Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Wu Yan
Department of Food and Beverage Management
Far East University, Taiwan R.O.C
linhsiumin@cc.feu.edu.tw
Abstract
From the perspective of leisure education, leisure is the process of human resource develop-
ment in which individual creativity, thinking, and interpersonal relationship could be pro-
moted through leisure activities and social interaction. Technology in Taiwan is progressing,
knowledge is emerging, and the society is approaching soundness that the public acquire
more free time after the promotion of labor acts and the implementation of two-day weekend.
With the increasing leisure time, participating in leisure activities has become one of the im-
portant activities in living. Aiming at the relations among Participation Intention, Consumer
Participation Motivation, and Experiential Satisfaction, this study concludes the following
findings. 1. Participation Intention shows significantly positive effects on Experiential Satis-
faction. 2. Consumer Participation Motivation appears partially positive effects on Participa-
tion Intention. 3. Consumer Participation Motivation reveals partially positive effects on Ex-
periential Satisfaction. 4. Consumer Participation Motivation presents notable moderating
effects on the relations between Participation Intention and Experiential Satisfaction. At the
end, this study expects to provide suggests for comprehensively improving and promoting the
quality of leisure activities.
For this reason, the government has The Leisure Participation Motivation
largely invested in the promotion of cul- Scale, developed by Beard and Ragheb in
ture, the practice of contents in cultural 1983, has been the reference for a lot of
organizations, and the maintenance of cul- research on sports or leisure, covering the
tural assets so as to enhance the standard dimensions of 1.Intellectual Need, 2.Social
of art appreciation and creation, such as Need, 3.Competence-Mastery, and 4.
Wei Wu Ying Center for the Arts, New Stimulus Avoidance. 1. Intellectual Need
Cinema of Great Taipei, Pop Music Cen- in leisure motivation aims to evaluate in-
ter, Southern Branch of National Palace dividual motivation for leisure activities,
Museum, Taichung Metropolitan Opera including mental activities of learning,
house, and Development of Southern Art exploration, discovery, crating, or imagi-
Performance. In comparison with Taipei nation. 2. Competence-Mastery refers to
Participation Intention
1.Word-of-Mouth Recom- H1
Experiential Satisfaction
mendation
2.Follow-up Participation
3.Preference
H4
1.Intellectual Need
2.Competence-Mastery
3.Social Need
4.Stimulus Avoidance
Participation Intention
The regression equation achieved the signifi- 3. Multiple Regression Analysis of Con-
<
cance (F=16.284, p 0.001), presenting the sumer Participation Motivation and Par-
significantly positive effects of Participation ticipation Intention
Intention on Experiential Satisfaction, where
Word-of-Mouth Recommendation, Follow-up Regarding Multiple Regression Analysis
Participation, and Preference showed notably of Participation Intention and Consumer Par-
positive effects on Experiential Satisfaction ticipation Motivation, Intellectual Need,
= < =
(β 0.223, p 0.01; β 0.167, p 0.05; < Competence-Mastery, Social Need, and
= <
β 0.174, p 0.05). Stimulus Avoidance in Consumer Participa-
tion Motivation were regarded as independent
H1 therefore was agreed.
variables, while Word-of-Mouth Recommen-
Effects of the interactions between Participa- Experiential Satisfaction are shown in Table
tion Intention and Consumer 4.
Participation Motivation on
According to the above Regression
Experiential Satisfaction Moderating effects Analysis of interaction, the dimensions in
of Consumer Participation Motivation and Participation Intention could explain 26.6%
Participation Intention on Experiential Satis-
faction.
With the interaction between Intellectual
Need, Competence-Mastery, Social Need,
Stimulus Avoidance in Consumer Participa-
tion Motivation and Word-of-Mouth Recom-
mendation, Follow-up Participation, Prefer-
ence in Participation Intention, the effects on
Interaction
△R 2
0.266 0.037 0.029
<
of the variance of Experiential Satisfac- p 0.05; β 0.169, p 0.05; β 0.170,
tion, before inputting the independent p 0.05).
variables of Consumer Participation Moti- H4 was agreed.
vation. The overall test of Multiple Linear
<
Regression F appeared 16.284 (p 0.001), Conclusion
achieving the significance, that Participa-
tion Intention showed remarkably positive The research findings show the
effects on Experiential Satisfaction. The remarkably positive effects of Participa-
standardized regression coefficient β of tion Intention on Experiential Satisfaction
Word-of-Mouth Recommendation, Fol- that the following practical suggestions are
low-up Participation, and Preference pre- proposed.
< <
sented 0.223 (p 0.01), 0.167 (p 0.05),
<
and 0.174 (p 0.05), reaching the signifi- 1. Improve the environment for enhancing
the identity of visitors. The research out-
cance and being positive, that the inde-
pendent variables revealed notably posi- comes present the significant effects of
tive effects on Experiential Satisfaction. Participation Intention on Experiential
After inputting the independent variables Satisfaction that garbage cans are sug-
of Consumer Participation Motivation to gested to place around the areas of Kaoh-
the regression model, the overall variance siung City Rainbow Bay Festival, as they
explained increased 3.7%, F=22.618 are convenient for visitors and could main-
<
(p 0.001), achieving the significance.
tain the clean environment, reducing gar-
bage on the ground to promote the identity
Overall speaking, both Participation Inten-
towards Rainbow Bay Festival. Further-
tion and Consumer Participation Motiva-
more, mobile toilets could be offered for
tion presented remarkably positive effects
Rainbow Bay Festival, as visitors would
on Experiential Satisfaction, with the in-
stay in musical festivals for a period of
creasing variance explained 30.3%. It was
time. The establishment of toilets would
worth noting that Word-of-Mouth Rec-
provide visitors with physiological need
ommendation, Follow-up Participation,
and prolong the stay in the musical festi-
and Preference revealed significantly posi-
val. As a result, Experiential Satisfaction
tive effects on Experiential Satisfaction
with the musical festival is promoted and
before inputting Consumer Participation
Word-of-Mouth Recommendation is en-
Motivation, but the significance increased
hanced.
after the input. In this case, the effects of
Participation Intention on Experiential
2. Improve the attitude of the service per-
Satisfaction would increase with the mod-
sonnel in the musical festival. People are
erating effects of Consumer Participation
likely to appear bad attitude because of the
Motivation. After inputting the interaction
crowd and time. Visitors generally attend
between Participation Intention and Con-
such musical festivals with relaxing atti-
sumer Participation Motivation, the overall
tude and request for good service quality.
<
variance explained was enhanced, and
In this case, the attitude of service person-
F=28.442 (p 0.001) reached the signifi-
nel would affect the mood of visitors, the
cance, presenting the remarkably positive
evaluation of the musical festival, and
effects on Experiential Satisfaction. The
even the intention of Follow-up Participa-
interaction between Stimulus Avoidance
tion. Consequently, it is suggested that
and Word-of-Mouth Recommendation,
service personnel should always remain
between Intellectual Need and Preference,
friendly and pleasant attitude towards each
and between Social Need and Preference
visitor, even when they are busy, to pre-
appeared notably positive effects on