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Chapter One

Nested Games and Rationaliry

This book analyzes cases in which an actor confronted with a


series of choices does not pick the alternative that appears fo be
the best. In the course of the book, the reader will see that British
Labour party activists who consider their standing MP too moder-
ate rnay vote to replace her, although that choice may lead to the
loss of a seat for the Labour party; that Belgian elites who are
considered in the consociational literature to be accornmodating
and compromising in character sometimes initiate political con-
flict; and that French political parties in certain constituencies do
not support their coalition partner, leading their own coalition to
defeat.
tülhy are situations in which an actor chooses an alternative that
appears to be against her own interests, or not the best she can do
under the existing circumstances, intriguing? Why do they demand
explanation? Choices that do not appear to be the best an actór
can do are puzzling because most observers assurne (at least implic-
itly) that people try to behave in ways that maximize the achieve-
ment of their presumed goals, that is, they make optimal choices.
The goal of this book is to provide a systematic, empirically accu-
rate, and theoretically coherent account of apparently suboptimal
choices. The following examples illustrate the importance and
frequence of apparently suboptimal choices in politics.

I, Some Apparently Suboptimal Choices


Urho Kekkonen was first elected president of Finland in r 956. His
presidency was so successful that he occupied the office for twenty-
Nested Games Nested Games and RationalitY ,
five years. It was, according to Duverger (rpT8r 6ilr "the longest and Fagerholm. Given that Kekkonen could defeat Fagerholm but
and most powerful presidency in Finnish history." What is in- nor Paasikivi in the last round, his supporters took the necess ary
teresting for our purposes is how this presidency becarne possible. steps to assure the ñnal victory of Kekkonen: they eliminated from
Therefore, I examine the preferences and behavior of the actors the last round Kekkonen's most dangerous opponent, Paasikivi.
involved in the rg 56 Finnish presidential election. An actor votes strategically or sophisticatedly (as opposed to
According to Finnish law, presidential elecdons are conducted sincerely) if in one or more rounds of a series of votes, she votes
by a special three hundred-member electoral college. An election against her preferences in order to assure a more preferred final
may require two rounds if no candidate gains a majority of the outcome. According to this definition, the Comrnunists voted
votes. The first two ranking candidates then compete in a second strategically in r.956. Had the Communists voted sincerely, Kek-
round, assuring a majoriry vote for the winner. konen would have received r44 votes in the first round, Paasikivi,
In 1956, three candidates participated in the first round: the 84, and Fagerholm, 7;,,. However, in the succeeding round, in
agrarian Urho Kekkonen, the Socialist Karl-August Fagerholm, which Kekkonen would have faced Paasikivi, Paasikivi would
and the incumbent conservative Juo Kusti Faasikivi. The most have won the election. Thus, the Communists' behavior, which
challenging opponent for Kekkonen, who had the support of the was surprising at first glance, turns out to be optirnal upon closer
Cornmunist party, was the conservative Paasikivi. One would ex- consideration. It was, in fact, a manifestation of strategic voting.
pect the Communists to support Kekkonen in the first round with This is the end of the factual story; however, this is not the end
all their fifty-six votes. Instead, only fourteen Communists cast of the conceprual investigation. Farquharson (tg6gl traced so-
their votes for Kekkonen; the maiority (forty-two out of fifry-six) phisticated voting back to Pliny the Younger, and Gibbard Ggll)
voted for the Socialist candidate. 'Sflas this a split inside the Com- found that strategic voting is possible in all resolute electoral
munist party? It was not; the Communists disliked Fagerholm systems.l The possibiliry of altering outcomes through sophisti-
'$las strategic vot-
intensely. cated voting leads to a new series of questions.
tülhy did rnost of the Communists choose not to support their ing possible for the Socialists as well as the Comrnunists? If
preferred candidate, Kekkonen, that is, why did they choose sub- so, could the Socialists have voted in such a way as to prevent
optimal behavior? In order to understand the logic of the Com- Kekkonen from getting elected?
munist vote, one rnust consider the full story of the r 9 j 6 election. The answer to both questions is affirmative. The Socialists also
Paasikivi was eliminated in the first round with 84 votes, against could have voted strategically and prevented the election of Kek-
r 14 for Fagerholm and roz for Kekkonen. In the second round, konen. In fact, if they had withdrawn their candidate in the ñrst or
when Kekkonen faced Fagerholm, the Communists voted exclu- second round, the duel benveen Kekkonen and Paasikivi would
sively for the forrner. Kekkonen was elected with r j r votes; have ended in Kekkonen's defeat, 8s the Socialists would have
Fagerholm was defeated with r4g. wished in such a case. Why didn't they follow such a strategy? If
Although the Communists preferred Kekkonen, they voted for strategic voting for the Communists was not the mistake it
Fagerholm in the first round in order to eliminate the more appeared at first glance, but rational (that is, optimizing) behavior,
threatening Paasikivi from the race. The Communists misrepre- and if strategic voting was available to the Socialists, then the
sented their preferences in the frrst round to promote their most Socialists chose a suboptimal option: to vote sincerely. Why?
preferred outcome in the second round. The Communists under- To vote strategicallyn Socialist leaders would have had to ex-
stood that the supposed question of the first round-.(lvhich one plain to their own party activists and voters why they were with-
of the three candidates do you prefer)"-1ry'¿s immaterial. First
round voting was a path leading to the second round and to a r " Resolute electoral systems are those that exclude ties. For a similar proof
competition between either Kekkonen and Paasikivi or Kekkonen that does not require resoluteness, see Schwartz (rp8z).
4 Nested Games Nested Games and Rationality t
drawing their quite successful candidate-a difficult task. This The intera6ion ben¡veen economics and politics can also be con-
constraint meant the Socialist leadership was involved in two dif- ceptualized as several different games played by the same actors.
ferent games simultaneously. In the parliamentary arena, where T'he srudy of any one of these games in isolation may lead to
the president of Finland was to be decided, strategic voting was the puzzles similar ro the Finnish case. Only the study of the whole
optimal choice. In the internal (party) arena, however, where nenvork of games in which an actor is involved will reveal the
maintaining the allegiance of activists and voters was at stake, actor's motivations and explain his behavior.
sophisdcated voting was not possible. 'When the consequences of Sometimes an actor's involvement in several games is acciden-
strategic voting in both arenas were considered together, strategic ral. Two usually independent games get connected: imagine wage
voting ceased to be optimal. negoriations in some'Western country in the r96os and then in the
The situation was different for the Communists for two reasons. r97os. [n the first case, the game can be studied in isolation. In the
First, Kekkonen was not the Communist candid ate, but an agr ar- second, the consequences of the rg7 J oil shock have to be intro-
ian one, so the Cornmunists did not have to explain why they did duced. At other times, institutions are explicitly designed to alter
not vote for their own candidate. Second, Communist parties all the results of isolated games. Compare'the deliberations of a par-
over the world (at least in rg 56) were known for their observance liament with the deliberations of a jury or the Suprerne Court. In
of the principle of "democratic centralismr" which prescribes the first case, debates are public, and elections follow at regular
obedience once a decision is made. Democratic centralism mini- intervals. In the second, every measure is taken to isolate the gáme.
mizes internal discord and provides the leadership with necess ary In the first case, the input of the public and different pressure
freedom of movement. So, although the Communists also were groups is structurally assured. In the second, every measure is
involved in games in multiple arenas, the constraints in the inter- taken ro assure the independence of the players from any consid-
nal arena were not important, and the optimizing choice in the eration outside the game itself. Finally, sornedmes the connection
parliamenta ry arena was the. optimal strategy overall.z benyeen different arenas may itself be part of a political struggle:
This story presents a series of pu zzles. In the beginnirg, the conservative economists argue for the separation of economic
Communists appeared to behave in a subopdmal way. Once their from political games because they believe that free markets pro-
behavior was explained as strategic voting, the question changed duce éfficient economic outcomes and government intervention is
to why the Socialists voted sincerely and thus behaved subopti- an impedirnent to efficiency. Others believe that government ac-
mally. Once the Socialist behavior became intelligible, that is, tion (which may be suboptimal from the purely economic point of
when it was explained as optimal behavior, then the question view) corrects politically unacceptable outcomes generated by the
shifted to why the two parties behaved differently, why optimal market. In a general way, one can argue that democracies have
behavior for one party was suboptimal for the other. built-in situations where games are not played in isolation and,
The puzzles presented in the Finnish situation are not isolated. therefore, where choices may appear to be suboptimal.
Generally, situations of political representation generate simul-
taneous involvement in several games: in the parliamentary game
and in the electo ral garne for MPs, in a bargaining game and in a ILNested Games: The Logic of
leader-follower game for trade union representatives, in an inter- Apptrently Suboptimal Choice
national game and in a domestic politics game for national leaders. The assurnption that people maximize their goal achievement is
z. At this point, one could ask why the two parties are organized differently not the only possible starting point for an explanation of sub-
and try to explain their organization as an optimal response to different goals or optimal choice. One could argue that Finnish parties make rnis-
a_n optimal adaptation to different conditions. Burdoing so is beyond the scope of takes; that the English activists, the Belgian elites, and the French
this book. parties considered in later chapters make mistakes; or that all
Nested Games Nested Games and RationalitY

these political actors were motivated by other forces, such as habit agreement benveen the actCIr and the observer. Why would the
or jealousy; or that Communists or labor activists belong to a actor and the observer disagree as to what the optinrral course of
different culture. One could also disregard individual actions and action is? There are two possibilities: either the actor actually does
argue that such issues are not important, that what matters in polit- choose a nonoptimal strategy, or the observer is rnistaken"
ical science are general, "systernic" characteristics and not the There are rwo cases in *hi.fr the actor does choose subopti-
properties of individuals. mally: if he cannot choose rationally,3 or if he rnakes a mistake.
This book does not follow any of these directions. Along with For reasons I explain in Chapter L, I do not think the first case is
the rnainstream of contempo rary political science, I assume that important in the study of political phenornena. The second case
human activity is goal oriented and instrumental and that indi- cannot occur often because if ttre actor recognizes that he was
vidual and institutional actors try to maxirnize their goal achieve- mistakeñ, he will presumably correct his behavior.
rnent. I call this fundamental assurnption the rationality assump- There are also rwo cases in which the observer may not recog-
tion. nize the optimal course of action. First, the observer rnakes a mis-
Unlike others in the mainstream, however, I make the rational- take, thinking that the optimal action is A¡ when it is not. Second,
iry assurnption explicit, derive its consequences, and draw upon it rhe observer thinks the available set of actions is limited to
when formulating explanations. Moreover, X assume that at every Ar, . . " ,A, when it is not-some additional options may be avail-
step of the wáI, political actors respect the requirements of ratio- able, including one that is better thar Ai.
nal behavior. In this sense, rational acdon is one of the explicit This book studies apparently suboptimal actions because they
major themes of this book; in other words, this book is a rational- are frequently cases of disagreernent between actor and observer.
choice approach to comparative polidcs. Therefore, I focus on the reasons the observer failed to recognize
Chapter z enurnerates the requirements of rationality. I show the optirnal action. To sumrn arize, the argument of this book is
that one of these requirements is conforrnity to the prescriptions of that if, with adequate information, an actor's choices appear to be
garne theory whenever individuals interact with one another. suboptimal, it is because the observer's perspective is incomplete.
Therefore, I use game theory to study the interactions among dif- The observer focuses attention on only one game, but the actor is
ferent political actors. involved in a whole network of games-what I call nested garnes.
Chapter t explains the fundamental game theoretic material What appears suboptimal frorn the perspective of only one game is
used in the book. In garne theory, the players face a series of op- in fact optirnal when the whole network of games is considered.
tions (strategres); when each selects one strateg)r, the players jointly There are rwo major reasons for disagreernent between actor
determine the outcome of the game, receiving the payoffs associ- and observer. First, option Ai is not optirnal because the actor is
ated with that outcome. In order to find the soludon to a problem, involved in games in several different arenas, but the observer
game theory assumes that the rules of the garne (which determine focuses on only one arena. Let us call the arena that attracts the
the available strategies) and the payoffs of the players are 6xed" observer's attention the principal arena. The observer disagrees
Once the rules and payoffs are fixed, the actors choose mutually with the actor's choices because the forrner sees the implications of
optimal strategies; each player selects a strategy that maximizes the latter's choices only for the principal arena. However, when
his payoff, given what the other players do. This account specifies the implications in other arenas are considered, the actor's choice
that garne theory does not leave room for suboptirnal action, is optimal. I refer to this case of nested games as games in rnwltiple
How can suboptimal action exist? F{ow can an actor with a arenAs.
series of options Ar, . . . ,A", out of which Ai appears to be opti- In the second case, option Ai is not optimal because the actor
mal, choose something different from A¡ I
Cases of apparently suboptimal choice are in fact cases of dis- 3. I explain the requirements of rational choice in Chapter ¿.
8 Nested Games Nested Games and Rationality 9

"innovatesr" that is, takes steps to increase the number of avail- consequences in all arenas; an optimal alternative in one arena (or
able options so that some new option is now better than A¡. In- game) will not necessarily be optimal with respect to the entire
creasing the available options means actually changittg the rules of nenvork of arenas in which the actor is involved. Although the
the game that define the options available to each player. In this observer of only one garne considers some behavior irrational or
case, the observer does not see that the actor is involved not only mistak€o, the behavior is in fact optimizing inside a more compli-
in a game in the principal arena, but also in a game about the rules cated situation" The actor may choose a suboptimal strategy in one
of the game. I call this case of nested games institutional design.a garne if this strategy happens to maxirnize his payoffs when all
Both kinds of nested games (garnes in multiple arenas and insti- arenas are taken into account. The substantive contribution of
tutional design) may lead to apparently suboptimal choices. In the this examination of games in multiple arenas is that it presents a
case of games in rnultiple arenas, the observer considers the garne systernatic way to take into account contextual factors (the situa-
in the principal arena without taking contextual factors into tion in other arenas). Such contextual factors influence the payoffs
account, whereas the actor perceives that the game is nested inside of the actors in one arena, leadittg to the choice of different
a bigger game that defines how contextual factors (the other are- strategies; thereforen the outcomes of the game are different when
nas) influence his payoffs and those of the other players. In the case contextual factors are taken into account.
of institutional design, the garne in the principal arena is nested In the case of institutional design, a rational actor seeks to in-
inside a bigger game where the rules of the game thernselves are crease the nurnber of alternative$, thereby enlargitg his strategy
variable; in this game, the set of available options is considerably space. Instead of confining himself to a choice arnong available
larger than in the original one. The actor is now able to choose strategies, he redefines the rules of the entire game, choosing
from the new set one strategy that is even better than his best among a wider set of options. Therefore, institutional changes can
option in the initial set. be explained as conscious planning by the actors involved. In the
An element of surprise is present in all cases of disagreement case of institutional design, disagreement betrveen the actor and
between actor and observer. The factor that may vary is the in- the observer stemmed from the fact that the observer did not anti-
tensity or magnitude of the surprise. Sometimes the actor and the cipate the actor's political innovation. Had the observer known
observer disagree on details, so the actor appears to make a very that additional options existed, he would have agreed that one of
small rnistake; sometimes the observer thinks a priori that exactly the new options was optimal. So institutional design provides a
the opposite course of action was appropriate, so the actor systematic way to think about political institutions. Institutions
appears to make a choice totally against his own interests. From a are not considered simply inherited constrain$, but possible
theoretical point of view, all cases of suboptimal choice are puz- obiects of human' activity.
zling; from an empirical point of view, only serious disagreements The conventional game theoretic way to deal with problems of '
between observer and actor indicate some fundamental rnispercep- games in multiple arenas or institutional design is to consider all
tion by the observer or some important inadequacy of existing the actors involved in all existing arenas, write down all their
theories. available strategies, add all the possible innovating strategies, and
For each of the two kinds of nested games (games in rnultiple solve this giant garne. In this giant game, all contextual (other
arenas and institutional design), the book rnakes two essential relevant actors and arenas) and institutional (rules of possible
contributions: one substantive, and one methodological. In the games) factors are taken into account. If such an enterprise were
case of games in multiple arenas, atry of the actor's moves has possible, and if both the actor and the observer were solving this
giant game, there would be no possible disagreement about what
4" The reason I use the term institutional design instead of institutional game constitutes optimal action. However, such a heroic enterprise is
will become clear in Chapter 4. impossible-at least for practical purposes.
Nested Games and Rationality rr

: this r::i"r:':^naseable dirnensions and be suboptirnal in one game because the observer does not take into
show the reasons for disagreernent between actors and observers, account that the game in the principal arena is nested inside either
I deal with each case of apparently nonoptimal choice (games a network of other arenas or a higher order game where the rules
in multiple arenas and institutional design) separately. I udlize a themselves are variable. Within this rational-choice approach, and
technically sirnple model to represent games in muldple arenas. assumi"g adequate information, the concept of nested games is
In Chapter t, I explain the reladon between my rnodel and tradi- the only explanation for the choice of apparently suboptimal
tional garne theoretic approaches. This representation leads to strategies.
empirically interesting results while keeping the level of matherna- i:

tical expertise dernanded of the reader to high school algebra.


Technically, games in multiple arenas are garnes with variable
III. Outline of the Book
payoffs; the game is played in the principal arena, and the varia- The book describes situations in which actors do not ctroose the
tions of the payoffs in this arena are deterrnined by events in one or apparently optirnal alternative because they are involved in nested
more other arenas. The nature of the 6nal game changes, depend- games, that is, contextual or institutional factors have an overrid-
ing on the order of magnitude of these payoffs, whether or not the ing importance.
actors can communicate with one another, and whether or not the The rwo kinds of nested games (games in multiple arenas and
game is repeated over time. institutional design) in principle require equivalent treatment. In
Technically, institutional change is presented as a problem of practice, however, there is an asymmetry. I provide a complete
intertemporal rnaximization, where complications arise because theoretical treatment of games in multiple arenas, draw implica-
furure events cannot be clearly anticipated. The available informa- tions frorn this treatment, and test these implications in different
tion about furure events is of crucial importance for the choice of empirical situations. I treat institutional design in a less rigorous
different types of institutions. way-I draw up a typology of institutions and observe different
To recapitulate, in the presence of adequate information, if kinds of institutions in the empirical chapters that fit this typology.
actors do not choose what appears to be the optirnizing strategy, it I treat institutional design less exhaustively than games in multiple
is because they are involved in nested games: games in multiple arenas because institutional change by definition involves political
arenas or institutional design . GAmes in multiple arenas are tech- innovation, and it is difficult (if not irnpossible) to know its rules,
nically represented by games with variable payoffs. Payoff varia- much less to have a complete theory about thern. Riker Gg86)
tions are determined by and reflect contextual factors. The payoffs considers the development of political innovation an art as op-
of the game in the principal arena vary according to the situation posed to a science, gives it the name heresthetics, and argues
prevailing in other arenas, and the actors rnaxirnize by taking into that its laws are unknowable. \üflhether the laws óf institutional
account these variable payoffs. The term institutional design refers design are unknowable or simply unknowtr, the issue of institu-
to polidcal innovation concerning the rules of the game. The tional design is too important to be left out of a book adoptittg
actors choose among the different possible games, that is, among a rational-choice rnethodology. However, the current state of
the possible sets of rules. In this case, they enlarge their strategy knowledge on institutions iusdfies the absence of theoretic rigor"
space and choose a previously unavailable option. This asyrnmetry of treatment is clear in the difference in theoret-
I indicated that disagreement between actor and observer stems ical precision berween Chapters j and 4. Also, for each of the
from either a wrong choice by the actor or the incomplete perspec- empirical chapters (j, 6, and 7), the effects of context occupy the
tive of the observer. If we assume actor rationality, the first case maior part of the exposition, and only the final section discusses
(the less irnportant) is elirninated. The.remaining case can be ex- the polidcs of institutional change. Although theoretically each
plained by the nested games framework in which choices appear to reason for nonoptimal choice deserves equal treatment, in prac-
T.Z Nested Games Nested Games and RationalitY r3

tice, there are a major and a minor therne to the book: in the maior cal chapters as demonstrations of the logic of nested games will
therne, institutions are assumed constant, and I focus on the effects becornr rpparent, and other cases annenable to similar theoretical
of political context (games in multiple arenas). In the rninor theme, rrearment will become clearer. !(¡hat is required for complete
I study the change of rules (institutional design). understanding of the book is not prior knowledge of mathematicsn
The presentation is organized in the followitrg way: Chapter z but the will tó study Chapter 3 so that its arguments are farniliar
exarnines the irnplications of the rational-choice approach in each tirne they are used.
detail. I show why and how this approach differs from other re- Chapter 4 deals with institutional design" It is a study of the
search prograrns in the social sciences. The approach entails a necess ary conditions for institutional design , a classification of
series of requirements for political actors: the absence of contra- diffenenr kinds of institutional design, and a discussion of the
dictory beliefs, the absence of intransitive preferences, and con- conditions under which they are likely to occur. Institutions are
formity to the axioms of probability calculus and the rules of game divided into efficient (those that promote the interests of all or
ttreory (to name but a few). How realisdc is such an approach? almosr all the actors) and redistributive (those that promote the
Once the range of applicability of the theory is defined, the interests of one coalition against another). The latter is subdivided
rational-choice approach is a legitimate and fruitful approxima- into consolidating institutions (institutions designed to promote
tion of reality. the winners' interests) and new deal institutions (institutions de-
In Chapter 3, I lry out the theoretical foundation of games in signed to split existing coalitions and transform losers into win-
multiple arenas: they are games with variable payoffs, where the nérs). I argue that theorizing about institutions has usually been
payoffs of the game in the principal arena are influenced by the confined to only one of these three cases, and has not been ex-
situation prevailing in another arena. The chapter exarnines simple tended ro all three. Failure to understand the cornplex nature of
rwo-by-rwo games with variable payoffs, providing the basis for institutions has generated inconrect extrapolations and inferences
subsequent applications. The relationship among familiar games about them. Some authors (mainly fufarxists) see institutions ex-
(prisoners' dilemffia, chicken, assurance garne, and deadlock) is clusively as redistributive; others (mainly economists) see them as
examined and their equilibria identified, farniliarizing the reader exclusively efficient. Finally, I specify the conditions under which
with their garne theoretic properties" The distinction betweerl one- efficient or redistributive institution building prev4ils. Each of the
shot and iterated games is introduced, and the differences in out- subsequenr ernpirical chapters of the book presents more system-
comes are derived theoretically. Finally, I examine comparative atically one example of each category of institt¡tion.
statics results (for example, what happens to the frequency of I rhen apply the theoretical frarnework defined in Chapters L, i,
choice of different strategies when these garnes are iterated and and 4 ro three different political phenontena in three different
the payoffs of the players vary). Each ernpirical chapter presents a countries: party politics and relations between leaders and activ-
different substantive application of the concept of games in multi- ists in the British Labour party, consociationalism and institution-
ple arenas in different !ilestern European countries. al desigr in Belgium, and electoral politics and coalition cohesion
Chapt er 3 provides the direct theoretical foundadon for the sub- in the French Fifth Republic. The cases were selected for their di-
sequent ernpirical chapters, and I refer frequently to its results. versiry in order to demonstrate the logical coherence, substantive
Nontechnical readers could take the references to Chapter 3 on versatility, and empirical accuracy of the nested games framework.
faith, trn this case, they may see in this book little rnore than three The book as a whole adopts a "rnost different systems design"
empirical chapters with loose connections to one another. It would (Przeworski and Teune rg7o). Three very difrerent cases in West-
be rnuch moré profitable if they tried to work their way through ern European politics are studied. They involve different actors,
the elernentary mathematics of Chapter..S to understand the logic concern different countries, and focus on different subiect rnatters.
of the subsequent arguments. In this case, the unity of the empiri- In all these cases, some simple propositions about rational be-
r4 Nested Games Nested Games and Rationality r5

havior apply: changes in payoffs or institutions lead acrors ro of constituencies and leaderships by examining the frequency of
modify their choice of (equilibrium) strategies. Consequendy, polit- readoption conflicts or their outcornes [Janosik 1968; fufcKenzie
ical context and political institutions matter in predictable ways. \964; R.anney 1965, ry6SJ) focus on the wrong explanatory vari-
The chapters are presented in order of increasing complexiry. ables and thus come to dubious conclt¡sions. Moreover, the nested
Chapter j focuses on the interaction between masses and elites in a garnes framework reveals the irnportance of the institutional
competitive electoral context. The principal game is the interac- changes made under pressure frorn constituency activists between
tion berween Labour members of Parliarnent and their constituen- rg1g and r98fl Contrary to the existing literature (Kogan and
cy activists, and this game is nested inside a game of electoral com- Kogan rg8e; Williarns r98 3,r\ argue that the maior change in the
petition between parties. Chapter 6 adopts the reverse perspective. Labour party was the shift to the left in the political preferences of
The principal game is the interaction among elites; this inter- the trade unions in the rg7os and not the subsequent institutional
action, however, is influenced by the interaction benveen each modifications that reflected and crystallized this shift.
political elite and the masses it represents. The principal game is Chapter 6 deals with the question of consociationalism and
parliamentary, and it is nested inside a game between elites and institutional design. According to the consociational literature
trnasses. Chapter 7 deals with the more complicated situation in (Lehrnbruch rg7 4; Lijphart x96g, rgTT; McRae r gT 4), deep polit-
which four parties are organized in two coalitions, and each party ical and social cleavages do not lead to explosive and unstable
has to take several arenas into account: the game at the national situations as long as political elites are accommodating. Other au-
level, the cornpetitive garne among coalitions at the constituency thors (Billiet xg94; Dierickx rgTS) claim that what explains the
level, and the garne benueen partners at the constituency level. accomrnodating behavior of elites in consociational countries is
rüíith respect to institutional design, Chapter j presents the case of the possibility of package deals across issues: for issues of asym-
redistributive institutions of the new deal Wpe, Chapter 6 demon- metric importance, vote trading is possible. If these explanations
strates how efficient institutions work, and Chapter 7 shows how were correct, there would be two consequences. First, there would
different winning coalitions adopt different consolidating institu- be no reason for elites to initiate political conflict. Second, there
tions. would be no need for consociational institutions, tlrat is, institu-
Chapter j deals with parry politics and the relationship between tions specially designed to minimize conflict. Both the initiation of
leadership and party activists. Labour party constituencies occa- conflict and consociational institution building seem to be sub-
sionally revolt against their MFs and replace them for beirrg too optimal activities according to these theories.
moderate. Sometirnes, in the subsequent election, Labour loses the In order to explain these puzzles of suboptimal behavior, I use
seat" Such suicidal behavior is problematic inside a rational-choice the nested games framework. I study Belgian political elites as they
framework. The phenomena of readoption conflicts and their de- are involved in nested garnes" They play the parliamentary game
structive consequences are studied as a repeated game benveen con- among themselves while each elite is involved in a game with its
stituency activists, standing MPs, and L"abour party leaders, which followers. This game between each elite and the masses it repre-
is nested inside the competitive game between the Conservative sents influences the payoffs of the parliarnentary game. I argue that
and Labour parties at the constituency and national levels. The the behavior of political elites is optimal within the nested games,
activists' apparently suicidal behavior is explained as optimal in even though it may not be optirnal in either game considered in
this nested game because they are concerned with building a repu- isolatioo, and I show that optirnal behavior in the nested game
tation for toughness that will deter their representatives from sometimes entails the initiation of conflict by elites. I provide a
being moderate. consistent explanation of the design of Belgian institutions. Final-
The nested games frarnework explains why previous empirical ly, I use the nested games framework to account for the actors'
studies (particularly studies that try to assess the relative strengths calculations and the failure of the negotiations concerned with the
r6 Nested Games l,Iested Games and Rationality r,7

Egmont Fact, which was intended to resolve the status of Brussels (Converse and Pierce ry86; Rochon and Pierce rgSS) indicates
in rg77. several advantages of the approach: theoretical parsimony, con-
Chapter 7 deals with electoral politics and coalition cohesion in sistency with other existing theories, and descriptive accuracy.
the French Fifth Republic. The French electoral system requires The performance of the nested games approach in each case
cooperation and coalition forrnation among different parties in the study should not distract readers from the rnajor point: all the
second round of the elections. Inside each coalition, the party that empirical cases, which range from coalition politics to party poli-
arrives second in the first round has to transfer its votes to the tics and from questions of ideology to questions of institution
winner in the second round. How effectively are parties going to buildiog, are applications of the same theory. The essential goal of
transfer their vote to their partner in the second round ? this book is to demonstrate that political context and political
Spatial models of vodng and parry competition (Bartolini ry84; institutions matter in predictable ways, to explain why such reg-
Rosenthal and Sen rg7j, rgTT) predict the following: Commu- ularides occur, and to provide a systematic way to deal with
nists will vote socialist in the second round because Socialists are cornplicated political phenornena. The emphasis is on the word
more to the left than the right-wirg parties. But Socialists will not systematic because I hope the book makes this particular method
be stable allies for the Communists because the Socialists do not of study widely accessible. Making the production of knowledge
necessarily feel closer to the Comrnunists than to the right-wing accessible is, I believe, an irnportant goal for any scientific enter-
parties. Therefore, Socialists enioy a "positional advantage'n over prise.
Communists in electoral politics and coalition building (Bartolini
rg84" r ro). Sirnilar argurnents can be made for the right-witg
parties" Because their ideological distance is smaller than that be-
rween Socialists and Comrnunists, the transfer of votes will be ex-
pected to be better inside the Right than inside the Left. However,
in realiry, all parties intermittently transfer votes. lflhy would par-
ties prefer to give a seat to the rival coalition instead of helping
their partner win?
To explain this suboptimal behavior, I consider the game be-
fween partners at the national level as nested inside the com-
petitive game between coalitions and the game ben¡reen coalition
partners at the constituency level. The conditions prevailing at
the local level determine each player's payoffs, and the payoffs
determine the liketihood of cooperation. The conclusion of the
nested games approach is that vote transfers are determined by the
balance of forces in a constituency. This balance includes the rela-
tive strength of the coalitions and the relative strength of the part-
ners inside each coalition. The theoretical advantage of the nested
games approach is that it demonstrates that all parties obey the
sarne laws and behave in similar ways with respect to coalition
cohesion and vote transfers. Comparison of the nested games
approach with alternative explanations such as spatial models,
survey research (Jatrré r98o), and psychosociological approaches

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