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Power Package Finder

Stuck for where to find your Delta Power Packages? Lost among the lists, sourcebooks
and add-ons for Brave New World? Well look no further. Here is a brief yet easy to use
list stating whereabouts you can find every Power Package in Brave New World, a brief
description of the power and even the page number you can find the template and rules
details on. Of course as more sourcebooks come out this list will be amended to take new
Power Packages into account. Click on the hyperlinks for each heading to read a review
of that product.

Name Description Archetype Rules


Page

Ace Can pilot any GD 124 GD 104


vehicle or craft
with superior
ability

Aquarian Denizens of the CC 73 CC 73


deep, able to
breath
underwater

Bargainer Can strike deals BNW 65, BSB BNW 173, BSB
with demons to 97 77
perform magical
effects

Blaster Can fire bolts of BNW 66 BNW 175


energy from their
bodies

Bomber Walking time D 93 D 92


bombs, can
explode then
reconstitute
themselves

Booster Can temporally DP 86 DP 74


boost another
Deltas powers

Bouncer Fast , deadly and BNW 67 BNW 173


extremely strong

Changeling Can mimic the D 94 D 84


appearance of
anyone they
study

Charger Walking DP 87 DP 76
electrical
conduits of pure
energy

Charmer Can talk the birds D 95 D 86


from the trees
and convince
anyone to buy
London Bridge

Communicator Can GD 125 GD 106


communicate
information
using their minds
over vast
distances

Copycat Can temporally DP 88 DP 78


mimic the
powers of
another Delta

Covenant Blessed with RP 129 RP 117


religious zeal and
fervour

Dealmaker Can strike deals BSB 98 template -


with demons to only
perform magical
effects

Defender Can use their D 130 D 117


powers to defend
other Deltas from
harm or attack

Dessicator Can drain the life GD 126 GD 108


force from a
living creature
and turn it into
water

Doubler Can create an EU79 EU66


exact duplicate
of themselves,
completely
independent

Dunemaster Can travel or GD 127 GD 110


swim through
sand as if it was
air
Flyer Can fly like a BNW 68 BNW 177
soaring bird

Forger Can create exact EU80 EU68


copies of almost
anything

Fortunate Has the real luck EU81 EU70


of the Irish. Can
affect probability
and luck of
themselves and
others

Freezer Can freeze a GD 128 GD 112


person, area or
creature at will

Gadgeteer Gifted beyond BNW 69 BNW 178


the norm, can
create machines
that can defy
laws of physics

Gasser Walking GD 129 GD 113


chemical time
bombs able to
project toxic gas
from their bodies

Genius The sharpest RP 131 RP 123


knife in the
drawer, able to
think on their
feet and come up
with a solution in
moments

Goliath Big, dumb and BNW 70 BNW 180


very, very hard

Gunner Expert marksman BNW 71 BNW 182


with any missile
weapon

Hacker No computer D 96 D 88
system is safe
from these
Hackers

Hard-Boiled- Can strike deals BSB 99 template -


Haggler with demons to only
perform magical
effects

Healer Does what it says BNW 72 BNW 183


on the package

Hotshot Can breath fire RP 132 RP 125

Hound Able to detect DP 89 DP 80


and hunt down
other Deltas

Interrogator Can extract the DP 90 DP 82


truth from
anyone
Jungler At home in the GD 130 GD 116
wilds of the deep
jungles of the
world. Imagine
Tarzan on
steroids

Lazarus Like the biblical CC 74 CC 64


man, can literally
come back from
the dead

New Ager Can strike deals BSB 100 -


with demons to template only
perform magical
effects

Occultist Can strike deals BSB 101 -


with demons to template only
perform magical
effects

Paralyzer Can turn people CC 76 CC 68


to stone with a
glance

Phaser Able to become D 97 D 90


like a ghost at
will and walk
through walls

Poisoner Can create toxic EU82 EU72


attacks from their
body to stun or
maim others
Ratmaster Can control CC 75 CC 67
vermin like the
Pied Piper of
Hamlyn

Scrapper Nobody fights BNW 73 BNW 184


harder or better
than a Scrapper

Screamer Can stun or even RP 133 RP 125


kill with a single
word.

Shrink Able to reduce RP 134 RP 126


their size to that
of a mouse

Smuggler Experts at getting EU 83 EU74


anything into
anywhere they
need to

Sneak Can move RP 135 RP 126


silently in almost
any situation and
make excellent
spies

Snuffer Can extinguish D 98 D 91


the powers of
other Deltas

Speedster Faster than a BNW 74 BNW 185


speeding bullet!
Street Magician Can strike deals BSB 102 -
with demons to template only
perform magical
effects

Stretch Can reach places CC 77 CC 70


that others can
only dream of

Telekinetic Can move items RP 136 RP 127


by their powerful
minds

Teleporter Can disappear RP 137 RP 128


and reappear
anywhere
instantly

Timetripper Can rewind time CC 78 CC 71


and take another
shot at a task

Tough Almost RP 138 RP 128


impossible to kill

Translator Can understand GD 131 GD 118


almost any
language and
break almost any
cipher

Watcher Can see through DP 91 DP 84


walls, skin and
maybe more
Werebear Able to take on GD 132 GD 120
the form of a
bear

Wereshark Able to take on GD 133 GD 122


the form of a
shark, but still at
home on land

Werewolf Able to take on EU84 EU76


the form of a
huge wolf like
creature

KEY

BNW RP D GD BSB DP CC

Brave New World Ravaged Planet Defiants Glory Days Bargainers Delta Prime Crescen
City

EU

Evil Unlimited
Covenant Sourcebook
NB. There are no new packages in the Covenant sourcebook only templates as listed
below

CS

Covenant
Sourcebook

Archetype Page

Acolyte 95

Georgian 96

Judian 97
Monk 98

Nun 99

Priest 100

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