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Resultant
If forces are parallel and in the same direction, add:
a b
a+b
Pythagoras: a b2 c2 Parallelogram Method
Note: when you know the resultant and drawing the horizontal and vertical component draw both of the components from
the same point that the resultant starts from (resultant should be in‐between 2 components)
Always join vectors from tip to tail
If there are no right angles, create some
Resolution of Vectors
Resolving = breaking down vectors into perpendicular components
Always resolves vectors into horizontal and vertical/perpendicular components.
Balanced Forces
If an object is in equilibrium the resultant force and resultant moment is 0 (the sum of the anticlockwise moments = the sum of
the clockwise moments) so no acceleration
Equilibrium - draw a closed triangle.
To calculate an unknown force or forces resolve each horizontally and vertically and solve
If object is in equilibrium there is no resultant force
T1 T2
NL2↑ Fres = 0
T1sinϴ1 T2sinϴ2 T2sinϴ2 + T1sinϴ1 – W = 0
NL2→ Fres = 0
ϴ1 ϴ2
T2cosϴ2 - T1cosϴ1 = 0
T1cosϴ1 T2cosϴ2
W
Moments
Moment of a force about a point = force x perpendicular distance between line of action of force and pivot
= perpendicular force x distance between line of action of force and pivot
A moment is a turning force
The principle of moments - when in equilibrium the sum of anticlockwise moments = sum of the clockwise moments
Couples
Couple = pair of equal and opposite forces acting on opposite sides of a pivot
Moment of a couple = force x perpendicular distance between the two forces
Uniform = Centre of mass of object is exactly in middle of object
Moments at angles
e.g. ladder rested against wall – angles, not perpendicular
R
R
Rsinϴ
Pivot is where ladder touches ground – P
ϴ L Equilibrium
L ϴ Sum clockwise = Sum anticlockwise
Wcosϴ ϴ Rsinϴ x L = Wcosϴ x L/2
W
Rsinϴ = Wcosϴ/2
W P
R= Wcosϴ/2sinϴ
ϴ
Stability
Depends on where the line of action of the centre of mass acts
Acceleration-Time
Velocity-Time
Displacement-Time
Power
Power – Rate of transfer of energy measured in Watts
As E=Fd and v=d/t
E ΔWork done Fd P=Fv
Power = = = = Fv
t Δt t
Power = force x velocity as its force multiplied by distance moved each second
Conservation of energy
Energy Is always conserved – it can only to converted/transferred into other forms, not used or made
Efficiency
Useful energy Work Done
Efficiency = =
Total energy Energy Supplied
So basically efficiency is output power over input power
Springs
Hooke’s Law
Hooke’s Law – The extension of a material is directly proportional to the force applied up to the limit of proportionality
F∝e F= KΔL Straight line through the origin on a graph
(where k is the spring constant)
After elastic limit, material is permanently stretched – won’t go back to original length
Limit of proportionality = Hooke’s law limit/Point beyond which graph not linear/proportional
Experiment to determine spring constant:
Hang weights from the spring
Independent variable:
Masses - Vary the masses, at least 8 masses, 0-1400g, intervals of 200g
Measured by using pre weighed masses
Dependant variable:
Extension of spring - Measure original length and take away from final length (final – original)
Accuracy:
Use Ruler to measure
Repeat measurements of length 3 times and calculate an average extension
To reduce parallax error, use a set square – so that ruler and spring are level
Calculations:
F=ke e=final length-original length or F = k ΔL
Plot a graph of force versus extension
Gradient = spring constant (k)
Springs obey Hooke’s law
For springs, k is stiffness constant/ spring constant
Equivalent stiffness constant:
In series – 1 1 1 1
= + + + …
Keq K1 K2 K3
In parallel - Keq = K1+K2+K3+…
Graph of force against extension:
Stiffness constant = gradient = dy/dx = F/ΔL = k
Elastic limit = normally limit of proportionality on force extension graph
Limit of
Proportionality
– elastic limit
Elastic deformation = when material returns to original shape after being extended – maintains structure
Plastic deformation = When material remains permanently deformed after being extended, change in structure – fracture occurs
Young’s Modulus
Young’s Modulus – Stiffness constant of material – a property
Gradient of stress v strain graph – ratio between stress and strain in a material
Young’s experiment showed that light was a wave rather than a particle
Stress (ρ) FL0 -2
Young’s Modulus (E) = = Nm or Pa
Strain (ϵ) AΔL
Ultimate
Tensile Stress
Breaking
Stress
Elastic
Limit
Young’s Modulus =
ΔStress
ΔStrain
Stress v strain for different material properties:
Experiment to determine Young’s Modulus:
Hang weights from the wire
Independent variable:
Masses - Vary the masses, at least 8 masses, 0-1400g, intervals of 200g
Measured by using pre weighed masses
Measurements:
Extension of wire - Measure original length and take away from final length (final – original)
Use Ruler or travelling microscope to measure
For Searle’s apparatus, use Vernier scale
Cross sectional area of wire – Measure diameter of wire, area = πd /4
2
Brittle materials don’t undergo plastic deformation – they fracture permanently straight away
Ductile materials have a very long region of plastic deformation before they fracture
Strong
Weak
Metal:
When all force is removed, material remains permanently extended
Unloading line always parallel to proportional section of loading line
Area between the two lines = Energy used to deform the material (alter structure)
Rubber:
Returns to original length/ where loading section begins – hasn’t gone past yield
point
The material has stayed within the elastic limit so has not deformed
Area between the two lines = Energy used to deform the material (alter structure)
Polymer:
Small region of elastic deformation
Long region of plastic deformation
When all force is removed, material remains permanently extended – plastically
deformed
Large permanent extension
Unloading line always parallel to proportional section of loading line
Area between the two lines = Energy used to deform the material (alter structure)
In this case, lots of energy lost
Waves
Progressive Waves – Waves that travel through a substance, transferring energy
Frequency – Number of waves passing a point per second (measured in Hz)
Amplitude‐ Maximum displacement from equilibrium/mean position
Wavelength – Distance between 2 adjacent points/particles in phase in a wave
Period – time for one complete wave to pass a fixed point in space
1
f =
T T
Mechanical waves require a medium EM waves don’t
Transverse Waves – vibrations/oscillations are perpendicular to direction of travel (light, rope, ripples in water, s waves etc.)
Can be polarised
Transverse Longitudinal
Oscillations parallel Oscillations perpendicular
Can be polarised Can’t
Don’t need medium Need a medium
Longitudinal Waves – vibration are parallel to direction of travel (sound)
All longitudinal require a medium
Longitudinal:
Particle moves back and forth
Wave Speed = d/t
f = 1/T v= f
So, v= /T
Distance moved (m) Speed (V) Distance moved ()
Speed = V = f
Time taken (t) = Time taken (1/ f )
Polarization
Line must reach same min and same max each time
Stationary waves:
Stationary wave = Waves that cause particles to vibrate about their position e.g. guitar string
2 Progressive waves
Travelling in opposite directions
Superimposed/ interfere
Similar amplitude
Same wavelength/ frequency
Same speed
No energy transmitted
Fixed phase difference between 2 progressive waves
Superposition:
When two waves meet, total displacement at a point = sum of displacements at that point
If crest meets crest, super crest/anti-node made
If crest meets trough, cancel each other out forming a node
Node = Point where amplitude is 0/ there is no vibration
At nodes, waves cancel
Anti-node = Point where there is max displacement/amplitude
At anti-nodes, waves constructively interfere/displacements are in phase
Constructive interference:
2 waves in phase
Resultant = sum of 2 waves
Forms super crests and super troughs
Destructive interference:
◦
2 waves 180 / π radians out of phase
Resultant = Sum of 2 waves
Cancel each other out
Path/Phase Difference
The amount by which one wave lags behind another wave
2 points are in phase if they are a whole wavelength apart (max displacement at same time)‐ their oscillations are in
time with each other
2 Points are in Antiphase if they are half a wavelength apart (one max displacement when
other experiences min displacement)
Stationary waves, phase difference = mπ where m is number of nodes between the points
ϴ= 2πd
Progressive waves, phase difference λ where d=distance between points and λ is wavelength
Harmonics/ Overtones
Frequency of nth harmonic
(Hn)=nf1
Wavelength of fundamental
harmonic: λ0=2L
Fundamental Harmonic:
Nodes at ends, anti-nodes in middle
nd
2 Harmonic/First overtone = Double fundamental harmonic frequency
rd nd
3 Harmonic/2 overtone = Triple fundamental harmonic frequency
Refraction
Refraction = Change of direction of a wave when it goes through a different medium
As light changes medium, its frequency stays the same as its energy stays the same
8
Speed of light in air is 3.00x10 m/s
If it goes through more optically dense material its speed decreases
As c f , and f is constant and its speed decreases, it’s wavelength decreases
And it bends towards the normal
If it goes through less optically dense material its speed increases
As c f , and f is constant and its speed increases, it’s wavelength increases
And it bends away from the normal
Less More optically dense e.g. Air Glass More Less optically dense e.g. Glass Air
Speed (c) Decreases Increases
Frequency (f) Same Same
Wavelength (λ) Decreases Increases
Towards or away from normal Towards Away
TAGAGA
Towards normal: Air Glass
Away from normal: Glass Air
Snell’s Law
n1sinϴ(i) = n2sinϴ(r)
0.5
sin x
0
0 90 180 270 360 450 540 sin x - 2π
-0.5
-1
Dark fringe – When the waves destructively interfere, occurs when path difference
(n /2 )λ as the waves have to be 180 degrees out of phase
1
0.5
sin x
0
0 90 180 270 360 450 540 sin x - π
-0.5
-1
Diffraction
Diffraction=The way waves spread out as they pass through a narrow gap or around an
obstacle
Occurs when a wave encounters an object of similar size to its wavelength
When slit is larger than wavelength less diffraction occurs
Most diffraction when slit width is the same as the wavelength – perfect diffraction
If gap is smaller than wavelength, waves mostly reflected back
Diffraction Grating
Series of uniform narrow slits in parallel
dsin
dsinn
ϴ= angle of diffraction
d= distance between slits (centre to centre) if grating has N slits per metre, d=1/N
N= order of diffraction
λ = wavelength
↑Wavelength = Greater angle of diffraction
Because max angle of diffraction is 90, putting this into equation gives max number of orders produced by a grating
dsin90 d
n= =
λ λ
Application: Spectra
o Light spectra from stars used to identify which elements they contain
o Dark bands reveal composition of stars atmosphere
o Every element absorbs different wavelengths of light
o Spectra that match the absorption patterns of elements mean the star contains those elements
o Peak of intensity related to temperature
o Doppler effect/blue/red shift related to speed of star relative to earth
o Absorption patterns can also be used to identify an element
o If the substance absorbs the same wavelengths of light as an element, then the substance is that element
Acceleration-Time
Velocity-Time
Displacement-Time