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ROBOTICS
Year 5
The 5Es Model
Written by Melissa Murakami #17218191
Image: “nao_fl” (Robots City Amsterdam, n.d.).
PROGRAM RATIONALE
This program focuses on robotics using the 5Es inquiry model. It is important to teach children about robotics because the technology will play a key role in students’ futures, with robotic autonomy predicted to change the economic landscape (Australian Broadcasting Commission, 2017, October 2). The jobs of the future
will be different to the jobs of today; futurist and economists have predicted that robotics will impact many sectors, which include agriculture, retail and medicine (Kaku, 2016; Lacalle, 2017). Children whom undertake this inquiry will come to learn how robots work, how they are built, and how they are changing industry and
employment. Understanding robotic programming will allow children to develop knowledge of how robots work and provide experiences that promote advantageous skills and demeanours, which are suited to predicted technological developments. The initial six lessons of this program will focus on programming and coding
in robotics and will be followed by three other subtopics: mechanical, sensory and societal.
IMMERSION/ENGAGEMENT ADDITONAL TEACHER PLANNING RESOURCES
Images and Video • Students document progress through the inquiry through photographs and video capture. Websites: Other:
Focus text/words • Word Wall: Contributions made during lessons. • Sphero in education - https://edu.sphero.com/ • Nao in education -
• KWL Chart: Contributions will be made throughout the entire inquiry. • mBot in education - http://store.makeblock.com/stem-education https://aisnsw.edu.au/Services/Partnerships_in_Education/STEM/Docum
• Question and Answer board: Students contribute questions and answers displayed on a Q&A wall. This is done by two • Ozobot in education - https://ozobot.com/stem-education ents/2015_Leadership/5F_Brainery_NAO.pdf
different coloured post-it notes; one colour is for questions and the other for answers. • Dash and Dot in education - https://education.makewonder.com/ • Buy Ozobots -
Digital Technologies • Robots: Nao, Sphero, mBots, Ozobots, Dash and Dot, • Google Cardboard VR headsets • Cubelets in education - https://www.modrobotics.com/education/ http://www.edtechs.com.au/Ozobot_s/1613.htm?gclid=CjwKCAjw-
Beebots, Raspberry Pi robots. • Electronics components • LittleBits in education - http://littlebits.cc/education NXPBRB4EiwAVNRLKr48vxHFNQyZ-
• Computer lab with internet access. • Cubelets Video: QezXgpJwq9zyEIkJb9Uy6vZBd7sd2UJ6I3g6D0PQhoCQIYQAvD_BwE
• Class set of iPads with internet access and video editing • LittleBits • mBot and Scratch for STEM education - • Buy Beebots -
http://www.stemeducationstore.com.au/?rf=kw&kw=bee+bot
applications. • Class sets of Raspberry Pi https://www.youtube.com/watch?v=xeRpT6Lx_6A
• Beebot introduction - https://www.youtube.com/watch?v=52ZuenJlFyE • Raspberry Pi robot kit - https://www.buyraspberrypi.com.au/shop/gopigo-
Video • “10 Amazing Robots That Will Change the World” (Geobeats, 2014).
• Sphero MacroLab and OrbBasic - starter-kit/
Incursion • Scitech representative to visit with robots • Guest speaker: Meet an agriculturalist to discuss industry
• Guest speaker: Meet a robotics engineer to discuss robotics in food production https://www.youtube.com/watch?v=CYC1yOTREpg
careers in robotics • Kid Technic school visit • Animation about full automation -
https://www.youtube.com/watch?v=Yvs7f4UaKLo
Excursion • Robocup at Curtin University • Young Engineers LEGO Camp PLAY/PROVOCATION/ INVESTIGATIONS
• Scitech Robotics and Coding workshop • Miss Maud’s bakehouse (food processing automation) Indoor Experiences: Outdoor Experiences:
Sharing • Personal contributions to class website and blog • Demonstrations to other classes and parents • Programming: Create an obstacle course for a robot using classroom and • Programming: Film the videos that are uploaded to the class website
o Video, audio, images and text based • Assembly performance additional items. outside.
Art based experiences • Sphero painting • Self-portrait with emphasis on lines that the Ozobots can • Mechanical: Make a robot perform a specific task, such as measure • Mechanical: Explore the performance differences of robots on a range of
follow lengths of tables. outdoor surfaces, i.e. concrete, grass, mulch, and brick.
Rich Tasks • Publish videos to class website for whole school viewing • Create a LittleBits showcase for the school • Sensory: During sensor exploration with LittleBits, use the environment, • Sensory: Locate and use a natural material during the exploration and
• Present plans and student-built robots to peers and • Create an assembly performance such as light and obstacles. construction of a LittleBits creation, for example a leaf could spin on a
parents • Society: Find a classroom object to consider how robotics in motor and block the light sensor, altering the robots function.
Parent and community • Assembly performance • Take home engagement activities manufacturing could have helped to make the item. • Society: Locate objects around the school and discuss what a robot might
look like if they were designed to manufacture that object, for example a
involvement • Open room demonstrations
brick laying machine might be designed like a crane with a mortar arm.
• Access to online content created by students
TRANSITIONS
Expectations: The teacher will have set expectations for the class, which helps make transitioning a smooth process. The expectations on specific transitioning behaviours will have been made explicit in the first weeks of the school year and reinforced during daily operations. These time-saving transitions may include
procedures that minimise time taken for cleaning, effective organisation of the room, and expected behaviour standards upon entering and leaving the classroom.
Routine: To aid smooth transitioning, the students will be aware of the weekly and daily routines.
Calling attention: Students will be aware of the strategies used by the teacher to call for attention. The teacher will use these strategies to transition students in and out of the lesson introduction, body and conclusion. For example, bup-diddly-bup-bup with the student response of bup-bup.
Explanations: The lesson expectations and outcomes will be made explicit prior to every activity commencement, so that students always know what they are meant to be doing. Additionally, they will know what is next to come.
Timing: The teacher will make count down timers visible, so that students can manage themselves to achieve the outcomes within the given time and prepare to transition to the next activity. The teacher will also use verbal cues for prompting students to ensure timeliness and smooth transitioning.
LINKS TO KEY DOCUMENTS
Time, our place: Framework for school age care in Australia (Commonwealth of Australia, 2011).
• Outcome one, “Children feel safe, secure, and supported” - evident when students contribute ideas, feelings, and constructive feedback openly to effectively collaborate.
• Outcome four, “Children transfer and adapt what they have learned from one context to another” - evident when students synthesise and apply their learning to solve new problems.
• Outcome five, “Children collaborate with others, express ideas and make meaning using a range of media and communication technologies” - evident when students share ideas, provide and receive feedback, and create artefacts that convey meaning.
WHOLE GROUP/ROTATION/EXPLORATION
Maths Experience/lesson Maths Experience/lesson Maths Experience/lesson
Create paths with various angles that can be followed by the Ozobots. Students use a protractor to Collect data from observing a robot’s “random movement” function and construct a display. Students will Time an mBot while it is driven through various student-created obstacle courses. Students use a range of
incorporate a variety of angles in a path of their design. Once they have created their path and used the set their Sphero to automated movements, initially taking note of what types of movements are occurring. different materials to create an obstacle course. Once the track has been created, students drive the mBot
Ozobot on it, they then swap with a peer. Students will measure their peer’s paths to determine the Students will then take a tally of these movements. Using the data collected, students will construct a through it and record the time, which displays decimal places. The students cycle through different peer-
angles they have used in their design. column graph and determine the most and least common movements. created courses before comparing and ordering the decimal times noted to find the fastest and slowest
• “Estimate, measure and compare angles using degrees. Construct angles using a protractor • “Pose questions and collect categorical or numerical data by observation or survey (ACMSP118)” track overall. This may also be used to determine averages using all data collected by the class.
(ACMMG112)” (SCSA, n.d.b.). (SCSA, n.d.b.). • “Compare, order and represent decimals (ACMNA105)” (SCSA, n.d.b.).
• “Construct displays, including column graphs, dot plots and tables, appropriate for data type, with
Resources: Ozobots, markers (black, red, blue and green), protractors and A3 paper. and without the use of digital technologies (ACMSP119)” (SCSA, n.d.b.). Resources: Class set of mBots, iPads, and obstacle course materials (pool noodles, Duplo, buckets,
classroom items, for example).
Resources: Sphero (BB-8 version) and grid paper.
WA Curriculum WA Curriculum
Content strand Achievement Objective Assessment Content strand Achievement Objective Assessment
Experience/Lesson Learning Area
standard/ Indicator Learning Area standard/ Indicator
Outcome Outcome
Technologies Digital “Implement and By the end of The student Technologies Digital “Implement By the end of The student
Technologies use simple this lesson, perceives and Technologies and use simple this lesson, perceives and
programming students will use explains visual students will explains
Processes and environments at least two similarities Processes and programming use at least similarities
production skills that include robots before between production skills environments three robots between lesson
branching writing a short lesson robots. that include before writing a robots.
ACTDIP020 (decisions) and essay to make ACTDIP020 branching short essay to
iteration comparisons. (decisions), make
(repetition)” iteration comparisons.
(SCSA, n.d.c). (repetition) and
user input”
(SCSA, n.d.c).
English Literacy “Clarify By the end of The student English Literacy “Participate in By the end of The student
Lesson one: How do understanding of this lesson, explains at and contribute this lesson, explains at
Interacting with content as it students will least two links Interacting with to discussions, students will least four links
robots move? others unfolds in formal contribute to a between the others clarifying and Contribute to a between the
and informal KWL chart by lesson topic interrogating KWL chart by lesson topic
ACELY1699 situations, recalling and and their life ACELY1709 ideas, recalling and and their life
connecting ideas describing one outside of developing and describing two outside of
to students’ own or more personal school. supporting or more school.
experiences and robotics arguments, personal
present and experience/s sharing and robotics
justify a point of and one or more evaluating experience/s
view” (SCSA, personal information, and two or
n.d.a). curiosity experiences more personal
question/s. and opinions” curiosity
(SCSA, n.d.a). question/s.
WA Curriculum WA Curriculum
Experience/Lesson Learning Area Content strand Achievement Objective Assessment Content strand Achievement Objective Assessment
standard/ Indicator Learning Area standard/ Indicator
Outcome Outcome
Technologies Digital “Implement and By the end of The student Technologies Digital “Implement By the end of The student
Technologies use simple this lesson, applies Technologies and use simple this lesson, applies
programming students will appropriate visual students will appropriate
Processes and environments apply commands to Processes and programming apply commands to
production skills that include understandings move the production skills environments understandings move the robot.
branching of programming robot. that include of programming
ACTDIP020 (decisions) and as a sequence ACTDIP020 branching as a sequence
iteration of instructions to (decisions), of instructions
(repetition)” make a robot iteration to make a robot
(SCSA, n.d.c). complete a (repetition) and complete a
desired action. user input” desired action.
(SCSA, n.d.c).
Mathematics Measurement “Use a grid By the end of The student Mathematics Measurement “Introduce the By the end of The student
Lesson two: How and geometry reference this lesson, uses grid and geometry Cartesian this lesson, uses Cartesian
can we make a robot system to students will use references, coordinate students will coordinates,
do something? Location and describe grid references directional Location and system using use the directional
transformation locations. on a map to language and transformation all four Cartesian language and
Describe routes move a robot in landmarks to quadrants” coordinate landmarks to
ACMMG113 using landmarks correspondence pinpoint ACMMG143 (SCSA, n.d.b). system to move pinpoint
and directional to a story that locations and a robot in locations and
language” contains specific movements. correspondenc movements.
(SCSA, n.d.b). locations and e to a story that
landmarks. contains
specific
locations and
landmarks in all
four quadrants.
Melissa Murakami 17218191
WA Curriculum WA Curriculum
Content strand Achievement Objective Assessment Content strand Achievement Objective Assessment
Experience/Lesson Learning Area
standard/ Indicator Learning Area standard/ Indicator
Outcome Outcome
Lesson three: What Technologies Digital “Data is By the end of The student Technologies Digital “Whole By the end of The student
is programming/ Technologies represented this lesson, can make Technologies numbers are this lesson, can make even
coding? using codes” students will even one used to students will one small
Knowledge and (SCSA, n.d.c). Demonstrate small Knowledge and represent data demonstrate movement in
understanding the connection movement in understanding in a digital the connection the animation
between codes the animation system” between panel by
ACTDIK015 and panel using ACTDIK015 (SCSA, n.d.c) numerical making a
representation the coding values and numerical
by creating a blocks. representation change to the
Scratch by creating a coding blocks.
animation. Scratch
animation.
Mathematics Number and “Use efficient By the end of The student Mathematics Number and “Select and By the end of The student
Algebra mental and this lesson, can change Algebra apply efficient this lesson, can change the
written students will use the numerical mental and students will numerical value
Number and strategies and mental value of Number and written use mental of blocks by
place value apply strategies to blocks by place value strategies and strategies to using an
appropriate select the using an appropriate select the operator on the
ACMNA291 digital correct operator on ACMNA123 digital correct existing number
technologies to numerical value the existing technologies to numerical value to achieve a
solve problems” for scripts in number to solve problems for scripts in desired result
(SCSA, n.d.b) Scratch to achieve a involving all Scratch to within the
achieve an desired result four operations achieve an animation.
animated effect. within the with whole animated effect.
animation. numbers”
(SCSA, n.d.b).
WA Curriculum WA Curriculum
Content strand Achievement Objective Assessment Achievement Assessment
Experience/Lesson Learning Area Objective
standard/ Indicator Learning Area Content strand standard/ Indicator
Outcome Outcome
Lesson four: How Technologies Digital “Data is By the end of Applies Digital Digital “Whole By the end of Applies
can I program a Technologies represented this lesson, Scratch codes Technologies Technologies numbers are this lesson, numerical
robot? using codes” students will use in sequence to used to students will changes to
Knowledge and (SCSA, n.d.c). Scratch codes make at least Knowledge and represent data use Scratch codes to make
understanding to create a one physical understanding in a digital codes, at least two
sequence of movement by system” changing physical
ACTDIK015 movements the mBot. ACTDIK015 (SCSA, n.d.c). numerical movements by
represented by values, to the mBot.
an mBot. create a
sequence of
movements
represented by
an mBot.
English Literacy “Identify and By the end of Understands English Literacy Analyse how By the end of Analyses,
explain this lesson, and text structures this lesson, understands
Interpreting, characteristic students will communicates Interpreting, and language students will and
analysing, text structures explain how the about the analysing, features work explain how the communicates
evaluating and language text structure is importance of evaluating together to text structure is about the
features used in crucial for text structure meet the crucial for importance of
ACELY1701 imaginative, moving the in a ACELY1711 purpose of a moving the text structure in
informative and mBot. programming text” (SCSA, mBot. a programming
persuasive texts context. n.d.a). context.
to meet the
purpose of the
text
(ACELY1701)”
(SCSA, n.d.a).
Melissa Murakami 17218191
WA Curriculum WA Curriculum
Content strand Achievement Objective Assessment Achievement Assessment
Experience/Lesson Learning Area Objective
standard/ Indicator Learning Area Content strand standard/ Indicator
Outcome Outcome
Lesson five: Do all Technologies Design and “Work By the end of The student is Technologies Design and “Work By the end of The student is
robots understand Technologies independently, this lesson, searching for Technologies independently, this lesson, searching for
or collaboratively students will information or students will information that
the same code Processes and when required, research to that develops Processes and collaboratively research to develops their
language? production skills to plan, safely communicate their production skills when required, communicate understanding
develop and information on understanding considering information on of the topic to
WATPPS32 communicate the different of the topic to WATPPS38 resources and the different provide a
ideas and types of provide a safety, to plan, types of recommendatio
information for programming recommendati develop and programming n.
solutions” languages. on. communicate languages.
(SCSA, n.d.d). ideas and
information for
solutions”
(SCSA, n.d.d)
English Literacy “Use a range of By the end of The student English Literacy “Use a range By the end of The student
software this lesson, uses the of software, this lesson, uses the
Creating texts including word students will information Creating texts including word students will information
processing create an collected to processing create an collected to
ACELY1707 programs with informational create a ACELY1717 programs, informational create a
fluency to report that lists multimodal learning new report that lists multimodal
construct, edit and describes at report. functions as and describes report outlining
and publish least five required to at least seven seven different
written text, and different create texts” different programming
select, edit and programming (SCSA, n.d.a). programming languages.
place visual, languages. languages.
print and audio
elements”
(SCSA, n.d.a).
WA Curriculum WA Curriculum
Content strand Achievement Objective Assessment Content strand Achievement Objective Assessment
Experience/Lesson Learning Area
standard/ Indicator Learning Area standard/ Indicator
Outcome Outcome
Lesson six: What Technologies Design and “Define a By the end of Students Technologies Design and “Define a By the end of Students
problems could be Technologies problem, and set this lesson, discuss a Technologies problem, and a this lesson, discuss a range
of sequenced students will range of set of students will of needs that
solved by Processes and steps, with users research and needs that Processes and sequenced research and could be
programming? production skills making a define a could be production skills steps, with define a addressed.
decision to problem of their addressed. users making problem of their
WATPPS27 create a solution choice, listing WATPPS33 decisions to choice, listing
for a given task” steps on how create a steps on how
(SCSA, n.d.d). the problem solution for a the problem
may be solved given task” may be solved
with (SCSA, n.d.d). with
programming. programming.
English Literacy “Plan, rehearse By the end of Students English Literacy Plan, rehearse By the end of Students
and deliver this lesson, collaborate in and deliver this lesson, collaborate in
Interacting with presentations for students will research, Interacting with presentations, students will research,
others defined Create a video clarification, others selecting and Create a video clarification,
audiences and presentation for and content sequencing presentation for and content
ACELY1700 purposes teachers and production. ACELY1710 appropriate teachers and production.
incorporating peers on how content and peers on how
accurate and programming multimodal programming
sequenced could be used to elements for could be used
content and solve a problem defined to solve a
multimodal of the student’s audiences and problem of the
elements choice. purposes, student’s
(ACELY1700)” making choice.
(SCSA, n.d.a). appropriate
choices for
modality and
emphasis”
(SCSA, n.d.a).
Melissa Murakami 17218191
References
Australian Broadcasting Commission. (2017, October 2). Q&A: Drones, robots and the future [video].
Commonwealth of Australia. (2011). Time, our place: Framework for school age care in
Australia. Barton, ACT: Australian Government Department of Education and Workplace Relations.
Geobeats. (2014, February 20). 10 amazing robots that will change the world [video]. Retrieved from
https://www.youtube.com/watch?v=6feEE716UEk
Kaku, M. (2016, November 23). Jobs of the future will be what robots can’t do [video]. Retrieved from
https://www.youtube.com/watch?v=8eP7nuZgNqU
Lacalle, D. (2017). Face it, technology does not destroy jobs. Retrieved from http://www.dlacalle.com/face-
it-technology-does-not-destroy-jobs/
content/uploads/2015/11/nao_FI.png
School Curriculum and Standards Authority. (n.d.a). English v8.1. Retrieved from
https://k10outline.scsa.wa.edu.au/home/teaching/curriculum-browser/english-v8
School Curriculum and Standards Authority. (n.d.b). Mathematics v8.1. Retrieved from
https://k10outline.scsa.wa.edu.au/home/teaching/curriculum-browser/mathematics-v8
School Curriculum and Reporting Authority. (n.d.c). Digital technologies. Retrieved from
https://k10outline.scsa.wa.edu.au/home/teaching/curriculum-browser/mathematics-v8
School Curriculum and Reporting Authority. (n.d.d). Design and technologies. Retrieved from
https://k10outline.scsa.wa.edu.au/home/teaching/curriculum-browser/technologies/design-and-
technologies2