678_10399896', 'ts':
'20180910102428', 'sign': 'eb0d6e8f7473db46f863dc328ba32fad', 'channel_type':
'player', 'eid': 1881604214L, 'streamid': '159051253913145', 'nodes':
['18.233.21.120:9080', '34.236.140.141:9080', '18.233.219.15:9080',
'34.195.25.255:9080', '35.171.234.86:9080'], 'frame_idx': 422}
[23:24:32.035] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:24:32.066] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:24:32.171] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_721522648 1
[23:24:32.195] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:24:32.286] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:24:32.504] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:24:32.862] L [WORLD2D] 102.84 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[23:24:32.868] L [WORLD2D] 3.75 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[23:24:32.939] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:24:33.424] L [WORLD2D] 14.88 ms 3 objects
scene/demo_4096/demo_4096_content/20_-14.scn
[23:24:34.212] L [WORLD2D] create effect shader\common.nfx:TShader *** time: 756.68
ms ***
[23:24:34.212] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:34.212] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:24:34.212] L [WORLD2D] #define UNIFORMS_60 60
[23:24:34.212] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:34.212] L [WORLD2D] #define INSTANCE_TYPE 0
[23:24:34.212] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 60
[23:24:34.212] L [WORLD2D] #define FOG_TYPE 1
[23:24:34.212] L [WORLD2D] #define ALPHA_TEST_ENABLE 1
[23:24:34.213] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:24:34.213] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:24:34.271] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:24:34.313] M <SCRIPT> [CRITICAL]avatar_init 4484
[23:24:34.877] M <SCRIPT> [CRITICAL]create_session 2 {'info': '{"stream_name":
"10062_battle_team_79111_1536546245_116678_79111_1536546245_116678match_fteam_28",
"account": "181389061", "uid": "10399896", "game_uid": 1703166, "httpkey":
"c9528247e63b4da8d42f43b1a23810d0e2fd0ad5", "channel_type": "battle_team", "game":
10062}', 'stream_name':
'10062_battle_team_79111_1536546245_116678_79111_1536546245_116678match_fteam_28',
'ts': '20180910102432', 'sign': '67d8c087e6e8fe9452d6224a581bc2fe', 'channel_type':
'battle_team', 'eid': 1881612974L, 'streamid': '158621757184882', 'nodes':
['52.72.76.170:9081', '54.156.187.199:9081', '18.210.237.239:9080',
'18.207.84.228:9080', '18.205.139.66:9080'], 'frame_idx': 501}
[23:24:35.021] M [WORLD2D] Main thread IO 29.3833 ms for
effect_cache\shader\scene_cj_pbr.nfx\0000000000001112.nfxo
[23:24:35.043] M [WORLD2D] Main thread IO 21.3795 ms for
effect_cache\shader\scene_cj_pbr.nfx\0000000000001112_1_1.pipe
[23:24:37.231] L [WORLD2D] 3805.29 ms 34 objects
scene/demo_4096/demo_4096_content/21_-16.scn
[23:24:37.429] L [WORLD2D] 52.57 ms 1 objects
scene/demo_4096/demo_4096_content/21_-12.scn
[23:24:37.504] L [WORLD2D] 38.28 ms 8 objects
scene/demo_4096/demo_4096_content/24_-16.scn

ERROR *****************************************************************************
[23:24:37.537] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:37.537] M [WORLD2D] Main thread IO 7.9128 ms for
char/animator/avatar_animation_tree.xml
[23:24:37.537] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840ce8
[23:24:37.543] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:24:37.676] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[23:24:37.736] L [WORLD2D] 71.65 ms 18 objects
scene/demo_4096/demo_4096_content/23_-16.scn
[23:24:37.753] L [WORLD2D] 12.73 ms 24 objects
scene/demo_4096/demo_4096_content/22_-16.scn
[23:24:37.860] L [WORLD2D] 97.87 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[23:24:37.894] L [WORLD2D] 31.88 ms 2 objects
scene/demo_4096/demo_4096_content/25_-16.scn
[23:24:37.964] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[23:24:38.053] L [WORLD2D] 88.16 ms 31 objects
scene/demo_4096/demo_4096_content/21_-17.scn
[23:24:38.131] L [WORLD2D] 0.38 ms 1 objects scene/demo_4096/demo_4096_content/20_-
17.scn
[23:24:38.142] L [WORLD2D] 8.95 ms 12 objects
scene/demo_4096/demo_4096_content/23_-17.scn
[23:24:38.281] L [WORLD2D] 11.65 ms 20 objects
scene/demo_4096/demo_4096_content/22_-17.scn
[23:24:38.286] L [WORLD2D] 0.49 ms 1 objects scene/demo_4096/demo_4096_content/18_-
15.scn
[23:24:38.357] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:24:38.402] L [WORLD2D] 12.47 ms 1 objects
scene/demo_4096/demo_4096_content/18_-11.scn
[23:24:38.405] L [WORLD2D] 0.49 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[23:24:39.543] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1074.74 ms ***
[23:24:39.543] L [WORLD2D] #define UNIFORMS_60 60
[23:24:39.543] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:24:39.543] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:39.543] L [WORLD2D] #define ANISO_ENABLE 0
[23:24:39.543] L [WORLD2D] #define ENVIR_ENABLE 1
[23:24:39.543] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:24:39.543] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:24:39.543] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:24:39.543] L [WORLD2D] #define SELF_BLING 0
[23:24:39.543] L [WORLD2D] #define EYE_ENABLE 0
[23:24:39.544] L [WORLD2D] #define SELF_SHADOW 1
[23:24:39.544] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:24:39.544] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:39.544] L [WORLD2D] #define FACE_SHADOW 1
[23:24:39.544] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:39.544] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:24:39.544] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:24:39.544] L [WORLD2D] #define HAIR_ENABLE 1
[23:24:39.544] L [WORLD2D] #define MANUL_ENABLE 0
[23:24:39.544] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:24:39.544] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:24:39.544] L [WORLD2D] #define SSS_ENABLE 0
[23:24:39.544] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:24:39.544] L [WORLD2D] #define WAVE_ENABLE 0
[23:24:39.544] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:24:39.544] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:24:39.544] L [WORLD2D] #define METAL_CHECK 0
[23:24:39.544] L [WORLD2D] #define AO_CHECK 0
[23:24:40.483] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:24:41.476] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.496] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.505] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.513] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.521] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.536] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:24:41.537] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:24:41.540] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:24:41.565] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:24:41.566] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:41.567] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:24:41.571] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:24:41.571] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:24:41.572] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:24:41.572] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:24:41.593] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:24:41.652] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:24:43.922] M [WORLD2D] [Animator] dctor.
[23:24:43.922] M [WORLD2D] [Animator] dctor.
[23:24:43.923] M [WORLD2D] [Animator] dctor.
[23:24:43.923] M [WORLD2D] [Animator] dctor.
[23:24:47.153] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
3010.70 ms ***
[23:24:47.153] L [WORLD2D] #define UNIFORMS_60 60
[23:24:47.153] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:24:47.153] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:47.153] L [WORLD2D] #define ANISO_ENABLE 0
[23:24:47.153] L [WORLD2D] #define ENVIR_ENABLE 1
[23:24:47.153] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:24:47.153] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:24:47.153] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:24:47.154] L [WORLD2D] #define SELF_BLING 1
[23:24:47.154] L [WORLD2D] #define EYE_ENABLE 0
[23:24:47.154] L [WORLD2D] #define SELF_SHADOW 1
[23:24:47.154] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:24:47.154] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:47.154] L [WORLD2D] #define FACE_SHADOW 1
[23:24:47.154] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:47.154] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:24:47.154] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:24:47.154] L [WORLD2D] #define HAIR_ENABLE 0
[23:24:47.154] L [WORLD2D] #define MANUL_ENABLE 0
[23:24:47.154] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:24:47.154] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:24:47.154] L [WORLD2D] #define SSS_ENABLE 1
[23:24:47.155] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:24:47.155] L [WORLD2D] #define WAVE_ENABLE 0
[23:24:47.155] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:24:47.155] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:24:47.155] L [WORLD2D] #define METAL_CHECK 0
[23:24:47.155] L [WORLD2D] #define AO_CHECK 0
[23:24:47.905] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:24:48.135] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:48.139] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:48.145] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:49.938] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:24:49.949] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:49.956] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:52.374] M <SCRIPT> [ERROR]No ui is found with ui_path: building
[23:24:52.444] M [WORLD2D] [Animator] dctor.
[23:24:52.444] M [WORLD2D] [Animator] dctor.
[23:24:52.444] M [WORLD2D] [Animator] dctor.
[23:24:52.730] M [WORLD2D] [Animator] dctor.
[23:24:52.731] M [WORLD2D] [Animator] dctor.
[23:24:52.731] M [WORLD2D] [Animator] dctor.
[23:24:52.731] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.019] M [WORLD2D] [Animator] dctor.
[23:24:53.020] M [WORLD2D] [Animator] dctor.
[23:24:53.020] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.310] M [WORLD2D] [Animator] dctor.
[23:24:53.367] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:24:53.389] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:24:53.596] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.597] M [WORLD2D] [Animator] dctor.
[23:24:53.598] M [WORLD2D] [Animator] dctor.
[23:24:53.598] M [WORLD2D] [Animator] dctor.
[23:24:54.811] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1187.17 ms ***
[23:24:54.812] L [WORLD2D] #define UNIFORMS_60 60
[23:24:54.812] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:24:54.812] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:24:54.812] L [WORLD2D] #define ANISO_ENABLE 0
[23:24:54.812] L [WORLD2D] #define ENVIR_ENABLE 1
[23:24:54.812] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:24:54.812] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:24:54.812] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:24:54.812] L [WORLD2D] #define SELF_BLING 1
[23:24:54.812] L [WORLD2D] #define EYE_ENABLE 0
[23:24:54.812] L [WORLD2D] #define SELF_SHADOW 1
[23:24:54.812] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:24:54.812] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:24:54.812] L [WORLD2D] #define FACE_SHADOW 1
[23:24:54.812] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:54.812] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:24:54.813] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:24:54.813] L [WORLD2D] #define HAIR_ENABLE 0
[23:24:54.813] L [WORLD2D] #define MANUL_ENABLE 0
[23:24:54.813] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:24:54.813] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:24:54.813] L [WORLD2D] #define SSS_ENABLE 0
[23:24:54.813] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:24:54.813] L [WORLD2D] #define WAVE_ENABLE 1
[23:24:54.813] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:24:54.813] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:24:54.813] L [WORLD2D] #define METAL_CHECK 0
[23:24:54.813] L [WORLD2D] #define AO_CHECK 0
[23:24:56.150] M <SCRIPT> [CRITICAL]avatar_init 4097
[23:24:56.154] M <SCRIPT> [CRITICAL]avatar_init 3
[23:24:56.156] M <SCRIPT> [CRITICAL]avatar_init 4100
[23:24:56.159] M <SCRIPT> [CRITICAL]avatar_init 6
[23:24:56.162] M <SCRIPT> [CRITICAL]avatar_init 4103
[23:24:56.164] M <SCRIPT> [CRITICAL]avatar_init 108
[23:24:56.167] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:24:56.170] M <SCRIPT> [CRITICAL]avatar_init 1172
[23:24:56.173] M <SCRIPT> [CRITICAL]avatar_init 4088
[23:24:56.176] M <SCRIPT> [CRITICAL]avatar_init 1558
[23:24:56.178] M <SCRIPT> [CRITICAL]avatar_init 111
[23:24:56.181] M <SCRIPT> [CRITICAL]avatar_init 4058
[23:24:56.183] M <SCRIPT> [CRITICAL]avatar_init 4038
[23:24:56.186] M <SCRIPT> [CRITICAL]avatar_init 4135
[23:24:56.188] M <SCRIPT> [CRITICAL]avatar_init 114
[23:24:56.191] M <SCRIPT> [CRITICAL]avatar_init 4061
[23:24:56.226] M <SCRIPT> [CRITICAL]avatar_init 201
[23:24:56.229] M <SCRIPT> [CRITICAL]avatar_init 2748
[23:24:56.233] M <SCRIPT> [CRITICAL]avatar_init 4029
[23:24:56.236] M <SCRIPT> [CRITICAL]avatar_init 4085
[23:24:56.239] M <SCRIPT> [CRITICAL]avatar_init 4032
[23:24:56.241] M <SCRIPT> [CRITICAL]avatar_init 96
[23:24:56.245] M <SCRIPT> [CRITICAL]avatar_init 4035
[23:24:56.247] M <SCRIPT> [CRITICAL]avatar_init 198
[23:24:56.250] M <SCRIPT> [CRITICAL]avatar_init 4041
[23:24:56.253] M <SCRIPT> [CRITICAL]avatar_init 4044
[23:24:56.256] M <SCRIPT> [CRITICAL]avatar_init 207
[23:24:56.259] M <SCRIPT> [CRITICAL]avatar_init 81
[23:24:56.262] M <SCRIPT> [CRITICAL]avatar_init 210
[23:24:56.265] M <SCRIPT> [CRITICAL]avatar_init 99
[23:24:56.268] M <SCRIPT> [CRITICAL]avatar_init 84
[23:24:56.270] M <SCRIPT> [CRITICAL]avatar_init 213
[23:24:56.273] M <SCRIPT> [CRITICAL]avatar_init 87
[23:24:56.276] M <SCRIPT> [CRITICAL]avatar_init 216
[23:24:56.279] M <SCRIPT> [CRITICAL]avatar_init 2265
[23:24:56.281] M <SCRIPT> [CRITICAL]avatar_init 90
[23:24:56.285] M <SCRIPT> [CRITICAL]avatar_init 219
[23:24:56.346] M <SCRIPT> [CRITICAL]avatar_init 93
[23:24:56.349] M <SCRIPT> [CRITICAL]avatar_init 222
[23:24:56.351] M <SCRIPT> [CRITICAL]avatar_init 4064
[23:24:56.354] M <SCRIPT> [CRITICAL]avatar_init 4047
[23:24:56.357] M <SCRIPT> [CRITICAL]avatar_init 4067
[23:24:56.360] M <SCRIPT> [CRITICAL]avatar_init 4070
[23:24:56.363] M <SCRIPT> [CRITICAL]avatar_init 3302
[23:24:56.365] M <SCRIPT> [CRITICAL]avatar_init 105
[23:24:56.368] M <SCRIPT> [CRITICAL]avatar_init 4076
[23:24:56.371] M <SCRIPT> [CRITICAL]avatar_init 4079
[23:24:56.373] M <SCRIPT> [CRITICAL]avatar_init 4082
[23:24:58.806] M <SCRIPT> [CRITICAL]avatar_init 3827
[23:24:58.809] M <SCRIPT> [CRITICAL]avatar_init 204
[23:24:58.812] M <SCRIPT> [CRITICAL]avatar_init 117
[23:24:58.815] M <SCRIPT> [CRITICAL]avatar_init 120
[23:24:58.818] M <SCRIPT> [CRITICAL]avatar_init 2938
[23:24:58.821] M <SCRIPT> [CRITICAL]avatar_init 123
[23:24:58.825] M <SCRIPT> [CRITICAL]avatar_init 102
[23:24:58.828] M <SCRIPT> [CRITICAL]avatar_init 126
[23:24:58.835] M <SCRIPT> [CRITICAL]avatar destroy 4112
[23:24:58.841] M <SCRIPT> [CRITICAL]avatar destroy 4107
[23:24:58.842] M <SCRIPT> [CRITICAL]avatar destroy 4103
[23:24:58.843] M <SCRIPT> [CRITICAL]avatar destroy 4100
[23:24:58.845] M <SCRIPT> [CRITICAL]avatar destroy 4070
[23:24:58.846] M <SCRIPT> [CRITICAL]avatar destroy 4067
[23:24:58.847] M <SCRIPT> [CRITICAL]avatar destroy 4064
[23:24:58.848] M <SCRIPT> [CRITICAL]avatar destroy 4061
[23:24:58.850] M <SCRIPT> [CRITICAL]avatar destroy 4058
[23:24:58.851] M <SCRIPT> [CRITICAL]avatar destroy 4047
[23:24:58.853] M <SCRIPT> [CRITICAL]avatar destroy 3827
[23:24:58.854] M <SCRIPT> [CRITICAL]avatar destroy 3302
[23:24:58.855] M <SCRIPT> [CRITICAL]avatar destroy 2938
[23:24:58.856] M <SCRIPT> [CRITICAL]avatar destroy 2748
[23:24:58.857] M <SCRIPT> [CRITICAL]avatar destroy 2265
[23:24:58.858] M <SCRIPT> [CRITICAL]avatar destroy 1558
[23:24:58.860] M <SCRIPT> [CRITICAL]avatar destroy 1172
[23:24:58.861] M <SCRIPT> [CRITICAL]avatar destroy 198
[23:24:58.863] M <SCRIPT> [CRITICAL]avatar destroy 201
[23:24:58.864] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:24:58.865] M <SCRIPT> [CRITICAL]avatar destroy 207
[23:24:59.065] L [WORLD2D] create effect shader\alpha_mask.nfx:TShader *** time:
218.55 ms ***
[23:24:59.066] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:24:59.066] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:24:59.074] M <SCRIPT> [CRITICAL]avatar destroy 4147
[23:24:59.075] M <SCRIPT> [CRITICAL]avatar destroy 4082
[23:24:59.077] M <SCRIPT> [CRITICAL]avatar destroy 4076
[23:24:59.078] M <SCRIPT> [CRITICAL]avatar destroy 204
[23:24:59.079] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:24:59.081] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:24:59.082] M <SCRIPT> [CRITICAL]avatar destroy 81
[23:24:59.083] M <SCRIPT> [CRITICAL]avatar destroy 111
[23:24:59.084] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:24:59.085] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:24:59.088] M <SCRIPT> [CRITICAL]avatar destroy 4132
[23:24:59.090] M <SCRIPT> [CRITICAL]avatar destroy 210
[23:24:59.091] M <SCRIPT> [CRITICAL]avatar destroy 4085
[23:24:59.092] M <SCRIPT> [CRITICAL]avatar destroy 120
[23:24:59.093] M <SCRIPT> [CRITICAL]avatar destroy 126
[23:24:59.093] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:24:59.098] M [WORLD2D] [Animator] dctor.
[23:24:59.100] M [WORLD2D] [Animator] dctor.
[23:24:59.102] M [WORLD2D] [Animator] dctor.
[23:24:59.104] M [WORLD2D] [Animator] dctor.
[23:24:59.105] M [WORLD2D] [Animator] dctor.
[23:24:59.105] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:24:59.127] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.127] M [WORLD2D] Main thread IO 8.8614 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.127] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b438
[23:24:59.135] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:24:59.146] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.146] M [WORLD2D] Main thread IO 6.2445 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.146] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a2c0
[23:24:59.153] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:24:59.164] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.165] M [WORLD2D] Main thread IO 7.4342 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.165] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a820
[23:24:59.172] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:24:59.184] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.184] M [WORLD2D] Main thread IO 7.6490 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.184] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cdc0
[23:24:59.192] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:24:59.206] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.206] M [WORLD2D] Main thread IO 9.2917 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.206] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840228
[23:24:59.213] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:24:59.227] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.228] M [WORLD2D] Main thread IO 9.7041 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.228] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258408e0
[23:24:59.235] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:24:59.249] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:24:59.249] M [WORLD2D] Main thread IO 9.3749 ms for
char/animator/avatar_animation_tree.xml
[23:24:59.249] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583fa18
[23:24:59.256] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:24:59.272] M <SCRIPT> [CRITICAL]avatar destroy 4038
[23:24:59.278] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:24:59.279] M <SCRIPT> [CRITICAL]avatar destroy 216
[23:24:59.281] M <SCRIPT> [CRITICAL]avatar destroy 108
[23:24:59.282] M <SCRIPT> [CRITICAL]avatar destroy 222
[23:24:59.283] M <SCRIPT> [CRITICAL]avatar destroy 102
[23:24:59.284] M <SCRIPT> [CRITICAL]avatar destroy 4029
[23:24:59.288] M <SCRIPT> [CRITICAL]avatar destroy 4484
[23:24:59.290] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:24:59.292] M <SCRIPT> [CRITICAL]avatar destroy 4079
[23:24:59.294] M <SCRIPT> [CRITICAL]avatar destroy 4088
[23:24:59.297] M <SCRIPT> [CRITICAL]avatar destroy 4207
[23:24:59.299] M <SCRIPT> [CRITICAL]avatar destroy 4097
[23:24:59.300] M <SCRIPT> [CRITICAL]avatar destroy 4035
[23:24:59.301] M <SCRIPT> [CRITICAL]avatar destroy 4032
[23:24:59.302] M <SCRIPT> [CRITICAL]avatar destroy 105
[23:24:59.303] M <SCRIPT> [CRITICAL]avatar destroy 117
[23:24:59.304] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:24:59.307] M <SCRIPT> [CRITICAL]avatar destroy 4210
[23:24:59.311] M <SCRIPT> [CRITICAL]avatar destroy 4144
[23:24:59.311] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:24:59.379] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:24:59.379] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:24:59.406] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:24:59.439] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.sharing.SharingUI
[23:24:59.439] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.exterior_show.ExteriorShowUI
[23:24:59.441] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[23:24:59.451] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:24:59.455] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:24:59.455] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:24:59.458] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:24:59.463] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:24:59.474] M <SCRIPT> [CRITICAL]avatar destroy 4094
[23:24:59.475] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:24:59.478] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:24:59.481] M <SCRIPT> [CRITICAL]avatar destroy 4138
[23:24:59.483] M <SCRIPT> [CRITICAL]avatar destroy 4041
[23:24:59.485] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:24:59.486] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:24:59.487] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:24:59.490] M <SCRIPT> [CRITICAL]avatar destroy 4203
[23:24:59.492] M <SCRIPT> [CRITICAL]avatar destroy 213
[23:24:59.493] M <SCRIPT> [CRITICAL]avatar destroy 219
[23:24:59.495] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:24:59.617] M <SCRIPT> [CRITICAL]avatar_init 4082
[23:24:59.620] M <SCRIPT> [CRITICAL]avatar_init 4147
[23:24:59.623] M <SCRIPT> [CRITICAL]avatar_init 207
[23:24:59.626] M <SCRIPT> [CRITICAL]avatar_init 90
[23:24:59.628] M <SCRIPT> [CRITICAL]avatar_init 201
[23:24:59.631] M <SCRIPT> [CRITICAL]avatar_init 198
[23:24:59.637] M <SCRIPT> [CRITICAL]avatar_init 204
[23:24:59.640] M <SCRIPT> [CRITICAL]avatar_init 93
[23:24:59.643] M <SCRIPT> [CRITICAL]avatar_init 87
[23:24:59.650] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000
[23:24:59.735] M <SCRIPT> [CRITICAL]avatar_init 4076
[23:24:59.748] M <SCRIPT> [CRITICAL]avatar_init 81
[23:24:59.761] M <SCRIPT> [CRITICAL]avatar_init 6
[23:24:59.767] M <SCRIPT> [CRITICAL]avatar_init 105
[23:24:59.838] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:24:59.842] M <SCRIPT> [CRITICAL]avatar_init 123
[23:24:59.847] M <SCRIPT> [CRITICAL]avatar_init 4132
[23:24:59.850] M <SCRIPT> [CRITICAL]avatar_init 210
[23:24:59.860] M <SCRIPT> [CRITICAL]avatar_init 4085
[23:24:59.863] M <SCRIPT> [CRITICAL]avatar_init 120
[23:24:59.866] M <SCRIPT> [CRITICAL]avatar_init 126
[23:24:59.869] M <SCRIPT> [CRITICAL]avatar_init 96
[23:24:59.896] M <SCRIPT> [CRITICAL]avatar_init 4038
[23:24:59.900] M <SCRIPT> [CRITICAL]avatar_init 216
[23:24:59.903] M <SCRIPT> [CRITICAL]avatar_init 108
[23:24:59.907] M <SCRIPT> [CRITICAL]avatar_init 222
[23:24:59.910] M <SCRIPT> [CRITICAL]avatar_init 102
[23:24:59.914] M <SCRIPT> [CRITICAL]avatar_init 4029
[23:24:59.917] M <SCRIPT> [CRITICAL]avatar_init 4484
[23:24:59.920] M <SCRIPT> [CRITICAL]avatar_init 3
[23:24:59.923] M <SCRIPT> [CRITICAL]avatar_init 4079
[23:24:59.945] M <SCRIPT> [CRITICAL]avatar_init 4203
[23:24:59.949] M <SCRIPT> [CRITICAL]avatar_init 4207
[23:24:59.953] M <SCRIPT> [CRITICAL]avatar_init 4097
[23:24:59.956] M <SCRIPT> [CRITICAL]avatar_init 4044
[23:24:59.960] M <SCRIPT> [CRITICAL]avatar_init 4032
[23:24:59.980] M <SCRIPT> [CRITICAL]avatar_init 4088
[23:24:59.988] M <SCRIPT> [CRITICAL]avatar_init 117
[23:24:59.991] M <SCRIPT> [CRITICAL]avatar_init 84
[23:24:59.995] M <SCRIPT> [CRITICAL]avatar_init 4210
[23:24:59.999] M <SCRIPT> [CRITICAL]avatar_init 4144
[23:25:00.053] M <SCRIPT> [CRITICAL]avatar_init 213
[23:25:00.058] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:00.061] M <SCRIPT> [CRITICAL]avatar_init 111
[23:25:00.065] M <SCRIPT> [CRITICAL]avatar_init 4135
[23:25:00.069] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:00.115] M <SCRIPT> [CRITICAL]avatar_init 219
[23:25:00.119] M <SCRIPT> [CRITICAL]avatar_init 99
[23:25:00.124] M <SCRIPT> [CRITICAL]avatar_init 4035
[23:25:00.126] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 988.12 ms ***
[23:25:00.126] L [WORLD2D] #define UNIFORMS_60 60
[23:25:00.126] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:25:00.126] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:25:00.126] L [WORLD2D] #define ANISO_ENABLE 0
[23:25:00.126] L [WORLD2D] #define ENVIR_ENABLE 1
[23:25:00.126] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:25:00.126] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:25:00.126] L [WORLD2D] #define SELF_BLING 1
[23:25:00.126] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:25:00.127] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:25:00.127] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:25:00.127] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:25:00.127] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:25:00.127] L [WORLD2D] #define EYE_ENABLE 0
[23:25:00.127] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:25:00.127] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:25:00.127] L [WORLD2D] #define HAIR_ENABLE 0
[23:25:00.127] L [WORLD2D] #define MANUL_ENABLE 0
[23:25:00.127] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:25:00.127] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:25:00.127] L [WORLD2D] #define SSS_ENABLE 0
[23:25:00.127] L [WORLD2D] #define WAVE_ENABLE 1
[23:25:00.127] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:25:00.127] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:25:00.127] L [WORLD2D] #define METAL_CHECK 0
[23:25:00.127] L [WORLD2D] #define AO_CHECK 0
[23:25:00.128] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:00.131] M <SCRIPT> [CRITICAL]avatar_init 4041
[23:25:00.151] M <SCRIPT> [CRITICAL]avatar_init 4138
[23:25:00.156] M <SCRIPT> [CRITICAL]avatar_init 4094
[23:25:02.634] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:25:04.487] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.488] M [WORLD2D] [Animator] dctor.
[23:25:04.492] M [WORLD2D] [Animator] dctor.
[23:25:04.493] M [WORLD2D] [Animator] dctor.
[23:25:04.494] M [WORLD2D] [Animator] dctor.
[23:25:04.496] M [WORLD2D] [Animator] dctor.
[23:25:04.498] M [WORLD2D] [Animator] dctor.
[23:25:04.499] M [WORLD2D] [Animator] dctor.
[23:25:04.500] M [WORLD2D] [Animator] dctor.
[23:25:04.500] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.501] M [WORLD2D] [Animator] dctor.
[23:25:04.502] M [WORLD2D] [Animator] dctor.
[23:25:04.502] M [WORLD2D] [Animator] dctor.
[23:25:04.502] M [WORLD2D] [Animator] dctor.
[23:25:04.504] M [WORLD2D] [Animator] dctor.
[23:25:04.506] M [WORLD2D] [Animator] dctor.
[23:25:04.507] M [WORLD2D] [Animator] dctor.
[23:25:04.509] M [WORLD2D] [Animator] dctor.
[23:25:04.510] M [WORLD2D] [Animator] dctor.
[23:25:04.511] M [WORLD2D] [Animator] dctor.
[23:25:04.513] M [WORLD2D] [Animator] dctor.
[23:25:04.515] M [WORLD2D] [Animator] dctor.
[23:25:04.517] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:04.583] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.583] M [WORLD2D] Main thread IO 7.5117 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.583] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b030
[23:25:04.590] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:04.602] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.602] M [WORLD2D] Main thread IO 7.0594 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.602] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a418
[23:25:04.608] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:04.619] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.619] M [WORLD2D] Main thread IO 5.9280 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.619] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583c708
[23:25:04.627] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:04.638] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.639] M [WORLD2D] Main thread IO 6.3824 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.639] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b590
[23:25:04.650] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:25:04.679] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.679] M [WORLD2D] Main thread IO 7.4242 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.680] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583baf0
[23:25:04.688] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:04.700] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.700] M [WORLD2D] Main thread IO 6.6655 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.700] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25839eb8
[23:25:04.707] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:04.720] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.720] M [WORLD2D] Main thread IO 6.7871 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.720] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583c5b0
[23:25:04.727] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:04.737] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.738] M [WORLD2D] Main thread IO 6.0752 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.738] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583df38
[23:25:04.744] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:04.755] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.755] M [WORLD2D] Main thread IO 6.7529 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.755] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583dde0
[23:25:04.761] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]

ERROR *****************************************************************************
[23:25:04.772] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.772] M [WORLD2D] Main thread IO 6.8738 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.773] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e1e8
[23:25:04.779] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:04.790] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.790] M [WORLD2D] Main thread IO 6.8169 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d9d8
[23:25:04.797] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:25:04.809] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.809] M [WORLD2D] Main thread IO 7.3830 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.809] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cf18
[23:25:04.815] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:04.826] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.827] M [WORLD2D] Main thread IO 6.6903 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.827] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f208
[23:25:04.834] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:25:04.848] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.848] M [WORLD2D] Main thread IO 6.4073 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.848] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d070
[23:25:04.855] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:25:04.866] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.866] M [WORLD2D] Main thread IO 6.5062 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.866] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d5d0
[23:25:04.872] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:04.884] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.884] M [WORLD2D] Main thread IO 6.9336 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.884] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841bb0
[23:25:04.890] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:04.902] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.902] M [WORLD2D] Main thread IO 6.7316 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.902] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840ce8
[23:25:04.908] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:04.920] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.920] M [WORLD2D] Main thread IO 6.9250 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.920] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258414f8
[23:25:04.926] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:04.937] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.938] M [WORLD2D] Main thread IO 7.6177 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.938] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583fb70
[23:25:04.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]

ERROR *****************************************************************************
[23:25:04.956] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.956] M [WORLD2D] Main thread IO 6.5403 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.956] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f8c0
[23:25:04.963] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]

ERROR *****************************************************************************
[23:25:04.974] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.974] M [WORLD2D] Main thread IO 6.9862 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.975] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258410f0
[23:25:04.983] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:25:04.996] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:04.996] M [WORLD2D] Main thread IO 7.5700 ms for
char/animator/avatar_animation_tree.xml
[23:25:04.996] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258400d0
[23:25:05.003] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:25:05.016] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.016] M [WORLD2D] Main thread IO 7.3595 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.016] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258413a0
[23:25:05.025] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]

ERROR *****************************************************************************
[23:25:05.035] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.036] M [WORLD2D] Main thread IO 6.5951 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.036] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843d48
[23:25:05.042] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:25:05.054] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.054] M [WORLD2D] Main thread IO 6.9037 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.054] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842fd8
[23:25:05.060] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:05.072] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.072] M [WORLD2D] Main thread IO 6.9684 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.072] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843288
[23:25:05.078] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.090] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.090] M [WORLD2D] Main thread IO 6.6576 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.090] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841e60
[23:25:05.096] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.108] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.108] M [WORLD2D] Main thread IO 7.0601 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.109] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842e80
[23:25:05.114] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.125] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.125] M [WORLD2D] Main thread IO 6.4094 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.125] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258437e8
[23:25:05.131] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.143] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.143] M [WORLD2D] Main thread IO 7.2386 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.143] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843ff8
[23:25:05.149] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]

ERROR *****************************************************************************
[23:25:05.161] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.161] M [WORLD2D] Main thread IO 6.7643 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.161] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25844960
[23:25:05.168] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.179] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.180] M [WORLD2D] Main thread IO 6.5858 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.180] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25845018
[23:25:05.188] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.201] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.201] M [WORLD2D] Main thread IO 7.0416 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.201] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258456d0
[23:25:05.208] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:05.219] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.220] M [WORLD2D] Main thread IO 7.3375 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.220] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25846848
[23:25:05.226] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]

ERROR *****************************************************************************
[23:25:05.238] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.238] M [WORLD2D] Main thread IO 7.1547 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.238] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25844ab8
[23:25:05.245] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.256] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.257] M [WORLD2D] Main thread IO 7.0530 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.257] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25845828
[23:25:05.263] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.274] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.274] M [WORLD2D] Main thread IO 7.5622 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.275] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258462e8
[23:25:05.281] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.293] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.293] M [WORLD2D] Main thread IO 7.1832 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.293] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828df0
[23:25:05.300] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:25:05.312] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.312] M [WORLD2D] Main thread IO 6.4991 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.312] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258290a0
[23:25:05.319] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[23:25:05.332] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.332] M [WORLD2D] Main thread IO 8.3978 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.332] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258281d8
[23:25:05.339] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:25:05.350] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.350] M [WORLD2D] Main thread IO 7.0317 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.350] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258271b8
[23:25:05.359] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:05.377] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.377] M [WORLD2D] Main thread IO 8.2883 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.377] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25829a08
[23:25:05.384] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.396] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.397] M [WORLD2D] Main thread IO 6.7252 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.397] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828330
[23:25:05.403] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.414] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.414] M [WORLD2D] Main thread IO 6.6285 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.414] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828738
[23:25:05.421] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:25:05.433] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.433] M [WORLD2D] Main thread IO 7.7258 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.433] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25828b40
[23:25:05.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.452] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.452] M [WORLD2D] Main thread IO 7.0160 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.452] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a620
[23:25:05.459] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h04_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.470] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.470] M [WORLD2D] Main thread IO 7.0672 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.470] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a370
[23:25:05.477] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:25:05.487] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.487] M [WORLD2D] Main thread IO 6.5175 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.488] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a4c8
[23:25:05.493] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:05.505] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.505] M [WORLD2D] Main thread IO 7.5771 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.505] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582be50
[23:25:05.512] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.524] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.525] M [WORLD2D] Main thread IO 7.5131 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.525] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582bfa8
[23:25:05.530] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:25:05.543] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.543] M [WORLD2D] Main thread IO 8.2008 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.543] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25829e10
[23:25:05.552] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:25:05.563] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:05.563] M [WORLD2D] Main thread IO 6.8816 ms for
char/animator/avatar_animation_tree.xml
[23:25:05.563] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582b238
[23:25:05.569] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:25:05.623] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:05.625] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1707156339 1
[23:25:05.627] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:25:05.628] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-599704569 1
[23:25:05.629] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:05.630] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:05.632] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:25:05.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:25:05.635] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-175213017 1
[23:25:05.636] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1
[23:25:05.662] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1227433851 1
[23:25:05.663] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:05.746] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:25:05.893] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:25:05.996] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-572507262 1
[23:25:06.114] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1295586313 1
[23:25:06.273] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2024004155 1
[23:25:06.384] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_186196937 1
[23:25:06.534] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1095477000 1
[23:25:06.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-246866160 1
[23:25:06.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:06.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_951125149 1
[23:25:07.297] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.298] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.299] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.300] M [WORLD2D] [Animator] dctor.
[23:25:07.301] M [WORLD2D] [Animator] dctor.
[23:25:07.301] M [WORLD2D] [Animator] dctor.
[23:25:07.580] L [WORLD2D] 6.68 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_0.scn
[23:25:07.588] L [WORLD2D] 6.92 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_0.scn
[23:25:07.616] L [WORLD2D] 7.30 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_0.scn
[23:25:07.620] L [WORLD2D] 3.55 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-1.scn
[23:25:07.660] L [WORLD2D] 5.73 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_1.scn
[23:25:07.679] L [WORLD2D] 18.46 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[23:25:07.712] L [WORLD2D] 9.79 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_1.scn
[23:25:07.722] L [WORLD2D] 8.63 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_-1.scn
[23:25:07.765] L [WORLD2D] 9.71 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_1.scn
[23:25:07.774] L [WORLD2D] 8.91 ms 2 objects scene/demo_4096/demo_4096_content/l2_-
1_-1.scn
[23:25:07.815] L [WORLD2D] 6.97 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_1.scn
[23:25:07.838] L [WORLD2D] 10.19 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[23:25:07.856] L [WORLD2D] 3.27 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[23:25:07.875] L [WORLD2D] 6.95 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_2.scn
[23:25:07.906] L [WORLD2D] 9.77 ms 2 objects scene/demo_4096/demo_4096_content/l2_-
1_-2.scn
[23:25:07.923] L [WORLD2D] 5.44 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_2.scn
[23:25:07.968] L [WORLD2D] 10.44 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[23:25:07.976] L [WORLD2D] 6.99 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_2.scn
[23:25:08.012] L [WORLD2D] 12.33 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[23:25:08.022] L [WORLD2D] 9.63 ms 2 objects scene/demo_4096/demo_4096_content/l2_-
3_2.scn
[23:25:08.065] L [WORLD2D] 13.56 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:25:08.074] L [WORLD2D] 9.03 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:25:08.115] L [WORLD2D] 11.85 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[23:25:08.123] L [WORLD2D] 7.58 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[23:25:08.160] L [WORLD2D] 6.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:25:08.169] L [WORLD2D] 7.65 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-3.scn
[23:25:08.204] L [WORLD2D] 4.09 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_3.scn
[23:25:08.214] L [WORLD2D] 9.50 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:25:08.256] L [WORLD2D] 3.40 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[23:25:08.265] L [WORLD2D] 7.86 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-3.scn
[23:25:08.284] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:25:08.286] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:25:08.286] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:25:08.309] L [WORLD2D] 4.45 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_3.scn
[23:25:08.321] L [WORLD2D] 11.03 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn
[23:25:08.356] L [WORLD2D] 8.05 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_3.scn
[23:25:08.365] L [WORLD2D] 7.84 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_-3.scn
[23:25:08.408] L [WORLD2D] 9.18 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_3.scn
[23:25:08.417] L [WORLD2D] 8.10 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:25:08.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:08.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:08.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:25:08.443] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:08.444] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:08.445] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:08.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:08.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:08.447] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:08.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[23:25:08.449] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:08.450] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:25:08.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:08.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:25:08.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-246866160 1
[23:25:08.934] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:09.085] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:25:09.202] M [WORLD2D] [Animator] dctor.
[23:25:09.202] M [WORLD2D] [Animator] dctor.
[23:25:09.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:09.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:09.435] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[23:25:09.584] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:25:09.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:25:09.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1279400195 1
[23:25:09.799] M [WORLD2D] [Animator] dctor.
[23:25:09.832] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:09.884] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:25:09.908] L [WORLD2D] 6.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:25:09.915] L [WORLD2D] 5.66 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:25:09.929] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:25:09.967] L [WORLD2D] 5.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[23:25:09.974] L [WORLD2D] 6.33 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[23:25:09.996] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]
[23:25:10.000] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]
[23:25:10.001] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:10.181] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1095477000 1
[23:25:10.285] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1410889186 1
[23:25:10.400] M [WORLD2D] [Animator] dctor.
[23:25:10.400] M [WORLD2D] [Animator] dctor.
[23:25:10.400] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.401] M [WORLD2D] [Animator] dctor.
[23:25:10.418] L [WORLD2D] 7.51 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[23:25:10.422] L [WORLD2D] 3.23 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[23:25:10.434] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:10.464] L [WORLD2D] 11.42 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:25:10.471] L [WORLD2D] 6.21 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:25:10.507] L [WORLD2D] 6.23 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:25:10.516] L [WORLD2D] 8.52 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[23:25:10.556] L [WORLD2D] 7.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[23:25:10.566] L [WORLD2D] 9.12 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[23:25:10.609] L [WORLD2D] 9.84 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[23:25:10.619] L [WORLD2D] 7.38 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
3_-4.scn
[23:25:10.658] L [WORLD2D] 4.26 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-4.scn
[23:25:10.664] L [WORLD2D] 5.75 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:25:10.719] L [WORLD2D] 4.81 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:25:10.725] L [WORLD2D] 5.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[23:25:10.756] L [WORLD2D] 3.57 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[23:25:10.763] L [WORLD2D] 6.46 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_-4.scn
[23:25:10.816] L [WORLD2D] 4.39 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:25:10.821] L [WORLD2D] 4.28 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:25:10.860] L [WORLD2D] 5.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:25:10.865] L [WORLD2D] 4.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[23:25:10.908] L [WORLD2D] 3.66 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[23:25:10.926] L [WORLD2D] 5.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[23:25:10.961] L [WORLD2D] 4.56 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[23:25:11.204] M [WORLD2D] [Animator] dctor.
[23:25:11.204] M [WORLD2D] [Animator] dctor.
[23:25:11.204] M [WORLD2D] [Animator] dctor.
[23:25:11.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:11.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[23:25:11.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h04_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h04_d.dds']]
[23:25:11.445] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:11.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1295586313 1
[23:25:11.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1629091579 1
[23:25:11.856] M [WORLD2D] [Animator] dctor.
[23:25:11.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698470278 1
[23:25:11.984] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_12942049 1
[23:25:12.389] M <SCRIPT> [CRITICAL]avatar destroy 4035
[23:25:12.488] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:25:12.491] M <SCRIPT> [CRITICAL]avatar destroy 4041
[23:25:12.493] M <SCRIPT> [CRITICAL]avatar destroy 105
[23:25:12.496] M <SCRIPT> [CRITICAL]avatar destroy 216
[23:25:12.498] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:25:12.515] M [WORLD2D] [Animator] dctor.
[23:25:12.515] M [WORLD2D] [Animator] dctor.
[23:25:12.516] M [WORLD2D] [Animator] dctor.
[23:25:12.516] M [WORLD2D] [Animator] dctor.
[23:25:12.517] M [WORLD2D] [Animator] dctor.
[23:25:12.517] M [WORLD2D] [Animator] dctor.
[23:25:12.518] M [WORLD2D] [Animator] dctor.
[23:25:12.518] M [WORLD2D] [Animator] dctor.
[23:25:12.519] M [WORLD2D] [Animator] dctor.
[23:25:12.519] M [WORLD2D] [Animator] dctor.
[23:25:12.520] M [WORLD2D] [Animator] dctor.
[23:25:12.520] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.521] M [WORLD2D] [Animator] dctor.
[23:25:12.634] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:25:12.889] M <SCRIPT> [CRITICAL]avatar destroy 111
[23:25:12.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:25:12.945] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:25:13.104] M [WORLD2D] [Animator] dctor.
[23:25:13.104] M [WORLD2D] [Animator] dctor.
[23:25:13.104] M [WORLD2D] [Animator] dctor.
[23:25:13.105] M [WORLD2D] [Animator] dctor.
[23:25:13.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-956251903 1
[23:25:14.140] M <SCRIPT> [CRITICAL]avatar destroy 4210
[23:25:14.447] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:14.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:14.449] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:14.591] M <SCRIPT> [CRITICAL]avatar destroy 93
[23:25:14.593] M <SCRIPT> [CRITICAL]avatar destroy 99
[23:25:14.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:14.732] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_186196937 1
[23:25:14.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:14.903] M [WORLD2D] [Animator] dctor.
[23:25:14.904] M [WORLD2D] [Animator] dctor.
[23:25:14.904] M [WORLD2D] [Animator] dctor.
[23:25:14.905] M [WORLD2D] [Animator] dctor.
[23:25:14.905] M [WORLD2D] [Animator] dctor.
[23:25:14.905] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:14.906] M [WORLD2D] [Animator] dctor.
[23:25:15.890] M <SCRIPT> [CRITICAL]avatar destroy 120
[23:25:15.893] M <SCRIPT> [CRITICAL]avatar destroy 4088
[23:25:15.988] M <SCRIPT> [CRITICAL]avatar_init 120

ERROR *****************************************************************************
[23:25:16.039] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:16.039] M [WORLD2D] Main thread IO 5.7253 ms for
char/animator/avatar_animation_tree.xml
[23:25:16.039] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25827c78
[23:25:16.046] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]
[23:25:16.200] M [WORLD2D] [Animator] dctor.
[23:25:16.200] M [WORLD2D] [Animator] dctor.
[23:25:16.200] M [WORLD2D] [Animator] dctor.
[23:25:16.201] M [WORLD2D] [Animator] dctor.
[23:25:16.201] M [WORLD2D] [Animator] dctor.
[23:25:16.202] M [WORLD2D] [Animator] dctor.
[23:25:16.234] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1095477000 1
[23:25:16.338] M <SCRIPT> [CRITICAL]avatar destroy 126
[23:25:16.341] M <SCRIPT> [CRITICAL]avatar destroy 120
[23:25:16.738] M <SCRIPT> [CRITICAL]avatar_init 126

ERROR *****************************************************************************
[23:25:16.790] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:16.790] M [WORLD2D] Main thread IO 7.3801 ms for
char/animator/avatar_animation_tree.xml
[23:25:16.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840f98
[23:25:16.798] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h03_d.dds']
]
[23:25:16.811] M <SCRIPT> [CRITICAL]avatar destroy 126
[23:25:16.815] M <SCRIPT> [CRITICAL]avatar destroy 207
[23:25:16.947] M [WORLD2D] [Animator] dctor.
[23:25:16.948] M [WORLD2D] [Animator] dctor.
[23:25:16.948] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.949] M [WORLD2D] [Animator] dctor.
[23:25:16.951] M [WORLD2D] [Animator] dctor.
[23:25:17.037] M <SCRIPT> [CRITICAL]avatar_init 207

ERROR *****************************************************************************
[23:25:17.088] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:17.089] M [WORLD2D] Main thread IO 5.8334 ms for
char/animator/avatar_animation_tree.xml
[23:25:17.089] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258408e0
[23:25:17.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:17.141] M <SCRIPT> [CRITICAL]avatar destroy 96
[23:25:17.145] M <SCRIPT> [CRITICAL]avatar destroy 207
[23:25:17.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:17.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:17.590] M <SCRIPT> [CRITICAL]avatar destroy 4085
[23:25:17.800] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.802] M [WORLD2D] [Animator] dctor.
[23:25:17.803] M [WORLD2D] [Animator] dctor.
[23:25:17.804] M [WORLD2D] [Animator] dctor.
[23:25:18.039] M <SCRIPT> [CRITICAL]avatar destroy 219
[23:25:18.291] M <SCRIPT> [CRITICAL]avatar_init 219

ERROR *****************************************************************************
[23:25:18.348] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:18.348] M [WORLD2D] Main thread IO 7.0182 ms for
char/animator/avatar_animation_tree.xml
[23:25:18.348] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258410f0
[23:25:18.356] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h04_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h04_d.dds']]
[23:25:18.438] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:25:18.440] M <SCRIPT> [CRITICAL]avatar destroy 219
[23:25:18.440] M <SCRIPT> [CRITICAL]avatar_init 4044

ERROR *****************************************************************************
[23:25:18.539] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:18.539] M [WORLD2D] Main thread IO 6.1037 ms for
char/animator/avatar_animation_tree.xml
[23:25:18.539] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f610
[23:25:18.546] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]
[23:25:18.695] M [WORLD2D] [Animator] dctor.
[23:25:18.696] M [WORLD2D] [Animator] dctor.
[23:25:18.697] M [WORLD2D] [Animator] dctor.
[23:25:18.697] M [WORLD2D] [Animator] dctor.
[23:25:18.699] M [WORLD2D] [Animator] dctor.
[23:25:18.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1410889186 1
[23:25:18.894] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:25:19.138] M <SCRIPT> [CRITICAL]avatar_init 4044

ERROR *****************************************************************************
[23:25:19.190] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:19.190] M [WORLD2D] Main thread IO 5.6343 ms for
char/animator/avatar_animation_tree.xml
[23:25:19.190] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582cd18
[23:25:19.197] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_upper01_d.dds'],
['char/player/jieri/male_qrj02/male_qrj02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_leg01_d.dds']]
[23:25:19.290] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:25:19.293] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:25:19.295] M <SCRIPT> [CRITICAL]avatar destroy 198
[23:25:19.296] M <SCRIPT> [CRITICAL]avatar_init 4135
[23:25:19.307] M [WORLD2D] [Animator] dctor.
[23:25:19.308] M [WORLD2D] [Animator] dctor.
[23:25:19.308] M [WORLD2D] [Animator] dctor.
[23:25:19.309] M [WORLD2D] [Animator] dctor.
[23:25:19.309] M [WORLD2D] [Animator] dctor.
[23:25:19.310] M [WORLD2D] [Animator] dctor.
[23:25:19.311] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:19.341] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:19.341] M [WORLD2D] Main thread IO 6.3142 ms for
char/animator/avatar_animation_tree.xml
[23:25:19.341] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582cd18
[23:25:19.349] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:25:19.533] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-956251903 1
[23:25:19.751] M <SCRIPT> [CRITICAL]avatar destroy 4132
[23:25:19.754] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:25:20.037] M <SCRIPT> [CRITICAL]avatar_init 4135

ERROR *****************************************************************************
[23:25:20.093] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:20.093] M [WORLD2D] Main thread IO 10.0142 ms for
char/animator/avatar_animation_tree.xml
[23:25:20.093] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582d278
[23:25:20.104] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:25:20.187] M <SCRIPT> [CRITICAL]avatar destroy 4135
[23:25:20.243] M [WORLD2D] [Animator] dctor.
[23:25:20.244] M [WORLD2D] [Animator] dctor.
[23:25:20.245] M [WORLD2D] [Animator] dctor.
[23:25:20.245] M [WORLD2D] [Animator] dctor.
[23:25:20.246] M [WORLD2D] [Animator] dctor.
[23:25:20.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:25:20.450] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:20.451] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:20.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:25:20.590] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:20.591] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:20.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:20.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1

ERROR *****************************************************************************
[23:25:20.840] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:20.840] M [WORLD2D] Main thread IO 5.9856 ms for
char/animator/avatar_animation_tree.xml
[23:25:20.840] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582c660
[23:25:20.846] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:20.988] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:20.999] M [WORLD2D] [Animator] dctor.
[23:25:21.000] M [WORLD2D] [Animator] dctor.
[23:25:21.000] M [WORLD2D] [Animator] dctor.
[23:25:21.001] M [WORLD2D] [Animator] dctor.
[23:25:21.389] M <SCRIPT> [CRITICAL]avatar_init 4141

ERROR *****************************************************************************
[23:25:21.439] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:21.439] M [WORLD2D] Main thread IO 6.8212 ms for
char/animator/avatar_animation_tree.xml
[23:25:21.439] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a4c8
[23:25:21.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:21.492] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:21.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:25:21.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:22.055] M [WORLD2D] [Animator] dctor.
[23:25:22.055] M [WORLD2D] [Animator] dctor.
[23:25:22.084] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_721522648 1
[23:25:22.184] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1464813007 1
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.150] M [WORLD2D] [Animator] dctor.
[23:25:23.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:23.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:25:23.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:25:23.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:25:23.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138837489 1
[23:25:23.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_951125149 1
[23:25:23.834] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-175213017 1
[23:25:23.939] M <SCRIPT> [CRITICAL]avatar destroy 4207
[23:25:23.983] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1441699065 1
[23:25:23.993] M <SCRIPT> [CRITICAL]avatar destroy 201
[23:25:24.147] M <SCRIPT> [CRITICAL]avatar_init 201

ERROR *****************************************************************************
[23:25:24.190] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:24.190] M [WORLD2D] Main thread IO 8.4796 ms for
char/animator/avatar_animation_tree.xml
[23:25:24.191] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582bba0
[23:25:24.200] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:24.386] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[23:25:24.402] M [WORLD2D] [Animator] dctor.
[23:25:24.403] M [WORLD2D] [Animator] dctor.
[23:25:24.403] M [WORLD2D] [Animator] dctor.
[23:25:24.404] M [WORLD2D] [Animator] dctor.
[23:25:24.404] M [WORLD2D] [Animator] dctor.
[23:25:24.439] M <SCRIPT> [CRITICAL]avatar destroy 201
[23:25:24.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:24.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:24.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:25:24.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:24.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:25.052] M [WORLD2D] [Animator] dctor.
[23:25:25.052] M [WORLD2D] [Animator] dctor.
[23:25:25.052] M [WORLD2D] [Animator] dctor.
[23:25:25.053] M [WORLD2D] [Animator] dctor.
[23:25:25.053] M [WORLD2D] [Animator] dctor.
[23:25:25.085] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1707156339 1
[23:25:25.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_569779314 1
[23:25:25.284] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-599704569 1
[23:25:25.433] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:25.534] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1553899326 1
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.096] M [WORLD2D] [Animator] dctor.
[23:25:26.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:25:26.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:25:26.789] M <SCRIPT> [CRITICAL]avatar destroy 102
[23:25:26.803] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:26.805] M [WORLD2D] [Animator] dctor.
[23:25:27.089] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:27.292] M <SCRIPT> [CRITICAL]avatar_init 84

ERROR *****************************************************************************
[23:25:27.346] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:27.346] M [WORLD2D] Main thread IO 8.5592 ms for
char/animator/avatar_animation_tree.xml
[23:25:27.346] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842d28
[23:25:27.354] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:27.441] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:27.496] M [WORLD2D] [Animator] dctor.
[23:25:27.497] M [WORLD2D] [Animator] dctor.
[23:25:27.499] M [WORLD2D] [Animator] dctor.
[23:25:27.887] M <SCRIPT> [CRITICAL]avatar_init 84
[23:25:27.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:27.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:25:27.948] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:27.948] M [WORLD2D] Main thread IO 6.6768 ms for
char/animator/avatar_animation_tree.xml
[23:25:27.948] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258285e0
[23:25:27.956] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:28.040] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:28.043] M <SCRIPT> [CRITICAL]avatar destroy 222
[23:25:28.082] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:25:28.137] M <SCRIPT> [CRITICAL]avatar_init 222
[23:25:28.198] M [WORLD2D] [Animator] dctor.
[23:25:28.198] M [WORLD2D] [Animator] dctor.
[23:25:28.200] M [WORLD2D] [Animator] dctor.
[23:25:28.200] M [WORLD2D] [Animator] dctor.
[23:25:28.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1

ERROR *****************************************************************************
[23:25:28.244] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:28.244] M [WORLD2D] Main thread IO 7.4754 ms for
char/animator/avatar_animation_tree.xml
[23:25:28.244] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25829758
[23:25:28.251] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:28.292] M <SCRIPT> [CRITICAL]avatar destroy 222
[23:25:28.297] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:25:28.689] M <SCRIPT> [CRITICAL]avatar destroy 4038
[23:25:28.896] M [WORLD2D] [Animator] dctor.
[23:25:28.898] M [WORLD2D] [Animator] dctor.
[23:25:28.899] M [WORLD2D] [Animator] dctor.
[23:25:28.900] M [WORLD2D] [Animator] dctor.
[23:25:28.900] M [WORLD2D] [Animator] dctor.
[23:25:28.901] M [WORLD2D] [Animator] dctor.
[23:25:29.047] M <SCRIPT> [CRITICAL]avatar_init 4038

ERROR *****************************************************************************
[23:25:29.089] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:29.089] M [WORLD2D] Main thread IO 6.5282 ms for
char/animator/avatar_animation_tree.xml
[23:25:29.089] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25827468
[23:25:29.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:25:29.189] M <SCRIPT> [CRITICAL]avatar destroy 108
[23:25:29.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_951125149 1
[23:25:29.239] M <SCRIPT> [CRITICAL]avatar destroy 4038
[23:25:29.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]
[23:25:29.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]
[23:25:29.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:25:29.540] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:25:29.544] M <SCRIPT> [CRITICAL]avatar destroy 213
[23:25:29.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:25:29.689] M <SCRIPT> [CRITICAL]avatar destroy 4144
[23:25:29.743] M [WORLD2D] [Animator] dctor.
[23:25:29.744] M [WORLD2D] [Animator] dctor.
[23:25:29.745] M [WORLD2D] [Animator] dctor.
[23:25:29.745] M [WORLD2D] [Animator] dctor.
[23:25:29.746] M [WORLD2D] [Animator] dctor.
[23:25:29.746] M [WORLD2D] [Animator] dctor.
[23:25:29.748] M [WORLD2D] [Animator] dctor.
[23:25:29.749] M [WORLD2D] [Animator] dctor.
[23:25:29.749] M [WORLD2D] [Animator] dctor.
[23:25:29.750] M [WORLD2D] [Animator] dctor.
[23:25:29.750] M [WORLD2D] [Animator] dctor.
[23:25:29.751] M [WORLD2D] [Animator] dctor.
[23:25:29.751] M [WORLD2D] [Animator] dctor.
[23:25:29.785] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2024004155 1
[23:25:29.789] M <SCRIPT> [CRITICAL]avatar_init 213
[23:25:29.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1

ERROR *****************************************************************************
[23:25:29.893] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:29.893] M [WORLD2D] Main thread IO 8.9510 ms for
char/animator/avatar_animation_tree.xml
[23:25:29.893] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258285e0
[23:25:29.908] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:25:29.924] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:25:29.964] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:25:29.970] M <SCRIPT> [CRITICAL]avatar destroy 213
[23:25:30.440] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:25:30.465] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:30.494] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:30.494] M [WORLD2D] Main thread IO 6.9926 ms for
char/animator/avatar_animation_tree.xml
[23:25:30.494] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a218
[23:25:30.502] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:25:30.513] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:25:30.516] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:25:30.899] M <SCRIPT> [CRITICAL]avatar destroy 4032
[23:25:30.906] M <SCRIPT> [CRITICAL]avatar destroy 4147
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.099] M [WORLD2D] [Animator] dctor.
[23:25:31.101] M [WORLD2D] [Animator] dctor.
[23:25:31.101] M [WORLD2D] [Animator] dctor.
[23:25:31.103] M [WORLD2D] [Animator] dctor.
[23:25:31.103] M [WORLD2D] [Animator] dctor.
[23:25:31.104] M [WORLD2D] [Animator] dctor.
[23:25:31.106] M [WORLD2D] [Animator] dctor.
[23:25:31.387] M <SCRIPT> [CRITICAL]avatar_init 4147
[23:25:31.391] M <SCRIPT> [CRITICAL]avatar destroy 4147
[23:25:31.690] M <SCRIPT> [CRITICAL]avatar destroy 4138
[23:25:31.690] M <SCRIPT> [CRITICAL]avatar_init 4138
[23:25:31.702] M [WORLD2D] [Animator] dctor.
[23:25:31.703] M [WORLD2D] [Animator] dctor.
[23:25:31.704] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:25:31.740] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:31.740] M [WORLD2D] Main thread IO 7.3154 ms for
char/animator/avatar_animation_tree.xml
[23:25:31.740] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b2e0
[23:25:31.747] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:31.935] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138837489 1
[23:25:32.140] M <SCRIPT> [CRITICAL]avatar destroy 4138
[23:25:32.145] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:32.238] M <SCRIPT> [CRITICAL]avatar_init 114

ERROR *****************************************************************************
[23:25:32.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:32.290] M [WORLD2D] Main thread IO 6.3838 ms for
char/animator/avatar_animation_tree.xml
[23:25:32.290] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a2c0
[23:25:32.297] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:32.316] M [WORLD2D] [Animator] dctor.
[23:25:32.318] M [WORLD2D] [Animator] dctor.
[23:25:32.318] M [WORLD2D] [Animator] dctor.
[23:25:32.319] M [WORLD2D] [Animator] dctor.
[23:25:32.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:25:32.485] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:32.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:25:32.640] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:32.643] M <SCRIPT> [CRITICAL]avatar destroy 4097
[23:25:32.946] M [WORLD2D] [Animator] dctor.
[23:25:32.948] M [WORLD2D] [Animator] dctor.
[23:25:32.949] M [WORLD2D] [Animator] dctor.
[23:25:32.950] M [WORLD2D] [Animator] dctor.
[23:25:32.997] M <SCRIPT> [CRITICAL]avatar destroy 210
[23:25:33.600] M [WORLD2D] [Animator] dctor.
[23:25:33.601] M [WORLD2D] [Animator] dctor.
[23:25:33.604] M [WORLD2D] [Animator] dctor.
[23:25:33.897] M <SCRIPT> [CRITICAL]avatar destroy 4076
[23:25:33.902] M <SCRIPT> [CRITICAL]avatar destroy 4094
[23:25:34.262] M <SCRIPT> [CRITICAL]avatar destroy 4082
[23:25:34.270] M [WORLD2D] [Animator] dctor.
[23:25:34.270] M [WORLD2D] [Animator] dctor.
[23:25:34.273] M [WORLD2D] [Animator] dctor.
[23:25:34.274] M [WORLD2D] [Animator] dctor.
[23:25:34.275] M [WORLD2D] [Animator] dctor.
[23:25:34.275] M [WORLD2D] [Animator] dctor.
[23:25:34.278] M [WORLD2D] [Animator] dctor.
[23:25:34.710] M <SCRIPT> [CRITICAL]avatar_init 4082
[23:25:34.723] M <SCRIPT> [CRITICAL]avatar destroy 4082
[23:25:35.040] M [WORLD2D] [Animator] dctor.
[23:25:35.095] M <SCRIPT> [CRITICAL]avatar destroy 4079
[23:25:35.189] M <SCRIPT> [CRITICAL]avatar_init 4079

ERROR *****************************************************************************
[23:25:35.247] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:35.247] M [WORLD2D] Main thread IO 13.5549 ms for
char/animator/avatar_animation_tree.xml
[23:25:35.247] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583cb10
[23:25:35.262] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h01_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h01_d.dds']]
[23:25:35.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:25:35.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1679080785 1
[23:25:35.539] M <SCRIPT> [CRITICAL]avatar destroy 4079
[23:25:35.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1227433851 1
[23:25:35.642] M [WORLD2D] [Animator] dctor.
[23:25:35.643] M [WORLD2D] [Animator] dctor.
[23:25:35.645] M [WORLD2D] [Animator] dctor.
[23:25:36.348] M [WORLD2D] [Animator] dctor.
[23:25:36.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:25:37.293] M <SCRIPT> [CRITICAL]avatar destroy 204
[23:25:37.302] M [WORLD2D] [Animator] dctor.
[23:25:37.306] M [WORLD2D] [Animator] dctor.
[23:25:37.307] M [WORLD2D] [Animator] dctor.
[23:25:37.951] M [WORLD2D] [Animator] dctor.
[23:25:38.594] M <SCRIPT> [CRITICAL]avatar destroy 81
[23:25:39.002] M [WORLD2D] [Animator] dctor.
[23:25:39.002] M [WORLD2D] [Animator] dctor.
[23:25:39.009] M [WORLD2D] [Animator] dctor.
[23:25:39.897] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[23:25:39.918] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:25:39.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:25:39.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:25:40.009] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:40.185] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:41.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:41.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:25:41.585] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:25:41.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_392160351 1
[23:25:45.446] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:25:45.454] M <SCRIPT> [CRITICAL]avatar destroy 4484
[23:25:45.889] M <SCRIPT> [CRITICAL]avatar_init 4484
[23:25:45.895] M <SCRIPT> [CRITICAL]avatar_init 123

ERROR *****************************************************************************
[23:25:45.960] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:45.961] M [WORLD2D] Main thread IO 14.4538 ms for
char/animator/avatar_animation_tree.xml
[23:25:45.961] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d320
[23:25:45.972] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:25:45.992] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:45.992] M [WORLD2D] Main thread IO 13.0173 ms for
char/animator/avatar_animation_tree.xml
[23:25:45.993] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e9f8
[23:25:46.001] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:25:46.013] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:25:46.016] M <SCRIPT> [CRITICAL]avatar destroy 4484
[23:25:46.108] M [WORLD2D] [Animator] dctor.
[23:25:46.108] M [WORLD2D] [Animator] dctor.
[23:25:46.108] M [WORLD2D] [Animator] dctor.
[23:25:46.109] M [WORLD2D] [Animator] dctor.
[23:25:46.110] M [WORLD2D] [Animator] dctor.
[23:25:46.114] M [WORLD2D] [Animator] dctor.
[23:25:46.114] M [WORLD2D] [Animator] dctor.
[23:25:46.117] M [WORLD2D] [Animator] dctor.
[23:25:48.438] M <SCRIPT> [CRITICAL]avatar_init 84

ERROR *****************************************************************************
[23:25:48.492] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:48.492] M [WORLD2D] Main thread IO 7.9626 ms for
char/animator/avatar_animation_tree.xml
[23:25:48.492] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583f8c0
[23:25:48.505] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:48.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:48.891] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:25:49.189] M <SCRIPT> [CRITICAL]avatar_init 84
[23:25:49.206] M [WORLD2D] [Animator] dctor.
[23:25:49.207] M [WORLD2D] [Animator] dctor.
ERROR *****************************************************************************
[23:25:49.243] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:49.243] M [WORLD2D] Main thread IO 9.4979 ms for
char/animator/avatar_animation_tree.xml
[23:25:49.243] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841d08
[23:25:49.251] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:25:49.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:25:49.942] M <SCRIPT> [CRITICAL]avatar destroy 117
[23:25:49.947] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:49.956] M [WORLD2D] [Animator] dctor.
[23:25:49.959] M [WORLD2D] [Animator] dctor.
[23:25:49.959] M [WORLD2D] [Animator] dctor.
[23:25:49.961] M [WORLD2D] [Animator] dctor.
[23:25:49.996] M <SCRIPT> [CRITICAL]avatar destroy 4029
[23:25:50.087] M <SCRIPT> [CRITICAL]avatar_init 4213

ERROR *****************************************************************************
[23:25:50.144] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:50.144] M [WORLD2D] Main thread IO 9.7184 ms for
char/animator/avatar_animation_tree.xml
[23:25:50.144] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840630
[23:25:50.155] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:50.169] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:50.334] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1

ERROR *****************************************************************************
[23:25:50.345] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:50.346] M [WORLD2D] Main thread IO 10.5340 ms for
char/animator/avatar_animation_tree.xml
[23:25:50.346] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258417a8
[23:25:50.354] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:50.368] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:50.472] L [WORLD2D] 173.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_5.scn
[23:25:50.503] M [WORLD2D] [Animator] dctor.
[23:25:50.504] M [WORLD2D] [Animator] dctor.
[23:25:50.506] M [WORLD2D] [Animator] dctor.
[23:25:50.678] L [WORLD2D] 160.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_5.scn
[23:25:50.866] L [WORLD2D] 186.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_5.scn
[23:25:51.027] L [WORLD2D] 160.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:25:51.037] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:51.110] L [WORLD2D] 71.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_6.scn

ERROR *****************************************************************************
[23:25:51.139] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:51.140] M [WORLD2D] Main thread IO 6.5510 ms for
char/animator/avatar_animation_tree.xml
[23:25:51.140] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583eb50
[23:25:51.147] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:51.221] L [WORLD2D] 82.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:25:51.340] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:51.342] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:51.491] L [WORLD2D] 54.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_6.scn
[23:25:51.689] L [WORLD2D] 197.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:25:51.737] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:51.747] L [WORLD2D] 57.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_6.scn
[23:25:51.787] L [WORLD2D] 34.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_5.scn

ERROR *****************************************************************************
[23:25:51.789] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:51.789] M [WORLD2D] Main thread IO 5.9700 ms for
char/animator/avatar_animation_tree.xml
[23:25:51.790] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d320
[23:25:51.796] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:51.888] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:51.938] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1

ERROR *****************************************************************************
[23:25:51.945] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:51.945] M [WORLD2D] Main thread IO 6.6363 ms for
char/animator/avatar_animation_tree.xml
[23:25:51.945] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25841bb0
[23:25:51.953] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:52.032] L [WORLD2D] 82.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:25:52.047] M [WORLD2D] [Animator] dctor.
[23:25:52.048] M [WORLD2D] [Animator] dctor.
[23:25:52.048] M [WORLD2D] [Animator] dctor.
[23:25:52.185] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:52.192] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:52.256] L [WORLD2D] 61.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_6.scn
[23:25:52.351] L [WORLD2D] 89.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn
[23:25:52.408] L [WORLD2D] 53.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_6.scn
[23:25:52.481] L [WORLD2D] 71.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_5.scn
[23:25:52.535] L [WORLD2D] 52.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_3.scn
[23:25:52.537] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:52.565] L [WORLD2D] 26.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_7.scn

ERROR *****************************************************************************
[23:25:52.588] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:52.588] M [WORLD2D] Main thread IO 6.2402 ms for
char/animator/avatar_animation_tree.xml
[23:25:52.588] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840f98
[23:25:52.595] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:52.639] L [WORLD2D] 49.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_3.scn
[23:25:52.648] M [WORLD2D] [Animator] dctor.
[23:25:52.650] M [WORLD2D] [Animator] dctor.
[23:25:52.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:52.840] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:52.843] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:52.844] M <SCRIPT> [CRITICAL]avatar_init 114
[23:25:52.848] L [WORLD2D] 42.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_7.scn

ERROR *****************************************************************************
[23:25:52.889] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:52.890] M [WORLD2D] Main thread IO 5.7808 ms for
char/animator/avatar_animation_tree.xml
[23:25:52.890] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e5f0
[23:25:52.896] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:52.906] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:52.907] L [WORLD2D] 55.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_3.scn
[23:25:53.035] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1

ERROR *****************************************************************************
[23:25:53.048] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:53.048] M [WORLD2D] Main thread IO 6.7842 ms for
char/animator/avatar_animation_tree.xml
[23:25:53.048] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d728
[23:25:53.055] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:53.086] L [WORLD2D] 50.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_7.scn
[23:25:53.136] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:53.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1

ERROR *****************************************************************************
[23:25:53.242] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:53.242] M [WORLD2D] Main thread IO 6.4870 ms for
char/animator/avatar_animation_tree.xml
[23:25:53.242] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842670
[23:25:53.249] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:53.261] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:53.272] M [WORLD2D] [Animator] dctor.
[23:25:53.274] M [WORLD2D] [Animator] dctor.
[23:25:53.274] M [WORLD2D] [Animator] dctor.
[23:25:53.275] M [WORLD2D] [Animator] dctor.
[23:25:53.275] M [WORLD2D] [Animator] dctor.
[23:25:53.276] M [WORLD2D] [Animator] dctor.
[23:25:53.438] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:53.461] L [WORLD2D] 40.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_3.scn
[23:25:53.488] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:25:53.520] L [WORLD2D] 58.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_7.scn

ERROR *****************************************************************************
[23:25:53.539] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:53.540] M [WORLD2D] Main thread IO 6.1229 ms for
char/animator/avatar_animation_tree.xml
[23:25:53.540] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#258414f8
[23:25:53.547] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:25:53.553] L [WORLD2D] 30.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_3.scn
[23:25:53.642] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:25:53.694] L [WORLD2D] 33.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_7.scn
[23:25:53.738] L [WORLD2D] 41.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:25:53.886] L [WORLD2D] 137.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:25:53.934] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:25:53.961] L [WORLD2D] 62.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_3.scn
[23:25:54.021] L [WORLD2D] 46.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_3.scn
[23:25:54.074] L [WORLD2D] 39.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_7.scn
[23:25:54.150] L [WORLD2D] 61.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_7.scn
[23:25:54.190] L [WORLD2D] 26.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_6.scn
[23:25:54.195] M [WORLD2D] [Animator] dctor.
[23:25:54.196] M [WORLD2D] [Animator] dctor.
[23:25:54.245] L [WORLD2D] 42.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_6.scn
[23:25:54.301] L [WORLD2D] 55.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_2.scn
[23:25:54.411] L [WORLD2D] 108.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_2.scn
[23:25:54.435] L [WORLD2D] 22.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_2.scn
[23:25:54.490] L [WORLD2D] 36.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_2.scn
[23:25:54.540] L [WORLD2D] 48.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_2.scn
[23:25:54.590] L [WORLD2D] 49.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_2.scn
[23:25:54.616] L [WORLD2D] 25.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_2.scn
[23:25:54.644] L [WORLD2D] 26.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_5.scn
[23:25:54.731] L [WORLD2D] 85.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_5.scn
[23:25:54.768] L [WORLD2D] 34.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_1.scn
[23:25:54.846] L [WORLD2D] 64.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_1.scn
[23:25:54.847] M [WORLD2D] [Animator] dctor.
[23:25:54.906] L [WORLD2D] 53.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_1.scn
[23:25:54.955] L [WORLD2D] 48.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_1.scn
[23:25:55.036] L [WORLD2D] 36.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_1.scn
[23:25:55.062] L [WORLD2D] 25.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_1.scn
[23:25:55.085] L [WORLD2D] 22.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_1.scn
[23:25:55.398] M [WORLD2D] [Animator] dctor.
[23:25:55.399] M [WORLD2D] [Animator] dctor.
[23:25:55.648] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:55.649] M <SCRIPT> [CRITICAL]avatar_init 4141

ERROR *****************************************************************************
[23:25:55.701] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:55.702] M [WORLD2D] Main thread IO 9.5256 ms for
char/animator/avatar_animation_tree.xml
[23:25:55.702] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25843ff8
[23:25:55.711] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:55.885] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:56.298] M [WORLD2D] [Animator] dctor.
[23:25:56.298] M [WORLD2D] [Animator] dctor.
[23:25:56.299] M [WORLD2D] [Animator] dctor.
[23:25:56.542] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:56.547] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:56.688] M <SCRIPT> [CRITICAL]avatar_init 114

ERROR *****************************************************************************
[23:25:56.741] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:56.741] M [WORLD2D] Main thread IO 8.7733 ms for
char/animator/avatar_animation_tree.xml
[23:25:56.741] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842268
[23:25:56.756] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:56.944] M [WORLD2D] [Animator] dctor.
[23:25:56.945] M [WORLD2D] [Animator] dctor.
[23:25:56.946] M [WORLD2D] [Animator] dctor.
[23:25:56.947] M [WORLD2D] [Animator] dctor.
[23:25:56.985] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:57.498] M [WORLD2D] [Animator] dctor.
[23:25:57.538] M <SCRIPT> [CRITICAL]avatar_init 4141

ERROR *****************************************************************************
[23:25:57.589] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:57.589] M [WORLD2D] Main thread IO 5.6108 ms for
char/animator/avatar_animation_tree.xml
[23:25:57.589] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25844808
[23:25:57.596] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:57.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:57.985] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:25:58.642] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:25:58.647] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:25:58.894] M [WORLD2D] [Animator] dctor.
[23:25:58.894] M [WORLD2D] [Animator] dctor.
[23:25:58.895] M [WORLD2D] [Animator] dctor.
[23:25:58.895] M [WORLD2D] [Animator] dctor.
[23:25:58.897] M [WORLD2D] [Animator] dctor.
[23:25:58.939] M <SCRIPT> [CRITICAL]avatar_init 114

ERROR *****************************************************************************
[23:25:58.993] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:58.993] M [WORLD2D] Main thread IO 8.6758 ms for
char/animator/avatar_animation_tree.xml
[23:25:58.993] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583db30
[23:25:59.003] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:25:59.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:25:59.236] M <SCRIPT> [CRITICAL]avatar_init 4141
[23:25:59.238] L [WORLD2D] 42.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:25:59.274] L [WORLD2D] 35.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_0.scn

ERROR *****************************************************************************
[23:25:59.289] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:25:59.289] M [WORLD2D] Main thread IO 6.4194 ms for
char/animator/avatar_animation_tree.xml
[23:25:59.289] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583d478
[23:25:59.297] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:25:59.327] L [WORLD2D] 46.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_0.scn
[23:25:59.488] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:25:59.551] L [WORLD2D] 37.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_0.scn
[23:25:59.602] L [WORLD2D] 34.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_0.scn
[23:25:59.645] L [WORLD2D] 29.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_0.scn
[23:25:59.686] L [WORLD2D] 28.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_0.scn
[23:26:00.339] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:26:00.348] M [WORLD2D] [Animator] dctor.
[23:26:00.349] M [WORLD2D] [Animator] dctor.
[23:26:00.914] M [WORLD2D] [Animator] dctor.
[23:26:00.914] M [WORLD2D] [Animator] dctor.
[23:26:00.914] M [WORLD2D] [Animator] dctor.
[23:26:01.594] L [WORLD2D] 46.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:26:01.655] L [WORLD2D] 53.15 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_1.scn
[23:26:01.775] L [WORLD2D] 119.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_5.scn
[23:26:01.902] L [WORLD2D] 126.21 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_4.scn
[23:26:01.965] L [WORLD2D] 62.35 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_3.scn
[23:26:02.010] L [WORLD2D] 44.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_0.scn
[23:26:02.037] M <SCRIPT> [CRITICAL]avatar_init 4091
[23:26:02.049] L [WORLD2D] 38.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_6.scn

ERROR *****************************************************************************
[23:26:02.088] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:26:02.088] M [WORLD2D] Main thread IO 6.0240 ms for
char/animator/avatar_animation_tree.xml
[23:26:02.088] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583e5f0
[23:26:02.095] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:26:02.234] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:26:02.291] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.945] M [WORLD2D] [Animator] dctor.
[23:26:02.946] M [WORLD2D] [Animator] dctor.
[23:26:03.238] M <SCRIPT> [CRITICAL]avatar_init 4091

ERROR *****************************************************************************
[23:26:03.291] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:26:03.291] M [WORLD2D] Main thread IO 7.6994 ms for
char/animator/avatar_animation_tree.xml
[23:26:03.291] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583ef58
[23:26:03.300] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:26:03.435] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:26:03.541] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:26:03.693] M [WORLD2D] [Animator] dctor.
[23:26:03.693] M [WORLD2D] [Animator] dctor.
[23:26:03.992] M <SCRIPT> [CRITICAL]avatar destroy 114
[23:26:03.997] M <SCRIPT> [CRITICAL]avatar destroy 4091
[23:26:04.545] M [WORLD2D] [Animator] dctor.
[23:26:04.545] M [WORLD2D] [Animator] dctor.
[23:26:04.547] M [WORLD2D] [Animator] dctor.
[23:26:04.547] M [WORLD2D] [Animator] dctor.
[23:26:04.767] L [WORLD2D] 72.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:26:04.821] L [WORLD2D] 53.28 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:26:04.855] L [WORLD2D] 33.21 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-1.scn
[23:26:04.901] L [WORLD2D] 45.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-1.scn
[23:26:04.926] L [WORLD2D] 24.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-1.scn
[23:26:04.997] L [WORLD2D] 56.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:26:05.028] L [WORLD2D] 30.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:26:06.193] M [WORLD2D] [Animator] dctor.
[23:26:06.799] M [WORLD2D] [Animator] dctor.
[23:26:07.423] M [WORLD2D] [Animator] dctor.
[23:26:07.560] L [WORLD2D] 75.28 ms 10 objects
scene/demo_4096/demo_4096_content/10_4.scn
[23:26:07.661] L [WORLD2D] 13.85 ms 13 objects
scene/demo_4096/demo_4096_content/11_4.scn
[23:26:07.665] L [WORLD2D] 1.03 ms 4 objects
scene/demo_4096/demo_4096_content/12_4.scn
[23:26:07.705] L [WORLD2D] 13.83 ms 10 objects
scene/demo_4096/demo_4096_content/10_3.scn
[23:26:07.709] L [WORLD2D] 1.56 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:26:07.746] L [WORLD2D] 2.26 ms 9 objects
scene/demo_4096/demo_4096_content/12_3.scn
[23:26:07.761] L [WORLD2D] 13.29 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn
[23:26:07.792] L [WORLD2D] 1.17 ms 7 objects
scene/demo_4096/demo_4096_content/11_3.scn
[23:26:07.825] L [WORLD2D] 29.73 ms 12 objects
scene/demo_4096/demo_4096_content/11_5.scn
[23:26:08.490] M [WORLD2D] [Animator] dctor.
[23:26:09.187] L [WORLD2D] 1.17 ms 6 objects
scene/demo_4096/demo_4096_content/10_2.scn
[23:26:09.190] L [WORLD2D] 0.96 ms 4 objects
scene/demo_4096/demo_4096_content/12_2.scn
[23:26:09.207] L [WORLD2D] 7.87 ms 9 objects
scene/demo_4096/demo_4096_content/11_2.scn
[23:26:09.263] L [WORLD2D] 55.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:26:09.330] L [WORLD2D] 38.98 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:26:09.349] L [WORLD2D] 18.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-1.scn
[23:26:09.405] L [WORLD2D] 54.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:26:09.428] L [WORLD2D] 20.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:26:09.795] M [WORLD2D] [Animator] dctor.
[23:26:11.386] L [WORLD2D] 1.10 ms 2 objects
scene/demo_4096/demo_4096_content/10_1.scn
[23:26:11.439] L [WORLD2D] 51.51 ms 10 objects
scene/demo_4096/demo_4096_content/12_1.scn
[23:26:11.477] L [WORLD2D] 33.34 ms 8 objects
scene/demo_4096/demo_4096_content/11_1.scn
[23:26:12.462] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:12.470] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:26:12.470] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:26:12.491] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:12.494] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:26:12.494] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:26:12.499] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:12.501] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:26:12.501] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:26:12.938] L [WORLD2D] 12.53 ms 14 objects
scene/demo_4096/demo_4096_content/13_2.scn
[23:26:12.945] L [WORLD2D] 5.56 ms 5 objects
scene/demo_4096/demo_4096_content/13_1.scn
[23:26:12.995] L [WORLD2D] 42.43 ms 14 objects
scene/demo_4096/demo_4096_content/13_3.scn
[23:26:13.040] L [WORLD2D] 42.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_0.scn
[23:26:13.086] L [WORLD2D] 34.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:26:13.121] L [WORLD2D] 34.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_1.scn
[23:26:13.160] L [WORLD2D] 37.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-1.scn
[23:26:13.210] L [WORLD2D] 48.95 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_3.scn
[23:26:15.003] M [WORLD2D] [Animator] dctor.
[23:26:15.070] L [WORLD2D] 1.13 ms 6 objects
scene/demo_4096/demo_4096_content/11_0.scn
[23:26:15.075] L [WORLD2D] 4.43 ms 8 objects
scene/demo_4096/demo_4096_content/13_0.scn
[23:26:15.181] L [WORLD2D] 87.98 ms 44 objects
scene/demo_4096/demo_4096_content/12_0.scn
[23:26:15.219] L [WORLD2D] 35.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-2.scn
[23:26:15.317] L [WORLD2D] 97.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-2.scn
[23:26:15.343] M [WORLD2D] Main thread IO 109.3084 ms for
effect_cache\shader\common.nfx\0000000000025da9.nfxo
[23:26:15.355] M [WORLD2D] Main thread IO 11.0148 ms for
effect_cache\shader\common.nfx\0000000000025da9_1_1.pipe
[23:26:15.940] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:26:15.982] L [WORLD2D] 34.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-2.scn
[23:26:16.017] L [WORLD2D] 33.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-2.scn
[23:26:16.053] L [WORLD2D] 36.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-2.scn
[23:26:16.175] M [WORLD2D] [Animator] dctor.
[23:26:16.175] M [WORLD2D] [Animator] dctor.
[23:26:17.953] M [WORLD2D] [Animator] dctor.
[23:26:17.954] M [WORLD2D] [Animator] dctor.
[23:26:17.954] M [WORLD2D] [Animator] dctor.
[23:26:18.138] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[23:26:18.138] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[23:26:18.146] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:26:18.159] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:18.166] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:18.335] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:26:19.268] L [WORLD2D] 51.90 ms 9 objects
scene/demo_4096/demo_4096_content/10_0.scn
[23:26:19.273] L [WORLD2D] 1.37 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:26:19.283] L [WORLD2D] 1.97 ms 6 objects
scene/demo_4096/demo_4096_content/10_2.scn
[23:26:19.328] L [WORLD2D] 26.24 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:26:19.332] L [WORLD2D] 0.64 ms 2 objects
scene/demo_4096/demo_4096_content/10_1.scn
[23:26:19.366] L [WORLD2D] 6.28 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:26:19.371] L [WORLD2D] 2.62 ms 12 objects
scene/demo_4096/demo_4096_content/11_-1.scn
[23:26:19.401] L [WORLD2D] 8.23 ms 7 objects
scene/demo_4096/demo_4096_content/11_3.scn
[23:26:19.425] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:26:19.436] L [WORLD2D] 29.15 ms 3 objects
scene/demo_4096/demo_4096_content/10_-1.scn
[23:26:19.487] L [WORLD2D] 8.54 ms 10 objects
scene/demo_4096/demo_4096_content/10_3.scn
[23:26:19.502] L [WORLD2D] 14.40 ms 3 objects
scene/demo_4096/demo_4096_content/14_-1.scn
[23:26:19.517] L [WORLD2D] 7.04 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:26:19.577] L [WORLD2D] 58.21 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:26:19.620] L [WORLD2D] 28.73 ms 14 objects
scene/demo_4096/demo_4096_content/13_3.scn
[23:26:19.635] L [WORLD2D] 2.06 ms 9 objects scene/demo_4096/demo_4096_content/12_-
1.scn
[23:26:19.669] L [WORLD2D] 6.82 ms 9 objects
scene/demo_4096/demo_4096_content/12_3.scn
[23:26:19.691] L [WORLD2D] 6.50 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:26:19.766] L [WORLD2D] 60.13 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:26:19.788] L [WORLD2D] 11.81 ms 26 objects
scene/demo_4096/demo_4096_content/9_-1.scn
[23:26:19.802] L [WORLD2D] 0.54 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:26:19.807] L [WORLD2D] 1.53 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:26:19.885] L [WORLD2D] 19.85 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:26:19.889] L [WORLD2D] 2.46 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:26:19.906] L [WORLD2D] 13.88 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:26:19.913] L [WORLD2D] 4.51 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:26:19.960] L [WORLD2D] 1.22 ms 3 objects
scene/demo_4096/demo_4096_content/15_1.scn
[23:26:20.016] L [WORLD2D] 52.29 ms 19 objects
scene/demo_4096/demo_4096_content/11_-2.scn
[23:26:20.020] L [WORLD2D] 2.06 ms 13 objects
scene/demo_4096/demo_4096_content/11_4.scn
[23:26:20.061] L [WORLD2D] 8.49 ms 7 objects scene/demo_4096/demo_4096_content/10_-
2.scn
[23:26:20.067] L [WORLD2D] 4.70 ms 10 objects
scene/demo_4096/demo_4096_content/10_4.scn
[23:26:20.119] L [WORLD2D] 23.44 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn
[23:26:20.169] L [WORLD2D] 48.04 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:26:20.175] L [WORLD2D] 2.23 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:26:20.201] L [WORLD2D] 6.22 ms 8 objects
scene/demo_4096/demo_4096_content/15_4.scn
[23:26:20.241] L [WORLD2D] 27.43 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:26:20.256] L [WORLD2D] 2.56 ms 3 objects
scene/demo_4096/demo_4096_content/14_4.scn
[23:26:20.329] L [WORLD2D] 34.98 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:26:20.345] L [WORLD2D] 1.79 ms 8 objects
scene/demo_4096/demo_4096_content/13_4.scn
[23:26:20.381] L [WORLD2D] 23.12 ms 11 objects
scene/demo_4096/demo_4096_content/12_-2.scn
[23:26:20.404] L [WORLD2D] 2.02 ms 4 objects
scene/demo_4096/demo_4096_content/12_4.scn
[23:26:20.425] L [WORLD2D] 5.05 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:26:20.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:26:20.585] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:26:20.598] L [WORLD2D] 18.64 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:26:20.614] L [WORLD2D] 2.38 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:26:20.643] L [WORLD2D] 1.28 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:26:20.721] L [WORLD2D] 63.61 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:26:20.742] L [WORLD2D] 8.03 ms 9 objects scene/demo_4096/demo_4096_content/16_-
2.scn
[23:26:20.757] L [WORLD2D] 1.86 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:26:20.800] L [WORLD2D] 3.87 ms 9 objects
scene/demo_4096/demo_4096_content/16_4.scn
[23:26:20.806] L [WORLD2D] 4.49 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:26:20.845] L [WORLD2D] 2.17 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:26:20.852] L [WORLD2D] 3.17 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:26:20.895] L [WORLD2D] 2.88 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:26:20.897] L [WORLD2D] 0.81 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:26:20.950] L [WORLD2D] 7.01 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:26:20.961] L [WORLD2D] 10.34 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:26:20.992] L [WORLD2D] 2.08 ms 12 objects
scene/demo_4096/demo_4096_content/11_5.scn
[23:26:20.997] L [WORLD2D] 4.76 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:26:21.043] L [WORLD2D] 2.26 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:26:21.115] L [WORLD2D] 67.55 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:26:21.119] L [WORLD2D] 1.70 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:26:21.256] L [WORLD2D] 111.54 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:26:21.267] L [WORLD2D] 3.00 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:26:21.301] L [WORLD2D] 10.36 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:26:21.339] L [WORLD2D] 21.99 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:26:21.369] L [WORLD2D] 23.55 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:26:21.394] L [WORLD2D] 0.88 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn
[23:26:21.409] L [WORLD2D] 11.99 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:26:21.442] L [WORLD2D] 2.24 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn
[23:26:21.460] L [WORLD2D] 15.84 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:26:21.484] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:26:21.497] L [WORLD2D] 0.97 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:26:21.524] L [WORLD2D] 24.38 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:26:21.542] L [WORLD2D] 1.13 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn
[23:26:21.546] L [WORLD2D] 1.92 ms 7 objects
scene/demo_4096/demo_4096_content/7_0.scn
[23:26:21.594] L [WORLD2D] 2.52 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:26:21.616] L [WORLD2D] 20.72 ms 8 objects scene/demo_4096/demo_4096_content/7_-
1.scn
[23:26:21.645] L [WORLD2D] 1.26 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:26:21.659] L [WORLD2D] 12.40 ms 21 objects
scene/demo_4096/demo_4096_content/7_-2.scn
[23:26:21.716] L [WORLD2D] 14.57 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:26:21.785] L [WORLD2D] 66.88 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:26:21.824] L [WORLD2D] 33.52 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:26:21.837] L [WORLD2D] 9.16 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:26:21.843] L [WORLD2D] 0.47 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:26:21.877] L [WORLD2D] 20.11 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:26:21.896] M [WORLD2D] [Animator] dctor.
[23:26:21.903] L [WORLD2D] 1.24 ms 4 objects
scene/demo_4096/demo_4096_content/17_4.scn
[23:26:21.914] L [WORLD2D] 8.69 ms 6 objects
scene/demo_4096/demo_4096_content/7_3.scn
[23:26:21.949] L [WORLD2D] 2.30 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:26:21.952] L [WORLD2D] 1.94 ms 8 objects
scene/demo_4096/demo_4096_content/7_2.scn
[23:26:21.995] L [WORLD2D] 0.98 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:26:22.000] L [WORLD2D] 3.76 ms 6 objects
scene/demo_4096/demo_4096_content/7_1.scn
[23:26:22.034] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:26:22.048] L [WORLD2D] 1.24 ms 7 objects
scene/demo_4096/demo_4096_content/17_1.scn
[23:26:22.067] L [WORLD2D] 16.96 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:26:22.098] L [WORLD2D] 1.56 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:26:22.101] L [WORLD2D] 1.54 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:26:22.147] L [WORLD2D] 1.19 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:26:22.224] L [WORLD2D] 73.91 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:26:22.243] L [WORLD2D] 17.39 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:26:22.303] L [WORLD2D] 44.77 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:26:22.334] L [WORLD2D] 26.03 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:26:22.610] L [WORLD2D] 260.10 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:26:22.635] L [WORLD2D] 9.12 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:26:22.660] L [WORLD2D] 11.68 ms 3 objects
scene/demo_4096/demo_4096_content/17_-4.scn
[23:26:22.716] L [WORLD2D] 42.16 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:26:22.739] L [WORLD2D] 5.45 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:26:22.772] L [WORLD2D] 9.44 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:26:22.789] L [WORLD2D] 1.37 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:26:22.821] L [WORLD2D] 5.09 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:26:22.836] L [WORLD2D] 3.05 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:26:22.881] L [WORLD2D] 18.73 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:26:22.896] L [WORLD2D] 2.05 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:26:22.980] L [WORLD2D] 6.42 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:26:23.001] L [WORLD2D] 7.24 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:26:23.016] L [WORLD2D] 1.88 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:26:23.084] L [WORLD2D] 55.37 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:26:23.203] L [WORLD2D] 83.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-1.scn
[23:26:23.342] L [WORLD2D] 126.50 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[23:26:23.410] L [WORLD2D] 49.73 ms 2 objects
scene/demo_4096/demo_4096_content/l1_9_-2.scn
[23:26:23.565] L [WORLD2D] 127.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_2.scn
[23:26:23.606] L [WORLD2D] 28.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn
[23:26:23.650] L [WORLD2D] 30.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_1.scn
[23:26:23.700] L [WORLD2D] 34.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_1.scn
[23:26:23.746] L [WORLD2D] 34.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:26:23.776] L [WORLD2D] 29.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_0.scn
[23:26:23.837] L [WORLD2D] 60.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:26:23.871] L [WORLD2D] 33.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_3.scn
[23:26:23.905] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:23.927] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:26:25.055] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:26:25.802] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1920.57 ms ***
[23:26:25.802] L [WORLD2D] #define UNIFORMS_60 60
[23:26:25.802] L [WORLD2D] #define TWINKLE_ENABLE 1
[23:26:25.802] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:26:25.802] L [WORLD2D] #define ANISO_ENABLE 0
[23:26:25.802] L [WORLD2D] #define ENVIR_ENABLE 1
[23:26:25.802] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:26:25.803] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:26:25.803] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:26:25.803] L [WORLD2D] #define SELF_BLING 1
[23:26:25.803] L [WORLD2D] #define EYE_ENABLE 0
[23:26:25.803] L [WORLD2D] #define SELF_SHADOW 1
[23:26:25.803] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:26:25.804] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:26:25.804] L [WORLD2D] #define FACE_SHADOW 1
[23:26:25.804] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:26:25.804] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:26:25.804] L [WORLD2D] #define CHANGECOLOR_ENABLE 0
[23:26:25.804] L [WORLD2D] #define HAIR_ENABLE 0
[23:26:25.804] L [WORLD2D] #define MANUL_ENABLE 0
[23:26:25.804] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:26:25.804] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:26:25.804] L [WORLD2D] #define SSS_ENABLE 1
[23:26:25.804] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:26:25.805] L [WORLD2D] #define WAVE_ENABLE 0
[23:26:25.805] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:26:25.805] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:26:25.805] L [WORLD2D] #define METAL_CHECK 0
[23:26:25.806] L [WORLD2D] #define AO_CHECK 0
[23:26:25.863] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:26:31.189] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:26:31.297] L [WORLD2D] 74.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:26:31.333] L [WORLD2D] 23.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_3.scn

ERROR *****************************************************************************
[23:26:31.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:31.498] L [WORLD2D] 148.88 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:26:31.571] L [WORLD2D] 30.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_3.scn
[23:26:31.654] L [WORLD2D] 34.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-3.scn
[23:26:31.740] L [WORLD2D] 74.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_3.scn
[23:26:31.808] L [WORLD2D] 41.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-3.scn
[23:26:31.893] L [WORLD2D] 72.79 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_3.scn
[23:26:31.899] M [WORLD2D] [Animator] dctor.
[23:26:31.900] M [WORLD2D] [Animator] dctor.
[23:26:31.929] L [WORLD2D] 23.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:26:31.965] L [WORLD2D] 35.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_3.scn
[23:26:31.999] L [WORLD2D] 33.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:26:32.037] L [WORLD2D] 37.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_3.scn

ERROR *****************************************************************************
[23:26:32.048] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:32.642] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:33.240] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:33.840] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:34.439] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:35.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:35.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:36.243] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:36.840] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:37.441] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:38.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:38.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:26:39.246] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:39.843] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:40.445] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:41.044] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:43.657] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:44.296] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:44.892] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:45.499] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:46.067] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:46.692] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:47.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:48.446] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:49.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:50.843] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:51.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:51.883] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect

ERROR *****************************************************************************
[23:26:52.044] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:52.612] L [WORLD2D] 51.26 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn

ERROR *****************************************************************************
[23:26:52.649] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:52.682] L [WORLD2D] 52.14 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:26:52.719] M [WORLD2D] [Animator] dctor.
[23:26:52.719] M [WORLD2D] [Animator] dctor.
[23:26:52.735] L [WORLD2D] 1.65 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:26:52.774] L [WORLD2D] 33.83 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:26:52.779] L [WORLD2D] 1.49 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:26:52.862] L [WORLD2D] 41.18 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:26:52.880] L [WORLD2D] 10.63 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:26:53.106] L [WORLD2D] 196.88 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:26:53.121] L [WORLD2D] 11.39 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:26:53.167] L [WORLD2D] 16.60 ms 15 objects
scene/demo_4096/demo_4096_content/17_-5.scn
[23:26:53.169] L [WORLD2D] 0.47 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:26:53.189] L [WORLD2D] 2.43 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:26:53.209] L [WORLD2D] 17.67 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:26:53.239] L [WORLD2D] 2.40 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:26:53.253] L [WORLD2D] 1.77 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn

ERROR *****************************************************************************
[23:26:53.275] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:53.289] L [WORLD2D] 1.74 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:26:53.292] L [WORLD2D] 2.39 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn
[23:26:53.345] L [WORLD2D] 2.76 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:26:53.349] L [WORLD2D] 1.25 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:26:53.389] L [WORLD2D] 3.94 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:26:53.391] L [WORLD2D] 1.30 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn

ERROR *****************************************************************************
[23:26:53.844] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:55.252] L [WORLD2D] 2.60 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:26:55.254] L [WORLD2D] 0.96 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:26:55.464] L [WORLD2D] 74.98 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:26:55.470] M [WORLD2D] [Animator] dctor.
[23:26:55.503] L [WORLD2D] 26.32 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:26:55.572] L [WORLD2D] 40.28 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:26:55.592] L [WORLD2D] 17.90 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn

ERROR *****************************************************************************
[23:26:55.684] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:55.761] L [WORLD2D] 118.18 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:26:55.774] L [WORLD2D] 9.00 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:26:55.809] L [WORLD2D] 14.80 ms 3 objects
scene/demo_4096/demo_4096_content/17_-4.scn
[23:26:55.856] L [WORLD2D] 32.90 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:26:55.860] L [WORLD2D] 2.44 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:26:55.867] L [WORLD2D] 6.02 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:26:55.908] L [WORLD2D] 2.59 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:26:55.918] L [WORLD2D] 9.29 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:26:55.944] L [WORLD2D] 1.55 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:26:55.953] L [WORLD2D] 6.96 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:26:55.980] L [WORLD2D] 2.19 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:26:56.004] L [WORLD2D] 11.49 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn

ERROR *****************************************************************************
[23:26:56.288] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:56.541] L [WORLD2D] create effect shader\sfx_poi_c.nfx:TShader *** time:
512.26 ms ***
[23:26:56.541] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:26:56.599] L [WORLD2D] 6.18 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:26:56.614] L [WORLD2D] 2.89 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn

ERROR *****************************************************************************
[23:26:56.846] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:57.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:26:57.909] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect

ERROR *****************************************************************************
[23:26:58.092] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:26:58.708] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:00.304] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:00.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:01.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:02.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:02.700] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:03.301] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:03.896] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:04.637] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:27:04.639] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:27:08.252] M [WORLD2D] [Animator] dctor.
[23:27:08.252] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:27:08.849] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:09.402] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:27:09.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:10.040] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:10.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:11.239] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:11.842] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:13.649] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:14.241] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:14.851] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:15.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:16.047] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:27:16.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:21.473] M [WORLD2D] [Animator] dctor.
[23:27:21.473] M [WORLD2D] [Animator] dctor.
[23:27:23.842] L [WORLD2D] 34.71 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn
[23:27:23.903] L [WORLD2D] 45.73 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:27:23.943] M [WORLD2D] [Animator] dctor.
[23:27:23.956] L [WORLD2D] 1.39 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:27:23.995] L [WORLD2D] 37.74 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:27:24.053] L [WORLD2D] 1.66 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:27:24.089] L [WORLD2D] 34.91 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:27:24.104] L [WORLD2D] 3.35 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:27:24.282] L [WORLD2D] 176.27 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:27:24.291] L [WORLD2D] 5.71 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:27:24.362] L [WORLD2D] 9.76 ms 15 objects
scene/demo_4096/demo_4096_content/17_-5.scn
[23:27:24.363] L [WORLD2D] 0.39 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:27:24.451] L [WORLD2D] 3.75 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:27:24.463] L [WORLD2D] 10.74 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:27:24.499] L [WORLD2D] 2.43 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:27:24.502] L [WORLD2D] 1.72 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn
[23:27:24.552] L [WORLD2D] 2.02 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:27:24.557] L [WORLD2D] 3.47 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn
[23:27:24.605] L [WORLD2D] 4.33 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:27:24.620] L [WORLD2D] 1.44 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:27:24.668] L [WORLD2D] 4.46 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:27:24.671] L [WORLD2D] 2.16 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn
[23:27:26.539] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:27:26.833] M [WORLD2D] [Animator] dctor.
[23:27:26.833] M [WORLD2D] [Animator] dctor.
[23:27:27.495] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:27:31.500] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:32.061] M [WORLD2D] [Animator] dctor.
[23:27:32.061] M [WORLD2D] [Animator] dctor.
[23:27:32.061] M [WORLD2D] [Animator] dctor.
[23:27:32.061] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:27:32.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:32.695] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:33.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:33.895] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:33.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:27:34.086] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:27:34.503] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:35.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:35.695] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:38.204] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:38.809] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:39.400] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:40.001] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:27:40.620] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:41.195] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:41.795] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:27:43.135] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
[23:27:46.561] M [WORLD2D] [Animator] dctor.
[23:27:46.562] M [WORLD2D] [Animator] dctor.
[23:27:46.562] M [WORLD2D] [Animator] dctor.
[23:27:49.182] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:27:51.010] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4247}
[23:27:51.040] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:27:51.855] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4263}
[23:27:51.879] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:27:53.381] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement

ERROR *****************************************************************************
[23:27:54.800] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:55.396] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:55.999] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:56.598] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:57.243] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:58.440] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:58.996] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:27:59.639] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:00.793] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:01.402] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:01.997] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:04.549] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:05.152] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:07.603] M [WORLD2D] [Animator] dctor.
[23:28:07.603] M [WORLD2D] [Animator] dctor.
[23:28:07.604] M [WORLD2D] [Animator] dctor.
[23:28:07.604] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:28:07.653] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:08.248] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:08.895] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:09.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:10.049] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:10.690] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:11.301] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:11.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:12.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:13.096] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:14.252] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:14.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:16.049] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:28:16.649] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:17.299] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:17.895] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:18.495] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:19.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:19.650] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:20.291] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:22.241] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:28:23.296] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:23.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:25.290] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:28:25.652] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:31.605] L [WORLD2D] 1.94 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:28:31.606] L [WORLD2D] 0.58 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:28:31.888] L [WORLD2D] 97.01 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:28:31.896] M [WORLD2D] [Animator] dctor.
[23:28:31.942] L [WORLD2D] 40.48 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:28:32.021] L [WORLD2D] 47.90 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:28:32.046] L [WORLD2D] 21.60 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:28:32.185] L [WORLD2D] 134.73 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:28:32.204] L [WORLD2D] 15.42 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:28:32.245] L [WORLD2D] 13.99 ms 3 objects
scene/demo_4096/demo_4096_content/17_-4.scn
[23:28:32.287] L [WORLD2D] 40.02 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:28:32.299] L [WORLD2D] 8.09 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:28:32.315] L [WORLD2D] 9.63 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:28:32.323] L [WORLD2D] 2.02 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:28:32.359] L [WORLD2D] 6.32 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:28:32.376] L [WORLD2D] 2.01 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:28:32.413] L [WORLD2D] 6.81 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:28:32.432] L [WORLD2D] 5.63 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:28:32.467] L [WORLD2D] 9.45 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:28:32.474] L [WORLD2D] 5.60 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:28:32.502] L [WORLD2D] 2.18 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:28:33.201] L [WORLD2D] 1.04 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:28:33.245] L [WORLD2D] 31.65 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:28:33.322] L [WORLD2D] 57.33 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:28:33.344] L [WORLD2D] 4.90 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:28:33.438] L [WORLD2D] 81.92 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:28:33.443] L [WORLD2D] 1.16 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:28:33.474] L [WORLD2D] 5.33 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:28:33.482] L [WORLD2D] 2.67 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:28:33.509] L [WORLD2D] 2.40 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:28:33.512] L [WORLD2D] 2.67 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:28:33.540] L [WORLD2D] 2.90 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:28:33.553] L [WORLD2D] 9.36 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:28:33.572] L [WORLD2D] 1.25 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:28:33.585] L [WORLD2D] 11.29 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:28:33.605] L [WORLD2D] 0.55 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:28:33.614] L [WORLD2D] 7.27 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:28:33.654] L [WORLD2D] 5.38 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:28:33.658] L [WORLD2D] 2.17 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:28:33.710] L [WORLD2D] 19.83 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:28:33.714] L [WORLD2D] 1.90 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:28:33.733] L [WORLD2D] 1.15 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:28:33.735] L [WORLD2D] 0.65 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:28:33.845] L [WORLD2D] 77.04 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:28:33.863] L [WORLD2D] 12.25 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:28:33.925] L [WORLD2D] 46.65 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:28:33.954] L [WORLD2D] 13.58 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:28:33.987] L [WORLD2D] 21.30 ms 7 objects
scene/demo_4096/demo_4096_content/18_-4.scn
[23:28:34.032] L [WORLD2D] 15.32 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:28:34.036] L [WORLD2D] 3.02 ms 3 objects scene/demo_4096/demo_4096_content/17_-
4.scn
[23:28:34.080] L [WORLD2D] 26.15 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:28:34.085] L [WORLD2D] 2.89 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:28:34.110] L [WORLD2D] 7.78 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:28:34.115] L [WORLD2D] 3.78 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:28:34.161] L [WORLD2D] 4.15 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:28:34.164] L [WORLD2D] 2.09 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:28:34.205] L [WORLD2D] 4.15 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:28:34.208] L [WORLD2D] 2.89 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:28:34.256] L [WORLD2D] 4.08 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn

ERROR *****************************************************************************
[23:28:35.206] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:35.861] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:36.439] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:37.010] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:37.605] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:38.242] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:40.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:40.641] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:41.247] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:41.847] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:42.453] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:28:43.040] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:28:46.841] M [WORLD2D] [Animator] dctor.
[23:28:49.894] M <SCRIPT> [CRITICAL]avatar_init 8744

ERROR *****************************************************************************
[23:28:49.953] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:28:49.954] M [WORLD2D] Main thread IO 14.0534 ms for
char/animator/avatar_animation_tree.xml
[23:28:49.954] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25827870
[23:28:49.976] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:28:50.185] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:28:52.443] M [WORLD2D] [Animator] dctor.
[23:28:52.443] M [WORLD2D] [Animator] dctor.
[23:28:52.936] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:28:55.935] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:28:57.421] L [WORLD2D] 39.99 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:28:57.426] L [WORLD2D] 3.09 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:28:57.467] L [WORLD2D] 0.55 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:28:57.476] L [WORLD2D] 5.88 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:28:57.543] L [WORLD2D] 28.89 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:28:57.551] L [WORLD2D] 7.38 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:28:57.619] L [WORLD2D] 57.47 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:28:57.629] L [WORLD2D] 5.69 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:28:57.644] L [WORLD2D] 1.16 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:28:57.693] L [WORLD2D] 37.02 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:28:57.715] L [WORLD2D] 9.01 ms 7 objects scene/demo_4096/demo_4096_content/17_-
3.scn
[23:28:57.726] M [WORLD2D] [Animator] dctor.
[23:28:57.728] M [WORLD2D] [Animator] dctor.
[23:28:57.825] L [WORLD2D] 96.86 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:28:57.840] L [WORLD2D] 10.26 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:28:57.896] L [WORLD2D] 48.09 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:28:57.906] L [WORLD2D] 5.82 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:28:57.949] L [WORLD2D] 31.28 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:28:57.956] L [WORLD2D] 4.87 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:28:57.984] L [WORLD2D] 8.88 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:28:57.991] L [WORLD2D] 5.53 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:28:58.068] L [WORLD2D] 34.72 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:28:58.154] L [WORLD2D] 83.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:28:58.219] L [WORLD2D] 63.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:28:58.384] L [WORLD2D] 163.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:28:58.496] L [WORLD2D] 102.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_4.scn
[23:28:58.626] L [WORLD2D] 128.96 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_4.scn
[23:28:58.752] L [WORLD2D] 125.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:28:58.825] L [WORLD2D] 69.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn

ERROR *****************************************************************************
[23:29:00.248] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:00.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:29:01.491] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:01.633] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:29:03.833] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap

ERROR *****************************************************************************
[23:29:04.251] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:04.848] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:05.492] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:06.092] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:07.249] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:07.849] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:08.839] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:29:09.000] M [WORLD2D] [Animator] dctor.
[23:29:09.746] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:29:13.904] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:14.498] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:15.095] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:15.695] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:16.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:18.284] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:29:21.334] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:29:21.583] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
[23:29:26.099] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:29:26.247] M [WORLD2D] [Animator] dctor.
[23:29:26.835] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:29:27.510] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:27.744] L [WORLD2D] 17.82 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn
[23:29:27.754] L [WORLD2D] 7.50 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:27.876] L [WORLD2D] 10.53 ms 26 objects
scene/demo_4096/demo_4096_content/9_-1.scn
[23:29:27.954] L [WORLD2D] 60.06 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:27.980] L [WORLD2D] 11.75 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn

ERROR *****************************************************************************
[23:29:28.127] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:28.163] L [WORLD2D] 168.31 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:28.182] L [WORLD2D] 5.41 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:28.253] L [WORLD2D] 8.38 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:28.267] L [WORLD2D] 1.44 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:28.318] L [WORLD2D] 27.00 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:28.375] L [WORLD2D] 42.71 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:28.387] M [WORLD2D] [Animator] dctor.
[23:29:28.438] L [WORLD2D] 47.13 ms 7 objects
scene/demo_4096/demo_4096_content/19_4.scn
[23:29:28.443] L [WORLD2D] 3.44 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:29:28.499] L [WORLD2D] 5.78 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:29:28.502] L [WORLD2D] 2.01 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:28.539] L [WORLD2D] 0.67 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:28.545] L [WORLD2D] 4.88 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:28.609] L [WORLD2D] 1.15 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:28.620] L [WORLD2D] 9.49 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:29:28.658] L [WORLD2D] 1.48 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:28.663] L [WORLD2D] 3.56 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn

ERROR *****************************************************************************
[23:29:28.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:28.714] L [WORLD2D] 12.45 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:28.724] L [WORLD2D] 8.06 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:28.747] L [WORLD2D] 4.16 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:29:28.757] L [WORLD2D] 9.09 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:28.793] L [WORLD2D] 7.59 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:29:28.799] L [WORLD2D] 4.30 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn
[23:29:28.821] L [WORLD2D] 1.72 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:29:28.826] L [WORLD2D] 4.37 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:28.861] L [WORLD2D] 7.49 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:29:28.914] L [WORLD2D] 50.75 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:28.927] L [WORLD2D] 8.64 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:29:28.937] M [WORLD2D] [Animator] dctor.
[23:29:29.059] L [WORLD2D] 110.82 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:29.079] L [WORLD2D] 15.84 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:29.094] L [WORLD2D] 5.09 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:29.096] L [WORLD2D] 1.41 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:29.159] L [WORLD2D] 9.43 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:29.200] L [WORLD2D] 38.03 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:29.205] L [WORLD2D] 3.51 ms 7 objects
scene/demo_4096/demo_4096_content/19_4.scn
[23:29:29.247] L [WORLD2D] 1.20 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:29:29.253] L [WORLD2D] 5.18 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:29:29.292] L [WORLD2D] 1.78 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:29.300] L [WORLD2D] 7.23 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn

ERROR *****************************************************************************
[23:29:29.334] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:29.344] L [WORLD2D] 6.05 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:29.379] L [WORLD2D] 33.74 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:29:29.414] L [WORLD2D] 24.40 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:29.439] L [WORLD2D] 22.01 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:29.454] L [WORLD2D] 11.53 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:29.488] L [WORLD2D] 2.10 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:29.501] L [WORLD2D] 1.37 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:29.532] L [WORLD2D] 5.33 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:29.599] L [WORLD2D] 55.25 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:29.629] L [WORLD2D] 5.11 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:29.666] L [WORLD2D] 24.41 ms 10 objects
scene/demo_4096/demo_4096_content/19_-3.scn
[23:29:29.728] L [WORLD2D] 41.99 ms 27 objects
scene/demo_4096/demo_4096_content/19_7.scn
[23:29:29.731] L [WORLD2D] 1.46 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:29.809] L [WORLD2D] 50.62 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:29.819] L [WORLD2D] 9.78 ms 7 objects scene/demo_4096/demo_4096_content/17_-
3.scn
[23:29:29.853] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:29:29.867] L [WORLD2D] 45.96 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:29.875] L [WORLD2D] 5.74 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn

ERROR *****************************************************************************
[23:29:29.917] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:29.956] L [WORLD2D] 32.86 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:29.975] L [WORLD2D] 10.62 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:29:29.995] L [WORLD2D] 13.09 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:30.004] L [WORLD2D] 7.23 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:30.042] L [WORLD2D] 5.31 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:30.126] L [WORLD2D] 68.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_0.scn
[23:29:30.316] L [WORLD2D] 185.41 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-1.scn
[23:29:30.393] L [WORLD2D] 27.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_3.scn
[23:29:30.424] L [WORLD2D] 28.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:29:30.480] L [WORLD2D] 50.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_1.scn
[23:29:30.676] L [WORLD2D] 191.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-2.scn
[23:29:30.699] L [WORLD2D] 21.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_4.scn

ERROR *****************************************************************************
[23:29:31.139] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:31.502] L [WORLD2D] 0.52 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:31.506] L [WORLD2D] 3.50 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:31.629] L [WORLD2D] 2.45 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:31.632] L [WORLD2D] 1.27 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:29:31.678] L [WORLD2D] 11.15 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn

ERROR *****************************************************************************
[23:29:31.702] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:31.739] L [WORLD2D] 47.83 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:29:31.764] M [WORLD2D] [Animator] dctor.
[23:29:31.764] M [WORLD2D] [Animator] dctor.
[23:29:31.801] L [WORLD2D] 16.31 ms 3 objects
scene/demo_4096/demo_4096_content/18_-2.scn
[23:29:31.820] L [WORLD2D] 17.30 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:29:31.837] L [WORLD2D] 10.97 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:31.843] L [WORLD2D] 5.03 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:29:31.872] L [WORLD2D] 1.54 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:31.874] L [WORLD2D] 1.61 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:29:31.914] L [WORLD2D] 5.16 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:29:31.919] L [WORLD2D] 3.89 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:29:31.960] L [WORLD2D] 11.03 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:31.964] L [WORLD2D] 1.44 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:29:31.999] L [WORLD2D] 5.80 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:32.016] L [WORLD2D] 16.10 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:32.053] L [WORLD2D] 16.68 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:32.064] L [WORLD2D] 8.70 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:32.079] L [WORLD2D] 2.71 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:32.081] L [WORLD2D] 0.63 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:32.120] L [WORLD2D] 4.03 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:32.165] L [WORLD2D] 44.05 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:32.176] L [WORLD2D] 4.52 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:32.260] L [WORLD2D] 82.22 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:29:32.292] L [WORLD2D] 11.46 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn

ERROR *****************************************************************************
[23:29:32.302] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:32.322] L [WORLD2D] 1.09 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:29:32.326] L [WORLD2D] 3.79 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:32.373] L [WORLD2D] 6.60 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:29:32.417] L [WORLD2D] 43.38 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:32.433] L [WORLD2D] 11.87 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn
[23:29:32.566] L [WORLD2D] 111.94 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:32.573] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:29:32.582] L [WORLD2D] 13.95 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:32.726] L [WORLD2D] 4.53 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:32.732] L [WORLD2D] 4.63 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:32.756] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:29:32.783] L [WORLD2D] 16.75 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:32.843] L [WORLD2D] 45.56 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:32.872] L [WORLD2D] 1.34 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn

ERROR *****************************************************************************
[23:29:32.926] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:32.934] M [WORLD2D] [Animator] dctor.
[23:29:32.949] L [WORLD2D] 2.68 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:32.950] L [WORLD2D] 0.55 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:32.990] L [WORLD2D] 9.87 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:29:32.999] L [WORLD2D] 6.84 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:33.028] L [WORLD2D] 1.94 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:33.033] L [WORLD2D] 2.99 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:29:33.082] L [WORLD2D] 19.95 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:29:33.135] L [WORLD2D] 52.54 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:29:33.149] L [WORLD2D] 12.75 ms 3 objects
scene/demo_4096/demo_4096_content/18_-2.scn
[23:29:33.166] L [WORLD2D] 15.48 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:29:33.194] L [WORLD2D] 9.80 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:33.202] L [WORLD2D] 6.04 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:29:33.222] L [WORLD2D] 2.76 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:33.226] L [WORLD2D] 2.61 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:29:33.266] L [WORLD2D] 1.74 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:29:33.269] L [WORLD2D] 2.54 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:29:33.317] L [WORLD2D] 11.73 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:33.319] L [WORLD2D] 1.33 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:29:33.346] L [WORLD2D] 4.82 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:33.380] L [WORLD2D] 20.66 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:33.422] L [WORLD2D] 28.24 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:33.446] L [WORLD2D] 9.92 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:33.465] L [WORLD2D] 3.41 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:33.480] L [WORLD2D] 2.28 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn

ERROR *****************************************************************************
[23:29:33.503] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:33.524] L [WORLD2D] 6.12 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:33.566] L [WORLD2D] 41.46 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:33.574] L [WORLD2D] 7.03 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:33.672] L [WORLD2D] 71.16 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:29:33.681] L [WORLD2D] 5.68 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:29:33.694] L [WORLD2D] 1.35 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:33.716] L [WORLD2D] 20.18 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:33.765] L [WORLD2D] 18.94 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:29:33.811] L [WORLD2D] 44.44 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:33.820] L [WORLD2D] 6.68 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:29:33.873] L [WORLD2D] 23.45 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:33.884] L [WORLD2D] 7.55 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:29:33.925] L [WORLD2D] 25.13 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:33.935] L [WORLD2D] 7.19 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:33.956] L [WORLD2D] 3.49 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:33.965] L [WORLD2D] 8.25 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:34.014] L [WORLD2D] 15.62 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:29:34.073] L [WORLD2D] 44.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:29:34.125] L [WORLD2D] 39.63 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:29:34.151] L [WORLD2D] 14.70 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn

ERROR *****************************************************************************
[23:29:34.182] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:34.189] M [WORLD2D] [Animator] dctor.
[23:29:34.202] L [WORLD2D] 1.10 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:29:34.207] L [WORLD2D] 4.60 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:29:34.242] L [WORLD2D] 6.64 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:29:34.287] L [WORLD2D] 44.27 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:29:34.302] L [WORLD2D] 10.52 ms 11 objects
scene/demo_4096/demo_4096_content/9_-2.scn
[23:29:34.413] L [WORLD2D] 100.68 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:29:34.431] L [WORLD2D] 14.62 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:29:34.458] L [WORLD2D] 4.61 ms 14 objects
scene/demo_4096/demo_4096_content/19_6.scn
[23:29:34.462] L [WORLD2D] 3.25 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:29:34.516] L [WORLD2D] 8.34 ms 5 objects
scene/demo_4096/demo_4096_content/19_5.scn
[23:29:34.556] L [WORLD2D] 39.32 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:29:34.565] L [WORLD2D] 6.91 ms 7 objects
scene/demo_4096/demo_4096_content/19_4.scn
[23:29:34.596] L [WORLD2D] 1.68 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:29:34.602] L [WORLD2D] 5.18 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:29:34.644] L [WORLD2D] 1.63 ms 9 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:29:34.662] L [WORLD2D] 5.40 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:29:34.694] L [WORLD2D] 4.52 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:34.733] L [WORLD2D] 25.54 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn

ERROR *****************************************************************************
[23:29:34.742] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:34.767] L [WORLD2D] 13.26 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:34.785] L [WORLD2D] 14.89 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:34.803] L [WORLD2D] 6.82 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:34.807] L [WORLD2D] 2.79 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:34.851] L [WORLD2D] 1.04 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:34.855] L [WORLD2D] 3.57 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:34.975] L [WORLD2D] 56.05 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:34.982] L [WORLD2D] 5.67 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:35.009] L [WORLD2D] 25.15 ms 10 objects
scene/demo_4096/demo_4096_content/19_-3.scn
[23:29:35.064] L [WORLD2D] 35.11 ms 27 objects
scene/demo_4096/demo_4096_content/19_7.scn
[23:29:35.068] L [WORLD2D] 1.33 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:35.125] L [WORLD2D] 45.93 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:35.146] L [WORLD2D] 18.69 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:29:35.220] L [WORLD2D] 50.44 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:35.232] L [WORLD2D] 9.94 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:29:35.283] L [WORLD2D] 19.72 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:35.306] L [WORLD2D] 7.19 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn

ERROR *****************************************************************************
[23:29:35.308] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:35.335] L [WORLD2D] 12.22 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:35.345] L [WORLD2D] 7.57 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:35.372] L [WORLD2D] 3.81 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:35.439] L [WORLD2D] 66.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_0.scn
[23:29:35.601] L [WORLD2D] 160.86 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-1.scn
[23:29:35.622] L [WORLD2D] 20.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_3.scn
[23:29:35.717] L [WORLD2D] 28.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:29:35.758] L [WORLD2D] 40.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_1.scn
[23:29:35.915] L [WORLD2D] 156.60 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-2.scn

ERROR *****************************************************************************
[23:29:35.918] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:35.957] L [WORLD2D] 18.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_4.scn

ERROR *****************************************************************************
[23:29:36.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:37.142] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:29:38.300] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:29:42.547] L [WORLD2D] 0.51 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:29:42.552] L [WORLD2D] 3.87 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:29:42.667] L [WORLD2D] 1.05 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:29:42.669] L [WORLD2D] 1.41 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:29:42.709] L [WORLD2D] 8.16 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:29:42.762] L [WORLD2D] 50.13 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:29:42.769] L [WORLD2D] 5.34 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:29:42.809] L [WORLD2D] 14.48 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:29:42.819] L [WORLD2D] 7.85 ms 11 objects
scene/demo_4096/demo_4096_content/18_6.scn
[23:29:42.838] L [WORLD2D] 3.04 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:29:42.840] L [WORLD2D] 1.37 ms 9 objects
scene/demo_4096/demo_4096_content/18_5.scn
[23:29:42.880] L [WORLD2D] 2.27 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:29:42.897] L [WORLD2D] 4.64 ms 9 objects
scene/demo_4096/demo_4096_content/18_4.scn
[23:29:42.932] L [WORLD2D] 4.40 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:29:42.955] L [WORLD2D] 10.07 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:29:42.972] M [WORLD2D] [Animator] dctor.
[23:29:42.972] M [WORLD2D] [Animator] dctor.
[23:29:42.984] L [WORLD2D] 4.79 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:29:42.996] L [WORLD2D] 4.37 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:29:43.053] L [WORLD2D] 21.25 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:29:43.076] L [WORLD2D] 19.37 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:29:43.088] L [WORLD2D] 9.02 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:29:43.114] L [WORLD2D] 4.08 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:29:43.116] L [WORLD2D] 0.71 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:29:43.180] L [WORLD2D] 3.78 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:29:43.223] L [WORLD2D] 42.10 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:29:43.241] L [WORLD2D] 4.28 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:29:43.327] L [WORLD2D] 84.94 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:29:43.335] L [WORLD2D] 4.26 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:29:43.338] L [WORLD2D] 1.26 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:29:43.400] L [WORLD2D] 21.53 ms 11 objects
scene/demo_4096/demo_4096_content/18_7.scn
[23:29:43.414] L [WORLD2D] 13.42 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:29:43.473] L [WORLD2D] 43.41 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:29:43.493] L [WORLD2D] 6.18 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:29:43.534] L [WORLD2D] 23.76 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:29:43.557] L [WORLD2D] 8.56 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:29:43.588] L [WORLD2D] 18.13 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:29:43.607] L [WORLD2D] 6.14 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:29:43.615] L [WORLD2D] 5.95 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:29:43.653] L [WORLD2D] 6.70 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:29:43.671] L [WORLD2D] 17.28 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:29:43.740] L [WORLD2D] 38.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:29:43.787] L [WORLD2D] 44.92 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:29:43.818] L [WORLD2D] 29.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_3.scn
[23:29:43.867] L [WORLD2D] 49.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_2.scn
[23:29:43.898] L [WORLD2D] 30.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_1.scn
[23:29:44.026] L [WORLD2D] 125.84 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[23:29:44.189] L [WORLD2D] 161.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:29:45.536] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:29:47.388] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
6423}
[23:29:47.415] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:29:48.584] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:29:53.347] M [WORLD2D] [Animator] dctor.
[23:29:58.006] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:29:58.788] M <SCRIPT> [CRITICAL]avatar_init 10697

ERROR *****************************************************************************
[23:29:58.847] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:29:58.847] M [WORLD2D] Main thread IO 13.1894 ms for
char/animator/avatar_animation_tree.xml
[23:29:58.847] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25831858
[23:29:58.857] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:29:58.939] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:29:59.046] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1997680172 1
[23:29:59.695] M [WORLD2D] [Animator] dctor.
[23:30:00.343] M [WORLD2D] [Animator] dctor.
[23:30:00.344] M [WORLD2D] [Animator] dctor.
[23:30:00.344] M [WORLD2D] [Animator] dctor.
[23:30:00.345] M [WORLD2D] [Animator] dctor.
[23:30:00.352] L [WORLD2D] 6.69 ms 6 objects
scene/demo_4096/demo_4096_content/7_1.scn
[23:30:00.364] L [WORLD2D] 3.12 ms 7 objects
scene/demo_4096/demo_4096_content/7_0.scn
[23:30:00.404] L [WORLD2D] 2.94 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:30:00.419] L [WORLD2D] 14.60 ms 8 objects scene/demo_4096/demo_4096_content/7_-
1.scn
[23:30:00.447] L [WORLD2D] 1.28 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:30:00.464] L [WORLD2D] 15.33 ms 21 objects
scene/demo_4096/demo_4096_content/7_-2.scn
[23:30:00.504] L [WORLD2D] 11.98 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:30:00.519] L [WORLD2D] 13.05 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:30:00.550] L [WORLD2D] 14.39 ms 22 objects
scene/demo_4096/demo_4096_content/17_6.scn
[23:30:00.562] L [WORLD2D] 9.18 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:30:00.578] L [WORLD2D] 0.73 ms 1 objects
scene/demo_4096/demo_4096_content/17_5.scn
[23:30:00.599] L [WORLD2D] 20.15 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:30:00.619] L [WORLD2D] 1.27 ms 4 objects
scene/demo_4096/demo_4096_content/17_4.scn
[23:30:00.628] L [WORLD2D] 8.57 ms 6 objects
scene/demo_4096/demo_4096_content/7_3.scn
[23:30:00.663] L [WORLD2D] 2.86 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:30:00.666] L [WORLD2D] 2.33 ms 8 objects
scene/demo_4096/demo_4096_content/7_2.scn
[23:30:00.713] L [WORLD2D] 2.09 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:30:00.722] L [WORLD2D] 7.86 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:00.755] L [WORLD2D] 4.17 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:00.764] L [WORLD2D] 7.36 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:00.796] L [WORLD2D] 6.38 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:00.855] L [WORLD2D] 46.14 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:00.872] L [WORLD2D] 4.87 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:00.939] L [WORLD2D] 66.83 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:00.944] L [WORLD2D] 0.57 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:01.019] L [WORLD2D] 60.71 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:01.046] L [WORLD2D] 21.05 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:01.078] L [WORLD2D] 29.00 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:30:01.082] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:30:01.155] L [WORLD2D] 61.95 ms 14 objects
scene/demo_4096/demo_4096_content/17_7.scn
[23:30:01.167] L [WORLD2D] 8.87 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:30:01.212] L [WORLD2D] 24.54 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:30:01.233] L [WORLD2D] 17.41 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:30:01.258] L [WORLD2D] 23.40 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:30:01.285] L [WORLD2D] 7.81 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:01.293] L [WORLD2D] 6.77 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:01.324] L [WORLD2D] 7.10 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:01.353] L [WORLD2D] 24.57 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:01.375] L [WORLD2D] 9.71 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:01.407] L [WORLD2D] 19.64 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:30:02.186] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.block.Block
[23:30:02.392] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:30:07.714] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_ELF_DO_COMPOSE_SUCC
{'compose_id': 4, 'frame_idx': 6804}
[23:30:09.733] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:30:10.397] M [WORLD2D] [Animator] dctor.
[23:30:11.341] M [WORLD2D] [Animator] dctor.
[23:30:12.500] L [WORLD2D] 34.03 ms 11 objects
scene/demo_4096/demo_4096_content/6_1.scn
[23:30:12.514] L [WORLD2D] 11.27 ms 17 objects
scene/demo_4096/demo_4096_content/6_0.scn
[23:30:12.538] L [WORLD2D] 22.99 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:30:12.586] L [WORLD2D] 12.81 ms 19 objects
scene/demo_4096/demo_4096_content/6_-1.scn
[23:30:12.589] L [WORLD2D] 1.34 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:30:12.639] L [WORLD2D] 11.30 ms 14 objects
scene/demo_4096/demo_4096_content/6_-2.scn
[23:30:12.651] L [WORLD2D] 10.37 ms 9 objects
scene/demo_4096/demo_4096_content/16_-2.scn
[23:30:12.675] L [WORLD2D] 2.46 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:30:12.685] L [WORLD2D] 8.37 ms 18 objects
scene/demo_4096/demo_4096_content/16_6.scn
[23:30:12.783] L [WORLD2D] 64.00 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:30:12.798] L [WORLD2D] 2.22 ms 9 objects
scene/demo_4096/demo_4096_content/16_5.scn
[23:30:12.805] M [WORLD2D] [Animator] dctor.
[23:30:12.805] M [WORLD2D] [Animator] dctor.
[23:30:12.806] M [WORLD2D] [Animator] dctor.
[23:30:12.808] M [WORLD2D] [Animator] dctor.
[23:30:12.866] L [WORLD2D] 52.28 ms 12 objects
scene/demo_4096/demo_4096_content/6_4.scn
[23:30:12.893] L [WORLD2D] 3.59 ms 9 objects
scene/demo_4096/demo_4096_content/16_4.scn
[23:30:12.897] L [WORLD2D] 2.22 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:30:12.933] L [WORLD2D] 2.05 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:30:12.939] L [WORLD2D] 1.29 ms 4 objects
scene/demo_4096/demo_4096_content/6_2.scn
[23:30:12.973] L [WORLD2D] 2.49 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:30:12.981] L [WORLD2D] 6.34 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:13.017] L [WORLD2D] 4.52 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:13.060] L [WORLD2D] 42.51 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:13.068] L [WORLD2D] 6.83 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:13.159] L [WORLD2D] 61.21 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:13.165] L [WORLD2D] 0.61 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:13.223] L [WORLD2D] 35.48 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:13.234] L [WORLD2D] 8.44 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:13.295] L [WORLD2D] 55.36 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:30:13.301] L [WORLD2D] 2.94 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:30:13.324] L [WORLD2D] 6.18 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:30:13.385] L [WORLD2D] 47.32 ms 10 objects
scene/demo_4096/demo_4096_content/16_7.scn
[23:30:13.422] L [WORLD2D] 23.04 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:30:13.445] L [WORLD2D] 21.47 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:30:13.457] L [WORLD2D] 5.46 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:13.465] L [WORLD2D] 7.05 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:13.502] L [WORLD2D] 4.63 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:13.521] L [WORLD2D] 17.84 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:13.549] L [WORLD2D] 5.93 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:13.571] L [WORLD2D] 20.85 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:30:13.593] L [WORLD2D] 6.52 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:13.599] L [WORLD2D] 2.87 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:13.664] L [WORLD2D] 29.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_0.scn
[23:30:13.698] L [WORLD2D] 33.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-1.scn
[23:30:13.743] L [WORLD2D] 44.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_3.scn
[23:30:13.859] L [WORLD2D] 108.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_2.scn
[23:30:13.931] L [WORLD2D] 69.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_1.scn
[23:30:14.075] L [WORLD2D] 141.94 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-2.scn
[23:30:14.233] L [WORLD2D] 145.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:30:14.659] M [WORLD2D] [Animator] dctor.
[23:30:14.659] M [WORLD2D] [Animator] dctor.
[23:30:16.286] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:30:16.846] M [WORLD2D] [Animator] dctor.
[23:30:16.847] M [WORLD2D] [Animator] dctor.
[23:30:17.246] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:30:17.255] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:30:17.482] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:30:17.486] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:30:17.487] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:30:18.853] M [WORLD2D] [Animator] dctor.
[23:30:20.338] M <SCRIPT> [CRITICAL]avatar_init 4766
[23:30:20.350] M <SCRIPT> [CRITICAL]avatar destroy 10697

ERROR *****************************************************************************
[23:30:20.405] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:20.405] M [WORLD2D] Main thread IO 13.7626 ms for
char/animator/avatar_animation_tree.xml
[23:30:20.405] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25833b48
[23:30:20.419] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:30:20.549] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:30:20.700] L [WORLD2D] 7.92 ms 9 objects
scene/demo_4096/demo_4096_content/5_1.scn
[23:30:20.710] L [WORLD2D] 7.90 ms 12 objects
scene/demo_4096/demo_4096_content/5_0.scn
[23:30:20.806] L [WORLD2D] 43.12 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:30:20.840] L [WORLD2D] 28.50 ms 21 objects
scene/demo_4096/demo_4096_content/5_-1.scn
[23:30:20.843] L [WORLD2D] 1.32 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:30:20.864] L [WORLD2D] 0.92 ms 3 objects scene/demo_4096/demo_4096_content/5_-
2.scn
[23:30:20.866] L [WORLD2D] 1.31 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:30:20.916] M [WORLD2D] [Animator] dctor.
[23:30:20.918] M [WORLD2D] [Animator] dctor.
[23:30:20.920] M [WORLD2D] [Animator] dctor.
[23:30:20.986] L [WORLD2D] 69.78 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:30:20.994] L [WORLD2D] 6.65 ms 10 objects
scene/demo_4096/demo_4096_content/15_6.scn
[23:30:21.075] L [WORLD2D] 45.92 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:30:21.080] L [WORLD2D] 1.43 ms 3 objects
scene/demo_4096/demo_4096_content/15_5.scn
[23:30:21.159] L [WORLD2D] 33.67 ms 26 objects
scene/demo_4096/demo_4096_content/5_4.scn
[23:30:21.169] L [WORLD2D] 1.45 ms 8 objects
scene/demo_4096/demo_4096_content/15_4.scn
[23:30:21.208] L [WORLD2D] 15.74 ms 15 objects
scene/demo_4096/demo_4096_content/5_3.scn
[23:30:21.225] L [WORLD2D] 15.72 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:30:21.256] L [WORLD2D] 10.43 ms 12 objects
scene/demo_4096/demo_4096_content/5_2.scn
[23:30:21.266] L [WORLD2D] 7.59 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:30:21.338] L [WORLD2D] 45.25 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:21.344] L [WORLD2D] 5.24 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:21.417] L [WORLD2D] 62.45 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:21.423] L [WORLD2D] 0.71 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:21.480] L [WORLD2D] 30.40 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:21.494] L [WORLD2D] 10.47 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:21.555] L [WORLD2D] 46.17 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:30:21.558] L [WORLD2D] 1.45 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:30:21.687] L [WORLD2D] 80.99 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:30:21.701] L [WORLD2D] 7.39 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:30:21.738] L [WORLD2D] 16.00 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:30:21.763] L [WORLD2D] 21.63 ms 13 objects
scene/demo_4096/demo_4096_content/15_7.scn
[23:30:21.784] L [WORLD2D] 7.61 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:21.792] L [WORLD2D] 5.99 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:21.834] L [WORLD2D] 7.95 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:21.856] L [WORLD2D] 20.98 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:21.869] M <SCRIPT> [CRITICAL]avatar_init 8744
[23:30:21.898] L [WORLD2D] 9.86 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:21.918] L [WORLD2D] 19.02 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn

ERROR *****************************************************************************
[23:30:21.929] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:21.929] M [WORLD2D] Main thread IO 8.4426 ms for
char/animator/avatar_animation_tree.xml
[23:30:21.930] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b438
[23:30:21.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:30:22.030] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:30:22.104] L [WORLD2D] 6.04 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:22.110] L [WORLD2D] 3.07 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:22.151] L [WORLD2D] 0.57 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:22.154] M [WORLD2D] [Animator] dctor.
[23:30:22.167] L [WORLD2D] 4.82 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:23.451] M <SCRIPT> [CRITICAL]avatar_init 8744

ERROR *****************************************************************************
[23:30:23.506] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:23.506] M [WORLD2D] Main thread IO 10.5831 ms for
char/animator/avatar_animation_tree.xml
[23:30:23.506] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b438
[23:30:23.520] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:30:23.666] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:30:23.737] M [WORLD2D] [Animator] dctor.
[23:30:25.512] L [WORLD2D] 1.37 ms 7 objects
scene/demo_4096/demo_4096_content/4_1.scn
[23:30:25.529] L [WORLD2D] 3.85 ms 14 objects
scene/demo_4096/demo_4096_content/4_0.scn
[23:30:25.568] L [WORLD2D] 1.28 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:30:25.573] M [WORLD2D] [Animator] dctor.
[23:30:25.606] L [WORLD2D] 25.82 ms 10 objects
scene/demo_4096/demo_4096_content/4_-1.scn
[23:30:25.667] L [WORLD2D] 14.30 ms 3 objects
scene/demo_4096/demo_4096_content/14_-1.scn
[23:30:25.673] L [WORLD2D] 1.49 ms 1 objects scene/demo_4096/demo_4096_content/4_-
2.scn
[23:30:25.699] L [WORLD2D] 3.92 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:30:25.757] L [WORLD2D] 55.75 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:30:25.780] L [WORLD2D] 18.31 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:30:25.998] L [WORLD2D] 209.52 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:30:26.005] L [WORLD2D] 3.83 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn

ERROR *****************************************************************************
[23:30:26.015] M [WORLD2D] [ERROR] Wrist position too far from body
[23:30:26.112] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:30:26.127] L [WORLD2D] 117.21 ms 30 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:30:26.140] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:30:26.157] L [WORLD2D] 0.74 ms 3 objects
scene/demo_4096/demo_4096_content/14_4.scn
[23:30:26.216] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:30:26.272] L [WORLD2D] 114.10 ms 21 objects
scene/demo_4096/demo_4096_content/4_3.scn
[23:30:26.284] M [WORLD2D] [Animator] dctor.
[23:30:26.300] L [WORLD2D] 14.57 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:30:26.312] L [WORLD2D] 6.71 ms 11 objects
scene/demo_4096/demo_4096_content/4_2.scn
[23:30:26.366] L [WORLD2D] 6.76 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:30:26.432] L [WORLD2D] 63.04 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:30:26.436] L [WORLD2D] 0.49 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:30:26.503] L [WORLD2D] 35.19 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:30:26.516] L [WORLD2D] 11.21 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:30:26.565] L [WORLD2D] 45.52 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:30:26.568] L [WORLD2D] 1.48 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:30:26.695] L [WORLD2D] 80.36 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:30:26.702] L [WORLD2D] 5.26 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:30:26.719] L [WORLD2D] 2.89 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:30:26.770] L [WORLD2D] 1.92 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:30:26.785] L [WORLD2D] 14.38 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:30:26.852] L [WORLD2D] 28.92 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:30:26.864] L [WORLD2D] 6.91 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:30:26.912] L [WORLD2D] 33.50 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:30:26.935] L [WORLD2D] 9.06 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:30:26.983] L [WORLD2D] 33.42 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:30:27.005] L [WORLD2D] 7.22 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:30:27.020] L [WORLD2D] 2.27 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:30:27.022] L [WORLD2D] 1.24 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:30:27.066] L [WORLD2D] 4.53 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:30:27.107] L [WORLD2D] 39.78 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:30:27.115] L [WORLD2D] 6.96 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:30:27.196] L [WORLD2D] 44.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_0.scn
[23:30:27.225] L [WORLD2D] 27.32 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-1.scn
[23:30:27.271] L [WORLD2D] 44.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_3.scn
[23:30:27.311] L [WORLD2D] 39.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_2.scn
[23:30:27.357] L [WORLD2D] 43.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_1.scn
[23:30:27.411] L [WORLD2D] 49.39 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-2.scn
[23:30:27.481] L [WORLD2D] 69.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:30:32.035] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:30:32.858] M <SCRIPT> [CRITICAL]avatar_init 8744
[23:30:32.885] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:30:32.941] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:30:32.942] M [WORLD2D] Main thread IO 14.4289 ms for
char/animator/avatar_animation_tree.xml
[23:30:32.942] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a168
[23:30:32.967] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:30:33.235] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:30:38.733] M <SCRIPT> [CRITICAL]avatar destroy 8744
[23:30:39.075] M [WORLD2D] [Animator] dctor.
[23:30:45.707] M <SCRIPT> [CRITICAL]avatar destroy 4766
[23:30:46.060] M [WORLD2D] [Animator] dctor.
[23:30:48.438] M [WORLD2D] [Animator] dctor.
[23:30:48.439] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:30:58.712] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:30:59.319] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:30:59.914] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:00.508] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:01.118] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:31:01.138] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:01.301] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:31:01.751] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:15.140] M <SCRIPT> [CRITICAL]avatar_init 11068

ERROR *****************************************************************************
[23:31:15.199] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:31:15.200] M [WORLD2D] Main thread IO 15.3598 ms for
char/animator/avatar_animation_tree.xml
[23:31:15.200] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25833ca0
[23:31:15.214] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h03_d.dds']]
[23:31:15.377] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1304758111 1

ERROR *****************************************************************************
[23:31:17.601] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:18.154] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:18.766] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:31:19.393] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:24.268] L [WORLD2D] 9.78 ms 8 objects
scene/demo_4096/demo_4096_content/3_1.scn
[23:31:24.280] L [WORLD2D] 9.16 ms 12 objects
scene/demo_4096/demo_4096_content/3_0.scn
[23:31:24.435] L [WORLD2D] 2.32 ms 8 objects
scene/demo_4096/demo_4096_content/13_0.scn
[23:31:24.462] L [WORLD2D] 7.95 ms 8 objects scene/demo_4096/demo_4096_content/3_-
1.scn
[23:31:24.540] L [WORLD2D] 43.10 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:31:24.621] L [WORLD2D] 67.40 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:31:24.652] L [WORLD2D] 6.55 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:31:24.663] M [WORLD2D] [Animator] dctor.
[23:31:24.670] M [WORLD2D] [Animator] dctor.
[23:31:24.712] L [WORLD2D] 33.24 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:31:24.738] L [WORLD2D] 25.23 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:31:24.760] L [WORLD2D] 1.72 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:31:24.808] L [WORLD2D] 43.81 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:31:24.813] L [WORLD2D] 1.36 ms 8 objects
scene/demo_4096/demo_4096_content/13_4.scn
[23:31:24.865] L [WORLD2D] 2.58 ms 4 objects
scene/demo_4096/demo_4096_content/3_3.scn
[23:31:24.880] L [WORLD2D] 14.06 ms 14 objects
scene/demo_4096/demo_4096_content/13_3.scn
[23:31:24.928] L [WORLD2D] 4.76 ms 14 objects
scene/demo_4096/demo_4096_content/3_2.scn
[23:31:24.932] L [WORLD2D] 2.15 ms 7 objects
scene/demo_4096/demo_4096_content/13_2.scn
[23:31:25.012] L [WORLD2D] 44.62 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:31:25.031] L [WORLD2D] 17.37 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:31:25.127] L [WORLD2D] 68.59 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:31:25.131] L [WORLD2D] 1.52 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:31:25.237] L [WORLD2D] 84.33 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:31:25.248] L [WORLD2D] 7.18 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:31:25.265] L [WORLD2D] 3.45 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:31:25.312] L [WORLD2D] 1.98 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:31:25.329] L [WORLD2D] 3.22 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:31:25.381] L [WORLD2D] 23.21 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:31:25.401] L [WORLD2D] 6.37 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:31:25.455] L [WORLD2D] 41.71 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:31:25.472] L [WORLD2D] 5.92 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:31:25.496] L [WORLD2D] 23.52 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:31:25.520] L [WORLD2D] 11.87 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:31:25.528] L [WORLD2D] 7.17 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:31:25.575] L [WORLD2D] 0.56 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:31:25.580] L [WORLD2D] 4.55 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:31:25.666] L [WORLD2D] 36.01 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:31:25.677] L [WORLD2D] 9.70 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:31:25.732] L [WORLD2D] 45.95 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:31:25.739] L [WORLD2D] 1.56 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:31:28.284] L [WORLD2D] 110.99 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:31:28.309] L [WORLD2D] 18.91 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:31:28.316] L [WORLD2D] 1.62 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:31:28.397] L [WORLD2D] 30.36 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:31:28.415] L [WORLD2D] 15.69 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:31:28.429] L [WORLD2D] 11.84 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:31:28.478] L [WORLD2D] 12.97 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:31:28.496] L [WORLD2D] 14.40 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:31:28.514] L [WORLD2D] 3.65 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:31:28.517] L [WORLD2D] 1.68 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:31:28.570] L [WORLD2D] 8.26 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:31:28.590] L [WORLD2D] 7.33 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:31:28.609] L [WORLD2D] 1.77 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:31:28.652] L [WORLD2D] 30.73 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:31:28.665] M [WORLD2D] [Animator] dctor.
[23:31:28.709] L [WORLD2D] 42.83 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:31:28.717] L [WORLD2D] 1.21 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:31:28.773] L [WORLD2D] 0.80 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:31:28.838] L [WORLD2D] 64.51 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:31:28.868] L [WORLD2D] 27.56 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:31:28.934] L [WORLD2D] 42.77 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:31:28.947] L [WORLD2D] 10.20 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:31:29.130] L [WORLD2D] 175.83 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:31:29.193] L [WORLD2D] 62.89 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:31:29.237] L [WORLD2D] 42.08 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:31:29.276] L [WORLD2D] 36.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:31:29.329] L [WORLD2D] 51.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:31:29.422] L [WORLD2D] 81.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:31:29.511] L [WORLD2D] 88.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:31:29.881] M [WORLD2D] [Animator] dctor.
[23:31:29.881] M [WORLD2D] [Animator] dctor.
[23:31:31.439] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:32.555] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:34.192] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:35.037] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:35.814] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:35.845] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:31:35.907] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:31:36.363] L [WORLD2D] 2.67 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:31:36.367] L [WORLD2D] 3.03 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:31:36.569] L [WORLD2D] 75.84 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:31:36.581] L [WORLD2D] 7.25 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:31:36.626] L [WORLD2D] 3.06 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:31:36.645] L [WORLD2D] 6.08 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:31:36.684] L [WORLD2D] 1.83 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:31:36.713] L [WORLD2D] 16.45 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:31:36.732] L [WORLD2D] 4.77 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:31:36.879] L [WORLD2D] 131.23 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:31:36.977] L [WORLD2D] 78.91 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:31:37.081] L [WORLD2D] 91.61 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:31:37.107] L [WORLD2D] 10.78 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:31:37.216] L [WORLD2D] 9.46 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:31:37.241] L [WORLD2D] 0.61 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:31:37.248] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:37.298] L [WORLD2D] 15.60 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:31:37.336] L [WORLD2D] 38.13 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:31:37.349] L [WORLD2D] 7.72 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:31:37.436] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:37.436] L [WORLD2D] 48.02 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:31:37.441] L [WORLD2D] 1.06 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn

ERROR *****************************************************************************
[23:31:37.451] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:37.663] L [WORLD2D] 206.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:31:37.690] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:37.803] L [WORLD2D] 134.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:31:37.843] L [WORLD2D] 37.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:31:37.879] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.082] L [WORLD2D] 173.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:31:38.112] M [WORLD2D] [Animator] dctor.
[23:31:38.112] M [WORLD2D] [Animator] dctor.
[23:31:38.193] L [WORLD2D] 74.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn
[23:31:38.255] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.271] L [WORLD2D] 76.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:31:38.342] L [WORLD2D] 68.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:31:38.486] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.879] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:38.991] M [WORLD2D] [Animator] dctor.
[23:31:38.992] M [WORLD2D] [Animator] dctor.
[23:31:38.992] M [WORLD2D] [Animator] dctor.
[23:31:38.992] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:31:39.040] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:39.082] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:39.140] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:39.728] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:39.835] M [WORLD2D] [Animator] dctor.
[23:31:39.836] M [WORLD2D] [Animator] dctor.
[23:31:39.920] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:40.256] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:40.458] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:40.507] M [WORLD2D] [Animator] dctor.
[23:31:40.507] M [WORLD2D] [Animator] dctor.
[23:31:40.804] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:41.021] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:41.093] M [WORLD2D] [Animator] dctor.
[23:31:41.627] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:41.736] M [WORLD2D] [Animator] dctor.
[23:31:41.736] M [WORLD2D] [Animator] dctor.
[23:31:41.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:42.287] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:42.377] M [WORLD2D] [Animator] dctor.
[23:31:42.377] M [WORLD2D] [Animator] dctor.
[23:31:42.989] M [WORLD2D] [Animator] dctor.
[23:31:43.025] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:43.267] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:43.590] M [WORLD2D] [Animator] dctor.
[23:31:43.629] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:43.770] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:43.877] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:44.016] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[23:31:44.230] M [WORLD2D] [Animator] dctor.
[23:31:44.230] M [WORLD2D] [Animator] dctor.
[23:31:44.500] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:44.592] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:44.772] M [WORLD2D] [Animator] dctor.
[23:31:45.271] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:45.326] M [WORLD2D] [Animator] dctor.
[23:31:45.559] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:31:45.962] M [WORLD2D] [Animator] dctor.
[23:31:46.184] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:46.315] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:46.628] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:47.024] M [WORLD2D] [Animator] dctor.
[23:31:47.179] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:47.386] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:47.641] M [WORLD2D] [Animator] dctor.
[23:31:47.641] M [WORLD2D] [Animator] dctor.
[23:31:47.818] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:47.952] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:48.152] M [WORLD2D] [Animator] dctor.
[23:31:48.321] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:31:48.448] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:48.644] M [WORLD2D] [Animator] dctor.
[23:31:48.819] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:49.298] M [WORLD2D] [Animator] dctor.
[23:31:49.298] M [WORLD2D] [Animator] dctor.
[23:31:49.435] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:49.660] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:49.912] M [WORLD2D] [Animator] dctor.
[23:31:49.947] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:50.588] M [WORLD2D] [Animator] dctor.
[23:31:50.588] M [WORLD2D] [Animator] dctor.
[23:31:50.800] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:50.852] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:50.880] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[23:31:50.936] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:31:50.980] M <SCRIPT> [CRITICAL]avatar die 11068
[23:31:51.277] M [WORLD2D] [Animator] dctor.
[23:31:51.495] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:31:52.363] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:31:52.523] M [WORLD2D] [Animator] dctor.
[23:31:54.979] L [WORLD2D] 95.83 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:31:54.997] L [WORLD2D] 15.14 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:31:55.013] L [WORLD2D] 1.74 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:31:55.041] L [WORLD2D] 27.51 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:31:55.081] L [WORLD2D] 18.67 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:31:55.092] L [WORLD2D] 10.35 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:31:55.131] L [WORLD2D] 16.08 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:31:55.146] L [WORLD2D] 13.14 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:31:55.164] L [WORLD2D] 2.56 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:31:55.169] L [WORLD2D] 1.88 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:31:55.210] M [WORLD2D] [Animator] dctor.
[23:31:55.228] L [WORLD2D] 17.44 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:31:55.238] L [WORLD2D] 9.04 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:31:55.269] L [WORLD2D] 1.70 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:31:55.299] L [WORLD2D] 29.44 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:31:55.318] L [WORLD2D] 2.77 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:31:55.320] L [WORLD2D] 1.18 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:31:55.357] M <SCRIPT> [CRITICAL]avatar destroy 11068
[23:31:55.371] L [WORLD2D] 2.05 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:31:55.449] L [WORLD2D] 77.39 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:31:55.468] L [WORLD2D] 15.01 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:31:55.510] L [WORLD2D] 42.16 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:31:55.526] L [WORLD2D] 12.99 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:31:55.730] L [WORLD2D] 174.98 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:31:55.799] L [WORLD2D] 66.67 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:31:55.939] M [WORLD2D] [Animator] dctor.
[23:31:55.999] L [WORLD2D] 47.23 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:31:56.030] L [WORLD2D] 29.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:31:56.080] L [WORLD2D] 49.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:31:56.138] L [WORLD2D] 56.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:31:56.219] L [WORLD2D] 80.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:31:57.066] L [WORLD2D] 3.54 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:31:57.068] L [WORLD2D] 1.34 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:31:57.252] L [WORLD2D] 67.69 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:31:57.261] L [WORLD2D] 5.43 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:31:57.288] L [WORLD2D] 2.46 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:31:57.304] L [WORLD2D] 3.10 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:31:57.338] L [WORLD2D] 3.10 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:31:57.365] L [WORLD2D] 13.72 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:31:57.388] L [WORLD2D] 4.72 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:31:57.446] L [WORLD2D] 45.10 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:31:57.471] L [WORLD2D] 11.78 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:31:57.516] L [WORLD2D] 32.80 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:31:57.525] L [WORLD2D] 7.16 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:31:57.538] L [WORLD2D] 2.42 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:31:57.540] L [WORLD2D] 0.49 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:31:57.587] L [WORLD2D] 5.88 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:31:57.621] L [WORLD2D] 32.63 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:31:57.636] L [WORLD2D] 6.10 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:31:57.737] L [WORLD2D] 100.20 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:31:57.748] L [WORLD2D] 0.57 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:31:57.938] L [WORLD2D] 155.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:31:58.051] L [WORLD2D] 112.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:31:58.092] L [WORLD2D] 38.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:31:58.267] L [WORLD2D] 162.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:31:58.353] L [WORLD2D] 73.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn
[23:31:58.439] L [WORLD2D] 73.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:31:58.512] L [WORLD2D] 61.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:32:02.566] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:02.589] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:02.589] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:03.234] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:03.264] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:03.306] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:03.596] M [WORLD2D] [Animator] dctor.
[23:32:07.013] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:07.039] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:07.040] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:32:09.862] M <SCRIPT> [CRITICAL]avatar_init 4213

ERROR *****************************************************************************
[23:32:09.911] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:32:09.912] M [WORLD2D] Main thread IO 12.5807 ms for
char/animator/avatar_animation_tree.xml
[23:32:09.912] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25832720
[23:32:09.931] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:32:09.950] M [WORLD2D] [Animator] dctor.
[23:32:10.139] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1
[23:32:10.738] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:10.754] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:32:10.755] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:10.994] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:11.003] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:11.004] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:11.789] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:11.802] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:11.803] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:11.812] M [WORLD2D] [Animator] dctor.
[23:32:12.121] L [WORLD2D] 1.65 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:32:12.123] L [WORLD2D] 1.34 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:32:12.272] L [WORLD2D] 1.75 ms 10 objects scene/demo_4096/demo_4096_content/4_-
1.scn
[23:32:12.282] L [WORLD2D] 9.51 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:32:12.311] L [WORLD2D] 0.63 ms 1 objects scene/demo_4096/demo_4096_content/4_-
2.scn
[23:32:12.315] L [WORLD2D] 3.36 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:32:12.390] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:12.398] L [WORLD2D] 37.17 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:32:12.409] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:12.410] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:32:12.417] L [WORLD2D] 16.28 ms 11 objects
scene/demo_4096/demo_4096_content/14_6.scn
[23:32:12.510] L [WORLD2D] 92.07 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:32:12.519] L [WORLD2D] 2.73 ms 11 objects
scene/demo_4096/demo_4096_content/14_5.scn
[23:32:12.589] L [WORLD2D] 40.29 ms 27 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:32:12.607] L [WORLD2D] 2.21 ms 3 objects
scene/demo_4096/demo_4096_content/14_4.scn
[23:32:12.623] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:12.639] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:32:12.690] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:12.742] L [WORLD2D] 88.49 ms 20 objects
scene/demo_4096/demo_4096_content/4_3.scn
[23:32:12.772] L [WORLD2D] 12.61 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:32:12.792] M [WORLD2D] [Animator] dctor.
[23:32:12.813] L [WORLD2D] 15.30 ms 11 objects
scene/demo_4096/demo_4096_content/4_2.scn
[23:32:12.842] L [WORLD2D] 23.55 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:32:12.933] L [WORLD2D] 74.48 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:32:12.937] L [WORLD2D] 0.57 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:32:12.987] L [WORLD2D] 27.64 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:32:12.996] L [WORLD2D] 8.43 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:32:13.053] L [WORLD2D] 51.32 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:32:13.060] L [WORLD2D] 3.00 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:32:13.165] L [WORLD2D] 77.29 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:32:13.173] L [WORLD2D] 5.40 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:32:13.234] L [WORLD2D] 2.59 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:32:13.237] L [WORLD2D] 2.21 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:32:13.290] L [WORLD2D] 11.03 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:32:13.317] L [WORLD2D] 12.96 ms 7 objects
scene/demo_4096/demo_4096_content/14_7.scn
[23:32:13.348] L [WORLD2D] 8.30 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:32:13.364] L [WORLD2D] 14.43 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:32:13.384] L [WORLD2D] 5.52 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:32:13.406] L [WORLD2D] 21.12 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:32:13.449] L [WORLD2D] 15.16 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:32:13.452] L [WORLD2D] 2.03 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:32:13.482] L [WORLD2D] 0.70 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:32:13.489] L [WORLD2D] 5.52 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:32:13.516] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:13.534] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:13.573] L [WORLD2D] 30.41 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:32:13.580] L [WORLD2D] 5.23 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:32:13.580] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:15.798] M [WORLD2D] [Animator] dctor.
[23:32:15.997] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
[23:32:18.240] M <SCRIPT> [CRITICAL]avatar_init 4484

ERROR *****************************************************************************
[23:32:18.298] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:32:18.299] M [WORLD2D] Main thread IO 12.9647 ms for
char/animator/avatar_animation_tree.xml
[23:32:18.299] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25846440
[23:32:18.317] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:32:18.549] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[23:32:22.911] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:22.941] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:22.949] M [WORLD2D] [Animator] dctor.
[23:32:22.949] M [WORLD2D] [Animator] dctor.
[23:32:22.949] M [WORLD2D] [Animator] dctor.
[23:32:22.949] M [WORLD2D] [Animator] dctor.
[23:32:22.987] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:23.175] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:23.204] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:23.248] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:23.815] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:24.565] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:24.570] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:24.572] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:24.573] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:26.657] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1905.12 ms ***
[23:32:26.657] L [WORLD2D] #define UNIFORMS_60 60
[23:32:26.657] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:32:26.657] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:32:26.657] L [WORLD2D] #define ANISO_ENABLE 0
[23:32:26.657] L [WORLD2D] #define ENVIR_ENABLE 1
[23:32:26.657] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:32:26.657] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:32:26.657] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:32:26.657] L [WORLD2D] #define SELF_BLING 0
[23:32:26.657] L [WORLD2D] #define EYE_ENABLE 0
[23:32:26.657] L [WORLD2D] #define SELF_SHADOW 1
[23:32:26.658] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:32:26.658] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:32:26.658] L [WORLD2D] #define FACE_SHADOW 1
[23:32:26.658] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:32:26.658] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:32:26.658] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:32:26.658] L [WORLD2D] #define HAIR_ENABLE 0
[23:32:26.658] L [WORLD2D] #define MANUL_ENABLE 0
[23:32:26.658] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:32:26.658] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:32:26.658] L [WORLD2D] #define SSS_ENABLE 0
[23:32:26.658] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:32:26.658] L [WORLD2D] #define WAVE_ENABLE 0
[23:32:26.658] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:32:26.658] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:32:26.659] L [WORLD2D] #define METAL_CHECK 0
[23:32:26.659] L [WORLD2D] #define AO_CHECK 0
[23:32:27.114] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:27.115] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:32:29.580] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:32:29.721] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:29.742] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:30.829] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:30.850] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:31.388] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:31.419] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:31.580] M [WORLD2D] [Animator] dctor.
[23:32:31.580] M [WORLD2D] [Animator] dctor.
[23:32:31.580] M [WORLD2D] [Animator] dctor.
[23:32:31.581] M [WORLD2D] [Animator] dctor.
[23:32:31.581] M [WORLD2D] [Animator] dctor.
[23:32:31.581] M [WORLD2D] [Animator] dctor.
[23:32:31.581] M [WORLD2D] [Animator] dctor.
[23:32:31.750] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:32:31.834] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:32.099] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:32.118] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:32.119] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:32.695] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:32.712] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:32.712] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:34.333] M [WORLD2D] [Animator] dctor.
[23:32:35.634] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:32:35.825] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1
[23:32:38.709] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:32:38.880] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[23:32:40.498] M [WORLD2D] [Animator] dctor.
[23:32:41.728] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:41.744] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:41.745] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:41.903] M [WORLD2D] [Animator] dctor.
[23:32:42.242] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:42.267] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:42.313] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:42.505] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:42.521] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:42.528] M [WORLD2D] [Animator] dctor.
[23:32:42.528] M [WORLD2D] [Animator] dctor.
[23:32:42.528] M [WORLD2D] [Animator] dctor.
[23:32:42.528] M [WORLD2D] [Animator] dctor.
[23:32:42.568] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:43.701] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:44.655] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:44.674] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:44.675] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:45.483] M [WORLD2D] [Animator] dctor.
[23:32:47.492] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:32:47.636] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:32:49.238] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:49.253] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:32:49.254] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:51.284] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:51.304] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:51.305] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:32:51.549] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:51.562] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:32:51.601] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:51.630] L [WORLD2D] 6.66 ms 8 objects
scene/demo_4096/demo_4096_content/3_1.scn
[23:32:51.636] L [WORLD2D] 4.29 ms 12 objects
scene/demo_4096/demo_4096_content/3_0.scn
[23:32:51.831] L [WORLD2D] 1.76 ms 8 objects
scene/demo_4096/demo_4096_content/13_0.scn
[23:32:51.836] L [WORLD2D] 2.48 ms 8 objects scene/demo_4096/demo_4096_content/3_-
1.scn
[23:32:51.917] L [WORLD2D] 33.17 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:32:51.972] L [WORLD2D] 52.18 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:32:51.981] L [WORLD2D] 2.14 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:32:51.998] L [WORLD2D] 6.96 ms 10 objects
scene/demo_4096/demo_4096_content/13_6.scn
[23:32:52.019] L [WORLD2D] 19.23 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:32:52.043] L [WORLD2D] 1.19 ms 5 objects
scene/demo_4096/demo_4096_content/13_5.scn
[23:32:52.083] L [WORLD2D] 38.82 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:32:52.096] L [WORLD2D] 2.50 ms 8 objects
scene/demo_4096/demo_4096_content/13_4.scn
[23:32:52.102] L [WORLD2D] 1.56 ms 4 objects
scene/demo_4096/demo_4096_content/3_3.scn
[23:32:52.143] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:52.166] M <SCRIPT> [CRITICAL]avatar_init 10365
[23:32:52.171] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:52.202] L [WORLD2D] 4.65 ms 14 objects
scene/demo_4096/demo_4096_content/13_3.scn
[23:32:52.219] L [WORLD2D] 4.08 ms 14 objects
scene/demo_4096/demo_4096_content/3_2.scn
ERROR *****************************************************************************
[23:32:52.233] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:32:52.233] M [WORLD2D] Main thread IO 13.5777 ms for
char/animator/avatar_animation_tree.xml
[23:32:52.233] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582a370
[23:32:52.251] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/wzjc/female_wzjc/female_wzjc01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/wzjc/female_wzjc/female_wzjc01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/wzjc/female_wzjc/female_wzjc01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/wzjc/female_wzjc/female_wzjc01_upper01_d.dds'],
['char/player/wzjc/female_wzjc/female_wzjc01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/wzjc/female_wzjc/female_wzjc01_leg01_d.dds']]
[23:32:52.267] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:52.392] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:52.404] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:52.456] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1839663551 1
[23:32:52.490] L [WORLD2D] 5.34 ms 7 objects
scene/demo_4096/demo_4096_content/13_2.scn
[23:32:52.514] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:32:52.537] L [WORLD2D] 32.80 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:32:52.565] L [WORLD2D] 13.94 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:32:52.572] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:32:52.591] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:32:52.592] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:32:52.670] L [WORLD2D] 67.25 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:32:52.686] L [WORLD2D] 2.04 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:32:52.792] L [WORLD2D] 88.54 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:32:52.812] L [WORLD2D] 6.20 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:32:52.814] M [WORLD2D] [Animator] dctor.
[23:32:52.819] M [WORLD2D] [Animator] dctor.
[23:32:52.844] L [WORLD2D] 18.61 ms 16 objects
scene/demo_4096/demo_4096_content/4_-3.scn
[23:32:52.900] L [WORLD2D] 2.17 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:32:52.902] L [WORLD2D] 1.80 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:32:52.971] L [WORLD2D] 15.61 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:32:52.981] L [WORLD2D] 8.89 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:32:53.051] L [WORLD2D] 35.55 ms 15 objects
scene/demo_4096/demo_4096_content/13_7.scn
[23:32:53.063] L [WORLD2D] 10.17 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:32:53.096] L [WORLD2D] 20.75 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:32:53.109] L [WORLD2D] 9.90 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:32:53.129] L [WORLD2D] 4.83 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:32:53.131] L [WORLD2D] 0.54 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:32:53.178] L [WORLD2D] 7.58 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:32:53.223] L [WORLD2D] 43.94 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:32:53.235] L [WORLD2D] 4.15 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:32:53.289] L [WORLD2D] 53.69 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:32:53.295] L [WORLD2D] 1.63 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:32:59.001] M [WORLD2D] [Animator] dctor.
[23:32:59.001] M [WORLD2D] [Animator] dctor.
[23:33:01.632] M [WORLD2D] [Animator] dctor.
[23:33:01.632] M [WORLD2D] [Animator] dctor.
[23:33:03.449] L [WORLD2D] 5.77 ms 21 objects
scene/demo_4096/demo_4096_content/2_1.scn
[23:33:03.452] L [WORLD2D] 1.23 ms 8 objects
scene/demo_4096/demo_4096_content/2_0.scn
[23:33:03.555] M [WORLD2D] [Animator] dctor.
[23:33:03.558] M [WORLD2D] [Animator] dctor.
[23:33:03.561] M [WORLD2D] [Animator] dctor.
[23:33:03.627] L [WORLD2D] 71.11 ms 27 objects
scene/demo_4096/demo_4096_content/12_0.scn
[23:33:03.628] L [WORLD2D] 0.68 ms 3 objects scene/demo_4096/demo_4096_content/2_-
1.scn
[23:33:03.672] L [WORLD2D] 1.46 ms 9 objects scene/demo_4096/demo_4096_content/12_-
1.scn
[23:33:03.696] L [WORLD2D] 22.69 ms 11 objects
scene/demo_4096/demo_4096_content/12_-2.scn
[23:33:03.767] L [WORLD2D] 25.88 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:03.771] L [WORLD2D] 1.85 ms 8 objects
scene/demo_4096/demo_4096_content/12_6.scn
[23:33:03.833] L [WORLD2D] 11.23 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:33:03.837] L [WORLD2D] 2.26 ms 6 objects
scene/demo_4096/demo_4096_content/12_5.scn
[23:33:03.867] L [WORLD2D] 3.00 ms 15 objects
scene/demo_4096/demo_4096_content/2_4.scn
[23:33:03.869] L [WORLD2D] 0.76 ms 4 objects
scene/demo_4096/demo_4096_content/12_4.scn
[23:33:03.928] L [WORLD2D] 2.61 ms 7 objects
scene/demo_4096/demo_4096_content/2_3.scn
[23:33:03.931] L [WORLD2D] 2.06 ms 9 objects
scene/demo_4096/demo_4096_content/12_3.scn
[23:33:03.991] L [WORLD2D] 12.79 ms 37 objects
scene/demo_4096/demo_4096_content/2_2.scn
[23:33:03.994] L [WORLD2D] 1.43 ms 4 objects
scene/demo_4096/demo_4096_content/12_2.scn
[23:33:04.099] L [WORLD2D] 69.98 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:33:04.104] L [WORLD2D] 2.17 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:33:04.208] L [WORLD2D] 75.78 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:33:04.215] L [WORLD2D] 4.12 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:33:04.255] L [WORLD2D] 2.81 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:33:04.261] L [WORLD2D] 2.65 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:33:04.314] L [WORLD2D] 6.33 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:33:04.325] L [WORLD2D] 5.31 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:33:04.393] L [WORLD2D] 10.22 ms 2 objects scene/demo_4096/demo_4096_content/2_-
3.scn
[23:33:04.404] L [WORLD2D] 8.90 ms 22 objects
scene/demo_4096/demo_4096_content/2_7.scn
[23:33:04.430] L [WORLD2D] 7.04 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:33:04.452] L [WORLD2D] 21.33 ms 5 objects
scene/demo_4096/demo_4096_content/12_7.scn
[23:33:04.480] L [WORLD2D] 7.76 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:33:04.484] L [WORLD2D] 2.76 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:33:04.528] L [WORLD2D] 0.62 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:33:04.533] L [WORLD2D] 4.37 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:33:04.619] L [WORLD2D] 39.40 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:04.627] L [WORLD2D] 6.69 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:33:04.678] L [WORLD2D] 34.32 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:33:04.682] L [WORLD2D] 0.54 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:33:04.734] L [WORLD2D] 31.52 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:33:04.753] L [WORLD2D] 16.98 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:33:04.794] L [WORLD2D] 28.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_0.scn
[23:33:04.816] L [WORLD2D] 20.27 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-1.scn
[23:33:04.880] L [WORLD2D] 38.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_3.scn
[23:33:04.927] M [WORLD2D] [Animator] dctor.
[23:33:04.978] L [WORLD2D] 47.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_2.scn
[23:33:05.114] L [WORLD2D] 28.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_1.scn
[23:33:05.208] L [WORLD2D] 89.64 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-2.scn
[23:33:05.282] L [WORLD2D] 66.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_4.scn
[23:33:05.307] L [WORLD2D] 8.99 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_0.scn
[23:33:05.322] L [WORLD2D] 8.70 ms 2 objects scene/demo_4096/demo_4096_content/l2_-
1_-1.scn
[23:33:05.341] L [WORLD2D] 18.37 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_1.scn
[23:33:06.358] M [WORLD2D] [Animator] dctor.
[23:33:14.624] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatKillingTips
[23:33:16.033] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:33:17.452] L [WORLD2D] 1.83 ms 6 objects
scene/demo_4096/demo_4096_content/1_1.scn
[23:33:17.467] L [WORLD2D] 1.13 ms 3 objects
scene/demo_4096/demo_4096_content/1_0.scn
[23:33:17.481] L [WORLD2D] 1.28 ms 6 objects
scene/demo_4096/demo_4096_content/11_0.scn
[23:33:17.494] M [WORLD2D] [Animator] dctor.
[23:33:17.497] L [WORLD2D] 3.97 ms 1 objects scene/demo_4096/demo_4096_content/1_-
1.scn
[23:33:17.572] L [WORLD2D] 2.10 ms 12 objects
scene/demo_4096/demo_4096_content/11_-1.scn
[23:33:17.591] L [WORLD2D] 17.75 ms 19 objects
scene/demo_4096/demo_4096_content/11_-2.scn
[23:33:17.643] L [WORLD2D] 23.66 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:33:17.659] L [WORLD2D] 13.60 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:33:17.675] L [WORLD2D] 7.05 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:33:17.683] L [WORLD2D] 3.70 ms 12 objects
scene/demo_4096/demo_4096_content/11_5.scn
[23:33:17.730] L [WORLD2D] 9.82 ms 14 objects
scene/demo_4096/demo_4096_content/1_4.scn
[23:33:17.734] L [WORLD2D] 2.55 ms 13 objects
scene/demo_4096/demo_4096_content/11_4.scn
[23:33:17.762] L [WORLD2D] 0.61 ms 2 objects
scene/demo_4096/demo_4096_content/1_3.scn
[23:33:17.765] L [WORLD2D] 1.49 ms 7 objects
scene/demo_4096/demo_4096_content/11_3.scn
[23:33:17.807] L [WORLD2D] 1.63 ms 8 objects
scene/demo_4096/demo_4096_content/1_2.scn
[23:33:17.820] L [WORLD2D] 11.51 ms 9 objects
scene/demo_4096/demo_4096_content/11_2.scn
[23:33:18.043] L [WORLD2D] 189.84 ms 16 objects
scene/demo_4096/demo_4096_content/5_-3.scn
[23:33:18.050] L [WORLD2D] 4.99 ms 13 objects
scene/demo_4096/demo_4096_content/5_7.scn
[23:33:18.058] L [WORLD2D] 2.99 ms 16 objects scene/demo_4096/demo_4096_content/4_-
3.scn
[23:33:18.124] L [WORLD2D] 1.96 ms 10 objects
scene/demo_4096/demo_4096_content/4_7.scn
[23:33:18.135] L [WORLD2D] 9.38 ms 11 objects scene/demo_4096/demo_4096_content/3_-
3.scn
[23:33:18.184] L [WORLD2D] 5.92 ms 32 objects
scene/demo_4096/demo_4096_content/3_7.scn
[23:33:18.219] L [WORLD2D] 21.72 ms 2 objects scene/demo_4096/demo_4096_content/2_-
3.scn
[23:33:18.280] L [WORLD2D] 6.33 ms 22 objects
scene/demo_4096/demo_4096_content/2_7.scn
[23:33:18.396] L [WORLD2D] 99.14 ms 23 objects
scene/demo_4096/demo_4096_content/1_-3.scn
[23:33:18.440] L [WORLD2D] 2.15 ms 12 objects
scene/demo_4096/demo_4096_content/1_7.scn
[23:33:18.472] L [WORLD2D] 30.94 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:33:18.529] L [WORLD2D] 3.59 ms 11 objects
scene/demo_4096/demo_4096_content/11_7.scn
[23:33:18.531] L [WORLD2D] 0.58 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:33:18.621] L [WORLD2D] 4.65 ms 9 objects
scene/demo_4096/demo_4096_content/10_7.scn
[23:33:18.665] L [WORLD2D] 43.27 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:18.690] L [WORLD2D] 18.23 ms 8 objects
scene/demo_4096/demo_4096_content/9_7.scn
[23:33:18.827] L [WORLD2D] 88.10 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:33:18.853] L [WORLD2D] 0.44 ms 2 objects
scene/demo_4096/demo_4096_content/8_7.scn
[23:33:18.891] L [WORLD2D] 37.63 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
WARNING ***************************************************************************
[23:33:18.951] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:33:18.953] L [WORLD2D] 16.15 ms 17 objects
scene/demo_4096/demo_4096_content/7_7.scn
[23:33:19.031] L [WORLD2D] 75.35 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:33:19.035] L [WORLD2D] 2.29 ms 8 objects
scene/demo_4096/demo_4096_content/6_7.scn
[23:33:20.396] L [WORLD2D] 43.73 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:33:20.421] L [WORLD2D] 9.30 ms 20 objects scene/demo_4096/demo_4096_content/4_-
4.scn
[23:33:20.427] M [WORLD2D] [Animator] dctor.
[23:33:20.428] M [WORLD2D] [Animator] dctor.
[23:33:20.470] L [WORLD2D] 36.64 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:33:20.527] L [WORLD2D] 2.62 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:33:20.531] L [WORLD2D] 2.87 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:33:20.603] L [WORLD2D] 22.48 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:33:20.621] L [WORLD2D] 16.61 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:20.645] L [WORLD2D] 3.28 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:33:20.677] L [WORLD2D] 31.94 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:33:20.796] L [WORLD2D] 64.15 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:33:20.831] L [WORLD2D] 28.70 ms 8 objects
scene/demo_4096/demo_4096_content/11_6.scn
[23:33:20.859] L [WORLD2D] 2.94 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:33:20.861] L [WORLD2D] 0.83 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:33:21.009] L [WORLD2D] 94.08 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:33:21.032] L [WORLD2D] 19.78 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:33:21.137] L [WORLD2D] 36.65 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:33:21.154] L [WORLD2D] 15.08 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:33:21.369] L [WORLD2D] 197.59 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:33:21.431] L [WORLD2D] 30.20 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:33:21.454] L [WORLD2D] 8.89 ms 12 objects scene/demo_4096/demo_4096_content/6_-
4.scn
[23:33:21.537] L [WORLD2D] 2.99 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:33:21.591] L [WORLD2D] 52.33 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:33:21.678] L [WORLD2D] 80.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:33:21.747] L [WORLD2D] 65.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[23:33:21.822] L [WORLD2D] 47.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:33:21.916] L [WORLD2D] 93.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:33:22.104] L [WORLD2D] 151.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:33:22.375] L [WORLD2D] 270.34 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:33:23.193] M [WORLD2D] [Animator] dctor.
[23:33:23.680] M <SCRIPT> [CRITICAL]avatar_init 4141

ERROR *****************************************************************************
[23:33:23.754] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:33:23.755] M [WORLD2D] Main thread IO 12.1056 ms for
char/animator/avatar_animation_tree.xml
[23:33:23.755] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582bba0
[23:33:23.785] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:33:24.116] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[23:33:26.109] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:33:26.343] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:33:31.167] M [WORLD2D] [Animator] dctor.
[23:33:31.169] M [WORLD2D] [Animator] dctor.
[23:33:31.255] L [WORLD2D] 1.35 ms 4 objects
scene/demo_4096/demo_4096_content/0_0.scn
[23:33:31.257] L [WORLD2D] 0.82 ms 3 objects scene/demo_4096/demo_4096_content/0_-
1.scn
[23:33:31.270] L [WORLD2D] 3.54 ms 3 objects scene/demo_4096/demo_4096_content/10_-
1.scn
[23:33:31.272] L [WORLD2D] 0.60 ms 1 objects scene/demo_4096/demo_4096_content/0_-
2.scn
[23:33:31.334] M <SCRIPT> [CRITICAL]avatar_init 11865
[23:33:31.413] L [WORLD2D] 8.96 ms 7 objects scene/demo_4096/demo_4096_content/10_-
2.scn

ERROR *****************************************************************************
[23:33:31.423] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:33:31.423] M [WORLD2D] Main thread IO 28.7903 ms for
char/animator/avatar_animation_tree.xml
[23:33:31.423] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25830180
[23:33:31.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:33:31.484] L [WORLD2D] 64.24 ms 17 objects
scene/demo_4096/demo_4096_content/0_-3.scn
[23:33:31.702] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:33:31.713] L [WORLD2D] 0.72 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:33:31.749] L [WORLD2D] 32.01 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:33:31.753] L [WORLD2D] 1.65 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:33:31.810] L [WORLD2D] 11.78 ms 25 objects
scene/demo_4096/demo_4096_content/0_4.scn
[23:33:31.814] L [WORLD2D] 2.77 ms 10 objects
scene/demo_4096/demo_4096_content/10_4.scn
[23:33:31.849] L [WORLD2D] 1.78 ms 6 objects
scene/demo_4096/demo_4096_content/0_3.scn
[23:33:31.855] L [WORLD2D] 2.90 ms 10 objects
scene/demo_4096/demo_4096_content/10_3.scn
[23:33:31.908] L [WORLD2D] 8.55 ms 21 objects
scene/demo_4096/demo_4096_content/0_2.scn
[23:33:31.914] L [WORLD2D] 1.48 ms 6 objects
scene/demo_4096/demo_4096_content/10_2.scn
[23:33:31.953] L [WORLD2D] 1.79 ms 6 objects
scene/demo_4096/demo_4096_content/0_1.scn
[23:33:31.955] M [WORLD2D] [Animator] dctor.
[23:33:31.955] M [WORLD2D] [Animator] dctor.
[23:33:31.967] L [WORLD2D] 0.64 ms 2 objects
scene/demo_4096/demo_4096_content/10_1.scn
[23:33:32.040] L [WORLD2D] 17.00 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:33:32.051] L [WORLD2D] 9.67 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:33:32.076] L [WORLD2D] 1.97 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:33:32.081] L [WORLD2D] 3.27 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:33:32.136] L [WORLD2D] 14.18 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:33:32.150] L [WORLD2D] 12.62 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:32.182] L [WORLD2D] 3.82 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:33:32.201] L [WORLD2D] 18.95 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:33:32.265] L [WORLD2D] 17.44 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:33:32.271] L [WORLD2D] 2.61 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:33:32.313] L [WORLD2D] 10.81 ms 6 objects
scene/demo_4096/demo_4096_content/10_-4.scn
[23:33:32.316] L [WORLD2D] 1.25 ms 3 objects
scene/demo_4096/demo_4096_content/10_6.scn
[23:33:32.433] L [WORLD2D] 61.80 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:33:32.454] L [WORLD2D] 19.62 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:33:32.522] L [WORLD2D] 25.68 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:33:32.542] L [WORLD2D] 17.68 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:33:32.683] L [WORLD2D] 118.66 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:33:32.704] L [WORLD2D] 17.29 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:33:32.750] L [WORLD2D] 6.63 ms 12 objects scene/demo_4096/demo_4096_content/6_-
4.scn
[23:33:32.766] L [WORLD2D] 1.65 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:33:32.822] L [WORLD2D] 23.14 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:33:32.858] L [WORLD2D] 20.41 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:33:32.930] L [WORLD2D] 56.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-1.scn
[23:33:33.005] L [WORLD2D] 60.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-2.scn
[23:33:33.070] L [WORLD2D] 50.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_2.scn
[23:33:33.114] L [WORLD2D] 31.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_1.scn
[23:33:33.190] L [WORLD2D] 44.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_0.scn
[23:33:33.290] L [WORLD2D] 84.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-3.scn
[23:33:33.337] L [WORLD2D] 34.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_3.scn
WARNING ***************************************************************************
[23:33:33.385] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:33:36.417] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:33:37.756] M [WORLD2D] [Animator] dctor.
[23:33:38.404] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatKillingTips
[23:33:41.057] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:41.085] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:33:41.086] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:33:41.515] M [WORLD2D] [Animator] dctor.
[23:33:41.517] M [WORLD2D] [Animator] dctor.
[23:33:41.517] M [WORLD2D] [Animator] dctor.
[23:33:41.518] M [WORLD2D] [Animator] dctor.
[23:33:41.595] L [WORLD2D] 1.17 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:33:41.611] L [WORLD2D] 14.69 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:33:41.674] L [WORLD2D] 9.66 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:33:41.689] L [WORLD2D] 6.44 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:33:41.720] L [WORLD2D] 4.53 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:33:41.722] L [WORLD2D] 1.01 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:33:41.787] L [WORLD2D] 14.72 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:33:41.851] L [WORLD2D] 60.04 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:33:41.861] L [WORLD2D] 7.73 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:33:41.938] L [WORLD2D] 55.92 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:33:41.944] L [WORLD2D] 1.42 ms 7 objects
scene/demo_4096/demo_4096_content/10_5.scn
[23:33:42.002] L [WORLD2D] 24.50 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:33:42.005] L [WORLD2D] 1.25 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:33:42.053] L [WORLD2D] 25.86 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:33:42.063] L [WORLD2D] 5.61 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:33:42.132] L [WORLD2D] 48.48 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:33:42.142] L [WORLD2D] 7.37 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:33:42.238] L [WORLD2D] 35.51 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:33:42.295] L [WORLD2D] 42.21 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:33:42.331] L [WORLD2D] 19.23 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:33:42.393] L [WORLD2D] 35.32 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:33:44.441] M [WORLD2D] [Animator] dctor.
[23:33:44.442] M [WORLD2D] [Animator] dctor.
[23:33:46.182] M [WORLD2D] [Animator] dctor.
[23:33:47.003] M [WORLD2D] [Animator] dctor.
[23:33:47.003] M [WORLD2D] [Animator] dctor.
[23:33:47.340] L [WORLD2D] 1.14 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:33:47.342] L [WORLD2D] 0.75 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:33:47.415] L [WORLD2D] 4.65 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:33:47.423] L [WORLD2D] 4.69 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:33:47.497] L [WORLD2D] 26.81 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:47.530] L [WORLD2D] 32.23 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:33:47.608] L [WORLD2D] 66.25 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:33:47.632] L [WORLD2D] 10.46 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:33:47.673] L [WORLD2D] 28.55 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:33:47.686] L [WORLD2D] 8.56 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:33:47.696] L [WORLD2D] 1.71 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:33:47.703] L [WORLD2D] 4.95 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:33:47.756] L [WORLD2D] 1.38 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:33:47.763] M [WORLD2D] [Animator] dctor.
[23:33:47.783] L [WORLD2D] 12.12 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:33:47.841] L [WORLD2D] 2.04 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:33:47.843] L [WORLD2D] 1.42 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:33:47.898] L [WORLD2D] 4.66 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:33:47.912] L [WORLD2D] 12.62 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:33:47.967] L [WORLD2D] 13.45 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:33:47.976] L [WORLD2D] 6.12 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:33:48.014] L [WORLD2D] 3.35 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:33:48.016] L [WORLD2D] 1.08 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:33:48.083] L [WORLD2D] 12.56 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:33:48.131] L [WORLD2D] 47.37 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:33:48.171] L [WORLD2D] 7.05 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:33:48.194] L [WORLD2D] 21.37 ms 42 objects scene/demo_4096/demo_4096_content/-
1_-5.scn
[23:33:48.211] L [WORLD2D] 16.43 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:33:48.271] L [WORLD2D] 30.41 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:33:48.277] L [WORLD2D] 2.22 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:33:48.322] L [WORLD2D] 23.18 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:33:48.330] L [WORLD2D] 4.11 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:33:48.394] L [WORLD2D] 44.84 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:33:48.405] L [WORLD2D] 7.93 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:33:48.462] L [WORLD2D] 37.61 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:33:48.508] L [WORLD2D] 31.26 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:33:48.537] L [WORLD2D] 16.19 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:33:48.577] L [WORLD2D] 26.16 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:33:48.595] L [WORLD2D] 1.22 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:33:48.661] L [WORLD2D] 41.24 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:33:53.467] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:33:53.618] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[23:33:54.985] M [WORLD2D] [Animator] dctor.
[23:33:55.587] L [WORLD2D] 2.14 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:33:55.590] L [WORLD2D] 2.32 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:55.721] M [WORLD2D] [Animator] dctor.
[23:33:55.721] M [WORLD2D] [Animator] dctor.
[23:33:55.721] M [WORLD2D] [Animator] dctor.
[23:33:55.722] M [WORLD2D] [Animator] dctor.
[23:33:55.751] L [WORLD2D] 4.27 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:33:55.759] L [WORLD2D] 7.55 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:33:55.806] L [WORLD2D] 3.77 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:33:55.808] L [WORLD2D] 1.17 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:33:55.880] L [WORLD2D] 22.64 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:33:55.885] L [WORLD2D] 3.71 ms 11 objects scene/demo_4096/demo_4096_content/-
1_6.scn
[23:33:55.966] L [WORLD2D] 49.21 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:33:55.982] L [WORLD2D] 9.20 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:33:56.009] L [WORLD2D] 24.93 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:33:56.069] L [WORLD2D] 15.87 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:33:56.147] L [WORLD2D] 77.18 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:33:56.182] L [WORLD2D] 10.53 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:33:56.201] L [WORLD2D] 17.43 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:33:56.241] L [WORLD2D] 1.66 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:33:56.260] L [WORLD2D] 17.64 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:33:56.318] L [WORLD2D] 7.07 ms 20 objects scene/demo_4096/demo_4096_content/4_-
4.scn
[23:33:56.330] L [WORLD2D] 10.09 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:33:56.392] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:56.433] L [WORLD2D] 13.61 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:33:56.442] L [WORLD2D] 6.87 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn

ERROR *****************************************************************************
[23:33:56.481] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:33:56.490] L [WORLD2D] 4.37 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:33:56.495] L [WORLD2D] 2.22 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:33:56.547] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:56.615] L [WORLD2D] 11.03 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:33:56.673] L [WORLD2D] 44.91 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:33:56.730] L [WORLD2D] 7.85 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:33:56.826] L [WORLD2D] 3.04 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:33:56.828] M [WORLD2D] [Animator] dctor.
[23:33:56.832] M [WORLD2D] [Animator] dctor.
[23:33:56.938] L [WORLD2D] 5.16 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:33:56.967] L [WORLD2D] 28.07 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:33:57.015] L [WORLD2D] 26.82 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:33:57.076] L [WORLD2D] 56.88 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:33:57.082] L [WORLD2D] 2.39 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:33:57.132] L [WORLD2D] 11.09 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:33:57.135] L [WORLD2D] 1.16 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:33:57.181] L [WORLD2D] 6.36 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:33:57.182] L [WORLD2D] 0.70 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:33:57.210] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:33:57.288] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:57.366] L [WORLD2D] 4.30 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:33:57.373] L [WORLD2D] 6.03 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:33:57.385] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:33:57.432] L [WORLD2D] 31.71 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:57.446] L [WORLD2D] 13.25 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:33:57.466] L [WORLD2D] 8.43 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:33:57.482] L [WORLD2D] 10.12 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:33:57.503] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:57.543] L [WORLD2D] 18.71 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:33:57.563] L [WORLD2D] 7.02 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:33:57.576] L [WORLD2D] 1.21 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:33:57.581] M [WORLD2D] [Animator] dctor.
[23:33:57.581] M [WORLD2D] [Animator] dctor.
[23:33:57.596] L [WORLD2D] 6.78 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:33:57.644] L [WORLD2D] 1.37 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:33:57.649] L [WORLD2D] 4.31 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:33:57.695] L [WORLD2D] 1.36 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:33:57.697] L [WORLD2D] 0.87 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:33:57.751] L [WORLD2D] 2.14 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:33:57.764] L [WORLD2D] 12.08 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:33:57.825] L [WORLD2D] 25.69 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:57.832] L [WORLD2D] 4.34 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:33:57.847] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:57.877] L [WORLD2D] 3.96 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:33:57.898] L [WORLD2D] 19.66 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:33:58.020] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:58.063] L [WORLD2D] 86.28 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:33:58.080] L [WORLD2D] 13.60 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn

ERROR *****************************************************************************
[23:33:58.167] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:33:58.199] L [WORLD2D] 20.93 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:33:58.218] L [WORLD2D] 15.73 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:33:58.243] L [WORLD2D] 1.24 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:33:58.251] L [WORLD2D] 6.56 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:33:58.308] L [WORLD2D] 1.68 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:33:58.315] M [WORLD2D] [Animator] dctor.
[23:33:58.317] M [WORLD2D] [Animator] dctor.
[23:33:58.317] M [WORLD2D] [Animator] dctor.
[23:33:58.326] L [WORLD2D] 5.00 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:33:58.369] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:58.431] L [WORLD2D] 5.72 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:33:58.464] L [WORLD2D] 30.83 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:58.488] L [WORLD2D] 21.82 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:33:58.557] L [WORLD2D] 47.44 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:33:58.567] L [WORLD2D] 5.86 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:33:58.608] L [WORLD2D] 31.00 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:33:58.615] L [WORLD2D] 5.77 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:33:58.645] L [WORLD2D] 1.06 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:33:58.650] L [WORLD2D] 4.23 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:33:58.711] L [WORLD2D] 2.56 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:33:58.717] L [WORLD2D] 4.67 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:33:58.771] L [WORLD2D] 1.81 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:33:58.774] L [WORLD2D] 1.31 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:33:58.837] L [WORLD2D] 4.78 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:33:58.853] L [WORLD2D] 14.42 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:33:58.895] L [WORLD2D] 10.66 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:33:58.902] L [WORLD2D] 5.24 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:33:58.944] L [WORLD2D] 6.20 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:33:58.955] L [WORLD2D] 10.52 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:33:59.053] L [WORLD2D] 5.97 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:33:59.068] L [WORLD2D] 2.98 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:33:59.105] L [WORLD2D] 4.82 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:33:59.144] L [WORLD2D] 25.98 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:33:59.165] M [WORLD2D] [Animator] dctor.
[23:33:59.170] M [WORLD2D] [Animator] dctor.
[23:33:59.171] M [WORLD2D] [Animator] dctor.
[23:33:59.171] M [WORLD2D] [Animator] dctor.
[23:33:59.195] L [WORLD2D] 26.26 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:33:59.253] L [WORLD2D] 54.15 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:33:59.258] L [WORLD2D] 2.42 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:33:59.268] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:59.314] L [WORLD2D] 12.76 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:33:59.320] L [WORLD2D] 3.98 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn

ERROR *****************************************************************************
[23:33:59.355] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:33:59.369] L [WORLD2D] 6.09 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:33:59.370] L [WORLD2D] 0.77 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:33:59.421] L [WORLD2D] 4.30 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:33:59.428] L [WORLD2D] 7.01 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:33:59.515] L [WORLD2D] 30.03 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:33:59.532] L [WORLD2D] 16.69 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:33:59.557] L [WORLD2D] 8.28 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:33:59.574] L [WORLD2D] 15.91 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:33:59.621] L [WORLD2D] 17.80 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:33:59.631] L [WORLD2D] 7.63 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:33:59.663] L [WORLD2D] 1.04 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:33:59.667] L [WORLD2D] 3.63 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:33:59.710] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:33:59.730] L [WORLD2D] 2.29 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:33:59.736] L [WORLD2D] 4.99 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:33:59.780] L [WORLD2D] 1.67 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:33:59.782] L [WORLD2D] 1.02 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:33:59.840] M [WORLD2D] [Animator] dctor.
[23:33:59.850] L [WORLD2D] 3.09 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:33:59.859] L [WORLD2D] 8.97 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:33:59.905] L [WORLD2D] 7.34 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:33:59.914] L [WORLD2D] 4.21 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:33:59.940] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:33:59.956] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:33:59.972] L [WORLD2D] 6.01 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:33:59.978] L [WORLD2D] 5.53 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:34:00.036] L [WORLD2D] 4.42 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:34:00.066] L [WORLD2D] 29.41 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn

ERROR *****************************************************************************
[23:34:00.094] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:00.105] L [WORLD2D] 3.95 ms 11 objects scene/demo_4096/demo_4096_content/-
1_6.scn
[23:34:00.163] L [WORLD2D] 56.92 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:34:00.182] L [WORLD2D] 16.78 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:34:00.256] L [WORLD2D] 21.47 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:34:00.277] L [WORLD2D] 19.09 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:34:00.386] L [WORLD2D] 74.89 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:34:00.493] L [WORLD2D] 16.38 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:34:00.514] L [WORLD2D] 20.22 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:34:00.553] L [WORLD2D] 17.53 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:34:00.567] L [WORLD2D] 1.13 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:34:00.602] L [WORLD2D] 9.42 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:34:00.615] L [WORLD2D] 0.80 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:34:00.659] L [WORLD2D] 11.33 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:34:00.676] L [WORLD2D] 3.40 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:34:00.677] M [WORLD2D] [Animator] dctor.
[23:34:00.679] M [WORLD2D] [Animator] dctor.
[23:34:00.685] M [WORLD2D] [Animator] dctor.
[23:34:00.685] M [WORLD2D] [Animator] dctor.
[23:34:00.767] L [WORLD2D] 17.60 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:34:00.778] L [WORLD2D] 8.23 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:34:00.812] L [WORLD2D] 3.72 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:00.819] L [WORLD2D] 5.99 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:34:00.893] L [WORLD2D] 30.46 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:34:00.918] L [WORLD2D] 23.37 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:34:00.978] L [WORLD2D] 56.27 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:34:00.994] L [WORLD2D] 1.09 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:34:01.007] L [WORLD2D] 12.84 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:34:01.059] L [WORLD2D] 1.86 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:34:01.067] L [WORLD2D] 6.24 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:34:01.113] L [WORLD2D] 0.78 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:34:01.118] L [WORLD2D] 4.05 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:34:01.178] L [WORLD2D] 4.95 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:34:01.210] L [WORLD2D] 30.43 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:34:01.250] L [WORLD2D] 16.64 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:34:01.261] L [WORLD2D] 10.06 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:34:01.312] L [WORLD2D] 8.42 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:34:01.338] L [WORLD2D] 25.04 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:34:01.369] L [WORLD2D] 4.93 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:34:01.370] M [WORLD2D] [Animator] dctor.
[23:34:01.370] M [WORLD2D] [Animator] dctor.
[23:34:01.378] L [WORLD2D] 1.43 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:34:01.435] L [WORLD2D] 3.86 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:34:01.437] L [WORLD2D] 1.28 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:34:01.494] L [WORLD2D] 7.23 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:34:01.497] L [WORLD2D] 2.03 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:34:01.544] L [WORLD2D] 1.16 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:34:01.548] L [WORLD2D] 2.92 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:34:01.603] L [WORLD2D] 7.53 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:34:01.628] L [WORLD2D] 23.77 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:34:01.659] L [WORLD2D] 5.00 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:34:01.666] L [WORLD2D] 6.01 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:34:01.719] L [WORLD2D] 4.94 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:34:01.721] L [WORLD2D] 1.30 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:34:01.792] L [WORLD2D] 25.15 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:34:01.798] L [WORLD2D] 4.39 ms 11 objects scene/demo_4096/demo_4096_content/-
1_6.scn
[23:34:01.848] L [WORLD2D] 18.51 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:34:01.927] L [WORLD2D] 77.70 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:34:01.963] L [WORLD2D] 11.49 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:34:01.990] L [WORLD2D] 24.67 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:34:02.002] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:02.042] L [WORLD2D] 16.45 ms 20 objects
scene/demo_4096/demo_4096_content/4_-4.scn
[23:34:02.056] L [WORLD2D] 1.12 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:34:02.091] L [WORLD2D] 10.64 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:34:02.107] L [WORLD2D] 4.05 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:34:02.174] L [WORLD2D] 4.78 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:34:02.195] L [WORLD2D] 8.87 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:34:02.218] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:02.232] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:02.244] L [WORLD2D] 4.62 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:02.247] M [WORLD2D] [Animator] dctor.
[23:34:02.249] M [WORLD2D] [Animator] dctor.
[23:34:02.263] L [WORLD2D] 6.04 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn

ERROR *****************************************************************************
[23:34:02.300] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:02.335] L [WORLD2D] 27.45 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:34:02.355] L [WORLD2D] 19.34 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:34:02.414] L [WORLD2D] 53.09 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:34:02.418] L [WORLD2D] 1.15 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:34:02.486] L [WORLD2D] 13.22 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:34:02.491] L [WORLD2D] 2.63 ms 5 objects scene/demo_4096/demo_4096_content/-1_-
1.scn
[23:34:02.530] L [WORLD2D] 7.66 ms 26 objects scene/demo_4096/demo_4096_content/9_-
1.scn
[23:34:02.532] L [WORLD2D] 1.33 ms 4 objects scene/demo_4096/demo_4096_content/-1_-
2.scn
[23:34:02.585] L [WORLD2D] 4.26 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:34:02.594] L [WORLD2D] 8.76 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:34:02.661] L [WORLD2D] 31.06 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:34:02.677] L [WORLD2D] 15.13 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:34:02.677] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:02.710] L [WORLD2D] 7.32 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:34:02.719] L [WORLD2D] 8.33 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:34:02.788] L [WORLD2D] 21.39 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:34:02.797] L [WORLD2D] 6.57 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:34:02.830] L [WORLD2D] 1.10 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:34:02.834] L [WORLD2D] 3.42 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:34:02.874] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:02.888] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:02.896] L [WORLD2D] 1.22 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:34:02.900] M [WORLD2D] [Animator] dctor.
[23:34:02.900] M [WORLD2D] [Animator] dctor.
[23:34:02.913] L [WORLD2D] 6.53 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:34:02.956] L [WORLD2D] 1.37 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:34:02.958] L [WORLD2D] 1.28 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn

ERROR *****************************************************************************
[23:34:03.011] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:03.018] L [WORLD2D] 2.12 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:34:03.030] L [WORLD2D] 10.95 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:34:03.089] L [WORLD2D] 7.55 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:34:03.095] L [WORLD2D] 4.13 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:34:03.148] L [WORLD2D] 6.69 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:34:03.153] L [WORLD2D] 4.71 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:34:03.196] L [WORLD2D] 1.25 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:34:03.221] L [WORLD2D] 23.43 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:34:03.245] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:03.271] L [WORLD2D] 6.21 ms 11 objects scene/demo_4096/demo_4096_content/-
1_6.scn
[23:34:03.323] L [WORLD2D] 50.88 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:34:03.335] L [WORLD2D] 10.26 ms 5 objects
scene/demo_4096/demo_4096_content/9_6.scn
[23:34:03.406] L [WORLD2D] 26.30 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:34:03.425] L [WORLD2D] 17.10 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn

ERROR *****************************************************************************
[23:34:03.515] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:03.537] L [WORLD2D] 81.99 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:34:03.571] L [WORLD2D] 18.45 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:34:03.601] M [WORLD2D] [Animator] dctor.
[23:34:03.601] M [WORLD2D] [Animator] dctor.
[23:34:03.622] L [WORLD2D] 15.44 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:34:03.626] L [WORLD2D] 1.85 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:34:03.676] L [WORLD2D] 18.09 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:34:03.693] L [WORLD2D] 11.71 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:34:03.723] L [WORLD2D] 7.06 ms 20 objects scene/demo_4096/demo_4096_content/4_-
4.scn
[23:34:03.735] L [WORLD2D] 10.79 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:34:03.823] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:03.996] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:04.079] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:04.187] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:04.249] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:04.321] M [WORLD2D] [Animator] dctor.
[23:34:04.321] M [WORLD2D] [Animator] dctor.
[23:34:04.415] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:04.434] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:04.534] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:04.635] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:04.743] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:04.850] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:04.865] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:05.036] M [WORLD2D] [Animator] dctor.
[23:34:05.036] M [WORLD2D] [Animator] dctor.
[23:34:05.036] M [WORLD2D] [Animator] dctor.
[23:34:05.085] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:05.266] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:05.284] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:05.353] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:05.505] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:05.532] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:05.604] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:05.722] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:05.745] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:05.864] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:05.873] M [WORLD2D] [Animator] dctor.
[23:34:05.873] M [WORLD2D] [Animator] dctor.
[23:34:05.873] M [WORLD2D] [Animator] dctor.
[23:34:05.873] M [WORLD2D] [Animator] dctor.
[23:34:05.873] M [WORLD2D] [Animator] dctor.
[23:34:05.928] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:05.946] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:06.108] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:06.123] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:06.184] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:06.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:06.343] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:06.355] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:06.516] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:06.523] M [WORLD2D] [Animator] dctor.
[23:34:06.524] M [WORLD2D] [Animator] dctor.
[23:34:06.524] M [WORLD2D] [Animator] dctor.
[23:34:06.572] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:06.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:06.684] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:34:06.760] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:06.803] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:06.860] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1

ERROR *****************************************************************************
[23:34:06.888] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:06.985] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:07.032] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:07.101] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:07.166] M [WORLD2D] [Animator] dctor.
[23:34:07.166] M [WORLD2D] [Animator] dctor.
[23:34:07.167] M [WORLD2D] [Animator] dctor.
[23:34:07.167] M [WORLD2D] [Animator] dctor.
[23:34:07.167] M [WORLD2D] [Animator] dctor.
[23:34:07.214] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:07.232] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:07.342] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:07.455] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:07.548] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:07.614] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:07.666] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:07.678] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:07.789] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:07.892] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:07.971] M [WORLD2D] [Animator] dctor.
[23:34:08.077] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:08.281] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:08.477] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:34:08.546] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:08.733] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:08.754] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.755] M [WORLD2D] [Animator] dctor.
[23:34:08.928] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:09.183] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:09.379] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:09.489] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:09.506] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:09.532] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:09.533] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:10.042] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:10.043] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:10.044] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:10.046] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:10.785] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:10.804] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:10.825] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:10.825] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:11.256] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:11.594] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:11.608] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:11.629] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:11.630] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:12.639] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:12.659] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:12.676] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:12.677] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:13.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:13.950] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:13.971] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:34:13.976] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:13.978] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:14.850] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:14.869] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:14.888] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:14.889] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:15.876] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:15.891] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:15.909] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:15.909] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:16.724] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:16.741] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:16.765] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:16.766] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:17.429] M [WORLD2D] [Animator] dctor.
[23:34:17.829] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:17.844] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:17.866] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:17.867] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:19.318] L [WORLD2D] 6.79 ms 29 objects scene/demo_4096/demo_4096_content/-
2_0.scn
[23:34:19.330] M [WORLD2D] [Animator] dctor.
[23:34:19.332] M [WORLD2D] [Animator] dctor.
[23:34:19.363] L [WORLD2D] 32.25 ms 2 objects scene/demo_4096/demo_4096_content/-
2_-1.scn
[23:34:19.435] L [WORLD2D] 1.45 ms 8 objects scene/demo_4096/demo_4096_content/8_-
1.scn
[23:34:19.495] L [WORLD2D] 58.67 ms 7 objects scene/demo_4096/demo_4096_content/-
2_-2.scn
[23:34:19.544] L [WORLD2D] 42.87 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:34:19.562] L [WORLD2D] 3.92 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
3.scn
[23:34:19.603] L [WORLD2D] 39.61 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:34:19.618] L [WORLD2D] 1.38 ms 7 objects scene/demo_4096/demo_4096_content/-
2_5.scn
[23:34:19.634] L [WORLD2D] 15.26 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:19.674] L [WORLD2D] 1.31 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:34:19.677] L [WORLD2D] 1.75 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:34:19.739] L [WORLD2D] 8.40 ms 14 objects scene/demo_4096/demo_4096_content/-
2_3.scn
[23:34:19.749] L [WORLD2D] 5.55 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:34:19.799] L [WORLD2D] 2.27 ms 11 objects scene/demo_4096/demo_4096_content/-
2_2.scn
[23:34:19.802] L [WORLD2D] 1.90 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:34:19.865] L [WORLD2D] 13.60 ms 23 objects scene/demo_4096/demo_4096_content/-
2_1.scn
[23:34:19.867] L [WORLD2D] 0.53 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:34:19.917] L [WORLD2D] 1.04 ms 5 objects scene/demo_4096/demo_4096_content/2_-
4.scn
[23:34:19.929] L [WORLD2D] 10.82 ms 10 objects
scene/demo_4096/demo_4096_content/2_6.scn
[23:34:19.971] L [WORLD2D] 4.08 ms 12 objects scene/demo_4096/demo_4096_content/1_-
4.scn
[23:34:19.984] L [WORLD2D] 11.80 ms 12 objects
scene/demo_4096/demo_4096_content/1_6.scn
[23:34:20.030] L [WORLD2D] 4.23 ms 7 objects scene/demo_4096/demo_4096_content/0_-
4.scn
[23:34:20.044] L [WORLD2D] 1.47 ms 6 objects
scene/demo_4096/demo_4096_content/0_6.scn
[23:34:20.098] L [WORLD2D] 11.37 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:34:20.116] L [WORLD2D] 5.10 ms 11 objects scene/demo_4096/demo_4096_content/-
1_6.scn
[23:34:20.166] L [WORLD2D] 17.20 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-4.scn
[23:34:20.193] L [WORLD2D] 13.14 ms 9 objects scene/demo_4096/demo_4096_content/-
2_6.scn
[23:34:20.237] L [WORLD2D] 20.95 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:34:20.254] L [WORLD2D] 14.13 ms 15 objects
scene/demo_4096/demo_4096_content/8_6.scn
[23:34:20.350] L [WORLD2D] 83.73 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:34:20.366] L [WORLD2D] 13.61 ms 11 objects
scene/demo_4096/demo_4096_content/7_6.scn
[23:34:20.409] L [WORLD2D] 14.68 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:34:20.414] L [WORLD2D] 1.90 ms 9 objects
scene/demo_4096/demo_4096_content/6_6.scn
[23:34:20.476] L [WORLD2D] 21.11 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:34:20.494] L [WORLD2D] 13.67 ms 17 objects
scene/demo_4096/demo_4096_content/5_6.scn
[23:34:20.537] L [WORLD2D] 5.11 ms 20 objects scene/demo_4096/demo_4096_content/4_-
4.scn
[23:34:20.549] L [WORLD2D] 11.03 ms 14 objects
scene/demo_4096/demo_4096_content/4_6.scn
[23:34:20.598] L [WORLD2D] 1.52 ms 5 objects scene/demo_4096/demo_4096_content/3_-
4.scn
[23:34:20.601] L [WORLD2D] 2.76 ms 14 objects
scene/demo_4096/demo_4096_content/3_6.scn
[23:34:20.687] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:20.688] L [WORLD2D] 33.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-1.scn
[23:34:20.705] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:20.726] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:20.733] L [WORLD2D] 43.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-2.scn
[23:34:20.773] L [WORLD2D] 30.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_2.scn
[23:34:20.801] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:20.821] L [WORLD2D] 47.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_1.scn
[23:34:20.860] L [WORLD2D] 38.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_0.scn
[23:34:20.913] L [WORLD2D] 37.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[23:34:20.988] L [WORLD2D] 72.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_3.scn
[23:34:22.060] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:34:23.743] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:24.175] M [WORLD2D] Main thread IO 118.8063 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b1.nfxo
[23:34:24.187] M [WORLD2D] Main thread IO 11.2999 ms for
effect_cache\shader/xray_mobile.nfx\00000000000001b1_1_1.pipe
[23:34:24.608] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:34:24.629] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:24.631] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:34:24.695] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:34:24.754] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:24.898] M [WORLD2D] [Animator] dctor.
[23:34:24.898] M [WORLD2D] [Animator] dctor.
[23:34:25.055] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:25.115] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:34:25.187] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:34:25.312] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:25.493] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:25.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:25.875] M [WORLD2D] [Animator] dctor.
[23:34:25.875] M [WORLD2D] [Animator] dctor.
[23:34:25.875] M [WORLD2D] [Animator] dctor.
[23:34:26.045] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:26.279] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:26.341] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:26.356] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:26.378] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:26.379] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:27.046] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:27.068] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:27.090] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:27.091] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:27.736] M [WORLD2D] [Animator] dctor.
[23:34:27.736] M [WORLD2D] [Animator] dctor.
[23:34:27.736] M [WORLD2D] [Animator] dctor.
[23:34:27.736] M [WORLD2D] [Animator] dctor.
[23:34:27.737] M [WORLD2D] [Animator] dctor.
[23:34:29.560] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:29.577] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:34:29.589] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:29.591] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:34:29.820] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-415414974 1
[23:34:29.893] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:29.916] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:34:29.957] L [WORLD2D] 4.80 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:34:29.959] L [WORLD2D] 1.19 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:34:30.045] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:30.062] L [WORLD2D] 6.25 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:34:30.127] L [WORLD2D] 64.30 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:34:30.141] L [WORLD2D] 10.67 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:34:30.208] L [WORLD2D] 10.82 ms 42 objects scene/demo_4096/demo_4096_content/-
1_-5.scn
[23:34:30.221] L [WORLD2D] 9.01 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:34:30.305] L [WORLD2D] 11.18 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-5.scn
[23:34:30.310] L [WORLD2D] 3.57 ms 7 objects scene/demo_4096/demo_4096_content/-
2_5.scn
[23:34:30.406] L [WORLD2D] 38.88 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:34:30.416] L [WORLD2D] 4.26 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:30.491] L [WORLD2D] 58.44 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:34:30.501] L [WORLD2D] 6.06 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:34:30.566] L [WORLD2D] 45.20 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:34:30.630] L [WORLD2D] 34.87 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:34:30.663] L [WORLD2D] 19.14 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:34:30.677] M [WORLD2D] [Animator] dctor.
[23:34:30.678] M [WORLD2D] [Animator] dctor.
[23:34:30.723] L [WORLD2D] 22.64 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:34:30.729] L [WORLD2D] 2.16 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:34:30.804] L [WORLD2D] 45.46 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:34:30.809] L [WORLD2D] 1.58 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:34:30.836] L [WORLD2D] 7.87 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:34:31.627] L [WORLD2D] 13.72 ms 26 objects
scene/demo_4096/demo_4096_content/9_-1.scn
[23:34:31.633] L [WORLD2D] 4.79 ms 11 objects scene/demo_4096/demo_4096_content/9_-
2.scn
[23:34:31.781] L [WORLD2D] 4.59 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
3.scn
[23:34:31.816] L [WORLD2D] 33.23 ms 7 objects scene/demo_4096/demo_4096_content/9_-
3.scn
[23:34:31.870] L [WORLD2D] 16.59 ms 21 objects scene/demo_4096/demo_4096_content/-
1_-4.scn
[23:34:31.929] L [WORLD2D] 58.33 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:34:31.943] L [WORLD2D] 9.53 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:34:32.012] L [WORLD2D] 34.67 ms 37 objects
scene/demo_4096/demo_4096_content/9_4.scn
[23:34:32.021] L [WORLD2D] 7.16 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:34:32.046] L [WORLD2D] 1.05 ms 5 objects
scene/demo_4096/demo_4096_content/9_3.scn
[23:34:32.052] L [WORLD2D] 4.40 ms 12 objects scene/demo_4096/demo_4096_content/-
1_2.scn
[23:34:32.100] L [WORLD2D] 1.30 ms 7 objects
scene/demo_4096/demo_4096_content/9_2.scn
[23:34:32.108] L [WORLD2D] 6.79 ms 19 objects scene/demo_4096/demo_4096_content/-
1_1.scn
[23:34:32.165] L [WORLD2D] 2.62 ms 8 objects
scene/demo_4096/demo_4096_content/9_1.scn
[23:34:32.180] L [WORLD2D] 1.49 ms 6 objects scene/demo_4096/demo_4096_content/-
1_0.scn
[23:34:32.240] L [WORLD2D] 4.72 ms 6 objects
scene/demo_4096/demo_4096_content/9_0.scn
[23:34:32.254] L [WORLD2D] 11.46 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:34:32.310] L [WORLD2D] 15.03 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:34:32.319] L [WORLD2D] 6.20 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:34:32.362] L [WORLD2D] 4.85 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:34:32.364] L [WORLD2D] 1.55 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:34:32.437] L [WORLD2D] 14.08 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:34:32.485] L [WORLD2D] 46.30 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:34:32.498] L [WORLD2D] 9.56 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:34:32.558] L [WORLD2D] 19.11 ms 42 objects scene/demo_4096/demo_4096_content/-
1_-5.scn
[23:34:32.578] L [WORLD2D] 17.56 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:34:32.627] L [WORLD2D] 26.33 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:34:32.631] L [WORLD2D] 2.41 ms 7 objects
scene/demo_4096/demo_4096_content/9_5.scn
[23:34:32.681] L [WORLD2D] 20.77 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:34:32.693] L [WORLD2D] 5.42 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:32.778] L [WORLD2D] 43.33 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:34:32.787] L [WORLD2D] 7.71 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:34:32.837] L [WORLD2D] 32.16 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:34:32.876] L [WORLD2D] 25.23 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:34:32.923] L [WORLD2D] 20.69 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:34:32.967] L [WORLD2D] 23.37 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:34:33.006] L [WORLD2D] 1.35 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:34:33.043] L [WORLD2D] 36.75 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:34:33.116] L [WORLD2D] 23.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:34:33.153] L [WORLD2D] 37.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-2.scn
[23:34:33.199] L [WORLD2D] 28.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_2.scn
[23:34:33.220] L [WORLD2D] 20.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_1.scn
[23:34:33.261] L [WORLD2D] 28.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_0.scn
[23:34:33.318] L [WORLD2D] 54.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:34:33.354] L [WORLD2D] 32.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_3.scn
[23:34:35.204] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:35.220] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:35.241] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:35.242] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:34:35.994] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 2873
[23:34:36.011] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:34:36.330] M <SCRIPT> [CRITICAL]avatar destroy 4141
[23:34:36.394] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_team_rescue.CCombatTeamRescue
[23:34:36.514] M [WORLD2D] [Animator] dctor.
WARNING ***************************************************************************
[23:34:37.055] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:34:37.461] M [WORLD2D] [Animator] dctor.
[23:34:37.461] M [WORLD2D] [Animator] dctor.
[23:34:37.461] M [WORLD2D] [Animator] dctor.
[23:34:37.644] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:37.665] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:37.686] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:34:37.687] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:37.804] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_rescue.CCombatTeamRescue
[23:34:37.923] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:37.923] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:37.930] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:34:38.486] M [WORLD2D] [Animator] dctor.
[23:34:38.878] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:38.882] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:38.895] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:39.126] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:34:39.930] M [WORLD2D] [Animator] dctor.
[23:34:40.069] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_team_rescue.CCombatTeamRescue
WARNING ***************************************************************************
[23:34:40.579] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:34:41.343] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_rescue.CCombatTeamRescue
[23:34:41.346] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:41.347] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:34:41.356] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:34:41.451] M <SCRIPT> [CRITICAL]avatar_init 11357

ERROR *****************************************************************************
[23:34:41.510] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:34:41.510] M [WORLD2D] Main thread IO 11.3234 ms for
char/animator/avatar_animation_tree.xml
[23:34:41.511] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583b6e8
[23:34:41.535] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:34:41.753] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-148617128 1
[23:34:42.271] M [WORLD2D] [Animator] dctor.
[23:34:45.816] M [WORLD2D] [Animator] dctor.
[23:34:48.289] M [WORLD2D] [Animator] dctor.
[23:34:51.425] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:51.427] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:34:51.429] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:34:51.447] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:34:52.233] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:34:53.626] M [WORLD2D] [Animator] dctor.
[23:34:53.627] M [WORLD2D] [Animator] dctor.
[23:34:53.850] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:34:54.001] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:34:55.068] M [WORLD2D] [Animator] dctor.
[23:34:55.262] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:34:56.513] L [WORLD2D] 3.19 ms 2 objects scene/demo_4096/demo_4096_content/-2_-
1.scn
[23:34:56.534] L [WORLD2D] 20.05 ms 7 objects scene/demo_4096/demo_4096_content/-
2_-2.scn
[23:34:56.788] L [WORLD2D] 40.76 ms 26 objects
scene/demo_4096/demo_4096_content/8_-2.scn
[23:34:56.795] L [WORLD2D] 6.01 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
3.scn
[23:34:56.842] L [WORLD2D] 30.00 ms 17 objects
scene/demo_4096/demo_4096_content/8_-3.scn
[23:34:56.856] L [WORLD2D] 8.49 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-4.scn
[23:34:56.925] L [WORLD2D] 43.94 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:34:56.928] L [WORLD2D] 1.59 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:34:56.951] L [WORLD2D] 1.99 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:34:56.962] L [WORLD2D] 10.51 ms 14 objects scene/demo_4096/demo_4096_content/-
2_3.scn
[23:34:56.998] L [WORLD2D] 3.45 ms 15 objects
scene/demo_4096/demo_4096_content/8_3.scn
[23:34:57.003] L [WORLD2D] 4.53 ms 11 objects scene/demo_4096/demo_4096_content/-
2_2.scn
[23:34:57.040] L [WORLD2D] 1.83 ms 5 objects
scene/demo_4096/demo_4096_content/8_2.scn
[23:34:57.055] L [WORLD2D] 14.51 ms 23 objects scene/demo_4096/demo_4096_content/-
2_1.scn
[23:34:57.081] L [WORLD2D] 1.58 ms 3 objects
scene/demo_4096/demo_4096_content/8_1.scn
[23:34:57.093] L [WORLD2D] 10.75 ms 29 objects scene/demo_4096/demo_4096_content/-
2_0.scn
[23:34:57.198] L [WORLD2D] 53.52 ms 22 objects
scene/demo_4096/demo_4096_content/8_0.scn
[23:34:57.204] L [WORLD2D] 5.28 ms 6 objects scene/demo_4096/demo_4096_content/2_-
5.scn
[23:34:57.212] L [WORLD2D] 6.27 ms 7 objects
scene/demo_4096/demo_4096_content/2_5.scn
[23:34:57.251] L [WORLD2D] 2.25 ms 7 objects scene/demo_4096/demo_4096_content/1_-
5.scn
[23:34:57.276] L [WORLD2D] 22.86 ms 11 objects
scene/demo_4096/demo_4096_content/1_5.scn
[23:34:57.357] L [WORLD2D] 60.86 ms 46 objects
scene/demo_4096/demo_4096_content/0_-5.scn
[23:34:57.368] L [WORLD2D] 8.28 ms 29 objects
scene/demo_4096/demo_4096_content/0_5.scn
[23:34:57.397] L [WORLD2D] 10.04 ms 42 objects scene/demo_4096/demo_4096_content/-
1_-5.scn
[23:34:57.420] L [WORLD2D] 20.34 ms 21 objects scene/demo_4096/demo_4096_content/-
1_5.scn
[23:34:57.468] L [WORLD2D] 18.84 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-5.scn
[23:34:57.483] L [WORLD2D] 1.55 ms 7 objects scene/demo_4096/demo_4096_content/-
2_5.scn
[23:34:57.545] L [WORLD2D] 36.54 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:34:57.554] L [WORLD2D] 3.97 ms 20 objects
scene/demo_4096/demo_4096_content/8_5.scn
[23:34:57.608] L [WORLD2D] 52.67 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:34:57.619] L [WORLD2D] 7.38 ms 19 objects
scene/demo_4096/demo_4096_content/7_5.scn
[23:34:57.707] L [WORLD2D] 39.35 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:34:57.736] L [WORLD2D] 26.78 ms 19 objects
scene/demo_4096/demo_4096_content/6_5.scn
[23:34:57.752] L [WORLD2D] 14.86 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:34:57.802] L [WORLD2D] 19.39 ms 24 objects
scene/demo_4096/demo_4096_content/5_5.scn
[23:34:57.808] L [WORLD2D] 1.15 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:34:57.826] M <SCRIPT> [CRITICAL]avatar destroy 11357
[23:34:57.884] L [WORLD2D] 33.60 ms 31 objects
scene/demo_4096/demo_4096_content/4_5.scn
[23:34:57.887] L [WORLD2D] 1.35 ms 5 objects scene/demo_4096/demo_4096_content/3_-
5.scn
[23:34:57.913] L [WORLD2D] 7.23 ms 9 objects
scene/demo_4096/demo_4096_content/3_5.scn
[23:34:57.938] L [WORLD2D] 23.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-1.scn
[23:34:57.998] L [WORLD2D] 41.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-2.scn
[23:34:58.028] L [WORLD2D] 28.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_2.scn
[23:34:58.070] L [WORLD2D] 41.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_1.scn
[23:34:58.134] L [WORLD2D] 34.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_0.scn
[23:34:58.176] L [WORLD2D] 29.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[23:34:58.257] L [WORLD2D] 68.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_3.scn
[23:34:58.530] M [WORLD2D] [Animator] dctor.
[23:35:00.002] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:00.025] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:00.066] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:00.067] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[23:35:00.079] M [WORLD2D] [ERROR] Wrist position too far from body
[23:35:00.768] M <SCRIPT> [CRITICAL]avatar_init 12221

ERROR *****************************************************************************
[23:35:00.834] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:35:00.834] M [WORLD2D] Main thread IO 11.9606 ms for
char/animator/avatar_animation_tree.xml
[23:35:00.834] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583c860
[23:35:00.844] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:35:00.980] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-666960519 1
[23:35:01.003] M [WORLD2D] [Animator] dctor.
[23:35:05.181] M <SCRIPT> [CRITICAL]avatar die 12221
[23:35:06.857] M <SCRIPT> [CRITICAL]avatar_init 12247

ERROR *****************************************************************************
[23:35:06.917] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:35:06.917] M [WORLD2D] Main thread IO 7.9540 ms for
char/animator/avatar_animation_tree.xml
[23:35:06.917] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840228
[23:35:06.926] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:35:07.099] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1608370564 1
[23:35:09.502] M <SCRIPT> [CRITICAL]avatar destroy 12221
[23:35:10.127] M [WORLD2D] [Animator] dctor.
[23:35:10.131] M [WORLD2D] [Animator] dctor.
[23:35:10.758] L [WORLD2D] 6.93 ms 17 objects scene/demo_4096/demo_4096_content/2_-
6.scn
[23:35:10.762] L [WORLD2D] 1.57 ms 6 objects scene/demo_4096/demo_4096_content/1_-
6.scn
[23:35:10.832] L [WORLD2D] 4.95 ms 14 objects
scene/demo_4096/demo_4096_content/1_4.scn
[23:35:10.871] L [WORLD2D] 25.74 ms 23 objects
scene/demo_4096/demo_4096_content/0_-6.scn
[23:35:10.914] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:10.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:10.962] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:35:10.963] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:35:10.991] L [WORLD2D] 15.41 ms 25 objects
scene/demo_4096/demo_4096_content/0_4.scn
[23:35:11.002] L [WORLD2D] 5.94 ms 36 objects scene/demo_4096/demo_4096_content/-
1_-6.scn
[23:35:11.050] L [WORLD2D] 4.90 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:35:11.056] L [WORLD2D] 1.49 ms 6 objects scene/demo_4096/demo_4096_content/-2_-
6.scn
[23:35:11.114] L [WORLD2D] 1.58 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:35:11.156] L [WORLD2D] 38.40 ms 27 objects
scene/demo_4096/demo_4096_content/8_-6.scn
[23:35:11.189] L [WORLD2D] 1.83 ms 12 objects
scene/demo_4096/demo_4096_content/8_4.scn
[23:35:11.197] L [WORLD2D] 6.85 ms 32 objects scene/demo_4096/demo_4096_content/7_-
6.scn
[23:35:11.292] L [WORLD2D] 28.03 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:35:11.328] L [WORLD2D] 34.44 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:35:11.348] L [WORLD2D] 8.67 ms 12 objects
scene/demo_4096/demo_4096_content/6_4.scn
[23:35:11.372] L [WORLD2D] 22.79 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:35:11.430] L [WORLD2D] 17.07 ms 26 objects
scene/demo_4096/demo_4096_content/5_4.scn
[23:35:11.438] L [WORLD2D] 2.09 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:35:11.504] L [WORLD2D] 30.19 ms 27 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:35:11.509] L [WORLD2D] 1.52 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:35:11.564] L [WORLD2D] 31.61 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:35:11.606] L [WORLD2D] 36.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-4.scn
[23:35:11.698] L [WORLD2D] 37.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-4.scn
[23:35:11.731] L [WORLD2D] 31.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-4.scn
[23:35:11.773] L [WORLD2D] 38.30 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-4.scn
[23:35:11.841] L [WORLD2D] 55.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-4.scn
[23:35:11.875] L [WORLD2D] 32.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-4.scn
[23:35:11.906] L [WORLD2D] 29.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-4.scn
[23:35:11.935] L [WORLD2D] 10.04 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[23:35:11.948] L [WORLD2D] 12.53 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:35:11.995] L [WORLD2D] 10.66 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:35:13.305] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:13.330] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:13.392] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:35:13.577] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:13.591] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:13.592] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:35:14.442] M [WORLD2D] [Animator] dctor.
[23:35:14.683] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:14.703] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:35:14.704] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:35:15.900] M [WORLD2D] [Animator] dctor.
[23:35:15.900] M [WORLD2D] [Animator] dctor.
[23:35:15.900] M [WORLD2D] [Animator] dctor.
[23:35:15.900] M [WORLD2D] [Animator] dctor.
[23:35:16.782] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:16.910] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:17.028] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:17.225] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:17.581] M [WORLD2D] [Animator] dctor.
[23:35:17.581] M [WORLD2D] [Animator] dctor.
[23:35:17.581] M [WORLD2D] [Animator] dctor.
[23:35:17.742] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:17.975] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:18.174] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:18.259] M [WORLD2D] [Animator] dctor.
[23:35:18.397] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:18.690] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:19.021] M [WORLD2D] [Animator] dctor.
[23:35:19.021] M [WORLD2D] [Animator] dctor.
[23:35:19.021] M [WORLD2D] [Animator] dctor.
[23:35:19.021] M [WORLD2D] [Animator] dctor.
[23:35:19.070] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:19.150] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:19.258] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:19.276] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:19.458] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:19.911] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:20.144] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:20.287] M [WORLD2D] [Animator] dctor.
[23:35:20.287] M [WORLD2D] [Animator] dctor.
[23:35:20.287] M [WORLD2D] [Animator] dctor.
[23:35:20.287] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:35:20.903] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:21.009] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:21.025] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:21.095] M [WORLD2D] [Animator] dctor.
[23:35:21.095] M [WORLD2D] [Animator] dctor.
[23:35:21.210] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:21.478] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:21.671] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:35:21.809] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:35:21.835] M [WORLD2D] [Animator] dctor.
[23:35:21.835] M [WORLD2D] [Animator] dctor.
[23:35:21.886] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:21.964] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:35:22.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
WARNING ***************************************************************************
[23:35:22.154] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:35:22.165] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:22.546] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:22.612] M [WORLD2D] [Animator] dctor.
[23:35:22.613] M [WORLD2D] [Animator] dctor.
[23:35:22.613] M [WORLD2D] [Animator] dctor.
[23:35:22.659] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:23.077] M <SCRIPT> [CRITICAL]avatar_init 12336

ERROR *****************************************************************************
[23:35:23.141] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:35:23.141] M [WORLD2D] Main thread IO 11.1698 ms for
char/animator/avatar_animation_tree.xml
[23:35:23.141] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583eca8
[23:35:23.149] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_d.dds']]
[23:35:23.174] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:23.254] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:23.328] M [WORLD2D] [Animator] dctor.
[23:35:23.370] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1855270326 1
[23:35:24.137] M [WORLD2D] [Animator] dctor.
[23:35:24.138] M [WORLD2D] [Animator] dctor.
[23:35:24.138] M [WORLD2D] [Animator] dctor.
[23:35:24.191] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:24.266] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:35:24.337] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:24.398] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:24.591] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:24.644] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:24.674] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:24.818] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:24.868] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:24.885] M <SCRIPT> [CRITICAL]avatar die 10365

ERROR *****************************************************************************
[23:35:24.960] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:24.970] M [WORLD2D] [Animator] dctor.
[23:35:24.970] M [WORLD2D] [Animator] dctor.
[23:35:25.062] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:25.315] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:25.388] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:25.538] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:25.554] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:25.788] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:25.864] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:26.041] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:35:26.133] M [WORLD2D] [Animator] dctor.
[23:35:26.134] M [WORLD2D] [Animator] dctor.
[23:35:26.134] M [WORLD2D] [Animator] dctor.
[23:35:26.134] M [WORLD2D] [Animator] dctor.
[23:35:26.134] M [WORLD2D] [Animator] dctor.
[23:35:26.185] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:26.574] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:26.651] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:26.778] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:26.887] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:35:26.958] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:27.136] M [WORLD2D] [Animator] dctor.
[23:35:27.136] M [WORLD2D] [Animator] dctor.
[23:35:27.136] M [WORLD2D] [Animator] dctor.
[23:35:27.198] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:27.484] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:27.576] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:35:27.578] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:27.646] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:27.667] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:35:27.762] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:27.940] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.101] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.261] M [WORLD2D] [Animator] dctor.
[23:35:28.261] M [WORLD2D] [Animator] dctor.
[23:35:28.261] M [WORLD2D] [Animator] dctor.
[23:35:28.319] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.501] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:28.600] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:35:28.670] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:28.736] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.801] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.815] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:28.841] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:28.841] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:35:29.051] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:35:29.271] M <SCRIPT> [CRITICAL]avatar destroy 10365
[23:35:29.494] M [WORLD2D] [Animator] dctor.
[23:35:29.498] M [WORLD2D] [Animator] dctor.
[23:35:29.498] M [WORLD2D] [Animator] dctor.
[23:35:29.498] M [WORLD2D] [Animator] dctor.
[23:35:29.499] M [WORLD2D] [Animator] dctor.
[23:35:29.620] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:29.637] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:29.663] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:35:29.664] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:35:30.064] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:30.291] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:30.310] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:30.317] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:30.318] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:35:30.488] M [WORLD2D] [Animator] dctor.
[23:35:30.489] M [WORLD2D] [Animator] dctor.
[23:35:30.489] M [WORLD2D] [Animator] dctor.
[23:35:30.489] M [WORLD2D] [Animator] dctor.
[23:35:30.489] M [WORLD2D] [Animator] dctor.
[23:35:30.489] M [WORLD2D] [Animator] dctor.
[23:35:30.868] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:35:31.473] M [WORLD2D] [Animator] dctor.
[23:35:31.474] M [WORLD2D] [Animator] dctor.
[23:35:33.565] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_d.dds']]
[23:35:33.731] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1855270326 1
[23:35:33.948] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:35:34.434] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:35:35.385] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:35:35.592] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1
[23:35:37.200] M [WORLD2D] [Animator] dctor.
[23:35:37.200] M [WORLD2D] [Animator] dctor.
[23:35:37.534] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:35:37.869] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:37.970] M <SCRIPT> [CRITICAL]avatar die 11865
[23:35:38.108] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:38.128] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:35:38.128] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:35:38.851] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:35:38.991] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_422917319 1
[23:35:39.254] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:39.550] M <SCRIPT> [CRITICAL]avatar die 4203
[23:35:41.388] M [WORLD2D] [Animator] dctor.
[23:35:41.436] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:41.518] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:41.662] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:41.676] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:41.860] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:41.878] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:42.083] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:42.100] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:42.227] M [WORLD2D] [Animator] dctor.
[23:35:42.228] M [WORLD2D] [Animator] dctor.
[23:35:42.348] M <SCRIPT> [CRITICAL]avatar destroy 11865
[23:35:42.464] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:42.943] M [WORLD2D] [Animator] dctor.
[23:35:42.950] M [WORLD2D] [Animator] dctor.
[23:35:42.950] M [WORLD2D] [Animator] dctor.
[23:35:43.062] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:43.141] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:43.252] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:43.662] M [WORLD2D] [Animator] dctor.
[23:35:43.662] M [WORLD2D] [Animator] dctor.
[23:35:43.715] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:43.893] M <SCRIPT> [CRITICAL]avatar destroy 4203
[23:35:43.903] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:44.143] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:44.367] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:44.498] M [WORLD2D] [Animator] dctor.
[23:35:44.501] M [WORLD2D] [Animator] dctor.
[23:35:44.502] M [WORLD2D] [Animator] dctor.
[23:35:44.502] M [WORLD2D] [Animator] dctor.
[23:35:44.502] M [WORLD2D] [Animator] dctor.
[23:35:44.675] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:44.915] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:44.931] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:45.110] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:35:45.182] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:35:45.189] M [WORLD2D] [Animator] dctor.
[23:35:45.189] M [WORLD2D] [Animator] dctor.
[23:35:45.448] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:45.481] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[23:35:45.655] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:45.669] M <SCRIPT> [CRITICAL]avatar die 12247
[23:35:45.843] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:46.046] M [WORLD2D] [Animator] dctor.
[23:35:46.047] M [WORLD2D] [Animator] dctor.
[23:35:46.047] M [WORLD2D] [Animator] dctor.
[23:35:46.092] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:46.285] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:46.994] M [WORLD2D] [Animator] dctor.
[23:35:46.994] M [WORLD2D] [Animator] dctor.
[23:35:46.994] M [WORLD2D] [Animator] dctor.
[23:35:46.994] M [WORLD2D] [Animator] dctor.
[23:35:47.033] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:35:47.034] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[23:35:48.482] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:35:48.589] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:48.667] M <SCRIPT> [CRITICAL]avatar die 12336
[23:35:49.043] M [WORLD2D] [Animator] dctor.
[23:35:49.992] M <SCRIPT> [CRITICAL]avatar destroy 12247
[23:35:50.281] M [WORLD2D] [Animator] dctor.
[23:35:51.619] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:35:51.637] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:35:51.638] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:35:52.999] M <SCRIPT> [CRITICAL]avatar destroy 12336
[23:35:53.293] M [WORLD2D] [Animator] dctor.
[23:35:53.296] M [WORLD2D] [Animator] dctor.
[23:35:53.298] M [WORLD2D] [Animator] dctor.
[23:35:55.127] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:35:56.240] L [WORLD2D] 10.45 ms 3 objects scene/demo_4096/demo_4096_content/-
3_-2.scn
[23:35:56.247] L [WORLD2D] 6.15 ms 3 objects scene/demo_4096/demo_4096_content/-3_-
3.scn
[23:35:56.492] L [WORLD2D] 28.73 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:35:56.502] L [WORLD2D] 4.49 ms 4 objects scene/demo_4096/demo_4096_content/-3_-
4.scn
[23:35:56.607] L [WORLD2D] 97.38 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:35:56.629] L [WORLD2D] 1.98 ms 6 objects scene/demo_4096/demo_4096_content/-3_-
5.scn
[23:35:56.749] L [WORLD2D] 94.04 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:35:56.780] L [WORLD2D] 13.14 ms 8 objects scene/demo_4096/demo_4096_content/-
3_3.scn
[23:35:56.804] L [WORLD2D] 1.39 ms 6 objects
scene/demo_4096/demo_4096_content/7_3.scn
[23:35:56.814] M [WORLD2D] [Animator] dctor.
[23:35:56.814] M [WORLD2D] [Animator] dctor.
[23:35:56.844] L [WORLD2D] 23.98 ms 5 objects scene/demo_4096/demo_4096_content/-
3_2.scn
[23:35:56.903] L [WORLD2D] 8.93 ms 8 objects
scene/demo_4096/demo_4096_content/7_2.scn
[23:35:56.911] L [WORLD2D] 3.81 ms 19 objects scene/demo_4096/demo_4096_content/-
3_1.scn
[23:35:56.937] L [WORLD2D] 1.50 ms 6 objects
scene/demo_4096/demo_4096_content/7_1.scn
[23:35:56.947] L [WORLD2D] 8.94 ms 9 objects scene/demo_4096/demo_4096_content/-
3_0.scn
[23:35:56.982] L [WORLD2D] 1.86 ms 7 objects
scene/demo_4096/demo_4096_content/7_0.scn
[23:35:56.993] L [WORLD2D] 3.34 ms 6 objects scene/demo_4096/demo_4096_content/-3_-
1.scn
[23:35:57.030] L [WORLD2D] 3.99 ms 8 objects scene/demo_4096/demo_4096_content/7_-
1.scn
[23:35:57.038] L [WORLD2D] 6.48 ms 6 objects scene/demo_4096/demo_4096_content/1_-
6.scn
[23:35:57.075] L [WORLD2D] 5.73 ms 14 objects
scene/demo_4096/demo_4096_content/1_4.scn
[23:35:57.088] L [WORLD2D] 12.32 ms 23 objects
scene/demo_4096/demo_4096_content/0_-6.scn
[23:35:57.136] L [WORLD2D] 22.31 ms 25 objects
scene/demo_4096/demo_4096_content/0_4.scn
[23:35:57.146] L [WORLD2D] 7.94 ms 36 objects scene/demo_4096/demo_4096_content/-
1_-6.scn
[23:35:57.171] L [WORLD2D] 6.62 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:35:57.175] L [WORLD2D] 3.14 ms 6 objects scene/demo_4096/demo_4096_content/-2_-
6.scn
[23:35:57.207] L [WORLD2D] 1.32 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:35:57.216] L [WORLD2D] 2.45 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
6.scn
[23:35:57.260] L [WORLD2D] 7.92 ms 13 objects scene/demo_4096/demo_4096_content/-
3_4.scn
[23:35:57.296] L [WORLD2D] 34.10 ms 32 objects
scene/demo_4096/demo_4096_content/7_-6.scn
[23:35:57.347] L [WORLD2D] 35.85 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:35:57.406] L [WORLD2D] 44.73 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:35:57.430] L [WORLD2D] 10.83 ms 12 objects
scene/demo_4096/demo_4096_content/6_4.scn
[23:35:57.461] L [WORLD2D] 17.17 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:35:57.498] L [WORLD2D] 24.05 ms 26 objects
scene/demo_4096/demo_4096_content/5_4.scn
[23:35:57.519] L [WORLD2D] 2.65 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:35:57.571] L [WORLD2D] 35.21 ms 27 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:35:57.588] L [WORLD2D] 1.84 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:35:57.665] L [WORLD2D] 40.52 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:35:57.674] L [WORLD2D] 5.28 ms 17 objects scene/demo_4096/demo_4096_content/2_-
6.scn
[23:35:57.708] L [WORLD2D] 3.15 ms 15 objects
scene/demo_4096/demo_4096_content/2_4.scn
[23:35:57.839] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:35:58.368] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatKillingTips
[23:35:58.469] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:35:58.676] M [WORLD2D] [Animator] dctor.
[23:36:03.809] M [WORLD2D] [Animator] dctor.
[23:36:06.274] M [WORLD2D] [Animator] dctor.
[23:36:06.363] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:36:06.994] M [WORLD2D] [Animator] dctor.
[23:36:06.994] M [WORLD2D] [Animator] dctor.
[23:36:06.995] M [WORLD2D] [Animator] dctor.
[23:36:06.995] M [WORLD2D] [Animator] dctor.
[23:36:08.528] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:36:08.584] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:36:10.746] L [WORLD2D] 1.84 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-2.scn
[23:36:10.798] L [WORLD2D] 39.42 ms 14 objects scene/demo_4096/demo_4096_content/-
4_-3.scn
[23:36:10.857] L [WORLD2D] 46.31 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:36:10.901] L [WORLD2D] 28.45 ms 9 objects scene/demo_4096/demo_4096_content/-
4_-4.scn
[23:36:10.918] M [WORLD2D] [Animator] dctor.
[23:36:10.919] M [WORLD2D] [Animator] dctor.
[23:36:10.967] L [WORLD2D] 37.66 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:36:10.979] L [WORLD2D] 6.81 ms 9 objects scene/demo_4096/demo_4096_content/-4_-
5.scn
[23:36:11.092] L [WORLD2D] 79.45 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:36:11.116] L [WORLD2D] 17.63 ms 8 objects scene/demo_4096/demo_4096_content/-
4_3.scn
[23:36:11.142] L [WORLD2D] 2.68 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:36:11.149] L [WORLD2D] 2.81 ms 13 objects scene/demo_4096/demo_4096_content/-
4_2.scn
[23:36:11.183] L [WORLD2D] 0.92 ms 4 objects
scene/demo_4096/demo_4096_content/6_2.scn
[23:36:11.192] L [WORLD2D] 4.43 ms 16 objects scene/demo_4096/demo_4096_content/-
4_1.scn
[23:36:11.226] L [WORLD2D] 3.03 ms 10 objects
scene/demo_4096/demo_4096_content/6_1.scn
[23:36:11.253] L [WORLD2D] 25.85 ms 9 objects scene/demo_4096/demo_4096_content/-
4_0.scn
[23:36:11.267] L [WORLD2D] 2.92 ms 17 objects
scene/demo_4096/demo_4096_content/6_0.scn
[23:36:11.269] L [WORLD2D] 0.52 ms 2 objects scene/demo_4096/demo_4096_content/-4_-
1.scn
[23:36:11.346] L [WORLD2D] 24.15 ms 19 objects
scene/demo_4096/demo_4096_content/6_-1.scn
[23:36:11.370] L [WORLD2D] 22.47 ms 23 objects
scene/demo_4096/demo_4096_content/0_-6.scn
[23:36:11.418] L [WORLD2D] 25.84 ms 25 objects
scene/demo_4096/demo_4096_content/0_4.scn
[23:36:11.427] L [WORLD2D] 7.24 ms 36 objects scene/demo_4096/demo_4096_content/-
1_-6.scn
[23:36:11.459] L [WORLD2D] 17.70 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:36:11.465] L [WORLD2D] 3.06 ms 6 objects scene/demo_4096/demo_4096_content/-2_-
6.scn
[23:36:11.509] L [WORLD2D] 1.36 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:36:11.522] L [WORLD2D] 1.22 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
6.scn
[23:36:11.557] L [WORLD2D] 3.92 ms 13 objects scene/demo_4096/demo_4096_content/-
3_4.scn
[23:36:11.570] L [WORLD2D] 12.09 ms 16 objects scene/demo_4096/demo_4096_content/-
4_-6.scn
[23:36:11.600] L [WORLD2D] 1.48 ms 5 objects scene/demo_4096/demo_4096_content/-
4_4.scn
[23:36:11.686] L [WORLD2D] 84.19 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:36:11.711] L [WORLD2D] 23.07 ms 12 objects
scene/demo_4096/demo_4096_content/6_4.scn
[23:36:11.743] L [WORLD2D] 18.04 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:36:11.766] L [WORLD2D] 20.72 ms 26 objects
scene/demo_4096/demo_4096_content/5_4.scn
[23:36:11.775] L [WORLD2D] 4.49 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:36:11.959] L [WORLD2D] 114.64 ms 27 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:36:11.966] L [WORLD2D] 3.32 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:36:12.037] L [WORLD2D] 32.45 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:36:12.042] L [WORLD2D] 2.81 ms 17 objects scene/demo_4096/demo_4096_content/2_-
6.scn
[23:36:12.097] L [WORLD2D] 8.48 ms 15 objects
scene/demo_4096/demo_4096_content/2_4.scn
[23:36:12.112] L [WORLD2D] 1.37 ms 6 objects scene/demo_4096/demo_4096_content/1_-
6.scn
[23:36:12.157] L [WORLD2D] 12.16 ms 14 objects
scene/demo_4096/demo_4096_content/1_4.scn
[23:36:12.384] L [WORLD2D] 215.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-2.scn
[23:36:12.445] L [WORLD2D] 35.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[23:36:12.592] L [WORLD2D] 135.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_1.scn
[23:36:12.643] L [WORLD2D] 35.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_0.scn
[23:36:12.743] L [WORLD2D] 86.39 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-1.scn
[23:36:12.811] L [WORLD2D] 43.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-4.scn
[23:36:12.878] L [WORLD2D] 53.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_2.scn
[23:36:13.003] M [WORLD2D] [Animator] dctor.
[23:36:17.617] L [WORLD2D] 1.64 ms 9 objects scene/demo_4096/demo_4096_content/0_-
7.scn
[23:36:17.620] L [WORLD2D] 2.62 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-7.scn
WARNING ***************************************************************************
[23:36:17.646] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:36:17.667] L [WORLD2D] 6.81 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:36:17.677] L [WORLD2D] 6.22 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[23:36:17.705] L [WORLD2D] 3.78 ms 14 objects scene/demo_4096/demo_4096_content/-
2_3.scn
[23:36:17.713] L [WORLD2D] 7.26 ms 5 objects scene/demo_4096/demo_4096_content/-3_-
7.scn
[23:36:17.744] L [WORLD2D] 1.94 ms 8 objects scene/demo_4096/demo_4096_content/-
3_3.scn
[23:36:17.757] L [WORLD2D] 12.46 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[23:36:17.801] L [WORLD2D] 16.92 ms 8 objects scene/demo_4096/demo_4096_content/-
4_3.scn
[23:36:17.817] L [WORLD2D] 11.67 ms 31 objects
scene/demo_4096/demo_4096_content/6_-7.scn
[23:36:17.829] L [WORLD2D] 1.63 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:36:17.835] L [WORLD2D] 3.95 ms 18 objects scene/demo_4096/demo_4096_content/5_-
7.scn
[23:36:17.937] L [WORLD2D] 54.45 ms 15 objects
scene/demo_4096/demo_4096_content/5_3.scn
[23:36:17.955] L [WORLD2D] 14.05 ms 34 objects
scene/demo_4096/demo_4096_content/4_-7.scn
[23:36:18.060] L [WORLD2D] 92.56 ms 20 objects
scene/demo_4096/demo_4096_content/4_3.scn
[23:36:18.066] L [WORLD2D] 1.37 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:36:18.158] L [WORLD2D] 0.90 ms 4 objects
scene/demo_4096/demo_4096_content/3_3.scn
[23:36:18.161] L [WORLD2D] 1.47 ms 9 objects scene/demo_4096/demo_4096_content/2_-
7.scn
[23:36:18.174] L [WORLD2D] 2.57 ms 7 objects
scene/demo_4096/demo_4096_content/2_3.scn
[23:36:18.178] L [WORLD2D] 2.86 ms 14 objects scene/demo_4096/demo_4096_content/1_-
7.scn
[23:36:18.235] L [WORLD2D] 0.82 ms 2 objects
scene/demo_4096/demo_4096_content/1_3.scn
[23:36:19.380] M [WORLD2D] [Animator] dctor.
[23:36:20.758] M [WORLD2D] [Animator] dctor.
[23:36:21.996] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 12236
[23:36:22.678] M <SCRIPT> [CRITICAL]avatar_init 123

ERROR *****************************************************************************
[23:36:22.736] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:36:22.736] M [WORLD2D] Main thread IO 12.5814 ms for
char/animator/avatar_animation_tree.xml
[23:36:22.736] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a010
[23:36:22.755] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:36:22.943] M <SCRIPT> [CRITICAL]avatar_init 4722
[23:36:23.000] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-572507262 1

ERROR *****************************************************************************
[23:36:23.012] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:36:23.012] M [WORLD2D] Main thread IO 10.7118 ms for
char/animator/avatar_animation_tree.xml
[23:36:23.012] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25845d88
[23:36:23.030] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_d.dds']]
[23:36:23.266] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1855270326 1
[23:36:23.299] M [WORLD2D] [Animator] dctor.
[23:36:25.161] M [WORLD2D] [Animator] dctor.
[23:36:25.162] M [WORLD2D] [Animator] dctor.
[23:36:25.691] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:36:26.476] M [WORLD2D] [Animator] dctor.
[23:36:26.477] M [WORLD2D] [Animator] dctor.
[23:36:27.602] M <SCRIPT> [CRITICAL]avatar_init 123

ERROR *****************************************************************************
[23:36:27.666] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:36:27.667] M [WORLD2D] Main thread IO 8.9418 ms for
char/animator/avatar_animation_tree.xml
[23:36:27.667] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583a6c8
[23:36:27.680] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:36:27.870] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-572507262 1
[23:36:28.168] M [WORLD2D] [Animator] dctor.
[23:36:28.559] L [WORLD2D] 159.40 ms 78 objects scene/demo_4096/demo_4096_content/-
5_-3.scn
[23:36:28.607] L [WORLD2D] 37.26 ms 26 objects scene/demo_4096/demo_4096_content/-
5_-4.scn
[23:36:28.669] L [WORLD2D] 39.62 ms 16 objects
scene/demo_4096/demo_4096_content/5_-4.scn
[23:36:28.693] L [WORLD2D] 6.92 ms 8 objects scene/demo_4096/demo_4096_content/-5_-
5.scn
[23:36:28.717] L [WORLD2D] 22.62 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:36:28.739] L [WORLD2D] 6.77 ms 8 objects scene/demo_4096/demo_4096_content/-5_-
6.scn
[23:36:28.751] L [WORLD2D] 10.90 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:36:28.818] L [WORLD2D] 34.22 ms 20 objects scene/demo_4096/demo_4096_content/-
5_2.scn
[23:36:28.826] L [WORLD2D] 5.66 ms 12 objects
scene/demo_4096/demo_4096_content/5_2.scn
[23:36:28.837] L [WORLD2D] 1.43 ms 5 objects scene/demo_4096/demo_4096_content/-
5_1.scn
[23:36:28.844] L [WORLD2D] 6.30 ms 9 objects
scene/demo_4096/demo_4096_content/5_1.scn
[23:36:28.886] L [WORLD2D] 8.28 ms 10 objects scene/demo_4096/demo_4096_content/-
5_0.scn
[23:36:28.906] L [WORLD2D] 6.95 ms 12 objects
scene/demo_4096/demo_4096_content/5_0.scn
[23:36:28.932] L [WORLD2D] 5.23 ms 7 objects scene/demo_4096/demo_4096_content/-5_-
1.scn
[23:36:28.968] L [WORLD2D] 22.25 ms 21 objects
scene/demo_4096/demo_4096_content/5_-1.scn
[23:36:29.040] L [WORLD2D] 55.00 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-2.scn
[23:36:29.057] L [WORLD2D] 2.22 ms 3 objects scene/demo_4096/demo_4096_content/5_-
2.scn
[23:36:29.101] L [WORLD2D] 3.61 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-7.scn
[23:36:29.119] L [WORLD2D] 5.97 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:36:29.147] L [WORLD2D] 5.58 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[23:36:29.164] L [WORLD2D] 4.14 ms 14 objects scene/demo_4096/demo_4096_content/-
2_3.scn
[23:36:29.212] L [WORLD2D] 6.24 ms 5 objects scene/demo_4096/demo_4096_content/-3_-
7.scn
[23:36:29.226] L [WORLD2D] 1.62 ms 8 objects scene/demo_4096/demo_4096_content/-
3_3.scn
[23:36:29.260] L [WORLD2D] 14.99 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[23:36:29.316] L [WORLD2D] 40.51 ms 8 objects scene/demo_4096/demo_4096_content/-
4_3.scn
[23:36:29.328] M [WORLD2D] [Animator] dctor.
[23:36:29.339] L [WORLD2D] 10.37 ms 5 objects scene/demo_4096/demo_4096_content/-
5_-7.scn
[23:36:29.360] L [WORLD2D] 11.91 ms 22 objects scene/demo_4096/demo_4096_content/-
5_3.scn
[23:36:29.400] L [WORLD2D] 14.63 ms 18 objects
scene/demo_4096/demo_4096_content/5_-7.scn
[23:36:29.428] L [WORLD2D] 26.07 ms 15 objects
scene/demo_4096/demo_4096_content/5_3.scn
[23:36:29.445] L [WORLD2D] 6.51 ms 34 objects scene/demo_4096/demo_4096_content/4_-
7.scn
[23:36:29.564] L [WORLD2D] 115.79 ms 20 objects
scene/demo_4096/demo_4096_content/4_3.scn
[23:36:29.568] L [WORLD2D] 0.94 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:36:29.606] L [WORLD2D] 2.34 ms 4 objects
scene/demo_4096/demo_4096_content/3_3.scn
[23:36:29.610] L [WORLD2D] 2.77 ms 9 objects scene/demo_4096/demo_4096_content/2_-
7.scn
[23:36:29.647] L [WORLD2D] 2.20 ms 7 objects
scene/demo_4096/demo_4096_content/2_3.scn
[23:36:29.652] L [WORLD2D] 4.24 ms 14 objects scene/demo_4096/demo_4096_content/1_-
7.scn
[23:36:29.716] L [WORLD2D] 1.31 ms 2 objects
scene/demo_4096/demo_4096_content/1_3.scn
[23:36:29.719] L [WORLD2D] 2.78 ms 9 objects scene/demo_4096/demo_4096_content/0_-
7.scn
[23:36:29.757] L [WORLD2D] 1.43 ms 6 objects
scene/demo_4096/demo_4096_content/0_3.scn
[23:36:34.038] M [WORLD2D] [Animator] dctor.
[23:36:34.468] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:36:34.484] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:36:34.526] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:36:34.538] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:36:34.627] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:36:34.628] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:36:34.629] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:36:34.634] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:36:34.634] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:36:34.635] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:36:34.636] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:36:34.636] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:36:34.639] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:36:34.639] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:36:34.791] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:36:34.814] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:36:34.815] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:36:34.818] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:36:34.818] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:36:34.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:36:34.833] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:36:34.899] M <SCRIPT> [CRITICAL]avatar die 4200
[23:36:34.900] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:36:34.910] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:36:34.921] M <SCRIPT> [CRITICAL]destroy guide_prompt_mgr
[23:36:38.169] L [WORLD2D] 7.89 ms 14 objects scene/demo_4096/demo_4096_content/6_-
2.scn
[23:36:38.231] L [WORLD2D] 49.32 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:36:38.240] M [WORLD2D] [Animator] dctor.
[23:36:38.240] M [WORLD2D] [Animator] dctor.
[23:36:38.241] M [WORLD2D] [Animator] dctor.
[23:36:38.274] L [WORLD2D] 27.16 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:36:38.320] L [WORLD2D] 1.20 ms 4 objects
scene/demo_4096/demo_4096_content/6_2.scn
[23:36:38.323] L [WORLD2D] 1.72 ms 10 objects
scene/demo_4096/demo_4096_content/6_1.scn
[23:36:38.362] L [WORLD2D] 3.24 ms 17 objects
scene/demo_4096/demo_4096_content/6_0.scn
[23:36:38.376] L [WORLD2D] 11.82 ms 19 objects
scene/demo_4096/demo_4096_content/6_-1.scn
[23:36:38.490] L [WORLD2D] 84.38 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:36:38.497] L [WORLD2D] 1.48 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:36:38.514] L [WORLD2D] 10.41 ms 3 objects scene/demo_4096/demo_4096_content/-
3_-2.scn
[23:36:38.531] L [WORLD2D] 16.27 ms 21 objects
scene/demo_4096/demo_4096_content/7_-2.scn
[23:36:38.553] L [WORLD2D] 3.31 ms 3 objects scene/demo_4096/demo_4096_content/-3_-
3.scn
[23:36:38.580] L [WORLD2D] 24.94 ms 18 objects
scene/demo_4096/demo_4096_content/7_-3.scn
[23:36:38.610] L [WORLD2D] 6.83 ms 4 objects scene/demo_4096/demo_4096_content/-3_-
4.scn
[23:36:38.733] L [WORLD2D] 121.67 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:36:38.739] L [WORLD2D] 1.79 ms 6 objects scene/demo_4096/demo_4096_content/-3_-
5.scn
[23:36:38.913] L [WORLD2D] 151.02 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:36:38.936] L [WORLD2D] 18.29 ms 8 objects scene/demo_4096/demo_4096_content/-
3_3.scn
[23:36:38.991] L [WORLD2D] 1.37 ms 6 objects
scene/demo_4096/demo_4096_content/7_3.scn
[23:36:39.000] L [WORLD2D] 1.05 ms 5 objects scene/demo_4096/demo_4096_content/-
3_2.scn
[23:36:39.034] L [WORLD2D] 6.25 ms 8 objects
scene/demo_4096/demo_4096_content/7_2.scn
[23:36:39.041] L [WORLD2D] 4.83 ms 14 objects scene/demo_4096/demo_4096_content/-
3_1.scn
[23:36:39.075] L [WORLD2D] 2.40 ms 6 objects
scene/demo_4096/demo_4096_content/7_1.scn
[23:36:39.084] L [WORLD2D] 7.35 ms 9 objects scene/demo_4096/demo_4096_content/-
3_0.scn
[23:36:39.128] L [WORLD2D] 2.89 ms 7 objects
scene/demo_4096/demo_4096_content/7_0.scn
[23:36:39.138] L [WORLD2D] 8.03 ms 6 objects scene/demo_4096/demo_4096_content/-3_-
1.scn
[23:36:39.181] L [WORLD2D] 5.62 ms 8 objects scene/demo_4096/demo_4096_content/7_-
1.scn
[23:36:39.194] L [WORLD2D] 12.03 ms 6 objects scene/demo_4096/demo_4096_content/1_-
6.scn
[23:36:39.226] L [WORLD2D] 7.60 ms 14 objects
scene/demo_4096/demo_4096_content/1_4.scn
[23:36:39.249] L [WORLD2D] 20.04 ms 23 objects
scene/demo_4096/demo_4096_content/0_-6.scn
[23:36:39.309] L [WORLD2D] 41.89 ms 25 objects
scene/demo_4096/demo_4096_content/0_4.scn
[23:36:39.318] L [WORLD2D] 7.29 ms 36 objects scene/demo_4096/demo_4096_content/-
1_-6.scn
[23:36:39.331] L [WORLD2D] 10.06 ms 22 objects scene/demo_4096/demo_4096_content/-
1_4.scn
[23:36:39.366] L [WORLD2D] 1.41 ms 6 objects scene/demo_4096/demo_4096_content/-2_-
6.scn
[23:36:39.369] L [WORLD2D] 1.60 ms 6 objects scene/demo_4096/demo_4096_content/-
2_4.scn
[23:36:39.416] L [WORLD2D] 4.22 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
6.scn
[23:36:39.428] L [WORLD2D] 9.66 ms 13 objects scene/demo_4096/demo_4096_content/-
3_4.scn
[23:36:39.502] L [WORLD2D] 45.12 ms 32 objects
scene/demo_4096/demo_4096_content/7_-6.scn
[23:36:39.550] L [WORLD2D] 34.33 ms 17 objects
scene/demo_4096/demo_4096_content/7_4.scn
[23:36:39.606] L [WORLD2D] 54.77 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:36:39.618] L [WORLD2D] 10.12 ms 12 objects
scene/demo_4096/demo_4096_content/6_4.scn
[23:36:39.646] L [WORLD2D] 25.37 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:36:39.697] L [WORLD2D] 34.98 ms 26 objects
scene/demo_4096/demo_4096_content/5_4.scn
[23:36:39.702] L [WORLD2D] 1.57 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:36:39.785] L [WORLD2D] 73.08 ms 27 objects
scene/demo_4096/demo_4096_content/4_4.scn
[23:36:39.796] L [WORLD2D] 3.35 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:36:39.877] L [WORLD2D] 56.81 ms 16 objects
scene/demo_4096/demo_4096_content/3_4.scn
[23:36:39.888] L [WORLD2D] 6.97 ms 17 objects scene/demo_4096/demo_4096_content/2_-
6.scn
[23:36:39.903] L [WORLD2D] 2.90 ms 15 objects
scene/demo_4096/demo_4096_content/2_4.scn
[23:36:40.048] L [WORLD2D] 144.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-2.scn
[23:36:40.132] L [WORLD2D] 82.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:36:40.178] L [WORLD2D] 42.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_1.scn
[23:36:40.228] L [WORLD2D] 37.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_0.scn
[23:36:40.317] L [WORLD2D] 76.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:36:40.389] L [WORLD2D] 58.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-4.scn
[23:36:40.451] L [WORLD2D] 50.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_2.scn
[23:36:41.859] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.message.CConfirmMessage
[23:36:42.201] M [WORLD2D] [Animator] dctor.
[23:36:42.201] M [WORLD2D] [Animator] dctor.
[23:36:42.259] M <SCRIPT> [CRITICAL]avatar destroy 4722
[23:36:42.313] M <SCRIPT> [CRITICAL]avatar_init 117
[23:36:42.360] M <SCRIPT> [CRITICAL]avatar destroy 4200
[23:36:42.390] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:36:42.466] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:36:42.466] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:36:42.543] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:36:42.546] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:36:42.547] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:36:42.592] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:36:42.599] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:36:42.601] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.barrage.Barrage
[23:36:42.680] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.barrage.Barrage
[23:36:42.681] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:36:42.813] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:36:42.813] M [WORLD2D] Main thread IO 9.7219 ms for
char/animator/avatar_animation_tree.xml
[23:36:42.814] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25840b90
[23:36:42.830] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:36:42.849] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2583ff78
[23:36:42.899] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:36:43.001] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1

ERROR *****************************************************************************
[23:36:43.187] M [WORLD2D] [ERROR] object model_30408 has parent DefaultScene
already! it can't be attach to another parent!
[23:36:43.460] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CConfirmMessage
[23:36:43.461] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleendview_team.CBattleEndViewTeam
[23:36:43.482] M [WORLD2D] Main thread IO 14.2717 ms for ui2/interfacebg_2.png
[23:36:43.600] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:36:43.805] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:36:43.846] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:36:43.906] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:36:43.922] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleend_comment.BattleEndComment
[23:36:43.928] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:36:43.929] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:36:43.929] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:36:43.930] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:36:43.937] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:36:43.969] L [WORLD2D] 13.76 ms 12 objects scene/jiesuan/jiesuan.scn
[23:36:43.976] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:36:44.235] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:36:44.480] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:36:44.605] M [WORLD2D] [Animator] dctor.
[23:36:44.606] M [WORLD2D] [Animator] dctor.
[23:36:44.606] M [WORLD2D] [Animator] dctor.
[23:36:44.606] M [WORLD2D] [Animator] dctor.
[23:36:44.606] M [WORLD2D] [Animator] dctor.
[23:36:44.606] M [WORLD2D] [Animator] dctor.
[23:36:44.609] M [WORLD2D] [Animator] dctor.
[23:36:44.609] M [WORLD2D] [Animator] dctor.
[23:36:44.609] M [WORLD2D] [Animator] dctor.
[23:36:44.609] M [WORLD2D] [Animator] dctor.
[23:36:44.609] M [WORLD2D] [Animator] dctor.
[23:36:44.610] M [WORLD2D] [Animator] dctor.
[23:36:44.611] M [WORLD2D] [Animator] dctor.
[23:36:44.612] M [WORLD2D] [Animator] dctor.
[23:36:44.714] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:36:44.720] M <SCRIPT> [CRITICAL]avatar destroy 117
[23:36:45.343] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:36:45.623] M [WORLD2D] [Animator] dctor.
[23:36:45.623] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.624] M [WORLD2D] [Animator] dctor.
[23:36:45.626] M [WORLD2D] [Animator] dctor.
[23:36:45.685] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[23:36:45.895] M <SCRIPT> [CRITICAL]avatar_init 117

ERROR *****************************************************************************
[23:36:45.956] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:36:45.957] M [WORLD2D] Main thread IO 9.8129 ms for
char/animator/avatar_animation_tree.xml
[23:36:45.957] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2582ab80
[23:36:45.975] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:36:46.188] L [WORLD2D] 2.02 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-2.scn
[23:36:46.219] L [WORLD2D] 30.88 ms 14 objects scene/demo_4096/demo_4096_content/-
4_-3.scn
[23:36:46.302] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:36:46.327] M <SCRIPT> [CRITICAL]avatar destroy 117
[23:36:46.517] L [WORLD2D] 156.92 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:36:46.588] L [WORLD2D] 39.59 ms 9 objects scene/demo_4096/demo_4096_content/-
4_-4.scn
[23:36:46.655] M [WORLD2D] [Animator] dctor.
[23:36:46.664] M [WORLD2D] [Animator] dctor.
[23:36:46.665] M [WORLD2D] [Animator] dctor.
[23:36:46.799] L [WORLD2D] 48.78 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:36:46.819] L [WORLD2D] 12.85 ms 9 objects scene/demo_4096/demo_4096_content/-
4_-5.scn
[23:36:46.944] L [WORLD2D] 118.02 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:36:46.949] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:36:46.966] L [WORLD2D] 16.49 ms 8 objects scene/demo_4096/demo_4096_content/-
4_3.scn
[23:36:46.970] L [WORLD2D] 1.28 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:36:47.099] L [WORLD2D] 12.69 ms 23 objects
scene/demo_4096/demo_4096_content/0_-6.scn
[23:36:47.126] L [WORLD2D] 19.09 ms 36 objects scene/demo_4096/demo_4096_content/-
1_-6.scn
[23:36:47.189] L [WORLD2D] 1.18 ms 6 objects scene/demo_4096/demo_4096_content/-2_-
6.scn
[23:36:47.192] L [WORLD2D] 2.17 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
6.scn
[23:36:47.308] L [WORLD2D] 60.09 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:36:47.311] L [WORLD2D] 1.89 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:36:47.319] L [WORLD2D] 1.81 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:36:47.326] L [WORLD2D] 4.43 ms 17 objects scene/demo_4096/demo_4096_content/2_-
6.scn
[23:36:47.372] L [WORLD2D] 2.02 ms 6 objects scene/demo_4096/demo_4096_content/1_-
6.scn
[23:36:47.416] L [WORLD2D] 42.54 ms 14 objects scene/demo_4096/demo_4096_content/-
4_-3.scn
[23:36:47.484] L [WORLD2D] 56.07 ms 11 objects
scene/demo_4096/demo_4096_content/6_-3.scn
[23:36:47.507] L [WORLD2D] 7.65 ms 9 objects scene/demo_4096/demo_4096_content/-4_-
4.scn
[23:36:47.561] L [WORLD2D] 8.15 ms 12 objects scene/demo_4096/demo_4096_content/6_-
4.scn
[23:36:47.583] L [WORLD2D] 6.55 ms 9 objects scene/demo_4096/demo_4096_content/-4_-
5.scn
[23:36:47.732] L [WORLD2D] 113.12 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:36:47.767] L [WORLD2D] 16.90 ms 16 objects scene/demo_4096/demo_4096_content/-
4_-6.scn
[23:36:47.820] L [WORLD2D] 39.91 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:36:47.897] L [WORLD2D] 2.58 ms 13 objects scene/demo_4096/demo_4096_content/-
4_2.scn
[23:36:47.911] L [WORLD2D] 1.37 ms 4 objects
scene/demo_4096/demo_4096_content/6_2.scn
[23:36:47.958] L [WORLD2D] 9.21 ms 14 objects scene/demo_4096/demo_4096_content/-
4_1.scn
[23:36:47.977] L [WORLD2D] 2.53 ms 10 objects
scene/demo_4096/demo_4096_content/6_1.scn
[23:36:48.049] L [WORLD2D] 18.53 ms 8 objects scene/demo_4096/demo_4096_content/-
4_0.scn
[23:36:48.067] L [WORLD2D] 4.38 ms 17 objects
scene/demo_4096/demo_4096_content/6_0.scn
[23:36:48.097] M [WORLD2D] [Animator] dctor.
[23:36:48.097] M [WORLD2D] [Animator] dctor.
[23:36:48.115] L [WORLD2D] 1.18 ms 2 objects scene/demo_4096/demo_4096_content/-4_-
1.scn
[23:36:48.123] L [WORLD2D] 7.60 ms 19 objects scene/demo_4096/demo_4096_content/6_-
1.scn
[23:36:48.167] L [WORLD2D] 4.09 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-2.scn
[23:36:48.176] L [WORLD2D] 7.17 ms 14 objects scene/demo_4096/demo_4096_content/6_-
2.scn
[23:36:48.217] L [WORLD2D] 2.35 ms 9 objects scene/demo_4096/demo_4096_content/0_-
7.scn
[23:36:48.221] L [WORLD2D] 2.69 ms 6 objects
scene/demo_4096/demo_4096_content/0_3.scn
[23:36:48.309] L [WORLD2D] 8.62 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-7.scn
[23:36:48.337] L [WORLD2D] 26.73 ms 17 objects scene/demo_4096/demo_4096_content/-
1_3.scn
[23:36:48.382] L [WORLD2D] 6.29 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[23:36:48.399] L [WORLD2D] 14.90 ms 14 objects scene/demo_4096/demo_4096_content/-
2_3.scn
[23:36:48.453] L [WORLD2D] 15.64 ms 5 objects scene/demo_4096/demo_4096_content/-
3_-7.scn
[23:36:48.462] L [WORLD2D] 2.77 ms 8 objects scene/demo_4096/demo_4096_content/-
3_3.scn
[23:36:48.521] L [WORLD2D] 9.93 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[23:36:48.548] L [WORLD2D] 22.97 ms 8 objects scene/demo_4096/demo_4096_content/-
4_3.scn
[23:36:48.624] L [WORLD2D] 7.33 ms 31 objects scene/demo_4096/demo_4096_content/6_-
7.scn
[23:36:48.627] L [WORLD2D] 1.58 ms 8 objects
scene/demo_4096/demo_4096_content/6_3.scn
[23:36:48.675] L [WORLD2D] 4.56 ms 18 objects scene/demo_4096/demo_4096_content/5_-
7.scn
[23:36:48.749] L [WORLD2D] 72.68 ms 15 objects
scene/demo_4096/demo_4096_content/5_3.scn
[23:36:48.768] L [WORLD2D] 11.33 ms 34 objects
scene/demo_4096/demo_4096_content/4_-7.scn
[23:36:48.984] L [WORLD2D] 164.91 ms 20 objects
scene/demo_4096/demo_4096_content/4_3.scn
[23:36:49.002] L [WORLD2D] 3.36 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:36:49.035] L [WORLD2D] 1.91 ms 4 objects
scene/demo_4096/demo_4096_content/3_3.scn
[23:36:49.077] L [WORLD2D] 6.30 ms 9 objects scene/demo_4096/demo_4096_content/2_-
7.scn
[23:36:49.099] L [WORLD2D] 2.01 ms 7 objects
scene/demo_4096/demo_4096_content/2_3.scn
[23:36:49.113] L [WORLD2D] 2.15 ms 14 objects scene/demo_4096/demo_4096_content/1_-
7.scn
[23:36:49.156] L [WORLD2D] 0.86 ms 2 objects
scene/demo_4096/demo_4096_content/1_3.scn
[23:36:49.406] L [WORLD2D] 248.60 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-2.scn
[23:36:49.455] L [WORLD2D] 46.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[23:36:49.597] L [WORLD2D] 140.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_1.scn
[23:36:49.625] L [WORLD2D] 27.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_0.scn
[23:36:49.748] L [WORLD2D] 122.33 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-1.scn
[23:36:49.781] L [WORLD2D] 32.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-4.scn
[23:36:49.895] L [WORLD2D] 87.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_2.scn
[23:36:50.961] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:36:50.963] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:36:50.979] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:36:51.047] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:36:51.048] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatKillingTips
[23:36:51.049] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatBeingHit
[23:36:51.050] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:36:51.087] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleend_comment.BattleEndComment
[23:36:51.093] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:36:51.093] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:36:51.095] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_maps.CCombatMap
[23:36:51.187] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:36:51.193] M <SCRIPT> [CRITICAL]avatar destroy 4484
[23:36:51.202] M <SCRIPT> [CRITICAL]avatar destroy 123
[23:36:51.818] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[23:36:51.818] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[23:36:51.822] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:36:51.822] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:36:51.823] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:36:51.823] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:36:51.824] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:36:51.826] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:36:51.830] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:36:51.830] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:36:51.832] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:36:51.832] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:36:51.832] M <SCRIPT> [CRITICAL]disconnect_battle_conn 1010973
[23:36:51.832] M <SCRIPT> [CRITICAL]disconnect_conn 1010973
[23:36:51.833] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 49666)
[23:36:51.834] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:36:51.834] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:36:51.834] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:36:51.834] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:36:51.834] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:36:51.835] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:36:51.849] M [WORLD2D] Main thread IO 8.9361 ms for common\env\indoor_nopvr.dds
[23:36:51.855] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView

ERROR *****************************************************************************
[23:36:52.013] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[23:36:52.014] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:36:52.014] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:36:52.307] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"aae9f23258c431c5f6496f415e221a3f7bc5a940", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910103653', 'sign': '34a3bef3152c6ab1f2519539acfa12a7', 'eid': 1883058560L,
'streamid': '155615289384466', 'nodes': ['50.19.5.169:9081', '18.205.139.66:9080',
'18.207.84.228:9080', '54.156.187.199:9081', '52.72.76.170:9081']}
[23:36:52.738] L [WORLD2D] 881.97 ms 40 objects scene/xuanren_04/xuanren04.scn
[23:36:53.015] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[23:36:53.075] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:36:53.077] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[23:36:53.662] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:36:53.795] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:36:53.804] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:36:53.804] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:36:53.812] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.rank_change_view.RankChangeView
[23:36:53.897] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:36:53.898] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[23:36:53.899] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[23:36:54.094] M [WORLD2D] Main thread IO 9.6081 ms for
ui1/act_airdrop/banner_airdrop.png
[23:36:54.242] M [WORLD2D] Main thread IO 5.1038 ms for
ui1/language/common/act_airdrop_title_pic.png
[23:36:54.510] M [WORLD2D] [Animator] dctor.
[23:36:54.536] M [WORLD2D] [Animator] dctor.
[23:36:54.537] M [WORLD2D] [Animator] dctor.
[23:36:54.537] M [WORLD2D] [Animator] dctor.
[23:36:54.541] M [WORLD2D] [Animator] dctor.
[23:36:54.542] M [WORLD2D] [Animator] dctor.
[23:36:54.543] M [WORLD2D] [Animator] dctor.
[23:36:54.543] M [WORLD2D] [Animator] dctor.
[23:36:54.544] M [WORLD2D] [Animator] dctor.
[23:36:54.544] M [WORLD2D] [Animator] dctor.
[23:36:54.544] M [WORLD2D] [Animator] dctor.
[23:36:54.544] M [WORLD2D] [Animator] dctor.
[23:36:54.544] M [WORLD2D] [Animator] dctor.
[23:36:54.545] M [WORLD2D] [Animator] dctor.
[23:36:54.545] M [WORLD2D] [Animator] dctor.
[23:36:54.545] M [WORLD2D] [Animator] dctor.
[23:36:54.546] M [WORLD2D] [Animator] dctor.
[23:36:54.546] M [WORLD2D] [Animator] dctor.
[23:36:54.546] M [WORLD2D] [Animator] dctor.
[23:36:54.547] M [WORLD2D] [Animator] dctor.
[23:36:54.547] M [WORLD2D] [Animator] dctor.
[23:36:54.547] M [WORLD2D] [Animator] dctor.
[23:36:54.547] M [WORLD2D] [Animator] dctor.
[23:36:54.547] M [WORLD2D] [Animator] dctor.
[23:36:54.548] M [WORLD2D] [Animator] dctor.
[23:36:54.548] M [WORLD2D] [Animator] dctor.
[23:36:54.548] M [WORLD2D] [Animator] dctor.
[23:36:54.548] M [WORLD2D] [Animator] dctor.
[23:36:54.548] M [WORLD2D] [Animator] dctor.
[23:36:54.549] M [WORLD2D] [Animator] dctor.
[23:36:54.549] M [WORLD2D] [Animator] dctor.
[23:36:54.567] M [WORLD2D] [Animator] dctor.
[23:36:54.569] M [WORLD2D] [Animator] dctor.
[23:36:54.569] M [WORLD2D] [Animator] dctor.
[23:36:54.570] M [WORLD2D] [Animator] dctor.
[23:36:54.577] M [WORLD2D] [Animator] dctor.
[23:36:54.586] M [WORLD2D] [Animator] dctor.
[23:36:54.594] M [WORLD2D] [Animator] dctor.
[23:36:54.594] M [WORLD2D] [Animator] dctor.
[23:36:54.604] M [WORLD2D] [Animator] dctor.
[23:36:54.604] M [WORLD2D] [Animator] dctor.
[23:36:54.605] M [WORLD2D] [Animator] dctor.
[23:36:54.605] M [WORLD2D] [Animator] dctor.
[23:36:54.605] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.606] M [WORLD2D] [Animator] dctor.
[23:36:54.607] M [WORLD2D] [Animator] dctor.
[23:36:56.271] M [WORLD2D] [Animator] dctor.
[23:36:56.272] M [WORLD2D] [Animator] dctor.
[23:36:56.520] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:36:56.665] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[23:36:56.666] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[23:36:56.666] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[23:36:56.666] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[23:36:56.828] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.251] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:57.252] M [WORLD2D] [Animator] dctor.
[23:36:58.906] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.rank_change_view.RankChangeView
[23:36:59.617] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:37:00.213] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.task_view.TaskView
[23:37:00.228] M [WORLD2D] Main thread IO 5.9977 ms for ui2/everyday_diban_pic.png
[23:37:02.549] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.block.Block
[23:37:02.692] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.reward_view.CRewardNormal
[23:37:03.095] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:37:03.139] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.upgrade.Upgrade
[23:37:03.425] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:37:03.425] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:37:04.562] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:37:08.231] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.reward_view.CRewardNormal
[23:37:08.234] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.reward_view.CRewardNormal
[23:37:10.481] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.block.Block
[23:37:10.760] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.reward_view.CRewardNormal
[23:37:10.764] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:37:10.771] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.reward_view.CRewardNormal
[23:37:10.834] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.block.Block
[23:37:24.060] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.reward_view.CRewardNormal
[23:37:26.098] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.upgrade.Upgrade
[23:37:27.119] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.task_view.TaskView
[23:37:27.126] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CItemDetailTip
[23:37:57.068] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[23:38:15.987] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[23:38:16.036] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:38:16.336] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 18.209.74.196 4095
79111_1536547097_117051_10399896_4016
[23:38:16.339] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:38:16.340] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:38:16.340] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:38:16.340] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
18.209.74.196:4095
[23:38:16.347] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:38:16.347] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:38:16.348] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 51744)
[23:38:16.348] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:38:16.484] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 104
[23:38:16.484] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 51744)
[23:38:16.635] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1007367
[23:38:16.643] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:38:16.643] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:38:16.846] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 104 at 1536547098.44
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 104, 'total_fight_num': 44, 'y':
771.4884033203125, 'fight_id': 1042, 'mode': 1, 'fight_sn':
'79111_1536547097_117051', 'scene_name': 'demo_4096', 'x': 13761.0, 'frame_idx':
10, 'z': -9288.0, 'quality': 2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id':
1008}
[23:38:16.847] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:38:16.847] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:38:16.848] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:38:16.857] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:38:16.857] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:38:16.858] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:38:18.133] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:38:18.241] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:38:18.383] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[23:38:18.456] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[23:38:18.506] M [WORLD2D] Main thread IO 24.2710 ms for
model\scene\skybox\skybox_haiji.dds
[23:38:18.529] M [WORLD2D] Main thread IO 5.9764 ms for
common\env\panorama_mobile.dds
[23:38:18.538] M [WORLD2D] Main thread IO 5.0085 ms for
model\scene\skybox\35mmflare.dds
[23:38:18.548] M [WORLD2D] 3.61 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[23:38:18.656] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
102.16 ms
[23:38:18.699] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
38.77 ms
[23:38:18.705] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[23:38:18.706] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:38:18.706] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[23:38:18.713] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:38:18.713] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:38:18.828] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_bag_new.CCombatBagNew
[23:38:18.952] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[23:38:18.969] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.barrage.Barrage
[23:38:18.986] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair06
[23:38:18.990] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:38:18.991] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combatmainview.CCombatMain
[23:38:19.120] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:38:19.125] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_tips.CCombatTip
[23:38:19.130] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.progressbar.CProgressBar
[23:38:19.136] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatBeingHit
[23:38:19.138] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair01
[23:38:19.141] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.witness.CWitnessView
[23:38:19.164] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.message.CConfirmMessage
[23:38:19.171] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[23:38:19.242] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.guide_welcom.GuideWelcom
[23:38:19.245] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleend_comment.BattleEndComment
[23:38:19.247] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.rank_change_view.RankChangeView
[23:38:19.252] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[23:38:19.253] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[23:38:19.254] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.exterior_show.ExteriorShowUI
[23:38:19.261] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_element.CCombatElement
[23:38:19.319] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.block.Block
[23:38:19.320] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.tips_node.KillingTipsNode
[23:38:19.327] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair03
[23:38:19.328] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatKillingTips
[23:38:19.345] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_team_rescue.CCombatTeamRescue
[23:38:19.348] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleendview_team.CBattleEndViewTeam
[23:38:19.372] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.task_view.TaskView
[23:38:19.406] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.reward_view.CRewardNormal
[23:38:19.433] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.upgrade.Upgrade
[23:38:19.875] L [WORLD2D] 324.08 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[23:38:20.000] L [WORLD2D] 105.52 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[23:38:20.093] L [WORLD2D] 74.43 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[23:38:20.353] L [WORLD2D] 239.05 ms 34 objects
scene/demo_4096/demo_4096_content/21_-16.scn
[23:38:20.368] M [WORLD2D] [Animator] dctor.
[23:38:20.369] M [WORLD2D] [Animator] dctor.
[23:38:20.369] M [WORLD2D] [Animator] dctor.
[23:38:20.370] M [WORLD2D] [Animator] dctor.
[23:38:20.371] M [WORLD2D] [Animator] dctor.
[23:38:20.371] M [WORLD2D] [Animator] dctor.
[23:38:20.372] M [WORLD2D] [Animator] dctor.
[23:38:20.806] L [WORLD2D] 430.46 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[23:38:20.944] L [WORLD2D] 132.01 ms 18 objects
scene/demo_4096/demo_4096_content/23_-16.scn
[23:38:20.956] L [WORLD2D] 3.95 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[23:38:21.034] L [WORLD2D] 64.35 ms 24 objects
scene/demo_4096/demo_4096_content/22_-16.scn
[23:38:21.076] L [WORLD2D] 37.34 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[23:38:21.265] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
154.98 ms
[23:38:22.225] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 956.25 ms
[23:38:22.993] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 765.07 ms
[23:38:23.012] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 15.34 ms
[23:38:23.540] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:38:23.599] M <SCRIPT> [CRITICAL]avatar_init 104
[23:38:23.600] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:38:24.460] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:38:24.546] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:38:24.546] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:38:24.571] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:38:24.588] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:24.589] M [WORLD2D] Main thread IO 10.7680 ms for
char/animator/avatar_animation_tree.xml
[23:38:24.589] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3a2343c8
[23:38:24.613] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:24.636] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:24.661] M <SCRIPT> [CRITICAL]init handlers
[23:38:24.857] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28354b78
[23:38:24.971] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[23:38:25.036] M [WORLD2D] [ERROR] object model_31661 has parent DefaultScene
already! it can't be attach to another parent!
[23:38:25.134] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:38:25.248] M <SCRIPT> [CRITICAL]avatar_init 128
[23:38:25.252] M <SCRIPT> [CRITICAL]avatar_init 125
[23:38:25.255] M <SCRIPT> [CRITICAL]avatar_init 122
[23:38:25.257] M <SCRIPT> [CRITICAL]avatar_init 119
[23:38:25.260] M <SCRIPT> [CRITICAL]avatar_init 3
[23:38:25.263] M <SCRIPT> [CRITICAL]avatar_init 6
[23:38:25.266] M <SCRIPT> [CRITICAL]avatar_init 107
[23:38:25.269] M <SCRIPT> [CRITICAL]avatar_init 15
[23:38:25.272] M <SCRIPT> [CRITICAL]avatar_init 110
[23:38:25.275] M <SCRIPT> [CRITICAL]avatar_init 18
[23:38:25.278] M <SCRIPT> [CRITICAL]avatar_init 113
[23:38:25.280] M <SCRIPT> [CRITICAL]avatar_init 21
[23:38:25.289] M [WORLD2D] [Animator] dctor.
[23:38:25.289] M [WORLD2D] [Animator] dctor.
[23:38:25.289] M [WORLD2D] [Animator] dctor.
[23:38:25.289] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:38:25.333] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.333] M [WORLD2D] Main thread IO 10.9671 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.333] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28357fe0
[23:38:25.343] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:38:25.359] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.359] M [WORLD2D] Main thread IO 8.3231 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.359] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28357118
[23:38:25.367] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:25.390] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.390] M [WORLD2D] Main thread IO 15.2510 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.390] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283587f0
[23:38:25.406] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:38:25.422] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.422] M [WORLD2D] Main thread IO 7.3048 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.422] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28359000
[23:38:25.430] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:25.445] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.445] M [WORLD2D] Main thread IO 7.7542 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.445] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283592b0
[23:38:25.452] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]

ERROR *****************************************************************************
[23:38:25.465] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.466] M [WORLD2D] Main thread IO 7.6731 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.466] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28359560
[23:38:25.473] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:38:25.511] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.511] M [WORLD2D] Main thread IO 9.0456 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.512] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28356fc0
[23:38:25.551] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:38:25.568] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.568] M [WORLD2D] Main thread IO 10.7246 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.568] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28357d30
[23:38:25.575] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:25.590] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.590] M [WORLD2D] Main thread IO 8.0763 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.590] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835bdb0
[23:38:25.597] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:38:25.638] M <SCRIPT> [CRITICAL]avatar_init 116
[23:38:25.641] M <SCRIPT> [CRITICAL]avatar_init 24
[23:38:25.644] M <SCRIPT> [CRITICAL]avatar_init 9
[23:38:25.651] M <SCRIPT> [CRITICAL]avatar_init 101
[23:38:25.655] M <SCRIPT> [CRITICAL]avatar_init 12
[23:38:25.663] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:38:25.697] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.guide_welcom.GuideWelcom

ERROR *****************************************************************************
[23:38:25.784] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.784] M [WORLD2D] Main thread IO 9.6586 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.784] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283544c0
[23:38:25.793] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:25.807] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.807] M [WORLD2D] Main thread IO 7.6184 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.807] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835b6f8
[23:38:25.815] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:38:25.830] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:25.830] M [WORLD2D] Main thread IO 8.0195 ms for
char/animator/avatar_animation_tree.xml
[23:38:25.830] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835a580
[23:38:25.837] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:38:25.845] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_444151844 1
[23:38:25.848] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:38:25.850] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2015740718 1
[23:38:25.888] M <SCRIPT> [CRITICAL]avatar_init 1299
[23:38:25.934] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1588428276 1
[23:38:26.037] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1449308764 1
[23:38:26.139] M <SCRIPT> [CRITICAL]create_session 3 {'info': '{"stream_name":
"10062_player_79111_1536547097_117051_10399896", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"d6022bf06071057c9604380889a2234418a80d68", "channel_type": "player", "game":
10062}', 'stream_name': '10062_player_79111_1536547097_117051_10399896', 'ts':
'20180910103820', 'sign': '906bd921cb34e1191713da0327407c92', 'channel_type':
'player', 'eid': 1883227942L, 'streamid': '158617462198027', 'nodes':
['34.236.140.141:9081', '50.19.5.169:9081', '35.174.20.79:9081',
'52.72.76.170:9081', '35.171.234.86:9081'], 'frame_idx': 52}
[23:38:26.175] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:38:26.326] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:38:26.330] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:38:26.430] M <SCRIPT> [CRITICAL]avatar_init 3747
[23:38:26.470] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-115155554 1

ERROR *****************************************************************************
[23:38:26.481] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.481] M [WORLD2D] Main thread IO 8.8273 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.481] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28359c18
[23:38:26.494] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:38:26.510] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.510] M [WORLD2D] Main thread IO 7.3425 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.511] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835b448
[23:38:26.518] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]

ERROR *****************************************************************************
[23:38:26.537] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.537] M [WORLD2D] Main thread IO 8.1311 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.537] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835b040
[23:38:26.544] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:38:26.589] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:26.600] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.600] M [WORLD2D] Main thread IO 8.7192 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.600] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2835b9a8
[23:38:26.609] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:38:26.624] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.624] M [WORLD2D] Main thread IO 7.7435 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.624] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2833cdd8
[23:38:26.631] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:38:26.690] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_408437253 1
[23:38:26.771] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:38:26.938] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1

ERROR *****************************************************************************
[23:38:26.951] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.951] M [WORLD2D] Main thread IO 11.3525 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.951] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28354368
[23:38:26.959] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:38:26.976] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:38:26.976] M [WORLD2D] Main thread IO 7.3567 ms for
char/animator/avatar_animation_tree.xml
[23:38:26.977] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2833d338
[23:38:26.984] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_mtg/male_hat01_h01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:38:27.111] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1537385489 1
[23:38:27.280] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1031863055 1
[23:38:27.429] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:38:27.494] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:38:27.609] M <SCRIPT> [CRITICAL]create_session 2 {'info': '{"stream_name":
"10062_battle_team_79111_1536547097_117051_79111_1536547097_117051match_fteam_1",
"account": "181389061", "uid": "10399896", "game_uid": 1703166, "httpkey":
"898f2d3a965eb690a4c8eb9942c4b2a7b43a8e1b", "channel_type": "battle_team", "game":
10062}', 'stream_name':
'10062_battle_team_79111_1536547097_117051_79111_1536547097_117051match_fteam_1',
'ts': '20180910103827', 'sign': '84636c5ba7e6f2695affaa7d86231b0e', 'channel_type':
'battle_team', 'eid': 1883240208L, 'streamid': '155615289385482', 'nodes':
['35.171.234.86:9080', '50.19.5.169:9080', '52.72.76.170:9080',
'54.156.187.199:9080', '35.174.20.79:9080'], 'frame_idx': 173}
[23:38:27.651] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:38:27.829] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:38:27.831] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:38:27.932] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_421078246 1
[23:38:27.937] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:38:28.820] L [WORLD2D] 29.10 ms 8 objects
scene/demo_4096/demo_4096_content/24_-16.scn
[23:38:28.868] L [WORLD2D] 16.74 ms 3 objects
scene/demo_4096/demo_4096_content/20_-14.scn
[23:38:29.803] L [WORLD2D] 124.99 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[23:38:29.811] L [WORLD2D] 5.15 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[23:38:29.926] L [WORLD2D] 62.39 ms 31 objects
scene/demo_4096/demo_4096_content/21_-17.scn
[23:38:29.950] L [WORLD2D] 16.28 ms 4 objects
scene/demo_4096/demo_4096_content/21_-13.scn
[23:38:29.969] L [WORLD2D] 0.60 ms 1 objects scene/demo_4096/demo_4096_content/20_-
17.scn
[23:38:29.981] L [WORLD2D] 10.78 ms 12 objects
scene/demo_4096/demo_4096_content/23_-17.scn
[23:38:30.052] L [WORLD2D] 18.52 ms 20 objects
scene/demo_4096/demo_4096_content/22_-17.scn
[23:38:30.057] L [WORLD2D] 0.60 ms 2 objects scene/demo_4096/demo_4096_content/22_-
13.scn
[23:38:30.108] L [WORLD2D] 37.91 ms 2 objects
scene/demo_4096/demo_4096_content/25_-16.scn
[23:38:30.110] L [WORLD2D] 0.49 ms 1 objects scene/demo_4096/demo_4096_content/21_-
12.scn
[23:38:30.130] L [WORLD2D] 0.41 ms 1 objects scene/demo_4096/demo_4096_content/20_-
18.scn
[23:38:30.135] L [WORLD2D] 0.71 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[23:38:30.262] L [WORLD2D] 1.45 ms 2 objects scene/demo_4096/demo_4096_content/24_-
18.scn
[23:38:30.266] L [WORLD2D] 0.65 ms 2 objects scene/demo_4096/demo_4096_content/23_-
18.scn
[23:38:30.378] L [WORLD2D] 85.95 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[23:38:30.382] L [WORLD2D] 1.04 ms 4 objects scene/demo_4096/demo_4096_content/18_-
18.scn
[23:38:30.408] L [WORLD2D] 12.65 ms 1 objects
scene/demo_4096/demo_4096_content/18_-12.scn
[23:38:30.439] L [WORLD2D] 19.97 ms 6 objects
scene/demo_4096/demo_4096_content/18_-13.scn
[23:38:30.448] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/18_-
14.scn
[23:38:30.450] L [WORLD2D] 1.11 ms 1 objects scene/demo_4096/demo_4096_content/18_-
15.scn
[23:38:30.498] L [WORLD2D] 0.43 ms 1 objects scene/demo_4096/demo_4096_content/18_-
19.scn
[23:38:30.500] L [WORLD2D] 0.42 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:38:30.547] L [WORLD2D] 0.84 ms 3 objects scene/demo_4096/demo_4096_content/23_-
19.scn
[23:38:30.548] L [WORLD2D] 0.38 ms 1 objects scene/demo_4096/demo_4096_content/17_-
16.scn
[23:38:30.594] L [WORLD2D] 0.43 ms 1 objects scene/demo_4096/demo_4096_content/17_-
17.scn
[23:38:30.630] L [WORLD2D] 34.21 ms 8 objects
scene/demo_4096/demo_4096_content/17_-18.scn
[23:38:30.653] L [WORLD2D] 17.89 ms 4 objects
scene/demo_4096/demo_4096_content/17_-19.scn
[23:38:30.668] L [WORLD2D] 0.70 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:38:30.714] L [WORLD2D] 27.81 ms 5 objects
scene/demo_4096/demo_4096_content/17_-12.scn
[23:38:30.718] L [WORLD2D] 1.99 ms 10 objects
scene/demo_4096/demo_4096_content/17_-13.scn
[23:38:30.731] L [WORLD2D] 0.38 ms 1 objects scene/demo_4096/demo_4096_content/17_-
15.scn
[23:38:30.732] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:38:30.818] L [WORLD2D] 0.68 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[23:38:30.849] L [WORLD2D] 29.62 ms 2 objects
scene/demo_4096/demo_4096_content/17_-20.scn
[23:38:30.871] L [WORLD2D] 11.44 ms 7 objects
scene/demo_4096/demo_4096_content/17_-10.scn
[23:38:31.028] L [WORLD2D] 116.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-8.scn
[23:38:31.145] L [WORLD2D] 114.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-8.scn
[23:38:31.180] L [WORLD2D] 31.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-8.scn
[23:38:31.255] L [WORLD2D] 46.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-9.scn
[23:38:31.294] L [WORLD2D] 36.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-7.scn
[23:38:31.374] L [WORLD2D] 45.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-9.scn
[23:38:31.380] L [WORLD2D] 4.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-7.scn
[23:38:31.412] L [WORLD2D] 30.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-9.scn
[23:38:31.487] L [WORLD2D] 54.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-7.scn
[23:38:31.503] L [WORLD2D] 13.94 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-9.scn
[23:38:31.511] L [WORLD2D] 7.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-9.scn
[23:38:31.563] L [WORLD2D] 19.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-7.scn
[23:38:31.592] L [WORLD2D] 28.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-7.scn
[23:38:31.603] L [WORLD2D] 7.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-8.scn
[23:38:31.613] L [WORLD2D] 8.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-8.scn
[23:38:31.664] L [WORLD2D] 6.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-10.scn
[23:38:31.682] L [WORLD2D] 16.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-6.scn
[23:38:31.732] L [WORLD2D] 10.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-10.scn
[23:38:31.756] L [WORLD2D] 23.43 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-6.scn
[23:38:31.775] L [WORLD2D] 2.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-6.scn
[23:38:31.788] L [WORLD2D] 12.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-10.scn
[23:38:31.833] L [WORLD2D] 8.94 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-6.scn
[23:38:31.849] L [WORLD2D] 13.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-10.scn
[23:38:31.920] L [WORLD2D] 39.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-6.scn
[23:38:32.003] L [WORLD2D] 28.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-9.scn
[23:38:32.060] L [WORLD2D] 49.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-10.scn
[23:38:32.079] L [WORLD2D] 17.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-6.scn
[23:38:32.140] L [WORLD2D] 24.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-7.scn
[23:38:32.165] L [WORLD2D] 24.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-8.scn
[23:38:32.185] L [WORLD2D] 9.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-11.scn
[23:38:32.193] L [WORLD2D] 6.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn
[23:38:32.279] L [WORLD2D] 37.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-11.scn
[23:38:32.306] L [WORLD2D] 25.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:38:32.337] L [WORLD2D] 28.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-11.scn
[23:38:32.385] L [WORLD2D] 48.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:38:32.404] L [WORLD2D] 14.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-11.scn
[23:38:32.442] L [WORLD2D] 9.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:38:32.453] L [WORLD2D] 10.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-11.scn
[23:38:32.499] L [WORLD2D] 6.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:38:32.517] L [WORLD2D] 15.93 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:38:32.563] L [WORLD2D] 7.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:38:32.572] L [WORLD2D] 8.58 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:38:32.656] L [WORLD2D] 29.01 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:38:32.681] L [WORLD2D] 12.08 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:38:32.711] L [WORLD2D] 8.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:38:32.721] L [WORLD2D] 9.30 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:38:32.768] L [WORLD2D] 16.23 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:38:32.790] L [WORLD2D] 20.35 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:38:36.482] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 102
[23:38:36.516] M [WORLD2D] [Animator] dctor.
[23:38:36.917] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:37.126] M [WORLD2D] Main thread IO 177.9833 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080.nfxo
[23:38:37.165] M [WORLD2D] Main thread IO 38.1559 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000080_1_1.pipe
[23:38:37.233] M [WORLD2D] Main thread IO 9.6928 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090.nfxo
[23:38:37.241] M [WORLD2D] Main thread IO 7.7492 ms for
effect_cache\common\shader\simpletech.nfx\0000000000000090_1_1.pipe
[23:38:37.292] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:38:37.519] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:37.636] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair07
[23:38:40.419] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1353.74 ms ***
[23:38:40.419] L [WORLD2D] #define UNIFORMS_60 60
[23:38:40.419] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:38:40.419] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:38:40.419] L [WORLD2D] #define ANISO_ENABLE 1
[23:38:40.419] L [WORLD2D] #define ENVIR_ENABLE 1
[23:38:40.419] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:38:40.419] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:38:40.419] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:38:40.419] L [WORLD2D] #define SELF_BLING 0
[23:38:40.419] L [WORLD2D] #define EYE_ENABLE 0
[23:38:40.420] L [WORLD2D] #define SELF_SHADOW 1
[23:38:40.420] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:38:40.420] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:38:40.420] L [WORLD2D] #define FACE_SHADOW 1
[23:38:40.420] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:38:40.420] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:38:40.420] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:38:40.420] L [WORLD2D] #define HAIR_ENABLE 1
[23:38:40.420] L [WORLD2D] #define MANUL_ENABLE 0
[23:38:40.420] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:38:40.420] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:38:40.420] L [WORLD2D] #define SSS_ENABLE 0
[23:38:40.420] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:38:40.420] L [WORLD2D] #define WAVE_ENABLE 0
[23:38:40.420] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:38:40.420] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:38:40.420] L [WORLD2D] #define METAL_CHECK 0
[23:38:40.420] L [WORLD2D] #define AO_CHECK 0
[23:38:42.109] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:38:42.110] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:38:42.614] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:38:43.574] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:38:45.752] M [WORLD2D] [Animator] dctor.
[23:38:45.753] M [WORLD2D] [Animator] dctor.
[23:38:45.753] M [WORLD2D] [Animator] dctor.
[23:38:45.753] M [WORLD2D] [Animator] dctor.
[23:38:45.781] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1031863055 1
[23:38:45.855] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:38:45.905] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:38:45.907] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:46.509] M [WORLD2D] [Animator] dctor.
[23:38:48.360] L [WORLD2D] create effect shader\g91_character.nfx:TShader *** time:
1189.75 ms ***
[23:38:48.360] L [WORLD2D] #define UNIFORMS_60 60
[23:38:48.360] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:38:48.360] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:38:48.360] L [WORLD2D] #define ANISO_ENABLE 0
[23:38:48.360] L [WORLD2D] #define ENVIR_ENABLE 1
[23:38:48.360] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:38:48.360] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:38:48.360] L [WORLD2D] #define SHADOW_MAP_ENABLE 1
[23:38:48.360] L [WORLD2D] #define SELF_BLING 1
[23:38:48.360] L [WORLD2D] #define EYE_ENABLE 0
[23:38:48.360] L [WORLD2D] #define SELF_SHADOW 1
[23:38:48.360] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:38:48.360] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:38:48.361] L [WORLD2D] #define FACE_SHADOW 1
[23:38:48.361] L [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[23:38:48.361] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:38:48.361] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:38:48.361] L [WORLD2D] #define HAIR_ENABLE 0
[23:38:48.361] L [WORLD2D] #define MANUL_ENABLE 0
[23:38:48.361] L [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[23:38:48.361] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:38:48.361] L [WORLD2D] #define SSS_ENABLE 1
[23:38:48.361] L [WORLD2D] #define FUR_COLOR_ENABLE 0
[23:38:48.361] L [WORLD2D] #define WAVE_ENABLE 1
[23:38:48.361] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:38:48.361] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:38:48.361] L [WORLD2D] #define METAL_CHECK 0
[23:38:48.361] L [WORLD2D] #define AO_CHECK 0
[23:38:48.365] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:38:48.651] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_INFORM_STRUCT_DAMAGE
err=Traceback (most recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "movie\movie_recorder.py", line 39, in server_cmd
File "fight\fight_cmd_manager.py", line 2550, in S_FIGHT_INFORM_STRUCT_DAMAGE
File "entity\structure.py", line 298, in on_update
File "entity\structure.py", line 320, in play_hit_sfx
File "entity\destruct_manager.py", line 319, in play_hit_sfx
File "entity\destruct_manager.py", line 378, in play_shock_sfx
AttributeError: 'NoneType' object has no attribute 'bounding_radius'
[23:38:51.082] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.093] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.104] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.116] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.127] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.139] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.145] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.157] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.166] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.175] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.183] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.194] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.202] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.212] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.221] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.231] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.239] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.248] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.256] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.265] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.274] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.292] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:38:51.294] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:38:51.300] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:38:51.351] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:38:51.352] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:38:51.352] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:38:51.357] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:38:51.357] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:38:51.357] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:38:51.357] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:38:51.360] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair07
[23:38:51.440] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:38:53.034] M [WORLD2D] [Animator] dctor.
[23:38:53.034] M [WORLD2D] [Animator] dctor.
[23:38:53.034] M [WORLD2D] [Animator] dctor.
[23:38:53.035] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.036] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.037] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.660] M [WORLD2D] [Animator] dctor.
[23:38:53.661] M [WORLD2D] [Animator] dctor.
[23:38:53.661] M [WORLD2D] [Animator] dctor.
[23:38:53.661] M [WORLD2D] [Animator] dctor.
[23:38:53.661] M [WORLD2D] [Animator] dctor.
[23:38:53.661] M [WORLD2D] [Animator] dctor.
[23:38:54.206] L [WORLD2D] 0.91 ms 3 objects scene/demo_4096/demo_4096_content/18_-
21.scn
[23:38:54.219] L [WORLD2D] 0.50 ms 2 objects scene/demo_4096/demo_4096_content/17_-
21.scn
[23:38:54.237] L [WORLD2D] 7.71 ms 8 objects scene/demo_4096/demo_4096_content/16_-
18.scn
[23:38:54.334] L [WORLD2D] 71.99 ms 29 objects
scene/demo_4096/demo_4096_content/16_-19.scn
[23:38:54.431] L [WORLD2D] 92.81 ms 22 objects
scene/demo_4096/demo_4096_content/16_-20.scn
[23:38:54.437] L [WORLD2D] 3.98 ms 14 objects
scene/demo_4096/demo_4096_content/16_-21.scn
[23:38:54.451] L [WORLD2D] 0.67 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[23:38:54.454] L [WORLD2D] 0.95 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:38:54.559] L [WORLD2D] 0.64 ms 2 objects scene/demo_4096/demo_4096_content/16_-
15.scn
[23:38:54.564] L [WORLD2D] 1.86 ms 6 objects scene/demo_4096/demo_4096_content/16_-
16.scn
[23:38:54.595] L [WORLD2D] 5.79 ms 3 objects scene/demo_4096/demo_4096_content/16_-
17.scn
[23:38:54.598] L [WORLD2D] 0.72 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[23:38:54.619] L [WORLD2D] 0.52 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[23:38:54.623] L [WORLD2D] 2.27 ms 5 objects scene/demo_4096/demo_4096_content/17_-
12.scn
[23:38:54.653] L [WORLD2D] 2.05 ms 10 objects
scene/demo_4096/demo_4096_content/16_-22.scn
[23:38:54.667] L [WORLD2D] 0.79 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:38:54.757] L [WORLD2D] 58.37 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[23:38:54.761] L [WORLD2D] 0.84 ms 1 objects scene/demo_4096/demo_4096_content/21_-
12.scn
[23:38:54.832] L [WORLD2D] 65.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-10.scn
[23:38:54.917] L [WORLD2D] 81.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-11.scn
[23:38:54.963] L [WORLD2D] 44.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-7.scn
[23:38:55.020] L [WORLD2D] 55.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-8.scn
[23:38:55.052] L [WORLD2D] 29.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-9.scn
[23:38:55.074] L [WORLD2D] 10.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-12.scn
[23:38:55.109] L [WORLD2D] 34.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-12.scn
[23:38:55.196] L [WORLD2D] 86.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-12.scn
[23:38:55.240] L [WORLD2D] 43.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-6.scn
[23:38:55.251] L [WORLD2D] 10.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-12.scn
[23:38:55.265] L [WORLD2D] 12.77 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:38:55.289] L [WORLD2D] 9.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:38:58.558] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:38:58.734] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:38:58.738] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:39:00.072] M <SCRIPT> [ERROR]No ui is found with ui_path: weapon
[23:39:00.628] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:39:00.639] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:39:00.649] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:39:02.673] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[23:39:02.693] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:39:07.808] M <SCRIPT> [CRITICAL]avatar_init 3968
[23:39:07.818] M <SCRIPT> [CRITICAL]avatar_init 3971

ERROR *****************************************************************************
[23:39:07.851] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:07.851] M [WORLD2D] Main thread IO 13.0493 ms for
char/animator/avatar_animation_tree.xml
[23:39:07.851] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28340fb0
[23:39:07.866] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:07.877] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:39:07.888] M <SCRIPT> [CRITICAL]avatar_init 4101
[23:39:07.892] M <SCRIPT> [CRITICAL]avatar_init 3974
[23:39:07.895] M <SCRIPT> [CRITICAL]avatar_init 4104
[23:39:07.916] M <SCRIPT> [CRITICAL]avatar_init 3977
[23:39:07.920] M <SCRIPT> [CRITICAL]avatar_init 4107
[23:39:07.923] M <SCRIPT> [CRITICAL]avatar_init 4236
[23:39:07.926] M <SCRIPT> [CRITICAL]avatar_init 3982
[23:39:07.929] M <SCRIPT> [CRITICAL]avatar_init 4239
[23:39:07.933] M <SCRIPT> [CRITICAL]avatar_init 4113
[23:39:07.936] M <SCRIPT> [CRITICAL]avatar_init 4242
[23:39:07.940] M <SCRIPT> [CRITICAL]avatar_init 4116
[23:39:07.943] M <SCRIPT> [CRITICAL]avatar_init 3990
[23:39:07.946] M <SCRIPT> [CRITICAL]avatar_init 4120
[23:39:07.950] M <SCRIPT> [CRITICAL]avatar_init 4123
[23:39:07.954] M <SCRIPT> [CRITICAL]avatar_init 4126
[23:39:07.958] M <SCRIPT> [CRITICAL]avatar_init 4129
[23:39:07.961] M <SCRIPT> [CRITICAL]avatar_init 4132
[23:39:07.964] M <SCRIPT> [CRITICAL]avatar_init 4230
[23:39:07.968] M <SCRIPT> [CRITICAL]avatar_init 3911
[23:39:07.971] M <SCRIPT> [CRITICAL]avatar_init 4014
[23:39:07.974] M <SCRIPT> [CRITICAL]avatar_init 4017
[23:39:07.978] M <SCRIPT> [CRITICAL]avatar_init 4020
[23:39:07.982] M <SCRIPT> [CRITICAL]avatar_init 4233
[23:39:07.985] M <SCRIPT> [CRITICAL]avatar_init 4026

ERROR *****************************************************************************
[23:39:08.023] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.023] M [WORLD2D] Main thread IO 9.0136 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.023] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28341510
[23:39:08.032] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:08.042] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_825037340 1
ERROR *****************************************************************************
[23:39:08.052] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.052] M [WORLD2D] Main thread IO 9.4353 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.052] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283400e8
[23:39:08.060] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:39:08.075] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.076] M [WORLD2D] Main thread IO 10.5738 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.076] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2833fb88
[23:39:08.083] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:08.097] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.097] M [WORLD2D] Main thread IO 8.3736 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.097] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28340ba8
[23:39:08.104] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:39:08.117] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.117] M [WORLD2D] Main thread IO 8.3139 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.117] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28346458
[23:39:08.125] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:08.139] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.139] M [WORLD2D] Main thread IO 8.3117 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.139] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283465b0
[23:39:08.146] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:08.159] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.159] M [WORLD2D] Main thread IO 8.3466 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.159] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28345438
[23:39:08.168] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:08.180] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.180] M [WORLD2D] Main thread IO 7.0260 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.180] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28344ad0
[23:39:08.187] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:08.200] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.200] M [WORLD2D] Main thread IO 7.7122 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.200] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28345c48
[23:39:08.207] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:08.220] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.220] M [WORLD2D] Main thread IO 7.6582 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.220] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28346dc0
[23:39:08.229] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:08.241] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.241] M [WORLD2D] Main thread IO 8.0251 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.242] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28347b30
[23:39:08.250] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:08.263] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.263] M [WORLD2D] Main thread IO 7.5018 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.263] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28346f18
[23:39:08.270] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:39:08.279] M <SCRIPT> [CRITICAL]avatar_init 4029
[23:39:08.282] M <SCRIPT> [CRITICAL]avatar_init 3905
[23:39:08.285] M <SCRIPT> [CRITICAL]avatar_init 4034
[23:39:08.288] M <SCRIPT> [CRITICAL]avatar_init 3908
[23:39:08.291] M <SCRIPT> [CRITICAL]avatar_init 4039
[23:39:08.294] M <SCRIPT> [CRITICAL]avatar_init 4296
[23:39:08.297] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:39:08.300] M <SCRIPT> [CRITICAL]avatar_init 4299
[23:39:08.303] M <SCRIPT> [CRITICAL]avatar_init 4044
[23:39:08.307] M <SCRIPT> [CRITICAL]avatar_init 3917
[23:39:08.309] M <SCRIPT> [CRITICAL]avatar_init 4302
[23:39:08.312] M <SCRIPT> [CRITICAL]avatar_init 3920
[23:39:08.315] M <SCRIPT> [CRITICAL]avatar_init 4305
[23:39:08.318] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:39:08.321] M <SCRIPT> [CRITICAL]avatar_init 4308
[23:39:08.328] M <SCRIPT> [CRITICAL]avatar_init 4110
[23:39:08.332] M <SCRIPT> [CRITICAL]avatar_init 3926
[23:39:08.338] M <SCRIPT> [CRITICAL]avatar_init 3929
[23:39:08.341] M <SCRIPT> [CRITICAL]avatar_init 3932
[23:39:08.344] M <SCRIPT> [CRITICAL]avatar_init 3937
[23:39:08.347] M <SCRIPT> [CRITICAL]avatar_init 3943
[23:39:08.350] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:39:08.353] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:39:08.356] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:39:08.359] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:39:08.362] M <SCRIPT> [CRITICAL]avatar_init 4023
[23:39:08.365] M <SCRIPT> [CRITICAL]avatar_init 3959
[23:39:08.368] M <SCRIPT> [CRITICAL]avatar_init 3962
[23:39:08.373] M <SCRIPT> [CRITICAL]avatar_init 3965
[23:39:08.381] M <SCRIPT> [CRITICAL]avatar destroy 4044
[23:39:08.383] M <SCRIPT> [CRITICAL]avatar destroy 4039
[23:39:08.385] M <SCRIPT> [CRITICAL]avatar destroy 4034
[23:39:08.386] M <SCRIPT> [CRITICAL]avatar destroy 3990
[23:39:08.388] M <SCRIPT> [CRITICAL]avatar destroy 3986
[23:39:08.390] M <SCRIPT> [CRITICAL]avatar destroy 3982
[23:39:08.392] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:39:08.393] M <SCRIPT> [CRITICAL]avatar destroy 3943
[23:39:08.394] M <SCRIPT> [CRITICAL]avatar destroy 3937

ERROR *****************************************************************************
[23:39:08.437] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.437] M [WORLD2D] Main thread IO 11.1876 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.437] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283471c8
[23:39:08.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:08.461] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.461] M [WORLD2D] Main thread IO 9.5164 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.461] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28347070
[23:39:08.468] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]

ERROR *****************************************************************************
[23:39:08.481] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.482] M [WORLD2D] Main thread IO 8.6915 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.482] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28347f38
[23:39:08.490] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:08.503] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.503] M [WORLD2D] Main thread IO 8.2620 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.503] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#283488a0
[23:39:08.511] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:08.523] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.523] M [WORLD2D] Main thread IO 7.8388 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.523] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28349208
[23:39:08.530] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:08.543] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.543] M [WORLD2D] Main thread IO 8.0977 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.543] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28349a18
[23:39:08.550] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:08.562] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.563] M [WORLD2D] Main thread IO 7.7208 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.563] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28349f78
[23:39:08.570] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:08.582] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.582] M [WORLD2D] Main thread IO 7.3915 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.582] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834b650
[23:39:08.593] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:08.606] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.606] M [WORLD2D] Main thread IO 7.9825 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.606] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834ba58
[23:39:08.614] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:08.625] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.626] M [WORLD2D] Main thread IO 7.3887 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.626] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834af98
[23:39:08.633] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]

ERROR *****************************************************************************
[23:39:08.645] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.645] M [WORLD2D] Main thread IO 7.4811 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.645] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834b248
[23:39:08.654] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]

ERROR *****************************************************************************
[23:39:08.666] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:08.666] M [WORLD2D] Main thread IO 8.2804 ms for
char/animator/avatar_animation_tree.xml
[23:39:08.666] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834b3a0
[23:39:08.673] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:08.679] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:08.681] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1
[23:39:08.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-256372667 1
[23:39:08.694] M <SCRIPT> [CRITICAL]avatar destroy 3932
[23:39:08.696] M <SCRIPT> [CRITICAL]avatar destroy 3929
[23:39:08.697] M <SCRIPT> [CRITICAL]avatar destroy 3926
[23:39:08.703] M <SCRIPT> [CRITICAL]avatar destroy 3747
[23:39:08.707] M <SCRIPT> [CRITICAL]avatar destroy 1299
[23:39:08.713] M <SCRIPT> [CRITICAL]avatar destroy 101
[23:39:08.718] M <SCRIPT> [CRITICAL]avatar destroy 15
[23:39:08.722] M <SCRIPT> [CRITICAL]avatar destroy 107
[23:39:08.724] M <SCRIPT> [CRITICAL]avatar destroy 3911
[23:39:08.726] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:39:08.727] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:39:08.729] M <SCRIPT> [CRITICAL]avatar destroy 4233
[23:39:08.732] M <SCRIPT> [CRITICAL]avatar destroy 4242
[23:39:08.737] M <SCRIPT> [CRITICAL]avatar destroy 119
[23:39:08.739] M <SCRIPT> [CRITICAL]avatar destroy 4129
[23:39:08.742] M <SCRIPT> [CRITICAL]avatar destroy 4107
[23:39:08.744] M <SCRIPT> [CRITICAL]avatar destroy 4101
[23:39:08.749] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:39:08.752] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:39:08.852] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:39:08.852] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:39:08.887] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[23:39:08.982] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.sharing.SharingUI
[23:39:08.983] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.exterior_show.ExteriorShowUI
[23:39:08.985] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[23:39:08.998] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:39:09.002] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:39:09.002] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:39:09.019] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:39:09.024] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:39:09.036] M <SCRIPT> [CRITICAL]avatar destroy 4239
[23:39:09.038] M <SCRIPT> [CRITICAL]avatar destroy 4236
[23:39:09.041] M <SCRIPT> [CRITICAL]avatar destroy 4230
[23:39:09.043] M <SCRIPT> [CRITICAL]avatar destroy 4132
[23:39:09.047] M <SCRIPT> [CRITICAL]avatar destroy 4116
[23:39:09.050] M <SCRIPT> [CRITICAL]avatar destroy 4113
[23:39:09.051] M <SCRIPT> [CRITICAL]avatar destroy 4110
[23:39:09.054] M <SCRIPT> [CRITICAL]avatar destroy 4104
[23:39:09.058] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:39:09.059] M <SCRIPT> [CRITICAL]avatar destroy 4029
[23:39:09.062] M <SCRIPT> [CRITICAL]avatar destroy 4123
[23:39:09.064] M <SCRIPT> [CRITICAL]avatar destroy 4026
[23:39:09.066] M <SCRIPT> [CRITICAL]avatar destroy 4120
[23:39:09.068] M <SCRIPT> [CRITICAL]avatar destroy 4023
[23:39:09.072] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:39:09.078] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:39:09.079] M <SCRIPT> [CRITICAL]avatar destroy 4302
[23:39:09.084] M <SCRIPT> [CRITICAL]avatar destroy 122
[23:39:09.085] M <SCRIPT> [CRITICAL]avatar destroy 3905
[23:39:09.090] M <SCRIPT> [CRITICAL]avatar destroy 18
[23:39:09.091] M <SCRIPT> [CRITICAL]avatar destroy 4296
[23:39:09.097] M <SCRIPT> [CRITICAL]avatar destroy 125
[23:39:09.099] M <SCRIPT> [CRITICAL]avatar destroy 3908
[23:39:09.103] M <SCRIPT> [CRITICAL]avatar destroy 113
[23:39:09.104] M <SCRIPT> [CRITICAL]avatar destroy 4308
[23:39:09.106] M <SCRIPT> [CRITICAL]avatar destroy 4017
[23:39:09.108] M <SCRIPT> [CRITICAL]avatar destroy 3920
[23:39:09.109] M <SCRIPT> [CRITICAL]avatar destroy 4305
[23:39:09.111] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:39:09.113] M <SCRIPT> [CRITICAL]avatar destroy 4014
[23:39:09.118] M <SCRIPT> [CRITICAL]avatar destroy 21
[23:39:09.122] M <SCRIPT> [CRITICAL]avatar destroy 116
[23:39:09.124] M <SCRIPT> [CRITICAL]avatar destroy 4020
[23:39:09.125] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:39:09.132] M <SCRIPT> [CRITICAL]avatar destroy 24
[23:39:09.136] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:39:09.138] M <SCRIPT> [CRITICAL]avatar destroy 4299
[23:39:09.142] M <SCRIPT> [CRITICAL]avatar destroy 128
[23:39:09.147] M <SCRIPT> [CRITICAL]avatar destroy 110
[23:39:09.148] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:39:09.149] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:39:09.150] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:09.477] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_460849924 1

ERROR *****************************************************************************
[23:39:09.489] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.489] M [WORLD2D] Main thread IO 10.6649 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.489] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28340648
[23:39:09.497] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:09.523] M <SCRIPT> [CRITICAL]avatar destroy 3965
[23:39:09.525] M <SCRIPT> [CRITICAL]avatar destroy 3968
[23:39:09.529] M <SCRIPT> [CRITICAL]avatar destroy 3971
[23:39:09.532] M <SCRIPT> [CRITICAL]avatar destroy 3974
[23:39:09.535] M <SCRIPT> [CRITICAL]avatar destroy 3977
[23:39:09.547] M <SCRIPT> [CRITICAL]avatar_init 6
[23:39:09.550] M <SCRIPT> [CRITICAL]avatar_init 9
[23:39:09.553] M <SCRIPT> [CRITICAL]avatar_init 4101
[23:39:09.560] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000
[23:39:09.680] M <SCRIPT> [CRITICAL]avatar_init 4107
[23:39:09.683] M <SCRIPT> [CRITICAL]avatar_init 119
[23:39:09.686] M <SCRIPT> [CRITICAL]avatar_init 3971
[23:39:09.689] M <SCRIPT> [CRITICAL]avatar_init 3914
[23:39:09.692] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:39:09.694] M <SCRIPT> [CRITICAL]avatar_init 3911
[23:39:09.697] M <SCRIPT> [CRITICAL]avatar_init 107
[23:39:09.700] M <SCRIPT> [CRITICAL]avatar_init 15
[23:39:09.703] M <SCRIPT> [CRITICAL]avatar_init 101
[23:39:09.709] M <SCRIPT> [CRITICAL]avatar_init 4020
[23:39:09.713] M <SCRIPT> [CRITICAL]avatar_init 3920

ERROR *****************************************************************************
[23:39:09.753] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.754] M [WORLD2D] Main thread IO 10.1635 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.754] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834e6b0
[23:39:09.793] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:09.832] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.832] M [WORLD2D] Main thread IO 10.4387 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.832] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2833e608
[23:39:09.846] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:09.869] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.870] M [WORLD2D] Main thread IO 18.8970 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.870] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834c920
[23:39:09.876] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:39:09.892] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.892] M [WORLD2D] Main thread IO 11.2210 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.892] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834dbf0
[23:39:09.899] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:09.914] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.915] M [WORLD2D] Main thread IO 11.0631 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.915] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834e400
[23:39:09.921] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:09.936] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.937] M [WORLD2D] Main thread IO 11.0396 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.937] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2834e2a8
[23:39:09.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:09.958] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.958] M [WORLD2D] Main thread IO 10.6578 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.958] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#25842518
[23:39:09.964] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:39:09.977] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.977] M [WORLD2D] Main thread IO 8.0230 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.977] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca2120
[23:39:09.984] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face04_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:09.998] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:09.998] M [WORLD2D] Main thread IO 8.9119 ms for
char/animator/avatar_animation_tree.xml
[23:39:09.998] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca2930
[23:39:10.006] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:10.019] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:10.019] M [WORLD2D] Main thread IO 8.5514 ms for
char/animator/avatar_animation_tree.xml
[23:39:10.019] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca23d0
[23:39:10.026] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:10.039] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:10.040] M [WORLD2D] Main thread IO 8.9802 ms for
char/animator/avatar_animation_tree.xml
[23:39:10.040] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca4008
[23:39:10.046] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:10.058] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:10.058] M [WORLD2D] Main thread IO 7.4968 ms for
char/animator/avatar_animation_tree.xml
[23:39:10.058] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca2be0
[23:39:10.068] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:10.080] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:10.080] M [WORLD2D] Main thread IO 7.7172 ms for
char/animator/avatar_animation_tree.xml
[23:39:10.080] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca1d18
[23:39:10.086] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]

ERROR *****************************************************************************
[23:39:10.100] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:10.100] M [WORLD2D] Main thread IO 9.0385 ms for
char/animator/avatar_animation_tree.xml
[23:39:10.100] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca3298
[23:39:10.107] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:10.124] M <SCRIPT> [CRITICAL]avatar_init 3977
[23:39:10.128] M <SCRIPT> [CRITICAL]avatar_init 4023
[23:39:10.132] M <SCRIPT> [CRITICAL]avatar_init 3974
[23:39:10.135] M <SCRIPT> [CRITICAL]avatar_init 116
[23:39:10.138] M <SCRIPT> [CRITICAL]avatar_init 4305
[23:39:10.141] M <SCRIPT> [CRITICAL]avatar_init 4236
[23:39:10.144] M <SCRIPT> [CRITICAL]avatar_init 3917
[23:39:10.148] M <SCRIPT> [CRITICAL]avatar_init 4129
[23:39:10.151] M <SCRIPT> [CRITICAL]avatar_init 4239
[23:39:10.155] M <SCRIPT> [CRITICAL]avatar_init 4302
[23:39:10.208] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:39:10.210] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:10.211] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1
[23:39:10.212] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:10.213] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1588428276 1
[23:39:10.214] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:10.223] M <SCRIPT> [CRITICAL]avatar_init 24
[23:39:10.226] M <SCRIPT> [CRITICAL]avatar_init 4017
[23:39:10.230] M <SCRIPT> [CRITICAL]avatar_init 4110
[23:39:10.233] M <SCRIPT> [CRITICAL]avatar_init 21
[23:39:10.238] M <SCRIPT> [CRITICAL]avatar_init 12
[23:39:10.245] M <SCRIPT> [CRITICAL]avatar_init 113
[23:39:10.249] M <SCRIPT> [CRITICAL]avatar_init 4242
[23:39:10.269] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138247699 1
[23:39:10.275] M <SCRIPT> [CRITICAL]avatar_init 4026
[23:39:10.279] M <SCRIPT> [CRITICAL]avatar_init 4116
[23:39:10.282] M <SCRIPT> [CRITICAL]avatar_init 125
[23:39:10.285] M <SCRIPT> [CRITICAL]avatar_init 4104
[23:39:10.291] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:39:10.321] M <SCRIPT> [CRITICAL]avatar_init 4299
[23:39:10.327] M <SCRIPT> [CRITICAL]avatar_init 4014
[23:39:10.332] M <SCRIPT> [CRITICAL]avatar_init 18
[23:39:10.335] M <SCRIPT> [CRITICAL]avatar_init 128
[23:39:10.340] M <SCRIPT> [CRITICAL]avatar_init 3965
[23:39:10.385] M <SCRIPT> [CRITICAL]avatar_init 4296
[23:39:10.390] M <SCRIPT> [CRITICAL]avatar_init 4230
[23:39:10.393] M <SCRIPT> [CRITICAL]avatar_init 3959
[23:39:10.397] M <SCRIPT> [CRITICAL]avatar_init 110
[23:39:10.400] M <SCRIPT> [CRITICAL]avatar_init 4029
[23:39:10.419] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1051275755 1
[23:39:10.444] M <SCRIPT> [CRITICAL]avatar_init 122
[23:39:10.450] M <SCRIPT> [CRITICAL]avatar_init 3908
[23:39:10.461] M <SCRIPT> [CRITICAL]avatar_init 3
[23:39:10.495] M <SCRIPT> [CRITICAL]avatar_init 4120
[23:39:10.550] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_408437253 1
[23:39:10.554] M <SCRIPT> [CRITICAL]avatar_init 4308
[23:39:10.628] M <SCRIPT> [CRITICAL]avatar_init 4113
[23:39:10.664] M <SCRIPT> [CRITICAL]avatar_init 4233
[23:39:10.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:39:10.729] M <SCRIPT> [CRITICAL]avatar_init 4132
[23:39:10.796] M <SCRIPT> [CRITICAL]avatar_init 4123
[23:39:10.849] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:39:10.854] M <SCRIPT> [CRITICAL]avatar_init 4126
[23:39:10.866] M [WORLD2D] [Animator] dctor.
[23:39:10.867] M [WORLD2D] [Animator] dctor.
[23:39:10.868] M [WORLD2D] [Animator] dctor.
[23:39:10.869] M [WORLD2D] [Animator] dctor.
[23:39:10.871] M [WORLD2D] [Animator] dctor.
[23:39:10.872] M [WORLD2D] [Animator] dctor.
[23:39:10.872] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.873] M [WORLD2D] [Animator] dctor.
[23:39:10.874] M [WORLD2D] [Animator] dctor.
[23:39:10.874] M [WORLD2D] [Animator] dctor.
[23:39:10.882] M [WORLD2D] [Animator] dctor.
[23:39:10.884] M [WORLD2D] [Animator] dctor.
[23:39:10.888] M [WORLD2D] [Animator] dctor.
[23:39:10.890] M [WORLD2D] [Animator] dctor.
[23:39:10.892] M [WORLD2D] [Animator] dctor.
[23:39:10.893] M [WORLD2D] [Animator] dctor.
[23:39:10.896] M [WORLD2D] [Animator] dctor.
[23:39:10.898] M [WORLD2D] [Animator] dctor.
[23:39:10.899] M [WORLD2D] [Animator] dctor.
[23:39:10.900] M [WORLD2D] [Animator] dctor.
[23:39:10.903] M [WORLD2D] [Animator] dctor.
[23:39:10.905] M [WORLD2D] [Animator] dctor.
[23:39:10.907] M [WORLD2D] [Animator] dctor.
[23:39:10.909] M [WORLD2D] [Animator] dctor.
[23:39:10.911] M [WORLD2D] [Animator] dctor.
[23:39:10.913] M [WORLD2D] [Animator] dctor.
[23:39:10.914] M [WORLD2D] [Animator] dctor.
[23:39:10.915] M [WORLD2D] [Animator] dctor.
[23:39:10.916] M [WORLD2D] [Animator] dctor.
[23:39:10.917] M [WORLD2D] [Animator] dctor.
[23:39:10.919] M [WORLD2D] [Animator] dctor.
[23:39:10.920] M [WORLD2D] [Animator] dctor.
[23:39:10.921] M [WORLD2D] [Animator] dctor.
[23:39:10.921] M [WORLD2D] [Animator] dctor.
[23:39:10.922] M [WORLD2D] [Animator] dctor.
[23:39:10.923] M [WORLD2D] [Animator] dctor.
[23:39:10.924] M [WORLD2D] [Animator] dctor.
[23:39:10.925] M [WORLD2D] [Animator] dctor.
[23:39:10.925] M [WORLD2D] [Animator] dctor.
[23:39:10.926] M [WORLD2D] [Animator] dctor.
[23:39:10.926] M [WORLD2D] [Animator] dctor.
[23:39:10.927] M [WORLD2D] [Animator] dctor.
[23:39:10.928] M [WORLD2D] [Animator] dctor.
[23:39:10.929] M [WORLD2D] [Animator] dctor.
[23:39:10.930] M [WORLD2D] [Animator] dctor.
[23:39:10.931] M [WORLD2D] [Animator] dctor.
[23:39:10.931] M [WORLD2D] [Animator] dctor.
[23:39:10.931] M [WORLD2D] [Animator] dctor.
[23:39:10.934] M [WORLD2D] [Animator] dctor.
[23:39:10.935] M [WORLD2D] [Animator] dctor.
[23:39:10.937] M [WORLD2D] [Animator] dctor.
[23:39:10.938] M [WORLD2D] [Animator] dctor.
[23:39:10.940] M [WORLD2D] [Animator] dctor.
[23:39:10.942] M [WORLD2D] [Animator] dctor.
[23:39:10.943] M [WORLD2D] [Animator] dctor.
[23:39:10.944] M [WORLD2D] [Animator] dctor.
[23:39:10.949] M [WORLD2D] [Animator] dctor.
[23:39:10.950] M [WORLD2D] [Animator] dctor.
[23:39:10.953] M [WORLD2D] [Animator] dctor.
[23:39:10.956] M [WORLD2D] [Animator] dctor.
[23:39:10.959] M [WORLD2D] [Animator] dctor.
[23:39:10.959] M [WORLD2D] [Animator] dctor.
[23:39:11.149] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:39:11.154] M <SCRIPT> [CRITICAL]avatar_init 3905
[23:39:11.158] M <SCRIPT> [CRITICAL]avatar_init 3968
[23:39:11.161] M <SCRIPT> [CRITICAL]avatar_init 3962
[23:39:11.291] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:39:11.437] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-279436045 1
[23:39:11.644] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1

ERROR *****************************************************************************
[23:39:11.656] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.656] M [WORLD2D] Main thread IO 9.9097 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.656] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca33f0
[23:39:11.663] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:11.676] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.677] M [WORLD2D] Main thread IO 8.0308 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.677] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca6c60
[23:39:11.683] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:11.694] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.695] M [WORLD2D] Main thread IO 6.8418 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.695] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca6450
[23:39:11.702] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:11.712] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.712] M [WORLD2D] Main thread IO 6.1812 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.713] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca5c40
[23:39:11.719] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:11.753] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.754] M [WORLD2D] Main thread IO 8.7206 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.754] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca4d78
[23:39:11.761] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:11.773] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.774] M [WORLD2D] Main thread IO 6.9741 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.774] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca4818
[23:39:11.780] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:11.791] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.791] M [WORLD2D] Main thread IO 6.8710 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.791] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca4c20
[23:39:11.797] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:11.809] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.809] M [WORLD2D] Main thread IO 6.8681 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.809] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca5588
[23:39:11.821] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:11.833] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.834] M [WORLD2D] Main thread IO 7.6034 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.834] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca7f30
[23:39:11.841] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:11.852] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.852] M [WORLD2D] Main thread IO 6.5872 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.852] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca71c0
[23:39:11.858] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
ERROR *****************************************************************************
[23:39:11.872] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.872] M [WORLD2D] Main thread IO 7.4505 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.872] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8740
[23:39:11.879] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]

ERROR *****************************************************************************
[23:39:11.892] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.892] M [WORLD2D] Main thread IO 7.9050 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.892] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca7b28
[23:39:11.898] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:11.911] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.911] M [WORLD2D] Main thread IO 8.0635 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.911] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca98b8
[23:39:11.917] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:39:11.930] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.930] M [WORLD2D] Main thread IO 8.2506 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.930] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8f50
[23:39:11.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:39:11.949] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.949] M [WORLD2D] Main thread IO 8.0507 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.949] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8490
[23:39:11.955] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:11.968] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.968] M [WORLD2D] Main thread IO 7.2102 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.968] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8b48
[23:39:11.974] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:11.987] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:11.987] M [WORLD2D] Main thread IO 7.4484 ms for
char/animator/avatar_animation_tree.xml
[23:39:11.987] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecab398
[23:39:11.998] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:12.010] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.010] M [WORLD2D] Main thread IO 7.5195 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.010] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaaa30
[23:39:12.017] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:12.030] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.030] M [WORLD2D] Main thread IO 7.7393 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.030] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaaf90
[23:39:12.037] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
ERROR *****************************************************************************
[23:39:12.049] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.049] M [WORLD2D] Main thread IO 7.1839 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.050] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecab648
[23:39:12.056] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.068] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.068] M [WORLD2D] Main thread IO 7.0068 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.068] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca9b68
[23:39:12.075] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]

ERROR *****************************************************************************
[23:39:12.087] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.087] M [WORLD2D] Main thread IO 7.3801 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.087] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca9a10
[23:39:12.093] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.105] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.105] M [WORLD2D] Main thread IO 7.2159 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.105] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaa4d0
[23:39:12.111] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:12.124] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.124] M [WORLD2D] Main thread IO 9.4517 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.125] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8ce80
[23:39:12.131] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:12.143] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.143] M [WORLD2D] Main thread IO 7.5259 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.143] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8e6b0
[23:39:12.150] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.160] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.161] M [WORLD2D] Main thread IO 6.7764 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.161] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8e400
[23:39:12.167] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:12.178] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.179] M [WORLD2D] Main thread IO 7.4662 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.179] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8c920
[23:39:12.220] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.232] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.233] M [WORLD2D] Main thread IO 7.7151 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.233] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8d538
[23:39:12.240] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:12.254] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.254] M [WORLD2D] Main thread IO 7.0466 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.254] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8da98
[23:39:12.261] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:12.273] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.273] M [WORLD2D] Main thread IO 7.8538 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.273] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8e150
[23:39:12.279] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:12.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.290] M [WORLD2D] Main thread IO 6.5318 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.291] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8ca78
[23:39:12.297] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:39:12.309] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.309] M [WORLD2D] Main thread IO 6.7202 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.309] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8fd88
[23:39:12.315] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.327] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.328] M [WORLD2D] Main thread IO 7.4633 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.328] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec91058
[23:39:12.335] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:12.349] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.349] M [WORLD2D] Main thread IO 7.5579 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.349] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8f828
[23:39:12.356] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.368] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.368] M [WORLD2D] Main thread IO 7.4143 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.368] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec909a0
[23:39:12.374] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]

ERROR *****************************************************************************
[23:39:12.389] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.389] M [WORLD2D] Main thread IO 7.5935 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.389] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8ec10
[23:39:12.398] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:39:12.409] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.409] M [WORLD2D] Main thread IO 7.0096 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.409] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec90af8
[23:39:12.415] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:39:12.427] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.427] M [WORLD2D] Main thread IO 7.4890 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.428] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8f170
[23:39:12.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:12.445] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.445] M [WORLD2D] Main thread IO 6.7543 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.445] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec91460
[23:39:12.452] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]

ERROR *****************************************************************************
[23:39:12.462] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.462] M [WORLD2D] Main thread IO 6.0695 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.462] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec940b8
[23:39:12.469] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:39:12.481] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.481] M [WORLD2D] Main thread IO 7.1661 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.481] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec92730
[23:39:12.488] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]

ERROR *****************************************************************************
[23:39:12.502] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.502] M [WORLD2D] Main thread IO 9.5342 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.502] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec91868
[23:39:12.509] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:12.521] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.521] M [WORLD2D] Main thread IO 7.6170 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.521] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec93b58
[23:39:12.528] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
ERROR *****************************************************************************
[23:39:12.538] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.538] M [WORLD2D] Main thread IO 6.5247 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.539] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec92480
[23:39:12.545] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]

ERROR *****************************************************************************
[23:39:12.558] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.558] M [WORLD2D] Main thread IO 7.2863 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.558] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec934a0
[23:39:12.564] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:39:12.575] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:12.575] M [WORLD2D] Main thread IO 6.6299 ms for
char/animator/avatar_animation_tree.xml
[23:39:12.575] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec93a00
[23:39:12.584] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:12.593] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:39:12.642] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_460849924 1
[23:39:12.644] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[23:39:12.646] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-256372667 1
[23:39:12.649] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1537385489 1
[23:39:12.651] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:39:12.653] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1238805069 1
[23:39:12.655] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:12.657] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[23:39:12.658] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:12.659] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1997680172 1
[23:39:12.661] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1031863055 1
[23:39:12.686] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1156825632 1
[23:39:12.735] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2032601908 1
[23:39:12.849] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:39:12.851] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:12.967] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:39:13.122] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_121637384 1
[23:39:13.123] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:13.258] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_42422914 1
[23:39:13.260] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:39:13.381] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_184684718 1
[23:39:13.503] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:39:13.506] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:13.637] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1681815989 1
[23:39:13.639] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_408437253 1
[23:39:13.810] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_444151844 1
[23:39:13.950] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1688202043 1
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.408] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.409] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.410] M [WORLD2D] [Animator] dctor.
[23:39:14.411] M [WORLD2D] [Animator] dctor.
[23:39:14.411] M [WORLD2D] [Animator] dctor.
[23:39:14.463] L [WORLD2D] 19.48 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_1.scn
[23:39:14.494] L [WORLD2D] 10.56 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_1.scn
[23:39:14.509] L [WORLD2D] 13.95 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_1.scn
[23:39:14.519] L [WORLD2D] 9.23 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_0.scn
[23:39:14.541] L [WORLD2D] 14.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_2.scn
[23:39:14.553] L [WORLD2D] 12.11 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_0.scn
[23:39:14.568] L [WORLD2D] 13.93 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_2.scn
[23:39:14.595] L [WORLD2D] 18.28 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_0.scn
[23:39:14.613] L [WORLD2D] 16.56 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_2.scn
[23:39:14.631] L [WORLD2D] 16.96 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[23:39:14.654] L [WORLD2D] 15.43 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_2.scn
[23:39:14.668] L [WORLD2D] 12.95 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_1.scn
[23:39:14.681] L [WORLD2D] 11.58 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-1.scn
[23:39:14.689] L [WORLD2D] 8.11 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_3.scn
[23:39:14.721] L [WORLD2D] 18.98 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[23:39:14.731] L [WORLD2D] 7.52 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_3.scn
[23:39:14.758] L [WORLD2D] 15.55 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[23:39:14.780] L [WORLD2D] 9.82 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
2_3.scn
[23:39:14.805] L [WORLD2D] 12.85 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-1.scn
[23:39:14.833] L [WORLD2D] 14.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_3.scn
[23:39:14.845] L [WORLD2D] 11.54 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:39:14.863] L [WORLD2D] 17.15 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:39:14.876] L [WORLD2D] 8.74 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[23:39:14.891] L [WORLD2D] 14.17 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[23:39:14.926] L [WORLD2D] 16.82 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[23:39:14.933] L [WORLD2D] 6.00 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[23:39:14.956] L [WORLD2D] 16.75 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:39:14.975] L [WORLD2D] 17.23 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[23:39:14.994] L [WORLD2D] 17.05 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[23:39:15.012] L [WORLD2D] 16.75 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[23:39:15.026] L [WORLD2D] 12.87 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[23:39:15.045] L [WORLD2D] 12.11 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:39:15.052] L [WORLD2D] 5.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:39:15.074] L [WORLD2D] 10.23 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[23:39:15.088] L [WORLD2D] 13.38 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[23:39:15.117] L [WORLD2D] 19.95 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[23:39:15.131] L [WORLD2D] 13.09 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-3.scn
[23:39:15.143] L [WORLD2D] 10.57 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:39:15.179] L [WORLD2D] 17.62 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:39:15.211] L [WORLD2D] 19.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_-3.scn
[23:39:15.227] L [WORLD2D] 15.38 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn
[23:39:15.250] L [WORLD2D] 12.04 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-3.scn
[23:39:15.265] L [WORLD2D] 14.65 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[23:39:15.280] L [WORLD2D] 13.69 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:39:15.295] L [WORLD2D] 4.60 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:39:15.305] L [WORLD2D] 9.57 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:39:15.333] L [WORLD2D] 10.40 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[23:39:15.351] L [WORLD2D] 17.35 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[23:39:15.372] L [WORLD2D] 15.13 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[23:39:15.380] L [WORLD2D] 8.07 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-4.scn
[23:39:15.394] L [WORLD2D] 5.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:39:15.404] L [WORLD2D] 9.83 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:39:15.429] L [WORLD2D] 10.22 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[23:39:15.434] L [WORLD2D] 5.17 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[23:39:15.460] L [WORLD2D] 12.47 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_-4.scn
[23:39:15.471] L [WORLD2D] 10.15 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-4.scn
[23:39:15.481] L [WORLD2D] 6.54 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[23:39:15.485] L [WORLD2D] 4.16 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:39:15.508] L [WORLD2D] 8.11 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:39:15.515] L [WORLD2D] 3.86 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:39:15.539] L [WORLD2D] 9.28 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[23:39:15.558] L [WORLD2D] 6.81 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[23:39:15.578] L [WORLD2D] 6.55 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[23:39:15.587] M [WORLD2D] [Animator] dctor.
[23:39:16.053] M [WORLD2D] [Animator] dctor.
[23:39:18.018] M [WORLD2D] [Animator] dctor.
[23:39:18.374] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:18.432] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[23:39:18.579] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:18.611] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:39:19.236] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:19.238] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:39:19.239] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:19.240] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:39:19.241] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:19.242] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[23:39:19.243] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:19.243] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:39:19.244] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:39:19.280] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:39:19.287] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:39:19.287] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:39:19.299] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:19.358] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:39:19.398] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-115155554 1
[23:39:19.502] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1238805069 1
[23:39:19.649] M [WORLD2D] [Animator] dctor.
[23:39:19.650] M [WORLD2D] [Animator] dctor.
[23:39:19.670] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-256372667 1
[23:39:19.671] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_408437253 1
[23:39:19.745] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:19.812] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1279400195 1
[23:39:19.950] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_390813694 1
[23:39:20.078] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1997680172 1
[23:39:20.240] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_453977995 1
[23:39:20.280] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-138247699 1
[23:39:20.282] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:39:20.330] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:20.333] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:39:20.335] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:20.377] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:39:20.537] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_460849924 1
[23:39:20.724] M [WORLD2D] [Animator] dctor.
[23:39:20.724] M [WORLD2D] [Animator] dctor.
[23:39:20.724] M [WORLD2D] [Animator] dctor.
[23:39:20.745] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[23:39:20.896] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1688202043 1
[23:39:21.212] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face04_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:39:21.253] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1051275755 1
[23:39:21.480] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:21.505] M [WORLD2D] [Animator] dctor.
[23:39:21.654] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:22.086] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.087] M [WORLD2D] [Animator] dctor.
[23:39:22.653] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:39:22.654] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:22.656] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:22.794] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2032601908 1
[23:39:22.796] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:22.797] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:39:22.948] M <SCRIPT> [CRITICAL]avatar destroy 101
[23:39:22.950] M <SCRIPT> [CRITICAL]avatar destroy 4123
[23:39:22.953] M <SCRIPT> [CRITICAL]avatar destroy 4302
[23:39:23.001] M <SCRIPT> [CRITICAL]avatar destroy 4296
[23:39:23.165] M [WORLD2D] [Animator] dctor.
[23:39:23.167] M [WORLD2D] [Animator] dctor.
[23:39:23.167] M [WORLD2D] [Animator] dctor.
[23:39:23.167] M [WORLD2D] [Animator] dctor.
[23:39:23.169] M [WORLD2D] [Animator] dctor.
[23:39:23.169] M [WORLD2D] [Animator] dctor.
[23:39:23.171] M [WORLD2D] [Animator] dctor.
[23:39:23.171] M [WORLD2D] [Animator] dctor.
[23:39:23.174] M [WORLD2D] [Animator] dctor.
[23:39:23.174] M [WORLD2D] [Animator] dctor.
[23:39:23.174] M [WORLD2D] [Animator] dctor.
[23:39:23.207] M <SCRIPT> [CRITICAL]avatar destroy 4308
[23:39:23.248] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:39:23.252] M <SCRIPT> [CRITICAL]avatar destroy 4236
[23:39:23.254] M <SCRIPT> [CRITICAL]avatar destroy 110
[23:39:23.259] M <SCRIPT> [CRITICAL]avatar destroy 3920
[23:39:23.401] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:39:23.468] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:39:23.714] M <SCRIPT> [CRITICAL]avatar destroy 3977
[23:39:23.719] M <SCRIPT> [CRITICAL]avatar destroy 3914
[23:39:23.868] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:23.869] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:23.871] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:39:23.873] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:23.873] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:24.044] M [WORLD2D] [Animator] dctor.
[23:39:24.045] M [WORLD2D] [Animator] dctor.
[23:39:24.048] M [WORLD2D] [Animator] dctor.
[23:39:24.048] M [WORLD2D] [Animator] dctor.
[23:39:24.049] M [WORLD2D] [Animator] dctor.
[23:39:24.049] M [WORLD2D] [Animator] dctor.
[23:39:24.050] M [WORLD2D] [Animator] dctor.
[23:39:24.050] M [WORLD2D] [Animator] dctor.
[23:39:24.050] M [WORLD2D] [Animator] dctor.
[23:39:24.054] M [WORLD2D] [Animator] dctor.
[23:39:24.054] M [WORLD2D] [Animator] dctor.
[23:39:24.055] M [WORLD2D] [Animator] dctor.
[23:39:24.056] M [WORLD2D] [Animator] dctor.
[23:39:24.057] M [WORLD2D] [Animator] dctor.
[23:39:24.057] M [WORLD2D] [Animator] dctor.
[23:39:24.058] M [WORLD2D] [Animator] dctor.
[23:39:24.058] M [WORLD2D] [Animator] dctor.
[23:39:24.059] M [WORLD2D] [Animator] dctor.
[23:39:24.080] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_825037340 1
[23:39:24.082] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:24.092] M <SCRIPT> [CRITICAL]avatar destroy 18
[23:39:24.186] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_42422914 1
[23:39:24.189] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:24.352] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1495167726 1
[23:39:24.532] M [WORLD2D] [Animator] dctor.
[23:39:24.532] M [WORLD2D] [Animator] dctor.
[23:39:24.532] M [WORLD2D] [Animator] dctor.
[23:39:24.533] M [WORLD2D] [Animator] dctor.
[23:39:24.533] M [WORLD2D] [Animator] dctor.
[23:39:24.889] M <SCRIPT> [CRITICAL]avatar destroy 3974
[23:39:24.891] M <SCRIPT> [CRITICAL]avatar destroy 3965
[23:39:24.905] M [WORLD2D] [Animator] dctor.
[23:39:24.906] M [WORLD2D] [Animator] dctor.
[23:39:24.907] M [WORLD2D] [Animator] dctor.
[23:39:24.907] M [WORLD2D] [Animator] dctor.
[23:39:24.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]
[23:39:24.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:24.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:39:25.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1449308764 1
[23:39:25.093] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:25.139] M <SCRIPT> [CRITICAL]avatar_init 3974
[23:39:25.232] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_549622434 1
[23:39:25.244] M <SCRIPT> [CRITICAL]avatar destroy 3974
[23:39:25.248] M <SCRIPT> [CRITICAL]avatar destroy 15
[23:39:25.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1537385489 1
[23:39:25.385] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:39:25.692] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:39:25.840] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:39:25.967] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:26.012] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:26.080] M [WORLD2D] [Animator] dctor.
[23:39:26.082] M [WORLD2D] [Animator] dctor.
[23:39:26.082] M [WORLD2D] [Animator] dctor.
[23:39:26.085] M [WORLD2D] [Animator] dctor.
[23:39:26.085] M [WORLD2D] [Animator] dctor.
[23:39:26.085] M [WORLD2D] [Animator] dctor.
[23:39:26.085] M [WORLD2D] [Animator] dctor.
[23:39:26.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:26.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:26.443] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:26.491] M <SCRIPT> [CRITICAL]avatar destroy 4299
[23:39:26.494] M <SCRIPT> [CRITICAL]avatar destroy 4110
[23:39:26.497] M <SCRIPT> [CRITICAL]avatar destroy 4132
[23:39:26.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1031863055 1
[23:39:26.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:39:26.705] M [WORLD2D] [Animator] dctor.
[23:39:26.706] M [WORLD2D] [Animator] dctor.
[23:39:26.706] M [WORLD2D] [Animator] dctor.
[23:39:26.707] M [WORLD2D] [Animator] dctor.
[23:39:26.707] M [WORLD2D] [Animator] dctor.
[23:39:26.708] M [WORLD2D] [Animator] dctor.
[23:39:26.708] M [WORLD2D] [Animator] dctor.
[23:39:26.709] M [WORLD2D] [Animator] dctor.
[23:39:26.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1
[23:39:27.014] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:39:27.283] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:39:27.450] M [WORLD2D] [Animator] dctor.
[23:39:27.450] M [WORLD2D] [Animator] dctor.
[23:39:27.451] M [WORLD2D] [Animator] dctor.
[23:39:27.451] M [WORLD2D] [Animator] dctor.
[23:39:27.642] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:27.683] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_408437253 1
[23:39:27.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:39:27.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:27.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:39:27.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:39:27.945] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:28.082] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_444151844 1
[23:39:28.091] M <SCRIPT> [CRITICAL]avatar destroy 4026
[23:39:28.095] M <SCRIPT> [CRITICAL]avatar destroy 12
[23:39:28.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:39:28.333] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2015740718 1
[23:39:28.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_121637384 1
[23:39:28.493] M <SCRIPT> [CRITICAL]avatar destroy 4305
[23:39:28.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_460849924 1
[23:39:28.658] M [WORLD2D] [Animator] dctor.
[23:39:28.658] M [WORLD2D] [Animator] dctor.
[23:39:28.658] M [WORLD2D] [Animator] dctor.
[23:39:28.659] M [WORLD2D] [Animator] dctor.
[23:39:28.659] M [WORLD2D] [Animator] dctor.
[23:39:28.659] M [WORLD2D] [Animator] dctor.
[23:39:28.659] M [WORLD2D] [Animator] dctor.
[23:39:28.660] M [WORLD2D] [Animator] dctor.
[23:39:28.661] M [WORLD2D] [Animator] dctor.
[23:39:28.661] M [WORLD2D] [Animator] dctor.
[23:39:28.836] M <SCRIPT> [CRITICAL]avatar_init 4305

ERROR *****************************************************************************
[23:39:28.889] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:28.889] M [WORLD2D] Main thread IO 7.3951 ms for
char/animator/avatar_animation_tree.xml
[23:39:28.889] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaa4d0
[23:39:28.896] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:39:28.908] M <SCRIPT> [CRITICAL]avatar destroy 4305
[23:39:28.911] M <SCRIPT> [CRITICAL]avatar destroy 3968
[23:39:28.913] M <SCRIPT> [CRITICAL]avatar destroy 4116
[23:39:28.915] M <SCRIPT> [CRITICAL]avatar destroy 4029
[23:39:29.352] M [WORLD2D] [Animator] dctor.
[23:39:29.353] M [WORLD2D] [Animator] dctor.
[23:39:29.354] M [WORLD2D] [Animator] dctor.
[23:39:29.354] M [WORLD2D] [Animator] dctor.
[23:39:29.355] M [WORLD2D] [Animator] dctor.
[23:39:29.355] M [WORLD2D] [Animator] dctor.
[23:39:29.355] M [WORLD2D] [Animator] dctor.
[23:39:29.356] M [WORLD2D] [Animator] dctor.
[23:39:29.356] M [WORLD2D] [Animator] dctor.
[23:39:29.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:29.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:39:29.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:39:29.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_990893208 1
[23:39:30.132] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:39:30.352] M [WORLD2D] [Animator] dctor.
[23:39:30.352] M [WORLD2D] [Animator] dctor.
[23:39:30.352] M [WORLD2D] [Animator] dctor.
[23:39:30.352] M [WORLD2D] [Animator] dctor.
[23:39:30.690] M <SCRIPT> [CRITICAL]avatar destroy 4113
[23:39:30.693] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:39:30.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1588428276 1
[23:39:30.839] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:30.885] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[23:39:30.895] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:39:30.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]
[23:39:31.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-439732206 1
[23:39:31.093] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:31.136] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:31.143] M <SCRIPT> [CRITICAL]avatar_init 6

ERROR *****************************************************************************
[23:39:31.190] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:31.190] M [WORLD2D] Main thread IO 7.1156 ms for
char/animator/avatar_animation_tree.xml
[23:39:31.190] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaab88
[23:39:31.197] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:31.333] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:39:31.340] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:39:31.344] M <SCRIPT> [CRITICAL]avatar destroy 3971
[23:39:31.346] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:39:31.350] M <SCRIPT> [CRITICAL]avatar destroy 24
[23:39:31.351] M <SCRIPT> [CRITICAL]avatar_init 3971

ERROR *****************************************************************************
[23:39:31.391] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:31.391] M [WORLD2D] Main thread IO 8.1595 ms for
char/animator/avatar_animation_tree.xml
[23:39:31.391] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecab8f8
[23:39:31.398] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:31.434] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:39:31.488] M <SCRIPT> [CRITICAL]avatar_init 3

ERROR *****************************************************************************
[23:39:31.540] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:31.540] M [WORLD2D] Main thread IO 7.2849 ms for
char/animator/avatar_animation_tree.xml
[23:39:31.540] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaaf90
[23:39:31.547] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]
[23:39:31.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1449308764 1
[23:39:31.742] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:39:31.745] M <SCRIPT> [CRITICAL]avatar destroy 3971
[23:39:32.093] M <SCRIPT> [CRITICAL]avatar destroy 122
[23:39:32.096] M <SCRIPT> [CRITICAL]avatar destroy 128
[23:39:32.111] M [WORLD2D] [Animator] dctor.
[23:39:32.112] M [WORLD2D] [Animator] dctor.
[23:39:32.112] M [WORLD2D] [Animator] dctor.
[23:39:32.113] M [WORLD2D] [Animator] dctor.
[23:39:32.113] M [WORLD2D] [Animator] dctor.
[23:39:32.114] M [WORLD2D] [Animator] dctor.
[23:39:32.115] M [WORLD2D] [Animator] dctor.
[23:39:32.116] M [WORLD2D] [Animator] dctor.
[23:39:32.116] M [WORLD2D] [Animator] dctor.
[23:39:32.116] M [WORLD2D] [Animator] dctor.
[23:39:32.117] M [WORLD2D] [Animator] dctor.
[23:39:32.117] M [WORLD2D] [Animator] dctor.
[23:39:32.118] M [WORLD2D] [Animator] dctor.
[23:39:32.118] M [WORLD2D] [Animator] dctor.
[23:39:32.121] M [WORLD2D] [Animator] dctor.
[23:39:32.121] M [WORLD2D] [Animator] dctor.
[23:39:32.122] M [WORLD2D] [Animator] dctor.
[23:39:32.122] M [WORLD2D] [Animator] dctor.
[23:39:32.122] M [WORLD2D] [Animator] dctor.
[23:39:32.125] M [WORLD2D] [Animator] dctor.
[23:39:32.125] M [WORLD2D] [Animator] dctor.
[23:39:32.127] M [WORLD2D] [Animator] dctor.
[23:39:32.127] M [WORLD2D] [Animator] dctor.
[23:39:32.127] M [WORLD2D] [Animator] dctor.
[23:39:32.127] M [WORLD2D] [Animator] dctor.
[23:39:32.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:32.492] M <SCRIPT> [CRITICAL]avatar destroy 3908
[23:39:32.495] M <SCRIPT> [CRITICAL]avatar destroy 4239
[23:39:32.582] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[23:39:32.647] M [WORLD2D] [Animator] dctor.
[23:39:32.647] M [WORLD2D] [Animator] dctor.
[23:39:32.647] M [WORLD2D] [Animator] dctor.
[23:39:32.647] M [WORLD2D] [Animator] dctor.
[23:39:32.648] M [WORLD2D] [Animator] dctor.
[23:39:32.648] M [WORLD2D] [Animator] dctor.
[23:39:32.650] M [WORLD2D] [Animator] dctor.
[23:39:32.650] M [WORLD2D] [Animator] dctor.
[23:39:32.787] M <SCRIPT> [CRITICAL]avatar_init 4239

ERROR *****************************************************************************
[23:39:32.844] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:32.845] M [WORLD2D] Main thread IO 6.4144 ms for
char/animator/avatar_animation_tree.xml
[23:39:32.845] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaa780
[23:39:32.852] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:32.903] M <SCRIPT> [CRITICAL]avatar destroy 4242
[23:39:32.909] M <SCRIPT> [CRITICAL]avatar destroy 4239
[23:39:32.968] M <SCRIPT> [CRITICAL]avatar_init 4242

ERROR *****************************************************************************
[23:39:33.006] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:33.006] M [WORLD2D] Main thread IO 8.3231 ms for
char/animator/avatar_animation_tree.xml
[23:39:33.006] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecab0e8
[23:39:33.015] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:39:33.186] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_121637384 1
[23:39:33.292] M <SCRIPT> [CRITICAL]avatar destroy 116
[23:39:33.295] M <SCRIPT> [CRITICAL]avatar destroy 4242
[23:39:33.306] M [WORLD2D] [Animator] dctor.
[23:39:33.308] M [WORLD2D] [Animator] dctor.
[23:39:33.308] M [WORLD2D] [Animator] dctor.
[23:39:33.309] M [WORLD2D] [Animator] dctor.
[23:39:33.309] M [WORLD2D] [Animator] dctor.
[23:39:33.310] M [WORLD2D] [Animator] dctor.
[23:39:33.311] M [WORLD2D] [Animator] dctor.
[23:39:33.488] M <SCRIPT> [CRITICAL]avatar_init 116

ERROR *****************************************************************************
[23:39:33.546] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:33.546] M [WORLD2D] Main thread IO 11.4471 ms for
char/animator/avatar_animation_tree.xml
[23:39:33.546] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaa8d8
[23:39:33.559] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:39:33.608] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]
[23:39:33.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1537385489 1
[23:39:33.736] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-279436045 1
[23:39:33.744] M <SCRIPT> [CRITICAL]avatar destroy 3905
[23:39:33.747] M <SCRIPT> [CRITICAL]avatar destroy 116
[23:39:33.752] M <SCRIPT> [CRITICAL]avatar destroy 3911
[23:39:33.752] M <SCRIPT> [CRITICAL]avatar_init 3905

ERROR *****************************************************************************
[23:39:33.792] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:33.792] M [WORLD2D] Main thread IO 7.4185 ms for
char/animator/avatar_animation_tree.xml
[23:39:33.792] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ecaa628
[23:39:33.800] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:39:33.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]
[23:39:33.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:39:33.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:33.943] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_990893208 1
[23:39:34.037] M <SCRIPT> [CRITICAL]avatar_init 116
[23:39:34.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-555216432 1
[23:39:34.091] M <SCRIPT> [CRITICAL]avatar destroy 3905
[23:39:34.092] M <SCRIPT> [CRITICAL]avatar destroy 116
[23:39:34.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-413947601 1
[23:39:34.346] M [WORLD2D] [Animator] dctor.
[23:39:34.347] M [WORLD2D] [Animator] dctor.
[23:39:34.348] M [WORLD2D] [Animator] dctor.
[23:39:34.348] M [WORLD2D] [Animator] dctor.
[23:39:34.350] M [WORLD2D] [Animator] dctor.
[23:39:34.351] M [WORLD2D] [Animator] dctor.
[23:39:34.352] M [WORLD2D] [Animator] dctor.
[23:39:34.352] M [WORLD2D] [Animator] dctor.
[23:39:34.354] M [WORLD2D] [Animator] dctor.
[23:39:34.384] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[23:39:34.541] M <SCRIPT> [CRITICAL]avatar destroy 125
[23:39:34.589] M <SCRIPT> [CRITICAL]avatar_init 125

ERROR *****************************************************************************
[23:39:34.641] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:34.641] M [WORLD2D] Main thread IO 8.0287 ms for
char/animator/avatar_animation_tree.xml
[23:39:34.641] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec93b58
[23:39:34.648] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:34.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[23:39:34.892] M <SCRIPT> [CRITICAL]avatar destroy 125
[23:39:34.897] M <SCRIPT> [CRITICAL]avatar destroy 9
[23:39:34.945] M [WORLD2D] [Animator] dctor.
[23:39:34.948] M [WORLD2D] [Animator] dctor.
[23:39:34.948] M [WORLD2D] [Animator] dctor.
[23:39:34.949] M [WORLD2D] [Animator] dctor.
[23:39:34.949] M [WORLD2D] [Animator] dctor.
[23:39:34.952] M [WORLD2D] [Animator] dctor.
[23:39:35.341] M <SCRIPT> [CRITICAL]avatar destroy 4107
[23:39:35.540] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jieri/male_qrj02/male_qrj02_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/jieri/male_qrj02/male_qrj02_hair01_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[23:39:35.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1069306806 1
[23:39:35.995] M [WORLD2D] [Animator] dctor.
[23:39:35.996] M [WORLD2D] [Animator] dctor.
[23:39:35.996] M [WORLD2D] [Animator] dctor.
[23:39:35.998] M [WORLD2D] [Animator] dctor.
[23:39:36.501] M <SCRIPT> [CRITICAL]avatar destroy 113
[23:39:36.637] M <SCRIPT> [CRITICAL]avatar_init 113
[23:39:36.650] M [WORLD2D] [Animator] dctor.
[23:39:36.652] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:39:36.689] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:36.689] M [WORLD2D] Main thread IO 6.1918 ms for
char/animator/avatar_animation_tree.xml
[23:39:36.689] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca9358
[23:39:36.696] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:36.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:39:36.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[23:39:36.947] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:39:36.963] M <SCRIPT> [CRITICAL]avatar destroy 113
[23:39:36.968] M <SCRIPT> [CRITICAL]avatar destroy 119
[23:39:37.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_184684718 1
[23:39:37.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1156825632 1
[23:39:37.143] M <SCRIPT> [CRITICAL]avatar_init 119

ERROR *****************************************************************************
[23:39:37.191] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:37.191] M [WORLD2D] Main thread IO 7.9882 ms for
char/animator/avatar_animation_tree.xml
[23:39:37.191] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8088
[23:39:37.198] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:39:37.332] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1588428276 1
[23:39:37.340] M <SCRIPT> [CRITICAL]avatar destroy 119
[23:39:37.748] M [WORLD2D] [Animator] dctor.
[23:39:37.749] M [WORLD2D] [Animator] dctor.
[23:39:37.749] M [WORLD2D] [Animator] dctor.
[23:39:37.749] M [WORLD2D] [Animator] dctor.
[23:39:37.749] M [WORLD2D] [Animator] dctor.
[23:39:37.749] M [WORLD2D] [Animator] dctor.
[23:39:37.752] M [WORLD2D] [Animator] dctor.
[23:39:37.752] M [WORLD2D] [Animator] dctor.
[23:39:37.753] M [WORLD2D] [Animator] dctor.
[23:39:38.544] M <SCRIPT> [CRITICAL]avatar destroy 4233
[23:39:38.557] M [WORLD2D] [Animator] dctor.
[23:39:38.560] M [WORLD2D] [Animator] dctor.
[23:39:38.560] M [WORLD2D] [Animator] dctor.
[23:39:38.688] M <SCRIPT> [CRITICAL]avatar_init 4233

ERROR *****************************************************************************
[23:39:38.740] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:38.741] M [WORLD2D] Main thread IO 8.2548 ms for
char/animator/avatar_animation_tree.xml
[23:39:38.741] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec90da8
[23:39:38.753] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]
[23:39:38.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-439732206 1
[23:39:38.940] M <SCRIPT> [CRITICAL]avatar destroy 4233
[23:39:39.091] M <SCRIPT> [CRITICAL]avatar_init 4233

ERROR *****************************************************************************
[23:39:39.149] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:39.149] M [WORLD2D] Main thread IO 15.7616 ms for
char/animator/avatar_animation_tree.xml
[23:39:39.150] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec91460
[23:39:39.161] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]
[23:39:39.185] M [WORLD2D] [Animator] dctor.
[23:39:39.186] M [WORLD2D] [Animator] dctor.
[23:39:39.335] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-439732206 1
[23:39:39.343] M <SCRIPT> [CRITICAL]avatar destroy 4233
[23:39:39.688] M <SCRIPT> [CRITICAL]avatar_init 4233
[23:39:39.699] M [WORLD2D] [Animator] dctor.
[23:39:39.700] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:39:39.739] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:39.739] M [WORLD2D] Main thread IO 6.5972 ms for
char/animator/avatar_animation_tree.xml
[23:39:39.739] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8f6d0
[23:39:39.746] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h01_d.dds']]
[23:39:39.761] M <SCRIPT> [CRITICAL]avatar destroy 4230
[23:39:39.763] M <SCRIPT> [CRITICAL]avatar destroy 4233
[23:39:39.789] M <SCRIPT> [CRITICAL]avatar_init 4230
ERROR *****************************************************************************
[23:39:39.890] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:39.890] M [WORLD2D] Main thread IO 6.7508 ms for
char/animator/avatar_animation_tree.xml
[23:39:39.890] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec90f00
[23:39:39.896] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:39:40.084] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-413947601 1
[23:39:40.142] M <SCRIPT> [CRITICAL]avatar destroy 4020
[23:39:40.145] M <SCRIPT> [CRITICAL]avatar destroy 4230
[23:39:40.149] M <SCRIPT> [CRITICAL]avatar destroy 4129
[23:39:40.149] M <SCRIPT> [CRITICAL]avatar_init 4020

ERROR *****************************************************************************
[23:39:40.191] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:40.191] M [WORLD2D] Main thread IO 7.2422 ms for
char/animator/avatar_animation_tree.xml
[23:39:40.191] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8fc30
[23:39:40.197] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/yundong/female_yundong02/female_yundong02_leg01_d.dds']]
[23:39:40.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-279436045 1
[23:39:40.395] M [WORLD2D] [Animator] dctor.
[23:39:40.398] M [WORLD2D] [Animator] dctor.
[23:39:40.398] M [WORLD2D] [Animator] dctor.
[23:39:40.399] M [WORLD2D] [Animator] dctor.
[23:39:40.399] M [WORLD2D] [Animator] dctor.
[23:39:40.401] M [WORLD2D] [Animator] dctor.
[23:39:40.401] M [WORLD2D] [Animator] dctor.
[23:39:40.401] M [WORLD2D] [Animator] dctor.
[23:39:40.401] M [WORLD2D] [Animator] dctor.
[23:39:40.402] M [WORLD2D] [Animator] dctor.
[23:39:40.405] M [WORLD2D] [Animator] dctor.
[23:39:40.487] M <SCRIPT> [CRITICAL]avatar_init 4129

ERROR *****************************************************************************
[23:39:40.544] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:40.544] M [WORLD2D] Main thread IO 10.7267 ms for
char/animator/avatar_animation_tree.xml
[23:39:40.544] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec90848
[23:39:40.554] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:39:40.570] M <SCRIPT> [CRITICAL]avatar destroy 4020
[23:39:40.574] M <SCRIPT> [CRITICAL]avatar destroy 4120
[23:39:40.577] M <SCRIPT> [CRITICAL]avatar destroy 4129
[23:39:40.581] M <SCRIPT> [CRITICAL]avatar destroy 4104
[23:39:40.585] M <SCRIPT> [CRITICAL]avatar destroy 4101
[23:39:40.945] M <SCRIPT> [CRITICAL]avatar destroy 4023
[23:39:41.200] M [WORLD2D] [Animator] dctor.
[23:39:41.206] M [WORLD2D] [Animator] dctor.
[23:39:41.206] M [WORLD2D] [Animator] dctor.
[23:39:41.209] M [WORLD2D] [Animator] dctor.
[23:39:41.210] M [WORLD2D] [Animator] dctor.
[23:39:41.213] M [WORLD2D] [Animator] dctor.
[23:39:41.213] M [WORLD2D] [Animator] dctor.
[23:39:41.214] M [WORLD2D] [Animator] dctor.
[23:39:41.219] M [WORLD2D] [Animator] dctor.
[23:39:41.219] M [WORLD2D] [Animator] dctor.
[23:39:41.220] M [WORLD2D] [Animator] dctor.
[23:39:41.251] M <SCRIPT> [CRITICAL]avatar_init 4023

ERROR *****************************************************************************
[23:39:41.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:41.290] M [WORLD2D] Main thread IO 7.6632 ms for
char/animator/avatar_animation_tree.xml
[23:39:41.290] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8c920
[23:39:41.298] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:39:41.312] M <SCRIPT> [CRITICAL]avatar destroy 4023
[23:39:41.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:41.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1681815989 1
[23:39:41.746] M [WORLD2D] [Animator] dctor.
[23:39:41.746] M [WORLD2D] [Animator] dctor.
[23:39:42.945] M <SCRIPT> [CRITICAL]avatar destroy 4017
[23:39:42.952] M [WORLD2D] [Animator] dctor.
[23:39:42.955] M [WORLD2D] [Animator] dctor.
[23:39:43.339] M <SCRIPT> [CRITICAL]avatar_init 4017

ERROR *****************************************************************************
[23:39:43.391] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:43.391] M [WORLD2D] Main thread IO 7.7627 ms for
char/animator/avatar_animation_tree.xml
[23:39:43.391] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8d940
[23:39:43.400] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:39:43.414] M <SCRIPT> [CRITICAL]avatar destroy 4017
[23:39:43.541] M [WORLD2D] [Animator] dctor.
[23:39:44.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:44.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:44.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:39:44.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1684854241 1
[23:39:44.740] M <SCRIPT> [CRITICAL]avatar_init 4387
[23:39:44.749] M [WORLD2D] [Animator] dctor.
[23:39:44.788] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:39:44.796] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:44.796] M [WORLD2D] Main thread IO 7.1661 ms for
char/animator/avatar_animation_tree.xml
[23:39:44.796] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8cfd8
[23:39:44.801] M <SCRIPT> [ERROR](init_avatar_info) invalid player_state 4387
[23:39:44.804] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:44.933] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-847132872 1
[23:39:45.993] M [WORLD2D] [Animator] dctor.
[23:39:46.594] M [WORLD2D] [Animator] dctor.
[23:39:47.245] M [WORLD2D] [Animator] dctor.
[23:39:48.190] M <SCRIPT> [CRITICAL]avatar destroy 4014
[23:39:48.191] M <SCRIPT> [CRITICAL]avatar_init 4014

ERROR *****************************************************************************
[23:39:48.239] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:48.239] M [WORLD2D] Main thread IO 6.4891 ms for
char/animator/avatar_animation_tree.xml
[23:39:48.239] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8e808
[23:39:48.246] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:48.434] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1681815989 1
[23:39:48.639] M <SCRIPT> [CRITICAL]avatar_init 4385
[23:39:48.648] M <SCRIPT> [CRITICAL]avatar destroy 4014
[23:39:48.660] M [WORLD2D] [Animator] dctor.
[23:39:48.662] M [WORLD2D] [Animator] dctor.
[23:39:48.662] M [WORLD2D] [Animator] dctor.
[23:39:48.662] M [WORLD2D] [Animator] dctor.
[23:39:48.662] M [WORLD2D] [Animator] dctor.
[23:39:48.666] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:39:48.721] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:48.722] M [WORLD2D] Main thread IO 9.9900 ms for
char/animator/avatar_animation_tree.xml
[23:39:48.722] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8d690
[23:39:48.735] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_d.dds']]
[23:39:48.931] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:39:48.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:39:48.984] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_832964496 1
[23:39:48.994] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:49.133] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:39:49.137] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:39:49.191] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:49.191] M [WORLD2D] Main thread IO 9.0506 ms for
char/animator/avatar_animation_tree.xml
[23:39:49.191] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8dea0
[23:39:49.198] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:49.384] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1684854241 1
[23:39:49.392] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:49.402] M [WORLD2D] [Animator] dctor.
[23:39:49.403] M [WORLD2D] [Animator] dctor.
[23:39:49.403] M [WORLD2D] [Animator] dctor.
[23:39:49.407] M [WORLD2D] [Animator] dctor.
[23:39:49.790] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:39:50.037] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[23:39:50.044] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:39:50.051] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:39:50.051] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:39:50.099] M [WORLD2D] [Animator] dctor.
[23:39:50.102] M [WORLD2D] [Animator] dctor.
[23:39:50.103] M [WORLD2D] [Animator] dctor.
[23:39:50.590] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:39:50.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:39:50.702] M [WORLD2D] [Animator] dctor.
[23:39:51.236] M <SCRIPT> [CRITICAL]avatar_init 3959

ERROR *****************************************************************************
[23:39:51.299] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:51.299] M [WORLD2D] Main thread IO 10.5162 ms for
char/animator/avatar_animation_tree.xml
[23:39:51.299] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec91b18
[23:39:51.309] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[23:39:51.433] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1611277900 1
[23:39:52.537] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:39:52.592] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:52.592] M [WORLD2D] Main thread IO 8.9909 ms for
char/animator/avatar_animation_tree.xml
[23:39:52.592] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8ce80
[23:39:52.600] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:52.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1684854241 1
[23:39:53.453] M [WORLD2D] [Animator] dctor.
[23:39:53.691] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:53.999] M [WORLD2D] [Animator] dctor.
[23:39:54.000] M [WORLD2D] [Animator] dctor.
[23:39:54.236] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:39:54.289] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:54.289] M [WORLD2D] Main thread IO 7.1924 ms for
char/animator/avatar_animation_tree.xml
[23:39:54.289] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec8dbf0
[23:39:54.295] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:54.486] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:39:54.488] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:39:54.498] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1684854241 1
[23:39:54.996] M <SCRIPT> [CRITICAL]avatar destroy 21
[23:39:55.045] M [WORLD2D] [Animator] dctor.
[23:39:55.051] M [WORLD2D] [Animator] dctor.
[23:39:55.051] M [WORLD2D] [Animator] dctor.
[23:39:55.052] M [WORLD2D] [Animator] dctor.
[23:39:55.052] M [WORLD2D] [Animator] dctor.
[23:39:55.892] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:56.003] M [WORLD2D] [Animator] dctor.
[23:39:56.005] M [WORLD2D] [Animator] dctor.
[23:39:56.039] M <SCRIPT> [CRITICAL]avatar_init 3962

ERROR *****************************************************************************
[23:39:56.092] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:39:56.093] M [WORLD2D] Main thread IO 8.2520 ms for
char/animator/avatar_animation_tree.xml
[23:39:56.093] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3eca8490
[23:39:56.101] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[23:39:56.282] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1684854241 1
[23:39:56.697] M [WORLD2D] [Animator] dctor.
[23:39:56.840] M <SCRIPT> [CRITICAL]avatar destroy 3962
[23:39:57.242] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:39:57.518] L [WORLD2D] 73.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_2.scn
[23:39:57.540] M <SCRIPT> [CRITICAL]avatar destroy 3959
[23:39:57.605] L [WORLD2D] 72.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_2.scn
[23:39:57.647] M [WORLD2D] [Animator] dctor.
[23:39:57.648] M [WORLD2D] [Animator] dctor.
[23:39:57.648] M [WORLD2D] [Animator] dctor.
[23:39:57.648] M [WORLD2D] [Animator] dctor.
[23:39:57.649] M [WORLD2D] [Animator] dctor.
[23:39:57.649] M [WORLD2D] [Animator] dctor.
[23:39:57.653] M [WORLD2D] [Animator] dctor.
[23:39:57.653] M [WORLD2D] [Animator] dctor.
[23:39:57.653] M [WORLD2D] [Animator] dctor.
[23:39:57.654] M [WORLD2D] [Animator] dctor.
[23:39:57.701] L [WORLD2D] 35.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_2.scn
[23:39:57.739] L [WORLD2D] 35.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_1.scn
[23:39:57.794] L [WORLD2D] 49.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_3.scn
[23:39:57.823] L [WORLD2D] 27.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_1.scn
[23:39:57.881] L [WORLD2D] 37.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_3.scn
[23:39:57.904] L [WORLD2D] 22.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_1.scn
[23:39:57.944] L [WORLD2D] 35.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_3.scn
[23:39:58.019] L [WORLD2D] 70.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_1.scn
[23:39:58.060] L [WORLD2D] 38.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_1.scn
[23:39:58.115] L [WORLD2D] 54.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_3.scn
[23:39:58.170] L [WORLD2D] 54.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_3.scn
[23:39:58.289] L [WORLD2D] 106.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_2.scn
[23:39:58.327] L [WORLD2D] 25.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_2.scn
[23:39:58.339] M <SCRIPT> [CRITICAL]avatar destroy 4387
[23:39:58.380] L [WORLD2D] 40.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_0.scn
[23:39:58.566] L [WORLD2D] 173.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_4.scn
[23:39:58.628] L [WORLD2D] 37.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_0.scn
[23:39:58.785] L [WORLD2D] 140.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_4.scn
[23:39:58.842] L [WORLD2D] 45.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_0.scn
[23:39:58.945] L [WORLD2D] 89.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_4.scn
[23:39:58.985] L [WORLD2D] 28.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_0.scn
[23:39:58.995] M [WORLD2D] [Animator] dctor.
[23:39:59.082] L [WORLD2D] 84.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_4.scn
[23:39:59.112] L [WORLD2D] 29.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_0.scn
[23:39:59.189] L [WORLD2D] 76.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_4.scn
[23:39:59.246] L [WORLD2D] 52.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_1.scn
[23:39:59.295] L [WORLD2D] 48.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_1.scn
[23:39:59.343] L [WORLD2D] 47.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_0.scn
[23:39:59.384] L [WORLD2D] 40.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_0.scn
[23:39:59.441] L [WORLD2D] 46.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_4.scn
[23:39:59.578] L [WORLD2D] 136.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_4.scn
[23:39:59.633] L [WORLD2D] 52.84 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-1.scn
[23:39:59.681] L [WORLD2D] 33.39 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-1.scn
[23:39:59.758] L [WORLD2D] 65.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:39:59.803] L [WORLD2D] 32.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:39:59.867] L [WORLD2D] 51.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:39:59.904] L [WORLD2D] 25.00 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-1.scn
[23:39:59.941] L [WORLD2D] 24.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-1.scn
[23:39:59.943] M [WORLD2D] [Animator] dctor.
[23:40:00.004] L [WORLD2D] 53.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_3.scn
[23:40:00.062] L [WORLD2D] 48.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_3.scn
[23:40:00.104] L [WORLD2D] 41.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_2.scn
[23:40:00.131] L [WORLD2D] 26.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_2.scn
[23:40:00.265] L [WORLD2D] 121.72 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[23:40:00.388] L [WORLD2D] 122.38 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-2.scn
[23:40:00.430] L [WORLD2D] 38.86 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-2.scn
[23:40:00.471] L [WORLD2D] 39.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-2.scn
[23:40:00.529] L [WORLD2D] 45.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-2.scn
[23:40:00.579] L [WORLD2D] 37.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-2.scn
[23:40:00.692] L [WORLD2D] 101.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-2.scn
[23:40:00.701] M [WORLD2D] [Animator] dctor.
[23:40:01.912] L [WORLD2D] 62.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_0.scn
[23:40:01.962] L [WORLD2D] 49.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-1.scn
[23:40:02.029] L [WORLD2D] 66.07 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_3.scn
[23:40:02.062] L [WORLD2D] 31.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:40:02.131] L [WORLD2D] 42.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_1.scn
[23:40:02.183] L [WORLD2D] 39.30 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-2.scn
[23:40:02.339] L [WORLD2D] 144.51 ms 2 objects
scene/demo_4096/demo_4096_content/l1_8_4.scn
[23:40:02.852] M [WORLD2D] [Animator] dctor.
[23:40:04.884] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:40:06.548] M [WORLD2D] [Animator] dctor.
[23:40:06.933] L [WORLD2D] 39.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_0.scn
[23:40:07.020] L [WORLD2D] 86.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-1.scn
[23:40:07.093] L [WORLD2D] 71.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_3.scn
[23:40:07.156] L [WORLD2D] 50.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn
[23:40:07.218] L [WORLD2D] 60.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_1.scn
[23:40:07.273] L [WORLD2D] 54.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_9_-2.scn
[23:40:07.423] L [WORLD2D] 148.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_4.scn
[23:40:08.265] L [WORLD2D] 73.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:40:08.354] L [WORLD2D] 86.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:40:08.522] L [WORLD2D] 155.25 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:40:08.580] L [WORLD2D] 45.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-3.scn
[23:40:08.633] L [WORLD2D] 40.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-3.scn
[23:40:08.636] M <SCRIPT> [CRITICAL]avatar_init 21
[23:40:08.650] M [WORLD2D] [Animator] dctor.
ERROR *****************************************************************************
[23:40:08.691] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:40:08.691] M [WORLD2D] Main thread IO 7.6340 ms for
char/animator/avatar_animation_tree.xml
[23:40:08.691] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec909a0
[23:40:08.695] L [WORLD2D] 36.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:40:08.698] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:40:08.739] L [WORLD2D] 43.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:40:08.900] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:40:08.902] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:40:11.445] M <SCRIPT> [CRITICAL]avatar destroy 4385
[23:40:11.449] M <SCRIPT> [CRITICAL]avatar destroy 21
[23:40:12.160] L [WORLD2D] 209.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-1.scn
[23:40:12.334] L [WORLD2D] 161.73 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-2.scn
[23:40:12.378] L [WORLD2D] 31.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:40:12.394] M [WORLD2D] [Animator] dctor.
[23:40:12.396] M [WORLD2D] [Animator] dctor.
[23:40:12.397] M [WORLD2D] [Animator] dctor.
[23:40:12.456] L [WORLD2D] 53.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_1.scn
[23:40:12.519] L [WORLD2D] 62.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_0.scn
[23:40:12.554] L [WORLD2D] 33.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-3.scn
[23:40:12.579] L [WORLD2D] 24.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_3.scn
[23:40:14.189] L [WORLD2D] 46.20 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:40:14.210] L [WORLD2D] 18.34 ms 8 objects
scene/demo_4096/demo_4096_content/13_0.scn
[23:40:14.330] L [WORLD2D] 100.82 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:40:14.402] L [WORLD2D] 68.95 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:40:14.411] L [WORLD2D] 5.15 ms 5 objects
scene/demo_4096/demo_4096_content/13_1.scn
[23:40:14.703] L [WORLD2D] 88.04 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:40:14.721] L [WORLD2D] 0.96 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:40:14.769] L [WORLD2D] 11.76 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:40:14.784] L [WORLD2D] 1.94 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:40:14.792] M [WORLD2D] [Animator] dctor.
[23:40:14.814] L [WORLD2D] 16.11 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:40:14.818] L [WORLD2D] 0.76 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:40:14.944] L [WORLD2D] 16.97 ms 3 objects
scene/demo_4096/demo_4096_content/15_1.scn
[23:40:15.947] M [WORLD2D] [Animator] dctor.
[23:40:15.948] M [WORLD2D] [Animator] dctor.
[23:40:17.156] L [WORLD2D] 72.79 ms 9 objects
scene/demo_4096/demo_4096_content/16_-2.scn
[23:40:17.302] L [WORLD2D] 1.58 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:40:17.317] L [WORLD2D] 2.22 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:40:17.412] L [WORLD2D] 53.70 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:40:17.417] L [WORLD2D] 1.96 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:40:17.607] L [WORLD2D] 162.20 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-2.scn
[23:40:17.664] L [WORLD2D] 55.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_0.scn
[23:40:17.819] L [WORLD2D] 154.69 ms 2 objects
scene/demo_4096/demo_4096_content/l1_10_-1.scn
[23:40:17.839] L [WORLD2D] 19.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:40:17.882] L [WORLD2D] 33.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:40:17.924] L [WORLD2D] 29.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-3.scn
[23:40:17.970] L [WORLD2D] 44.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_1.scn
[23:40:17.997] L [WORLD2D] 26.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-3.scn
[23:40:18.032] L [WORLD2D] 33.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-3.scn
[23:40:18.547] M [WORLD2D] [Animator] dctor.
[23:40:18.547] M [WORLD2D] [Animator] dctor.
[23:40:18.547] M [WORLD2D] [Animator] dctor.
[23:40:19.856] L [WORLD2D] 53.03 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:40:19.872] L [WORLD2D] 14.90 ms 3 objects
scene/demo_4096/demo_4096_content/18_-2.scn
[23:40:19.900] L [WORLD2D] 4.33 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:40:20.343] M [WORLD2D] [Animator] dctor.
[23:40:20.343] M [WORLD2D] [Animator] dctor.
[23:40:21.189] M [WORLD2D] [Animator] dctor.
[23:40:21.189] M [WORLD2D] [Animator] dctor.
[23:40:21.189] M [WORLD2D] [Animator] dctor.
[23:40:21.879] L [WORLD2D] 14.76 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:40:21.881] L [WORLD2D] 0.98 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:40:21.910] L [WORLD2D] 19.53 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:40:22.584] L [WORLD2D] 297.92 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:40:22.751] L [WORLD2D] 151.08 ms 10 objects
scene/demo_4096/demo_4096_content/19_-3.scn
[23:40:22.848] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:40:22.854] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:40:22.854] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:40:22.858] L [WORLD2D] 22.80 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:40:22.874] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:40:22.876] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:40:22.877] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:40:22.884] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:40:22.886] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:40:22.886] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:40:22.910] L [WORLD2D] 39.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-2.scn
[23:40:22.947] L [WORLD2D] 23.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_0.scn
[23:40:22.955] M [WORLD2D] [Animator] dctor.
[23:40:22.955] M [WORLD2D] [Animator] dctor.
[23:40:22.956] M [WORLD2D] [Animator] dctor.
[23:40:23.005] L [WORLD2D] 38.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-1.scn
[23:40:23.019] L [WORLD2D] 13.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-3.scn
[23:40:23.107] L [WORLD2D] 76.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_1.scn
[23:40:23.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:40:23.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:40:28.343] L [WORLD2D] 182.23 ms 45 objects
scene/demo_4096/demo_4096_content/20_-2.scn
[23:40:28.396] L [WORLD2D] 45.94 ms 29 objects
scene/demo_4096/demo_4096_content/20_-3.scn
[23:40:28.501] L [WORLD2D] 97.72 ms 14 objects
scene/demo_4096/demo_4096_content/20_-1.scn
[23:40:28.538] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:40:28.615] M [WORLD2D] [Animator] dctor.
[23:40:28.616] M [WORLD2D] [Animator] dctor.
[23:40:32.142] M [WORLD2D] [Animator] dctor.
[23:40:32.143] M [WORLD2D] [Animator] dctor.
[23:40:32.143] M [WORLD2D] [Animator] dctor.
[23:40:32.143] M [WORLD2D] [Animator] dctor.
[23:40:33.634] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:40:35.639] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[23:40:35.639] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[23:40:35.646] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:40:35.669] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:40:35.684] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:40:35.831] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:40:36.359] M [WORLD2D] [Animator] dctor.
[23:40:36.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:40:36.725] L [WORLD2D] 15.66 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:40:37.145] L [WORLD2D] create effect shader\water_cartoon.nfx:TShader *** time:
375.46 ms ***
[23:40:37.145] L [WORLD2D] #define DUMMY 0
[23:40:37.195] L [WORLD2D] 465.43 ms 43 objects
scene/demo_4096/demo_4096_content/21_-3.scn
[23:40:37.217] L [WORLD2D] 1.52 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:40:37.322] L [WORLD2D] 69.70 ms 30 objects
scene/demo_4096/demo_4096_content/21_-1.scn
[23:40:37.370] L [WORLD2D] 32.67 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:40:37.492] L [WORLD2D] 104.30 ms 55 objects
scene/demo_4096/demo_4096_content/21_-2.scn
[23:40:37.514] L [WORLD2D] 7.10 ms 7 objects scene/demo_4096/demo_4096_content/18_-
4.scn
[23:40:37.554] L [WORLD2D] 4.56 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:40:37.572] L [WORLD2D] 3.73 ms 3 objects scene/demo_4096/demo_4096_content/17_-
4.scn
[23:40:37.609] L [WORLD2D] 18.15 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:40:37.663] L [WORLD2D] 40.30 ms 41 objects
scene/demo_4096/demo_4096_content/21_-4.scn
[23:40:37.732] L [WORLD2D] 54.28 ms 24 objects
scene/demo_4096/demo_4096_content/21_0.scn
[23:40:37.830] L [WORLD2D] 80.61 ms 33 objects
scene/demo_4096/demo_4096_content/20_-4.scn
[23:40:37.903] L [WORLD2D] 22.97 ms 12 objects
scene/demo_4096/demo_4096_content/20_0.scn
[23:40:37.912] L [WORLD2D] 4.44 ms 5 objects scene/demo_4096/demo_4096_content/19_-
4.scn
[23:40:37.956] L [WORLD2D] 4.39 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:40:37.962] L [WORLD2D] 5.35 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:40:38.306] L [WORLD2D] create effect shader\water_fall.nfx:TShader *** time:
293.55 ms ***
[23:40:38.306] L [WORLD2D] #define DUMMY 0
[23:40:38.440] L [WORLD2D] 436.28 ms 16 objects
scene/demo_4096/demo_4096_content/22_-3.scn
[23:40:38.459] L [WORLD2D] 15.61 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:40:38.488] L [WORLD2D] 0.66 ms 2 objects scene/demo_4096/demo_4096_content/22_-
4.scn
[23:40:38.543] L [WORLD2D] 42.78 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:40:38.547] L [WORLD2D] 2.40 ms 13 objects
scene/demo_4096/demo_4096_content/22_0.scn
[23:40:38.599] L [WORLD2D] 1.45 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:40:38.603] L [WORLD2D] 3.28 ms 3 objects scene/demo_4096/demo_4096_content/22_-
1.scn
[23:40:38.649] L [WORLD2D] 4.20 ms 9 objects scene/demo_4096/demo_4096_content/16_-
2.scn
[23:40:38.681] L [WORLD2D] 31.81 ms 26 objects
scene/demo_4096/demo_4096_content/22_-2.scn
[23:40:38.722] L [WORLD2D] 28.45 ms 16 objects
scene/demo_4096/demo_4096_content/18_-5.scn
[23:40:38.778] L [WORLD2D] 54.45 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:40:38.783] L [WORLD2D] 2.96 ms 15 objects
scene/demo_4096/demo_4096_content/17_-5.scn
[23:40:38.797] L [WORLD2D] 1.23 ms 7 objects
scene/demo_4096/demo_4096_content/17_1.scn
[23:40:38.806] L [WORLD2D] 6.44 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:40:38.851] L [WORLD2D] 6.36 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:40:38.854] L [WORLD2D] 1.45 ms 4 objects scene/demo_4096/demo_4096_content/22_-
5.scn
[23:40:38.892] L [WORLD2D] 1.41 ms 8 objects
scene/demo_4096/demo_4096_content/22_1.scn
[23:40:38.898] L [WORLD2D] 1.62 ms 7 objects
scene/demo_4096/demo_4096_content/21_1.scn
[23:40:38.945] L [WORLD2D] 4.28 ms 18 objects
scene/demo_4096/demo_4096_content/20_-5.scn
[23:40:38.952] L [WORLD2D] 1.68 ms 9 objects
scene/demo_4096/demo_4096_content/20_1.scn
[23:40:39.010] L [WORLD2D] 10.72 ms 15 objects
scene/demo_4096/demo_4096_content/19_-5.scn
[23:40:39.019] L [WORLD2D] 4.33 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn
[23:40:39.091] L [WORLD2D] 44.43 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:40:39.121] L [WORLD2D] 14.26 ms 5 objects
scene/demo_4096/demo_4096_content/23_-3.scn
[23:40:39.147] L [WORLD2D] 1.31 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:40:39.160] L [WORLD2D] 0.94 ms 3 objects scene/demo_4096/demo_4096_content/23_-
4.scn
[23:40:39.195] L [WORLD2D] 1.72 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:40:39.223] L [WORLD2D] 15.15 ms 3 objects
scene/demo_4096/demo_4096_content/15_1.scn
[23:40:39.245] L [WORLD2D] 1.50 ms 7 objects
scene/demo_4096/demo_4096_content/23_1.scn
[23:40:39.290] L [WORLD2D] 31.27 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:40:39.296] M [WORLD2D] [Animator] dctor.
[23:40:39.302] L [WORLD2D] 0.57 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:40:39.305] L [WORLD2D] 1.54 ms 2 objects scene/demo_4096/demo_4096_content/23_-
1.scn
[23:40:39.355] L [WORLD2D] 10.35 ms 7 objects
scene/demo_4096/demo_4096_content/15_-2.scn
[23:40:39.356] L [WORLD2D] 0.35 ms 1 objects scene/demo_4096/demo_4096_content/23_-
2.scn
[23:40:39.401] L [WORLD2D] 7.35 ms 20 objects
scene/demo_4096/demo_4096_content/18_-6.scn
[23:40:39.415] L [WORLD2D] 13.93 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:40:39.483] L [WORLD2D] 38.78 ms 20 objects
scene/demo_4096/demo_4096_content/17_-6.scn
[23:40:39.486] L [WORLD2D] 1.28 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:40:39.505] L [WORLD2D] 13.57 ms 16 objects
scene/demo_4096/demo_4096_content/16_-6.scn
[23:40:39.515] L [WORLD2D] 8.05 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:40:39.549] L [WORLD2D] 2.99 ms 14 objects
scene/demo_4096/demo_4096_content/15_-6.scn
[23:40:39.555] L [WORLD2D] 4.24 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:40:39.594] L [WORLD2D] 1.24 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:40:39.595] L [WORLD2D] 0.56 ms 3 objects scene/demo_4096/demo_4096_content/22_-
6.scn
[23:40:39.674] L [WORLD2D] 33.09 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:40:39.678] L [WORLD2D] 0.97 ms 5 objects scene/demo_4096/demo_4096_content/21_-
6.scn
[23:40:39.706] L [WORLD2D] 11.32 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:40:39.711] L [WORLD2D] 2.63 ms 6 objects scene/demo_4096/demo_4096_content/20_-
6.scn
[23:40:39.752] L [WORLD2D] 3.08 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:40:39.753] L [WORLD2D] 0.32 ms 1 objects scene/demo_4096/demo_4096_content/19_-
6.scn
[23:40:39.803] L [WORLD2D] 6.74 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:40:39.822] L [WORLD2D] 7.31 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:40:39.843] L [WORLD2D] 0.38 ms 1 objects scene/demo_4096/demo_4096_content/24_-
3.scn
[23:40:39.860] L [WORLD2D] 2.67 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:40:39.893] L [WORLD2D] 2.39 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:40:39.907] L [WORLD2D] 1.10 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:40:39.948] L [WORLD2D] 1.07 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:40:39.962] L [WORLD2D] 1.38 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:40:39.996] L [WORLD2D] 4.44 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:40:40.055] L [WORLD2D] 20.26 ms 1 objects
scene/demo_4096/demo_4096_content/24_1.scn
[23:40:40.070] L [WORLD2D] 1.72 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:40:40.095] L [WORLD2D] 0.92 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:40:40.117] L [WORLD2D] 10.34 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:40:40.157] L [WORLD2D] 8.39 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:40:40.177] L [WORLD2D] 5.53 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:40:40.199] L [WORLD2D] 3.55 ms 9 objects scene/demo_4096/demo_4096_content/17_-
7.scn
[23:40:40.222] L [WORLD2D] 10.42 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:40:40.252] L [WORLD2D] 7.89 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:40:40.267] L [WORLD2D] 2.60 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:40:40.310] L [WORLD2D] 14.34 ms 21 objects
scene/demo_4096/demo_4096_content/15_-7.scn
[23:40:40.335] L [WORLD2D] 12.91 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:40:40.351] L [WORLD2D] 2.66 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:40:40.368] L [WORLD2D] 3.14 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:40:40.464] L [WORLD2D] 73.73 ms 40 objects
scene/demo_4096/demo_4096_content/22_3.scn
[23:40:40.485] L [WORLD2D] 0.93 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:40:40.514] L [WORLD2D] 6.95 ms 27 objects
scene/demo_4096/demo_4096_content/21_3.scn
[23:40:40.528] L [WORLD2D] 1.11 ms 4 objects scene/demo_4096/demo_4096_content/20_-
7.scn
[23:40:40.549] L [WORLD2D] 2.38 ms 11 objects
scene/demo_4096/demo_4096_content/20_3.scn
[23:40:40.564] L [WORLD2D] 1.55 ms 8 objects scene/demo_4096/demo_4096_content/19_-
7.scn
[23:40:40.610] L [WORLD2D] 16.81 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:40:40.644] L [WORLD2D] 22.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-2.scn
[23:40:40.672] L [WORLD2D] 21.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-2.scn
[23:40:40.721] L [WORLD2D] 29.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:40:40.726] L [WORLD2D] 4.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-3.scn
[23:40:40.767] L [WORLD2D] 26.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_1.scn
[23:40:40.789] L [WORLD2D] 21.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_1.scn
[23:40:40.821] L [WORLD2D] 29.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_0.scn
[23:40:40.830] L [WORLD2D] 8.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_0.scn
[23:40:40.881] L [WORLD2D] 41.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:40:40.890] L [WORLD2D] 8.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-1.scn
[23:40:40.921] L [WORLD2D] 30.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-4.scn
[23:40:40.970] L [WORLD2D] 27.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:40:41.011] L [WORLD2D] 40.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-4.scn
[23:40:41.034] L [WORLD2D] 22.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_2.scn
[23:40:41.078] L [WORLD2D] 36.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-4.scn
[23:40:41.097] L [WORLD2D] 18.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_2.scn
[23:40:41.104] L [WORLD2D] 6.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-4.scn
[23:40:41.148] L [WORLD2D] 8.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_2.scn
[23:40:41.165] L [WORLD2D] 4.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-4.scn
[23:40:41.209] L [WORLD2D] 17.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_2.scn
[23:40:41.264] L [WORLD2D] 43.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-4.scn
[23:40:41.308] L [WORLD2D] 24.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:40:41.352] L [WORLD2D] 31.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-4.scn
[23:40:41.388] L [WORLD2D] 23.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn

ERROR *****************************************************************************
[23:40:43.281] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:44.475] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:45.092] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:45.691] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:40:46.050] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8

ERROR *****************************************************************************
[23:40:46.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:40:46.545] M [WORLD2D] [Animator] dctor.
[23:40:46.545] M [WORLD2D] [Animator] dctor.
[23:40:46.545] M [WORLD2D] [Animator] dctor.
[23:40:46.545] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:40:46.891] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:40:47.433] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:40:47.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:40:56.747] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:57.391] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:57.952] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:58.548] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:40:59.196] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:41:06.845] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:41:33.192] M [WORLD2D] [Animator] dctor.
[23:41:33.192] M [WORLD2D] [Animator] dctor.
[23:41:33.192] M [WORLD2D] [Animator] dctor.
[23:41:33.192] M [WORLD2D] [Animator] dctor.
[23:41:41.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:41:41.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:42:34.184] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:42:37.186] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:42:45.393] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:42:49.450] M [WORLD2D] [Animator] dctor.
[23:42:49.451] M [WORLD2D] [Animator] dctor.
[23:42:49.451] M [WORLD2D] [Animator] dctor.
[23:42:49.451] M [WORLD2D] [Animator] dctor.
[23:42:51.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:42:52.087] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:42:52.797] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:53.410] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:54.056] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:42:54.061] M [WORLD2D] [Animator] dctor.
[23:42:54.061] M [WORLD2D] [Animator] dctor.
[23:42:54.061] M [WORLD2D] [Animator] dctor.
[23:42:54.061] M [WORLD2D] [Animator] dctor.
[23:42:54.061] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:42:54.655] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:55.286] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:55.887] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:42:56.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:42:56.505] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:42:56.590] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:42:57.094] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:42:57.699] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:58.291] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:58.893] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:42:59.502] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:00.096] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:00.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:01.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:03.356] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:03.561] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:43:03.969] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:04.592] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:05.149] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:05.747] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:06.983] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:43:07.428] L [WORLD2D] 2.80 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:43:07.432] L [WORLD2D] 3.74 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn

ERROR *****************************************************************************
[23:43:07.515] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:07.522] L [WORLD2D] 1.08 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:43:07.550] L [WORLD2D] 27.74 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:43:07.576] L [WORLD2D] 8.88 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:43:07.595] L [WORLD2D] 16.44 ms 18 objects
scene/demo_4096/demo_4096_content/15_-8.scn
[23:43:07.622] L [WORLD2D] 6.39 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:43:07.625] L [WORLD2D] 2.26 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:43:07.710] L [WORLD2D] 17.35 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:43:07.725] L [WORLD2D] 12.44 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:43:07.731] L [WORLD2D] 2.04 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:43:07.741] L [WORLD2D] 8.77 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:43:07.780] L [WORLD2D] 9.74 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:43:07.781] L [WORLD2D] 0.43 ms 1 objects scene/demo_4096/demo_4096_content/24_-
3.scn
[23:43:07.804] L [WORLD2D] 3.42 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:43:07.819] L [WORLD2D] 2.62 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:43:07.835] L [WORLD2D] 1.57 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:43:07.837] M [WORLD2D] [Animator] dctor.
[23:43:07.841] M [WORLD2D] [Animator] dctor.
[23:43:07.863] L [WORLD2D] 14.65 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:43:07.902] L [WORLD2D] 1.09 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:43:07.906] L [WORLD2D] 3.29 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:43:07.948] L [WORLD2D] 12.22 ms 1 objects
scene/demo_4096/demo_4096_content/24_1.scn
[23:43:07.951] L [WORLD2D] 1.28 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:43:07.972] L [WORLD2D] 0.95 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:43:07.983] L [WORLD2D] 10.15 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:43:08.008] L [WORLD2D] 8.78 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:43:08.020] L [WORLD2D] 11.69 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:43:08.043] L [WORLD2D] 9.83 ms 9 objects scene/demo_4096/demo_4096_content/17_-
7.scn
[23:43:08.055] L [WORLD2D] 11.41 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:43:08.077] L [WORLD2D] 7.02 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:43:08.082] L [WORLD2D] 3.60 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn

ERROR *****************************************************************************
[23:43:08.100] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:08.115] L [WORLD2D] 9.45 ms 21 objects
scene/demo_4096/demo_4096_content/15_-7.scn
[23:43:08.128] L [WORLD2D] 10.30 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:43:08.155] L [WORLD2D] 3.22 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:43:08.161] L [WORLD2D] 5.58 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:43:08.267] L [WORLD2D] 67.85 ms 40 objects
scene/demo_4096/demo_4096_content/22_3.scn
[23:43:08.269] L [WORLD2D] 0.95 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:43:08.309] M [WORLD2D] [Animator] dctor.
[23:43:08.309] M [WORLD2D] [Animator] dctor.
[23:43:08.312] L [WORLD2D] 0.88 ms 4 objects scene/demo_4096/demo_4096_content/20_-
7.scn
[23:43:08.321] L [WORLD2D] 1.53 ms 8 objects scene/demo_4096/demo_4096_content/19_-
7.scn
[23:43:08.356] L [WORLD2D] 1.47 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:43:08.359] L [WORLD2D] 3.09 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:43:08.398] L [WORLD2D] 0.69 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:43:08.400] L [WORLD2D] 1.33 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:43:08.455] L [WORLD2D] 1.65 ms 8 objects
scene/demo_4096/demo_4096_content/14_1.scn
[23:43:08.465] L [WORLD2D] 8.16 ms 1 objects
scene/demo_4096/demo_4096_content/24_1.scn
[23:43:08.502] L [WORLD2D] 1.42 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:43:08.507] L [WORLD2D] 4.21 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:43:08.556] L [WORLD2D] 7.93 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:43:08.566] L [WORLD2D] 7.69 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:43:08.597] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/24_-
3.scn
[23:43:08.599] L [WORLD2D] 1.55 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:43:08.668] L [WORLD2D] 16.10 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:43:08.678] L [WORLD2D] 7.37 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn

ERROR *****************************************************************************
[23:43:08.701] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:08.708] L [WORLD2D] 1.57 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:43:08.718] L [WORLD2D] 8.74 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:43:08.757] L [WORLD2D] 5.44 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:43:08.776] L [WORLD2D] 17.24 ms 18 objects
scene/demo_4096/demo_4096_content/15_-8.scn
[23:43:08.805] L [WORLD2D] 6.47 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:43:08.820] L [WORLD2D] 2.24 ms 11 objects
scene/demo_4096/demo_4096_content/14_-8.scn
[23:43:08.848] L [WORLD2D] 1.35 ms 4 objects
scene/demo_4096/demo_4096_content/14_2.scn
[23:43:08.861] L [WORLD2D] 0.88 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:43:08.894] L [WORLD2D] 1.80 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:43:08.924] L [WORLD2D] 17.25 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:43:08.972] L [WORLD2D] 19.49 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:43:08.983] L [WORLD2D] 9.77 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:43:09.015] L [WORLD2D] 17.74 ms 79 objects
scene/demo_4096/demo_4096_content/20_-8.scn
[23:43:09.019] L [WORLD2D] 2.12 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:43:09.054] L [WORLD2D] 0.88 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:43:09.062] L [WORLD2D] 5.33 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:43:09.138] L [WORLD2D] 47.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:43:09.220] L [WORLD2D] 80.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-5.scn
[23:43:09.267] L [WORLD2D] 47.38 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-5.scn
[23:43:09.286] L [WORLD2D] 18.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:43:09.304] L [WORLD2D] 3.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:43:09.313] L [WORLD2D] 7.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn
[23:43:09.371] L [WORLD2D] 21.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:43:10.150] L [WORLD2D] 2.12 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:43:10.169] L [WORLD2D] 6.51 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:43:10.207] L [WORLD2D] 6.01 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:43:10.222] L [WORLD2D] 2.28 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:43:10.259] L [WORLD2D] 9.95 ms 21 objects
scene/demo_4096/demo_4096_content/15_-7.scn
[23:43:10.282] L [WORLD2D] 10.66 ms 6 objects
scene/demo_4096/demo_4096_content/15_3.scn
[23:43:10.302] L [WORLD2D] 1.46 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:43:10.317] L [WORLD2D] 3.14 ms 19 objects
scene/demo_4096/demo_4096_content/14_3.scn
[23:43:10.408] L [WORLD2D] 57.93 ms 40 objects
scene/demo_4096/demo_4096_content/22_3.scn
[23:43:10.422] L [WORLD2D] 0.97 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:43:10.457] L [WORLD2D] 8.51 ms 27 objects
scene/demo_4096/demo_4096_content/21_3.scn
[23:43:10.471] L [WORLD2D] 1.16 ms 4 objects scene/demo_4096/demo_4096_content/20_-
7.scn

ERROR *****************************************************************************
[23:43:10.499] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:10.507] M [WORLD2D] [Animator] dctor.
[23:43:10.517] L [WORLD2D] 2.91 ms 11 objects
scene/demo_4096/demo_4096_content/20_3.scn
[23:43:10.520] L [WORLD2D] 1.71 ms 8 objects scene/demo_4096/demo_4096_content/19_-
7.scn
[23:43:10.559] L [WORLD2D] 9.20 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:43:10.591] L [WORLD2D] 30.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:43:10.625] L [WORLD2D] 22.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_2.scn
[23:43:10.646] L [WORLD2D] 20.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_2.scn
[23:43:10.651] L [WORLD2D] 4.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_2.scn
[23:43:10.712] L [WORLD2D] 15.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_2.scn
[23:43:10.739] L [WORLD2D] 26.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:43:10.770] L [WORLD2D] 21.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn

ERROR *****************************************************************************
[23:43:11.106] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:11.700] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:12.334] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:12.937] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:13.520] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:16.350] M [WORLD2D] [Animator] dctor.
[23:43:23.596] M [WORLD2D] [Animator] dctor.
[23:43:23.596] M [WORLD2D] [Animator] dctor.
[23:43:23.596] M [WORLD2D] [Animator] dctor.
[23:43:25.996] M [WORLD2D] [Animator] dctor.
[23:43:29.166] L [WORLD2D] 1.41 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:43:29.169] L [WORLD2D] 2.34 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:43:29.246] L [WORLD2D] 10.40 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:43:29.256] L [WORLD2D] 8.84 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn
[23:43:29.280] L [WORLD2D] 0.94 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:43:29.290] L [WORLD2D] 8.88 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:43:29.327] L [WORLD2D] 7.24 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:43:29.345] L [WORLD2D] 16.22 ms 18 objects
scene/demo_4096/demo_4096_content/15_-8.scn
[23:43:29.368] L [WORLD2D] 7.40 ms 28 objects
scene/demo_4096/demo_4096_content/15_2.scn
[23:43:29.370] L [WORLD2D] 0.81 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:43:29.401] L [WORLD2D] 1.39 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:43:29.410] L [WORLD2D] 8.02 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:43:29.463] L [WORLD2D] 16.89 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:43:29.476] L [WORLD2D] 9.32 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:43:29.527] L [WORLD2D] 23.99 ms 79 objects
scene/demo_4096/demo_4096_content/20_-8.scn
[23:43:29.552] L [WORLD2D] 11.99 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:43:29.598] L [WORLD2D] 32.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:43:29.646] L [WORLD2D] 35.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:43:29.742] L [WORLD2D] 81.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-5.scn
[23:43:29.773] L [WORLD2D] 17.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:43:29.776] M [WORLD2D] [Animator] dctor.
[23:43:29.777] M [WORLD2D] [Animator] dctor.
[23:43:29.789] L [WORLD2D] 4.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:43:29.827] L [WORLD2D] 5.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn

ERROR *****************************************************************************
[23:43:34.244] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:34.845] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:35.449] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:37.739] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:43:38.444] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:39.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:39.606] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:40.151] M [WORLD2D] [Animator] dctor.
[23:43:40.152] M [WORLD2D] [Animator] dctor.
[23:43:40.152] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:43:40.242] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:40.783] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:43:40.841] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:40.845] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:43:41.424] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:42.054] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:42.648] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:42.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:43:43.089] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:43:43.244] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:43.848] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:44.438] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:45.012] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:43:45.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:46.841] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:48.043] M [WORLD2D] [Animator] dctor.
[23:43:48.043] M [WORLD2D] [Animator] dctor.
[23:43:48.043] M [WORLD2D] [Animator] dctor.
[23:43:48.043] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:43:49.503] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:50.137] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:43:50.473] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:43:50.658] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:43:52.502] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:56.256] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:56.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:57.451] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:58.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:43:58.651] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:44:00.207] M [WORLD2D] [Animator] dctor.
[23:44:00.207] M [WORLD2D] [Animator] dctor.
[23:44:00.207] M [WORLD2D] [Animator] dctor.
[23:44:00.208] M [WORLD2D] [Animator] dctor.
[23:44:00.490] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:44:01.337] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:44:02.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:44:02.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:44:02.698] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:03.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:03.896] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:04.493] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:05.097] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:05.693] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:44:06.737] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:44:08.202] M [WORLD2D] [Animator] dctor.
[23:44:08.202] M [WORLD2D] [Animator] dctor.
[23:44:08.202] M [WORLD2D] [Animator] dctor.
[23:44:08.202] M [WORLD2D] [Animator] dctor.
[23:44:08.286] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:44:08.599] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:09.194] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:09.791] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:44:10.392] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:10.996] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:11.598] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:12.194] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:12.792] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:44:12.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:44:13.090] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:44:13.391] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:44:14.534] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:44:16.637] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:44:16.997] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:44:23.409] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:23.994] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:24.598] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:25.200] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:25.795] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:26.400] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:27.041] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:27.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:44:28.383] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:44:30.315] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
7000}
[23:44:30.341] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:44:31.995] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
7032}
[23:44:32.028] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:44:34.583] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement

ERROR *****************************************************************************
[23:44:35.101] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:35.701] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:36.293] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:36.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:37.540] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:38.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:38.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:39.295] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:39.896] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:44:40.509] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:41.142] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:41.740] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:42.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:43.504] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:44.124] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:44.698] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:45.342] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:45.944] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:46.544] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:47.145] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:47.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:48.316] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:50.739] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:51.315] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:44:51.900] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:52.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:53.141] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:53.692] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:54.339] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:56.104] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:56.711] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:57.341] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:57.904] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:58.531] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:44:59.102] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:00.901] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:03.299] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:05.703] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:06.901] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:07.499] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:08.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:09.300] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:09.900] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:14.902] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:15.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:16.094] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:16.692] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:17.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:18.554] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:19.140] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:19.740] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:23.451] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:24.090] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:24.661] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:25.244] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:25.862] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:26.446] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:36.924] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:37.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:38.097] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:39.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:45:40.668] M [WORLD2D] [Animator] dctor.
[23:45:40.683] L [WORLD2D] 8.77 ms 11 objects
scene/demo_4096/demo_4096_content/20_3.scn
[23:45:40.697] L [WORLD2D] 11.21 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:45:40.746] L [WORLD2D] 7.08 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:45:40.761] L [WORLD2D] 14.14 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:45:40.788] L [WORLD2D] 6.55 ms 9 objects scene/demo_4096/demo_4096_content/17_-
7.scn
[23:45:40.801] L [WORLD2D] 11.56 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:45:40.816] L [WORLD2D] 5.84 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:45:40.857] L [WORLD2D] 39.45 ms 10 objects
scene/demo_4096/demo_4096_content/16_3.scn
[23:45:40.964] L [WORLD2D] 104.73 ms 40 objects
scene/demo_4096/demo_4096_content/22_3.scn
[23:45:40.966] L [WORLD2D] 0.77 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:45:41.025] L [WORLD2D] 18.83 ms 27 objects
scene/demo_4096/demo_4096_content/21_3.scn
[23:45:41.057] L [WORLD2D] 31.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn
[23:45:41.105] L [WORLD2D] 40.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:45:41.145] L [WORLD2D] 37.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_2.scn
[23:45:41.170] L [WORLD2D] 9.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_2.scn
[23:45:41.199] L [WORLD2D] 28.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_2.scn
[23:45:41.244] L [WORLD2D] 40.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn

ERROR *****************************************************************************
[23:45:41.745] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:42.295] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:45:43.329] L [WORLD2D] 28.83 ms 79 objects
scene/demo_4096/demo_4096_content/20_-8.scn
[23:45:43.331] L [WORLD2D] 0.83 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:45:43.396] L [WORLD2D] 4.47 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:45:43.401] L [WORLD2D] 3.37 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:45:43.470] L [WORLD2D] 14.06 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:45:43.477] L [WORLD2D] 4.62 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn
[23:45:43.518] L [WORLD2D] 0.98 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:45:43.531] L [WORLD2D] 11.07 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:45:43.577] L [WORLD2D] 6.44 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:45:43.591] L [WORLD2D] 1.64 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:45:43.629] M [WORLD2D] [Animator] dctor.
[23:45:43.630] M [WORLD2D] [Animator] dctor.
[23:45:43.636] L [WORLD2D] 4.56 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:45:43.652] L [WORLD2D] 10.06 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:45:43.701] L [WORLD2D] 10.78 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:45:43.717] L [WORLD2D] 13.53 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:45:43.780] L [WORLD2D] 33.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:45:43.813] L [WORLD2D] 32.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:45:43.902] L [WORLD2D] 87.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-5.scn
[23:45:43.920] L [WORLD2D] 17.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:45:43.926] L [WORLD2D] 5.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:45:43.963] L [WORLD2D] 6.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn

ERROR *****************************************************************************
[23:45:44.386] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:44.995] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:45.590] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:45:49.593] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:45:52.438] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:45:53.546] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:54.143] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:54.742] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:55.350] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:45:55.991] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:45:58.348] M [WORLD2D] [Animator] dctor.
[23:45:58.737] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:46:00.784] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:46:01.045] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:46:02.742] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:03.357] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:03.971] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:04.546] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:05.186] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:06.950] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:07.546] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:08.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:09.344] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:09.347] M [WORLD2D] [Animator] dctor.
[23:46:09.348] M [WORLD2D] [Animator] dctor.
[23:46:09.348] M [WORLD2D] [Animator] dctor.
[23:46:09.348] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:46:10.544] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:11.145] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:11.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:46:11.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:46:12.381] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:12.947] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:13.544] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:14.141] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:14.744] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:15.985] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:16.537] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:17.148] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:17.777] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:18.354] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:19.544] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:20.152] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:20.742] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:21.341] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:21.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:33.075] L [WORLD2D] 5.92 ms 11 objects
scene/demo_4096/demo_4096_content/20_3.scn
[23:46:33.089] L [WORLD2D] 11.33 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:46:33.187] L [WORLD2D] 9.24 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:46:33.206] L [WORLD2D] 17.18 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:46:33.278] L [WORLD2D] 0.67 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:46:33.317] L [WORLD2D] 38.40 ms 27 objects
scene/demo_4096/demo_4096_content/21_3.scn
[23:46:33.358] L [WORLD2D] 0.91 ms 4 objects scene/demo_4096/demo_4096_content/20_-
7.scn
[23:46:33.362] L [WORLD2D] 2.66 ms 11 objects
scene/demo_4096/demo_4096_content/20_3.scn
[23:46:33.401] L [WORLD2D] 2.51 ms 8 objects scene/demo_4096/demo_4096_content/19_-
7.scn
[23:46:33.412] L [WORLD2D] 7.78 ms 10 objects
scene/demo_4096/demo_4096_content/19_3.scn
[23:46:33.446] L [WORLD2D] 5.65 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:46:33.462] L [WORLD2D] 14.51 ms 12 objects
scene/demo_4096/demo_4096_content/18_3.scn
[23:46:33.479] L [WORLD2D] 6.52 ms 9 objects scene/demo_4096/demo_4096_content/17_-
7.scn
[23:46:33.492] L [WORLD2D] 10.15 ms 9 objects
scene/demo_4096/demo_4096_content/17_3.scn
[23:46:33.613] L [WORLD2D] 108.65 ms 40 objects
scene/demo_4096/demo_4096_content/22_3.scn
[23:46:33.666] L [WORLD2D] 39.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_2.scn
[23:46:33.707] L [WORLD2D] 27.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_2.scn
[23:46:33.750] L [WORLD2D] 30.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_2.scn
[23:46:33.768] L [WORLD2D] 5.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_2.scn
[23:46:33.818] L [WORLD2D] 17.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_2.scn
[23:46:33.899] M [WORLD2D] [Animator] dctor.
[23:46:33.900] M [WORLD2D] [Animator] dctor.
[23:46:33.902] M [WORLD2D] [Animator] dctor.
[23:46:37.032] L [WORLD2D] 26.59 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:46:37.044] M [WORLD2D] [Animator] dctor.
[23:46:37.045] M [WORLD2D] [Animator] dctor.
[23:46:37.046] M [WORLD2D] [Animator] dctor.
[23:46:37.078] L [WORLD2D] 32.16 ms 79 objects
scene/demo_4096/demo_4096_content/20_-8.scn
[23:46:37.093] L [WORLD2D] 11.91 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:46:37.105] L [WORLD2D] 0.85 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:46:37.112] L [WORLD2D] 5.94 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:46:37.145] L [WORLD2D] 5.56 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:46:37.165] L [WORLD2D] 17.29 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:46:37.176] L [WORLD2D] 5.28 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn
[23:46:37.181] L [WORLD2D] 1.91 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:46:37.202] L [WORLD2D] 1.06 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:46:37.204] L [WORLD2D] 1.16 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:46:37.255] L [WORLD2D] 10.06 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:46:37.273] L [WORLD2D] 15.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn
[23:46:37.318] L [WORLD2D] 23.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:46:37.351] L [WORLD2D] 32.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:46:37.369] L [WORLD2D] 17.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:46:37.403] L [WORLD2D] 6.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:46:40.235] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatHitTips
[23:46:41.285] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatHitTips

ERROR *****************************************************************************
[23:46:48.284] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:48.900] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:49.490] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:50.099] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:50.696] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:51.293] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:51.900] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:52.494] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:53.095] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:53.699] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:54.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:54.616] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:46:54.894] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:55.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:56.095] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:57.699] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:46:59.029] M [WORLD2D] [Animator] dctor.
[23:46:59.029] M [WORLD2D] [Animator] dctor.
[23:46:59.029] M [WORLD2D] [Animator] dctor.
[23:46:59.029] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:46:59.087] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:46:59.677] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:46:59.729] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:46:59.893] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1

ERROR *****************************************************************************
[23:47:00.273] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:00.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:01.503] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:47:05.150] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:47:14.399] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:47:16.064] M <SCRIPT> [CRITICAL]avatar_init 8827

ERROR *****************************************************************************
[23:47:16.130] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:47:16.130] M [WORLD2D] Main thread IO 15.0625 ms for
char/animator/avatar_animation_tree.xml
[23:47:16.130] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9ac38
[23:47:16.150] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:47:16.409] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:47:17.200] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:47:20.014] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[23:47:21.571] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:22.803] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:23.387] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:24.006] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:47:24.378] L [WORLD2D] 13.54 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:47:24.383] L [WORLD2D] 3.79 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:47:24.457] L [WORLD2D] 2.43 ms 16 objects
scene/demo_4096/demo_4096_content/16_-6.scn
[23:47:24.461] L [WORLD2D] 3.71 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:47:24.525] L [WORLD2D] 2.35 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:47:24.570] L [WORLD2D] 44.40 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:47:24.592] L [WORLD2D] 1.63 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:47:24.599] L [WORLD2D] 6.36 ms 9 objects scene/demo_4096/demo_4096_content/16_-
2.scn
[23:47:24.660] L [WORLD2D] 5.18 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:47:24.702] L [WORLD2D] 28.06 ms 79 objects
scene/demo_4096/demo_4096_content/20_-8.scn
[23:47:24.718] L [WORLD2D] 2.54 ms 11 objects
scene/demo_4096/demo_4096_content/20_2.scn
[23:47:24.730] L [WORLD2D] 0.81 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:47:24.772] L [WORLD2D] 4.40 ms 5 objects
scene/demo_4096/demo_4096_content/19_2.scn
[23:47:24.788] L [WORLD2D] 3.48 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:47:24.838] L [WORLD2D] 12.88 ms 32 objects
scene/demo_4096/demo_4096_content/18_2.scn
[23:47:24.856] L [WORLD2D] 5.92 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn
[23:47:24.881] L [WORLD2D] 1.21 ms 5 objects
scene/demo_4096/demo_4096_content/17_2.scn
[23:47:24.884] M [WORLD2D] [Animator] dctor.
[23:47:24.885] M [WORLD2D] [Animator] dctor.
[23:47:24.900] L [WORLD2D] 5.68 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:47:24.958] L [WORLD2D] 14.04 ms 12 objects
scene/demo_4096/demo_4096_content/16_2.scn
[23:47:24.960] L [WORLD2D] 0.77 ms 4 objects
scene/demo_4096/demo_4096_content/24_2.scn
[23:47:25.004] L [WORLD2D] 1.33 ms 7 objects
scene/demo_4096/demo_4096_content/23_2.scn
[23:47:25.013] L [WORLD2D] 8.26 ms 16 objects
scene/demo_4096/demo_4096_content/22_2.scn
[23:47:25.068] L [WORLD2D] 8.50 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:47:25.081] L [WORLD2D] 11.01 ms 22 objects
scene/demo_4096/demo_4096_content/21_2.scn
[23:47:25.154] L [WORLD2D] 35.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-3.scn
[23:47:25.198] L [WORLD2D] 43.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-4.scn
[23:47:25.241] L [WORLD2D] 42.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_0.scn
[23:47:25.264] L [WORLD2D] 21.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-1.scn
[23:47:25.330] L [WORLD2D] 40.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-2.scn
[23:47:25.419] L [WORLD2D] 87.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-5.scn
[23:47:25.465] L [WORLD2D] 45.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_1.scn

ERROR *****************************************************************************
[23:47:26.604] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:47:26.920] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatKillingTips
[23:47:27.056] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:47:27.196] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:27.831] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:47:28.437] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:47:35.097] L [WORLD2D] 0.46 ms 2 objects scene/demo_4096/demo_4096_content/20_-
9.scn
[23:47:35.105] M [WORLD2D] [Animator] dctor.
[23:47:35.105] M [WORLD2D] [Animator] dctor.
[23:47:35.118] L [WORLD2D] 8.50 ms 26 objects
scene/demo_4096/demo_4096_content/18_-9.scn
[23:47:35.230] L [WORLD2D] 41.60 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:47:35.235] L [WORLD2D] 2.14 ms 4 objects scene/demo_4096/demo_4096_content/17_-
9.scn
[23:47:35.254] L [WORLD2D] 1.19 ms 7 objects
scene/demo_4096/demo_4096_content/17_1.scn
[23:47:35.287] L [WORLD2D] 31.92 ms 10 objects
scene/demo_4096/demo_4096_content/16_-9.scn
[23:47:35.316] L [WORLD2D] 2.58 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:47:35.328] L [WORLD2D] 10.24 ms 1 objects
scene/demo_4096/demo_4096_content/24_1.scn
[23:47:35.373] L [WORLD2D] 1.67 ms 7 objects
scene/demo_4096/demo_4096_content/23_1.scn
[23:47:35.376] L [WORLD2D] 1.73 ms 8 objects
scene/demo_4096/demo_4096_content/22_1.scn
[23:47:35.424] L [WORLD2D] 1.63 ms 7 objects
scene/demo_4096/demo_4096_content/21_1.scn
[23:47:37.150] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:47:37.496] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:47:39.404] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:47:42.455] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
10618}
[23:47:42.485] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[23:47:42.595] M [WORLD2D] [Animator] dctor.
[23:47:42.596] M [WORLD2D] [Animator] dctor.
[23:47:43.783] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:47:44.999] L [WORLD2D] 1.77 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:47:45.004] L [WORLD2D] 3.67 ms 14 objects
scene/demo_4096/demo_4096_content/15_-6.scn
[23:47:45.031] L [WORLD2D] 10.65 ms 21 objects
scene/demo_4096/demo_4096_content/15_-7.scn
[23:47:45.058] L [WORLD2D] 25.05 ms 18 objects
scene/demo_4096/demo_4096_content/15_-8.scn
[23:47:45.114] L [WORLD2D] 29.70 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:47:45.115] L [WORLD2D] 0.44 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:47:45.158] L [WORLD2D] 22.13 ms 7 objects
scene/demo_4096/demo_4096_content/15_-2.scn
[23:47:45.199] L [WORLD2D] 39.73 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:47:45.201] L [WORLD2D] 1.20 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:47:45.254] L [WORLD2D] 4.15 ms 6 objects
scene/demo_4096/demo_4096_content/19_1.scn
[23:47:45.259] L [WORLD2D] 3.64 ms 26 objects
scene/demo_4096/demo_4096_content/18_-9.scn
[23:47:45.342] L [WORLD2D] 47.89 ms 32 objects
scene/demo_4096/demo_4096_content/18_1.scn
[23:47:45.383] L [WORLD2D] 2.66 ms 4 objects scene/demo_4096/demo_4096_content/17_-
9.scn
[23:47:45.395] M [WORLD2D] [Animator] dctor.
[23:47:45.399] L [WORLD2D] 2.78 ms 7 objects
scene/demo_4096/demo_4096_content/17_1.scn
[23:47:45.428] L [WORLD2D] 21.11 ms 10 objects
scene/demo_4096/demo_4096_content/16_-9.scn
[23:47:45.446] L [WORLD2D] 2.59 ms 10 objects
scene/demo_4096/demo_4096_content/16_1.scn
[23:47:45.476] L [WORLD2D] 27.57 ms 27 objects
scene/demo_4096/demo_4096_content/15_-9.scn
[23:47:45.536] L [WORLD2D] 20.42 ms 3 objects
scene/demo_4096/demo_4096_content/15_1.scn
[23:47:45.548] L [WORLD2D] 6.56 ms 1 objects
scene/demo_4096/demo_4096_content/24_1.scn
[23:47:45.566] L [WORLD2D] 4.52 ms 7 objects
scene/demo_4096/demo_4096_content/23_1.scn
[23:47:45.570] L [WORLD2D] 2.26 ms 8 objects
scene/demo_4096/demo_4096_content/22_1.scn
[23:47:45.621] L [WORLD2D] 4.84 ms 7 objects
scene/demo_4096/demo_4096_content/21_1.scn
[23:47:45.624] L [WORLD2D] 0.61 ms 2 objects scene/demo_4096/demo_4096_content/20_-
9.scn
[23:47:45.674] L [WORLD2D] 4.43 ms 9 objects
scene/demo_4096/demo_4096_content/20_1.scn
[23:47:46.650] M [WORLD2D] [Animator] dctor.
[23:47:47.467] M [WORLD2D] [Animator] dctor.
[23:47:47.511] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatKillingTips
[23:47:47.563] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:47:54.136] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:47:55.492] L [WORLD2D] 0.55 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:47:55.505] L [WORLD2D] 0.73 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[23:47:55.510] M [WORLD2D] [Animator] dctor.
[23:47:55.511] M [WORLD2D] [Animator] dctor.
[23:47:55.537] L [WORLD2D] 19.04 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:47:55.586] L [WORLD2D] 1.76 ms 7 objects scene/demo_4096/demo_4096_content/17_-
10.scn
[23:47:55.604] L [WORLD2D] 15.30 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:47:55.637] L [WORLD2D] 1.52 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[23:47:55.666] L [WORLD2D] 27.51 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:47:55.802] L [WORLD2D] 112.85 ms 17 objects
scene/demo_4096/demo_4096_content/15_-10.scn
[23:47:55.834] L [WORLD2D] 29.00 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:47:55.854] L [WORLD2D] 16.37 ms 13 objects
scene/demo_4096/demo_4096_content/22_0.scn
[23:47:55.951] L [WORLD2D] 37.93 ms 24 objects
scene/demo_4096/demo_4096_content/21_0.scn
[23:47:55.967] L [WORLD2D] 13.88 ms 12 objects
scene/demo_4096/demo_4096_content/20_0.scn
[23:47:55.989] L [WORLD2D] 20.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-6.scn
[23:47:56.029] L [WORLD2D] 20.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-6.scn
[23:47:56.069] L [WORLD2D] 38.28 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-6.scn
[23:47:56.087] L [WORLD2D] 4.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-6.scn
[23:47:56.122] M [WORLD2D] [Animator] dctor.
[23:47:56.122] M [WORLD2D] [Animator] dctor.
[23:47:56.138] L [WORLD2D] 6.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-6.scn
[23:47:56.174] L [WORLD2D] 35.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-6.scn
[23:47:56.193] L [WORLD2D] 12.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-6.scn
[23:47:58.754] M [WORLD2D] [Animator] dctor.
[23:47:58.876] L [WORLD2D] 0.90 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:47:58.879] L [WORLD2D] 2.23 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:47:58.950] L [WORLD2D] 9.46 ms 11 objects
scene/demo_4096/demo_4096_content/14_-8.scn
[23:47:58.957] L [WORLD2D] 6.79 ms 7 objects scene/demo_4096/demo_4096_content/14_-
9.scn
[23:47:58.987] L [WORLD2D] 1.09 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:47:58.991] L [WORLD2D] 3.19 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:47:59.034] L [WORLD2D] 7.26 ms 17 objects
scene/demo_4096/demo_4096_content/14_-3.scn
[23:47:59.038] L [WORLD2D] 0.54 ms 1 objects scene/demo_4096/demo_4096_content/24_-
3.scn
[23:47:59.073] L [WORLD2D] 1.65 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:47:59.076] L [WORLD2D] 1.83 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:47:59.116] L [WORLD2D] 0.90 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[23:47:59.118] L [WORLD2D] 1.54 ms 5 objects
scene/demo_4096/demo_4096_content/18_0.scn
[23:47:59.160] L [WORLD2D] 1.61 ms 7 objects scene/demo_4096/demo_4096_content/17_-
10.scn
[23:47:59.174] L [WORLD2D] 12.71 ms 7 objects
scene/demo_4096/demo_4096_content/17_0.scn
[23:47:59.210] L [WORLD2D] 2.21 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[23:47:59.239] L [WORLD2D] 28.17 ms 21 objects
scene/demo_4096/demo_4096_content/16_0.scn
[23:47:59.374] L [WORLD2D] 109.31 ms 17 objects
scene/demo_4096/demo_4096_content/15_-10.scn
[23:47:59.442] L [WORLD2D] 31.98 ms 27 objects
scene/demo_4096/demo_4096_content/15_0.scn
[23:47:59.483] L [WORLD2D] 21.37 ms 9 objects
scene/demo_4096/demo_4096_content/14_-10.scn
[23:47:59.514] L [WORLD2D] 16.71 ms 6 objects
scene/demo_4096/demo_4096_content/14_0.scn
[23:47:59.563] L [WORLD2D] 23.58 ms 13 objects
scene/demo_4096/demo_4096_content/22_0.scn
[23:47:59.629] L [WORLD2D] 52.90 ms 24 objects
scene/demo_4096/demo_4096_content/21_0.scn
[23:47:59.655] L [WORLD2D] 12.46 ms 12 objects
scene/demo_4096/demo_4096_content/20_0.scn
[23:47:59.669] L [WORLD2D] 0.54 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:47:59.704] L [WORLD2D] 7.99 ms 8 objects
scene/demo_4096/demo_4096_content/19_0.scn
[23:47:59.767] L [WORLD2D] 45.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-4.scn
[23:47:59.851] L [WORLD2D] 71.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-5.scn
[23:47:59.920] L [WORLD2D] 60.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-1.scn
[23:47:59.987] L [WORLD2D] 43.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-2.scn
[23:48:00.065] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:48:00.073] L [WORLD2D] 83.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-3.scn
[23:48:00.111] L [WORLD2D] 36.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-6.scn
[23:48:00.150] L [WORLD2D] 37.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_0.scn
[23:48:02.071] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:02.095] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:48:02.095] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:48:02.620] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:02.650] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:48:02.651] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:48:03.007] M [WORLD2D] [Animator] dctor.
[23:48:14.603] L [WORLD2D] 3.45 ms 19 objects
scene/demo_4096/demo_4096_content/13_-6.scn
[23:48:14.607] L [WORLD2D] 3.10 ms 12 objects
scene/demo_4096/demo_4096_content/13_-7.scn
[23:48:14.763] L [WORLD2D] 3.29 ms 7 objects scene/demo_4096/demo_4096_content/17_-
10.scn
[23:48:14.766] L [WORLD2D] 1.62 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[23:48:14.854] L [WORLD2D] 69.79 ms 17 objects
scene/demo_4096/demo_4096_content/15_-10.scn
[23:48:14.863] L [WORLD2D] 6.35 ms 9 objects scene/demo_4096/demo_4096_content/14_-
10.scn
[23:48:14.878] L [WORLD2D] 0.38 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:48:14.880] L [WORLD2D] 0.70 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[23:48:14.914] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[23:48:14.974] L [WORLD2D] 2.53 ms 12 objects
scene/demo_4096/demo_4096_content/13_-7.scn
[23:48:14.978] L [WORLD2D] 0.42 ms 1 objects scene/demo_4096/demo_4096_content/13_-
8.scn
[23:48:15.032] L [WORLD2D] 11.53 ms 10 objects
scene/demo_4096/demo_4096_content/13_-9.scn
[23:48:15.082] L [WORLD2D] 47.62 ms 37 objects
scene/demo_4096/demo_4096_content/13_-10.scn
[23:48:15.115] L [WORLD2D] 15.45 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:48:15.139] L [WORLD2D] 0.73 ms 1 objects scene/demo_4096/demo_4096_content/23_-
2.scn
[23:48:15.144] M [WORLD2D] [Animator] dctor.
[23:48:15.144] M [WORLD2D] [Animator] dctor.
[23:48:15.167] L [WORLD2D] 15.15 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:48:15.213] L [WORLD2D] 1.12 ms 4 objects scene/demo_4096/demo_4096_content/23_-
3.scn
[23:48:15.216] L [WORLD2D] 1.96 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:48:15.258] L [WORLD2D] 1.11 ms 3 objects scene/demo_4096/demo_4096_content/23_-
4.scn
[23:48:15.262] L [WORLD2D] 3.78 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:48:15.302] L [WORLD2D] 3.10 ms 19 objects
scene/demo_4096/demo_4096_content/13_-6.scn
[23:48:15.303] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:48:15.352] L [WORLD2D] 1.02 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:48:15.354] L [WORLD2D] 1.38 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[23:48:15.395] L [WORLD2D] 1.69 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:48:15.405] L [WORLD2D] 6.34 ms 4 objects scene/demo_4096/demo_4096_content/15_-
11.scn
[23:48:15.434] L [WORLD2D] 0.80 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:48:15.440] L [WORLD2D] 1.52 ms 6 objects scene/demo_4096/demo_4096_content/14_-
11.scn
[23:48:15.476] L [WORLD2D] 1.27 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:48:15.480] L [WORLD2D] 2.41 ms 15 objects
scene/demo_4096/demo_4096_content/13_-11.scn
[23:48:15.573] L [WORLD2D] 50.55 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:48:15.575] L [WORLD2D] 0.61 ms 2 objects scene/demo_4096/demo_4096_content/23_-
1.scn
[23:48:15.583] L [WORLD2D] 3.64 ms 3 objects scene/demo_4096/demo_4096_content/22_-
1.scn
[23:48:15.635] L [WORLD2D] 49.65 ms 30 objects
scene/demo_4096/demo_4096_content/21_-1.scn
[23:48:15.686] L [WORLD2D] 46.90 ms 14 objects
scene/demo_4096/demo_4096_content/20_-1.scn
[23:48:15.712] L [WORLD2D] 11.04 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:48:15.725] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:48:15.750] L [WORLD2D] 12.44 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:48:18.234] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatTipPersist
[23:48:19.182] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatTipPersist
[23:48:20.335] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:48:22.448] M [WORLD2D] [Animator] dctor.
[23:48:25.490] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:25.505] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:48:25.506] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:48:25.935] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:25.957] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:48:25.958] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:48:28.299] L [WORLD2D] 3.65 ms 25 objects
scene/demo_4096/demo_4096_content/12_-7.scn
[23:48:28.302] L [WORLD2D] 1.19 ms 5 objects scene/demo_4096/demo_4096_content/12_-
8.scn
[23:48:28.367] L [WORLD2D] 15.59 ms 6 objects
scene/demo_4096/demo_4096_content/12_-9.scn
[23:48:28.371] L [WORLD2D] 0.83 ms 3 objects scene/demo_4096/demo_4096_content/12_-
10.scn
[23:48:28.393] L [WORLD2D] 2.76 ms 11 objects
scene/demo_4096/demo_4096_content/12_-2.scn
[23:48:28.441] L [WORLD2D] 45.69 ms 26 objects
scene/demo_4096/demo_4096_content/22_-2.scn
[23:48:28.470] L [WORLD2D] 6.66 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:48:28.500] L [WORLD2D] 16.51 ms 15 objects
scene/demo_4096/demo_4096_content/22_-3.scn
[23:48:28.516] L [WORLD2D] 2.50 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:48:28.531] L [WORLD2D] 2.72 ms 2 objects scene/demo_4096/demo_4096_content/22_-
4.scn
[23:48:28.548] L [WORLD2D] 4.54 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:48:28.582] L [WORLD2D] 1.09 ms 4 objects scene/demo_4096/demo_4096_content/22_-
5.scn
[23:48:28.583] L [WORLD2D] 0.74 ms 4 objects scene/demo_4096/demo_4096_content/12_-
6.scn
[23:48:28.621] L [WORLD2D] 0.99 ms 3 objects scene/demo_4096/demo_4096_content/22_-
6.scn
[23:48:28.623] L [WORLD2D] 1.16 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[23:48:28.660] L [WORLD2D] 1.38 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:48:28.666] L [WORLD2D] 5.37 ms 4 objects scene/demo_4096/demo_4096_content/15_-
11.scn
[23:48:28.706] L [WORLD2D] 0.50 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:48:28.708] L [WORLD2D] 1.74 ms 6 objects scene/demo_4096/demo_4096_content/14_-
11.scn
[23:48:28.740] L [WORLD2D] 0.82 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:48:28.743] L [WORLD2D] 2.66 ms 15 objects
scene/demo_4096/demo_4096_content/13_-11.scn
[23:48:28.802] L [WORLD2D] 23.35 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:48:28.809] L [WORLD2D] 2.26 ms 5 objects scene/demo_4096/demo_4096_content/12_-
11.scn
[23:48:28.825] L [WORLD2D] 2.96 ms 9 objects scene/demo_4096/demo_4096_content/12_-
1.scn
[23:48:28.831] L [WORLD2D] 4.16 ms 3 objects scene/demo_4096/demo_4096_content/22_-
1.scn
[23:48:28.907] L [WORLD2D] 46.93 ms 30 objects
scene/demo_4096/demo_4096_content/21_-1.scn
[23:48:28.947] L [WORLD2D] 37.40 ms 14 objects
scene/demo_4096/demo_4096_content/20_-1.scn
[23:48:28.960] L [WORLD2D] 10.23 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:48:28.998] L [WORLD2D] 0.52 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:48:29.023] L [WORLD2D] 14.11 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:48:29.045] L [WORLD2D] 1.21 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:48:29.047] L [WORLD2D] 1.44 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:48:29.153] L [WORLD2D] 58.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-4.scn
[23:48:29.205] L [WORLD2D] 50.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-5.scn
[23:48:29.236] L [WORLD2D] 29.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-1.scn
[23:48:29.285] L [WORLD2D] 37.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-2.scn
[23:48:29.353] L [WORLD2D] 68.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-3.scn
[23:48:29.409] L [WORLD2D] 55.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-6.scn
[23:48:29.438] L [WORLD2D] 27.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_0.scn
[23:48:34.107] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:48:37.842] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:37.859] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:48:37.860] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:48:38.692] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:48:40.599] M [WORLD2D] [Animator] dctor.
[23:48:44.193] L [WORLD2D] 124.87 ms 43 objects
scene/demo_4096/demo_4096_content/11_-7.scn
[23:48:44.218] L [WORLD2D] 16.07 ms 29 objects
scene/demo_4096/demo_4096_content/11_-8.scn
[23:48:44.246] L [WORLD2D] 12.52 ms 51 objects
scene/demo_4096/demo_4096_content/21_-8.scn
[23:48:44.270] L [WORLD2D] 21.91 ms 9 objects
scene/demo_4096/demo_4096_content/11_-9.scn
[23:48:44.428] L [WORLD2D] 82.18 ms 17 objects
scene/demo_4096/demo_4096_content/11_-10.scn
[23:48:44.473] L [WORLD2D] 39.58 ms 19 objects
scene/demo_4096/demo_4096_content/11_-2.scn
[23:48:44.600] L [WORLD2D] 121.42 ms 55 objects
scene/demo_4096/demo_4096_content/21_-2.scn
[23:48:44.621] L [WORLD2D] 11.15 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:48:44.700] L [WORLD2D] 37.45 ms 42 objects
scene/demo_4096/demo_4096_content/21_-3.scn
[23:48:44.732] L [WORLD2D] 14.07 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:48:44.763] L [WORLD2D] 17.16 ms 41 objects
scene/demo_4096/demo_4096_content/21_-4.scn
[23:48:44.842] L [WORLD2D] 58.64 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn
[23:48:44.871] L [WORLD2D] 10.24 ms 26 objects
scene/demo_4096/demo_4096_content/11_-6.scn
[23:48:44.885] L [WORLD2D] 1.60 ms 5 objects scene/demo_4096/demo_4096_content/21_-
6.scn
[23:48:44.914] L [WORLD2D] 5.99 ms 4 objects scene/demo_4096/demo_4096_content/15_-
11.scn
[23:48:44.931] L [WORLD2D] 0.64 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:48:44.953] L [WORLD2D] 2.65 ms 6 objects scene/demo_4096/demo_4096_content/14_-
11.scn
[23:48:44.968] L [WORLD2D] 1.54 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:48:45.009] L [WORLD2D] 6.90 ms 15 objects
scene/demo_4096/demo_4096_content/13_-11.scn
[23:48:45.058] L [WORLD2D] 20.64 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn
[23:48:45.089] L [WORLD2D] 1.33 ms 5 objects scene/demo_4096/demo_4096_content/12_-
11.scn
[23:48:45.117] L [WORLD2D] 1.93 ms 9 objects scene/demo_4096/demo_4096_content/12_-
1.scn
[23:48:45.138] L [WORLD2D] 15.00 ms 22 objects
scene/demo_4096/demo_4096_content/11_-11.scn
[23:48:45.167] L [WORLD2D] 2.63 ms 12 objects
scene/demo_4096/demo_4096_content/11_-1.scn
[23:48:45.236] L [WORLD2D] 66.34 ms 30 objects
scene/demo_4096/demo_4096_content/21_-1.scn
[23:48:45.274] L [WORLD2D] 34.24 ms 26 objects
scene/demo_4096/demo_4096_content/22_-2.scn
[23:48:45.329] L [WORLD2D] 5.85 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:48:45.350] L [WORLD2D] 20.01 ms 15 objects
scene/demo_4096/demo_4096_content/22_-3.scn
[23:48:45.372] L [WORLD2D] 1.58 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:48:45.374] L [WORLD2D] 0.53 ms 2 objects scene/demo_4096/demo_4096_content/22_-
4.scn
[23:48:45.412] L [WORLD2D] 3.25 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:48:45.416] L [WORLD2D] 1.96 ms 4 objects scene/demo_4096/demo_4096_content/22_-
5.scn
[23:48:45.455] L [WORLD2D] 1.58 ms 4 objects scene/demo_4096/demo_4096_content/12_-
6.scn
[23:48:45.458] L [WORLD2D] 0.92 ms 3 objects scene/demo_4096/demo_4096_content/22_-
6.scn
[23:48:45.501] L [WORLD2D] 2.09 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[23:48:45.503] L [WORLD2D] 1.42 ms 6 objects scene/demo_4096/demo_4096_content/16_-
1.scn
[23:48:45.552] L [WORLD2D] 5.22 ms 4 objects scene/demo_4096/demo_4096_content/15_-
11.scn
[23:48:45.555] L [WORLD2D] 1.36 ms 1 objects scene/demo_4096/demo_4096_content/15_-
1.scn
[23:48:45.584] L [WORLD2D] 1.41 ms 6 objects scene/demo_4096/demo_4096_content/14_-
11.scn
[23:48:45.601] L [WORLD2D] 1.13 ms 3 objects scene/demo_4096/demo_4096_content/14_-
1.scn
[23:48:45.637] L [WORLD2D] 3.98 ms 15 objects
scene/demo_4096/demo_4096_content/13_-11.scn
[23:48:45.671] L [WORLD2D] 21.36 ms 15 objects
scene/demo_4096/demo_4096_content/13_-1.scn

ERROR *****************************************************************************
[23:48:45.676] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:48:45.687] M [WORLD2D] [Animator] dctor.
[23:48:45.698] L [WORLD2D] 1.26 ms 5 objects scene/demo_4096/demo_4096_content/12_-
11.scn
[23:48:45.700] L [WORLD2D] 1.40 ms 9 objects scene/demo_4096/demo_4096_content/12_-
1.scn
[23:48:45.751] L [WORLD2D] 3.01 ms 3 objects scene/demo_4096/demo_4096_content/22_-
1.scn
[23:48:45.809] L [WORLD2D] 55.42 ms 30 objects
scene/demo_4096/demo_4096_content/21_-1.scn
[23:48:45.878] L [WORLD2D] 60.90 ms 14 objects
scene/demo_4096/demo_4096_content/20_-1.scn
[23:48:45.889] L [WORLD2D] 7.56 ms 12 objects
scene/demo_4096/demo_4096_content/19_-1.scn
[23:48:45.906] L [WORLD2D] 0.71 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:48:45.933] L [WORLD2D] 25.25 ms 31 objects
scene/demo_4096/demo_4096_content/18_-1.scn
[23:48:45.958] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:48:45.960] L [WORLD2D] 1.22 ms 5 objects scene/demo_4096/demo_4096_content/17_-
1.scn
[23:48:46.244] M [WORLD2D] [Animator] dctor.
[23:48:46.792] M [WORLD2D] [Animator] dctor.
[23:48:47.354] M [WORLD2D] [Animator] dctor.
[23:48:47.354] M [WORLD2D] [Animator] dctor.
[23:48:47.849] M [WORLD2D] [Animator] dctor.
[23:48:48.470] M [WORLD2D] [Animator] dctor.
[23:48:49.049] M [WORLD2D] [Animator] dctor.
[23:48:49.702] M [WORLD2D] [Animator] dctor.
[23:48:49.702] M [WORLD2D] [Animator] dctor.
[23:48:50.845] M [WORLD2D] [Animator] dctor.
[23:48:50.845] M [WORLD2D] [Animator] dctor.
[23:48:51.401] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:48:51.550] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:48:52.052] M [WORLD2D] [Animator] dctor.
[23:48:53.923] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 3029
[23:48:54.548] M [WORLD2D] [Animator] dctor.
[23:48:58.709] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:58.780] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:48:58.800] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:48:58.800] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:48:58.898] M <SCRIPT> [CRITICAL]avatar die 8827
[23:49:00.590] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:49:01.209] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:01.782] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:02.400] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:02.986] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:03.232] M <SCRIPT> [CRITICAL]avatar destroy 8827
[23:49:03.460] M [WORLD2D] [Animator] dctor.
[23:49:03.463] M [WORLD2D] [Animator] dctor.
[23:49:03.468] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:49:03.583] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:03.798] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:49:04.197] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:04.777] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:05.999] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:06.600] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:06.837] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:49:08.534] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:49:10.583] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:49:11.148] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:49:12.305] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:12.947] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:12.952] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:49:13.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:14.101] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:14.696] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:16.502] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:17.148] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:49:17.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:18.839] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:18.854] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:49:18.855] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:49:19.436] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:19.455] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:49:19.456] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:49:19.900] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:19.913] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:19.927] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:49:19.971] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:49:20.983] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:21.001] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:49:21.002] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[23:49:21.251] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:21.845] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:22.443] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:23.048] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:23.640] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:24.242] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:24.844] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:26.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:27.238] M <SCRIPT> [CRITICAL]avatar_init 12615

ERROR *****************************************************************************
[23:49:27.301] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:49:27.301] M [WORLD2D] Main thread IO 17.3417 ms for
char/animator/avatar_animation_tree.xml
[23:49:27.301] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9a6d8
[23:49:27.312] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_upper01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/yundong/male_yundong02/male_yundong02_leg01_d.dds']]
[23:49:27.464] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1878512856 1

ERROR *****************************************************************************
[23:49:28.449] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:29.091] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:29.690] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:30.241] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:31.287] M <SCRIPT> [CRITICAL]avatar_init 12630

ERROR *****************************************************************************
[23:49:31.348] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:49:31.348] M [WORLD2D] Main thread IO 14.8719 ms for
char/animator/avatar_animation_tree.xml
[23:49:31.348] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9e1f8
[23:49:31.381] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:49:31.612] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_863271997 1

ERROR *****************************************************************************
[23:49:35.250] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:35.843] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[23:49:36.456] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:37.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:37.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:38.247] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:38.734] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:49:38.842] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:39.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:40.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:49:40.645] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:49:41.737] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:49:43.590] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:43.609] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:49:43.610] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:49:44.739] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:44.761] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:49:44.762] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:49:46.488] M <SCRIPT> [CRITICAL]avatar_init 12720

ERROR *****************************************************************************
[23:49:46.547] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:49:46.548] M [WORLD2D] Main thread IO 12.7663 ms for
char/animator/avatar_animation_tree.xml
[23:49:46.548] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9eb60
[23:49:46.555] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:49:46.692] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1545667430 1
[23:49:48.887] M <SCRIPT> [CRITICAL]avatar die 12630
[23:49:51.955] M [WORLD2D] [Animator] dctor.
[23:49:53.251] M <SCRIPT> [CRITICAL]avatar destroy 12630
[23:49:53.800] M [WORLD2D] [Animator] dctor.
[23:49:54.240] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:49:54.253] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:49:54.254] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:49:54.440] L [WORLD2D] 2.46 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:49:54.471] L [WORLD2D] 30.05 ms 18 objects
scene/demo_4096/demo_4096_content/15_-12.scn
[23:49:54.655] M [WORLD2D] [Animator] dctor.
[23:49:54.657] M [WORLD2D] [Animator] dctor.
[23:49:54.772] L [WORLD2D] 48.96 ms 29 objects
scene/demo_4096/demo_4096_content/11_-8.scn
[23:49:54.789] L [WORLD2D] 15.74 ms 9 objects
scene/demo_4096/demo_4096_content/11_-9.scn
[23:49:54.900] L [WORLD2D] 77.38 ms 17 objects
scene/demo_4096/demo_4096_content/11_-10.scn
[23:49:54.919] L [WORLD2D] 17.90 ms 22 objects
scene/demo_4096/demo_4096_content/11_-11.scn
[23:49:54.969] L [WORLD2D] 20.67 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:49:55.089] L [WORLD2D] 117.81 ms 42 objects
scene/demo_4096/demo_4096_content/21_-3.scn
[23:49:55.113] L [WORLD2D] 18.27 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:49:55.142] L [WORLD2D] 27.73 ms 41 objects
scene/demo_4096/demo_4096_content/21_-4.scn
[23:49:55.214] L [WORLD2D] 54.96 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn
[23:49:55.225] L [WORLD2D] 9.35 ms 26 objects
scene/demo_4096/demo_4096_content/11_-6.scn
[23:49:55.255] L [WORLD2D] 2.05 ms 5 objects scene/demo_4096/demo_4096_content/21_-
6.scn
[23:49:55.339] L [WORLD2D] 81.90 ms 43 objects
scene/demo_4096/demo_4096_content/11_-7.scn
[23:49:55.348] L [WORLD2D] 1.51 ms 2 objects scene/demo_4096/demo_4096_content/21_-
7.scn
[23:49:55.404] L [WORLD2D] 6.95 ms 18 objects
scene/demo_4096/demo_4096_content/15_-12.scn
[23:49:55.419] L [WORLD2D] 2.21 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:49:55.472] M [WORLD2D] [Animator] dctor.
[23:49:55.473] M [WORLD2D] [Animator] dctor.
[23:49:55.480] L [WORLD2D] 2.47 ms 12 objects
scene/demo_4096/demo_4096_content/14_-12.scn
[23:49:55.483] L [WORLD2D] 2.62 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:49:55.530] L [WORLD2D] 1.70 ms 8 objects scene/demo_4096/demo_4096_content/13_-
12.scn
[23:49:55.547] L [WORLD2D] 16.09 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:49:55.584] L [WORLD2D] 1.63 ms 9 objects scene/demo_4096/demo_4096_content/12_-
12.scn
[23:49:55.587] L [WORLD2D] 2.20 ms 11 objects
scene/demo_4096/demo_4096_content/12_-2.scn
[23:49:55.640] L [WORLD2D] 0.99 ms 5 objects scene/demo_4096/demo_4096_content/11_-
12.scn
[23:49:55.662] L [WORLD2D] 20.41 ms 19 objects
scene/demo_4096/demo_4096_content/11_-2.scn
[23:49:55.705] L [WORLD2D] 16.63 ms 1 objects
scene/demo_4096/demo_4096_content/21_-12.scn
[23:49:55.791] L [WORLD2D] 83.00 ms 55 objects
scene/demo_4096/demo_4096_content/21_-2.scn
[23:49:55.841] L [WORLD2D] 42.22 ms 45 objects
scene/demo_4096/demo_4096_content/20_-2.scn
[23:49:55.857] L [WORLD2D] 12.14 ms 1 objects
scene/demo_4096/demo_4096_content/19_-12.scn
[23:49:55.963] L [WORLD2D] 61.41 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:49:55.965] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[23:49:56.013] L [WORLD2D] 4.58 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:49:56.016] L [WORLD2D] 1.16 ms 5 objects scene/demo_4096/demo_4096_content/17_-
12.scn
[23:49:56.079] L [WORLD2D] 11.94 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:49:56.082] L [WORLD2D] 0.88 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:49:56.130] L [WORLD2D] 5.85 ms 9 objects scene/demo_4096/demo_4096_content/16_-
2.scn
[23:49:56.159] L [WORLD2D] 27.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-7.scn
[23:49:56.210] L [WORLD2D] 40.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-7.scn
[23:49:56.253] L [WORLD2D] 42.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-7.scn
[23:49:56.292] L [WORLD2D] 37.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-7.scn
[23:49:56.332] L [WORLD2D] 39.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-7.scn
[23:49:56.350] L [WORLD2D] 17.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-7.scn
[23:49:56.397] L [WORLD2D] 21.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-7.scn
[23:49:57.000] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:49:57.159] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:49:57.318] M [WORLD2D] [Animator] dctor.
[23:49:57.319] M [WORLD2D] [Animator] dctor.
[23:49:58.266] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[23:49:59.824] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:50:01.123] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:01.141] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:01.165] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:50:01.166] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:50:02.007] M [WORLD2D] [Animator] dctor.
[23:50:07.578] L [WORLD2D] 8.18 ms 17 objects
scene/demo_4096/demo_4096_content/10_-8.scn
[23:50:07.585] L [WORLD2D] 4.61 ms 6 objects scene/demo_4096/demo_4096_content/10_-
9.scn
[23:50:07.665] L [WORLD2D] 0.49 ms 2 objects scene/demo_4096/demo_4096_content/20_-
9.scn
[23:50:07.674] L [WORLD2D] 5.32 ms 5 objects scene/demo_4096/demo_4096_content/10_-
10.scn
[23:50:07.740] L [WORLD2D] 14.05 ms 14 objects
scene/demo_4096/demo_4096_content/10_-11.scn
[23:50:07.744] L [WORLD2D] 0.64 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:50:07.895] L [WORLD2D] 112.88 ms 25 objects
scene/demo_4096/demo_4096_content/20_-3.scn
[23:50:07.902] L [WORLD2D] 1.17 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:50:08.031] L [WORLD2D] 80.40 ms 33 objects
scene/demo_4096/demo_4096_content/20_-4.scn
[23:50:08.082] L [WORLD2D] 30.77 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:50:08.113] L [WORLD2D] 4.78 ms 18 objects
scene/demo_4096/demo_4096_content/20_-5.scn
[23:50:08.139] L [WORLD2D] 12.52 ms 31 objects
scene/demo_4096/demo_4096_content/10_-6.scn
[23:50:08.153] L [WORLD2D] 1.46 ms 6 objects scene/demo_4096/demo_4096_content/20_-
6.scn
[23:50:08.192] L [WORLD2D] 1.54 ms 9 objects scene/demo_4096/demo_4096_content/10_-
7.scn
[23:50:08.193] M [WORLD2D] [Animator] dctor.
[23:50:08.194] M [WORLD2D] [Animator] dctor.
[23:50:08.200] M [WORLD2D] [Animator] dctor.
[23:50:08.220] L [WORLD2D] 15.64 ms 4 objects
scene/demo_4096/demo_4096_content/20_-7.scn
[23:50:08.282] L [WORLD2D] 7.01 ms 12 objects
scene/demo_4096/demo_4096_content/14_-12.scn
[23:50:08.285] L [WORLD2D] 2.73 ms 17 objects
scene/demo_4096/demo_4096_content/14_-2.scn
[23:50:08.332] L [WORLD2D] 1.47 ms 8 objects scene/demo_4096/demo_4096_content/13_-
12.scn
[23:50:08.348] L [WORLD2D] 14.88 ms 51 objects
scene/demo_4096/demo_4096_content/13_-2.scn
[23:50:08.403] L [WORLD2D] 1.44 ms 9 objects scene/demo_4096/demo_4096_content/12_-
12.scn
[23:50:08.405] L [WORLD2D] 1.65 ms 11 objects
scene/demo_4096/demo_4096_content/12_-2.scn
[23:50:08.468] L [WORLD2D] 1.20 ms 5 objects scene/demo_4096/demo_4096_content/11_-
12.scn
[23:50:08.488] L [WORLD2D] 19.55 ms 19 objects
scene/demo_4096/demo_4096_content/11_-2.scn
[23:50:09.244] L [WORLD2D] create effect shader\plant_pc.nfx:TShader *** time:
698.51 ms ***
[23:50:09.244] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:50:09.244] L [WORLD2D] #define LIGHT_MAP_ENABLE 1
[23:50:09.244] L [WORLD2D] #define NEOX_DEBUG_DEFERED_STATIC_LIGHT 0
[23:50:09.244] L [WORLD2D] #define INSTANCE_TYPE 0
[23:50:09.244] L [WORLD2D] #define FOG_TYPE 1
[23:50:09.244] L [WORLD2D] #define ALPHA_TEST_ENABLE 0
[23:50:09.244] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:50:10.428] L [WORLD2D] 1900.04 ms 15 objects
scene/demo_4096/demo_4096_content/10_-12.scn
[23:50:10.451] L [WORLD2D] 8.26 ms 7 objects scene/demo_4096/demo_4096_content/10_-
2.scn
[23:50:10.583] L [WORLD2D] 96.64 ms 45 objects
scene/demo_4096/demo_4096_content/20_-2.scn
[23:50:10.592] L [WORLD2D] 6.41 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[23:50:10.689] L [WORLD2D] 55.55 ms 23 objects
scene/demo_4096/demo_4096_content/19_-2.scn
[23:50:10.691] L [WORLD2D] 0.46 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[23:50:10.711] L [WORLD2D] 5.02 ms 3 objects scene/demo_4096/demo_4096_content/18_-
2.scn
[23:50:10.714] L [WORLD2D] 1.47 ms 5 objects scene/demo_4096/demo_4096_content/17_-
12.scn
[23:50:10.773] L [WORLD2D] 11.56 ms 15 objects
scene/demo_4096/demo_4096_content/17_-2.scn
[23:50:10.778] L [WORLD2D] 3.32 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:50:10.825] L [WORLD2D] 4.03 ms 9 objects scene/demo_4096/demo_4096_content/16_-
2.scn
[23:50:10.830] L [WORLD2D] 4.88 ms 18 objects
scene/demo_4096/demo_4096_content/15_-12.scn
[23:50:10.885] L [WORLD2D] 1.40 ms 7 objects scene/demo_4096/demo_4096_content/15_-
2.scn
[23:50:10.923] L [WORLD2D] 36.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-5.scn
[23:50:11.022] L [WORLD2D] 71.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-6.scn
[23:50:11.148] L [WORLD2D] 124.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-2.scn
[23:50:11.228] L [WORLD2D] 68.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[23:50:11.291] L [WORLD2D] 39.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-4.scn
[23:50:11.348] L [WORLD2D] 56.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-7.scn
[23:50:11.405] L [WORLD2D] 55.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-1.scn
[23:50:11.427] L [WORLD2D] 18.83 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:50:11.457] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:11.470] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:11.481] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:50:11.494] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:50:11.495] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:50:11.650] L [WORLD2D] 11.47 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:50:11.660] L [WORLD2D] 9.64 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:50:11.684] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1545667430 1
[23:50:13.324] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:13.342] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:50:13.343] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:50:14.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:14.946] M <SCRIPT> [CRITICAL]avatar die 12720
[23:50:17.813] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:50:19.308] M <SCRIPT> [CRITICAL]avatar destroy 12720
[23:50:19.504] M [WORLD2D] [Animator] dctor.
[23:50:19.514] M [WORLD2D] [Animator] dctor.
[23:50:19.831] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:50:20.124] M [WORLD2D] [Animator] dctor.
[23:50:25.736] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:25.750] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:50:25.789] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:50:25.988] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:25.998] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:50:25.998] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:50:27.287] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:27.307] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:50:27.308] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:50:29.090] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:29.102] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:50:29.103] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:50:29.148] M [WORLD2D] [Animator] dctor.
[23:50:30.031] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:30.049] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:50:30.049] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:50:30.254] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:30.266] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:50:30.309] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:50:32.248] M [WORLD2D] [Animator] dctor.
[23:50:34.196] M [WORLD2D] [Animator] dctor.
[23:50:39.804] L [WORLD2D] 4.36 ms 16 objects
scene/demo_4096/demo_4096_content/14_-13.scn
[23:50:39.813] M [WORLD2D] [Animator] dctor.
[23:50:39.816] M [WORLD2D] [Animator] dctor.
[23:50:39.818] M [WORLD2D] [Animator] dctor.
[23:50:39.847] L [WORLD2D] 30.07 ms 15 objects
scene/demo_4096/demo_4096_content/13_-13.scn
[23:50:39.856] L [WORLD2D] 6.78 ms 13 objects
scene/demo_4096/demo_4096_content/13_-3.scn
[23:50:39.884] L [WORLD2D] 2.33 ms 12 objects
scene/demo_4096/demo_4096_content/12_-13.scn
[23:50:39.897] L [WORLD2D] 11.17 ms 22 objects
scene/demo_4096/demo_4096_content/12_-3.scn
[23:50:39.940] L [WORLD2D] 1.91 ms 11 objects
scene/demo_4096/demo_4096_content/11_-13.scn
[23:50:39.966] L [WORLD2D] 25.29 ms 23 objects
scene/demo_4096/demo_4096_content/11_-3.scn
[23:50:40.000] L [WORLD2D] 13.91 ms 5 objects
scene/demo_4096/demo_4096_content/10_-13.scn
[23:50:40.003] L [WORLD2D] 2.31 ms 3 objects scene/demo_4096/demo_4096_content/10_-
3.scn
[23:50:40.130] L [WORLD2D] 101.69 ms 25 objects
scene/demo_4096/demo_4096_content/20_-3.scn
[23:50:40.156] L [WORLD2D] 21.47 ms 10 objects
scene/demo_4096/demo_4096_content/19_-3.scn
[23:50:40.167] L [WORLD2D] 10.10 ms 6 objects
scene/demo_4096/demo_4096_content/18_-13.scn
[23:50:40.194] L [WORLD2D] 1.36 ms 6 objects scene/demo_4096/demo_4096_content/18_-
3.scn
[23:50:40.198] L [WORLD2D] 2.85 ms 10 objects
scene/demo_4096/demo_4096_content/17_-13.scn
[23:50:40.254] L [WORLD2D] 23.56 ms 7 objects
scene/demo_4096/demo_4096_content/17_-3.scn
[23:50:40.257] L [WORLD2D] 0.76 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[23:50:40.276] L [WORLD2D] 5.64 ms 15 objects
scene/demo_4096/demo_4096_content/16_-3.scn
[23:50:40.280] L [WORLD2D] 1.02 ms 5 objects scene/demo_4096/demo_4096_content/15_-
13.scn
[23:50:40.333] L [WORLD2D] 22.90 ms 18 objects
scene/demo_4096/demo_4096_content/15_-3.scn
[23:50:40.351] M [WORLD2D] [Animator] dctor.
[23:50:41.147] M [WORLD2D] [Animator] dctor.
[23:50:41.148] M [WORLD2D] [Animator] dctor.
[23:50:44.986] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:45.192] M [WORLD2D] [Animator] dctor.
[23:50:46.036] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:46.048] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:50:46.049] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:50:47.049] M <SCRIPT> [CRITICAL]avatar destroy 12615
[23:50:47.285] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:47.301] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:50:47.302] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:50:47.569] M [WORLD2D] [Animator] dctor.
[23:50:47.569] M [WORLD2D] [Animator] dctor.
[23:50:47.572] M [WORLD2D] [Animator] dctor.
[23:50:47.572] M [WORLD2D] [Animator] dctor.
[23:50:48.299] M [WORLD2D] [Animator] dctor.
[23:50:48.299] M [WORLD2D] [Animator] dctor.
[23:50:48.299] M [WORLD2D] [Animator] dctor.
[23:50:48.437] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:48.455] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:50:48.456] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:50:51.403] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:51.416] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:51.427] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:50:51.475] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:50:55.836] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:55.849] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:50:55.850] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:50:56.498] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:56.513] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:50:56.530] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:50:56.531] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:51:00.936] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:51:01.087] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:51:08.466] L [WORLD2D] 5.49 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:51:08.486] L [WORLD2D] 18.54 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:51:08.550] L [WORLD2D] 1.86 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:51:08.572] L [WORLD2D] 21.12 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:51:08.597] L [WORLD2D] 1.62 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:51:08.606] L [WORLD2D] 4.35 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:51:08.659] L [WORLD2D] 15.04 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:51:08.694] L [WORLD2D] 19.40 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:51:08.711] L [WORLD2D] 2.79 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:51:08.764] L [WORLD2D] 26.90 ms 3 objects
scene/demo_4096/demo_4096_content/20_-14.scn
[23:51:08.857] L [WORLD2D] 79.66 ms 33 objects
scene/demo_4096/demo_4096_content/20_-4.scn
[23:51:09.102] M [WORLD2D] [Animator] dctor.
[23:51:09.106] M [WORLD2D] [Animator] dctor.
[23:51:09.109] M [WORLD2D] [Animator] dctor.
[23:51:09.167] L [WORLD2D] 61.24 ms 9 objects scene/demo_4096/demo_4096_content/9_-
10.scn
[23:51:09.170] L [WORLD2D] 1.20 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:51:09.202] L [WORLD2D] 1.57 ms 6 objects scene/demo_4096/demo_4096_content/9_-
11.scn
[23:51:09.238] L [WORLD2D] 33.53 ms 34 objects
scene/demo_4096/demo_4096_content/9_-12.scn
[23:51:09.241] L [WORLD2D] 0.50 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[23:51:09.292] L [WORLD2D] 11.48 ms 20 objects
scene/demo_4096/demo_4096_content/9_-13.scn
[23:51:09.357] L [WORLD2D] 60.02 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:51:09.363] L [WORLD2D] 4.17 ms 15 objects
scene/demo_4096/demo_4096_content/19_-5.scn
[23:51:09.378] L [WORLD2D] 1.53 ms 7 objects scene/demo_4096/demo_4096_content/9_-
6.scn
[23:51:09.379] L [WORLD2D] 0.41 ms 1 objects scene/demo_4096/demo_4096_content/19_-
6.scn
[23:51:09.411] L [WORLD2D] 2.85 ms 15 objects scene/demo_4096/demo_4096_content/9_-
7.scn
[23:51:09.415] L [WORLD2D] 2.98 ms 8 objects scene/demo_4096/demo_4096_content/19_-
7.scn
[23:51:09.454] L [WORLD2D] 6.64 ms 21 objects scene/demo_4096/demo_4096_content/9_-
8.scn
[23:51:09.456] L [WORLD2D] 0.90 ms 3 objects scene/demo_4096/demo_4096_content/19_-
8.scn
[23:51:09.496] L [WORLD2D] 13.70 ms 16 objects
scene/demo_4096/demo_4096_content/9_-9.scn
[23:51:09.515] L [WORLD2D] 16.96 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:51:09.524] L [WORLD2D] 2.31 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:51:09.546] L [WORLD2D] 20.68 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:51:09.581] L [WORLD2D] 12.52 ms 7 objects
scene/demo_4096/demo_4096_content/12_-4.scn
[23:51:09.586] L [WORLD2D] 3.42 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:51:09.635] L [WORLD2D] 23.47 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:51:09.651] L [WORLD2D] 3.87 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:51:09.665] L [WORLD2D] 1.24 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:51:09.743] L [WORLD2D] 38.03 ms 45 objects
scene/demo_4096/demo_4096_content/9_-14.scn
[23:51:09.864] L [WORLD2D] 119.29 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:51:09.874] L [WORLD2D] 4.03 ms 5 objects scene/demo_4096/demo_4096_content/19_-
4.scn
[23:51:09.890] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/18_-
14.scn
[23:51:09.895] L [WORLD2D] 4.57 ms 7 objects scene/demo_4096/demo_4096_content/18_-
4.scn
[23:51:09.935] L [WORLD2D] 4.46 ms 3 objects scene/demo_4096/demo_4096_content/17_-
4.scn
[23:51:09.937] L [WORLD2D] 0.82 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:51:09.974] L [WORLD2D] 3.64 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:51:09.976] L [WORLD2D] 1.08 ms 4 objects scene/demo_4096/demo_4096_content/15_-
14.scn
[23:51:10.018] L [WORLD2D] 2.10 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:51:10.022] L [WORLD2D] 3.15 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:51:10.056] L [WORLD2D] 1.66 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:51:10.118] L [WORLD2D] 60.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-8.scn
[23:51:10.218] L [WORLD2D] 87.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-8.scn
[23:51:10.268] L [WORLD2D] 38.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-8.scn
[23:51:10.379] L [WORLD2D] 109.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-8.scn
[23:51:10.392] L [WORLD2D] 10.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-8.scn
[23:51:10.423] L [WORLD2D] 13.58 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-8.scn
[23:51:10.468] L [WORLD2D] 43.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-8.scn
[23:51:10.482] L [WORLD2D] 13.77 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:51:10.508] L [WORLD2D] 9.82 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:51:10.516] L [WORLD2D] 7.86 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:51:13.347] M [WORLD2D] [Animator] dctor.
[23:51:14.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:14.503] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:14.519] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:51:14.520] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:51:25.503] M [WORLD2D] [Animator] dctor.
[23:51:25.503] M [WORLD2D] [Animator] dctor.
[23:51:25.503] M [WORLD2D] [Animator] dctor.
[23:51:25.504] M [WORLD2D] [Animator] dctor.
[23:51:25.504] M [WORLD2D] [Animator] dctor.
[23:51:26.327] L [WORLD2D] 11.63 ms 8 objects scene/demo_4096/demo_4096_content/8_-
10.scn
[23:51:26.345] L [WORLD2D] 14.34 ms 19 objects
scene/demo_4096/demo_4096_content/8_-11.scn
[23:51:26.366] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:51:26.380] L [WORLD2D] 12.38 ms 30 objects
scene/demo_4096/demo_4096_content/8_-12.scn
[23:51:26.453] L [WORLD2D] 4.91 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[23:51:26.470] L [WORLD2D] 14.36 ms 15 objects
scene/demo_4096/demo_4096_content/8_-13.scn
[23:51:26.512] L [WORLD2D] 9.91 ms 6 objects scene/demo_4096/demo_4096_content/18_-
13.scn
[23:51:26.589] L [WORLD2D] 72.96 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:51:26.614] L [WORLD2D] 18.47 ms 16 objects
scene/demo_4096/demo_4096_content/18_-5.scn
[23:51:26.660] L [WORLD2D] 41.67 ms 27 objects
scene/demo_4096/demo_4096_content/8_-6.scn
[23:51:26.678] L [WORLD2D] 7.74 ms 20 objects
scene/demo_4096/demo_4096_content/18_-6.scn
[23:51:26.681] L [WORLD2D] 1.81 ms 6 objects scene/demo_4096/demo_4096_content/8_-
7.scn
[23:51:26.700] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:51:26.848] L [WORLD2D] 18.74 ms 19 objects
scene/demo_4096/demo_4096_content/18_-7.scn
[23:51:26.854] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:51:26.864] L [WORLD2D] 11.17 ms 11 objects
scene/demo_4096/demo_4096_content/8_-8.scn
[23:51:26.876] L [WORLD2D] 1.68 ms 9 objects scene/demo_4096/demo_4096_content/18_-
8.scn
[23:51:26.887] L [WORLD2D] 6.77 ms 14 objects scene/demo_4096/demo_4096_content/8_-
9.scn
[23:51:26.925] L [WORLD2D] 4.78 ms 26 objects
scene/demo_4096/demo_4096_content/18_-9.scn
[23:51:26.966] L [WORLD2D] 24.73 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:51:26.971] M [WORLD2D] [Animator] dctor.
[23:51:26.989] L [WORLD2D] 8.49 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:51:27.025] L [WORLD2D] 3.26 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:51:27.037] L [WORLD2D] 10.52 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:51:27.078] L [WORLD2D] 4.88 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:51:27.081] L [WORLD2D] 1.50 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:51:27.156] L [WORLD2D] 27.78 ms 45 objects
scene/demo_4096/demo_4096_content/9_-14.scn
[23:51:27.240] L [WORLD2D] 83.12 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:51:27.256] L [WORLD2D] 8.04 ms 16 objects scene/demo_4096/demo_4096_content/8_-
14.scn
[23:51:27.337] L [WORLD2D] 43.15 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:51:27.340] L [WORLD2D] 0.56 ms 1 objects scene/demo_4096/demo_4096_content/18_-
14.scn
[23:51:27.342] M [WORLD2D] Main thread IO 41.5053 ms for
effect_cache\shader\plant_pc.nfx\000000000000008d.nfxo
[23:51:27.430] M [WORLD2D] Main thread IO 87.3742 ms for
effect_cache\shader\plant_pc.nfx\000000000000008d_1_1.pipe
[23:51:27.862] L [WORLD2D] 4.81 ms 7 objects scene/demo_4096/demo_4096_content/18_-
4.scn
[23:51:27.868] L [WORLD2D] 5.55 ms 3 objects scene/demo_4096/demo_4096_content/17_-
4.scn
[23:51:27.902] L [WORLD2D] 0.68 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:51:27.905] L [WORLD2D] 2.44 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:51:27.957] L [WORLD2D] 1.03 ms 4 objects scene/demo_4096/demo_4096_content/15_-
14.scn
[23:51:27.959] L [WORLD2D] 1.00 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:51:28.007] L [WORLD2D] 2.70 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:51:28.013] L [WORLD2D] 3.92 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:51:28.061] L [WORLD2D] 13.00 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:51:28.078] L [WORLD2D] 2.86 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:51:28.180] L [WORLD2D] 88.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-6.scn
[23:51:28.272] L [WORLD2D] 79.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-7.scn
[23:51:28.451] L [WORLD2D] 165.48 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[23:51:28.518] L [WORLD2D] 54.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-4.scn
[23:51:28.581] L [WORLD2D] 50.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-5.scn
[23:51:28.672] L [WORLD2D] 79.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-8.scn
[23:51:28.832] L [WORLD2D] 145.94 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[23:51:29.064] M [WORLD2D] [Animator] dctor.
[23:51:34.150] M [WORLD2D] [Animator] dctor.
[23:51:34.150] M [WORLD2D] [Animator] dctor.
[23:51:34.150] M [WORLD2D] [Animator] dctor.
[23:51:34.150] M [WORLD2D] [Animator] dctor.
[23:51:34.872] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatKillingTips
[23:51:35.008] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatKillingTips
[23:51:35.143] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatKillingTips
[23:51:36.037] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:51:37.754] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:37.783] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:37.799] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:51:37.800] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:51:38.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatKillingTips
[23:51:38.926] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:51:39.108] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:51:40.119] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:51:41.852] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:41.870] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:41.891] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:51:41.892] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:51:46.708] M [WORLD2D] [Animator] dctor.
[23:51:49.960] L [WORLD2D] 10.80 ms 11 objects
scene/demo_4096/demo_4096_content/7_-10.scn
[23:51:49.985] L [WORLD2D] 18.10 ms 18 objects
scene/demo_4096/demo_4096_content/7_-11.scn
[23:51:50.007] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:51:50.024] L [WORLD2D] 11.78 ms 18 objects
scene/demo_4096/demo_4096_content/7_-12.scn
[23:51:50.070] L [WORLD2D] 15.71 ms 5 objects
scene/demo_4096/demo_4096_content/17_-12.scn
[23:51:50.072] L [WORLD2D] 0.94 ms 3 objects scene/demo_4096/demo_4096_content/7_-
13.scn
[23:51:50.098] L [WORLD2D] 2.27 ms 10 objects
scene/demo_4096/demo_4096_content/17_-13.scn
[23:51:50.382] L [WORLD2D] 278.95 ms 53 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:51:50.409] L [WORLD2D] 23.83 ms 15 objects
scene/demo_4096/demo_4096_content/17_-5.scn
[23:51:50.434] L [WORLD2D] 7.73 ms 32 objects scene/demo_4096/demo_4096_content/7_-
6.scn
[23:51:50.503] L [WORLD2D] 5.03 ms 13 objects
scene/demo_4096/demo_4096_content/17_-6.scn
[23:51:50.540] L [WORLD2D] 21.02 ms 8 objects scene/demo_4096/demo_4096_content/7_-
7.scn
[23:51:50.558] L [WORLD2D] 3.53 ms 9 objects scene/demo_4096/demo_4096_content/17_-
7.scn
[23:51:50.605] L [WORLD2D] 0.73 ms 3 objects scene/demo_4096/demo_4096_content/7_-
8.scn
[23:51:50.609] L [WORLD2D] 3.11 ms 6 objects scene/demo_4096/demo_4096_content/17_-
8.scn
[23:51:50.685] L [WORLD2D] 30.81 ms 11 objects
scene/demo_4096/demo_4096_content/7_-9.scn
[23:51:50.688] L [WORLD2D] 0.91 ms 4 objects scene/demo_4096/demo_4096_content/17_-
9.scn
[23:51:50.713] L [WORLD2D] 10.55 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:51:50.740] L [WORLD2D] 25.52 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:51:50.766] L [WORLD2D] 13.31 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:51:50.769] L [WORLD2D] 1.46 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:51:50.829] L [WORLD2D] 33.59 ms 45 objects
scene/demo_4096/demo_4096_content/9_-14.scn
[23:51:50.916] L [WORLD2D] 79.36 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:51:50.927] L [WORLD2D] 7.74 ms 16 objects scene/demo_4096/demo_4096_content/8_-
14.scn
[23:51:50.993] L [WORLD2D] 33.23 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:51:51.094] L [WORLD2D] 97.95 ms 36 objects
scene/demo_4096/demo_4096_content/7_-14.scn
[23:51:51.139] L [WORLD2D] 41.64 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:51:51.161] L [WORLD2D] 4.19 ms 3 objects scene/demo_4096/demo_4096_content/17_-
4.scn
[23:51:51.198] L [WORLD2D] 8.10 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:51:51.215] L [WORLD2D] 3.85 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:51:51.238] L [WORLD2D] 1.42 ms 4 objects scene/demo_4096/demo_4096_content/15_-
14.scn
[23:51:51.253] L [WORLD2D] 3.44 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:51:51.281] L [WORLD2D] 3.31 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:51:51.298] L [WORLD2D] 2.95 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:51:51.340] L [WORLD2D] 9.98 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:51:51.359] L [WORLD2D] 3.79 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:51:51.408] L [WORLD2D] 32.08 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:51:51.427] L [WORLD2D] 4.53 ms 7 objects scene/demo_4096/demo_4096_content/12_-
4.scn
[23:51:57.407] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:57.425] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:51:57.443] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:51:57.444] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:52:03.400] M <SCRIPT> [CRITICAL]avatar_init 12615

ERROR *****************************************************************************
[23:52:03.476] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:52:03.477] M [WORLD2D] Main thread IO 15.3228 ms for
char/animator/avatar_animation_tree.xml
[23:52:03.477] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9b6f8
[23:52:03.495] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_upper01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/yundong/male_yundong02/male_yundong02_leg01_d.dds']]
[23:52:03.651] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1878512856 1
[23:52:04.079] M [WORLD2D] [Animator] dctor.
[23:52:05.248] M [WORLD2D] [Animator] dctor.
[23:52:05.248] M [WORLD2D] [Animator] dctor.
[23:52:05.248] M [WORLD2D] [Animator] dctor.
[23:52:05.286] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:52:05.423] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:52:06.451] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:06.472] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:52:06.473] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[23:52:07.319] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:07.870] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:08.510] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:52:08.985] L [WORLD2D] 27.84 ms 29 objects
scene/demo_4096/demo_4096_content/6_-10.scn
[23:52:09.014] L [WORLD2D] 27.73 ms 30 objects
scene/demo_4096/demo_4096_content/6_-11.scn
[23:52:09.017] L [WORLD2D] 1.39 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn

ERROR *****************************************************************************
[23:52:09.083] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:52:09.105] L [WORLD2D] 14.49 ms 35 objects
scene/demo_4096/demo_4096_content/6_-12.scn
[23:52:09.110] L [WORLD2D] 1.58 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:52:09.147] L [WORLD2D] 5.04 ms 5 objects scene/demo_4096/demo_4096_content/6_-
13.scn
[23:52:09.149] L [WORLD2D] 0.67 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[23:52:09.262] L [WORLD2D] 76.04 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:52:09.274] L [WORLD2D] 6.98 ms 13 objects
scene/demo_4096/demo_4096_content/16_-5.scn
[23:52:09.347] L [WORLD2D] 44.61 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:52:09.364] L [WORLD2D] 3.01 ms 16 objects
scene/demo_4096/demo_4096_content/16_-6.scn
[23:52:09.372] M [WORLD2D] [Animator] dctor.
[23:52:09.413] L [WORLD2D] 16.06 ms 31 objects
scene/demo_4096/demo_4096_content/6_-7.scn
[23:52:09.462] L [WORLD2D] 5.22 ms 24 objects
scene/demo_4096/demo_4096_content/16_-7.scn
[23:52:09.486] L [WORLD2D] 20.00 ms 31 objects
scene/demo_4096/demo_4096_content/6_-8.scn
[23:52:09.520] L [WORLD2D] 11.61 ms 16 objects
scene/demo_4096/demo_4096_content/16_-8.scn
[23:52:09.533] L [WORLD2D] 11.20 ms 15 objects
scene/demo_4096/demo_4096_content/6_-9.scn
[23:52:09.568] L [WORLD2D] 5.22 ms 10 objects
scene/demo_4096/demo_4096_content/16_-9.scn
[23:52:09.579] L [WORLD2D] 10.28 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:52:09.609] L [WORLD2D] 1.99 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:52:09.655] L [WORLD2D] 44.09 ms 45 objects
scene/demo_4096/demo_4096_content/9_-14.scn
[23:52:09.656] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 12755
[23:52:09.731] L [WORLD2D] 61.38 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:52:09.743] L [WORLD2D] 9.16 ms 16 objects scene/demo_4096/demo_4096_content/8_-
14.scn
[23:52:09.805] L [WORLD2D] 32.34 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:52:09.868] L [WORLD2D] 60.23 ms 36 objects
scene/demo_4096/demo_4096_content/7_-14.scn
[23:52:09.907] L [WORLD2D] 38.19 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:52:09.978] L [WORLD2D] 48.65 ms 16 objects
scene/demo_4096/demo_4096_content/6_-14.scn
[23:52:09.991] L [WORLD2D] 10.61 ms 12 objects
scene/demo_4096/demo_4096_content/6_-4.scn
[23:52:10.076] L [WORLD2D] 7.52 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:52:10.080] L [WORLD2D] 2.35 ms 17 objects
scene/demo_4096/demo_4096_content/16_-4.scn
[23:52:10.153] L [WORLD2D] 1.80 ms 4 objects scene/demo_4096/demo_4096_content/15_-
14.scn
[23:52:10.155] L [WORLD2D] 1.99 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:52:10.218] L [WORLD2D] 2.86 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:52:10.220] L [WORLD2D] 1.04 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:52:10.285] L [WORLD2D] 6.06 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:52:10.288] L [WORLD2D] 1.48 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:52:10.351] L [WORLD2D] 14.08 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:52:10.368] L [WORLD2D] 14.75 ms 7 objects
scene/demo_4096/demo_4096_content/12_-4.scn
[23:52:10.402] L [WORLD2D] 7.54 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:52:10.420] L [WORLD2D] 16.84 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:52:10.485] L [WORLD2D] 34.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-6.scn
[23:52:10.513] L [WORLD2D] 27.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[23:52:10.575] L [WORLD2D] 54.65 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:52:10.612] L [WORLD2D] 35.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-4.scn
[23:52:10.641] L [WORLD2D] 27.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-5.scn
[23:52:10.752] L [WORLD2D] 98.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[23:52:10.897] L [WORLD2D] 142.25 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-2.scn
[23:52:16.608] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:52:16.938] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:17.571] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:18.152] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:18.731] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:19.355] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:52:19.937] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:52:22.050] M [WORLD2D] [Animator] dctor.
[23:52:22.050] M [WORLD2D] [Animator] dctor.
[23:52:22.050] M [WORLD2D] [Animator] dctor.
[23:52:22.050] M [WORLD2D] [Animator] dctor.
[23:52:24.359] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:52:24.494] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:52:27.413] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:52:28.889] L [WORLD2D] 5.89 ms 5 objects scene/demo_4096/demo_4096_content/5_-
10.scn
[23:52:28.892] L [WORLD2D] 1.67 ms 4 objects scene/demo_4096/demo_4096_content/5_-
11.scn
[23:52:28.954] L [WORLD2D] 0.61 ms 4 objects scene/demo_4096/demo_4096_content/15_-
11.scn
[23:52:28.960] L [WORLD2D] 1.65 ms 5 objects scene/demo_4096/demo_4096_content/5_-
12.scn
[23:52:29.017] L [WORLD2D] 7.68 ms 18 objects
scene/demo_4096/demo_4096_content/15_-12.scn
[23:52:29.024] L [WORLD2D] 2.17 ms 9 objects scene/demo_4096/demo_4096_content/5_-
13.scn
[23:52:29.065] L [WORLD2D] 1.45 ms 5 objects scene/demo_4096/demo_4096_content/15_-
13.scn
[23:52:29.100] L [WORLD2D] 30.98 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:52:29.114] L [WORLD2D] 2.06 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:52:29.134] L [WORLD2D] 17.24 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:52:29.166] L [WORLD2D] 2.69 ms 14 objects
scene/demo_4096/demo_4096_content/15_-6.scn
[23:52:29.173] L [WORLD2D] 5.63 ms 18 objects scene/demo_4096/demo_4096_content/5_-
7.scn
[23:52:29.217] L [WORLD2D] 3.73 ms 21 objects
scene/demo_4096/demo_4096_content/15_-7.scn
[23:52:29.233] L [WORLD2D] 11.29 ms 26 objects
scene/demo_4096/demo_4096_content/5_-8.scn
[23:52:29.275] L [WORLD2D] 9.75 ms 18 objects
scene/demo_4096/demo_4096_content/15_-8.scn
[23:52:29.326] L [WORLD2D] 35.30 ms 12 objects
scene/demo_4096/demo_4096_content/5_-9.scn
[23:52:29.369] L [WORLD2D] 13.95 ms 27 objects
scene/demo_4096/demo_4096_content/15_-9.scn
[23:52:29.412] L [WORLD2D] 29.36 ms 45 objects
scene/demo_4096/demo_4096_content/9_-14.scn
[23:52:29.511] L [WORLD2D] 84.11 ms 31 objects
scene/demo_4096/demo_4096_content/9_-4.scn
[23:52:29.535] L [WORLD2D] 10.08 ms 16 objects
scene/demo_4096/demo_4096_content/8_-14.scn
[23:52:29.601] L [WORLD2D] 53.02 ms 26 objects
scene/demo_4096/demo_4096_content/8_-4.scn
[23:52:29.685] L [WORLD2D] 68.55 ms 36 objects
scene/demo_4096/demo_4096_content/7_-14.scn
[23:52:29.741] L [WORLD2D] 42.62 ms 34 objects
scene/demo_4096/demo_4096_content/7_-4.scn
[23:52:29.800] L [WORLD2D] 43.12 ms 16 objects
scene/demo_4096/demo_4096_content/6_-14.scn
[23:52:29.807] M [WORLD2D] [Animator] dctor.
[23:52:29.821] L [WORLD2D] 8.75 ms 12 objects scene/demo_4096/demo_4096_content/6_-
4.scn
[23:52:29.874] L [WORLD2D] 9.24 ms 5 objects scene/demo_4096/demo_4096_content/5_-
14.scn
[23:52:29.886] L [WORLD2D] 9.66 ms 16 objects scene/demo_4096/demo_4096_content/5_-
4.scn
[23:52:29.918] L [WORLD2D] 1.12 ms 4 objects scene/demo_4096/demo_4096_content/15_-
14.scn
[23:52:29.920] L [WORLD2D] 1.37 ms 6 objects scene/demo_4096/demo_4096_content/15_-
4.scn
[23:52:29.981] L [WORLD2D] 11.13 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:52:29.987] L [WORLD2D] 4.07 ms 6 objects scene/demo_4096/demo_4096_content/14_-
4.scn
[23:52:30.050] L [WORLD2D] 6.10 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:52:30.054] L [WORLD2D] 2.74 ms 8 objects scene/demo_4096/demo_4096_content/13_-
4.scn
[23:52:30.105] L [WORLD2D] 18.26 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:52:30.120] L [WORLD2D] 12.93 ms 7 objects
scene/demo_4096/demo_4096_content/12_-4.scn
[23:52:30.166] L [WORLD2D] 3.24 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn
[23:52:30.183] L [WORLD2D] 14.72 ms 25 objects
scene/demo_4096/demo_4096_content/11_-4.scn
[23:52:30.214] L [WORLD2D] 5.58 ms 28 objects
scene/demo_4096/demo_4096_content/10_-14.scn
[23:52:30.218] L [WORLD2D] 2.96 ms 6 objects scene/demo_4096/demo_4096_content/10_-
4.scn
[23:52:33.353] L [WORLD2D] 5.49 ms 23 objects scene/demo_4096/demo_4096_content/9_-
15.scn
[23:52:33.374] L [WORLD2D] 6.19 ms 17 objects scene/demo_4096/demo_4096_content/8_-
15.scn
[23:52:33.494] L [WORLD2D] 89.31 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:52:33.554] L [WORLD2D] 37.09 ms 35 objects
scene/demo_4096/demo_4096_content/7_-15.scn
[23:52:33.686] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:52:33.739] L [WORLD2D] 171.19 ms 50 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:52:33.786] L [WORLD2D] 25.30 ms 25 objects
scene/demo_4096/demo_4096_content/6_-15.scn
[23:52:33.800] M [WORLD2D] [Animator] dctor.
[23:52:33.801] M [WORLD2D] [Animator] dctor.
[23:52:33.868] L [WORLD2D] 68.39 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:52:34.005] L [WORLD2D] 126.05 ms 59 objects
scene/demo_4096/demo_4096_content/5_-15.scn
[23:52:34.093] L [WORLD2D] 83.43 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:52:34.123] L [WORLD2D] 22.59 ms 15 objects
scene/demo_4096/demo_4096_content/15_-15.scn
[23:52:34.178] L [WORLD2D] 3.12 ms 10 objects
scene/demo_4096/demo_4096_content/15_-5.scn
[23:52:34.184] L [WORLD2D] 5.27 ms 24 objects
scene/demo_4096/demo_4096_content/14_-15.scn
[23:52:34.230] L [WORLD2D] 2.76 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:52:34.238] L [WORLD2D] 3.25 ms 17 objects
scene/demo_4096/demo_4096_content/13_-15.scn
[23:52:34.318] L [WORLD2D] 2.83 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:52:34.353] L [WORLD2D] 30.98 ms 57 objects
scene/demo_4096/demo_4096_content/12_-15.scn
[23:52:34.366] L [WORLD2D] 2.89 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:52:34.402] L [WORLD2D] 34.77 ms 46 objects
scene/demo_4096/demo_4096_content/11_-15.scn
[23:52:34.462] L [WORLD2D] 22.52 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn
[23:52:34.473] L [WORLD2D] 6.39 ms 25 objects
scene/demo_4096/demo_4096_content/10_-15.scn
[23:52:34.515] L [WORLD2D] 22.50 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:52:35.191] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:52:36.688] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:52:37.075] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:37.096] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:52:37.097] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:52:37.867] M [WORLD2D] [Animator] dctor.
[23:52:38.013] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:38.273] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:38.295] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:52:38.343] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:52:38.454] M [WORLD2D] [Animator] dctor.
[23:52:38.455] M [WORLD2D] [Animator] dctor.
[23:52:38.653] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:39.168] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:39.886] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:39.916] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:52:39.917] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:52:40.404] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:40.435] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:52:40.435] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:52:44.888] L [WORLD2D] 3.35 ms 8 objects scene/demo_4096/demo_4096_content/4_-
11.scn
[23:52:44.890] L [WORLD2D] 1.29 ms 7 objects scene/demo_4096/demo_4096_content/4_-
12.scn
[23:52:44.991] L [WORLD2D] 3.56 ms 12 objects
scene/demo_4096/demo_4096_content/14_-12.scn
[23:52:45.001] L [WORLD2D] 6.07 ms 4 objects scene/demo_4096/demo_4096_content/4_-
13.scn
[23:52:45.037] L [WORLD2D] 5.09 ms 16 objects
scene/demo_4096/demo_4096_content/14_-13.scn
[23:52:45.059] L [WORLD2D] 6.93 ms 6 objects scene/demo_4096/demo_4096_content/4_-
14.scn
[23:52:45.088] L [WORLD2D] 2.70 ms 17 objects
scene/demo_4096/demo_4096_content/14_-14.scn
[23:52:45.105] L [WORLD2D] 1.83 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:52:45.133] L [WORLD2D] 0.84 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:52:45.169] L [WORLD2D] 19.05 ms 34 objects
scene/demo_4096/demo_4096_content/4_-7.scn
[23:52:45.184] L [WORLD2D] 2.19 ms 8 objects scene/demo_4096/demo_4096_content/14_-
7.scn
[23:52:45.208] L [WORLD2D] 7.51 ms 15 objects scene/demo_4096/demo_4096_content/4_-
8.scn
[23:52:45.232] L [WORLD2D] 11.15 ms 11 objects
scene/demo_4096/demo_4096_content/14_-8.scn
[23:52:45.249] L [WORLD2D] 3.40 ms 15 objects scene/demo_4096/demo_4096_content/4_-
9.scn
[23:52:45.268] L [WORLD2D] 5.28 ms 7 objects scene/demo_4096/demo_4096_content/14_-
9.scn
[23:52:45.289] L [WORLD2D] 8.22 ms 3 objects scene/demo_4096/demo_4096_content/4_-
10.scn
[23:52:45.320] L [WORLD2D] 8.74 ms 9 objects scene/demo_4096/demo_4096_content/14_-
10.scn
[23:52:45.341] L [WORLD2D] 7.89 ms 17 objects scene/demo_4096/demo_4096_content/8_-
15.scn
[23:52:45.397] L [WORLD2D] 36.76 ms 46 objects
scene/demo_4096/demo_4096_content/8_-5.scn
[23:52:45.436] L [WORLD2D] 21.55 ms 35 objects
scene/demo_4096/demo_4096_content/7_-15.scn
[23:52:45.625] L [WORLD2D] 174.06 ms 50 objects
scene/demo_4096/demo_4096_content/7_-5.scn
[23:52:45.648] L [WORLD2D] 8.47 ms 25 objects scene/demo_4096/demo_4096_content/6_-
15.scn
[23:52:45.735] L [WORLD2D] 65.47 ms 47 objects
scene/demo_4096/demo_4096_content/6_-5.scn
[23:52:45.829] L [WORLD2D] 77.51 ms 59 objects
scene/demo_4096/demo_4096_content/5_-15.scn
[23:52:45.859] L [WORLD2D] 14.55 ms 32 objects
scene/demo_4096/demo_4096_content/5_-5.scn
[23:52:45.895] L [WORLD2D] 18.21 ms 6 objects scene/demo_4096/demo_4096_content/4_-
15.scn
[23:52:45.911] L [WORLD2D] 1.28 ms 6 objects scene/demo_4096/demo_4096_content/4_-
5.scn
[23:52:45.933] L [WORLD2D] 5.46 ms 24 objects
scene/demo_4096/demo_4096_content/14_-15.scn
[23:52:45.960] L [WORLD2D] 2.39 ms 9 objects scene/demo_4096/demo_4096_content/14_-
5.scn
[23:52:45.986] L [WORLD2D] 11.25 ms 17 objects
scene/demo_4096/demo_4096_content/13_-15.scn
[23:52:46.004] L [WORLD2D] 3.19 ms 11 objects
scene/demo_4096/demo_4096_content/13_-5.scn
[23:52:46.053] L [WORLD2D] 36.20 ms 57 objects
scene/demo_4096/demo_4096_content/12_-15.scn
[23:52:46.071] L [WORLD2D] 2.30 ms 14 objects
scene/demo_4096/demo_4096_content/12_-5.scn
[23:52:46.166] L [WORLD2D] 73.60 ms 46 objects
scene/demo_4096/demo_4096_content/11_-15.scn
[23:52:46.209] L [WORLD2D] 29.32 ms 24 objects
scene/demo_4096/demo_4096_content/11_-5.scn
[23:52:46.227] L [WORLD2D] 4.80 ms 25 objects
scene/demo_4096/demo_4096_content/10_-15.scn
[23:52:46.288] L [WORLD2D] 30.37 ms 53 objects
scene/demo_4096/demo_4096_content/10_-5.scn
[23:52:46.311] L [WORLD2D] 9.26 ms 23 objects scene/demo_4096/demo_4096_content/9_-
15.scn
[23:52:46.340] L [WORLD2D] 16.16 ms 49 objects
scene/demo_4096/demo_4096_content/9_-5.scn
[23:52:46.352] M [WORLD2D] [Animator] dctor.
[23:52:46.424] L [WORLD2D] 69.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[23:52:46.489] L [WORLD2D] 42.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[23:52:46.534] L [WORLD2D] 43.77 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:52:46.564] L [WORLD2D] 28.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-4.scn
[23:52:46.612] L [WORLD2D] 43.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[23:52:46.661] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:52:46.712] L [WORLD2D] 98.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[23:52:46.749] L [WORLD2D] 35.75 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-2.scn
[23:52:48.633] M [WORLD2D] [Animator] dctor.
[23:52:48.634] M [WORLD2D] [Animator] dctor.
[23:52:48.634] M [WORLD2D] [Animator] dctor.
[23:52:48.634] M [WORLD2D] [Animator] dctor.
[23:52:48.673] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:52:52.398] M [WORLD2D] [Animator] dctor.
[23:52:54.154] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:52:54.297] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:52:54.512] M [WORLD2D] [Animator] dctor.
[23:52:55.273] M [WORLD2D] [Animator] dctor.
[23:52:55.441] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:56.345] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:56.367] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:52:56.420] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:52:56.587] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:52:56.601] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:52:56.601] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:52:58.595] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:53:01.698] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:53:04.318] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:53:05.066] M [WORLD2D] [Animator] dctor.
[23:53:07.335] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:53:07.945] M [WORLD2D] [Animator] dctor.
[23:53:07.945] M [WORLD2D] [Animator] dctor.
[23:53:07.945] M [WORLD2D] [Animator] dctor.
[23:53:07.945] M [WORLD2D] [Animator] dctor.
[23:53:09.234] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:53:09.328] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:53:09.369] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:53:09.561] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:53:12.398] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:53:12.643] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:53:14.221] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:14.241] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:53:14.280] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:53:14.373] M [WORLD2D] [Animator] dctor.
[23:53:14.374] M [WORLD2D] [Animator] dctor.
[23:53:14.374] M [WORLD2D] [Animator] dctor.
[23:53:14.374] M [WORLD2D] [Animator] dctor.
[23:53:14.591] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_bag_new.CCombatBagNew
[23:53:17.233] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:17.246] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:17.254] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:53:17.255] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:53:17.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:53:17.495] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:53:20.001] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:20.027] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:53:20.028] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:53:20.698] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:20.717] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:20.740] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:53:20.741] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:53:22.542] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:22.557] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:22.571] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:53:22.572] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:53:25.164] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:53:25.352] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:53:28.607] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_upper01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/yundong/male_yundong02/male_yundong02_leg01_d.dds']]
[23:53:28.736] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1878512856 1
[23:53:30.367] M [WORLD2D] [Animator] dctor.
[23:53:31.314] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:31.329] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:31.351] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:53:31.352] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:53:32.369] M [WORLD2D] [Animator] dctor.
[23:53:32.369] M [WORLD2D] [Animator] dctor.
[23:53:32.369] M [WORLD2D] [Animator] dctor.
[23:53:32.482] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:32.499] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:53:32.519] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:53:32.520] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:53:35.620] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:53:35.806] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:53:38.065] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:53:41.103] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:53:46.876] M [WORLD2D] [Animator] dctor.
[23:53:46.876] M [WORLD2D] [Animator] dctor.
[23:53:46.877] M [WORLD2D] [Animator] dctor.
[23:53:46.877] M [WORLD2D] [Animator] dctor.
[23:53:49.348] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:53:49.479] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:53:51.268] M [WORLD2D] [Animator] dctor.
[23:53:51.269] M [WORLD2D] [Animator] dctor.
[23:53:51.269] M [WORLD2D] [Animator] dctor.
[23:53:51.269] M [WORLD2D] [Animator] dctor.
[23:53:53.997] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:53:54.166] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:53:54.850] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.air_strike_tip.AirStrikeTip
[23:53:57.341] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:53:58.544] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:54:00.207] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.air_strike_tip.AirStrikeTip
[23:54:03.261] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:07.701] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:07.723] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:54:07.724] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:54:08.681] L [WORLD2D] 1.94 ms 6 objects scene/demo_4096/demo_4096_content/8_-
16.scn
[23:54:08.696] L [WORLD2D] 1.91 ms 10 objects scene/demo_4096/demo_4096_content/7_-
16.scn
[23:54:08.772] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:08.799] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:54:08.800] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:54:08.829] L [WORLD2D] 18.69 ms 32 objects
scene/demo_4096/demo_4096_content/7_-6.scn
[23:54:08.845] L [WORLD2D] 2.20 ms 11 objects scene/demo_4096/demo_4096_content/6_-
16.scn
[23:54:08.904] L [WORLD2D] 45.16 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:54:08.915] M [WORLD2D] [Animator] dctor.
[23:54:08.919] M [WORLD2D] [Animator] dctor.
[23:54:08.919] M [WORLD2D] [Animator] dctor.
[23:54:09.002] L [WORLD2D] 84.86 ms 10 objects
scene/demo_4096/demo_4096_content/5_-16.scn
[23:54:09.023] L [WORLD2D] 19.25 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:54:09.059] L [WORLD2D] 8.23 ms 11 objects scene/demo_4096/demo_4096_content/4_-
16.scn
[23:54:09.064] L [WORLD2D] 2.58 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:54:09.114] L [WORLD2D] 4.04 ms 18 objects
scene/demo_4096/demo_4096_content/14_-16.scn
[23:54:09.116] L [WORLD2D] 0.70 ms 3 objects scene/demo_4096/demo_4096_content/14_-
6.scn
[23:54:09.163] L [WORLD2D] 1.82 ms 8 objects scene/demo_4096/demo_4096_content/13_-
16.scn
[23:54:09.167] L [WORLD2D] 3.67 ms 19 objects
scene/demo_4096/demo_4096_content/13_-6.scn
[23:54:09.256] L [WORLD2D] 45.62 ms 36 objects
scene/demo_4096/demo_4096_content/12_-16.scn
[23:54:09.259] L [WORLD2D] 1.09 ms 4 objects scene/demo_4096/demo_4096_content/12_-
6.scn
[23:54:09.321] L [WORLD2D] 13.07 ms 29 objects
scene/demo_4096/demo_4096_content/11_-16.scn
[23:54:09.335] L [WORLD2D] 12.61 ms 26 objects
scene/demo_4096/demo_4096_content/11_-6.scn
[23:54:09.367] L [WORLD2D] 7.86 ms 49 objects
scene/demo_4096/demo_4096_content/10_-16.scn
[23:54:09.379] L [WORLD2D] 10.95 ms 31 objects
scene/demo_4096/demo_4096_content/10_-6.scn
[23:54:09.434] L [WORLD2D] 9.96 ms 32 objects scene/demo_4096/demo_4096_content/9_-
16.scn
[23:54:09.438] L [WORLD2D] 2.22 ms 7 objects scene/demo_4096/demo_4096_content/9_-
6.scn
[23:54:09.560] L [WORLD2D] 83.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-9.scn
[23:54:09.573] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:09.595] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:54:09.595] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:54:09.605] M [WORLD2D] [Animator] dctor.
[23:54:09.699] L [WORLD2D] 79.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[23:54:09.801] L [WORLD2D] 99.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[23:54:09.842] L [WORLD2D] 39.47 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-9.scn
[23:54:09.891] L [WORLD2D] 48.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-9.scn
[23:54:09.946] L [WORLD2D] 44.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-9.scn
[23:54:10.004] L [WORLD2D] 57.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-9.scn
[23:54:17.042] M <SCRIPT> [CRITICAL]avatar_init 3956

ERROR *****************************************************************************
[23:54:17.103] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:54:17.103] M [WORLD2D] Main thread IO 14.5420 ms for
char/animator/avatar_animation_tree.xml
[23:54:17.104] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec960f8
[23:54:17.122] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face04_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:54:17.370] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1051275755 1
[23:54:18.543] L [WORLD2D] 2.35 ms 14 objects scene/demo_4096/demo_4096_content/3_-
12.scn
[23:54:18.552] L [WORLD2D] 8.45 ms 12 objects scene/demo_4096/demo_4096_content/3_-
13.scn
[23:54:18.603] L [WORLD2D] 2.85 ms 15 objects
scene/demo_4096/demo_4096_content/13_-13.scn
[23:54:18.607] M [WORLD2D] [Animator] dctor.
[23:54:18.610] M [WORLD2D] [Animator] dctor.
[23:54:18.612] M [WORLD2D] [Animator] dctor.
[23:54:18.631] L [WORLD2D] 13.23 ms 11 objects
scene/demo_4096/demo_4096_content/3_-14.scn
[23:54:18.679] L [WORLD2D] 6.08 ms 13 objects
scene/demo_4096/demo_4096_content/13_-14.scn
[23:54:18.683] L [WORLD2D] 2.41 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[23:54:18.729] L [WORLD2D] 9.67 ms 17 objects
scene/demo_4096/demo_4096_content/13_-15.scn
[23:54:18.736] L [WORLD2D] 2.38 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:54:18.769] L [WORLD2D] 2.16 ms 12 objects
scene/demo_4096/demo_4096_content/13_-7.scn
[23:54:18.779] L [WORLD2D] 9.23 ms 7 objects scene/demo_4096/demo_4096_content/3_-
8.scn
[23:54:18.811] L [WORLD2D] 0.68 ms 1 objects scene/demo_4096/demo_4096_content/13_-
8.scn
[23:54:18.818] L [WORLD2D] 2.25 ms 7 objects scene/demo_4096/demo_4096_content/3_-
9.scn
[23:54:18.858] L [WORLD2D] 5.99 ms 10 objects
scene/demo_4096/demo_4096_content/13_-9.scn
[23:54:18.869] L [WORLD2D] 6.29 ms 3 objects scene/demo_4096/demo_4096_content/3_-
10.scn
[23:54:18.916] L [WORLD2D] 18.80 ms 37 objects
scene/demo_4096/demo_4096_content/13_-10.scn
[23:54:18.929] L [WORLD2D] 10.88 ms 20 objects
scene/demo_4096/demo_4096_content/3_-11.scn
[23:54:18.950] L [WORLD2D] 2.92 ms 15 objects
scene/demo_4096/demo_4096_content/13_-11.scn
[23:54:18.953] L [WORLD2D] 1.84 ms 10 objects scene/demo_4096/demo_4096_content/7_-
16.scn
[23:54:19.023] L [WORLD2D] 27.74 ms 32 objects
scene/demo_4096/demo_4096_content/7_-6.scn
[23:54:19.027] L [WORLD2D] 2.75 ms 11 objects scene/demo_4096/demo_4096_content/6_-
16.scn
[23:54:19.091] L [WORLD2D] 45.29 ms 33 objects
scene/demo_4096/demo_4096_content/6_-6.scn
[23:54:19.117] L [WORLD2D] 24.96 ms 10 objects
scene/demo_4096/demo_4096_content/5_-16.scn
[23:54:19.150] L [WORLD2D] 15.18 ms 34 objects
scene/demo_4096/demo_4096_content/5_-6.scn
[23:54:19.171] L [WORLD2D] 7.89 ms 11 objects scene/demo_4096/demo_4096_content/4_-
16.scn
[23:54:19.190] L [WORLD2D] 1.86 ms 7 objects scene/demo_4096/demo_4096_content/4_-
6.scn
[23:54:19.213] L [WORLD2D] 10.84 ms 8 objects scene/demo_4096/demo_4096_content/3_-
16.scn
[23:54:19.242] L [WORLD2D] 1.45 ms 7 objects scene/demo_4096/demo_4096_content/3_-
6.scn
[23:54:19.259] L [WORLD2D] 4.93 ms 8 objects scene/demo_4096/demo_4096_content/13_-
16.scn
[23:54:19.291] L [WORLD2D] 5.06 ms 19 objects
scene/demo_4096/demo_4096_content/13_-6.scn
[23:54:19.329] L [WORLD2D] 24.89 ms 36 objects
scene/demo_4096/demo_4096_content/12_-16.scn
[23:54:19.342] L [WORLD2D] 1.10 ms 4 objects scene/demo_4096/demo_4096_content/12_-
6.scn
[23:54:19.400] L [WORLD2D] 10.12 ms 29 objects
scene/demo_4096/demo_4096_content/11_-16.scn
[23:54:19.420] L [WORLD2D] 18.22 ms 26 objects
scene/demo_4096/demo_4096_content/11_-6.scn
[23:54:19.450] L [WORLD2D] 6.60 ms 49 objects
scene/demo_4096/demo_4096_content/10_-16.scn
[23:54:19.461] L [WORLD2D] 10.11 ms 31 objects
scene/demo_4096/demo_4096_content/10_-6.scn
[23:54:19.506] L [WORLD2D] 7.92 ms 32 objects scene/demo_4096/demo_4096_content/9_-
16.scn
[23:54:19.512] L [WORLD2D] 2.19 ms 7 objects scene/demo_4096/demo_4096_content/9_-
6.scn
[23:54:19.548] L [WORLD2D] 3.62 ms 6 objects scene/demo_4096/demo_4096_content/8_-
16.scn
[23:54:19.618] L [WORLD2D] 69.00 ms 27 objects
scene/demo_4096/demo_4096_content/8_-6.scn
[23:54:25.717] M <SCRIPT> [CRITICAL]avatar_init 3953

ERROR *****************************************************************************
[23:54:25.777] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:54:25.778] M [WORLD2D] Main thread IO 13.7782 ms for
char/animator/avatar_animation_tree.xml
[23:54:25.778] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9cc78
[23:54:25.792] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:54:26.008] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:54:26.547] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:54:27.969] M [WORLD2D] [Animator] dctor.
[23:54:27.969] M [WORLD2D] [Animator] dctor.
[23:54:28.617] M [WORLD2D] [Animator] dctor.
[23:54:28.619] M [WORLD2D] [Animator] dctor.
[23:54:28.619] M [WORLD2D] [Animator] dctor.
[23:54:28.619] M [WORLD2D] [Animator] dctor.
[23:54:28.718] L [WORLD2D] 6.13 ms 12 objects scene/demo_4096/demo_4096_content/7_-
17.scn
[23:54:28.724] L [WORLD2D] 5.95 ms 24 objects scene/demo_4096/demo_4096_content/6_-
17.scn
[23:54:28.796] L [WORLD2D] 24.08 ms 31 objects
scene/demo_4096/demo_4096_content/6_-7.scn
[23:54:28.819] L [WORLD2D] 21.90 ms 31 objects
scene/demo_4096/demo_4096_content/5_-17.scn
[23:54:28.832] L [WORLD2D] 3.51 ms 18 objects scene/demo_4096/demo_4096_content/5_-
7.scn
[23:54:28.881] L [WORLD2D] 47.14 ms 41 objects
scene/demo_4096/demo_4096_content/4_-17.scn
[23:54:28.910] L [WORLD2D] 25.51 ms 34 objects
scene/demo_4096/demo_4096_content/4_-7.scn
[23:54:29.003] L [WORLD2D] 59.41 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[23:54:29.007] L [WORLD2D] 2.39 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:54:29.020] L [WORLD2D] 1.50 ms 9 objects scene/demo_4096/demo_4096_content/13_-
17.scn
[23:54:29.023] L [WORLD2D] 1.95 ms 12 objects
scene/demo_4096/demo_4096_content/13_-7.scn
[23:54:29.081] L [WORLD2D] 2.16 ms 10 objects
scene/demo_4096/demo_4096_content/12_-17.scn
[23:54:29.086] L [WORLD2D] 3.83 ms 25 objects
scene/demo_4096/demo_4096_content/12_-7.scn
[23:54:29.131] L [WORLD2D] 3.62 ms 16 objects
scene/demo_4096/demo_4096_content/11_-17.scn
[23:54:29.197] L [WORLD2D] 64.77 ms 43 objects
scene/demo_4096/demo_4096_content/11_-7.scn
[23:54:29.207] L [WORLD2D] 3.66 ms 25 objects
scene/demo_4096/demo_4096_content/10_-17.scn
[23:54:29.238] L [WORLD2D] 1.84 ms 9 objects scene/demo_4096/demo_4096_content/10_-
7.scn
[23:54:29.254] L [WORLD2D] 15.34 ms 35 objects
scene/demo_4096/demo_4096_content/9_-17.scn
[23:54:29.290] L [WORLD2D] 2.94 ms 15 objects scene/demo_4096/demo_4096_content/9_-
7.scn
[23:54:29.313] L [WORLD2D] 12.90 ms 16 objects
scene/demo_4096/demo_4096_content/8_-17.scn
[23:54:29.348] L [WORLD2D] 1.56 ms 6 objects scene/demo_4096/demo_4096_content/8_-
7.scn
[23:54:29.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:54:30.741] M [WORLD2D] [Animator] dctor.
[23:54:30.742] M [WORLD2D] [Animator] dctor.
[23:54:32.619] M <SCRIPT> [CRITICAL]avatar_init 3923

ERROR *****************************************************************************
[23:54:32.803] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:54:32.803] M [WORLD2D] Main thread IO 14.2447 ms for
char/animator/avatar_animation_tree.xml
[23:54:32.803] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9e600
[23:54:32.817] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:54:33.037] M [WORLD2D] [Animator] dctor.
[23:54:33.040] M [WORLD2D] [Animator] dctor.
[23:54:33.041] M [WORLD2D] [Animator] dctor.
[23:54:33.044] M [WORLD2D] [Animator] dctor.
[23:54:33.102] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:54:33.124] L [WORLD2D] 5.81 ms 17 objects scene/demo_4096/demo_4096_content/2_-
13.scn
[23:54:33.132] L [WORLD2D] 6.04 ms 14 objects scene/demo_4096/demo_4096_content/2_-
14.scn
[23:54:33.191] L [WORLD2D] 11.91 ms 23 objects
scene/demo_4096/demo_4096_content/12_-14.scn
[23:54:33.230] L [WORLD2D] 32.96 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[23:54:33.260] L [WORLD2D] 26.23 ms 57 objects
scene/demo_4096/demo_4096_content/12_-15.scn
[23:54:33.288] L [WORLD2D] 6.37 ms 15 objects scene/demo_4096/demo_4096_content/2_-
16.scn
[23:54:33.317] L [WORLD2D] 27.85 ms 36 objects
scene/demo_4096/demo_4096_content/12_-16.scn
[23:54:33.347] L [WORLD2D] 6.88 ms 5 objects scene/demo_4096/demo_4096_content/2_-
8.scn
[23:54:33.354] L [WORLD2D] 7.24 ms 5 objects scene/demo_4096/demo_4096_content/12_-
8.scn
[23:54:33.388] L [WORLD2D] 1.43 ms 5 objects scene/demo_4096/demo_4096_content/2_-
9.scn
[23:54:33.400] L [WORLD2D] 11.50 ms 6 objects
scene/demo_4096/demo_4096_content/12_-9.scn
[23:54:33.435] L [WORLD2D] 0.87 ms 1 objects scene/demo_4096/demo_4096_content/2_-
10.scn
[23:54:33.441] L [WORLD2D] 4.10 ms 3 objects scene/demo_4096/demo_4096_content/12_-
10.scn
[23:54:33.490] L [WORLD2D] 4.28 ms 6 objects scene/demo_4096/demo_4096_content/2_-
11.scn
[23:54:33.493] L [WORLD2D] 1.06 ms 5 objects scene/demo_4096/demo_4096_content/12_-
11.scn
[23:54:33.573] L [WORLD2D] 34.45 ms 15 objects
scene/demo_4096/demo_4096_content/2_-12.scn
[23:54:33.576] L [WORLD2D] 2.15 ms 9 objects scene/demo_4096/demo_4096_content/12_-
12.scn
[23:54:33.592] L [WORLD2D] 7.89 ms 24 objects scene/demo_4096/demo_4096_content/6_-
17.scn
[23:54:33.622] L [WORLD2D] 27.41 ms 31 objects
scene/demo_4096/demo_4096_content/6_-7.scn
[23:54:33.658] L [WORLD2D] 19.23 ms 31 objects
scene/demo_4096/demo_4096_content/5_-17.scn
[23:54:33.676] L [WORLD2D] 3.93 ms 18 objects scene/demo_4096/demo_4096_content/5_-
7.scn
[23:54:33.730] L [WORLD2D] 37.02 ms 41 objects
scene/demo_4096/demo_4096_content/4_-17.scn
[23:54:33.795] L [WORLD2D] 51.68 ms 34 objects
scene/demo_4096/demo_4096_content/4_-7.scn
[23:54:33.851] L [WORLD2D] 40.74 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[23:54:33.865] L [WORLD2D] 1.71 ms 4 objects scene/demo_4096/demo_4096_content/3_-
7.scn
[23:54:33.923] L [WORLD2D] 20.40 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[23:54:33.961] L [WORLD2D] 19.84 ms 9 objects scene/demo_4096/demo_4096_content/2_-
7.scn
[23:54:33.982] L [WORLD2D] 3.33 ms 10 objects
scene/demo_4096/demo_4096_content/12_-17.scn
[23:54:34.014] L [WORLD2D] 17.61 ms 25 objects
scene/demo_4096/demo_4096_content/12_-7.scn
[23:54:34.043] L [WORLD2D] 5.90 ms 16 objects
scene/demo_4096/demo_4096_content/11_-17.scn
[23:54:34.133] L [WORLD2D] 62.87 ms 43 objects
scene/demo_4096/demo_4096_content/11_-7.scn
[23:54:34.157] L [WORLD2D] 7.84 ms 25 objects
scene/demo_4096/demo_4096_content/10_-17.scn
[23:54:34.161] L [WORLD2D] 1.98 ms 9 objects scene/demo_4096/demo_4096_content/10_-
7.scn
[23:54:34.228] L [WORLD2D] 13.94 ms 35 objects
scene/demo_4096/demo_4096_content/9_-17.scn
[23:54:34.233] L [WORLD2D] 2.31 ms 15 objects scene/demo_4096/demo_4096_content/9_-
7.scn
[23:54:34.277] L [WORLD2D] 5.85 ms 16 objects scene/demo_4096/demo_4096_content/8_-
17.scn
[23:54:34.287] L [WORLD2D] 9.41 ms 6 objects scene/demo_4096/demo_4096_content/8_-
7.scn
[23:54:34.333] L [WORLD2D] 8.64 ms 12 objects scene/demo_4096/demo_4096_content/7_-
17.scn
[23:54:34.347] L [WORLD2D] 13.41 ms 8 objects scene/demo_4096/demo_4096_content/7_-
7.scn
[23:54:34.442] L [WORLD2D] 66.26 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[23:54:34.490] L [WORLD2D] 46.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-8.scn
[23:54:34.533] L [WORLD2D] 39.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-4.scn
[23:54:34.582] L [WORLD2D] 42.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-5.scn
[23:54:34.633] L [WORLD2D] 50.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-6.scn
[23:54:34.689] L [WORLD2D] 55.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-9.scn
[23:54:34.748] L [WORLD2D] 57.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[23:54:34.794] L [WORLD2D] 10.89 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[23:54:34.807] L [WORLD2D] 12.99 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_-3.scn
[23:54:34.860] L [WORLD2D] 24.05 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[23:54:36.021] M [WORLD2D] [Animator] dctor.
[23:54:38.534] M [WORLD2D] [Animator] dctor.
[23:54:41.444] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:41.465] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:54:41.466] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:54:41.641] M [WORLD2D] [Animator] dctor.
[23:54:41.948] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:41.978] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:54:41.987] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:54:41.988] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:54:42.774] M [WORLD2D] [Animator] dctor.
[23:54:42.774] M [WORLD2D] [Animator] dctor.
[23:54:42.774] M [WORLD2D] [Animator] dctor.
[23:54:42.774] M [WORLD2D] [Animator] dctor.
[23:54:44.657] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:54:45.209] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:54:45.352] M [WORLD2D] [Animator] dctor.
[23:54:45.352] M [WORLD2D] [Animator] dctor.
[23:54:45.409] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:54:46.021] M [WORLD2D] [Animator] dctor.
[23:54:46.692] M [WORLD2D] [Animator] dctor.
[23:54:47.123] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit

ERROR *****************************************************************************
[23:54:47.126] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:54:47.431] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.432] M [WORLD2D] [Animator] dctor.
[23:54:47.755] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:54:48.198] M [WORLD2D] [Animator] dctor.
[23:54:48.198] M [WORLD2D] [Animator] dctor.
[23:54:48.814] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:48.837] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:48.862] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:54:48.863] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:54:50.007] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:50.025] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:50.040] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:54:50.041] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:54:50.676] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:54:50.843] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:54:52.429] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:52.691] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:54:52.710] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:54:52.711] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[23:54:53.665] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:54:56.255] M [WORLD2D] [Animator] dctor.
[23:54:56.255] M [WORLD2D] [Animator] dctor.
[23:54:56.764] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:54:56.799] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:54:57.313] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:54:57.677] M [WORLD2D] [Animator] dctor.
[23:54:57.679] M [WORLD2D] [Animator] dctor.
[23:54:57.679] M [WORLD2D] [Animator] dctor.
[23:54:57.830] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:54:58.005] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:55:00.106] M [WORLD2D] [Animator] dctor.
[23:55:00.405] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:02.481] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:55:05.572] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:07.410] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[23:55:07.882] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:07.905] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[23:55:07.906] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair04
[23:55:08.238] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:08.260] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair04
[23:55:08.260] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:55:08.937] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[23:55:14.658] M <SCRIPT> [CRITICAL]avatar destroy 12615
[23:55:14.969] M [WORLD2D] [Animator] dctor.
[23:55:14.969] M [WORLD2D] [Animator] dctor.
[23:55:14.970] M [WORLD2D] [Animator] dctor.
[23:55:16.175] M [WORLD2D] [Animator] dctor.
[23:55:16.332] L [WORLD2D] 156.05 ms 11 objects
scene/demo_4096/demo_4096_content/6_-18.scn
[23:55:16.382] L [WORLD2D] 46.36 ms 31 objects
scene/demo_4096/demo_4096_content/5_-18.scn
[23:55:16.515] M <SCRIPT> [CRITICAL]avatar_init 3923
[23:55:16.577] L [WORLD2D] 27.90 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[23:55:16.598] L [WORLD2D] 4.21 ms 19 objects
scene/demo_4096/demo_4096_content/11_-14.scn

ERROR *****************************************************************************
[23:55:16.617] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:55:16.617] M [WORLD2D] Main thread IO 15.3498 ms for
char/animator/avatar_animation_tree.xml
[23:55:16.618] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec996b8
[23:55:16.634] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:55:16.820] L [WORLD2D] 6.63 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[23:55:16.840] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:55:16.843] L [WORLD2D] 20.81 ms 46 objects
scene/demo_4096/demo_4096_content/11_-15.scn
[23:55:16.918] L [WORLD2D] 48.08 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[23:55:16.932] L [WORLD2D] 13.28 ms 29 objects
scene/demo_4096/demo_4096_content/11_-16.scn
[23:55:16.935] L [WORLD2D] 1.81 ms 10 objects scene/demo_4096/demo_4096_content/1_-
17.scn
[23:55:17.013] L [WORLD2D] 2.76 ms 16 objects
scene/demo_4096/demo_4096_content/11_-17.scn
[23:55:17.024] L [WORLD2D] 8.08 ms 15 objects scene/demo_4096/demo_4096_content/1_-
9.scn
[23:55:17.075] L [WORLD2D] 5.20 ms 7 objects scene/demo_4096/demo_4096_content/11_-
9.scn
[23:55:17.083] L [WORLD2D] 2.93 ms 8 objects scene/demo_4096/demo_4096_content/1_-
10.scn
[23:55:17.142] L [WORLD2D] 13.49 ms 17 objects
scene/demo_4096/demo_4096_content/11_-10.scn
[23:55:17.159] L [WORLD2D] 3.02 ms 9 objects scene/demo_4096/demo_4096_content/1_-
11.scn
[23:55:17.201] L [WORLD2D] 7.10 ms 22 objects
scene/demo_4096/demo_4096_content/11_-11.scn
[23:55:17.221] L [WORLD2D] 2.11 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[23:55:17.259] L [WORLD2D] 1.55 ms 5 objects scene/demo_4096/demo_4096_content/11_-
12.scn
[23:55:17.262] M [WORLD2D] [Animator] dctor.
[23:55:17.264] M [WORLD2D] [Animator] dctor.
[23:55:17.284] L [WORLD2D] 12.78 ms 21 objects
scene/demo_4096/demo_4096_content/1_-13.scn
[23:55:17.343] L [WORLD2D] 2.44 ms 11 objects
scene/demo_4096/demo_4096_content/11_-13.scn
[23:55:17.366] L [WORLD2D] 21.71 ms 31 objects
scene/demo_4096/demo_4096_content/5_-18.scn
[23:55:17.411] L [WORLD2D] 9.58 ms 26 objects scene/demo_4096/demo_4096_content/5_-
8.scn
[23:55:17.454] L [WORLD2D] 34.82 ms 43 objects
scene/demo_4096/demo_4096_content/4_-18.scn
[23:55:17.503] L [WORLD2D] 11.02 ms 15 objects
scene/demo_4096/demo_4096_content/4_-8.scn
[23:55:17.525] L [WORLD2D] 6.91 ms 14 objects scene/demo_4096/demo_4096_content/3_-
18.scn
[23:55:17.565] L [WORLD2D] 3.44 ms 7 objects scene/demo_4096/demo_4096_content/3_-
8.scn
[23:55:17.595] L [WORLD2D] 26.64 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[23:55:17.638] L [WORLD2D] 3.82 ms 5 objects scene/demo_4096/demo_4096_content/2_-
8.scn
[23:55:17.643] L [WORLD2D] 1.23 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[23:55:17.743] L [WORLD2D] 34.65 ms 10 objects
scene/demo_4096/demo_4096_content/1_-8.scn
[23:55:17.770] L [WORLD2D] 23.14 ms 22 objects
scene/demo_4096/demo_4096_content/11_-18.scn
[23:55:17.798] L [WORLD2D] 21.31 ms 29 objects
scene/demo_4096/demo_4096_content/11_-8.scn
[23:55:17.815] L [WORLD2D] 14.88 ms 40 objects
scene/demo_4096/demo_4096_content/10_-18.scn
[23:55:17.859] L [WORLD2D] 7.51 ms 17 objects
scene/demo_4096/demo_4096_content/10_-8.scn
[23:55:17.872] L [WORLD2D] 8.49 ms 24 objects scene/demo_4096/demo_4096_content/9_-
18.scn
[23:55:17.932] L [WORLD2D] 5.09 ms 21 objects scene/demo_4096/demo_4096_content/9_-
8.scn
[23:55:17.953] L [WORLD2D] 5.11 ms 11 objects scene/demo_4096/demo_4096_content/8_-
18.scn
[23:55:17.992] L [WORLD2D] 2.20 ms 11 objects scene/demo_4096/demo_4096_content/8_-
8.scn
[23:55:18.002] L [WORLD2D] 7.81 ms 12 objects scene/demo_4096/demo_4096_content/7_-
18.scn
[23:55:18.077] M [WORLD2D] [Animator] dctor.
[23:55:18.088] L [WORLD2D] 0.73 ms 3 objects scene/demo_4096/demo_4096_content/7_-
8.scn
[23:55:18.131] L [WORLD2D] 42.15 ms 11 objects
scene/demo_4096/demo_4096_content/6_-18.scn
[23:55:18.200] L [WORLD2D] 8.54 ms 31 objects scene/demo_4096/demo_4096_content/6_-
8.scn
[23:55:18.266] L [WORLD2D] 64.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[23:55:18.309] L [WORLD2D] 38.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[23:55:18.333] L [WORLD2D] 22.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[23:55:18.409] L [WORLD2D] 40.72 ms 1 objects
scene/demo_4096/demo_4096_content/l1_6_-10.scn
[23:55:18.544] L [WORLD2D] 133.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_5_-10.scn
[23:55:18.592] L [WORLD2D] 47.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-10.scn
[23:55:18.695] L [WORLD2D] 101.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-10.scn
[23:55:21.050] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:55:21.057] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face04_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face04_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[23:55:21.270] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1698048119 1
[23:55:21.532] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1051275755 1
[23:55:22.359] M [WORLD2D] [Animator] dctor.
[23:55:22.360] M [WORLD2D] [Animator] dctor.
[23:55:23.447] M <SCRIPT> [CRITICAL]avatar_init 12615

ERROR *****************************************************************************
[23:55:23.511] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:55:23.511] M [WORLD2D] Main thread IO 11.0133 ms for
char/animator/avatar_animation_tree.xml
[23:55:23.511] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec99ac0
[23:55:23.526] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_hair01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/yundong/male_yundong02/male_yundong02_upper01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/yundong/male_yundong02/male_yundong02_leg01_d.dds']]
[23:55:23.676] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1878512856 1
[23:55:27.852] M [WORLD2D] [Animator] dctor.
[23:55:27.852] M [WORLD2D] [Animator] dctor.
[23:55:29.153] M [WORLD2D] [Animator] dctor.
[23:55:29.653] L [WORLD2D] 28.29 ms 23 objects
scene/demo_4096/demo_4096_content/0_-14.scn
[23:55:29.665] L [WORLD2D] 6.78 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[23:55:29.730] L [WORLD2D] 4.16 ms 25 objects
scene/demo_4096/demo_4096_content/10_-15.scn
[23:55:29.739] L [WORLD2D] 5.15 ms 19 objects scene/demo_4096/demo_4096_content/0_-
16.scn
[23:55:29.789] L [WORLD2D] 6.96 ms 49 objects
scene/demo_4096/demo_4096_content/10_-16.scn
[23:55:29.823] L [WORLD2D] 9.69 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[23:55:29.839] L [WORLD2D] 4.64 ms 25 objects
scene/demo_4096/demo_4096_content/10_-17.scn
[23:55:29.875] L [WORLD2D] 18.88 ms 22 objects
scene/demo_4096/demo_4096_content/0_-9.scn
[23:55:29.896] L [WORLD2D] 9.52 ms 6 objects scene/demo_4096/demo_4096_content/10_-
9.scn
[23:55:29.925] L [WORLD2D] 12.85 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[23:55:29.946] L [WORLD2D] 3.72 ms 5 objects scene/demo_4096/demo_4096_content/10_-
10.scn
[23:55:29.977] L [WORLD2D] 14.33 ms 16 objects
scene/demo_4096/demo_4096_content/0_-11.scn
[23:55:30.018] L [WORLD2D] 7.32 ms 14 objects
scene/demo_4096/demo_4096_content/10_-11.scn
[23:55:30.051] L [WORLD2D] 16.35 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[23:55:30.071] L [WORLD2D] 6.00 ms 15 objects
scene/demo_4096/demo_4096_content/10_-12.scn
[23:55:30.119] L [WORLD2D] 5.05 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[23:55:30.132] L [WORLD2D] 1.17 ms 5 objects scene/demo_4096/demo_4096_content/10_-
13.scn
[23:55:30.134] M [WORLD2D] [Animator] dctor.
[23:55:30.137] M [WORLD2D] [Animator] dctor.
[23:55:30.175] L [WORLD2D] 30.45 ms 43 objects
scene/demo_4096/demo_4096_content/4_-18.scn
[23:55:30.237] L [WORLD2D] 18.48 ms 15 objects
scene/demo_4096/demo_4096_content/4_-8.scn
[23:55:30.265] L [WORLD2D] 24.04 ms 14 objects
scene/demo_4096/demo_4096_content/3_-18.scn
[23:55:30.293] L [WORLD2D] 3.65 ms 7 objects scene/demo_4096/demo_4096_content/3_-
8.scn
[23:55:30.319] L [WORLD2D] 24.73 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[23:55:30.355] L [WORLD2D] 3.71 ms 5 objects scene/demo_4096/demo_4096_content/2_-
8.scn
[23:55:30.357] L [WORLD2D] 1.40 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[23:55:30.414] L [WORLD2D] 13.09 ms 10 objects
scene/demo_4096/demo_4096_content/1_-8.scn
[23:55:30.432] L [WORLD2D] 15.75 ms 37 objects
scene/demo_4096/demo_4096_content/0_-18.scn
[23:55:30.469] L [WORLD2D] 3.85 ms 9 objects scene/demo_4096/demo_4096_content/0_-
8.scn
[23:55:30.493] L [WORLD2D] 23.94 ms 40 objects
scene/demo_4096/demo_4096_content/10_-18.scn
[23:55:30.540] L [WORLD2D] 7.59 ms 17 objects
scene/demo_4096/demo_4096_content/10_-8.scn
[23:55:30.552] L [WORLD2D] 10.58 ms 24 objects
scene/demo_4096/demo_4096_content/9_-18.scn
[23:55:30.599] L [WORLD2D] 4.12 ms 21 objects scene/demo_4096/demo_4096_content/9_-
8.scn
[23:55:30.602] L [WORLD2D] 2.58 ms 11 objects scene/demo_4096/demo_4096_content/8_-
18.scn
[23:55:30.655] L [WORLD2D] 2.12 ms 11 objects scene/demo_4096/demo_4096_content/8_-
8.scn
[23:55:30.662] L [WORLD2D] 5.59 ms 12 objects scene/demo_4096/demo_4096_content/7_-
18.scn
[23:55:30.710] L [WORLD2D] 1.41 ms 3 objects scene/demo_4096/demo_4096_content/7_-
8.scn
[23:55:30.752] L [WORLD2D] 41.80 ms 11 objects
scene/demo_4096/demo_4096_content/6_-18.scn
[23:55:30.774] L [WORLD2D] 9.40 ms 31 objects scene/demo_4096/demo_4096_content/6_-
8.scn
[23:55:30.800] L [WORLD2D] 23.18 ms 31 objects
scene/demo_4096/demo_4096_content/5_-18.scn
[23:55:30.834] L [WORLD2D] 7.98 ms 26 objects scene/demo_4096/demo_4096_content/5_-
8.scn
[23:55:30.929] L [WORLD2D] 79.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-8.scn
[23:55:30.998] L [WORLD2D] 53.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-9.scn
[23:55:31.046] L [WORLD2D] 35.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-5.scn
[23:55:31.099] L [WORLD2D] 39.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-6.scn
[23:55:31.101] M [WORLD2D] [Animator] dctor.
[23:55:31.175] L [WORLD2D] 64.73 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[23:55:31.290] L [WORLD2D] 109.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-10.scn
[23:55:31.402] L [WORLD2D] 49.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-4.scn
[23:55:31.703] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:31.705] M [WORLD2D] [Animator] dctor.
[23:55:31.765] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:31.815] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:31.864] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:31.921] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:31.968] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.016] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.063] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.116] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.167] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.228] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.286] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.343] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.394] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.444] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.493] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.544] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.596] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.701] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.751] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.796] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.850] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.896] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.941] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:32.981] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.021] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.075] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.127] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.178] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.226] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.270] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.319] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.371] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.424] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.471] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.516] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.576] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.627] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.681] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.727] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.776] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.833] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.885] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.941] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:33.943] M [WORLD2D] [Animator] dctor.
[23:55:33.943] M [WORLD2D] [Animator] dctor.
[23:55:33.994] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.046] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.096] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.157] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.205] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.254] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.307] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.357] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.410] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.460] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.504] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.559] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.767] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:34.820] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:35.297] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:35.908] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:36.038] M [WORLD2D] [Animator] dctor.
[23:55:36.807] M [WORLD2D] [Animator] dctor.
[23:55:36.807] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:36.923] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:55:37.149] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:55:37.743] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:38.312] M [WORLD2D] [Animator] dctor.
[23:55:38.312] M [WORLD2D] [Animator] dctor.
[23:55:38.312] M [WORLD2D] [Animator] dctor.
[23:55:38.360] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:55:38.630] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:55:38.836] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:39.016] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:39.231] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[23:55:39.396] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:39.914] M [WORLD2D] [Animator] dctor.
[23:55:39.915] M [WORLD2D] [Animator] dctor.
[23:55:39.915] M [WORLD2D] [Animator] dctor.
[23:55:39.915] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:40.301] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:40.505] M [WORLD2D] [Animator] dctor.
[23:55:41.123] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:41.316] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:41.419] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:55:41.825] M [WORLD2D] [Animator] dctor.
[23:55:41.826] M [WORLD2D] [Animator] dctor.
[23:55:42.122] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[23:55:42.418] M [WORLD2D] [Animator] dctor.
[23:55:42.418] M [WORLD2D] [Animator] dctor.
[23:55:43.033] M [WORLD2D] [Animator] dctor.
[23:55:44.419] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:44.487] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:44.540] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:44.593] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!
[23:55:44.631] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:44.655] M [WORLD2D] Animator::LayerNode::BlendingModeModelSpaceJoin,
node:Bone_Setting, bone biped spine2 not exist!!

ERROR *****************************************************************************
[23:55:45.547] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:45.675] M [WORLD2D] [Animator] dctor.
WARNING ***************************************************************************
[23:55:45.715] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:55:45.793] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit

ERROR *****************************************************************************
[23:55:46.032] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:46.305] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:46.575] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:46.927] M [WORLD2D] [Animator] dctor.
[23:55:47.582] M [WORLD2D] [Animator] dctor.
[23:55:47.582] M [WORLD2D] [Animator] dctor.
[23:55:48.223] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:48.452] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:48.744] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:55:48.929] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:49.574] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:49.639] M [WORLD2D] [Animator] dctor.
[23:55:49.640] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:55:49.930] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:55:49.970] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:49.988] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:50.008] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:55:50.009] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:55:50.872] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:50.893] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:50.916] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:55:50.917] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[23:55:51.069] M [WORLD2D] [Animator] dctor.
[23:55:51.069] M [WORLD2D] [Animator] dctor.
[23:55:51.069] M [WORLD2D] [Animator] dctor.
[23:55:54.737] M [WORLD2D] [Animator] dctor.
[23:55:55.069] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:55:55.080] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:55.082] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:55.082] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[23:55:55.087] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:55:55.092] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:55:55.092] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:55:55.093] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:55.261] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:55:55.577] M [WORLD2D] [Animator] dctor.
[23:55:55.577] M [WORLD2D] [Animator] dctor.
[23:55:55.577] M [WORLD2D] [Animator] dctor.
[23:55:55.733] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[23:55:56.343] M [WORLD2D] [Animator] dctor.
[23:55:56.344] M [WORLD2D] [Animator] dctor.
[23:55:56.491] M <SCRIPT> [CRITICAL]avatar_init 3917

ERROR *****************************************************************************
[23:55:56.555] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:55:56.555] M [WORLD2D] Main thread IO 15.5205 ms for
char/animator/avatar_animation_tree.xml
[23:55:56.555] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#3ec9a428
[23:55:56.579] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
04_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h04_d
.dds']]
[23:55:56.809] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_28107003 1
[23:55:58.884] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[23:55:58.891] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:55:58.892] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[23:55:58.969] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:55:58.970] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:55:58.970] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:55:58.972] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:55:58.973] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:55:58.974] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[23:55:58.974] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:55:58.974] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:55:58.976] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[23:55:58.977] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:55:59.125] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:55:59.198] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:59.202] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:59.221] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:55:59.221] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:55:59.224] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[23:55:59.226] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:55:59.327] M <SCRIPT> [CRITICAL]avatar die 104
[23:55:59.328] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[23:55:59.335] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[23:55:59.336] M <SCRIPT> [CRITICAL]avatar die 107
[23:55:59.364] M <SCRIPT> [CRITICAL]destroy guide_prompt_mgr
[23:56:01.303] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.message.CConfirmMessage
WARNING ***************************************************************************
[23:56:01.563] M [WORLD2D] [WARNING]
model[weapon\weapon\grenadelauncher\grenadelauncher_lod01.gim] doesn't have
socket[muzzle]!
[23:56:03.175] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CConfirmMessage
[23:56:03.176] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleendview_team.CBattleEndViewTeam
[23:56:03.200] M [WORLD2D] Main thread IO 17.5359 ms for ui2/interfacebg_2.png
[23:56:03.315] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:03.532] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:03.580] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:56:03.646] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:03.671] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleend_comment.BattleEndComment
[23:56:03.681] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[23:56:03.681] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[23:56:03.682] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:56:03.726] L [WORLD2D] 23.01 ms 12 objects scene/jiesuan/jiesuan.scn
[23:56:03.810] M <SCRIPT> [CRITICAL]avatar destroy 107
[23:56:04.002] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:04.671] M [WORLD2D] [Animator] dctor.
[23:56:04.671] M [WORLD2D] [Animator] dctor.
[23:56:04.671] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.672] M [WORLD2D] [Animator] dctor.
[23:56:04.678] M [WORLD2D] [Animator] dctor.
[23:56:09.847] M [WORLD2D] [Animator] dctor.
[23:56:11.095] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:56:11.096] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:56:11.097] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatBeingHit
[23:56:11.097] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:56:11.131] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleend_comment.BattleEndComment
[23:56:11.135] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:56:11.135] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:56:11.137] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_maps.CCombatMap
[23:56:11.232] M <SCRIPT> [CRITICAL]avatar destroy 104
[23:56:11.240] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:56:11.250] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:56:11.259] M <SCRIPT> [CRITICAL]avatar destroy 12615
[23:56:11.263] M <SCRIPT> [CRITICAL]avatar destroy 3917
[23:56:11.272] M <SCRIPT> [CRITICAL]avatar destroy 3923
[23:56:12.001] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[23:56:12.001] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[23:56:12.004] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:56:12.005] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:56:12.005] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:56:12.006] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:56:12.007] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:56:12.007] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:56:12.011] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[23:56:12.011] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:56:12.012] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:56:12.013] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:56:12.013] M <SCRIPT> [CRITICAL]disconnect_battle_conn 1007367
[23:56:12.013] M <SCRIPT> [CRITICAL]disconnect_conn 1007367
[23:56:12.013] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 51744)
[23:56:12.014] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:56:12.015] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:56:12.015] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:56:12.015] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:56:12.015] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:56:12.015] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[23:56:12.029] M [WORLD2D] Main thread IO 8.9297 ms for common\env\indoor_nopvr.dds
[23:56:12.036] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView

ERROR *****************************************************************************
[23:56:12.198] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[23:56:12.198] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:56:12.198] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:56:12.772] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"cef81248f096b926368d64f0304c67c6b59e1a55", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910105614', 'sign': '7640c4967a2bf320a35f26574b14c937', 'eid': 1885314644L,
'streamid': '156040483515316', 'nodes': ['50.19.5.169:9081', '18.205.139.66:9080',
'54.156.187.199:9081', '52.72.76.170:9081', '18.207.84.228:9080']}
[23:56:12.937] L [WORLD2D] 901.12 ms 40 objects scene/xuanren_04/xuanren04.scn
[23:56:13.227] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[23:56:13.234] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[23:56:13.964] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:56:14.125] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:56:14.136] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:56:14.136] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:56:14.148] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.rank_change_view.RankChangeView
[23:56:14.238] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:56:14.239] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[23:56:14.240] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[23:56:14.474] M [WORLD2D] Main thread IO 6.8760 ms for
ui1/act_airdrop/banner_airdrop.png
[23:56:14.583] M [WORLD2D] Main thread IO 6.3618 ms for
ui1/act_airdrop/pic_airdrop.png
[23:56:14.847] M [WORLD2D] [Animator] dctor.
[23:56:14.848] M [WORLD2D] [Animator] dctor.
[23:56:14.857] M [WORLD2D] [Animator] dctor.
[23:56:14.864] M [WORLD2D] [Animator] dctor.
[23:56:14.868] M [WORLD2D] [Animator] dctor.
[23:56:14.875] M [WORLD2D] [Animator] dctor.
[23:56:14.881] M [WORLD2D] [Animator] dctor.
[23:56:14.886] M [WORLD2D] [Animator] dctor.
[23:56:14.890] M [WORLD2D] [Animator] dctor.
[23:56:14.891] M [WORLD2D] [Animator] dctor.
[23:56:14.891] M [WORLD2D] [Animator] dctor.
[23:56:14.891] M [WORLD2D] [Animator] dctor.
[23:56:14.891] M [WORLD2D] [Animator] dctor.
[23:56:14.891] M [WORLD2D] [Animator] dctor.
[23:56:14.892] M [WORLD2D] [Animator] dctor.
[23:56:14.892] M [WORLD2D] [Animator] dctor.
[23:56:14.892] M [WORLD2D] [Animator] dctor.
[23:56:14.892] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.893] M [WORLD2D] [Animator] dctor.
[23:56:14.894] M [WORLD2D] [Animator] dctor.
[23:56:14.894] M [WORLD2D] [Animator] dctor.
[23:56:14.894] M [WORLD2D] [Animator] dctor.
[23:56:14.894] M [WORLD2D] [Animator] dctor.
[23:56:14.895] M [WORLD2D] [Animator] dctor.
[23:56:14.895] M [WORLD2D] [Animator] dctor.
[23:56:14.895] M [WORLD2D] [Animator] dctor.
[23:56:14.901] M [WORLD2D] [Animator] dctor.
[23:56:14.903] M [WORLD2D] [Animator] dctor.
[23:56:14.906] M [WORLD2D] [Animator] dctor.
[23:56:14.909] M [WORLD2D] [Animator] dctor.
[23:56:14.912] M [WORLD2D] [Animator] dctor.
[23:56:14.920] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.921] M [WORLD2D] [Animator] dctor.
[23:56:14.922] M [WORLD2D] [Animator] dctor.
[23:56:15.899] M [WORLD2D] [Animator] dctor.
[23:56:16.245] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:16.713] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[23:56:16.714] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[23:56:16.714] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[23:56:16.714] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[23:56:16.957] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:56:17.576] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.577] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:17.578] M [WORLD2D] [Animator] dctor.
[23:56:19.988] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:23.815] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.rank_change_view.RankChangeView
[23:56:25.029] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:56:39.934] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.exterior.Exterior
[23:56:41.654] M [WORLD2D] Main thread IO 133.2359 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b0.nfxo
[23:56:41.749] M [WORLD2D] Main thread IO 94.6320 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b0_1_1.pipe
[23:56:43.163] M [WORLD2D] Main thread IO 30.6748 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b1.nfxo
[23:56:43.187] M [WORLD2D] Main thread IO 23.8962 ms for
effect_cache\common/pipeline/shadow_on_plane.nfx\00000000000001b1_1_1.pipe
[23:56:43.815] M [WORLD2D] [Animator] dctor.
[23:56:43.815] M [WORLD2D] [Animator] dctor.
[23:56:43.815] M [WORLD2D] [Animator] dctor.
[23:56:43.815] M [WORLD2D] [Animator] dctor.
[23:56:46.312] L [WORLD2D] create effect shader\g91_character_xuanren.nfx:TShader
*** time: 924.27 ms ***
[23:56:46.312] L [WORLD2D] #define UNIFORMS_60 60
[23:56:46.312] L [WORLD2D] #define TWINKLE_ENABLE 0
[23:56:46.312] L [WORLD2D] #define GPU_SKIN_ENABLE 0
[23:56:46.312] L [WORLD2D] #define ANISO_ENABLE 0
[23:56:46.312] L [WORLD2D] #define ENVIR_ENABLE 1
[23:56:46.312] L [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[23:56:46.312] L [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[23:56:46.312] L [WORLD2D] #define SELF_BLING 0
[23:56:46.312] L [WORLD2D] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[23:56:46.312] L [WORLD2D] #define SHADOW_MAP_ENABLE 0
[23:56:46.312] L [WORLD2D] #define POINT_LIGHT_ENABLE 0
[23:56:46.312] L [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[23:56:46.312] L [WORLD2D] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[23:56:46.313] L [WORLD2D] #define EYE_ENABLE 0
[23:56:46.313] L [WORLD2D] #define DIFFUSE_CHECK 0
[23:56:46.313] L [WORLD2D] #define CHANGECOLOR_ENABLE 1
[23:56:46.313] L [WORLD2D] #define HAIR_ENABLE 0
[23:56:46.313] L [WORLD2D] #define MANUL_ENABLE 0
[23:56:46.313] L [WORLD2D] #define DIR_AMBIENT_ENABLE 1
[23:56:46.313] L [WORLD2D] #define UNREAL_TONEMAPPING 1
[23:56:46.313] L [WORLD2D] #define SSS_ENABLE 0
[23:56:46.313] L [WORLD2D] #define WAVE_ENABLE 0
[23:56:46.313] L [WORLD2D] #define FRESNEL_ENABLE 0
[23:56:46.313] L [WORLD2D] #define ROUGHNESS_CHECK 0
[23:56:46.313] L [WORLD2D] #define METAL_CHECK 0
[23:56:46.313] L [WORLD2D] #define AO_CHECK 0
[23:56:50.084] M [WORLD2D] [Animator] dctor.
[23:56:50.085] M [WORLD2D] [Animator] dctor.
[23:56:50.789] M [WORLD2D] [Animator] dctor.
[23:56:50.789] M [WORLD2D] [Animator] dctor.
[23:56:50.789] M [WORLD2D] [Animator] dctor.
[23:56:50.790] M [WORLD2D] [Animator] dctor.
[23:56:50.790] M [WORLD2D] [Animator] dctor.
[23:56:50.790] M [WORLD2D] [Animator] dctor.
[23:56:50.790] M [WORLD2D] [Animator] dctor.
[23:56:57.792] M [WORLD2D] [Animator] dctor.
[23:56:57.792] M [WORLD2D] [Animator] dctor.
[23:56:57.792] M [WORLD2D] [Animator] dctor.
[23:56:58.490] M [WORLD2D] [Animator] dctor.
[23:56:58.491] M [WORLD2D] [Animator] dctor.
[23:56:58.491] M [WORLD2D] [Animator] dctor.
[23:56:58.492] M [WORLD2D] [Animator] dctor.
[23:56:59.833] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[23:56:59.886] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CExteriorTips
[23:56:59.953] M [WORLD2D] [Animator] dctor.
[23:56:59.954] M [WORLD2D] [Animator] dctor.
[23:56:59.954] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.637] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:00.638] M [WORLD2D] [Animator] dctor.
[23:57:55.754] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[23:58:06.635] M [WORLD2D] [Animator] dctor.
[23:58:06.636] M [WORLD2D] [Animator] dctor.
[23:58:09.539] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[23:58:09.625] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[23:58:09.691] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 18.210.0.203 4119
79111_1536548261_117464_10399896_5112
[23:58:09.694] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[23:58:09.694] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[23:58:09.694] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[23:58:09.695] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
18.210.0.203:4119
[23:58:09.702] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[23:58:09.702] M <SCRIPT> [CRITICAL]new_battle_connect ok
[23:58:09.702] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 63550)
[23:58:09.703] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[23:58:09.837] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 105
[23:58:09.838] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 63550)
[23:58:09.986] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1013732
[23:58:09.992] M <SCRIPT> [CRITICAL]start_check_battle_connect
[23:58:09.992] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[23:58:10.162] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 4179 at 1536548291.82
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 4179, 'total_fight_num': 45, 'y':
750.7623901367188, 'fight_id': 815, 'mode': 1, 'fight_sn':
'79111_1536548261_117464', 'scene_name': 'demo_4096', 'x': 13674.33203125,
'frame_idx': 568, 'z': -8969.66796875, 'quality': 2, 'm_consume_rate': 100,
'camp_id': 0, 'battle_id': 1008}
[23:58:10.163] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[23:58:10.163] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[23:58:10.163] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[23:58:10.170] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[23:58:10.171] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[23:58:10.172] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:58:11.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[23:58:11.805] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[23:58:12.033] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[23:58:12.509] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[23:58:12.571] M [WORLD2D] Main thread IO 24.3158 ms for
model\scene\skybox\skybox_haiji.dds
[23:58:12.591] M [WORLD2D] Main thread IO 6.0084 ms for
common\env\panorama_mobile.dds
[23:58:12.609] M [WORLD2D] 3.74 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[23:58:12.729] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
116.43 ms
[23:58:12.772] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
38.53 ms
[23:58:12.776] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[23:58:12.777] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[23:58:12.777] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[23:58:12.781] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[23:58:12.782] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[23:58:12.899] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_bag_new.CCombatBagNew
[23:58:13.030] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[23:58:13.047] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[23:58:13.123] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair06
[23:58:13.126] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:58:13.127] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combatmainview.CCombatMain
[23:58:13.307] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:58:13.310] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_tips.CCombatTip
[23:58:13.314] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.progressbar.CProgressBar
[23:58:13.319] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatBeingHit
[23:58:13.320] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair01
[23:58:13.322] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.witness.CWitnessView
[23:58:13.338] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.message.CConfirmMessage
[23:58:13.345] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.air_strike_tip.AirStrikeTip
[23:58:13.346] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.guide_welcom.GuideWelcom
[23:58:13.348] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleend_comment.BattleEndComment
[23:58:13.350] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.exterior.Exterior
[23:58:13.421] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.rank_change_view.RankChangeView
[23:58:13.424] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[23:58:13.426] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatHitTips
[23:58:13.426] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.exterior_show.ExteriorShowUI
[23:58:13.433] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_element.CCombatElement
[23:58:13.487] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleendview_team.CBattleEndViewTeam
[23:58:13.528] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.tips_node.KillingTipsNode
[23:58:13.532] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair03
[23:58:13.533] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatKillingTips
[23:58:13.534] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair07
[23:58:13.537] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair04
[23:58:13.538] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatTipPersist
[23:58:13.543] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[23:58:13.838] L [WORLD2D] 200.40 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[23:58:13.849] M [WORLD2D] [Animator] dctor.
[23:58:13.850] M [WORLD2D] [Animator] dctor.
[23:58:13.850] M [WORLD2D] [Animator] dctor.
[23:58:13.850] M [WORLD2D] [Animator] dctor.
[23:58:13.850] M [WORLD2D] [Animator] dctor.
[23:58:13.851] M [WORLD2D] [Animator] dctor.
[23:58:13.852] M [WORLD2D] [Animator] dctor.
[23:58:14.176] L [WORLD2D] 318.82 ms 3 objects
scene/demo_4096/demo_4096_content/20_-14.scn
[23:58:14.306] L [WORLD2D] 127.74 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[23:58:14.462] L [WORLD2D] 153.46 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[23:58:14.724] L [WORLD2D] 256.03 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[23:58:14.777] L [WORLD2D] 33.68 ms 2 objects
scene/demo_4096/demo_4096_content/22_-13.scn
[23:58:14.867] L [WORLD2D] 85.36 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[23:58:14.877] L [WORLD2D] 6.71 ms 4 objects scene/demo_4096/demo_4096_content/21_-
13.scn
[23:58:15.076] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
150.74 ms
[23:58:15.992] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 913.36 ms
[23:58:16.757] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 761.26 ms
[23:58:16.778] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 18.30 ms
[23:58:16.875] M [WORLD2D] Main thread IO 5.5220 ms for csb/combat_map.occ
[23:58:17.286] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[23:58:17.338] M <SCRIPT> [CRITICAL]avatar_init 4179
[23:58:17.339] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[23:58:18.207] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[23:58:18.291] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[23:58:18.292] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[23:58:18.319] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[23:58:18.335] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:18.335] M [WORLD2D] Main thread IO 11.3277 ms for
char/animator/avatar_animation_tree.xml
[23:58:18.335] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f1b8
[23:58:18.356] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:18.376] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:18.402] M <SCRIPT> [CRITICAL]init handlers
[23:58:18.502] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa320
[23:58:18.642] M [WORLD2D] [Animator] dctor.
[23:58:18.793] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[23:58:18.842] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[23:58:18.893] M [WORLD2D] [ERROR] object model_52289 has parent DefaultScene
already! it can't be attach to another parent!
[23:58:18.986] M <SCRIPT> [CRITICAL]avatar_init 4204

ERROR *****************************************************************************
[23:58:19.038] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.039] M [WORLD2D] Main thread IO 11.9591 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.039] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc208
[23:58:19.050] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:19.096] M <SCRIPT> [CRITICAL]avatar_init 4201
[23:58:19.099] M <SCRIPT> [CRITICAL]avatar_init 4198
[23:58:19.102] M <SCRIPT> [CRITICAL]avatar_init 4195
[23:58:19.105] M <SCRIPT> [CRITICAL]avatar_init 4192
[23:58:19.108] M <SCRIPT> [CRITICAL]avatar_init 4189
[23:58:19.111] M <SCRIPT> [CRITICAL]avatar_init 4182
[23:58:19.114] M <SCRIPT> [CRITICAL]avatar_init 4126
[23:58:19.117] M <SCRIPT> [CRITICAL]avatar_init 4123
[23:58:19.120] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:58:19.123] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:58:19.126] M <SCRIPT> [CRITICAL]avatar_init 4117
[23:58:19.130] M <SCRIPT> [CRITICAL]avatar_init 4120
[23:58:19.209] M <SCRIPT> [CRITICAL]avatar_init 4077
[23:58:19.212] M <SCRIPT> [CRITICAL]avatar_init 4080
[23:58:19.220] M <SCRIPT> [CRITICAL]avatar_init 4186
[23:58:19.223] M <SCRIPT> [CRITICAL]avatar_init 4207
[23:58:19.226] M <SCRIPT> [CRITICAL]avatar_init 4210
[23:58:19.229] M <SCRIPT> [CRITICAL]avatar_init 4216
[23:58:19.231] M <SCRIPT> [CRITICAL]avatar_init 4071
[23:58:19.237] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:58:19.307] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1

ERROR *****************************************************************************
[23:58:19.323] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.323] M [WORLD2D] Main thread IO 13.9304 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.323] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc8c0
[23:58:19.332] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]

ERROR *****************************************************************************
[23:58:19.346] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.346] M [WORLD2D] Main thread IO 8.1076 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.347] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd630
[23:58:19.353] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:19.367] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.367] M [WORLD2D] Main thread IO 7.5394 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.367] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8af0
[23:58:19.375] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:58:19.390] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.391] M [WORLD2D] Main thread IO 8.2584 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.391] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc0b0
[23:58:19.397] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:19.413] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.413] M [WORLD2D] Main thread IO 8.2285 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.413] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd788
[23:58:19.420] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:19.437] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.438] M [WORLD2D] Main thread IO 8.4995 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.438] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd8e0
[23:58:19.450] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:19.469] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.470] M [WORLD2D] Main thread IO 12.5309 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.470] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bff670
[23:58:19.478] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:19.496] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.496] M [WORLD2D] Main thread IO 9.2739 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.496] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00130
[23:58:19.502] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:58:19.517] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.518] M [WORLD2D] Main thread IO 9.3514 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.518] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bff920
[23:58:19.525] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]

ERROR *****************************************************************************
[23:58:19.541] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.541] M [WORLD2D] Main thread IO 9.0470 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.541] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd228
[23:58:19.548] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_5_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:19.562] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.562] M [WORLD2D] Main thread IO 7.8388 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.563] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfe900
[23:58:19.569] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:58:19.584] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.584] M [WORLD2D] Main thread IO 8.3601 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.584] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c003e0
[23:58:19.591] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:19.607] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.607] M [WORLD2D] Main thread IO 7.7734 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.607] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bffa78
[23:58:19.615] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:58:19.631] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.631] M [WORLD2D] Main thread IO 9.0143 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.631] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bffe80
[23:58:19.640] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:58:19.654] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.654] M [WORLD2D] Main thread IO 7.9291 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.654] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c02ad8
[23:58:19.664] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]

ERROR *****************************************************************************
[23:58:19.678] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.678] M [WORLD2D] Main thread IO 7.3062 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.678] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c007e8
[23:58:19.686] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:19.702] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.702] M [WORLD2D] Main thread IO 9.0641 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.702] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c02ee0
[23:58:19.709] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:19.724] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.724] M [WORLD2D] Main thread IO 8.3672 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.724] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00d48
[23:58:19.732] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat02_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:19.749] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:19.749] M [WORLD2D] Main thread IO 9.1231 ms for
char/animator/avatar_animation_tree.xml
[23:58:19.749] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c03190
[23:58:19.756] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_d.dds']]
[23:58:19.893] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1799796497 1
[23:58:19.896] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:19.898] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1522984749 1
[23:58:19.901] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_769289909 1
[23:58:19.989] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1733859996 1
[23:58:20.064] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[23:58:20.238] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:20.294] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_777147001 1
[23:58:20.363] M <SCRIPT> [CRITICAL]create_session 3 {'info': '{"stream_name":
"10062_player_79111_1536548261_117464_10399896", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"5ec79e987a70f9b53b9eb84778ff0eb3978512dd", "channel_type": "player", "game":
10062}', 'stream_name': '10062_player_79111_1536548261_117464_10399896', 'ts':
'20180910105814', 'sign': 'f703b89eee6f7d44dccae5c746f8bdac', 'channel_type':
'player', 'eid': 1885545100L, 'streamid': '158617462205285', 'nodes':
['35.174.20.79:9081', '50.19.5.169:9081', '52.72.76.170:9081',
'54.156.187.199:9081', '18.205.139.66:9080'], 'frame_idx': 616}
[23:58:20.470] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2089829793 1
[23:58:20.599] M [WORLD2D] [Animator] dctor.
[23:58:20.599] M [WORLD2D] [Animator] dctor.
[23:58:20.599] M [WORLD2D] [Animator] dctor.
[23:58:20.625] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2024004155 1
[23:58:20.855] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_203818656 1
[23:58:20.967] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:58:21.080] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:58:21.186] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:58:21.321] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.329] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.340] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.349] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.361] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.369] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.379] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.388] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.399] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.408] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.420] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.431] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.440] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.449] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.459] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.468] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.477] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:21.485] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[23:58:21.535] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:58:21.537] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-256104701 1
[23:58:21.721] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:58:21.723] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:58:21.774] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:58:21.915] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1840876715 1
[23:58:22.057] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1697763861 1
[23:58:22.059] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:22.321] M <SCRIPT> [CRITICAL]create_session 2 {'info': '{"stream_name":
"10062_battle_team_79111_1536548261_117464_79111_1536548261_117464match_fteam_23",
"account": "181389061", "uid": "10399896", "game_uid": 1703166, "httpkey":
"f186e00610cf36b4a1a661a696e601d0c99d6116", "channel_type": "battle_team", "game":
10062}', 'stream_name':
'10062_battle_team_79111_1536548261_117464_79111_1536548261_117464match_fteam_23',
'ts': '20180910105820', 'sign': '7fc33c3572fd1e2a1f00691c063f88bb', 'channel_type':
'battle_team', 'eid': 1885560204L, 'streamid': '159051253925991', 'nodes':
['35.171.234.86:9080', '52.72.76.170:9080', '54.156.187.199:9080',
'35.174.20.79:9080', '50.19.5.169:9080'], 'frame_idx': 736}
[23:58:22.686] L [WORLD2D] 21.35 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[23:58:22.692] L [WORLD2D] 3.31 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[23:58:22.974] L [WORLD2D] 23.11 ms 1 objects
scene/demo_4096/demo_4096_content/19_-12.scn
[23:58:23.117] L [WORLD2D] 138.71 ms 18 objects
scene/demo_4096/demo_4096_content/23_-16.scn
[23:58:23.170] L [WORLD2D] 42.98 ms 24 objects
scene/demo_4096/demo_4096_content/22_-16.scn
[23:58:23.247] L [WORLD2D] 72.23 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[23:58:23.389] L [WORLD2D] 131.40 ms 34 objects
scene/demo_4096/demo_4096_content/21_-16.scn
[23:58:23.442] L [WORLD2D] 0.44 ms 1 objects scene/demo_4096/demo_4096_content/21_-
12.scn
[23:58:23.452] L [WORLD2D] 5.63 ms 1 objects scene/demo_4096/demo_4096_content/18_-
15.scn
[23:58:23.467] L [WORLD2D] 4.17 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[23:58:23.474] L [WORLD2D] 5.86 ms 8 objects scene/demo_4096/demo_4096_content/24_-
16.scn
[23:58:23.538] L [WORLD2D] 40.53 ms 1 objects
scene/demo_4096/demo_4096_content/18_-12.scn
[23:58:23.561] L [WORLD2D] 21.31 ms 6 objects
scene/demo_4096/demo_4096_content/18_-13.scn
[23:58:23.568] L [WORLD2D] 0.50 ms 1 objects scene/demo_4096/demo_4096_content/18_-
14.scn
[23:58:23.570] L [WORLD2D] 0.53 ms 1 objects scene/demo_4096/demo_4096_content/20_-
17.scn
[23:58:23.601] L [WORLD2D] 0.81 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[23:58:23.616] L [WORLD2D] 10.49 ms 12 objects
scene/demo_4096/demo_4096_content/23_-17.scn
[23:58:23.662] L [WORLD2D] 16.94 ms 20 objects
scene/demo_4096/demo_4096_content/22_-17.scn
[23:58:23.746] L [WORLD2D] 79.72 ms 31 objects
scene/demo_4096/demo_4096_content/21_-17.scn
[23:58:23.757] L [WORLD2D] 0.78 ms 1 objects scene/demo_4096/demo_4096_content/17_-
15.scn
[23:58:23.761] L [WORLD2D] 0.49 ms 1 objects scene/demo_4096/demo_4096_content/17_-
16.scn
[23:58:23.829] L [WORLD2D] 67.39 ms 2 objects
scene/demo_4096/demo_4096_content/25_-16.scn
[23:58:23.843] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/17_-
17.scn
[23:58:23.850] L [WORLD2D] 0.48 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[23:58:23.904] L [WORLD2D] 30.84 ms 5 objects
scene/demo_4096/demo_4096_content/17_-12.scn
[23:58:23.938] L [WORLD2D] 32.65 ms 10 objects
scene/demo_4096/demo_4096_content/17_-13.scn
[23:58:23.939] L [WORLD2D] 0.34 ms 1 objects scene/demo_4096/demo_4096_content/20_-
18.scn
[23:58:23.951] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[23:58:23.955] L [WORLD2D] 3.62 ms 4 objects scene/demo_4096/demo_4096_content/18_-
18.scn
[23:58:23.988] L [WORLD2D] 0.77 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[23:58:24.000] L [WORLD2D] 8.20 ms 8 objects scene/demo_4096/demo_4096_content/17_-
18.scn
[23:58:24.032] L [WORLD2D] 13.43 ms 7 objects
scene/demo_4096/demo_4096_content/17_-10.scn
[23:58:24.036] L [WORLD2D] 0.69 ms 2 objects scene/demo_4096/demo_4096_content/24_-
18.scn
[23:58:24.059] L [WORLD2D] 0.72 ms 2 objects scene/demo_4096/demo_4096_content/23_-
18.scn
[23:58:24.061] L [WORLD2D] 0.55 ms 2 objects scene/demo_4096/demo_4096_content/16_-
15.scn
[23:58:24.109] L [WORLD2D] 6.52 ms 6 objects scene/demo_4096/demo_4096_content/16_-
16.scn
[23:58:24.118] L [WORLD2D] 7.09 ms 3 objects scene/demo_4096/demo_4096_content/16_-
17.scn
[23:58:24.158] L [WORLD2D] 22.07 ms 8 objects
scene/demo_4096/demo_4096_content/16_-18.scn
[23:58:24.168] L [WORLD2D] 7.95 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[23:58:24.177] L [WORLD2D] 1.63 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[23:58:24.179] L [WORLD2D] 1.47 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[23:58:24.216] L [WORLD2D] 1.06 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[23:58:24.217] L [WORLD2D] 0.51 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[23:58:24.251] L [WORLD2D] 0.48 ms 2 objects scene/demo_4096/demo_4096_content/20_-
9.scn
[23:58:24.284] L [WORLD2D] 0.62 ms 1 objects scene/demo_4096/demo_4096_content/18_-
19.scn
[23:58:24.337] L [WORLD2D] 44.56 ms 26 objects
scene/demo_4096/demo_4096_content/18_-9.scn
[23:58:24.345] L [WORLD2D] 6.09 ms 4 objects scene/demo_4096/demo_4096_content/17_-
19.scn
[23:58:24.362] L [WORLD2D] 1.05 ms 4 objects scene/demo_4096/demo_4096_content/17_-
9.scn
[23:58:24.484] L [WORLD2D] 118.05 ms 29 objects
scene/demo_4096/demo_4096_content/16_-19.scn
[23:58:24.531] L [WORLD2D] 42.05 ms 10 objects
scene/demo_4096/demo_4096_content/16_-9.scn
[23:58:24.536] L [WORLD2D] 1.47 ms 3 objects scene/demo_4096/demo_4096_content/23_-
19.scn
[23:58:24.631] L [WORLD2D] 51.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-7.scn
[23:58:24.650] L [WORLD2D] 17.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-7.scn
[23:58:24.690] L [WORLD2D] 39.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-7.scn
[23:58:24.697] L [WORLD2D] 6.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-8.scn
[23:58:24.742] L [WORLD2D] 15.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-6.scn
[23:58:24.868] L [WORLD2D] 113.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-8.scn
[23:58:24.908] L [WORLD2D] 35.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-6.scn
[23:58:25.046] L [WORLD2D] 125.72 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-8.scn
[23:58:25.060] L [WORLD2D] 13.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-6.scn
[23:58:25.085] L [WORLD2D] 15.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-8.scn
[23:58:25.116] L [WORLD2D] 26.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-8.scn
[23:58:25.136] L [WORLD2D] 19.30 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-6.scn
[23:58:25.157] L [WORLD2D] 8.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-6.scn
[23:58:25.184] L [WORLD2D] 24.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-7.scn
[23:58:25.201] L [WORLD2D] 4.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-7.scn
[23:58:25.229] L [WORLD2D] 25.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-9.scn
[23:58:25.264] L [WORLD2D] 30.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-5.scn
[23:58:25.297] L [WORLD2D] 30.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-9.scn
[23:58:25.332] L [WORLD2D] 34.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-5.scn
[23:58:25.361] L [WORLD2D] 27.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-9.scn
[23:58:25.382] L [WORLD2D] 20.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-5.scn
[23:58:25.445] L [WORLD2D] 40.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-9.scn
[23:58:25.451] L [WORLD2D] 5.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-5.scn
[23:58:25.516] L [WORLD2D] 38.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-9.scn
[23:58:25.522] L [WORLD2D] 5.72 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-5.scn
[23:58:25.582] L [WORLD2D] 58.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-8.scn
[23:58:25.596] L [WORLD2D] 12.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-8.scn
[23:58:25.660] L [WORLD2D] 64.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-9.scn
[23:58:25.671] L [WORLD2D] 8.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-9.scn
[23:58:25.771] L [WORLD2D] 82.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-5.scn
[23:58:25.809] L [WORLD2D] 37.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-6.scn
[23:58:25.815] L [WORLD2D] 4.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-6.scn
[23:58:25.887] L [WORLD2D] 44.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-7.scn
[23:58:25.895] L [WORLD2D] 5.93 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-7.scn
[23:58:25.905] L [WORLD2D] 8.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-10.scn
[23:58:25.988] L [WORLD2D] 58.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-4.scn
[23:58:26.052] L [WORLD2D] 62.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-10.scn
[23:58:26.089] L [WORLD2D] 36.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-4.scn
[23:58:26.137] L [WORLD2D] 46.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-10.scn
[23:58:26.202] L [WORLD2D] 62.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-4.scn
[23:58:26.216] L [WORLD2D] 12.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-10.scn
[23:58:26.238] L [WORLD2D] 21.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-4.scn
[23:58:26.283] L [WORLD2D] 25.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-10.scn
[23:58:26.304] L [WORLD2D] 20.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-4.scn
[23:58:26.313] L [WORLD2D] 5.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-10.scn
[23:58:26.379] L [WORLD2D] 64.02 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-4.scn
[23:58:26.392] L [WORLD2D] 12.16 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:58:26.416] L [WORLD2D] 22.05 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:58:26.451] L [WORLD2D] 10.78 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:58:26.463] L [WORLD2D] 10.91 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:58:26.492] L [WORLD2D] 13.46 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:58:26.506] L [WORLD2D] 13.07 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:58:26.541] L [WORLD2D] 9.49 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:58:26.551] L [WORLD2D] 8.96 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:58:26.580] L [WORLD2D] 18.99 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:58:31.726] M <SCRIPT> [CRITICAL]avatar_init 3
[23:58:31.733] M <SCRIPT> [CRITICAL]avatar_init 3972
[23:58:31.737] M <SCRIPT> [CRITICAL]avatar_init 6
[23:58:31.740] M <SCRIPT> [CRITICAL]avatar_init 3976
[23:58:31.743] M <SCRIPT> [CRITICAL]avatar_init 3980
[23:58:31.745] M <SCRIPT> [CRITICAL]avatar_init 3983
[23:58:31.749] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:58:31.752] M <SCRIPT> [CRITICAL]avatar_init 2196
[23:58:31.757] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:58:31.760] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:58:31.763] M <SCRIPT> [CRITICAL]avatar_init 4002
[23:58:31.767] M <SCRIPT> [CRITICAL]avatar_init 4013
[23:58:31.770] M <SCRIPT> [CRITICAL]avatar_init 4016
[23:58:31.773] M <SCRIPT> [CRITICAL]avatar_init 4019
[23:58:31.775] M <SCRIPT> [CRITICAL]avatar_init 4022
[23:58:31.778] M <SCRIPT> [CRITICAL]avatar_init 4025
[23:58:31.795] M <SCRIPT> [CRITICAL]avatar_init 4028
[23:58:31.798] M <SCRIPT> [CRITICAL]avatar_init 4031
[23:58:31.801] M <SCRIPT> [CRITICAL]avatar_init 4043
[23:58:31.805] M <SCRIPT> [CRITICAL]avatar_init 4036
[23:58:31.808] M <SCRIPT> [CRITICAL]avatar_init 2374
[23:58:31.810] M <SCRIPT> [CRITICAL]avatar_init 75
[23:58:31.813] M <SCRIPT> [CRITICAL]avatar_init 78

ERROR *****************************************************************************
[23:58:31.857] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.857] M [WORLD2D] Main thread IO 11.7131 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.857] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e08d0
[23:58:31.867] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_5_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:58:31.882] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.883] M [WORLD2D] Main thread IO 7.6731 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.883] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e37d8
[23:58:31.891] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:31.907] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.908] M [WORLD2D] Main thread IO 10.3954 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.908] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e5ac8
[23:58:31.917] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:31.932] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.932] M [WORLD2D] Main thread IO 8.1923 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.932] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e5c20
[23:58:31.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:31.953] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.953] M [WORLD2D] Main thread IO 7.3809 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.953] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e4eb0
[23:58:31.961] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:31.976] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.976] M [WORLD2D] Main thread IO 9.2967 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.976] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e3be0
[23:58:31.983] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:31.997] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:31.997] M [WORLD2D] Main thread IO 8.6076 ms for
char/animator/avatar_animation_tree.xml
[23:58:31.997] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e3d38
[23:58:32.009] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:32.022] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.022] M [WORLD2D] Main thread IO 7.2322 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.022] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e5410
[23:58:32.031] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/zhiye/female_zhiye01/female_zhiye01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/zhiye/female_zhiye01/female_zhiye01_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_upper01_d.dds'],
['char/player/zhiye/female_zhiye01/female_zhiye01_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_leg01_d.dds']]

ERROR *****************************************************************************
[23:58:32.047] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.047] M [WORLD2D] Main thread IO 10.2517 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.047] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e6430
[23:58:32.054] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:58:32.067] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.067] M [WORLD2D] Main thread IO 8.1823 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.067] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e8470
[23:58:32.074] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:58:32.090] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.090] M [WORLD2D] Main thread IO 10.7545 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.090] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e6d98
[23:58:32.098] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:32.112] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.112] M [WORLD2D] Main thread IO 8.0728 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.112] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e8318
[23:58:32.120] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:32.133] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.134] M [WORLD2D] Main thread IO 7.6888 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.134] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e5d78
[23:58:32.141] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:32.157] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.157] M [WORLD2D] Main thread IO 9.3927 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.157] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e7858
[23:58:32.164] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:32.177] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.177] M [WORLD2D] Main thread IO 8.0358 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.177] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e7b08
[23:58:32.185] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:58:32.198] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.199] M [WORLD2D] Main thread IO 8.2861 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.199] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e6180
[23:58:32.206] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:58:32.222] M <SCRIPT> [CRITICAL]avatar_init 81
[23:58:32.225] M <SCRIPT> [CRITICAL]avatar_init 84
[23:58:32.228] M <SCRIPT> [CRITICAL]avatar_init 4046
[23:58:32.232] M <SCRIPT> [CRITICAL]avatar_init 87
[23:58:32.236] M <SCRIPT> [CRITICAL]avatar_init 90
[23:58:32.239] M <SCRIPT> [CRITICAL]avatar_init 3291
[23:58:32.244] M <SCRIPT> [CRITICAL]avatar_init 4060
[23:58:32.248] M <SCRIPT> [CRITICAL]avatar_init 4068
[23:58:32.253] M <SCRIPT> [CRITICAL]avatar_init 4049
[23:58:32.257] M <SCRIPT> [CRITICAL]avatar_init 3944
[23:58:32.261] M <SCRIPT> [CRITICAL]avatar_init 3947
[23:58:32.264] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:58:32.267] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:58:32.270] M <SCRIPT> [CRITICAL]avatar_init 3956
[23:58:32.274] M <SCRIPT> [CRITICAL]avatar_init 3961
[23:58:32.278] M <SCRIPT> [CRITICAL]avatar_init 4219
[23:58:32.281] M <SCRIPT> [CRITICAL]avatar_init 3964
[23:58:32.285] M <SCRIPT> [CRITICAL]avatar_init 3967
[23:58:32.295] M <SCRIPT> [CRITICAL]avatar destroy 4060
[23:58:32.297] M <SCRIPT> [CRITICAL]avatar destroy 4049
[23:58:32.299] M <SCRIPT> [CRITICAL]avatar destroy 4036
[23:58:32.304] M <SCRIPT> [CRITICAL]avatar destroy 4002
[23:58:32.307] M <SCRIPT> [CRITICAL]avatar destroy 3976
[23:58:32.310] M <SCRIPT> [CRITICAL]avatar destroy 3972
[23:58:32.311] M <SCRIPT> [CRITICAL]avatar destroy 3967
[23:58:32.313] M <SCRIPT> [CRITICAL]avatar destroy 3964
[23:58:32.314] M <SCRIPT> [CRITICAL]avatar destroy 3961
[23:58:32.316] M <SCRIPT> [CRITICAL]avatar destroy 3956
[23:58:32.317] M <SCRIPT> [CRITICAL]avatar destroy 3944
[23:58:32.318] M <SCRIPT> [CRITICAL]avatar destroy 3291
[23:58:32.320] M <SCRIPT> [CRITICAL]avatar destroy 2374
[23:58:32.322] M <SCRIPT> [CRITICAL]avatar destroy 2196

ERROR *****************************************************************************
[23:58:32.375] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.375] M [WORLD2D] Main thread IO 10.3342 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.375] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e8878
[23:58:32.385] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_5_d.dds']]

ERROR *****************************************************************************
[23:58:32.400] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.400] M [WORLD2D] Main thread IO 7.9171 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.400] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e99f0
[23:58:32.409] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:58:32.422] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.422] M [WORLD2D] Main thread IO 8.6502 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.422] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e9ca0
[23:58:32.429] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:58:32.440] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.441] M [WORLD2D] Main thread IO 7.5508 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.441] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247e89d0
[23:58:32.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:32.461] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.461] M [WORLD2D] Main thread IO 8.7697 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.461] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#247eab68
[23:58:32.469] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:32.477] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-359541188 1
[23:58:32.478] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:32.480] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[23:58:32.499] M <SCRIPT> [CRITICAL]avatar destroy 4080
[23:58:32.504] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:58:32.508] M <SCRIPT> [CRITICAL]avatar destroy 4216
[23:58:32.511] M <SCRIPT> [CRITICAL]avatar destroy 4117
[23:58:32.515] M <SCRIPT> [CRITICAL]avatar destroy 4043
[23:58:32.516] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:58:32.519] M <SCRIPT> [CRITICAL]avatar destroy 3989
[23:58:32.522] M <SCRIPT> [CRITICAL]avatar destroy 4025
[23:58:32.525] M <SCRIPT> [CRITICAL]avatar destroy 4182
[23:58:32.527] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[23:58:32.541] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:32.548] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:58:32.549] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:58:32.560] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[23:58:32.565] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:58:32.582] M <SCRIPT> [CRITICAL]avatar destroy 4204
[23:58:32.586] M <SCRIPT> [CRITICAL]avatar destroy 4201
[23:58:32.589] M <SCRIPT> [CRITICAL]avatar destroy 4198
[23:58:32.593] M <SCRIPT> [CRITICAL]avatar destroy 4195
[23:58:32.598] M <SCRIPT> [CRITICAL]avatar destroy 4192
[23:58:32.601] M <SCRIPT> [CRITICAL]avatar destroy 4189
[23:58:32.606] M <SCRIPT> [CRITICAL]avatar destroy 4123
[23:58:32.609] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:58:32.614] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:58:32.618] M <SCRIPT> [CRITICAL]avatar destroy 4019
[23:58:32.621] M <SCRIPT> [CRITICAL]avatar destroy 75
[23:58:32.622] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:58:32.624] M <SCRIPT> [CRITICAL]avatar destroy 3947
[23:58:32.626] M <SCRIPT> [CRITICAL]avatar destroy 78
[23:58:32.631] M <SCRIPT> [CRITICAL]avatar destroy 4120
[23:58:32.632] M <SCRIPT> [CRITICAL]avatar destroy 81
[23:58:32.634] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:58:32.635] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:58:32.636] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:58:32.639] M <SCRIPT> [CRITICAL]avatar destroy 3980
[23:58:32.641] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:58:32.646] M <SCRIPT> [CRITICAL]avatar destroy 4077
[23:58:32.648] M <SCRIPT> [CRITICAL]avatar destroy 3986
[23:58:32.650] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:58:32.653] M <SCRIPT> [CRITICAL]avatar destroy 3983
[23:58:32.656] M <SCRIPT> [CRITICAL]avatar destroy 4186
[23:58:32.659] M <SCRIPT> [CRITICAL]avatar destroy 3992
[23:58:32.662] M <SCRIPT> [CRITICAL]avatar destroy 4207
[23:58:32.665] M <SCRIPT> [CRITICAL]avatar destroy 4013
[23:58:32.669] M <SCRIPT> [CRITICAL]avatar destroy 4210
[23:58:32.671] M <SCRIPT> [CRITICAL]avatar destroy 4016
[23:58:32.674] M <SCRIPT> [CRITICAL]avatar destroy 4022
[23:58:32.675] M <SCRIPT> [CRITICAL]avatar destroy 4219
[23:58:32.678] M <SCRIPT> [CRITICAL]avatar destroy 4028
[23:58:32.681] M <SCRIPT> [CRITICAL]avatar destroy 4031
[23:58:32.683] M <SCRIPT> [CRITICAL]avatar destroy 4046
[23:58:32.684] M <SCRIPT> [CRITICAL]avatar destroy 4068
[23:58:32.885] M <SCRIPT> [CRITICAL]avatar destroy 4071
[23:58:32.893] M <SCRIPT> [CRITICAL]avatar_init 4182
[23:58:32.900] M <SCRIPT> [CRITICAL]avatar_init 4025
[23:58:32.903] M <SCRIPT> [CRITICAL]avatar_init 3989
[23:58:32.906] M <SCRIPT> [CRITICAL]avatar_init 3950
[23:58:32.909] M <SCRIPT> [CRITICAL]avatar_init 4043
[23:58:32.912] M <SCRIPT> [CRITICAL]avatar_init 4117
[23:58:32.915] M <SCRIPT> [CRITICAL]avatar_init 4216
[23:58:32.925] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000

ERROR *****************************************************************************
[23:58:32.955] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.955] M [WORLD2D] Main thread IO 7.2436 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.955] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c04460
[23:58:32.962] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:32.975] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.975] M [WORLD2D] Main thread IO 8.6694 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.976] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c059e0
[23:58:32.982] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:32.994] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:32.994] M [WORLD2D] Main thread IO 7.2187 ms for
char/animator/avatar_animation_tree.xml
[23:58:32.994] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c08388
[23:58:33.002] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:58:33.020] M <SCRIPT> [CRITICAL]avatar_init 4126
[23:58:33.026] M <SCRIPT> [CRITICAL]avatar_init 4080
[23:58:33.031] M <SCRIPT> [CRITICAL]avatar_init 4019
[23:58:33.035] M <SCRIPT> [CRITICAL]avatar_init 4046
[23:58:33.040] M <SCRIPT> [CRITICAL]avatar_init 4013
[23:58:33.044] M <SCRIPT> [CRITICAL]avatar_init 4207
[23:58:33.050] M <SCRIPT> [CRITICAL]avatar_init 3983

ERROR *****************************************************************************
[23:58:33.094] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.095] M [WORLD2D] Main thread IO 10.7232 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.095] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c065f8
[23:58:33.112] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]

ERROR *****************************************************************************
[23:58:33.128] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.128] M [WORLD2D] Main thread IO 9.6188 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.128] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0fb20
[23:58:33.137] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:58:33.151] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.151] M [WORLD2D] Main thread IO 8.4781 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.151] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#1cc32108
[23:58:33.157] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[23:58:33.187] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.187] M [WORLD2D] Main thread IO 8.0536 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.187] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#1cc304d0
[23:58:33.224] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat02_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:58:33.252] M <SCRIPT> [CRITICAL]avatar_init 3
[23:58:33.256] M <SCRIPT> [CRITICAL]avatar_init 4077
[23:58:33.260] M <SCRIPT> [CRITICAL]avatar_init 4120
[23:58:33.266] M <SCRIPT> [CRITICAL]avatar_init 4198
[23:58:33.271] M <SCRIPT> [CRITICAL]avatar_init 3947
[23:58:33.274] M <SCRIPT> [CRITICAL]avatar_init 4071
[23:58:33.277] M <SCRIPT> [CRITICAL]avatar_init 4195
[23:58:33.280] M <SCRIPT> [CRITICAL]avatar_init 78
[23:58:33.284] M <SCRIPT> [CRITICAL]avatar_init 4219
[23:58:33.322] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[23:58:33.325] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:58:33.333] M <SCRIPT> [CRITICAL]avatar_init 4189
[23:58:33.338] M <SCRIPT> [CRITICAL]avatar_init 3980
[23:58:33.342] M <SCRIPT> [CRITICAL]avatar_init 4201
[23:58:33.347] M <SCRIPT> [CRITICAL]avatar_init 84
[23:58:33.351] M <SCRIPT> [CRITICAL]avatar_init 3992
[23:58:33.355] M <SCRIPT> [CRITICAL]avatar_init 4204
[23:58:33.360] M <SCRIPT> [CRITICAL]avatar_init 4210
[23:58:33.363] M <SCRIPT> [CRITICAL]avatar_init 90
[23:58:33.385] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1602162331 1

ERROR *****************************************************************************
[23:58:33.396] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.396] M [WORLD2D] Main thread IO 10.4238 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.396] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#28355e48
[23:58:33.410] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:33.426] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.426] M [WORLD2D] Main thread IO 9.0954 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.426] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#1c6ba4c8
[23:58:33.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[23:58:33.447] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.447] M [WORLD2D] Main thread IO 9.2341 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.448] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e4a50
[23:58:33.455] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:33.469] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.469] M [WORLD2D] Main thread IO 8.2150 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.469] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e4240
[23:58:33.477] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:33.491] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.491] M [WORLD2D] Main thread IO 9.2753 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.491] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e3378
[23:58:33.498] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:33.510] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.510] M [WORLD2D] Main thread IO 7.0324 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.510] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e5108
[23:58:33.563] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:33.577] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.577] M [WORLD2D] Main thread IO 8.6865 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.577] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e5668
[23:58:33.585] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:58:33.597] M <SCRIPT> [CRITICAL]avatar_init 6
[23:58:33.601] M <SCRIPT> [CRITICAL]avatar_init 4016
[23:58:33.605] M <SCRIPT> [CRITICAL]avatar_init 75
[23:58:33.609] M <SCRIPT> [CRITICAL]avatar_init 4192
[23:58:33.613] M <SCRIPT> [CRITICAL]avatar_init 4068
[23:58:33.616] M <SCRIPT> [CRITICAL]avatar_init 81
[23:58:33.641] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[23:58:33.644] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[23:58:33.646] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:58:33.652] M <SCRIPT> [CRITICAL]avatar_init 87
[23:58:33.692] M <SCRIPT> [CRITICAL]avatar_init 4213
[23:58:33.747] M <SCRIPT> [CRITICAL]avatar_init 4123
[23:58:33.838] M <SCRIPT> [CRITICAL]avatar_init 4022
[23:58:33.861] M <SCRIPT> [CRITICAL]avatar_init 4028
[23:58:33.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1840876715 1

ERROR *****************************************************************************
[23:58:33.895] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:33.896] M [WORLD2D] Main thread IO 11.2188 ms for
char/animator/avatar_animation_tree.xml
[23:58:33.896] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e4648
[23:58:33.902] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_5_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:58:33.916] M <SCRIPT> [CRITICAL]avatar_init 4074
[23:58:33.927] M [WORLD2D] [Animator] dctor.
[23:58:33.934] M [WORLD2D] [Animator] dctor.
[23:58:33.935] M [WORLD2D] [Animator] dctor.
[23:58:33.936] M [WORLD2D] [Animator] dctor.
[23:58:33.937] M [WORLD2D] [Animator] dctor.
[23:58:33.938] M [WORLD2D] [Animator] dctor.
[23:58:33.939] M [WORLD2D] [Animator] dctor.
[23:58:33.940] M [WORLD2D] [Animator] dctor.
[23:58:33.942] M [WORLD2D] [Animator] dctor.
[23:58:33.943] M [WORLD2D] [Animator] dctor.
[23:58:33.945] M [WORLD2D] [Animator] dctor.
[23:58:33.957] M [WORLD2D] [Animator] dctor.
[23:58:33.959] M [WORLD2D] [Animator] dctor.
[23:58:33.960] M [WORLD2D] [Animator] dctor.
[23:58:33.961] M [WORLD2D] [Animator] dctor.
[23:58:33.962] M [WORLD2D] [Animator] dctor.
[23:58:33.964] M [WORLD2D] [Animator] dctor.
[23:58:33.965] M [WORLD2D] [Animator] dctor.
[23:58:33.966] M [WORLD2D] [Animator] dctor.
[23:58:33.967] M [WORLD2D] [Animator] dctor.
[23:58:33.968] M [WORLD2D] [Animator] dctor.
[23:58:33.969] M [WORLD2D] [Animator] dctor.
[23:58:33.971] M [WORLD2D] [Animator] dctor.
[23:58:33.972] M [WORLD2D] [Animator] dctor.
[23:58:33.974] M [WORLD2D] [Animator] dctor.
[23:58:33.976] M [WORLD2D] [Animator] dctor.
[23:58:33.978] M [WORLD2D] [Animator] dctor.
[23:58:33.981] M [WORLD2D] [Animator] dctor.
[23:58:33.983] M [WORLD2D] [Animator] dctor.
[23:58:33.984] M [WORLD2D] [Animator] dctor.
[23:58:33.985] M [WORLD2D] [Animator] dctor.
[23:58:33.986] M [WORLD2D] [Animator] dctor.
[23:58:33.987] M [WORLD2D] [Animator] dctor.
[23:58:33.989] M [WORLD2D] [Animator] dctor.
[23:58:33.990] M [WORLD2D] [Animator] dctor.
[23:58:33.991] M [WORLD2D] [Animator] dctor.
[23:58:33.993] M [WORLD2D] [Animator] dctor.
[23:58:33.993] M [WORLD2D] [Animator] dctor.
[23:58:33.993] M [WORLD2D] [Animator] dctor.
[23:58:33.995] M [WORLD2D] [Animator] dctor.
[23:58:33.996] M [WORLD2D] [Animator] dctor.
[23:58:33.996] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:58:34.085] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.085] M [WORLD2D] Main thread IO 7.6610 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.085] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e5bc8
[23:58:34.093] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]

ERROR *****************************************************************************
[23:58:34.110] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.110] M [WORLD2D] Main thread IO 9.4289 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.110] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e38d8
[23:58:34.117] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:34.129] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.129] M [WORLD2D] Main thread IO 6.4016 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.129] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e82c0
[23:58:34.140] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.154] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.154] M [WORLD2D] Main thread IO 8.7192 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.154] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e76a8
[23:58:34.165] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:34.177] M <SCRIPT> [CRITICAL]avatar_init 3986
[23:58:34.181] M <SCRIPT> [CRITICAL]avatar_init 3953
[23:58:34.185] M <SCRIPT> [CRITICAL]avatar_init 4186
[23:58:34.188] M <SCRIPT> [CRITICAL]avatar_init 4031

ERROR *****************************************************************************
[23:58:34.218] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.218] M [WORLD2D] Main thread IO 7.9860 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.218] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e7148
[23:58:34.225] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_d.dds']]

ERROR *****************************************************************************
[23:58:34.242] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.242] M [WORLD2D] Main thread IO 12.1938 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.243] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e8418
[23:58:34.259] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[23:58:34.275] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.275] M [WORLD2D] Main thread IO 9.8400 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.275] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e7ab0
[23:58:34.282] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.296] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.296] M [WORLD2D] Main thread IO 8.0436 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.296] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e7d60
[23:58:34.304] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/zhiye/male_bz01/male_bz01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/zhiye/male_bz01/male_bz01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_upper01_d.dds'],
['char/player/zhiye/male_bz01/male_bz01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_leg01_d.dds']]

ERROR *****************************************************************************
[23:58:34.318] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.318] M [WORLD2D] Main thread IO 8.4888 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.318] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e5fd0
[23:58:34.326] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.339] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.339] M [WORLD2D] Main thread IO 7.2905 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.339] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e67e0
[23:58:34.347] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.363] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.364] M [WORLD2D] Main thread IO 9.9822 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.364] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ea300
[23:58:34.371] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]

ERROR *****************************************************************************
[23:58:34.384] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.385] M [WORLD2D] Main thread IO 8.3928 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.385] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321eadc0
[23:58:34.392] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.406] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.406] M [WORLD2D] Main thread IO 7.9796 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.407] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e9188
[23:58:34.416] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[23:58:34.432] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.432] M [WORLD2D] Main thread IO 9.3294 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.432] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ea708
[23:58:34.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:34.452] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.452] M [WORLD2D] Main thread IO 7.4278 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.452] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e9590
[23:58:34.466] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:34.479] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:34.479] M [WORLD2D] Main thread IO 8.3252 ms for
char/animator/avatar_animation_tree.xml
[23:58:34.480] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e8ed8
[23:58:34.491] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:34.531] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_777147001 1
[23:58:34.533] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:58:34.536] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-639820657 1
[23:58:34.680] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:58:34.857] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1309287596 1
[23:58:35.125] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:58:35.282] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2060481500 1

ERROR *****************************************************************************
[23:58:35.294] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.294] M [WORLD2D] Main thread IO 11.2352 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.294] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e34d0
[23:58:35.301] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:35.316] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.316] M [WORLD2D] Main thread IO 7.6120 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.316] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cccb0
[23:58:35.324] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:35.339] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.339] M [WORLD2D] Main thread IO 9.1174 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.339] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cc348
[23:58:35.346] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:35.388] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.388] M [WORLD2D] Main thread IO 10.2716 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.388] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cc1f0
[23:58:35.400] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[23:58:35.419] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.419] M [WORLD2D] Main thread IO 8.3921 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.419] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cb328
[23:58:35.426] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h01_d.dds']]

ERROR *****************************************************************************
[23:58:35.440] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.440] M [WORLD2D] Main thread IO 9.0947 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.440] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cc098
[23:58:35.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[23:58:35.461] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.461] M [WORLD2D] Main thread IO 7.5793 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.461] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cd8c8
[23:58:35.468] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:35.481] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.482] M [WORLD2D] Main thread IO 7.7933 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.482] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cb888
[23:58:35.491] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_5_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[23:58:35.503] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.503] M [WORLD2D] Main thread IO 7.2913 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.503] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cb9e0
[23:58:35.514] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[23:58:35.527] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.527] M [WORLD2D] Main thread IO 7.7890 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.527] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cdcd0
[23:58:35.535] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]

ERROR *****************************************************************************
[23:58:35.551] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.551] M [WORLD2D] Main thread IO 8.2740 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.551] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cf3a8
[23:58:35.558] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_5_d.dds']]
[23:58:35.596] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-359541188 1

ERROR *****************************************************************************
[23:58:35.608] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.608] M [WORLD2D] Main thread IO 11.7316 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.608] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cecf0
[23:58:35.616] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]
[23:58:35.625] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:58:35.715] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:58:35.718] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:35.813] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[23:58:35.882] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-455308708 1

ERROR *****************************************************************************
[23:58:35.895] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.896] M [WORLD2D] Main thread IO 13.2257 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.896] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ea050
[23:58:35.903] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[23:58:35.920] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.920] M [WORLD2D] Main thread IO 11.4884 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.921] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cdb78
[23:58:35.928] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
ERROR *****************************************************************************
[23:58:35.942] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.942] M [WORLD2D] Main thread IO 8.1197 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.942] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d03c8
[23:58:35.949] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]

ERROR *****************************************************************************
[23:58:35.962] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:35.963] M [WORLD2D] Main thread IO 8.3971 ms for
char/animator/avatar_animation_tree.xml
[23:58:35.963] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cfe68
[23:58:35.970] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:58:35.984] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:58:36.036] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1697763861 1
[23:58:36.114] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1522984749 1
[23:58:36.147] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:36.358] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_279864915 1
[23:58:36.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:36.762] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1288528191 1
[23:58:36.990] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_644220551 1
[23:58:37.231] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_769289909 1
[23:58:37.429] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_789272992 1
[23:58:37.547] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-117276900 1
[23:58:37.753] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:58:37.978] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_203818656 1
[23:58:38.135] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2089829793 1
[23:58:38.270] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:58:38.887] M [WORLD2D] [Animator] dctor.
[23:58:38.887] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.888] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.889] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:38.890] M [WORLD2D] [Animator] dctor.
[23:58:39.272] M [WORLD2D] [Animator] dctor.
[23:58:39.344] L [WORLD2D] 24.12 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_1.scn
[23:58:39.369] L [WORLD2D] 12.22 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_1.scn
[23:58:39.396] L [WORLD2D] 21.25 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_1.scn
[23:58:39.445] L [WORLD2D] 43.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_0.scn
[23:58:39.464] L [WORLD2D] 17.17 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_2.scn
[23:58:39.543] L [WORLD2D] 41.19 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_0.scn
[23:58:39.563] L [WORLD2D] 18.76 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_2.scn
[23:58:39.588] L [WORLD2D] 22.59 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_0.scn
[23:58:39.625] L [WORLD2D] 27.04 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_2.scn
[23:58:39.646] L [WORLD2D] 19.71 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[23:58:39.668] L [WORLD2D] 18.61 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_2.scn
[23:58:39.705] L [WORLD2D] 23.86 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_1.scn
[23:58:39.730] L [WORLD2D] 12.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-1.scn
[23:58:39.755] L [WORLD2D] 11.94 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_3.scn
[23:58:39.777] L [WORLD2D] 19.73 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[23:58:39.793] L [WORLD2D] 12.60 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_3.scn
[23:58:39.815] L [WORLD2D] 18.98 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[23:58:39.839] L [WORLD2D] 20.68 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_3.scn
[23:58:39.856] L [WORLD2D] 17.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-1.scn
[23:58:39.904] L [WORLD2D] 46.67 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_3.scn
[23:58:39.920] L [WORLD2D] 14.60 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[23:58:39.941] L [WORLD2D] 20.70 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[23:58:39.957] L [WORLD2D] 9.17 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[23:58:39.976] L [WORLD2D] 18.27 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[23:58:40.008] L [WORLD2D] 21.40 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[23:58:40.018] L [WORLD2D] 8.22 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[23:58:40.042] L [WORLD2D] 19.37 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[23:58:40.061] L [WORLD2D] 18.60 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[23:58:40.117] L [WORLD2D] 54.50 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[23:58:40.146] L [WORLD2D] 26.00 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[23:58:40.193] L [WORLD2D] 32.73 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[23:58:40.220] L [WORLD2D] 13.04 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[23:58:40.251] L [WORLD2D] 12.79 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[23:58:40.268] L [WORLD2D] 5.72 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[23:58:40.287] L [WORLD2D] 19.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[23:58:40.314] L [WORLD2D] 18.48 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[23:58:40.328] L [WORLD2D] 13.17 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-3.scn
[23:58:40.343] L [WORLD2D] 13.05 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[23:58:40.379] L [WORLD2D] 16.30 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[23:58:40.399] L [WORLD2D] 19.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_-3.scn
[23:58:40.429] L [WORLD2D] 27.44 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn
[23:58:40.444] L [WORLD2D] 14.56 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-3.scn
[23:58:40.497] L [WORLD2D] 37.24 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[23:58:40.513] L [WORLD2D] 14.68 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[23:58:40.545] L [WORLD2D] 12.42 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[23:58:40.557] L [WORLD2D] 10.93 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[23:58:40.586] L [WORLD2D] 10.42 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[23:58:40.602] L [WORLD2D] 16.02 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[23:58:40.631] L [WORLD2D] 23.61 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[23:58:40.669] L [WORLD2D] 36.72 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-4.scn
[23:58:40.690] L [WORLD2D] 8.71 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[23:58:40.697] M [WORLD2D] [Animator] dctor.
[23:58:40.697] M [WORLD2D] [Animator] dctor.
[23:58:40.716] L [WORLD2D] 14.44 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[23:58:40.726] L [WORLD2D] 8.86 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[23:58:40.747] L [WORLD2D] 9.05 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[23:58:40.762] L [WORLD2D] 13.62 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_-4.scn
[23:58:40.782] L [WORLD2D] 13.55 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-4.scn
[23:58:40.793] L [WORLD2D] 9.87 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[23:58:40.816] L [WORLD2D] 9.40 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[23:58:40.828] L [WORLD2D] 10.65 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[23:58:40.855] L [WORLD2D] 6.14 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[23:58:40.862] L [WORLD2D] 6.52 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[23:58:40.891] L [WORLD2D] 10.60 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[23:58:40.930] L [WORLD2D] 37.61 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[23:58:41.362] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:58:41.371] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:58:41.372] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:58:41.658] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h04_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
04_d.dds']]
[23:58:41.885] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-513438225 1
[23:58:42.380] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:58:42.812] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:42.815] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:58:42.852] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:43.040] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_769289909 1
[23:58:43.596] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h02_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:58:43.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1309287596 1
[23:58:43.708] M [WORLD2D] [Animator] dctor.
[23:58:43.708] M [WORLD2D] [Animator] dctor.
[23:58:44.025] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]
[23:58:44.026] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:44.030] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:58:44.032] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_4_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_d.dds']]
[23:58:44.270] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1799796497 1
[23:58:44.271] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:58:44.421] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:58:44.657] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-256104701 1
[23:58:44.680] M [WORLD2D] [Animator] dctor.
[23:58:45.220] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:58:45.430] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[23:58:45.433] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:58:45.623] M [WORLD2D] [Animator] dctor.
[23:58:45.623] M [WORLD2D] [Animator] dctor.
[23:58:45.623] M [WORLD2D] [Animator] dctor.
[23:58:46.393] M [WORLD2D] [Animator] dctor.
[23:58:46.546] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:58:46.548] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:46.550] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:58:46.716] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1522984749 1
[23:58:46.871] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1733859996 1
[23:58:47.020] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1288528191 1
[23:58:47.148] M [WORLD2D] [Animator] dctor.
[23:58:47.148] M [WORLD2D] [Animator] dctor.
[23:58:47.148] M [WORLD2D] [Animator] dctor.
[23:58:47.500] M <SCRIPT> [CRITICAL]avatar destroy 4077
[23:58:47.723] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:58:47.744] M [WORLD2D] [Animator] dctor.
[23:58:47.748] M [WORLD2D] [Animator] dctor.
[23:58:47.780] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[23:58:47.826] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_4_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:58:47.870] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-639820657 1
[23:58:48.134] M <SCRIPT> [CRITICAL]avatar destroy 4192
[23:58:48.474] M [WORLD2D] [Animator] dctor.
[23:58:48.474] M [WORLD2D] [Animator] dctor.
[23:58:48.476] M [WORLD2D] [Animator] dctor.
[23:58:48.476] M [WORLD2D] [Animator] dctor.
[23:58:48.476] M [WORLD2D] [Animator] dctor.
[23:58:48.767] M <SCRIPT> [CRITICAL]avatar destroy 4186
[23:58:48.884] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:48.886] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[23:58:49.105] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_21625320 1
[23:58:49.251] M [WORLD2D] [Animator] dctor.
[23:58:49.251] M [WORLD2D] [Animator] dctor.
[23:58:49.253] M [WORLD2D] [Animator] dctor.
[23:58:49.273] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
[23:58:49.373] M <SCRIPT> [CRITICAL]avatar destroy 4013
[23:58:49.942] M [WORLD2D] [Animator] dctor.
[23:58:49.942] M [WORLD2D] [Animator] dctor.
[23:58:49.943] M [WORLD2D] [Animator] dctor.
[23:58:49.945] M [WORLD2D] [Animator] dctor.
[23:58:50.070] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[23:58:50.211] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961596909 1
[23:58:50.224] M <SCRIPT> [CRITICAL]avatar destroy 4198
[23:58:50.616] M [WORLD2D] [Animator] dctor.
[23:58:50.618] M [WORLD2D] [Animator] dctor.
[23:58:50.619] M [WORLD2D] [Animator] dctor.
[23:58:50.619] M [WORLD2D] [Animator] dctor.
[23:58:50.619] M [WORLD2D] [Animator] dctor.
[23:58:50.705] M <SCRIPT> [CRITICAL]avatar destroy 4210
[23:58:50.711] M <SCRIPT> [CRITICAL]avatar destroy 4204
[23:58:50.717] M <SCRIPT> [CRITICAL]avatar destroy 4201
[23:58:50.914] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[23:58:50.953] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[23:58:50.997] M <SCRIPT> [CRITICAL]avatar destroy 4016
[23:58:51.133] M <SCRIPT> [CRITICAL]avatar_init 4201
[23:58:51.151] M [WORLD2D] [Animator] dctor.
[23:58:51.153] M [WORLD2D] [Animator] dctor.
[23:58:51.153] M [WORLD2D] [Animator] dctor.
[23:58:51.157] M [WORLD2D] [Animator] dctor.
[23:58:51.157] M [WORLD2D] [Animator] dctor.
[23:58:51.159] M [WORLD2D] [Animator] dctor.
[23:58:51.159] M [WORLD2D] [Animator] dctor.
[23:58:51.161] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:58:51.192] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:58:51.192] M [WORLD2D] Main thread IO 10.4160 ms for
char/animator/avatar_animation_tree.xml
[23:58:51.192] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e72a0
[23:58:51.202] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]
[23:58:51.308] M <SCRIPT> [CRITICAL]avatar destroy 4201
[23:58:51.626] M [WORLD2D] [Animator] dctor.
[23:58:51.627] M [WORLD2D] [Animator] dctor.
[23:58:51.628] M [WORLD2D] [Animator] dctor.
[23:58:51.651] M <SCRIPT> [CRITICAL]avatar destroy 3980
[23:58:51.971] M <SCRIPT> [CRITICAL]avatar destroy 4195
[23:58:51.985] M [WORLD2D] [Animator] dctor.
[23:58:51.988] M [WORLD2D] [Animator] dctor.
[23:58:51.988] M [WORLD2D] [Animator] dctor.
[23:58:51.991] M [WORLD2D] [Animator] dctor.
[23:58:52.133] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:58:52.264] M <SCRIPT> [CRITICAL]avatar destroy 4189
[23:58:52.296] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-455308708 1
[23:58:52.948] M [WORLD2D] [Animator] dctor.
[23:58:52.951] M [WORLD2D] [Animator] dctor.
[23:58:53.244] M <SCRIPT> [CRITICAL]avatar destroy 4019
[23:58:53.895] M [WORLD2D] [Animator] dctor.
[23:58:53.895] M [WORLD2D] [Animator] dctor.
[23:58:53.895] M [WORLD2D] [Animator] dctor.
[23:58:53.900] M [WORLD2D] [Animator] dctor.
[23:58:54.242] M <SCRIPT> [CRITICAL]avatar destroy 4022
[23:58:54.247] M <SCRIPT> [CRITICAL]avatar destroy 4207
[23:58:54.396] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:58:54.443] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_777147001 1
[23:58:54.497] M [WORLD2D] [Animator] dctor.
[23:58:54.497] M [WORLD2D] [Animator] dctor.
[23:58:54.499] M [WORLD2D] [Animator] dctor.
[23:58:54.500] M [WORLD2D] [Animator] dctor.
[23:58:54.502] M [WORLD2D] [Animator] dctor.
[23:58:54.541] M <SCRIPT> [CRITICAL]avatar destroy 3953
[23:58:54.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:58:55.133] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_549622434 1
[23:58:55.191] M <SCRIPT> [CRITICAL]avatar destroy 3986
[23:58:55.348] M [WORLD2D] [Animator] dctor.
[23:58:55.352] M [WORLD2D] [Animator] dctor.
[23:58:55.352] M [WORLD2D] [Animator] dctor.
[23:58:55.352] M [WORLD2D] [Animator] dctor.
[23:58:55.352] M [WORLD2D] [Animator] dctor.
[23:58:55.353] M [WORLD2D] [Animator] dctor.
[23:58:55.353] M [WORLD2D] [Animator] dctor.
[23:58:55.353] M [WORLD2D] [Animator] dctor.
[23:58:55.353] M [WORLD2D] [Animator] dctor.
[23:58:55.356] M [WORLD2D] [Animator] dctor.
[23:58:58.045] M <SCRIPT> [CRITICAL]avatar destroy 3950
[23:58:58.455] M <SCRIPT> [CRITICAL]avatar destroy 3947
[23:58:58.512] M [WORLD2D] [Animator] dctor.
[23:58:58.515] M [WORLD2D] [Animator] dctor.
[23:58:58.515] M [WORLD2D] [Animator] dctor.
[23:58:58.519] M [WORLD2D] [Animator] dctor.
[23:58:58.519] M [WORLD2D] [Animator] dctor.
[23:58:58.519] M [WORLD2D] [Animator] dctor.
[23:58:58.794] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:58:58.835] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[23:58:59.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h03_d.d
ds'], ['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:58:59.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_644220551 1
[23:59:00.505] M [WORLD2D] [Animator] dctor.
[23:59:00.505] M [WORLD2D] [Animator] dctor.
[23:59:00.506] M [WORLD2D] [Animator] dctor.
[23:59:00.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_5_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:59:01.133] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-359541188 1
[23:59:01.658] M [WORLD2D] [Animator] dctor.
[23:59:03.247] M [WORLD2D] [Animator] dctor.
[23:59:03.248] M [WORLD2D] [Animator] dctor.
[23:59:03.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[23:59:03.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h06_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h06_d.dds']]
[23:59:04.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2089829793 1
[23:59:04.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2024004155 1
[23:59:05.143] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:59:05.147] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]
[23:59:05.183] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_432720791 1
[23:59:05.239] M <SCRIPT> [CRITICAL]avatar_init 84

ERROR *****************************************************************************
[23:59:05.288] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:05.289] M [WORLD2D] Main thread IO 6.8276 ms for
char/animator/avatar_animation_tree.xml
[23:59:05.289] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d0270
[23:59:05.296] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:59:05.460] M [WORLD2D] [Animator] dctor.
[23:59:05.462] M [WORLD2D] [Animator] dctor.
[23:59:05.485] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_549622434 1
[23:59:05.791] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:59:06.001] M [WORLD2D] [Animator] dctor.
[23:59:06.002] M [WORLD2D] [Animator] dctor.
[23:59:06.002] M [WORLD2D] [Animator] dctor.
[23:59:06.142] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:59:06.188] M <SCRIPT> [CRITICAL]avatar_init 84

ERROR *****************************************************************************
[23:59:06.240] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:06.240] M [WORLD2D] Main thread IO 6.9556 ms for
char/animator/avatar_animation_tree.xml
[23:59:06.240] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ea5b0
[23:59:06.246] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:59:06.257] M <SCRIPT> [CRITICAL]avatar_init 4126
[23:59:06.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_549622434 1

ERROR *****************************************************************************
[23:59:06.390] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:06.390] M [WORLD2D] Main thread IO 6.3120 ms for
char/animator/avatar_animation_tree.xml
[23:59:06.390] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e9590
[23:59:06.397] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:59:06.442] M <SCRIPT> [CRITICAL]avatar destroy 84
[23:59:06.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_777147001 1
[23:59:06.600] M [WORLD2D] [Animator] dctor.
[23:59:06.600] M [WORLD2D] [Animator] dctor.
[23:59:06.601] M [WORLD2D] [Animator] dctor.
[23:59:06.601] M [WORLD2D] [Animator] dctor.
[23:59:06.605] M [WORLD2D] [Animator] dctor.
[23:59:06.743] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:59:06.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:59:06.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:59:06.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h04_d.dds']]
[23:59:07.082] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:59:07.084] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:59:07.183] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1436910397 1
[23:59:07.200] M [WORLD2D] [Animator] dctor.
[23:59:07.201] M [WORLD2D] [Animator] dctor.
[23:59:07.241] M <SCRIPT> [CRITICAL]avatar_init 4126

ERROR *****************************************************************************
[23:59:07.293] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:07.293] M [WORLD2D] Main thread IO 10.6450 ms for
char/animator/avatar_animation_tree.xml
[23:59:07.294] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ea300
[23:59:07.301] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:59:07.389] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:59:07.396] M <SCRIPT> [CRITICAL]avatar destroy 4117
[23:59:07.686] M <SCRIPT> [CRITICAL]avatar_init 4117

ERROR *****************************************************************************
[23:59:07.739] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:07.739] M [WORLD2D] Main thread IO 6.6797 ms for
char/animator/avatar_animation_tree.xml
[23:59:07.739] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e8d80
[23:59:07.747] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[23:59:07.758] M <SCRIPT> [CRITICAL]avatar destroy 4117
[23:59:07.771] M [WORLD2D] [Animator] dctor.
[23:59:07.771] M [WORLD2D] [Animator] dctor.
[23:59:07.771] M [WORLD2D] [Animator] dctor.
[23:59:07.772] M [WORLD2D] [Animator] dctor.
[23:59:07.772] M [WORLD2D] [Animator] dctor.
[23:59:07.775] M [WORLD2D] [Animator] dctor.
[23:59:07.775] M [WORLD2D] [Animator] dctor.
[23:59:08.095] M <SCRIPT> [CRITICAL]avatar destroy 75
[23:59:08.441] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:59:08.460] M <SCRIPT> [CRITICAL]avatar destroy 4123
[23:59:08.594] M [WORLD2D] [Animator] dctor.
[23:59:08.597] M [WORLD2D] [Animator] dctor.
[23:59:08.597] M [WORLD2D] [Animator] dctor.
[23:59:08.597] M [WORLD2D] [Animator] dctor.
[23:59:08.599] M [WORLD2D] [Animator] dctor.
[23:59:08.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1981562049 1
[23:59:08.747] M <SCRIPT> [CRITICAL]avatar destroy 3
[23:59:09.374] M [WORLD2D] [Animator] dctor.
[23:59:09.374] M [WORLD2D] [Animator] dctor.
[23:59:09.379] M [WORLD2D] [Animator] dctor.
[23:59:09.380] M [WORLD2D] [Animator] dctor.
[23:59:09.895] M [WORLD2D] [Animator] dctor.
[23:59:09.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_5_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[23:59:09.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_5_d.dds']]
[23:59:09.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:59:10.040] M <SCRIPT> [CRITICAL]avatar destroy 4074
[23:59:10.137] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_203818656 1
[23:59:10.287] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1015498820 1
[23:59:10.391] M <SCRIPT> [CRITICAL]avatar destroy 4120
[23:59:10.433] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[23:59:10.589] M <SCRIPT> [CRITICAL]avatar_init 4120
[23:59:10.601] M [WORLD2D] [Animator] dctor.
[23:59:10.603] M [WORLD2D] [Animator] dctor.
[23:59:10.604] M [WORLD2D] [Animator] dctor.
[23:59:10.604] M [WORLD2D] [Animator] dctor.
[23:59:10.604] M [WORLD2D] [Animator] dctor.
[23:59:10.606] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:59:10.640] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:10.640] M [WORLD2D] Main thread IO 6.8660 ms for
char/animator/avatar_animation_tree.xml
[23:59:10.640] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321e5510
[23:59:10.647] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:59:10.783] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[23:59:11.042] M <SCRIPT> [CRITICAL]avatar destroy 4120
[23:59:11.342] M <SCRIPT> [CRITICAL]avatar destroy 4080
[23:59:11.451] M <SCRIPT> [CRITICAL]avatar destroy 4025
[23:59:11.944] M [WORLD2D] [Animator] dctor.
[23:59:11.944] M [WORLD2D] [Animator] dctor.
[23:59:11.949] M [WORLD2D] [Animator] dctor.
[23:59:11.950] M [WORLD2D] [Animator] dctor.
[23:59:11.952] M [WORLD2D] [Animator] dctor.
[23:59:11.952] M [WORLD2D] [Animator] dctor.
[23:59:11.952] M [WORLD2D] [Animator] dctor.
[23:59:11.953] M [WORLD2D] [Animator] dctor.
[23:59:11.953] M [WORLD2D] [Animator] dctor.
[23:59:12.435] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[23:59:12.655] M [WORLD2D] [Animator] dctor.
[23:59:12.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[23:59:13.133] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_524815308 1
[23:59:13.294] M [WORLD2D] [Animator] dctor.
[23:59:13.345] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[23:59:13.364] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:13.382] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:59:13.383] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:59:13.997] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat02_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat02_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h02_d.dds']
]
[23:59:14.037] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1840876715 1
[23:59:14.142] M <SCRIPT> [CRITICAL]avatar destroy 90
[23:59:14.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:59:14.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[23:59:14.557] M [WORLD2D] [Animator] dctor.
[23:59:14.560] M [WORLD2D] [Animator] dctor.
[23:59:14.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[23:59:14.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2008313408 1
[23:59:14.744] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:59:14.786] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:59:15.241] M <SCRIPT> [CRITICAL]avatar destroy 6
[23:59:15.603] M [WORLD2D] [Animator] dctor.
[23:59:15.608] M [WORLD2D] [Animator] dctor.
[23:59:15.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/zhiye/male_bz01/male_bz01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/zhiye/male_bz01/male_bz01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_upper01_d.dds'],
['char/player/zhiye/male_bz01/male_bz01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/zhiye/male_bz01/male_bz01_leg01_d.dds']]
[23:59:16.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_279864915 1
[23:59:17.040] M <SCRIPT> [CRITICAL]avatar destroy 87
[23:59:17.459] M <SCRIPT> [CRITICAL]avatar destroy 4213
[23:59:17.548] M [WORLD2D] [Animator] dctor.
[23:59:17.549] M [WORLD2D] [Animator] dctor.
[23:59:17.549] M [WORLD2D] [Animator] dctor.
[23:59:17.549] M [WORLD2D] [Animator] dctor.
[23:59:17.550] M [WORLD2D] [Animator] dctor.
[23:59:17.551] M [WORLD2D] [Animator] dctor.
[23:59:17.553] M [WORLD2D] [Animator] dctor.
[23:59:17.639] M <SCRIPT> [CRITICAL]avatar_init 4126

ERROR *****************************************************************************
[23:59:17.692] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:17.692] M [WORLD2D] Main thread IO 8.5848 ms for
char/animator/avatar_animation_tree.xml
[23:59:17.692] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cffc0
[23:59:17.703] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:59:17.750] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:59:18.339] M <SCRIPT> [CRITICAL]avatar_init 4126

ERROR *****************************************************************************
[23:59:18.394] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:18.395] M [WORLD2D] Main thread IO 12.1952 ms for
char/animator/avatar_animation_tree.xml
[23:59:18.395] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d03c8
[23:59:18.404] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[23:59:18.419] M <SCRIPT> [CRITICAL]avatar destroy 4126
[23:59:18.551] M [WORLD2D] [Animator] dctor.
[23:59:18.552] M [WORLD2D] [Animator] dctor.
[23:59:19.220] L [WORLD2D] 105.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-3.scn
[23:59:19.264] L [WORLD2D] 40.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[23:59:19.344] L [WORLD2D] 78.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[23:59:19.379] L [WORLD2D] 34.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-4.scn
[23:59:19.436] L [WORLD2D] 54.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-2.scn
[23:59:19.476] L [WORLD2D] 38.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-4.scn
[23:59:19.590] L [WORLD2D] 113.92 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-2.scn
[23:59:19.626] L [WORLD2D] 34.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-4.scn
[23:59:19.681] L [WORLD2D] 53.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-2.scn
[23:59:19.691] M <SCRIPT> [CRITICAL]avatar destroy 4043
[23:59:19.699] M <SCRIPT> [CRITICAL]avatar destroy 4071
[23:59:19.705] M <SCRIPT> [CRITICAL]avatar destroy 3983
[23:59:19.729] L [WORLD2D] 34.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-4.scn
[23:59:19.770] L [WORLD2D] 28.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-4.scn
[23:59:19.843] M <SCRIPT> [CRITICAL]avatar destroy 3989
[23:59:19.848] M <SCRIPT> [CRITICAL]avatar destroy 4028
[23:59:19.854] M <SCRIPT> [CRITICAL]avatar destroy 4068
[23:59:19.941] L [WORLD2D] 157.18 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-2.scn
[23:59:19.949] M [WORLD2D] [Animator] dctor.
[23:59:19.953] M [WORLD2D] [Animator] dctor.
[23:59:19.953] M [WORLD2D] [Animator] dctor.
[23:59:19.955] M [WORLD2D] [Animator] dctor.
[23:59:19.955] M [WORLD2D] [Animator] dctor.
[23:59:19.959] M [WORLD2D] [Animator] dctor.
[23:59:19.959] M [WORLD2D] [Animator] dctor.
[23:59:19.962] M [WORLD2D] [Animator] dctor.
[23:59:19.962] M [WORLD2D] [Animator] dctor.
[23:59:19.965] M [WORLD2D] [Animator] dctor.
[23:59:19.966] M [WORLD2D] [Animator] dctor.
[23:59:20.045] L [WORLD2D] 41.66 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-2.scn
[23:59:20.083] L [WORLD2D] 36.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[23:59:20.138] L [WORLD2D] 40.76 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[23:59:20.226] L [WORLD2D] 86.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-5.scn
[23:59:20.255] L [WORLD2D] 27.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-1.scn
[23:59:20.299] L [WORLD2D] 42.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-5.scn
[23:59:20.388] L [WORLD2D] 88.62 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-1.scn
[23:59:20.431] L [WORLD2D] 42.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[23:59:20.458] L [WORLD2D] 26.13 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-1.scn
[23:59:20.497] L [WORLD2D] 36.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-5.scn
[23:59:20.527] L [WORLD2D] 18.41 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-1.scn
[23:59:20.582] L [WORLD2D] 36.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-5.scn
[23:59:20.634] L [WORLD2D] 37.47 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-1.scn
[23:59:20.682] L [WORLD2D] 34.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-4.scn
[23:59:20.730] L [WORLD2D] 35.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-4.scn
[23:59:20.812] L [WORLD2D] 66.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-5.scn
[23:59:20.846] L [WORLD2D] 21.15 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-5.scn
[23:59:20.939] L [WORLD2D] 82.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-1.scn
[23:59:20.978] L [WORLD2D] 37.88 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-1.scn
[23:59:21.079] L [WORLD2D] 100.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-2.scn
[23:59:21.193] L [WORLD2D] 113.93 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-2.scn
[23:59:21.274] L [WORLD2D] 80.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-6.scn
[23:59:21.330] L [WORLD2D] 50.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-6.scn
[23:59:21.373] L [WORLD2D] 43.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[23:59:21.431] L [WORLD2D] 45.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-6.scn
[23:59:21.529] L [WORLD2D] 42.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-6.scn
[23:59:21.634] L [WORLD2D] 93.56 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-6.scn
[23:59:21.643] M <SCRIPT> [CRITICAL]avatar destroy 4216
[23:59:21.677] L [WORLD2D] 30.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-6.scn
[23:59:21.734] L [WORLD2D] 44.04 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-3.scn
[23:59:21.792] L [WORLD2D] 46.86 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[23:59:21.794] M [WORLD2D] [Animator] dctor.
[23:59:21.794] M [WORLD2D] [Animator] dctor.
[23:59:21.794] M [WORLD2D] [Animator] dctor.
[23:59:21.797] M [WORLD2D] [Animator] dctor.
[23:59:21.860] L [WORLD2D] 56.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn
[23:59:21.910] L [WORLD2D] 48.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[23:59:21.961] L [WORLD2D] 50.53 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[23:59:21.989] L [WORLD2D] 28.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[23:59:22.032] L [WORLD2D] 35.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[23:59:22.079] L [WORLD2D] 47.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[23:59:22.092] M <SCRIPT> [CRITICAL]avatar destroy 81
[23:59:22.098] M <SCRIPT> [CRITICAL]avatar destroy 4219
[23:59:22.144] M <SCRIPT> [CRITICAL]avatar destroy 3992
[23:59:22.147] L [WORLD2D] 66.82 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[23:59:22.193] M <SCRIPT> [CRITICAL]avatar destroy 78
[23:59:22.395] M <SCRIPT> [CRITICAL]avatar destroy 4031
[23:59:22.402] M [WORLD2D] [Animator] dctor.
[23:59:22.402] M [WORLD2D] [Animator] dctor.
[23:59:22.405] M [WORLD2D] [Animator] dctor.
[23:59:22.405] M [WORLD2D] [Animator] dctor.
[23:59:22.407] M [WORLD2D] [Animator] dctor.
[23:59:22.407] M [WORLD2D] [Animator] dctor.
[23:59:22.410] M [WORLD2D] [Animator] dctor.
[23:59:22.410] M [WORLD2D] [Animator] dctor.
[23:59:22.413] M [WORLD2D] [Animator] dctor.
[23:59:22.414] M [WORLD2D] [Animator] dctor.
[23:59:22.417] M [WORLD2D] [Animator] dctor.
[23:59:23.797] M [WORLD2D] [Animator] dctor.
[23:59:24.393] M [WORLD2D] [Animator] dctor.
[23:59:25.412] L [WORLD2D] 68.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-8.scn
[23:59:25.472] L [WORLD2D] 48.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-8.scn
[23:59:25.520] L [WORLD2D] 34.67 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-8.scn
[23:59:25.610] L [WORLD2D] 78.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[23:59:25.719] L [WORLD2D] 95.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[23:59:25.746] M [WORLD2D] [Animator] dctor.
[23:59:25.747] M [WORLD2D] [Animator] dctor.
[23:59:25.804] L [WORLD2D] 50.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-8.scn
[23:59:25.873] L [WORLD2D] 67.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-8.scn
[23:59:26.845] M [WORLD2D] [Animator] dctor.
[23:59:28.693] M [WORLD2D] [Animator] dctor.
[23:59:28.886] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[23:59:29.662] L [WORLD2D] 62.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-9.scn
[23:59:29.799] L [WORLD2D] 94.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-9.scn
[23:59:29.845] L [WORLD2D] 46.15 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-9.scn
[23:59:29.932] L [WORLD2D] 85.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[23:59:30.037] L [WORLD2D] 105.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[23:59:30.098] L [WORLD2D] 59.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-9.scn
[23:59:30.136] L [WORLD2D] 37.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-9.scn
[23:59:31.097] M <SCRIPT> [CRITICAL]avatar destroy 4046
[23:59:31.338] M <SCRIPT> [CRITICAL]avatar_init 4046
[23:59:31.354] M [WORLD2D] [Animator] dctor.
[23:59:31.358] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[23:59:31.392] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[23:59:31.392] M [WORLD2D] Main thread IO 8.9631 ms for
char/animator/avatar_animation_tree.xml
[23:59:31.392] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d0a80
[23:59:31.399] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[23:59:31.582] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[23:59:31.692] M <SCRIPT> [CRITICAL]avatar destroy 4046
[23:59:32.395] M [WORLD2D] [Animator] dctor.
[23:59:32.395] M [WORLD2D] [Animator] dctor.
[23:59:32.396] M [WORLD2D] [Animator] dctor.
[23:59:32.933] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[23:59:33.928] L [WORLD2D] 88.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-10.scn
[23:59:33.991] L [WORLD2D] 49.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-10.scn
[23:59:34.062] L [WORLD2D] 59.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-10.scn
[23:59:34.124] L [WORLD2D] 48.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[23:59:34.177] L [WORLD2D] 40.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[23:59:34.208] L [WORLD2D] 17.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[23:59:34.306] L [WORLD2D] 86.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-10.scn
[23:59:35.099] M [WORLD2D] [Animator] dctor.
[23:59:38.185] L [WORLD2D] 76.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-11.scn
[23:59:38.193] M [WORLD2D] [Animator] dctor.
[23:59:38.229] L [WORLD2D] 31.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-11.scn
[23:59:38.262] L [WORLD2D] 32.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-11.scn
[23:59:38.290] L [WORLD2D] 27.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-11.scn
[23:59:38.302] L [WORLD2D] 8.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-11.scn
[23:59:38.316] L [WORLD2D] 13.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-11.scn
[23:59:38.392] L [WORLD2D] 48.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-11.scn
[23:59:42.662] L [WORLD2D] 13.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-12.scn
[23:59:42.694] L [WORLD2D] 18.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-12.scn
[23:59:43.157] M [WORLD2D] [Animator] dctor.
[23:59:43.157] M [WORLD2D] [Animator] dctor.
[23:59:43.358] L [WORLD2D] 192.44 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[23:59:43.378] L [WORLD2D] 12.58 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[23:59:43.395] L [WORLD2D] 1.14 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[23:59:43.472] L [WORLD2D] 75.64 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[23:59:43.475] L [WORLD2D] 0.70 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
16.scn
[23:59:43.492] L [WORLD2D] 0.73 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[23:59:43.532] L [WORLD2D] 37.37 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[23:59:43.620] L [WORLD2D] 27.48 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[23:59:43.639] L [WORLD2D] 16.14 ms 19 objects scene/demo_4096/demo_4096_content/-
2_-16.scn
[23:59:44.447] M [WORLD2D] [Animator] dctor.
[23:59:44.447] M [WORLD2D] [Animator] dctor.
[23:59:45.043] M [WORLD2D] [Animator] dctor.
[23:59:45.458] L [WORLD2D] 162.82 ms 29 objects scene/demo_4096/demo_4096_content/-
3_-19.scn
[23:59:45.469] L [WORLD2D] 4.86 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
19.scn
[23:59:45.643] L [WORLD2D] 152.08 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-19.scn
[23:59:45.992] M [WORLD2D] [Animator] dctor.
[23:59:45.993] M [WORLD2D] [Animator] dctor.
[23:59:47.145] M [WORLD2D] [Animator] dctor.
[23:59:47.824] L [WORLD2D] 150.39 ms 32 objects scene/demo_4096/demo_4096_content/-
3_-20.scn
[23:59:47.842] L [WORLD2D] 1.27 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[23:59:48.028] L [WORLD2D] 173.40 ms 34 objects scene/demo_4096/demo_4096_content/-
2_-20.scn
[23:59:48.041] L [WORLD2D] 10.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-12.scn
[23:59:48.068] L [WORLD2D] 16.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-12.scn
[23:59:48.078] L [WORLD2D] 8.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-12.scn
[23:59:48.138] L [WORLD2D] 6.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-12.scn
[23:59:48.151] L [WORLD2D] 12.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-12.scn
[23:59:48.444] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:48.452] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:59:48.452] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:59:48.470] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:48.472] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:59:48.472] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:59:48.479] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:48.480] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[23:59:48.481] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[23:59:48.539] M [WORLD2D] [Animator] dctor.
[23:59:48.539] M [WORLD2D] [Animator] dctor.
[23:59:48.540] M [WORLD2D] [Animator] dctor.
[23:59:49.110] M [WORLD2D] [Animator] dctor.
[23:59:49.110] M [WORLD2D] [Animator] dctor.
[23:59:50.445] M [WORLD2D] [Animator] dctor.
[23:59:51.440] L [WORLD2D] 53.10 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-21.scn
[23:59:51.444] L [WORLD2D] 0.33 ms 1 objects scene/demo_4096/demo_4096_content/-1_-
21.scn
[23:59:51.560] L [WORLD2D] 63.45 ms 14 objects scene/demo_4096/demo_4096_content/-
2_-21.scn
[23:59:52.042] M [WORLD2D] [Animator] dctor.
[23:59:52.490] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:59:53.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[23:59:53.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[23:59:53.695] M [WORLD2D] [Animator] dctor.
[23:59:53.695] M [WORLD2D] [Animator] dctor.
[23:59:54.846] M [WORLD2D] [Animator] dctor.
[23:59:54.846] M [WORLD2D] [Animator] dctor.
[23:59:56.787] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[23:59:56.788] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[23:59:56.796] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[23:59:56.810] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:56.818] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[23:59:56.993] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[23:59:57.359] M [WORLD2D] [Animator] dctor.
[23:59:57.728] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[23:59:57.751] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:59:57.929] L [WORLD2D] 17.97 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-21.scn
[23:59:57.941] L [WORLD2D] 10.92 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[23:59:58.001] L [WORLD2D] 34.04 ms 18 objects scene/demo_4096/demo_4096_content/-
4_-19.scn
[23:59:58.036] L [WORLD2D] 21.82 ms 11 objects
scene/demo_4096/demo_4096_content/0_-19.scn
[23:59:58.064] L [WORLD2D] 1.30 ms 6 objects scene/demo_4096/demo_4096_content/-4_-
20.scn
[23:59:58.074] L [WORLD2D] 0.62 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[23:59:58.113] L [WORLD2D] 0.63 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
22.scn
[23:59:58.161] L [WORLD2D] 46.53 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[23:59:58.241] L [WORLD2D] 75.26 ms 50 objects scene/demo_4096/demo_4096_content/-
4_-22.scn
[23:59:58.264] L [WORLD2D] 20.97 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[23:59:58.276] L [WORLD2D] 10.30 ms 37 objects
scene/demo_4096/demo_4096_content/0_-18.scn
[23:59:58.281] L [WORLD2D] 1.08 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[23:59:58.310] L [WORLD2D] 0.98 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
22.scn
[23:59:58.321] L [WORLD2D] 9.89 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn

ERROR *****************************************************************************
[23:59:58.339] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:59:58.349] L [WORLD2D] 1.62 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-21.scn
[23:59:58.363] L [WORLD2D] 10.32 ms 9 objects scene/demo_4096/demo_4096_content/-
5_-22.scn
[23:59:58.519] L [WORLD2D] 145.83 ms 32 objects scene/demo_4096/demo_4096_content/-
5_-18.scn
[23:59:58.551] L [WORLD2D] 13.16 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[23:59:58.590] L [WORLD2D] 21.98 ms 29 objects scene/demo_4096/demo_4096_content/-
5_-19.scn
[23:59:58.619] L [WORLD2D] 4.40 ms 4 objects scene/demo_4096/demo_4096_content/1_-
19.scn
[23:59:58.623] L [WORLD2D] 2.02 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-20.scn
[23:59:58.651] L [WORLD2D] 12.82 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[23:59:58.685] L [WORLD2D] 8.17 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[23:59:58.688] L [WORLD2D] 0.85 ms 4 objects scene/demo_4096/demo_4096_content/-4_-
17.scn
[23:59:58.699] L [WORLD2D] 2.55 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[23:59:58.705] L [WORLD2D] 5.15 ms 2 objects scene/demo_4096/demo_4096_content/-5_-
17.scn
[23:59:58.753] L [WORLD2D] 28.78 ms 10 objects
scene/demo_4096/demo_4096_content/1_-17.scn
[23:59:58.763] L [WORLD2D] 7.41 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[23:59:58.794] L [WORLD2D] 1.40 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[23:59:58.848] L [WORLD2D] 53.56 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[23:59:58.861] L [WORLD2D] 7.43 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-21.scn
[23:59:58.899] L [WORLD2D] 4.62 ms 9 objects scene/demo_4096/demo_4096_content/-6_-
22.scn
[23:59:58.906] L [WORLD2D] 4.79 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn

ERROR *****************************************************************************
[23:59:58.941] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:59:58.945] L [WORLD2D] 1.40 ms 4 objects scene/demo_4096/demo_4096_content/-6_-
17.scn
[23:59:59.078] L [WORLD2D] 131.56 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[23:59:59.175] L [WORLD2D] 79.37 ms 21 objects scene/demo_4096/demo_4096_content/-
6_-18.scn
[23:59:59.289] L [WORLD2D] 81.00 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[23:59:59.312] L [WORLD2D] 9.07 ms 14 objects scene/demo_4096/demo_4096_content/-
6_-19.scn
[23:59:59.340] L [WORLD2D] 25.33 ms 35 objects
scene/demo_4096/demo_4096_content/2_-19.scn
[23:59:59.352] L [WORLD2D] 10.11 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-20.scn
[23:59:59.419] L [WORLD2D] 8.00 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[23:59:59.422] L [WORLD2D] 1.15 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
16.scn
[23:59:59.492] L [WORLD2D] 42.85 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-16.scn
[23:59:59.509] L [WORLD2D] 14.73 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-16.scn

ERROR *****************************************************************************
[23:59:59.545] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[23:59:59.553] L [WORLD2D] 2.89 ms 5 objects scene/demo_4096/demo_4096_content/-6_-
16.scn
[23:59:59.572] L [WORLD2D] 17.97 ms 15 objects
scene/demo_4096/demo_4096_content/2_-16.scn
[23:59:59.652] L [WORLD2D] 46.52 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[23:59:59.663] L [WORLD2D] 9.40 ms 19 objects scene/demo_4096/demo_4096_content/0_-
16.scn
[23:59:59.717] L [WORLD2D] 15.31 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[23:59:59.729] L [WORLD2D] 10.11 ms 19 objects scene/demo_4096/demo_4096_content/-
2_-16.scn
[23:59:59.766] L [WORLD2D] 16.11 ms 8 objects scene/demo_4096/demo_4096_content/-
7_-21.scn
[23:59:59.772] L [WORLD2D] 3.89 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[23:59:59.808] L [WORLD2D] 2.35 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[23:59:59.859] L [WORLD2D] 37.20 ms 22 objects scene/demo_4096/demo_4096_content/-
7_-24.scn
[23:59:59.901] L [WORLD2D] 5.97 ms 8 objects scene/demo_4096/demo_4096_content/-7_-
16.scn
[23:59:59.941] L [WORLD2D] 26.10 ms 8 objects scene/demo_4096/demo_4096_content/3_-
16.scn
[23:59:59.967] L [WORLD2D] 10.39 ms 6 objects scene/demo_4096/demo_4096_content/-
7_-17.scn
[00:00:00.054] L [WORLD2D] 83.97 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[00:00:00.081] L [WORLD2D] 19.73 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:00:00.128] L [WORLD2D] 32.73 ms 14 objects
scene/demo_4096/demo_4096_content/3_-18.scn
[00:00:00.136] L [WORLD2D] 7.25 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn

ERROR *****************************************************************************
[00:00:00.142] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:00.153] L [WORLD2D] 5.74 ms 32 objects scene/demo_4096/demo_4096_content/3_-
19.scn
[00:00:00.190] L [WORLD2D] 34.74 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:00:00.204] L [WORLD2D] 7.47 ms 15 objects scene/demo_4096/demo_4096_content/3_-
20.scn
[00:00:00.211] L [WORLD2D] 5.41 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:00:00.250] L [WORLD2D] 5.65 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:00:00.263] L [WORLD2D] 4.13 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:00:00.296] L [WORLD2D] 0.42 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:00:00.310] L [WORLD2D] 10.49 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:00:00.363] L [WORLD2D] 5.47 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:00:00.396] L [WORLD2D] 30.84 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:00:00.405] L [WORLD2D] 7.26 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:00:00.480] L [WORLD2D] 12.74 ms 12 objects
scene/demo_4096/demo_4096_content/0_-15.scn
[00:00:00.532] L [WORLD2D] 37.87 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:00:00.599] L [WORLD2D] 26.18 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:00:00.654] L [WORLD2D] 42.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-11.scn
[00:00:00.689] L [WORLD2D] 32.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-11.scn
[00:00:00.734] L [WORLD2D] 36.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-12.scn
[00:00:00.735] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:00:00.749] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:00.750] L [WORLD2D] 14.47 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-12.scn
[00:00:00.785] L [WORLD2D] 30.67 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-8.scn
[00:00:00.889] L [WORLD2D] 103.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[00:00:00.925] L [WORLD2D] 34.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-9.scn
[00:00:00.994] L [WORLD2D] 68.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[00:00:01.057] L [WORLD2D] 61.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-10.scn
[00:00:01.191] L [WORLD2D] 71.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[00:00:01.208] L [WORLD2D] 4.84 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[00:00:01.240] L [WORLD2D] 1.65 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:00:01.241] M [WORLD2D] [Animator] dctor.
[00:00:01.242] M [WORLD2D] [Animator] dctor.
[00:00:01.242] M [WORLD2D] [Animator] dctor.
[00:00:01.243] M [WORLD2D] [Animator] dctor.
[00:00:01.244] M [WORLD2D] [Animator] dctor.
[00:00:01.275] L [WORLD2D] 22.74 ms 22 objects scene/demo_4096/demo_4096_content/-
7_-24.scn
[00:00:01.316] L [WORLD2D] 8.62 ms 6 objects scene/demo_4096/demo_4096_content/-7_-
17.scn
[00:00:01.370] L [WORLD2D] 50.10 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[00:00:01.383] L [WORLD2D] 9.18 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:00:01.414] L [WORLD2D] 19.66 ms 14 objects
scene/demo_4096/demo_4096_content/3_-18.scn
[00:00:01.427] L [WORLD2D] 11.39 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn
[00:00:01.450] L [WORLD2D] 16.21 ms 32 objects
scene/demo_4096/demo_4096_content/3_-19.scn
[00:00:01.478] L [WORLD2D] 26.51 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:00:01.503] L [WORLD2D] 17.48 ms 15 objects
scene/demo_4096/demo_4096_content/3_-20.scn
[00:00:01.510] L [WORLD2D] 4.98 ms 8 objects scene/demo_4096/demo_4096_content/-7_-
21.scn
[00:00:01.565] L [WORLD2D] 0.75 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
16.scn
[00:00:01.605] L [WORLD2D] 39.22 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-16.scn
[00:00:01.617] L [WORLD2D] 2.46 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-16.scn
[00:00:01.622] L [WORLD2D] 1.46 ms 5 objects scene/demo_4096/demo_4096_content/-6_-
16.scn
[00:00:01.661] L [WORLD2D] 5.21 ms 8 objects scene/demo_4096/demo_4096_content/-7_-
16.scn
[00:00:01.679] L [WORLD2D] 17.40 ms 8 objects scene/demo_4096/demo_4096_content/3_-
16.scn
[00:00:01.718] L [WORLD2D] 26.44 ms 15 objects
scene/demo_4096/demo_4096_content/2_-16.scn
[00:00:01.747] L [WORLD2D] 26.85 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:00:01.760] L [WORLD2D] 10.02 ms 19 objects
scene/demo_4096/demo_4096_content/0_-16.scn
[00:00:01.815] L [WORLD2D] 8.78 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[00:00:01.836] L [WORLD2D] 6.90 ms 19 objects scene/demo_4096/demo_4096_content/-
2_-16.scn
[00:00:01.873] L [WORLD2D] 20.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-13.scn
[00:00:01.901] L [WORLD2D] 13.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-13.scn
[00:00:01.945] L [WORLD2D] 31.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-13.scn
[00:00:01.958] L [WORLD2D] 4.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-13.scn
[00:00:01.969] L [WORLD2D] 9.77 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
1_-13.scn
[00:00:02.004] L [WORLD2D] 13.73 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-13.scn
[00:00:02.016] L [WORLD2D] 10.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-13.scn
[00:00:02.036] L [WORLD2D] 4.96 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
3_-14.scn
[00:00:02.042] L [WORLD2D] 3.92 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
4_-14.scn
[00:00:02.078] L [WORLD2D] 13.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-14.scn

ERROR *****************************************************************************
[00:00:03.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:03.096] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:03.699] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:04.300] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:04.899] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:05.283] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar

ERROR *****************************************************************************
[00:00:05.495] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:06.093] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:06.666] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:06.705] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:07.291] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:07.854] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:08.384] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar

ERROR *****************************************************************************
[00:00:08.461] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:08.687] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect

ERROR *****************************************************************************
[00:00:09.099] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:09.707] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:10.296] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:10.897] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:11.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:12.094] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:12.654] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:13.540] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:13.892] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:14.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:15.059] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:17.434] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:00:17.636] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
ERROR *****************************************************************************
[00:00:19.171] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:19.760] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:20.953] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:21.544] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:22.151] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:22.792] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:25.353] L [WORLD2D] 5.02 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:00:25.373] L [WORLD2D] 13.13 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:00:25.423] L [WORLD2D] 5.72 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:00:25.427] L [WORLD2D] 1.87 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:00:25.479] L [WORLD2D] 6.63 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:00:25.504] L [WORLD2D] 9.13 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:00:25.566] L [WORLD2D] 38.21 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:00:25.574] L [WORLD2D] 5.32 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:00:25.619] L [WORLD2D] 7.27 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:00:25.645] L [WORLD2D] 25.06 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:00:25.694] L [WORLD2D] 25.38 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:00:25.749] L [WORLD2D] 52.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn
[00:00:25.800] L [WORLD2D] 50.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[00:00:25.857] L [WORLD2D] 56.89 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[00:00:25.891] L [WORLD2D] 32.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:00:25.964] L [WORLD2D] 61.15 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:00:26.025] L [WORLD2D] 47.33 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:00:26.107] L [WORLD2D] 68.50 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[00:00:26.451] L [WORLD2D] 4.02 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
3_-14.scn
[00:00:26.454] L [WORLD2D] 2.60 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
4_-14.scn
[00:00:26.514] L [WORLD2D] 5.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-14.scn
[00:00:26.841] M [WORLD2D] [Animator] dctor.
[00:00:27.691] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:00:27.720] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:00:27.755] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:00:28.331] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:00:30.487] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[00:00:30.489] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[00:00:31.387] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:00:31.398] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:00:31.399] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:00:32.299] L [WORLD2D] 4.04 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:00:32.309] L [WORLD2D] 7.58 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:00:32.353] L [WORLD2D] 3.54 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:00:32.366] L [WORLD2D] 0.80 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:00:32.404] L [WORLD2D] 5.98 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:00:32.427] L [WORLD2D] 9.93 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:00:32.480] L [WORLD2D] 31.94 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:00:32.497] L [WORLD2D] 4.15 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:00:32.509] L [WORLD2D] 5.28 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:00:32.570] L [WORLD2D] 19.83 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:00:32.599] L [WORLD2D] 25.51 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:00:32.653] L [WORLD2D] 44.30 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn
[00:00:32.695] L [WORLD2D] 41.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[00:00:32.733] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:00:32.736] L [WORLD2D] 39.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[00:00:32.748] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:00:32.749] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:00:32.780] L [WORLD2D] 23.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:00:32.927] L [WORLD2D] 146.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:00:32.987] L [WORLD2D] 58.04 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:00:33.047] L [WORLD2D] 56.81 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[00:00:33.861] L [WORLD2D] 3.01 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
3_-14.scn
[00:00:33.865] L [WORLD2D] 2.97 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
4_-14.scn
[00:00:33.933] L [WORLD2D] 6.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-14.scn
[00:00:34.299] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:35.772] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:36.397] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:36.932] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_bag_new.CCombatBagNew

ERROR *****************************************************************************
[00:00:37.091] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:39.632] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:00:39.639] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView

ERROR *****************************************************************************
[00:00:39.960] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:40.594] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:41.178] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:41.184] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:41.754] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:42.394] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:43.651] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:44.050] L [WORLD2D] 4.26 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:00:44.054] L [WORLD2D] 3.32 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:00:44.111] L [WORLD2D] 2.95 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:00:44.112] L [WORLD2D] 0.30 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:00:44.161] L [WORLD2D] 4.11 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:00:44.181] L [WORLD2D] 7.77 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:00:44.247] L [WORLD2D] 31.41 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:00:44.265] L [WORLD2D] 4.84 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn

ERROR *****************************************************************************
[00:00:44.271] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:44.288] L [WORLD2D] 6.42 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:00:44.312] L [WORLD2D] 22.04 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:00:44.352] L [WORLD2D] 19.60 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:00:44.392] L [WORLD2D] 38.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn
[00:00:44.432] L [WORLD2D] 39.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[00:00:44.478] L [WORLD2D] 39.15 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[00:00:44.503] L [WORLD2D] 23.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:00:44.536] L [WORLD2D] 32.10 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:00:44.598] L [WORLD2D] 40.19 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:00:44.658] L [WORLD2D] 59.64 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn

ERROR *****************************************************************************
[00:00:44.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:50.304] L [WORLD2D] 5.99 ms 20 objects scene/demo_4096/demo_4096_content/-
8_-21.scn
[00:00:50.308] L [WORLD2D] 3.06 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:00:50.418] L [WORLD2D] 1.26 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:00:50.419] L [WORLD2D] 0.95 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
24.scn
[00:00:50.463] L [WORLD2D] 6.00 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
16.scn
[00:00:50.477] L [WORLD2D] 11.78 ms 15 objects
scene/demo_4096/demo_4096_content/2_-16.scn
[00:00:50.509] L [WORLD2D] 3.05 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:00:50.560] L [WORLD2D] 49.15 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[00:00:50.571] L [WORLD2D] 3.36 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:00:50.642] L [WORLD2D] 70.58 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[00:00:50.665] L [WORLD2D] 16.33 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:00:50.686] L [WORLD2D] 19.67 ms 35 objects
scene/demo_4096/demo_4096_content/2_-19.scn
[00:00:50.746] L [WORLD2D] 27.16 ms 21 objects scene/demo_4096/demo_4096_content/-
8_-20.scn
[00:00:50.757] L [WORLD2D] 6.42 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[00:00:50.775] L [WORLD2D] 3.37 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:00:50.778] L [WORLD2D] 2.99 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:00:50.830] L [WORLD2D] 0.40 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:00:50.834] L [WORLD2D] 4.03 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:00:50.882] L [WORLD2D] 4.55 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:00:50.943] L [WORLD2D] 46.59 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:00:50.962] L [WORLD2D] 5.70 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:00:51.001] M [WORLD2D] [Animator] dctor.
[00:00:51.002] M [WORLD2D] [Animator] dctor.
[00:00:51.141] L [WORLD2D] 94.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-12.scn
[00:00:51.162] L [WORLD2D] 19.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-13.scn
[00:00:51.215] L [WORLD2D] 36.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-9.scn
[00:00:51.256] L [WORLD2D] 39.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-10.scn
[00:00:51.298] L [WORLD2D] 42.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-11.scn
[00:00:51.303] L [WORLD2D] 4.49 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
3_-14.scn

ERROR *****************************************************************************
[00:00:51.328] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:51.337] L [WORLD2D] 3.21 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
4_-14.scn
[00:00:51.343] L [WORLD2D] 5.81 ms 1 objects scene/demo_4096/demo_4096_content/l1_-
5_-14.scn
[00:00:51.448] L [WORLD2D] 67.50 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-8.scn

ERROR *****************************************************************************
[00:00:51.961] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:52.522] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:53.141] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:53.145] M [WORLD2D] [Animator] dctor.
[00:00:53.588] M <SCRIPT> [CRITICAL]avatar_init 6994

ERROR *****************************************************************************
[00:00:53.645] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:00:53.645] M [WORLD2D] Main thread IO 12.3695 ms for
char/animator/avatar_animation_tree.xml
[00:00:53.646] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cf908
[00:00:53.659] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:00:53.728] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:53.810] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-666960519 1

ERROR *****************************************************************************
[00:00:54.342] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:00:55.098] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:00:58.053] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:58.646] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:59.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:00:59.860] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:00.443] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:01.991] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:03.238] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:03.249] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:01:03.703] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:01:04.587] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:01:06.635] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:01:06.847] M [WORLD2D] [Animator] dctor.
[00:01:08.047] M [WORLD2D] [Animator] dctor.
ERROR *****************************************************************************
[00:01:09.509] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:10.152] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:10.748] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:11.297] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:11.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:12.498] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:14.377] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:14.979] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:15.312] L [WORLD2D] 9.10 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:01:15.333] L [WORLD2D] 7.45 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:01:15.384] L [WORLD2D] 0.43 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:01:15.396] L [WORLD2D] 6.51 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:01:15.445] L [WORLD2D] 6.02 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:01:15.495] L [WORLD2D] 48.07 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:01:15.505] L [WORLD2D] 7.63 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:01:15.546] L [WORLD2D] 5.01 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:01:15.578] L [WORLD2D] 30.11 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn

ERROR *****************************************************************************
[00:01:15.591] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:15.640] L [WORLD2D] 42.23 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:01:15.648] L [WORLD2D] 4.19 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:01:15.709] L [WORLD2D] 51.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[00:01:15.760] L [WORLD2D] 50.93 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[00:01:15.814] L [WORLD2D] 52.76 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-7.scn
[00:01:15.857] L [WORLD2D] 42.81 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:01:15.907] L [WORLD2D] 47.87 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:01:15.971] L [WORLD2D] 63.10 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[00:01:16.031] L [WORLD2D] 46.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn

ERROR *****************************************************************************
[00:01:16.202] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:16.788] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:17.355] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:17.956] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:21.162] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:21.177] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:01:21.179] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:01:22.046] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:22.062] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:01:22.111] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:01:22.684] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:23.007] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:23.026] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:01:23.027] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:01:23.803] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:23.819] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:01:23.820] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:01:24.783] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:01:24.797] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:01:24.797] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:01:31.883] L [WORLD2D] 8.24 ms 8 objects scene/demo_4096/demo_4096_content/3_-
16.scn
[00:01:31.962] L [WORLD2D] 66.12 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[00:01:32.008] L [WORLD2D] 9.24 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:01:32.042] L [WORLD2D] 20.48 ms 14 objects
scene/demo_4096/demo_4096_content/3_-18.scn
[00:01:32.051] M [WORLD2D] [Animator] dctor.
[00:01:32.077] L [WORLD2D] 21.79 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn
[00:01:32.086] L [WORLD2D] 8.36 ms 32 objects scene/demo_4096/demo_4096_content/3_-
19.scn
[00:01:32.137] L [WORLD2D] 22.26 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:01:32.146] L [WORLD2D] 6.11 ms 15 objects scene/demo_4096/demo_4096_content/3_-
20.scn
[00:01:32.160] L [WORLD2D] 4.14 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:01:32.165] L [WORLD2D] 4.34 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:01:32.205] L [WORLD2D] 6.58 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:01:32.211] L [WORLD2D] 4.54 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:01:32.246] L [WORLD2D] 4.60 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:01:32.256] L [WORLD2D] 9.12 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:01:32.321] L [WORLD2D] 34.46 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:01:32.330] L [WORLD2D] 6.12 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:01:32.342] L [WORLD2D] 5.08 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:01:32.358] L [WORLD2D] 15.30 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:01:32.408] L [WORLD2D] 22.70 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:01:32.435] L [WORLD2D] 25.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-11.scn
[00:01:32.446] L [WORLD2D] 10.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-12.scn
[00:01:32.561] L [WORLD2D] 83.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[00:01:32.634] L [WORLD2D] 70.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[00:01:32.709] L [WORLD2D] 52.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[00:01:32.714] L [WORLD2D] 4.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-13.scn
[00:01:32.788] L [WORLD2D] 25.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:01:33.955] L [WORLD2D] 10.00 ms 31 objects scene/demo_4096/demo_4096_content/-
3_-14.scn
[00:01:33.963] L [WORLD2D] 4.87 ms 11 objects scene/demo_4096/demo_4096_content/-
4_-14.scn
[00:01:33.984] L [WORLD2D] 2.26 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-14.scn
[00:01:33.992] L [WORLD2D] 5.98 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-14.scn
[00:01:34.044] L [WORLD2D] 10.71 ms 22 objects scene/demo_4096/demo_4096_content/-
7_-24.scn
[00:01:34.065] L [WORLD2D] 16.44 ms 23 objects scene/demo_4096/demo_4096_content/-
7_-14.scn
[00:01:34.089] L [WORLD2D] 5.69 ms 11 objects scene/demo_4096/demo_4096_content/3_-
14.scn
[00:01:34.097] L [WORLD2D] 6.49 ms 14 objects scene/demo_4096/demo_4096_content/2_-
14.scn
[00:01:34.156] L [WORLD2D] 25.16 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:01:34.185] L [WORLD2D] 27.19 ms 23 objects
scene/demo_4096/demo_4096_content/0_-14.scn
[00:01:34.211] L [WORLD2D] 15.96 ms 59 objects scene/demo_4096/demo_4096_content/-
1_-14.scn
[00:01:34.224] L [WORLD2D] 10.17 ms 44 objects scene/demo_4096/demo_4096_content/-
2_-14.scn

ERROR *****************************************************************************
[00:01:39.497] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:40.055] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:40.673] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:41.255] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:41.849] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:42.516] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:43.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:43.103] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:01:43.666] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:44.293] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:44.880] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:45.472] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:46.048] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:01:46.092] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:46.694] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:48.499] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:49.097] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:49.654] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:50.284] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:52.248] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:52.845] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:53.471] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:54.042] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:54.692] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:55.242] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:01:55.842] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:01:56.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:01:56.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-666960519 1
[00:01:57.433] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[00:01:58.194] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:01:59.283] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4855}
[00:01:59.310] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:02:00.091] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4870}
[00:02:00.112] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:02:01.224] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:02:01.739] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement

ERROR *****************************************************************************
[00:02:02.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:03.214] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:03.321] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:03.794] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:04.392] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:04.502] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:04.992] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:05.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:06.204] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:07.395] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:07.997] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:08.600] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:09.202] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:09.794] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:10.401] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:11.001] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:12.197] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:12.791] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:13.399] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:13.994] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:14.593] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:15.193] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:15.793] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:17.943] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:17.967] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:02:17.968] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:02:20.101] M [WORLD2D] [Animator] dctor.
[00:02:20.102] M [WORLD2D] [Animator] dctor.
[00:02:20.102] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:20.797] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:20.848] M [WORLD2D] [Animator] dctor.
[00:02:20.848] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:21.203] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:21.397] M [WORLD2D] [Animator] dctor.
[00:02:22.421] M [WORLD2D] [Animator] dctor.
[00:02:22.421] M [WORLD2D] [Animator] dctor.
[00:02:22.421] M [WORLD2D] [Animator] dctor.
[00:02:23.148] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:24.389] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:24.394] M [WORLD2D] [Animator] dctor.
[00:02:24.394] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:24.952] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:24.960] M [WORLD2D] [Animator] dctor.
[00:02:25.162] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[00:02:25.494] M [WORLD2D] [Animator] dctor.
[00:02:25.984] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:02:26.200] M [WORLD2D] [Animator] dctor.
[00:02:26.201] M [WORLD2D] [Animator] dctor.
[00:02:26.684] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:02:28.086] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:02:28.235] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:02:28.290] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[00:02:28.692] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:29.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:29.192] M [WORLD2D] [Animator] dctor.
[00:02:29.436] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:02:29.589] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1

ERROR *****************************************************************************
[00:02:29.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:29.802] M [WORLD2D] [Animator] dctor.
[00:02:29.803] M [WORLD2D] [Animator] dctor.
[00:02:30.495] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:30.793] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:31.136] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
ERROR *****************************************************************************
[00:02:31.292] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:02:31.491] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:31.517] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[00:02:31.569] M <SCRIPT> [CRITICAL]avatar die 6994
[00:02:32.109] M [WORLD2D] [Animator] dctor.
[00:02:32.109] M [WORLD2D] [Animator] dctor.
[00:02:32.251] M [WORLD2D] Main thread IO 5.4473 ms for
effects\fx\play\playdying_01x.sfx
[00:02:33.035] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:02:33.039] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:02:33.040] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode
[00:02:34.098] M [WORLD2D] [Animator] dctor.
[00:02:34.485] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:02:35.286] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:02:35.444] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:35.944] M <SCRIPT> [CRITICAL]avatar destroy 6994
[00:02:36.395] M [WORLD2D] [Animator] dctor.
[00:02:37.084] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
[00:02:38.112] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:38.655] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:39.156] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:39.275] M [WORLD2D] [Animator] dctor.
[00:02:39.935] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:40.347] M [WORLD2D] [Animator] dctor.
[00:02:40.348] M [WORLD2D] [Animator] dctor.
[00:02:40.348] M [WORLD2D] [Animator] dctor.
[00:02:40.349] M [WORLD2D] [Animator] dctor.
[00:02:44.387] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:02:44.409] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:02:44.410] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:02:44.813] M [WORLD2D] [Animator] dctor.
[00:02:44.813] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:02:45.999] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:46.608] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:47.211] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:47.825] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:48.399] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:49.027] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:49.604] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:50.199] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[00:02:50.794] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:51.397] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:51.993] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:52.642] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:53.195] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:55.247] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:55.849] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:56.448] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:57.091] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:57.642] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:58.293] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:02:58.890] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:00.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:01.140] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:03:01.886] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:03:02.803] L [WORLD2D] 10.64 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:03:02.814] L [WORLD2D] 8.48 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:03:02.860] L [WORLD2D] 1.86 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:03:02.871] L [WORLD2D] 5.99 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:03:02.906] L [WORLD2D] 0.52 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:03:02.937] L [WORLD2D] 29.37 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:03:02.948] L [WORLD2D] 1.89 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:03:02.956] L [WORLD2D] 6.83 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:03:02.997] L [WORLD2D] 2.64 ms 12 objects scene/demo_4096/demo_4096_content/3_-
13.scn
[00:03:03.025] L [WORLD2D] 23.84 ms 17 objects
scene/demo_4096/demo_4096_content/2_-13.scn
[00:03:03.047] L [WORLD2D] 4.48 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:03:03.067] L [WORLD2D] 15.09 ms 20 objects
scene/demo_4096/demo_4096_content/0_-13.scn
[00:03:03.220] L [WORLD2D] 11.39 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:03:03.240] L [WORLD2D] 18.74 ms 21 objects scene/demo_4096/demo_4096_content/-
8_-20.scn
[00:03:03.308] L [WORLD2D] 6.84 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[00:03:03.328] L [WORLD2D] 16.20 ms 20 objects scene/demo_4096/demo_4096_content/-
8_-21.scn
[00:03:03.347] L [WORLD2D] 1.13 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:03:03.368] L [WORLD2D] 20.38 ms 25 objects scene/demo_4096/demo_4096_content/-
8_-14.scn
[00:03:03.396] L [WORLD2D] 6.02 ms 14 objects scene/demo_4096/demo_4096_content/2_-
14.scn
[00:03:03.404] L [WORLD2D] 7.00 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:03:03.487] L [WORLD2D] 48.91 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:03:03.492] L [WORLD2D] 1.47 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
16.scn
[00:03:03.536] L [WORLD2D] 4.56 ms 15 objects scene/demo_4096/demo_4096_content/2_-
16.scn
[00:03:03.554] L [WORLD2D] 5.14 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:03:03.616] L [WORLD2D] 43.44 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[00:03:03.635] L [WORLD2D] 5.27 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:03:03.707] L [WORLD2D] 53.20 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[00:03:03.739] L [WORLD2D] 17.71 ms 5 objects scene/demo_4096/demo_4096_content/-
4_-23.scn
[00:03:03.759] L [WORLD2D] 7.34 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:03:03.776] L [WORLD2D] 2.99 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:03:03.796] L [WORLD2D] 5.89 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:03:03.809] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:03:03.838] M [WORLD2D] [Animator] dctor.
[00:03:03.890] L [WORLD2D] 51.61 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:03:03.895] L [WORLD2D] 3.04 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:03:03.922] L [WORLD2D] 6.51 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:03:03.925] L [WORLD2D] 0.88 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:03:03.993] L [WORLD2D] 25.55 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:03:04.017] L [WORLD2D] 21.96 ms 17 objects
scene/demo_4096/demo_4096_content/2_-13.scn
[00:03:04.023] L [WORLD2D] 3.82 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:03:04.074] L [WORLD2D] 12.27 ms 20 objects
scene/demo_4096/demo_4096_content/0_-13.scn
[00:03:04.093] L [WORLD2D] 14.27 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:03:04.116] L [WORLD2D] 5.40 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:03:04.125] L [WORLD2D] 8.17 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:03:04.205] L [WORLD2D] 49.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-10.scn
[00:03:04.253] L [WORLD2D] 47.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-11.scn
[00:03:04.308] L [WORLD2D] 54.30 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-7.scn
[00:03:04.367] L [WORLD2D] 58.45 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-8.scn
[00:03:04.404] L [WORLD2D] 35.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-9.scn
[00:03:04.467] L [WORLD2D] 48.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-6.scn
[00:03:04.571] L [WORLD2D] 92.63 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-6.scn
[00:03:04.675] L [WORLD2D] 90.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-12.scn
[00:03:04.730] L [WORLD2D] 42.16 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-6.scn
[00:03:04.790] L [WORLD2D] 47.12 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[00:03:04.848] L [WORLD2D] 46.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-6.scn
[00:03:04.907] L [WORLD2D] 45.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-6.scn
[00:03:04.910] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:03:04.989] L [WORLD2D] 70.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-6.scn
[00:03:06.024] M [WORLD2D] [Animator] dctor.
[00:03:07.932] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[00:03:09.745] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
6172}
[00:03:09.766] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:03:10.087] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:03:10.595] M <SCRIPT> [CRITICAL]avatar_init 10064

ERROR *****************************************************************************
[00:03:10.648] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:03:10.648] M [WORLD2D] Main thread IO 12.6148 ms for
char/animator/avatar_animation_tree.xml
[00:03:10.648] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d3428
[00:03:10.658] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:10.850] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[00:03:11.753] M [WORLD2D] [Animator] dctor.
[00:03:14.813] M [WORLD2D] [Animator] dctor.
[00:03:14.814] M [WORLD2D] [Animator] dctor.
[00:03:14.814] M [WORLD2D] [Animator] dctor.
[00:03:14.814] M [WORLD2D] [Animator] dctor.
[00:03:15.935] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:15.936] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:16.105] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1
[00:03:16.153] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:03:19.094] M [WORLD2D] [Animator] dctor.
[00:03:20.116] L [WORLD2D] 6.58 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:03:20.120] L [WORLD2D] 1.57 ms 9 objects scene/demo_4096/demo_4096_content/-9_-
20.scn
[00:03:20.200] L [WORLD2D] 2.07 ms 12 objects scene/demo_4096/demo_4096_content/-
9_-21.scn
[00:03:20.210] L [WORLD2D] 5.25 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-22.scn
[00:03:20.327] L [WORLD2D] 38.01 ms 70 objects scene/demo_4096/demo_4096_content/-
9_-14.scn
[00:03:20.352] L [WORLD2D] 21.09 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:03:20.401] L [WORLD2D] 12.14 ms 62 objects scene/demo_4096/demo_4096_content/-
9_-15.scn
[00:03:20.422] L [WORLD2D] 5.99 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:03:20.459] L [WORLD2D] 3.18 ms 24 objects scene/demo_4096/demo_4096_content/-
9_-16.scn
[00:03:20.491] L [WORLD2D] 17.50 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:03:20.526] L [WORLD2D] 13.83 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:03:20.561] L [WORLD2D] 10.28 ms 10 objects
scene/demo_4096/demo_4096_content/1_-17.scn
[00:03:20.572] M [WORLD2D] [Animator] dctor.
[00:03:20.573] M [WORLD2D] [Animator] dctor.
[00:03:20.587] L [WORLD2D] 10.00 ms 7 objects scene/demo_4096/demo_4096_content/-
9_-18.scn
[00:03:20.590] L [WORLD2D] 1.11 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:03:20.638] L [WORLD2D] 1.76 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:03:20.643] L [WORLD2D] 4.09 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:03:20.706] L [WORLD2D] 0.30 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:03:20.725] L [WORLD2D] 18.42 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:03:20.795] L [WORLD2D] 3.57 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:03:20.808] L [WORLD2D] 11.22 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:03:20.841] L [WORLD2D] 1.07 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:03:20.867] L [WORLD2D] 24.96 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:03:20.988] L [WORLD2D] 86.09 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:03:20.995] L [WORLD2D] 5.35 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:03:21.031] L [WORLD2D] 10.07 ms 21 objects
scene/demo_4096/demo_4096_content/1_-13.scn
[00:03:21.041] L [WORLD2D] 7.44 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:03:21.075] L [WORLD2D] 7.66 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:03:21.079] L [WORLD2D] 3.13 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:03:21.119] L [WORLD2D] 9.78 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:03:21.127] L [WORLD2D] 7.24 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:03:21.160] L [WORLD2D] 5.16 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:03:21.831] M [WORLD2D] [Animator] dctor.
[00:03:22.998] L [WORLD2D] 19.19 ms 35 objects
scene/demo_4096/demo_4096_content/2_-19.scn
[00:03:23.004] L [WORLD2D] 5.04 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[00:03:23.078] L [WORLD2D] 2.83 ms 20 objects scene/demo_4096/demo_4096_content/-
8_-21.scn
[00:03:23.080] L [WORLD2D] 0.73 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:03:23.146] L [WORLD2D] 11.77 ms 25 objects scene/demo_4096/demo_4096_content/-
8_-14.scn
[00:03:23.155] L [WORLD2D] 6.83 ms 14 objects scene/demo_4096/demo_4096_content/2_-
14.scn
[00:03:23.177] L [WORLD2D] 5.83 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:03:23.221] L [WORLD2D] 42.49 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:03:23.227] L [WORLD2D] 1.12 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
16.scn
[00:03:23.263] L [WORLD2D] 4.22 ms 15 objects scene/demo_4096/demo_4096_content/2_-
16.scn
[00:03:23.278] L [WORLD2D] 2.91 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:03:23.350] L [WORLD2D] 43.23 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[00:03:23.368] L [WORLD2D] 3.78 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:03:23.455] L [WORLD2D] 52.93 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[00:03:23.476] L [WORLD2D] 6.46 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:03:23.504] L [WORLD2D] 7.93 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:03:23.520] L [WORLD2D] 2.03 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:03:23.556] L [WORLD2D] 7.68 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:03:23.569] L [WORLD2D] 0.53 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:03:23.609] L [WORLD2D] 7.96 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:03:23.624] L [WORLD2D] 2.79 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:03:23.645] M [WORLD2D] [Animator] dctor.
[00:03:23.656] L [WORLD2D] 7.37 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:03:23.658] L [WORLD2D] 0.76 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:03:23.716] L [WORLD2D] 24.12 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:03:23.739] L [WORLD2D] 21.65 ms 17 objects
scene/demo_4096/demo_4096_content/2_-13.scn
[00:03:23.748] L [WORLD2D] 7.98 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:03:23.778] L [WORLD2D] 7.64 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:03:23.796] L [WORLD2D] 16.42 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:03:23.821] L [WORLD2D] 2.62 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:03:23.829] L [WORLD2D] 6.84 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:03:24.187] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:24.205] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:03:24.206] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:25.538] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:25.554] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:03:25.596] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:25.795] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:25.806] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:03:25.807] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:03:26.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:26.739] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:26.755] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:03:26.765] M [WORLD2D] [Animator] dctor.
[00:03:26.797] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:27.988] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:28.009] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:03:28.179] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:29.150] M [WORLD2D] [Animator] dctor.
[00:03:29.150] M [WORLD2D] [Animator] dctor.
[00:03:29.150] M [WORLD2D] [Animator] dctor.
[00:03:29.150] M [WORLD2D] [Animator] dctor.
[00:03:29.896] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:29.907] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:29.917] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:03:29.961] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:32.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:32.587] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:03:34.538] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:34.559] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:03:34.560] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:03:35.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:35.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-450350769 1

ERROR *****************************************************************************
[00:03:35.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:36.542] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:37.105] M [WORLD2D] [Animator] dctor.
[00:03:37.105] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:37.158] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:37.754] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:37.759] M [WORLD2D] [Animator] dctor.
[00:03:37.759] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:38.344] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:38.945] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:40.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:40.741] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:41.348] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:41.460] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:03:41.943] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:03:42.542] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:42.934] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:43.095] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:03:43.687] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:43.701] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:03:43.702] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:03:44.536] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:03:46.553] M [WORLD2D] [Animator] dctor.
[00:03:46.554] M [WORLD2D] [Animator] dctor.
[00:03:46.554] M [WORLD2D] [Animator] dctor.
[00:03:46.554] M [WORLD2D] [Animator] dctor.
[00:03:46.554] M [WORLD2D] [Animator] dctor.
[00:03:47.101] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:47.199] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:47.906] M [WORLD2D] [Animator] dctor.
[00:03:47.906] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:48.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:48.461] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:48.647] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:49.009] M [WORLD2D] [Animator] dctor.
[00:03:49.605] M [WORLD2D] [Animator] dctor.
[00:03:50.155] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:03:50.945] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:51.794] M [WORLD2D] [Animator] dctor.
[00:03:52.700] M [WORLD2D] [Animator] dctor.
[00:03:53.243] M [WORLD2D] [Animator] dctor.
[00:03:53.433] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:03:53.588] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1

ERROR *****************************************************************************
[00:03:53.597] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:03:53.854] M [WORLD2D] [Animator] dctor.
[00:03:54.445] M [WORLD2D] [Animator] dctor.
[00:03:54.997] M [WORLD2D] [Animator] dctor.
[00:03:55.292] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:55.410] M <SCRIPT> [CRITICAL]avatar die 10064
[00:03:55.595] M [WORLD2D] [Animator] dctor.
[00:03:56.189] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:03:56.468] L [WORLD2D] 6.03 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:03:56.473] L [WORLD2D] 1.67 ms 9 objects scene/demo_4096/demo_4096_content/-9_-
20.scn
[00:03:56.633] L [WORLD2D] 1.99 ms 12 objects scene/demo_4096/demo_4096_content/-
9_-21.scn
[00:03:56.637] L [WORLD2D] 2.98 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-22.scn
[00:03:56.720] L [WORLD2D] 34.54 ms 70 objects scene/demo_4096/demo_4096_content/-
9_-14.scn
[00:03:56.738] L [WORLD2D] 12.48 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:03:56.756] L [WORLD2D] 15.58 ms 62 objects scene/demo_4096/demo_4096_content/-
9_-15.scn
[00:03:56.795] L [WORLD2D] 4.76 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:03:56.800] L [WORLD2D] 3.63 ms 24 objects scene/demo_4096/demo_4096_content/-
9_-16.scn
[00:03:56.863] L [WORLD2D] 23.09 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:03:56.879] L [WORLD2D] 11.94 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:03:56.889] M [WORLD2D] [Animator] dctor.
[00:03:56.890] M [WORLD2D] [Animator] dctor.
[00:03:56.897] M [WORLD2D] [Animator] dctor.
[00:03:56.906] L [WORLD2D] 14.02 ms 10 objects
scene/demo_4096/demo_4096_content/1_-17.scn
[00:03:56.953] L [WORLD2D] 6.19 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
18.scn
[00:03:56.956] L [WORLD2D] 1.13 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:03:56.990] L [WORLD2D] 2.39 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:03:56.997] L [WORLD2D] 6.13 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:03:57.035] L [WORLD2D] 0.67 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:03:57.060] L [WORLD2D] 24.17 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:03:57.083] L [WORLD2D] 3.48 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:03:57.090] L [WORLD2D] 5.69 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:03:57.127] L [WORLD2D] 1.08 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:03:57.148] L [WORLD2D] 20.12 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:03:57.242] L [WORLD2D] 69.77 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:03:57.247] L [WORLD2D] 3.12 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:03:57.290] L [WORLD2D] 12.60 ms 21 objects
scene/demo_4096/demo_4096_content/1_-13.scn
[00:03:57.296] L [WORLD2D] 5.34 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:03:57.329] L [WORLD2D] 5.64 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:03:57.333] L [WORLD2D] 3.05 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:03:57.384] L [WORLD2D] 7.64 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:03:57.396] L [WORLD2D] 7.67 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:03:57.452] L [WORLD2D] 5.86 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:03:58.534] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:03:58.670] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:03:59.323] L [WORLD2D] 2.51 ms 12 objects scene/demo_4096/demo_4096_content/-
5_-12.scn
[00:03:59.332] L [WORLD2D] 7.54 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:03:59.338] L [WORLD2D] 3.87 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[00:03:59.489] L [WORLD2D] 93.59 ms 11 objects scene/demo_4096/demo_4096_content/-
7_-12.scn
[00:03:59.492] L [WORLD2D] 1.17 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:03:59.520] L [WORLD2D] 13.33 ms 13 objects scene/demo_4096/demo_4096_content/-
8_-12.scn
[00:03:59.529] L [WORLD2D] 7.87 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-22.scn
[00:03:59.580] L [WORLD2D] 7.98 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-12.scn
[00:03:59.589] L [WORLD2D] 1.90 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[00:03:59.639] L [WORLD2D] 14.85 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:03:59.654] L [WORLD2D] 3.12 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:03:59.671] L [WORLD2D] 1.16 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
22.scn
[00:03:59.675] M [WORLD2D] [Animator] dctor.
[00:03:59.687] L [WORLD2D] 3.29 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:03:59.729] L [WORLD2D] 0.78 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
22.scn
[00:03:59.750] L [WORLD2D] 17.41 ms 33 objects scene/demo_4096/demo_4096_content/-
3_-12.scn
[00:03:59.778] M <SCRIPT> [CRITICAL]avatar destroy 10064
[00:03:59.819] L [WORLD2D] 23.27 ms 50 objects scene/demo_4096/demo_4096_content/-
4_-22.scn
[00:03:59.831] L [WORLD2D] 6.44 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-12.scn
[00:04:00.562] M [WORLD2D] [Animator] dctor.
[00:04:00.569] M [WORLD2D] [Animator] dctor.
[00:04:02.454] M <SCRIPT> [CRITICAL]avatar_init 4046
[00:04:02.502] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[00:04:02.529] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:04:02.529] M [WORLD2D] Main thread IO 12.1967 ms for
char/animator/avatar_animation_tree.xml
[00:04:02.529] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d71f8
[00:04:02.545] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:04:02.565] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:04:02.566] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:04:02.760] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[00:04:04.298] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:04:04.317] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:04:04.317] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:04:04.699] M [WORLD2D] [Animator] dctor.
[00:04:04.699] M [WORLD2D] [Animator] dctor.
[00:04:06.133] M <SCRIPT> [CRITICAL]avatar_init 4043

ERROR *****************************************************************************
[00:04:06.187] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:04:06.188] M [WORLD2D] Main thread IO 11.0084 ms for
char/animator/avatar_animation_tree.xml
[00:04:06.188] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d78b0
[00:04:06.201] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:04:06.260] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-591006753 1
[00:04:07.487] M [WORLD2D] [Animator] dctor.
[00:04:07.488] M [WORLD2D] [Animator] dctor.
[00:04:07.488] M [WORLD2D] [Animator] dctor.
[00:04:07.488] M [WORLD2D] [Animator] dctor.
[00:04:09.371] M <SCRIPT> [CRITICAL]avatar destroy 4043
[00:04:09.522] M [WORLD2D] [Animator] dctor.
[00:04:09.522] M [WORLD2D] [Animator] dctor.
[00:04:11.291] L [WORLD2D] 3.63 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:04:11.316] L [WORLD2D] 24.03 ms 38 objects scene/demo_4096/demo_4096_content/-
10_-19.scn
[00:04:11.340] M <SCRIPT> [CRITICAL]avatar destroy 4046
[00:04:11.359] L [WORLD2D] 1.82 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:04:11.371] L [WORLD2D] 7.85 ms 17 objects scene/demo_4096/demo_4096_content/-
10_-20.scn
[00:04:11.420] L [WORLD2D] 0.35 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:04:11.443] L [WORLD2D] 19.24 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-21.scn
[00:04:11.479] L [WORLD2D] 0.93 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[00:04:11.509] L [WORLD2D] 25.71 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:04:11.540] L [WORLD2D] 7.34 ms 19 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:04:11.563] L [WORLD2D] 5.77 ms 42 objects scene/demo_4096/demo_4096_content/-
10_-14.scn
[00:04:11.606] L [WORLD2D] 22.46 ms 22 objects
scene/demo_4096/demo_4096_content/0_-14.scn
[00:04:11.616] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:04:11.760] L [WORLD2D] 2.78 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-15.scn
[00:04:11.764] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:04:11.779] L [WORLD2D] 7.03 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:04:11.817] L [WORLD2D] 21.68 ms 61 objects scene/demo_4096/demo_4096_content/-
10_-16.scn
[00:04:11.820] M [WORLD2D] [Animator] dctor.
[00:04:11.824] M [WORLD2D] [Animator] dctor.
[00:04:11.826] M [WORLD2D] [Animator] dctor.
[00:04:11.865] L [WORLD2D] 34.59 ms 19 objects
scene/demo_4096/demo_4096_content/0_-16.scn
[00:04:11.909] L [WORLD2D] 3.35 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:04:11.919] L [WORLD2D] 8.45 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[00:04:11.950] L [WORLD2D] 2.06 ms 9 objects scene/demo_4096/demo_4096_content/-6_-
22.scn
[00:04:11.959] L [WORLD2D] 7.63 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:04:11.993] L [WORLD2D] 2.67 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[00:04:12.038] L [WORLD2D] 43.02 ms 11 objects scene/demo_4096/demo_4096_content/-
7_-12.scn
[00:04:12.041] L [WORLD2D] 1.18 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:04:12.083] L [WORLD2D] 6.15 ms 13 objects scene/demo_4096/demo_4096_content/-
8_-12.scn
[00:04:12.089] L [WORLD2D] 5.52 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-22.scn
[00:04:12.125] L [WORLD2D] 7.35 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-12.scn
[00:04:12.129] L [WORLD2D] 1.75 ms 7 objects scene/demo_4096/demo_4096_content/-
10_-22.scn
[00:04:12.199] L [WORLD2D] 31.03 ms 125 objects scene/demo_4096/demo_4096_content/-
10_-12.scn
[00:04:12.216] L [WORLD2D] 12.91 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:04:12.220] L [WORLD2D] 2.82 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:04:12.263] L [WORLD2D] 1.13 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
22.scn
[00:04:12.268] L [WORLD2D] 2.92 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:04:12.308] L [WORLD2D] 0.95 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
22.scn
[00:04:12.323] L [WORLD2D] 14.03 ms 33 objects scene/demo_4096/demo_4096_content/-
3_-12.scn
[00:04:12.378] L [WORLD2D] 27.37 ms 50 objects scene/demo_4096/demo_4096_content/-
4_-22.scn
[00:04:12.399] L [WORLD2D] 7.97 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-12.scn
[00:04:12.418] L [WORLD2D] 4.93 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
22.scn
[00:04:12.440] L [WORLD2D] 3.36 ms 12 objects scene/demo_4096/demo_4096_content/-
5_-12.scn
[00:04:12.503] L [WORLD2D] 49.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-10.scn
[00:04:12.563] L [WORLD2D] 45.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-11.scn
[00:04:12.637] L [WORLD2D] 60.79 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[00:04:12.668] L [WORLD2D] 30.55 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-8.scn
[00:04:12.742] L [WORLD2D] 68.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-9.scn
[00:04:12.802] L [WORLD2D] 58.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-12.scn
[00:04:12.967] L [WORLD2D] 165.00 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[00:04:15.537] M <SCRIPT> [CRITICAL]avatar_init 4046
[00:04:15.549] M [WORLD2D] [Animator] dctor.
[00:04:15.550] M [WORLD2D] [Animator] dctor.
[00:04:15.550] M [WORLD2D] [Animator] dctor.
[00:04:15.550] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:04:15.590] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:04:15.591] M [WORLD2D] Main thread IO 11.1748 ms for
char/animator/avatar_animation_tree.xml
[00:04:15.591] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d74a8
[00:04:15.604] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:04:15.827] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[00:04:17.723] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:04:17.957] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:04:17.971] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:04:17.991] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:04:17.992] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:04:23.728] L [WORLD2D] 0.29 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:04:23.730] L [WORLD2D] 1.72 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:04:23.809] L [WORLD2D] 5.18 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:04:23.811] L [WORLD2D] 1.56 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:04:23.904] L [WORLD2D] 40.38 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:04:23.977] L [WORLD2D] 69.53 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:04:23.994] L [WORLD2D] 4.14 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:04:24.039] L [WORLD2D] 3.87 ms 20 objects scene/demo_4096/demo_4096_content/-
10_-23.scn
[00:04:24.062] L [WORLD2D] 9.89 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:04:24.115] L [WORLD2D] 4.28 ms 19 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:04:24.134] L [WORLD2D] 5.66 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:04:24.164] L [WORLD2D] 3.36 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:04:24.188] L [WORLD2D] 8.96 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:04:24.212] L [WORLD2D] 5.25 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:04:24.234] L [WORLD2D] 9.61 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:04:24.264] L [WORLD2D] 1.90 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:04:24.281] L [WORLD2D] 4.94 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:04:24.677] M <SCRIPT> [CRITICAL]avatar destroy 4046
[00:04:25.152] M [WORLD2D] [Animator] dctor.
[00:04:25.153] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:04:26.757] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:27.352] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:27.952] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:28.577] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:29.171] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:29.778] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:30.369] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:31.597] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:32.149] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:32.792] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:33.344] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:33.950] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:34.592] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:35.193] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:36.363] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:36.976] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:37.549] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:04:37.902] M <SCRIPT> [CRITICAL]avatar_init 4046

ERROR *****************************************************************************
[00:04:37.960] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:04:37.961] M [WORLD2D] Main thread IO 11.0553 ms for
char/animator/avatar_animation_tree.xml
[00:04:37.961] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d74a8
[00:04:37.977] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:04:38.163] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:04:38.196] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1

ERROR *****************************************************************************
[00:04:38.793] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:39.354] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:39.993] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:04:42.400] M <SCRIPT> [CRITICAL]avatar destroy 4046
[00:04:42.412] M [WORLD2D] [Animator] dctor.
[00:04:42.412] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:04:43.607] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:44.198] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:44.860] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:45.404] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:04:45.410] M [WORLD2D] [Animator] dctor.
[00:04:45.411] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:04:46.041] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:46.648] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:47.246] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:49.003] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:49.640] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:50.202] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:50.848] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:51.444] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:52.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:52.640] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:53.799] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[00:04:54.411] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:55.042] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:55.638] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:56.241] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:56.841] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:04:57.449] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:00.958] M [WORLD2D] [Animator] dctor.
[00:05:00.962] M [WORLD2D] [Animator] dctor.
[00:05:00.988] L [WORLD2D] 19.86 ms 15 objects scene/demo_4096/demo_4096_content/-
11_-19.scn
[00:05:00.999] L [WORLD2D] 8.99 ms 16 objects scene/demo_4096/demo_4096_content/-
11_-20.scn
[00:05:01.048] L [WORLD2D] 2.41 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[00:05:01.051] L [WORLD2D] 2.91 ms 5 objects scene/demo_4096/demo_4096_content/-
11_-21.scn
[00:05:01.101] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/-1_-
21.scn
[00:05:01.128] L [WORLD2D] 26.69 ms 12 objects scene/demo_4096/demo_4096_content/-
11_-22.scn
[00:05:01.154] L [WORLD2D] 2.01 ms 10 objects scene/demo_4096/demo_4096_content/-
11_-14.scn
[00:05:01.192] L [WORLD2D] 34.69 ms 59 objects scene/demo_4096/demo_4096_content/-
1_-14.scn
[00:05:01.195] L [WORLD2D] 0.58 ms 2 objects scene/demo_4096/demo_4096_content/-
11_-15.scn
[00:05:01.265] L [WORLD2D] 32.79 ms 31 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:05:01.286] L [WORLD2D] 14.79 ms 121 objects scene/demo_4096/demo_4096_content/-
11_-16.scn
[00:05:01.297] L [WORLD2D] 8.59 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[00:05:01.337] L [WORLD2D] 12.91 ms 18 objects scene/demo_4096/demo_4096_content/-
11_-17.scn
[00:05:01.341] L [WORLD2D] 2.66 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[00:05:01.391] L [WORLD2D] 20.68 ms 30 objects scene/demo_4096/demo_4096_content/-
11_-18.scn
[00:05:01.393] L [WORLD2D] 0.87 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:05:01.411] L [WORLD2D] 2.14 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:05:01.436] L [WORLD2D] 22.55 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:05:01.454] L [WORLD2D] 0.84 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:05:01.475] L [WORLD2D] 19.80 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:05:01.540] L [WORLD2D] 46.46 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:05:01.556] L [WORLD2D] 2.68 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:05:01.573] L [WORLD2D] 3.72 ms 20 objects scene/demo_4096/demo_4096_content/-
10_-23.scn
[00:05:01.645] L [WORLD2D] 21.50 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:05:01.650] L [WORLD2D] 2.53 ms 12 objects scene/demo_4096/demo_4096_content/-
11_-23.scn
[00:05:01.719] L [WORLD2D] 36.79 ms 70 objects scene/demo_4096/demo_4096_content/-
11_-13.scn
[00:05:01.728] L [WORLD2D] 5.55 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:05:01.735] L [WORLD2D] 3.37 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:05:01.785] L [WORLD2D] 6.02 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:05:01.793] L [WORLD2D] 7.44 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:05:01.831] L [WORLD2D] 6.42 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:05:01.839] L [WORLD2D] 5.81 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:05:01.874] L [WORLD2D] 3.58 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:05:01.875] L [WORLD2D] 0.26 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:05:01.921] L [WORLD2D] 11.01 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn

ERROR *****************************************************************************
[00:05:02.422] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:03.050] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:03.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:04.249] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:04.853] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:05.449] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:06.042] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:06.639] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:07.240] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:07.841] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:08.842] M [WORLD2D] [Animator] dctor.
[00:05:09.551] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:05:11.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:11.749] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:12.344] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:12.948] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:13.592] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:14.189] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:14.745] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:15.388] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:15.942] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:16.543] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:18.807] M [WORLD2D] [Animator] dctor.
[00:05:18.882] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[00:05:20.090] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
8622}
[00:05:20.103] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:05:20.933] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement

ERROR *****************************************************************************
[00:05:21.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:21.460] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:05:21.745] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:22.343] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:22.942] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:23.546] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:24.146] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:24.534] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:05:24.742] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:25.367] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:25.953] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:26.591] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:28.594] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:29.217] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:29.822] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:30.403] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:31.038] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:31.641] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:32.217] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:33.794] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:05:34.688] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[00:05:36.704] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:37.306] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:37.894] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:38.492] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:39.097] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:41.451] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:42.047] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:44.697] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:47.893] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:49.144] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:49.693] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:50.294] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:50.894] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:51.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:53.301] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:53.892] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:54.496] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:55.098] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:55.699] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:56.298] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:05:56.895] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:05:58.893] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:00.142] M [WORLD2D] [Animator] dctor.
[00:06:00.142] M [WORLD2D] [Animator] dctor.
[00:06:00.142] M [WORLD2D] [Animator] dctor.
[00:06:00.143] M [WORLD2D] [Animator] dctor.
[00:06:00.702] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:12.936] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:06:13.086] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:06:16.359] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:06:16.950] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:06:17.554] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:06:18.196] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:06:18.749] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:06:19.351] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:06:23.744] M [WORLD2D] [Animator] dctor.
[00:06:23.745] M [WORLD2D] [Animator] dctor.
[00:06:24.912] L [WORLD2D] 3.24 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:06:24.927] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:06:25.048] M [WORLD2D] [Animator] dctor.
[00:06:25.050] M [WORLD2D] [Animator] dctor.
[00:06:25.144] L [WORLD2D] 19.96 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-21.scn
[00:06:25.147] L [WORLD2D] 1.41 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[00:06:25.180] L [WORLD2D] 2.19 ms 7 objects scene/demo_4096/demo_4096_content/-
10_-22.scn
[00:06:25.190] L [WORLD2D] 8.95 ms 42 objects scene/demo_4096/demo_4096_content/-
10_-14.scn
[00:06:25.252] L [WORLD2D] 17.78 ms 22 objects
scene/demo_4096/demo_4096_content/0_-14.scn
[00:06:25.255] L [WORLD2D] 2.08 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-15.scn
[00:06:25.294] L [WORLD2D] 18.93 ms 12 objects
scene/demo_4096/demo_4096_content/0_-15.scn
[00:06:25.320] L [WORLD2D] 24.15 ms 61 objects scene/demo_4096/demo_4096_content/-
10_-16.scn
[00:06:25.327] L [WORLD2D] 4.91 ms 19 objects scene/demo_4096/demo_4096_content/0_-
16.scn
[00:06:25.373] L [WORLD2D] 4.32 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:06:25.385] L [WORLD2D] 10.87 ms 31 objects
scene/demo_4096/demo_4096_content/0_-17.scn
[00:06:25.424] L [WORLD2D] 4.94 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:06:25.436] L [WORLD2D] 10.57 ms 37 objects
scene/demo_4096/demo_4096_content/0_-18.scn
[00:06:25.468] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:06:25.496] L [WORLD2D] 25.89 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:06:25.521] L [WORLD2D] 3.65 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:06:25.526] L [WORLD2D] 4.03 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:06:25.567] L [WORLD2D] 0.91 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:06:25.592] L [WORLD2D] 21.52 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:06:25.671] L [WORLD2D] 58.73 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:06:25.689] L [WORLD2D] 4.65 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:06:25.717] L [WORLD2D] 4.58 ms 20 objects scene/demo_4096/demo_4096_content/-
10_-23.scn
[00:06:25.751] L [WORLD2D] 20.12 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:06:25.776] L [WORLD2D] 3.63 ms 19 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:06:25.800] L [WORLD2D] 10.31 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:06:25.823] L [WORLD2D] 5.38 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:06:25.846] L [WORLD2D] 10.30 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:06:25.886] L [WORLD2D] 7.90 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:06:25.902] L [WORLD2D] 13.84 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:06:25.931] L [WORLD2D] 2.98 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:06:25.938] L [WORLD2D] 5.18 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:06:33.132] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[00:06:35.443] M <SCRIPT> [CRITICAL]avatar_init 4046

ERROR *****************************************************************************
[00:06:35.507] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:06:35.507] M [WORLD2D] Main thread IO 14.9537 ms for
char/animator/avatar_animation_tree.xml
[00:06:35.507] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321ce230
[00:06:35.527] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:06:35.706] M <SCRIPT> [CRITICAL]avatar destroy 4046
[00:06:36.071] M [WORLD2D] [Animator] dctor.
[00:06:39.782] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:06:41.894] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:42.636] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:48.362] L [WORLD2D] 1.09 ms 4 objects scene/demo_4096/demo_4096_content/1_-
19.scn
[00:06:48.369] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:48.390] M <SCRIPT> [CRITICAL]avatar_init 4043
[00:06:48.393] M <SCRIPT> [CRITICAL]avatar_init 4046
[00:06:48.401] L [WORLD2D] 13.80 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:06:48.403] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:06:48.404] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:06:48.429] M [WORLD2D] [Animator] dctor.
[00:06:48.431] M [WORLD2D] [Animator] dctor.
[00:06:48.482] L [WORLD2D] 17.42 ms 62 objects scene/demo_4096/demo_4096_content/-
9_-15.scn
[00:06:48.490] L [WORLD2D] 5.91 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn

ERROR *****************************************************************************
[00:06:48.509] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:06:48.509] M [WORLD2D] Main thread IO 11.1093 ms for
char/animator/avatar_animation_tree.xml
[00:06:48.509] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321cecf0
[00:06:48.541] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h03_d.dds']]

ERROR *****************************************************************************
[00:06:48.559] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:06:48.559] M [WORLD2D] Main thread IO 10.3605 ms for
char/animator/avatar_animation_tree.xml
[00:06:48.559] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d0bd8
[00:06:48.573] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:06:48.727] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_591895490 1
[00:06:48.953] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1
[00:06:48.956] L [WORLD2D] 11.57 ms 24 objects scene/demo_4096/demo_4096_content/-
9_-16.scn
[00:06:49.001] L [WORLD2D] 43.23 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:06:49.018] L [WORLD2D] 13.57 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:06:49.025] L [WORLD2D] 4.94 ms 10 objects scene/demo_4096/demo_4096_content/1_-
17.scn
[00:06:49.082] L [WORLD2D] 6.76 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
18.scn
[00:06:49.096] L [WORLD2D] 1.58 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:06:49.122] L [WORLD2D] 2.81 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:06:49.141] L [WORLD2D] 6.32 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:06:49.168] L [WORLD2D] 0.32 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:06:49.198] L [WORLD2D] 17.09 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:06:49.225] L [WORLD2D] 1.63 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:06:49.232] L [WORLD2D] 6.14 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:06:49.272] L [WORLD2D] 0.85 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:06:49.291] L [WORLD2D] 18.61 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:06:49.373] L [WORLD2D] 56.71 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-23.scn
[00:06:49.377] L [WORLD2D] 3.17 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:06:49.426] L [WORLD2D] 13.02 ms 21 objects
scene/demo_4096/demo_4096_content/1_-13.scn
[00:06:49.433] L [WORLD2D] 5.70 ms 19 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:06:49.470] L [WORLD2D] 5.29 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:06:49.476] L [WORLD2D] 4.47 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:06:49.533] L [WORLD2D] 11.06 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:06:49.542] L [WORLD2D] 7.92 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:06:49.575] L [WORLD2D] 5.89 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:06:49.615] L [WORLD2D] 39.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[00:06:49.624] L [WORLD2D] 8.07 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-11.scn
[00:06:49.705] L [WORLD2D] 41.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:06:49.824] L [WORLD2D] 107.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[00:06:49.934] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:49.934] L [WORLD2D] 98.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[00:06:49.946] L [WORLD2D] 9.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-12.scn
[00:06:50.005] L [WORLD2D] 43.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[00:06:53.024] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:53.344] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:06:53.370] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:06:53.370] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[00:06:59.305] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:06:59.998] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:00.646] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:01.197] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:01.818] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:07:02.158] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:07:02.408] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:03.044] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:04.650] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:07:05.184] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
ERROR *****************************************************************************
[00:07:05.244] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:06.513] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:07:07.144] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:07:14.585] M [WORLD2D] [Animator] dctor.
[00:07:15.367] M [WORLD2D] [Animator] dctor.
[00:07:15.368] M [WORLD2D] [Animator] dctor.
[00:07:15.368] M [WORLD2D] [Animator] dctor.
[00:07:16.067] M [WORLD2D] [Animator] dctor.
[00:07:16.106] L [WORLD2D] 37.72 ms 35 objects
scene/demo_4096/demo_4096_content/2_-19.scn
[00:07:16.115] L [WORLD2D] 6.48 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[00:07:16.136] L [WORLD2D] 6.57 ms 20 objects scene/demo_4096/demo_4096_content/-
8_-21.scn
[00:07:16.137] L [WORLD2D] 0.70 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:07:16.193] L [WORLD2D] 12.72 ms 25 objects scene/demo_4096/demo_4096_content/-
8_-14.scn
[00:07:16.206] L [WORLD2D] 10.22 ms 14 objects
scene/demo_4096/demo_4096_content/2_-14.scn
[00:07:16.211] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:07:16.358] L [WORLD2D] 4.84 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:07:16.399] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:07:16.423] L [WORLD2D] 62.59 ms 42 objects
scene/demo_4096/demo_4096_content/2_-15.scn
[00:07:16.426] L [WORLD2D] 1.02 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
16.scn
[00:07:16.471] L [WORLD2D] 6.85 ms 15 objects scene/demo_4096/demo_4096_content/2_-
16.scn
[00:07:16.485] L [WORLD2D] 13.07 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:07:16.598] L [WORLD2D] 72.28 ms 19 objects
scene/demo_4096/demo_4096_content/2_-17.scn
[00:07:16.605] L [WORLD2D] 2.51 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:07:16.695] L [WORLD2D] 57.85 ms 38 objects
scene/demo_4096/demo_4096_content/2_-18.scn
[00:07:16.721] L [WORLD2D] 7.90 ms 5 objects scene/demo_4096/demo_4096_content/-4_-
23.scn
[00:07:16.744] L [WORLD2D] 9.69 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:07:16.813] L [WORLD2D] 1.74 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-23.scn
[00:07:16.817] L [WORLD2D] 3.77 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:07:16.866] L [WORLD2D] 0.29 ms 1 objects scene/demo_4096/demo_4096_content/-6_-
23.scn
[00:07:16.884] L [WORLD2D] 17.87 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:07:16.916] L [WORLD2D] 1.80 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-23.scn
[00:07:16.923] L [WORLD2D] 5.30 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:07:16.966] L [WORLD2D] 0.88 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
23.scn
[00:07:16.989] L [WORLD2D] 22.08 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:07:17.038] L [WORLD2D] 23.78 ms 17 objects
scene/demo_4096/demo_4096_content/2_-13.scn
[00:07:17.044] L [WORLD2D] 4.69 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:07:17.075] L [WORLD2D] 9.63 ms 19 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:07:17.100] L [WORLD2D] 22.31 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:07:17.133] L [WORLD2D] 3.92 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:07:17.139] L [WORLD2D] 5.55 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:07:19.128] L [WORLD2D] 3.60 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-12.scn
[00:07:19.143] L [WORLD2D] 2.10 ms 12 objects scene/demo_4096/demo_4096_content/-
5_-12.scn
[00:07:19.195] L [WORLD2D] 1.71 ms 9 objects scene/demo_4096/demo_4096_content/-6_-
22.scn
[00:07:19.202] L [WORLD2D] 6.02 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:07:19.247] L [WORLD2D] 2.67 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[00:07:19.321] L [WORLD2D] 70.84 ms 11 objects scene/demo_4096/demo_4096_content/-
7_-12.scn
[00:07:19.324] L [WORLD2D] 0.89 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
22.scn
[00:07:19.385] L [WORLD2D] 9.85 ms 13 objects scene/demo_4096/demo_4096_content/-
8_-12.scn
[00:07:19.393] L [WORLD2D] 6.74 ms 15 objects scene/demo_4096/demo_4096_content/2_-
12.scn
[00:07:19.420] L [WORLD2D] 1.45 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[00:07:19.434] L [WORLD2D] 11.68 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:07:19.490] L [WORLD2D] 2.21 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:07:19.492] L [WORLD2D] 0.92 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
22.scn
[00:07:19.549] L [WORLD2D] 2.06 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:07:19.550] L [WORLD2D] 0.57 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
22.scn
[00:07:19.642] L [WORLD2D] 9.11 ms 33 objects scene/demo_4096/demo_4096_content/-
3_-12.scn
[00:07:23.306] M [WORLD2D] [Animator] dctor.
[00:07:26.237] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[00:07:28.977] L [WORLD2D] 14.16 ms 14 objects
scene/demo_4096/demo_4096_content/3_-18.scn
[00:07:29.023] L [WORLD2D] 34.27 ms 32 objects
scene/demo_4096/demo_4096_content/3_-19.scn
[00:07:29.093] L [WORLD2D] 11.76 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:07:29.108] L [WORLD2D] 9.51 ms 15 objects scene/demo_4096/demo_4096_content/3_-
20.scn
[00:07:29.150] L [WORLD2D] 11.16 ms 8 objects scene/demo_4096/demo_4096_content/-
7_-21.scn
[00:07:29.157] L [WORLD2D] 4.77 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:07:29.198] L [WORLD2D] 2.68 ms 12 objects scene/demo_4096/demo_4096_content/3_-
13.scn
[00:07:29.210] L [WORLD2D] 11.10 ms 23 objects scene/demo_4096/demo_4096_content/-
7_-14.scn
[00:07:29.250] L [WORLD2D] 6.23 ms 11 objects scene/demo_4096/demo_4096_content/3_-
14.scn
[00:07:29.258] L [WORLD2D] 6.37 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:07:29.308] L [WORLD2D] 7.56 ms 11 objects scene/demo_4096/demo_4096_content/3_-
15.scn
[00:07:29.318] L [WORLD2D] 8.99 ms 8 objects scene/demo_4096/demo_4096_content/-7_-
16.scn
[00:07:29.360] L [WORLD2D] 7.60 ms 8 objects scene/demo_4096/demo_4096_content/3_-
16.scn
[00:07:29.373] L [WORLD2D] 11.51 ms 6 objects scene/demo_4096/demo_4096_content/-
7_-17.scn
[00:07:29.460] L [WORLD2D] 51.22 ms 62 objects
scene/demo_4096/demo_4096_content/3_-17.scn
[00:07:29.463] L [WORLD2D] 0.71 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
22.scn
[00:07:29.526] L [WORLD2D] 7.86 ms 33 objects scene/demo_4096/demo_4096_content/-
3_-12.scn
[00:07:29.562] L [WORLD2D] 35.00 ms 50 objects scene/demo_4096/demo_4096_content/-
4_-22.scn
[00:07:29.590] L [WORLD2D] 5.85 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-12.scn
[00:07:29.597] L [WORLD2D] 5.40 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
22.scn
[00:07:29.641] L [WORLD2D] 2.32 ms 12 objects scene/demo_4096/demo_4096_content/-
5_-12.scn
[00:07:29.656] L [WORLD2D] 1.79 ms 9 objects scene/demo_4096/demo_4096_content/-6_-
22.scn
[00:07:29.730] L [WORLD2D] 33.73 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:07:29.736] L [WORLD2D] 2.83 ms 16 objects scene/demo_4096/demo_4096_content/-
7_-22.scn
[00:07:29.842] L [WORLD2D] 75.77 ms 11 objects scene/demo_4096/demo_4096_content/-
7_-12.scn
[00:07:29.867] L [WORLD2D] 23.08 ms 14 objects
scene/demo_4096/demo_4096_content/3_-12.scn
[00:07:29.891] L [WORLD2D] 5.20 ms 15 objects scene/demo_4096/demo_4096_content/2_-
12.scn
[00:07:29.893] L [WORLD2D] 1.64 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[00:07:29.950] L [WORLD2D] 10.20 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:07:29.958] L [WORLD2D] 6.06 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:07:30.003] L [WORLD2D] 0.82 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
22.scn
[00:07:30.006] L [WORLD2D] 2.29 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:07:30.121] L [WORLD2D] 64.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[00:07:30.151] L [WORLD2D] 28.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-11.scn
[00:07:30.196] L [WORLD2D] 26.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:07:30.268] L [WORLD2D] 70.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[00:07:30.339] L [WORLD2D] 70.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[00:07:30.355] L [WORLD2D] 13.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-12.scn
[00:07:30.393] L [WORLD2D] 26.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-6.scn
[00:07:31.824] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:07:34.274] M [WORLD2D] [Animator] dctor.
[00:07:35.261] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:07:35.279] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:07:35.280] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:07:36.054] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:07:36.305] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:07:36.318] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:07:36.319] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:07:36.721] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:07:37.222] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:07:37.244] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:07:37.307] M [WORLD2D] [Animator] dctor.
[00:07:37.307] M [WORLD2D] [Animator] dctor.
[00:07:37.307] M [WORLD2D] [Animator] dctor.
[00:07:37.405] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:07:38.398] M [WORLD2D] [Animator] dctor.
[00:07:38.398] M [WORLD2D] [Animator] dctor.
[00:07:38.631] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:07:38.793] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:07:39.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
ERROR *****************************************************************************
[00:07:39.698] M [WORLD2D] [ERROR] Invalid clip name: jump_empty

ERROR *****************************************************************************
[00:07:39.698] M [WORLD2D] [ERROR] Invalid clip name: stand_open

ERROR *****************************************************************************
[00:07:39.699] M [WORLD2D] [ERROR] Invalid clip name: stand_open

ERROR *****************************************************************************
[00:07:39.703] M [WORLD2D] [ERROR] Invalid clip name: stand_open

ERROR *****************************************************************************
[00:07:39.704] M [WORLD2D] [ERROR] Invalid clip name: stand_person_m16

ERROR *****************************************************************************
[00:07:39.704] M [WORLD2D] [ERROR] Invalid clip name: stand_dance

ERROR *****************************************************************************
[00:07:39.705] M [WORLD2D] [ERROR] Invalid clip name: stand_turn_r

ERROR *****************************************************************************
[00:07:39.705] M [WORLD2D] [ERROR] Invalid clip name: stand_turn_l

ERROR *****************************************************************************
[00:07:39.706] M [WORLD2D] [ERROR] Invalid clip name: crouch_turn_r

ERROR *****************************************************************************
[00:07:39.706] M [WORLD2D] [ERROR] Invalid clip name: crouch_turn_l

ERROR *****************************************************************************
[00:07:39.707] M [WORLD2D] [ERROR] Invalid clip name: stand_muzzle_up_flame

ERROR *****************************************************************************
[00:07:39.707] M [WORLD2D] [ERROR] Invalid clip name: stand_muzzle_down_flame

ERROR *****************************************************************************
[00:07:39.707] M [WORLD2D] [ERROR] Invalid clip name: land_idle

ERROR *****************************************************************************
[00:07:39.707] M [WORLD2D] [ERROR] Invalid clip name: land_sprint

ERROR *****************************************************************************
[00:07:39.708] M [WORLD2D] [ERROR] Invalid clip name: land_open

ERROR *****************************************************************************
[00:07:39.708] M [WORLD2D] [ERROR] Invalid clip name: land_idle_parachute_l

ERROR *****************************************************************************
[00:07:39.708] M [WORLD2D] [ERROR] Invalid clip name: land_idle_parachute

ERROR *****************************************************************************
[00:07:39.708] M [WORLD2D] [ERROR] Invalid clip name: land_idle_parachute_r

ERROR *****************************************************************************
[00:07:39.709] M [WORLD2D] [ERROR] Invalid clip name: land_sprint_parachute

ERROR *****************************************************************************
[00:07:39.710] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:07:39.711] M [WORLD2D] Main thread IO 18.9418 ms for
char/animator/avatar_animation_tree.xml
[00:07:39.711] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d4f08
[00:07:39.743] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.aim_view.CAimView
[00:07:40.179] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:07:41.311] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#24c0f1b8,
argrootNode:#24c0f1b8
[00:07:41.321] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.aim_view.CAimView
[00:07:41.331] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:07:41.332] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:07:47.949] M [WORLD2D] [Animator] dctor.
[00:07:50.487] M <SCRIPT> [CRITICAL]avatar_init 11791

ERROR *****************************************************************************
[00:07:50.554] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:07:50.554] M [WORLD2D] Main thread IO 12.3752 ms for
char/animator/avatar_animation_tree.xml
[00:07:50.554] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d5718
[00:07:50.566] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h02_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h02_d.dds']]
[00:07:50.568] M <SCRIPT> [CRITICAL]avatar die 11791
[00:07:50.793] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1752403752 1
[00:07:51.955] L [WORLD2D] 9.10 ms 19 objects scene/demo_4096/demo_4096_content/-
3_-11.scn
[00:07:51.968] L [WORLD2D] 12.12 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-11.scn
[00:07:51.997] L [WORLD2D] 2.04 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-21.scn
[00:07:52.004] L [WORLD2D] 5.63 ms 28 objects scene/demo_4096/demo_4096_content/-
5_-11.scn
[00:07:52.056] L [WORLD2D] 5.28 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-21.scn
[00:07:52.059] L [WORLD2D] 1.66 ms 8 objects scene/demo_4096/demo_4096_content/-6_-
11.scn
[00:07:52.117] L [WORLD2D] 16.66 ms 8 objects scene/demo_4096/demo_4096_content/-
7_-21.scn
[00:07:52.178] L [WORLD2D] 59.23 ms 43 objects scene/demo_4096/demo_4096_content/-
7_-11.scn
[00:07:52.190] L [WORLD2D] 6.99 ms 20 objects scene/demo_4096/demo_4096_content/3_-
11.scn
[00:07:52.224] L [WORLD2D] 4.62 ms 6 objects scene/demo_4096/demo_4096_content/2_-
11.scn
[00:07:52.230] L [WORLD2D] 1.87 ms 9 objects scene/demo_4096/demo_4096_content/1_-
11.scn
[00:07:52.270] L [WORLD2D] 0.98 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[00:07:52.278] L [WORLD2D] 3.31 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:07:52.321] L [WORLD2D] 0.53 ms 1 objects scene/demo_4096/demo_4096_content/-1_-
21.scn
[00:07:52.325] L [WORLD2D] 3.45 ms 11 objects scene/demo_4096/demo_4096_content/-
1_-11.scn
[00:07:52.420] L [WORLD2D] 46.74 ms 14 objects scene/demo_4096/demo_4096_content/-
2_-21.scn
[00:07:52.429] L [WORLD2D] 6.59 ms 23 objects scene/demo_4096/demo_4096_content/-
2_-11.scn
[00:07:52.553] L [WORLD2D] 74.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-5.scn
[00:07:52.599] L [WORLD2D] 44.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-5.scn
[00:07:52.674] L [WORLD2D] 60.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-5.scn
[00:07:52.752] L [WORLD2D] 24.00 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-5.scn
[00:07:52.791] L [WORLD2D] 38.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[00:07:52.826] L [WORLD2D] 33.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-5.scn
[00:07:52.867] L [WORLD2D] 40.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-5.scn
[00:07:52.896] L [WORLD2D] 16.76 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[00:07:52.914] L [WORLD2D] 15.62 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[00:07:52.975] L [WORLD2D] 11.50 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[00:07:53.823] M [WORLD2D] [Animator] dctor.
[00:07:53.824] M [WORLD2D] [Animator] dctor.
[00:07:54.976] M <SCRIPT> [CRITICAL]avatar destroy 11791
[00:07:55.018] L [WORLD2D] 53.76 ms 41 objects
scene/demo_4096/demo_4096_content/4_-17.scn
[00:07:55.058] L [WORLD2D] 35.47 ms 43 objects
scene/demo_4096/demo_4096_content/4_-18.scn
[00:07:55.084] L [WORLD2D] 13.94 ms 14 objects scene/demo_4096/demo_4096_content/-
6_-19.scn
[00:07:55.123] L [WORLD2D] 32.87 ms 13 objects
scene/demo_4096/demo_4096_content/4_-19.scn
[00:07:55.148] L [WORLD2D] 8.70 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-20.scn
[00:07:55.177] L [WORLD2D] 5.03 ms 1 objects scene/demo_4096/demo_4096_content/4_-
20.scn
[00:07:55.209] L [WORLD2D] 20.00 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:07:55.220] M [WORLD2D] [Animator] dctor.
[00:07:55.224] M [WORLD2D] [Animator] dctor.
[00:07:55.236] M [WORLD2D] [Animator] dctor.
[00:07:55.237] L [WORLD2D] 11.27 ms 7 objects scene/demo_4096/demo_4096_content/4_-
12.scn
[00:07:55.254] L [WORLD2D] 11.57 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:07:55.290] L [WORLD2D] 1.56 ms 4 objects scene/demo_4096/demo_4096_content/4_-
13.scn
[00:07:55.302] L [WORLD2D] 10.29 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-14.scn
[00:07:55.357] L [WORLD2D] 5.45 ms 6 objects scene/demo_4096/demo_4096_content/4_-
14.scn
[00:07:55.358] L [WORLD2D] 0.78 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:07:55.415] L [WORLD2D] 12.81 ms 6 objects scene/demo_4096/demo_4096_content/4_-
15.scn
[00:07:55.418] L [WORLD2D] 1.46 ms 5 objects scene/demo_4096/demo_4096_content/-6_-
16.scn
[00:07:55.473] L [WORLD2D] 9.71 ms 11 objects scene/demo_4096/demo_4096_content/4_-
16.scn
[00:07:55.526] L [WORLD2D] 50.22 ms 14 objects scene/demo_4096/demo_4096_content/-
2_-21.scn
[00:07:55.548] L [WORLD2D] 5.60 ms 23 objects scene/demo_4096/demo_4096_content/-
2_-11.scn
[00:07:55.557] L [WORLD2D] 8.54 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-21.scn
[00:07:55.603] L [WORLD2D] 5.64 ms 19 objects scene/demo_4096/demo_4096_content/-
3_-11.scn
[00:07:55.606] L [WORLD2D] 1.97 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-21.scn
[00:07:55.659] L [WORLD2D] 5.22 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-11.scn
[00:07:55.663] L [WORLD2D] 2.05 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-21.scn
[00:07:55.716] L [WORLD2D] 11.08 ms 28 objects scene/demo_4096/demo_4096_content/-
5_-11.scn
[00:07:55.726] L [WORLD2D] 8.88 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-21.scn
[00:07:55.767] L [WORLD2D] 1.53 ms 8 objects scene/demo_4096/demo_4096_content/-6_-
11.scn
[00:07:55.800] L [WORLD2D] 17.95 ms 11 objects
scene/demo_4096/demo_4096_content/4_-21.scn
[00:07:55.836] L [WORLD2D] 1.80 ms 8 objects scene/demo_4096/demo_4096_content/4_-
11.scn
[00:07:55.849] L [WORLD2D] 11.76 ms 20 objects
scene/demo_4096/demo_4096_content/3_-11.scn
[00:07:55.889] L [WORLD2D] 3.78 ms 6 objects scene/demo_4096/demo_4096_content/2_-
11.scn
[00:07:55.906] L [WORLD2D] 4.76 ms 9 objects scene/demo_4096/demo_4096_content/1_-
11.scn
[00:07:55.936] L [WORLD2D] 1.02 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[00:07:55.975] L [WORLD2D] 5.64 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:07:55.996] L [WORLD2D] 0.57 ms 1 objects scene/demo_4096/demo_4096_content/-1_-
21.scn
[00:07:56.001] L [WORLD2D] 2.84 ms 11 objects scene/demo_4096/demo_4096_content/-
1_-11.scn
[00:07:57.065] M [WORLD2D] [Animator] dctor.
[00:07:57.742] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:08:00.556] M [WORLD2D] [Animator] dctor.
[00:08:00.557] M [WORLD2D] [Animator] dctor.
[00:08:00.775] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:08:16.266] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:16.289] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:16.308] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:16.309] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:08:19.101] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:19.132] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:19.150] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:08:19.150] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:08:21.036] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:23.842] M [WORLD2D] [Animator] dctor.
[00:08:25.180] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:25.194] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:25.195] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:08:25.489] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:25.644] M [WORLD2D] [Animator] dctor.
[00:08:26.147] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:26.166] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:08:26.216] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:08:27.504] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:08:27.813] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:27.878] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#321d4f08,
argrootNode:#321d4f08
[00:08:27.892] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.aim_view.CAimView
[00:08:28.338] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03

ERROR *****************************************************************************
[00:08:28.575] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:08:28.825] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#24c0f1b8,
argrootNode:#24c0f1b8
[00:08:28.839] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.aim_view.CAimView
[00:08:28.848] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:08:28.848] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:08:30.501] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:08:31.679] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:08:33.834] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:08:34.034] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:40.930] M [WORLD2D] [Animator] dctor.
[00:08:41.206] L [WORLD2D] 10.06 ms 13 objects scene/demo_4096/demo_4096_content/-
2_-10.scn
[00:08:41.216] L [WORLD2D] 9.14 ms 20 objects scene/demo_4096/demo_4096_content/-
3_-10.scn
[00:08:41.240] L [WORLD2D] 1.03 ms 6 objects scene/demo_4096/demo_4096_content/-4_-
20.scn
[00:08:41.293] L [WORLD2D] 51.91 ms 24 objects scene/demo_4096/demo_4096_content/-
4_-10.scn
[00:08:41.336] L [WORLD2D] 2.77 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-20.scn
[00:08:41.341] L [WORLD2D] 3.35 ms 16 objects scene/demo_4096/demo_4096_content/-
5_-10.scn
[00:08:41.389] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.air_strike_tip.AirStrikeTip
[00:08:41.455] L [WORLD2D] 5.44 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-20.scn
[00:08:41.464] L [WORLD2D] 7.91 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
10.scn
[00:08:41.530] L [WORLD2D] 2.55 ms 1 objects scene/demo_4096/demo_4096_content/4_-
20.scn
[00:08:41.534] L [WORLD2D] 3.43 ms 3 objects scene/demo_4096/demo_4096_content/4_-
10.scn
[00:08:41.589] L [WORLD2D] 6.88 ms 15 objects scene/demo_4096/demo_4096_content/3_-
20.scn
[00:08:41.618] L [WORLD2D] 24.97 ms 3 objects scene/demo_4096/demo_4096_content/3_-
10.scn
[00:08:41.641] L [WORLD2D] 5.37 ms 14 objects scene/demo_4096/demo_4096_content/2_-
20.scn
[00:08:41.642] L [WORLD2D] 0.46 ms 1 objects scene/demo_4096/demo_4096_content/2_-
10.scn
[00:08:41.687] L [WORLD2D] 3.72 ms 8 objects scene/demo_4096/demo_4096_content/1_-
10.scn
[00:08:41.688] L [WORLD2D] 0.73 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:08:41.749] L [WORLD2D] 1.82 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[00:08:41.753] L [WORLD2D] 1.98 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[00:08:41.807] L [WORLD2D] 2.08 ms 13 objects scene/demo_4096/demo_4096_content/-
1_-10.scn
[00:08:41.923] M [WORLD2D] [Animator] dctor.
[00:08:42.029] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:42.043] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:42.045] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:08:42.871] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:42.891] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:08:42.892] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:08:46.563] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:46.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.air_strike_tip.AirStrikeTip
[00:08:50.388] M [WORLD2D] [Animator] dctor.
[00:08:51.086] M [WORLD2D] [Animator] dctor.
[00:08:51.301] M <SCRIPT> [CRITICAL]avatar_init 12656

ERROR *****************************************************************************
[00:08:51.387] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:08:51.387] M [WORLD2D] Main thread IO 14.3500 ms for
char/animator/avatar_animation_tree.xml
[00:08:51.387] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#321d5468
[00:08:51.397] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:08:51.567] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-666960519 1
[00:08:51.741] M [WORLD2D] [Animator] dctor.
[00:08:51.741] M [WORLD2D] [Animator] dctor.
[00:08:51.741] M [WORLD2D] [Animator] dctor.
[00:08:51.741] M [WORLD2D] [Animator] dctor.
[00:08:51.744] M [WORLD2D] [Animator] dctor.
[00:08:52.430] M [WORLD2D] [Animator] dctor.
[00:08:52.430] M [WORLD2D] [Animator] dctor.
[00:08:52.759] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:08:52.928] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:08:53.088] M [WORLD2D] [Animator] dctor.
[00:08:53.284] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:53.300] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:53.301] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:08:53.548] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:53.756] M [WORLD2D] [Animator] dctor.
[00:08:53.757] M [WORLD2D] [Animator] dctor.
[00:08:54.326] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:08:54.348] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:08:54.349] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:08:54.474] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:08:55.711] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:08:55.769] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#321d4f08,
argrootNode:#321d4f08
[00:08:55.779] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.aim_view.CAimView
[00:08:55.909] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:08:56.297] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:08:57.561] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:09:00.021] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#24c0f1b8,
argrootNode:#24c0f1b8
[00:09:00.040] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.aim_view.CAimView
[00:09:00.054] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:09:00.055] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01

ERROR *****************************************************************************
[00:09:00.131] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:01.476] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:01.580] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#321d4f08,
argrootNode:#321d4f08
[00:09:01.588] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.aim_view.CAimView
[00:09:02.085] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:09:02.401] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:09:04.743] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#24c0f1b8,
argrootNode:#24c0f1b8
[00:09:04.752] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.aim_view.CAimView
[00:09:04.759] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:09:04.760] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:09:05.477] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:09:06.177] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:06.287] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#321d4f08,
argrootNode:#321d4f08
[00:09:06.296] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.aim_view.CAimView
[00:09:06.793] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:09:08.549] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#24c0f1b8,
argrootNode:#24c0f1b8
[00:09:08.560] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.aim_view.CAimView
[00:09:08.578] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:09:08.579] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:09:08.804] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:13.794] M [WORLD2D] [Animator] dctor.
[00:09:14.458] M <SCRIPT> [ERROR]exec_battle_prot failed:
mod_name=fight.fight_cmd_manager func_name=S_FIGHT_DEL_BAG_ITEM err=Traceback (most
recent call last):
File "fight\fight_cmd_manager.py", line 3417, in exec_battle_prot
File "fight\fight_cmd_manager.py", line 1913, in S_FIGHT_DEL_BAG_ITEM
File "components\bag_component.py", line 99, in del_item
KeyError: 12666
[00:09:14.534] M [WORLD2D] [Animator] dctor.
[00:09:14.534] M [WORLD2D] [Animator] dctor.
[00:09:15.241] M [WORLD2D] [Animator] dctor.
[00:09:16.016] M [WORLD2D] [Animator] dctor.
[00:09:16.016] M [WORLD2D] [Animator] dctor.
[00:09:16.016] M [WORLD2D] [Animator] dctor.
[00:09:16.016] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:09:16.390] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:16.655] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:17.471] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:09:17.706] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:17.917] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:18.051] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:18.120] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:18.276] M [WORLD2D] [Animator] dctor.
[00:09:18.276] M [WORLD2D] [Animator] dctor.
[00:09:18.276] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:09:18.343] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:18.504] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:09:18.699] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-395095450 1

ERROR *****************************************************************************
[00:09:18.786] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:18.950] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:18.960] M [WORLD2D] [Animator] dctor.
[00:09:18.960] M [WORLD2D] [Animator] dctor.
[00:09:18.960] M [WORLD2D] [Animator] dctor.
[00:09:18.960] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:09:19.138] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:19.201] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:19.395] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[00:09:19.412] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:19.495] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:19.854] M [WORLD2D] [Animator] dctor.
[00:09:19.854] M [WORLD2D] [Animator] dctor.
[00:09:19.854] M [WORLD2D] [Animator] dctor.
[00:09:20.479] M [WORLD2D] [Animator] dctor.
[00:09:20.480] M [WORLD2D] [Animator] dctor.
[00:09:20.480] M [WORLD2D] [Animator] dctor.
[00:09:20.937] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:09:22.120] M [WORLD2D] [Animator] dctor.
[00:09:22.814] M [WORLD2D] [Animator] dctor.
[00:09:22.815] M [WORLD2D] [Animator] dctor.
[00:09:22.815] M [WORLD2D] [Animator] dctor.
[00:09:22.815] M [WORLD2D] [Animator] dctor.
ERROR *****************************************************************************
[00:09:23.136] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:23.550] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:09:23.729] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:23.905] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:09:24.127] M [WORLD2D] [Animator] dctor.
[00:09:24.128] M [WORLD2D] [Animator] dctor.
[00:09:24.128] M [WORLD2D] [Animator] dctor.
[00:09:24.128] M [WORLD2D] [Animator] dctor.
[00:09:24.632] M [WORLD2D] [Animator] dctor.
[00:09:24.632] M [WORLD2D] [Animator] dctor.
[00:09:24.632] M [WORLD2D] [Animator] dctor.
[00:09:26.162] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:09:26.314] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike

ERROR *****************************************************************************
[00:09:26.659] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:26.842] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:26.873] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[00:09:27.096] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:27.343] M <SCRIPT> [CRITICAL]avatar die 12656

ERROR *****************************************************************************
[00:09:27.356] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:27.490] M [WORLD2D] [Animator] dctor.
[00:09:27.491] M [WORLD2D] [Animator] dctor.
[00:09:27.491] M [WORLD2D] [Animator] dctor.
[00:09:27.492] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:09:28.323] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:28.331] M [WORLD2D] [Animator] dctor.
[00:09:28.331] M [WORLD2D] [Animator] dctor.
[00:09:28.331] M [WORLD2D] [Animator] dctor.
[00:09:28.332] M [WORLD2D] [Animator] dctor.
[00:09:28.369] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:09:28.370] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[00:09:28.527] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
ERROR *****************************************************************************
[00:09:28.679] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:09:29.265] M [WORLD2D] [Animator] dctor.
[00:09:29.266] M [WORLD2D] [Animator] dctor.
[00:09:29.266] M [WORLD2D] [Animator] dctor.
[00:09:29.750] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h03_d.dds']]
[00:09:29.752] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:09:29.813] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:29.832] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:29.847] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode
[00:09:29.859] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:29.927] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_591895490 1
[00:09:30.053] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-666960519 1
[00:09:30.082] M [WORLD2D] [Animator] dctor.
[00:09:30.082] M [WORLD2D] [Animator] dctor.
[00:09:30.148] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:09:31.255] M [WORLD2D] [Animator] dctor.
[00:09:31.665] M <SCRIPT> [CRITICAL]avatar destroy 12656
[00:09:32.138] M [WORLD2D] [Animator] dctor.
[00:09:32.142] M [WORLD2D] [Animator] dctor.
[00:09:33.966] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:33.998] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:34.019] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:09:34.020] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:09:37.041] M [WORLD2D] [Animator] dctor.
[00:09:37.516] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:37.531] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:37.557] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:37.558] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:09:37.834] M [WORLD2D] [Animator] dctor.
[00:09:37.834] M [WORLD2D] [Animator] dctor.
[00:09:37.834] M [WORLD2D] [Animator] dctor.
[00:09:37.834] M [WORLD2D] [Animator] dctor.
[00:09:37.835] M [WORLD2D] [Animator] dctor.
[00:09:38.761] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_team_rescue.CCombatTeamRescue
[00:09:38.964] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_rescue.CCombatTeamRescue
[00:09:39.618] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:39.640] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:39.659] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:09:39.660] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:09:39.975] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_team_rescue.CCombatTeamRescue
[00:09:40.103] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:40.118] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:40.144] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:40.145] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:09:40.864] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:40.899] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:40.915] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:09:40.916] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:09:41.093] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_rescue.CCombatTeamRescue
[00:09:41.096] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:41.096] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:09:41.102] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:09:47.241] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:47.243] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:47.245] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:47.247] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:47.249] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:47.892] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:09:47.894] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:47.910] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:47.917] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:47.951] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[00:09:47.958] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[00:09:48.034] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:09:48.037] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:09:48.037] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:09:48.041] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[00:09:48.041] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:09:48.043] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[00:09:48.043] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:09:48.043] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:09:48.045] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[00:09:48.046] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[00:09:48.207] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:09:48.334] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[00:09:48.334] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:09:48.337] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[00:09:48.340] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:09:48.352] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:48.353] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:48.355] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:09:48.358] M <SCRIPT> [CRITICAL]avatar die 4179
[00:09:48.358] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:09:48.364] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[00:09:48.365] M <SCRIPT> [CRITICAL]avatar die 4182
[00:09:48.372] M <SCRIPT> [CRITICAL]destroy guide_prompt_mgr
[00:09:50.184] M [WORLD2D] [Animator] dctor.
[00:09:51.173] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:09:51.175] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:09:51.644] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.message.CConfirmMessage
[00:09:52.667] M <SCRIPT> [CRITICAL]avatar destroy 4182
[00:09:52.886] M [WORLD2D] [Animator] dctor.
[00:09:53.824] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CConfirmMessage
[00:09:53.828] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleendview_team.CBattleEndViewTeam
[00:09:53.846] M [WORLD2D] Main thread IO 11.0688 ms for ui2/interfacebg_2.png
[00:09:53.955] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:09:54.162] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:09:54.213] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:09:54.279] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:09:54.364] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleend_comment.BattleEndComment
[00:09:54.383] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[00:09:54.383] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:09:54.384] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:09:54.465] L [WORLD2D] 51.43 ms 12 objects scene/jiesuan/jiesuan.scn
[00:09:54.691] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:09:55.132] M [WORLD2D] [Animator] dctor.
[00:09:55.133] M [WORLD2D] [Animator] dctor.
[00:09:55.133] M [WORLD2D] [Animator] dctor.
[00:09:55.133] M [WORLD2D] [Animator] dctor.
[00:09:55.134] M [WORLD2D] [Animator] dctor.
[00:09:55.134] M [WORLD2D] [Animator] dctor.
[00:09:55.134] M [WORLD2D] [Animator] dctor.
[00:09:55.134] M [WORLD2D] [Animator] dctor.
[00:09:55.134] M [WORLD2D] [Animator] dctor.
[00:09:55.612] M [WORLD2D] [Animator] dctor.
[00:09:55.613] M [WORLD2D] [Animator] dctor.
[00:09:55.613] M [WORLD2D] [Animator] dctor.
[00:09:55.613] M [WORLD2D] [Animator] dctor.
[00:09:55.613] M [WORLD2D] [Animator] dctor.
[00:10:02.412] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_top_msg_pos.CombatTopMsgPos
[00:10:02.413] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_parachute_assist.CCombatParachuteAssist
[00:10:02.415] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatBeingHit
[00:10:02.416] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[00:10:02.465] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleend_comment.BattleEndComment
[00:10:02.473] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[00:10:02.473] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[00:10:02.474] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_maps.CCombatMap
[00:10:02.590] M <SCRIPT> [CRITICAL]avatar destroy 4179
[00:10:02.600] M <SCRIPT> [CRITICAL]avatar destroy 4043
[00:10:02.610] M <SCRIPT> [CRITICAL]avatar destroy 4046
[00:10:03.700] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[00:10:03.700] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[00:10:03.708] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:10:03.709] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:10:03.709] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[00:10:03.709] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[00:10:03.711] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:10:03.712] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[00:10:03.716] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[00:10:03.717] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[00:10:03.718] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:10:03.718] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:10:03.718] M <SCRIPT> [CRITICAL]disconnect_battle_conn 1013732
[00:10:03.718] M <SCRIPT> [CRITICAL]disconnect_conn 1013732
[00:10:03.719] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 63550)
[00:10:03.720] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:10:03.720] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[00:10:03.720] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:10:03.720] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[00:10:03.720] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[00:10:03.721] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:10:03.737] M [WORLD2D] Main thread IO 10.3975 ms for
common\env\indoor_nopvr.dds
[00:10:03.743] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[00:10:03.767] M [WORLD2D] Main thread IO 5.2560 ms for ui2/loadings_tips_10.png
ERROR *****************************************************************************
[00:10:04.041] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[00:10:04.041] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:10:04.042] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[00:10:04.488] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"c5d1d76c55e88d286d06e47bb8a715a7dfe80f40", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910111006', 'sign': '0c86d78be0d3731b8d8d0634a408cd25', 'eid': 1886935824L,
'streamid': '156040483519997', 'nodes': ['50.19.5.169:9081', '54.156.187.199:9081',
'18.207.84.228:9080', '52.72.76.170:9081', '18.205.139.66:9080']}
[00:10:04.618] L [WORLD2D] 860.28 ms 40 objects scene/xuanren_04/xuanren04.scn
[00:10:04.682] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[00:10:04.687] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[00:10:05.331] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[00:10:05.547] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[00:10:05.557] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:10:05.557] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[00:10:05.563] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.rank_change_view.RankChangeView
[00:10:05.659] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:10:05.661] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[00:10:05.661] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[00:10:05.919] M [WORLD2D] Main thread IO 13.4966 ms for csb/lobby_play_model.csb
[00:10:05.930] M [WORLD2D] Main thread IO 5.4224 ms for ui1/icon/rank/rank_8.png
[00:10:05.981] M [WORLD2D] Main thread IO 7.8715 ms for
ui1/act_airdrop/banner_airdrop.png
[00:10:06.111] M [WORLD2D] Main thread IO 6.5353 ms for
ui1/act_airdrop/pic_airdrop.png
[00:10:06.444] M [WORLD2D] [Animator] dctor.
[00:10:06.445] M [WORLD2D] [Animator] dctor.
[00:10:06.465] M [WORLD2D] [Animator] dctor.
[00:10:06.470] M [WORLD2D] [Animator] dctor.
[00:10:06.476] M [WORLD2D] [Animator] dctor.
[00:10:06.480] M [WORLD2D] [Animator] dctor.
[00:10:06.489] M [WORLD2D] [Animator] dctor.
[00:10:06.489] M [WORLD2D] [Animator] dctor.
[00:10:06.491] M [WORLD2D] [Animator] dctor.
[00:10:06.495] M [WORLD2D] [Animator] dctor.
[00:10:06.499] M [WORLD2D] [Animator] dctor.
[00:10:06.499] M [WORLD2D] [Animator] dctor.
[00:10:06.515] M [WORLD2D] [Animator] dctor.
[00:10:06.518] M [WORLD2D] [Animator] dctor.
[00:10:06.519] M [WORLD2D] [Animator] dctor.
[00:10:06.519] M [WORLD2D] [Animator] dctor.
[00:10:06.520] M [WORLD2D] [Animator] dctor.
[00:10:06.520] M [WORLD2D] [Animator] dctor.
[00:10:06.521] M [WORLD2D] [Animator] dctor.
[00:10:06.522] M [WORLD2D] [Animator] dctor.
[00:10:06.522] M [WORLD2D] [Animator] dctor.
[00:10:06.523] M [WORLD2D] [Animator] dctor.
[00:10:06.523] M [WORLD2D] [Animator] dctor.
[00:10:06.523] M [WORLD2D] [Animator] dctor.
[00:10:06.523] M [WORLD2D] [Animator] dctor.
[00:10:06.523] M [WORLD2D] [Animator] dctor.
[00:10:06.524] M [WORLD2D] [Animator] dctor.
[00:10:06.524] M [WORLD2D] [Animator] dctor.
[00:10:06.524] M [WORLD2D] [Animator] dctor.
[00:10:06.525] M [WORLD2D] [Animator] dctor.
[00:10:06.525] M [WORLD2D] [Animator] dctor.
[00:10:06.525] M [WORLD2D] [Animator] dctor.
[00:10:06.525] M [WORLD2D] [Animator] dctor.
[00:10:06.536] M [WORLD2D] [Animator] dctor.
[00:10:06.537] M [WORLD2D] [Animator] dctor.
[00:10:06.539] M [WORLD2D] [Animator] dctor.
[00:10:06.546] M [WORLD2D] [Animator] dctor.
[00:10:06.552] M [WORLD2D] [Animator] dctor.
[00:10:06.561] M [WORLD2D] [Animator] dctor.
[00:10:06.581] M [WORLD2D] [Animator] dctor.
[00:10:06.594] M [WORLD2D] [Animator] dctor.
[00:10:06.595] M [WORLD2D] [Animator] dctor.
[00:10:06.596] M [WORLD2D] [Animator] dctor.
[00:10:06.596] M [WORLD2D] [Animator] dctor.
[00:10:06.596] M [WORLD2D] [Animator] dctor.
[00:10:06.597] M [WORLD2D] [Animator] dctor.
[00:10:06.597] M [WORLD2D] [Animator] dctor.
[00:10:06.597] M [WORLD2D] [Animator] dctor.
[00:10:06.597] M [WORLD2D] [Animator] dctor.
[00:10:06.597] M [WORLD2D] [Animator] dctor.
[00:10:06.598] M [WORLD2D] [Animator] dctor.
[00:10:06.599] M [WORLD2D] [Animator] dctor.
[00:10:07.378] M [WORLD2D] [Animator] dctor.
[00:10:07.378] M [WORLD2D] [Animator] dctor.
[00:10:07.598] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:10:07.850] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[00:10:07.850] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[00:10:07.850] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[00:10:07.851] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[00:10:08.031] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[00:10:09.011] M [WORLD2D] [Animator] dctor.
[00:10:09.011] M [WORLD2D] [Animator] dctor.
[00:10:09.011] M [WORLD2D] [Animator] dctor.
[00:10:09.011] M [WORLD2D] [Animator] dctor.
[00:10:09.011] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.012] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:09.013] M [WORLD2D] [Animator] dctor.
[00:10:11.600] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:10:12.970] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.rank_change_view.RankChangeView
[00:10:21.569] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:10:34.686] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.lobby_match_tips.CLobbyMatchTips
[00:10:46.886] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.match_success_tips.CMatchSuccessTips
[00:10:46.958] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[00:10:47.003] M <SCRIPT> [CRITICAL]S_GAME_SWITCH_TO_BATTLE 35.173.194.236 4075
79111_1536549033_117720_10399896_3960
[00:10:47.005] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:10:47.005] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[00:10:47.006] M <SCRIPT> [CRITICAL]net_rt.switch_trans_prot, change_to_kcp
[00:10:47.006] M <SCRIPT> [CRITICAL](net_battle_kcp)try to connect
35.173.194.236:4075
[00:10:47.013] M <SCRIPT> [CRITICAL]new_battle_connect connec_ex: 0
[00:10:47.013] M <SCRIPT> [CRITICAL]new_battle_connect ok
[00:10:47.014] M <SCRIPT> [CRITICAL]send_syn_packet 33 ('192.168.1.5', 55191)
[00:10:47.014] M <SCRIPT> [CRITICAL](net_battle_kcp)send connect package
[00:10:47.185] M <SCRIPT> [CRITICAL]rtnet recv sync_CHALLENGE ... 106
[00:10:47.186] M <SCRIPT> [CRITICAL]reply_challenge 33 ('192.168.1.5', 55191)
[00:10:47.335] M <SCRIPT> [CRITICAL]rtnet recv sync_ACK ... 1007152
[00:10:47.344] M <SCRIPT> [CRITICAL]start_check_battle_connect
[00:10:47.344] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:10:47.486] M <SCRIPT> [CRITICAL]S_FIGHT_JOIN_FIGHT 4090 at 1536549049.19
{'fight_type': 2, 'is_relogin': 0, 'team_mode': 2, 'training_id': 0,
'open_build_elf': 1, 'extra': {}, 'unit_id': 4090, 'total_fight_num': 46, 'y':
770.5, 'fight_id': 416, 'mode': 1, 'fight_sn': '79111_1536549033_117720',
'scene_name': 'demo_4096', 'x': 13653.0, 'frame_idx': 288, 'z': -9272.0, 'quality':
2, 'm_consume_rate': 100, 'camp_id': 0, 'battle_id': 1008}
[00:10:47.488] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.custom_build_tips.CCustomBuildTips
[00:10:47.489] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_solo.CBattleEndViewSolo
[00:10:47.489] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[00:10:47.500] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[00:10:47.501] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[00:10:47.502] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[00:10:49.032] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_entering_tips.CMatchEnteringTips
[00:10:49.120] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView
[00:10:49.149] M [WORLD2D] Main thread IO 7.7037 ms for ui2/loadings_tips_11.png
[00:10:49.390] M <SCRIPT> [CRITICAL][scene_detail_level] Yes! ultra quality!
[00:10:49.510] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.match_success_tips.CMatchSuccessTips
[00:10:49.564] M [WORLD2D] Main thread IO 24.3535 ms for
model\scene\skybox\skybox_haiji.dds
[00:10:49.586] M [WORLD2D] Main thread IO 6.0916 ms for
common\env\panorama_mobile.dds
[00:10:49.604] M [WORLD2D] 3.74 ms 1 objects
scene/demo_4096/demo_4096_content/preload.scn
[00:10:49.726] M [WORLD2D] [GameThreadBlocking] WaitResTask model\camera\camera.gim
117.17 ms
[00:10:49.768] M [WORLD2D] [GameThreadBlocking] WaitResTask char\camera\camera.gim
38.14 ms
[00:10:49.772] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_view.CLobbyView
[00:10:49.773] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[00:10:49.774] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.lobby_chat.CLobbyChat
[00:10:49.780] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[00:10:49.781] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:
[00:10:49.859] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_bag_new.CCombatBagNew
[00:10:49.977] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.activity_chest.ActivityChest
[00:10:49.990] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.lobby_view.CLobbyView
[00:10:50.053] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair06
[00:10:50.056] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_top_msg_pos.CombatTopMsgPos
[00:10:50.057] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combatmainview.CCombatMain
[00:10:50.187] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_parachute_assist.CCombatParachuteAssist
[00:10:50.190] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_tips.CCombatTip
[00:10:50.195] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.progressbar.CProgressBar
[00:10:50.199] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_tips.CCombatBeingHit
[00:10:50.200] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair01
[00:10:50.202] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.witness.CWitnessView
[00:10:50.216] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.message.CConfirmMessage
[00:10:50.222] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.air_strike_tip.AirStrikeTip
[00:10:50.224] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleend_comment.BattleEndComment
[00:10:50.225] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.rank_change_view.RankChangeView
[00:10:50.227] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.lobby_match_tips.CLobbyMatchTips
[00:10:50.228] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.match_success_tips.CMatchSuccessTips
[00:10:50.229] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_element.CCombatElement
[00:10:50.275] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.aim_view.CAimView
[00:10:50.280] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.tips_node.KillingTipsNode
[00:10:50.284] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.crosshair.CCrossHair03
[00:10:50.285] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.combat_team_rescue.CCombatTeamRescue
[00:10:50.287] M <SCRIPT> [CRITICAL]ui_mgr.remove
uiview.battleendview_team.CBattleEndViewTeam
[00:10:50.592] L [WORLD2D] 213.77 ms 25 objects
scene/demo_4096/demo_4096_content/21_-14.scn
[00:10:50.682] L [WORLD2D] 67.20 ms 3 objects
scene/demo_4096/demo_4096_content/20_-14.scn
[00:10:50.836] L [WORLD2D] 140.64 ms 13 objects
scene/demo_4096/demo_4096_content/22_-14.scn
[00:10:51.008] L [WORLD2D] 154.59 ms 12 objects
scene/demo_4096/demo_4096_content/20_-15.scn
[00:10:51.019] M [WORLD2D] [Animator] dctor.
[00:10:51.019] M [WORLD2D] [Animator] dctor.
[00:10:51.019] M [WORLD2D] [Animator] dctor.
[00:10:51.019] M [WORLD2D] [Animator] dctor.
[00:10:51.019] M [WORLD2D] [Animator] dctor.
[00:10:51.020] M [WORLD2D] [Animator] dctor.
[00:10:51.020] M [WORLD2D] [Animator] dctor.
[00:10:51.546] L [WORLD2D] 520.83 ms 25 objects
scene/demo_4096/demo_4096_content/22_-15.scn
[00:10:51.569] L [WORLD2D] 16.57 ms 2 objects
scene/demo_4096/demo_4096_content/22_-13.scn
[00:10:51.701] L [WORLD2D] 118.89 ms 23 objects
scene/demo_4096/demo_4096_content/21_-15.scn
[00:10:51.712] L [WORLD2D] 6.69 ms 4 objects scene/demo_4096/demo_4096_content/21_-
13.scn
[00:10:51.912] M [WORLD2D] [GameThreadBlocking] WaitResTask char\fps\fps_1.gim
153.99 ms
[00:10:52.845] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\female\female_common.gim 929.28 ms
[00:10:53.607] M [WORLD2D] [GameThreadBlocking] WaitResTask
char\player\male\male_common.gim 758.41 ms
[00:10:53.630] M [WORLD2D] [GameThreadBlocking] WaitResTask
effects\model\zidan_01x.gim 17.60 ms
[00:10:54.150] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:10:54.201] M <SCRIPT> [CRITICAL]avatar_init 4090
[00:10:54.202] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[00:10:55.072] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_top_msg_pos.CombatTopMsgPos
[00:10:55.157] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[00:10:55.157] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:10:55.183] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown

ERROR *****************************************************************************
[00:10:55.201] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:55.201] M [WORLD2D] Main thread IO 11.5751 ms for
char/animator/avatar_animation_tree.xml
[00:10:55.201] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f791370
[00:10:55.222] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:10:55.246] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:10:55.271] M <SCRIPT> [CRITICAL]init handlers
[00:10:55.472] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79c8d8
[00:10:55.704] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[00:10:55.769] M [WORLD2D] [ERROR] object model_67628 has parent DefaultScene
already! it can't be attach to another parent!
[00:10:55.892] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_parachute_assist.CCombatParachuteAssist
[00:10:56.040] M <SCRIPT> [CRITICAL]avatar_init 4097
[00:10:56.044] M <SCRIPT> [CRITICAL]avatar_init 4093
[00:10:56.047] M <SCRIPT> [CRITICAL]avatar_init 4087
[00:10:56.050] M <SCRIPT> [CRITICAL]avatar_init 4081
[00:10:56.053] M <SCRIPT> [CRITICAL]avatar_init 4078
[00:10:56.056] M <SCRIPT> [CRITICAL]avatar_init 4084
[00:10:56.059] M <SCRIPT> [CRITICAL]avatar_init 4075
[00:10:56.062] M <SCRIPT> [CRITICAL]avatar_init 4064
[00:10:56.066] M <SCRIPT> [CRITICAL]avatar_init 4067
[00:10:56.099] M [WORLD2D] [Animator] dctor.
[00:10:56.099] M [WORLD2D] [Animator] dctor.
[00:10:56.099] M [WORLD2D] [Animator] dctor.
[00:10:56.099] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:10:56.152] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.152] M [WORLD2D] Main thread IO 7.8872 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.153] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79be18
[00:10:56.187] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:10:56.205] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.205] M [WORLD2D] Main thread IO 12.0032 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.205] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79ce38
[00:10:56.212] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:10:56.228] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.228] M [WORLD2D] Main thread IO 9.7077 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.229] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79d240
[00:10:56.237] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:10:56.254] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.254] M [WORLD2D] Main thread IO 9.6807 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.254] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79af50
[00:10:56.261] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h01_d.dds']
]

ERROR *****************************************************************************
[00:10:56.276] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.276] M [WORLD2D] Main thread IO 8.0977 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.276] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79c220
[00:10:56.284] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:10:56.300] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.301] M [WORLD2D] Main thread IO 9.1587 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.301] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79da50
[00:10:56.309] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[00:10:56.332] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.332] M [WORLD2D] Main thread IO 13.7107 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.332] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79aca0
[00:10:56.343] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[00:10:56.363] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.363] M [WORLD2D] Main thread IO 11.2153 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.363] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79fbe8
[00:10:56.371] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h01_d.d
ds'], ['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:10:56.386] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:56.386] M [WORLD2D] Main thread IO 7.7229 ms for
char/animator/avatar_animation_tree.xml
[00:10:56.386] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79dd00
[00:10:56.399] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:10:56.468] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:10:56.502] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.guide_welcom.GuideWelcom
[00:10:56.588] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1
[00:10:56.590] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:10:56.643] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:10:56.747] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[00:10:56.854] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2087127569 1
[00:10:57.034] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[00:10:57.195] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:10:57.201] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-125835266 1
[00:10:57.231] M <SCRIPT> [CRITICAL]avatar_init 4326
[00:10:57.371] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1696091884 1
[00:10:57.401] M <SCRIPT> [CRITICAL]create_session 3 {'info': '{"stream_name":
"10062_player_79111_1536549033_117720_10399896", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"6c9ce15efe2e1d3d68fd8584b797b6a95428aaf9", "channel_type": "player", "game":
10062}', 'stream_name': '10062_player_79111_1536549033_117720_10399896', 'ts':
'20180910111051', 'sign': '029bd1ab8b834385d272b92b87024947', 'channel_type':
'player', 'eid': 1887026262L, 'streamid': '156040483520232', 'nodes':
['18.205.139.66:9081', '18.233.21.120:9081', '18.211.96.251:9081',
'18.207.84.228:9081', '18.210.237.239:9081'], 'frame_idx': 339}
[00:10:57.557] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-562203977 1
[00:10:57.579] M <SCRIPT> [CRITICAL]avatar_init 4131
[00:10:57.648] M <SCRIPT> [CRITICAL]avatar_init 4135
[00:10:57.658] M <SCRIPT> [CRITICAL]avatar_init 4139
[00:10:57.705] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-641914382 1
[00:10:57.789] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1

ERROR *****************************************************************************
[00:10:57.803] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:57.803] M [WORLD2D] Main thread IO 12.4697 ms for
char/animator/avatar_animation_tree.xml
[00:10:57.803] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79cce0
[00:10:57.812] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face03_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[00:10:57.836] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:57.836] M [WORLD2D] Main thread IO 13.0500 ms for
char/animator/avatar_animation_tree.xml
[00:10:57.836] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79fff0
[00:10:57.844] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/zhiye/female_zhiye01/female_zhiye01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/zhiye/female_zhiye01/female_zhiye01_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_upper01_d.dds'],
['char/player/zhiye/female_zhiye01/female_zhiye01_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye01/famale_zhiye01_leg01_d.dds']]

ERROR *****************************************************************************
[00:10:57.867] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:57.867] M [WORLD2D] Main thread IO 12.1945 ms for
char/animator/avatar_animation_tree.xml
[00:10:57.867] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79e108
[00:10:57.875] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128), 'char/player/shishang/male_shishang01/male_shishang01_leg01_d.dds']]

ERROR *****************************************************************************
[00:10:57.895] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:57.895] M [WORLD2D] Main thread IO 9.7930 ms for
char/animator/avatar_animation_tree.xml
[00:10:57.895] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79e260
[00:10:57.911] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_d.dds']]
[00:10:58.012] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1391838155 1
[00:10:58.188] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1425357843 1
[00:10:58.258] M <SCRIPT> [CRITICAL]avatar_init 4151
[00:10:58.262] M <SCRIPT> [CRITICAL]avatar_init 4154
[00:10:58.268] M <SCRIPT> [CRITICAL]avatar_init 4157
[00:10:58.271] M <SCRIPT> [CRITICAL]avatar_init 4160
[00:10:58.275] M <SCRIPT> [CRITICAL]avatar_init 4163
[00:10:58.279] M <SCRIPT> [CRITICAL]avatar_init 4166
[00:10:58.339] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-403680855 1
[00:10:58.544] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_215986421 1

ERROR *****************************************************************************
[00:10:58.555] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.555] M [WORLD2D] Main thread IO 9.1900 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.555] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79adf8
[00:10:58.563] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[00:10:58.581] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.581] M [WORLD2D] Main thread IO 9.2042 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.581] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a2030
[00:10:58.589] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:10:58.609] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.610] M [WORLD2D] Main thread IO 10.2610 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.610] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a0958
[00:10:58.617] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]

ERROR *****************************************************************************
[00:10:58.635] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.636] M [WORLD2D] Main thread IO 9.7226 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.636] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a1418
[00:10:58.644] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:10:58.660] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.661] M [WORLD2D] Main thread IO 8.7292 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.661] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a2188
[00:10:58.674] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_2_d.dds']]

ERROR *****************************************************************************
[00:10:58.692] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:10:58.692] M [WORLD2D] Main thread IO 8.0472 ms for
char/animator/avatar_animation_tree.xml
[00:10:58.692] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a3dc0
[00:10:58.699] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:10:58.710] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:10:58.818] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[00:10:58.822] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-367700762 1
[00:10:58.921] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1997680172 1
[00:10:59.067] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[00:10:59.190] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_821490120 1
[00:10:59.300] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_694608052 1
[00:10:59.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[00:11:00.128] L [WORLD2D] 25.22 ms 19 objects
scene/demo_4096/demo_4096_content/23_-15.scn
[00:11:00.137] L [WORLD2D] 4.59 ms 6 objects scene/demo_4096/demo_4096_content/23_-
14.scn
[00:11:00.327] M <SCRIPT> [CRITICAL]create_session 2 {'info': '{"stream_name":
"10062_battle_team_79111_1536549033_117720_79111_1536549033_117720match_fteam_20",
"account": "181389061", "uid": "10399896", "game_uid": 1703166, "httpkey":
"2b47ba4555276bd93c959fad2009aba4c5cac745", "channel_type": "battle_team", "game":
10062}', 'stream_name':
'10062_battle_team_79111_1536549033_117720_79111_1536549033_117720match_fteam_20',
'ts': '20180910111057', 'sign': 'de18e8ddc8e83677a7fd4970f6292b53', 'channel_type':
'battle_team', 'eid': 1887039308L, 'streamid': '158621757201791', 'nodes':
['18.233.21.120:9081', '34.195.25.255:9081', '34.236.140.141:9081',
'18.233.219.15:9081', '35.171.234.86:9081'], 'frame_idx': 452}
[00:11:00.813] L [WORLD2D] 16.97 ms 1 objects
scene/demo_4096/demo_4096_content/19_-12.scn
[00:11:00.961] L [WORLD2D] 126.18 ms 18 objects
scene/demo_4096/demo_4096_content/23_-16.scn
[00:11:01.187] L [WORLD2D] 56.05 ms 24 objects
scene/demo_4096/demo_4096_content/22_-16.scn
[00:11:01.260] L [WORLD2D] 68.87 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[00:11:01.403] L [WORLD2D] 133.62 ms 33 objects
scene/demo_4096/demo_4096_content/21_-16.scn
[00:11:01.413] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/21_-
12.scn
[00:11:01.467] L [WORLD2D] 5.97 ms 1 objects scene/demo_4096/demo_4096_content/18_-
15.scn
[00:11:01.472] L [WORLD2D] 2.99 ms 6 objects scene/demo_4096/demo_4096_content/24_-
15.scn
[00:11:01.633] L [WORLD2D] 5.00 ms 8 objects scene/demo_4096/demo_4096_content/24_-
16.scn
[00:11:01.650] L [WORLD2D] 14.32 ms 1 objects
scene/demo_4096/demo_4096_content/18_-12.scn
[00:11:01.748] L [WORLD2D] 18.83 ms 6 objects
scene/demo_4096/demo_4096_content/18_-13.scn
[00:11:01.752] L [WORLD2D] 0.40 ms 1 objects scene/demo_4096/demo_4096_content/18_-
14.scn
[00:11:01.815] L [WORLD2D] 0.78 ms 1 objects scene/demo_4096/demo_4096_content/20_-
17.scn
[00:11:01.818] L [WORLD2D] 0.45 ms 1 objects scene/demo_4096/demo_4096_content/18_-
11.scn
[00:11:01.928] L [WORLD2D] 8.92 ms 12 objects
scene/demo_4096/demo_4096_content/23_-17.scn
[00:11:01.957] L [WORLD2D] 26.67 ms 20 objects
scene/demo_4096/demo_4096_content/22_-17.scn
[00:11:02.072] L [WORLD2D] 61.04 ms 31 objects
scene/demo_4096/demo_4096_content/21_-17.scn
[00:11:02.080] L [WORLD2D] 0.40 ms 1 objects scene/demo_4096/demo_4096_content/17_-
15.scn
[00:11:02.081] M <SCRIPT> [CRITICAL]avatar_init 4430
[00:11:02.093] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:11:02.134] L [WORLD2D] 7.75 ms 1 objects scene/demo_4096/demo_4096_content/17_-
16.scn
[00:11:02.180] L [WORLD2D] 45.08 ms 2 objects
scene/demo_4096/demo_4096_content/25_-16.scn

ERROR *****************************************************************************
[00:11:02.199] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:02.199] M [WORLD2D] Main thread IO 11.6363 ms for
char/animator/avatar_animation_tree.xml
[00:11:02.199] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a6f78
[00:11:02.208] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[00:11:02.333] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_821490120 1
[00:11:02.678] M [WORLD2D] [Animator] dctor.
[00:11:02.678] M [WORLD2D] [Animator] dctor.
[00:11:02.678] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.579] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:03.580] M [WORLD2D] [Animator] dctor.
[00:11:04.263] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:11:04.457] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.458] M [WORLD2D] [Animator] dctor.
[00:11:04.459] M [WORLD2D] [Animator] dctor.
[00:11:04.459] M [WORLD2D] [Animator] dctor.
[00:11:04.459] M [WORLD2D] [Animator] dctor.
[00:11:04.664] L [WORLD2D] 0.44 ms 1 objects scene/demo_4096/demo_4096_content/17_-
17.scn
[00:11:04.666] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/17_-
11.scn
[00:11:04.979] L [WORLD2D] 32.16 ms 5 objects
scene/demo_4096/demo_4096_content/17_-12.scn
[00:11:05.010] L [WORLD2D] 29.75 ms 10 objects
scene/demo_4096/demo_4096_content/17_-13.scn
[00:11:05.016] L [WORLD2D] 0.58 ms 1 objects scene/demo_4096/demo_4096_content/20_-
18.scn
[00:11:05.091] L [WORLD2D] 0.44 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[00:11:05.093] L [WORLD2D] 0.84 ms 4 objects scene/demo_4096/demo_4096_content/18_-
18.scn
[00:11:05.167] L [WORLD2D] 0.82 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[00:11:05.174] L [WORLD2D] 5.50 ms 8 objects scene/demo_4096/demo_4096_content/17_-
18.scn
[00:11:05.261] L [WORLD2D] 8.79 ms 7 objects scene/demo_4096/demo_4096_content/17_-
10.scn
[00:11:05.277] L [WORLD2D] 1.00 ms 2 objects scene/demo_4096/demo_4096_content/24_-
18.scn
[00:11:05.361] L [WORLD2D] 1.04 ms 2 objects scene/demo_4096/demo_4096_content/23_-
18.scn
[00:11:05.369] L [WORLD2D] 0.73 ms 2 objects scene/demo_4096/demo_4096_content/16_-
15.scn
[00:11:05.433] L [WORLD2D] 1.37 ms 6 objects scene/demo_4096/demo_4096_content/16_-
16.scn
[00:11:05.446] L [WORLD2D] 9.90 ms 3 objects scene/demo_4096/demo_4096_content/16_-
17.scn
[00:11:05.554] L [WORLD2D] 16.90 ms 8 objects
scene/demo_4096/demo_4096_content/16_-18.scn
[00:11:05.565] L [WORLD2D] 8.48 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[00:11:05.633] L [WORLD2D] 2.08 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[00:11:05.636] L [WORLD2D] 0.78 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[00:11:05.683] M <SCRIPT> [CRITICAL]avatar destroy 4326
[00:11:05.724] L [WORLD2D] 1.18 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[00:11:05.729] L [WORLD2D] 2.33 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[00:11:05.878] L [WORLD2D] 0.39 ms 1 objects scene/demo_4096/demo_4096_content/18_-
19.scn
[00:11:05.888] L [WORLD2D] 8.96 ms 4 objects scene/demo_4096/demo_4096_content/17_-
19.scn
[00:11:05.895] L [WORLD2D] 0.68 ms 3 objects scene/demo_4096/demo_4096_content/23_-
19.scn
[00:11:05.896] L [WORLD2D] 0.98 ms 6 objects scene/demo_4096/demo_4096_content/16_-
16.scn
[00:11:06.047] L [WORLD2D] 3.81 ms 3 objects scene/demo_4096/demo_4096_content/16_-
17.scn
[00:11:06.053] L [WORLD2D] 4.39 ms 8 objects scene/demo_4096/demo_4096_content/16_-
18.scn
[00:11:06.265] L [WORLD2D] 97.66 ms 29 objects
scene/demo_4096/demo_4096_content/16_-19.scn
[00:11:06.273] L [WORLD2D] 2.08 ms 6 objects scene/demo_4096/demo_4096_content/16_-
11.scn
[00:11:06.343] L [WORLD2D] 2.29 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[00:11:06.345] L [WORLD2D] 0.58 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[00:11:06.467] L [WORLD2D] 1.01 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[00:11:06.480] L [WORLD2D] 0.53 ms 2 objects scene/demo_4096/demo_4096_content/16_-
15.scn
[00:11:06.515] L [WORLD2D] 0.37 ms 1 objects scene/demo_4096/demo_4096_content/19_-
10.scn
[00:11:06.522] M [WORLD2D] [Animator] dctor.
[00:11:06.529] L [WORLD2D] 0.94 ms 3 objects scene/demo_4096/demo_4096_content/18_-
10.scn
[00:11:06.623] L [WORLD2D] 10.14 ms 2 objects
scene/demo_4096/demo_4096_content/17_-20.scn
[00:11:06.642] L [WORLD2D] 16.71 ms 7 objects
scene/demo_4096/demo_4096_content/17_-10.scn
[00:11:06.751] L [WORLD2D] 61.71 ms 22 objects
scene/demo_4096/demo_4096_content/16_-20.scn
[00:11:06.756] L [WORLD2D] 4.47 ms 7 objects scene/demo_4096/demo_4096_content/16_-
10.scn
[00:11:06.918] L [WORLD2D] 116.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-8.scn
[00:11:06.931] L [WORLD2D] 9.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-8.scn
[00:11:07.077] L [WORLD2D] 128.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-8.scn
[00:11:07.108] L [WORLD2D] 25.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-9.scn
[00:11:07.175] L [WORLD2D] 16.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-7.scn
[00:11:07.209] L [WORLD2D] 32.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-9.scn
[00:11:07.280] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.292] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.307] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.316] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.328] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.338] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.347] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.356] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.370] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[00:11:07.372] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[00:11:07.385] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[00:11:07.433] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:11:07.434] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:07.435] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:11:07.440] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[00:11:07.440] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:11:07.440] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[00:11:07.441] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:11:07.445] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:11:07.550] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[00:11:07.576] L [WORLD2D] 1.09 ms 3 objects scene/demo_4096/demo_4096_content/18_-
21.scn
[00:11:07.577] L [WORLD2D] 0.35 ms 2 objects scene/demo_4096/demo_4096_content/17_-
21.scn
[00:11:08.176] L [WORLD2D] 4.31 ms 8 objects scene/demo_4096/demo_4096_content/16_-
18.scn
[00:11:08.221] L [WORLD2D] 43.71 ms 29 objects
scene/demo_4096/demo_4096_content/16_-19.scn
[00:11:08.253] L [WORLD2D] 30.19 ms 22 objects
scene/demo_4096/demo_4096_content/16_-20.scn
[00:11:08.274] L [WORLD2D] 4.64 ms 14 objects
scene/demo_4096/demo_4096_content/16_-21.scn
[00:11:08.281] L [WORLD2D] 1.29 ms 3 objects scene/demo_4096/demo_4096_content/16_-
13.scn
[00:11:08.321] L [WORLD2D] 0.76 ms 2 objects scene/demo_4096/demo_4096_content/16_-
14.scn
[00:11:08.323] L [WORLD2D] 0.97 ms 2 objects scene/demo_4096/demo_4096_content/16_-
15.scn
[00:11:08.362] L [WORLD2D] 3.52 ms 6 objects scene/demo_4096/demo_4096_content/16_-
16.scn
[00:11:08.379] L [WORLD2D] 15.20 ms 3 objects
scene/demo_4096/demo_4096_content/16_-17.scn
[00:11:08.399] L [WORLD2D] 0.42 ms 1 objects scene/demo_4096/demo_4096_content/19_-
12.scn
[00:11:08.400] L [WORLD2D] 0.34 ms 1 objects scene/demo_4096/demo_4096_content/18_-
12.scn
[00:11:08.435] L [WORLD2D] 1.55 ms 5 objects scene/demo_4096/demo_4096_content/17_-
12.scn
[00:11:08.438] L [WORLD2D] 3.10 ms 10 objects
scene/demo_4096/demo_4096_content/16_-22.scn
[00:11:08.493] L [WORLD2D] 9.07 ms 3 objects scene/demo_4096/demo_4096_content/16_-
12.scn
[00:11:08.611] L [WORLD2D] 109.82 ms 5 objects
scene/demo_4096/demo_4096_content/22_-12.scn
[00:11:08.617] L [WORLD2D] 1.17 ms 1 objects scene/demo_4096/demo_4096_content/21_-
12.scn
[00:11:08.723] L [WORLD2D] 73.72 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-9.scn
[00:11:08.752] L [WORLD2D] 14.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-10.scn
[00:11:08.810] L [WORLD2D] 43.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-10.scn
[00:11:08.832] L [WORLD2D] 21.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-10.scn
[00:11:09.082] L [WORLD2D] 215.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-10.scn
[00:11:09.151] L [WORLD2D] 63.33 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-10.scn
[00:11:09.192] L [WORLD2D] 36.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-8.scn
[00:11:09.289] L [WORLD2D] 93.83 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-8.scn
[00:11:09.380] L [WORLD2D] 77.08 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-9.scn
[00:11:09.426] L [WORLD2D] 19.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-9.scn
[00:11:09.452] L [WORLD2D] 13.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-11.scn
[00:11:09.492] L [WORLD2D] 26.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-11.scn
[00:11:09.538] L [WORLD2D] 30.70 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-7.scn
[00:11:09.564] L [WORLD2D] 13.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-11.scn
[00:11:09.570] L [WORLD2D] 5.63 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-7.scn
[00:11:09.591] L [WORLD2D] 9.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-11.scn
[00:11:09.635] L [WORLD2D] 41.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-7.scn
[00:11:09.725] L [WORLD2D] 6.99 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-11.scn
[00:11:09.765] L [WORLD2D] 38.51 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-7.scn
[00:11:09.839] L [WORLD2D] 70.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-10.scn
[00:11:09.911] L [WORLD2D] 68.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-11.scn
[00:11:09.963] L [WORLD2D] 46.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-7.scn
[00:11:09.985] L [WORLD2D] 9.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-7.scn
[00:11:10.032] L [WORLD2D] 45.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-8.scn
[00:11:10.041] L [WORLD2D] 9.01 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-8.scn
[00:11:10.077] L [WORLD2D] 35.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-9.scn
[00:11:10.083] L [WORLD2D] 4.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-9.scn
[00:11:10.109] L [WORLD2D] 10.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-12.scn
[00:11:10.126] L [WORLD2D] 16.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_9_-6.scn
[00:11:10.164] L [WORLD2D] 33.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-12.scn
[00:11:10.185] L [WORLD2D] 20.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_8_-6.scn
[00:11:10.272] L [WORLD2D] 79.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-12.scn
[00:11:10.340] L [WORLD2D] 66.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_7_-6.scn
[00:11:10.347] L [WORLD2D] 5.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_13_-6.scn
[00:11:10.367] L [WORLD2D] 11.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_12_-6.scn
[00:11:10.414] L [WORLD2D] 34.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_11_-6.scn
[00:11:10.422] L [WORLD2D] 6.54 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-12.scn
[00:11:10.472] L [WORLD2D] 16.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_10_-6.scn
[00:11:10.490] L [WORLD2D] 16.13 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-3.scn
[00:11:10.506] L [WORLD2D] 15.16 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[00:11:10.569] L [WORLD2D] 41.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-3.scn
[00:11:10.584] L [WORLD2D] 13.18 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[00:11:10.619] L [WORLD2D] 19.87 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[00:11:10.657] L [WORLD2D] 37.07 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-2.scn
[00:11:10.667] L [WORLD2D] 8.84 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[00:11:10.691] L [WORLD2D] 12.10 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-2.scn
[00:11:13.684] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[00:11:13.878] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:11:13.881] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:11:14.996] M <SCRIPT> [ERROR]No ui is found with ui_path: building
[00:11:15.735] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[00:11:15.748] M [WORLD2D] Main thread IO 5.8782 ms for
ui1/a_global/icon/nationality/brazil.png
[00:11:15.749] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:11:15.758] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:11:17.782] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.exterior_show.ExteriorShowUI
[00:11:23.766] M <SCRIPT> [CRITICAL]avatar_init 3969
[00:11:23.773] M <SCRIPT> [CRITICAL]avatar_init 130
[00:11:23.776] M <SCRIPT> [CRITICAL]avatar_init 3
[00:11:23.779] M <SCRIPT> [CRITICAL]avatar_init 133
[00:11:23.782] M <SCRIPT> [CRITICAL]avatar_init 6

ERROR *****************************************************************************
[00:11:23.821] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:23.822] M [WORLD2D] Main thread IO 19.7503 ms for
char/animator/avatar_animation_tree.xml
[00:11:23.822] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7aa7e8
[00:11:23.835] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:23.853] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:23.853] M [WORLD2D] Main thread IO 12.1647 ms for
char/animator/avatar_animation_tree.xml
[00:11:23.853] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7acad8
[00:11:23.862] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:11:23.870] M <SCRIPT> [CRITICAL]avatar_init 136
[00:11:23.873] M <SCRIPT> [CRITICAL]avatar_init 9
[00:11:23.877] M <SCRIPT> [CRITICAL]avatar_init 139
[00:11:23.881] M <SCRIPT> [CRITICAL]avatar_init 12
[00:11:23.885] M <SCRIPT> [CRITICAL]avatar_init 142
[00:11:23.890] M <SCRIPT> [CRITICAL]avatar_init 15
[00:11:23.893] M <SCRIPT> [CRITICAL]avatar_init 145
[00:11:23.897] M <SCRIPT> [CRITICAL]avatar_init 18
[00:11:23.918] M <SCRIPT> [CRITICAL]avatar_init 148
[00:11:23.921] M <SCRIPT> [CRITICAL]avatar_init 3114
[00:11:23.924] M <SCRIPT> [CRITICAL]avatar_init 4013
[00:11:23.928] M <SCRIPT> [CRITICAL]avatar_init 4016
[00:11:23.931] M <SCRIPT> [CRITICAL]avatar_init 4019
[00:11:23.933] M <SCRIPT> [CRITICAL]avatar_init 4022
[00:11:23.937] M <SCRIPT> [CRITICAL]avatar_init 4025
[00:11:23.940] M <SCRIPT> [CRITICAL]avatar_init 4030
[00:11:23.943] M <SCRIPT> [CRITICAL]avatar_init 2512
[00:11:23.947] M <SCRIPT> [CRITICAL]avatar_init 4433
[00:11:23.950] M <SCRIPT> [CRITICAL]avatar_init 4436
[00:11:23.953] M <SCRIPT> [CRITICAL]avatar_init 4439
[00:11:23.956] M <SCRIPT> [CRITICAL]avatar_init 4056
[00:11:23.960] M <SCRIPT> [CRITICAL]avatar_init 4442
[00:11:23.963] M <SCRIPT> [CRITICAL]avatar_init 94
[00:11:23.966] M <SCRIPT> [CRITICAL]avatar_init 97
[00:11:23.969] M <SCRIPT> [CRITICAL]avatar_init 3939
[00:11:23.972] M <SCRIPT> [CRITICAL]avatar_init 100
[00:11:23.975] M <SCRIPT> [CRITICAL]avatar_init 3557

ERROR *****************************************************************************
[00:11:24.013] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.013] M [WORLD2D] Main thread IO 10.2773 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.013] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ab150
[00:11:24.027] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:24.043] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.043] M [WORLD2D] Main thread IO 10.6507 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.043] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ab2a8
[00:11:24.052] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:24.066] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.066] M [WORLD2D] Main thread IO 10.2773 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.066] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ad2e8
[00:11:24.074] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]
[00:11:24.092] M <SCRIPT> [CRITICAL]avatar_init 3942
[00:11:24.096] M <SCRIPT> [CRITICAL]avatar_init 103
[00:11:24.099] M <SCRIPT> [CRITICAL]avatar_init 3945
[00:11:24.102] M <SCRIPT> [CRITICAL]avatar_init 106
[00:11:24.106] M <SCRIPT> [CRITICAL]avatar_init 3948
[00:11:24.109] M <SCRIPT> [CRITICAL]avatar_init 109
[00:11:24.111] M <SCRIPT> [CRITICAL]avatar_init 3951
[00:11:24.114] M <SCRIPT> [CRITICAL]avatar_init 112
[00:11:24.118] M <SCRIPT> [CRITICAL]avatar_init 115
[00:11:24.122] M <SCRIPT> [CRITICAL]avatar_init 3956
[00:11:24.125] M <SCRIPT> [CRITICAL]avatar_init 118
[00:11:24.128] M <SCRIPT> [CRITICAL]avatar_init 3961
[00:11:24.131] M <SCRIPT> [CRITICAL]avatar_init 124
[00:11:24.134] M <SCRIPT> [CRITICAL]avatar_init 127
[00:11:24.148] M <SCRIPT> [CRITICAL]avatar destroy 4139
[00:11:24.156] M <SCRIPT> [CRITICAL]avatar destroy 4135
[00:11:24.160] M <SCRIPT> [CRITICAL]avatar destroy 4131
[00:11:24.167] M <SCRIPT> [CRITICAL]avatar destroy 4097
[00:11:24.173] M <SCRIPT> [CRITICAL]avatar destroy 4067
[00:11:24.179] M <SCRIPT> [CRITICAL]avatar destroy 4064
[00:11:24.180] M <SCRIPT> [CRITICAL]avatar destroy 4056
[00:11:24.182] M <SCRIPT> [CRITICAL]avatar destroy 4030
[00:11:24.185] M <SCRIPT> [CRITICAL]avatar destroy 3969
[00:11:24.186] M <SCRIPT> [CRITICAL]avatar destroy 3961
[00:11:24.187] M <SCRIPT> [CRITICAL]avatar destroy 3956
[00:11:24.189] M <SCRIPT> [CRITICAL]avatar destroy 3557
[00:11:24.190] M <SCRIPT> [CRITICAL]avatar destroy 3114
[00:11:24.192] M <SCRIPT> [CRITICAL]avatar destroy 2512
[00:11:24.193] M <SCRIPT> [CRITICAL]avatar destroy 4439
[00:11:24.195] M <SCRIPT> [CRITICAL]avatar destroy 112
[00:11:24.196] M <SCRIPT> [CRITICAL]avatar destroy 3945
[00:11:24.197] M <SCRIPT> [CRITICAL]avatar destroy 145
[00:11:24.201] M <SCRIPT> [CRITICAL]avatar destroy 4075
[00:11:24.203] M <SCRIPT> [CRITICAL]avatar destroy 3951
[00:11:24.205] M <SCRIPT> [CRITICAL]avatar destroy 133
[00:11:24.206] M <SCRIPT> [CRITICAL]avatar destroy 12
[00:11:24.207] M <SCRIPT> [CRITICAL]avatar destroy 9
[00:11:24.208] M <SCRIPT> [CRITICAL]avatar destroy 139
[00:11:24.215] M [WORLD2D] [Animator] dctor.
[00:11:24.216] M [WORLD2D] [Animator] dctor.
[00:11:24.219] M [WORLD2D] [Animator] dctor.
[00:11:24.220] M [WORLD2D] [Animator] dctor.
[00:11:24.223] M [WORLD2D] [Animator] dctor.
[00:11:24.226] M [WORLD2D] [Animator] dctor.
[00:11:24.229] M [WORLD2D] [Animator] dctor.
[00:11:24.231] M [WORLD2D] [Animator] dctor.
[00:11:24.233] M [WORLD2D] [Animator] dctor.
[00:11:24.264] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
ERROR *****************************************************************************
[00:11:24.277] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.277] M [WORLD2D] Main thread IO 11.4308 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.277] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7aa7e8
[00:11:24.286] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:24.302] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.302] M [WORLD2D] Main thread IO 9.7511 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.302] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7a8fb8
[00:11:24.310] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_d.dds']]

ERROR *****************************************************************************
[00:11:24.323] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.323] M [WORLD2D] Main thread IO 8.1773 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.323] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7acd88
[00:11:24.331] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face02_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[00:11:24.343] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.344] M [WORLD2D] Main thread IO 7.0886 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.344] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7abd68
[00:11:24.351] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:24.365] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.365] M [WORLD2D] Main thread IO 9.2355 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.365] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ad190
[00:11:24.373] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[00:11:24.385] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.385] M [WORLD2D] Main thread IO 7.0061 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.385] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ac018
[00:11:24.393] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]

ERROR *****************************************************************************
[00:11:24.407] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.407] M [WORLD2D] Main thread IO 8.4710 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.407] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f7ab558
[00:11:24.414] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:24.428] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.428] M [WORLD2D] Main thread IO 9.0015 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.428] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79be18
[00:11:24.435] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:24.447] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:24.448] M [WORLD2D] Main thread IO 8.2072 ms for
char/animator/avatar_animation_tree.xml
[00:11:24.448] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79fa90
[00:11:24.455] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h01_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[00:11:24.468] M <SCRIPT> [CRITICAL]avatar destroy 124
[00:11:24.469] M <SCRIPT> [CRITICAL]avatar destroy 127
[00:11:24.470] M <SCRIPT> [CRITICAL]avatar destroy 4436
[00:11:24.471] M <SCRIPT> [CRITICAL]avatar destroy 97
[00:11:24.472] M <SCRIPT> [CRITICAL]avatar destroy 4442
[00:11:24.480] M <SCRIPT> [CRITICAL]avatar destroy 4151
[00:11:24.481] M <SCRIPT> [CRITICAL]avatar destroy 100
[00:11:24.482] M <SCRIPT> [CRITICAL]avatar destroy 103
[00:11:24.483] M <SCRIPT> [CRITICAL]avatar destroy 3948
[00:11:24.488] M <SCRIPT> [CRITICAL]avatar destroy 4430
[00:11:24.490] M <SCRIPT> [CRITICAL]avatar destroy 109
[00:11:24.492] M <SCRIPT> [CRITICAL]avatar destroy 4019
[00:11:24.498] M <SCRIPT> [CRITICAL]avatar destroy 4154
[00:11:24.501] M <SCRIPT> [CRITICAL]avatar destroy 6
[00:11:24.509] M <SCRIPT> [CRITICAL]avatar destroy 4078
[00:11:24.512] M <SCRIPT> [CRITICAL]avatar destroy 136
[00:11:24.514] M <SCRIPT> [CRITICAL]avatar destroy 4025
[00:11:24.521] M <SCRIPT> [CRITICAL]avatar destroy 4093
[00:11:24.524] M <SCRIPT> [CRITICAL]avatar destroy 3
[00:11:24.529] M <SCRIPT> [CRITICAL]avatar destroy 4160
[00:11:24.532] M <SCRIPT> [CRITICAL]avatar destroy 4016
[00:11:24.534] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combatmainview.CCombatMain
[00:11:24.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[00:11:24.633] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:11:24.670] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_replay_countdown.CCombatReplayCountdown
[00:11:24.748] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.sharing.SharingUI
[00:11:24.748] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.exterior_show.ExteriorShowUI
[00:11:24.752] M <SCRIPT> [CRITICAL][ParachuteState] start in aircraft (take off)
[00:11:24.764] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:24.768] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:11:24.768] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:11:24.778] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[00:11:24.782] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:11:24.795] M <SCRIPT> [CRITICAL]avatar destroy 4166
[00:11:24.801] M <SCRIPT> [CRITICAL]avatar destroy 4157
[00:11:24.809] M <SCRIPT> [CRITICAL]avatar destroy 4087
[00:11:24.815] M <SCRIPT> [CRITICAL]avatar destroy 4081
[00:11:24.820] M <SCRIPT> [CRITICAL]avatar destroy 4163
[00:11:24.821] M <SCRIPT> [CRITICAL]avatar destroy 115
[00:11:24.823] M <SCRIPT> [CRITICAL]avatar destroy 18
[00:11:24.826] M <SCRIPT> [CRITICAL]avatar destroy 15
[00:11:24.831] M <SCRIPT> [CRITICAL]avatar destroy 4084
[00:11:24.832] M <SCRIPT> [CRITICAL]avatar destroy 106
[00:11:24.833] M <SCRIPT> [CRITICAL]avatar destroy 118
[00:11:24.834] M <SCRIPT> [CRITICAL]avatar destroy 94
[00:11:24.835] M <SCRIPT> [CRITICAL]avatar destroy 4433
[00:11:24.839] M <SCRIPT> [CRITICAL]avatar destroy 130
[00:11:24.842] M <SCRIPT> [CRITICAL]avatar destroy 4013
[00:11:24.844] M <SCRIPT> [CRITICAL]avatar destroy 4022
[00:11:24.847] M <SCRIPT> [CRITICAL]avatar destroy 142
[00:11:24.849] M <SCRIPT> [CRITICAL]avatar destroy 148
[00:11:24.850] M <SCRIPT> [CRITICAL]avatar destroy 3939
[00:11:24.852] M <SCRIPT> [CRITICAL]avatar destroy 3942
[00:11:24.859] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 30 200000
[00:11:25.169] M <SCRIPT> [CRITICAL]avatar_init 112
[00:11:25.172] M <SCRIPT> [CRITICAL]avatar_init 4093
[00:11:25.175] M <SCRIPT> [CRITICAL]avatar_init 142
[00:11:25.179] M <SCRIPT> [CRITICAL]avatar_init 145

ERROR *****************************************************************************
[00:11:25.260] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.260] M [WORLD2D] Main thread IO 8.7889 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.260] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79dba8
[00:11:25.267] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[00:11:25.274] L [WORLD2D] 16.69 ms 3 objects
scene/demo_4096/demo_4096_content/22_-6.scn

ERROR *****************************************************************************
[00:11:25.281] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.281] M [WORLD2D] Main thread IO 9.2405 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.281] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79dd00
[00:11:25.288] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:25.303] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.303] M [WORLD2D] Main thread IO 10.4686 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.304] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79dfb0
[00:11:25.311] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_d.dds']]

ERROR *****************************************************************************
[00:11:25.327] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.327] M [WORLD2D] Main thread IO 9.5591 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.327] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#2f79efd0
[00:11:25.335] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:11:25.428] M <SCRIPT> [CRITICAL]avatar_init 4075
[00:11:25.451] M <SCRIPT> [CRITICAL]avatar_init 4019
[00:11:25.594] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[00:11:25.596] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:11:25.609] M <SCRIPT> [CRITICAL]avatar_init 133
[00:11:25.613] M <SCRIPT> [CRITICAL]avatar_init 4016
[00:11:25.617] M <SCRIPT> [CRITICAL]avatar_init 3945
[00:11:25.620] M <SCRIPT> [CRITICAL]avatar_init 9
[00:11:25.623] M <SCRIPT> [CRITICAL]avatar_init 139
[00:11:25.632] M <SCRIPT> [CRITICAL]avatar_init 124
[00:11:25.636] M <SCRIPT> [CRITICAL]avatar_init 127
[00:11:25.640] M <SCRIPT> [CRITICAL]avatar_init 3951
[00:11:25.665] M <SCRIPT> [CRITICAL]avatar_init 4436
[00:11:25.669] M <SCRIPT> [CRITICAL]avatar_init 103
[00:11:25.672] M <SCRIPT> [CRITICAL]avatar_init 4022
[00:11:25.676] M <SCRIPT> [CRITICAL]avatar_init 4078
[00:11:25.680] M <SCRIPT> [CRITICAL]avatar_init 100
[00:11:25.684] M <SCRIPT> [CRITICAL]avatar_init 97
[00:11:25.688] M <SCRIPT> [CRITICAL]avatar_init 3948
[00:11:25.692] M <SCRIPT> [CRITICAL]avatar_init 4430
[00:11:25.695] M <SCRIPT> [CRITICAL]avatar_init 109
[00:11:25.720] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-773421968 1
[00:11:25.728] M <SCRIPT> [CRITICAL]avatar_init 4439
[00:11:25.731] M <SCRIPT> [CRITICAL]avatar_init 6
[00:11:25.735] M <SCRIPT> [CRITICAL]avatar_init 4151
[00:11:25.738] M <SCRIPT> [CRITICAL]avatar_init 136
[00:11:25.741] M <SCRIPT> [CRITICAL]avatar_init 4025
[00:11:25.745] M <SCRIPT> [CRITICAL]avatar_init 4163
[00:11:25.748] M <SCRIPT> [CRITICAL]avatar_init 3
[00:11:25.751] M <SCRIPT> [CRITICAL]avatar_init 4160
[00:11:25.754] M <SCRIPT> [CRITICAL]avatar_init 4154
[00:11:25.783] M <SCRIPT> [CRITICAL]avatar_init 4081
[00:11:25.787] M <SCRIPT> [CRITICAL]avatar_init 18
[00:11:25.790] M <SCRIPT> [CRITICAL]avatar_init 4442
[00:11:25.794] M <SCRIPT> [CRITICAL]avatar_init 15
[00:11:25.797] M <SCRIPT> [CRITICAL]avatar_init 148
[00:11:25.800] M <SCRIPT> [CRITICAL]avatar_init 4084
[00:11:25.803] M <SCRIPT> [CRITICAL]avatar_init 115
[00:11:25.828] M <SCRIPT> [CRITICAL]avatar_init 118
[00:11:25.847] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1

ERROR *****************************************************************************
[00:11:25.856] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.856] M [WORLD2D] Main thread IO 7.9355 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.856] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f310
[00:11:25.864] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]

ERROR *****************************************************************************
[00:11:25.877] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.877] M [WORLD2D] Main thread IO 8.7000 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.877] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f718
[00:11:25.884] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:25.896] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.896] M [WORLD2D] Main thread IO 7.5124 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.896] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0dd90
[00:11:25.903] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:25.916] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.917] M [WORLD2D] Main thread IO 7.7066 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.917] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0ff28
[00:11:25.923] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:25.936] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.936] M [WORLD2D] Main thread IO 7.9583 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.936] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c101d8
[00:11:25.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]
[00:11:25.951] M <SCRIPT> [CRITICAL]avatar_init 4166
[00:11:25.959] M <SCRIPT> [CRITICAL]avatar_init 4433

ERROR *****************************************************************************
[00:11:25.985] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:25.985] M [WORLD2D] Main thread IO 8.7228 ms for
char/animator/avatar_animation_tree.xml
[00:11:25.986] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0eb00
[00:11:25.992] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face02_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[00:11:26.005] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.005] M [WORLD2D] Main thread IO 7.3979 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.005] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0dc38
[00:11:26.011] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/zhiye/male_zhiye02/male_zhiye02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/zhiye/male_zhiye02/male_zhiye02_upper01_d.dds'],
['char/player/zhiye/male_zhiye02/male_zhiye02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/zhiye/male_zhiye02/male_zhiye02_leg01_d.dds']]

ERROR *****************************************************************************
[00:11:26.025] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.025] M [WORLD2D] Main thread IO 8.6851 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.025] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c0f468
[00:11:26.032] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h01_d.dds']]

ERROR *****************************************************************************
[00:11:26.044] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.044] M [WORLD2D] Main thread IO 7.8851 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.044] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c10df0
[00:11:26.051] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]

ERROR *****************************************************************************
[00:11:26.063] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.064] M [WORLD2D] Main thread IO 8.0970 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.064] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c12620
[00:11:26.070] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.083] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.083] M [WORLD2D] Main thread IO 8.5308 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.083] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c110a0
[00:11:26.089] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h01_d.dds']]

ERROR *****************************************************************************
[00:11:26.102] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.102] M [WORLD2D] Main thread IO 8.4895 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.102] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c114a8
[00:11:26.109] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[00:11:26.122] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.122] M [WORLD2D] Main thread IO 8.1226 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.122] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4668
[00:11:26.128] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h01_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]

ERROR *****************************************************************************
[00:11:26.142] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.142] M [WORLD2D] Main thread IO 9.0478 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.142] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf5280
[00:11:26.152] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.164] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.165] M [WORLD2D] Main thread IO 7.5800 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.165] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf57e0
[00:11:26.171] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h01_d.dds']]

ERROR *****************************************************************************
[00:11:26.183] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.183] M [WORLD2D] Main thread IO 6.8205 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.183] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3e58
[00:11:26.189] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[00:11:26.203] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.204] M [WORLD2D] Main thread IO 7.8431 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.204] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf30e8
[00:11:26.210] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]

ERROR *****************************************************************************
[00:11:26.225] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.225] M [WORLD2D] Main thread IO 9.0926 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.225] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf3648
[00:11:26.232] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.244] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.245] M [WORLD2D] Main thread IO 7.8758 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.245] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4d20
[00:11:26.252] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.265] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.265] M [WORLD2D] Main thread IO 7.9569 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.266] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf5128
[00:11:26.273] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:26.287] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.288] M [WORLD2D] Main thread IO 9.7418 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.288] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf76c8
[00:11:26.296] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low02/female_low02_upper01_d.dds'],
['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h02_d.dds']
]

ERROR *****************************************************************************
[00:11:26.313] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.313] M [WORLD2D] Main thread IO 11.6925 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.313] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8030
[00:11:26.323] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h04_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h03_d.dds']]

ERROR *****************************************************************************
[00:11:26.338] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.339] M [WORLD2D] Main thread IO 8.8230 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.339] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6148
[00:11:26.347] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.360] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.360] M [WORLD2D] Main thread IO 7.8125 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.360] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7ed8
[00:11:26.401] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:26.413] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.413] M [WORLD2D] Main thread IO 7.4569 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.413] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf63f8
[00:11:26.420] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_2_d.dds']]

ERROR *****************************************************************************
[00:11:26.433] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.433] M [WORLD2D] Main thread IO 7.2002 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.433] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf6ab0
[00:11:26.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:26.452] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.452] M [WORLD2D] Main thread IO 8.4824 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.452] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7168
[00:11:26.459] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.470] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.470] M [WORLD2D] Main thread IO 7.3602 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.470] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7c28
[00:11:26.477] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:26.489] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.490] M [WORLD2D] Main thread IO 7.7322 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.490] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa880
[00:11:26.497] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h01_d.dds']
]

ERROR *****************************************************************************
[00:11:26.509] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.509] M [WORLD2D] Main thread IO 7.7912 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.509] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa9d8
[00:11:26.516] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.528] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.529] M [WORLD2D] Main thread IO 7.9739 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.529] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9dc0
[00:11:26.535] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.548] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.548] M [WORLD2D] Main thread IO 7.7876 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.548] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa070
[00:11:26.555] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face02_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]

ERROR *****************************************************************************
[00:11:26.568] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.568] M [WORLD2D] Main thread IO 7.2863 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.568] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa320
[00:11:26.578] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]

ERROR *****************************************************************************
[00:11:26.592] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.592] M [WORLD2D] Main thread IO 9.4204 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.592] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf95b0
[00:11:26.599] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[00:11:26.610] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.611] M [WORLD2D] Main thread IO 6.6519 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.611] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8af0
[00:11:26.617] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h03_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h03_d.dds']]

ERROR *****************************************************************************
[00:11:26.630] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.630] M [WORLD2D] Main thread IO 7.4157 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.630] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfb8a0
[00:11:26.637] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[00:11:26.652] M <SCRIPT> [CRITICAL]avatar_init 12
[00:11:26.655] M <SCRIPT> [CRITICAL]avatar_init 94
[00:11:26.659] M <SCRIPT> [CRITICAL]avatar_init 3942
[00:11:26.662] M <SCRIPT> [CRITICAL]avatar_init 4157
[00:11:26.703] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1696091884 1
[00:11:26.705] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[00:11:26.707] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[00:11:26.709] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[00:11:26.712] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2132593980 1

ERROR *****************************************************************************
[00:11:26.720] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.720] M [WORLD2D] Main thread IO 7.6404 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.720] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd630
[00:11:26.728] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:26.739] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:26.739] M [WORLD2D] Main thread IO 6.3234 ms for
char/animator/avatar_animation_tree.xml
[00:11:26.739] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd788
[00:11:26.745] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[00:11:26.751] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-722699928 1
[00:11:26.755] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_405463327 1
[00:11:26.770] M <SCRIPT> [CRITICAL]avatar_init 106
[00:11:26.774] M <SCRIPT> [CRITICAL]avatar_init 4087
[00:11:26.779] M <SCRIPT> [CRITICAL]avatar_init 3939
[00:11:26.783] M <SCRIPT> [CRITICAL]avatar_init 4013
[00:11:26.787] M <SCRIPT> [CRITICAL]avatar_init 130
[00:11:26.815] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2023591419 1
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.859] M [WORLD2D] [Animator] dctor.
[00:11:26.860] M [WORLD2D] [Animator] dctor.
[00:11:26.867] M [WORLD2D] [Animator] dctor.
[00:11:26.868] M [WORLD2D] [Animator] dctor.
[00:11:26.869] M [WORLD2D] [Animator] dctor.
[00:11:26.870] M [WORLD2D] [Animator] dctor.
[00:11:26.871] M [WORLD2D] [Animator] dctor.
[00:11:26.872] M [WORLD2D] [Animator] dctor.
[00:11:26.876] M [WORLD2D] [Animator] dctor.
[00:11:26.877] M [WORLD2D] [Animator] dctor.
[00:11:26.878] M [WORLD2D] [Animator] dctor.
[00:11:26.880] M [WORLD2D] [Animator] dctor.
[00:11:26.882] M [WORLD2D] [Animator] dctor.
[00:11:26.884] M [WORLD2D] [Animator] dctor.
[00:11:26.886] M [WORLD2D] [Animator] dctor.
[00:11:26.888] M [WORLD2D] [Animator] dctor.
[00:11:26.889] M [WORLD2D] [Animator] dctor.
[00:11:26.890] M [WORLD2D] [Animator] dctor.
[00:11:26.891] M [WORLD2D] [Animator] dctor.
[00:11:26.891] M [WORLD2D] [Animator] dctor.
[00:11:26.892] M [WORLD2D] [Animator] dctor.
[00:11:26.894] M [WORLD2D] [Animator] dctor.
[00:11:26.895] M [WORLD2D] [Animator] dctor.
[00:11:26.895] M [WORLD2D] [Animator] dctor.
[00:11:26.896] M [WORLD2D] [Animator] dctor.
[00:11:26.897] M [WORLD2D] [Animator] dctor.
[00:11:26.897] M [WORLD2D] [Animator] dctor.
[00:11:26.898] M [WORLD2D] [Animator] dctor.
[00:11:26.900] M [WORLD2D] [Animator] dctor.
[00:11:26.901] M [WORLD2D] [Animator] dctor.
[00:11:26.903] M [WORLD2D] [Animator] dctor.
[00:11:26.905] M [WORLD2D] [Animator] dctor.
[00:11:26.908] M [WORLD2D] [Animator] dctor.
[00:11:26.909] M [WORLD2D] [Animator] dctor.
[00:11:26.911] M [WORLD2D] [Animator] dctor.
[00:11:26.912] M [WORLD2D] [Animator] dctor.
[00:11:26.914] M [WORLD2D] [Animator] dctor.
[00:11:26.916] M [WORLD2D] [Animator] dctor.
[00:11:26.916] M [WORLD2D] [Animator] dctor.
[00:11:26.916] M [WORLD2D] [Animator] dctor.
[00:11:27.053] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_673960784 1
[00:11:27.126] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1045399925 1
[00:11:27.360] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-781134084 1
[00:11:27.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-677768556 1
[00:11:27.937] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_769117304 1
[00:11:28.168] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[00:11:28.171] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:11:28.426] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1546997294 1

ERROR *****************************************************************************
[00:11:28.835] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:28.835] M [WORLD2D] Main thread IO 6.9727 ms for
char/animator/avatar_animation_tree.xml
[00:11:28.835] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfbb50
[00:11:28.841] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:28.854] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:28.854] M [WORLD2D] Main thread IO 6.6271 ms for
char/animator/avatar_animation_tree.xml
[00:11:28.854] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfbf58
[00:11:28.860] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]

ERROR *****************************************************************************
[00:11:28.873] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:28.873] M [WORLD2D] Main thread IO 7.7990 ms for
char/animator/avatar_animation_tree.xml
[00:11:28.873] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc0b0
[00:11:28.881] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]

ERROR *****************************************************************************
[00:11:28.893] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:28.893] M [WORLD2D] Main thread IO 6.8688 ms for
char/animator/avatar_animation_tree.xml
[00:11:28.893] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc360
[00:11:28.900] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[00:11:28.985] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[00:11:29.108] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1720863595 1

ERROR *****************************************************************************
[00:11:29.117] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:29.117] M [WORLD2D] Main thread IO 7.8004 ms for
char/animator/avatar_animation_tree.xml
[00:11:29.117] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bff518
[00:11:29.124] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]

ERROR *****************************************************************************
[00:11:29.138] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:29.138] M [WORLD2D] Main thread IO 7.5373 ms for
char/animator/avatar_animation_tree.xml
[00:11:29.138] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bff3c0
[00:11:29.145] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]

ERROR *****************************************************************************
[00:11:29.158] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:29.158] M [WORLD2D] Main thread IO 7.7599 ms for
char/animator/avatar_animation_tree.xml
[00:11:29.158] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bffbd0
[00:11:29.165] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]

ERROR *****************************************************************************
[00:11:29.179] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:29.179] M [WORLD2D] Main thread IO 8.7149 ms for
char/animator/avatar_animation_tree.xml
[00:11:29.179] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfe4f8
[00:11:29.186] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]

ERROR *****************************************************************************
[00:11:29.198] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:29.199] M [WORLD2D] Main thread IO 7.1732 ms for
char/animator/avatar_animation_tree.xml
[00:11:29.199] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00130
[00:11:29.204] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.312] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.313] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.314] M [WORLD2D] [Animator] dctor.
[00:11:29.332] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1981562049 1
[00:11:29.504] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1
[00:11:29.641] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1818478201 1
[00:11:29.755] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[00:11:29.829] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1
[00:11:29.831] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[00:11:29.967] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1458253322 1
[00:11:30.154] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_579337188 1
[00:11:30.258] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
[00:11:30.378] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:11:30.380] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_d.dds']]
[00:11:30.381] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:11:30.383] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[00:11:30.397] M [WORLD2D] [Animator] dctor.
[00:11:30.397] M [WORLD2D] [Animator] dctor.
[00:11:30.588] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:11:30.591] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-773421968 1
[00:11:30.594] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[00:11:30.600] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.658] M [WORLD2D] [Animator] dctor.
[00:11:30.900] L [WORLD2D] 6.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-2.scn
[00:11:30.916] L [WORLD2D] 14.75 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-3.scn
[00:11:30.964] L [WORLD2D] 16.02 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-1.scn
[00:11:30.973] L [WORLD2D] 7.54 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_-1.scn
[00:11:30.998] L [WORLD2D] 24.81 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_-1.scn
[00:11:31.018] L [WORLD2D] 18.47 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-3.scn
[00:11:31.042] L [WORLD2D] 21.23 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-1.scn
[00:11:31.062] L [WORLD2D] 20.03 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_-2.scn
[00:11:31.070] L [WORLD2D] 7.09 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_-4.scn
[00:11:31.088] L [WORLD2D] 16.98 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_0.scn
[00:11:31.107] L [WORLD2D] 8.72 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_-4.scn
[00:11:31.123] L [WORLD2D] 16.26 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_0.scn
[00:11:31.135] L [WORLD2D] 8.89 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_0.scn
[00:11:31.165] L [WORLD2D] 4.06 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_-4.scn
[00:11:31.182] L [WORLD2D] 15.64 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_0.scn
[00:11:31.210] L [WORLD2D] 15.91 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_-3.scn
[00:11:31.217] L [WORLD2D] 7.01 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_-4.scn
[00:11:31.240] L [WORLD2D] 20.25 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_0.scn
[00:11:31.260] L [WORLD2D] 17.53 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-1.scn
[00:11:31.300] L [WORLD2D] 27.67 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-1_-2.scn
[00:11:31.301] M [WORLD2D] [Animator] dctor.
[00:11:31.301] M [WORLD2D] [Animator] dctor.
[00:11:31.302] M [WORLD2D] [Animator] dctor.
[00:11:31.302] M [WORLD2D] [Animator] dctor.
[00:11:31.329] L [WORLD2D] 17.19 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_1.scn
[00:11:31.348] L [WORLD2D] 18.28 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_1.scn
[00:11:31.365] L [WORLD2D] 16.29 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_1.scn
[00:11:31.378] L [WORLD2D] 9.99 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_1.scn
[00:11:31.395] L [WORLD2D] 15.90 ms 2 objects
scene/demo_4096/demo_4096_content/l2_2_1.scn
[00:11:31.416] L [WORLD2D] 18.71 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-3.scn
[00:11:31.432] L [WORLD2D] 11.97 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_-4.scn
[00:11:31.450] L [WORLD2D] 16.66 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_1.scn
[00:11:31.468] L [WORLD2D] 17.80 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_0.scn
[00:11:31.497] L [WORLD2D] 18.06 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-1.scn
[00:11:31.515] L [WORLD2D] 16.70 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-2_-2.scn
[00:11:31.529] L [WORLD2D] 12.73 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_2.scn
[00:11:31.544] L [WORLD2D] 15.27 ms 2 objects
scene/demo_4096/demo_4096_content/l2_0_2.scn
[00:11:31.564] L [WORLD2D] 14.33 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-1_2.scn
[00:11:31.580] L [WORLD2D] 15.65 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_2.scn
[00:11:31.589] L [WORLD2D] 6.69 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_2.scn
[00:11:31.614] L [WORLD2D] 13.47 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_2.scn
[00:11:31.630] L [WORLD2D] 14.69 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-3.scn
[00:11:31.641] L [WORLD2D] 10.86 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-4.scn
[00:11:31.670] L [WORLD2D] 19.95 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_2.scn
[00:11:31.687] L [WORLD2D] 16.12 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_1.scn
[00:11:31.702] L [WORLD2D] 13.64 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_0.scn
[00:11:31.715] L [WORLD2D] 12.90 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_-1.scn
[00:11:31.741] L [WORLD2D] 18.05 ms 2 objects
scene/demo_4096/demo_4096_content/l2_-3_-2.scn
[00:11:31.748] L [WORLD2D] 6.24 ms 1 objects
scene/demo_4096/demo_4096_content/l2_1_3.scn
[00:11:31.759] L [WORLD2D] 8.61 ms 1 objects
scene/demo_4096/demo_4096_content/l2_0_3.scn
[00:11:31.769] L [WORLD2D] 8.55 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
1_3.scn
[00:11:31.787] L [WORLD2D] 14.98 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-2_3.scn
[00:11:31.799] L [WORLD2D] 10.92 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-3_3.scn
[00:11:31.804] L [WORLD2D] 4.34 ms 1 objects
scene/demo_4096/demo_4096_content/l2_3_3.scn
[00:11:31.829] L [WORLD2D] 7.84 ms 1 objects
scene/demo_4096/demo_4096_content/l2_2_3.scn
[00:11:31.841] L [WORLD2D] 11.26 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_-3.scn
[00:11:31.855] L [WORLD2D] 9.45 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-4.scn
[00:11:31.868] L [WORLD2D] 10.65 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_3.scn
[00:11:31.893] L [WORLD2D] 12.72 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_2.scn
[00:11:31.916] L [WORLD2D] 13.58 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_1.scn
[00:11:31.928] L [WORLD2D] 10.91 ms 1 objects
scene/demo_4096/demo_4096_content/l2_-4_0.scn
[00:11:31.940] L [WORLD2D] 9.40 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-1.scn
[00:11:31.949] L [WORLD2D] 8.39 ms 1 objects scene/demo_4096/demo_4096_content/l2_-
4_-2.scn
[00:11:32.587] M [WORLD2D] [Animator] dctor.
[00:11:32.587] M [WORLD2D] [Animator] dctor.
[00:11:32.587] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:32.588] M [WORLD2D] [Animator] dctor.
[00:11:35.083] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_maps.CCombatMap
[00:11:36.082] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.guide_welcom.GuideWelcom
[00:11:36.452] M [WORLD2D] [Animator] dctor.
[00:11:38.454] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_lod01.
gim', (0, 128, 128, 128),
'char/attach/hat/female_shishang01_h02_hair01/female_shishang01_h02_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_lod01.gim', (128, 128,
128, 128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_upper01_d.dds'],
['char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_lod01.gim', (128, 0, 128,
128), 'char/player/zhiye/female_zhiye02/famale_zhiye02_leg01_d.dds']]
[00:11:38.457] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h01_d.d
ds'], ['char/player/low/female_low02/female_low02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/low/female_low02/female_low02_leg01_mtg/female_low02_leg01_h04_d.dds']
]
[00:11:38.634] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-773421968 1
[00:11:38.784] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_769117304 1
[00:11:39.035] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:39.043] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:11:39.044] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:11:39.731] M [WORLD2D] [Animator] dctor.
[00:11:39.886] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:11:39.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:39.942] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/female/female_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/female/female_base01_upper01_mtg/female_base01_upper01_6_d.dds'],
['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_6_d.dds']]
[00:11:39.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h03_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h03_d.dds']]
[00:11:39.944] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:11:39.946] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:39.947] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair04_d.dds'],
['char/player/female/female_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face04_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:11:39.948] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair03_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:39.950] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[00:11:39.950] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:11:39.952] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:39.953] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[00:11:39.955] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:11:39.956] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h03_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h03_d.dds']]
[00:11:39.957] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face03_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_upper01_mtg/female_jietou01_upp
er01_h01_d.dds'],
['char/player/jietou/female_jietou01/female_jietou01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/jietou/female_jietou01/female_jietou01_leg01_mtg/female_jietou01_leg01
_h01_d.dds']]
[00:11:40.134] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_628123692 1
[00:11:40.284] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1696091884 1
[00:11:40.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1309345870 1
[00:11:40.534] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1517783069 1
[00:11:40.682] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-650868230 1
[00:11:40.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_100191272 1
[00:11:41.085] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1280367506 1
[00:11:41.234] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-807889437 1
[00:11:41.333] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[00:11:41.442] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:41.444] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/zhiye/male_zhiye02/male_zhiye02_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/zhiye/male_zhiye02/male_zhiye02_upper01_d.dds'],
['char/player/zhiye/male_zhiye02/male_zhiye02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/zhiye/male_zhiye02/male_zhiye02_leg01_d.dds']]
[00:11:41.448] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:11:41.450] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:11:41.489] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1415271744 1
[00:11:41.585] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1179407786 1
[00:11:41.685] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-677768556 1
[00:11:41.834] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_23190245 1
[00:11:42.096] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2023591419 1
[00:11:42.284] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[00:11:42.436] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_405463327 1
[00:11:42.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-776295100 1
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.760] M [WORLD2D] [Animator] dctor.
[00:11:42.789] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1
[00:11:42.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128), 'char/player/low/female_low01/female_low01_upper01_d.dds'],
['char/player/low/female_low01/female_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/female_low01/female_low01_leg01_mtg/female_low01_leg01_h01_d.dds']
]
[00:11:42.943] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat01_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:11:42.947] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]
[00:11:42.948] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[00:11:42.951] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:11:43.137] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-2087127569 1
[00:11:43.285] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-125835266 1
[00:11:43.394] M <SCRIPT> [CRITICAL]avatar destroy 4157
[00:11:43.398] M <SCRIPT> [CRITICAL]avatar destroy 115
[00:11:43.419] M [WORLD2D] [Animator] dctor.
[00:11:43.419] M [WORLD2D] [Animator] dctor.
[00:11:43.420] M [WORLD2D] [Animator] dctor.
[00:11:43.420] M [WORLD2D] [Animator] dctor.
[00:11:43.421] M [WORLD2D] [Animator] dctor.
[00:11:43.421] M [WORLD2D] [Animator] dctor.
[00:11:43.421] M [WORLD2D] [Animator] dctor.
[00:11:43.422] M [WORLD2D] [Animator] dctor.
[00:11:43.440] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_579337188 1
[00:11:43.584] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1
[00:11:43.796] M <SCRIPT> [CRITICAL]avatar destroy 4022
[00:11:43.799] M <SCRIPT> [CRITICAL]avatar destroy 4442
[00:11:43.804] M <SCRIPT> [CRITICAL]avatar destroy 124
[00:11:44.198] M <SCRIPT> [CRITICAL]avatar destroy 142
[00:11:44.258] M [WORLD2D] [Animator] dctor.
[00:11:44.262] M [WORLD2D] [Animator] dctor.
[00:11:44.262] M [WORLD2D] [Animator] dctor.
[00:11:44.265] M [WORLD2D] [Animator] dctor.
[00:11:44.265] M [WORLD2D] [Animator] dctor.
[00:11:44.266] M [WORLD2D] [Animator] dctor.
[00:11:44.266] M [WORLD2D] [Animator] dctor.
[00:11:44.269] M [WORLD2D] [Animator] dctor.
[00:11:44.269] M [WORLD2D] [Animator] dctor.
[00:11:44.270] M [WORLD2D] [Animator] dctor.
[00:11:44.440] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[00:11:44.445] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]
[00:11:44.446] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face02_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[00:11:44.590] M <SCRIPT> [CRITICAL]avatar destroy 4078
[00:11:44.595] M <SCRIPT> [CRITICAL]avatar destroy 136
[00:11:44.598] M <SCRIPT> [CRITICAL]avatar destroy 4016
[00:11:44.633] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[00:11:44.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1458253322 1
[00:11:44.788] M <SCRIPT> [CRITICAL]avatar_init 136
[00:11:44.854] M [WORLD2D] [Animator] dctor.
[00:11:44.854] M [WORLD2D] [Animator] dctor.
[00:11:44.857] M [WORLD2D] [Animator] dctor.
[00:11:44.857] M [WORLD2D] [Animator] dctor.
[00:11:44.859] M [WORLD2D] [Animator] dctor.
[00:11:44.859] M [WORLD2D] [Animator] dctor.
[00:11:44.861] M [WORLD2D] [Animator] dctor.
[00:11:44.884] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-722699928 1

ERROR *****************************************************************************
[00:11:44.898] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:44.898] M [WORLD2D] Main thread IO 13.4127 ms for
char/animator/avatar_animation_tree.xml
[00:11:44.898] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4668
[00:11:44.906] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:45.040] M <SCRIPT> [CRITICAL]avatar destroy 18
[00:11:45.044] M <SCRIPT> [CRITICAL]avatar destroy 136
[00:11:45.049] M <SCRIPT> [CRITICAL]avatar destroy 4019
[00:11:45.054] M <SCRIPT> [CRITICAL]avatar destroy 133
[00:11:45.238] M <SCRIPT> [CRITICAL]avatar_init 133

ERROR *****************************************************************************
[00:11:45.294] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:45.294] M [WORLD2D] Main thread IO 12.2322 ms for
char/animator/avatar_animation_tree.xml
[00:11:45.294] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4bc8
[00:11:45.301] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:11:45.395] M <SCRIPT> [CRITICAL]avatar destroy 4075
[00:11:45.397] M <SCRIPT> [CRITICAL]avatar destroy 133
[00:11:45.413] M [WORLD2D] [Animator] dctor.
[00:11:45.413] M [WORLD2D] [Animator] dctor.
[00:11:45.415] M [WORLD2D] [Animator] dctor.
[00:11:45.417] M [WORLD2D] [Animator] dctor.
[00:11:45.418] M [WORLD2D] [Animator] dctor.
[00:11:45.420] M [WORLD2D] [Animator] dctor.
[00:11:45.420] M [WORLD2D] [Animator] dctor.
[00:11:45.423] M [WORLD2D] [Animator] dctor.
[00:11:45.423] M [WORLD2D] [Animator] dctor.
[00:11:45.424] M [WORLD2D] [Animator] dctor.
[00:11:45.426] M [WORLD2D] [Animator] dctor.
[00:11:45.836] M <SCRIPT> [CRITICAL]avatar_init 4075
[00:11:45.844] M <SCRIPT> [CRITICAL]avatar destroy 145
[00:11:45.845] M <SCRIPT> [CRITICAL]avatar destroy 4075
[00:11:45.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[00:11:45.941] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[00:11:46.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_821490120 1
[00:11:46.101] M [WORLD2D] [Animator] dctor.
[00:11:46.101] M [WORLD2D] [Animator] dctor.
[00:11:46.101] M [WORLD2D] [Animator] dctor.
[00:11:46.104] M [WORLD2D] [Animator] dctor.
[00:11:46.233] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1045399925 1
[00:11:46.237] M <SCRIPT> [CRITICAL]avatar_init 145
[00:11:46.245] M <SCRIPT> [CRITICAL]avatar destroy 103
[00:11:46.247] M <SCRIPT> [CRITICAL]avatar destroy 145
[00:11:46.596] M <SCRIPT> [CRITICAL]avatar destroy 4025
[00:11:46.604] M <SCRIPT> [CRITICAL]avatar destroy 139
[00:11:47.039] M <SCRIPT> [CRITICAL]avatar destroy 106
[00:11:47.393] M <SCRIPT> [CRITICAL]avatar destroy 15
[00:11:47.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_3_d.dds']]
[00:11:47.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_673960784 1
[00:11:47.797] M [WORLD2D] [Animator] dctor.
[00:11:47.797] M [WORLD2D] [Animator] dctor.
[00:11:47.799] M [WORLD2D] [Animator] dctor.
[00:11:47.799] M [WORLD2D] [Animator] dctor.
[00:11:47.800] M [WORLD2D] [Animator] dctor.
[00:11:47.800] M [WORLD2D] [Animator] dctor.
[00:11:47.801] M [WORLD2D] [Animator] dctor.
[00:11:47.801] M [WORLD2D] [Animator] dctor.
[00:11:47.803] M [WORLD2D] [Animator] dctor.
[00:11:47.803] M [WORLD2D] [Animator] dctor.
[00:11:47.804] M [WORLD2D] [Animator] dctor.
[00:11:47.804] M [WORLD2D] [Animator] dctor.
[00:11:47.805] M [WORLD2D] [Animator] dctor.
[00:11:47.807] M [WORLD2D] [Animator] dctor.
[00:11:47.807] M [WORLD2D] [Animator] dctor.
[00:11:47.807] M [WORLD2D] [Animator] dctor.
[00:11:47.842] M <SCRIPT> [CRITICAL]avatar destroy 4081
[00:11:48.187] M <SCRIPT> [CRITICAL]avatar destroy 4084
[00:11:48.190] M <SCRIPT> [CRITICAL]avatar destroy 148
[00:11:48.193] M <SCRIPT> [CRITICAL]avatar destroy 4013
[00:11:48.238] M <SCRIPT> [CRITICAL]avatar_init 148

ERROR *****************************************************************************
[00:11:48.291] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:48.291] M [WORLD2D] Main thread IO 8.3836 ms for
char/animator/avatar_animation_tree.xml
[00:11:48.291] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c11f68
[00:11:48.300] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[00:11:48.428] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-807889437 1
[00:11:48.448] M [WORLD2D] [Animator] dctor.
[00:11:48.449] M [WORLD2D] [Animator] dctor.
[00:11:48.449] M [WORLD2D] [Animator] dctor.
[00:11:48.451] M [WORLD2D] [Animator] dctor.
[00:11:48.451] M [WORLD2D] [Animator] dctor.
[00:11:48.452] M [WORLD2D] [Animator] dctor.
[00:11:48.452] M [WORLD2D] [Animator] dctor.
[00:11:48.454] M [WORLD2D] [Animator] dctor.
[00:11:48.489] M <SCRIPT> [CRITICAL]avatar_init 4013

ERROR *****************************************************************************
[00:11:48.529] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:48.530] M [WORLD2D] Main thread IO 11.2779 ms for
char/animator/avatar_animation_tree.xml
[00:11:48.530] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa728
[00:11:48.537] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h03_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]
[00:11:48.607] M <SCRIPT> [CRITICAL]avatar destroy 4013
[00:11:48.611] M <SCRIPT> [CRITICAL]avatar destroy 148
[00:11:48.615] M <SCRIPT> [CRITICAL]avatar destroy 3939
[00:11:48.616] M <SCRIPT> [CRITICAL]avatar_init 3939

ERROR *****************************************************************************
[00:11:48.694] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:48.694] M [WORLD2D] Main thread IO 10.3484 ms for
char/animator/avatar_animation_tree.xml
[00:11:48.694] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfab30
[00:11:48.701] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_lod01.gim'
, (0, 128, 128, 128),
'char/attach/hat/male_shishang01_h02_hair01/male_shishang01_h02_hair01_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h04_d.dds']]
[00:11:48.833] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1458253322 1
[00:11:48.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[00:11:48.992] M <SCRIPT> [CRITICAL]avatar destroy 3939
[00:11:49.083] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[00:11:49.101] M [WORLD2D] [Animator] dctor.
[00:11:49.101] M [WORLD2D] [Animator] dctor.
[00:11:49.102] M [WORLD2D] [Animator] dctor.
[00:11:49.102] M [WORLD2D] [Animator] dctor.
[00:11:49.102] M [WORLD2D] [Animator] dctor.
[00:11:49.103] M [WORLD2D] [Animator] dctor.
[00:11:49.103] M [WORLD2D] [Animator] dctor.
[00:11:49.104] M [WORLD2D] [Animator] dctor.
[00:11:49.104] M [WORLD2D] [Animator] dctor.
[00:11:50.183] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:11:50.200] M <SCRIPT> [CRITICAL]avatar destroy 4166
[00:11:50.202] M <SCRIPT> [CRITICAL]avatar destroy 94
[00:11:50.204] M <SCRIPT> [CRITICAL]avatar_init 94

ERROR *****************************************************************************
[00:11:50.243] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:50.243] M [WORLD2D] Main thread IO 9.2433 ms for
char/animator/avatar_animation_tree.xml
[00:11:50.244] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf8ef8
[00:11:50.251] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[00:11:50.335] M <SCRIPT> [CRITICAL]avatar_init 4166
[00:11:50.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1

ERROR *****************************************************************************
[00:11:50.390] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:50.390] M [WORLD2D] Main thread IO 6.5922 ms for
char/animator/avatar_animation_tree.xml
[00:11:50.390] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa9d8
[00:11:50.396] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:50.438] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_2_d.dds']]
[00:11:50.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[00:11:50.640] M <SCRIPT> [CRITICAL]avatar destroy 4166
[00:11:50.643] M <SCRIPT> [CRITICAL]avatar destroy 94
[00:11:50.643] M <SCRIPT> [CRITICAL]avatar_init 94
[00:11:50.733] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_694608052 1

ERROR *****************************************************************************
[00:11:50.741] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:50.741] M [WORLD2D] Main thread IO 7.0011 ms for
char/animator/avatar_animation_tree.xml
[00:11:50.741] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa5d0
[00:11:50.748] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[00:11:50.883] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1
[00:11:50.896] M [WORLD2D] [Animator] dctor.
[00:11:50.896] M [WORLD2D] [Animator] dctor.
[00:11:50.896] M [WORLD2D] [Animator] dctor.
[00:11:50.897] M [WORLD2D] [Animator] dctor.
[00:11:50.897] M [WORLD2D] [Animator] dctor.
[00:11:50.898] M [WORLD2D] [Animator] dctor.
[00:11:50.898] M [WORLD2D] [Animator] dctor.
[00:11:50.899] M [WORLD2D] [Animator] dctor.
[00:11:50.899] M [WORLD2D] [Animator] dctor.
[00:11:50.901] M [WORLD2D] [Animator] dctor.
[00:11:51.092] M <SCRIPT> [CRITICAL]avatar destroy 127
[00:11:51.094] M <SCRIPT> [CRITICAL]avatar destroy 94
[00:11:51.238] M <SCRIPT> [CRITICAL]avatar_init 94

ERROR *****************************************************************************
[00:11:51.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:51.290] M [WORLD2D] Main thread IO 6.7600 ms for
char/animator/avatar_animation_tree.xml
[00:11:51.290] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9f18
[00:11:51.296] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[00:11:51.432] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1
[00:11:51.441] M <SCRIPT> [CRITICAL]avatar destroy 97
[00:11:51.444] M <SCRIPT> [CRITICAL]avatar destroy 94
[00:11:51.448] M <SCRIPT> [CRITICAL]avatar destroy 4160
[00:11:51.457] M [WORLD2D] [Animator] dctor.
[00:11:51.459] M [WORLD2D] [Animator] dctor.
[00:11:51.459] M [WORLD2D] [Animator] dctor.
[00:11:51.460] M [WORLD2D] [Animator] dctor.
[00:11:51.460] M [WORLD2D] [Animator] dctor.
[00:11:51.462] M [WORLD2D] [Animator] dctor.
[00:11:51.462] M [WORLD2D] [Animator] dctor.
[00:11:51.463] M [WORLD2D] [Animator] dctor.
[00:11:51.463] M [WORLD2D] [Animator] dctor.
[00:11:51.465] M [WORLD2D] [Animator] dctor.
[00:11:51.488] M <SCRIPT> [CRITICAL]avatar_init 97

ERROR *****************************************************************************
[00:11:51.537] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:51.538] M [WORLD2D] Main thread IO 5.6620 ms for
char/animator/avatar_animation_tree.xml
[00:11:51.538] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc360
[00:11:51.544] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[00:11:51.734] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1
[00:11:51.838] M <SCRIPT> [CRITICAL]avatar destroy 97
[00:11:51.937] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h04_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h04_d.dds']]
[00:11:51.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:11:51.939] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_d.dds']]
[00:11:51.940] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h04_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_4_d.dds']]
[00:11:52.082] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_821490120 1
[00:11:52.182] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
[00:11:52.283] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1720863595 1
[00:11:52.435] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1826795765 1
[00:11:52.656] M [WORLD2D] [Animator] dctor.
[00:11:52.656] M [WORLD2D] [Animator] dctor.
[00:11:52.656] M [WORLD2D] [Animator] dctor.
[00:11:52.657] M [WORLD2D] [Animator] dctor.
[00:11:52.788] M <SCRIPT> [CRITICAL][ParachuteState] jump out of aircraft
[00:11:52.794] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:11:52.797] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:11:52.797] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:11:53.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/female_hat05_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low01/female_low01_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low01/female_low01_upper01_mtg/female_low01_upper01_h02_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_5_d.dds']]
[00:11:53.439] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h01_d.dds'], ['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h01_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
01_d.dds']]
[00:11:53.695] M <SCRIPT> [CRITICAL]avatar_init 97
[00:11:53.834] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2132593980 1
[00:11:53.933] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1950016390 1

ERROR *****************************************************************************
[00:11:53.940] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:53.940] M [WORLD2D] Main thread IO 6.1670 ms for
char/animator/avatar_animation_tree.xml
[00:11:53.940] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfb5f0
[00:11:53.947] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face01_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face01_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[00:11:53.990] M <SCRIPT> [CRITICAL]avatar_init 94
[00:11:54.099] M [WORLD2D] [Animator] dctor.
[00:11:54.100] M [WORLD2D] [Animator] dctor.
[00:11:54.100] M [WORLD2D] [Animator] dctor.
[00:11:54.100] M [WORLD2D] [Animator] dctor.
[00:11:54.100] M [WORLD2D] [Animator] dctor.
[00:11:54.135] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_315069081 1

ERROR *****************************************************************************
[00:11:54.144] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:54.144] M [WORLD2D] Main thread IO 7.9448 ms for
char/animator/avatar_animation_tree.xml
[00:11:54.144] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd228
[00:11:54.151] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/jietou/male_jietou01/male_jietou01_hair01_lod01.gim', (0, 128, 128,
128), 'char/player/jietou/male_jietou01/male_jietou01_upper01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/jietou/male_jietou01/male_jietou01_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/jietou/male_jietou01/male_jietou01_upper01_mtg/male_jietou01_upper01_h
01_d.dds'], ['char/player/jietou/male_jietou01/male_jietou01_leg01_lod01.gim',
(128, 0, 128, 128),
'char/player/jietou/male_jietou01/male_jietou01_leg01_mtg/male_jietou01_leg01_h01_d
.dds']]
[00:11:54.162] M <SCRIPT> [CRITICAL]avatar_init 4166
[00:11:54.283] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1326399795 1

ERROR *****************************************************************************
[00:11:54.292] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:54.292] M [WORLD2D] Main thread IO 9.0200 ms for
char/animator/avatar_animation_tree.xml
[00:11:54.292] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfc610
[00:11:54.299] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair02_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_upper01_lod01.gim',
(128, 128, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_upper01_mtg/female_shisha
ng01_upper01_h04_d.dds'],
['char/player/shishang/female_shishang01/female_shishang01_leg01_lod01.gim', (128,
0, 128, 128),
'char/player/shishang/female_shishang01/female_shishang01_leg01_mtg/female_shishang
01_leg01_h04_d.dds']]
[00:11:54.483] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_355032363 1
[00:11:54.938] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/male/male_base01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/male/male_base01_upper01_mtg/male_base01_upper01_3_d.dds'],
['char/player/male/male_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/male/male_base01_leg01_mtg/male_base01_leg01_7_d.dds']]
[00:11:55.086] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_1818478201 1
[00:11:55.186] M <SCRIPT> [CRITICAL]avatar_init 148

ERROR *****************************************************************************
[00:11:55.240] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:11:55.240] M [WORLD2D] Main thread IO 7.4057 ms for
char/animator/avatar_animation_tree.xml
[00:11:55.240] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfd380
[00:11:55.250] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair02_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair02_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/shishang/male_shishang01/male_shishang01_upper01_mtg/male_shishang01_u
pper01_h06_d.dds'],
['char/player/shishang/male_shishang01/male_shishang01_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/shishang/male_shishang01/male_shishang01_leg01_mtg/male_shishang01_leg
01_h06_d.dds']]
[00:11:55.382] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-807889437 1
[00:11:56.437] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/low/female_low02/female_low02_upper01_lod01.gim', (128, 128, 128,
128),
'char/player/low/female_low02/female_low02_upper01_mtg/female_low02_upper01_h04_d.d
ds'], ['char/player/female/female_base01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/female/female_base01_leg01_mtg/female_base01_leg01_2_d.dds']]
[00:11:56.583] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_694608052 1
[00:11:57.847] M <SCRIPT> [CRITICAL]avatar destroy 4439
[00:11:57.851] M <SCRIPT> [CRITICAL]avatar destroy 12
[00:11:57.858] M <SCRIPT> [CRITICAL]avatar destroy 9
[00:11:57.864] M <SCRIPT> [CRITICAL]avatar destroy 4436
[00:11:57.869] M <SCRIPT> [CRITICAL]avatar destroy 4151
[00:11:57.874] M <SCRIPT> [CRITICAL]avatar destroy 100
[00:11:57.879] M <SCRIPT> [CRITICAL]avatar destroy 109
[00:11:57.885] M <SCRIPT> [CRITICAL]avatar destroy 4154
[00:11:57.891] M <SCRIPT> [CRITICAL]avatar destroy 6
[00:11:57.896] M <SCRIPT> [CRITICAL]avatar destroy 4093
[00:11:57.900] M <SCRIPT> [CRITICAL]avatar destroy 4087
[00:11:57.978] M [WORLD2D] [Animator] dctor.
[00:11:57.980] M [WORLD2D] [Animator] dctor.
[00:11:57.980] M [WORLD2D] [Animator] dctor.
[00:11:57.983] M [WORLD2D] [Animator] dctor.
[00:11:57.983] M [WORLD2D] [Animator] dctor.
[00:11:57.986] M [WORLD2D] [Animator] dctor.
[00:11:57.987] M [WORLD2D] [Animator] dctor.
[00:11:57.989] M [WORLD2D] [Animator] dctor.
[00:11:57.989] M [WORLD2D] [Animator] dctor.
[00:11:57.992] M [WORLD2D] [Animator] dctor.
[00:11:57.992] M [WORLD2D] [Animator] dctor.
[00:11:57.994] M [WORLD2D] [Animator] dctor.
[00:11:57.994] M [WORLD2D] [Animator] dctor.
[00:11:57.997] M [WORLD2D] [Animator] dctor.
[00:11:57.997] M [WORLD2D] [Animator] dctor.
[00:11:57.999] M [WORLD2D] [Animator] dctor.
[00:11:58.000] M [WORLD2D] [Animator] dctor.
[00:11:58.002] M [WORLD2D] [Animator] dctor.
[00:11:58.002] M [WORLD2D] [Animator] dctor.
[00:11:58.004] M [WORLD2D] [Animator] dctor.
[00:11:58.004] M [WORLD2D] [Animator] dctor.
[00:11:58.008] M [WORLD2D] [Animator] dctor.
[00:11:58.490] M <SCRIPT> [CRITICAL]avatar destroy 148
[00:11:59.053] M [WORLD2D] [Animator] dctor.
[00:11:59.053] M [WORLD2D] [Animator] dctor.
[00:11:59.053] M [WORLD2D] [Animator] dctor.
[00:11:59.053] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.054] M [WORLD2D] [Animator] dctor.
[00:11:59.651] M [WORLD2D] [Animator] dctor.
[00:12:00.241] M <SCRIPT> [CRITICAL]avatar destroy 3945
[00:12:00.347] M [WORLD2D] [Animator] dctor.
[00:12:00.351] M [WORLD2D] [Animator] dctor.
[00:12:00.793] M <SCRIPT> [CRITICAL]avatar destroy 118
[00:12:01.047] M [WORLD2D] [Animator] dctor.
[00:12:01.047] M [WORLD2D] [Animator] dctor.
[00:12:01.051] M [WORLD2D] [Animator] dctor.
[00:12:01.051] M [WORLD2D] [Animator] dctor.
[00:12:01.244] M <SCRIPT> [CRITICAL]avatar destroy 4430
[00:12:01.462] L [WORLD2D] 64.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[00:12:01.503] L [WORLD2D] 39.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-5.scn
[00:12:01.531] L [WORLD2D] 25.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-5.scn
[00:12:01.604] L [WORLD2D] 51.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-6.scn
[00:12:01.663] L [WORLD2D] 55.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-4.scn
[00:12:01.706] L [WORLD2D] 29.74 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-6.scn
[00:12:01.766] L [WORLD2D] 47.94 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-4.scn
[00:12:01.839] L [WORLD2D] 58.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[00:12:01.886] L [WORLD2D] 35.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-4.scn
[00:12:01.897] M [WORLD2D] [Animator] dctor.
[00:12:01.898] M [WORLD2D] [Animator] dctor.
[00:12:01.898] M [WORLD2D] [Animator] dctor.
[00:12:01.898] M [WORLD2D] [Animator] dctor.
[00:12:01.900] M [WORLD2D] [Animator] dctor.
[00:12:01.943] M <SCRIPT> [CRITICAL]avatar destroy 4433
[00:12:01.963] L [WORLD2D] 63.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-6.scn
[00:12:02.047] L [WORLD2D] 79.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-6.scn
[00:12:02.102] L [WORLD2D] 54.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-4.scn
[00:12:02.156] L [WORLD2D] 50.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-4.scn
[00:12:02.195] L [WORLD2D] 38.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-5.scn
[00:12:02.257] L [WORLD2D] 60.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-5.scn
[00:12:02.316] L [WORLD2D] 57.78 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:12:02.399] L [WORLD2D] 82.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[00:12:02.481] L [WORLD2D] 80.12 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-1_-7.scn
[00:12:02.574] L [WORLD2D] 80.23 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-3.scn
[00:12:02.682] L [WORLD2D] 95.52 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-7.scn
[00:12:02.742] M <SCRIPT> [CRITICAL]avatar destroy 3951
[00:12:02.742] M <SCRIPT> [CRITICAL]avatar_init 4154
[00:12:02.884] L [WORLD2D] 189.26 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-3.scn
[00:12:02.903] M [WORLD2D] [Animator] dctor.
[00:12:02.903] M [WORLD2D] [Animator] dctor.
[00:12:02.905] M [WORLD2D] [Animator] dctor.
[00:12:02.905] M [WORLD2D] [Animator] dctor.
[00:12:02.908] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:12:02.950] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:02.950] M [WORLD2D] Main thread IO 7.0424 ms for
char/animator/avatar_animation_tree.xml
[00:12:02.950] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf38f8
[00:12:02.956] L [WORLD2D] 47.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-7.scn
[00:12:02.957] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:12:03.021] L [WORLD2D] 63.59 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-3.scn
[00:12:03.041] M <SCRIPT> [CRITICAL]avatar destroy 4154
[00:12:03.137] M <SCRIPT> [CRITICAL]avatar_init 4154
[00:12:03.143] M <SCRIPT> [CRITICAL]avatar destroy 94

ERROR *****************************************************************************
[00:12:03.190] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:03.191] M [WORLD2D] Main thread IO 8.0387 ms for
char/animator/avatar_animation_tree.xml
[00:12:03.191] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf4108
[00:12:03.197] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/female/female_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/female/female_base01_hair01_d.dds'],
['char/player/female/female_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face01_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:12:03.204] L [WORLD2D] 44.20 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:12:03.248] M <SCRIPT> [CRITICAL]avatar destroy 3948
[00:12:03.383] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1997680172 1
[00:12:03.390] L [WORLD2D] 50.67 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-3.scn
[00:12:03.493] L [WORLD2D] 84.82 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-6.scn
[00:12:03.573] L [WORLD2D] 75.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-6.scn
[00:12:03.644] L [WORLD2D] 50.21 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-7.scn
[00:12:03.649] M [WORLD2D] [Animator] dctor.
[00:12:03.652] M [WORLD2D] [Animator] dctor.
[00:12:03.652] M [WORLD2D] [Animator] dctor.
[00:12:03.652] M [WORLD2D] [Animator] dctor.
[00:12:03.653] M [WORLD2D] [Animator] dctor.
[00:12:03.653] M [WORLD2D] [Animator] dctor.
[00:12:03.727] L [WORLD2D] 67.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-7.scn
[00:12:03.765] L [WORLD2D] 35.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[00:12:03.875] L [WORLD2D] 109.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_4_-3.scn
[00:12:03.910] L [WORLD2D] 34.16 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-4.scn
[00:12:03.998] L [WORLD2D] 87.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-5.scn
[00:12:04.085] L [WORLD2D] 50.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-6.scn
[00:12:04.137] L [WORLD2D] 51.72 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-7.scn
[00:12:04.178] L [WORLD2D] 40.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[00:12:04.215] L [WORLD2D] 33.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-4.scn
[00:12:04.279] L [WORLD2D] 51.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-5.scn
[00:12:04.287] M <SCRIPT> [CRITICAL]avatar destroy 4154
[00:12:04.340] M <SCRIPT> [CRITICAL]avatar destroy 97
[00:12:04.373] L [WORLD2D] 81.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-8.scn
[00:12:04.445] L [WORLD2D] 58.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-2.scn
[00:12:04.448] M [WORLD2D] [Animator] dctor.
[00:12:04.449] M [WORLD2D] [Animator] dctor.
[00:12:04.450] M [WORLD2D] [Animator] dctor.
[00:12:04.450] M [WORLD2D] [Animator] dctor.
[00:12:04.451] M [WORLD2D] [Animator] dctor.
[00:12:04.528] L [WORLD2D] 71.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-8.scn
[00:12:04.583] L [WORLD2D] 53.85 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-2.scn
[00:12:04.627] L [WORLD2D] 43.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-8.scn
[00:12:04.777] L [WORLD2D] 150.01 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-3_-2.scn
[00:12:04.860] L [WORLD2D] 81.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-8.scn
[00:12:05.001] L [WORLD2D] 139.22 ms 2 objects
scene/demo_4096/demo_4096_content/l1_3_-2.scn
[00:12:05.098] L [WORLD2D] 94.69 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-8.scn
[00:12:05.235] M <SCRIPT> [CRITICAL]avatar_init 9
[00:12:05.252] L [WORLD2D] 140.83 ms 2 objects
scene/demo_4096/demo_4096_content/l1_2_-2.scn

ERROR *****************************************************************************
[00:12:05.290] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:05.290] M [WORLD2D] Main thread IO 6.9378 ms for
char/animator/avatar_animation_tree.xml
[00:12:05.290] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf7820
[00:12:05.298] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/female_yundong02/female_yundong02_hair01_lod01.gim', (0,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_hair01_mtg/female_yundong02_
hair01_h03_d.dds'], ['char/player/female/female_base01_face02_lod01.gim', (0, 0,
128, 128), 'char/player/female/female_base01_face02_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_upper01_lod01.gim', (128,
128, 128, 128),
'char/player/yundong/female_yundong02/female_yundong02_upper01_mtg/female_yundong02
_upper01_h03_d.dds'],
['char/player/yundong/female_yundong02/female_yundong02_leg01_lod01.gim', (128, 0,
128, 128),
'char/player/yundong/female_yundong02/female_yundong02_leg01_mtg/female_yundong02_l
eg01_h03_d.dds']]
[00:12:05.397] M <SCRIPT> [CRITICAL]avatar destroy 3
[00:12:05.535] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-722699928 1
[00:12:05.639] L [WORLD2D] 93.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[00:12:05.649] M [WORLD2D] [Animator] dctor.
[00:12:05.652] M [WORLD2D] [Animator] dctor.
[00:12:05.702] L [WORLD2D] 50.82 ms 2 objects
scene/demo_4096/demo_4096_content/l1_1_-2.scn
[00:12:05.755] L [WORLD2D] 51.61 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-8.scn
[00:12:05.863] L [WORLD2D] 107.96 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-2.scn
[00:12:05.890] M <SCRIPT> [CRITICAL]avatar destroy 9
[00:12:06.393] M <SCRIPT> [CRITICAL]avatar destroy 3942
[00:12:06.586] M <SCRIPT> [CRITICAL]avatar_init 4087
ERROR *****************************************************************************
[00:12:06.649] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:06.649] M [WORLD2D] Main thread IO 9.1089 ms for
char/animator/avatar_animation_tree.xml
[00:12:06.650] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf5688
[00:12:06.657] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/yundong/male_yundong02/male_yundong02_hair01_lod01.gim', (0, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_hair01_mtg/male_yundong02_hair01
_h03_d.dds'], ['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_upper01_lod01.gim', (128, 128,
128, 128),
'char/player/yundong/male_yundong02/male_yundong02_upper01_mtg/male_yundong02_upper
01_h03_d.dds'],
['char/player/yundong/male_yundong02/male_yundong02_leg01_lod01.gim', (128, 0, 128,
128),
'char/player/yundong/male_yundong02/male_yundong02_leg01_mtg/male_yundong02_leg01_h
03_d.dds']]
[00:12:06.657] L [WORLD2D] 56.19 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-9.scn
[00:12:06.679] M [WORLD2D] [Animator] dctor.
[00:12:06.683] M [WORLD2D] [Animator] dctor.
[00:12:06.683] M [WORLD2D] [Animator] dctor.
[00:12:06.684] M [WORLD2D] [Animator] dctor.
[00:12:06.834] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_747231003 1
[00:12:06.888] L [WORLD2D] 43.66 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-9.scn
[00:12:06.990] M <SCRIPT> [CRITICAL]avatar destroy 4087
[00:12:06.993] L [WORLD2D] 97.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-9.scn
[00:12:07.082] L [WORLD2D] 83.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_3_-9.scn
[00:12:07.173] L [WORLD2D] 90.55 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-9.scn
[00:12:07.284] L [WORLD2D] 108.77 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[00:12:07.354] L [WORLD2D] 58.88 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-9.scn
[00:12:07.551] M [WORLD2D] [Animator] dctor.
[00:12:07.551] M [WORLD2D] [Animator] dctor.
[00:12:07.553] M [WORLD2D] [Animator] dctor.
[00:12:10.047] M [WORLD2D] [Animator] dctor.
[00:12:10.567] L [WORLD2D] 64.30 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-7.scn
[00:12:10.610] L [WORLD2D] 42.31 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-8.scn
[00:12:10.657] L [WORLD2D] 31.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-4.scn
[00:12:10.723] L [WORLD2D] 65.26 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-5.scn
[00:12:10.803] L [WORLD2D] 78.19 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-4_-6.scn
[00:12:10.845] L [WORLD2D] 41.41 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-9.scn
[00:12:10.902] L [WORLD2D] 48.64 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-3.scn
[00:12:11.545] M [WORLD2D] [Animator] dctor.
[00:12:11.545] M [WORLD2D] [Animator] dctor.
[00:12:12.391] M [WORLD2D] [Animator] dctor.
[00:12:14.952] L [WORLD2D] 106.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-10.scn
[00:12:14.998] L [WORLD2D] 45.40 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-10.scn
[00:12:15.064] L [WORLD2D] 65.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-10.scn
[00:12:15.133] L [WORLD2D] 55.37 ms 1 objects
scene/demo_4096/demo_4096_content/l1_2_-10.scn
[00:12:15.144] M [WORLD2D] [Animator] dctor.
[00:12:15.187] L [WORLD2D] 42.30 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[00:12:15.207] L [WORLD2D] 19.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[00:12:15.311] L [WORLD2D] 101.18 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-10.scn
[00:12:16.894] M <SCRIPT> [CRITICAL]avatar destroy 4163
[00:12:16.904] M [WORLD2D] [Animator] dctor.
[00:12:16.904] M [WORLD2D] [Animator] dctor.
[00:12:16.909] M [WORLD2D] [Animator] dctor.
[00:12:17.643] M [WORLD2D] [Animator] dctor.
[00:12:17.770] L [WORLD2D] 73.51 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-8.scn
[00:12:17.821] L [WORLD2D] 49.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-9.scn
[00:12:17.878] L [WORLD2D] 54.81 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-5.scn
[00:12:17.919] L [WORLD2D] 40.69 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-6.scn
[00:12:17.965] L [WORLD2D] 45.76 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-7.scn
[00:12:18.003] L [WORLD2D] 37.53 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-10.scn
[00:12:18.052] L [WORLD2D] 48.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-4.scn
[00:12:18.994] L [WORLD2D] 213.12 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:12:19.025] L [WORLD2D] 23.70 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:12:19.057] M [WORLD2D] [Animator] dctor.
[00:12:19.085] L [WORLD2D] 20.61 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:12:19.261] L [WORLD2D] 35.82 ms 31 objects scene/demo_4096/demo_4096_content/-
3_-14.scn
[00:12:19.339] L [WORLD2D] 35.89 ms 11 objects scene/demo_4096/demo_4096_content/-
4_-14.scn
[00:12:19.547] L [WORLD2D] 50.58 ms 44 objects scene/demo_4096/demo_4096_content/-
2_-14.scn
[00:12:19.674] L [WORLD2D] 75.71 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-15.scn
[00:12:19.844] L [WORLD2D] 78.74 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:12:19.879] L [WORLD2D] 4.05 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:12:20.984] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:12:20.989] L [WORLD2D] 13.34 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-14.scn
[00:12:21.049] L [WORLD2D] 47.12 ms 15 objects scene/demo_4096/demo_4096_content/-
5_-15.scn
[00:12:21.071] L [WORLD2D] 6.46 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:12:22.895] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:22.900] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:12:22.901] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:12:22.921] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:22.923] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:12:22.923] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:12:22.929] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:22.931] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:12:22.931] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:12:23.200] M <SCRIPT> [CRITICAL]avatar destroy 4166
[00:12:23.741] M [WORLD2D] [Animator] dctor.
[00:12:23.741] M [WORLD2D] [Animator] dctor.
[00:12:23.741] M [WORLD2D] [Animator] dctor.
[00:12:23.741] M [WORLD2D] [Animator] dctor.
[00:12:23.744] M [WORLD2D] [Animator] dctor.
[00:12:24.292] M [WORLD2D] [Animator] dctor.
[00:12:24.687] L [WORLD2D] 2.46 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-16.scn
[00:12:24.690] L [WORLD2D] 1.06 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
16.scn
[00:12:24.705] L [WORLD2D] 7.48 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-16.scn
[00:12:24.748] L [WORLD2D] 41.84 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-10.scn
[00:12:24.833] L [WORLD2D] 48.67 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-10.scn
[00:12:24.865] L [WORLD2D] 20.24 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[00:12:24.951] L [WORLD2D] 83.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-10.scn
[00:12:25.026] L [WORLD2D] 73.96 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-10.scn
[00:12:25.033] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:12:25.544] M [WORLD2D] [Animator] dctor.
[00:12:25.544] M [WORLD2D] [Animator] dctor.
[00:12:25.645] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[00:12:25.682] L [WORLD2D] 4.87 ms 2 objects scene/demo_4096/demo_4096_content/-6_-
15.scn
[00:12:25.706] L [WORLD2D] 21.71 ms 5 objects scene/demo_4096/demo_4096_content/-
6_-16.scn
[00:12:25.725] L [WORLD2D] 15.48 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-14.scn
[00:12:25.796] L [WORLD2D] 52.32 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-9.scn
[00:12:25.846] L [WORLD2D] 50.11 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-7.scn
[00:12:25.890] L [WORLD2D] 42.81 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-8.scn
[00:12:25.930] L [WORLD2D] 34.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-10.scn
[00:12:25.968] L [WORLD2D] 37.16 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-6.scn
[00:12:26.643] M [WORLD2D] [Animator] dctor.
[00:12:26.644] M [WORLD2D] [Animator] dctor.
[00:12:28.048] M [WORLD2D] [Animator] dctor.
[00:12:28.648] M <SCRIPT> [CRITICAL]avatar destroy 112
[00:12:28.672] M [WORLD2D] [Animator] dctor.
[00:12:28.672] M [WORLD2D] [Animator] dctor.
[00:12:28.672] M [WORLD2D] [Animator] dctor.
[00:12:28.672] M [WORLD2D] [Animator] dctor.
[00:12:28.676] M [WORLD2D] [Animator] dctor.
[00:12:29.736] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (landed)
[00:12:29.736] M <SCRIPT> [CRITICAL][ParachuteState] stop parachute (anycase)
[00:12:29.744] M <SCRIPT> [CRITICAL]ParachuteProjectionManager set: 1 200000
[00:12:29.757] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:29.765] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:29.891] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:12:30.114] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:12:30.791] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:30.968] L [WORLD2D] 17.07 ms 8 objects scene/demo_4096/demo_4096_content/-
7_-16.scn
[00:12:30.970] L [WORLD2D] 1.17 ms 2 objects scene/demo_4096/demo_4096_content/-3_-
16.scn
[00:12:31.083] L [WORLD2D] 65.27 ms 23 objects scene/demo_4096/demo_4096_content/-
7_-14.scn
[00:12:31.116] L [WORLD2D] 28.99 ms 31 objects scene/demo_4096/demo_4096_content/-
3_-14.scn
[00:12:31.140] L [WORLD2D] 7.81 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-15.scn
[00:12:31.146] L [WORLD2D] 5.05 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
15.scn
[00:12:31.184] L [WORLD2D] 7.36 ms 4 objects scene/demo_4096/demo_4096_content/-6_-
17.scn
[00:12:31.203] L [WORLD2D] 17.34 ms 12 objects scene/demo_4096/demo_4096_content/-
6_-13.scn
[00:12:31.256] L [WORLD2D] 9.44 ms 6 objects scene/demo_4096/demo_4096_content/-7_-
17.scn
[00:12:31.269] L [WORLD2D] 9.35 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-13.scn
[00:12:31.296] L [WORLD2D] 24.94 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[00:12:31.314] L [WORLD2D] 9.71 ms 25 objects scene/demo_4096/demo_4096_content/-
3_-13.scn
[00:12:31.318] L [WORLD2D] 2.09 ms 4 objects scene/demo_4096/demo_4096_content/-4_-
17.scn
[00:12:31.355] L [WORLD2D] 6.69 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-13.scn
[00:12:31.359] L [WORLD2D] 2.06 ms 2 objects scene/demo_4096/demo_4096_content/-5_-
17.scn

ERROR *****************************************************************************
[00:12:31.380] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:31.397] L [WORLD2D] 9.27 ms 9 objects scene/demo_4096/demo_4096_content/-5_-
13.scn
[00:12:31.429] L [WORLD2D] 4.95 ms 4 objects scene/demo_4096/demo_4096_content/-8_-
16.scn
[00:12:31.506] L [WORLD2D] 63.42 ms 19 objects scene/demo_4096/demo_4096_content/-
2_-16.scn
[00:12:31.558] L [WORLD2D] 39.60 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:12:31.685] L [WORLD2D] 109.04 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[00:12:31.724] L [WORLD2D] 35.50 ms 66 objects scene/demo_4096/demo_4096_content/-
8_-13.scn
[00:12:31.739] L [WORLD2D] 3.95 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-13.scn
[00:12:31.779] L [WORLD2D] 8.05 ms 25 objects scene/demo_4096/demo_4096_content/-
8_-14.scn
[00:12:31.802] L [WORLD2D] 20.86 ms 44 objects scene/demo_4096/demo_4096_content/-
2_-14.scn
[00:12:31.815] L [WORLD2D] 4.52 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
15.scn
[00:12:31.853] L [WORLD2D] 31.39 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:12:31.854] M <SCRIPT> [CRITICAL]avatar_init 106

ERROR *****************************************************************************
[00:12:31.908] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:31.908] M [WORLD2D] Main thread IO 11.4521 ms for
char/animator/avatar_animation_tree.xml
[00:12:31.908] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c01d68
[00:12:31.918] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair01_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair01_d.dds'],
['char/player/male/male_base01_face01_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face01_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:12:31.934] L [WORLD2D] 60.19 ms 21 objects scene/demo_4096/demo_4096_content/-
6_-18.scn

ERROR *****************************************************************************
[00:12:32.025] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:32.095] L [WORLD2D] 9.11 ms 10 objects scene/demo_4096/demo_4096_content/-
6_-12.scn
[00:12:32.108] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_51239940 1
[00:12:32.122] L [WORLD2D] 21.85 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:12:32.248] L [WORLD2D] 12.89 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[00:12:32.346] L [WORLD2D] 1.34 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[00:12:32.421] L [WORLD2D] 73.22 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:12:32.446] L [WORLD2D] 19.72 ms 59 objects scene/demo_4096/demo_4096_content/-
1_-14.scn
[00:12:32.560] L [WORLD2D] 108.98 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn

ERROR *****************************************************************************
[00:12:32.598] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:32.601] L [WORLD2D] 38.32 ms 32 objects scene/demo_4096/demo_4096_content/-
5_-18.scn
[00:12:32.607] L [WORLD2D] 2.05 ms 12 objects scene/demo_4096/demo_4096_content/-
5_-12.scn
[00:12:32.794] L [WORLD2D] 146.73 ms 11 objects scene/demo_4096/demo_4096_content/-
7_-12.scn
[00:12:32.798] L [WORLD2D] 0.83 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:12:32.804] L [WORLD2D] 2.25 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:12:32.872] L [WORLD2D] 21.33 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[00:12:32.886] L [WORLD2D] 1.51 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:12:32.903] L [WORLD2D] 3.74 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[00:12:32.945] L [WORLD2D] 37.59 ms 33 objects scene/demo_4096/demo_4096_content/-
3_-12.scn
[00:12:32.959] L [WORLD2D] 3.13 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[00:12:32.967] L [WORLD2D] 6.16 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-12.scn
[00:12:33.029] L [WORLD2D] 23.42 ms 19 objects
scene/demo_4096/demo_4096_content/0_-16.scn
[00:12:33.045] L [WORLD2D] 6.87 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[00:12:33.059] L [WORLD2D] 11.54 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:12:33.101] L [WORLD2D] 16.55 ms 37 objects
scene/demo_4096/demo_4096_content/0_-18.scn
[00:12:33.113] L [WORLD2D] 8.46 ms 13 objects scene/demo_4096/demo_4096_content/-
8_-12.scn
[00:12:33.147] L [WORLD2D] 24.22 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:12:33.154] L [WORLD2D] 3.62 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:12:33.186] L [WORLD2D] 27.77 ms 23 objects
scene/demo_4096/demo_4096_content/0_-14.scn

ERROR *****************************************************************************
[00:12:33.197] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:33.220] L [WORLD2D] 15.38 ms 12 objects
scene/demo_4096/demo_4096_content/0_-15.scn
[00:12:33.249] L [WORLD2D] 26.51 ms 29 objects scene/demo_4096/demo_4096_content/-
5_-19.scn
[00:12:33.265] L [WORLD2D] 13.94 ms 28 objects scene/demo_4096/demo_4096_content/-
5_-11.scn
[00:12:33.316] L [WORLD2D] 13.36 ms 14 objects scene/demo_4096/demo_4096_content/-
6_-19.scn
[00:12:33.320] L [WORLD2D] 1.78 ms 8 objects scene/demo_4096/demo_4096_content/-6_-
11.scn
[00:12:33.364] L [WORLD2D] 11.04 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn
[00:12:33.435] L [WORLD2D] 69.00 ms 43 objects scene/demo_4096/demo_4096_content/-
7_-11.scn
[00:12:33.468] L [WORLD2D] 17.90 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:12:33.529] L [WORLD2D] 34.34 ms 41 objects scene/demo_4096/demo_4096_content/-
8_-11.scn
[00:12:33.582] L [WORLD2D] 1.86 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:12:33.625] L [WORLD2D] 5.04 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:12:33.640] L [WORLD2D] 1.55 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
19.scn
[00:12:33.652] L [WORLD2D] 2.43 ms 11 objects scene/demo_4096/demo_4096_content/-
1_-11.scn
[00:12:33.795] L [WORLD2D] 122.88 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-19.scn
[00:12:33.803] L [WORLD2D] 5.74 ms 23 objects scene/demo_4096/demo_4096_content/-
2_-11.scn
[00:12:33.849] M <SCRIPT> [CRITICAL]avatar destroy 106
[00:12:33.895] L [WORLD2D] 34.86 ms 29 objects scene/demo_4096/demo_4096_content/-
3_-19.scn
[00:12:33.914] L [WORLD2D] 15.60 ms 19 objects scene/demo_4096/demo_4096_content/-
3_-11.scn
[00:12:34.009] L [WORLD2D] 36.41 ms 18 objects scene/demo_4096/demo_4096_content/-
4_-19.scn
[00:12:34.020] L [WORLD2D] 8.75 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-11.scn
[00:12:34.053] L [WORLD2D] 17.76 ms 24 objects scene/demo_4096/demo_4096_content/-
9_-16.scn
[00:12:34.116] L [WORLD2D] 59.44 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:12:34.130] L [WORLD2D] 11.41 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:12:34.147] L [WORLD2D] 7.00 ms 10 objects scene/demo_4096/demo_4096_content/1_-
17.scn
[00:12:34.175] L [WORLD2D] 23.42 ms 7 objects scene/demo_4096/demo_4096_content/-
9_-18.scn
[00:12:34.197] L [WORLD2D] 1.64 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:12:34.210] L [WORLD2D] 10.89 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:12:34.233] L [WORLD2D] 1.11 ms 4 objects scene/demo_4096/demo_4096_content/1_-
19.scn
[00:12:34.240] L [WORLD2D] 5.92 ms 4 objects scene/demo_4096/demo_4096_content/-9_-
11.scn
[00:12:34.293] L [WORLD2D] 17.97 ms 9 objects scene/demo_4096/demo_4096_content/1_-
11.scn
[00:12:34.319] L [WORLD2D] 8.18 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-12.scn
[00:12:34.322] M [WORLD2D] [Animator] dctor.
[00:12:34.332] L [WORLD2D] 3.92 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[00:12:34.376] L [WORLD2D] 3.33 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:12:34.391] L [WORLD2D] 7.83 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:12:34.462] L [WORLD2D] 36.53 ms 70 objects scene/demo_4096/demo_4096_content/-
9_-14.scn
[00:12:34.508] L [WORLD2D] 40.87 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:12:34.535] L [WORLD2D] 23.24 ms 62 objects scene/demo_4096/demo_4096_content/-
9_-15.scn
[00:12:34.552] L [WORLD2D] 8.64 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:12:34.556] L [WORLD2D] 2.57 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-20.scn
[00:12:34.589] L [WORLD2D] 2.97 ms 16 objects scene/demo_4096/demo_4096_content/-
5_-10.scn
[00:12:34.597] L [WORLD2D] 5.53 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-20.scn
[00:12:34.668] L [WORLD2D] 2.98 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
10.scn
[00:12:34.715] L [WORLD2D] 44.68 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:12:34.785] L [WORLD2D] 65.24 ms 19 objects scene/demo_4096/demo_4096_content/-
7_-10.scn
[00:12:34.803] L [WORLD2D] 16.82 ms 21 objects scene/demo_4096/demo_4096_content/-
8_-20.scn
[00:12:34.827] L [WORLD2D] 12.60 ms 10 objects scene/demo_4096/demo_4096_content/-
8_-10.scn
[00:12:34.855] L [WORLD2D] 1.70 ms 9 objects scene/demo_4096/demo_4096_content/-9_-
20.scn
[00:12:34.869] L [WORLD2D] 1.59 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
10.scn
[00:12:34.926] L [WORLD2D] 2.02 ms 8 objects scene/demo_4096/demo_4096_content/1_-
10.scn
[00:12:34.939] L [WORLD2D] 0.63 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:12:34.992] L [WORLD2D] 2.91 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[00:12:35.008] L [WORLD2D] 3.64 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[00:12:35.034] L [WORLD2D] 3.35 ms 13 objects scene/demo_4096/demo_4096_content/-
1_-10.scn
[00:12:35.200] L [WORLD2D] 142.85 ms 34 objects scene/demo_4096/demo_4096_content/-
2_-20.scn
[00:12:35.229] L [WORLD2D] 2.70 ms 13 objects scene/demo_4096/demo_4096_content/-
2_-10.scn
[00:12:35.376] L [WORLD2D] 117.12 ms 32 objects scene/demo_4096/demo_4096_content/-
3_-20.scn
[00:12:35.384] L [WORLD2D] 3.73 ms 20 objects scene/demo_4096/demo_4096_content/-
3_-10.scn
[00:12:35.403] L [WORLD2D] 1.74 ms 6 objects scene/demo_4096/demo_4096_content/-4_-
20.scn
[00:12:35.440] L [WORLD2D] 36.18 ms 24 objects scene/demo_4096/demo_4096_content/-
4_-10.scn
[00:12:35.584] L [WORLD2D] 84.79 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-9.scn
[00:12:35.639] L [WORLD2D] 54.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_0_-7.scn
[00:12:35.702] L [WORLD2D] 51.17 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-8.scn
[00:12:35.719] L [WORLD2D] 15.71 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[00:12:35.772] L [WORLD2D] 48.45 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-6.scn
[00:12:35.884] L [WORLD2D] 110.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[00:12:35.917] L [WORLD2D] 32.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[00:12:35.954] L [WORLD2D] 36.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[00:12:35.995] L [WORLD2D] 37.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:12:36.113] L [WORLD2D] 104.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[00:12:36.149] L [WORLD2D] 35.09 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-11.scn
[00:12:36.201] L [WORLD2D] 50.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-5.scn
[00:12:36.233] L [WORLD2D] 31.46 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-11.scn
[00:12:36.313] L [WORLD2D] 53.03 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-5.scn
[00:12:36.363] L [WORLD2D] 48.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-11.scn
[00:12:36.419] L [WORLD2D] 48.01 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-5_-5.scn
[00:12:36.432] L [WORLD2D] 12.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-11.scn
[00:12:36.526] L [WORLD2D] 60.60 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[00:12:36.542] L [WORLD2D] 15.56 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-11.scn
[00:12:36.612] L [WORLD2D] 68.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-5.scn
[00:12:36.728] L [WORLD2D] 102.76 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-11.scn
[00:12:36.879] L [WORLD2D] 133.57 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-5.scn
[00:12:36.897] M [WORLD2D] [Animator] dctor.
[00:12:37.103] L [WORLD2D] 181.49 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-11.scn
[00:12:37.245] L [WORLD2D] 139.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-5.scn
[00:12:38.784] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:38.809] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:12:38.810] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:12:41.973] L [WORLD2D] 18.16 ms 61 objects scene/demo_4096/demo_4096_content/-
10_-16.scn
[00:12:41.977] L [WORLD2D] 1.87 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:12:42.099] L [WORLD2D] 5.82 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[00:12:42.108] L [WORLD2D] 8.44 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:12:42.146] L [WORLD2D] 6.80 ms 37 objects scene/demo_4096/demo_4096_content/0_-
18.scn
[00:12:42.174] L [WORLD2D] 22.42 ms 38 objects scene/demo_4096/demo_4096_content/-
10_-19.scn
[00:12:42.186] L [WORLD2D] 1.80 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:12:42.224] L [WORLD2D] 20.34 ms 53 objects scene/demo_4096/demo_4096_content/-
10_-11.scn
[00:12:42.229] M [WORLD2D] [Animator] dctor.
[00:12:42.230] M [WORLD2D] [Animator] dctor.
[00:12:42.231] M [WORLD2D] [Animator] dctor.
[00:12:42.244] L [WORLD2D] 7.30 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:12:42.321] L [WORLD2D] 32.81 ms 125 objects scene/demo_4096/demo_4096_content/-
10_-12.scn
[00:12:42.335] L [WORLD2D] 10.11 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:12:42.345] L [WORLD2D] 8.47 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:12:42.418] L [WORLD2D] 3.48 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:12:42.425] L [WORLD2D] 5.40 ms 42 objects scene/demo_4096/demo_4096_content/-
10_-14.scn
[00:12:42.502] L [WORLD2D] 21.93 ms 23 objects
scene/demo_4096/demo_4096_content/0_-14.scn
[00:12:42.509] L [WORLD2D] 3.43 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-15.scn
[00:12:42.535] L [WORLD2D] 4.78 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:12:42.543] L [WORLD2D] 6.90 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-20.scn
[00:12:42.571] L [WORLD2D] 1.29 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
10.scn
[00:12:42.593] L [WORLD2D] 21.21 ms 18 objects scene/demo_4096/demo_4096_content/-
7_-20.scn
[00:12:42.660] L [WORLD2D] 48.74 ms 19 objects scene/demo_4096/demo_4096_content/-
7_-10.scn
[00:12:42.677] L [WORLD2D] 15.49 ms 21 objects scene/demo_4096/demo_4096_content/-
8_-20.scn
[00:12:42.690] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:12:42.718] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:12:42.719] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:12:42.736] L [WORLD2D] 4.49 ms 10 objects scene/demo_4096/demo_4096_content/-
8_-10.scn
[00:12:42.739] L [WORLD2D] 1.88 ms 9 objects scene/demo_4096/demo_4096_content/-9_-
20.scn
[00:12:42.800] L [WORLD2D] 1.38 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
10.scn
[00:12:42.808] L [WORLD2D] 5.82 ms 17 objects scene/demo_4096/demo_4096_content/-
10_-20.scn
[00:12:42.866] L [WORLD2D] 13.83 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-10.scn
[00:12:42.879] L [WORLD2D] 0.48 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:12:42.912] L [WORLD2D] 2.17 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[00:12:42.932] L [WORLD2D] 7.39 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[00:12:42.954] L [WORLD2D] 2.12 ms 13 objects scene/demo_4096/demo_4096_content/-
1_-10.scn
[00:12:43.045] L [WORLD2D] 78.57 ms 34 objects scene/demo_4096/demo_4096_content/-
2_-20.scn
[00:12:43.050] L [WORLD2D] 2.70 ms 13 objects scene/demo_4096/demo_4096_content/-
2_-10.scn
[00:12:43.131] L [WORLD2D] 75.69 ms 32 objects scene/demo_4096/demo_4096_content/-
3_-20.scn
[00:12:43.137] L [WORLD2D] 3.43 ms 20 objects scene/demo_4096/demo_4096_content/-
3_-10.scn
[00:12:43.157] L [WORLD2D] 1.63 ms 6 objects scene/demo_4096/demo_4096_content/-4_-
20.scn
[00:12:43.178] L [WORLD2D] 19.58 ms 24 objects scene/demo_4096/demo_4096_content/-
4_-10.scn
[00:12:43.206] L [WORLD2D] 1.83 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-20.scn
[00:12:43.212] L [WORLD2D] 4.60 ms 16 objects scene/demo_4096/demo_4096_content/-
5_-10.scn
[00:12:43.310] L [WORLD2D] 57.90 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-9.scn
[00:12:43.354] L [WORLD2D] 42.95 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-10.scn
[00:12:43.489] L [WORLD2D] 134.36 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[00:12:43.538] L [WORLD2D] 45.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[00:12:43.583] L [WORLD2D] 32.20 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-8.scn
[00:12:43.640] L [WORLD2D] 44.36 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-11.scn
[00:12:43.752] L [WORLD2D] 98.14 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-5.scn
[00:12:45.209] M [WORLD2D] [Animator] dctor.
[00:12:45.749] M [WORLD2D] [Animator] dctor.
[00:12:46.352] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:12:46.920] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:49.396] M [WORLD2D] [Animator] dctor.
[00:12:49.699] M <SCRIPT> [CRITICAL]avatar destroy 130
[00:12:49.751] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:12:50.142] M [WORLD2D] [Animator] dctor.
[00:12:50.143] M [WORLD2D] [Animator] dctor.
[00:12:50.143] M [WORLD2D] [Animator] dctor.
[00:12:50.847] L [WORLD2D] 2.71 ms 16 objects scene/demo_4096/demo_4096_content/-
6_-21.scn
[00:12:50.879] L [WORLD2D] 19.66 ms 8 objects scene/demo_4096/demo_4096_content/-
7_-21.scn
[00:12:50.941] L [WORLD2D] 38.86 ms 43 objects scene/demo_4096/demo_4096_content/-
7_-11.scn
[00:12:50.958] L [WORLD2D] 3.66 ms 20 objects scene/demo_4096/demo_4096_content/-
8_-21.scn
[00:12:50.994] L [WORLD2D] 23.47 ms 41 objects scene/demo_4096/demo_4096_content/-
8_-11.scn
[00:12:51.023] L [WORLD2D] 2.22 ms 12 objects scene/demo_4096/demo_4096_content/-
9_-21.scn
[00:12:51.025] L [WORLD2D] 0.88 ms 4 objects scene/demo_4096/demo_4096_content/-9_-
11.scn
[00:12:51.097] L [WORLD2D] 20.17 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-21.scn
[00:12:51.109] L [WORLD2D] 10.90 ms 53 objects scene/demo_4096/demo_4096_content/-
10_-11.scn
[00:12:51.131] L [WORLD2D] 1.07 ms 3 objects scene/demo_4096/demo_4096_content/0_-
21.scn
[00:12:51.135] L [WORLD2D] 2.74 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:12:51.172] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/-1_-
21.scn
[00:12:51.177] L [WORLD2D] 5.15 ms 11 objects scene/demo_4096/demo_4096_content/-
1_-11.scn
[00:12:51.289] L [WORLD2D] 77.57 ms 14 objects scene/demo_4096/demo_4096_content/-
2_-21.scn
[00:12:51.300] L [WORLD2D] 5.46 ms 23 objects scene/demo_4096/demo_4096_content/-
2_-11.scn
[00:12:51.344] L [WORLD2D] 40.97 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-21.scn
[00:12:51.360] L [WORLD2D] 6.88 ms 19 objects scene/demo_4096/demo_4096_content/-
3_-11.scn
[00:12:51.366] L [WORLD2D] 4.26 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-21.scn
[00:12:51.404] L [WORLD2D] 6.99 ms 20 objects scene/demo_4096/demo_4096_content/-
4_-11.scn
[00:12:51.407] L [WORLD2D] 2.54 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-21.scn
[00:12:51.466] L [WORLD2D] 4.55 ms 28 objects scene/demo_4096/demo_4096_content/-
5_-11.scn
[00:12:51.605] M [WORLD2D] [Animator] dctor.
[00:12:52.009] L [WORLD2D] 1.87 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
10.scn
[00:12:52.048] L [WORLD2D] 38.40 ms 19 objects scene/demo_4096/demo_4096_content/-
7_-10.scn
[00:12:52.117] L [WORLD2D] 7.21 ms 21 objects scene/demo_4096/demo_4096_content/-
8_-20.scn
[00:12:52.136] L [WORLD2D] 5.15 ms 10 objects scene/demo_4096/demo_4096_content/-
8_-10.scn
[00:12:52.161] L [WORLD2D] 1.52 ms 9 objects scene/demo_4096/demo_4096_content/-9_-
20.scn
[00:12:52.176] L [WORLD2D] 1.40 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
10.scn
[00:12:52.214] L [WORLD2D] 7.68 ms 17 objects scene/demo_4096/demo_4096_content/-
10_-20.scn
[00:12:52.242] L [WORLD2D] 15.06 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-10.scn
[00:12:52.254] L [WORLD2D] 0.36 ms 1 objects scene/demo_4096/demo_4096_content/0_-
20.scn
[00:12:52.268] L [WORLD2D] 1.94 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[00:12:52.303] L [WORLD2D] 1.45 ms 7 objects scene/demo_4096/demo_4096_content/-1_-
20.scn
[00:12:52.317] L [WORLD2D] 2.50 ms 13 objects scene/demo_4096/demo_4096_content/-
1_-10.scn
[00:12:52.440] L [WORLD2D] 101.25 ms 34 objects scene/demo_4096/demo_4096_content/-
2_-20.scn
[00:12:52.456] L [WORLD2D] 1.93 ms 13 objects scene/demo_4096/demo_4096_content/-
2_-10.scn
[00:12:52.460] M [WORLD2D] [Animator] dctor.
[00:12:52.537] L [WORLD2D] 66.61 ms 32 objects scene/demo_4096/demo_4096_content/-
3_-20.scn
[00:12:52.546] L [WORLD2D] 3.83 ms 20 objects scene/demo_4096/demo_4096_content/-
3_-10.scn
[00:12:52.565] L [WORLD2D] 1.11 ms 6 objects scene/demo_4096/demo_4096_content/-4_-
20.scn
[00:12:52.593] L [WORLD2D] 27.61 ms 24 objects scene/demo_4096/demo_4096_content/-
4_-10.scn
[00:12:52.610] L [WORLD2D] 2.04 ms 10 objects scene/demo_4096/demo_4096_content/-
5_-20.scn
[00:12:52.614] L [WORLD2D] 2.38 ms 16 objects scene/demo_4096/demo_4096_content/-
5_-10.scn
[00:12:52.769] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip

ERROR *****************************************************************************
[00:12:53.647] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:54.290] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:54.892] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:55.086] M <SCRIPT> [CRITICAL]p2logger.get_basic_info {'project':
'g91naxx2gb', 'ip': u'179.186.147.191', 'ipv6': '', 'device_model': '', 'os_name':
'windows', 'os_ver': '', 'mac_addr': '86-20-96-ab-76-ba', 'udid': '86-20-96-ab-76-
ba', 'isp': '', 'network': '', 'app_channel': 'netease_global', 'app_ver': '',
'imei': '391804535', 'location': '', 'source': 'netease_P1', 'country_code': 'BR'}
[00:12:55.088] M <SCRIPT> [CRITICAL]origin uid is None, use get_uid instead:

ERROR *****************************************************************************
[00:12:55.443] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:56.046] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:56.691] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:57.289] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:57.843] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:59.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:12:59.643] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:12:59.689] M <SCRIPT> [CRITICAL]avatar_init 4093

ERROR *****************************************************************************
[00:12:59.748] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:12:59.748] M [WORLD2D] Main thread IO 13.0721 ms for
char/animator/avatar_animation_tree.xml
[00:12:59.748] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bfa1c8
[00:12:59.757] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:12:59.935] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1

ERROR *****************************************************************************
[00:13:00.290] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:00.850] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:01.492] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:02.089] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:02.644] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:03.290] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:03.852] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:05.742] M <SCRIPT> [CRITICAL]avatar_init 130

ERROR *****************************************************************************
[00:13:05.798] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:13:05.798] M [WORLD2D] Main thread IO 12.9263 ms for
char/animator/avatar_animation_tree.xml
[00:13:05.798] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf82e0
[00:13:05.811] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:13:05.964] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1

ERROR *****************************************************************************
[00:13:06.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:07.172] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:07.794] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:08.394] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:08.994] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:09.593] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:09.950] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:13:10.192] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:13.192] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:13:13.372] L [WORLD2D] [ERROR] Sfx file effects\fx\weapon\jiguang_05x.sfx is
not found!

ERROR *****************************************************************************
[00:13:13.373] L [WORLD2D] [ERROR] Sfx file common\invalidres\sfx.sfx is not found!
[00:13:13.699] M [WORLD2D] [Animator] dctor.
[00:13:18.945] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:13:19.084] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:13:26.493] L [WORLD2D] 13.71 ms 18 objects scene/demo_4096/demo_4096_content/-
6_-9.scn
[00:13:26.502] L [WORLD2D] 8.13 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-9.scn
[00:13:26.678] L [WORLD2D] 20.75 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:13:26.681] L [WORLD2D] 1.45 ms 7 objects scene/demo_4096/demo_4096_content/-8_-
9.scn
[00:13:26.716] L [WORLD2D] 6.00 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:13:26.718] L [WORLD2D] 1.27 ms 3 objects scene/demo_4096/demo_4096_content/-9_-
9.scn
[00:13:26.770] L [WORLD2D] 20.62 ms 38 objects scene/demo_4096/demo_4096_content/-
10_-19.scn
[00:13:26.790] L [WORLD2D] 14.63 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-9.scn
[00:13:26.801] L [WORLD2D] 5.70 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:13:26.856] L [WORLD2D] 52.95 ms 22 objects
scene/demo_4096/demo_4096_content/0_-9.scn
[00:13:26.865] L [WORLD2D] 6.68 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
19.scn
[00:13:26.898] L [WORLD2D] 7.46 ms 9 objects scene/demo_4096/demo_4096_content/-1_-
9.scn
[00:13:26.998] L [WORLD2D] 96.76 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-19.scn
[00:13:27.014] L [WORLD2D] 5.99 ms 18 objects scene/demo_4096/demo_4096_content/-
2_-9.scn
[00:13:27.046] L [WORLD2D] 30.89 ms 29 objects scene/demo_4096/demo_4096_content/-
3_-19.scn
[00:13:27.065] L [WORLD2D] 2.09 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-9.scn
[00:13:27.090] L [WORLD2D] 23.31 ms 18 objects scene/demo_4096/demo_4096_content/-
4_-19.scn
[00:13:27.219] L [WORLD2D] 109.01 ms 61 objects scene/demo_4096/demo_4096_content/-
4_-9.scn
[00:13:27.250] L [WORLD2D] 12.47 ms 29 objects scene/demo_4096/demo_4096_content/-
5_-19.scn
[00:13:27.274] L [WORLD2D] 8.31 ms 7 objects scene/demo_4096/demo_4096_content/-5_-
9.scn
[00:13:27.364] L [WORLD2D] 38.62 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-4.scn
[00:13:27.378] M [WORLD2D] [Animator] dctor.
[00:13:27.380] M [WORLD2D] [Animator] dctor.
[00:13:27.442] L [WORLD2D] 65.31 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-4.scn
[00:13:27.490] L [WORLD2D] 47.12 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-4.scn
[00:13:27.556] L [WORLD2D] 49.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-4.scn
[00:13:27.599] L [WORLD2D] 40.89 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-4.scn
[00:13:27.633] L [WORLD2D] 31.80 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-4.scn
[00:13:27.668] L [WORLD2D] 33.47 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-4.scn
[00:13:28.817] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:13:29.766] M <SCRIPT> [CRITICAL]avatar_init 7396

ERROR *****************************************************************************
[00:13:29.818] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:13:29.819] M [WORLD2D] Main thread IO 11.4955 ms for
char/animator/avatar_animation_tree.xml
[00:13:29.819] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24bf9458
[00:13:29.827] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/female_nzhat01_hair01/female_nzhat01_hair01_d.dds'],
['char/player/female/female_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/female/female_base01_face02_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_upper_lod01.gim', (128, 128,
128, 128), 'char/player/kehuan/female_kehuan01/female_kehuan01_upper_d.dds'],
['char/player/kehuan/female_kehuan01/female_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/female_kehuan01/female_kehuan01_leg_d.dds']]
[00:13:30.054] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-908520580 1
[00:13:31.884] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:13:32.141] M <SCRIPT> [ERROR]************************** scene item model
(id:7021) (model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect
************************** scene item model (id:7021)
(model_path:item\fuhepinban\fuhepinban.gim) has not socket named: effect

ERROR *****************************************************************************
[00:13:32.156] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:32.544] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:13:32.800] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:33.384] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:34.001] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:34.556] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:35.193] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:35.780] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:36.354] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:36.953] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:39.913] M [WORLD2D] [Animator] dctor.
[00:13:40.076] M <SCRIPT> [CRITICAL]avatar destroy 130

ERROR *****************************************************************************
[00:13:40.427] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:40.656] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:13:41.054] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:41.648] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:42.245] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:42.845] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:43.446] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:44.043] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:44.649] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:45.243] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:45.855] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:46.448] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:13:47.044] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:13:51.555] L [WORLD2D] 8.74 ms 12 objects scene/demo_4096/demo_4096_content/1_-
15.scn
[00:13:51.596] L [WORLD2D] 36.41 ms 35 objects
scene/demo_4096/demo_4096_content/1_-16.scn
[00:13:51.697] L [WORLD2D] 8.87 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:13:51.708] L [WORLD2D] 9.72 ms 10 objects scene/demo_4096/demo_4096_content/1_-
17.scn
[00:13:51.748] L [WORLD2D] 4.50 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
18.scn
[00:13:51.751] L [WORLD2D] 2.75 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:13:51.794] L [WORLD2D] 4.18 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
10.scn
[00:13:51.811] L [WORLD2D] 3.08 ms 8 objects scene/demo_4096/demo_4096_content/1_-
10.scn
[00:13:51.901] M [WORLD2D] [Animator] dctor.
[00:13:51.941] L [WORLD2D] 0.85 ms 4 objects scene/demo_4096/demo_4096_content/-9_-
11.scn
[00:13:51.956] L [WORLD2D] 13.68 ms 9 objects scene/demo_4096/demo_4096_content/1_-
11.scn
[00:13:51.994] L [WORLD2D] 9.57 ms 52 objects scene/demo_4096/demo_4096_content/-
9_-12.scn
[00:13:52.000] L [WORLD2D] 3.25 ms 9 objects scene/demo_4096/demo_4096_content/1_-
12.scn
[00:13:52.031] L [WORLD2D] 3.39 ms 17 objects scene/demo_4096/demo_4096_content/-
9_-13.scn
[00:13:52.037] L [WORLD2D] 5.26 ms 21 objects scene/demo_4096/demo_4096_content/1_-
13.scn
[00:13:52.093] L [WORLD2D] 19.12 ms 70 objects scene/demo_4096/demo_4096_content/-
9_-14.scn
[00:13:52.114] L [WORLD2D] 17.83 ms 21 objects
scene/demo_4096/demo_4096_content/1_-14.scn
[00:13:52.134] L [WORLD2D] 17.63 ms 29 objects scene/demo_4096/demo_4096_content/-
5_-19.scn
[00:13:52.182] L [WORLD2D] 18.52 ms 7 objects scene/demo_4096/demo_4096_content/-
5_-9.scn
[00:13:52.190] L [WORLD2D] 7.08 ms 14 objects scene/demo_4096/demo_4096_content/-
6_-19.scn
[00:13:52.215] L [WORLD2D] 5.35 ms 18 objects scene/demo_4096/demo_4096_content/-
6_-9.scn
[00:13:52.226] L [WORLD2D] 9.63 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn
[00:13:52.267] L [WORLD2D] 4.02 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-9.scn
[00:13:52.286] L [WORLD2D] 17.78 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:13:52.310] L [WORLD2D] 1.56 ms 7 objects scene/demo_4096/demo_4096_content/-8_-
9.scn
[00:13:52.315] L [WORLD2D] 4.29 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:13:52.353] L [WORLD2D] 1.01 ms 3 objects scene/demo_4096/demo_4096_content/-9_-
9.scn
[00:13:52.354] L [WORLD2D] 0.74 ms 4 objects scene/demo_4096/demo_4096_content/1_-
19.scn
[00:13:52.403] L [WORLD2D] 5.67 ms 15 objects scene/demo_4096/demo_4096_content/1_-
9.scn
[00:13:52.418] L [WORLD2D] 2.06 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:13:52.483] L [WORLD2D] 28.78 ms 22 objects
scene/demo_4096/demo_4096_content/0_-9.scn
[00:13:52.486] L [WORLD2D] 1.74 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
19.scn
[00:13:52.515] L [WORLD2D] 4.53 ms 9 objects scene/demo_4096/demo_4096_content/-1_-
9.scn
[00:13:52.612] L [WORLD2D] 94.62 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-19.scn
[00:13:52.621] L [WORLD2D] 4.08 ms 18 objects scene/demo_4096/demo_4096_content/-
2_-9.scn
[00:13:52.658] L [WORLD2D] 26.49 ms 29 objects scene/demo_4096/demo_4096_content/-
3_-19.scn
[00:13:52.662] L [WORLD2D] 2.34 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-9.scn
[00:13:52.707] L [WORLD2D] 24.65 ms 18 objects scene/demo_4096/demo_4096_content/-
4_-19.scn
[00:13:52.784] L [WORLD2D] 76.26 ms 61 objects scene/demo_4096/demo_4096_content/-
4_-9.scn
[00:13:52.887] L [WORLD2D] 99.05 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-8.scn
[00:13:52.993] L [WORLD2D] 105.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-9.scn
[00:13:53.058] L [WORLD2D] 36.48 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-5.scn
[00:13:53.113] L [WORLD2D] 42.50 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-6.scn
[00:13:53.173] L [WORLD2D] 39.86 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-7.scn
[00:13:53.213] L [WORLD2D] 37.92 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-10.scn
[00:13:53.247] L [WORLD2D] 27.59 ms 1 objects
scene/demo_4096/demo_4096_content/l1_1_-4.scn
[00:13:53.660] M <SCRIPT> [CRITICAL]avatar_init 130
[00:13:53.670] M <SCRIPT> [CRITICAL]avatar_init 112

ERROR *****************************************************************************
[00:13:53.725] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:13:53.725] M [WORLD2D] Main thread IO 12.6084 ms for
char/animator/avatar_animation_tree.xml
[00:13:53.725] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c00d48
[00:13:53.736] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]

ERROR *****************************************************************************
[00:13:53.756] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:13:53.756] M [WORLD2D] Main thread IO 10.1301 ms for
char/animator/avatar_animation_tree.xml
[00:13:53.756] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c01ec0
[00:13:53.770] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[00:13:53.918] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
[00:13:54.095] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[00:13:54.325] M [WORLD2D] [Animator] dctor.
[00:13:57.078] M <SCRIPT> [CRITICAL]avatar die 7396
[00:13:59.154] L [WORLD2D] 8.51 ms 11 objects scene/demo_4096/demo_4096_content/-
5_-8.scn
[00:13:59.164] L [WORLD2D] 8.19 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-8.scn
[00:13:59.205] L [WORLD2D] 9.28 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:13:59.215] L [WORLD2D] 4.46 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-8.scn
[00:13:59.268] L [WORLD2D] 5.76 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:13:59.284] L [WORLD2D] 0.99 ms 2 objects scene/demo_4096/demo_4096_content/-8_-
8.scn
[00:13:59.321] L [WORLD2D] 5.62 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
18.scn
[00:13:59.339] L [WORLD2D] 1.73 ms 6 objects scene/demo_4096/demo_4096_content/-9_-
8.scn
[00:13:59.371] L [WORLD2D] 1.14 ms 6 objects scene/demo_4096/demo_4096_content/1_-
18.scn
[00:13:59.394] L [WORLD2D] 11.01 ms 10 objects
scene/demo_4096/demo_4096_content/1_-8.scn
[00:13:59.433] L [WORLD2D] 10.88 ms 37 objects
scene/demo_4096/demo_4096_content/0_-18.scn
[00:13:59.463] L [WORLD2D] 12.32 ms 9 objects scene/demo_4096/demo_4096_content/0_-
8.scn
[00:13:59.499] L [WORLD2D] 2.83 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:13:59.509] M [WORLD2D] [Animator] dctor.
[00:13:59.509] M [WORLD2D] [Animator] dctor.
[00:13:59.511] M [WORLD2D] [Animator] dctor.
[00:13:59.522] L [WORLD2D] 10.44 ms 3 objects scene/demo_4096/demo_4096_content/-
1_-8.scn
[00:13:59.621] L [WORLD2D] 33.87 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[00:13:59.634] L [WORLD2D] 10.18 ms 8 objects scene/demo_4096/demo_4096_content/-
2_-8.scn
[00:13:59.659] L [WORLD2D] 3.03 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[00:13:59.669] L [WORLD2D] 7.59 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
8.scn
[00:13:59.708] L [WORLD2D] 1.80 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[00:13:59.744] L [WORLD2D] 32.31 ms 29 objects scene/demo_4096/demo_4096_content/-
4_-8.scn
[00:14:01.423] M <SCRIPT> [CRITICAL]avatar destroy 7396
[00:14:01.521] M [WORLD2D] [Animator] dctor.
[00:14:02.667] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:02.689] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:14:02.690] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:14:06.715] L [WORLD2D] 9.72 ms 42 objects scene/demo_4096/demo_4096_content/-
10_-14.scn
[00:14:06.718] L [WORLD2D] 2.12 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-15.scn
[00:14:06.832] L [WORLD2D] 5.58 ms 12 objects scene/demo_4096/demo_4096_content/0_-
15.scn
[00:14:06.862] L [WORLD2D] 27.52 ms 61 objects scene/demo_4096/demo_4096_content/-
10_-16.scn
[00:14:06.896] L [WORLD2D] 4.76 ms 19 objects scene/demo_4096/demo_4096_content/0_-
16.scn
[00:14:06.898] L [WORLD2D] 1.72 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:14:06.948] L [WORLD2D] 3.95 ms 31 objects scene/demo_4096/demo_4096_content/0_-
17.scn
[00:14:06.972] L [WORLD2D] 22.66 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-9.scn
[00:14:07.011] L [WORLD2D] 16.89 ms 22 objects
scene/demo_4096/demo_4096_content/0_-9.scn
[00:14:07.015] L [WORLD2D] 2.44 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-10.scn
[00:14:07.039] L [WORLD2D] 1.29 ms 7 objects scene/demo_4096/demo_4096_content/0_-
10.scn
[00:14:07.048] L [WORLD2D] 6.47 ms 53 objects scene/demo_4096/demo_4096_content/-
10_-11.scn
[00:14:07.083] L [WORLD2D] 2.27 ms 16 objects scene/demo_4096/demo_4096_content/0_-
11.scn
[00:14:07.114] L [WORLD2D] 29.60 ms 125 objects scene/demo_4096/demo_4096_content/-
10_-12.scn
[00:14:07.138] L [WORLD2D] 13.82 ms 39 objects
scene/demo_4096/demo_4096_content/0_-12.scn
[00:14:07.162] L [WORLD2D] 9.84 ms 65 objects scene/demo_4096/demo_4096_content/-
10_-13.scn
[00:14:07.179] L [WORLD2D] 3.02 ms 20 objects scene/demo_4096/demo_4096_content/0_-
13.scn
[00:14:07.222] L [WORLD2D] 29.39 ms 21 objects scene/demo_4096/demo_4096_content/-
6_-18.scn
[00:14:07.229] M [WORLD2D] [Animator] dctor.
[00:14:07.230] M [WORLD2D] [Animator] dctor.
[00:14:07.232] M [WORLD2D] [Animator] dctor.
[00:14:07.246] L [WORLD2D] 12.18 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-8.scn
[00:14:07.306] L [WORLD2D] 7.52 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:14:07.312] L [WORLD2D] 4.30 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-8.scn
[00:14:07.365] L [WORLD2D] 5.73 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:14:07.367] L [WORLD2D] 0.70 ms 2 objects scene/demo_4096/demo_4096_content/-8_-
8.scn
[00:14:07.418] L [WORLD2D] 13.66 ms 7 objects scene/demo_4096/demo_4096_content/-
9_-18.scn
[00:14:07.422] L [WORLD2D] 3.31 ms 6 objects scene/demo_4096/demo_4096_content/-9_-
8.scn
[00:14:07.460] L [WORLD2D] 4.95 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:14:07.465] L [WORLD2D] 1.33 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-8.scn
[00:14:07.518] L [WORLD2D] 7.47 ms 37 objects scene/demo_4096/demo_4096_content/0_-
18.scn
[00:14:07.522] L [WORLD2D] 3.44 ms 9 objects scene/demo_4096/demo_4096_content/0_-
8.scn
[00:14:07.571] L [WORLD2D] 0.75 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:14:07.576] L [WORLD2D] 4.86 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
8.scn
[00:14:07.635] L [WORLD2D] 17.89 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[00:14:07.641] L [WORLD2D] 5.14 ms 8 objects scene/demo_4096/demo_4096_content/-2_-
8.scn
[00:14:07.675] L [WORLD2D] 3.62 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[00:14:07.681] L [WORLD2D] 5.19 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
8.scn
[00:14:07.718] L [WORLD2D] 2.47 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[00:14:07.742] L [WORLD2D] 23.46 ms 29 objects scene/demo_4096/demo_4096_content/-
4_-8.scn
[00:14:07.788] L [WORLD2D] 23.74 ms 32 objects scene/demo_4096/demo_4096_content/-
5_-18.scn
[00:14:07.796] L [WORLD2D] 3.83 ms 11 objects scene/demo_4096/demo_4096_content/-
5_-8.scn
[00:14:07.836] L [WORLD2D] 24.99 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-8.scn
[00:14:07.898] L [WORLD2D] 49.25 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-9.scn
[00:14:07.899] M [WORLD2D] [Animator] dctor.
[00:14:07.988] L [WORLD2D] 80.03 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-5.scn
[00:14:08.187] L [WORLD2D] 194.87 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-6.scn
[00:14:08.231] L [WORLD2D] 43.95 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-7.scn
[00:14:08.279] L [WORLD2D] 46.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-10.scn
[00:14:08.319] L [WORLD2D] 39.35 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-6_-4.scn
[00:14:12.374] M [WORLD2D] [Animator] dctor.
[00:14:13.933] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_element.CCombatElement
[00:14:15.167] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair03_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair03_d.dds'],
['char/player/male/male_base01_face03_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face03_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:14:15.315] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-961120056 1
[00:14:15.746] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4178}
[00:14:15.776] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:14:15.980] M <SCRIPT> [CRITICAL]S_FIGHT_BUILD_SKILL_LEVEL_UP {'frame_idx':
4183}
[00:14:16.005] M <SCRIPT> [ERROR]ERROR: model:char\jxw\jxw_h\jxw.gim no
socket_name:root
[00:14:16.448] L [WORLD2D] 5.92 ms 14 objects scene/demo_4096/demo_4096_content/-
6_-19.scn
[00:14:16.459] L [WORLD2D] 8.62 ms 25 objects scene/demo_4096/demo_4096_content/-
7_-19.scn
[00:14:16.490] L [WORLD2D] 5.87 ms 14 objects scene/demo_4096/demo_4096_content/-
7_-9.scn
[00:14:16.508] L [WORLD2D] 16.08 ms 28 objects scene/demo_4096/demo_4096_content/-
8_-19.scn
[00:14:16.548] L [WORLD2D] 2.11 ms 7 objects scene/demo_4096/demo_4096_content/-8_-
9.scn
[00:14:16.556] L [WORLD2D] 6.88 ms 14 objects scene/demo_4096/demo_4096_content/-
9_-19.scn
[00:14:16.614] L [WORLD2D] 2.33 ms 3 objects scene/demo_4096/demo_4096_content/-9_-
9.scn
[00:14:16.633] L [WORLD2D] 16.73 ms 38 objects scene/demo_4096/demo_4096_content/-
10_-19.scn
[00:14:16.669] L [WORLD2D] 2.89 ms 8 objects scene/demo_4096/demo_4096_content/-
10_-9.scn
[00:14:16.672] L [WORLD2D] 2.27 ms 11 objects scene/demo_4096/demo_4096_content/0_-
19.scn
[00:14:16.737] L [WORLD2D] 19.83 ms 22 objects
scene/demo_4096/demo_4096_content/0_-9.scn
[00:14:16.746] L [WORLD2D] 3.62 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
19.scn
[00:14:16.783] L [WORLD2D] 15.39 ms 9 objects scene/demo_4096/demo_4096_content/-
1_-9.scn
[00:14:16.926] L [WORLD2D] 129.72 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-19.scn
[00:14:16.963] L [WORLD2D] 9.42 ms 18 objects scene/demo_4096/demo_4096_content/-
2_-9.scn
[00:14:17.012] L [WORLD2D] 36.61 ms 29 objects scene/demo_4096/demo_4096_content/-
3_-19.scn
[00:14:17.029] L [WORLD2D] 3.54 ms 11 objects scene/demo_4096/demo_4096_content/-
3_-9.scn
[00:14:17.091] L [WORLD2D] 23.21 ms 18 objects scene/demo_4096/demo_4096_content/-
4_-19.scn
[00:14:17.184] L [WORLD2D] 79.69 ms 61 objects scene/demo_4096/demo_4096_content/-
4_-9.scn
[00:14:17.215] L [WORLD2D] 16.57 ms 29 objects scene/demo_4096/demo_4096_content/-
5_-19.scn
[00:14:17.249] L [WORLD2D] 4.64 ms 7 objects scene/demo_4096/demo_4096_content/-5_-
9.scn
[00:14:17.425] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:14:18.572] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:18.598] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:14:18.598] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06

ERROR *****************************************************************************
[00:14:19.804] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:20.417] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:21.008] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:21.596] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:22.828] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:14:23.621] M [WORLD2D] [Animator] dctor.
[00:14:27.034] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:27.056] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:14:27.057] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:14:28.589] L [WORLD2D] 1.88 ms 10 objects scene/demo_4096/demo_4096_content/-
11_-14.scn
[00:14:28.592] L [WORLD2D] 0.70 ms 2 objects scene/demo_4096/demo_4096_content/-
11_-15.scn
[00:14:28.672] L [WORLD2D] 14.92 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-15.scn
[00:14:28.696] L [WORLD2D] 16.48 ms 121 objects scene/demo_4096/demo_4096_content/-
11_-16.scn
[00:14:28.726] L [WORLD2D] 7.03 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-16.scn
[00:14:28.738] L [WORLD2D] 10.91 ms 18 objects scene/demo_4096/demo_4096_content/-
11_-17.scn
[00:14:28.775] L [WORLD2D] 1.51 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[00:14:28.780] L [WORLD2D] 1.02 ms 5 objects scene/demo_4096/demo_4096_content/-
11_-9.scn
[00:14:28.822] L [WORLD2D] 6.46 ms 9 objects scene/demo_4096/demo_4096_content/-1_-
9.scn
[00:14:28.961] L [WORLD2D] 135.39 ms 23 objects scene/demo_4096/demo_4096_content/-
11_-10.scn
[00:14:28.967] L [WORLD2D] 2.27 ms 13 objects scene/demo_4096/demo_4096_content/-
1_-10.scn
[00:14:29.044] L [WORLD2D] 29.11 ms 36 objects scene/demo_4096/demo_4096_content/-
11_-11.scn
[00:14:29.048] L [WORLD2D] 2.07 ms 11 objects scene/demo_4096/demo_4096_content/-
1_-11.scn
[00:14:29.185] L [WORLD2D] 75.36 ms 111 objects scene/demo_4096/demo_4096_content/-
11_-12.scn
[00:14:29.202] L [WORLD2D] 2.86 ms 15 objects scene/demo_4096/demo_4096_content/-
1_-12.scn
[00:14:29.251] L [WORLD2D] 12.03 ms 70 objects scene/demo_4096/demo_4096_content/-
11_-13.scn
[00:14:29.275] L [WORLD2D] 9.01 ms 32 objects scene/demo_4096/demo_4096_content/-
1_-13.scn
[00:14:29.330] L [WORLD2D] 11.99 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:14:29.347] L [WORLD2D] 2.16 ms 12 objects scene/demo_4096/demo_4096_content/-
7_-8.scn
[00:14:29.385] L [WORLD2D] 6.67 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:14:29.399] L [WORLD2D] 0.77 ms 2 objects scene/demo_4096/demo_4096_content/-8_-
8.scn
[00:14:29.437] L [WORLD2D] 5.69 ms 7 objects scene/demo_4096/demo_4096_content/-9_-
18.scn
[00:14:29.452] L [WORLD2D] 2.60 ms 6 objects scene/demo_4096/demo_4096_content/-9_-
8.scn
[00:14:29.483] L [WORLD2D] 4.06 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:14:29.497] L [WORLD2D] 1.59 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-8.scn
[00:14:29.564] L [WORLD2D] 27.56 ms 30 objects scene/demo_4096/demo_4096_content/-
11_-18.scn
[00:14:29.581] L [WORLD2D] 1.36 ms 3 objects scene/demo_4096/demo_4096_content/-
11_-8.scn
[00:14:29.592] M [WORLD2D] [Animator] dctor.
[00:14:29.596] M [WORLD2D] [Animator] dctor.
[00:14:29.598] M [WORLD2D] [Animator] dctor.
[00:14:29.602] L [WORLD2D] 8.50 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:14:29.623] L [WORLD2D] 13.61 ms 3 objects scene/demo_4096/demo_4096_content/-
1_-8.scn
[00:14:29.676] L [WORLD2D] 22.19 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[00:14:29.681] L [WORLD2D] 4.44 ms 8 objects scene/demo_4096/demo_4096_content/-2_-
8.scn
[00:14:29.719] L [WORLD2D] 3.23 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[00:14:29.725] L [WORLD2D] 5.52 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
8.scn
[00:14:29.767] L [WORLD2D] 2.55 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[00:14:29.793] L [WORLD2D] 24.04 ms 29 objects scene/demo_4096/demo_4096_content/-
4_-8.scn
[00:14:29.803] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:29.823] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:14:29.824] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:14:29.870] L [WORLD2D] 36.81 ms 32 objects scene/demo_4096/demo_4096_content/-
5_-18.scn
[00:14:29.878] L [WORLD2D] 5.29 ms 11 objects scene/demo_4096/demo_4096_content/-
5_-8.scn
[00:14:29.895] L [WORLD2D] 10.23 ms 21 objects scene/demo_4096/demo_4096_content/-
6_-18.scn
[00:14:29.906] L [WORLD2D] 9.28 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-8.scn

ERROR *****************************************************************************
[00:14:34.828] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:35.450] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:36.031] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:36.621] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:14:37.213] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:14:37.219] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:14:37.817] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:14:39.266] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:39.288] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:14:39.288] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:14:44.322] M [WORLD2D] [Animator] dctor.
[00:14:50.175] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:14:51.772] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_hat05_lod01.gim', (0, 128, 128, 128),
'char/attach/hat/male_hat05_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low01/male_low01_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low01/male_low01_upper01_mtg/male_low01_upper01_h02_d.dds'],
['char/player/low/male_low01/male_low01_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low01/male_low01_leg01_mtg/male_low01_leg01_h02_d.dds']]
[00:14:51.951] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_142577342 1
[00:14:52.391] M [WORLD2D] [Animator] dctor.
[00:14:53.203] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:14:53.366] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/player/male/male_base01_hair04_lod01.gim', (0, 128, 128, 128),
'char/player/male/male_base01_hair04_d.dds'],
['char/player/male/male_base01_face04_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face04_d.dds'],
['char/player/low/male_low02/male_low02_upper01_lod01.gim', (128, 128, 128, 128),
'char/player/low/male_low02/male_low02_upper01_mtg/male_low02_upper01_h02_d.dds'],
['char/player/low/male_low02/male_low02_leg01_lod01.gim', (128, 0, 128, 128),
'char/player/low/male_low02/male_low02_leg01_mtg/male_low02_leg01_h02_d.dds']]
[00:14:53.563] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_2066909683 1
[00:14:53.868] L [WORLD2D] 3.79 ms 2 objects scene/demo_4096/demo_4096_content/-7_-
7.scn
[00:14:53.869] L [WORLD2D] 1.11 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
7.scn
[00:14:53.937] L [WORLD2D] 8.62 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:14:53.944] L [WORLD2D] 3.15 ms 11 objects scene/demo_4096/demo_4096_content/-
9_-7.scn
[00:14:53.998] L [WORLD2D] 1.86 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:14:54.004] L [WORLD2D] 5.68 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-7.scn
[00:14:54.056] L [WORLD2D] 9.50 ms 18 objects scene/demo_4096/demo_4096_content/-
11_-17.scn
[00:14:54.064] L [WORLD2D] 3.23 ms 9 objects scene/demo_4096/demo_4096_content/-
11_-7.scn
[00:14:54.094] M <SCRIPT> [CRITICAL]avatar_init 9082
[00:14:54.120] L [WORLD2D] 9.75 ms 6 objects scene/demo_4096/demo_4096_content/-1_-
17.scn
[00:14:54.133] L [WORLD2D] 7.91 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-7.scn

ERROR *****************************************************************************
[00:14:54.163] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:14:54.163] M [WORLD2D] Main thread IO 13.7007 ms for
char/animator/avatar_animation_tree.xml
[00:14:54.163] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c08388
[00:14:54.175] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:14:54.331] M [WORLD2D] [Animator] dctor.
[00:14:54.405] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[00:14:54.406] L [WORLD2D] 35.41 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[00:14:54.413] L [WORLD2D] 1.15 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[00:14:54.437] L [WORLD2D] 2.72 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[00:14:54.439] L [WORLD2D] 1.12 ms 5 objects scene/demo_4096/demo_4096_content/-3_-
7.scn
[00:14:54.520] L [WORLD2D] 2.13 ms 4 objects scene/demo_4096/demo_4096_content/-4_-
17.scn
[00:14:54.530] L [WORLD2D] 4.31 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[00:14:54.562] L [WORLD2D] 1.29 ms 2 objects scene/demo_4096/demo_4096_content/-5_-
17.scn
[00:14:54.566] L [WORLD2D] 1.23 ms 5 objects scene/demo_4096/demo_4096_content/-5_-
7.scn
[00:14:54.627] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:14:54.648] L [WORLD2D] 5.83 ms 4 objects scene/demo_4096/demo_4096_content/-6_-
17.scn
[00:14:54.661] L [WORLD2D] 11.13 ms 6 objects scene/demo_4096/demo_4096_content/-
6_-7.scn
[00:14:54.715] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:14:54.839] L [WORLD2D] 68.39 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-3.scn
[00:14:54.889] L [WORLD2D] 46.65 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-3.scn
[00:14:54.930] L [WORLD2D] 36.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-3.scn
[00:14:55.000] L [WORLD2D] 61.11 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[00:14:55.068] L [WORLD2D] 67.27 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-3.scn
[00:14:55.112] L [WORLD2D] 31.35 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[00:14:55.156] L [WORLD2D] 31.13 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[00:14:55.415] L [WORLD2D] 11.02 ms 10 objects scene/demo_4096/demo_4096_content/-
7_-18.scn
[00:14:55.441] L [WORLD2D] 13.21 ms 11 objects scene/demo_4096/demo_4096_content/-
8_-18.scn
[00:14:55.488] L [WORLD2D] 0.86 ms 2 objects scene/demo_4096/demo_4096_content/-8_-
8.scn
[00:14:55.503] L [WORLD2D] 14.75 ms 7 objects scene/demo_4096/demo_4096_content/-
9_-18.scn
[00:14:55.536] L [WORLD2D] 1.44 ms 6 objects scene/demo_4096/demo_4096_content/-9_-
8.scn
[00:14:55.541] L [WORLD2D] 4.19 ms 4 objects scene/demo_4096/demo_4096_content/-
10_-18.scn
[00:14:55.589] L [WORLD2D] 1.26 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-8.scn
[00:14:55.609] L [WORLD2D] 16.54 ms 30 objects scene/demo_4096/demo_4096_content/-
11_-18.scn
[00:14:55.643] L [WORLD2D] 1.32 ms 3 objects scene/demo_4096/demo_4096_content/-
11_-8.scn
[00:14:55.645] L [WORLD2D] 0.75 ms 3 objects scene/demo_4096/demo_4096_content/-1_-
18.scn
[00:14:55.709] L [WORLD2D] 12.37 ms 3 objects scene/demo_4096/demo_4096_content/-
1_-8.scn
[00:14:55.731] L [WORLD2D] 20.32 ms 20 objects scene/demo_4096/demo_4096_content/-
2_-18.scn
[00:14:55.762] L [WORLD2D] 4.06 ms 8 objects scene/demo_4096/demo_4096_content/-2_-
8.scn
[00:14:55.765] L [WORLD2D] 2.62 ms 15 objects scene/demo_4096/demo_4096_content/-
3_-18.scn
[00:14:55.810] L [WORLD2D] 5.65 ms 7 objects scene/demo_4096/demo_4096_content/-3_-
8.scn
[00:14:55.812] L [WORLD2D] 1.92 ms 10 objects scene/demo_4096/demo_4096_content/-
4_-18.scn
[00:14:55.887] L [WORLD2D] 24.52 ms 29 objects scene/demo_4096/demo_4096_content/-
4_-8.scn
[00:14:55.917] L [WORLD2D] 28.64 ms 32 objects scene/demo_4096/demo_4096_content/-
5_-18.scn
[00:14:55.927] L [WORLD2D] 7.68 ms 11 objects scene/demo_4096/demo_4096_content/-
5_-8.scn
[00:14:55.983] L [WORLD2D] 7.54 ms 21 objects scene/demo_4096/demo_4096_content/-
6_-18.scn
[00:14:55.994] L [WORLD2D] 8.32 ms 20 objects scene/demo_4096/demo_4096_content/-
6_-8.scn
[00:14:56.088] L [WORLD2D] 52.91 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-10.scn
[00:14:56.136] L [WORLD2D] 34.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-10.scn
[00:14:56.168] L [WORLD2D] 32.14 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-10.scn
[00:14:56.188] L [WORLD2D] 15.87 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-10.scn
[00:14:56.269] M <SCRIPT> [CRITICAL]avatar destroy 9082
[00:14:56.304] L [WORLD2D] 92.97 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-10.scn
[00:14:56.376] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:56.396] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:56.434] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:14:56.439] L [WORLD2D] 68.68 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-10.scn
[00:14:56.483] L [WORLD2D] 43.06 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-10.scn
[00:14:56.520] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:14:57.045] M [WORLD2D] [Animator] dctor.
[00:14:57.321] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:57.339] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:57.360] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:14:57.361] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:14:58.140] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:58.155] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:14:58.182] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:14:58.183] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair06
[00:15:00.833] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:00.835] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:00.894] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:00.896] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:01.713] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:01.732] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:01.765] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair06
[00:15:01.766] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:15:02.001] M <SCRIPT> [CRITICAL]avatar_init 9082

ERROR *****************************************************************************
[00:15:02.064] M [WORLD2D] [ERROR] updateSkip::ExitTransition may not be triggered
when animator updating is skipped!
[00:15:02.064] M [WORLD2D] Main thread IO 13.0550 ms for
char/animator/avatar_animation_tree.xml
[00:15:02.064] M [WORLD2D] [Animator] SetAnimationTree m_rootNode:#0,
argrootNode:#24c07a20
[00:15:02.080] M <SCRIPT> [CRITICAL][on_combine_meshes] combine_meshes:
[['char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_lod01.gim', (0, 128,
128, 128), 'char/attach/hat/male_nzhat01_hair03/male_nzhat01_hair03_d.dds'],
['char/player/male/male_base01_face02_lod01.gim', (0, 0, 128, 128),
'char/player/male/male_base01_face02_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_upper_lod01.gim', (128, 128, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_upper_d.dds'],
['char/player/kehuan/male_kehuan01/male_kehuan01_leg_lod01.gim', (128, 0, 128,
128), 'char/player/kehuan/male_kehuan01/male_kehuan01_leg_d.dds']]
[00:15:02.203] M <SCRIPT> [CRITICAL][on_combine_meshes] callback result
:combined_mesh_-1082253157 1
[00:15:02.364] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:02.380] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:15:02.381] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair03
[00:15:03.074] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.progressbar.CProgressBar
[00:15:03.253] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:03.376] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:09.161] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:09.229] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:09.238] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:09.247] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair03
[00:15:09.300] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.crosshair.CCrossHair01
[00:15:09.514] M [WORLD2D] [Animator] dctor.
[00:15:15.801] L [WORLD2D] 2.67 ms 2 objects scene/demo_4096/demo_4096_content/-7_-
7.scn
[00:15:15.803] L [WORLD2D] 1.68 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
7.scn
[00:15:15.911] L [WORLD2D] 6.88 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:15:15.914] L [WORLD2D] 2.07 ms 11 objects scene/demo_4096/demo_4096_content/-
9_-7.scn
[00:15:15.959] L [WORLD2D] 2.38 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:15:15.964] L [WORLD2D] 4.58 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-7.scn
[00:15:16.012] L [WORLD2D] 5.41 ms 18 objects scene/demo_4096/demo_4096_content/-
11_-17.scn
[00:15:16.014] L [WORLD2D] 1.47 ms 9 objects scene/demo_4096/demo_4096_content/-
11_-7.scn
[00:15:16.061] L [WORLD2D] 10.81 ms 6 objects scene/demo_4096/demo_4096_content/-
1_-17.scn
[00:15:16.074] L [WORLD2D] 8.00 ms 17 objects scene/demo_4096/demo_4096_content/-
1_-7.scn
[00:15:16.140] L [WORLD2D] 40.59 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[00:15:16.144] L [WORLD2D] 1.13 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[00:15:16.155] L [WORLD2D] 3.28 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[00:15:16.159] L [WORLD2D] 1.24 ms 5 objects scene/demo_4096/demo_4096_content/-3_-
7.scn
[00:15:16.202] L [WORLD2D] 1.02 ms 4 objects scene/demo_4096/demo_4096_content/-4_-
17.scn
[00:15:16.208] M [WORLD2D] [Animator] dctor.
[00:15:16.222] L [WORLD2D] 6.73 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[00:15:16.268] L [WORLD2D] 0.55 ms 2 objects scene/demo_4096/demo_4096_content/-5_-
17.scn
[00:15:16.270] L [WORLD2D] 1.18 ms 5 objects scene/demo_4096/demo_4096_content/-5_-
7.scn
[00:15:16.324] L [WORLD2D] 4.96 ms 4 objects scene/demo_4096/demo_4096_content/-6_-
17.scn
[00:15:16.334] L [WORLD2D] 7.75 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
7.scn
[00:15:16.404] L [WORLD2D] 30.34 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-4_-3.scn
[00:15:16.440] L [WORLD2D] 35.29 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-5_-3.scn
[00:15:16.470] L [WORLD2D] 29.78 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-6_-3.scn
[00:15:16.531] L [WORLD2D] 54.22 ms 1 objects
scene/demo_4096/demo_4096_content/l1_0_-3.scn
[00:15:16.599] L [WORLD2D] 64.44 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-1_-3.scn
[00:15:16.640] L [WORLD2D] 40.75 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-2_-3.scn
[00:15:16.667] L [WORLD2D] 26.42 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-3_-3.scn
[00:15:20.147] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:15:23.192] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:15:27.660] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.combat_tips.CCombatTip
[00:15:27.896] M [WORLD2D] [Animator] dctor.
[00:15:27.897] M [WORLD2D] [Animator] dctor.
[00:15:30.756] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_tips.CCombatTip
[00:15:36.906] M [WORLD2D] [Animator] dctor.
[00:15:37.030] L [WORLD2D] 28.96 ms 65 objects scene/demo_4096/demo_4096_content/-
12_-13.scn
[00:15:37.035] L [WORLD2D] 1.72 ms 6 objects scene/demo_4096/demo_4096_content/-
12_-14.scn
[00:15:37.123] L [WORLD2D] 11.02 ms 44 objects scene/demo_4096/demo_4096_content/-
2_-14.scn
[00:15:37.128] L [WORLD2D] 1.61 ms 5 objects scene/demo_4096/demo_4096_content/-
12_-15.scn
[00:15:37.205] L [WORLD2D] 32.20 ms 60 objects scene/demo_4096/demo_4096_content/-
2_-15.scn
[00:15:37.245] L [WORLD2D] 33.12 ms 153 objects scene/demo_4096/demo_4096_content/-
12_-16.scn
[00:15:37.279] L [WORLD2D] 30.25 ms 19 objects scene/demo_4096/demo_4096_content/-
2_-16.scn
[00:15:37.346] L [WORLD2D] 36.23 ms 4 objects scene/demo_4096/demo_4096_content/-
12_-8.scn
[00:15:37.371] L [WORLD2D] 12.23 ms 8 objects scene/demo_4096/demo_4096_content/-
2_-8.scn
[00:15:37.427] L [WORLD2D] 48.92 ms 15 objects scene/demo_4096/demo_4096_content/-
12_-9.scn
[00:15:37.433] L [WORLD2D] 2.98 ms 18 objects scene/demo_4096/demo_4096_content/-
2_-9.scn
[00:15:37.462] L [WORLD2D] 15.26 ms 25 objects scene/demo_4096/demo_4096_content/-
12_-10.scn
[00:15:37.468] L [WORLD2D] 2.44 ms 13 objects scene/demo_4096/demo_4096_content/-
2_-10.scn
[00:15:37.595] L [WORLD2D] 96.77 ms 22 objects scene/demo_4096/demo_4096_content/-
12_-11.scn
[00:15:37.603] L [WORLD2D] 4.59 ms 23 objects scene/demo_4096/demo_4096_content/-
2_-11.scn
[00:15:37.703] L [WORLD2D] 62.02 ms 21 objects scene/demo_4096/demo_4096_content/-
12_-12.scn
[00:15:37.710] L [WORLD2D] 1.86 ms 10 objects scene/demo_4096/demo_4096_content/-
2_-12.scn
[00:15:37.740] L [WORLD2D] 5.99 ms 14 objects scene/demo_4096/demo_4096_content/-
8_-17.scn
[00:15:37.742] L [WORLD2D] 0.96 ms 5 objects scene/demo_4096/demo_4096_content/-8_-
7.scn
[00:15:37.808] L [WORLD2D] 7.86 ms 19 objects scene/demo_4096/demo_4096_content/-
9_-17.scn
[00:15:37.814] L [WORLD2D] 4.17 ms 11 objects scene/demo_4096/demo_4096_content/-
9_-7.scn
[00:15:37.871] L [WORLD2D] 1.70 ms 10 objects scene/demo_4096/demo_4096_content/-
10_-17.scn
[00:15:37.873] L [WORLD2D] 1.34 ms 6 objects scene/demo_4096/demo_4096_content/-
10_-7.scn
[00:15:37.940] L [WORLD2D] 5.86 ms 18 objects scene/demo_4096/demo_4096_content/-
11_-17.scn
[00:15:37.943] L [WORLD2D] 1.93 ms 9 objects scene/demo_4096/demo_4096_content/-
11_-7.scn
[00:15:37.995] L [WORLD2D] 4.36 ms 8 objects scene/demo_4096/demo_4096_content/-
12_-17.scn
[00:15:38.007] L [WORLD2D] 10.39 ms 20 objects scene/demo_4096/demo_4096_content/-
12_-7.scn
[00:15:38.078] L [WORLD2D] 31.30 ms 21 objects scene/demo_4096/demo_4096_content/-
2_-17.scn
[00:15:38.081] L [WORLD2D] 1.14 ms 4 objects scene/demo_4096/demo_4096_content/-2_-
7.scn
[00:15:38.116] L [WORLD2D] 5.80 ms 14 objects scene/demo_4096/demo_4096_content/-
3_-17.scn
[00:15:38.118] L [WORLD2D] 0.97 ms 5 objects scene/demo_4096/demo_4096_content/-3_-
7.scn
[00:15:38.172] L [WORLD2D] 1.09 ms 4 objects scene/demo_4096/demo_4096_content/-4_-
17.scn
[00:15:38.180] L [WORLD2D] 5.44 ms 12 objects scene/demo_4096/demo_4096_content/-
4_-7.scn
[00:15:38.232] L [WORLD2D] 0.52 ms 2 objects scene/demo_4096/demo_4096_content/-5_-
17.scn
[00:15:38.234] L [WORLD2D] 1.03 ms 5 objects scene/demo_4096/demo_4096_content/-5_-
7.scn
[00:15:38.299] L [WORLD2D] 4.16 ms 4 objects scene/demo_4096/demo_4096_content/-6_-
17.scn
[00:15:38.309] L [WORLD2D] 8.21 ms 6 objects scene/demo_4096/demo_4096_content/-6_-
7.scn
[00:15:38.363] L [WORLD2D] 3.35 ms 6 objects scene/demo_4096/demo_4096_content/-7_-
17.scn
[00:15:38.368] L [WORLD2D] 3.47 ms 2 objects scene/demo_4096/demo_4096_content/-7_-
7.scn
[00:15:38.484] L [WORLD2D] 56.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-7.scn
[00:15:38.566] L [WORLD2D] 58.54 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-8.scn
[00:15:38.607] L [WORLD2D] 36.09 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-4.scn
[00:15:38.696] L [WORLD2D] 75.49 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-5.scn
[00:15:38.762] L [WORLD2D] 65.25 ms 2 objects
scene/demo_4096/demo_4096_content/l1_-7_-6.scn
[00:15:38.802] L [WORLD2D] 37.94 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-9.scn
[00:15:38.843] L [WORLD2D] 38.98 ms 1 objects
scene/demo_4096/demo_4096_content/l1_-7_-3.scn
[00:15:39.271] M [WORLD2D] [Animator] dctor.
[00:15:39.272] M [WORLD2D] [Animator] dctor.
[00:15:41.515] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:41.722] M <SCRIPT> [CRITICAL]avatar die 4093
[00:15:42.253] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:15:44.961] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:15:45.220] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:45.450] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[00:15:45.498] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:46.059] M <SCRIPT> [CRITICAL]avatar destroy 4093
[00:15:46.248] M [WORLD2D] [Animator] dctor.
[00:15:46.257] M [WORLD2D] [Animator] dctor.
[00:15:46.257] M [WORLD2D] [Animator] dctor.
[00:15:46.257] M [WORLD2D] [Animator] dctor.
[00:15:46.257] M [WORLD2D] [Animator] dctor.
[00:15:46.970] M [WORLD2D] [Animator] dctor.
[00:15:47.007] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.tips_node.KillingTipsNode

ERROR *****************************************************************************
[00:15:49.684] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:49.691] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:15:50.509] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:50.515] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:15:50.716] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;

ERROR *****************************************************************************
[00:15:51.003] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:51.182] M [WORLD2D] [Animator] dctor.
[00:15:51.182] M [WORLD2D] [Animator] dctor.
[00:15:51.380] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:15:51.553] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:51.559] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:51.595] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combatmainview.CCombatMain
[00:15:51.601] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_team_reply_list.TeamReplyList
[00:15:51.659] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.combat_maps.CCombatMap
[00:15:51.660] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_air_strike.CCombatAirStrike
[00:15:51.661] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:15:51.665] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[00:15:51.666] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_element.CCombatElement
[00:15:51.667] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.setting_view.CSetting
[00:15:51.667] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:15:51.667] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_bag_new.CCombatBagNew
[00:15:51.671] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.item_drop_view.ItemDropView
[00:15:51.671] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[00:15:51.826] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:15:51.865] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[00:15:51.866] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:15:51.869] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.crosshair.CCrossHair01
[00:15:51.870] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.witness.CWitnessView
[00:15:51.872] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips

ERROR *****************************************************************************
[00:15:51.886] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 23054; err_msg =
missing_items:sting_info, ;
[00:15:51.958] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.combat_tips.CCombatBeingHit
[00:15:51.962] M <SCRIPT> [CRITICAL]avatar die 4090
[00:15:51.962] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.progressbar.CProgressBar
[00:15:51.970] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.bag_item_detail_node.BagItemDetailNode
[00:15:51.983] M <SCRIPT> [CRITICAL]destroy guide_prompt_mgr
[00:15:52.360] M [WORLD2D] [Animator] dctor.
[00:15:52.361] M [WORLD2D] [Animator] dctor.
[00:15:52.361] M [WORLD2D] [Animator] dctor.
[00:15:53.979] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.message.CConfirmMessage
[00:15:55.849] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.message.CConfirmMessage
[00:15:55.852] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleendview_team.CBattleEndViewTeam
[00:15:55.860] M [WORLD2D] Main thread IO 6.8802 ms for csb/battleend_team.csb
[00:15:55.879] M [WORLD2D] Main thread IO 13.9546 ms for ui2/interfacebg_2.png
[00:15:55.991] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:15:56.218] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:15:56.280] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:15:56.378] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:15:56.414] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.battleend_comment.BattleEndComment
[00:15:56.424] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.witness.CWitnessView
[00:15:56.424] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.witness_win_tips.CWitnessWinTips
[00:15:56.426] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:15:56.727] L [WORLD2D] 272.38 ms 12 objects scene/jiesuan/jiesuan.scn
[00:15:56.748] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.655] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:57.656] M [WORLD2D] [Animator] dctor.
[00:15:58.151] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_top_msg_pos.CombatTopMsgPos
[00:15:58.155] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_parachute_assist.CCombatParachuteAssist
[00:15:58.159] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.combat_tips.CCombatBeingHit
[00:15:58.161] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[00:15:58.183] M <SCRIPT> [ERROR]cancel effect task failed: err=Invalid
async_task, which has been destroyed!
[00:15:58.193] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleend_comment.BattleEndComment
[00:15:58.197] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[00:15:58.197] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[00:15:58.198] M <SCRIPT> [CRITICAL]ui_mgr.remove uiview.combat_maps.CCombatMap
[00:15:58.304] M <SCRIPT> [CRITICAL]avatar destroy 4090
[00:15:58.316] M <SCRIPT> [CRITICAL]avatar destroy 130
[00:15:58.334] M <SCRIPT> [CRITICAL]avatar destroy 112
[00:15:58.345] M <SCRIPT> [CRITICAL]avatar destroy 9082
[00:15:59.381] M <SCRIPT> [CRITICAL][lobby scene_detail_level] Yes! ultra
quality!
[00:15:59.382] M <SCRIPT> [CRITICAL][scene_detail_level] Lobby! high quality!
[00:15:59.386] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:15:59.386] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:15:59.387] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[00:15:59.387] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[00:15:59.389] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:15:59.389] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.battleendview_team.CBattleEndViewTeam
[00:15:59.393] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.handbook.HandBook
[00:15:59.393] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.exterior.Exterior
[00:15:59.394] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:15:59.395] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:15:59.395] M <SCRIPT> [CRITICAL]disconnect_battle_conn 1007152
[00:15:59.395] M <SCRIPT> [CRITICAL]disconnect_conn 1007152
[00:15:59.395] M <SCRIPT> [CRITICAL]send_close_packet 33 ('192.168.1.5', 55191)
[00:15:59.396] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:15:59.396] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[00:15:59.396] M <SCRIPT> [CRITICAL]stop_check_battle_connect
[00:15:59.396] M <SCRIPT> [CRITICAL]clear_battle_reconnect_states
[00:15:59.397] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.offline_view.COfflineView
[00:15:59.397] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.barrage.Barrage
[00:15:59.417] M [WORLD2D] Main thread IO 12.5387 ms for
common\env\indoor_nopvr.dds
[00:15:59.425] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.loadingview.CLoadingView

ERROR *****************************************************************************
[00:15:59.487] M [WORLD2D] [ERROR] NexPack BigWarning: _cmdindex = 26066; err_msg =
missing_items:fight_id, ;
[00:15:59.487] M <SCRIPT> [CRITICAL]net_battle_tcp.disconnect
[00:15:59.488] M <SCRIPT> [CRITICAL]disconnect_battle_conn None
[00:15:59.889] M <SCRIPT> [CRITICAL]create_session 1 {'info': '{"stream_name":
"10062_team_team_79062_1536223285_20765", "account": "181389061", "uid":
"10399896", "game_uid": 1703166, "httpkey":
"ba1bae54bf9764458f7013791e8b71231230d609", "channel_type": "team", "game":
10062}', 'stream_name': '10062_team_team_79062_1536223285_20765', 'ts':
'20180910111601', 'sign': '5dac2f9708b3f716bec8dedfdcb8c1b6', 'eid': 1887646900L,
'streamid': '156040483519997', 'nodes': ['50.19.5.169:9081', '52.72.76.170:9081',
'18.205.139.66:9080', '54.156.187.199:9081', '18.207.84.228:9080']}
[00:16:00.197] L [WORLD2D] 772.77 ms 40 objects scene/xuanren_04/xuanren04.scn
[00:16:00.282] M [WORLD2D] there are total 1 shadowmap, 1 dynamic 0 defered
[00:16:00.302] M <SCRIPT> [CRITICAL]ui_mgr.open uiview.lobby_view.CLobbyView
[00:16:00.935] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[00:16:01.214] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_quick_reply.CLobbyQuickReply
[00:16:01.222] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_common.WCCommon
[00:16:01.223] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.wc_prepare.WCPrepare
[00:16:01.229] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.rank_change_view.RankChangeView
[00:16:01.322] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.loadingview.CLoadingView
[00:16:01.323] M <SCRIPT> [CRITICAL]ui_mgr.open
uiview.activity_chest.ActivityChest
[00:16:01.324] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.activity_chest.ActivityChest
[00:16:01.573] M [WORLD2D] Main thread IO 7.8538 ms for
ui1/act_airdrop/banner_airdrop.png
[00:16:01.721] M [WORLD2D] Main thread IO 5.2169 ms for
ui1/language/common/act_airdrop_title_pic.png
[00:16:01.958] M [WORLD2D] [Animator] dctor.
[00:16:01.958] M [WORLD2D] [Animator] dctor.
[00:16:01.966] M [WORLD2D] [Animator] dctor.
[00:16:01.967] M [WORLD2D] [Animator] dctor.
[00:16:01.969] M [WORLD2D] [Animator] dctor.
[00:16:01.999] M [WORLD2D] [Animator] dctor.
[00:16:01.999] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.000] M [WORLD2D] [Animator] dctor.
[00:16:02.001] M [WORLD2D] [Animator] dctor.
[00:16:02.002] M [WORLD2D] [Animator] dctor.
[00:16:02.002] M [WORLD2D] [Animator] dctor.
[00:16:02.005] M [WORLD2D] [Animator] dctor.
[00:16:02.007] M [WORLD2D] [Animator] dctor.
[00:16:02.008] M [WORLD2D] [Animator] dctor.
[00:16:02.010] M [WORLD2D] [Animator] dctor.
[00:16:02.010] M [WORLD2D] [Animator] dctor.
[00:16:02.015] M [WORLD2D] [Animator] dctor.
[00:16:02.023] M [WORLD2D] [Animator] dctor.
[00:16:02.023] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:02.024] M [WORLD2D] [Animator] dctor.
[00:16:03.036] M [WORLD2D] [Animator] dctor.
[00:16:03.415] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:16:03.601] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomInfoView
[00:16:03.601] M <SCRIPT> [CRITICAL]ui_mgr.close uiview.room_list.CRoomList
[00:16:03.602] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomHostMenu
[00:16:03.602] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.room_info_view.CRoomNormalMenu
[00:16:03.820] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.lobby_match_tips.CLobbyMatchTips
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.422] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.423] M [WORLD2D] [Animator] dctor.
[00:16:04.424] M [WORLD2D] [Animator] dctor.
[00:16:04.425] M [WORLD2D] [Animator] dctor.
[00:16:04.426] M [WORLD2D] [Animator] dctor.
[00:16:06.263] M <SCRIPT> [CRITICAL]ui_mgr.close
uiview.rank_change_view.RankChangeView
[00:16:07.082] M [WORLD2D] [CocosHAL]Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[00:16:07.274] M [WORLD2D] Call script game.on_exit().
WARNING ***************************************************************************
[00:16:07.867] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.867] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.867] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.867] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.868] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.869] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.870] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
WARNING ***************************************************************************
[00:16:07.871] M [WORLD2D] [WARNING] Event is not Removed while game ended, type:
[DelayEvent], info: []
[00:16:07.875] M [WORLD2D] Prerelease ccmini.dll (1701291398)
[00:16:07.875] M [WORLD2D] Prerelease cocosui.dll (2354798637)
[00:16:08.347] M [WORLD2D] Prerelease voice.dll (809358187)
[00:16:08.348] M [WORLD2D] Prerelease collision.dll (3226119097)
[00:16:08.348] M [WORLD2D] Prerelease world2d.dll (1586262441)
[00:16:08.348] M [WORLD2D] Prerelease social.dll (571641130)
[00:16:08.348] M [WORLD2D] Prerelease python.dll (2389351893)
[00:16:09.066] M [WORLD2D] Prerelease world.dll (1725170211)
[00:16:09.087] M [WORLD2D] [Animator] dctor.
[00:16:09.087] M [WORLD2D] [Animator] dctor.
[00:16:09.088] M [WORLD2D] [Animator] dctor.
[00:16:09.088] M [WORLD2D] [Animator] dctor.
[00:16:09.088] M [WORLD2D] [Animator] dctor.
[00:16:09.088] M [WORLD2D] [Animator] dctor.
[00:16:09.088] M [WORLD2D] [Animator] dctor.

ERROR *****************************************************************************
[00:16:09.301] M [WORLD2D] [ERROR] model leak, count: 139

ERROR *****************************************************************************
[00:16:09.329] M [WORLD2D] [ERROR] SkelAnimsData leak: effects\model\zd\shell.gis

ERROR *****************************************************************************
[00:16:09.329] M [WORLD2D] [ERROR] SkelAnimsData leak: weapon\fps\plasma\plasma.gis
[00:16:09.333] M [WORLD2D] Prerelease terrain.dll (859673349)
[00:16:09.334] M [WORLD2D] Prerelease nxmedia.dll (1590085577)
[00:16:09.334] M [WORLD2D] Prerelease nxcclive.dll (4178439132)
[00:16:09.334] M [WORLD2D] Prerelease nxapp.dll (2664184578)
[00:16:09.334] M [WORLD2D] Prerelease render.dll (1202430036)
[00:16:09.359] M [WORLD2D] Prerelease utils.dll (1063838562)
[00:16:09.359] M [WORLD2D] Prerelease kcp.dll (601381212)
[00:16:09.359] M [WORLD2D] Prerelease proto_util.dll (2740154573)
[00:16:09.359] M [WORLD2D] Prerelease audio.dll (578984847)
[00:16:09.467] M [WORLD2D] Release 571641130
[00:16:09.467] M [WORLD2D] Release 601381212
[00:16:09.467] M [WORLD2D] Release 809358187
[00:16:09.467] M [WORLD2D] Release 859673349
[00:16:09.467] M [WORLD2D] Release 1063838562
[00:16:09.467] M [WORLD2D] Release 1202430036
WARNING ***************************************************************************
[00:16:09.472] M [WORLD2D] [WARNING] MaterialGroup ref count is 1!
WARNING ***************************************************************************
[00:16:09.472] M [WORLD2D] [WARNING] MaterialGroup ref count is 13!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup ref count is 7!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup ref count is 66!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup ref count is 1!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup ref count is 13!
WARNING ***************************************************************************
[00:16:09.473] M [WORLD2D] [WARNING] MaterialGroup ref count is 1!
WARNING ***************************************************************************
[00:16:09.474] M [WORLD2D] [WARNING] MaterialGroup ref count is 1!
WARNING ***************************************************************************
[00:16:09.474] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.474] M [WORLD2D] [WARNING] MaterialGroup ref count is 1!
WARNING ***************************************************************************
[00:16:09.474] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.475] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.475] M [WORLD2D] [WARNING] MaterialGroup
weapon/weapon/scar/scar_mtg/scar_h02.mtg ref count is 1!
WARNING ***************************************************************************
[00:16:09.475] M [WORLD2D] [WARNING] MaterialGroup ref count is 8!
WARNING ***************************************************************************
[00:16:09.475] M [WORLD2D] [WARNING] MaterialGroup ref count is 31!
WARNING ***************************************************************************
[00:16:09.478] M [WORLD2D] [WARNING] Material we ref count is 195!
WARNING ***************************************************************************
[00:16:09.482] M [WORLD2D] [WARNING] Material 08 - Default ref count is 36!
WARNING ***************************************************************************
[00:16:09.482] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.482] M [WORLD2D] [WARNING] Material default ref count is 18!
WARNING ***************************************************************************
[00:16:09.482] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.482] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.498] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.498] M [WORLD2D] [WARNING] Material psg_d ref count is 36!
WARNING ***************************************************************************
[00:16:09.514] M [WORLD2D] [WARNING] Material ak47_d ref count is 21!
WARNING ***************************************************************************
[00:16:09.514] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.561] M [WORLD2D] [WARNING] Material TacticalSubmachineGun ref count is
90!
WARNING ***************************************************************************
[00:16:09.592] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.592] M [WORLD2D] [WARNING] Material Material #83 ref count is 3!
WARNING ***************************************************************************
[00:16:09.623] M [WORLD2D] [WARNING] Technique shader\g91_character.nfx ref count
is 254
[00:16:09.623] M [WORLD2D] #define UNIFORMS_60 60
[00:16:09.623] M [WORLD2D] #define TWINKLE_ENABLE 0
[00:16:09.623] M [WORLD2D] #define GPU_SKIN_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ANISO_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ENVIR_ENABLE 1
[00:16:09.623] M [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[00:16:09.623] M [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[00:16:09.623] M [WORLD2D] #define SHADOW_MAP_ENABLE 1
[00:16:09.623] M [WORLD2D] #define SELF_BLING 0
[00:16:09.623] M [WORLD2D] #define EYE_ENABLE 0
[00:16:09.623] M [WORLD2D] #define SELF_SHADOW 1
[00:16:09.623] M [WORLD2D] #define POINT_LIGHT_ENABLE 0
[00:16:09.623] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[00:16:09.623] M [WORLD2D] #define FACE_SHADOW 1
[00:16:09.623] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[00:16:09.623] M [WORLD2D] #define DIFFUSE_CHECK 0
[00:16:09.623] M [WORLD2D] #define CHANGECOLOR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define HAIR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define MANUL_ENABLE 0
[00:16:09.623] M [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[00:16:09.623] M [WORLD2D] #define UNREAL_TONEMAPPING 1
[00:16:09.623] M [WORLD2D] #define SSS_ENABLE 0
[00:16:09.623] M [WORLD2D] #define FUR_COLOR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define WAVE_ENABLE 0
[00:16:09.623] M [WORLD2D] #define FRESNEL_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ROUGHNESS_CHECK 0
[00:16:09.623] M [WORLD2D] #define METAL_CHECK 0
[00:16:09.623] M [WORLD2D] #define AO_CHECK 0
WARNING ***************************************************************************
[00:16:09.623] M [WORLD2D] [WARNING] Technique shader\g91_character.nfx ref count
is 24
[00:16:09.623] M [WORLD2D] #define UNIFORMS_60 60
[00:16:09.623] M [WORLD2D] #define TWINKLE_ENABLE 1
[00:16:09.623] M [WORLD2D] #define GPU_SKIN_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ANISO_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ENVIR_ENABLE 1
[00:16:09.623] M [WORLD2D] #define MAX_BONE_UNIFORM_COUNT 180
[00:16:09.623] M [WORLD2D] #define XNORMAL_MAP_ENABLE 1
[00:16:09.623] M [WORLD2D] #define SHADOW_MAP_ENABLE 1
[00:16:09.623] M [WORLD2D] #define SELF_BLING 1
[00:16:09.623] M [WORLD2D] #define EYE_ENABLE 0
[00:16:09.623] M [WORLD2D] #define SELF_SHADOW 1
[00:16:09.623] M [WORLD2D] #define POINT_LIGHT_ENABLE 0
[00:16:09.623] M [WORLD2D] #define LIGHT_ATTR_ITEM_NUM 5
[00:16:09.623] M [WORLD2D] #define FACE_SHADOW 1
[00:16:09.623] M [WORLD2D] #define SEPARATE_ALPHA_TEX 0
[00:16:09.623] M [WORLD2D] #define DIFFUSE_CHECK 0
[00:16:09.623] M [WORLD2D] #define CHANGECOLOR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define HAIR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define MANUL_ENABLE 0
[00:16:09.623] M [WORLD2D] #define DIR_AMBIENT_ENABLE 0
[00:16:09.623] M [WORLD2D] #define UNREAL_TONEMAPPING 1
[00:16:09.623] M [WORLD2D] #define SSS_ENABLE 1
[00:16:09.623] M [WORLD2D] #define FUR_COLOR_ENABLE 0
[00:16:09.623] M [WORLD2D] #define WAVE_ENABLE 0
[00:16:09.623] M [WORLD2D] #define FRESNEL_ENABLE 0
[00:16:09.623] M [WORLD2D] #define ROUGHNESS_CHECK 0
[00:16:09.623] M [WORLD2D] #define METAL_CHECK 0
[00:16:09.623] M [WORLD2D] #define AO_CHECK 0
WARNING ***************************************************************************
[00:16:09.623] M [WORLD2D] [WARNING] Texture file: shader\texture\white.dds, id: ,
ref count is 2!
WARNING ***************************************************************************
[00:16:09.639] M [WORLD2D] [WARNING] Texture file: shader\texture\004.dds, id: ,
ref count is 1!
WARNING ***************************************************************************
[00:16:09.654] M [WORLD2D] [WARNING] Texture file: effects\texture\arrow01.dds, id:
, ref count is 2!
WARNING ***************************************************************************
[00:16:09.654] M [WORLD2D] [WARNING] Texture file: shader\texture\black.dds, id: ,
ref count is 1513!
WARNING ***************************************************************************
[00:16:09.654] M [WORLD2D] [WARNING] Texture file: shader\texture\empty_normal.dds,
id: , ref count is 39!
WARNING ***************************************************************************
[00:16:09.670] M [WORLD2D] [WARNING] Texture file: shader\texture\water_normal.dds,
id: , ref count is 3!
WARNING ***************************************************************************
[00:16:09.701] M [WORLD2D] [WARNING] Texture file: shader\texture\zhendong.dds, id:
, ref count is 1!
WARNING ***************************************************************************
[00:16:09.701] M [WORLD2D] [WARNING] Texture file: shader\texture\default_sky.dds,
id: , ref count is 1!
WARNING ***************************************************************************
[00:16:09.717] M [WORLD2D] [WARNING] Texture file: model\structure\logo_001.dds,
id: , ref count is 104!
WARNING ***************************************************************************
[00:16:09.748] M [WORLD2D] [WARNING] Texture file: shader\texture\uv0.dds, id: ,
ref count is 2!
WARNING ***************************************************************************
[00:16:09.748] M [WORLD2D] [WARNING] Texture file: shader\texture\wave.dds, id: ,
ref count is 1!
WARNING ***************************************************************************
[00:16:09.764] M [WORLD2D] [WARNING] Texture file: shader\texture\default_sky2.dds,
id: , ref count is 1!
WARNING ***************************************************************************
[00:16:09.764] M [WORLD2D] [WARNING] Texture file: shader\texture\liuguang01.dds,
id: , ref count is 22!
[00:16:10.029] M [WORLD2D] Release 1400995303
[00:16:10.029] M [WORLD2D] Release 1586262441
[00:16:10.029] M [WORLD2D] Release 1590085577
[00:16:10.029] M [WORLD2D] Release 1701291398
[00:16:10.029] M [WORLD2D] Release 1725170211
[00:16:10.029] M [WORLD2D] Release 2027239248
[00:16:10.061] M [WORLD2D] Release 2211689530
[00:16:10.061] M [WORLD2D] Release 2354798637
[00:16:10.061] M [WORLD2D] Release 2389351893
[00:16:10.154] M [WORLD2D] Release 2664184578
[00:16:10.154] M [WORLD2D] Release 2740154573
[00:16:10.154] M [WORLD2D] Release 3226119097
[00:16:10.154] M [WORLD2D] Release 3406075327
[00:16:10.154] M [WORLD2D] Release 4178439132

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