To show you how all these mathematical objects and definitions can be applied
on mechanics, we will derive the formulas for uniform circular motion
you are most likely already familiar with from your high school physics classes. Consider a point-like particle rotating uniformly along a circular trajectory. Uniformly means that during equal times, a radius vector pointing from the center of the circle to the position of the particle sweeps out sectors of the circle of equal area. In other terms, the angular velocity ! of the motion is constant. First we introduce a Cartesian coordinate frame enabling us to give an analytic description of motion of the particle as it rotates along the circle. You might have realized that motion of the particle is constrained to the plane of the circle, which means it is two-dimensional. It seems natural to describe two-dimensional motion in a just two-dimensional coordinate system xy lying in the plane of the circle. Any other choice would mean we would have to deal with an unnecessary third coordinate. If the origin of this frame coincides with the center of the circle, we can expect the expressions and equations involved in mathematical description of the situation to assume quite simple forms. After all, the geometrical symmetries of the situation must be found in the equations describing it. From your courses in analytic geometry, you might be used to the convention of choosing the axes describing circular motion in such a way that anticlockwise motion in the xy-plane corresponds to positive rotation, that is, the polar angle ' increases with time as the particle moves along the circle. Remember that this is just a convention. One could wo