Sei sulla pagina 1di 3

4/19/2018 Call for Papers | 5th Bandung Creative Movement 2018

You are cordially invited to participate in the 5th Bandung Creative Movement
International Conference on Creative Industries 2018 to be held at Telkom University,
Bandung, Indonesia, November 12th-13th, 2018.
 
The main objective of 5th BCM 2018 is to provide a platform for researchers, creative
people, academicians as well as industrial professionals from all over the world to present
their research results and development activities in Technology, Design, Society,
Business, and Environment. This conference provides opportunities for the delegates to
exchange new ideas and application experiences face to face, to establish business or
research relations and to nd global partners for future collaboration.
 
All submissions will be reviewed by at least two independent peers for technical merit
and content. It is anticipated that a broad range of research and applied topics will be
covered during the conference.
 
Theme of the year:

CHALLENGES AND
OPPORTUNITIES IN
TECHNOLOGY,
DESIGN, SOCIETY AND
ENVIRONMENT
 
Author Guidelines:
Download Author Guidelines
References Guidelines
Creating References in Ms Word
More References Samples (Vancouver/IEEE)
Download Template
Preparing PDF
 
Registration and Paper Submission
 

http://bcm.telkomuniversity.ac.id/?page_id=28 1/3
4/19/2018 Call for Papers | 5th Bandung Creative Movement 2018

As a summary, please ensure the following:


Paper size is 17cm x 25cm.
Margins are 2.4cm (top), 2cm (left and right) and 1.6cm (bottom).
The paper includes the author name and a liation (full address including country).
There are no page numbers, or headers and footers, within the paper.
The PDF is free of formatting errors (e.g. corrupt equations, missing or low-resolution
gures), since conversion from Word to PDF can introduce formatting errors.
Text is single spaced, not double spaced.
The PDF le is editable and not password protected.
All pages are portrait (landscape pages should be rotated).
Reference lists are checked for accuracy. References can only be linked via Crossref
if they are correct and complete.
Figures are placed within the text, not collected at the end of the document.
A thorough proofread is conducted to check the standard of English and ensure
wording is clear and concise.
 
Important notes:
Do not use titles for author name, such as Mr., Prof., Dr., etc.
Do not translate your a liation (example in bahasa: Institut Teknologi
Telkom; not Telkom Institute of Technology)
Do not translate your address (example in bahasa: Jl. Telekomunikasi no. 1, Bandung
40257, Jawa Barat, Indonesia; not Telecommunication street no 10, Bandung 40257, West
Java, Indonesia)
Use your a liation e-mail address, such as fulan@telkomuniversity.ac.id
Abstract is one paragraph only, containing objectives, methods, results, and
conclusions.
Papers should be between 5 – 8 pages.
Headings/Section Headings are in Arial; Body Texts are in Times New Roman.
Citations marks, example …[2] , must be presence on the texts.

Interesting topics are listed below for your reference only, and not limited to the following
topics:
1. Design and Built Environment
Design is a process of translating ideas into conceptions to match needs and create a
better life. Furthermore, it transforms a concept into ideas required, feasible, and valuable.
Sub-topics covered in this track include (but are not limited to):
Design Research
Design Management
Design Making
Design Thinking
http://bcm.telkomuniversity.ac.id/?page_id=28 2/3
4/19/2018 Call for Papers | 5th Bandung Creative Movement 2018

Architecture and planning


2. Society and Environment
Good products start with the needs of users in which numerous consideration must be
taken into account on design process as a problem solver in a society life. Design and
society have a reciprocal correlation wherein the society is able to stimulate innovative
designs. Sub-topics covered in this track include (but are not limited to):
Culture & Lifestyle
Art
Communication
Environmental issues
3. Technology
New ways of making human activities more easily, e ciently and looks aesthetically
better. The technology that applies interactive computer elements and create digital
fusion to communicate with the audience. Sub-topics covered in this track include (but
are not limited to):
Multimedia
Information
Computing
4. Business, Management, and Entrepreneurial
Emphasizing designs as a priority brings creativity into organizations and increases the
opportunity to lead the global market and the competition. Designs can facilitate
companies to engage dialogue with their customers, thereby it enables the companies to
be more e ciently innovate by reducing the risks.


http://bcm.telkomuniversity.ac.id/?page_id=28 3/3

Potrebbero piacerti anche