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AUDIO IN MULTIMEDIA
6 Di it l Audio
Digital A di Editing
Editi Tools
T l
2
INTRODUCTION
Sound-related data.
Some uses include:
Helping mechanics diagnose engine trouble.
Training medical students to recognize different
breathing sounds.
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Advantages
Ensure important information is noticed
Add interest
Can communicate more directly than other
media
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Disadvantages
Easily overused
Requires
R i special
i l equipment
i t for
f quality
lit
production
Not as memorable as visual media
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Number of Channels
Stereo
St (2 channels)
h l )
Mono (1 channel)
Multiple tracks
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Sample Rate
Record
R d Sample Size
Settings Number of Channels
Sound
Quality
i Balance
File
Size
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More Larger
g
Audio Audio
p
Samples Files
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Sample Rate
Sample Size
No of Channels
Length in Minutes
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multiply
p y the result by
y 2 for a stereo recording.
g
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Why Compression?
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Lossless Compression
An intermediate representation of the audio data is
created where, in most cases, redundant
i f
information
ti is
i removed. d
There is no loss of data when we decode it at the
other end.
end
Lossless compression is great because it makes
perfect copies
p p but it doesn't y
yield very
y high
g
compression ratios. That means it doesn't save
huge amounts of disk storage space.
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Lossy Compression
Data which is not deemed to be audibly significant
is removed. Then, redundant data is removed.
Data are only encoded if the volume level
exceeds a certain threshold.
Lossy compression algorithms offers much higher
compression ratios than lossless algorithms but in
order to achieve this they
y need to discard some of
the original data.
Impact : Low quality of audio. For example MP3
and Real Audio.
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Review:
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