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(12.1)
TRAINING GUIDE
Marine Drafting
TM-2100
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AVEVA Marine (12.1)
Marine Drafting TM-2100
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© Copyright 1994 to current year. 2
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AVEVA Marine (12.1)
Marine Drafting TM-2100
Revision Log
Date Revision Description of Revision Author Reviewed Approved
20/09/2011 1.0 Issued for training on 12.1.1 JP NM SK
15/11/2011 2.0 Issued with latest copyright footer CF CF
06/03/2012 2.1 Issued for review for12.1.SP2 JP/AH
09/03/2012 3.0 Reviewed and Issued for 12.1 SP2 JP/AH JP
21/03/2012 3.1 Updated and reviewed after training JP JP SK
03/05/2012 3.2 Updated and reviewed after training (KA) JP
02/11/2012 3.3 Issued for review for 12.1.SP3 JP
10/01/2013 3.4 Reviewed JP WR
10/01/2013 4.0 Issued for Training on 12.1.SP3 JP WR SK
Updates
All headings containing updated or new material will be highlighted.
Suggestion / Problems
If you have a suggestion about this manual or the system to which it refers please report it to AVEVA EDS –
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This manual provides documentation relating to products to which you may not have access or which may
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licence conditions.
Disclaimer
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in which the user‟s claim is brought.
1.4 Clauses 1.1 to 1.3 shall apply to the fullest extent permissible at law.
1.5 In the event of any conflict between the above clauses and the analogous clauses in the software
licence under which the AVEVA software was purchased, the clauses in the software licence shall
take precedence.
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AVEVA Marine (12.1)
Marine Drafting TM-2100
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use of the AVEVA or Tribon trademarks is strictly forbidden.
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subsidiaries, registered in the UK, Europe and other countries (worldwide).
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The manual and associated documentation may not be adapted, reproduced, or copied, in any material or
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engineer, decompile, copy, or adapt the software. Neither the whole, nor part of the software described in
this publication may be incorporated into any third-party software, product, machine, or system without the
prior written permission of AVEVA Solutions Limited, save as permitted by law. Any such unauthorised
action is strictly prohibited, and may give rise to civil liabilities and criminal prosecution.
The AVEVA software described in this guide is to be installed and operated strictly in accordance with the
terms and conditions of the respective software licences, and in accordance with the relevant User
Documentation. Unauthorised or unlicensed use of the software is strictly prohibited.
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shall not be liable for any breach or infringement of a third party‟s intellectual property rights where such
breach results from a user‟s modification of the AVEVA software or associated documentation.
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Contents
1 Introduction ............................................................................................................................................ 11
1.1 Aim .................................................................................................................................................. 11
1.2 Objectives ....................................................................................................................................... 11
1.3 Prerequisites .................................................................................................................................. 11
1.4 Course Structure ........................................................................................................................... 12
1.5 Using this guide ............................................................................................................................. 12
2 How AVEVA Marine Can Help You. ..................................................................................................... 13
3 Getting Started. ...................................................................................................................................... 15
3.1 The Interface .................................................................................................................................. 16
3.2 Toolbars .......................................................................................................................................... 16
3.2.1 Toolbar Tips ............................................................................................................................. 17
3.2.2 Viewing the Toolbars ............................................................................................................... 17
3.3 Marine Drafting Explorers ............................................................................................................. 17
3.4 Storage of Drawings ...................................................................................................................... 18
3.5 Opening an Existing Drawing ....................................................................................................... 20
3.5.1 Starting a New Drawing ........................................................................................................... 22
3.5.2 Saving a Drawing ..................................................................................................................... 24
3.5.3 Deleting a Drawing................................................................................................................... 25
3.6 Functions and Operations ............................................................................................................ 26
3.7 Viewing the Workspace/Drawing ................................................................................................. 27
3.7.1 Zoom In .................................................................................................................................... 27
3.7.2 Zoom Out ................................................................................................................................. 27
3.7.3 Mouse Wheel Zoom ................................................................................................................. 28
3.7.4 Mouse Wheel Move / Pan ........................................................................................................ 28
3.7.5 Move / Pan ............................................................................................................................... 28
3.7.6 Display Entire Drawing............................................................................................................. 28
3.7.7 Display Previous Window ........................................................................................................ 28
3.7.8 Predefined Windows ................................................................................................................ 28
3.7.9 Display a Predefined Window .................................................................................................. 29
3.8 Displaying Viewports .................................................................................................................... 30
3.9 Setting up a drawing ..................................................................................................................... 31
3.9.1 New geometry preferences ...................................................................................................... 31
3.9.2 Defaults .................................................................................................................................... 32
3.9.3 Drawing Scale .......................................................................................................................... 32
3.9.4 The Title Block ......................................................................................................................... 33
Exercise 1 – Creating a Drawing .................................................................................................................. 34
4 Viewing the Ship Model ........................................................................................................................ 35
4.1 The Marine Drafting View Concept .............................................................................................. 35
4.2 Adding Hull Items to a Model View (Insert Model) ..................................................................... 35
4.2.1 Drag and Drop to a Model View from Design Explorer ............................................................ 38
4.3 Adding Outfit/Hull Items to a Model View (Search Utility) ......................................................... 41
4.3.1 Changing an Existing Model View Projection .......................................................................... 43
4.3.2 Copy Model Objects from an Existing View. ............................................................................ 44
4.4 View Types ..................................................................................................................................... 46
4.4.1 Wireline .................................................................................................................................... 46
4.4.2 Modelled Wireline .................................................................................................................... 46
4.4.3 Wireline Hidden Line ................................................................................................................ 47
4.4.4 Local Hidden Line .................................................................................................................... 47
4.4.5 Global Hidden Line .................................................................................................................. 47
4.4.6 Universal Hidden Line .............................................................................................................. 48
4.4.7 Changing View Type ................................................................................................................ 48
4.5 Creating a Sliced View .................................................................................................................. 49
4.6 Updating the Views – Model Data ................................................................................................ 51
4.6.1 Update Design ......................................................................................................................... 51
4.6.2 Exchange Model View ............................................................................................................. 51
4.7 Updating Individual Elements – (Exchange Model) ................................................................... 52
4.8 Hull Model Draw Codes ................................................................................................................. 53
4.9 www.aveva.com
Validate ........................................................................................................................................... 54
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CHAPTER 1
1 Introduction
This training course will be taken by all users of the Hull / Outfitting system and provides the grounding for
further training in the AVEVA Marine modelling applications.
With AVEVA Marine 12 Series it is possible to view the model by creating a wide range of views of the ship
model. There are special functions to handle these views and produce the desired drawings rapidly and
accurately.
Once the relevant views are placed in a drawing they can be annotated with further information.
AVEVA Marine 12 Series has powerful text and dimensioning functions and full 2D drafting functionality.
AVEVA Marine 12 Series also has very powerful editing functions. All entities have editable properties, such
as, colour, layer, and line type. Whilst a series of transformations provide all other tools needed to edit the
layout of the drawing.
The basic Marine Drafting functions can also be found in all the AVEVA Marine Hull Design products
(Structural Design, Planar Modelling, Curved Hull, and Plate Nesting).
1.1 Aim
Over the next two days the participants will learn the basic functions to control the graphical view, create hull
symbolic views, outfits views, annotate and dimension the drawings.
1.2 Objectives
To be familiar with the screen layout and the workings of the user interface.
To create and manipulate views of a model, in a way that reflects the intended use of the
system.
To understand the concept of sub-pictures and be able to work effectively with them.
1.3 Prerequisites
Outfitting users will be familiar with the Attribute forms, Search Utility, Groups, 3D View and
Status Control functions which are covered in the TM-2201 AVEVA Marine (12.1) Outfitting
Foundations training guide. However these are included in Appendix – A of this guide as reference
only for Hull users. It will not be covered as part of the training course.
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Training will consist of oral and visual presentations, demonstrations and set exercises. Each workstation
will have a training project, populated with model objects. This will be used by the trainees to practice their
methods, and complete the set exercises.
Certain text styles are used to indicate special situations throughout this document, here is a summary:-
Menu pull downs and button press actions are indicated by bold dark turquoise text.
For Menu pull downs > indicates the next menu level e.g.
File > Open Drawing
Additional information
System prompts should be bold, italic and in inverted commas i.e. 'Choose function'
Example files or inputs will be in the courier new font, colours and styles used as before.
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CHAPTER 2
The AVEVA Marine System is a Multi-Discipline 3D Modelling System that allows the user to simulate a fully
detailed, full size model.
AVEVA Marine allows the user to see a full colour shaded representation of the model as the design
progresses, adding an unprecedented level of realism to drawing office techniques.
The model can store huge amounts of data referring to position, size, part numbers and geometric
relationships for the various parts of the project. This model becomes a single source of engineering data for
all of the sections and disciplines involved in a design project.
All this information is stored in databases. There are many different output channels from the databases
through which information can be distributed, these range from reports on data stored in the databases, fully
annotated and dimensioned engineering drawings, to full colour shaded 3D walk through capabilities which
allow visualisation of the complete design model.
AVEVA
Marine
Databases
Even with the advanced features of AVEVA Marine, the main form of communication between the designer
and those who build the ships remains the drawings. Without engineering drawings the task of shipbuilding
would almost be impossible. To meet this requirement, AVEVA Marine can produce numerous types of
drawings, ranging from complex 3D illustrations to fully dimensioned arrangement drawings and piping
isometrics
All the data in AVEVA Marine design would be of little value without the ability to ensure the quality of the
design information.
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Marine Drafting TM-2100
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CHAPTER 3
3 Getting Started.
Because of its large overall size, AVEVA Marine is subdivided into a number of functional modules. Each
module accesses the databases for a different purpose. To start AVEVA Marine click
Start > All Programs > AVEVA Marine > Design > 12.1.SPx > Marine Drafting
After starting the application the following screen will be displayed, for the training project environment use
the following login information as displayed in the screen below, the Password is PHULLFWD (upper case).
In reality the system administrator will set project specific databases/passwords and will advise the users of
these settings when working on real projects. They are selected from the scrollable list menus by clicking
The Marine Drafting interface is displayed. The status of Toolbars and Explorers which are displayed are
saved when exiting the application and may vary to those displayed below:
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Marine Drafting TM-2100
Floating Drawing
Message Window Model View/Subpicture Toolbar Form
3.2 Toolbars
The functions accessed via the application pull-down menu are also readily available via numerous toolbars.
The layout and availability is determined by the user and will consequently vary from user to user.
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Marine Drafting TM-2100
The function of each button of the toolbar can be displayed by placing the cursor over the appropriate
button.
The toolbars are displayed by clicking the right mouse button in the menu bar area of the screen, then
clicking the appropriate toolbar text. A check box will be added to show the toolbars currently displayed.
There are numerous tool bars available which can be toggled on/off depending
upon the task being performed. It is not recommended to include all toolbars for
general use as this will take up valuable workspace. The following are the
recommended settings for this training course
For a complete listing of the toolbars that are available to the user refer to
Appendix – B Toolbar Listing
There are four explorers available to the user in the Marine Drafting application:-
Design Explorer – this shows the hierarchy of the Design World present in the current MDB
Manufacturing Explorer - this shows the hierarchy of Manu World present in the current MDB.
Draft Explorer - this shows the hierarchy of the Draft World present in the current MDB
Marine Drawing Explorer – this shows the hierarchy of the current drawing with respect to the
various views and the drawing form.
There are settings to adjust the general set up and presentation of the explorers.
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E.g. show TUBI elements within the Design explorer. Select Tools > Settings > Explorer…
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Marine Drafting TM-2100
These explorers are accessed by selecting View > Explorers > Design Explorer/Manufacturing
Explorer/Draft Explorer/Drawing Explorer from the application pull-down menu.
The use of each of these explorers will be covered in more detail in the relevant sections of this guide.
All drawings created within in the Marine Drafting application are stored in a Registry which is in turn
owned by a Department. This can be easily seen by checking the hierarchy of the Draft Explorer.
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The access rights to any database in the MDB can be determined by keying in STATUS in the Command
Window. This will list all the databases and suffix each with R or RW for Read and Read/Write access
respectively.
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By default when the Marine Drafting application is started there is no drawing open.
To open a drawing select File > Open Drawing… from the application
pull-down menu or click the Open an existing drawing button on the
File toolbar.
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Marine Drafting TM-2100
To open a drawing, select it from the list of drawing names. When a drawing is selected, a preview is
displayed for verification. The drawing name will be displayed in the Name box and the List button will be
replaced with Open. Click the Open button to display the selected drawing.
The Search all departments check box allows the user to search all departments for a drawing when
checked. When unchecked the search will be performed only on the Drawing type / Department chosen.
The drafting default keyword SEARCH_ALL_DEPARTMENTS controls the value of the Search all
departments checkbox.
The Envelope section of the form controls the appearance of the drawing:-
None – No envelope will be shown. This is the default behaviour, the drafting default setting for
SEARCH_ALL_DEPTARTMENTS = No
Initial – View are initially shown within their envelope. Subsequent pan, zoom etc. will remove the
envelopes.
Permanent – All Views are permanently defined as envelopes.
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Alternatively the drawing maybe opened directly from the Draft Explorer by right clicking on the drawing and
selecting Open Sheet from the right mouse button context sensitive menu.
To start a new drawing select File > New Drawing from the application pull-down menu.
Alternatively click the Create a new drawing button on the File toolbar.
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Click the OK button on the Error alert form and the system will return
to the previous form allowing the specification of a unique drawing
name.
Clicking the OK button on the New Drawing form will open the new drawing with the selected drawing form.
It is possible to work without a drawing form if desired. Simply leave the Backing Sheet text field empty on
the New Drawing form. This will allow the user to draw and create views without the confines of a drawing
border.
If at any time the user wishes to add/exchange a drawing form, this is achieved by
the selecting Insert > Drawing Form… from the application pull-down menu.
The user will then be presented with a form allowing the selection of the drawing
form. The use of which is identical to the form explained previously.
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To save a drawing, select File > Save Drawing from the application pull-down menu.
Alternatively click the Save the drawing button on the File toolbar.
Click the OK button and the system will return to the previous
menu allowing the definition of a unique drawing name.
If the drawing has already been saved successfully then subsequent saving will
simply result in the user being notified in the Message Window.
To save an open drawing with a different name select File > Save Drawing As… from the application pull-
down menu. The Save Drawing As… form shown previously will be displayed. The current name of the
drawing will appear in the Name field. Edit this to suit and then click the Save button.
Please note that Save Drawing As will result in a drawing with the new name being stored in the database,
the original drawing will not be deleted.
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To delete a drawing from the database select File > Databank > Delete… from the application pull-down
menu. The Delete in Database form will be displayed as shown
Click 1. Drawings and the system will display the Delete Drawings
form.
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The Marine Drafting application has a workflow using functions and operations. Normal use consists of
beginning or initiating functions/operations, executing them, then ending or completing in order to move on
to the next operation/function.
This can be accessed from the application pull-down menu or from the Geometry
toolbar.
Once the Insert > Line function has been invoked an operation can be started to
define the type of line to be inserted, in this case Line: Two Points. This operation is
started from the Geometry Line toolbar as shown.
To complete an operation or accept a selection, click the Operation Complete button or use
Return/Enter on the keyboard.
To exit a function and quit any operations in progress, click the Quit button. or Esc on the keyboard.
As many drawing operations will be repeated, most operations behave in a looped fashion so that after one
operation the system is immediately ready to perform the same operation again. Use the Quit button or Esc
key to leave this loop.
For example:-
Drawing poly line Ready for next poly line Ready for new function
OC Quit
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3.7.1 Zoom In
This will adjust the view so the selected area fills the screen.
st
Select Cursor Position 1 (1 Corner)
nd
Select Cursor Position 2 (2 Corner)
This will adjust the view so the current display will fill the area of the rectangle indicated.
st nd
Select Cursor Position 1 (1 Corner), Select Cursor Position 2 (2 Corner)
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Marine Drafting TM-2100
Rolling the mouse wheel will zoom in or out of the drawing depending on the direction of the mouse wheel
turn. Rolling the mouse wheel in a direction away from the user will zoom in and rolling it towards the user
will zoom out. The zoom will vary depending on the position of the mouse pointer over the drawing and the
Zoom Increment setting on the Tree Property Sheet form accessed via Tools > Preferences… >
Miscellaneous from the application pull-down menu.
Click and hold the mouse wheel, to drag the drawing to the required position.
To define a window that can be recalled, zoom / pan to display the area
of the drawing to be defined for redisplay.
Select View > Zoom > Define Window from the application pull-down
menu. Select the view number on the Windows toolbar to be
associated with the current display, the window will be saved.
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Select View > Zoom > Define Window, then click the options button .
Instead of selecting the Predefined Window number the user is prompted to indicate the opposite corners of
the area of the drawing to be displayed, then select a view number to associate with your selection. This can
be repeated, indicate opposite corners / select view numbers, for each view required.
If the Windows toolbar is visible and the user is aware of the window definition it is possible to select
the windows by clicking the corresponding number on the toolbar directly.
To make this easier the user may adopt a philosophy of allocating numbers to certain projections or
positions relative to the drawing form, i.e. Plan View or top left = Window1.
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Marine Drafting TM-2100
Select View > New viewport from the application pull-down menu.
This allows the user to stretch a rectangle around the area to be displayed using the left mouse button. A
new viewport is now displayed.
There are also various methods of arranging the viewports from the Window pull-down option.
Shaded Viewports are not intended for use with the AVEVA Marine 12.1 Marine Drafting application
they will eventually be removed and have limited support.
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Marine Drafting TM-2100
The preferences for drawing colour, line type, layer and hatch pattern are set under the
Format pull-down.
Select the desired option and the system will display a menu of available options for
that setting. Select from the displayed menus by clicking on the desired setting.
When a menu is active and the system is prompting the user to select a setting it is possible to use the
Options/Indicate button and identify existing geometry. The system will then set the relevant value to that of
the geometry selected.
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Marine Drafting TM-2100
3.9.2 Defaults
To view / edit the defaults for the current drafting session select
Format > Defaults… from the application pull-down menu.
Marine Drafting drawings don‟t have one scale as such, instead each view within the drawing has its own
scale. As an example of this, main sections, elevations and plan views could be displayed at 1:50 while
detail views could be shown at 1:5 or 1:10 etc.
For views created using the modelled elements each view in the drawing is generated by the system and it
is therefore very easy to modify the scale of each view. Therefore the initial scale is not a major concern as it
can be modified at any time.
However if the occasion arises where a new view is to be created using traditional drafting methods then it is
important to set the correct scale before constructing the view.
To start a new view with a new drawing scale select Tools > Subpicture > Current...
from the application pull-down menu or click the Current Subpicture button on the
Subpicture toolbar.
The system will display the current drawing scale in the Message Window and
display the Current Subpicture form as shown.
Click 4. New View and the system will display the following dialogue
box:
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Marine Drafting TM-2100
The system will automatically display the scale set in the defaults or of the current view. Modify the scale as
required and click the OK button. It is not necessary to type the full string, entering 100 has the same effect
as entering 1:100.
The system will redisplay the original menu and the Message Window
will contain information regarding the new drawing scale created. Any
geometry created will now appear at the new scale.
If it becomes necessary to add geometry to an existing view it is important to make that view current.
Making the view current ensures the correct scale is applied to any additional geometry added to a
view.
Marine Drafting drawing forms are created using numerous drawing form rules that allow predefined
attributes to be added to the drawing. This makes it possible to fill in the title block for the drawing via an
input form. This ensures all title blocks appear the same as it standardised text style and text height.
To complete the title block via the input form select File > Properties… from the application pull-down
menu.
The creation and maintenance of the drawing forms is covered in TM-2111 – AVEVA Marine (12.1)
Marine Drafting Admin.
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AVEVA Marine (12.1)
Marine Drafting TM-2100
1. Click Start > All Programs > AVEVA Marine > Design > 12.1.SP2 > Marine Drafting
use the following login details.
Password = PHULLFWD
3. Examine the title block and practice using the zoom and pan functions.
Add the following information to the title block using the input form.
Title: EXERCISE-01
Date: dd-mmm
Scale: 1:100
Tot.sheet.no: 1
Check: AA
Appr: BB
Although the login values used here are specifically referring to a Hull user, Outfitting users should
follow the same procedure. There will be no difference in the workflow of this guide from the Outfitting
perspective.
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CHAPTER 4
This chapter involves working with an existing model, which has been created by the designers and
modellers at AVEVA Solutions Ltd. The modelling functions are covered in other training courses.
A traditional production drawing is made of a series of „views‟ i.e. Sections, Elevations, Plans and Detail
views of a section of the ship. An example is shown below.
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Properties: Allows the user to choose the properties of the view eg. Wireline or Hiddenline etc. These
properties effect all view types, plan / section / elevation and 3-D. This can also be determined later in the
workflow.
2a. Select the Plane Panel check box as the type of model objects to add. This will ensure that only plane
panels are selected in the selection process.
2c. If the user is confident about the name that has been entered, click the All button to automatically select
all objects. Alternatively use the Verify button as shown to display a list of selected objects to be presented.
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The selected objects will be displayed with check boxes alongside, those which are checked will be included
in the view. Selecting a check box will toggle the selection On/Off.
After the system has searched for the requested objects the number
collected is displayed in the Model Selection form.
2d. The user will need to select a projection for the view, click the
Projection button to select one of the options from the form.
2e. Clicking the View Properties button will open the View
Properties form as shown. When only adding hull elements it is
only the View Type options that are applicable. This can be set
to the values shown.
If it is the intention to slice the view at a later date then the Wireline and Wireline Hidden Line options
should not be used. Refer to the Creating a Sliced View section for more details on this function.
3. Click the OK button on the Model Selection form to add the elements to the workspace
With the cursor, place the new model projection in the workspace. Only the
first object is displayed at this stage for positioning purposes.
When placed click (Operation Complete) to add the rest of the model
objects.
The positioning of the complete View (Subpicture) is covered later in this guide, see the Transforming
a Subpicture section.
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An alternative method to the use of the Model Selection form is to drag and drop the elements directly from
the Design Explorer. This is very useful for adding groups of elements that have a common owner.
Select the element from the Design Explorer, right click and drag into
the drawing canvas.
If the user drags the cursor over an existing view the options will
be slightly different with the addition of the Selected View option.
There are numerous Styles supplied with the MTP/MAS projects, these are only examples for the users to
experiment with. It is expected that the system administrator will copy/rename the useful Styles and make
any necessary additions to suit the requirements of the customer.
The creation and maintenance of the Style Libraries is covered in TM-2111 – AVEVA Marine (12.1)
Marine Drafting Admin.
As shown previously the user must then place the first element in the hierarchy on the
drawing.
When placed click (Operation Complete) to add the rest of the model objects.
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This can also be used for hull items. In this BLOCK F401 will be
added to the All Views.
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Elements can also be added a model view using the Search Utility. Select View > Addins > Search Utility
from the application pull-down menu. The following Search form is displayed:
Search For:
Name Contains: Is a filter to allow names
of items to be used to limit search results,
wildcards supported.
Search Filters:
Beneath Element: Using /* indicates the
top level world element will be used. If a
node is selected on the Design Explorer
and the CE (current element) button is
clicked, the name of that element will
automatically populate this box. In this
case only elements below this level will be
searched for and displayed in the results.
Within Volume:
In Volume:
Of Elemement: If a node is selected in
the Design Explorer and the CE (current
element) button is clicked, the name of
that element will automatically populate
this box, only elements within the volume
of the selected element will be searched
for and displayed in the results.
Explicit Volume: Lower and upper limits of a volume may be given to limit the search results within that
volume.
The Wholly Within radio button results in only items totally within the given volume being added to the
search results. The Wholly & Partially Within results in items totally within the given volume and those that
intersect / pass through being added to the search results.
Attribute Fillters:
Additional attribute filters can also be applied, for example it may be necessary to search for all pipes
belonging to a particular system.
Saved Searches:
The defined searches can also be stored.
For additional information on the general use of the Search Utility refer to Appendix – A.
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The form provides a very flexible method of collecting elements, in the following example all Hull Panels,
Pipe and Equipment in the MDB that is wholly & partially within the volume of Hull Block F204 will be
collected.
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Here is the resultant isometric view using View Properties of Global Hidden Line and
/TT/DRA/PRJ/REPR/GEN/BASIC for the View Type and Style respectively.
Select Tools > Model View > Change Projection from the application pull-down menu.
Section View
looking Fwd (YZ)
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Once a view has been created often it is quicker to copy the objects from one view to another rather than
use view creation methods shown so far in this guide. To do this select Tools > Model > Copy from the
application pull-down menu.
The user must consider whether the whole view or individual elements are to be copied:-
If the whole view is being copied then any element in the view can be indicated and Level 1
selected from the Subpicture Level toolbar.
If individual elements are being copied the user must indicate the correct element in the view and
Level 2 selected from the Subpicture Level toolbar. In this case EQUI MPS4001, the main engine.
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The user can then indicate an existing view to copy objects to or click
(options) to create a new view.
Clicking the (options) button will result in the Choose Projection form being presented to the user.
Alternatively, indicate an existing view to copy the select element(s) to that view. In this case EQUI
MPS4001, the main engine.
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All of the view creation methods require the user to select a suitable View Type.
4.4.1 Wireline
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It is possible to change a view type within the drawing, from the Marine
Drawing Explore.
This is performed by selecting the view in the explorer, the view will be
highlighted in the drawing and from the right mouse button context
sensitive menu selecting the Properties option.
The View Properties form will appear showing the current setting of the
view. Select View type and Style required and click the OK button.
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Slicing a view creates a view that is limited between two points perpendicular to the plane of the view. The
use of slicing requires the presence of a second view with a different projection to allow the user to indicate
the limits of the slice.
In the example shown a plan view is being sliced to show the pipe work around the main engine just above
the tank top. The section view has been used to pick the two points.
To perform the slice select Tools > Model View > Slice from the application pull-down menu.
The point definition used here is via a simple cursor indication. It is possible to specify the positions with
complete accuracy using the Geometry Point toolbar or right mouse button. Refer to the Points
section later in this guide for more information.
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Clicking (Operation Complete) at this stage will remove the slicing from the view.
The Slice function is not intended for use with a Wireline or Wireline Hidden Line View Types.
The result of slicing the view is very similar to the Before/Behind boxes shown on the Limits tab of the
Create View form , refer to the section Creating a Symbolic View.
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It is common for existing drawings to need to be updated due to changes in the model. Currently there are
two methods of doing this at the view level which work in very similar ways, but there are some subtle
differences
From the application pull-down menu select Tools > Model View > Update > Update Design.
The user can then indicate the view to update or click the ALL
button on the Buttons toolbar to update all views in the drawing.
Alternatively, select Tools > Model View > Exchange from the application pull-down menu.
The user can then indicate the view to update or click the ALL
button on the Buttons toolbar to update all views in the drawing.
The user is then prompted to select the discipline that should be exchanged or ALL.
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The user can then indicate the specific element to be updated. In this case it is
a pipe which is highlighted in the view.
If the element selected is a Hull element then another form is displayed that is specific to Hull elements only.
If the element is present in more then one view yhe user can then specify
whether the update is to be performed on All views, to Confirm one by
one or Only Indicated.
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The detail at which the model is displayed in the workspace can be controlled by the model draw code for
example.
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4.9 Validate
Validate is used to track and optionally exchange all "out-of-date" models in the current drawing. The
validation tool will also track and optionally remove all models in the drawing that are not found in the data
bank.
If there are no models in the indicated view that are possibly out of date,
the system displays the Information alert message: 'All models in the
model view(s) are valid' as shown.
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Select Symbolic View > Planar Hull View > Section… from the application pull-down menu.
Curved Hull views are covered in more detail in
training guide TM-2104 Hull Detailed Design-
Curved Hull Modelling.
The resulting menu is made up of five separate tabs, Plane, Limits, Select, Outfit and Misc.
Scale 1: Controls the scale of the text and symbols in the resultant
view.
This value does not control the overall scale of the resultant
view this should be manipulated by the use of the transform
sub-picture function.
X - The resulting view will be a transverse section, typically on a frame. If this option is activated the
X: Origin field will become active, enter the desired value i.e. FR121 for a section at frame 121.
Y - The resulting view will be a longitudinal elevation. If this option is activated the Y: Origin field will
become active and the desired value should be entered i.e. LP0 for an elevation on centreline.
Z - The resulting view will be a plan view. If this option is activated the Z: Origin field will become
active and the desired value should be entered i.e. 7000 for a plan view at 7000 above base.
3 Points - The plane of the resulting view will be defined by three points. If this option is activated all
9 fields will become active and the user should define an Origin, U-axis and V-axis by giving an X,
Y and Z value for each. This option is used to define non-orthogonal views.
Panel - The plane of the resulting view will be defined by an existing panel. If this option is activated
the Name: field will become active and the name of the desired panel should be entered. If the
panel to be used for the plane is the starboard instance of a reflected panel then the Reflect check
box should be checked. The Name: field will default to Panel, which means the plane for the plates
in the main panel will be used to define the view. However it is possible to select a particular
Bracket, Stiffener or Flange to further define the view. If one of these options is selected the relevant
Component No: should also be added so the system knows which Bracket, Stiffener or Flange to
use to define the view. The Only Current Panel check box should be checked if the user desired
only the named panel to appear in the resulting view.
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Curve - The plane of the resulting view will be defined by an existing Hull curve. If this option is
activated the Name: field will become active and the name of the desired curve should be entered.
RSO - The plane of the resulting view will be defined by an existing Reference Surface Object. If this
option is activated the Name: field will become active and the name of the desired RSO should be
entered.
RSO (Reference Surface Objects) are created in Initial Design and are used to define
compartmentation for the vessel to be used in Naval Architecture Calculations, additional RSO‟s can
also be defined in the hull applications.
Looking: For: The resulting view will look from Aft Fore
Aft: The resulting view will look from Fore Aft
PS: The resulting view will look from Starboard Port
SB: The resulting view will look from Port Starboard
Top: The resulting view will look from Bottom Top
Bot: The resulting view will look from Top Bottom
Pick: If the current drawing already contains views then it is possible to select one of these and the system
will fill out the fields in the form to match those used to create the selected view. After the form has been
populated it is possible to change the view name and create a new view using the selected views values. To
get values from an existing view click the Pick button. The system will prompt „Indicate view’. Use the
cursor to indicate the desired view in the drawing. The system will return to the Create View form having
filled in the fields with the values from the indicated view.
Replace Existing View: If this check box is checked the system will replace an existing view instead of
creating a new one. If the Pick button has been used the system will automatically replace the view
previously selected when the form is submitted. If the Pick button was not used the system will prompt the
user to select a view to be replaced.
The Any button will return the form so the full ship is
included in the view, i.e. both Port and Starboard.
Depth:
Define the depth of the view before and behind the view
plane. This is also relevant for any Outfitting elements that
maybe included in the view.
The selection of the View Type is important for Outfitting in order for the slice to be successful at the
Depth values provided. The Wireline and Wireline Hidden Line options should not be used.
The Restriction check box is available when a restricted view is being used. When checked the view retains
any restrictions placed on it. If unchecked the view reverts back to the original unrestricted view state.
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Design View:
The resulting view will be based on the design structure of the
model i.e. Blocks, Panels, Shell profiles, Seams and Butts, etc.
Selecting this option will result in all fields in the Shell and Planar
menus remaining active, while the Assemblies field will remain
inactive.
Assembly View:
The resulting view will be based on the assembly structure of the
model. Selecting this option will result in all fields in the Shell and
Planar menus becoming inactive, while the Assemblies field will
become active.
Curve:
Existing: If a curve has already been created and stored (using the project defined prefix) at the
exact plane of the view to be created then the system will use this curve in the resulting view.
By Name: If this option is selected the Name field will be activated and the name of any previously
stored curve can be given. This curve will then be used in the resulting view.
Cut: The system will cut a new curve in the plane of the view to be created.
None: No hull curves will be in the resulting view.
Seams: If this check box is checked the system will automatically add any seams/butts crossing the plane of
the resulting view.
Profiles: If this check box is checked the system will automatically add any shell profiles crossing the plane
of the resulting view or in the plane of the resulting view.
Shell thickness: If this check box is checked the system will show the thickness of shell plates as two lines.
Automatic Selection: If this check box is checked the system will automatically add all relevant planar
panels to the resulting view.
Draw Planeviews: If this check box is checked the system will display planar panels lying in the same plane
as the resulting view. If the box is not checked the system will omit these panels from the view.
Draw RSO‟s: If this box is checked the system will automatically add all relevant Reference Surface Objects
to the resulting view.
Draw as Plate: Controls the behaviour of the system when interactive selections are made in the resulting
view. If this radio button is on the system will ignore any sub-components in a plate, e.g. if a hole was
indicated the system would ignore the hole and highlight the plate it belonged to. If this button is off the
system works at the lowest level component and will therefore recognise holes, cutouts, notches, etc.
Draw as Panels: Controls the behaviour of the system when interactive selections are made in the resulting
view. If this radio button is on the system will ignore any sub-components in a panel, e.g. if a plate was
indicated the system would ignore the plate and highlight the panel it belonged to. If this button is off the
system works at the lowest level component and will therefore recognise plates, stiffeners, www.aveva.com
brackets, etc.
Draw as Blocks: Controls the behaviour of the system when interactive selections are made in the resulting
view. If this radio button is on the system will ignore any sub-components in a block, e.g. if a panel was
indicated the system would ignore the panel and highlight the block it belonged to. If this button is off the
system works at the lowest level component and will therefore recognise Panels, plates, stiffeners, brackets.
Draw Intersections: If this check box is checked the system will display all planar panels crossing the plane
of the resulting view. If the box is not checked the system will omit these panels from the resulting view.
Blocks: Key in the name of a specific Block to be included in the view. Check the Exclude check box to
omit a Block from the view.
Panels: Key in the name of a specific Panel to be included in the view. Check the Exclude check box to
omit a Panel from the view.
Assemblies: Key in name of assembly. This is only relevant for the Assembly View option.
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Select Symbolic View > Planar Hull View > Recreate from the
application pull-down menu. The system will prompt ‘Indicate view or All’. Either indicate a desired view to
recreate or use the All button to recreate all planar views on the drawing.
This option does not handle Model Views instead the Exchange or Update options must be used.
If a view already exists on a drawing it is possible to display the input menus used to create it, modify them,
and regenerate the view as required.
Select Symbolic View > Planar Hull View > Section from the application pull-down menu.
The Create View form will then be updated to suit the values of the indicated view, allowing the user to
make the desired modifications. When complete, click the OK button to recreate the original view using the
modified input data.
Selecting Symbolic View > Planar Hull View > Modify from the application pull-down menu opens a
Multiple Choice form to modify views
Amending the limits from the Create View form can modify the limits
of a view. However the limits can also be modified interactively by
indicating the desired limits on the screen.
4. Modify limits
Select option 4 Modify limits. The system will prompt ‘Indicate view‟
Indicate the view that you wish to modify. (A rectangle will be drawn around the view).
If the view with the rectangle is the one you wish to modify click Yes on the displayed dialogue box.
The system will prompt ‘First cp‟. Indicate the first corner of the desired limits.
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The system will prompt ‘Next cp’. Indicate the second corner of the desired limits.
The system will create a rectangle from the two indications and redisplay the OK? prompt.
Click Yes if happy with the rectangle. The system will return to the original multiple choice menu.
5. Restrict, contour will restrict a view by a pre set contour. (Created with geometry)
As well as creating all the required views for the generation of panels, and the creation of drawings, the
system can also produce detailed views of existing Flanges, Stiffeners, Brackets and Seams.
As well as specific functions for the objects previously mentioned, there is also the Two cp‟s option, which
allows a quick view to be generated anywhere in the ship to help visualise the 3D model.
Select Symbolic View > Planar Hull View > Detail… from the
application pull-down menu.
If a detail view is required for several objects then the Two cp‟s
option should be used. This allows the user to define a view plane,
define the direction of the view and also define the extent of the view.
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The system will join the two-cursor positions with a line and display a prompt, if the line is correct click OK
The Create View menu will appear, make all the desired selections to include/exclude panels, blocks,
curves in the view or change any limits etc.
Alternatively just click the OK button on the menu and the system will automatically display all relevant
objects in the detail view.
The system will now generate the view and request the user to position it on the drawing. The view in this
case will appear as shown below:
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Select Symbolic View > Planar Hull View > Detail… from the
application pull-down menu.
The system will prompt „Identify‟ for Flanges, Stiffeners and Brackets
or „Indicate Seam‟ for Seams.
The system will now produce a detail view of the object selected.
Indicate a position on the drawing to place the view.
For details of Plate Edges you must have the Extended Bevel handling option. When indicating
stiffeners do so in a plane view not a section view. If a detail of a particular end of a stiffener is required
indicate near that end. If a detail of a whole stiffener is required indicate in the middle third of the
stiffener.
The model objects in the workspace are not only 3D representative but they also contain other production
and assembly information
Select Tools > Inquiry > Model from the application pull-down menu or click the Model Information button
from the File toolbar
Select the model component in the drawing, right click on it and select
the Navigate option from the context sensitive menu. The choices of
in Design Explore, in Draft Explorer or in Drawing Explorer are
available.
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3. Create an isometric view of ZONE 403-PIPE belonging to SITE PIPE-4DK_FWD. Scale 1:75.
Unless stated for all Views containing Outfitting elements use the Universal Hidden Line and
/TT/DRA/PRJ/REPR/GEN/BASIC for View Type and Style respectively.
4. Create a symbolic view at FR160 looking aft using the following limits, Z max = 3600. Scale 1:75
5. Add a detail view at section using two c.p.‟s from the first girder to port. Scale 1:75.
Use the limits X min FR158-200 X max FR162+200, Z min 0 Zmax 10000.
6. Create a stiffener detail from one of the stiffeners on FR 160. Scale 1:25
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When a project is set up in AVEVA Marine a number of tables are created in the background. Some of these
tables contain the co-ordinates of the Frames and Longitudinal positions for the ship. Therefore it is possible
to add a centreline, baseline, frame ruler, longitudinal ruler, etc to any symbolic or model view created on a
principle plane.
1. Use the function Annotate > Position Ruler from the application pull-down menu.
2. The system will prompt „Indicate model view‟. Click on the view.
3. The system will highlight the view selected and display the 3D Ruler form:
When adding a Frame Ruler the user can click the OC button to automatically position the ruler at the
CL or BL depending on the view projection.
7. The system will prompt „Indicate model view‟. Either indicate another view to add rulers to or click the
OC button to finish.
4.16 Text
Select Insert > Text… from the application pull-down menu or click the Insert Text
button from the Text toolbar.
In the Insert Text form key in the text to be added to the drawing.
Options: Allows the user to set the height, rotation, aspects, slanting, interline spacing and font before
placing the text.
Click the OK button, (or press the Return key if the Multiline checkbox is not used), when finished
To change the text properties click the (Options) button before positioning the text.
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Use the cursor to position the text and click to place it.
To modify text properties after placing it select Modify > Properties >
Text… or select Properties from the right mouse button context sensitive
menu.
Select Edit > Text… from the application pull-down menu, click the Edit Text
button from the Text toolbar or select Edit from the right mouse button context
sensitive menu.
The text is highlighted in the drawing and the Edit Text form is displayed.
Options: Allows the user to change the height, rotation, aspects, slanting,
interline spacing and font of the text.
Click the OK button, (or press the Return key if the Multiline checkbox is not used), when finished
Select Modify > Move > Text from the application pull-down menu, select Move
from the right mouse button context sensitive menu or click the Move Text
button from the Text toolbar
Select Rotate from the right mouse button context sensitive menu.
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When creating text, if the Options button is selected, the Change Text Status form will be displayed.
Strikeout: When the check button is checked the text will appear with a strikeout through it.
Underline: When the check button is checked the text will be underlined.
Aspect: The width of the characters and spaces between the characters as a ratio of 1, e.g. 0.5 will produce
text and spaces at half normal width.
To change the properties (size, font, angle etc.) of the text after
placing use Modify > Properties > Text… from the application pull-
down menu or click the Modify Text Properties button on the Text
tool bar. The Change Text menu will be displayed.
Select Modify > Copy > Text from the application pull-down menu or click the Copy Text button from the
Text toolbar and indicate the text.
The copied text is highlighted in the drawing allowing the user to position it.
Select Edit > Delete > Text from the application pull-down menu, or click the
Delete text button from Text tool bar and indicate text.
When a view is created it will display model objects which will consist of components.
Each view and its component parts will belong to what is called a subpicture.
Subpictures consist of up to 3 levels:
View – The complete view as created by Symbolic View or Model Views.
Subview – This is the individual object, i.e PIPE, EQUI, HPANEL etc. Obviously there may be
numerous subviews owned by a view.
Component – This is the individual part of the object, i.e. flange, valve, stiffener, plate etc.
To manipulate the subpictures in the drawing the levels are numbered as indicated below:-
View – Level 1
Subview – Level 2
Component – Level3
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Each level of the subpicture can be manipulated as a group; this means they can be moved and edited as
one and can be stored and added to drawings as separate entities.
During normal use of the system there will always be a current subpicture. Any new geometry, text, etc., will
belong to this current subpicture and its scale will be the set by the subpicture.
The function Tools > Subpicture > Current… controls the current subpicture.
New View: Will create a new level 1 view with a user-defined drawing scale.
Automatic: Will automatically select a subpicture for new entities, based on the closest entity (next
selection) or connected entity i.e. nodes on contour belong to the same subpicture as the contour.
This means all geometry drawn will be to the correct scale, i.e. same as subpicture.
The most common use of this function is to make an existing subpicture current so that something can be
added to it, i.e. text, geometry etc.
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When adding elements, e.g., text, to a drawing containing multiple views, the subpicture with which the
elements are to be associated must be selected as the current subpicture before adding the elements.
Select Tools > Subpicture > Current… from the application pull-down menu or
select the Current Subpicture button on the Subpicture toolbar. The Current
Subpicture menu is displayed:
Care must be taken when considering the hierarchy of the subpicture structure. Adding text and
geometry to a component will result in these elements being removed if the owning sub-view object is
exchanged, deleted or updated.
To create a new subpicture, select one of the New options from the form
To create a new view (Level 1) with the default scale, click the 2 New subpicture (manual)
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The appearance of a Subpicture can be changed using a transformation. These include moving, scaling and
rotating.
A Subpicture can be transformed on any of its three levels hence the importance of splitting and
regrouping. See section entitled Re-use of Subpictures.
1. View.
2. Subview.
3. Component.
1
In reality the above is a bad example of a transformation because this will be undone if the Hull Panel is
exchanged or updated. Also the drawing does not give an accurate reflection of the www.aveva.com
modelled elements.
When an entity is selected for transformation, the Transform toolbar will be displayed.
The most commonly used transformations when laying out views in a drawing are Scale, a combination of
Move Two Positions and either Lock U or Lock V, to align the node points of either the base lines or
centrelines of two views. However all options on the Transform toolbar have been shown here some of
which are more applicable for geometry.
Scale: Key in the absolute scale of the subpicture i.e. key in 25 (scale 1:25) Click the OK button, OC.
Move Delta: Key in an offset value to move the subpicture, i.e. 100 U, 100 N
Move two Positions: Select a point relative to the element, then a new point to where the reference
point is to be moved.
1. NODE
POINT 2. MID
POINT
RESULT
Rotate Delta: Key in an angle for the element to rotate by. (It will rotate around a predefined centre,
+ve = anticlockwise).
Rotate two positions: Rotate by two reference lines both fixed at the centre of
rotation.
Rotate predefined angle: Rotate by 45, 90, 180 and -90 degrees respectively.
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Four positions:
1. Transform by defining an axis between two positions
2. Then a new position for this axis (two more positions)
2b. Nearest
RESULT
2a.
Intersection
Same as: Transform the same as existing Subpicture; scale rotation and mirroring are accounted
for
1. Indicate curve
1.
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Lock V: If this is clicked before making a transformation the vertical component will be locked and
only the rotation or horizontal position can be changed.
Lock U: If this is clicked before making a transformation the horizontal component will be locked and
only the rotation or vertical position can be changed.
Change centre of rotation (symmetry): By default a centre of rotation at the centre of the
circumscribing rectangle is used for rotating transformations. This function can be used to move the
centre of rotation and the point of symmetry for mirror functions.
1. Select a new position for the centre of rotation using point functions.
Press operation complete.
2. Continue with rotate transformation, now the centre of rotation will be as defined by user.
Toggle form detection: Usually the drawing form is undetectable when performing a transformation.
This operation allows the form to be used in transformations such as “Move two positions”.
During a basic transformation i.e. moving, click (Options) to toggle between free-displacing mode and
free-rotating mode.
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Each subpicture can be copied on any of its three levels; a copy will retain a link to the original subpicture
thus allowing copies of subpictures to be updated using the Exchange function covered later.
To copy a subpicture:
Select Modify > Copy > Subpicture from the application pull-down menu or click
the Copy Subpicture button on the Subpicture toolbar.
If the user enters 0 then multiple transformations can be performed, creating a copy for each.
Select Edit > Delete > Subpicture from the application pull-down menu
or click the Delete Subpicture button on the Subpicture toolbar.
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5. Create a single view using BLOCK F401, BLOCK F204, ZONE 403-PIPE and ZONE 403-EQUIP.
6. Remove EQUI MPS4001 from the view
8. Add the text and rulers as shown, ensuring that the text belongs to the correct subpictures.
Dimensions will be covered later.
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All subpictures may be stored on a databank and later added to a drawing. They will be stored on the
subpicture databank (defined by the logical SBD_PICT). In order to save a particular subpicture, it may be
necessary to split or regroup a drawing into several subpictures.
In this case a group of entities will be selected by surrounding them with a polygon. Select 6 Set NOCUT
followed by 4 Polygon (NOCUT) draw a polygon around the entities. Once the polygon is defined the
capture and splitting will need to be confirmed. (Options to toggle polygon or rectangle)
Polygon to select the Clicking the Options button will toggle between a
geometry to split rectangle or polygon to aid capture on complicated
drawings.
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The split function will now create a new owner on the working level (in this case 1). So the geometry
selected will belong to a new level 1 view.
Polygon
The result is a new level 2 subpicture.
This function allows the user to move entities from one owner to another. This means entities in 2 separate
subpictures can be grouped together.
In this case the component
from sub-view 2 is moved to
subview 1 and thus view 1>
sub-view 1 is its new owners.
Select Tools > Subpicture > Regroup from the application pull-
down menu or select the Regroup subpicture button on the
Subpicture toolbar.
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Select Neighbour and indicate the geometry belonging to Section 16-A. Because the Regroup is being
performed using Level 1 selecting Neighbour will collect all Level 1 elements belonging to the indicated
geometry.
Had Subordinate been selected all Level 2 elements would have been collected, Level 2 being the
subordinate of Level 1. The use of Subordinate & Neighbour requires an awareness of the current
subpicture structure but is often quicker than using Polygon.
Click (Operation Complete) then YES to accept the regrouping. The selected subpicture will now be a
subordinate (in this case a level 2 subview) of the owner subpicture.
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To store a subpicture (save to databank) select Tools > Subpicture > Save from the application pull-down
menu.
If the
subpicture contains associated drawing elements these can be
saved as well by clicking the Yes button.
Check to confirm that the subpicture has been stored in the Message
Window.
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Select Tools > Subpicture > Exchange from the application pull-down menu. Pick the subpicture to be
exchanged. Select the level, in this case select level 1, the subpicture name is picked up by the system.
The subpicture can be exchanged for an updated copy of the original subpicture or exchanged for a different
subpicture from the list.
4.26.7 Backdrops
A Backdrop is a 2D image that can be positioned so that it can be used for positioning 3D elements. The
creation of Backdrops can be accessed via Tools > Backdrop. However to see the backdrop in the 3D
View it is necessary to convert this into an RSO. This can only be performed from the Structural Design
applications so it is not covered as part of this guide.
Refer to TM-2110 AVEVA Marine (12.1) Hull Design – Common Reference Model for further details.
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A Subpicture can be transferred from the current drawing to a new or existing drawing. Select File >
Transfer… from the application pull-down menu.
Click (Operation
Complete).
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Standard detail books can be created to hold groups of detailed subpictures, so that commonalty used items
can be held together.
To create the standard detail book select Tools > Subpicture > Save as Std Detail pick the subpicture. The
user must then choose a page number to collect all of the subpictures to. If more than 1 page is needed a
new group of subpictures can be collected, simply select Options and a new page number.
Key in a name for the Standard Detail Book page, press OK to confirm.
The menu above is displayed showing the created page and name, press OK to confirm.
Select the detail number to be used and press OK to add the description. Key in the description and press
OK. The user is then prompted to also save drawing components, select Yes or No.
The sequence is then complete and the system then allows the user to continue picking subpictures, if more
items are to be added. Otherwise select OC.
To use items in the newly created Standard detail select Insert > Standard Detail… and select the standard
detail page to be used.
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To delete a standard detail book select File > Databank > Delete… > In book > Standard Detail Book.
There is an option to delete either a complete page of just a single standard within a page.
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5. Save EXERCISE-04-01.
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6. Create a level 2 sub-picture of the starboard Exhaust Trunk on D DECK as shown below highlighted in
blue.
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CHAPTER 5
5 Basic Geometry
The drawing of the elements modelled using the AVEVA Marine suite of applications is a valuable by-
product of the modelling process. The need to draft a drawing from scratch using basic geometry does not
arise very often, but cannot be assumed to never happen at some stage. Consequently AVEVA Marine
provides the tools to allow the user to create basic geometry using traditional drafting functions.
5.1.1 Points
Points in drawings are represented as a small cross. The actual need to display a point and see the cross
on a drawing plot is not very common; therefore there is little requirement for the creation of these points.
However, points are used extensively when creating/positioning geometry. To avoid the need to have these
small crosses all over the drawing, a particular point type can be selected and after an indication in the
drawing, the system will create a temporary point allowing the creation of basic geometry.
Cursor point. - A point at the cursor position when the mouse is clicked.
Intersection point. - A point at the closest intersection of two entities. Clicking the Options button
allows the two entities to determine the projected intersection.
Periphery point of arc segment by angle. - A point on the closest arc at an angle specified.
(0 at horizontal and +ve anti clockwise). Selecting indicate in the value will allow the cursor to snap
to the quarter positions.
Distance along a Contour. - A point at a user specified distance along an entity. Distance taken
from end closest to indication of entity.
Centre of Gravity. - A point at the centre of area of an enclosed contour.
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Offset current point. - A point offset by (∆u, ∆v) from the current point.
Automatic point. - A point at the closest node, midpoint or intersection as defined by the user.
Add offset. - A point offset from the next point defined. (the next point defined will use the point
mode selected before the Add offset mode).
The sequence of point selection is very important for this operation, for example on the shape below a line
will be created from two points 25mm and 50mm up from the existing node points.
The user can indicate the first node which will result in Enter String form appearing
allowing the user to key in the offset value, 25 U in this case and click the OK button.
The first position will have been determined.
The system will remain in the Node point mode but the user will have to select the Add Offset
option once again
The user can indicate the second node which will result in the Enter String form appearing
again allowing the user to key in the second offset value, 50 U in this case and click the OK
button. The line will now be complete.
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To actually add a point to a drawing select Insert > Point from the application pull-down menu.
Alternatively use the Insert Point button on the Geometry toolbar. Select the
particular point definition required from the Geometry Point toolbar and indicate as
required.
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5.1.2 Lines
To create a line, select Insert > Line from the application pull-down menu. Alternatively use the Insert
Straight Line button on the Geometry toolbar.
Line between 2 points. - Indicate start and end (see point selection).
Line through point at angle to existing line. Key in the angle in Value
box on the Geometry toolbar. Indicate a point and an existing line.
Example
Indicate line (1)
Indicate point 2
(node at 2)
1
Result
Line at tangent to arc and through point. - Indicate arc and point.
Line at tangent to arc and parallel to line. - Indicate arc and line.
Line at tangent to arc and perpendicular to line. - Indicate arc and line.
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5.1.3 Arcs
To create an arc, select Insert > Arc from the application pull-down menu. Alternatively use the Arc button
on the Geometry toolbar.
The following arc type buttons are available on the Geometry Arc
toolbar.
Arc through 3 points. - Indicate 3 points that the arc must pass through.
Centre and radius. - Indicate a point and key in radius in the Value box
on the Geometry toolbar.
2 points and radius. - Indicate two points and key in a radius in the Value
box on the Geometry toolbar.
Centre point and point on arc. - Indicate a centre point and a point on
the circumference.
Two tangents and radius. - Indicate two converging lines and key in a
radius in the Value box on the Geometry toolbar.
Point, radius and tangent. - Indicate a point, key a radius, select a line.
Select Insert > Fillet from the application pull-down menu. The user is prompted to ‘Indicate Fillet’ in the
Message Window.
Indicate the intersection in the quadrant where the fillet should be applied.
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So far the creation of the geometry has in some cases relied on interaction with existing
elements. It should be noted that this is not always necessary. The Virtual Geometry
mode allows the user to create temporary constructions lines during the function which
are used as references only and are removed upon completion.
From the Insert Line function, the user is prompted for ‘Cursor Position’ in the
Message Window.
The user is prompted for „Indicate intersection point’, but the actual intersection
does not exist.
Clicking the Options button changes the prompt to for „Indicate first
segment’. However the desired segment line B does not exist.
To create the vertical line B click the Virtual Geometry Mode button on
the Geometry toolbar. The result of setting this mode is that the next
geometry element to be created will not be permanent in this case the
Vertical Line.
Click the Node point option and indicate point 3. The virtual line will be added as shown.
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5.2.1 Colour
Scroll through the available colours until the desired colour appears in the window. Click the OK button to
use the selected colour or use the Options button to collect the colour from existing geometry.
Once the colour is determined the system will prompt „Indicate any
geometry’. Click on the desired geometry or alternatively click the
Options button to display the Multiple Choice form shown. This allows
the user to be very specific with the selection.
Clicking the Options button again the system will prompt „Indicate any
Subpicture’ to allow the user to change the colour of a subpicture.
Once the selection is done and the colour is changed, use the OC
button to return to the Modify Colour form or use the Quit button to
completely exit the function.
Clicking the Options button again the system will prompt „Indicate
any Subpicture’ to allow the user to change the line type of a
subpicture.
Once the selection is done and the line type is changed, use the OC
button to return to the Line Type Selector form or use the Quit button
to completely exit the function.
The Shift radio buttons Left, None and Right allow the user to alter
the justification of the lime type. This is more noticeable for the thicker
line types available.
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To modify groups of items contained within a subpicture or component select Modify > General from the
application pull-down menu. Select a subpicture and the level to be modified or use ALL.
The following form will be displayed, requesting the user to identify the Search Property:
All items of the selected colour within the subpicture level will be activated ready for modification.
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This function will allow the user to select and filter multiple items. The Multiple
selection context sensitive menu option can be activated by pressing the Ctrl key
and clicking the right mouse button in the graphical window.
The Box function will allow the user to select elements within a given box and the
Polygon function will let the user select all the elements within a polygon. Inside
and Crossing are options to the area selection. If Inside is selected, elements
completely inside the area will be selected. If Inside is NOT selected, elements
completely outside the area will be selected. If Crossed is selected also elements
crossing the boundary will qualify for selection. i.e. in addition to the ones inside
and outside.
Among the selection options there are also two types of filters. The first filter represented by the Comp.,
Subview, View, Contour, Text and Symbol options. With the Comp., Subview and View the user decides
the subpicture level for selection. With the Contour, Text and Symbol options the user selects the type of
geometry to be selected. Selecting these options will only have the effect when there is no subpicture level
selected at all by the user. i.e. the user selects geometry entities directly.
The second filter is also on the context sensitive menu and this is the Advanced Filter…. This is an
additional filter that will be applied to the previously selected elements. The filter is one or several properties
i.e. Colour, Line Type, Text Height, Layer. When the user selects the Advanced Filter… option it means
that the user has two lists of elements, the selected and the filtered elements. The filtered elements are the
result the user will get when scanning the selected elements to find the ones that match the advanced filter
selection.
Selecting the Advanced Filter… option will display the Property Filter form.
There are two menu choices on the Multiple Select context sensitive menu that are related to the selected /
filtered elements. Show selected elements and Show filtered elements.
These two options let the user select which list of elements they want to be highlighted on the drafting
canvas. The selected elements or the filtered elements, by default the selected elements are highlighted.
If the user has an Advanced Filter… set, all operations that they apply to the selected elements will
affect the filtered elements and not the selected ones.
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5.3 Trimming
To trim entities use Modify > Trim > To Entity from the application pull-down menu.
Follow the instructions in the Message Window. Indicate the trimming segment and
the contour to be trimmed with the cursor.
Result
When using Trim To Entity, clicking (Options) allows the user to define what type of entity to trim to:
Point, Segment or Contour. Once selected this mode will be current until changed.
(Operation Complete) will complete the current trim and allow selection of another trim knife.
Trim and Extend can also be accessed via the right mouse button context sensitive
menu.
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New length allows the user to key-in a new total length for the entity.
Central angle allows the circumference of an arc to be changed with reference to the central angle of the
arc.
New angle
Key in
end
angle
Add delta
angle
Parts of geometry can be trimmed using Modify > Trim > Gap
3
‘Indicate contour to split’ (1)
‘Indicate first trimming segment’ (2) 1
‘Indicate second trimming segment’ (3)
When asked for first trimming segment click (Options), this allows a cursor position to be selected
for the trimming position.
NO KEEP
Result
KEEP
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Select Modify > Trim > Cutout from the application pull-down menu.
To fillet an intersection between two line segments, select Modify > Trim > Fillet from the application pull-
down menu.
The chosen fillet type remains selected until a new fillet type is chosen. To choose a new fillet type click
the Options button.
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5.3.5 Stretch
Stretch is an editing tool that allows the node points of polylines and other
geometry items to be stretched to a new position.
Select Modify > Stretch… from the application pull-down menu to display
the Stretch form as shown.
Select 1 Node and then select the node point by indicating near to it.
A new position needs to be given, either by free positioning or selecting the Lock U / Lock V button on the
2D Lock toolbar and then indicating the node of the line to align with.
Select 2 Elbow and pick the segment to crack. Use the Geometry Point toolbar to define the position.
In this case the Mid-point option followed by Add offset. Select the
segment again and a key in 15 U in the prompt and click the OK
button.
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The smooth and cracked stretch functions allow a portion of geometry to be selected and then moved. The
connection to any of the entity not selected is controlled by selecting smooth inside/outside or cracked as
shown below.
Drag cursor over geometry to create box. Select Yes if OK and move geometry to new position.
3. Smooth
4. Smooth inside
5. Smooth Outside
6. Cracked
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5.4 Hatching
To add hatching to a closed contour, select Insert > Hatch Pattern from the
application pull-down menu.
From the Fill Style form pick the style, Unit system, Layer and
Colour.
Click the OK button and select the contour that the Fill Style is to
be added to.
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To delete geometry select Edit > Delete > Geometry from the application pull-
down menu or click the Delete Geometry button on the Geometry 2 toolbar.
Indicate the geometry to delete; the system will highlight the selected geometry.
Clicking the Options button will present the user with the Delete
Specific form as shown.
When geometry is highlighted the user has three options:
Click the OC button and the highlighted geometry will be
deleted and the function terminated
Indicate further geometry to be deleted, the system will highlight
the newly indicated geometry and delete the originally
highlighted geometry.
Click the Quit button and the highlighted geometry will not be
deleted and the function will be terminated.
To delete a group/area use Edit > Delete > By Area from the application pull-down menu.
The system will prompt „Indicate subpicture or All’ allowing the user to specify whether the deletion should
be specific to a subpicture or the complete drawing.
Once the subpicture or All has been specified the system will
display the Delete By Area form to determine the Restrict
Conditions.
The system will then display the Delete By Area form to determine
the Restricting Area, allowing the user to determine how the area
will be defined:
After defining the area the system will prompt for confirmation, click the Yes button and the delete operation
will take place.
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5.7.1 Polylines
A polyline is a continuous string of lines and arcs. Once constructed all the individual lines and arcs are
considered as a single geometry by the system.
To create a poly line select Insert > Poly line from the application pull-
down menu, alternatively use the Polyline buttons on the Geometry
Polyline toolbar.
When creating poly lines the default will be to make straight segments. To define arc segments, select the
relevant mode from Geometry Polyline toolbar. (This can be changed at anytime).
To create the arc, the end of the existing polyline will be detected as the first point 1, indicate or select the
second point 2, and then define point 3, see the example below. The contour is then closed using the Two
Points option.
During creation clicking the Cancel button will step back through the polyline
5.7.2 Staircase
A staircase contour works in a similar way to Polyline, although all staircase lines are at right angles.
Staircase is a continuous string of lines considered as a single geometry by the system.
It is possible to auto chain new contours to existing when using Polyline and Staircase with default
keywordt AUTO_CHAIN. By default this is set to No. Refer to TM-2111 – AVEVA Marine (12.1) Marine
Drafting Admin for more information.
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5.7.3 Splines
The system will display the Multiple Choice form shown opposite:
Click 1 Create and the system will display the form shown opposite:
End Points: The user will key in tangent angles for the start
and end point. The system will calculate all
other tangent angles.
All points: The user will key in tangent angles for all points used
in the spline definition.
After selecting one of the above options the system will prompt for indication of the points used to define the
spline, if option 2 or 3 is used the system will also prompt for the relevant angles.
The system will redisplay the original Multiple choice menu allowing the creation of a new spline or the
editing of an existing spline. Click the Quit button to completely exit the function.
To edit an existing spline, use Insert > Spline or use the Spline button on the geometry toolbar.
Select 2 Change. The system will prompt „Select spline node’. Indicate the spline to modify, near the point
of the spline to be altered.
The system will highlight the node point with a circle and draw a line indicating the current tangent angle set
at that point. As well as highlighting the point the system will ask if the selection is OK, click Yes to continue
with the modification.
1 New tangent: Define a new tangent angle for the node point.
2 Move point: Indicate a new position for the selected point.
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5.7.4 Rectangle
5.7.5 Squares
The system will take the largest of the co-ordinates (U and V) and create a square of this dimension.
To create a parallel curve select Insert > Parallel Curve from the application
pull-down menu, or alternatively click the Insert Parallel Curve button on the
Geometry toolbar.
The system will prompt „Indicate contour’. Key in the desired offset value into the field on the Geometry
toolbar before indicating the curve on the side to be offset from.
The system will offset the curve and prompt for the indication of
another curve. When all required curves have been offset use the
OC button to exit the function.
5.7.7 Conic
To create a conic select Insert > Conic from the application pull-down menu or
click the Conic button on the Geometry toolbar. The following conic creation
buttons are on the Geometry Conic toolbar.
Major and minor axis. Indicate an origin point, a point to define the
direction and extent of the major axis and a point to define the direction and
extent of the minor axis.
Focal point and major axis. Key in a length for the major axis and enter.
Indicate two points.
Focal points and point. Indicate two points and a point on the perimeter.
Segment data. Indicate start and end point, define amplitude vector and
key in form factor between 0-1.
End points, slope and point. Indicate start and end point, indicate start
and end slope, indicate periphery point.
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To move an individual geometry select Modify > Transform > Geometry from the
application pull-down menu or click the Transform Geometry button on the Geometry
2 toolbar.
Indicate the geometry to be moved and the system will highlight the selected geometry.
Click once more in the drawing and the geometry will become attached to the cursor. Move to the desired
position and indicate once more to position the geometry. If the new position is satisfactory click the OC
button to confirm the new position and end the function.
The Transform toolbar becomes available during this process. Refer to the Ways to Transform section
in chapter 4 for more details.
To copy an individual geometry use Modify > Copy > Geometry from the application
pull-down menu or click the Copy Geometry button on the Geometry 2 toolbar.
The system will prompt: ‘Indicate any geometry (ALONG CURVE in Transformation toolbar available)’
Select the geometry to be copied. The system will display the following dialogue
To copy using the cursor, click once in the drawing and a copy of the geometry will become attached to the
cursor. Indicate a new position for the geometry and then click the OC button. The system will then secure
the position of the first copy and generate any additional copies.
When creating more than one copy the system will only show the first copy until OC is clicked.
The Transform toolbar becomes available during this process. Refer to the Ways to Transform section
in chapter 4 for more details.
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Select Annotate > Pipe Restriction Symbol from the application pull-down
menu. Indicate the two end points of the pipe. Click OC
Select Annotate > Cloud… from the application pull-down menu. Indicate the
first corner of the cloud then indicate the opposite corner.
Select Edit > Delete > Last Entity when in the process of an active function. Consider placing polylines,
Edit > Delete > Last Entity allows the user to delete the whole polyline while still in the polyline function.
Select Modify > Chain from the application pull-down menu. Indicate the subpicture and choose level.
Dechain allows contours and polylines to be split into single geometry lines.
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Dimensions will be covered later. The trainees can return to this exercise to complete the dimensioning.
Save the drawing as EXERCISE-05.
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CHAPTER 6
6.1 Dimensioning
The dimensioning functions make use of a variety of parameters that control the layout of the resulting
measurements. When starting up a session, all these parameters are initialised from the application default
file.
The layout parameter settings of the Linear, Angle, Radius and Diameter measurements do not normally
influence each other. However, the Co-ordinate, Curve Length and Area measurements share relevant
layout parameters with the Linear set.
Select Dimension > Linear from the application pull-down menu or click the
Create Linear Dimension button on the Dimension toolbar.
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3
Indicate line to be parallel to (1)
1
First measure point, Indicate node point of segment (2)
Dimensions can be set to automatically attach to the mould line of hull elements regardless of where the
selection is made on that component.
Direction, Type, etc should be set as normal then click , dimensions will be taken from the mould line
of the selected components.
This option can only be used with the Normal radio button selected.
The appearance of the text and dimension arrows can be set by using
the four buttons on the Text and Arrow Layout section of the form.
Each button depicts the resultant layout.
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6.1.1.7.1 Tolerance
The tolerance may be appended to the measure. There are two types of tolerances, symmetric and
unsymmetrical.
Symmetric
The symmetric tolerance consists of a single value, denoting the uniform
deviation from the measured value. The height of the tolerance text will be
the same as the height of the measure text.
Asymmetrical
The asymmetrical tolerance consists of two values, denoting the upper
and lower deviation from the measured value. The height of the tolerance
text will be half the height of the measure text.
6.1.1.7.2 Include
The Include section of the form allows the user to toggle the inclusion of
the dimensions value, diameter symbol and Ref (leader) Lines on the
resultant dimension.
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6.1.1.7.3 Advanced
2. Arrow:- Allows 5 different choices for arrow type, i.e. Small, Medium, Wide, Slash, Dot.
The following from appears, allowing the user to select the arrow
type required.
The following dialogue will be displayed, key in the size of the arrow
to be used or accept the default. Click the OK button.
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5. Tolerance:- The tolerance set up for the dimension may be amended, the following dialogue boxes
appear, Key in Required tolerances for dimensions then click the OK button.
6. Fit:- Allows the user to determine how the dimension will react
to limited space. Select from Shrink, Rotate or No adjust.
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Select Dimension > Radius from the application pull-down or click the
Create Radius Dimension button on the Dimension toolbar.
Then select the arc to be dimensioned and place the text with the cursor.
The Advanced button, Tolerance and Include sections work in the same way as for linear dimensions.
A prefix or suffix can also be keyed in before / after or instead of the Dimension Text respectively.
Select the display Type and Text and Arroe Layout settings.
Then select the arc to be dimensioned and place the text with the cursor.
The Advanced button, Tolerance and Include sections work in the same way as for linear dimensions.
A prefix or suffix can also be keyed in before or after the Dimension Text respectively.
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To measure between the end points of a curve or along the contour of the
curve, select Dimension > Curved from the application pull-down or click the
Create Curved Dimension button on the Dimension toolbar.
The Advanced button, Tolerance and Include sections work in the same way as for linear dimensions.
A prefix or suffix can also be keyed in before or after the Dimension Text respectively.
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To measure between 2 points along a curve there must be restriction points or cutting lines to allow a
segment of the curve to be chosen for measurement.
Select Dimension > Area from the application pull-down or click the
Create Curved Dimension button on the Dimension toolbar.
In the default file the units of measure can be changed, the system
2
default is set to UNIT_AREA_FAC=2. 2=dm and may be changed for
2 2 2 2
the following variables 0=mm , 1= cm , 3=M , 6=Km
To measure an area bounded by 2 shapes select both contours then click (Operation Complete) to
calculate.
2
Area of circle - 1107cm
6.1.7 Distance
To add a distance value to a view select Dimension > Distance from the
application pull-down menu or click the Create Distance Dimension button from
the Dimension toolbar.
This will add a distance value only to the view. There are no leader lines present.
6.1.8 3D Linear
To add a 3D linear dimension to a view, select Dimension > 3D > Linear from
the application pull-down menu or click the Create 3D Linear Dimension
button from the Dimension toolbar.
The Advanced button, Tolerance and Include sections work in the same way as for linear dimensions.
A prefix or suffix can also be keyed in before or after the Dimension Text respectively.
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Select the points of the dimension using event point. The dimension will
be placed in a parallel position.
Once the two points have been specified one of the dimensions is added for positioning. The Dimensioning
form shown also appears for this dimension. Once it is poisitioned the next dimension and the relevant
Dimensioing form will be displayed.
The number of dimensions added will vary depending upon the relative positions with respect to the X,
Y and Z axes. In the previous example the X value was the same so no dimension was required.
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6.1.10 3D Coordinate
Coordinates can be translated into frame and LP relative values by clicking the relevant Gen Tab check box
for the given axis.
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The Advanced button, Tolerance and Include sections work in the same way as for linear dimensions.
A prefix or suffix can also be keyed in before or after the Dimension Text respectively.
Giving dimensions from an RSO is possible by selecting Dimensions > 3D > Distance to RSO…
Also, from the command line type SHIPCO ON for the system to recognise the function. SHIPCO OFF will
switch off the function.
To add a dimension from a given plane, select Dimension > 3D > Distance
To Plane > Leader/Box… from the application pull-down menu.
Select the principal plane from which the dimension will be measured.
For options 1, 2 and 3, the user will be prompted to enter the value of the
plane coordinate.
Indicate the node point for measurement and position the text relative to the
dimension line.
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Dimensions that have been added to a drawing that reference event points and persist in the database will
be associative. In the event that an element that is dimensioned is moved in the 3D model. The related
associative dimension will be updated automatically in the drawing when the dimension is updated.
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1. Open drawing EXERCISE-02, add the dimensions shown to the section view.
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To add notes to a drawing select Annotate > General Note from the application pull-
down menu or click the Create Notes button on the Dimension toolbar.
This allows the user to select the Text Source, Note Colour, Note Symbol and Reference Line details.
This provides greater flexibility than the previous form.
Select the From Model Information radio button and click the OK
button.
Indicate the hull element to get the model info from and place the
leader lines.
The model info form will be available to pick the required
information
Click the OK button and add the note to the workspace as before.
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To add labels for Outfitting elements select Annotate > Label from the application pull-
down menu or click the Create Labels button on the Dimensioning toolbar.
The Label form is displayed allowing the user to key in alternative label syntax. The
default value that is used #FLNM() is the full name attribute.
Once the syntax is entered click the OK button on the form. The user is prompted
to ‘Indicate event point’ in the Message Window.
The following form is then displayed allowing the user to determine the
appearance of the leader line.
For example:-
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Neither of these values are particularly useful without the required filters
The name of the EQUI and PIPE both contain the slash which may be undesirable to the user. The content
of the label can be modified using the syntax between the brackets ().
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Select Annotate > Hull Note > Hole Dim from the application pull-down menu.
Clicking the OC button will add the note as shown. Alternatively leader lines can be added.
Select Edit > Delete > Note from the application pull-down menu, indicate the note or click the All button to
remove all notes from the drawing.
Select Edit > Delete > Label from the application pull-down menu, indicate the label or click the All button to
remove all labels from the drawing.
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The automatically generated Labels (which may be General or Symbolic) can then
be individually edited, e.g. it may be necessary to reposition a label or to modify its
leader line. The editing functionality is subject to a few constraints so as to prevent
Labels from becoming out of line with the criteria under which the Autotagging
process operates.
The hierarchy for the creation of Tags is the same as for Labels. Tags will only be placed on Layers that
have their PURPose attribute set to TAG, however, the Outfitting Draft Administrator can define other
PURPoses that may be used in addition to TAG.
The TAGR shown in the diagram above is a Tag Rule which can be defined locally by a user. Standard Tags
Rules, created by the Outfitting Draft Administrator, may be available.
Labels created by Autotagging may not be deleted singularly. If the Tag Rule is deleted or Unset, in
the case of standard rules, then the labels will be removed.
Firstly open the drawing TRA_CH3-DRAWING-INTERFACE and then select Annotate > Autotagging from
the main menu. The Automatic Tagging form is displayed. If the user has no view current, a prompt will
appear, „identify any element on the view for autotagging’ before the form is displayed. This enables
Marine Drafting to select the correct view and layer(s) for tagging.
The Layer pull-down lists the available Layers for the current view that can own the GLAB & SLAB elements
created via Autotagging.
Only Layers with a PURPose attribute set to TAG will be listed, (by
default only one Layer will be present, although others may be
created if required).
Library Tagging
Local Tagging.
However it is possible to have more than one set of local tags under
a Layer.
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Library tagging uses Tag Rules defined by the Draft Administrator. The Tag Rule Library where the rules are
stored is displayed next to the Reference Library text on the Automatic Tagging form. This library may be
changed by the administrator from the User Defaults form accessible from outfitting draft by selecting
Settings > User Defaults… from the main menu.
The following example is based on a drawing containing the ZONE 403-EQUIP and ZONE 403-
PIPE, the Function of the ZONE 403-EQUIP has been changed to 'Layout Equipment'. The Library
tagging rule for Equipment / Nozzle requires that the Function of the Equipment Zone contains the
word „Equipment.
The Function attribute is case-sensitive.
The Tag Library pull-down enables the user to select the class of item
that you wish to tag, e.g. Equipment, Piping, Structural, etc.
The Style pull-down enables the user to select the particular item type
that you wish to tag. The available list will vary depending on the
option selected from the Tag Library list.
The Equipment Nozzle Select Rule requires that the Function of the Equipment Zone has the word
Equipment in it. For training PHULL FWD has been made a member of the EQUI TEAM. Functions
would normally be set by EQUI OUTFIT.
To change the Function attribute, select the ZONE 403-EQUIP element from the Design Explorer,
click the right mouse button and from the displayed context sensitive menu select Attributes….
Click on Function and key in „Layout Equipment‟. This should be carried out by Equipment user.
Clicking on the Apply button displays the following message, clicking the Yes
button will delete any existing tags on the current layer
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Local Tagging gives the user control over the appearance and relevance of the tags. Tags may use a
Library Symbolic Label or a locally defined General Label as a template.
The Copy Library Style button enables the user to copy a Library
Tagging style and then make modifications to the tag rule that defines
which elements are tagged.
Having copied the library style the Style selection in the Library
Tagging area of the form becomes unset. If the Style is unset when
you click the Copy Library Style button, no style will be copied.
The Tag pull down displays the item type to be tagged and the Rule button displays the current tagging rules
in your local style.
To modify the rule that determines which elements will be tagged, modify the selection criteria in the With
textbox.
The Template Ref shows the name of the Symbolic Label used for the tagging. This may also be
changed or a General Label created, as described later.
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Clicking the Create button creates a new rule name based on the type
of element you have selected to be tagged, e.g. EQUIPMENT-1,
BRANCH-1, SCTN-1, etc.
The Delete button deletes the Local Tagging Rule displayed in the
Rule pull-down.
The With textbox enables the user to enter selection criteria, using standard operands, that will filter the
selected element types, e.g. if the selected element type is a valve an entry of STYPE EQ „GATE‟ AND
ABORE GE 80 in the With textbox would select only gate valves with a bore greater or equal to 80mm.
Library
Local:
If Library is selected, the Attributes pull-down below will display Select…, selecting this option displays the
Select Template for Auto Tagging form:
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Having defined the style and template required, clicking the Apply button followed by the Update button will
generate the tags.
Text Settings…
Text Contents…
Frame…
Leader Line…
In this example Nozzles are being tagged and the text contents have been
changed to #NAME(P/2:)(C2:).
Having defined the style and template required, clicking the Apply button
followed by the Update button will generate the tags.
The Regenerate button will generate the tags using the current settings of
either Library or Local Tagging.
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Various text attributes can be set using this form, colour, font,
justification, alignment, height etc
The contents of the label are set by default to be the Name of the labelled element. The contents can be
changed by selecting Text Contents… from the Attributes drop-down list on the General Labels tab of the
Labels form. The Modify Text form is then displayed
The textbox on the form shows the content of the label. This can be „free‟
text directly entered which then appears in the label, or Intelligent Text for
which the information in the label is automatically taken from the Design
database.
The intelligent text can be selected and inserted into the Modify Text form. When finished, the Modify Text
and Labels forms can be dismissed.
Any attribute or UDA can be displayed on an Outfitting Draft Drawing by starting the Attribute name with a #
Selecting the Intelligent Texts… button will help with the selection of some
common formats.
The required text is selected and the Append or Insert buttons are used to
add the Intelligent Text to the Modify Text Form.
For example:-
#NAME would display for example /32V01B
#NAME(C2:) would display 32V01B.
A Full list of the Intelligent Text Substring Options can be found in Appendix D ofwww.aveva.com
the Guide.
Selecting Frame… from the Attributes pull-down will open the Label Frame Attributes form. The form allows
the user to change the attributes of the Label Frame.
There is a Frame pull-down that allows the user to toggle the frame On or Off, the result of this is as shown.
The Clearance setting refers to the clearance between the text and the surrounding frame and the Angle
setting changes the angle of the Label on the Drawing.
Selecting Leader Line… from the Attributes pull-down list will open the Label Leader Attributes form.
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1. Using the existing drawing /TRA_CH3-DRAWING-INTERFACE showing the Equipment and Piping
items belonging to ZONE 403-EQUIP and ZONE 403-PIPE and Hull belonging to BLOCK F401.
2. Create labels using Auto Tagging for all the nozzles on the layout drawing, (the Function attribute for
the Zone will need contain the word „Equipment‟). Reposition them, as required, using the Modify
Mode.
3. On the new layer, tag all equipment with its name and position. Reposition the tags remotely using
Intelligent Label Placement.
4. Tag only the nozzles that have a C-150, (i.e., catref eq /DICHTFL_C/ND-10RF-150).
The Automatic Position Number function is used to allocate each component in the database with a piece
part or identifying number.
This information can be accessed and displayed in note form on a drawing. Select Annotate > Hull Note >
Pos No from the application pull-down menu.
The system will display the Position Number Notes form and prompt „Choose part type‟
Intersect Plate: Used to add position number notes to a plate intersecting the plane of the view it appears
in.
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After selecting the relevant part type the system will prompt for an
indication on the screen. Click once on the part, click the OC button
and the system will add the position number.
Alternatively click once on the part, move the cursor away, click
again and then use the OC button and the system will add a note
with a tail back to the part.
Once the value of the position number has been determined the
positioning is performed in the same fashion as that used for
notes.
6.5 Symbols
There is a large selection of symbol fonts that can be used in the Marine Drafting canvas.
Select Insert > Symbol from the application pull-down menu or click the Insert Symbol
button on the Symbol toolbar. The Symbol Selection form appears from which the user
can select the desired font and symbol.
The creation of symbols is covered in TM-2111 – AVEVA Marine (12.1) Marine Drafting Admin.
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When positioning the symbol it is possible to change the status of the symbol. After selecting the symbol and
clicking OK press the Options button. The five options below are available to modify the size and position of
the symbol.
Select Modify > Properties > Symbol from the application pull-down
menu or click the Modify Symbol Properties button on the Symbol
toolbar.
The Change Symbol form appears allowing the user to change the
following:-
Height
Rotation
Symbol
The symbol and its height can be changed by selecting the Change and Height
options respectively from the right mouse button context sensitive menu.
Select Modify > Move > Symbol from the application pull-down menu, click the
Move Symbol button on the Symbol toolbar or select Move from the right mouse
button context sensitive menu.
Select Modify > Copy > Symbol from the application pull-down menu or click the
Copy Symbol button on the Symbol toolbar.
Indicate the symbol to be copied and reposition the copy using the cursor.
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Select Edit > Delete > Symbol from the application pull-down
menu or click the Delete Symbol Elements button from the
Symbol toolbar.
Indicate the symbol or click the All button to remove all symbols from the drawing.
6.6 Enquiries
It is possible to view model information for Hull and attributes for Outfit items.
For Hull items select Tools > Enquiry > Model or click the Model Information
button on the File toolbar.
For Outfit items select Tools > Inquiry > Attributes by Picking and
indicate the Outfit item in the drawing. Alternatively navigate to the
element in the Design Explorer and from the right mouse button context
sensitive menu select Attributes…
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Select Tools > Inquiry > Verify from the application pull-down menu or click the
Verify Drawing button on the File toolbar.
The Dialog form shown appears providing a variety of information about the selected geometry elements at
the different levels in the drawing.
Select Tools > Inquiry > Name from the application pull-down menu.
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1. Add the labels and position numbers shown below to drawing EXERCISE-02
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CHAPTER 7
This chapter explains how to use Automatic Drawing Production (ADP) for Equipment, Pipework and
Steelwork.
Marine Drafting allows for various types of Automatic Drawing Production:
The General ADP option creates drawings from specified parts of the Design and adds annotation,
according to defaults set up by the System Administrator.
The defaults are stored in files. There are different defaults suitable for different types of drawing. The user
must load a suitable file for the drawing being produced.
The ADP application can add dimensions, labels, and schedules to a drawing. It can also add graphical
information such as equipment centrelines and pipe end symbols. The ADP application recognises different
types of dimensions:
The way in which each type of dimension is displayed can be controlled. The order in which types of
dimensions are generated can be specified and for each type, rules can be setup using PML expressions to
define how different drawing element types are dimensioned.
ADP Drawings must be created in a suitable registry i.e. REGI MarDwg. Once the required registry has been
chosen, select AutoDP > > General ADP > Create > Drawing… from the main menu pull-down.
The Create DRWG form will now be displayed, key in the name DR-
ADP-1, and then click the OK button.
This will open the Create SHEE form, the name DR-ADP-1/S1 Is
automatically created, this can be edited to suit. Click the OK button.
The Zoom Icon, from within the form, allows the user to move quickly to the various parts of the
Drawing Sheet.
The Keyplan is created by the System Administrator; these can be placed on to the Drawing Sheet and may
also include information regarding the Drawing Limits.
Clicking the Reference Drawings button opens the Reference Drawings form which allows the user to enter
the relevant title of a drawing that must be read in conjunction with the drawing currently being created. This
information will populate a predefined Reference Drawing area on the Drawing Sheet.
Clicking the OK button will transfer this information to the Drawing Sheet and close the form. From the
Modify General ADP form click the Apply button followed by the Create ADP View button.
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This will now display the Modify General ADP View form,
which is very similar in function to the Limits Define View
form.
Clicking the Modify… button will display the View Function form which is similar to the Create VIEW form.
The Edit… button will display the ADP Defaults File Editor
form, this allows the user to change the defaults etc.
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The Defaults… button allows the user to change the default setting for each of the three types of
annotation. The default settings will be Standard, but these can be altered by clicking the Modify… button
adjacent to each type.
The Piping defaults accessed by clicking the Modify… button allow the
user to control the Dimensioning, Labelling and Symbol for piping. Any
changes that are made can be set by clicking the OK button. If the user
wishes to revert to the default settings at any time the Standard button can
be clicked.
Changing any of the defaults from the Standard settings will be reflected on
the Modify User Defaults form by an entry of User Defined. This is also the
case for Equipment and Gridline.
The Equipment defaults accessed by clicking the Modify… button are less
numerous than those available from the piping settings, but those that are
present are similar.
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The Drawlist pull-down allows the user to select from Volume Defined or from a normal Drawlist. The
Modify… button becomes active when the pull-down is set to a Drawlist allowing the user to alter the
content using the standard Drawlist Management form. Selecting Volume Defined allows the Drawing
Limits to control the content. In this example the Drawlist pull-down is set as per the default of Volume
Defined.
The Style, Type and Direction pull-downs are identical to what is shown on the standard view
creation/modification forms. For this example select, /TT/DRA/PRJ/REPR/GEN/BASIC, Universal Hidden
Line and –Z.
The Automatic button positions the view frame in the centre of the Drawing area of the respective sheet.
The Cursor button displays the Point Construction Option form to allow the user to indicate a position for the
view frame using the main display.
7.1.2.4 Limits
From Drawlist
From Keyplan
by manual input.
7.1.2.5 Scale
The annotation buttons control which annotation and tables are displayed on the Drawing.
7.1.2.6.1 Tagging
Clicking the Tagging… button will open the ADP Tagging form.
The user can choose what is to be Tagged from the available check boxes, i.e.
Instruments, Equipment, Valves or Pipe_Supports
For this example check the Equipment check box and then click the Update and
Dismiss buttons
7.1.2.6.2 Schedules
Clicking the Schedules… button will open the ADP Schedules form.
The user can choose what Schedules are displayed on the drawing sheet.
Select Nozzle_Marine_1
If required the user can specify a position for the form by clicking the Modify…
button, this opens the Modify Schedule form.
Once the required schedules have been modified, click the Apply button, then from the ADP Schedules
form click the Update button and then the Dismiss button.
Clicking the Attributes… button will open the General ADP View
Attributes form. The entries that are available for modification are identical
to those present on the standard view attributes form.
7.1.3 Apply
7.1.4 Update
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As the View content was created automatically based on the Keyplan Volume it might be necessary to
modify the Drawlist and remove any extra items that have been included. From the main pull down menu,
select View > 3D View…
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Outfit Steelwork Detailing Sheets are drawings containing the detail for one steelwork section containing
Marker and end preparation information.
Using the Design Explorer navigate to a suitable Steelwork Section or Structure, i.e. /311_WWAYFRM-001-
01 belonging to /311_WWAY-001, then select AutoDP > Steelwork Detailing… from the main menu pull-
down.
Select Add > CE from the pull-down menu on the form to add the
Structure to the Design Selection section of the form.
Click the Generate Sheets button. The list of sheets that have
been created will be added to the Sheets section of the
Steelwork Detailing section of the form.
The Section sheets generated can be displayed by selecting them in the form.
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Create another Marine ADP Piping GA using the previous example as guidance. Check to make
sure that the Pipes, Equipment and Bulkheads are being Annotated and Dimensioned.
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Appendix - A
The aim of this appendix is to provide a reference for Hull users on the functionality that is available from
Marine Drafting that has already been covered by Outfitting users on previous training courses.
The Attributes form allows the user to display and modify Attributes of elements. The form is opened by
right-mouse clicking on the element in the Design Explorer, and selecting Attributes from the displayed
menu, or by selecting View > Addins > Attributes Utility from the main menu.
or
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The WRT Element option is used to specify where the Position and Orientation Attributes of the element are
taken with respect to. The sub-menu allows the user to pick the World, the element Owner, and also any
relevant hierarchical elements.
The Display Ppoints option will display the Attributes of any Ppoints
owned by the element. If the element has no Ppoints, the Display Points
option is greyed out.
8.1.1.3 Track CE
The Track CE option allows the Attributes grid to dynamically update to display
the attributes of the Current Element, as it is selected in the Design Explorer.
The Track CE checkbox in the form will have the same effect.
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8.1.1.4 Categorised/Alphabetical
The Expand Nodes and Collapse Nodes options are used when the grid is in
Categorised/Alphabetical mode. Expand Nodes will expand all the categories
in the grid, while Collapse Nodes will collapse all the categories, as shown in
the previous section.
Clicking the Modify Category Filters option will display a form which allows
the user to select which categories are to be shown in the grid. The
categories are turned on and off using check boxes. This form can also be
displayed by clicking the Category Filters button on the Attributes form.
The Check all and Uncheck all link labels at the top of the form are used to
select or unselect all the categories.
or
The appearance of the Category Filters button changes when there are
attributes hidden from view in the form (unchecked).
Clicking the Manage Category Filters option will display the Manage Filters by Element Type form. This
form will display filter settings, as defined by the Modify Category Filters, by Element type. For example, if an
Equipment (EQUI) element has had certain categories unselected, displaying the Attributes for any other
Equipment (EQUI) elements will have the same filtering applied. The filter can be deleted from the Manage
Filters by Element Type form by selecting the filter, and clicking the Delete Selected Filter(s) link label.
Once deleted, displaying the Attributes for EQUI elements will now display all the attributes.
By clicking the Display UDAs option, the user can toggle the display of
Standard Attributes in the grid.
By clicking the Display UDAs option, the user can toggle the display of UDAs
(User Defined Attributes) in the grid.
By clicking the Display Pseudo Attributes option, the user can toggle the
display of Pseudo Attributes in the grid.
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8.1.1.11 Columns
8.1.1.12 Settings
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Clicking the Print Preview option will display a Print Preview form, which gives a preview of the Attributes
grid. From the Print Preview form, the user has the option to print the attributes.
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Left-mouse clicking an attribute value in the grid will allow the user to edit the value. Feedback is given to
the user on the success of the modified attribute.
When right-mouse clicking on an attribute in the form, instead of from the column headers, there are two
additional options available, Navigate To and Set Attribute Value to CE. These options will be available
or greyed out, dependent upon if the attribute selected allows modification, or has an external
reference which can be navigated to or set as.
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8.1.3.1 Navigate To
The Navigate To option will navigate to the attribute setting, if it references another element, and make that
element the CE.
If the Track CE checkbox in Attributes form is checked, the form will display the attributes on the
element navigated to.
The Set Attribute Value to CE option allows the user to navigate to the element the selected attribute is to
be set to; selecting Set Attribute Value to CE will set the attribute. Note that the Track CE checkbox
must be unchecked to use this feature.
The ability to change these Attributes depends upon the write permissions of the user. Again,
general Marine Drafting users will not usually have permission to change Attributes of elements
in the Design Explorer, and this section has been included for information only.
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The Search form is displayed by selecting View > Addins > Search Utility from the main menu.
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8.3 Introduction
The Search tool enables the user to search for model items in the Dabacon database, refine using filters and
to be able to list the search results in a table / grid. The user will be able to specify one or more item types
(separated by spaces, commas or semi-colons) to search and be able to set scope & attribute filters for the
search. The user will be able to select the items listed in the search result table, and perform actions on this
selection.
To commence the search the user should press the Search button.
It may take a considerable period of time to output a large amount of data into the output table.
The amount of elements found during the search is shown within the
form after the search.
The user can specify one or more item types to be searched for, separated by spaces in the item type
combo-box, such as;
The search tool remembers the history for the current session in the drop down combo-box. The user can
clear the history at any time by selecting Clear History at the bottom of the combo-box.
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The user can set various scopes for the search. When the search tool is first opened during a session, then
the default scope will have the world element as the ceiling of the search within the current database (i.e.
Design, if within the Design application).
The user can enter the name of an existing database item to use as the ceiling in the ownership hierarchy.
All found items will exist in this ownership hierarchy. This is not a volumetric search. The database combo-
box will automatically update if the database item exists in any of the visible databases. Similarly, if the user
changes the database type in the combo-box then the database item currently displayed will be checked,
and if not found in that database then it will be reset to world.
The databases listed in the combo-box are those that are available to the user in the current session.
The database item which the user enters will be remembered throughout the session in the combo-box. This
history can be cleared.
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The user can specify an existing model item for the scope of the search This is a volumetric search and not
an ownership (hierarchical) type search. The found items will reside within the volume of the specified model
item. Alternatively, the user can specify the opposite 2 corners of a 3D box in which to conduct the search.
There are options with either of these searches to specify whether the found items exist completely or
partially within the specified volume
The user can set one or more attribute filters for the search. The
specified attributes will apply to each item type listed. If there is more
than one attribute filter specified then the found items will satisfy all of
the attribute filters.
The system will recognise the type of each attribute entered by the
user and provide appropriate operator conditions in the Operator
field (i.e. contains, starts with, less then, etc.), and the Value field will
be available for the user to enter an appropriate value. The user will
not be able to set the operator or value fields before an attribute
name is specified. Of particular note are the In List and In Range
operators.
This enables the user to specify a list of values (separated by spaces) these can be numeric or non-numeric,
depending on the type of the attribute. i.e., Attribute = AREA, Operator = In the list, Value = 0 2 3, would find
items which have AREA attribute equal to either 0 or 2 or 3.
This enables the user to specify a range of 2 numeric values i.e. an upper and a lower limit which includes
the lower and upper limit. So, i.e., Attribute = AREA, Operator = In the range, Value = 1 10, would find items
which have AREA attribute equal to any numeric value between and including 1 and 10.
If the Attribute is changed once it is in the grid, then the Operator and Value fields will update accordingly.
Attribute filters can be removed from the grid by selecting one or more rows, and then either clicking Delete
Filter from the form, or hitting the delete key.
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The search results will be output to a separate Search Results form (containing a tabular control). The user
can specify the columns that are displayed. Each column represents an attribute of the item. The user will
be able to display and hide the search results form. The user can select either one or more rows in the
Search Results form and perform specified actions on this data. i.e., within Design, the user can drag &
drop one or more items into the 3D graphical view. All menu actions can be specified within the AVEVA
customisable menu builder application.
All Search Results functionality is accessible through the right-mouse menus by right-clicking a column
header.
Multiple search results can be displayed in the Search Results form via selectable tabs. This is activated by
the New Tab checkbox. The effects on the Search Results form are described below.
With the checkbox unchecked, the search result will be displayed in the default tab Search Results 1. Any
further searches performed with the checkbox unchecked will overwrite the results in the Search Results
1.tab.
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With the Display Search Results in Separate Tab checkbox checked, a new search will be added to the
Search Results form as a new tab, numbered sequentially (Search Results 1, Search Results 2 etc.).
Clicking on the tab will display the search results in the form. Earlier results can be re-displayed by clicking
the appropriate tab.
Clicking the OK button will add the search to the Saved Searches section of the form.
This will open the Delete Search form, clicking the YES button will
complete the deletion.
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With the Display Search Results in Separate Tab checkbox checked, a Saved Search will be added to the
Search Results form as a new tab, with the name of the saved search as the tab caption.
If a tab for the same saved search already exists, then that tab is used and the search results contained are
overwritten.
Existing Saved Searches can also be accessed at any time without having the Search Utility form open by
using the Search toolbar. The user can navigate to the required search via the pull down and click the Run
Search button on the toolbar.
8.4.1.4 Synchronizing the Search Form from the Search Results Tab
The information in the Search form can be populated with the criteria used for a selected search result tab
The Search form is updated with the criteria used for the selected
search results.
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When unchecking the Display Search Results in Separate Tab checkbox, any subsequent search results
will appear in the default tab, Search Results 1. Other search results tabs created previously will remain in
the Search Results form, and can still be displayed.
Search results tabs can be closed by selecting the tab to be deleted, and clicking the X adjacent to the tabs
in the form.
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Attribute columns can be created, modified and deleted with the Column settings function.
The user can change the order of columns, as well as deleting and adding columns.
Run a standard search for Equipment containing FAS within its name.
Now, from the Search Results form, click the right mouse button on
the column header and select Column Setup. The Column Setup
form appears. Now click the Add Column link at the bottom of the
form. Key in the desired attribute in the Expression column and the
description in the Heading column and click the OK button.
The Search Result form is now displayed with the new Description column added. There is no need to run
the search again to display the Search Results form with the added column.
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8.4.2.2 Grouping
The Grouping option allows the column Headers to be dragged into the top section of the Search Results
form and this will sort them. In the example under item description the unset description has 3 items.
From the Search Results form, Click the right mouse button and select Grouping
More than one Column Header can be dragged into the top section for Grouping
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The attribute filter can be activated by clicking on the button on the left of the cell immediately below the
column headers. This will generate a scrollable list with a variety of expressions that will filter results
alphanumerically depending on the selected attribute.
In this example clicking the button on the left of the cell immediately below the Item Description header and
selecting Equals changes the buttons symbol to an equals-sign. Entering Control Panel into the cell will
display only results whose entry is equal to the inputted information, in this case other Control Panels.
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If the Multi Select Filter is activated, in the Search Results form under each heading, there is now the
possibility to filter the search results. The column can be filtered with the values in each cell in the column,
or a Text Filter can be added similar to the Attribute Filter mentioned previously, with options such as
Include, Begins With etc.
If the Sort option is active then the data in the columns can be sorted,
alpha-numerically, by clicking the column header, if it is deactivated then
the user cannot sort the data in the column by clicking on the header.
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This option removes from the table “unset” and “nulref” text, being useful when search result is to be printed
or saved. The item is still displayed in the Search Results table.
This option can add a summary to certain attributes which have a numerical value.
For attributes which have units a ruler symbol is displayed, clicking this creates a scrollable list that allows
the user to select from a variety of units. Selecting the sigma symbol immediately adjacent generates a box
with radio buttons that allows the user to select which summary they wish displayed at the bottom of the
column.
8.4.2.8 Refresh
The Refresh option updates the information within the Search Result table.
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This enables the elements in the Search Results form to be used to create a
report. Selecting the Quick Reports option will display the Quick Report form,
where the user can select from pre-defined Layout Templates to produce reports.
The reports produced by this option are covered in detail in Training Guide TM-
TM-2204, Reporting
This enables the search results table to be saved to a specified Excel file (.xls).
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This enables the search results to be previewed in a Print Preview window, and then printed.
There are also several additional right mouse button menus, which are activated by selecting the rows
required and then clicking the right mouse button, selecting one of the pop-up menu options.
Remove Selected Rows This removes the Selected Rows from the Search Results form.
Navigate To This option navigates to the selected item in the Design Explorer to the item
and makes it the current element.
Add To My Data This allows the user to add the selected item / items to My Data.
The context sensitive menu available shown above is not available during the Bulk Cell Edit Interaction
mode.
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A Virtual Hierarchy is another method of adding elements to a Group Set. It allows an expression to be used
which will dynamically add specified elements to the Group Set. Any new elements created later which fall
inside the specified expression will be automatically added to the Group Set.
The dynamic selection consists of a PML 1 collection expression, and is set against the SCOSEL (Access
Control Scope) attribute of the Group Set (GPSET) element.
ALL PIPE WHERE ( BORE GT 80 ) - This will add all PIPE elements in the MDB which have a
Bore greater than 80
ALL EQUI WHERE ( PURPOSE EQ „PUMP‟ ) FOR SITE /EQUIP_3DK_FWD . This will add all
Equipment elements, located beneath SITE EQUIP_3DK_FWD
ALL ( EQUI HVAC ) - This will add all EQUI and HVAC elements in the MDB
In this example, the SCOSEL attribute of the Group Set created previously can be updated to dynamically
add all EQUI elements belonging to ZONE 311-EQUIP. From the Attributes form, change the SCOSEL
attribute to ALL (EQUI) FOR ZONE /311-EQUIP.
The Group Set now contains all the EQUI elements owned by ZONE 311-EQUIP, and any subsequent EQUI
elements added to this Zone will automatically be added to the Group Set.
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A 3D view can be displayed by selecting View > 3D View from the main toolbar. A 3D view is displayed, and
if a View is selected in the Draft Explorer, will be populated with elements included in that View. The 3D view
can be interactively manipulated using the mouse by Zooming, Panning and Rotating to achieve the desired
viewing direction. Each of the three modes uses the middle mouse button or scroll wheel and may be
accessed in a number of ways.
Clicking in the 3D View with the right mouse button displays the 3D View
Shortcut Menu. Selecting Middle Button Drag displays the same sub-menu as
above. Other options are available from this menu, and are covered later in this
section.
Clicking the following function keys will activate the Zoom, Pan, Rotate and Walk etc. modes
On the left-hand side of the 3D View there are the following icons. Clicking an icon will set the appropriate
mode. The „highlighted‟ icon depicts the current mode, for example Zoom Rectangle.
If a mode is set using any of the other methods described, the appropriate icon will appear
„highlighted‟. All modes are persistent, i.e. the mode will remain in operation until the user
changes it. The current mode is displayed in the Status Area in the bottom left corner of the 3D
view.
Limits CE & Options Sets the view limits to the currently selected element, which will fit neatly
into the view area. The button has its own shortcut menu
Zoom to Selection Zoom in to fill the 3D View with the Graphical Selection, or the current
element if there is no selection. Alternatively, select Zoom To from the
shortcut menu on the currently selected element.
Walk to Draw List Zoom in to fill the 3D View with the currently displayed items (i.e. those
selected in the Draw List).
Centre on Selection Left clicking on the Centre on Selection button sets the view centre to the
current Graphical Selection, if one exists, or the CE if not.
Zoom Rectangle Sets the middle mouse button action to zoom rectangle on the 3D View
(Click and hold down the middle button to drag out a rectangle around the
items of interest. Releasing the mouse button will cause the selected
objects to fill the 3D View).
Zoom In / Out Sets the middle mouse button action to zoom 3D View in / out. (Click and
hold down the middle button and move it up and down the 3D View window.
Holding down the Ctrl key at the same time speeds up the zoom, or holding
down the shift key slows down the zoom)
In addition to the two middle mouse button zoom options described above,
zooming may be performed with the mouse scroll wheel. Rolling the scroll
wheel forward zooms in and rolling the scroll wheel backwards zooms out.
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Rotate Sets the middle mouse button action to rotate. (Click and hold down the
middle button and move it from side to side in the 3D View window. Holding
down the Ctrl key at the same time speeds up the zoom, or holding down
the Shift key slows down the zoom)
Rotate mode enables the elements in the 3D view to be rotated around a
vertical or horizontal axis by clicking and holding down the middle mouse
button, anywhere in the 3D View, and move the pointer up and down or left
and right.
Moving the pointer left or right rotates the view around a vertical axis, whilst
moving the pointer up or down rotates the view around a horizontal axis.
The model may be rotated around the eye point, the position from which the
model is being viewed, or the eye may be rotated around the model.
The method of operation depends on the setting displayed in the Status
Area in the bottom left hand corner of the 3D View. If the status reads
Model the eye is rotated around the model. If the status reads Eye the
model will be rotated around the eye.
Function key F7 toggles between Model and Eye. When the Model option is set the centre of rotation is the
centre of the 3D view.
Rotating may also be performed using sliders along the bottom and right-hand edges of the 3D View.
The slider along the bottom of the view rotates the view around the vertical axis and the slider on the right-
hand side of the view rotates the view around the horizontal axis.
Clicking and holding down the left mouse button on the appropriate slider and moving the pointer in the
required direction will rotate the view. Selecting function key F9 toggles the sliders on and off.
Horizontal Axis
Slider
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Pan Sets the middle mouse button action to Pan. (Click and hold down the
middle button and move it in the 3D View window. Holding down the Ctrl
key at the same time speeds up the zoom, or holding down the shift key
slows down the zoom)
Pan mode enables the user to move across the 3D View in by clicking
and holding down the middle mouse button, anywhere in the 3D View
and moving the pointer in any direction.
The view will pan in the opposite direction to the pointer in direct correlation
to the amount the pointer is moved.
Panning may also be achieved by setting the Centre of Interest of the 3D
view. Positioning the pointer anywhere and in the 3D view and clicking the
middle mouse button will move the selected to the centre of the view, thus
effectively panning the view.
The view will pan by the distance between the picked point and the centre
of the view.
Keeping the pointer in the same location and repeatedly clicking the middle
mouse button will keep panning the view.
Walk In Walk mode the eye point moves towards or away from the model. When
in Walk mode, clicking and holding down the middle mouse button and
moving the pointer up walks the eye point forward, i.e. towards the model,
whilst moving the pointer down walks the eye point backwards, i.e. away
from the model.
Walk mode only works in perspective views. Selecting View > Settings >
Perspective will set Perspective if the option is currently unchecked or set
Model if the option is currently checked. Function key F4 also toggles
between Perspective and Parallel.
The current setting is displayed in the Status Area.
Perspective or Parallel
view
Restore View Allows the user to restore up to four views. Clicking the left mouse button
on one of these buttons restores the view saved with that view number.
These saved views are only applicable to the current session, and will not
be available after the user has exited the system. This option enables the
user to save the current state of a 3D View so that the direction and
magnification can be restored when required.
If View 1 has already been saved, selecting it again will overwrite the previous view and save the new
one
These saved views are only applicable to the current session, and will not be available after the user has
exited the system.
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The Cancel option will close down the menu, as will left-mouse clicking in an
unpopulated area of the 3D view.
From the Middle Button Drag option, the user can set the middle mouse options (Zoom Rectangle, Rotate
etc.) which are available from the 3D view toolbar.
Selecting the options here will highlight the corresponding button in the toolbar.
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8.5.4.2 Zoom To
Identify Element – When this option is clicked, the user must then graphically pick an element in
the 3D view. The view limits will change to neatly fit the picked element inside the 3D view.
Entire Draw List – Changes the 3D View limits to neatly fit all elements of the drawlist into the view.
Zoom Undo – this will revert the 3D view limits back to the previous setting.
View finder gives the user options involving the drawing View frame
associated with the 3D view.
Show Frame – Displays the View Frame associated with the 3D view, if it has previously been
hidden.
View frames can be hidden by right-mouse clicking on the view frame, and selecting
Hide from the context-sensitive menu displayed.
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Lock – Clicking this option will toggles if the view frame is locked or unlocked, i.e. if the view frame
position/size can be modified.
Highlight Frame – Clicking this option will cause the view frame to flash briefly in the 3D view,
allowing easy identification
Centre – this option will reposition the view frame to be central to the drawlist contents. This option
can only be used if the view frame is not Locked.
These options have been covered previously see section „Using the 3D View Controls’.
8.5.4.5 Look
The Through View Finder option will reset the view to the direction of the associated drawing View.
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8.5.4.6 Plan
The Plan option will set the view direction to looking down (-Z), with the
option of having the Y, -Y, X or –X direction towards the top of the view.
8.5.4.7 Isometric
The user can use this option to set the 3D view background colour to
either Black or White.
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Selection – this sets the centre of the 3D view to the mid-point of a selected element or elements.
Identify Element – clicking this option, the user can then graphically pick an element in the 3D view.
The view centre will move to the origin of that element.
Screen Pick – After clicking this option, the user can then graphically pick a position on the screen
to be the centre of the 3D view.
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Status Control allows the user the ability to control and report on the status of individual model elements as
they progress through their lifecycles.
Equipment elements, Pipe elements, Hull elements, Catalogue elements, drawings etc can all have status
assigned to allow for full control of all these elements during the design and production stages of their
lifecycle.
The Status Control data model defines a workflow as a status definition owning a set of Status Values.
Individual model objects reference the status value via a status link object as shown below. Status data is
stored on the status link objects (stored in the same database as the object to which it refers). The user
does not need write access to the model object in order to set its status. The status link objects are
distributed globally with the model objects they refer to. They are not visible to the end user, but the status
data is available as pseudo attributes.
Globally distributed
with model objects
Status Definition
Status Link
Element Ref
Status Value Ref
Comment: Text
Drawing
/MTP_GA-0001_SHT01_REV1/DRWG
Pseudo Attribute
Drawing Status Value: Work
Started
Drawing Status Value: 20%
Status Value
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A typical example shown below could be applied to the modelling of most objects.
From the main pull down menu select View > Status Controller, the Status Controller form is displayed.
From the Status Layout pull down list select New Layout….
The Select Status Columns form is displayed. Select the check boxes
that are required to be displayed and then click the OK button.
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1. Promote
2. Demote
3. Edit Status
1 2 3 4 5 6 4. Remove Status
5. Status History
6. Statistical Report
8.9 Changing the Element‟s Status
The Status form is displayed. From the Status section of the form use the
pull down list to select the next status transition i.e. Work_Pending, key in
a comment if required and then click the Apply button.
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Once the initial status value has been set the Promote and Demote options are available either from the
right mouse click context sensitive menu or the Promote and Demote icons. This allows the element to
promoted or demoted in the sequence of the valid transactions (one sequence at a time).
or
or
or
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If the right mouse button is clicked while over the Status History list a context sensitive menu will appear,
this allows the user to:
or
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Chart Legend This allows the user to move the chart legend in the graphical Report, either to Left, Right,
Top, Bottom or turn it Off.
Print This allows the user to print the graphical report
Save This allows the user to save the graphical report to an .xml file
Load This allows the user to load a pre-saved graphical report back from an .xml file
Refresh This allows the user to refresh the contents of the graph report to show any updates since
the report was originally updated.
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If the graphical report has been generated, there are some additional features available, if the user selects
the portion of the report and then clicks the right mouse button a context sensitive menu appears, this allows
the user to
Add To My Data This will add the elements at this status value to the My Data form as a new
collection
Add To 3D View This will add the elements at this status value to the graphical 3D view in Outfitting
Edit Status… This allows the user to edit the status of the elements at this status value to either
promote of demote the status
Status History… This will display the Status History… form
Select CE in Grid – This option will select and highlight the Current Element in the
Design Explorer in the Status grid. If the Current Element is not contained in the
Status Grid this option is unavailable.
Select CE Members in Grid – This option will select and highlight the
member or members of the Current Element which are present in the Status
Grid. If the Current Element does not own any elements which exist in the
Status grid, a message is displayed.
Select Graphical Selection in Grid – this option will select and highlight
all elements in the Status grid which are currently selected in the 3D
graphical view. If none of the elements which are graphically selected
exist in the Status grid, a message is displayed.
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Save Status Layout allows the user to save the current layout and then activate this
if required from the Status Layout pull down menu. Click the Save Status Layout
icon and the Save Layout As form is displayed. Key in DrawingStatus and click the
OK button. The saved Status Layout is now visible in the Status Layout pull down
menu.
If the EQUIP_STATUS is to be removed then this needs deleting from the C:\Documents and
Settings\<user name>\Local Settings\Application Data\Aveva\Pdms\MTPStatusGridProfiles folder.
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Appendix - B
1 2 3 4 5 6 7 8 9 10 11 12
1. Virtual Geometry Mode
2. Insert Point
3. Insert Line
4. Insert Arc
5. Insert Poly Line
6. Staircase
7. Insert Conic
8. Insert Spline
9. Insert Rectangle
10. Insert Square
11. Insert Parallel Curve
12. Mode Value (Value to be applied when
required by geometry operation)
1. Transform Geometry
2. Copy Geometry
3. Delete Geometry
1 2 3
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1. 3 Points
2. Centre and Radius
3. Two Points and an Amplitude
1 2 3 4 5 6 7 8 9 4. Two Points and a Radius
5. Centre and Point
6. Centre and Tangent
7. Two Tangents and a Radius
8. Three Tangents
9. Point, radius and tangent
1. Circumscribed Rectangle
2. Major and Minor Axis
3. Focal Point and Major Axis
1 2 3 4 5 6 4. Focal Points and Point
5. Segment Data
6. End Points, Slope and Point
1. Two Points
2. Point and Angle
3. Horizontal
1 2 3 4 5 6 7 8 9 10 4. Vertical
5. Parallel
6. Perpendicular
7. Tangent through point
8. Parallel to Tangent
9. Perpendicular to Tangent
10. Tangents to Two Tangents
1. Two Point
2. Direction and Length
3. Three Points
1 2 3 4 5 6 4. Two Points and an Amplitude
5. Two Points and a Radius
6. Polyline Tolerance
9.1.9 The Vitesse Toolbar 7.
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1. Lock U
2. Lock V
1 2
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
1. Scale
2. Move Delta
3. Move Two Positions
4. Rotate Delta
5. Rotate Two Positions
6. Rotate 45 Degrees
7. Rotate 90 Degrees
8. Rotate 180 degrees
9. Rotate –90 Degrees
10. Mirror V
11. Mirror U
12. Mirror any line
13. Parallel
14. Four Positions
15. Same as
16. Along Curve
17. Lock U
18. Lock V
19. Centre
20. Form Detection
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1. View
2. Subview
3. Component
1 2 3 4 4. Subcomponent (Not used).
1. Select
2. Auto Scale
3. Zoom Window
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 4. Zoom
5. Slide
6. Spin
7. Walk
8. Tilt
9. Top View
10. Frame View – Looking Aft
11. Frame View – Looking Fwd
12. Side View – Looking Port
13. Isometric - Looking Aft
14. Isometric - Looking Fwd
15. Select Perspective Camera
9.1.15 Dimension toolbar
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
1. Linear Dimension
2. Radius Dimension
3. Diameter Dimension
4. Angle Dimension
5. Curved Dimension
6. Area Dimension
7. Distance Dimension
8. 3D Linear Dimension
9. 3D Axis Parallel Dimension
10. 3D Co-ordinate Dimension
11. 3D Curved Length Dimension
12. WCOG Dimension
13. Shell Profile Mounting Angle
Dimension
14. Dimension3D Ruler Dimension
15. Note
16. Create Labels
17. Modify Dimension
18. Move Reference
9.1.16 Subpicture Toolbar
1. Current Subpicture
2. Transform Subpicture
3. Copy Subpicture
1 2 3 4 5 6 4. Delete Subpicture
5. Split Subpicture
6. Regroup Subpicture
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1. Original Scale
2. Display Window 1
3. Display Window 2
1 2 3 4 5 6 7 8 4. Display Window 3
5. Display Window 4 (Drop down arrow
to select additional windows)
6. Select Window by name
7. Add name of predefined window
8. Delete predefined window
1. Insert Symbol
2. Move Symbol
3. Copy Symbol
1 2 3 4 5 4. Modify Symbol
5. Delete Symbol
1 Insert Text
2 Edit Text
3 Move Text
1 2 3 4 5 6 4 Copy Text
5 Modify Text
6 Delete Text Line
9.1.20 History
9.1.21 Search
1. Setting
2. Select Search
3. Run Search
1 2 3 4 4. Delete Search
9.1.22 Default
1. Get Work
2. Save Work
3. Add Current Element to Drawlist
1 2 3 4 5 6 7 4. Remove Current Element from Drawlist
5. Create / Modify List
6. Active List
7. Delete Current Element
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1. Multiple Drawings
2. Draw this Assembly
3. Draw All Assemblies
1 2 3 4 5 6
4. Find a Drawing
5. View Log
6. Modify Preferences
9.1.24 Assembly Department
1. Create Department
2. Department / Registry
1 2 3 3. Department / Registry name
9.1.25 3D Request
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
1. Key-in coordinates
2. Event point
3. Intersection point of curved hull objects
4. Offset from current point
5. Lock U through current point
6. Lock V through current point
7. Lock view through current point
8. Lock X through current point
9. Lock Y through current point
10. Lock Z through current point
11. Lock event plane
12. Lock XZ through current point
13. Lock YZ through current point
14. Lock XY through current point
15. Lock event line
16. Lock any line through current point
17. Unlock
18. Set current point
19. Add offset
20. Verify
1. Create Isometrics
2. View Isometrics
3. Modify Isometric Preferences
1 2 3 4 4. Display Log
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Appendix - C
There are useful short cuts from the keyboard, these can been seen by hovering over the relevant buttons in
the application tool bars.
File Toolbar:
Button Toolbar:
O.C = Return
Cancel = Esc
Quit = F9
Options = F10
ALL = F11
Refresh = Ctrl+R
Display entire drawing = Ctrl+A
Display the specified window by rectangle = Ctrl+I
Make the current window fit a rectangle = Ctrl+U
Diplay the previous window = Ctrl+E
Move the current window = Ctrl+W
Level 1 = Ctrl+1
Level 2 = Ctrl+2
Level 3 = Ctrl+3
Level 4 = Ctrl+4
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Appendix - D
Intelligent Text can be automatically extracted from the Design, Catalogue or Drawing databases to replace
the Drawing Intelligent text code words, which begin with a # character. See below for examples.
Text / Z O N E - 4 / B R A N C H - 6
Character No. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
#NAME /ZONE-4/BRANCH-6
#NAME(C2:) ZONE-4/BRANCH-6
#NAME(C2:7) ZONE-4
#NAME(P-2:) -6
#NAME(P/2:) /BRANCH-6
#NAME(P2:) /BRANCH-6
#NAME(P/2:)(C2:) BRANCH-6
#<#NAME(P/2:)(C2:) BRANCH-6
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