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these political actors were motivated by other forces, such as habit agreement benveen the actCIr and the observer. Why would the
or jealousy; or that Communists or labor activists belong to a actor and the observer disagree as to what the optinrral course of
different culture. One could also disregard individual actions and action is? There are two possibilities: either the actor actually does
argue that such issues are not important, that what matters in polit- choose a nonoptimal strategy, or the observer is rnistaken"
ical science are general, "systernic" characteristics and not the There are rwo cases in *hi.fr the actor does choose subopti-
properties of individuals. mally: if he cannot choose rationally,3 or if he rnakes a mistake.
This book does not follow any of these directions. Along with For reasons I explain in Chapter L, I do not think the first case is
the rnainstream of contempo rary political science, I assume that important in the study of political phenornena. The second case
human activity is goal oriented and instrumental and that indi- cannot occur often because if ttre actor recognizes that he was
vidual and institutional actors try to maxirnize their goal achieve- mistakeñ, he will presumably correct his behavior.
rnent. I call this fundamental assurnption the rationality assump- There are also rwo cases in which the observer may not recog-
tion. nize the optimal course of action. First, the observer rnakes a mis-
Unlike others in the mainstream, however, I make the rational- take, thinking that the optimal action is A¡ when it is not. Second,
iry assurnption explicit, derive its consequences, and draw upon it rhe observer thinks the available set of actions is limited to
when formulating explanations. Moreover, X assume that at every Ar, . . " ,A, when it is not-some additional options may be avail-
step of the wáI, political actors respect the requirements of ratio- able, including one that is better thar Ai.
nal behavior. In this sense, rational acdon is one of the explicit This book studies apparently suboptimal actions because they
major themes of this book; in other words, this book is a rational- are frequently cases of disagreernent between actor and observer.
choice approach to comparative polidcs. Therefore, I focus on the reasons the observer failed to recognize
Chapter z enurnerates the requirements of rationality. I show the optirnal action. To sumrn arize, the argument of this book is
that one of these requirements is conforrnity to the prescriptions of that if, with adequate information, an actor's choices appear to be
garne theory whenever individuals interact with one another. suboptimal, it is because the observer's perspective is incomplete.
Therefore, I use game theory to study the interactions among dif- The observer focuses attention on only one game, but the actor is
ferent political actors. involved in a whole network of games-what I call nested garnes.
Chapter t explains the fundamental game theoretic material What appears suboptimal frorn the perspective of only one game is
used in the book. In garne theory, the players face a series of op- in fact optirnal when the whole network of games is considered.
tions (strategres); when each selects one strateg)r, the players jointly There are rwo major reasons for disagreernent between actor
determine the outcome of the game, receiving the payoffs associ- and observer. First, option Ai is not optirnal because the actor is
ated with that outcome. In order to find the soludon to a problem, involved in games in several different arenas, but the observer
game theory assumes that the rules of the garne (which determine focuses on only one arena. Let us call the arena that attracts the
the available strategies) and the payoffs of the players are 6xed" observer's attention the principal arena. The observer disagrees
Once the rules and payoffs are fixed, the actors choose mutually with the actor's choices because the forrner sees the implications of
optimal strategies; each player selects a strategy that maximizes the latter's choices only for the principal arena. However, when
his payoff, given what the other players do. This account specifies the implications in other arenas are considered, the actor's choice
that garne theory does not leave room for suboptirnal action, is optimal. I refer to this case of nested games as games in rnwltiple
How can suboptimal action exist? F{ow can an actor with a arenAs.
series of options Ar, . . . ,A", out of which Ai appears to be opti- In the second case, option Ai is not optimal because the actor
mal, choose something different from A¡ I
Cases of apparently suboptimal choice are in fact cases of dis- 3. I explain the requirements of rational choice in Chapter ¿.
8 Nested Games Nested Games and Rationality 9
"innovatesr" that is, takes steps to increase the number of avail- consequences in all arenas; an optimal alternative in one arena (or
able options so that some new option is now better than A¡. In- game) will not necessarily be optimal with respect to the entire
creasing the available options means actually changittg the rules of nenvork of arenas in which the actor is involved. Although the
the game that define the options available to each player. In this observer of only one garne considers some behavior irrational or
case, the observer does not see that the actor is involved not only mistak€o, the behavior is in fact optimizing inside a more compli-
in a game in the principal arena, but also in a game about the rules cated situation" The actor may choose a suboptimal strategy in one
of the game. I call this case of nested games institutional design.a garne if this strategy happens to maxirnize his payoffs when all
Both kinds of nested games (garnes in multiple arenas and insti- arenas are taken into account. The substantive contribution of
tutional design) may lead to apparently suboptimal choices. In the this examination of games in multiple arenas is that it presents a
case of games in rnultiple arenas, the observer considers the garne systernatic way to take into account contextual factors (the situa-
in the principal arena without taking contextual factors into tion in other arenas). Such contextual factors influence the payoffs
account, whereas the actor perceives that the game is nested inside of the actors in one arena, leadittg to the choice of different
a bigger game that defines how contextual factors (the other are- strategies; thereforen the outcomes of the game are different when
nas) influence his payoffs and those of the other players. In the case contextual factors are taken into account.
of institutional design, the garne in the principal arena is nested In the case of institutional design, a rational actor seeks to in-
inside a bigger game where the rules of the game thernselves are crease the nurnber of alternative$, thereby enlargitg his strategy
variable; in this game, the set of available options is considerably space. Instead of confining himself to a choice arnong available
larger than in the original one. The actor is now able to choose strategies, he redefines the rules of the entire game, choosing
from the new set one strategy that is even better than his best among a wider set of options. Therefore, institutional changes can
option in the initial set. be explained as conscious planning by the actors involved. In the
An element of surprise is present in all cases of disagreement case of institutional design, disagreement betrveen the actor and
between actor and observer. The factor that may vary is the in- the observer stemmed from the fact that the observer did not anti-
tensity or magnitude of the surprise. Sometimes the actor and the cipate the actor's political innovation. Had the observer known
observer disagree on details, so the actor appears to make a very that additional options existed, he would have agreed that one of
small rnistake; sometimes the observer thinks a priori that exactly the new options was optimal. So institutional design provides a
the opposite course of action was appropriate, so the actor systematic way to think about political institutions. Institutions
appears to make a choice totally against his own interests. From a are not considered simply inherited constrain$, but possible
theoretical point of view, all cases of suboptimal choice are puz- obiects of human' activity.
zling; from an empirical point of view, only serious disagreements The conventional game theoretic way to deal with problems of '
between observer and actor indicate some fundamental rnispercep- games in multiple arenas or institutional design is to consider all
tion by the observer or some important inadequacy of existing the actors involved in all existing arenas, write down all their
theories. available strategies, add all the possible innovating strategies, and
For each of the two kinds of nested games (games in rnultiple solve this giant garne. In this giant game, all contextual (other
arenas and institutional design), the book rnakes two essential relevant actors and arenas) and institutional (rules of possible
contributions: one substantive, and one methodological. In the games) factors are taken into account. If such an enterprise were
case of games in multiple arenas, atry of the actor's moves has possible, and if both the actor and the observer were solving this
giant game, there would be no possible disagreement about what
4" The reason I use the term institutional design instead of institutional game constitutes optimal action. However, such a heroic enterprise is
will become clear in Chapter 4. impossible-at least for practical purposes.
Nested Games and Rationality rr
: this r::i"r:':^naseable dirnensions and be suboptirnal in one game because the observer does not take into
show the reasons for disagreernent between actors and observers, account that the game in the principal arena is nested inside either
I deal with each case of apparently nonoptimal choice (games a network of other arenas or a higher order game where the rules
in multiple arenas and institutional design) separately. I udlize a themselves are variable. Within this rational-choice approach, and
technically sirnple model to represent games in muldple arenas. assumi"g adequate information, the concept of nested games is
In Chapter t, I explain the reladon between my rnodel and tradi- the only explanation for the choice of apparently suboptimal
tional garne theoretic approaches. This representation leads to strategies.
empirically interesting results while keeping the level of matherna- i:
tice, there are a major and a minor therne to the book: in the maior cal chapters as demonstrations of the logic of nested games will
therne, institutions are assumed constant, and I focus on the effects becornr rpparent, and other cases annenable to similar theoretical
of political context (games in multiple arenas). In the rninor theme, rrearment will become clearer. !(¡hat is required for complete
I study the change of rules (institutional design). understanding of the book is not prior knowledge of mathematicsn
The presentation is organized in the followitrg way: Chapter z but the will tó study Chapter 3 so that its arguments are farniliar
exarnines the irnplications of the rational-choice approach in each tirne they are used.
detail. I show why and how this approach differs from other re- Chapter 4 deals with institutional design" It is a study of the
search prograrns in the social sciences. The approach entails a necess ary conditions for institutional design , a classification of
series of requirements for political actors: the absence of contra- diffenenr kinds of institutional design, and a discussion of the
dictory beliefs, the absence of intransitive preferences, and con- conditions under which they are likely to occur. Institutions are
formity to the axioms of probability calculus and the rules of game divided into efficient (those that promote the interests of all or
ttreory (to name but a few). How realisdc is such an approach? almosr all the actors) and redistributive (those that promote the
Once the range of applicability of the theory is defined, the interests of one coalition against another). The latter is subdivided
rational-choice approach is a legitimate and fruitful approxima- into consolidating institutions (institutions designed to promote
tion of reality. the winners' interests) and new deal institutions (institutions de-
In Chapter 3, I lry out the theoretical foundation of games in signed to split existing coalitions and transform losers into win-
multiple arenas: they are games with variable payoffs, where the nérs). I argue that theorizing about institutions has usually been
payoffs of the game in the principal arena are influenced by the confined to only one of these three cases, and has not been ex-
situation prevailing in another arena. The chapter exarnines simple tended ro all three. Failure to understand the cornplex nature of
rwo-by-rwo games with variable payoffs, providing the basis for institutions has generated inconrect extrapolations and inferences
subsequent applications. The relationship among familiar games about them. Some authors (mainly fufarxists) see institutions ex-
(prisoners' dilemffia, chicken, assurance garne, and deadlock) is clusively as redistributive; others (mainly economists) see them as
examined and their equilibria identified, farniliarizing the reader exclusively efficient. Finally, I specify the conditions under which
with their garne theoretic properties" The distinction betweerl one- efficient or redistributive institution building prev4ils. Each of the
shot and iterated games is introduced, and the differences in out- subsequenr ernpirical chapters of the book presents more system-
comes are derived theoretically. Finally, I examine comparative atically one example of each category of institt¡tion.
statics results (for example, what happens to the frequency of I rhen apply the theoretical frarnework defined in Chapters L, i,
choice of different strategies when these garnes are iterated and and 4 ro three different political phenontena in three different
the payoffs of the players vary). Each ernpirical chapter presents a countries: party politics and relations between leaders and activ-
different substantive application of the concept of games in multi- ists in the British Labour party, consociationalism and institution-
ple arenas in different !ilestern European countries. al desigr in Belgium, and electoral politics and coalition cohesion
Chapt er 3 provides the direct theoretical foundadon for the sub- in the French Fifth Republic. The cases were selected for their di-
sequent ernpirical chapters, and I refer frequently to its results. versiry in order to demonstrate the logical coherence, substantive
Nontechnical readers could take the references to Chapter 3 on versatility, and empirical accuracy of the nested games framework.
faith, trn this case, they may see in this book little rnore than three The book as a whole adopts a "rnost different systems design"
empirical chapters with loose connections to one another. It would (Przeworski and Teune rg7o). Three very difrerent cases in West-
be rnuch moré profitable if they tried to work their way through ern European politics are studied. They involve different actors,
the elernentary mathematics of Chapter..S to understand the logic concern different countries, and focus on different subiect rnatters.
of the subsequent arguments. In this case, the unity of the empiri- In all these cases, some simple propositions about rational be-
r4 Nested Games Nested Games and Rationality r5
havior apply: changes in payoffs or institutions lead acrors ro of constituencies and leaderships by examining the frequency of
modify their choice of (equilibrium) strategies. Consequendy, polit- readoption conflicts or their outcornes [Janosik 1968; fufcKenzie
ical context and political institutions matter in predictable ways. \964; R.anney 1965, ry6SJ) focus on the wrong explanatory vari-
The chapters are presented in order of increasing complexiry. ables and thus come to dubious conclt¡sions. Moreover, the nested
Chapter j focuses on the interaction between masses and elites in a garnes framework reveals the irnportance of the institutional
competitive electoral context. The principal game is the interac- changes made under pressure frorn constituency activists between
tion berween Labour members of Parliarnent and their constituen- rg1g and r98fl Contrary to the existing literature (Kogan and
cy activists, and this game is nested inside a game of electoral com- Kogan rg8e; Williarns r98 3,r\ argue that the maior change in the
petition between parties. Chapter 6 adopts the reverse perspective. Labour party was the shift to the left in the political preferences of
The principal game is the interaction among elites; this inter- the trade unions in the rg7os and not the subsequent institutional
action, however, is influenced by the interaction benveen each modifications that reflected and crystallized this shift.
political elite and the masses it represents. The principal game is Chapter 6 deals with the question of consociationalism and
parliamentary, and it is nested inside a game between elites and institutional design. According to the consociational literature
trnasses. Chapter 7 deals with the more complicated situation in (Lehrnbruch rg7 4; Lijphart x96g, rgTT; McRae r gT 4), deep polit-
which four parties are organized in two coalitions, and each party ical and social cleavages do not lead to explosive and unstable
has to take several arenas into account: the game at the national situations as long as political elites are accommodating. Other au-
level, the cornpetitive garne among coalitions at the constituency thors (Billiet xg94; Dierickx rgTS) claim that what explains the
level, and the garne benueen partners at the constituency level. accomrnodating behavior of elites in consociational countries is
rüíith respect to institutional design, Chapter j presents the case of the possibility of package deals across issues: for issues of asym-
redistributive institutions of the new deal Wpe, Chapter 6 demon- metric importance, vote trading is possible. If these explanations
strates how efficient institutions work, and Chapter 7 shows how were correct, there would be two consequences. First, there would
different winning coalitions adopt different consolidating institu- be no reason for elites to initiate political conflict. Second, there
tions. would be no need for consociational institutions, tlrat is, institu-
Chapter j deals with parry politics and the relationship between tions specially designed to minimize conflict. Both the initiation of
leadership and party activists. Labour party constituencies occa- conflict and consociational institution building seem to be sub-
sionally revolt against their MFs and replace them for beirrg too optimal activities according to these theories.
moderate. Sometirnes, in the subsequent election, Labour loses the In order to explain these puzzles of suboptimal behavior, I use
seat" Such suicidal behavior is problematic inside a rational-choice the nested games framework. I study Belgian political elites as they
framework. The phenomena of readoption conflicts and their de- are involved in nested garnes" They play the parliamentary game
structive consequences are studied as a repeated game benveen con- among themselves while each elite is involved in a game with its
stituency activists, standing MPs, and L"abour party leaders, which followers. This game between each elite and the masses it repre-
is nested inside the competitive game between the Conservative sents influences the payoffs of the parliarnentary game. I argue that
and Labour parties at the constituency and national levels. The the behavior of political elites is optimal within the nested games,
activists' apparently suicidal behavior is explained as optimal in even though it may not be optirnal in either game considered in
this nested game because they are concerned with building a repu- isolatioo, and I show that optirnal behavior in the nested game
tation for toughness that will deter their representatives from sometimes entails the initiation of conflict by elites. I provide a
being moderate. consistent explanation of the design of Belgian institutions. Final-
The nested games frarnework explains why previous empirical ly, I use the nested games framework to account for the actors'
studies (particularly studies that try to assess the relative strengths calculations and the failure of the negotiations concerned with the
r6 Nested Games l,Iested Games and Rationality r,7
Egmont Fact, which was intended to resolve the status of Brussels (Converse and Pierce ry86; Rochon and Pierce rgSS) indicates
in rg77. several advantages of the approach: theoretical parsimony, con-
Chapter 7 deals with electoral politics and coalition cohesion in sistency with other existing theories, and descriptive accuracy.
the French Fifth Republic. The French electoral system requires The performance of the nested games approach in each case
cooperation and coalition forrnation among different parties in the study should not distract readers from the rnajor point: all the
second round of the elections. Inside each coalition, the party that empirical cases, which range from coalition politics to party poli-
arrives second in the first round has to transfer its votes to the tics and from questions of ideology to questions of institution
winner in the second round. How effectively are parties going to buildiog, are applications of the same theory. The essential goal of
transfer their vote to their partner in the second round ? this book is to demonstrate that political context and political
Spatial models of vodng and parry competition (Bartolini ry84; institutions matter in predictable ways, to explain why such reg-
Rosenthal and Sen rg7j, rgTT) predict the following: Commu- ularides occur, and to provide a systematic way to deal with
nists will vote socialist in the second round because Socialists are cornplicated political phenornena. The emphasis is on the word
more to the left than the right-wirg parties. But Socialists will not systematic because I hope the book makes this particular method
be stable allies for the Communists because the Socialists do not of study widely accessible. Making the production of knowledge
necessarily feel closer to the Comrnunists than to the right-wing accessible is, I believe, an irnportant goal for any scientific enter-
parties. Therefore, Socialists enioy a "positional advantage'n over prise.
Communists in electoral politics and coalition building (Bartolini
rg84" r ro). Sirnilar argurnents can be made for the right-witg
parties" Because their ideological distance is smaller than that be-
rween Socialists and Comrnunists, the transfer of votes will be ex-
pected to be better inside the Right than inside the Left. However,
in realiry, all parties intermittently transfer votes. lflhy would par-
ties prefer to give a seat to the rival coalition instead of helping
their partner win?
To explain this suboptimal behavior, I consider the game be-
fween partners at the national level as nested inside the com-
petitive game between coalitions and the game ben¡reen coalition
partners at the constituency level. The conditions prevailing at
the local level determine each player's payoffs, and the payoffs
determine the liketihood of cooperation. The conclusion of the
nested games approach is that vote transfers are determined by the
balance of forces in a constituency. This balance includes the rela-
tive strength of the coalitions and the relative strength of the part-
ners inside each coalition. The theoretical advantage of the nested
games approach is that it demonstrates that all parties obey the
sarne laws and behave in similar ways with respect to coalition
cohesion and vote transfers. Comparison of the nested games
approach with alternative explanations such as spatial models,
survey research (Jatrré r98o), and psychosociological approaches