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War is unpredictable and fluid. Strategic objectives and tactical priorities can change at a moment’s
notice, and targets of military insignificance can transform into ones of vital importance without
warning. A good battlefield commander must be dynamic and flexible, prepared to take advantage of an
opportunity, and ever able to adapt their battleplan to react to a change of orders from above.
THE ARMIES
Each player selects a Battle-forged army to an STRATAGEMS
agreed points limit. In this mission, players can use Command Points (CPs) to use the
following Stratagem:
THE BATTLEFIELD
Create the battlefield and set up terrain. Next,
the players should place 6 objective markers,
TEMPORARY COMMS UPLINK
3CP Stratagem
as detailed on page 226.
Provided you have fewer than 6 active Tactical
Objectives, you can use this Stratagem to immediately
DEPLOYMENT
generate 1 extra Tactical Objective.
The player who placed the sixth objective
marker determines which of the standard
deployment maps is used in the battle
(pg 216) and picks one of the deployment
zones on the map for their army. Their BATTLE LENGTH
opponent uses the other deployment zone. At the end of battle round 5, the player who
had the first turn must roll a D6. On a roll
The players then alternate deploying their of 3+, the game continues, otherwise the
units, one at a time, starting with the player game is over. At the end of battle round 6, the
who did not pick their deployment zone. A player who had the second turn must roll a
player’s models must be set up within their D6. This time the game continues on a roll
own deployment zone. Continue setting up of 4+, otherwise the game is over. The battle
units until both sides have set up their army. automatically ends at the end of battle round 7.
they control (to a maximum of 6 active game. If two or more units from opposing
IN AN HOUR OF
Tactical Objectives). forces are destroyed simultaneously, then both DARKNESS A BLIND MAN
players get 1 victory point. IS THE BEST GUIDE. IN
AN AGE OF INSANITY
Linebreaker: If, at the end of the battle, you LOOK TO THE MADMAN
have at least one model within the enemy’s TO SHOW THE WAY
deployment zone, you score 1 victory point. +++
STRATAGEMS
If a player has a Battle-forged army, they may spend Command Points (CPs) to use the following Stratagems in any mission they play.
1CP
COMMAND RE-ROLL 2CP
COUNTER-OFFENSIVE 2CP
INSANE BRAVERY
Stratagem Stratagem Stratagem
You can re-roll any single dice. This Stratagem is used right after an You can automatically pass a single
enemy unit that charged has fought. Morale test (this Stratagem must be
Select one of your own eligible used before taking the test).
units and fight with it next.
242 THOSE WHO EMBRACE THE SHADOW ARE SLAVES TO THE DARKNESS, THRALLS OF DESPAIR.