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0.9.

9:

(.6): Add options for thread scheduling; can lower render and VSYNC threads
to help people with fewer CPU cores in FFXV

(.5): Anti-Debug Workaround for FFXV

(.3): Correctly packed 64-bit version of CEGUI into 64-bit builds :P

(.2): Fixed floating ImGui widgets not saving position in osd.ini


(.1): Fix issue preventing Special K from identifying and assigning its own
threads their initial priority (all were running NORMAL but most are
designed to run at lower priority).

+ Performance may improve for some users

+ Disabled compiler options known to cause problems with Ansel; forced to


replace them with options known to cause issues with MSI Nahimic.

+ Prevent FFXV from running SteamAPI with TIME_CRITICAL scheduling and


starving more important threads that actually use the CPU productively

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