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Thematic Starting Possessions

Preparation:
Print the following sheets double-sided (or paste them together) Skills:
such that you end up with eight double-sided sheets with eight After all investigators have received their Common Items, the
Starting Possession cards each, and cut the cards out. Each investigators then receive their random Skills (if any). However,
card corresponds to an investigator. The pages are grouped by this is done in the normal player order. When dealing each random
expansion, so that you can print out only the cards corresponding Skill to an investigator, you must check to see if the Skill is listed
to investigators you own. on the investigator’s Starting Possession card. If it isn’t, you
must discard it and continue drawing until you find a Skill that is
listed.
Setup:
Perform the normal setup of the game as instructed in the Arkham
Horror rulebook, with the following additions and changes listed Relationship cards:
below: If you are using Relationship cards (Lurker at the Threshold
expansion), you now deal those to each investigator. This is also
4. Determine Investigators done in the normal player order.
After the investigators are chosen, search for the Starting
Possession cards with each investigator’s name on them and give Before dealing each random Relationship to an investigator, you
them to the appropriate player. must compare that investigator’s Starting Posession card with the
investigator to his left’s card to see which Relationships they have
in common. If all such shared Relationship cards are already in
7. Receive Fixed Possessions play, continue drawing until you find a Relationship that is listed
Each investigator checks both sides of his Starting Possession on the current investigator’s card (but not his resultant partner’s).
card. Underneath the investigator’s name on one side, the card Otherwise, continue drawing until you find a Relationship that is
may indicate a slight change to that investigator’s starting money listed on both investigators’ Starting Possesion cards.
or clues. In some cases, an investigator may begin with a special
card from Curse of the Dark Pharaoh or Miskatonic Horror. By design, each investigator’s Starting Possession card shares at
least four relationships with every other investigator’s. Therefore,
9. Receive Random Possessions when dealing relationships to investigators, there is guaranteed
to be at least one relationship in the deck that both investigators
Common Items: share for the first four investigator pairs you deal to.
First, Common Items are dealt to all investigators. But this is not
done in the normal player order. Instead, the investigator with the
lowest Rank Number on his Starting Possession card receives Other random possessions:
his Common Items first. (Investigators who do not receive After all of the above possessions have been received, then,
random Common Items will not have a green side to their Starting starting with the First Player and continuing clockwise, the
Possession card and will therefore have no Rank Number.) investigators receive the remainder of their random possessions.
However, note that each investigator who did not receive random
When dealing each random Common Item to the investigator, you Common Items will instead have a special rule when receiving
must check to see if the item is listed on the investigator’s Starting their random Unique Items or Spells.
Possession card. If it isn’t, you must discard it and continue drawing
until you find an item that is listed. Exception: If “Ashcan” Pete Starting ally clarification:
chooses the Common Item on the bottom of the deck (as per his If an investigator starts with an ally who grants the investigator
ability), it does not need to be listed on his Starting Possession a random item or skill, that item or skill is not restricted by the
card. investigator’s Starting Possession card.

When the investigator receives all of his Common Items, the tibs.chris@gmail.com
investigator with the next lowest Rank Number receives his
Common Items (ties in Rank Number are broken by the normal
clockwise player order).
Arkham Horror investigators A (front)

Amanda Sharpe “Ashcan“ Pete Bob Jenkins Carolyn Fern


If you have the Miskatonic Horror expansion: (No change in starting money or clues) (No change in starting money or clues) Carolyn begins with 1 clue more.
Amanda begins with a Miskatonic Student card,
but receives only one clue from it.
Otherwise: Amanda begins with $1 more and
Rank: 24 Rank: 24 Rank: 19
1 clue more. Pete may only begin with the Bob may only begin with the Carolyn may only begin with the
following (random) common items*: following (random) common items*: following (random) common items:
Rank: 22 .18 Derringer
*The list only applies if Pete chooses to *Bob draws three items, all from the Ancient Tome
Amanda may only begin with the take the card from the top of the deck. following list, and then chooses two. Dark Cloak
following (random) common items: If he takes the card on the bottom of the Director’s Diary
.18 Derringer Kerosene
.18 Derringer Lantern deck, there is no restriction. Dusty Manuscripts
.357 Magnum King James Bible
Ancient Tome Ley Line Map Genealogy Research
.38 Revolver Lucky Cigarette Case
Athame Lucky Cigarette Case Knife
.38 Revolver Lantern .45 Automatic Lucky Rabbit’s Foot
Brass Knuckles Lucky Rabbit’s Foot Lantern
Axe Lucky Cigarette Case Brass Knuckles Magnifying Glass
Courier Run Magnifying Glass Lucky Cigarette Case
Brass Knuckles Lucky Rabbit’s Foot Bullwhip Makeup Kit
Cross Makeup Kit Magnifying Glass
Carbine Rifle Map of Arkham Carbine Rifle Map of Arkham
Dark Cloak Map of Arkham Makeup Kit
Courier Run The Missing Statue Cavalry Saber The Missing Statue
Director’s Diary Mineralogy Report Map of Arkham
Crowbar Molotov Cocktail Courier Run Patrolling the Streets
Dusty Manuscripts Molotov Cocktail Mineralogy Report
Dark Cloak Rifle Crowbar Press Pass
Food Newspaper Assignment Newspaper Assignment
Dynamite Shotgun Director’s Diary Research Materials
Genealogy Research Old Journal Old Journal
Flamethrower Sledgehammer Dynamite Rifle
Gray’s Anatomy Research Materials Research Materials
Food Telescope Elephant Gun Safety Deposit Key
Hand Camera Safety Deposit Key Safety Deposit Key
Kerosene Time Bomb Fine Clothing Sedanette
Kerosene Student Newspaper Sedanette
Knife Whiskey Flare Gun Shotgun
King James Bible Telescope Whiskey
Food Sledgehammer
Knife Understudy’s Script
Hand Camera Telescope
Whiskey

Darrell Simmons Dexter Drake Gloria Goldberg Harvey Walters


(No change in starting money or clues) (No change in starting money or clues) If you have the Curse of the Dark Pharaoh Harvey begins with $2 less.
expansion (either edition): Gloria begins with the
Rank: 28 Rank: 30 Visions card, but $2 less and 1 clue less.
Otherwise: Gloria begins with $1 more.
Darrell may only begin with the Dexter may only begin with the
following (random) common items: following (random) common items: Rank: 15
.18 Derringer Magnifying Glass .18 Derringer Gray’s Anatomy
.357 Magnum Map of Arkham .357 Magnum Handcuffs Gloria may only begin with the
.38 Revolver The Missing Statue .38 Revolver Kerosene
following (random) common items:
Axe Motorcycle .45 Automatic Knife
Brass Knuckles Newspaper Assignment Ancient Tome Lantern .18 Derringer Lucky Rabbit’s Foot
Carbine Rifle Patrolling the Streets Athame Ley Line Map Ancient Tome Magnifying Glass When receiving his random
Courier Run Press Pass Brass Knuckles Lucky Cigarette Case Athame Map of Arkham starting possessions, each of
Crowbar Research Materials Bullwhip Lucky Rabbit’s Foot Axe Mineralogy Report Harvey’s unique items must have
Dark Cloak Rifle Carbine Rifle Magnifying Glass Courier Run The Missing Statue
Fine Clothing Safety Deposit Key Cavalry Saber Makeup Kit Dark Cloak Old Journal a printed cost of $5 or more.
Flare Gun Sedanette Courier Run The Missing Statue Director’s Diary Safety Deposit Key
Food Shotgun Cross Molotov Cocktail Dusty Manuscripts Sedanette
Hand Camera Student Newspaper Crowbar Motorcycle Food Student Newspaper
Handcuffs Telescope Dark Cloak Old Journal Genealogy Research Whiskey
Knife Whiskey Director’s Diary Patrolling the Streets
Lantern Dusty Manuscripts Press Pass
Lucky Cigarette Case Dynamite Research Materials
Elephant Gun Safety Deposit Key
Fine Clothing Sedanette
Flare Gun Student Newspaper
Arkham Horror investigators A (back)

Carolyn Fern Bob Jenkins “Ashcan“ Pete Amanda Sharpe


Carolyn may only begin with Bob may only begin with Pete may only begin with Amanda may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills*:
*Amanda draws three skills, all from the following
Credit Rating Mental Fortitude Bravery Marksman Camouflage Listen
list, and then chooses two.
Egyptologist Mythos Lore Camouflage Persuade Clairvoyant Lore
Fight Persuade Conceal Psychology Conceal Luck Ancient Language Marksman
Informant Psychology Credit Rating Run Criminal Marksman Camouflage Mental Fortitude
Library Use Speed Criminal Sneak Disguise Mythos Lore Clairvoyant Mystic Gift
Linguistics Will Dodge Speed Dodge Run Disguise Mythos Lore
Listen Fight Spot Hidden Endurance Sneak Egyptologist Painter
Lore Grapple Stealth Fight Spot Hidden Expert Occultist Psychology
Luck Hide Strong Will Fisticuffs Stealth Fight Run
Listen Will Grapple Will Initiate Sneak
Luck Wrestle Hide Wrestle Library Use Speed
Linguistics Spot Hidden
Listen Strong Will
Lore Will
Luck
Carolyn may only be dealt Bob may only be dealt Pete may only be dealt Amanda may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
The Best of Friends I’ll Vouch for My Friend Business Associates Hunters The Best of Friends Hunters The Best of Friends Members of the Book Club
Business Associates Keen Analysts Collectors I’ll Vouch for My Friend Collectors Skullcrackers Collectors Mystic Knights
Collectors Members of the Book Club Courageous Inspirations Skullcrackers Courageous Inspirations Survivors Courageous Inspirations Practitioners of the Art
Courageous Inspirations Socially Connected Fellow Travelers Socially Connected Fellow Travelers World Ain’t Big Enough Fellow Travelers Students of the Arcane
Fellow Travelers Students of the Arcane Friendly Rivals Survivors Friendly Rivals Friendly Rivals Survivors
Friendly Rivals Keen Analysts

Harvey Walters Gloria Goldberg Dexter Drake Darrell Simmons


Harvey may only begin with Gloria may only begin with There are no restrictions on Darrell may only begin with
the following (random) skills: the following (random) skills: Dexter’s starting skill. the following (random) skills:
Ancient Language Library Use Ancient Language Mental Fortitude (Any) Bravery Lore
Bravery Linguistics Clairvoyant Mystic Gift Camouflage Luck
Credit Rating Lore Credit Rating Mythos Lore Conceal Painter
Egyptologist Luck Egyptologist Psychology Credit Rating Persuade
Expert Occultist Mental Fortitude Expert Occultist Sneak Disguise Run
Fight Mystic Gift Fight Speed Dodge Sneak
Initiate Mythos Lore Fisticuffs Wrestle Fight Speed
Psychology Library Use Fisticuffs Spot Hidden
Sneak Linguistics Grapple Stealth
Will Lore Hide Will
Luck Informant Wrestle
Initiate

Harvey may only be dealt Gloria may only be dealt There are no restrictions on Darrell may only be dealt
the following relationships: the following relationships: Dexter’s starting relationship. the following relationships:
Business Associates Mystic Knights The Best of Friends Members of the Book Club (Any) The Best of Friends Keen Analysts
Collectors Practitioners of the Art Collectors Practitioners of the Art Business Associates Members of the Book Club
Courageous Inspirations Socially Connected Fellow Travelers Socially Connected Collectors Skullcrackers
Fellow Travelers Students of the Arcane Friendly Rivals Students of the Arcane Courageous Inspirations Socially Connected
I’ll Vouch for My Friend Take Me Instead Keen Analysts Survivors Friendly Rivals Take Me Instead
Keen Analysts World Ain’t Big Enough I’ll Vouch for My Friend World Ain’t Big Enough
Members of the Book Club
Arkham Horror investigators B (front)

Jenny Barnes Joe Diamond Kate Winthrop Mandy Thompson


(No change in starting money or clues) If you have the Curse of the Dark Pharaoh Kate begins with $1 more. Mandy begins with $2 more.
Revised Edition expansion: Joe begins with the
Rank: 13 Private Investigator card, but he does not gain
its clues, and he begins with $3 less and 1 clue
Rank: 12 Rank: 17
Jenny may only begin with the less. If you have the Curse of the Dark Pharaoh Kate may only begin with the Mandy may only begin with the
expansion (original edition): Joe begins with
following (random) common items: following (random) common items: following (random) common items:
the Private Investigator card, but he begins
.18 Derringer with $1 less. .18 Derringer .18 Derringer Magnifying Glass
.357 Magnum Otherwise: No change in starting possessions. Ancient Tome Ancient Tome Makeup Kit
.38 Revolver Courier Run Cross Map of Arkham
.45 Automatic
Athame
Rank: 18 Cross
Dark Cloak
Dark Cloak
Dusty Manuscripts
Mineralogy Report
The Missing Statue
Brass Knuckles Dusty Manuscripts Food Newspaper Assignment
Joe may only begin with the
Carbine Rifle Flare Gun Genealogy Research Old Journal
Dynamite following (random) common items: Food Gray’s Anatomy Research Materials
Flare Gun .357 Magnum Lucky Cigarette Case Gray’s Anatomy Lantern Safety Deposit Key
Handcuffs .38 Revolver Magnifying Glass Ley Line Map Ley Line Map Sedanette
Lucky Cigarette Case .45 Automatic Map of Arkham Lucky Rabbit’s Foot Lucky Rabbit’s Foot Student Newspaper
Magnifying Glass Brass Knuckles The Missing Statue Magnifying Glass
Makeup Kit Bullwhip Motorcycle Mineralogy Report
Map of Arkham Carbine Rifle Newspaper Assignment The Missing Statue
Research Materials Courier Run Patrolling the Streets Old Journal
Safety Deposit Key Crowbar Press Pass Safety Deposit Key
Sedanette Dark Cloak Research Materials Sedanette
Elephant Gun Rifle Student Newspaper
Fine Clothing Safety Deposit Key Telescope
Hand Camera Student Newspaper
Handcuffs Whiskey
Kerosene

Michael McGlen Monterey Jack Sister Mary Vincent Lee


(No change in starting money or clues) Monterey begins with $1 less. (No change in starting money or clues) Vincent begins with $1 more.

Rank: 23
Vincent may only begin with the
following (random) common items:
.18 Derringer King James Bible
Ancient Tome Knife
Brass Knuckles Lantern
When receiving his random Cross Lucky Rabbit’s Foot
Dark Cloak Map of Arkham
starting possessions, Monterey is When receiving her random Dusty Manuscripts Old Journal
When receiving his random
dealt a 4th unique item. He then starting possessions, Sister Fine Clothing Research Materials
starting possessions, Michael’s
discards the item with the lowest Mary’s first random spell must Flare Gun Rifle
unique item may not be a Tome. Food Safety Deposit Key
printed cost, and chooses two of have no printed hand cost. Genealogy Research Sedanette
the remaining items to keep. Gray’s Anatomy Whiskey
Arkham Horror investigators B (back)

Mandy Thompson Kate Winthrop Joe Diamond Jenny Barnes


Mandy may only begin with Kate may only begin with Joe may only begin with Jenny may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills:
Credit Rating Ancient Language Mental Fortitude Bravery Listen Ancient Language Hide
Egyptologist Credit Rating Mystic Gift Camouflage Lore Bravery Lore
Informant Egyptologist Painter Conceal Marksman Conceal Luck
Library Use Endurance Persuade Credit Rating Martial Arts Credit Rating Marksman
Linguistics Expert Occultist Psychology Criminal Persuade Criminal Martial Arts
Lore Fight Speed Disguise Psychology Disguise Mystic Gift
Luck Library Use Strong Will Dodge Run Dodge Persuade
Mental Fortitude Linguistics Will Endurance Sneak Endurance Run
Mythos Lore Lore Fight Speed Expert Occultist Sneak
Sneak Luck Fisticuffs Spot Hidden Fight Speed
Speed Grapple Stealth Fisticuffs Will
Spot Hidden Hide Strong Will
Will Informant Will
Wrestle

Mandy may only be dealt Kate may only be dealt Joe may only be dealt Jenny may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
The Best of Friends Keen Analysts The Best of Friends Keen Analysts Business Associates Keen Analysts Business Associates Mystic Knights
Business Associates Members of the Book Club Business Associates Practitioners of the Art Collectors Skullcrackers Collectors Skullcrackers
Collectors Socially Connected Collectors Socially Connected Fellow Travelers Socially Connected Courageous Inspirations Socially Connected
Fellow Travelers Students of the Arcane Courageous Inspirations Students of the Arcane Friendly Rivals Survivors Fellow Travelers Survivors
Friendly Rivals Survivors Friendly Rivals Hunters Take Me Instead Friendly Rivals Take Me Instead
I’ll Vouch for My Friend I’ll Vouch for My Friend World Ain’t Big Enough Hunters World Ain’t Big Enough

Vincent Lee Sister Mary Monterey Jack Michael McGlen


Vincent may only begin with Mary may only begin with Monterey may only begin with Michael may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills:
Ancient Language Ancient Language Camouflage Marksman Bravery Hide
Credit Rating Bravery Conceal Martial Arts Camouflage Luck
Egyptologist Clairvoyant Disguise Mythos Lore Conceal Marksman
Expert Occultist Endurance Dodge Run Criminal Persuade
Fight Expert Occultist Egyptologist Sneak Disguise Sneak
Grapple Listen Endurance Speed Dodge Speed
Hide Lore Fight Spot Hidden Endurance Stealth
Linguistics Luck Fisticuffs Stealth Fight Strong Will
Listen Mental Fortitude Grapple Strong Will Fisticuffs Will
Lore Mystic Gift Library Use Will Grapple Wrestle
Luck Painter Lore Wrestle
Mystic Gift Sneak
Sneak Speed
Speed Strong Will
Stealth Will
Vincent may only be dealt Mary may only be dealt Monterey may only be dealt Michael may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
The Best of Friends Members of the Book Club The Best of Friends Socially Connected Business Associates Hunters The Best of Friends I’ll Vouch for My Friend
Business Associates Practitioners of the Art Courageous Inspirations Students of the Arcane Collectors Keen Analysts Business Associates Skullcrackers
Collectors Socially Connected Fellow Travelers Survivors Courageous Inspirations Skullcrackers Courageous Inspirations Socially Connected
Fellow Travelers Students of the Arcane Mystic Knights Take Me Instead Fellow Travelers Socially Connected Friendly Rivals Survivors
I’ll Vouch for My Friend Survivors Practitioners of the Art World Ain’t Big Enough Friendly Rivals Survivors Hunters World Ain’t Big Enough
Keen Analysts Take Me Instead
Dunwich Horror investigators (front)

Diana Stanley Jacqueline Fine Jim Culver Leo Anderson


If you have the Curse of the Dark Pharaoh
(No change in starting money or clues) expansion (either edition): Jacqueline begins with
(No change in starting money or clues) (No change in starting money or clues)
the Psychic card, but $3 less.
Rank: 22 Otherwise: Jacqueline begins with $1 less, but Rank: 24 Rank: 33
1 clue more.
Diana may only begin with the Jim may only begin with the Leo may only begin with the
following (random) common items: following (random) common items: following (random) common items:
.18 Derringer Kerosene
Rank: 14 .357 Magnum Kerosene .18 Derringer Kerosene
.38 Revolver Knife Jacqueline may only begin with the .38 Revolver King James Bible .357 Magnum Knife
Ancient Tome Lantern following (random) common items: Axe Knife .38 Revolver Lantern
Athame Ley Line Map Brass Knuckles Lucky Cigarette Case .45 Automatic Lucky Cigarette Case
Axe Lucky Rabbit’s Foot Ancient Tome Carbine Rifle Lucky Rabbit’s Foot Axe Map of Arkham
Brass Knuckles Makeup Kit Athame Courier Run The Missing Statue Brass Knuckles Mineralogy Report
Cavalry Saber Map of Arkham Dark Cloak Cross Molotov Cocktail Bullwhip The Missing Statue
Crowbar The Missing Statue Dusty Manuscripts Crowbar Patrolling the Streets Carbine Rifle Molotov Cocktail
Dark Cloak Old Journal Food Dark Cloak Research Materials Cavalry Saber Motorcycle
Director’s Diary Safety Deposit Key Genealogy Research Dynamite Safety Deposit Key Courier Run Old Journal
Dusty Manuscripts Sledgehammer Lantern Fine Clothing Shotgun Crowbar Patrolling the Streets
Dynamite Time Bomb Ley Line Map Flamethrower Sledgehammer Dynamite Rifle
Flare Gun Understudy’s Script Lucky Cigarette Case Food Student Newspaper Elephant Gun Shotgun
Gray’s Anatomy Lucky Rabbit’s Foot Handcuffs Time Bomb Flamethrower Sledgehammer
Makeup Kit Tommy Gun Flare Gun Telescope
Map of Arkham Whiskey Food Whiskey
Old Journal
Safety Deposit Key
Student Newspaper

Marie Lambeau Mark Harrigan Rita Young Wilson Richards


(No change in starting money or clues) Mark begins with $1 more (No change in starting money or clues) Wilson begins with $1 more
Rank: 5
Rita may only begin with the
following (random) common items:
.18 Derringer
Axe
Brass Knuckles
Cross
Crowbar When receiving his random
When receiving her random When receiving his random Flare Gun starting possessions, Wilson is
starting possessions, Marie’s first starting possessions, Mark’s Handcuffs
King James Bible dealt a third unique item, and
random spell must have a printed unique item must have a printed
Lucky Rabbit’s Foot then discards the one with the
hand cost. cost of $5 or less. Makeup Kit highest printed cost.
Molotov Cocktail
Safety Deposit Key
Student Newspaper
Dunwich Horror investigators (back)

Leo Anderson Jim Culver Jacqueline Fine Diana Stanley


Leo may only begin with Jim may only begin with Jacqueline may only begin with Diana may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills:
Bravery Marksman Ancient Language Mental Fortitude Ancient Language Ancient Language Mental Fortitude
Camouflage Martial Arts Clairvoyant Mystic Gift Clairvoyant Camouflage Mystic Gift
Criminal Mental Fortitude Conceal Performer Credit Rating Clairvoyant Mythos Lore
Dodge Mythos Lore Criminal Persuade Egyptologist Conceal Painter
Egyptologist Persuade Disguise Psychology Expert Occultist Disguise Persuade
Endurance Run Dodge Run Library Use Expert Occultist Psychology
Fight Sneak Expert Occultist Sneak Linguistics Fight Sneak
Fisticuffs Spot Hidden Fight Speed Lore Hide Speed
Grapple Strong Will Fisticuffs Spot Hidden Luck Informant Spot Hidden
Lore Will Hide Stealth Mystic Gift Initiate Stealth
Luck Wrestle Informant Strong Will Mythos Lore Library Use Will
Linguistics Will Psychology Linguistics
Listen Sneak Listen
Lore Speed Lore
Luck Will Luck
Leo may only be dealt Jim may only be dealt Jacqueline may only be dealt Diana may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
Collectors Skullcrackers The Best of Friends I’ll Vouch for My Friend The Best of Friends Members of the Book Club The Best of Friends Mystic Knights
Courageous Inspirations Socially Connected Business Associates Practitioners of the Art Business Associates Mystic Knights Business Associates Practitioners of the Art
Fellow Travelers Survivors Collectors Skullcrackers Collectors Practitioners of the Art Collectors Skullcrackers
Friendly Rivals Take Me Instead Courageous Inspirations Socially Connected Fellow Travelers Socially Connected Courageous Inspirations Socially Connected
Hunters World Ain’t Big Enough Fellow Travelers Students of the Arcane Friendly Rivals Students of the Arcane I’ll Vouch for My Friend Students of the Arcane
Keen Analysts Friendly Rivals Survivors Keen Analysts Take Me Instead Keen Analysts Survivors
Hunters Members of the Book Club Take Me Instead

Wilson Richards Rita Young Mark Harrigan Marie Lambeau


Wilson may only begin with Rita may only begin with Mark may only begin with Marie may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills:
Bravery Marksman Bravery Marksman Bravery Listen Ancient Language Mystic Gift
Conceal Mental Fortitude Camouflage Martial Arts Camouflage Lore Clairvoyant Mythos Lore
Criminal Sneak Disguise Psychology Conceal Luck Credit Rating Painter
Endurance Speed Dodge Run Criminal Marksman Expert Occultist Performer
Fight Spot Hidden Endurance Sneak Disguise Martial Arts Fight Persuade
Fisticuffs Strong Will Fight Speed Dodge Run Informant Speed
Grapple Will Grapple Stealth Endurance Sneak Initiate Will
Listen Wrestle Hide Strong Will Fight Speed Library Use
Lore Informant Will Fisticuffs Stealth Linguistics
Initiate Wrestle Grapple Wrestle Lore
Library Use Hide Luck
Luck

Wilson may only be dealt Rita may only be dealt Mark may only be dealt Marie may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
Collectors Skullcrackers The Best of Friends Keen Analysts Business Associates Keen Analysts The Best of Friends Mystic Knights
Courageous Inspirations Socially Connected Collectors Skullcrackers Collectors Skullcrackers Business Associates Practitioners of the Art
Fellow Travelers Survivors Courageous Inspirations Socially Connected Courageous Inspirations Survivors Collectors Socially Connected
Friendly Rivals Take Me Instead Friendly Rivals Survivors Fellow Travelers Take Me Instead Friendly Rivals Students of the Arcane
Hunters World Ain’t Big Enough Hunters Take Me Instead Friendly Rivals World Ain’t Big Enough Hunters World Ain’t Big Enough
I’ll Vouch for My Friend World Ain’t Big Enough Hunters I’ll Vouch for My Friend
Kingsport Horror investigators (front)

Charlie Kane Daisy Walker Lily Chen Lola Hayes


Charlie begins with $2 less. (No change in starting money or clues) Lily begins with Lola begins with
$1 less, but 1 clue more. $1 less, but 1 clue more.
Rank: 15 Rank: 8
Charlie may only begin with the Daisy may only begin with the Rank: 10 Rank: 7
following (random) common items: following (random) common items:
Lily may only begin with the Lola may only begin with the
.18 Derringer Ancient Tome
following (random) common items: following (random) common items:
.38 Revolver Cross
.45 Automatic Director’s Diary Ancient Tome .18 Derringer
Brass Knuckles Gray’s Anatomy Courier Run Athame
Fine Clothing King James Bible Dark Cloak Dark Cloak
Food Lantern Dusty Manuscripts Director’s Diary
Lucky Cigarette Case Lucky Rabbit’s Foot Ley Line Map Kerosene
Map of Arkham Magnifying Glass Makeup Kit Knife
Press Pass Makeup Kit Map of Arkham Ley Line Map
Research Materials Old Journal The Missing Statue Lucky Cigarette Case
Safety Deposit Key Safety Deposit Key Old Journal Lucky Rabbit’s Foot
Sedanette Sedanette Patrolling the Streets Makeup Kit
Student Newspaper Understudy’s Script Research Materials Student Newspaper
Whiskey Understudy’s Script

Luke Robinson Rex Murphy Tony Morgan Wendy Adams


Luke begins with $1 less. (No change in starting money or clues) Tony begins with $1 more. Wendy begins with
$1 less, but 1 clue more.
Rank: 24 Rank: 26
Rex may only begin with the Tony may only begin with the Rank: 8
following (random) common items: following (random) common items:
.18 Derringer Magnifying Glass .18 Derringer Magnifying Glass Wendy may only begin with the
.357 Magnum Map of Arkham .357 Magnum Map of Arkham following (random) common items:
When receiving his random .38 Revolver Mineralogy Report .38 Revolver Military Motorcycle
Cross
Brass Knuckles Motorcycle .45 Automatic The Missing Statue
starting possessions, Luke is dealt Dark Cloak
Carbine Rifle Newspaper Assignment Brass Knuckles Molotov Cocktail
a second unique item. If one of Director’s Diary Press Pass Carbine Rifle Motorcycle Food
the two unique items is a Tome, Food Research Materials Crowbar Patrolling the Streets Knife
Genealogy Research Rifle Dark Cloak Research Materials Lucky Rabbit’s Foot
Weapon, or Mission, he must
Hand Camera Safety Deposit Key Dynamite Safety Deposit Key
discard it. If both or neither cards Knife Sedanette Flare Gun Sedanette
qualify as one of those types, he Lantern Shotgun Hand Camera Shotgun
chooses which one to discard. Lucky Cigarette Case Student Newspaper Kerosene Sledgehammer
Lucky Rabbit’s Foot Understudy’s Script Knife Student Newspaper
Whiskey Lantern Telescope
Lucky Cigarette Case Time Bomb
Lucky Rabbit’s Foot Whiskey
Kingsport Horror investigators (back)

Lola Hayes Lily Chen Daisy Walker Charlie Kane


There are no restrictions on Daisy may only begin with Charlie may only begin with
Lily does not begin with random skills.
Lola’s starting skill. the following (random) skills: the following (random) skills:
(Any) Ancient Language Mental Fortitude Conceal
Credit Rating Mystic Gift Credit Rating
Egyptologist Mythos Lore Fight
Expert Occultist Painter Fisticuffs
Fight Psychology Grapple
Library Use Speed Informant
Linguistics Strong Will Lore
Lore Will Luck
Luck Marksman
Persuade
Psychology
Sneak
Strong Will
Will
Wrestle
Lola may only be dealt Lily may only be dealt Daisy may only be dealt Charlie may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
Courageous Inspirations Skullcrackers Collectors Skullcrackers The Best of Friends Keen Analysts The Best of Friends I’ll Vouch for My Friend
Fellow Travelers Socially Connected Courageous Inspirations Students of the Arcane Business Associates Members of the Book Club Business Associates Keen Analysts
Friendly Rivals Students of the Arcane Fellow Travelers Survivors Collectors Practitioners of the Art Collectors Skullcrackers
Mystic Knights Survivors Hunters Take Me Instead Courageous Inspirations Socially Connected Fellow Travelers Socially Connected
Practitioners of the Art Mystic Knights World Ain’t Big Enough Friendly Rivals Students of the Arcane Friendly Rivals Survivors
Practitioners of the Art

Wendy Adams Tony Morgan Rex Murphy Luke Robinson


Wendy may only begin with Tony may only begin with Rex may only begin with Luke may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills:
Camouflage Bravery Informant Ancient Language Listen Ancient Language Lore
Criminal Camouflage Listen Bravery Lore Bravery Luck
Dodge Conceal Luck Credit Rating Marksman Camouflage Mental Fortitude
Hide Credit Rating Marksman Criminal Mental Fortitude Clairvoyant Mystic Gift
Listen Criminal Martial Arts Disguise Mystic Gift Conceal Mythos Lore
Lore Disguise Run Dodge Mythos Lore Disguise Painter
Luck Dodge Sneak Egyptologist Painter Egyptologist Performer
Run Endurance Speed Endurance Persuade Endurance Persuade
Sneak Fight Spot Hidden Expert Occultist Run Expert Occultist Psychology
Speed Fisticuffs Stealth Fight Sneak Fight Sneak
Spot Hidden Grapple Will Fisticuffs Speed Hide Speed
Stealth Hide Wrestle Grapple Spot Hidden Initiate Stealth
Will Informant Will Library Use Strong Will
Library Use Wrestle Linguistics
Linguistics
Wendy may only be dealt Tony may only be dealt Rex may only be dealt Luke may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
The Best of Friends Friendly Rivals The Best of Friends I’ll Vouch for My Friend The Best of Friends I’ll Vouch for My Friend The Best of Friends Practitioners of the Art
Collectors Students of the Arcane Business Associates Keen Analysts Business Associates Keen Analysts Collectors Socially Connected
Courageous Inspirations Survivors Collectors Skullcrackers Collectors Skullcrackers Courageous Inspirations Students of the Arcane
Fellow Travelers World Ain’t Big Enough Courageous Inspirations Socially Connected Fellow Travelers Socially Connected Friendly Rivals Survivors
Fellow Travelers Survivors Friendly Rivals Survivors Keen Analysts Take Me Instead
Friendly Rivals Take Me Instead Hunters Take Me Instead Members of the Book Club World Ain’t Big Enough
Hunters Mystic Knights
Innsmouth Horror investigators A (front)

Agnes Baker Akachi Onyele Finn Edwards George Barnaby


Agnes begins with $1 more. Akachi begins with (No change in starting money or clues) (No change in starting money or clues)
1 clue more, but $1 less.
Rank: 12 Rank: 30 Rank: 18
Agnes may only begin with the Finn may only begin with the George may only begin with the
following (random) common items: following (random) common items: following (random) common items:
Ancient Tome .18 Derringer Lantern .18 Derringer Lantern
Courier Run .38 Revolver Lucky Cigarette Case .357 Magnum Lucky Cigarette Case
Cross Axe Map of Arkham .38 Revolver Lucky Rabbit’s Foot
Food Brass Knuckles Molotov Cocktail .45 Automatic Motorcycle
King James Bible Bullwhip Motorcycle Brass Knuckles Press Pass
Knife When receiving her random Carbine Rifle Patrolling the Streets Carbine Rifle Research Materials
Ley Line Map starting possessions, Akachi’s Courier Run Rifle Elephant Gun Rifle
Lucky Cigarette Case unique item may not be a Crowbar Safety Deposit Key Fine Clothing Safety Deposit Key
Makeup Kit Dark Cloak Shotgun Flare Gun Sedanette
Map of Arkham
Weapon. Dynamite Sledgehammer Hand Camera Student Newspaper
Safety Deposit Key Elephant Gun Student Newspaper Handcuffs Telescope
Sedanette Flamethrower Telescope Kerosene Whiskey
Flare Gun Time Bomb King James Bible
Food Tommy Gun
Handcuffs Whiskey
Kerosene
Knife

Hank Samson Minh Thi Phan Norman Withers Patrice Hathaway


Hank begins with 1 clue less. Minh begins with $1 more. Norman begins with $1 more. Patrice begins with $1 more.

Rank: 8 Rank: 9 Rank: 16 Rank: 12


Hank may only begin with the Minh may only begin with the Norman may only begin with the Patrice may only begin with the
following (random) common items: following (random) common items: following (random) common items: following (random) common items:
Athame .18 Derringer Ancient Tome Athame
Axe Ancient Tome Cross Cross
Brass Knuckles Courier Run Dusty Manuscripts Dark Cloak
Cross Dusty Manuscripts Fine Clothing Food
Elephant Gun Gray’s Anatomy Food Lantern
Food Lantern Gray’s Anatomy Ley Line Map
Kerosene Makeup Kit King James Bible Lucky Cigarette Case
King James Bible Map of Arkham Lantern Lucky Rabbit’s Foot
Lucky Rabbit’s Foot Old Journal Ley Line Map Makeup Kit
Rifle Safety Deposit Key Magnifying Glass Map of Arkham
Scythe Sedanette Map of Arkham Safety Deposit Key
Shotgun Mineralogy Report
Sledgehammer Old Journal
Research Materials
Safety Deposit Key
Sedanette
Student Newspaper
Telescope
Whiskey
Innsmouth Horror investigators A (back)

George Barnaby Finn Edwards Akachi Onyele Agnes Baker


George may only begin with Finn may only begin with Akachi may only begin with Agnes may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills:
Ancient Language Mystic Gift Camouflage Marksman Ancient Language Ancient Language
Credit Rating Painter Conceal Mental Fortitude Clairvoyant Clairvoyant
Egyptologist Persuade Criminal Persuade Expert Occultist Credit Rating
Expert Occultist Psychology Disguise Psychology Lore Expert Occultist
Fight Sneak Dodge Run Luck Library Use
Informant Speed Fight Sneak Mental Fortitude Lore
Library Use Will Hide Speed Mystic Gift Luck
Linguistics Lore Spot Hidden Mythos Lore Mental Fortitude
Listen Luck Stealth Run Mystic Gift
Lore Sneak Mythos Lore
Speed Psychology
Will Sneak
Speed
Will

George may only be dealt Finn may only be dealt Akachi may only be dealt Agnes may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
Business Associates Members of the Book Club The Best of Friends I’ll Vouch for My Friend Courageous Inspirations Skullcrackers The Best of Friends Members of the Book Club
Collectors Practitioners of the Art Business Associates Keen Analysts Fellow Travelers Students of the Arcane Business Associates Mystic Knights
Fellow Travelers Socially Connected Collectors Skullcrackers Friendly Rivals Survivors Collectors Practitioners of the Art
Friendly Rivals Students of the Arcane Courageous Inspirations Socially Connected Mystic Knights Take Me Instead Courageous Inspirations Socially Connected
I’ll Vouch for My Friend Survivors Friendly Rivals Survivors Practitioners of the Art World Ain’t Big Enough Friendly Rivals Students of the Arcane
Keen Analysts Hunters Hunters Survivors

Patrice Hathaway Norman Withers Minh Thi Phan Hank Samson


Patrice may only begin with Norman may only begin with Minh may only begin with Hank may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills:
Ancient Language Ancient Language Ancient Language Mental Fortitude Endurance
Clairvoyant Credit Rating Credit Rating Mystic Gift Fight
Expert Occultist Egyptologist Expert Occultist Mythos Lore Fisticuffs
Fight Expert Occultist Fight Persuade Grapple
Library Use Fight Hide Psychology Luck
Linguistics Library Use Library Use Sneak Sneak
Listen Linguistics Linguistics Speed Speed
Lore Lore Listen Will
Luck Luck Lore Wrestle
Mystic Gift Mental Fortitude Luck
Mythos Lore Mystic Gift
Painter Mythos Lore
Performer Psychology
Speed Sneak
Will Will
Patrice may only be dealt Norman may only be dealt Minh may only be dealt Hank may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
The Best of Friends Friendly Rivals The Best of Friends Members of the Book Club The Best of Friends Members of the Book Club The Best of Friends Hunters
Collectors Socially Connected Business Associates Mystic Knights Business Associates Practitioners of the Art Collectors Skullcrackers
Courageous Inspirations Survivors Collectors Practitioners of the Art Courageous Inspirations Socially Connected Courageous Inspirations Survivors
Fellow Travelers World Ain’t Big Enough Fellow Travelers Socially Connected Fellow Travelers Students of the Arcane Fellow Travelers Take Me Instead
Friendly Rivals Students of the Arcane Keen Analysts Survivors Friendly Rivals World Ain’t Big Enough
Keen Analysts
Innsmouth Horror investigators B (front)

Roland Banks Silas Marsh “Skids“ O’Toole Tommy Muldoon


Roland begins with $1 less. Silas begins with $1 more. (No change in starting money or clues) (No change in starting money or clues)

Rank: 22 Rank: 20 Rank: 25 Rank: 15


Roland may only begin with the Silas may only begin with the Skids may only begin with the Tommy may only begin with the
following (random) common items: following (random) common items: following (random) common items: following (random) common items:
.18 Derringer Lantern .38 Revolver .38 Revolver Lantern .38 Revolver
.357 Magnum Lucky Cigarette Case Axe Brass Knuckles Lucky Cigarette Case .45 Automatic
.38 Revolver Magnifying Glass Brass Knuckles Bullwhip Map of Arkham Carbine Rifle
.45 Automatic Map of Arkham Bullwhip Carbine Rifle Molotov Cocktail Courier Run
Brass Knuckles Military Motorcycle Carbine Rifle Courier Run Motorcycle Cross
Carbine Rifle The Missing Statue Cavalry Saber Crowbar Safety Deposit Key Crowbar
Crowbar Motorcycle Dynamite Dark Cloak Shotgun Dynamite
Dark Cloak Newspaper Assignment Flare Gun Dynamite Sledgehammer Elephant Gun
Flare Gun Patrolling the Streets Food Food Time Bomb Flare Gun
Food Press Pass Genealogy Research Kerosene Tommy Gun Food
Hand Camera Research Materials Kerosene Knife Whiskey Handcuffs
Handcuffs Rifle Knife King James Bible
King James Bible Sedanette Lantern Lantern
Student Newspaper Lucky Cigarette Case Lucky Cigarette Case
Map of Arkham The Missing Statue
Molotov Cocktail Motorcycle
Telescope Patrolling the Streets
Whiskey Press Pass
Student Newspaper

Trish Scarborough Ursula Downs William Yorick Zoey Samaras


Trish begins with $1 more. Ursula begins with $1 more. (No change in starting money or clues) Zoey begins with
$1 more, but 1 clue less.
Rank: 21 Rank: 27 Rank: 19
Trish may only begin with the Ursula may only begin with the William may only begin with the
following (random) common items: following (random) common items: following (random) common items:
.18 Derringer Magnifying Glass .38 Revolver Kerosene .18 Derringer
.38 Revolver Makeup Kit Ancient Tome Knife .38 Revolver
.45 Automatic Map of Arkham Athame Lantern Axe
Brass Knuckles The Missing Statue Axe Ley Line Map Cross
Bullwhip Molotov Cocktail Brass Knuckles Lucky Cigarette Case Crowbar
Courier Run Newspaper Assignment Bullwhip Lucky Rabbit’s Foot Dark Cloak When receiving her random
Crowbar Research Materials Carbine Rifle Magnifying Glass Dynamite
Dark Cloak Safety Deposit Key Cavalry Saber Map of Arkham Flare Gun starting possessions, Zoey’s first
Dynamite Sedanette Courier Run The Missing Statue Gray’s Anatomy unique item must be a Weapon.
Fine Clothing Student Newspaper Cross Molotov Cocktail Kerosene
Food Telescope Crowbar Motorcycle Knife
Hand Camera Time Bomb Dark Cloak Old Journal Lantern
Handcuffs Whiskey Dynamite Sledgehammer Lucky Cigarette Case
Kerosene Flare Gun Telescope Motorcycle
Knife Time Bomb Sledgehammer
Student Newspaper
Innsmouth Horror investigators B (back)

Tommy Muldoon “Skids“ O’Toole Silas Marsh Roland Banks


Tommy may only begin with Skids may only begin with Silas may only begin with Roland may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills:
Bravery Marksman Camouflage Informant Bravery Lore Conceal
Credit Rating Martial Arts Conceal Listen Camouflage Luck Credit Rating
Disguise Run Criminal Lore Criminal Marksman Disguise
Dodge Sneak Disguise Sneak Dodge Run Fight
Endurance Speed Dodge Speed Endurance Sneak Fisticuffs
Fight Stealth Fight Spot Hidden Fight Speed Informant
Fisticuffs Strong Will Fisticuffs Stealth Fisticuffs Strong Will Lore
Grapple Will Grapple Will Grapple Will Luck
Informant Wrestle Hide Wrestle Wrestle Marksman
Lore Persuade
Luck Speed
Spot Hidden
Strong Will
Will

Tommy may only be dealt Skids may only be dealt Silas may only be dealt Roland may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
The Best of Friends Hunters Business Associates Hunters Collectors Skullcrackers Business Associates Keen Analysts
Business Associates Skullcrackers Collectors I’ll Vouch for My Friend Courageous Inspirations Socially Connected Courageous Inspirations Skullcrackers
Collectors Survivors Courageous Inspirations Skullcrackers Fellow Travelers Survivors Fellow Travelers Socially Connected
Courageous Inspirations Take Me Instead Fellow Travelers Survivors Friendly Rivals Take Me Instead Friendly Rivals Survivors
Fellow Travelers World Ain’t Big Enough Friendly Rivals World Ain’t Big Enough Hunters World Ain’t Big Enough Hunters World Ain’t Big Enough
Friendly Rivals

Zoey Samaras William Yorick Ursula Downs Trish Scarborough


Zoey may only begin with William may only begin with Ursula may only begin with Trish may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills:
Bravery Bravery Mental Fortitude Bravery Lore Bravery Marksman
Conceal Camouflage Painter Camouflage Luck Camouflage Martial Arts
Endurance Credit Rating Performer Conceal Marksman Conceal Persuade
Fight Fight Persuade Criminal Martial Arts Disguise Psychology
Grapple Hide Sneak Disguise Mythos Lore Dodge Run
Luck Linguistics Spot Hidden Dodge Run Endurance Sneak
Sneak Listen Stealth Egyptologist Sneak Fight Speed
Speed Lore Strong Will Endurance Speed Hide Spot Hidden
Strong Will Luck Will Fight Spot Hidden Informant Stealth
Will Fisticuffs Stealth Library Use Will
Wrestle Grapple Strong Will Linguistics
Hide Will Listen
Wrestle Lore
Luck

Zoey may only be dealt William may only be dealt Ursula may only be dealt Trish may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
Collectors Skullcrackers The Best of Friends Members of the Book Club Business Associates Keen Analysts The Best of Friends Keen Analysts
Courageous Inspirations Socially Connected Business Associates Skullcrackers Collectors Skullcrackers Business Associates Skullcrackers
Fellow Travelers Survivors Collectors Survivors Courageous Inspirations Socially Connected Courageous Inspirations Socially Connected
Friendly Rivals Take Me Instead Courageous Inspirations Take Me Instead Fellow Travelers Survivors Fellow Travelers Students of the Arcane
Hunters World Ain’t Big Enough Friendly Rivals World Ain’t Big Enough Friendly Rivals Take Me Instead Friendly Rivals Survivors
I’ll Vouch for My Friend Hunters World Ain’t Big Enough Hunters Take Me Instead
I’ll Vouch for My Friend
Tibs/Chris Jennings investigators A (front)

Amelia Bryant Ann Sanders Bruce Ori Puttman Cindy Taylor


Amelia begins with $1 more. Ann begins with $1 more. Bruce begins with $3 more. Cindy begins with
$1 more and 1 clue more.
Rank: 13 Rank: 17 Rank: 10
Amelia may only begin with the Ann may only begin with the Bruce may only begin with the
Rank: 6
following (random) common items: following (random) common items: following (random) common items:
Cindy may only begin with the
.18 Derringer .18 Derringer .18 Derringer following (random) common items:
Ancient Tome Ancient Tome Brass Knuckles
Courier Run
Cross Athame Flare Gun
Cross
Dark Cloak Courier Run Food
Food
Dusty Manuscripts Cross Knife
Gray’s Anatomy
Gray’s Anatomy Director’s Diary Lantern
King James Bible
Hand Camera Dusty Manuscripts Map of Arkham
Knife
Lantern Food Telescope
Lucky Rabbit’s Foot
Ley Line Map King James Bible Whiskey
Makeup Kit
Lucky Rabbit’s Foot Knife
Map of Arkham
Makeup Kit Ley Line Map
Mineralogy Report
The Missing Statue Lucky Cigarette Case
The Missing Statue
Old Journal Lucky Rabbit’s Foot
Student Newspaper
Research Materials Makeup Kit
Understudy’s Script
Safety Deposit Key Map of Arkham
Sedanette Old Journal
Student Newspaper Research Materials
Safety Deposit Key
Student Newspaper

Dan Lameko Hazel Wilson Ian Daniels Laura Deuel


Dan begins with $2 more. Hazel begins with $1 more. (No change in starting money or clues) Laura begins with $2 more.

Rank: 11 Rank: 24 Rank: 20 Rank: 18


Dan may only begin with the Hazel may only begin with the Ian may only begin with the Laura may only begin with the
following (random) common items: following (random) common items: following (random) common items: following (random) common items:
.18 Derringer .18 Derringer Knife .38 Revolver Kerosene .18 Derringer
Brass Knuckles Ancient Tome Lantern Axe Knife Courier Run
Courier Run Bullwhip Lucky Cigarette Case Brass Knuckles Lantern Cross
Cross Cross Lucky Rabbit’s Foot Bullwhip Lucky Rabbit’s Foot Dark Cloak
Crowbar Crowbar Magnifying Glass Carbine Rifle Map of Arkham Food
Fine Clothing Dark Cloak Map of Arkham Cross Military Motorcycle Knife
Genealogy Research Dusty Manuscripts The Missing Statue Crowbar The Missing Statue Lantern
Knife Food Old Journal Dynamite Molotov Cocktail Lucky Cigarette Case
Lucky Cigarette Case Genealogy Research Research Materials Flare Gun Motorcycle Lucky Rabbit’s Foot
Lucky Rabbit’s Foot Gray’s Anatomy Student Newspaper Food Patrolling the Streets Makeup Kit
Map of Arkham Hand Camera Telescope Handcuffs Sledgehammer Map of Arkham
Mineralogy Report Time Bomb Research Materials
The Missing Statue Safety Deposit Key
Newspaper Assignment Sedanette
Patrolling the Streets Whiskey
Safety Deposit Key
Sedanette
Student Newspaper
Whiskey
Tibs/Chris Jennings investigators A (back)

Cindy Taylor Bruce Ori Puttman Ann Sanders Amelia Bryant


Cindy may only begin with Bruce may only begin with Ann may only begin with Amelia may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills:
Clairvoyant Library Use Bravery Marksman Ancient Language Marksman Ancient Language Library Use
Conceal Listen Camouflage Martial Arts Conceal Mental Fortitude Bravery Linguistics
Credit Rating Lore Dodge Mental Fortitude Credit Rating Mystic Gift Camouflage Lore
Criminal Luck Fight Run Disguise Mythos Lore Clairvoyant Luck
Dodge Marksman Fisticuffs Speed Expert Occultist Persuade Credit Rating Mental Fortitude
Endurance Martial Arts Grapple Spot Hidden Fight Psychology Disguise Mystic Gift
Fight Persuade Informant Strong Will Hide Sneak Egyptologist Mythos Lore
Fisticuffs Run Lore Will Initiate Speed Expert Occultist Painter
Grapple Sneak Luck Wrestle Linguistics Stealth Fight Psychology
Hide Speed Listen Strong Will Hide Sneak
Stealth Lore Will Initiate Spot Hidden
Strong Will Luck Will
Wrestle

Cindy may only be dealt Bruce may only be dealt Ann may only be dealt Amelia may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
The Best of Friends Keen Analysts Collectors Socially Connected The Best of Friends Mystic Knights The Best of Friends Members of the Book Club
Collectors Members of the Book Club Courageous Inspirations Survivors Business Associates Practitioners of the Art Business Associates Mystic Knights
Courageous Inspirations Skullcrackers Fellow Travelers Take Me Instead Collectors Skullcrackers Collectors Practitioners of the Art
Fellow Travelers Socially Connected Friendly Rivals World Ain’t Big Enough Friendly Rivals Socially Connected Courageous Inspirations Socially Connected
Friendly Rivals Survivors Skullcrackers I’ll Vouch for My Friend Students of the Arcane Fellow Travelers Students of the Arcane
Members of the Book Club Survivors I’ll Vouch for My Friend Survivors
Keen Analysts Take Me Instead

Laura Deuel Ian Daniels Hazel Wilson Dan Lameko


Laura may only begin with Hazel may only begin with Dan may only begin with
Ian does not begin with random skills.
the following (random) skills: the following (random) skills: the following (random) skills:
Conceal Ancient Language Mental Fortitude Ancient Language Listen
Credit Rating Camouflage Mystic Gift Bravery Lore
Dodge Egyptologist Mythos Lore Conceal Marksman
Endurance Expert Occultist Psychology Criminal Mystic Gift
Fight Library Use Sneak Disguise Persuade
Fisticuffs Linguistics Speed Dodge Run
Hide Lore Spot Hidden Endurance Sneak
Listen Luck Will Expert Occultist Speed
Lore Fight Spot Hidden
Luck Fisticuffs Stealth
Persuade Grapple Strong Will
Run Informant Will
Speed Wrestle
Will

Laura may only be dealt Ian may only be dealt Hazel may only be dealt Dan may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
The Best of Friends Friendly Rivals The Best of Friends I’ll Vouch for My Friend Collectors Members of the Book Club The Best of Friends Hunters
Business Associates Members of the Book Club Collectors Skullcrackers Courageous Inspirations Practitioners of the Art Business Associates I’ll Vouch for My Friend
Collectors Socially Connected Courageous Inspirations Socially Connected Fellow Travelers Socially Connected Collectors Skullcrackers
Courageous Inspirations Survivors Fellow Travelers Survivors Friendly Rivals Students of the Arcane Fellow Travelers Socially Connected
Fellow Travelers Friendly Rivals Take Me Instead Keen Analysts Survivors Friendly Rivals Survivors
Hunters World Ain’t Big Enough
Tibs/Chris Jennings investigators B (front)

Miles Dell Paul Johnson Paula Shier Rachel Garett


Miles begins with $1 more. (No change in starting money or clues) Paula begins with $1 more. Rachel begins with
$1 more, but 1 clue less.
Rank: 26 Rank: 17 Rank: 17
Miles may only begin with the Paul may only begin with the Paula may only begin with the
following (random) common items: following (random) common items: following (random) common items:
.18 Derringer Kerosene Axe Ancient Tome Lantern
.38 Revolver Knife Bullwhip Courier Run Ley Line Map
Athame Lantern Carbine Rifle Cross Lucky Cigarette Case
Axe Lucky Cigarette Case Cross Dark Cloak Lucky Rabbit’s Foot When receiving her random
Brass Knuckles Map of Arkham Dark Cloak Director’s Diary Magnifying Glass starting possessions, Rachel is
Courier Run The Missing Statue Food Dusty Manuscripts Makeup Kit dealt a second unique item. If one
Crowbar Molotov Cocktail Kerosene Food Map of Arkham
Dark Cloak Motorcycle King James Bible Genealogy Research Old Journal item is a Weapon, she must take
Dynamite Old Journal Knife Gray’s Anatomy Research Materials it and discard the other one. If
Flare Gun Research Materials Lucky Cigarette Case King James Bible Safety Deposit Key neither or both are Weapons, she
Food Sledgehammer Lucky Rabbit’s Foot Student Newspaper
chooses which card to discard.
Gray’s Anatomy Whiskey Rifle Understudy’s Script
Hand Camera Scythe
Shotgun
Sledgehammer

Regina Atwater Rhiannon Carpenter Sabrina Monroe Viktor Ivanov


Regina begins with $1 more. Rhiannon begins with (No change in starting money or clues) (No change in starting money or clues)
$1 less, but 1 clue more.
Rank: 19
Rank: 20 Viktor may only begin with the
Rhiannon may only begin with the following (random) common items:
following (random) common items: .357 Magnum
.38 Revolver
.18 Derringer Magnifying Glass
Brass Knuckles
Ancient Tome Makeup Kit When receiving her random Bullwhip
Athame Map of Arkham
Courier Run Mineralogy Report
starting possessions, Sabrina is Carbine Rifle
When receiving her random dealt a second unique item. If Cavalry Saber
Cross Newspaper Assignment
Elephant Gun
starting possessions, Regina’s Dark Cloak Old Journal one item is a Tome, she must take Flare Gun
Director’s Diary Press Pass it and discard the other one. If
first unique item must be a Tome. Kerosene
Dusty Manuscripts Research Materials
Food Safety Deposit Key neither or both are Tomes, she Knife
chooses which card to discard. Lantern
Genealogy Research Sedanette
Lucky Cigarette Case
Gray’s Anatomy Student Newspaper
Map of Arkham
Hand Camera Understudy’s Script
Molotov Cocktail
Lantern
Old Journal
Lucky Cigarette Case
Rifle
Lucky Rabbit’s Foot
Shotgun
Whiskey
Tibs/Chris Jennings investigators B (back)

Rachel Garett Paula Shier Paul Johnson Miles Dell


Rachel may only begin with Paula may only begin with Paul may only begin with Miles may only begin with
the following (random) skills: the following (random) skills: the following (random) skills: the following (random) skills:
Bravery Lore Ancient Language Mental Fortitude Bravery Bravery Marksman
Camouflage Luck Credit Rating Mystic Gift Endurance Camouflage Mythos Lore
Conceal Marksman Egyptologist Mythos Lore Fight Clairvoyant Painter
Criminal Martial Arts Expert Occultist Painter Grapple Conceal Psychology
Disguise Persuade Initiate Psychology Luck Criminal Run
Dodge Run Library Use Sneak Sneak Dodge Sneak
Endurance Sneak Linguistics Speed Speed Egyptologist Speed
Fight Speed Lore Will Strong Will Fight Spot Hidden
Fisticuffs Spot Hidden Luck Will Fisticuffs Stealth
Grapple Stealth Wrestle Grapple Strong Will
Hide Strong Will Hide Wrestle
Informant Will Library Use
Linguistics Wrestle Lore
Listen Luck

Rachel may only be dealt Paula may only be dealt Paul may only be dealt Miles may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
The Best of Friends Hunters The Best of Friends Members of the Book Club The Best of Friends I’ll Vouch for My Friend The Best of Friends Members of the Book Club
Business Associates Skullcrackers Business Associates Practitioners of the Art Collectors Skullcrackers Collectors Skullcrackers
Collectors Survivors Collectors Socially Connected Courageous Inspirations Survivors Courageous Inspirations Socially Connected
Courageous Inspirations Take Me Instead Fellow Travelers Students of the Arcane Fellow Travelers Take Me Instead Fellow Travelers Survivors
Friendly Rivals World Ain’t Big Enough Keen Analysts Survivors Friendly Rivals World Ain’t Big Enough Friendly Rivals Take Me Instead
Hunters I’ll Vouch for My Friend World Ain’t Big Enough
Keen Analysts

Viktor Ivanov Sabrina Monroe Rhiannon Carpenter Regina Atwater


Viktor may only begin with Sabrina does not begin Rhiannon may only begin with Regina may only begin with
the following (random) skills: with random skills. the following (random) skills: the following (random) skills:
Bravery Ancient Language Mental Fortitude Ancient Language Mental Fortitude
Conceal Camouflage Mystic Gift Camouflage Mystic Gift
Disguise Credit Rating Mythos Lore Credit Rating Mythos Lore
Endurance Disguise Painter Disguise Painter
Fight Dodge Persuade Egyptologist Persuade
Fisticuffs Egyptologist Psychology Expert Occultist Psychology
Grapple Endurance Run Fight Sneak
Luck Expert Occultist Sneak Library Use Stealth
Marksman Fight Speed Linguistics Will
Sneak Hide Spot Hidden Listen
Speed Informant Stealth Lore
Will Library Use Will Luck
Wrestle Linguistics
Listen
Lore
Viktor may only be dealt Sabrina may only be dealt Rhiannon may only be dealt Regina may only be dealt
the following relationships: the following relationships: the following relationships: the following relationships:
Business Associates Hunters The Best of Friends Mystic Knights The Best of Friends Keen Analysts Business Associates Mystic Knights
Collectors Skullcrackers Business Associates Practitioners of the Art Business Associates Members of the Book Club Collectors Practitioners of the Art
Courageous Inspirations Survivors Collectors Students of the Arcane Collectors Practitioners of the Art Courageous Inspirations Socially Connected
Fellow Travelers Take Me Instead Courageous Inspirations Survivors Fellow Travelers Socially Connected Fellow Travelers Students of the Arcane
Friendly Rivals World Ain’t Big Enough Keen Analysts World Ain’t Big Enough Friendly Rivals Students of the Arcane Friendly Rivals Survivors
Members of the Book Club Hunters Survivors Keen Analysts
I’ll Vouch for My Friend

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