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Melissa Murakami 17218191

ROBOTICS
Year 5
The 5Es Model
Written by Melissa Murakami #17218191
Image: “nao_fl” (Robots City Amsterdam, n.d.).

PROGRAM RATIONALE
This program focuses on robotics using the 5Es inquiry model. It is important to teach children about robotics because the technology will play a key role in students’ futures, with robotic autonomy predicted to change the economic landscape (Australian Broadcasting Commission, 2017, October 2). The jobs of the future
will be different to the jobs of today; futurist and economists have predicted that robotics will impact many sectors, which include agriculture, retail and medicine (Kaku, 2016; Lacalle, 2017). Children whom undertake this inquiry will come to learn how robots work, how they are built, and how they are changing industry and
employment. Understanding robotic programming will allow children to develop knowledge of how robots work and provide experiences that promote advantageous skills and demeanours, which are suited to predicted technological developments. The initial six lessons of this program will focus on programming and coding
in robotics and will be followed by three other subtopics: mechanical, sensory and societal.
IMMERSION/ENGAGEMENT ADDITONAL TEACHER PLANNING RESOURCES
Images and Video • Students document progress through the inquiry through photographs and video capture. Websites: Other:
Focus text/words • Word Wall: Contributions made during lessons. • Sphero in education - https://edu.sphero.com/ • Nao in education -
• KWL Chart: Contributions will be made throughout the entire inquiry. • mBot in education - http://store.makeblock.com/stem-education https://aisnsw.edu.au/Services/Partnerships_in_Education/STEM/Docum
• Question and Answer board: Students contribute questions and answers displayed on a Q&A wall. This is done by two • Ozobot in education - https://ozobot.com/stem-education ents/2015_Leadership/5F_Brainery_NAO.pdf
different coloured post-it notes; one colour is for questions and the other for answers. • Dash and Dot in education - https://education.makewonder.com/ • Buy Ozobots -
Digital Technologies • Robots: Nao, Sphero, mBots, Ozobots, Dash and Dot, • Google Cardboard VR headsets • Cubelets in education - https://www.modrobotics.com/education/ http://www.edtechs.com.au/Ozobot_s/1613.htm?gclid=CjwKCAjw-
Beebots, Raspberry Pi robots. • Electronics components • LittleBits in education - http://littlebits.cc/education NXPBRB4EiwAVNRLKr48vxHFNQyZ-
• Computer lab with internet access. • Cubelets Video: QezXgpJwq9zyEIkJb9Uy6vZBd7sd2UJ6I3g6D0PQhoCQIYQAvD_BwE
• Class set of iPads with internet access and video editing • LittleBits • mBot and Scratch for STEM education - • Buy Beebots -
http://www.stemeducationstore.com.au/?rf=kw&kw=bee+bot
applications. • Class sets of Raspberry Pi https://www.youtube.com/watch?v=xeRpT6Lx_6A
• Beebot introduction - https://www.youtube.com/watch?v=52ZuenJlFyE • Raspberry Pi robot kit - https://www.buyraspberrypi.com.au/shop/gopigo-
Video • “10 Amazing Robots That Will Change the World” (Geobeats, 2014).
• Sphero MacroLab and OrbBasic - starter-kit/
Incursion • Scitech representative to visit with robots • Guest speaker: Meet an agriculturalist to discuss industry
• Guest speaker: Meet a robotics engineer to discuss robotics in food production https://www.youtube.com/watch?v=CYC1yOTREpg
careers in robotics • Kid Technic school visit • Animation about full automation -
https://www.youtube.com/watch?v=Yvs7f4UaKLo
Excursion • Robocup at Curtin University • Young Engineers LEGO Camp PLAY/PROVOCATION/ INVESTIGATIONS
• Scitech Robotics and Coding workshop • Miss Maud’s bakehouse (food processing automation) Indoor Experiences: Outdoor Experiences:
Sharing • Personal contributions to class website and blog • Demonstrations to other classes and parents • Programming: Create an obstacle course for a robot using classroom and • Programming: Film the videos that are uploaded to the class website
o Video, audio, images and text based • Assembly performance additional items. outside.
Art based experiences • Sphero painting • Self-portrait with emphasis on lines that the Ozobots can • Mechanical: Make a robot perform a specific task, such as measure • Mechanical: Explore the performance differences of robots on a range of
follow lengths of tables. outdoor surfaces, i.e. concrete, grass, mulch, and brick.
Rich Tasks • Publish videos to class website for whole school viewing • Create a LittleBits showcase for the school • Sensory: During sensor exploration with LittleBits, use the environment, • Sensory: Locate and use a natural material during the exploration and
• Present plans and student-built robots to peers and • Create an assembly performance such as light and obstacles. construction of a LittleBits creation, for example a leaf could spin on a
parents • Society: Find a classroom object to consider how robotics in motor and block the light sensor, altering the robots function.
Parent and community • Assembly performance • Take home engagement activities manufacturing could have helped to make the item. • Society: Locate objects around the school and discuss what a robot might
look like if they were designed to manufacture that object, for example a
involvement • Open room demonstrations
brick laying machine might be designed like a crane with a mortar arm.
• Access to online content created by students
TRANSITIONS
Expectations: The teacher will have set expectations for the class, which helps make transitioning a smooth process. The expectations on specific transitioning behaviours will have been made explicit in the first weeks of the school year and reinforced during daily operations. These time-saving transitions may include
procedures that minimise time taken for cleaning, effective organisation of the room, and expected behaviour standards upon entering and leaving the classroom.
Routine: To aid smooth transitioning, the students will be aware of the weekly and daily routines.
Calling attention: Students will be aware of the strategies used by the teacher to call for attention. The teacher will use these strategies to transition students in and out of the lesson introduction, body and conclusion. For example, bup-diddly-bup-bup with the student response of bup-bup.
Explanations: The lesson expectations and outcomes will be made explicit prior to every activity commencement, so that students always know what they are meant to be doing. Additionally, they will know what is next to come.
Timing: The teacher will make count down timers visible, so that students can manage themselves to achieve the outcomes within the given time and prepare to transition to the next activity. The teacher will also use verbal cues for prompting students to ensure timeliness and smooth transitioning.
LINKS TO KEY DOCUMENTS
Time, our place: Framework for school age care in Australia (Commonwealth of Australia, 2011).
• Outcome one, “Children feel safe, secure, and supported” - evident when students contribute ideas, feelings, and constructive feedback openly to effectively collaborate.
• Outcome four, “Children transfer and adapt what they have learned from one context to another” - evident when students synthesise and apply their learning to solve new problems.
• Outcome five, “Children collaborate with others, express ideas and make meaning using a range of media and communication technologies” - evident when students share ideas, provide and receive feedback, and create artefacts that convey meaning.
WHOLE GROUP/ROTATION/EXPLORATION
Maths Experience/lesson Maths Experience/lesson Maths Experience/lesson
Create paths with various angles that can be followed by the Ozobots. Students use a protractor to Collect data from observing a robot’s “random movement” function and construct a display. Students will Time an mBot while it is driven through various student-created obstacle courses. Students use a range of
incorporate a variety of angles in a path of their design. Once they have created their path and used the set their Sphero to automated movements, initially taking note of what types of movements are occurring. different materials to create an obstacle course. Once the track has been created, students drive the mBot
Ozobot on it, they then swap with a peer. Students will measure their peer’s paths to determine the Students will then take a tally of these movements. Using the data collected, students will construct a through it and record the time, which displays decimal places. The students cycle through different peer-
angles they have used in their design. column graph and determine the most and least common movements. created courses before comparing and ordering the decimal times noted to find the fastest and slowest
• “Estimate, measure and compare angles using degrees. Construct angles using a protractor • “Pose questions and collect categorical or numerical data by observation or survey (ACMSP118)” track overall. This may also be used to determine averages using all data collected by the class.
(ACMMG112)” (SCSA, n.d.b.). (SCSA, n.d.b.). • “Compare, order and represent decimals (ACMNA105)” (SCSA, n.d.b.).
• “Construct displays, including column graphs, dot plots and tables, appropriate for data type, with
Resources: Ozobots, markers (black, red, blue and green), protractors and A3 paper. and without the use of digital technologies (ACMSP119)” (SCSA, n.d.b.). Resources: Class set of mBots, iPads, and obstacle course materials (pool noodles, Duplo, buckets,
classroom items, for example).
Resources: Sphero (BB-8 version) and grid paper.

English Experience/lesson English Experience/lesson English Experience/lesson


Students write about what robot they liked most and why. Using a text structure of their choice, students Students create an infographic on the topic “What is Coding?”. They will be required to research for Write a short review on three peer interview videos. Students will participate in watching three different
write an informative text about their favourite robot. They will be required to reflect and recount the creative common multimedia and find information, using credible sources. The information and interviews created by three different peer groups. Students will mark the interview against a peer rubric but
experiences they have had with the various robots to support their point of view. Also, ensuring that they multimedia collected then needs to be displayed in an infographic by either using a template or creation. draw upon their own creations to provide informed constructive feedback. They will clarify the content with
have proofread and edited their draft before writing a final copy that is shared to the class website. Students will edit their work until it meets the criteria for publishing. the creators if required.
• “Plan, draft and publish imaginative, informative and persuasive print and multimodal texts, • “Use a range of software including word processing programs with fluency to construct, edit and • “Clarify understanding of content as it unfolds in formal and informal situations, connecting ideas to
choosing text structures, language features, images and sound appropriate to purpose and publish written text, and select, edit and place visual, print and audio elements (ACELY1707)” students’ own experiences and present and justify a point of view (ACELY1699)” (SCSA, n.d.a.).
audience (ACELY1704)” (SCSA, n.d.a.). (SCSA, n.d.a.).
Resources
Resources Resources Peer marking rubric with a comment section for a short feedback paragraph.
Student writing workbook and computer (with Word and internet connection). Computer lab with Microsoft Word software, creative commons images, and the internet.
Melissa Murakami 17218191
INTEGRATED EXPERIENCE ONE INTEGRATED EXPERIENCE TWO INTEGRATED EXPERIENCE THREE INTEGRATED EXPERIENCE FOUR INTEGRATED EXPERIENCE FIVE INTEGRATED EXPERIENCE SIX
(Engage) (Explore) (Explain) (Elaborate) (Elaborate) (Evaluate)
How do robots move? How can we make a robot do something? What is programming/ coding? How can I program a robot? Do all robots understand the same code What problems could be solved by
language? programming?
The purpose of this lesson is to engage students The purpose of this lesson is to explore The purpose of this lesson is to explain that The purpose of this lesson is to elaborate on
with a range of robots. programming as a sequence of commands. programmers uses text-based commands, coding understanding to program a robot. The purpose of this lesson is to elaborate on code The purpose of this lesson is to evaluate
commonly known as code languages. languages through research. programming experiences in context.
Achievement Standard/Outcome Achievement Standard/Outcome Achievement Standard/Outcome
• “Clarify understanding of content as it unfolds • “Implement and use simple programming Achievement Standard/Outcome Achievement Standard/Outcome Achievement Standard/Outcome
environments that include branching • “Data is represented using codes • “Data is represented using codes • “Work independently, or collaboratively when • “Define a problem, and set of sequenced
in formal and informal situations, connecting (decisions) and iteration (repetition) (ACTDIK015)” (SCSA, n.d.c). (ACTDIK015)” (SCSA, n.d.c).
ideas to students’ own experiences and required, to plan, safely develop and steps, with users making a decision to create
present and justify a point of view (ACTDIP020)” (SCSA, n.d.c). • “Use efficient mental and written strategies • “Identify and explain characteristic text communicate ideas and information for a solution for a given task (WATPPS27)”
(ACELY1699)” (SCSA, n.d.a). • “Use a grid reference system to describe and apply appropriate digital technologies to structures and language features used in solutions (WATPPS32)(SCSA, n.d.d). (SCSA, n.d.d).
locations. Describe routes using landmarks solve problems (ACMNA291)” (SCSA, n.d.b) imaginative, informative and persuasive texts • “Use a range of software including word • “Plan, rehearse and deliver presentations for
• “Implement and use simple programming and directional language (ACMMG113)” to meet the purpose of the text processing programs with fluency to construct, defined audiences and purposes
environments that include branching (SCSA, n.d.b). Objectives (ACELY1701)” (SCSA, n.d.a). edit and publish written text, and select, edit incorporating accurate and sequenced
(decisions) and iteration (repetition) By the end of this lesson, students will: and place visual, print and audio elements content and multimodal elements
(ACTDIP020)” (SCSA, n.d.c). Objectives • Demonstrate the connection between codes Objectives (ACELY1707)” (SCSA, n.d.a). (ACELY1700)” (SCSA, n.d.a).
By the end of this lesson, students will: and representation by creating a Scratch By the end of this lesson, students will:
Objectives • Apply understandings of programming as a animation. Objectives Objectives
By the end of this lesson, students will: sequence of instructions to make a robot • Use mental strategies to select the correct • Use Scratch codes to create a sequence of By the end of this lesson, students will: By the end of this lesson, students will:
• Contribute to a KWL chart by recalling and complete a desired action. numerical value for scripts in Scratch to movements represented by an mBot. • Research to communicate information on the • Research and define a problem of their
describing one or more personal robotics • Use grid references on a map to move a achieve an animated effect. • Explain how the text structure is crucial for different types of programming languages. choice, listing steps on how the problem may
experience/s and one or more personal robot in correspondence to a story that moving the mBot. • Create an informational report that lists and be solved with programming.
curiosity question/s. contains specific locations and landmarks. Hook (5 minutes) describes at least five different programming • Create a video presentation for teachers and
• Use at least two robots before writing a short The teacher plays one to three Scratch Hook (5 minutes) languages. peers on how programming could be used to
essay to make comparisons. Hook (5 minutes) animation/s from the ‘explore’ tab, which students In a voice of curious tone, loudly state “what would solve a problem of the student’s choice.
The teacher asks a student to stand at the front choose. The teacher uses this as a platform for happen if I connect this mBot to last lesson’s Hook (5 minutes)
Hook (5 minutes) door and asks them to move one step at a time in discussion about animations and how students will Scratch codes?”. Have students think-pair-share The teacher puts on a short video where Hook (5 minutes)
Robots will be presented to the class, which will the direction that is said. Teacher writes the list of be able to make their own during this lesson. predictions. Will the robot move? Does the robot professionals discuss the best programming The teacher presents a range of images to the
engage most children. The teacher will showcase
directions on the board as they are said. The
understand text commands? Connect the mBot via language for beginners to use. After the video, the class and questions, “what do all these things have
some applications of the robots that relate to the
student eventually arrives to the giant grid maps Introduction (10 minutes) teacher has a discussion with the students about in common?”. Students make a prediction and
and teacher created stories. The student brings The teacher explains that students will have an Bluetooth and test the pre-existing code. Please what the video topic. What are programming then the teacher plays a video. The images all
children’s interest, targeting the students whom these items to the teacher and joins their peers on opportunity to create their own animations using note, this must be tested before display to ensure languages? work because of programming.
seem disengaged from robotics. For example, the the mat. Scratch. The teacher brings up a new project on it functions as intended.
Nao robot can dance, which may be more the smart board and does a very basic tutorial Introduction (10 minutes) Introduction (10 minutes)
relatable to some children than robotics. Introduction (10 minutes) work through while engaging in discussion with the Introduction (10 minutes) After discussions with the entire class, the teacher The students think-pair-share to consider some
The Dash and Beebot robots will be presented to students and receiving their input. The discussion The teacher opens discussion and prompts confirms that there are a variety of programming real-world applications of programming. Most
Introduction (10 minutes) the class and the students are informed of the will be focused on making connections between students to suggest what they might be doing. languages that each write codes differently. These digital technologies will run from a program that is
The teacher will have students sit in a discussion task. The teacher will demonstrate what is the visualisation commands, previously Students should have come to state that they will code languages help us to communicate with made up of small and processable lines of code.
circle, where the inquiry topic of robotics will be expected. They will be sorted out into groups and experienced with robots, and text commands of be programming the mBots using Scratch. The computers, which includes robots, by taking our text The students and teacher discuss how technology,
introduced and initial outcomes are made explicit. then given a Dash or a BeeBot, a very large grid Scratch. The teacher will make explicit that the and turning it into binary (behind the scenes). It is especially robots, can make our lives easier
Firstly, the teacher prompts students to recall map to place on the floor, and a teacher written outcome for this lesson is to understand that codes teacher affirms to the students that this lesson is these programming languages that give instructions because they have been able to solve problems.
knowledge about KWL charts and asserts that it story that contains coordinates. The students need hold information, which can be displayed through an elaboration from the last. Instead of making an of what and how we see content (software and For example, washing machines have made
will be used during the robotics inquiry. The to read the story aloud and move the robot the movement of robots or an animated character. animation, the coding will be used to program the online, for example) and how robots have the cleaning clothes more efficient by reducing time
students will then think-pair-share on their accordingly to the coordinates mentioned. They Codes are text based and Scratch provides a mBot. However, the outcomes have changed capabilities for different functions. The teacher can and labour. Another example may be robots like
experiences with robots to contribute to the K of may choose any route to move the robot to the simple example of this. Also made explicit is the slightly. The teacher explicitly states that besides give an example of the coding behind a webpage by Roomba, the autonomous vacuum cleaner, which
the KWL chart, using post-it notes. After that, the correct location but do so working together. The need for numerical values and problem solving programming the robot, they must explain why the right clicking and selecting “inspect element”. The reduces the time and effort spent on cleaning the
teacher will make explicit what the assessment using numbers with the project. Students are sent structure, or order, of the text is crucial for the teacher then directs conversation to the lesson floor. The teacher explains to the students that
teacher and students engage in discussion to criteria is and display a rubric on the smartboard to work at individual computers but may objectives. Students will research at least five they will be making a video on any problem that
create questions for the W of the KWL chart. The for the entire lesson. Students will have to record collaborate and engage in feedback cycles with robot’s function. The students will provide a written
explanation of this. With the new criteria and different programming languages and write a report could be solved by programming, drawing upon
teacher transitions to the comparative task by themselves taking turns in all roles and meet the those around them. on them. The report will include a recommendation understandings of the past five lessons. The
drawing on contributions made by the students criteria displayed. familiarity using Scratch, the students are sent off on what language a beginner programmer should outcomes are made explicit. They are to work in
and elaborating on the task, how do robots move? Experience/Lesson sequence (40 minutes) to work through their task. start with, based on research. groups, define their problem, research and note
Students are provided a copy of the marking Experience/Lesson sequence (30 minutes) • Students work individually at a computer to the steps that might need to be taken to reach the
criteria, engage with two or more of the robots and • Students work in groups and decide how to create an animation in Scratch. Experience/Lesson sequence (30 minutes) Experience/Lesson sequence (40 minutes) solution before creating a video to present to their
then complete a short writing task comparing the apply sequences of instructions to move a • Students engage with peers and teachers to • Students work individually at their computer • Students collect an iPad and return to their class. This lesson should make the students
movements of two or more robots. robot to a desired location. receive and provide feedback. to program a robot using Scratch. desks. question the manufacturing process of robots and
• Students take turns to give commands to the • The teacher provides support if required and • They engage with their peers and teachers to • Students work independently or collaboratively link well with the next inquiry subtopic
Experience/Lesson sequence (40 minutes) robot, read the story, film and collaborate in questions students to promote deeper receive and provide feedback. to research on five different coding languages. (mechanical).
• Students work in small collaborative groups navigational discussions. engagement. • The teacher provides additional support to • Students take the information found and
to experience two or more robots (15 • The teacher supports students where needed • The teacher provides formative feedback. those whom require it. communicate it through writing a report in the Experience/Lesson sequence (40 minutes)
minutes). and helps keep children on track with the task word processor. • Students work in groups and discuss
• Teacher prompts student thinking by asking and objectives. Conclusion (5 minutes) • Students edit their work until they are satisfied potential avenues in which to proceed.
questions, outlined in target questions. • The teacher asks questions to check for To conclude the lesson, volunteers will be asked to Conclusion (15 minutes) with the multimodal elements and informational • They come to a consensus and begin to
student understandings and key language. share their animations with the class. The students Students are called to a sharing circle where each text in the report. research the problem, solution and steps
• Students move onto write a short essay that
makes comparisons between robots (25 presenting their work will describe their code student demonstrates how their mBot has been • Teacher provides formative feedback towards achieving the solution.
minutes).
Conclusion (15 minutes) sequence and explain the ordering. The students programmed. They recall any difficulties, how throughout to all students and provides • The teacher provides formative feedback to
The teacher will call for students to finish with the will be asked to think-pair-share some of the these were overcome, and what they would do additional support to those whom require it. groups and ensures sound viability.
• Teacher checks on student progress towards task and review and discuss the video. Students difficulties they faced with this lesson and how the differently in the future. Students are free to ask • Students then use their research notes to
outcome achievement and provides will evaluate their video against the criteria on the challenges were overcome. each other questions. Once the students have Conclusion (5 minutes) create a video on their chosen topic.
appropriate support for student success. smart board, give feedback to one another, and been cycled through, the lesson is concluded. The students will be asked to read through the report
note changes they would make in the future to Resources of a peer and reflect on their own work in Conclusion (5 minutes)
Conclusion (5 minutes) make this experience better. The teacher will ask Computer lab with internet access to visit Resources comparison. They may ask how their peers work is To conclude the lesson, each group is to review
Students are called back to the sharing circle and each group for their feedback upon collecting the www.scratch.mit.edu. displayed differently, how they have used multimodal their notes and footage against the marking
a brief discussion is held for students to videos and the lesson will then conclude. - Computer lab with internet access to visit elements, and consider the final recommendation. criteria. They make edits where needed to ensure
summarise their experiences and work during this Key language www.scratch.mit.edu. Pairs will then briefly provide some feedback that their video is ready for peer review in the English
lesson. Resources - References to the code and how that code is - mBots with Bluetooth module. corresponds to the outcomes before the lesson lesson to follow. Students may use this time to
x1 iPad per group, Dash and BeeBot robots, extra- displayed in relation to the student’s creation. i.e. “I concludes. reflect on the lesson as a group.
Resources large grid maps, and differentiated teacher have made the code [do this] but after my Additional teacher reference:
• Robots: Nao, Sphero, mBots, Ozobots, Dash narratives with map coordinates. character gets to [this part], it stops. I think I am https://www.youtube.com/watch?v=ECSo7I61cOs Resources Resources
and Dot. missing a part in my code.”. - Video - Video
Additional teacher reference: - Mathematical language: references to applying Key language (https://www.youtube.com/watch?v=o5e3hQDLcl8) https://www.youtube.com/watch?v=THOEQ5soVp
https://www.youtube.com/watch?v=b7ZrxtjsHKk operators to solve encountered problems. - References to coding in relation to robot - Class set of iPads with internet connection and Y
Key language Google word processor. - Class set of iPads with internet access
- Iteration (repetition) https://static.generation-robots.com/6982- programming.
Target questions:
- Programming large_default/bee-bot-treasure-island-mat.jpg - Ask, “What will the animation be about and how - Text structure to produce a desired result. Key language Additional teacher resource:
- Clarifying questions and language https://i.pinimg.com/236x/8d/22/2b/8d222bef68227 do you plan to create that?” - Research key words: Find, search, reference to https://www.youtube.com/watch?v=Nc31NAujTkA
- Personal connections - Ask, "When we were moving robots, we gave Target questions: statements, comparisons between information, and
- Informative writing 568ff3b444fa50b67ba--lego-mindstorms- visual commands. How are these commands - Ask, “What are the differences between the justifying author positions, for example. Key language
- Key words coding.jpg different?" animation and using the mBot?” - Discussions about determining a recommendation. - Defining a problem and reaching a solution:
- Comparisons - Ask, "What would happen if this [numerical value] - Ask, “How could you program this robot to - Multimodal elements: Video, text, imagery, and contemplation, questioning, collaboration, and
Key language was increased/ deceased to [numerical value]?" [perform a certain task]?” sound. sharing ideas.
Target questions: - Sequence, instructions, ordered - Discussions about aesthetics. - Discussing plans on how and what to film and
- “Where have you seen a robot outside of - Directional language: Left, right, up, down and Strategies for assessment and evidence Strategies for assessment and evidence practising for recording.
school?” around. collected collected Target questions: - Clear statements pitched towards teachers and
- "How is [X] different to [X]?" - Grid coordinates Evidence collection via:
Evidence will be collected via: - Ask, “Who are the types of people you are peers.
- "What must happen for [X] to move that way?" • Work sample: progression screen shots and collecting information from?”.
Target questions: link to animation. • Work sample: Written (or differentiated - Ask, “What are the opinions that are shaping your Target questions:
- “Which parts help [X] to move?” • alternative) explanation about the - Ask, “Who has done something like this?”.
- "What are doing to do to make the robot move?" Observations, questioning and anecdotal recommendation?”.
Strategies for assessment and evidence - “How many commands did it take for you to move notes. importance of text structure in - Ask, “How are you planning to display and Where
collected the robot here?" programming. communicate this information? Is there an order?”. - Ask, “What else needs to be considers solving
- “Is there another way that could have been Assessment indicators • Observations [this problem?]”.
Evidence collection via: done?” - Ask, “How come there is a problem with [X]?”.
• Work samples: Essay / differentiated product - “What would happen if there was an obstacle
- Digital Technologies: The student can make even • Anecdotal notes Strategies for assessment and evidence
one small movement in the animation panel using collected
• Photographs: KWL chart progress here?” the coding blocks. Evidence collected via: Strategies for assessment and evidence
• Anecdotal notes taken from observations Assessment indicators • Work samples: Screen shots of drafts and final collected
- Mathematics: The student can change the - Digital technologies: Applies Scratch codes in
Strategies for assessment and evidence numerical value of blocks by using an operator on copy of an informational report. Evidence will be collected via:
Assessment indicators collected the existing number to achieve a desired result
sequence to make at least one physical movement • Observational and anecdotal notes • Work samples: Research notes, drafts,
• English: The student explains at least two Evidence will be collected by video recordings, by the mBot. scripts and video product.
teacher observations and anecdotal notes. within the animation. - English: Understands and communicates about • Observation and anecdotal notes.
links between the lesson topic and their life Assessment indicators
outside of school. Differentiation the importance of text structure in a programming - Design and Technologies: The student is searching
• Digital Technologies: The student perceives Assessment indicators context. for information that develops their understanding of Assessment indicators
- Digital Technologies: The student applies 1. Content: Students who would benefit from the topic to provide a recommendation. - Design and Technologies: Students discuss a
and explains similarities between lesson appropriate commands to move the robot. mathematics extension may incorporate - English: The student uses the information collected range of needs that could be addressed.
robots. - Mathematics: The student uses grid references, numerical values that solve problems by the Differentiation
1. Learning environment: Students who to create a multimodal report. - English: Students collaborate in research,
directional language and landmarks to pinpoint teacher. i.e. 99/9 = 11, the animation takes clarification, and content production.
Differentiation locations and movements. 11 steps to the right. performed the previous lesson using paper Differentiation
1. Product: Some students may choose to 2. Process: Those who require additional based methods will be able to work in a group 1. Process: Students whom need additional Differentiation
compare robots using a format other than Differentiation assistance may choose to edit a sample that together. support may work in groups to collaborate on a 1. Product: The difficulty of the task may be
writing. 1. Content: Students who require a simplified has already been made by Scratch or 2. Product: Students who require additional joint report. reduced by choosing a topic that already
2. Content: Students who require extension will robot may choose to use the BeeBot. complete the same task but paper based. assistance with writing tasks may use another 2. Content: Students whom need extension may exists. i.e. The Roomba.
be able to choose challenge tasks to explore 2. Content: Student will be in ability groups and mode to express understanding. choose to research more than five 2. Learning environment: Students who require
the robots further. receive a story that is suitable to ability. programming languages. extension may work in smaller groups, so that
there is more ground to cover per individual.
Melissa Murakami 17218191

Assessment Matrix - Year 5 / Year 6

WA Curriculum WA Curriculum
Content strand Achievement Objective Assessment Content strand Achievement Objective Assessment
Experience/Lesson Learning Area
standard/ Indicator Learning Area standard/ Indicator
Outcome Outcome
Technologies Digital “Implement and By the end of The student Technologies Digital “Implement By the end of The student
Technologies use simple this lesson, perceives and Technologies and use simple this lesson, perceives and
programming students will use explains visual students will explains
Processes and environments at least two similarities Processes and programming use at least similarities
production skills that include robots before between production skills environments three robots between lesson
branching writing a short lesson robots. that include before writing a robots.
ACTDIP020 (decisions) and essay to make ACTDIP020 branching short essay to
iteration comparisons. (decisions), make
(repetition)” iteration comparisons.
(SCSA, n.d.c). (repetition) and
user input”
(SCSA, n.d.c).
English Literacy “Clarify By the end of The student English Literacy “Participate in By the end of The student
Lesson one: How do understanding of this lesson, explains at and contribute this lesson, explains at
Interacting with content as it students will least two links Interacting with to discussions, students will least four links
robots move? others unfolds in formal contribute to a between the others clarifying and Contribute to a between the
and informal KWL chart by lesson topic interrogating KWL chart by lesson topic
ACELY1699 situations, recalling and and their life ACELY1709 ideas, recalling and and their life
connecting ideas describing one outside of developing and describing two outside of
to students’ own or more personal school. supporting or more school.
experiences and robotics arguments, personal
present and experience/s sharing and robotics
justify a point of and one or more evaluating experience/s
view” (SCSA, personal information, and two or
n.d.a). curiosity experiences more personal
question/s. and opinions” curiosity
(SCSA, n.d.a). question/s.

WA Curriculum WA Curriculum
Experience/Lesson Learning Area Content strand Achievement Objective Assessment Content strand Achievement Objective Assessment
standard/ Indicator Learning Area standard/ Indicator
Outcome Outcome
Technologies Digital “Implement and By the end of The student Technologies Digital “Implement By the end of The student
Technologies use simple this lesson, applies Technologies and use simple this lesson, applies
programming students will appropriate visual students will appropriate
Processes and environments apply commands to Processes and programming apply commands to
production skills that include understandings move the production skills environments understandings move the robot.
branching of programming robot. that include of programming
ACTDIP020 (decisions) and as a sequence ACTDIP020 branching as a sequence
iteration of instructions to (decisions), of instructions
(repetition)” make a robot iteration to make a robot
(SCSA, n.d.c). complete a (repetition) and complete a
desired action. user input” desired action.
(SCSA, n.d.c).
Mathematics Measurement “Use a grid By the end of The student Mathematics Measurement “Introduce the By the end of The student
Lesson two: How and geometry reference this lesson, uses grid and geometry Cartesian this lesson, uses Cartesian
can we make a robot system to students will use references, coordinate students will coordinates,
do something? Location and describe grid references directional Location and system using use the directional
transformation locations. on a map to language and transformation all four Cartesian language and
Describe routes move a robot in landmarks to quadrants” coordinate landmarks to
ACMMG113 using landmarks correspondence pinpoint ACMMG143 (SCSA, n.d.b). system to move pinpoint
and directional to a story that locations and a robot in locations and
language” contains specific movements. correspondenc movements.
(SCSA, n.d.b). locations and e to a story that
landmarks. contains
specific
locations and
landmarks in all
four quadrants.
Melissa Murakami 17218191
WA Curriculum WA Curriculum
Content strand Achievement Objective Assessment Content strand Achievement Objective Assessment
Experience/Lesson Learning Area
standard/ Indicator Learning Area standard/ Indicator
Outcome Outcome
Lesson three: What Technologies Digital “Data is By the end of The student Technologies Digital “Whole By the end of The student
is programming/ Technologies represented this lesson, can make Technologies numbers are this lesson, can make even
coding? using codes” students will even one used to students will one small
Knowledge and (SCSA, n.d.c). Demonstrate small Knowledge and represent data demonstrate movement in
understanding the connection movement in understanding in a digital the connection the animation
between codes the animation system” between panel by
ACTDIK015 and panel using ACTDIK015 (SCSA, n.d.c) numerical making a
representation the coding values and numerical
by creating a blocks. representation change to the
Scratch by creating a coding blocks.
animation. Scratch
animation.
Mathematics Number and “Use efficient By the end of The student Mathematics Number and “Select and By the end of The student
Algebra mental and this lesson, can change Algebra apply efficient this lesson, can change the
written students will use the numerical mental and students will numerical value
Number and strategies and mental value of Number and written use mental of blocks by
place value apply strategies to blocks by place value strategies and strategies to using an
appropriate select the using an appropriate select the operator on the
ACMNA291 digital correct operator on ACMNA123 digital correct existing number
technologies to numerical value the existing technologies to numerical value to achieve a
solve problems” for scripts in number to solve problems for scripts in desired result
(SCSA, n.d.b) Scratch to achieve a involving all Scratch to within the
achieve an desired result four operations achieve an animation.
animated effect. within the with whole animated effect.
animation. numbers”
(SCSA, n.d.b).
WA Curriculum WA Curriculum
Content strand Achievement Objective Assessment Achievement Assessment
Experience/Lesson Learning Area Objective
standard/ Indicator Learning Area Content strand standard/ Indicator
Outcome Outcome
Lesson four: How Technologies Digital “Data is By the end of Applies Digital Digital “Whole By the end of Applies
can I program a Technologies represented this lesson, Scratch codes Technologies Technologies numbers are this lesson, numerical
robot? using codes” students will use in sequence to used to students will changes to
Knowledge and (SCSA, n.d.c). Scratch codes make at least Knowledge and represent data use Scratch codes to make
understanding to create a one physical understanding in a digital codes, at least two
sequence of movement by system” changing physical
ACTDIK015 movements the mBot. ACTDIK015 (SCSA, n.d.c). numerical movements by
represented by values, to the mBot.
an mBot. create a
sequence of
movements
represented by
an mBot.
English Literacy “Identify and By the end of Understands English Literacy Analyse how By the end of Analyses,
explain this lesson, and text structures this lesson, understands
Interpreting, characteristic students will communicates Interpreting, and language students will and
analysing, text structures explain how the about the analysing, features work explain how the communicates
evaluating and language text structure is importance of evaluating together to text structure is about the
features used in crucial for text structure meet the crucial for importance of
ACELY1701 imaginative, moving the in a ACELY1711 purpose of a moving the text structure in
informative and mBot. programming text” (SCSA, mBot. a programming
persuasive texts context. n.d.a). context.
to meet the
purpose of the
text
(ACELY1701)”
(SCSA, n.d.a).
Melissa Murakami 17218191
WA Curriculum WA Curriculum
Content strand Achievement Objective Assessment Achievement Assessment
Experience/Lesson Learning Area Objective
standard/ Indicator Learning Area Content strand standard/ Indicator
Outcome Outcome
Lesson five: Do all Technologies Design and “Work By the end of The student is Technologies Design and “Work By the end of The student is
robots understand Technologies independently, this lesson, searching for Technologies independently, this lesson, searching for
or collaboratively students will information or students will information that
the same code Processes and when required, research to that develops Processes and collaboratively research to develops their
language? production skills to plan, safely communicate their production skills when required, communicate understanding
develop and information on understanding considering information on of the topic to
WATPPS32 communicate the different of the topic to WATPPS38 resources and the different provide a
ideas and types of provide a safety, to plan, types of recommendatio
information for programming recommendati develop and programming n.
solutions” languages. on. communicate languages.
(SCSA, n.d.d). ideas and
information for
solutions”
(SCSA, n.d.d)
English Literacy “Use a range of By the end of The student English Literacy “Use a range By the end of The student
software this lesson, uses the of software, this lesson, uses the
Creating texts including word students will information Creating texts including word students will information
processing create an collected to processing create an collected to
ACELY1707 programs with informational create a ACELY1717 programs, informational create a
fluency to report that lists multimodal learning new report that lists multimodal
construct, edit and describes at report. functions as and describes report outlining
and publish least five required to at least seven seven different
written text, and different create texts” different programming
select, edit and programming (SCSA, n.d.a). programming languages.
place visual, languages. languages.
print and audio
elements”
(SCSA, n.d.a).

WA Curriculum WA Curriculum
Content strand Achievement Objective Assessment Content strand Achievement Objective Assessment
Experience/Lesson Learning Area
standard/ Indicator Learning Area standard/ Indicator
Outcome Outcome
Lesson six: What Technologies Design and “Define a By the end of Students Technologies Design and “Define a By the end of Students
problems could be Technologies problem, and set this lesson, discuss a Technologies problem, and a this lesson, discuss a range
of sequenced students will range of set of students will of needs that
solved by Processes and steps, with users research and needs that Processes and sequenced research and could be
programming? production skills making a define a could be production skills steps, with define a addressed.
decision to problem of their addressed. users making problem of their
WATPPS27 create a solution choice, listing WATPPS33 decisions to choice, listing
for a given task” steps on how create a steps on how
(SCSA, n.d.d). the problem solution for a the problem
may be solved given task” may be solved
with (SCSA, n.d.d). with
programming. programming.
English Literacy “Plan, rehearse By the end of Students English Literacy Plan, rehearse By the end of Students
and deliver this lesson, collaborate in and deliver this lesson, collaborate in
Interacting with presentations for students will research, Interacting with presentations, students will research,
others defined Create a video clarification, others selecting and Create a video clarification,
audiences and presentation for and content sequencing presentation for and content
ACELY1700 purposes teachers and production. ACELY1710 appropriate teachers and production.
incorporating peers on how content and peers on how
accurate and programming multimodal programming
sequenced could be used to elements for could be used
content and solve a problem defined to solve a
multimodal of the student’s audiences and problem of the
elements choice. purposes, student’s
(ACELY1700)” making choice.
(SCSA, n.d.a). appropriate
choices for
modality and
emphasis”
(SCSA, n.d.a).
Melissa Murakami 17218191

References

Australian Broadcasting Commission. (2017, October 2). Q&A: Drones, robots and the future [video].

Retrieved from http://www.abc.net.au/tv/qanda/txt/s4725344.htm

Commonwealth of Australia. (2011). Time, our place: Framework for school age care in

Australia. Barton, ACT: Australian Government Department of Education and Workplace Relations.

Geobeats. (2014, February 20). 10 amazing robots that will change the world [video]. Retrieved from

https://www.youtube.com/watch?v=6feEE716UEk

Kaku, M. (2016, November 23). Jobs of the future will be what robots can’t do [video]. Retrieved from

https://www.youtube.com/watch?v=8eP7nuZgNqU

Lacalle, D. (2017). Face it, technology does not destroy jobs. Retrieved from http://www.dlacalle.com/face-

it-technology-does-not-destroy-jobs/

Robot City Amsterdam. (n.d.) Nao_fl [image]. Retrieved from http://robotscityamsterdam.eu/wp-

content/uploads/2015/11/nao_FI.png

School Curriculum and Standards Authority. (n.d.a). English v8.1. Retrieved from

https://k10outline.scsa.wa.edu.au/home/teaching/curriculum-browser/english-v8

School Curriculum and Standards Authority. (n.d.b). Mathematics v8.1. Retrieved from

https://k10outline.scsa.wa.edu.au/home/teaching/curriculum-browser/mathematics-v8

School Curriculum and Reporting Authority. (n.d.c). Digital technologies. Retrieved from

https://k10outline.scsa.wa.edu.au/home/teaching/curriculum-browser/mathematics-v8

School Curriculum and Reporting Authority. (n.d.d). Design and technologies. Retrieved from

https://k10outline.scsa.wa.edu.au/home/teaching/curriculum-browser/technologies/design-and-

technologies2

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