Sei sulla pagina 1di 2

Initialize engine version: 5.5.

3p4 (12955fd3914a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 10.1]
Renderer: Intel(R) HD Graphics (ID=0x106)
Vendor: Intel
VRAM: 944 MB
Driver: 9.17.10.4459
Begin MonoManager ReloadAssembly
Platform assembly:
C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\UnityEngine.dll (this message is
harmless)
Loading C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\UnityEngine.dll into
Unity Child Domain
Platform assembly: C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\Assembly-
CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\Assembly-CSharp.dll into
Unity Child Domain
Platform assembly:
C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\UnityEngine.UI.dll (this message
is harmless)
Loading C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\UnityEngine.UI.dll into
Unity Child Domain
Platform assembly:
C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\UnityEngine.Networking.dll (this
message is harmless)
Loading
C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\UnityEngine.Networking.dll into
Unity Child Domain
Platform assembly:
C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\UnityEngine.PlaymodeTestsRunner.d
ll (this message is harmless)
Loading
C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\UnityEngine.PlaymodeTestsRunner.d
ll into Unity Child Domain
Platform assembly:
C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\UnityEngine.Analytics.dll (this
message is harmless)
Loading C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\UnityEngine.Analytics.dll
into Unity Child Domain
- Completed reload, in 0.116 seconds
Platform assembly:
C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\System.Core.dll (this message is
harmless)
Platform assembly: C:\Users\gonzalo\Desktop\bgfgfggfgfg_Data\Managed\System.dll
(this message is harmless)
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 3.479238 ms
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 242)


Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in
Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove
the Rigidbody component. Scene hierarchy path "Cube (14)/Sólido1", Mesh asset path
"" Mesh name "Sólido1"

(Filename: Line: 0)

Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in


Unity 5.
If you want to use a non-convex mesh either make the Rigidbody kinematic or remove
the Rigidbody component. Scene hierarchy path "Cube (14)", Mesh asset path "" Mesh
name "Cube"

(Filename: Line: 0)

Setting up 1 worker threads for Enlighten.


Thread -> id: 1838 -> priority: 1

Potrebbero piacerti anche