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We’ll set up Pygame and then create a ship that moves right and left, and fires bullets in response
to player input. In the next, we’ll create a fleet of aliens to destroy, and then continue to make
refinements, such as setting limits on the number of ships you can use and adding a scoreboard.
Objectives:
We’ll use Pygame, a collection of fun, powerful Python modules that manage graphics,
animation, and even sound, making it easier for you to build sophisticated games. With Pygame
handling tasks like drawing images to the screen.
Scope:
Timeframe:
Phase Three Would be implementing the design and 10th May, 2018 –
related information of the project. 15th May, 2018
Phase Four If any problem occurs it would be fixed in the 18th May, 2018 –
margin of few days project submission. 21th May, 2018
Making games is an ideal way to have fun while learning a language. It’s deeply satisfying to
watch others play a game you wrote, and writing a simple game will help you understand how
professional games are written and get more knowledge about the graphics how we can
implement the game and others fields.
Approval Signatures: