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FO4Edit 3.

2 starting session 2018-03-30 22:17:16


Using Fallout4 Data Path: G:\Games\Fallout 4\Data\
Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini
Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\
Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings
Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
[TrueStormsFO4.esm] Loading file
[TrueStormsFO4.esm] File loaded
[TrueStormsFO4.esm] Start processing
[Arbitration - Resources.esm] Loading file
[Arbitration - Resources.esm] File loaded
[Arbitration - Resources.esm] Start processing
[HUDFramework.esm] Loading file
[HUDFramework.esm] File loaded
[HUDFramework.esm] Start processing
[Homemaker.esm] Loading file
[Homemaker.esm] File loaded
[Homemaker.esm] Start processing
[Z_Architect.esp] Loading file
[Z_Architect.esp] File loaded
[Z_Architect.esp] Start processing
[Z_Horizon.esp] Loading file
[Z_Horizon.esp] File loaded
[Z_Horizon.esp] Start processing
[Z_Horizon_DLC_All.esp] Loading file
[Z_Horizon_DLC_All.esp] File loaded
[Z_Horizon_DLC_All.esp] Start processing
[Z_Horizon_Patch_Architect.esp] Loading file
[Z_Horizon_Patch_Architect.esp] File loaded
[Z_Horizon_Patch_Architect.esp] Start processing
[Z_Horizon_Timescale.esp] Loading file
[Z_Horizon_Timescale.esp] File loaded
[Z_Horizon_Timescale.esp] Start processing
[Z_Horizon_Desolation.esp] Loading file
[Z_Horizon_Desolation.esp] File loaded
[Z_Horizon_Desolation.esp] Start processing
[Z_Horizon_StrictCarryWeight.esp] Loading file
[Z_Horizon_StrictCarryWeight.esp] File loaded
[Z_Horizon_StrictCarryWeight.esp] Start processing
[TrueStormsFO4-FarHarbor.esp] Loading file
[TrueStormsFO4-FarHarbor.esp] File loaded
[TrueStormsFO4-FarHarbor.esp] Start processing
[TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[TrueStormsFO4-EarlierSunsets.esp] Loading file
[TrueStormsFO4-EarlierSunsets.esp] File loaded
[TrueStormsFO4-EarlierSunsets.esp] Start processing
[TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[OWR_CraftableDecor.esp] Loading file
[OWR_CraftableDecor.esp] File loaded
[OWR_CraftableDecor.esp] Start processing
[OWR_CraftableDecor_CW.esp] Loading file
[OWR_CraftableDecor_CW.esp] File loaded
[OWR_CraftableDecor_CW.esp] Start processing
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[DarkerNights.esp] Loading file
[DarkerNights.esp] File loaded
[DarkerNights.esp] Start processing
[AmazingFollowerTweaks.esp] Loading file
[AmazingFollowerTweaks.esp] File loaded
[AmazingFollowerTweaks.esp] Start processing
[UniqueUniques.esp] Loading file
[UniqueUniques.esp] File loaded
[UniqueUniques.esp] Start processing
[Z_Horizon_WeaponPack01.esp] Loading file
[Z_Horizon_WeaponPack01.esp] File loaded
[Z_Horizon_WeaponPack01.esp] Start processing
[OWR.esp] Loading file
[OWR.esp] File loaded
[OWR.esp] Start processing
[No Combat Boundaries.esp] Loading file
[No Combat Boundaries.esp] File loaded
[No Combat Boundaries.esp] Start processing
[Glowing Animals Emit Light.esp] Loading file
[Glowing Animals Emit Light.esp] File loaded
[Glowing Animals Emit Light.esp] Start processing
[CompanionAccuracy.esp] Loading file
[CompanionAccuracy.esp] File loaded
[CompanionAccuracy.esp] Start processing
[CurieAccuracy.esp] Loading file
[CurieAccuracy.esp] File loaded
[CurieAccuracy.esp] Start processing
[DanseAccuracy.esp] Loading file
[DanseAccuracy.esp] File loaded
[DanseAccuracy.esp] Start processing
[RobotAccuracy.esp] Loading file
[RobotAccuracy.esp] File loaded
[RobotAccuracy.esp] Start processing
[DV-Very Durable Vertibirds.esp] Loading file
[DV-Very Durable Vertibirds.esp] File loaded
[DV-Very Durable Vertibirds.esp] Start processing
[AffinityGainDouble.esp] Loading file
[AffinityGainDouble.esp] File loaded
[AffinityGainDouble.esp] Start processing
[console.esp] Loading file
[console.esp] File loaded
[console.esp] Start processing
[Immersive Movement - Seasoned Edition.esp] Loading file
[Immersive Movement - Seasoned Edition.esp] File loaded
[Immersive Movement - Seasoned Edition.esp] Start processing
[Binary Speech Checks V.4.esp] Loading file
[Binary Speech Checks V.4.esp] File loaded
[Binary Speech Checks V.4.esp] Start processing
[Move (Get Out the Way).esp] Loading file
[Move (Get Out the Way).esp] File loaded
[Move (Get Out the Way).esp] Start processing
[No Aggro Impact Landing.esp] Loading file
[No Aggro Impact Landing.esp] File loaded
[No Aggro Impact Landing.esp] Start processing
[QuickTrade.esp] Loading file
[QuickTrade.esp] File loaded
[QuickTrade.esp] Start processing
[Realistic Death Physics - ALL DLC.esp] Loading file
[Realistic Death Physics - ALL DLC.esp] File loaded
[Realistic Death Physics - ALL DLC.esp] Start processing
[VaultTecAcceleratedFocusSystem.esp] Loading file
[VaultTecAcceleratedFocusSystem.esp] File loaded
[VaultTecAcceleratedFocusSystem.esp] Start processing
[DeadBodyCollision.esp] Loading file
[DeadBodyCollision.esp] File loaded
[DeadBodyCollision.esp] Start processing
[Faster EXP - 3x.esp] Loading file
[Faster EXP - 3x.esp] File loaded
[Faster EXP - 3x.esp] Start processing
[SPECIAL40.esp] Loading file
[SPECIAL40.esp] File loaded
[SPECIAL40.esp] Start processing
[Arbitration - Button Lowered Weapons.esp] Loading file
[Arbitration - Button Lowered Weapons.esp] File loaded
[Arbitration - Button Lowered Weapons.esp] Start processing
[OWR2_CraftableDecor.esp] Loading file
[OWR2_CraftableDecor.esp] File loaded
[OWR2_CraftableDecor.esp] Start processing
[OWR2_CraftableDecor_CW.esp] Loading file
[OWR2_CraftableDecor_CW.esp] File loaded
[OWR2_CraftableDecor_CW.esp] Start processing
[OWR2.esp] Loading file
[OWR2.esp] File loaded
[OWR2.esp] Start processing
[VAFS-Horizon-Patch.esp] Loading file
[VAFS-Horizon-Patch.esp] File loaded
[VAFS-Horizon-Patch.esp] Start processing
[FO4Hotkeys.esp] Loading file
[FO4Hotkeys.esp] File loaded
[FO4Hotkeys.esp] Start processing
[Horizon - Unique Uniques.esp] Loading file
[Horizon - Unique Uniques.esp] File loaded
[Horizon - Unique Uniques.esp] Start processing
[MEGAPATCH.esp] Loading file
[MEGAPATCH.esp] File loaded
[MEGAPATCH.esp] Start processing
[Fallout4.esm] Loading file
[Fallout4.esm] File loaded
[Fallout4.esm] Start processing
[DLCRobot.esm] Loading file
[DLCRobot.esm] File loaded
[DLCRobot.esm] Start processing
[DLCWorkshop01.esm] Loading file
[DLCWorkshop01.esm] File loaded
[DLCWorkshop01.esm] Start processing
[DLCCoast.esm] Loading file
[DLCCoast.esm] File loaded
[DLCCoast.esm] Start processing
[DLCWorkshop02.esm] Loading file
[DLCWorkshop02.esm] File loaded
[DLCWorkshop02.esm] Start processing
[DLCWorkshop03.esm] Loading file
[DLCWorkshop03.esm] File loaded
[DLCWorkshop03.esm] Start processing
[DLCNukaWorld.esm] Loading file
[DLCNukaWorld.esm] File loaded
[DLCNukaWorld.esm] Start processing
[00:00] Background Loader: starting...
[00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources.
[00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources.
[00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading
Resources.
[00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources.
[00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources.
[00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path.
[00:00] Background Loader: loading "Fallout4.esm"...
[00:00] Background Loader: [Fallout4.esm] Loading file
[00:00] Background Loader: [Fallout4.esm] File loaded
[00:00] Background Loader: [Fallout4.esm] Start processing
[00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840
records
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed
[00:03] Background Loader: [Fallout4.esm] Building FormID index
[00:03] Background Loader: [Fallout4.esm] FormID index built
[00:03] Background Loader: [Fallout4.esm] Building EditorID index
[00:03] Background Loader: [Fallout4.esm] EditorID index built
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "BNDS"
[00:03] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group:
GRUP Top "BNDS"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "HAZD"
[00:03] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group:
GRUP Top "HAZD"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "PROJ"
[00:03] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group:
GRUP Top "PROJ"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NOTE"
[00:03] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group:
GRUP Top "NOTE"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "IDLM"
[00:03] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group:
GRUP Top "IDLM"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "ALCH"
[00:03] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "ALCH"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "KEYM"
[00:03] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "KEYM"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "LVLN"
[00:03] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group:
GRUP Top "LVLN"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NPC_"
[00:03] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group:
GRUP Top "NPC_"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "AMMO"
[00:03] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group:
GRUP Top "AMMO"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "WEAP"
[00:03] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group:
GRUP Top "WEAP"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "FURN"
[00:03] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group:
GRUP Top "FURN"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "TREE"
[00:03] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group:
GRUP Top "TREE"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "GRAS"
[00:03] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group:
GRUP Top "GRAS"
[00:03] Background Loader: [Fallout4.esm] Processing completed
[00:03] Background Loader: loading "DLCRobot.esm"...
[00:03] Background Loader: [DLCRobot.esm] Loading file
[00:03] Background Loader: [DLCRobot.esm] File loaded
[00:03] Background Loader: [DLCRobot.esm] Start processing
[00:03] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm"
[00:03] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed
[00:03] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed
[00:04] Background Loader: [DLCRobot.esm] Building FormID index
[00:04] Background Loader: [DLCRobot.esm] FormID index built
[00:04] Background Loader: [DLCRobot.esm] Building EditorID index
[00:04] Background Loader: [DLCRobot.esm] EditorID index built
[00:04] Background Loader: [DLCRobot.esm] Processing completed
[00:04] Background Loader: loading "DLCWorkshop01.esm"...
[00:04] Background Loader: [DLCWorkshop01.esm] Loading file
[00:04] Background Loader: [DLCWorkshop01.esm] File loaded
[00:04] Background Loader: [DLCWorkshop01.esm] Start processing
[00:04] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528
records
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCWorkshop01.esm] Building FormID index
[00:04] Background Loader: [DLCWorkshop01.esm] FormID index built
[00:04] Background Loader: [DLCWorkshop01.esm] Building EditorID index
[00:04] Background Loader: [DLCWorkshop01.esm] EditorID index built
[00:04] Background Loader: [DLCWorkshop01.esm] Processing completed
[00:04] Background Loader: loading "DLCCoast.esm"...
[00:04] Background Loader: [DLCCoast.esm] Loading file
[00:04] Background Loader: [DLCCoast.esm] File loaded
[00:04] Background Loader: [DLCCoast.esm] Start processing
[00:04] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320
records
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed
[00:04] Background Loader: [DLCCoast.esm] Building FormID index
[00:04] Background Loader: [DLCCoast.esm] FormID index built
[00:04] Background Loader: [DLCCoast.esm] Building EditorID index
[00:04] Background Loader: [DLCCoast.esm] EditorID index built
[00:04] Background Loader: [DLCCoast.esm] Processing completed
[00:04] Background Loader: loading "DLCWorkshop02.esm"...
[00:04] Background Loader: [DLCWorkshop02.esm] Loading file
[00:04] Background Loader: [DLCWorkshop02.esm] File loaded
[00:04] Background Loader: [DLCWorkshop02.esm] Start processing
[00:04] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759
records
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [DLCWorkshop02.esm] Building FormID index
[00:04] Background Loader: [DLCWorkshop02.esm] FormID index built
[00:04] Background Loader: [DLCWorkshop02.esm] Building EditorID index
[00:04] Background Loader: [DLCWorkshop02.esm] EditorID index built
[00:04] Background Loader: [DLCWorkshop02.esm] Processing completed
[00:04] Background Loader: loading "DLCWorkshop03.esm"...
[00:04] Background Loader: [DLCWorkshop03.esm] Loading file
[00:04] Background Loader: [DLCWorkshop03.esm] File loaded
[00:04] Background Loader: [DLCWorkshop03.esm] Start processing
[00:04] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749
records
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] Building FormID index
[00:04] Background Loader: [DLCWorkshop03.esm] FormID index built
[00:04] Background Loader: [DLCWorkshop03.esm] Building EditorID index
[00:04] Background Loader: [DLCWorkshop03.esm] EditorID index built
[00:04] Background Loader: [DLCWorkshop03.esm] Processing completed
[00:04] Background Loader: loading "DLCNukaWorld.esm"...
[00:04] Background Loader: [DLCNukaWorld.esm] Loading file
[00:04] Background Loader: [DLCNukaWorld.esm] File loaded
[00:04] Background Loader: [DLCNukaWorld.esm] Start processing
[00:04] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868
records
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed
[00:05] Background Loader: [DLCNukaWorld.esm] Building FormID index
[00:05] Background Loader: [DLCNukaWorld.esm] FormID index built
[00:05] Background Loader: [DLCNukaWorld.esm] Building EditorID index
[00:05] Background Loader: [DLCNukaWorld.esm] EditorID index built
[00:05] Background Loader: [DLCNukaWorld.esm] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4.esm"...
[00:05] Background Loader: [TrueStormsFO4.esm] Loading file
[00:05] Background Loader: [TrueStormsFO4.esm] File loaded
[00:05] Background Loader: [TrueStormsFO4.esm] Start processing
[00:05] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251
records
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed
[00:05] Background Loader: [TrueStormsFO4.esm] Building FormID index
[00:05] Background Loader: [TrueStormsFO4.esm] FormID index built
[00:05] Background Loader: [TrueStormsFO4.esm] Building EditorID index
[00:05] Background Loader: [TrueStormsFO4.esm] EditorID index built
[00:05] Background Loader: [TrueStormsFO4.esm] Processing completed
[00:05] Background Loader: loading "Arbitration - Resources.esm"...
[00:05] Background Loader: [Arbitration - Resources.esm] Loading file
[00:05] Background Loader: [Arbitration - Resources.esm] File loaded
[00:05] Background Loader: [Arbitration - Resources.esm] Start processing
[00:05] Background Loader: [Arbitration - Resources.esm] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Arbitration - Resources.esm] Header processed.
Expecting 6 records
[00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [Arbitration - Resources.esm] Building FormID index
[00:05] Background Loader: [Arbitration - Resources.esm] FormID index built
[00:05] Background Loader: [Arbitration - Resources.esm] Building EditorID index
[00:05] Background Loader: [Arbitration - Resources.esm] EditorID index built
[00:05] Background Loader: [Arbitration - Resources.esm] Processing completed
[00:05] Background Loader: loading "HUDFramework.esm"...
[00:05] Background Loader: [HUDFramework.esm] Loading file
[00:05] Background Loader: [HUDFramework.esm] File loaded
[00:05] Background Loader: [HUDFramework.esm] Start processing
[00:05] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records
[00:05] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [HUDFramework.esm] Building FormID index
[00:05] Background Loader: [HUDFramework.esm] FormID index built
[00:05] Background Loader: [HUDFramework.esm] Building EditorID index
[00:05] Background Loader: [HUDFramework.esm] EditorID index built
[00:05] Background Loader: [HUDFramework.esm] Processing completed
[00:05] Background Loader: loading "Homemaker.esm"...
[00:05] Background Loader: [Homemaker.esm] Loading file
[00:05] Background Loader: [Homemaker.esm] File loaded
[00:05] Background Loader: [Homemaker.esm] Start processing
[00:05] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records
[00:05] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [Homemaker.esm] Building FormID index
[00:05] Background Loader: [Homemaker.esm] FormID index built
[00:05] Background Loader: [Homemaker.esm] Building EditorID index
[00:05] Background Loader: [Homemaker.esm] EditorID index built
[00:05] Background Loader: [Homemaker.esm] Processing completed
[00:05] Background Loader: loading "Z_Architect.esp"...
[00:05] Background Loader: [Z_Architect.esp] Loading file
[00:05] Background Loader: [Z_Architect.esp] File loaded
[00:05] Background Loader: [Z_Architect.esp] Start processing
[00:05] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855
records
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [Z_Architect.esp] Building FormID index
[00:05] Background Loader: [Z_Architect.esp] FormID index built
[00:05] Background Loader: [Z_Architect.esp] Building EditorID index
[00:05] Background Loader: [Z_Architect.esp] EditorID index built
[00:05] Background Loader: [Z_Architect.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon.esp"...
[00:05] Background Loader: [Z_Horizon.esp] Loading file
[00:05] Background Loader: [Z_Horizon.esp] File loaded
[00:05] Background Loader: [Z_Horizon.esp] Start processing
[00:05] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144
records
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed
[00:05] Background Loader: [Z_Horizon.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon.esp] FormID index built
[00:05] Background Loader: [Z_Horizon.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_DLC_All.esp"...
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Loading file
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] File loaded
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Start processing
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop01.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop02.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop03.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481
records
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_Patch_Architect.esp"...
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Architect.esp"
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed.
Expecting 172 records
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_Timescale.esp"...
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Loading file
[00:05] Background Loader: [Z_Horizon_Timescale.esp] File loaded
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Start processing
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20
records
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_Timescale.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_Desolation.esp"...
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Loading file
[00:05] Background Loader: [Z_Horizon_Desolation.esp] File loaded
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Start processing
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting
119 records
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_Desolation.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"...
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed.
Expecting 69 records
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID
index
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"...
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed.
Expecting 56 records
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"...
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header
processed. Expecting 5 records
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index
built
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
EditorID index
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing
completed
[00:05] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"...
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed.
Expecting 2 records
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index
built
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID
index
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing
completed
[00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"...
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed.
Expecting 13 records
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST"
processed
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT"
processed
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID
index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"...
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed.
Expecting 2 records
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT"
processed
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID
index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing
completed
[00:05] Background Loader: loading "OWR_CraftableDecor.esp"...
[00:05] Background Loader: [OWR_CraftableDecor.esp] Loading file
[00:05] Background Loader: [OWR_CraftableDecor.esp] File loaded
[00:05] Background Loader: [OWR_CraftableDecor.esp] Start processing
[00:05] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766
records
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] Building FormID index
[00:05] Background Loader: [OWR_CraftableDecor.esp] FormID index built
[00:05] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index
[00:05] Background Loader: [OWR_CraftableDecor.esp] EditorID index built
[00:05] Background Loader: [OWR_CraftableDecor.esp] Processing completed
[00:05] Background Loader: loading "OWR_CraftableDecor_CW.esp"...
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting
585 records
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"...
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCNukaWorld.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header
processed. Expecting 43 records
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index
built
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
EditorID index
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing
completed
[00:05] Background Loader: loading "DarkerNights.esp"...
[00:05] Background Loader: [DarkerNights.esp] Loading file
[00:05] Background Loader: [DarkerNights.esp] File loaded
[00:05] Background Loader: [DarkerNights.esp] Start processing
[00:05] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
FarHarbor.esp"
[00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
NukaWorld-FH-Compat.esp"
[00:05] Background Loader: [DarkerNights.esp] Header processed. Expecting 55
records
[00:05] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed
[00:05] Background Loader: [DarkerNights.esp] Building FormID index
[00:05] Background Loader: [DarkerNights.esp] FormID index built
[00:05] Background Loader: [DarkerNights.esp] Building EditorID index
[00:05] Background Loader: [DarkerNights.esp] EditorID index built
[00:05] Background Loader: [DarkerNights.esp] Processing completed
[00:05] Background Loader: loading "AmazingFollowerTweaks.esp"...
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Loading file
[00:05] Background Loader: [AmazingFollowerTweaks.esp] File loaded
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Start processing
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting
3594 records
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index
[00:05] Background Loader: [AmazingFollowerTweaks.esp] FormID index built
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index
[00:05] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Processing completed
[00:05] Background Loader: loading "UniqueUniques.esp"...
[00:05] Background Loader: [UniqueUniques.esp] Loading file
[00:05] Background Loader: [UniqueUniques.esp] File loaded
[00:05] Background Loader: [UniqueUniques.esp] Start processing
[00:05] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320
records
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [UniqueUniques.esp] Building FormID index
[00:05] Background Loader: [UniqueUniques.esp] FormID index built
[00:05] Background Loader: [UniqueUniques.esp] Building EditorID index
[00:05] Background Loader: [UniqueUniques.esp] EditorID index built
[00:05] Background Loader: [UniqueUniques.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_WeaponPack01.esp"...
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting
2065 records
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed
[00:05] Background Loader: loading "OWR.esp"...
[00:05] Background Loader: [OWR.esp] Loading file
[00:05] Background Loader: [OWR.esp] File loaded
[00:05] Background Loader: [OWR.esp] Start processing
[00:05] Background Loader: [OWR.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR.esp] Header processed. Expecting 10609 records
[00:05] Background Loader: [OWR.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR.esp] Building FormID index
[00:05] Background Loader: [OWR.esp] FormID index built
[00:05] Background Loader: [OWR.esp] Building EditorID index
[00:05] Background Loader: [OWR.esp] EditorID index built
[00:05] Background Loader: [OWR.esp] Processing completed
[00:05] Background Loader: loading "No Combat Boundaries.esp"...
[00:05] Background Loader: [No Combat Boundaries.esp] Loading file
[00:05] Background Loader: [No Combat Boundaries.esp] File loaded
[00:05] Background Loader: [No Combat Boundaries.esp] Start processing
[00:05] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting
277 records
[00:05] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed
[00:05] Background Loader: [No Combat Boundaries.esp] Building FormID index
[00:05] Background Loader: [No Combat Boundaries.esp] FormID index built
[00:05] Background Loader: [No Combat Boundaries.esp] Building EditorID index
[00:05] Background Loader: [No Combat Boundaries.esp] EditorID index built
[00:05] Background Loader: [No Combat Boundaries.esp] Processing completed
[00:05] Background Loader: loading "Glowing Animals Emit Light.esp"...
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Loading file
[00:05] Background Loader: [Glowing Animals Emit Light.esp] File loaded
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Start processing
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCworkshop01.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCNukaWorld.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Header processed.
Expecting 76 records
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index
[00:05] Background Loader: [Glowing Animals Emit Light.esp] FormID index built
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index
[00:05] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Processing completed
[00:05] Background Loader: loading "CompanionAccuracy.esp"...
[00:05] Background Loader: [CompanionAccuracy.esp] Loading file
[00:05] Background Loader: [CompanionAccuracy.esp] File loaded
[00:05] Background Loader: [CompanionAccuracy.esp] Start processing
[00:05] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10
records
[00:05] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [CompanionAccuracy.esp] Building FormID index
[00:05] Background Loader: [CompanionAccuracy.esp] FormID index built
[00:05] Background Loader: [CompanionAccuracy.esp] Building EditorID index
[00:05] Background Loader: [CompanionAccuracy.esp] EditorID index built
[00:05] Background Loader: [CompanionAccuracy.esp] Processing completed
[00:05] Background Loader: loading "CurieAccuracy.esp"...
[00:05] Background Loader: [CurieAccuracy.esp] Loading file
[00:05] Background Loader: [CurieAccuracy.esp] File loaded
[00:05] Background Loader: [CurieAccuracy.esp] Start processing
[00:05] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2
records
[00:05] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [CurieAccuracy.esp] Building FormID index
[00:05] Background Loader: [CurieAccuracy.esp] FormID index built
[00:05] Background Loader: [CurieAccuracy.esp] Building EditorID index
[00:05] Background Loader: [CurieAccuracy.esp] EditorID index built
[00:05] Background Loader: [CurieAccuracy.esp] Processing completed
[00:05] Background Loader: loading "DanseAccuracy.esp"...
[00:05] Background Loader: [DanseAccuracy.esp] Loading file
[00:05] Background Loader: [DanseAccuracy.esp] File loaded
[00:05] Background Loader: [DanseAccuracy.esp] Start processing
[00:05] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2
records
[00:05] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [DanseAccuracy.esp] Building FormID index
[00:05] Background Loader: [DanseAccuracy.esp] FormID index built
[00:05] Background Loader: [DanseAccuracy.esp] Building EditorID index
[00:05] Background Loader: [DanseAccuracy.esp] EditorID index built
[00:05] Background Loader: [DanseAccuracy.esp] Processing completed
[00:05] Background Loader: loading "RobotAccuracy.esp"...
[00:05] Background Loader: [RobotAccuracy.esp] Loading file
[00:05] Background Loader: [RobotAccuracy.esp] File loaded
[00:05] Background Loader: [RobotAccuracy.esp] Start processing
[00:05] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7
records
[00:05] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [RobotAccuracy.esp] Building FormID index
[00:05] Background Loader: [RobotAccuracy.esp] FormID index built
[00:05] Background Loader: [RobotAccuracy.esp] Building EditorID index
[00:05] Background Loader: [RobotAccuracy.esp] EditorID index built
[00:05] Background Loader: [RobotAccuracy.esp] Processing completed
[00:05] Background Loader: loading "DV-Very Durable Vertibirds.esp"...
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed.
Expecting 10 records
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed
[00:05] Background Loader: loading "AffinityGainDouble.esp"...
[00:05] Background Loader: [AffinityGainDouble.esp] Loading file
[00:05] Background Loader: [AffinityGainDouble.esp] File loaded
[00:05] Background Loader: [AffinityGainDouble.esp] Start processing
[00:05] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5
records
[00:05] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [AffinityGainDouble.esp] Building FormID index
[00:05] Background Loader: [AffinityGainDouble.esp] FormID index built
[00:05] Background Loader: [AffinityGainDouble.esp] Building EditorID index
[00:05] Background Loader: [AffinityGainDouble.esp] EditorID index built
[00:05] Background Loader: [AffinityGainDouble.esp] Processing completed
[00:05] Background Loader: loading "console.esp"...
[00:05] Background Loader: [console.esp] Loading file
[00:05] Background Loader: [console.esp] File loaded
[00:05] Background Loader: [console.esp] Start processing
[00:05] Background Loader: [console.esp] Header processed. Expecting 2 records
[00:05] Background Loader: [console.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [console.esp] Building FormID index
[00:05] Background Loader: [console.esp] FormID index built
[00:05] Background Loader: [console.esp] Building EditorID index
[00:05] Background Loader: [console.esp] EditorID index built
[00:05] Background Loader: [console.esp] Processing completed
[00:05] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"...
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start
processing
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "Fallout4.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCRobot.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCCoast.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCNukaWorld.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header
processed. Expecting 104 records
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top
"MOVT" processed
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
FormID index
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index
built
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
EditorID index
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID
index built
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing
completed
[00:05] Background Loader: loading "Binary Speech Checks V.4.esp"...
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Loading file
[00:05] Background Loader: [Binary Speech Checks V.4.esp] File loaded
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Start processing
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Header processed.
Expecting 16 records
[00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index
[00:05] Background Loader: [Binary Speech Checks V.4.esp] FormID index built
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index
[00:05] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Processing completed
[00:05] Background Loader: loading "Move (Get Out the Way).esp"...
[00:05] Background Loader: [Move (Get Out the Way).esp] Loading file
[00:05] Background Loader: [Move (Get Out the Way).esp] File loaded
[00:05] Background Loader: [Move (Get Out the Way).esp] Start processing
[00:05] Background Loader: [Move (Get Out the Way).esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting
4 records
[00:05] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Move (Get Out the Way).esp] Building FormID index
[00:05] Background Loader: [Move (Get Out the Way).esp] FormID index built
[00:05] Background Loader: [Move (Get Out the Way).esp] Building EditorID index
[00:05] Background Loader: [Move (Get Out the Way).esp] EditorID index built
[00:05] Background Loader: [Move (Get Out the Way).esp] Processing completed
[00:05] Background Loader: loading "No Aggro Impact Landing.esp"...
[00:05] Background Loader: [No Aggro Impact Landing.esp] Loading file
[00:05] Background Loader: [No Aggro Impact Landing.esp] File loaded
[00:05] Background Loader: [No Aggro Impact Landing.esp] Start processing
[00:05] Background Loader: [No Aggro Impact Landing.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [No Aggro Impact Landing.esp] Header processed.
Expecting 4 records
[00:05] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [No Aggro Impact Landing.esp] Building FormID index
[00:05] Background Loader: [No Aggro Impact Landing.esp] FormID index built
[00:05] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index
[00:05] Background Loader: [No Aggro Impact Landing.esp] EditorID index built
[00:05] Background Loader: [No Aggro Impact Landing.esp] Processing completed
[00:05] Background Loader: loading "QuickTrade.esp"...
[00:05] Background Loader: [QuickTrade.esp] Loading file
[00:05] Background Loader: [QuickTrade.esp] File loaded
[00:05] Background Loader: [QuickTrade.esp] Start processing
[00:05] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [QuickTrade.esp] Building FormID index
[00:05] Background Loader: [QuickTrade.esp] FormID index built
[00:05] Background Loader: [QuickTrade.esp] Building EditorID index
[00:05] Background Loader: [QuickTrade.esp] EditorID index built
[00:05] Background Loader: [QuickTrade.esp] Processing completed
[00:05] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"...
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCRobot.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCNukaWorld.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header
processed. Expecting 111 records
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST"
processed
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE"
processed
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID
index
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index
built
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
EditorID index
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index
built
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing
completed
[00:05] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"...
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed.
Expecting 316 records
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID
index
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID
index
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index
built
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing
completed
[00:05] Background Loader: loading "DeadBodyCollision.esp"...
[00:05] Background Loader: [DeadBodyCollision.esp] Loading file
[00:05] Background Loader: [DeadBodyCollision.esp] File loaded
[00:05] Background Loader: [DeadBodyCollision.esp] Start processing
[00:05] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3
records
[00:05] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed
[00:05] Background Loader: [DeadBodyCollision.esp] Building FormID index
[00:05] Background Loader: [DeadBodyCollision.esp] FormID index built
[00:05] Background Loader: [DeadBodyCollision.esp] Building EditorID index
[00:05] Background Loader: [DeadBodyCollision.esp] EditorID index built
[00:05] Background Loader: [DeadBodyCollision.esp] Processing completed
[00:05] Background Loader: loading "Faster EXP - 3x.esp"...
[00:05] Background Loader: [Faster EXP - 3x.esp] Loading file
[00:05] Background Loader: [Faster EXP - 3x.esp] File loaded
[00:05] Background Loader: [Faster EXP - 3x.esp] Start processing
[00:05] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3
records
[00:05] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Faster EXP - 3x.esp] Building FormID index
[00:05] Background Loader: [Faster EXP - 3x.esp] FormID index built
[00:05] Background Loader: [Faster EXP - 3x.esp] Building EditorID index
[00:05] Background Loader: [Faster EXP - 3x.esp] EditorID index built
[00:05] Background Loader: [Faster EXP - 3x.esp] Processing completed
[00:05] Background Loader: loading "SPECIAL40.esp"...
[00:05] Background Loader: [SPECIAL40.esp] Loading file
[00:05] Background Loader: [SPECIAL40.esp] File loaded
[00:05] Background Loader: [SPECIAL40.esp] Start processing
[00:05] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records
[00:05] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [SPECIAL40.esp] Building FormID index
[00:05] Background Loader: [SPECIAL40.esp] FormID index built
[00:05] Background Loader: [SPECIAL40.esp] Building EditorID index
[00:05] Background Loader: [SPECIAL40.esp] EditorID index built
[00:05] Background Loader: [SPECIAL40.esp] Processing completed
[00:05] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"...
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start
processing
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Arbitration - Resources.esm"
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header
processed. Expecting 10 records
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"IDLE" processed
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"PERK" processed
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
FormID index
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index
built
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
EditorID index
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID
index built
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing
completed
[00:05] Background Loader: loading "OWR2_CraftableDecor.esp"...
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Loading file
[00:05] Background Loader: [OWR2_CraftableDecor.esp] File loaded
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Start processing
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57
records
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index
[00:05] Background Loader: [OWR2_CraftableDecor.esp] FormID index built
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index
[00:05] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Processing completed
[00:05] Background Loader: loading "OWR2_CraftableDecor_CW.esp"...
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting
21 records
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed
[00:05] Background Loader: loading "OWR2.esp"...
[00:05] Background Loader: [OWR2.esp] Loading file
[00:05] Background Loader: [OWR2.esp] File loaded
[00:05] Background Loader: [OWR2.esp] Start processing
[00:05] Background Loader: [OWR2.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records
[00:05] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR2.esp] Building FormID index
[00:05] Background Loader: [OWR2.esp] FormID index built
[00:05] Background Loader: [OWR2.esp] Building EditorID index
[00:05] Background Loader: [OWR2.esp] EditorID index built
[00:05] Background Loader: [OWR2.esp] Processing completed
[00:05] Background Loader: loading "VAFS-Horizon-Patch.esp"...
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Loading file
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] File loaded
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Start processing
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104
records
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed
[00:05] Background Loader: loading "FO4Hotkeys.esp"...
[00:05] Background Loader: [FO4Hotkeys.esp] Loading file
[00:05] Background Loader: [FO4Hotkeys.esp] File loaded
[00:05] Background Loader: [FO4Hotkeys.esp] Start processing
[00:05] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [FO4Hotkeys.esp] Building FormID index
[00:05] Background Loader: [FO4Hotkeys.esp] FormID index built
[00:05] Background Loader: [FO4Hotkeys.esp] Building EditorID index
[00:05] Background Loader: [FO4Hotkeys.esp] EditorID index built
[00:05] Background Loader: [FO4Hotkeys.esp] Processing completed
[00:05] Background Loader: loading "Horizon - Unique Uniques.esp"...
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Loading file
[00:05] Background Loader: [Horizon - Unique Uniques.esp] File loaded
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Start processing
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"UniqueUniques.esp"
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Header processed.
Expecting 9 records
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index
[00:05] Background Loader: [Horizon - Unique Uniques.esp] FormID index built
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index
[00:05] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Processing completed
[00:05] Background Loader: loading "MEGAPATCH.esp"...
[00:05] Background Loader: [MEGAPATCH.esp] Loading file
[00:05] Background Loader: [MEGAPATCH.esp] File loaded
[00:05] Background Loader: [MEGAPATCH.esp] Start processing
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit
Light.esp"
[00:05] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed
[00:05] Background Loader: [MEGAPATCH.esp] Building FormID index
[00:05] Background Loader: [MEGAPATCH.esp] FormID index built
[00:05] Background Loader: [MEGAPATCH.esp] Building EditorID index
[00:05] Background Loader: [MEGAPATCH.esp] EditorID index built
[00:05] Background Loader: [MEGAPATCH.esp] Processing completed
[00:05] Background Loader: [DLCRobot.esm] Building reference info.
[00:09] Background Loader: [DLCWorkshop01.esm] Building reference info.
[00:09] Background Loader: [DLCCoast.esm] Building reference info.
[00:25] Background Loader: [DLCWorkshop02.esm] Building reference info.
[00:25] Background Loader: [DLCWorkshop03.esm] Building reference info.
[00:26] Background Loader: [DLCNukaWorld.esm] Building reference info.
[00:40] Background Loader: [TrueStormsFO4.esm] Building reference info.
[00:40] Background Loader: [Arbitration - Resources.esm] Building reference info.
[00:40] Background Loader: [HUDFramework.esm] Building reference info.
[00:40] Background Loader: [Homemaker.esm] Building reference info.
[00:40] Background Loader: [Z_Architect.esp] Building reference info.
[00:41] Background Loader: [Z_Horizon.esp] Building reference info.
[00:46] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Timescale.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Desolation.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference
info.
[00:47] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info.
[00:47] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
reference info.
[00:47] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building
reference info.
[00:47] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference
info.
[00:47] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference
info.
[00:47] Background Loader: [OWR_CraftableDecor.esp] Building reference info.
[00:47] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info.
[00:47] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
reference info.
[00:47] Background Loader: [DarkerNights.esp] Building reference info.
[00:47] Background Loader: [AmazingFollowerTweaks.esp] Building reference info.
[00:48] Background Loader: [UniqueUniques.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info.
[00:49] Background Loader: [OWR.esp] Building reference info.
[00:51] Background Loader: [No Combat Boundaries.esp] Building reference info.
[00:51] Background Loader: [Glowing Animals Emit Light.esp] Building reference
info.
[00:51] Background Loader: [CompanionAccuracy.esp] Building reference info.
[00:51] Background Loader: [CurieAccuracy.esp] Building reference info.
[00:51] Background Loader: [DanseAccuracy.esp] Building reference info.
[00:51] Background Loader: [RobotAccuracy.esp] Building reference info.
[00:51] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference
info.
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [2] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [2] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [2] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk>
[00:51] Background Loader: [AffinityGainDouble.esp] Building reference info.
[00:51] Background Loader: [console.esp] Building reference info.
[00:51] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
reference info.
[00:51] Background Loader: [Binary Speech Checks V.4.esp] Building reference info.
[00:51] Background Loader: [Move (Get Out the Way).esp] Building reference info.
[00:51] Background Loader: [No Aggro Impact Landing.esp] Building reference info.
[00:51] Background Loader: [QuickTrade.esp] Building reference info.
[00:51] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
reference info.
[00:51] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference
info.
[00:51] Background Loader: [DeadBodyCollision.esp] Building reference info.
[00:51] Background Loader: [Faster EXP - 3x.esp] Building reference info.
[00:51] Background Loader: [SPECIAL40.esp] Building reference info.
[00:51] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
reference info.
[00:51] Background Loader: [OWR2_CraftableDecor.esp] Building reference info.
[00:51] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info.
[00:51] Background Loader: [OWR2.esp] Building reference info.
[00:52] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info.
[00:52] Background Loader: [FO4Hotkeys.esp] Building reference info.
[00:52] Background Loader: [Horizon - Unique Uniques.esp] Building reference info.
[00:52] Background Loader: [MEGAPATCH.esp] Building reference info.
[00:52] Background Loader: finished
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \
[0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \
[1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk>
[DLCRobot.esm] Filtered 49.099 of 49.111 records
[DLCWorkshop01.esm] Filtered 1.460 of 1.463 records
[DLCCoast.esm] Filtered 309.209 of 309.239 records
[DLCNukaWorld.esm] Filtered 269.356 of 269.369 records
[TrueStormsFO4.esm] Filtered 210 of 222 records
[Z_Horizon.esp] Filtered 18.621 of 18.757 records
[TrueStormsFO4-FarHarbor.esp] Filtered 31 of 47 records
[No Combat Boundaries.esp] Filtered 264 of 276 records
[DV-Very Durable Vertibirds.esp] Filtered 6 of 9 records
[VaultTecAcceleratedFocusSystem.esp] Filtered 272 of 287 records
[Filtering done] Processed Records: 2241716 Elapsed Time: 01:05
[MEGAPATCH.esp] Adding master "VaultTecAcceleratedFocusSystem.esp"
[00:00] Saving: MEGAPATCH.esp.save.2018_03_30_22_24_08
[00:00] Done saving.

FO4Edit 3.2 starting session 2018-03-31 11:01:45


Using Fallout4 Data Path: G:\Games\Fallout 4\Data\
Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini
Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\
Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings
Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
[TrueStormsFO4.esm] Loading file
[TrueStormsFO4.esm] File loaded
[TrueStormsFO4.esm] Start processing
[Arbitration - Resources.esm] Loading file
[Arbitration - Resources.esm] File loaded
[Arbitration - Resources.esm] Start processing
[HUDFramework.esm] Loading file
[HUDFramework.esm] File loaded
[HUDFramework.esm] Start processing
[Homemaker.esm] Loading file
[Homemaker.esm] File loaded
[Homemaker.esm] Start processing
[Z_Architect.esp] Loading file
[Z_Architect.esp] File loaded
[Z_Architect.esp] Start processing
[Z_Horizon.esp] Loading file
[Z_Horizon.esp] File loaded
[Z_Horizon.esp] Start processing
[Z_Horizon_DLC_All.esp] Loading file
[Z_Horizon_DLC_All.esp] File loaded
[Z_Horizon_DLC_All.esp] Start processing
[Z_Horizon_Patch_Architect.esp] Loading file
[Z_Horizon_Patch_Architect.esp] File loaded
[Z_Horizon_Patch_Architect.esp] Start processing
[Z_Horizon_Timescale.esp] Loading file
[Z_Horizon_Timescale.esp] File loaded
[Z_Horizon_Timescale.esp] Start processing
[Z_Horizon_Desolation.esp] Loading file
[Z_Horizon_Desolation.esp] File loaded
[Z_Horizon_Desolation.esp] Start processing
[Z_Horizon_StrictCarryWeight.esp] Loading file
[Z_Horizon_StrictCarryWeight.esp] File loaded
[Z_Horizon_StrictCarryWeight.esp] Start processing
[TrueStormsFO4-FarHarbor.esp] Loading file
[TrueStormsFO4-FarHarbor.esp] File loaded
[TrueStormsFO4-FarHarbor.esp] Start processing
[TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[TrueStormsFO4-EarlierSunsets.esp] Loading file
[TrueStormsFO4-EarlierSunsets.esp] File loaded
[TrueStormsFO4-EarlierSunsets.esp] Start processing
[TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[OWR_CraftableDecor.esp] Loading file
[OWR_CraftableDecor.esp] File loaded
[OWR_CraftableDecor.esp] Start processing
[OWR_CraftableDecor_CW.esp] Loading file
[OWR_CraftableDecor_CW.esp] File loaded
[OWR_CraftableDecor_CW.esp] Start processing
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[DarkerNights.esp] Loading file
[DarkerNights.esp] File loaded
[DarkerNights.esp] Start processing
[AmazingFollowerTweaks.esp] Loading file
[AmazingFollowerTweaks.esp] File loaded
[AmazingFollowerTweaks.esp] Start processing
[UniqueUniques.esp] Loading file
[UniqueUniques.esp] File loaded
[UniqueUniques.esp] Start processing
[Z_Horizon_WeaponPack01.esp] Loading file
[Z_Horizon_WeaponPack01.esp] File loaded
[Z_Horizon_WeaponPack01.esp] Start processing
[OWR.esp] Loading file
[OWR.esp] File loaded
[OWR.esp] Start processing
[No Combat Boundaries.esp] Loading file
[No Combat Boundaries.esp] File loaded
[No Combat Boundaries.esp] Start processing
[Glowing Animals Emit Light.esp] Loading file
[Glowing Animals Emit Light.esp] File loaded
[Glowing Animals Emit Light.esp] Start processing
[CompanionAccuracy.esp] Loading file
[CompanionAccuracy.esp] File loaded
[CompanionAccuracy.esp] Start processing
[CurieAccuracy.esp] Loading file
[CurieAccuracy.esp] File loaded
[CurieAccuracy.esp] Start processing
[DanseAccuracy.esp] Loading file
[DanseAccuracy.esp] File loaded
[DanseAccuracy.esp] Start processing
[RobotAccuracy.esp] Loading file
[RobotAccuracy.esp] File loaded
[RobotAccuracy.esp] Start processing
[DV-Very Durable Vertibirds.esp] Loading file
[DV-Very Durable Vertibirds.esp] File loaded
[DV-Very Durable Vertibirds.esp] Start processing
[AffinityGainDouble.esp] Loading file
[AffinityGainDouble.esp] File loaded
[AffinityGainDouble.esp] Start processing
[console.esp] Loading file
[console.esp] File loaded
[console.esp] Start processing
[Immersive Movement - Seasoned Edition.esp] Loading file
[Immersive Movement - Seasoned Edition.esp] File loaded
[Immersive Movement - Seasoned Edition.esp] Start processing
[Binary Speech Checks V.4.esp] Loading file
[Binary Speech Checks V.4.esp] File loaded
[Binary Speech Checks V.4.esp] Start processing
[Move (Get Out the Way).esp] Loading file
[Move (Get Out the Way).esp] File loaded
[Move (Get Out the Way).esp] Start processing
[No Aggro Impact Landing.esp] Loading file
[No Aggro Impact Landing.esp] File loaded
[No Aggro Impact Landing.esp] Start processing
[QuickTrade.esp] Loading file
[QuickTrade.esp] File loaded
[QuickTrade.esp] Start processing
[Realistic Death Physics - ALL DLC.esp] Loading file
[Realistic Death Physics - ALL DLC.esp] File loaded
[Realistic Death Physics - ALL DLC.esp] Start processing
[VaultTecAcceleratedFocusSystem.esp] Loading file
[VaultTecAcceleratedFocusSystem.esp] File loaded
[VaultTecAcceleratedFocusSystem.esp] Start processing
[DeadBodyCollision.esp] Loading file
[DeadBodyCollision.esp] File loaded
[DeadBodyCollision.esp] Start processing
[Faster EXP - 3x.esp] Loading file
[Faster EXP - 3x.esp] File loaded
[Faster EXP - 3x.esp] Start processing
[SPECIAL40.esp] Loading file
[SPECIAL40.esp] File loaded
[SPECIAL40.esp] Start processing
[Arbitration - Button Lowered Weapons.esp] Loading file
[Arbitration - Button Lowered Weapons.esp] File loaded
[Arbitration - Button Lowered Weapons.esp] Start processing
[OWR2_CraftableDecor.esp] Loading file
[OWR2_CraftableDecor.esp] File loaded
[OWR2_CraftableDecor.esp] Start processing
[OWR2_CraftableDecor_CW.esp] Loading file
[OWR2_CraftableDecor_CW.esp] File loaded
[OWR2_CraftableDecor_CW.esp] Start processing
[OWR2.esp] Loading file
[OWR2.esp] File loaded
[OWR2.esp] Start processing
[VAFS-Horizon-Patch.esp] Loading file
[VAFS-Horizon-Patch.esp] File loaded
[VAFS-Horizon-Patch.esp] Start processing
[FO4Hotkeys.esp] Loading file
[FO4Hotkeys.esp] File loaded
[FO4Hotkeys.esp] Start processing
[Horizon - Unique Uniques.esp] Loading file
[Horizon - Unique Uniques.esp] File loaded
[Horizon - Unique Uniques.esp] Start processing
[MEGAPATCH.esp] Loading file
[MEGAPATCH.esp] File loaded
[MEGAPATCH.esp] Start processing
[Fallout4.esm] Loading file
[Fallout4.esm] File loaded
[Fallout4.esm] Start processing
[DLCRobot.esm] Loading file
[DLCRobot.esm] File loaded
[DLCRobot.esm] Start processing
[DLCWorkshop01.esm] Loading file
[DLCWorkshop01.esm] File loaded
[DLCWorkshop01.esm] Start processing
[DLCCoast.esm] Loading file
[DLCCoast.esm] File loaded
[DLCCoast.esm] Start processing
[DLCWorkshop02.esm] Loading file
[DLCWorkshop02.esm] File loaded
[DLCWorkshop02.esm] Start processing
[DLCWorkshop03.esm] Loading file
[DLCWorkshop03.esm] File loaded
[DLCWorkshop03.esm] Start processing
[DLCNukaWorld.esm] Loading file
[DLCNukaWorld.esm] File loaded
[DLCNukaWorld.esm] Start processing
[00:00] Background Loader: starting...
[00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources.
[00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources.
[00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading
Resources.
[00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources.
[00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources.
[00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path.
[00:00] Background Loader: loading "Fallout4.esm"...
[00:00] Background Loader: [Fallout4.esm] Loading file
[00:00] Background Loader: [Fallout4.esm] File loaded
[00:00] Background Loader: [Fallout4.esm] Start processing
[00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840
records
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed
[00:02] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed
[00:05] Background Loader: [Fallout4.esm] Building FormID index
[00:05] Background Loader: [Fallout4.esm] FormID index built
[00:05] Background Loader: [Fallout4.esm] Building EditorID index
[00:05] Background Loader: [Fallout4.esm] EditorID index built
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "BNDS"
[00:05] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group:
GRUP Top "BNDS"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "HAZD"
[00:05] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group:
GRUP Top "HAZD"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "PROJ"
[00:05] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group:
GRUP Top "PROJ"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NOTE"
[00:05] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group:
GRUP Top "NOTE"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "IDLM"
[00:05] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group:
GRUP Top "IDLM"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "ALCH"
[00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "ALCH"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "KEYM"
[00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "KEYM"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "LVLN"
[00:05] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group:
GRUP Top "LVLN"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NPC_"
[00:05] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group:
GRUP Top "NPC_"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "AMMO"
[00:05] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group:
GRUP Top "AMMO"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "WEAP"
[00:05] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group:
GRUP Top "WEAP"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "FURN"
[00:05] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group:
GRUP Top "FURN"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "TREE"
[00:05] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group:
GRUP Top "TREE"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "GRAS"
[00:05] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group:
GRUP Top "GRAS"
[00:05] Background Loader: [Fallout4.esm] Processing completed
[00:05] Background Loader: loading "DLCRobot.esm"...
[00:05] Background Loader: [DLCRobot.esm] Loading file
[00:05] Background Loader: [DLCRobot.esm] File loaded
[00:05] Background Loader: [DLCRobot.esm] Start processing
[00:05] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed
[00:05] Background Loader: [DLCRobot.esm] Building FormID index
[00:05] Background Loader: [DLCRobot.esm] FormID index built
[00:05] Background Loader: [DLCRobot.esm] Building EditorID index
[00:05] Background Loader: [DLCRobot.esm] EditorID index built
[00:05] Background Loader: [DLCRobot.esm] Processing completed
[00:05] Background Loader: loading "DLCWorkshop01.esm"...
[00:05] Background Loader: [DLCWorkshop01.esm] Loading file
[00:05] Background Loader: [DLCWorkshop01.esm] File loaded
[00:05] Background Loader: [DLCWorkshop01.esm] Start processing
[00:05] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528
records
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCWorkshop01.esm] Building FormID index
[00:05] Background Loader: [DLCWorkshop01.esm] FormID index built
[00:05] Background Loader: [DLCWorkshop01.esm] Building EditorID index
[00:05] Background Loader: [DLCWorkshop01.esm] EditorID index built
[00:05] Background Loader: [DLCWorkshop01.esm] Processing completed
[00:05] Background Loader: loading "DLCCoast.esm"...
[00:05] Background Loader: [DLCCoast.esm] Loading file
[00:05] Background Loader: [DLCCoast.esm] File loaded
[00:05] Background Loader: [DLCCoast.esm] Start processing
[00:05] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320
records
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed
[00:06] Background Loader: [DLCCoast.esm] Building FormID index
[00:06] Background Loader: [DLCCoast.esm] FormID index built
[00:06] Background Loader: [DLCCoast.esm] Building EditorID index
[00:06] Background Loader: [DLCCoast.esm] EditorID index built
[00:06] Background Loader: [DLCCoast.esm] Processing completed
[00:06] Background Loader: loading "DLCWorkshop02.esm"...
[00:06] Background Loader: [DLCWorkshop02.esm] Loading file
[00:06] Background Loader: [DLCWorkshop02.esm] File loaded
[00:06] Background Loader: [DLCWorkshop02.esm] Start processing
[00:06] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759
records
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed
[00:06] Background Loader: [DLCWorkshop02.esm] Building FormID index
[00:06] Background Loader: [DLCWorkshop02.esm] FormID index built
[00:06] Background Loader: [DLCWorkshop02.esm] Building EditorID index
[00:06] Background Loader: [DLCWorkshop02.esm] EditorID index built
[00:06] Background Loader: [DLCWorkshop02.esm] Processing completed
[00:06] Background Loader: loading "DLCWorkshop03.esm"...
[00:06] Background Loader: [DLCWorkshop03.esm] Loading file
[00:06] Background Loader: [DLCWorkshop03.esm] File loaded
[00:06] Background Loader: [DLCWorkshop03.esm] Start processing
[00:06] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749
records
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] Building FormID index
[00:06] Background Loader: [DLCWorkshop03.esm] FormID index built
[00:06] Background Loader: [DLCWorkshop03.esm] Building EditorID index
[00:06] Background Loader: [DLCWorkshop03.esm] EditorID index built
[00:06] Background Loader: [DLCWorkshop03.esm] Processing completed
[00:06] Background Loader: loading "DLCNukaWorld.esm"...
[00:06] Background Loader: [DLCNukaWorld.esm] Loading file
[00:06] Background Loader: [DLCNukaWorld.esm] File loaded
[00:06] Background Loader: [DLCNukaWorld.esm] Start processing
[00:06] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868
records
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed
[00:07] Background Loader: [DLCNukaWorld.esm] Building FormID index
[00:07] Background Loader: [DLCNukaWorld.esm] FormID index built
[00:07] Background Loader: [DLCNukaWorld.esm] Building EditorID index
[00:07] Background Loader: [DLCNukaWorld.esm] EditorID index built
[00:07] Background Loader: [DLCNukaWorld.esm] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4.esm"...
[00:07] Background Loader: [TrueStormsFO4.esm] Loading file
[00:07] Background Loader: [TrueStormsFO4.esm] File loaded
[00:07] Background Loader: [TrueStormsFO4.esm] Start processing
[00:07] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251
records
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed
[00:07] Background Loader: [TrueStormsFO4.esm] Building FormID index
[00:07] Background Loader: [TrueStormsFO4.esm] FormID index built
[00:07] Background Loader: [TrueStormsFO4.esm] Building EditorID index
[00:07] Background Loader: [TrueStormsFO4.esm] EditorID index built
[00:07] Background Loader: [TrueStormsFO4.esm] Processing completed
[00:07] Background Loader: loading "Arbitration - Resources.esm"...
[00:07] Background Loader: [Arbitration - Resources.esm] Loading file
[00:07] Background Loader: [Arbitration - Resources.esm] File loaded
[00:07] Background Loader: [Arbitration - Resources.esm] Start processing
[00:07] Background Loader: [Arbitration - Resources.esm] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Arbitration - Resources.esm] Header processed.
Expecting 6 records
[00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed
[00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [Arbitration - Resources.esm] Building FormID index
[00:07] Background Loader: [Arbitration - Resources.esm] FormID index built
[00:07] Background Loader: [Arbitration - Resources.esm] Building EditorID index
[00:07] Background Loader: [Arbitration - Resources.esm] EditorID index built
[00:07] Background Loader: [Arbitration - Resources.esm] Processing completed
[00:07] Background Loader: loading "HUDFramework.esm"...
[00:07] Background Loader: [HUDFramework.esm] Loading file
[00:07] Background Loader: [HUDFramework.esm] File loaded
[00:07] Background Loader: [HUDFramework.esm] Start processing
[00:07] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records
[00:07] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [HUDFramework.esm] Building FormID index
[00:07] Background Loader: [HUDFramework.esm] FormID index built
[00:07] Background Loader: [HUDFramework.esm] Building EditorID index
[00:07] Background Loader: [HUDFramework.esm] EditorID index built
[00:07] Background Loader: [HUDFramework.esm] Processing completed
[00:07] Background Loader: loading "Homemaker.esm"...
[00:07] Background Loader: [Homemaker.esm] Loading file
[00:07] Background Loader: [Homemaker.esm] File loaded
[00:07] Background Loader: [Homemaker.esm] Start processing
[00:07] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records
[00:07] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [Homemaker.esm] Building FormID index
[00:07] Background Loader: [Homemaker.esm] FormID index built
[00:07] Background Loader: [Homemaker.esm] Building EditorID index
[00:07] Background Loader: [Homemaker.esm] EditorID index built
[00:07] Background Loader: [Homemaker.esm] Processing completed
[00:07] Background Loader: loading "Z_Architect.esp"...
[00:07] Background Loader: [Z_Architect.esp] Loading file
[00:07] Background Loader: [Z_Architect.esp] File loaded
[00:07] Background Loader: [Z_Architect.esp] Start processing
[00:07] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855
records
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [Z_Architect.esp] Building FormID index
[00:07] Background Loader: [Z_Architect.esp] FormID index built
[00:07] Background Loader: [Z_Architect.esp] Building EditorID index
[00:07] Background Loader: [Z_Architect.esp] EditorID index built
[00:07] Background Loader: [Z_Architect.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon.esp"...
[00:07] Background Loader: [Z_Horizon.esp] Loading file
[00:07] Background Loader: [Z_Horizon.esp] File loaded
[00:07] Background Loader: [Z_Horizon.esp] Start processing
[00:07] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144
records
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed
[00:07] Background Loader: [Z_Horizon.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon.esp] FormID index built
[00:07] Background Loader: [Z_Horizon.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_DLC_All.esp"...
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Loading file
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] File loaded
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Start processing
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop01.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop02.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop03.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481
records
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_Patch_Architect.esp"...
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Architect.esp"
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed.
Expecting 172 records
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_Timescale.esp"...
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Loading file
[00:07] Background Loader: [Z_Horizon_Timescale.esp] File loaded
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Start processing
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20
records
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_Timescale.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_Desolation.esp"...
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Loading file
[00:07] Background Loader: [Z_Horizon_Desolation.esp] File loaded
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Start processing
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting
119 records
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_Desolation.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"...
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed.
Expecting 69 records
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID
index
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"...
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed.
Expecting 56 records
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"...
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header
processed. Expecting 5 records
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index
built
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
EditorID index
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing
completed
[00:07] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"...
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed.
Expecting 2 records
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index
built
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID
index
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing
completed
[00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"...
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed.
Expecting 13 records
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST"
processed
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT"
processed
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID
index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"...
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed.
Expecting 2 records
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT"
processed
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID
index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing
completed
[00:07] Background Loader: loading "OWR_CraftableDecor.esp"...
[00:07] Background Loader: [OWR_CraftableDecor.esp] Loading file
[00:07] Background Loader: [OWR_CraftableDecor.esp] File loaded
[00:07] Background Loader: [OWR_CraftableDecor.esp] Start processing
[00:07] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766
records
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] Building FormID index
[00:07] Background Loader: [OWR_CraftableDecor.esp] FormID index built
[00:07] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index
[00:07] Background Loader: [OWR_CraftableDecor.esp] EditorID index built
[00:07] Background Loader: [OWR_CraftableDecor.esp] Processing completed
[00:07] Background Loader: loading "OWR_CraftableDecor_CW.esp"...
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting
585 records
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"...
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCNukaWorld.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header
processed. Expecting 43 records
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index
built
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
EditorID index
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing
completed
[00:07] Background Loader: loading "DarkerNights.esp"...
[00:07] Background Loader: [DarkerNights.esp] Loading file
[00:07] Background Loader: [DarkerNights.esp] File loaded
[00:07] Background Loader: [DarkerNights.esp] Start processing
[00:07] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
FarHarbor.esp"
[00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
NukaWorld-FH-Compat.esp"
[00:07] Background Loader: [DarkerNights.esp] Header processed. Expecting 55
records
[00:07] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed
[00:07] Background Loader: [DarkerNights.esp] Building FormID index
[00:07] Background Loader: [DarkerNights.esp] FormID index built
[00:07] Background Loader: [DarkerNights.esp] Building EditorID index
[00:07] Background Loader: [DarkerNights.esp] EditorID index built
[00:07] Background Loader: [DarkerNights.esp] Processing completed
[00:07] Background Loader: loading "AmazingFollowerTweaks.esp"...
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Loading file
[00:07] Background Loader: [AmazingFollowerTweaks.esp] File loaded
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Start processing
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting
3594 records
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index
[00:07] Background Loader: [AmazingFollowerTweaks.esp] FormID index built
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index
[00:07] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Processing completed
[00:07] Background Loader: loading "UniqueUniques.esp"...
[00:07] Background Loader: [UniqueUniques.esp] Loading file
[00:07] Background Loader: [UniqueUniques.esp] File loaded
[00:07] Background Loader: [UniqueUniques.esp] Start processing
[00:07] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320
records
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [UniqueUniques.esp] Building FormID index
[00:07] Background Loader: [UniqueUniques.esp] FormID index built
[00:07] Background Loader: [UniqueUniques.esp] Building EditorID index
[00:07] Background Loader: [UniqueUniques.esp] EditorID index built
[00:07] Background Loader: [UniqueUniques.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_WeaponPack01.esp"...
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting
2065 records
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed
[00:07] Background Loader: loading "OWR.esp"...
[00:07] Background Loader: [OWR.esp] Loading file
[00:07] Background Loader: [OWR.esp] File loaded
[00:07] Background Loader: [OWR.esp] Start processing
[00:07] Background Loader: [OWR.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR.esp] Header processed. Expecting 10609 records
[00:07] Background Loader: [OWR.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR.esp] Building FormID index
[00:07] Background Loader: [OWR.esp] FormID index built
[00:07] Background Loader: [OWR.esp] Building EditorID index
[00:07] Background Loader: [OWR.esp] EditorID index built
[00:07] Background Loader: [OWR.esp] Processing completed
[00:07] Background Loader: loading "No Combat Boundaries.esp"...
[00:07] Background Loader: [No Combat Boundaries.esp] Loading file
[00:07] Background Loader: [No Combat Boundaries.esp] File loaded
[00:07] Background Loader: [No Combat Boundaries.esp] Start processing
[00:07] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting
277 records
[00:07] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed
[00:07] Background Loader: [No Combat Boundaries.esp] Building FormID index
[00:07] Background Loader: [No Combat Boundaries.esp] FormID index built
[00:07] Background Loader: [No Combat Boundaries.esp] Building EditorID index
[00:07] Background Loader: [No Combat Boundaries.esp] EditorID index built
[00:07] Background Loader: [No Combat Boundaries.esp] Processing completed
[00:07] Background Loader: loading "Glowing Animals Emit Light.esp"...
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Loading file
[00:07] Background Loader: [Glowing Animals Emit Light.esp] File loaded
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Start processing
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCworkshop01.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCNukaWorld.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Header processed.
Expecting 76 records
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index
[00:07] Background Loader: [Glowing Animals Emit Light.esp] FormID index built
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index
[00:07] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Processing completed
[00:07] Background Loader: loading "CompanionAccuracy.esp"...
[00:07] Background Loader: [CompanionAccuracy.esp] Loading file
[00:07] Background Loader: [CompanionAccuracy.esp] File loaded
[00:07] Background Loader: [CompanionAccuracy.esp] Start processing
[00:07] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10
records
[00:07] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [CompanionAccuracy.esp] Building FormID index
[00:07] Background Loader: [CompanionAccuracy.esp] FormID index built
[00:07] Background Loader: [CompanionAccuracy.esp] Building EditorID index
[00:07] Background Loader: [CompanionAccuracy.esp] EditorID index built
[00:07] Background Loader: [CompanionAccuracy.esp] Processing completed
[00:07] Background Loader: loading "CurieAccuracy.esp"...
[00:07] Background Loader: [CurieAccuracy.esp] Loading file
[00:07] Background Loader: [CurieAccuracy.esp] File loaded
[00:07] Background Loader: [CurieAccuracy.esp] Start processing
[00:07] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2
records
[00:07] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [CurieAccuracy.esp] Building FormID index
[00:07] Background Loader: [CurieAccuracy.esp] FormID index built
[00:07] Background Loader: [CurieAccuracy.esp] Building EditorID index
[00:07] Background Loader: [CurieAccuracy.esp] EditorID index built
[00:07] Background Loader: [CurieAccuracy.esp] Processing completed
[00:07] Background Loader: loading "DanseAccuracy.esp"...
[00:07] Background Loader: [DanseAccuracy.esp] Loading file
[00:07] Background Loader: [DanseAccuracy.esp] File loaded
[00:07] Background Loader: [DanseAccuracy.esp] Start processing
[00:07] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2
records
[00:07] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [DanseAccuracy.esp] Building FormID index
[00:07] Background Loader: [DanseAccuracy.esp] FormID index built
[00:07] Background Loader: [DanseAccuracy.esp] Building EditorID index
[00:07] Background Loader: [DanseAccuracy.esp] EditorID index built
[00:07] Background Loader: [DanseAccuracy.esp] Processing completed
[00:07] Background Loader: loading "RobotAccuracy.esp"...
[00:07] Background Loader: [RobotAccuracy.esp] Loading file
[00:07] Background Loader: [RobotAccuracy.esp] File loaded
[00:07] Background Loader: [RobotAccuracy.esp] Start processing
[00:07] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm"
[00:07] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7
records
[00:07] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [RobotAccuracy.esp] Building FormID index
[00:07] Background Loader: [RobotAccuracy.esp] FormID index built
[00:07] Background Loader: [RobotAccuracy.esp] Building EditorID index
[00:07] Background Loader: [RobotAccuracy.esp] EditorID index built
[00:07] Background Loader: [RobotAccuracy.esp] Processing completed
[00:07] Background Loader: loading "DV-Very Durable Vertibirds.esp"...
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed.
Expecting 10 records
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed
[00:07] Background Loader: loading "AffinityGainDouble.esp"...
[00:07] Background Loader: [AffinityGainDouble.esp] Loading file
[00:07] Background Loader: [AffinityGainDouble.esp] File loaded
[00:07] Background Loader: [AffinityGainDouble.esp] Start processing
[00:07] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5
records
[00:07] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [AffinityGainDouble.esp] Building FormID index
[00:07] Background Loader: [AffinityGainDouble.esp] FormID index built
[00:07] Background Loader: [AffinityGainDouble.esp] Building EditorID index
[00:07] Background Loader: [AffinityGainDouble.esp] EditorID index built
[00:07] Background Loader: [AffinityGainDouble.esp] Processing completed
[00:07] Background Loader: loading "console.esp"...
[00:07] Background Loader: [console.esp] Loading file
[00:07] Background Loader: [console.esp] File loaded
[00:07] Background Loader: [console.esp] Start processing
[00:07] Background Loader: [console.esp] Header processed. Expecting 2 records
[00:07] Background Loader: [console.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [console.esp] Building FormID index
[00:07] Background Loader: [console.esp] FormID index built
[00:07] Background Loader: [console.esp] Building EditorID index
[00:07] Background Loader: [console.esp] EditorID index built
[00:07] Background Loader: [console.esp] Processing completed
[00:07] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"...
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start
processing
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "Fallout4.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCRobot.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCCoast.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCNukaWorld.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header
processed. Expecting 104 records
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top
"MOVT" processed
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
FormID index
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index
built
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
EditorID index
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID
index built
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing
completed
[00:07] Background Loader: loading "Binary Speech Checks V.4.esp"...
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Loading file
[00:07] Background Loader: [Binary Speech Checks V.4.esp] File loaded
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Start processing
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Header processed.
Expecting 16 records
[00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index
[00:07] Background Loader: [Binary Speech Checks V.4.esp] FormID index built
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index
[00:07] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Processing completed
[00:07] Background Loader: loading "Move (Get Out the Way).esp"...
[00:07] Background Loader: [Move (Get Out the Way).esp] Loading file
[00:07] Background Loader: [Move (Get Out the Way).esp] File loaded
[00:07] Background Loader: [Move (Get Out the Way).esp] Start processing
[00:07] Background Loader: [Move (Get Out the Way).esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting
4 records
[00:07] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Move (Get Out the Way).esp] Building FormID index
[00:07] Background Loader: [Move (Get Out the Way).esp] FormID index built
[00:07] Background Loader: [Move (Get Out the Way).esp] Building EditorID index
[00:07] Background Loader: [Move (Get Out the Way).esp] EditorID index built
[00:07] Background Loader: [Move (Get Out the Way).esp] Processing completed
[00:07] Background Loader: loading "No Aggro Impact Landing.esp"...
[00:07] Background Loader: [No Aggro Impact Landing.esp] Loading file
[00:07] Background Loader: [No Aggro Impact Landing.esp] File loaded
[00:07] Background Loader: [No Aggro Impact Landing.esp] Start processing
[00:07] Background Loader: [No Aggro Impact Landing.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [No Aggro Impact Landing.esp] Header processed.
Expecting 4 records
[00:07] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [No Aggro Impact Landing.esp] Building FormID index
[00:07] Background Loader: [No Aggro Impact Landing.esp] FormID index built
[00:07] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index
[00:07] Background Loader: [No Aggro Impact Landing.esp] EditorID index built
[00:07] Background Loader: [No Aggro Impact Landing.esp] Processing completed
[00:07] Background Loader: loading "QuickTrade.esp"...
[00:07] Background Loader: [QuickTrade.esp] Loading file
[00:07] Background Loader: [QuickTrade.esp] File loaded
[00:07] Background Loader: [QuickTrade.esp] Start processing
[00:07] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [QuickTrade.esp] Building FormID index
[00:07] Background Loader: [QuickTrade.esp] FormID index built
[00:07] Background Loader: [QuickTrade.esp] Building EditorID index
[00:07] Background Loader: [QuickTrade.esp] EditorID index built
[00:07] Background Loader: [QuickTrade.esp] Processing completed
[00:07] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"...
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCRobot.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCNukaWorld.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header
processed. Expecting 111 records
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST"
processed
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE"
processed
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID
index
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index
built
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
EditorID index
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index
built
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing
completed
[00:07] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"...
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed.
Expecting 316 records
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID
index
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID
index
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index
built
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing
completed
[00:07] Background Loader: loading "DeadBodyCollision.esp"...
[00:07] Background Loader: [DeadBodyCollision.esp] Loading file
[00:07] Background Loader: [DeadBodyCollision.esp] File loaded
[00:07] Background Loader: [DeadBodyCollision.esp] Start processing
[00:07] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3
records
[00:07] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed
[00:07] Background Loader: [DeadBodyCollision.esp] Building FormID index
[00:07] Background Loader: [DeadBodyCollision.esp] FormID index built
[00:07] Background Loader: [DeadBodyCollision.esp] Building EditorID index
[00:07] Background Loader: [DeadBodyCollision.esp] EditorID index built
[00:07] Background Loader: [DeadBodyCollision.esp] Processing completed
[00:07] Background Loader: loading "Faster EXP - 3x.esp"...
[00:07] Background Loader: [Faster EXP - 3x.esp] Loading file
[00:07] Background Loader: [Faster EXP - 3x.esp] File loaded
[00:07] Background Loader: [Faster EXP - 3x.esp] Start processing
[00:07] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3
records
[00:07] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Faster EXP - 3x.esp] Building FormID index
[00:07] Background Loader: [Faster EXP - 3x.esp] FormID index built
[00:07] Background Loader: [Faster EXP - 3x.esp] Building EditorID index
[00:07] Background Loader: [Faster EXP - 3x.esp] EditorID index built
[00:07] Background Loader: [Faster EXP - 3x.esp] Processing completed
[00:07] Background Loader: loading "SPECIAL40.esp"...
[00:07] Background Loader: [SPECIAL40.esp] Loading file
[00:07] Background Loader: [SPECIAL40.esp] File loaded
[00:07] Background Loader: [SPECIAL40.esp] Start processing
[00:07] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records
[00:07] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [SPECIAL40.esp] Building FormID index
[00:07] Background Loader: [SPECIAL40.esp] FormID index built
[00:07] Background Loader: [SPECIAL40.esp] Building EditorID index
[00:07] Background Loader: [SPECIAL40.esp] EditorID index built
[00:07] Background Loader: [SPECIAL40.esp] Processing completed
[00:07] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"...
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start
processing
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Arbitration - Resources.esm"
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header
processed. Expecting 10 records
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"IDLE" processed
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"PERK" processed
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
FormID index
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index
built
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
EditorID index
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID
index built
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing
completed
[00:07] Background Loader: loading "OWR2_CraftableDecor.esp"...
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Loading file
[00:07] Background Loader: [OWR2_CraftableDecor.esp] File loaded
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Start processing
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57
records
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index
[00:07] Background Loader: [OWR2_CraftableDecor.esp] FormID index built
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index
[00:07] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Processing completed
[00:07] Background Loader: loading "OWR2_CraftableDecor_CW.esp"...
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting
21 records
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed
[00:07] Background Loader: loading "OWR2.esp"...
[00:07] Background Loader: [OWR2.esp] Loading file
[00:07] Background Loader: [OWR2.esp] File loaded
[00:07] Background Loader: [OWR2.esp] Start processing
[00:07] Background Loader: [OWR2.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records
[00:07] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR2.esp] Building FormID index
[00:07] Background Loader: [OWR2.esp] FormID index built
[00:07] Background Loader: [OWR2.esp] Building EditorID index
[00:07] Background Loader: [OWR2.esp] EditorID index built
[00:07] Background Loader: [OWR2.esp] Processing completed
[00:07] Background Loader: loading "VAFS-Horizon-Patch.esp"...
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Loading file
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] File loaded
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Start processing
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104
records
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed
[00:07] Background Loader: loading "FO4Hotkeys.esp"...
[00:07] Background Loader: [FO4Hotkeys.esp] Loading file
[00:07] Background Loader: [FO4Hotkeys.esp] File loaded
[00:07] Background Loader: [FO4Hotkeys.esp] Start processing
[00:07] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [FO4Hotkeys.esp] Building FormID index
[00:07] Background Loader: [FO4Hotkeys.esp] FormID index built
[00:07] Background Loader: [FO4Hotkeys.esp] Building EditorID index
[00:07] Background Loader: [FO4Hotkeys.esp] EditorID index built
[00:07] Background Loader: [FO4Hotkeys.esp] Processing completed
[00:07] Background Loader: loading "Horizon - Unique Uniques.esp"...
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Loading file
[00:07] Background Loader: [Horizon - Unique Uniques.esp] File loaded
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Start processing
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"UniqueUniques.esp"
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Header processed.
Expecting 9 records
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index
[00:07] Background Loader: [Horizon - Unique Uniques.esp] FormID index built
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index
[00:07] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Processing completed
[00:07] Background Loader: loading "MEGAPATCH.esp"...
[00:07] Background Loader: [MEGAPATCH.esp] Loading file
[00:07] Background Loader: [MEGAPATCH.esp] File loaded
[00:07] Background Loader: [MEGAPATCH.esp] Start processing
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit
Light.esp"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:07] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed
[00:07] Background Loader: [MEGAPATCH.esp] Building FormID index
[00:07] Background Loader: [MEGAPATCH.esp] FormID index built
[00:07] Background Loader: [MEGAPATCH.esp] Building EditorID index
[00:07] Background Loader: [MEGAPATCH.esp] EditorID index built
[00:07] Background Loader: [MEGAPATCH.esp] Processing completed
[00:07] Background Loader: [DLCRobot.esm] Building reference info.
[00:11] Background Loader: [DLCWorkshop01.esm] Building reference info.
[00:11] Background Loader: [DLCCoast.esm] Building reference info.
[00:26] Background Loader: [DLCWorkshop02.esm] Building reference info.
[00:26] Background Loader: [DLCWorkshop03.esm] Building reference info.
[00:27] Background Loader: [DLCNukaWorld.esm] Building reference info.
[00:41] Background Loader: [TrueStormsFO4.esm] Building reference info.
[00:41] Background Loader: [Arbitration - Resources.esm] Building reference info.
[00:41] Background Loader: [HUDFramework.esm] Building reference info.
[00:41] Background Loader: [Homemaker.esm] Building reference info.
[00:41] Background Loader: [Z_Architect.esp] Building reference info.
[00:42] Background Loader: [Z_Horizon.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_Timescale.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_Desolation.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference
info.
[00:48] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info.
[00:48] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
reference info.
[00:49] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building
reference info.
[00:49] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference
info.
[00:49] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference
info.
[00:49] Background Loader: [OWR_CraftableDecor.esp] Building reference info.
[00:49] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info.
[00:49] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
reference info.
[00:49] Background Loader: [DarkerNights.esp] Building reference info.
[00:49] Background Loader: [AmazingFollowerTweaks.esp] Building reference info.
[00:50] Background Loader: [UniqueUniques.esp] Building reference info.
[00:50] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info.
[00:51] Background Loader: [OWR.esp] Building reference info.
[00:53] Background Loader: [No Combat Boundaries.esp] Building reference info.
[00:53] Background Loader: [Glowing Animals Emit Light.esp] Building reference
info.
[00:53] Background Loader: [CompanionAccuracy.esp] Building reference info.
[00:53] Background Loader: [CurieAccuracy.esp] Building reference info.
[00:53] Background Loader: [DanseAccuracy.esp] Building reference info.
[00:53] Background Loader: [RobotAccuracy.esp] Building reference info.
[00:53] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference
info.
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [0] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [1] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [0] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [1] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [2] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [0] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [1] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [0] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [1] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [2] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [0] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [1] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [0] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [1] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [2] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk>
[00:53] Background Loader: [AffinityGainDouble.esp] Building reference info.
[00:53] Background Loader: [console.esp] Building reference info.
[00:53] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
reference info.
[00:53] Background Loader: [Binary Speech Checks V.4.esp] Building reference info.
[00:53] Background Loader: [Move (Get Out the Way).esp] Building reference info.
[00:53] Background Loader: [No Aggro Impact Landing.esp] Building reference info.
[00:53] Background Loader: [QuickTrade.esp] Building reference info.
[00:53] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
reference info.
[00:53] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference
info.
[00:53] Background Loader: [DeadBodyCollision.esp] Building reference info.
[00:53] Background Loader: [Faster EXP - 3x.esp] Building reference info.
[00:53] Background Loader: [SPECIAL40.esp] Building reference info.
[00:53] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
reference info.
[00:53] Background Loader: [OWR2_CraftableDecor.esp] Building reference info.
[00:53] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info.
[00:53] Background Loader: [OWR2.esp] Building reference info.
[00:54] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info.
[00:54] Background Loader: [FO4Hotkeys.esp] Building reference info.
[00:54] Background Loader: [Horizon - Unique Uniques.esp] Building reference info.
[00:54] Background Loader: [MEGAPATCH.esp] Building reference info.
[00:54] Background Loader: finished
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \
[0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \
[1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk>
[DLCRobot.esm] Filtered 49.099 of 49.111 records
[DLCWorkshop01.esm] Filtered 1.460 of 1.463 records
[DLCCoast.esm] Filtered 309.209 of 309.239 records
[DLCNukaWorld.esm] Filtered 269.356 of 269.369 records
[TrueStormsFO4.esm] Filtered 210 of 222 records
[Z_Horizon.esp] Filtered 18.621 of 18.757 records
[TrueStormsFO4-FarHarbor.esp] Filtered 31 of 47 records
[No Combat Boundaries.esp] Filtered 264 of 276 records
[DV-Very Durable Vertibirds.esp] Filtered 6 of 9 records
[VaultTecAcceleratedFocusSystem.esp] Filtered 273 of 287 records
[Filtering done] Processed Records: 2241716 Elapsed Time: 01:03
[00:00] Saving: CompanionAccuracy.esp.save.2018_03_31_12_05_45
[00:00] Done saving.

FO4Edit 3.2 starting session 2018-03-31 16:20:52


Using Fallout4 Data Path: G:\Games\Fallout 4\Data\
Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini
Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\
Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings
Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
[TrueStormsFO4.esm] Loading file
[TrueStormsFO4.esm] File loaded
[TrueStormsFO4.esm] Start processing
[Arbitration - Resources.esm] Loading file
[Arbitration - Resources.esm] File loaded
[Arbitration - Resources.esm] Start processing
[HUDFramework.esm] Loading file
[HUDFramework.esm] File loaded
[HUDFramework.esm] Start processing
[Homemaker.esm] Loading file
[Homemaker.esm] File loaded
[Homemaker.esm] Start processing
[Z_Architect.esp] Loading file
[Z_Architect.esp] File loaded
[Z_Architect.esp] Start processing
[Z_Horizon.esp] Loading file
[Z_Horizon.esp] File loaded
[Z_Horizon.esp] Start processing
[Z_Horizon_DLC_All.esp] Loading file
[Z_Horizon_DLC_All.esp] File loaded
[Z_Horizon_DLC_All.esp] Start processing
[Z_Horizon_Patch_Architect.esp] Loading file
[Z_Horizon_Patch_Architect.esp] File loaded
[Z_Horizon_Patch_Architect.esp] Start processing
[Z_Horizon_Timescale.esp] Loading file
[Z_Horizon_Timescale.esp] File loaded
[Z_Horizon_Timescale.esp] Start processing
[Z_Horizon_Desolation.esp] Loading file
[Z_Horizon_Desolation.esp] File loaded
[Z_Horizon_Desolation.esp] Start processing
[Z_Horizon_StrictCarryWeight.esp] Loading file
[Z_Horizon_StrictCarryWeight.esp] File loaded
[Z_Horizon_StrictCarryWeight.esp] Start processing
[TrueStormsFO4-FarHarbor.esp] Loading file
[TrueStormsFO4-FarHarbor.esp] File loaded
[TrueStormsFO4-FarHarbor.esp] Start processing
[TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[TrueStormsFO4-EarlierSunsets.esp] Loading file
[TrueStormsFO4-EarlierSunsets.esp] File loaded
[TrueStormsFO4-EarlierSunsets.esp] Start processing
[TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[OWR_CraftableDecor.esp] Loading file
[OWR_CraftableDecor.esp] File loaded
[OWR_CraftableDecor.esp] Start processing
[OWR_CraftableDecor_CW.esp] Loading file
[OWR_CraftableDecor_CW.esp] File loaded
[OWR_CraftableDecor_CW.esp] Start processing
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[DarkerNights.esp] Loading file
[DarkerNights.esp] File loaded
[DarkerNights.esp] Start processing
[AmazingFollowerTweaks.esp] Loading file
[AmazingFollowerTweaks.esp] File loaded
[AmazingFollowerTweaks.esp] Start processing
[UniqueUniques.esp] Loading file
[UniqueUniques.esp] File loaded
[UniqueUniques.esp] Start processing
[Z_Horizon_WeaponPack01.esp] Loading file
[Z_Horizon_WeaponPack01.esp] File loaded
[Z_Horizon_WeaponPack01.esp] Start processing
[OWR.esp] Loading file
[OWR.esp] File loaded
[OWR.esp] Start processing
[No Combat Boundaries.esp] Loading file
[No Combat Boundaries.esp] File loaded
[No Combat Boundaries.esp] Start processing
[Glowing Animals Emit Light.esp] Loading file
[Glowing Animals Emit Light.esp] File loaded
[Glowing Animals Emit Light.esp] Start processing
[CompanionAccuracy.esp] Loading file
[CompanionAccuracy.esp] File loaded
[CompanionAccuracy.esp] Start processing
[CurieAccuracy.esp] Loading file
[CurieAccuracy.esp] File loaded
[CurieAccuracy.esp] Start processing
[DanseAccuracy.esp] Loading file
[DanseAccuracy.esp] File loaded
[DanseAccuracy.esp] Start processing
[RobotAccuracy.esp] Loading file
[RobotAccuracy.esp] File loaded
[RobotAccuracy.esp] Start processing
[DV-Very Durable Vertibirds.esp] Loading file
[DV-Very Durable Vertibirds.esp] File loaded
[DV-Very Durable Vertibirds.esp] Start processing
[AffinityGainDouble.esp] Loading file
[AffinityGainDouble.esp] File loaded
[AffinityGainDouble.esp] Start processing
[console.esp] Loading file
[console.esp] File loaded
[console.esp] Start processing
[Immersive Movement - Seasoned Edition.esp] Loading file
[Immersive Movement - Seasoned Edition.esp] File loaded
[Immersive Movement - Seasoned Edition.esp] Start processing
[Binary Speech Checks V.4.esp] Loading file
[Binary Speech Checks V.4.esp] File loaded
[Binary Speech Checks V.4.esp] Start processing
[Move (Get Out the Way).esp] Loading file
[Move (Get Out the Way).esp] File loaded
[Move (Get Out the Way).esp] Start processing
[No Aggro Impact Landing.esp] Loading file
[No Aggro Impact Landing.esp] File loaded
[No Aggro Impact Landing.esp] Start processing
[QuickTrade.esp] Loading file
[QuickTrade.esp] File loaded
[QuickTrade.esp] Start processing
[Realistic Death Physics - ALL DLC.esp] Loading file
[Realistic Death Physics - ALL DLC.esp] File loaded
[Realistic Death Physics - ALL DLC.esp] Start processing
[VaultTecAcceleratedFocusSystem.esp] Loading file
[VaultTecAcceleratedFocusSystem.esp] File loaded
[VaultTecAcceleratedFocusSystem.esp] Start processing
[DeadBodyCollision.esp] Loading file
[DeadBodyCollision.esp] File loaded
[DeadBodyCollision.esp] Start processing
[Faster EXP - 3x.esp] Loading file
[Faster EXP - 3x.esp] File loaded
[Faster EXP - 3x.esp] Start processing
[SPECIAL40.esp] Loading file
[SPECIAL40.esp] File loaded
[SPECIAL40.esp] Start processing
[Arbitration - Button Lowered Weapons.esp] Loading file
[Arbitration - Button Lowered Weapons.esp] File loaded
[Arbitration - Button Lowered Weapons.esp] Start processing
[OWR2_CraftableDecor.esp] Loading file
[OWR2_CraftableDecor.esp] File loaded
[OWR2_CraftableDecor.esp] Start processing
[OWR2_CraftableDecor_CW.esp] Loading file
[OWR2_CraftableDecor_CW.esp] File loaded
[OWR2_CraftableDecor_CW.esp] Start processing
[OWR2.esp] Loading file
[OWR2.esp] File loaded
[OWR2.esp] Start processing
[VAFS-Horizon-Patch.esp] Loading file
[VAFS-Horizon-Patch.esp] File loaded
[VAFS-Horizon-Patch.esp] Start processing
[FO4Hotkeys.esp] Loading file
[FO4Hotkeys.esp] File loaded
[FO4Hotkeys.esp] Start processing
[Horizon - Unique Uniques.esp] Loading file
[Horizon - Unique Uniques.esp] File loaded
[Horizon - Unique Uniques.esp] Start processing
[MEGAPATCH.esp] Loading file
[MEGAPATCH.esp] File loaded
[MEGAPATCH.esp] Start processing
[Fallout4.esm] Loading file
[Fallout4.esm] File loaded
[Fallout4.esm] Start processing
[DLCRobot.esm] Loading file
[DLCRobot.esm] File loaded
[DLCRobot.esm] Start processing
[DLCWorkshop01.esm] Loading file
[DLCWorkshop01.esm] File loaded
[DLCWorkshop01.esm] Start processing
[DLCCoast.esm] Loading file
[DLCCoast.esm] File loaded
[DLCCoast.esm] Start processing
[DLCWorkshop02.esm] Loading file
[DLCWorkshop02.esm] File loaded
[DLCWorkshop02.esm] Start processing
[DLCWorkshop03.esm] Loading file
[DLCWorkshop03.esm] File loaded
[DLCWorkshop03.esm] Start processing
[DLCNukaWorld.esm] Loading file
[DLCNukaWorld.esm] File loaded
[DLCNukaWorld.esm] Start processing
[00:00] Background Loader: starting...
[00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources.
[00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources.
[00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading
Resources.
[00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources.
[00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources.
[00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path.
[00:00] Background Loader: loading "Fallout4.esm"...
[00:00] Background Loader: [Fallout4.esm] Loading file
[00:00] Background Loader: [Fallout4.esm] File loaded
[00:00] Background Loader: [Fallout4.esm] Start processing
[00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840
records
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed
[00:02] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed
[00:04] Background Loader: [Fallout4.esm] Building FormID index
[00:05] Background Loader: [Fallout4.esm] FormID index built
[00:05] Background Loader: [Fallout4.esm] Building EditorID index
[00:05] Background Loader: [Fallout4.esm] EditorID index built
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "BNDS"
[00:05] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group:
GRUP Top "BNDS"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "HAZD"
[00:05] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group:
GRUP Top "HAZD"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "PROJ"
[00:05] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group:
GRUP Top "PROJ"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NOTE"
[00:05] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group:
GRUP Top "NOTE"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "IDLM"
[00:05] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group:
GRUP Top "IDLM"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "ALCH"
[00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "ALCH"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "KEYM"
[00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "KEYM"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "LVLN"
[00:05] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group:
GRUP Top "LVLN"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NPC_"
[00:05] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group:
GRUP Top "NPC_"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "AMMO"
[00:05] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group:
GRUP Top "AMMO"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "WEAP"
[00:05] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group:
GRUP Top "WEAP"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "FURN"
[00:05] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group:
GRUP Top "FURN"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "TREE"
[00:05] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group:
GRUP Top "TREE"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "GRAS"
[00:05] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group:
GRUP Top "GRAS"
[00:05] Background Loader: [Fallout4.esm] Processing completed
[00:05] Background Loader: loading "DLCRobot.esm"...
[00:05] Background Loader: [DLCRobot.esm] Loading file
[00:05] Background Loader: [DLCRobot.esm] File loaded
[00:05] Background Loader: [DLCRobot.esm] Start processing
[00:05] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed
[00:05] Background Loader: [DLCRobot.esm] Building FormID index
[00:05] Background Loader: [DLCRobot.esm] FormID index built
[00:05] Background Loader: [DLCRobot.esm] Building EditorID index
[00:05] Background Loader: [DLCRobot.esm] EditorID index built
[00:05] Background Loader: [DLCRobot.esm] Processing completed
[00:05] Background Loader: loading "DLCWorkshop01.esm"...
[00:05] Background Loader: [DLCWorkshop01.esm] Loading file
[00:05] Background Loader: [DLCWorkshop01.esm] File loaded
[00:05] Background Loader: [DLCWorkshop01.esm] Start processing
[00:05] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528
records
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCWorkshop01.esm] Building FormID index
[00:05] Background Loader: [DLCWorkshop01.esm] FormID index built
[00:05] Background Loader: [DLCWorkshop01.esm] Building EditorID index
[00:05] Background Loader: [DLCWorkshop01.esm] EditorID index built
[00:05] Background Loader: [DLCWorkshop01.esm] Processing completed
[00:05] Background Loader: loading "DLCCoast.esm"...
[00:05] Background Loader: [DLCCoast.esm] Loading file
[00:05] Background Loader: [DLCCoast.esm] File loaded
[00:05] Background Loader: [DLCCoast.esm] Start processing
[00:05] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320
records
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed
[00:06] Background Loader: [DLCCoast.esm] Building FormID index
[00:06] Background Loader: [DLCCoast.esm] FormID index built
[00:06] Background Loader: [DLCCoast.esm] Building EditorID index
[00:06] Background Loader: [DLCCoast.esm] EditorID index built
[00:06] Background Loader: [DLCCoast.esm] Processing completed
[00:06] Background Loader: loading "DLCWorkshop02.esm"...
[00:06] Background Loader: [DLCWorkshop02.esm] Loading file
[00:06] Background Loader: [DLCWorkshop02.esm] File loaded
[00:06] Background Loader: [DLCWorkshop02.esm] Start processing
[00:06] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759
records
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed
[00:06] Background Loader: [DLCWorkshop02.esm] Building FormID index
[00:06] Background Loader: [DLCWorkshop02.esm] FormID index built
[00:06] Background Loader: [DLCWorkshop02.esm] Building EditorID index
[00:06] Background Loader: [DLCWorkshop02.esm] EditorID index built
[00:06] Background Loader: [DLCWorkshop02.esm] Processing completed
[00:06] Background Loader: loading "DLCWorkshop03.esm"...
[00:06] Background Loader: [DLCWorkshop03.esm] Loading file
[00:06] Background Loader: [DLCWorkshop03.esm] File loaded
[00:06] Background Loader: [DLCWorkshop03.esm] Start processing
[00:06] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749
records
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] Building FormID index
[00:06] Background Loader: [DLCWorkshop03.esm] FormID index built
[00:06] Background Loader: [DLCWorkshop03.esm] Building EditorID index
[00:06] Background Loader: [DLCWorkshop03.esm] EditorID index built
[00:06] Background Loader: [DLCWorkshop03.esm] Processing completed
[00:06] Background Loader: loading "DLCNukaWorld.esm"...
[00:06] Background Loader: [DLCNukaWorld.esm] Loading file
[00:06] Background Loader: [DLCNukaWorld.esm] File loaded
[00:06] Background Loader: [DLCNukaWorld.esm] Start processing
[00:06] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868
records
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed
[00:07] Background Loader: [DLCNukaWorld.esm] Building FormID index
[00:07] Background Loader: [DLCNukaWorld.esm] FormID index built
[00:07] Background Loader: [DLCNukaWorld.esm] Building EditorID index
[00:07] Background Loader: [DLCNukaWorld.esm] EditorID index built
[00:07] Background Loader: [DLCNukaWorld.esm] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4.esm"...
[00:07] Background Loader: [TrueStormsFO4.esm] Loading file
[00:07] Background Loader: [TrueStormsFO4.esm] File loaded
[00:07] Background Loader: [TrueStormsFO4.esm] Start processing
[00:07] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251
records
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed
[00:07] Background Loader: [TrueStormsFO4.esm] Building FormID index
[00:07] Background Loader: [TrueStormsFO4.esm] FormID index built
[00:07] Background Loader: [TrueStormsFO4.esm] Building EditorID index
[00:07] Background Loader: [TrueStormsFO4.esm] EditorID index built
[00:07] Background Loader: [TrueStormsFO4.esm] Processing completed
[00:07] Background Loader: loading "Arbitration - Resources.esm"...
[00:07] Background Loader: [Arbitration - Resources.esm] Loading file
[00:07] Background Loader: [Arbitration - Resources.esm] File loaded
[00:07] Background Loader: [Arbitration - Resources.esm] Start processing
[00:07] Background Loader: [Arbitration - Resources.esm] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Arbitration - Resources.esm] Header processed.
Expecting 6 records
[00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed
[00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [Arbitration - Resources.esm] Building FormID index
[00:07] Background Loader: [Arbitration - Resources.esm] FormID index built
[00:07] Background Loader: [Arbitration - Resources.esm] Building EditorID index
[00:07] Background Loader: [Arbitration - Resources.esm] EditorID index built
[00:07] Background Loader: [Arbitration - Resources.esm] Processing completed
[00:07] Background Loader: loading "HUDFramework.esm"...
[00:07] Background Loader: [HUDFramework.esm] Loading file
[00:07] Background Loader: [HUDFramework.esm] File loaded
[00:07] Background Loader: [HUDFramework.esm] Start processing
[00:07] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records
[00:07] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [HUDFramework.esm] Building FormID index
[00:07] Background Loader: [HUDFramework.esm] FormID index built
[00:07] Background Loader: [HUDFramework.esm] Building EditorID index
[00:07] Background Loader: [HUDFramework.esm] EditorID index built
[00:07] Background Loader: [HUDFramework.esm] Processing completed
[00:07] Background Loader: loading "Homemaker.esm"...
[00:07] Background Loader: [Homemaker.esm] Loading file
[00:07] Background Loader: [Homemaker.esm] File loaded
[00:07] Background Loader: [Homemaker.esm] Start processing
[00:07] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records
[00:07] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [Homemaker.esm] Building FormID index
[00:07] Background Loader: [Homemaker.esm] FormID index built
[00:07] Background Loader: [Homemaker.esm] Building EditorID index
[00:07] Background Loader: [Homemaker.esm] EditorID index built
[00:07] Background Loader: [Homemaker.esm] Processing completed
[00:07] Background Loader: loading "Z_Architect.esp"...
[00:07] Background Loader: [Z_Architect.esp] Loading file
[00:07] Background Loader: [Z_Architect.esp] File loaded
[00:07] Background Loader: [Z_Architect.esp] Start processing
[00:07] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855
records
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [Z_Architect.esp] Building FormID index
[00:07] Background Loader: [Z_Architect.esp] FormID index built
[00:07] Background Loader: [Z_Architect.esp] Building EditorID index
[00:07] Background Loader: [Z_Architect.esp] EditorID index built
[00:07] Background Loader: [Z_Architect.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon.esp"...
[00:07] Background Loader: [Z_Horizon.esp] Loading file
[00:07] Background Loader: [Z_Horizon.esp] File loaded
[00:07] Background Loader: [Z_Horizon.esp] Start processing
[00:07] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144
records
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed
[00:07] Background Loader: [Z_Horizon.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon.esp] FormID index built
[00:07] Background Loader: [Z_Horizon.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_DLC_All.esp"...
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Loading file
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] File loaded
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Start processing
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop01.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop02.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop03.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481
records
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_Patch_Architect.esp"...
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Architect.esp"
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed.
Expecting 172 records
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_Timescale.esp"...
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Loading file
[00:07] Background Loader: [Z_Horizon_Timescale.esp] File loaded
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Start processing
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20
records
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_Timescale.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_Desolation.esp"...
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Loading file
[00:07] Background Loader: [Z_Horizon_Desolation.esp] File loaded
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Start processing
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting
119 records
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_Desolation.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"...
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed.
Expecting 69 records
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID
index
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"...
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed.
Expecting 56 records
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"...
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header
processed. Expecting 5 records
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index
built
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
EditorID index
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing
completed
[00:07] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"...
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed.
Expecting 2 records
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index
built
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID
index
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing
completed
[00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"...
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed.
Expecting 13 records
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST"
processed
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT"
processed
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID
index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"...
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed.
Expecting 2 records
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT"
processed
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID
index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing
completed
[00:07] Background Loader: loading "OWR_CraftableDecor.esp"...
[00:07] Background Loader: [OWR_CraftableDecor.esp] Loading file
[00:07] Background Loader: [OWR_CraftableDecor.esp] File loaded
[00:07] Background Loader: [OWR_CraftableDecor.esp] Start processing
[00:07] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766
records
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] Building FormID index
[00:07] Background Loader: [OWR_CraftableDecor.esp] FormID index built
[00:07] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index
[00:07] Background Loader: [OWR_CraftableDecor.esp] EditorID index built
[00:07] Background Loader: [OWR_CraftableDecor.esp] Processing completed
[00:07] Background Loader: loading "OWR_CraftableDecor_CW.esp"...
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting
585 records
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"...
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCNukaWorld.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header
processed. Expecting 43 records
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index
built
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
EditorID index
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing
completed
[00:07] Background Loader: loading "DarkerNights.esp"...
[00:07] Background Loader: [DarkerNights.esp] Loading file
[00:07] Background Loader: [DarkerNights.esp] File loaded
[00:07] Background Loader: [DarkerNights.esp] Start processing
[00:07] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
FarHarbor.esp"
[00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
NukaWorld-FH-Compat.esp"
[00:07] Background Loader: [DarkerNights.esp] Header processed. Expecting 55
records
[00:07] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed
[00:07] Background Loader: [DarkerNights.esp] Building FormID index
[00:07] Background Loader: [DarkerNights.esp] FormID index built
[00:07] Background Loader: [DarkerNights.esp] Building EditorID index
[00:07] Background Loader: [DarkerNights.esp] EditorID index built
[00:07] Background Loader: [DarkerNights.esp] Processing completed
[00:07] Background Loader: loading "AmazingFollowerTweaks.esp"...
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Loading file
[00:07] Background Loader: [AmazingFollowerTweaks.esp] File loaded
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Start processing
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting
3594 records
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index
[00:07] Background Loader: [AmazingFollowerTweaks.esp] FormID index built
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index
[00:07] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Processing completed
[00:07] Background Loader: loading "UniqueUniques.esp"...
[00:07] Background Loader: [UniqueUniques.esp] Loading file
[00:07] Background Loader: [UniqueUniques.esp] File loaded
[00:07] Background Loader: [UniqueUniques.esp] Start processing
[00:07] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320
records
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [UniqueUniques.esp] Building FormID index
[00:07] Background Loader: [UniqueUniques.esp] FormID index built
[00:07] Background Loader: [UniqueUniques.esp] Building EditorID index
[00:07] Background Loader: [UniqueUniques.esp] EditorID index built
[00:07] Background Loader: [UniqueUniques.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_WeaponPack01.esp"...
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting
2065 records
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed
[00:07] Background Loader: loading "OWR.esp"...
[00:07] Background Loader: [OWR.esp] Loading file
[00:07] Background Loader: [OWR.esp] File loaded
[00:07] Background Loader: [OWR.esp] Start processing
[00:07] Background Loader: [OWR.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR.esp] Header processed. Expecting 10609 records
[00:07] Background Loader: [OWR.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR.esp] Building FormID index
[00:07] Background Loader: [OWR.esp] FormID index built
[00:07] Background Loader: [OWR.esp] Building EditorID index
[00:07] Background Loader: [OWR.esp] EditorID index built
[00:07] Background Loader: [OWR.esp] Processing completed
[00:07] Background Loader: loading "No Combat Boundaries.esp"...
[00:07] Background Loader: [No Combat Boundaries.esp] Loading file
[00:07] Background Loader: [No Combat Boundaries.esp] File loaded
[00:07] Background Loader: [No Combat Boundaries.esp] Start processing
[00:07] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting
277 records
[00:07] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed
[00:07] Background Loader: [No Combat Boundaries.esp] Building FormID index
[00:07] Background Loader: [No Combat Boundaries.esp] FormID index built
[00:07] Background Loader: [No Combat Boundaries.esp] Building EditorID index
[00:07] Background Loader: [No Combat Boundaries.esp] EditorID index built
[00:07] Background Loader: [No Combat Boundaries.esp] Processing completed
[00:07] Background Loader: loading "Glowing Animals Emit Light.esp"...
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Loading file
[00:07] Background Loader: [Glowing Animals Emit Light.esp] File loaded
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Start processing
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCworkshop01.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCNukaWorld.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Header processed.
Expecting 76 records
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index
[00:07] Background Loader: [Glowing Animals Emit Light.esp] FormID index built
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index
[00:07] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Processing completed
[00:07] Background Loader: loading "CompanionAccuracy.esp"...
[00:07] Background Loader: [CompanionAccuracy.esp] Loading file
[00:07] Background Loader: [CompanionAccuracy.esp] File loaded
[00:07] Background Loader: [CompanionAccuracy.esp] Start processing
[00:07] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10
records
[00:07] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [CompanionAccuracy.esp] Building FormID index
[00:07] Background Loader: [CompanionAccuracy.esp] FormID index built
[00:07] Background Loader: [CompanionAccuracy.esp] Building EditorID index
[00:07] Background Loader: [CompanionAccuracy.esp] EditorID index built
[00:07] Background Loader: [CompanionAccuracy.esp] Processing completed
[00:07] Background Loader: loading "CurieAccuracy.esp"...
[00:07] Background Loader: [CurieAccuracy.esp] Loading file
[00:07] Background Loader: [CurieAccuracy.esp] File loaded
[00:07] Background Loader: [CurieAccuracy.esp] Start processing
[00:07] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2
records
[00:07] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [CurieAccuracy.esp] Building FormID index
[00:07] Background Loader: [CurieAccuracy.esp] FormID index built
[00:07] Background Loader: [CurieAccuracy.esp] Building EditorID index
[00:07] Background Loader: [CurieAccuracy.esp] EditorID index built
[00:07] Background Loader: [CurieAccuracy.esp] Processing completed
[00:07] Background Loader: loading "DanseAccuracy.esp"...
[00:07] Background Loader: [DanseAccuracy.esp] Loading file
[00:07] Background Loader: [DanseAccuracy.esp] File loaded
[00:07] Background Loader: [DanseAccuracy.esp] Start processing
[00:07] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2
records
[00:07] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [DanseAccuracy.esp] Building FormID index
[00:07] Background Loader: [DanseAccuracy.esp] FormID index built
[00:07] Background Loader: [DanseAccuracy.esp] Building EditorID index
[00:07] Background Loader: [DanseAccuracy.esp] EditorID index built
[00:07] Background Loader: [DanseAccuracy.esp] Processing completed
[00:07] Background Loader: loading "RobotAccuracy.esp"...
[00:07] Background Loader: [RobotAccuracy.esp] Loading file
[00:07] Background Loader: [RobotAccuracy.esp] File loaded
[00:07] Background Loader: [RobotAccuracy.esp] Start processing
[00:07] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm"
[00:07] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7
records
[00:07] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [RobotAccuracy.esp] Building FormID index
[00:07] Background Loader: [RobotAccuracy.esp] FormID index built
[00:07] Background Loader: [RobotAccuracy.esp] Building EditorID index
[00:07] Background Loader: [RobotAccuracy.esp] EditorID index built
[00:07] Background Loader: [RobotAccuracy.esp] Processing completed
[00:07] Background Loader: loading "DV-Very Durable Vertibirds.esp"...
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed.
Expecting 10 records
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed
[00:07] Background Loader: loading "AffinityGainDouble.esp"...
[00:07] Background Loader: [AffinityGainDouble.esp] Loading file
[00:07] Background Loader: [AffinityGainDouble.esp] File loaded
[00:07] Background Loader: [AffinityGainDouble.esp] Start processing
[00:07] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5
records
[00:07] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [AffinityGainDouble.esp] Building FormID index
[00:07] Background Loader: [AffinityGainDouble.esp] FormID index built
[00:07] Background Loader: [AffinityGainDouble.esp] Building EditorID index
[00:07] Background Loader: [AffinityGainDouble.esp] EditorID index built
[00:07] Background Loader: [AffinityGainDouble.esp] Processing completed
[00:07] Background Loader: loading "console.esp"...
[00:07] Background Loader: [console.esp] Loading file
[00:07] Background Loader: [console.esp] File loaded
[00:07] Background Loader: [console.esp] Start processing
[00:07] Background Loader: [console.esp] Header processed. Expecting 2 records
[00:07] Background Loader: [console.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [console.esp] Building FormID index
[00:07] Background Loader: [console.esp] FormID index built
[00:07] Background Loader: [console.esp] Building EditorID index
[00:07] Background Loader: [console.esp] EditorID index built
[00:07] Background Loader: [console.esp] Processing completed
[00:07] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"...
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start
processing
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "Fallout4.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCRobot.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCCoast.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCNukaWorld.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header
processed. Expecting 104 records
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top
"MOVT" processed
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
FormID index
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index
built
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
EditorID index
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID
index built
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing
completed
[00:07] Background Loader: loading "Binary Speech Checks V.4.esp"...
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Loading file
[00:07] Background Loader: [Binary Speech Checks V.4.esp] File loaded
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Start processing
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Header processed.
Expecting 16 records
[00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index
[00:07] Background Loader: [Binary Speech Checks V.4.esp] FormID index built
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index
[00:07] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Processing completed
[00:07] Background Loader: loading "Move (Get Out the Way).esp"...
[00:07] Background Loader: [Move (Get Out the Way).esp] Loading file
[00:07] Background Loader: [Move (Get Out the Way).esp] File loaded
[00:07] Background Loader: [Move (Get Out the Way).esp] Start processing
[00:07] Background Loader: [Move (Get Out the Way).esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting
4 records
[00:07] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Move (Get Out the Way).esp] Building FormID index
[00:07] Background Loader: [Move (Get Out the Way).esp] FormID index built
[00:07] Background Loader: [Move (Get Out the Way).esp] Building EditorID index
[00:07] Background Loader: [Move (Get Out the Way).esp] EditorID index built
[00:07] Background Loader: [Move (Get Out the Way).esp] Processing completed
[00:07] Background Loader: loading "No Aggro Impact Landing.esp"...
[00:07] Background Loader: [No Aggro Impact Landing.esp] Loading file
[00:07] Background Loader: [No Aggro Impact Landing.esp] File loaded
[00:07] Background Loader: [No Aggro Impact Landing.esp] Start processing
[00:07] Background Loader: [No Aggro Impact Landing.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [No Aggro Impact Landing.esp] Header processed.
Expecting 4 records
[00:07] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [No Aggro Impact Landing.esp] Building FormID index
[00:07] Background Loader: [No Aggro Impact Landing.esp] FormID index built
[00:07] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index
[00:07] Background Loader: [No Aggro Impact Landing.esp] EditorID index built
[00:07] Background Loader: [No Aggro Impact Landing.esp] Processing completed
[00:07] Background Loader: loading "QuickTrade.esp"...
[00:07] Background Loader: [QuickTrade.esp] Loading file
[00:07] Background Loader: [QuickTrade.esp] File loaded
[00:07] Background Loader: [QuickTrade.esp] Start processing
[00:07] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [QuickTrade.esp] Building FormID index
[00:07] Background Loader: [QuickTrade.esp] FormID index built
[00:07] Background Loader: [QuickTrade.esp] Building EditorID index
[00:07] Background Loader: [QuickTrade.esp] EditorID index built
[00:07] Background Loader: [QuickTrade.esp] Processing completed
[00:07] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"...
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCRobot.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCNukaWorld.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header
processed. Expecting 111 records
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST"
processed
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE"
processed
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID
index
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index
built
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
EditorID index
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index
built
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing
completed
[00:07] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"...
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed.
Expecting 316 records
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID
index
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID
index
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index
built
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing
completed
[00:07] Background Loader: loading "DeadBodyCollision.esp"...
[00:07] Background Loader: [DeadBodyCollision.esp] Loading file
[00:07] Background Loader: [DeadBodyCollision.esp] File loaded
[00:07] Background Loader: [DeadBodyCollision.esp] Start processing
[00:07] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3
records
[00:07] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed
[00:07] Background Loader: [DeadBodyCollision.esp] Building FormID index
[00:07] Background Loader: [DeadBodyCollision.esp] FormID index built
[00:07] Background Loader: [DeadBodyCollision.esp] Building EditorID index
[00:07] Background Loader: [DeadBodyCollision.esp] EditorID index built
[00:07] Background Loader: [DeadBodyCollision.esp] Processing completed
[00:07] Background Loader: loading "Faster EXP - 3x.esp"...
[00:07] Background Loader: [Faster EXP - 3x.esp] Loading file
[00:07] Background Loader: [Faster EXP - 3x.esp] File loaded
[00:07] Background Loader: [Faster EXP - 3x.esp] Start processing
[00:07] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3
records
[00:07] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Faster EXP - 3x.esp] Building FormID index
[00:07] Background Loader: [Faster EXP - 3x.esp] FormID index built
[00:07] Background Loader: [Faster EXP - 3x.esp] Building EditorID index
[00:07] Background Loader: [Faster EXP - 3x.esp] EditorID index built
[00:07] Background Loader: [Faster EXP - 3x.esp] Processing completed
[00:07] Background Loader: loading "SPECIAL40.esp"...
[00:07] Background Loader: [SPECIAL40.esp] Loading file
[00:07] Background Loader: [SPECIAL40.esp] File loaded
[00:07] Background Loader: [SPECIAL40.esp] Start processing
[00:07] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records
[00:07] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [SPECIAL40.esp] Building FormID index
[00:07] Background Loader: [SPECIAL40.esp] FormID index built
[00:07] Background Loader: [SPECIAL40.esp] Building EditorID index
[00:07] Background Loader: [SPECIAL40.esp] EditorID index built
[00:07] Background Loader: [SPECIAL40.esp] Processing completed
[00:07] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"...
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start
processing
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Arbitration - Resources.esm"
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header
processed. Expecting 10 records
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"IDLE" processed
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"PERK" processed
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
FormID index
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index
built
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
EditorID index
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID
index built
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing
completed
[00:07] Background Loader: loading "OWR2_CraftableDecor.esp"...
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Loading file
[00:07] Background Loader: [OWR2_CraftableDecor.esp] File loaded
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Start processing
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57
records
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index
[00:07] Background Loader: [OWR2_CraftableDecor.esp] FormID index built
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index
[00:07] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Processing completed
[00:07] Background Loader: loading "OWR2_CraftableDecor_CW.esp"...
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting
21 records
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed
[00:07] Background Loader: loading "OWR2.esp"...
[00:07] Background Loader: [OWR2.esp] Loading file
[00:07] Background Loader: [OWR2.esp] File loaded
[00:07] Background Loader: [OWR2.esp] Start processing
[00:07] Background Loader: [OWR2.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records
[00:07] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR2.esp] Building FormID index
[00:07] Background Loader: [OWR2.esp] FormID index built
[00:07] Background Loader: [OWR2.esp] Building EditorID index
[00:07] Background Loader: [OWR2.esp] EditorID index built
[00:07] Background Loader: [OWR2.esp] Processing completed
[00:07] Background Loader: loading "VAFS-Horizon-Patch.esp"...
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Loading file
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] File loaded
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Start processing
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104
records
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed
[00:07] Background Loader: loading "FO4Hotkeys.esp"...
[00:07] Background Loader: [FO4Hotkeys.esp] Loading file
[00:07] Background Loader: [FO4Hotkeys.esp] File loaded
[00:07] Background Loader: [FO4Hotkeys.esp] Start processing
[00:07] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [FO4Hotkeys.esp] Building FormID index
[00:07] Background Loader: [FO4Hotkeys.esp] FormID index built
[00:07] Background Loader: [FO4Hotkeys.esp] Building EditorID index
[00:07] Background Loader: [FO4Hotkeys.esp] EditorID index built
[00:07] Background Loader: [FO4Hotkeys.esp] Processing completed
[00:07] Background Loader: loading "Horizon - Unique Uniques.esp"...
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Loading file
[00:07] Background Loader: [Horizon - Unique Uniques.esp] File loaded
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Start processing
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"UniqueUniques.esp"
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Header processed.
Expecting 9 records
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index
[00:07] Background Loader: [Horizon - Unique Uniques.esp] FormID index built
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index
[00:07] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Processing completed
[00:07] Background Loader: loading "MEGAPATCH.esp"...
[00:07] Background Loader: [MEGAPATCH.esp] Loading file
[00:07] Background Loader: [MEGAPATCH.esp] File loaded
[00:07] Background Loader: [MEGAPATCH.esp] Start processing
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit
Light.esp"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:07] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed
[00:07] Background Loader: [MEGAPATCH.esp] Building FormID index
[00:07] Background Loader: [MEGAPATCH.esp] FormID index built
[00:07] Background Loader: [MEGAPATCH.esp] Building EditorID index
[00:07] Background Loader: [MEGAPATCH.esp] EditorID index built
[00:07] Background Loader: [MEGAPATCH.esp] Processing completed
[00:07] Background Loader: [DLCRobot.esm] Building reference info.
[00:11] Background Loader: [DLCWorkshop01.esm] Building reference info.
[00:11] Background Loader: [DLCCoast.esm] Building reference info.
[00:26] Background Loader: [DLCWorkshop02.esm] Building reference info.
[00:27] Background Loader: [DLCWorkshop03.esm] Building reference info.
[00:28] Background Loader: [DLCNukaWorld.esm] Building reference info.
[00:41] Background Loader: [TrueStormsFO4.esm] Building reference info.
[00:42] Background Loader: [Arbitration - Resources.esm] Building reference info.
[00:42] Background Loader: [HUDFramework.esm] Building reference info.
[00:42] Background Loader: [Homemaker.esm] Building reference info.
[00:42] Background Loader: [Z_Architect.esp] Building reference info.
[00:42] Background Loader: [Z_Horizon.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_Timescale.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_Desolation.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference
info.
[00:48] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info.
[00:48] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
reference info.
[00:48] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building
reference info.
[00:48] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference
info.
[00:48] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference
info.
[00:48] Background Loader: [OWR_CraftableDecor.esp] Building reference info.
[00:48] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info.
[00:48] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
reference info.
[00:48] Background Loader: [DarkerNights.esp] Building reference info.
[00:48] Background Loader: [AmazingFollowerTweaks.esp] Building reference info.
[00:49] Background Loader: [UniqueUniques.esp] Building reference info.
[00:50] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info.
[00:50] Background Loader: [OWR.esp] Building reference info.
[00:53] Background Loader: [No Combat Boundaries.esp] Building reference info.
[00:53] Background Loader: [Glowing Animals Emit Light.esp] Building reference
info.
[00:53] Background Loader: [CompanionAccuracy.esp] Building reference info.
[00:53] Background Loader: [CurieAccuracy.esp] Building reference info.
[00:53] Background Loader: [DanseAccuracy.esp] Building reference info.
[00:53] Background Loader: [RobotAccuracy.esp] Building reference info.
[00:53] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference
info.
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [0] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [1] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [0] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [1] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [2] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [0] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [1] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [0] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [1] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [2] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [0] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [1] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [0] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [1] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [2] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk>
[00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk>
[00:53] Background Loader: [AffinityGainDouble.esp] Building reference info.
[00:53] Background Loader: [console.esp] Building reference info.
[00:53] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
reference info.
[00:53] Background Loader: [Binary Speech Checks V.4.esp] Building reference info.
[00:53] Background Loader: [Move (Get Out the Way).esp] Building reference info.
[00:53] Background Loader: [No Aggro Impact Landing.esp] Building reference info.
[00:53] Background Loader: [QuickTrade.esp] Building reference info.
[00:53] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
reference info.
[00:53] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference
info.
[00:53] Background Loader: [DeadBodyCollision.esp] Building reference info.
[00:53] Background Loader: [Faster EXP - 3x.esp] Building reference info.
[00:53] Background Loader: [SPECIAL40.esp] Building reference info.
[00:53] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
reference info.
[00:53] Background Loader: [OWR2_CraftableDecor.esp] Building reference info.
[00:53] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info.
[00:53] Background Loader: [OWR2.esp] Building reference info.
[00:53] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info.
[00:53] Background Loader: [FO4Hotkeys.esp] Building reference info.
[00:53] Background Loader: [Horizon - Unique Uniques.esp] Building reference info.
[00:53] Background Loader: [MEGAPATCH.esp] Building reference info.
[00:53] Background Loader: finished

FO4Edit 3.2 starting session 2018-03-31 19:16:38


Using Fallout4 Data Path: G:\Games\Fallout 4\Data\
Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini
Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\
Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings
Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
[TrueStormsFO4.esm] Loading file
[TrueStormsFO4.esm] File loaded
[TrueStormsFO4.esm] Start processing
[Arbitration - Resources.esm] Loading file
[Arbitration - Resources.esm] File loaded
[Arbitration - Resources.esm] Start processing
[HUDFramework.esm] Loading file
[HUDFramework.esm] File loaded
[HUDFramework.esm] Start processing
[Homemaker.esm] Loading file
[Homemaker.esm] File loaded
[Homemaker.esm] Start processing
[Z_Architect.esp] Loading file
[Z_Architect.esp] File loaded
[Z_Architect.esp] Start processing
[Z_Horizon.esp] Loading file
[Z_Horizon.esp] File loaded
[Z_Horizon.esp] Start processing
[Z_Horizon_DLC_All.esp] Loading file
[Z_Horizon_DLC_All.esp] File loaded
[Z_Horizon_DLC_All.esp] Start processing
[Z_Horizon_Patch_Architect.esp] Loading file
[Z_Horizon_Patch_Architect.esp] File loaded
[Z_Horizon_Patch_Architect.esp] Start processing
[Z_Horizon_Timescale.esp] Loading file
[Z_Horizon_Timescale.esp] File loaded
[Z_Horizon_Timescale.esp] Start processing
[Z_Horizon_Desolation.esp] Loading file
[Z_Horizon_Desolation.esp] File loaded
[Z_Horizon_Desolation.esp] Start processing
[Z_Horizon_StrictCarryWeight.esp] Loading file
[Z_Horizon_StrictCarryWeight.esp] File loaded
[Z_Horizon_StrictCarryWeight.esp] Start processing
[TrueStormsFO4-FarHarbor.esp] Loading file
[TrueStormsFO4-FarHarbor.esp] File loaded
[TrueStormsFO4-FarHarbor.esp] Start processing
[TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[TrueStormsFO4-EarlierSunsets.esp] Loading file
[TrueStormsFO4-EarlierSunsets.esp] File loaded
[TrueStormsFO4-EarlierSunsets.esp] Start processing
[TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[OWR_CraftableDecor.esp] Loading file
[OWR_CraftableDecor.esp] File loaded
[OWR_CraftableDecor.esp] Start processing
[OWR_CraftableDecor_CW.esp] Loading file
[OWR_CraftableDecor_CW.esp] File loaded
[OWR_CraftableDecor_CW.esp] Start processing
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[DarkerNights.esp] Loading file
[DarkerNights.esp] File loaded
[DarkerNights.esp] Start processing
[AmazingFollowerTweaks.esp] Loading file
[AmazingFollowerTweaks.esp] File loaded
[AmazingFollowerTweaks.esp] Start processing
[UniqueUniques.esp] Loading file
[UniqueUniques.esp] File loaded
[UniqueUniques.esp] Start processing
[Z_Horizon_WeaponPack01.esp] Loading file
[Z_Horizon_WeaponPack01.esp] File loaded
[Z_Horizon_WeaponPack01.esp] Start processing
[OWR.esp] Loading file
[OWR.esp] File loaded
[OWR.esp] Start processing
[No Combat Boundaries.esp] Loading file
[No Combat Boundaries.esp] File loaded
[No Combat Boundaries.esp] Start processing
[Glowing Animals Emit Light.esp] Loading file
[Glowing Animals Emit Light.esp] File loaded
[Glowing Animals Emit Light.esp] Start processing
[CompanionAccuracy.esp] Loading file
[CompanionAccuracy.esp] File loaded
[CompanionAccuracy.esp] Start processing
[CurieAccuracy.esp] Loading file
[CurieAccuracy.esp] File loaded
[CurieAccuracy.esp] Start processing
[DanseAccuracy.esp] Loading file
[DanseAccuracy.esp] File loaded
[DanseAccuracy.esp] Start processing
[RobotAccuracy.esp] Loading file
[RobotAccuracy.esp] File loaded
[RobotAccuracy.esp] Start processing
[DV-Very Durable Vertibirds.esp] Loading file
[DV-Very Durable Vertibirds.esp] File loaded
[DV-Very Durable Vertibirds.esp] Start processing
[AffinityGainDouble.esp] Loading file
[AffinityGainDouble.esp] File loaded
[AffinityGainDouble.esp] Start processing
[console.esp] Loading file
[console.esp] File loaded
[console.esp] Start processing
[Immersive Movement - Seasoned Edition.esp] Loading file
[Immersive Movement - Seasoned Edition.esp] File loaded
[Immersive Movement - Seasoned Edition.esp] Start processing
[Binary Speech Checks V.4.esp] Loading file
[Binary Speech Checks V.4.esp] File loaded
[Binary Speech Checks V.4.esp] Start processing
[Move (Get Out the Way).esp] Loading file
[Move (Get Out the Way).esp] File loaded
[Move (Get Out the Way).esp] Start processing
[No Aggro Impact Landing.esp] Loading file
[No Aggro Impact Landing.esp] File loaded
[No Aggro Impact Landing.esp] Start processing
[QuickTrade.esp] Loading file
[QuickTrade.esp] File loaded
[QuickTrade.esp] Start processing
[Realistic Death Physics - ALL DLC.esp] Loading file
[Realistic Death Physics - ALL DLC.esp] File loaded
[Realistic Death Physics - ALL DLC.esp] Start processing
[VaultTecAcceleratedFocusSystem.esp] Loading file
[VaultTecAcceleratedFocusSystem.esp] File loaded
[VaultTecAcceleratedFocusSystem.esp] Start processing
[DeadBodyCollision.esp] Loading file
[DeadBodyCollision.esp] File loaded
[DeadBodyCollision.esp] Start processing
[Faster EXP - 3x.esp] Loading file
[Faster EXP - 3x.esp] File loaded
[Faster EXP - 3x.esp] Start processing
[SPECIAL40.esp] Loading file
[SPECIAL40.esp] File loaded
[SPECIAL40.esp] Start processing
[Arbitration - Button Lowered Weapons.esp] Loading file
[Arbitration - Button Lowered Weapons.esp] File loaded
[Arbitration - Button Lowered Weapons.esp] Start processing
[OWR2_CraftableDecor.esp] Loading file
[OWR2_CraftableDecor.esp] File loaded
[OWR2_CraftableDecor.esp] Start processing
[OWR2_CraftableDecor_CW.esp] Loading file
[OWR2_CraftableDecor_CW.esp] File loaded
[OWR2_CraftableDecor_CW.esp] Start processing
[OWR2.esp] Loading file
[OWR2.esp] File loaded
[OWR2.esp] Start processing
[VAFS-Horizon-Patch.esp] Loading file
[VAFS-Horizon-Patch.esp] File loaded
[VAFS-Horizon-Patch.esp] Start processing
[FO4Hotkeys.esp] Loading file
[FO4Hotkeys.esp] File loaded
[FO4Hotkeys.esp] Start processing
[Horizon - Unique Uniques.esp] Loading file
[Horizon - Unique Uniques.esp] File loaded
[Horizon - Unique Uniques.esp] Start processing
[MEGAPATCH.esp] Loading file
[MEGAPATCH.esp] File loaded
[MEGAPATCH.esp] Start processing
[FO4 NPCs Travel.esp] Loading file
[FO4 NPCs Travel.esp] File loaded
[FO4 NPCs Travel.esp] Start processing
[Horizon NPCT.esp] Loading file
[Horizon NPCT.esp] File loaded
[Horizon NPCT.esp] Start processing
[Fallout4.esm] Loading file
[Fallout4.esm] File loaded
[Fallout4.esm] Start processing
[DLCRobot.esm] Loading file
[DLCRobot.esm] File loaded
[DLCRobot.esm] Start processing
[DLCWorkshop01.esm] Loading file
[DLCWorkshop01.esm] File loaded
[DLCWorkshop01.esm] Start processing
[DLCCoast.esm] Loading file
[DLCCoast.esm] File loaded
[DLCCoast.esm] Start processing
[DLCWorkshop02.esm] Loading file
[DLCWorkshop02.esm] File loaded
[DLCWorkshop02.esm] Start processing
[DLCWorkshop03.esm] Loading file
[DLCWorkshop03.esm] File loaded
[DLCWorkshop03.esm] Start processing
[DLCNukaWorld.esm] Loading file
[DLCNukaWorld.esm] File loaded
[DLCNukaWorld.esm] Start processing
[00:00] Background Loader: starting...
[00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources.
[00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources.
[00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading
Resources.
[00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources.
[00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4 NPCs Travel - Main.ba2] Loading Resources.
[00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path.
[00:00] Background Loader: loading "Fallout4.esm"...
[00:00] Background Loader: [Fallout4.esm] Loading file
[00:00] Background Loader: [Fallout4.esm] File loaded
[00:00] Background Loader: [Fallout4.esm] Start processing
[00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840
records
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed
[00:04] Background Loader: [Fallout4.esm] Building FormID index
[00:04] Background Loader: [Fallout4.esm] FormID index built
[00:04] Background Loader: [Fallout4.esm] Building EditorID index
[00:04] Background Loader: [Fallout4.esm] EditorID index built
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "BNDS"
[00:04] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group:
GRUP Top "BNDS"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "HAZD"
[00:04] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group:
GRUP Top "HAZD"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "PROJ"
[00:04] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group:
GRUP Top "PROJ"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NOTE"
[00:04] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group:
GRUP Top "NOTE"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "IDLM"
[00:04] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group:
GRUP Top "IDLM"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "ALCH"
[00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "ALCH"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "KEYM"
[00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "KEYM"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "LVLN"
[00:04] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group:
GRUP Top "LVLN"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NPC_"
[00:04] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group:
GRUP Top "NPC_"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "AMMO"
[00:04] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group:
GRUP Top "AMMO"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "WEAP"
[00:04] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group:
GRUP Top "WEAP"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "FURN"
[00:04] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group:
GRUP Top "FURN"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "TREE"
[00:04] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group:
GRUP Top "TREE"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "GRAS"
[00:04] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group:
GRUP Top "GRAS"
[00:04] Background Loader: [Fallout4.esm] Processing completed
[00:04] Background Loader: loading "DLCRobot.esm"...
[00:04] Background Loader: [DLCRobot.esm] Loading file
[00:04] Background Loader: [DLCRobot.esm] File loaded
[00:04] Background Loader: [DLCRobot.esm] Start processing
[00:04] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed
[00:04] Background Loader: [DLCRobot.esm] Building FormID index
[00:04] Background Loader: [DLCRobot.esm] FormID index built
[00:04] Background Loader: [DLCRobot.esm] Building EditorID index
[00:04] Background Loader: [DLCRobot.esm] EditorID index built
[00:04] Background Loader: [DLCRobot.esm] Processing completed
[00:04] Background Loader: loading "DLCWorkshop01.esm"...
[00:04] Background Loader: [DLCWorkshop01.esm] Loading file
[00:04] Background Loader: [DLCWorkshop01.esm] File loaded
[00:04] Background Loader: [DLCWorkshop01.esm] Start processing
[00:04] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528
records
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCWorkshop01.esm] Building FormID index
[00:04] Background Loader: [DLCWorkshop01.esm] FormID index built
[00:04] Background Loader: [DLCWorkshop01.esm] Building EditorID index
[00:04] Background Loader: [DLCWorkshop01.esm] EditorID index built
[00:04] Background Loader: [DLCWorkshop01.esm] Processing completed
[00:04] Background Loader: loading "DLCCoast.esm"...
[00:04] Background Loader: [DLCCoast.esm] Loading file
[00:04] Background Loader: [DLCCoast.esm] File loaded
[00:04] Background Loader: [DLCCoast.esm] Start processing
[00:04] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320
records
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed
[00:05] Background Loader: [DLCCoast.esm] Building FormID index
[00:05] Background Loader: [DLCCoast.esm] FormID index built
[00:05] Background Loader: [DLCCoast.esm] Building EditorID index
[00:05] Background Loader: [DLCCoast.esm] EditorID index built
[00:05] Background Loader: [DLCCoast.esm] Processing completed
[00:05] Background Loader: loading "DLCWorkshop02.esm"...
[00:05] Background Loader: [DLCWorkshop02.esm] Loading file
[00:05] Background Loader: [DLCWorkshop02.esm] File loaded
[00:05] Background Loader: [DLCWorkshop02.esm] Start processing
[00:05] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759
records
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed
[00:05] Background Loader: [DLCWorkshop02.esm] Building FormID index
[00:05] Background Loader: [DLCWorkshop02.esm] FormID index built
[00:05] Background Loader: [DLCWorkshop02.esm] Building EditorID index
[00:05] Background Loader: [DLCWorkshop02.esm] EditorID index built
[00:05] Background Loader: [DLCWorkshop02.esm] Processing completed
[00:05] Background Loader: loading "DLCWorkshop03.esm"...
[00:05] Background Loader: [DLCWorkshop03.esm] Loading file
[00:05] Background Loader: [DLCWorkshop03.esm] File loaded
[00:05] Background Loader: [DLCWorkshop03.esm] Start processing
[00:05] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749
records
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed
[00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed
[00:05] Background Loader: [DLCWorkshop03.esm] Building FormID index
[00:05] Background Loader: [DLCWorkshop03.esm] FormID index built
[00:05] Background Loader: [DLCWorkshop03.esm] Building EditorID index
[00:05] Background Loader: [DLCWorkshop03.esm] EditorID index built
[00:05] Background Loader: [DLCWorkshop03.esm] Processing completed
[00:05] Background Loader: loading "DLCNukaWorld.esm"...
[00:05] Background Loader: [DLCNukaWorld.esm] Loading file
[00:05] Background Loader: [DLCNukaWorld.esm] File loaded
[00:05] Background Loader: [DLCNukaWorld.esm] Start processing
[00:05] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868
records
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed
[00:06] Background Loader: [DLCNukaWorld.esm] Building FormID index
[00:06] Background Loader: [DLCNukaWorld.esm] FormID index built
[00:06] Background Loader: [DLCNukaWorld.esm] Building EditorID index
[00:06] Background Loader: [DLCNukaWorld.esm] EditorID index built
[00:06] Background Loader: [DLCNukaWorld.esm] Processing completed
[00:06] Background Loader: loading "TrueStormsFO4.esm"...
[00:06] Background Loader: [TrueStormsFO4.esm] Loading file
[00:06] Background Loader: [TrueStormsFO4.esm] File loaded
[00:06] Background Loader: [TrueStormsFO4.esm] Start processing
[00:06] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251
records
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed
[00:06] Background Loader: [TrueStormsFO4.esm] Building FormID index
[00:06] Background Loader: [TrueStormsFO4.esm] FormID index built
[00:06] Background Loader: [TrueStormsFO4.esm] Building EditorID index
[00:06] Background Loader: [TrueStormsFO4.esm] EditorID index built
[00:06] Background Loader: [TrueStormsFO4.esm] Processing completed
[00:06] Background Loader: loading "Arbitration - Resources.esm"...
[00:06] Background Loader: [Arbitration - Resources.esm] Loading file
[00:06] Background Loader: [Arbitration - Resources.esm] File loaded
[00:06] Background Loader: [Arbitration - Resources.esm] Start processing
[00:06] Background Loader: [Arbitration - Resources.esm] Adding master
"Fallout4.esm"
[00:06] Background Loader: [Arbitration - Resources.esm] Header processed.
Expecting 6 records
[00:06] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed
[00:06] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [Arbitration - Resources.esm] Building FormID index
[00:06] Background Loader: [Arbitration - Resources.esm] FormID index built
[00:06] Background Loader: [Arbitration - Resources.esm] Building EditorID index
[00:06] Background Loader: [Arbitration - Resources.esm] EditorID index built
[00:06] Background Loader: [Arbitration - Resources.esm] Processing completed
[00:06] Background Loader: loading "HUDFramework.esm"...
[00:06] Background Loader: [HUDFramework.esm] Loading file
[00:06] Background Loader: [HUDFramework.esm] File loaded
[00:06] Background Loader: [HUDFramework.esm] Start processing
[00:06] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records
[00:06] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [HUDFramework.esm] Building FormID index
[00:06] Background Loader: [HUDFramework.esm] FormID index built
[00:06] Background Loader: [HUDFramework.esm] Building EditorID index
[00:06] Background Loader: [HUDFramework.esm] EditorID index built
[00:06] Background Loader: [HUDFramework.esm] Processing completed
[00:06] Background Loader: loading "Homemaker.esm"...
[00:06] Background Loader: [Homemaker.esm] Loading file
[00:06] Background Loader: [Homemaker.esm] File loaded
[00:06] Background Loader: [Homemaker.esm] Start processing
[00:06] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records
[00:06] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [Homemaker.esm] Building FormID index
[00:06] Background Loader: [Homemaker.esm] FormID index built
[00:06] Background Loader: [Homemaker.esm] Building EditorID index
[00:06] Background Loader: [Homemaker.esm] EditorID index built
[00:06] Background Loader: [Homemaker.esm] Processing completed
[00:06] Background Loader: loading "Z_Architect.esp"...
[00:06] Background Loader: [Z_Architect.esp] Loading file
[00:06] Background Loader: [Z_Architect.esp] File loaded
[00:06] Background Loader: [Z_Architect.esp] Start processing
[00:06] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855
records
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed
[00:06] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed
[00:06] Background Loader: [Z_Architect.esp] Building FormID index
[00:06] Background Loader: [Z_Architect.esp] FormID index built
[00:06] Background Loader: [Z_Architect.esp] Building EditorID index
[00:06] Background Loader: [Z_Architect.esp] EditorID index built
[00:06] Background Loader: [Z_Architect.esp] Processing completed
[00:06] Background Loader: loading "Z_Horizon.esp"...
[00:06] Background Loader: [Z_Horizon.esp] Loading file
[00:06] Background Loader: [Z_Horizon.esp] File loaded
[00:06] Background Loader: [Z_Horizon.esp] Start processing
[00:06] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144
records
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed
[00:06] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed
[00:06] Background Loader: [Z_Horizon.esp] Building FormID index
[00:06] Background Loader: [Z_Horizon.esp] FormID index built
[00:06] Background Loader: [Z_Horizon.esp] Building EditorID index
[00:06] Background Loader: [Z_Horizon.esp] EditorID index built
[00:06] Background Loader: [Z_Horizon.esp] Processing completed
[00:06] Background Loader: loading "Z_Horizon_DLC_All.esp"...
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Loading file
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] File loaded
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Start processing
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm"
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop01.esm"
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm"
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop02.esm"
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop03.esm"
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm"
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp"
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481
records
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built
[00:06] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed
[00:06] Background Loader: loading "Z_Horizon_Patch_Architect.esp"...
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Horizon.esp"
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Architect.esp"
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed.
Expecting 172 records
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ"
processed
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built
[00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed
[00:06] Background Loader: loading "Z_Horizon_Timescale.esp"...
[00:06] Background Loader: [Z_Horizon_Timescale.esp] Loading file
[00:06] Background Loader: [Z_Horizon_Timescale.esp] File loaded
[00:06] Background Loader: [Z_Horizon_Timescale.esp] Start processing
[00:06] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp"
[00:06] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20
records
[00:06] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed
[00:06] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed
[00:06] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed
[00:06] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index
[00:06] Background Loader: [Z_Horizon_Timescale.esp] FormID index built
[00:06] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index
[00:06] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built
[00:06] Background Loader: [Z_Horizon_Timescale.esp] Processing completed
[00:06] Background Loader: loading "Z_Horizon_Desolation.esp"...
[00:06] Background Loader: [Z_Horizon_Desolation.esp] Loading file
[00:06] Background Loader: [Z_Horizon_Desolation.esp] File loaded
[00:06] Background Loader: [Z_Horizon_Desolation.esp] Start processing
[00:06] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp"
[00:06] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting
119 records
[00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed
[00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed
[00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed
[00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed
[00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed
[00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed
[00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index
[00:06] Background Loader: [Z_Horizon_Desolation.esp] FormID index built
[00:06] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index
[00:06] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built
[00:06] Background Loader: [Z_Horizon_Desolation.esp] Processing completed
[00:06] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"...
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Z_Horizon.esp"
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed.
Expecting 69 records
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL"
processed
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK"
processed
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG"
processed
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD"
processed
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID
index
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built
[00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed
[00:06] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"...
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"DLCCoast.esm"
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"TrueStormsFO4.esm"
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed.
Expecting 56 records
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built
[00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed
[00:06] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"...
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"TrueStormsFO4.esm"
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header
processed. Expecting 5 records
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL"
processed
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID
index
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index
built
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
EditorID index
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index
built
[00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing
completed
[00:06] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"...
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"DLCCoast.esm"
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed.
Expecting 2 records
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL"
processed
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID
index
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index
built
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID
index
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index
built
[00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing
completed
[00:06] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"...
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"TrueStormsFO4.esm"
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed.
Expecting 13 records
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST"
processed
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT"
processed
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID
index
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed
[00:06] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"...
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"DLCCoast.esm"
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed.
Expecting 2 records
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT"
processed
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID
index
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID
index
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index
built
[00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing
completed
[00:06] Background Loader: loading "OWR_CraftableDecor.esp"...
[00:06] Background Loader: [OWR_CraftableDecor.esp] Loading file
[00:06] Background Loader: [OWR_CraftableDecor.esp] File loaded
[00:06] Background Loader: [OWR_CraftableDecor.esp] Start processing
[00:06] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766
records
[00:06] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:06] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed
[00:06] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:06] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:06] Background Loader: [OWR_CraftableDecor.esp] Building FormID index
[00:06] Background Loader: [OWR_CraftableDecor.esp] FormID index built
[00:06] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index
[00:06] Background Loader: [OWR_CraftableDecor.esp] EditorID index built
[00:06] Background Loader: [OWR_CraftableDecor.esp] Processing completed
[00:06] Background Loader: loading "OWR_CraftableDecor_CW.esp"...
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting
585 records
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built
[00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed
[00:06] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"...
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCNukaWorld.esm"
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4.esm"
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCCoast.esm"
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header
processed. Expecting 43 records
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL"
processed
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR"
processed
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT"
processed
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN"
processed
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO"
processed
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR"
processed
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID
index
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index
built
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
EditorID index
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index
built
[00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing
completed
[00:06] Background Loader: loading "DarkerNights.esp"...
[00:06] Background Loader: [DarkerNights.esp] Loading file
[00:06] Background Loader: [DarkerNights.esp] File loaded
[00:06] Background Loader: [DarkerNights.esp] Start processing
[00:06] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm"
[00:06] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm"
[00:06] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm"
[00:06] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
FarHarbor.esp"
[00:06] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
NukaWorld-FH-Compat.esp"
[00:06] Background Loader: [DarkerNights.esp] Header processed. Expecting 55
records
[00:06] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed
[00:06] Background Loader: [DarkerNights.esp] Building FormID index
[00:06] Background Loader: [DarkerNights.esp] FormID index built
[00:06] Background Loader: [DarkerNights.esp] Building EditorID index
[00:06] Background Loader: [DarkerNights.esp] EditorID index built
[00:06] Background Loader: [DarkerNights.esp] Processing completed
[00:06] Background Loader: loading "AmazingFollowerTweaks.esp"...
[00:06] Background Loader: [AmazingFollowerTweaks.esp] Loading file
[00:06] Background Loader: [AmazingFollowerTweaks.esp] File loaded
[00:06] Background Loader: [AmazingFollowerTweaks.esp] Start processing
[00:06] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting
3594 records
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed
[00:06] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index
[00:06] Background Loader: [AmazingFollowerTweaks.esp] FormID index built
[00:06] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index
[00:06] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built
[00:06] Background Loader: [AmazingFollowerTweaks.esp] Processing completed
[00:06] Background Loader: loading "UniqueUniques.esp"...
[00:06] Background Loader: [UniqueUniques.esp] Loading file
[00:06] Background Loader: [UniqueUniques.esp] File loaded
[00:06] Background Loader: [UniqueUniques.esp] Start processing
[00:06] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320
records
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed
[00:06] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed
[00:06] Background Loader: [UniqueUniques.esp] Building FormID index
[00:06] Background Loader: [UniqueUniques.esp] FormID index built
[00:06] Background Loader: [UniqueUniques.esp] Building EditorID index
[00:06] Background Loader: [UniqueUniques.esp] EditorID index built
[00:06] Background Loader: [UniqueUniques.esp] Processing completed
[00:06] Background Loader: loading "Z_Horizon_WeaponPack01.esp"...
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Z_Horizon.esp"
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting
2065 records
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built
[00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed
[00:06] Background Loader: loading "OWR.esp"...
[00:06] Background Loader: [OWR.esp] Loading file
[00:06] Background Loader: [OWR.esp] File loaded
[00:06] Background Loader: [OWR.esp] Start processing
[00:06] Background Loader: [OWR.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [OWR.esp] Header processed. Expecting 10609 records
[00:06] Background Loader: [OWR.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [OWR.esp] GRUP Top "ACTI" processed
[00:06] Background Loader: [OWR.esp] GRUP Top "NOTE" processed
[00:06] Background Loader: [OWR.esp] GRUP Top "TERM" processed
[00:06] Background Loader: [OWR.esp] GRUP Top "WRLD" processed
[00:06] Background Loader: [OWR.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [OWR.esp] GRUP Top "FLST" processed
[00:06] Background Loader: [OWR.esp] GRUP Top "MESG" processed
[00:06] Background Loader: [OWR.esp] GRUP Top "SNDR" processed
[00:06] Background Loader: [OWR.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [OWR.esp] GRUP Top "MSWP" processed
[00:06] Background Loader: [OWR.esp] Building FormID index
[00:06] Background Loader: [OWR.esp] FormID index built
[00:06] Background Loader: [OWR.esp] Building EditorID index
[00:06] Background Loader: [OWR.esp] EditorID index built
[00:06] Background Loader: [OWR.esp] Processing completed
[00:06] Background Loader: loading "No Combat Boundaries.esp"...
[00:06] Background Loader: [No Combat Boundaries.esp] Loading file
[00:06] Background Loader: [No Combat Boundaries.esp] File loaded
[00:06] Background Loader: [No Combat Boundaries.esp] Start processing
[00:06] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting
277 records
[00:06] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed
[00:06] Background Loader: [No Combat Boundaries.esp] Building FormID index
[00:06] Background Loader: [No Combat Boundaries.esp] FormID index built
[00:06] Background Loader: [No Combat Boundaries.esp] Building EditorID index
[00:06] Background Loader: [No Combat Boundaries.esp] EditorID index built
[00:06] Background Loader: [No Combat Boundaries.esp] Processing completed
[00:06] Background Loader: loading "Glowing Animals Emit Light.esp"...
[00:06] Background Loader: [Glowing Animals Emit Light.esp] Loading file
[00:06] Background Loader: [Glowing Animals Emit Light.esp] File loaded
[00:06] Background Loader: [Glowing Animals Emit Light.esp] Start processing
[00:06] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCworkshop01.esm"
[00:06] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCCoast.esm"
[00:06] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCNukaWorld.esm"
[00:06] Background Loader: [Glowing Animals Emit Light.esp] Header processed.
Expecting 76 records
[00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO"
processed
[00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH"
processed
[00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_"
processed
[00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST"
processed
[00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN"
processed
[00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA"
processed
[00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO"
processed
[00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP"
processed
[00:06] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index
[00:06] Background Loader: [Glowing Animals Emit Light.esp] FormID index built
[00:06] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index
[00:06] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built
[00:06] Background Loader: [Glowing Animals Emit Light.esp] Processing completed
[00:06] Background Loader: loading "CompanionAccuracy.esp"...
[00:06] Background Loader: [CompanionAccuracy.esp] Loading file
[00:06] Background Loader: [CompanionAccuracy.esp] File loaded
[00:06] Background Loader: [CompanionAccuracy.esp] Start processing
[00:06] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10
records
[00:06] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed
[00:06] Background Loader: [CompanionAccuracy.esp] Building FormID index
[00:06] Background Loader: [CompanionAccuracy.esp] FormID index built
[00:06] Background Loader: [CompanionAccuracy.esp] Building EditorID index
[00:06] Background Loader: [CompanionAccuracy.esp] EditorID index built
[00:06] Background Loader: [CompanionAccuracy.esp] Processing completed
[00:06] Background Loader: loading "CurieAccuracy.esp"...
[00:06] Background Loader: [CurieAccuracy.esp] Loading file
[00:06] Background Loader: [CurieAccuracy.esp] File loaded
[00:06] Background Loader: [CurieAccuracy.esp] Start processing
[00:06] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2
records
[00:06] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed
[00:06] Background Loader: [CurieAccuracy.esp] Building FormID index
[00:06] Background Loader: [CurieAccuracy.esp] FormID index built
[00:06] Background Loader: [CurieAccuracy.esp] Building EditorID index
[00:06] Background Loader: [CurieAccuracy.esp] EditorID index built
[00:06] Background Loader: [CurieAccuracy.esp] Processing completed
[00:06] Background Loader: loading "DanseAccuracy.esp"...
[00:06] Background Loader: [DanseAccuracy.esp] Loading file
[00:06] Background Loader: [DanseAccuracy.esp] File loaded
[00:06] Background Loader: [DanseAccuracy.esp] Start processing
[00:06] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2
records
[00:06] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed
[00:06] Background Loader: [DanseAccuracy.esp] Building FormID index
[00:06] Background Loader: [DanseAccuracy.esp] FormID index built
[00:06] Background Loader: [DanseAccuracy.esp] Building EditorID index
[00:06] Background Loader: [DanseAccuracy.esp] EditorID index built
[00:06] Background Loader: [DanseAccuracy.esp] Processing completed
[00:06] Background Loader: loading "RobotAccuracy.esp"...
[00:06] Background Loader: [RobotAccuracy.esp] Loading file
[00:06] Background Loader: [RobotAccuracy.esp] File loaded
[00:06] Background Loader: [RobotAccuracy.esp] Start processing
[00:06] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm"
[00:06] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7
records
[00:06] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed
[00:06] Background Loader: [RobotAccuracy.esp] Building FormID index
[00:06] Background Loader: [RobotAccuracy.esp] FormID index built
[00:06] Background Loader: [RobotAccuracy.esp] Building EditorID index
[00:06] Background Loader: [RobotAccuracy.esp] EditorID index built
[00:06] Background Loader: [RobotAccuracy.esp] Processing completed
[00:06] Background Loader: loading "DV-Very Durable Vertibirds.esp"...
[00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file
[00:06] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded
[00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing
[00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed.
Expecting 10 records
[00:06] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_"
processed
[00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index
[00:06] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built
[00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index
[00:06] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built
[00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed
[00:06] Background Loader: loading "AffinityGainDouble.esp"...
[00:06] Background Loader: [AffinityGainDouble.esp] Loading file
[00:06] Background Loader: [AffinityGainDouble.esp] File loaded
[00:06] Background Loader: [AffinityGainDouble.esp] Start processing
[00:06] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5
records
[00:06] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [AffinityGainDouble.esp] Building FormID index
[00:06] Background Loader: [AffinityGainDouble.esp] FormID index built
[00:06] Background Loader: [AffinityGainDouble.esp] Building EditorID index
[00:06] Background Loader: [AffinityGainDouble.esp] EditorID index built
[00:06] Background Loader: [AffinityGainDouble.esp] Processing completed
[00:06] Background Loader: loading "console.esp"...
[00:06] Background Loader: [console.esp] Loading file
[00:06] Background Loader: [console.esp] File loaded
[00:06] Background Loader: [console.esp] Start processing
[00:06] Background Loader: [console.esp] Header processed. Expecting 2 records
[00:06] Background Loader: [console.esp] GRUP Top "GMST" processed
[00:06] Background Loader: [console.esp] Building FormID index
[00:06] Background Loader: [console.esp] FormID index built
[00:06] Background Loader: [console.esp] Building EditorID index
[00:06] Background Loader: [console.esp] EditorID index built
[00:06] Background Loader: [console.esp] Processing completed
[00:06] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"...
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start
processing
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "Fallout4.esm"
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCRobot.esm"
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCCoast.esm"
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCNukaWorld.esm"
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header
processed. Expecting 104 records
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top
"MOVT" processed
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
FormID index
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index
built
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
EditorID index
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID
index built
[00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing
completed
[00:06] Background Loader: loading "Binary Speech Checks V.4.esp"...
[00:06] Background Loader: [Binary Speech Checks V.4.esp] Loading file
[00:06] Background Loader: [Binary Speech Checks V.4.esp] File loaded
[00:06] Background Loader: [Binary Speech Checks V.4.esp] Start processing
[00:06] Background Loader: [Binary Speech Checks V.4.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [Binary Speech Checks V.4.esp] Header processed.
Expecting 16 records
[00:06] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed
[00:06] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed
[00:06] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index
[00:06] Background Loader: [Binary Speech Checks V.4.esp] FormID index built
[00:06] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index
[00:06] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built
[00:06] Background Loader: [Binary Speech Checks V.4.esp] Processing completed
[00:06] Background Loader: loading "Move (Get Out the Way).esp"...
[00:06] Background Loader: [Move (Get Out the Way).esp] Loading file
[00:06] Background Loader: [Move (Get Out the Way).esp] File loaded
[00:06] Background Loader: [Move (Get Out the Way).esp] Start processing
[00:06] Background Loader: [Move (Get Out the Way).esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting
4 records
[00:06] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed
[00:06] Background Loader: [Move (Get Out the Way).esp] Building FormID index
[00:06] Background Loader: [Move (Get Out the Way).esp] FormID index built
[00:06] Background Loader: [Move (Get Out the Way).esp] Building EditorID index
[00:06] Background Loader: [Move (Get Out the Way).esp] EditorID index built
[00:06] Background Loader: [Move (Get Out the Way).esp] Processing completed
[00:06] Background Loader: loading "No Aggro Impact Landing.esp"...
[00:06] Background Loader: [No Aggro Impact Landing.esp] Loading file
[00:06] Background Loader: [No Aggro Impact Landing.esp] File loaded
[00:06] Background Loader: [No Aggro Impact Landing.esp] Start processing
[00:06] Background Loader: [No Aggro Impact Landing.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [No Aggro Impact Landing.esp] Header processed.
Expecting 4 records
[00:06] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed
[00:06] Background Loader: [No Aggro Impact Landing.esp] Building FormID index
[00:06] Background Loader: [No Aggro Impact Landing.esp] FormID index built
[00:06] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index
[00:06] Background Loader: [No Aggro Impact Landing.esp] EditorID index built
[00:06] Background Loader: [No Aggro Impact Landing.esp] Processing completed
[00:06] Background Loader: loading "QuickTrade.esp"...
[00:06] Background Loader: [QuickTrade.esp] Loading file
[00:06] Background Loader: [QuickTrade.esp] File loaded
[00:06] Background Loader: [QuickTrade.esp] Start processing
[00:06] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records
[00:06] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed
[00:06] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed
[00:06] Background Loader: [QuickTrade.esp] Building FormID index
[00:06] Background Loader: [QuickTrade.esp] FormID index built
[00:06] Background Loader: [QuickTrade.esp] Building EditorID index
[00:06] Background Loader: [QuickTrade.esp] EditorID index built
[00:06] Background Loader: [QuickTrade.esp] Processing completed
[00:06] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"...
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCRobot.esm"
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCCoast.esm"
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCNukaWorld.esm"
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header
processed. Expecting 111 records
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST"
processed
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE"
processed
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST"
processed
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID
index
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index
built
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
EditorID index
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index
built
[00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing
completed
[00:06] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"...
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed.
Expecting 316 records
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD"
processed
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID
index
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID
index
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index
built
[00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing
completed
[00:06] Background Loader: loading "DeadBodyCollision.esp"...
[00:06] Background Loader: [DeadBodyCollision.esp] Loading file
[00:06] Background Loader: [DeadBodyCollision.esp] File loaded
[00:06] Background Loader: [DeadBodyCollision.esp] Start processing
[00:06] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3
records
[00:06] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed
[00:06] Background Loader: [DeadBodyCollision.esp] Building FormID index
[00:06] Background Loader: [DeadBodyCollision.esp] FormID index built
[00:06] Background Loader: [DeadBodyCollision.esp] Building EditorID index
[00:06] Background Loader: [DeadBodyCollision.esp] EditorID index built
[00:06] Background Loader: [DeadBodyCollision.esp] Processing completed
[00:06] Background Loader: loading "Faster EXP - 3x.esp"...
[00:06] Background Loader: [Faster EXP - 3x.esp] Loading file
[00:06] Background Loader: [Faster EXP - 3x.esp] File loaded
[00:06] Background Loader: [Faster EXP - 3x.esp] Start processing
[00:06] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3
records
[00:06] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed
[00:06] Background Loader: [Faster EXP - 3x.esp] Building FormID index
[00:06] Background Loader: [Faster EXP - 3x.esp] FormID index built
[00:06] Background Loader: [Faster EXP - 3x.esp] Building EditorID index
[00:06] Background Loader: [Faster EXP - 3x.esp] EditorID index built
[00:06] Background Loader: [Faster EXP - 3x.esp] Processing completed
[00:06] Background Loader: loading "SPECIAL40.esp"...
[00:06] Background Loader: [SPECIAL40.esp] Loading file
[00:06] Background Loader: [SPECIAL40.esp] File loaded
[00:06] Background Loader: [SPECIAL40.esp] Start processing
[00:06] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records
[00:06] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed
[00:06] Background Loader: [SPECIAL40.esp] Building FormID index
[00:06] Background Loader: [SPECIAL40.esp] FormID index built
[00:06] Background Loader: [SPECIAL40.esp] Building EditorID index
[00:06] Background Loader: [SPECIAL40.esp] EditorID index built
[00:06] Background Loader: [SPECIAL40.esp] Processing completed
[00:06] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"...
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start
processing
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Arbitration - Resources.esm"
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header
processed. Expecting 10 records
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"IDLE" processed
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"PERK" processed
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
FormID index
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index
built
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
EditorID index
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID
index built
[00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing
completed
[00:06] Background Loader: loading "OWR2_CraftableDecor.esp"...
[00:06] Background Loader: [OWR2_CraftableDecor.esp] Loading file
[00:06] Background Loader: [OWR2_CraftableDecor.esp] File loaded
[00:06] Background Loader: [OWR2_CraftableDecor.esp] Start processing
[00:06] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57
records
[00:06] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:06] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed
[00:06] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:06] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:06] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index
[00:06] Background Loader: [OWR2_CraftableDecor.esp] FormID index built
[00:06] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index
[00:06] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built
[00:06] Background Loader: [OWR2_CraftableDecor.esp] Processing completed
[00:06] Background Loader: loading "OWR2_CraftableDecor_CW.esp"...
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting
21 records
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built
[00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed
[00:06] Background Loader: loading "OWR2.esp"...
[00:06] Background Loader: [OWR2.esp] Loading file
[00:06] Background Loader: [OWR2.esp] File loaded
[00:06] Background Loader: [OWR2.esp] Start processing
[00:06] Background Loader: [OWR2.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records
[00:06] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed
[00:06] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed
[00:06] Background Loader: [OWR2.esp] GRUP Top "TERM" processed
[00:06] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed
[00:06] Background Loader: [OWR2.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [OWR2.esp] GRUP Top "FLST" processed
[00:06] Background Loader: [OWR2.esp] GRUP Top "MESG" processed
[00:06] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed
[00:06] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed
[00:06] Background Loader: [OWR2.esp] Building FormID index
[00:06] Background Loader: [OWR2.esp] FormID index built
[00:06] Background Loader: [OWR2.esp] Building EditorID index
[00:06] Background Loader: [OWR2.esp] EditorID index built
[00:06] Background Loader: [OWR2.esp] Processing completed
[00:06] Background Loader: loading "VAFS-Horizon-Patch.esp"...
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] Loading file
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] File loaded
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] Start processing
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp"
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104
records
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built
[00:06] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed
[00:06] Background Loader: loading "FO4Hotkeys.esp"...
[00:06] Background Loader: [FO4Hotkeys.esp] Loading file
[00:06] Background Loader: [FO4Hotkeys.esp] File loaded
[00:06] Background Loader: [FO4Hotkeys.esp] Start processing
[00:06] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records
[00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed
[00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed
[00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed
[00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed
[00:06] Background Loader: [FO4Hotkeys.esp] Building FormID index
[00:06] Background Loader: [FO4Hotkeys.esp] FormID index built
[00:06] Background Loader: [FO4Hotkeys.esp] Building EditorID index
[00:06] Background Loader: [FO4Hotkeys.esp] EditorID index built
[00:06] Background Loader: [FO4Hotkeys.esp] Processing completed
[00:06] Background Loader: loading "Horizon - Unique Uniques.esp"...
[00:06] Background Loader: [Horizon - Unique Uniques.esp] Loading file
[00:06] Background Loader: [Horizon - Unique Uniques.esp] File loaded
[00:06] Background Loader: [Horizon - Unique Uniques.esp] Start processing
[00:06] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Fallout4.esm"
[00:06] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"UniqueUniques.esp"
[00:06] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Z_Horizon.esp"
[00:06] Background Loader: [Horizon - Unique Uniques.esp] Header processed.
Expecting 9 records
[00:06] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed
[00:06] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed
[00:06] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed
[00:06] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index
[00:06] Background Loader: [Horizon - Unique Uniques.esp] FormID index built
[00:06] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index
[00:06] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built
[00:06] Background Loader: [Horizon - Unique Uniques.esp] Processing completed
[00:06] Background Loader: loading "MEGAPATCH.esp"...
[00:06] Background Loader: [MEGAPATCH.esp] Loading file
[00:06] Background Loader: [MEGAPATCH.esp] File loaded
[00:06] Background Loader: [MEGAPATCH.esp] Start processing
[00:06] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm"
[00:06] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm"
[00:06] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp"
[00:06] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit
Light.esp"
[00:06] Background Loader: [MEGAPATCH.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:06] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records
[00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed
[00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed
[00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed
[00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed
[00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed
[00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed
[00:06] Background Loader: [MEGAPATCH.esp] Building FormID index
[00:06] Background Loader: [MEGAPATCH.esp] FormID index built
[00:06] Background Loader: [MEGAPATCH.esp] Building EditorID index
[00:06] Background Loader: [MEGAPATCH.esp] EditorID index built
[00:06] Background Loader: [MEGAPATCH.esp] Processing completed
[00:06] Background Loader: loading "FO4 NPCs Travel.esp"...
[00:06] Background Loader: [FO4 NPCs Travel.esp] Loading file
[00:06] Background Loader: [FO4 NPCs Travel.esp] File loaded
[00:06] Background Loader: [FO4 NPCs Travel.esp] Start processing
[00:06] Background Loader: [FO4 NPCs Travel.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCRobot.esm"
[00:06] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCCoast.esm"
[00:06] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCNukaWorld.esm"
[00:06] Background Loader: [FO4 NPCs Travel.esp] Header processed. Expecting 2258
records
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "GLOB" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FACT" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "SPEL" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CONT" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NPC_" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLN" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NOTE" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "TERM" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLI" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CELL" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "WRLD" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "QUST" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PACK" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FLST" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PERK" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "MESG" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "OTFT" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "COBJ" processed
[00:06] Background Loader: [FO4 NPCs Travel.esp] Building FormID index
[00:06] Background Loader: [FO4 NPCs Travel.esp] FormID index built
[00:06] Background Loader: [FO4 NPCs Travel.esp] Building EditorID index
[00:06] Background Loader: [FO4 NPCs Travel.esp] EditorID index built
[00:06] Background Loader: [FO4 NPCs Travel.esp] Processing completed
[00:06] Background Loader: loading "Horizon NPCT.esp"...
[00:06] Background Loader: [Horizon NPCT.esp] Loading file
[00:06] Background Loader: [Horizon NPCT.esp] File loaded
[00:06] Background Loader: [Horizon NPCT.esp] Start processing
[00:06] Background Loader: [Horizon NPCT.esp] Adding master "Fallout4.esm"
[00:06] Background Loader: [Horizon NPCT.esp] Adding master "Z_Horizon.esp"
[00:06] Background Loader: [Horizon NPCT.esp] Adding master "FO4 NPCs Travel.esp"
[00:06] Background Loader: [Horizon NPCT.esp] Adding master "DLCRobot.esm"
[00:06] Background Loader: [Horizon NPCT.esp] Adding master "DLCCoast.esm"
[00:06] Background Loader: [Horizon NPCT.esp] Header processed. Expecting 282
records
[00:06] Background Loader: [Horizon NPCT.esp] GRUP Top "NPC_" processed
[00:06] Background Loader: [Horizon NPCT.esp] Building FormID index
[00:06] Background Loader: [Horizon NPCT.esp] FormID index built
[00:06] Background Loader: [Horizon NPCT.esp] Building EditorID index
[00:06] Background Loader: [Horizon NPCT.esp] EditorID index built
[00:06] Background Loader: [Horizon NPCT.esp] Processing completed
[00:06] Background Loader: [DLCRobot.esm] Building reference info.
[00:10] Background Loader: [DLCWorkshop01.esm] Building reference info.
[00:10] Background Loader: [DLCCoast.esm] Building reference info.
[00:25] Background Loader: [DLCWorkshop02.esm] Building reference info.
[00:25] Background Loader: [DLCWorkshop03.esm] Building reference info.
[00:26] Background Loader: [DLCNukaWorld.esm] Building reference info.
[00:40] Background Loader: [TrueStormsFO4.esm] Building reference info.
[00:40] Background Loader: [Arbitration - Resources.esm] Building reference info.
[00:40] Background Loader: [HUDFramework.esm] Building reference info.
[00:40] Background Loader: [Homemaker.esm] Building reference info.
[00:41] Background Loader: [Z_Architect.esp] Building reference info.
[00:41] Background Loader: [Z_Horizon.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Timescale.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Desolation.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference
info.
[00:47] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info.
[00:47] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
reference info.
[00:47] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building
reference info.
[00:47] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference
info.
[00:47] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference
info.
[00:47] Background Loader: [OWR_CraftableDecor.esp] Building reference info.
[00:47] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info.
[00:47] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
reference info.
[00:47] Background Loader: [DarkerNights.esp] Building reference info.
[00:48] Background Loader: [AmazingFollowerTweaks.esp] Building reference info.
[00:49] Background Loader: [UniqueUniques.esp] Building reference info.
[00:49] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info.
[00:49] Background Loader: [OWR.esp] Building reference info.
[00:52] Background Loader: [No Combat Boundaries.esp] Building reference info.
[00:52] Background Loader: [Glowing Animals Emit Light.esp] Building reference
info.
[00:52] Background Loader: [CompanionAccuracy.esp] Building reference info.
[00:52] Background Loader: [CurieAccuracy.esp] Building reference info.
[00:52] Background Loader: [DanseAccuracy.esp] Building reference info.
[00:52] Background Loader: [RobotAccuracy.esp] Building reference info.
[00:52] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference
info.
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [0] SNAM - Faction>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [1] SNAM - Faction>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [0] PRKR - Perk>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [1] PRKR - Perk>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [2] PRKR - Perk>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [0] SNAM - Faction>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [1] SNAM - Faction>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [0] PRKR - Perk>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [1] PRKR - Perk>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [2] PRKR - Perk>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [0] SNAM - Faction>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [1] SNAM - Faction>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [0] PRKR - Perk>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [1] PRKR - Perk>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [2] PRKR - Perk>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk>
[00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk>
[00:52] Background Loader: [AffinityGainDouble.esp] Building reference info.
[00:52] Background Loader: [console.esp] Building reference info.
[00:52] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
reference info.
[00:52] Background Loader: [Binary Speech Checks V.4.esp] Building reference info.
[00:52] Background Loader: [Move (Get Out the Way).esp] Building reference info.
[00:52] Background Loader: [No Aggro Impact Landing.esp] Building reference info.
[00:52] Background Loader: [QuickTrade.esp] Building reference info.
[00:52] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
reference info.
[00:52] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference
info.
[00:52] Background Loader: [DeadBodyCollision.esp] Building reference info.
[00:52] Background Loader: [Faster EXP - 3x.esp] Building reference info.
[00:52] Background Loader: [SPECIAL40.esp] Building reference info.
[00:52] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
reference info.
[00:52] Background Loader: [OWR2_CraftableDecor.esp] Building reference info.
[00:52] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info.
[00:52] Background Loader: [OWR2.esp] Building reference info.
[00:52] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info.
[00:52] Background Loader: [FO4Hotkeys.esp] Building reference info.
[00:52] Background Loader: [Horizon - Unique Uniques.esp] Building reference info.
[00:52] Background Loader: [MEGAPATCH.esp] Building reference info.
[00:52] Background Loader: [FO4 NPCs Travel.esp] Building reference info.
[00:54] Background Loader: [Horizon NPCT.esp] Building reference info.
[00:54] Background Loader: finished

FO4Edit 3.2 starting session 2018-03-31 19:42:37


Using Fallout4 Data Path: G:\Games\Fallout 4\Data\
Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini
Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\
Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings
Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing
[Fallout4.esm] Loading file
[Fallout4.esm] File loaded
[Fallout4.esm] Start processing
[Z_Horizon.esp] Loading file
[Z_Horizon.esp] File loaded
[Z_Horizon.esp] Start processing
[00:00] Background Loader: starting...
[00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path.
[00:00] Background Loader: loading "Fallout4.esm"...
[00:00] Background Loader: [Fallout4.esm] Loading file
[00:00] Background Loader: [Fallout4.esm] File loaded
[00:00] Background Loader: [Fallout4.esm] Start processing
[00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840
records
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed
[00:02] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed
[00:03] Background Loader: [Fallout4.esm] Building FormID index
[00:03] Background Loader: [Fallout4.esm] FormID index built
[00:03] Background Loader: [Fallout4.esm] Building EditorID index
[00:03] Background Loader: [Fallout4.esm] EditorID index built
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "BNDS"
[00:03] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group:
GRUP Top "BNDS"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "HAZD"
[00:03] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group:
GRUP Top "HAZD"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "PROJ"
[00:03] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group:
GRUP Top "PROJ"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NOTE"
[00:03] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group:
GRUP Top "NOTE"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "IDLM"
[00:03] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group:
GRUP Top "IDLM"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "ALCH"
[00:03] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "ALCH"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "KEYM"
[00:03] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "KEYM"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "LVLN"
[00:03] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group:
GRUP Top "LVLN"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NPC_"
[00:03] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group:
GRUP Top "NPC_"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "AMMO"
[00:03] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group:
GRUP Top "AMMO"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "WEAP"
[00:03] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group:
GRUP Top "WEAP"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "FURN"
[00:03] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group:
GRUP Top "FURN"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "TREE"
[00:03] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group:
GRUP Top "TREE"
[00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "GRAS"
[00:03] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group:
GRUP Top "GRAS"
[00:03] Background Loader: [Fallout4.esm] Processing completed
[00:03] Background Loader: loading "Z_Horizon.esp"...
[00:03] Background Loader: [Z_Horizon.esp] Loading file
[00:03] Background Loader: [Z_Horizon.esp] File loaded
[00:03] Background Loader: [Z_Horizon.esp] Start processing
[00:03] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm"
[00:03] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144
records
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed
[00:03] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed
[00:03] Background Loader: [Z_Horizon.esp] Building FormID index
[00:03] Background Loader: [Z_Horizon.esp] FormID index built
[00:03] Background Loader: [Z_Horizon.esp] Building EditorID index
[00:03] Background Loader: [Z_Horizon.esp] EditorID index built
[00:03] Background Loader: [Z_Horizon.esp] Processing completed
[00:03] Background Loader: loading "Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp"...
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading
file
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File
loaded
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start
processing
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding
master "Fallout4.esm"
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding
master "Z_Horizon.esp"
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Header
processed. Expecting 2 records
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] GRUP Top
"ENCH" processed
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
FormID index
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] FormID
index built
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
EditorID index
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] EditorID
index built
[00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Processing
completed
[00:03] Background Loader: [Z_Horizon.esp] Building reference info.
[00:09] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
reference info.
[00:09] Background Loader: finished

FO4Edit 3.2 starting session 2018-04-03 16:47:25


Using Fallout4 Data Path: G:\Games\Fallout 4\Data\
Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini
Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\
Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings
Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
[TrueStormsFO4.esm] Loading file
[TrueStormsFO4.esm] File loaded
[TrueStormsFO4.esm] Start processing
[Arbitration - Resources.esm] Loading file
[Arbitration - Resources.esm] File loaded
[Arbitration - Resources.esm] Start processing
[HUDFramework.esm] Loading file
[HUDFramework.esm] File loaded
[HUDFramework.esm] Start processing
[Homemaker.esm] Loading file
[Homemaker.esm] File loaded
[Homemaker.esm] Start processing
[Z_Architect.esp] Loading file
[Z_Architect.esp] File loaded
[Z_Architect.esp] Start processing
[Z_Horizon.esp] Loading file
[Z_Horizon.esp] File loaded
[Z_Horizon.esp] Start processing
[Z_Horizon_DLC_All.esp] Loading file
[Z_Horizon_DLC_All.esp] File loaded
[Z_Horizon_DLC_All.esp] Start processing
[Z_Horizon_Patch_Architect.esp] Loading file
[Z_Horizon_Patch_Architect.esp] File loaded
[Z_Horizon_Patch_Architect.esp] Start processing
[Z_Horizon_Timescale.esp] Loading file
[Z_Horizon_Timescale.esp] File loaded
[Z_Horizon_Timescale.esp] Start processing
[Z_Horizon_Desolation.esp] Loading file
[Z_Horizon_Desolation.esp] File loaded
[Z_Horizon_Desolation.esp] Start processing
[Z_Horizon_StrictCarryWeight.esp] Loading file
[Z_Horizon_StrictCarryWeight.esp] File loaded
[Z_Horizon_StrictCarryWeight.esp] Start processing
[TrueStormsFO4-FarHarbor.esp] Loading file
[TrueStormsFO4-FarHarbor.esp] File loaded
[TrueStormsFO4-FarHarbor.esp] Start processing
[TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[TrueStormsFO4-EarlierSunsets.esp] Loading file
[TrueStormsFO4-EarlierSunsets.esp] File loaded
[TrueStormsFO4-EarlierSunsets.esp] Start processing
[TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[OWR_CraftableDecor.esp] Loading file
[OWR_CraftableDecor.esp] File loaded
[OWR_CraftableDecor.esp] Start processing
[OWR_CraftableDecor_CW.esp] Loading file
[OWR_CraftableDecor_CW.esp] File loaded
[OWR_CraftableDecor_CW.esp] Start processing
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[DarkerNights.esp] Loading file
[DarkerNights.esp] File loaded
[DarkerNights.esp] Start processing
[AmazingFollowerTweaks.esp] Loading file
[AmazingFollowerTweaks.esp] File loaded
[AmazingFollowerTweaks.esp] Start processing
[UniqueUniques.esp] Loading file
[UniqueUniques.esp] File loaded
[UniqueUniques.esp] Start processing
[Z_Horizon_WeaponPack01.esp] Loading file
[Z_Horizon_WeaponPack01.esp] File loaded
[Z_Horizon_WeaponPack01.esp] Start processing
[OWR.esp] Loading file
[OWR.esp] File loaded
[OWR.esp] Start processing
[No Combat Boundaries.esp] Loading file
[No Combat Boundaries.esp] File loaded
[No Combat Boundaries.esp] Start processing
[Glowing Animals Emit Light.esp] Loading file
[Glowing Animals Emit Light.esp] File loaded
[Glowing Animals Emit Light.esp] Start processing
[CompanionAccuracy.esp] Loading file
[CompanionAccuracy.esp] File loaded
[CompanionAccuracy.esp] Start processing
[CurieAccuracy.esp] Loading file
[CurieAccuracy.esp] File loaded
[CurieAccuracy.esp] Start processing
[DanseAccuracy.esp] Loading file
[DanseAccuracy.esp] File loaded
[DanseAccuracy.esp] Start processing
[RobotAccuracy.esp] Loading file
[RobotAccuracy.esp] File loaded
[RobotAccuracy.esp] Start processing
[DV-Very Durable Vertibirds.esp] Loading file
[DV-Very Durable Vertibirds.esp] File loaded
[DV-Very Durable Vertibirds.esp] Start processing
[AffinityGainDouble.esp] Loading file
[AffinityGainDouble.esp] File loaded
[AffinityGainDouble.esp] Start processing
[console.esp] Loading file
[console.esp] File loaded
[console.esp] Start processing
[Immersive Movement - Seasoned Edition.esp] Loading file
[Immersive Movement - Seasoned Edition.esp] File loaded
[Immersive Movement - Seasoned Edition.esp] Start processing
[Binary Speech Checks V.4.esp] Loading file
[Binary Speech Checks V.4.esp] File loaded
[Binary Speech Checks V.4.esp] Start processing
[Move (Get Out the Way).esp] Loading file
[Move (Get Out the Way).esp] File loaded
[Move (Get Out the Way).esp] Start processing
[No Aggro Impact Landing.esp] Loading file
[No Aggro Impact Landing.esp] File loaded
[No Aggro Impact Landing.esp] Start processing
[QuickTrade.esp] Loading file
[QuickTrade.esp] File loaded
[QuickTrade.esp] Start processing
[Realistic Death Physics - ALL DLC.esp] Loading file
[Realistic Death Physics - ALL DLC.esp] File loaded
[Realistic Death Physics - ALL DLC.esp] Start processing
[VaultTecAcceleratedFocusSystem.esp] Loading file
[VaultTecAcceleratedFocusSystem.esp] File loaded
[VaultTecAcceleratedFocusSystem.esp] Start processing
[DeadBodyCollision.esp] Loading file
[DeadBodyCollision.esp] File loaded
[DeadBodyCollision.esp] Start processing
[Faster EXP - 3x.esp] Loading file
[Faster EXP - 3x.esp] File loaded
[Faster EXP - 3x.esp] Start processing
[SPECIAL40.esp] Loading file
[SPECIAL40.esp] File loaded
[SPECIAL40.esp] Start processing
[Arbitration - Button Lowered Weapons.esp] Loading file
[Arbitration - Button Lowered Weapons.esp] File loaded
[Arbitration - Button Lowered Weapons.esp] Start processing
[OWR2_CraftableDecor.esp] Loading file
[OWR2_CraftableDecor.esp] File loaded
[OWR2_CraftableDecor.esp] Start processing
[OWR2_CraftableDecor_CW.esp] Loading file
[OWR2_CraftableDecor_CW.esp] File loaded
[OWR2_CraftableDecor_CW.esp] Start processing
[OWR2.esp] Loading file
[OWR2.esp] File loaded
[OWR2.esp] Start processing
[VAFS-Horizon-Patch.esp] Loading file
[VAFS-Horizon-Patch.esp] File loaded
[VAFS-Horizon-Patch.esp] Start processing
[FO4Hotkeys.esp] Loading file
[FO4Hotkeys.esp] File loaded
[FO4Hotkeys.esp] Start processing
[Horizon - Unique Uniques.esp] Loading file
[Horizon - Unique Uniques.esp] File loaded
[Horizon - Unique Uniques.esp] Start processing
[MEGAPATCH.esp] Loading file
[MEGAPATCH.esp] File loaded
[MEGAPATCH.esp] Start processing
[FO4 NPCs Travel.esp] Loading file
[FO4 NPCs Travel.esp] File loaded
[FO4 NPCs Travel.esp] Start processing
[Horizon NPCT.esp] Loading file
[Horizon NPCT.esp] File loaded
[Horizon NPCT.esp] Start processing
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing
[InstitWeapPosit.esp] Loading file
[InstitWeapPosit.esp] File loaded
[InstitWeapPosit.esp] Start processing
[Fallout4.esm] Loading file
[Fallout4.esm] File loaded
[Fallout4.esm] Start processing
[DLCRobot.esm] Loading file
[DLCRobot.esm] File loaded
[DLCRobot.esm] Start processing
[DLCWorkshop01.esm] Loading file
[DLCWorkshop01.esm] File loaded
[DLCWorkshop01.esm] Start processing
[DLCCoast.esm] Loading file
[DLCCoast.esm] File loaded
[DLCCoast.esm] Start processing
[DLCWorkshop02.esm] Loading file
[DLCWorkshop02.esm] File loaded
[DLCWorkshop02.esm] Start processing
[DLCWorkshop03.esm] Loading file
[DLCWorkshop03.esm] File loaded
[DLCWorkshop03.esm] Start processing
[DLCNukaWorld.esm] Loading file
[DLCNukaWorld.esm] File loaded
[DLCNukaWorld.esm] Start processing
[00:00] Background Loader: starting...
[00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources.
[00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources.
[00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading
Resources.
[00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources.
[00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4 NPCs Travel - Main.ba2] Loading Resources.
[00:00] Background Loader: [InstitWeapPosit - Main.ba2] Loading Resources.
[00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path.
[00:00] Background Loader: loading "Fallout4.esm"...
[00:00] Background Loader: [Fallout4.esm] Loading file
[00:00] Background Loader: [Fallout4.esm] File loaded
[00:00] Background Loader: [Fallout4.esm] Start processing
[00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840
records
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed
[00:02] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed
[00:05] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed
[00:05] Background Loader: [Fallout4.esm] Building FormID index
[00:05] Background Loader: [Fallout4.esm] FormID index built
[00:05] Background Loader: [Fallout4.esm] Building EditorID index
[00:05] Background Loader: [Fallout4.esm] EditorID index built
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "BNDS"
[00:05] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group:
GRUP Top "BNDS"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "HAZD"
[00:05] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group:
GRUP Top "HAZD"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "PROJ"
[00:05] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group:
GRUP Top "PROJ"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NOTE"
[00:05] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group:
GRUP Top "NOTE"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "IDLM"
[00:05] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group:
GRUP Top "IDLM"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "ALCH"
[00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "ALCH"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "KEYM"
[00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "KEYM"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "LVLN"
[00:05] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group:
GRUP Top "LVLN"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NPC_"
[00:05] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group:
GRUP Top "NPC_"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "AMMO"
[00:05] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group:
GRUP Top "AMMO"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "WEAP"
[00:05] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group:
GRUP Top "WEAP"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "FURN"
[00:05] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group:
GRUP Top "FURN"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "TREE"
[00:05] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group:
GRUP Top "TREE"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "GRAS"
[00:05] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group:
GRUP Top "GRAS"
[00:05] Background Loader: [Fallout4.esm] Processing completed
[00:05] Background Loader: loading "DLCRobot.esm"...
[00:05] Background Loader: [DLCRobot.esm] Loading file
[00:05] Background Loader: [DLCRobot.esm] File loaded
[00:05] Background Loader: [DLCRobot.esm] Start processing
[00:05] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed
[00:06] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed
[00:06] Background Loader: [DLCRobot.esm] Building FormID index
[00:06] Background Loader: [DLCRobot.esm] FormID index built
[00:06] Background Loader: [DLCRobot.esm] Building EditorID index
[00:06] Background Loader: [DLCRobot.esm] EditorID index built
[00:06] Background Loader: [DLCRobot.esm] Processing completed
[00:06] Background Loader: loading "DLCWorkshop01.esm"...
[00:06] Background Loader: [DLCWorkshop01.esm] Loading file
[00:06] Background Loader: [DLCWorkshop01.esm] File loaded
[00:06] Background Loader: [DLCWorkshop01.esm] Start processing
[00:06] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528
records
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCWorkshop01.esm] Building FormID index
[00:06] Background Loader: [DLCWorkshop01.esm] FormID index built
[00:06] Background Loader: [DLCWorkshop01.esm] Building EditorID index
[00:06] Background Loader: [DLCWorkshop01.esm] EditorID index built
[00:06] Background Loader: [DLCWorkshop01.esm] Processing completed
[00:06] Background Loader: loading "DLCCoast.esm"...
[00:06] Background Loader: [DLCCoast.esm] Loading file
[00:06] Background Loader: [DLCCoast.esm] File loaded
[00:06] Background Loader: [DLCCoast.esm] Start processing
[00:06] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320
records
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed
[00:06] Background Loader: [DLCCoast.esm] Building FormID index
[00:07] Background Loader: [DLCCoast.esm] FormID index built
[00:07] Background Loader: [DLCCoast.esm] Building EditorID index
[00:07] Background Loader: [DLCCoast.esm] EditorID index built
[00:07] Background Loader: [DLCCoast.esm] Processing completed
[00:07] Background Loader: loading "DLCWorkshop02.esm"...
[00:07] Background Loader: [DLCWorkshop02.esm] Loading file
[00:07] Background Loader: [DLCWorkshop02.esm] File loaded
[00:07] Background Loader: [DLCWorkshop02.esm] Start processing
[00:07] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759
records
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed
[00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed
[00:07] Background Loader: [DLCWorkshop02.esm] Building FormID index
[00:07] Background Loader: [DLCWorkshop02.esm] FormID index built
[00:07] Background Loader: [DLCWorkshop02.esm] Building EditorID index
[00:07] Background Loader: [DLCWorkshop02.esm] EditorID index built
[00:07] Background Loader: [DLCWorkshop02.esm] Processing completed
[00:07] Background Loader: loading "DLCWorkshop03.esm"...
[00:07] Background Loader: [DLCWorkshop03.esm] Loading file
[00:07] Background Loader: [DLCWorkshop03.esm] File loaded
[00:07] Background Loader: [DLCWorkshop03.esm] Start processing
[00:07] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749
records
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed
[00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed
[00:07] Background Loader: [DLCWorkshop03.esm] Building FormID index
[00:07] Background Loader: [DLCWorkshop03.esm] FormID index built
[00:07] Background Loader: [DLCWorkshop03.esm] Building EditorID index
[00:07] Background Loader: [DLCWorkshop03.esm] EditorID index built
[00:07] Background Loader: [DLCWorkshop03.esm] Processing completed
[00:07] Background Loader: loading "DLCNukaWorld.esm"...
[00:07] Background Loader: [DLCNukaWorld.esm] Loading file
[00:07] Background Loader: [DLCNukaWorld.esm] File loaded
[00:07] Background Loader: [DLCNukaWorld.esm] Start processing
[00:07] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868
records
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed
[00:07] Background Loader: [DLCNukaWorld.esm] Building FormID index
[00:08] Background Loader: [DLCNukaWorld.esm] FormID index built
[00:08] Background Loader: [DLCNukaWorld.esm] Building EditorID index
[00:08] Background Loader: [DLCNukaWorld.esm] EditorID index built
[00:08] Background Loader: [DLCNukaWorld.esm] Processing completed
[00:08] Background Loader: loading "TrueStormsFO4.esm"...
[00:08] Background Loader: [TrueStormsFO4.esm] Loading file
[00:08] Background Loader: [TrueStormsFO4.esm] File loaded
[00:08] Background Loader: [TrueStormsFO4.esm] Start processing
[00:08] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm"
[00:08] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251
records
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed
[00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed
[00:08] Background Loader: [TrueStormsFO4.esm] Building FormID index
[00:08] Background Loader: [TrueStormsFO4.esm] FormID index built
[00:08] Background Loader: [TrueStormsFO4.esm] Building EditorID index
[00:08] Background Loader: [TrueStormsFO4.esm] EditorID index built
[00:08] Background Loader: [TrueStormsFO4.esm] Processing completed
[00:08] Background Loader: loading "Arbitration - Resources.esm"...
[00:08] Background Loader: [Arbitration - Resources.esm] Loading file
[00:08] Background Loader: [Arbitration - Resources.esm] File loaded
[00:08] Background Loader: [Arbitration - Resources.esm] Start processing
[00:08] Background Loader: [Arbitration - Resources.esm] Adding master
"Fallout4.esm"
[00:08] Background Loader: [Arbitration - Resources.esm] Header processed.
Expecting 6 records
[00:08] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed
[00:08] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed
[00:08] Background Loader: [Arbitration - Resources.esm] Building FormID index
[00:08] Background Loader: [Arbitration - Resources.esm] FormID index built
[00:08] Background Loader: [Arbitration - Resources.esm] Building EditorID index
[00:08] Background Loader: [Arbitration - Resources.esm] EditorID index built
[00:08] Background Loader: [Arbitration - Resources.esm] Processing completed
[00:08] Background Loader: loading "HUDFramework.esm"...
[00:08] Background Loader: [HUDFramework.esm] Loading file
[00:08] Background Loader: [HUDFramework.esm] File loaded
[00:08] Background Loader: [HUDFramework.esm] Start processing
[00:08] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm"
[00:08] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records
[00:08] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed
[00:08] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed
[00:08] Background Loader: [HUDFramework.esm] Building FormID index
[00:08] Background Loader: [HUDFramework.esm] FormID index built
[00:08] Background Loader: [HUDFramework.esm] Building EditorID index
[00:08] Background Loader: [HUDFramework.esm] EditorID index built
[00:08] Background Loader: [HUDFramework.esm] Processing completed
[00:08] Background Loader: loading "Homemaker.esm"...
[00:08] Background Loader: [Homemaker.esm] Loading file
[00:08] Background Loader: [Homemaker.esm] File loaded
[00:08] Background Loader: [Homemaker.esm] Start processing
[00:08] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm"
[00:08] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records
[00:08] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed
[00:08] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed
[00:08] Background Loader: [Homemaker.esm] Building FormID index
[00:08] Background Loader: [Homemaker.esm] FormID index built
[00:08] Background Loader: [Homemaker.esm] Building EditorID index
[00:08] Background Loader: [Homemaker.esm] EditorID index built
[00:08] Background Loader: [Homemaker.esm] Processing completed
[00:08] Background Loader: loading "Z_Architect.esp"...
[00:08] Background Loader: [Z_Architect.esp] Loading file
[00:08] Background Loader: [Z_Architect.esp] File loaded
[00:08] Background Loader: [Z_Architect.esp] Start processing
[00:08] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855
records
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed
[00:08] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed
[00:08] Background Loader: [Z_Architect.esp] Building FormID index
[00:08] Background Loader: [Z_Architect.esp] FormID index built
[00:08] Background Loader: [Z_Architect.esp] Building EditorID index
[00:08] Background Loader: [Z_Architect.esp] EditorID index built
[00:08] Background Loader: [Z_Architect.esp] Processing completed
[00:08] Background Loader: loading "Z_Horizon.esp"...
[00:08] Background Loader: [Z_Horizon.esp] Loading file
[00:08] Background Loader: [Z_Horizon.esp] File loaded
[00:08] Background Loader: [Z_Horizon.esp] Start processing
[00:08] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144
records
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed
[00:08] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed
[00:08] Background Loader: [Z_Horizon.esp] Building FormID index
[00:08] Background Loader: [Z_Horizon.esp] FormID index built
[00:08] Background Loader: [Z_Horizon.esp] Building EditorID index
[00:08] Background Loader: [Z_Horizon.esp] EditorID index built
[00:08] Background Loader: [Z_Horizon.esp] Processing completed
[00:08] Background Loader: loading "Z_Horizon_DLC_All.esp"...
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Loading file
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] File loaded
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Start processing
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm"
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop01.esm"
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm"
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop02.esm"
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop03.esm"
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm"
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp"
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481
records
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built
[00:08] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed
[00:08] Background Loader: loading "Z_Horizon_Patch_Architect.esp"...
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Horizon.esp"
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Architect.esp"
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed.
Expecting 172 records
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ"
processed
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built
[00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed
[00:08] Background Loader: loading "Z_Horizon_Timescale.esp"...
[00:08] Background Loader: [Z_Horizon_Timescale.esp] Loading file
[00:08] Background Loader: [Z_Horizon_Timescale.esp] File loaded
[00:08] Background Loader: [Z_Horizon_Timescale.esp] Start processing
[00:08] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp"
[00:08] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20
records
[00:08] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed
[00:08] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed
[00:08] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index
[00:08] Background Loader: [Z_Horizon_Timescale.esp] FormID index built
[00:08] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index
[00:08] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built
[00:08] Background Loader: [Z_Horizon_Timescale.esp] Processing completed
[00:08] Background Loader: loading "Z_Horizon_Desolation.esp"...
[00:08] Background Loader: [Z_Horizon_Desolation.esp] Loading file
[00:08] Background Loader: [Z_Horizon_Desolation.esp] File loaded
[00:08] Background Loader: [Z_Horizon_Desolation.esp] Start processing
[00:08] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp"
[00:08] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting
119 records
[00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed
[00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed
[00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed
[00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed
[00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index
[00:08] Background Loader: [Z_Horizon_Desolation.esp] FormID index built
[00:08] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index
[00:08] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built
[00:08] Background Loader: [Z_Horizon_Desolation.esp] Processing completed
[00:08] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"...
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Z_Horizon.esp"
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed.
Expecting 69 records
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL"
processed
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK"
processed
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG"
processed
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD"
processed
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID
index
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built
[00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed
[00:08] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"...
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"DLCCoast.esm"
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"TrueStormsFO4.esm"
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed.
Expecting 56 records
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built
[00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed
[00:08] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"...
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"TrueStormsFO4.esm"
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header
processed. Expecting 5 records
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL"
processed
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID
index
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index
built
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
EditorID index
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index
built
[00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing
completed
[00:08] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"...
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"DLCCoast.esm"
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed.
Expecting 2 records
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL"
processed
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID
index
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index
built
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID
index
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index
built
[00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing
completed
[00:08] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"...
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"TrueStormsFO4.esm"
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed.
Expecting 13 records
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST"
processed
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT"
processed
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID
index
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed
[00:08] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"...
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"DLCCoast.esm"
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed.
Expecting 2 records
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT"
processed
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID
index
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID
index
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index
built
[00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing
completed
[00:08] Background Loader: loading "OWR_CraftableDecor.esp"...
[00:08] Background Loader: [OWR_CraftableDecor.esp] Loading file
[00:08] Background Loader: [OWR_CraftableDecor.esp] File loaded
[00:08] Background Loader: [OWR_CraftableDecor.esp] Start processing
[00:08] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766
records
[00:08] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:08] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed
[00:08] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:08] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:08] Background Loader: [OWR_CraftableDecor.esp] Building FormID index
[00:08] Background Loader: [OWR_CraftableDecor.esp] FormID index built
[00:08] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index
[00:08] Background Loader: [OWR_CraftableDecor.esp] EditorID index built
[00:08] Background Loader: [OWR_CraftableDecor.esp] Processing completed
[00:08] Background Loader: loading "OWR_CraftableDecor_CW.esp"...
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting
585 records
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built
[00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed
[00:08] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"...
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCNukaWorld.esm"
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4.esm"
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCCoast.esm"
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header
processed. Expecting 43 records
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL"
processed
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR"
processed
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT"
processed
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN"
processed
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO"
processed
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR"
processed
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID
index
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index
built
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
EditorID index
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index
built
[00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing
completed
[00:08] Background Loader: loading "DarkerNights.esp"...
[00:08] Background Loader: [DarkerNights.esp] Loading file
[00:08] Background Loader: [DarkerNights.esp] File loaded
[00:08] Background Loader: [DarkerNights.esp] Start processing
[00:08] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm"
[00:08] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm"
[00:08] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm"
[00:08] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
FarHarbor.esp"
[00:08] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
NukaWorld-FH-Compat.esp"
[00:08] Background Loader: [DarkerNights.esp] Header processed. Expecting 55
records
[00:08] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed
[00:08] Background Loader: [DarkerNights.esp] Building FormID index
[00:08] Background Loader: [DarkerNights.esp] FormID index built
[00:08] Background Loader: [DarkerNights.esp] Building EditorID index
[00:08] Background Loader: [DarkerNights.esp] EditorID index built
[00:08] Background Loader: [DarkerNights.esp] Processing completed
[00:08] Background Loader: loading "AmazingFollowerTweaks.esp"...
[00:08] Background Loader: [AmazingFollowerTweaks.esp] Loading file
[00:08] Background Loader: [AmazingFollowerTweaks.esp] File loaded
[00:08] Background Loader: [AmazingFollowerTweaks.esp] Start processing
[00:08] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting
3594 records
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed
[00:08] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index
[00:08] Background Loader: [AmazingFollowerTweaks.esp] FormID index built
[00:08] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index
[00:08] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built
[00:08] Background Loader: [AmazingFollowerTweaks.esp] Processing completed
[00:08] Background Loader: loading "UniqueUniques.esp"...
[00:08] Background Loader: [UniqueUniques.esp] Loading file
[00:08] Background Loader: [UniqueUniques.esp] File loaded
[00:08] Background Loader: [UniqueUniques.esp] Start processing
[00:08] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320
records
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed
[00:08] Background Loader: [UniqueUniques.esp] Building FormID index
[00:08] Background Loader: [UniqueUniques.esp] FormID index built
[00:08] Background Loader: [UniqueUniques.esp] Building EditorID index
[00:08] Background Loader: [UniqueUniques.esp] EditorID index built
[00:08] Background Loader: [UniqueUniques.esp] Processing completed
[00:08] Background Loader: loading "Z_Horizon_WeaponPack01.esp"...
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Z_Horizon.esp"
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting
2065 records
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built
[00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed
[00:08] Background Loader: loading "OWR.esp"...
[00:08] Background Loader: [OWR.esp] Loading file
[00:08] Background Loader: [OWR.esp] File loaded
[00:08] Background Loader: [OWR.esp] Start processing
[00:08] Background Loader: [OWR.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [OWR.esp] Header processed. Expecting 10609 records
[00:08] Background Loader: [OWR.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [OWR.esp] GRUP Top "ACTI" processed
[00:08] Background Loader: [OWR.esp] GRUP Top "NOTE" processed
[00:08] Background Loader: [OWR.esp] GRUP Top "TERM" processed
[00:08] Background Loader: [OWR.esp] GRUP Top "WRLD" processed
[00:08] Background Loader: [OWR.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [OWR.esp] GRUP Top "FLST" processed
[00:08] Background Loader: [OWR.esp] GRUP Top "MESG" processed
[00:08] Background Loader: [OWR.esp] GRUP Top "SNDR" processed
[00:08] Background Loader: [OWR.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [OWR.esp] GRUP Top "MSWP" processed
[00:08] Background Loader: [OWR.esp] Building FormID index
[00:08] Background Loader: [OWR.esp] FormID index built
[00:08] Background Loader: [OWR.esp] Building EditorID index
[00:08] Background Loader: [OWR.esp] EditorID index built
[00:08] Background Loader: [OWR.esp] Processing completed
[00:08] Background Loader: loading "No Combat Boundaries.esp"...
[00:08] Background Loader: [No Combat Boundaries.esp] Loading file
[00:08] Background Loader: [No Combat Boundaries.esp] File loaded
[00:08] Background Loader: [No Combat Boundaries.esp] Start processing
[00:08] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting
277 records
[00:08] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed
[00:08] Background Loader: [No Combat Boundaries.esp] Building FormID index
[00:08] Background Loader: [No Combat Boundaries.esp] FormID index built
[00:08] Background Loader: [No Combat Boundaries.esp] Building EditorID index
[00:08] Background Loader: [No Combat Boundaries.esp] EditorID index built
[00:08] Background Loader: [No Combat Boundaries.esp] Processing completed
[00:08] Background Loader: loading "Glowing Animals Emit Light.esp"...
[00:08] Background Loader: [Glowing Animals Emit Light.esp] Loading file
[00:08] Background Loader: [Glowing Animals Emit Light.esp] File loaded
[00:08] Background Loader: [Glowing Animals Emit Light.esp] Start processing
[00:08] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCworkshop01.esm"
[00:08] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCCoast.esm"
[00:08] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCNukaWorld.esm"
[00:08] Background Loader: [Glowing Animals Emit Light.esp] Header processed.
Expecting 76 records
[00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO"
processed
[00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH"
processed
[00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_"
processed
[00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST"
processed
[00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN"
processed
[00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA"
processed
[00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO"
processed
[00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP"
processed
[00:08] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index
[00:08] Background Loader: [Glowing Animals Emit Light.esp] FormID index built
[00:08] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index
[00:08] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built
[00:08] Background Loader: [Glowing Animals Emit Light.esp] Processing completed
[00:08] Background Loader: loading "CompanionAccuracy.esp"...
[00:08] Background Loader: [CompanionAccuracy.esp] Loading file
[00:08] Background Loader: [CompanionAccuracy.esp] File loaded
[00:08] Background Loader: [CompanionAccuracy.esp] Start processing
[00:08] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10
records
[00:08] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed
[00:08] Background Loader: [CompanionAccuracy.esp] Building FormID index
[00:08] Background Loader: [CompanionAccuracy.esp] FormID index built
[00:08] Background Loader: [CompanionAccuracy.esp] Building EditorID index
[00:08] Background Loader: [CompanionAccuracy.esp] EditorID index built
[00:08] Background Loader: [CompanionAccuracy.esp] Processing completed
[00:08] Background Loader: loading "CurieAccuracy.esp"...
[00:08] Background Loader: [CurieAccuracy.esp] Loading file
[00:08] Background Loader: [CurieAccuracy.esp] File loaded
[00:08] Background Loader: [CurieAccuracy.esp] Start processing
[00:08] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2
records
[00:08] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed
[00:08] Background Loader: [CurieAccuracy.esp] Building FormID index
[00:08] Background Loader: [CurieAccuracy.esp] FormID index built
[00:08] Background Loader: [CurieAccuracy.esp] Building EditorID index
[00:08] Background Loader: [CurieAccuracy.esp] EditorID index built
[00:08] Background Loader: [CurieAccuracy.esp] Processing completed
[00:08] Background Loader: loading "DanseAccuracy.esp"...
[00:08] Background Loader: [DanseAccuracy.esp] Loading file
[00:08] Background Loader: [DanseAccuracy.esp] File loaded
[00:08] Background Loader: [DanseAccuracy.esp] Start processing
[00:08] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2
records
[00:08] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed
[00:08] Background Loader: [DanseAccuracy.esp] Building FormID index
[00:08] Background Loader: [DanseAccuracy.esp] FormID index built
[00:08] Background Loader: [DanseAccuracy.esp] Building EditorID index
[00:08] Background Loader: [DanseAccuracy.esp] EditorID index built
[00:08] Background Loader: [DanseAccuracy.esp] Processing completed
[00:08] Background Loader: loading "RobotAccuracy.esp"...
[00:08] Background Loader: [RobotAccuracy.esp] Loading file
[00:08] Background Loader: [RobotAccuracy.esp] File loaded
[00:08] Background Loader: [RobotAccuracy.esp] Start processing
[00:08] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm"
[00:08] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7
records
[00:08] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed
[00:08] Background Loader: [RobotAccuracy.esp] Building FormID index
[00:08] Background Loader: [RobotAccuracy.esp] FormID index built
[00:08] Background Loader: [RobotAccuracy.esp] Building EditorID index
[00:08] Background Loader: [RobotAccuracy.esp] EditorID index built
[00:08] Background Loader: [RobotAccuracy.esp] Processing completed
[00:08] Background Loader: loading "DV-Very Durable Vertibirds.esp"...
[00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file
[00:08] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded
[00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing
[00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed.
Expecting 10 records
[00:08] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_"
processed
[00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index
[00:08] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built
[00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index
[00:08] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built
[00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed
[00:08] Background Loader: loading "AffinityGainDouble.esp"...
[00:08] Background Loader: [AffinityGainDouble.esp] Loading file
[00:08] Background Loader: [AffinityGainDouble.esp] File loaded
[00:08] Background Loader: [AffinityGainDouble.esp] Start processing
[00:08] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5
records
[00:08] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [AffinityGainDouble.esp] Building FormID index
[00:08] Background Loader: [AffinityGainDouble.esp] FormID index built
[00:08] Background Loader: [AffinityGainDouble.esp] Building EditorID index
[00:08] Background Loader: [AffinityGainDouble.esp] EditorID index built
[00:08] Background Loader: [AffinityGainDouble.esp] Processing completed
[00:08] Background Loader: loading "console.esp"...
[00:08] Background Loader: [console.esp] Loading file
[00:08] Background Loader: [console.esp] File loaded
[00:08] Background Loader: [console.esp] Start processing
[00:08] Background Loader: [console.esp] Header processed. Expecting 2 records
[00:08] Background Loader: [console.esp] GRUP Top "GMST" processed
[00:08] Background Loader: [console.esp] Building FormID index
[00:08] Background Loader: [console.esp] FormID index built
[00:08] Background Loader: [console.esp] Building EditorID index
[00:08] Background Loader: [console.esp] EditorID index built
[00:08] Background Loader: [console.esp] Processing completed
[00:08] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"...
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start
processing
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "Fallout4.esm"
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCRobot.esm"
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCCoast.esm"
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCNukaWorld.esm"
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header
processed. Expecting 104 records
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top
"MOVT" processed
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
FormID index
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index
built
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
EditorID index
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID
index built
[00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing
completed
[00:08] Background Loader: loading "Binary Speech Checks V.4.esp"...
[00:08] Background Loader: [Binary Speech Checks V.4.esp] Loading file
[00:08] Background Loader: [Binary Speech Checks V.4.esp] File loaded
[00:08] Background Loader: [Binary Speech Checks V.4.esp] Start processing
[00:08] Background Loader: [Binary Speech Checks V.4.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [Binary Speech Checks V.4.esp] Header processed.
Expecting 16 records
[00:08] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed
[00:08] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index
[00:08] Background Loader: [Binary Speech Checks V.4.esp] FormID index built
[00:08] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index
[00:08] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built
[00:08] Background Loader: [Binary Speech Checks V.4.esp] Processing completed
[00:08] Background Loader: loading "Move (Get Out the Way).esp"...
[00:08] Background Loader: [Move (Get Out the Way).esp] Loading file
[00:08] Background Loader: [Move (Get Out the Way).esp] File loaded
[00:08] Background Loader: [Move (Get Out the Way).esp] Start processing
[00:08] Background Loader: [Move (Get Out the Way).esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting
4 records
[00:08] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed
[00:08] Background Loader: [Move (Get Out the Way).esp] Building FormID index
[00:08] Background Loader: [Move (Get Out the Way).esp] FormID index built
[00:08] Background Loader: [Move (Get Out the Way).esp] Building EditorID index
[00:08] Background Loader: [Move (Get Out the Way).esp] EditorID index built
[00:08] Background Loader: [Move (Get Out the Way).esp] Processing completed
[00:08] Background Loader: loading "No Aggro Impact Landing.esp"...
[00:08] Background Loader: [No Aggro Impact Landing.esp] Loading file
[00:08] Background Loader: [No Aggro Impact Landing.esp] File loaded
[00:08] Background Loader: [No Aggro Impact Landing.esp] Start processing
[00:08] Background Loader: [No Aggro Impact Landing.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [No Aggro Impact Landing.esp] Header processed.
Expecting 4 records
[00:08] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [No Aggro Impact Landing.esp] Building FormID index
[00:08] Background Loader: [No Aggro Impact Landing.esp] FormID index built
[00:08] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index
[00:08] Background Loader: [No Aggro Impact Landing.esp] EditorID index built
[00:08] Background Loader: [No Aggro Impact Landing.esp] Processing completed
[00:08] Background Loader: loading "QuickTrade.esp"...
[00:08] Background Loader: [QuickTrade.esp] Loading file
[00:08] Background Loader: [QuickTrade.esp] File loaded
[00:08] Background Loader: [QuickTrade.esp] Start processing
[00:08] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records
[00:08] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed
[00:08] Background Loader: [QuickTrade.esp] Building FormID index
[00:08] Background Loader: [QuickTrade.esp] FormID index built
[00:08] Background Loader: [QuickTrade.esp] Building EditorID index
[00:08] Background Loader: [QuickTrade.esp] EditorID index built
[00:08] Background Loader: [QuickTrade.esp] Processing completed
[00:08] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"...
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCRobot.esm"
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCCoast.esm"
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCNukaWorld.esm"
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header
processed. Expecting 111 records
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST"
processed
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE"
processed
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST"
processed
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID
index
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index
built
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
EditorID index
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index
built
[00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing
completed
[00:08] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"...
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed.
Expecting 316 records
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD"
processed
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID
index
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID
index
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index
built
[00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing
completed
[00:08] Background Loader: loading "DeadBodyCollision.esp"...
[00:08] Background Loader: [DeadBodyCollision.esp] Loading file
[00:08] Background Loader: [DeadBodyCollision.esp] File loaded
[00:08] Background Loader: [DeadBodyCollision.esp] Start processing
[00:08] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3
records
[00:08] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed
[00:08] Background Loader: [DeadBodyCollision.esp] Building FormID index
[00:08] Background Loader: [DeadBodyCollision.esp] FormID index built
[00:08] Background Loader: [DeadBodyCollision.esp] Building EditorID index
[00:08] Background Loader: [DeadBodyCollision.esp] EditorID index built
[00:08] Background Loader: [DeadBodyCollision.esp] Processing completed
[00:08] Background Loader: loading "Faster EXP - 3x.esp"...
[00:08] Background Loader: [Faster EXP - 3x.esp] Loading file
[00:08] Background Loader: [Faster EXP - 3x.esp] File loaded
[00:08] Background Loader: [Faster EXP - 3x.esp] Start processing
[00:08] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3
records
[00:08] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed
[00:08] Background Loader: [Faster EXP - 3x.esp] Building FormID index
[00:08] Background Loader: [Faster EXP - 3x.esp] FormID index built
[00:08] Background Loader: [Faster EXP - 3x.esp] Building EditorID index
[00:08] Background Loader: [Faster EXP - 3x.esp] EditorID index built
[00:08] Background Loader: [Faster EXP - 3x.esp] Processing completed
[00:08] Background Loader: loading "SPECIAL40.esp"...
[00:08] Background Loader: [SPECIAL40.esp] Loading file
[00:08] Background Loader: [SPECIAL40.esp] File loaded
[00:08] Background Loader: [SPECIAL40.esp] Start processing
[00:08] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records
[00:08] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed
[00:08] Background Loader: [SPECIAL40.esp] Building FormID index
[00:08] Background Loader: [SPECIAL40.esp] FormID index built
[00:08] Background Loader: [SPECIAL40.esp] Building EditorID index
[00:08] Background Loader: [SPECIAL40.esp] EditorID index built
[00:08] Background Loader: [SPECIAL40.esp] Processing completed
[00:08] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"...
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start
processing
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Arbitration - Resources.esm"
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header
processed. Expecting 10 records
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"IDLE" processed
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"PERK" processed
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
FormID index
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index
built
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
EditorID index
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID
index built
[00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing
completed
[00:08] Background Loader: loading "OWR2_CraftableDecor.esp"...
[00:08] Background Loader: [OWR2_CraftableDecor.esp] Loading file
[00:08] Background Loader: [OWR2_CraftableDecor.esp] File loaded
[00:08] Background Loader: [OWR2_CraftableDecor.esp] Start processing
[00:08] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57
records
[00:08] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:08] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed
[00:08] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:08] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:08] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index
[00:08] Background Loader: [OWR2_CraftableDecor.esp] FormID index built
[00:08] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index
[00:08] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built
[00:08] Background Loader: [OWR2_CraftableDecor.esp] Processing completed
[00:08] Background Loader: loading "OWR2_CraftableDecor_CW.esp"...
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting
21 records
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built
[00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed
[00:08] Background Loader: loading "OWR2.esp"...
[00:08] Background Loader: [OWR2.esp] Loading file
[00:08] Background Loader: [OWR2.esp] File loaded
[00:08] Background Loader: [OWR2.esp] Start processing
[00:08] Background Loader: [OWR2.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records
[00:08] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed
[00:08] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed
[00:08] Background Loader: [OWR2.esp] GRUP Top "TERM" processed
[00:08] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed
[00:08] Background Loader: [OWR2.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [OWR2.esp] GRUP Top "FLST" processed
[00:08] Background Loader: [OWR2.esp] GRUP Top "MESG" processed
[00:08] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed
[00:08] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed
[00:08] Background Loader: [OWR2.esp] Building FormID index
[00:08] Background Loader: [OWR2.esp] FormID index built
[00:08] Background Loader: [OWR2.esp] Building EditorID index
[00:08] Background Loader: [OWR2.esp] EditorID index built
[00:08] Background Loader: [OWR2.esp] Processing completed
[00:08] Background Loader: loading "VAFS-Horizon-Patch.esp"...
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] Loading file
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] File loaded
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] Start processing
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp"
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104
records
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built
[00:08] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed
[00:08] Background Loader: loading "FO4Hotkeys.esp"...
[00:08] Background Loader: [FO4Hotkeys.esp] Loading file
[00:08] Background Loader: [FO4Hotkeys.esp] File loaded
[00:08] Background Loader: [FO4Hotkeys.esp] Start processing
[00:08] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records
[00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed
[00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed
[00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed
[00:08] Background Loader: [FO4Hotkeys.esp] Building FormID index
[00:08] Background Loader: [FO4Hotkeys.esp] FormID index built
[00:08] Background Loader: [FO4Hotkeys.esp] Building EditorID index
[00:08] Background Loader: [FO4Hotkeys.esp] EditorID index built
[00:08] Background Loader: [FO4Hotkeys.esp] Processing completed
[00:08] Background Loader: loading "Horizon - Unique Uniques.esp"...
[00:08] Background Loader: [Horizon - Unique Uniques.esp] Loading file
[00:08] Background Loader: [Horizon - Unique Uniques.esp] File loaded
[00:08] Background Loader: [Horizon - Unique Uniques.esp] Start processing
[00:08] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Fallout4.esm"
[00:08] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"UniqueUniques.esp"
[00:08] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Z_Horizon.esp"
[00:08] Background Loader: [Horizon - Unique Uniques.esp] Header processed.
Expecting 9 records
[00:08] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed
[00:08] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed
[00:08] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index
[00:08] Background Loader: [Horizon - Unique Uniques.esp] FormID index built
[00:08] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index
[00:08] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built
[00:08] Background Loader: [Horizon - Unique Uniques.esp] Processing completed
[00:08] Background Loader: loading "MEGAPATCH.esp"...
[00:08] Background Loader: [MEGAPATCH.esp] Loading file
[00:08] Background Loader: [MEGAPATCH.esp] File loaded
[00:08] Background Loader: [MEGAPATCH.esp] Start processing
[00:08] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm"
[00:08] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm"
[00:08] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp"
[00:08] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit
Light.esp"
[00:08] Background Loader: [MEGAPATCH.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:08] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records
[00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed
[00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed
[00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed
[00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed
[00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed
[00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed
[00:08] Background Loader: [MEGAPATCH.esp] Building FormID index
[00:08] Background Loader: [MEGAPATCH.esp] FormID index built
[00:08] Background Loader: [MEGAPATCH.esp] Building EditorID index
[00:08] Background Loader: [MEGAPATCH.esp] EditorID index built
[00:08] Background Loader: [MEGAPATCH.esp] Processing completed
[00:08] Background Loader: loading "FO4 NPCs Travel.esp"...
[00:08] Background Loader: [FO4 NPCs Travel.esp] Loading file
[00:08] Background Loader: [FO4 NPCs Travel.esp] File loaded
[00:08] Background Loader: [FO4 NPCs Travel.esp] Start processing
[00:08] Background Loader: [FO4 NPCs Travel.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCRobot.esm"
[00:08] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCCoast.esm"
[00:08] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCNukaWorld.esm"
[00:08] Background Loader: [FO4 NPCs Travel.esp] Header processed. Expecting 2258
records
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "GLOB" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FACT" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "SPEL" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CONT" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NPC_" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLN" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NOTE" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "TERM" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLI" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CELL" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "WRLD" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PACK" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FLST" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "MESG" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "OTFT" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "COBJ" processed
[00:08] Background Loader: [FO4 NPCs Travel.esp] Building FormID index
[00:08] Background Loader: [FO4 NPCs Travel.esp] FormID index built
[00:08] Background Loader: [FO4 NPCs Travel.esp] Building EditorID index
[00:08] Background Loader: [FO4 NPCs Travel.esp] EditorID index built
[00:08] Background Loader: [FO4 NPCs Travel.esp] Processing completed
[00:08] Background Loader: loading "Horizon NPCT.esp"...
[00:08] Background Loader: [Horizon NPCT.esp] Loading file
[00:08] Background Loader: [Horizon NPCT.esp] File loaded
[00:08] Background Loader: [Horizon NPCT.esp] Start processing
[00:08] Background Loader: [Horizon NPCT.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [Horizon NPCT.esp] Adding master "Z_Horizon.esp"
[00:08] Background Loader: [Horizon NPCT.esp] Adding master "FO4 NPCs Travel.esp"
[00:08] Background Loader: [Horizon NPCT.esp] Adding master "DLCRobot.esm"
[00:08] Background Loader: [Horizon NPCT.esp] Adding master "DLCCoast.esm"
[00:08] Background Loader: [Horizon NPCT.esp] Header processed. Expecting 282
records
[00:08] Background Loader: [Horizon NPCT.esp] GRUP Top "NPC_" processed
[00:08] Background Loader: [Horizon NPCT.esp] Building FormID index
[00:08] Background Loader: [Horizon NPCT.esp] FormID index built
[00:08] Background Loader: [Horizon NPCT.esp] Building EditorID index
[00:08] Background Loader: [Horizon NPCT.esp] EditorID index built
[00:08] Background Loader: [Horizon NPCT.esp] Processing completed
[00:08] Background Loader: loading "Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp"...
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading
file
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File
loaded
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start
processing
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding
master "Fallout4.esm"
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding
master "Z_Horizon.esp"
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Header
processed. Expecting 2 records
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] GRUP Top
"ENCH" processed
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
FormID index
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] FormID
index built
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
EditorID index
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] EditorID
index built
[00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Processing
completed
[00:08] Background Loader: loading "InstitWeapPosit.esp"...
[00:08] Background Loader: [InstitWeapPosit.esp] Loading file
[00:08] Background Loader: [InstitWeapPosit.esp] File loaded
[00:08] Background Loader: [InstitWeapPosit.esp] Start processing
[00:08] Background Loader: [InstitWeapPosit.esp] Adding master "Fallout4.esm"
[00:08] Background Loader: [InstitWeapPosit.esp] Header processed. Expecting 17
records
[00:08] Background Loader: [InstitWeapPosit.esp] GRUP Top "KYWD" processed
[00:08] Background Loader: [InstitWeapPosit.esp] GRUP Top "RACE" processed
[00:08] Background Loader: [InstitWeapPosit.esp] GRUP Top "OMOD" processed
[00:08] Background Loader: [InstitWeapPosit.esp] Building FormID index
[00:08] Background Loader: [InstitWeapPosit.esp] FormID index built
[00:08] Background Loader: [InstitWeapPosit.esp] Building EditorID index
[00:08] Background Loader: [InstitWeapPosit.esp] EditorID index built
[00:08] Background Loader: [InstitWeapPosit.esp] Processing completed
[00:08] Background Loader: [DLCRobot.esm] Building reference info.
[00:12] Background Loader: [DLCWorkshop01.esm] Building reference info.
[00:12] Background Loader: [DLCCoast.esm] Building reference info.
[00:28] Background Loader: [DLCWorkshop02.esm] Building reference info.
[00:28] Background Loader: [DLCWorkshop03.esm] Building reference info.
[00:29] Background Loader: [DLCNukaWorld.esm] Building reference info.
[00:44] Background Loader: [TrueStormsFO4.esm] Building reference info.
[00:44] Background Loader: [Arbitration - Resources.esm] Building reference info.
[00:44] Background Loader: [HUDFramework.esm] Building reference info.
[00:44] Background Loader: [Homemaker.esm] Building reference info.
[00:44] Background Loader: [Z_Architect.esp] Building reference info.
[00:44] Background Loader: [Z_Horizon.esp] Building reference info.
[00:50] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info.
[00:51] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info.
[00:51] Background Loader: [Z_Horizon_Timescale.esp] Building reference info.
[00:51] Background Loader: [Z_Horizon_Desolation.esp] Building reference info.
[00:51] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference
info.
[00:51] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info.
[00:51] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
reference info.
[00:51] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building
reference info.
[00:51] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference
info.
[00:51] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference
info.
[00:51] Background Loader: [OWR_CraftableDecor.esp] Building reference info.
[00:51] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info.
[00:51] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
reference info.
[00:51] Background Loader: [DarkerNights.esp] Building reference info.
[00:51] Background Loader: [AmazingFollowerTweaks.esp] Building reference info.
[00:52] Background Loader: [UniqueUniques.esp] Building reference info.
[00:52] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info.
[00:53] Background Loader: [OWR.esp] Building reference info.
[00:55] Background Loader: [No Combat Boundaries.esp] Building reference info.
[00:55] Background Loader: [Glowing Animals Emit Light.esp] Building reference
info.
[00:55] Background Loader: [CompanionAccuracy.esp] Building reference info.
[00:55] Background Loader: [CurieAccuracy.esp] Building reference info.
[00:55] Background Loader: [DanseAccuracy.esp] Building reference info.
[00:55] Background Loader: [RobotAccuracy.esp] Building reference info.
[00:55] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference
info.
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [0] SNAM - Faction>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [1] SNAM - Faction>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [0] PRKR - Perk>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [1] PRKR - Perk>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [2] PRKR - Perk>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [0] SNAM - Faction>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [1] SNAM - Faction>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [0] PRKR - Perk>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [1] PRKR - Perk>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [2] PRKR - Perk>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [0] SNAM - Faction>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [1] SNAM - Faction>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [0] PRKR - Perk>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [1] PRKR - Perk>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [2] PRKR - Perk>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk>
[00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk>
[00:55] Background Loader: [AffinityGainDouble.esp] Building reference info.
[00:55] Background Loader: [console.esp] Building reference info.
[00:55] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
reference info.
[00:55] Background Loader: [Binary Speech Checks V.4.esp] Building reference info.
[00:55] Background Loader: [Move (Get Out the Way).esp] Building reference info.
[00:55] Background Loader: [No Aggro Impact Landing.esp] Building reference info.
[00:55] Background Loader: [QuickTrade.esp] Building reference info.
[00:55] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
reference info.
[00:55] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference
info.
[00:55] Background Loader: [DeadBodyCollision.esp] Building reference info.
[00:55] Background Loader: [Faster EXP - 3x.esp] Building reference info.
[00:55] Background Loader: [SPECIAL40.esp] Building reference info.
[00:55] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
reference info.
[00:55] Background Loader: [OWR2_CraftableDecor.esp] Building reference info.
[00:55] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info.
[00:55] Background Loader: [OWR2.esp] Building reference info.
[00:56] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info.
[00:56] Background Loader: [FO4Hotkeys.esp] Building reference info.
[00:56] Background Loader: [Horizon - Unique Uniques.esp] Building reference info.
[00:56] Background Loader: [MEGAPATCH.esp] Building reference info.
[00:56] Background Loader: [FO4 NPCs Travel.esp] Building reference info.
[00:57] Background Loader: [Horizon NPCT.esp] Building reference info.
[00:57] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
reference info.
[00:57] Background Loader: [InstitWeapPosit.esp] Building reference info.
[00:57] Background Loader: finished
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \
[0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \
[1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk>
[DLCRobot.esm] Filtered 49.099 of 49.111 records
[DLCWorkshop01.esm] Filtered 1.460 of 1.463 records
[DLCCoast.esm] Filtered 309.209 of 309.239 records
[DLCNukaWorld.esm] Filtered 269.356 of 269.369 records
[TrueStormsFO4.esm] Filtered 210 of 222 records
[Z_Horizon.esp] Filtered 18.614 of 18.757 records
[TrueStormsFO4-FarHarbor.esp] Filtered 31 of 47 records
[No Combat Boundaries.esp] Filtered 264 of 276 records
[DV-Very Durable Vertibirds.esp] Filtered 6 of 9 records
[VaultTecAcceleratedFocusSystem.esp] Filtered 273 of 287 records
[Filtering done] Processed Records: 2244249 Elapsed Time: 01:06

FO4Edit 3.2 starting session 2018-04-03 16:52:59


Using Fallout4 Data Path: G:\Games\Fallout 4\Data\
Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini
Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\
Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings
Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
[TrueStormsFO4.esm] Loading file
[TrueStormsFO4.esm] File loaded
[TrueStormsFO4.esm] Start processing
[Arbitration - Resources.esm] Loading file
[Arbitration - Resources.esm] File loaded
[Arbitration - Resources.esm] Start processing
[HUDFramework.esm] Loading file
[HUDFramework.esm] File loaded
[HUDFramework.esm] Start processing
[Homemaker.esm] Loading file
[Homemaker.esm] File loaded
[Homemaker.esm] Start processing
[Z_Architect.esp] Loading file
[Z_Architect.esp] File loaded
[Z_Architect.esp] Start processing
[Z_Horizon.esp] Loading file
[Z_Horizon.esp] File loaded
[Z_Horizon.esp] Start processing
[Z_Horizon_DLC_All.esp] Loading file
[Z_Horizon_DLC_All.esp] File loaded
[Z_Horizon_DLC_All.esp] Start processing
[Z_Horizon_Patch_Architect.esp] Loading file
[Z_Horizon_Patch_Architect.esp] File loaded
[Z_Horizon_Patch_Architect.esp] Start processing
[Z_Horizon_Timescale.esp] Loading file
[Z_Horizon_Timescale.esp] File loaded
[Z_Horizon_Timescale.esp] Start processing
[Z_Horizon_Desolation.esp] Loading file
[Z_Horizon_Desolation.esp] File loaded
[Z_Horizon_Desolation.esp] Start processing
[Z_Horizon_StrictCarryWeight.esp] Loading file
[Z_Horizon_StrictCarryWeight.esp] File loaded
[Z_Horizon_StrictCarryWeight.esp] Start processing
[TrueStormsFO4-FarHarbor.esp] Loading file
[TrueStormsFO4-FarHarbor.esp] File loaded
[TrueStormsFO4-FarHarbor.esp] Start processing
[TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[TrueStormsFO4-EarlierSunsets.esp] Loading file
[TrueStormsFO4-EarlierSunsets.esp] File loaded
[TrueStormsFO4-EarlierSunsets.esp] Start processing
[TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[OWR_CraftableDecor.esp] Loading file
[OWR_CraftableDecor.esp] File loaded
[OWR_CraftableDecor.esp] Start processing
[OWR_CraftableDecor_CW.esp] Loading file
[OWR_CraftableDecor_CW.esp] File loaded
[OWR_CraftableDecor_CW.esp] Start processing
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[DarkerNights.esp] Loading file
[DarkerNights.esp] File loaded
[DarkerNights.esp] Start processing
[AmazingFollowerTweaks.esp] Loading file
[AmazingFollowerTweaks.esp] File loaded
[AmazingFollowerTweaks.esp] Start processing
[UniqueUniques.esp] Loading file
[UniqueUniques.esp] File loaded
[UniqueUniques.esp] Start processing
[Z_Horizon_WeaponPack01.esp] Loading file
[Z_Horizon_WeaponPack01.esp] File loaded
[Z_Horizon_WeaponPack01.esp] Start processing
[OWR.esp] Loading file
[OWR.esp] File loaded
[OWR.esp] Start processing
[No Combat Boundaries.esp] Loading file
[No Combat Boundaries.esp] File loaded
[No Combat Boundaries.esp] Start processing
[Glowing Animals Emit Light.esp] Loading file
[Glowing Animals Emit Light.esp] File loaded
[Glowing Animals Emit Light.esp] Start processing
[CompanionAccuracy.esp] Loading file
[CompanionAccuracy.esp] File loaded
[CompanionAccuracy.esp] Start processing
[CurieAccuracy.esp] Loading file
[CurieAccuracy.esp] File loaded
[CurieAccuracy.esp] Start processing
[DanseAccuracy.esp] Loading file
[DanseAccuracy.esp] File loaded
[DanseAccuracy.esp] Start processing
[RobotAccuracy.esp] Loading file
[RobotAccuracy.esp] File loaded
[RobotAccuracy.esp] Start processing
[DV-Very Durable Vertibirds.esp] Loading file
[DV-Very Durable Vertibirds.esp] File loaded
[DV-Very Durable Vertibirds.esp] Start processing
[AffinityGainDouble.esp] Loading file
[AffinityGainDouble.esp] File loaded
[AffinityGainDouble.esp] Start processing
[console.esp] Loading file
[console.esp] File loaded
[console.esp] Start processing
[Immersive Movement - Seasoned Edition.esp] Loading file
[Immersive Movement - Seasoned Edition.esp] File loaded
[Immersive Movement - Seasoned Edition.esp] Start processing
[Binary Speech Checks V.4.esp] Loading file
[Binary Speech Checks V.4.esp] File loaded
[Binary Speech Checks V.4.esp] Start processing
[Move (Get Out the Way).esp] Loading file
[Move (Get Out the Way).esp] File loaded
[Move (Get Out the Way).esp] Start processing
[No Aggro Impact Landing.esp] Loading file
[No Aggro Impact Landing.esp] File loaded
[No Aggro Impact Landing.esp] Start processing
[QuickTrade.esp] Loading file
[QuickTrade.esp] File loaded
[QuickTrade.esp] Start processing
[Realistic Death Physics - ALL DLC.esp] Loading file
[Realistic Death Physics - ALL DLC.esp] File loaded
[Realistic Death Physics - ALL DLC.esp] Start processing
[VaultTecAcceleratedFocusSystem.esp] Loading file
[VaultTecAcceleratedFocusSystem.esp] File loaded
[VaultTecAcceleratedFocusSystem.esp] Start processing
[DeadBodyCollision.esp] Loading file
[DeadBodyCollision.esp] File loaded
[DeadBodyCollision.esp] Start processing
[Faster EXP - 3x.esp] Loading file
[Faster EXP - 3x.esp] File loaded
[Faster EXP - 3x.esp] Start processing
[SPECIAL40.esp] Loading file
[SPECIAL40.esp] File loaded
[SPECIAL40.esp] Start processing
[Arbitration - Button Lowered Weapons.esp] Loading file
[Arbitration - Button Lowered Weapons.esp] File loaded
[Arbitration - Button Lowered Weapons.esp] Start processing
[OWR2_CraftableDecor.esp] Loading file
[OWR2_CraftableDecor.esp] File loaded
[OWR2_CraftableDecor.esp] Start processing
[OWR2_CraftableDecor_CW.esp] Loading file
[OWR2_CraftableDecor_CW.esp] File loaded
[OWR2_CraftableDecor_CW.esp] Start processing
[OWR2.esp] Loading file
[OWR2.esp] File loaded
[OWR2.esp] Start processing
[VAFS-Horizon-Patch.esp] Loading file
[VAFS-Horizon-Patch.esp] File loaded
[VAFS-Horizon-Patch.esp] Start processing
[FO4Hotkeys.esp] Loading file
[FO4Hotkeys.esp] File loaded
[FO4Hotkeys.esp] Start processing
[Horizon - Unique Uniques.esp] Loading file
[Horizon - Unique Uniques.esp] File loaded
[Horizon - Unique Uniques.esp] Start processing
[MEGAPATCH.esp] Loading file
[MEGAPATCH.esp] File loaded
[MEGAPATCH.esp] Start processing
[FO4 NPCs Travel.esp] Loading file
[FO4 NPCs Travel.esp] File loaded
[FO4 NPCs Travel.esp] Start processing
[Horizon NPCT.esp] Loading file
[Horizon NPCT.esp] File loaded
[Horizon NPCT.esp] Start processing
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing
[InstitWeapPosit.esp] Loading file
[InstitWeapPosit.esp] File loaded
[InstitWeapPosit.esp] Start processing
[Fallout4.esm] Loading file
[Fallout4.esm] File loaded
[Fallout4.esm] Start processing
[DLCRobot.esm] Loading file
[DLCRobot.esm] File loaded
[DLCRobot.esm] Start processing
[DLCWorkshop01.esm] Loading file
[DLCWorkshop01.esm] File loaded
[DLCWorkshop01.esm] Start processing
[DLCCoast.esm] Loading file
[DLCCoast.esm] File loaded
[DLCCoast.esm] Start processing
[DLCWorkshop02.esm] Loading file
[DLCWorkshop02.esm] File loaded
[DLCWorkshop02.esm] Start processing
[DLCWorkshop03.esm] Loading file
[DLCWorkshop03.esm] File loaded
[DLCWorkshop03.esm] Start processing
[DLCNukaWorld.esm] Loading file
[DLCNukaWorld.esm] File loaded
[DLCNukaWorld.esm] Start processing
[00:00] Background Loader: starting...
[00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources.
[00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources.
[00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading
Resources.
[00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources.
[00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4 NPCs Travel - Main.ba2] Loading Resources.
[00:00] Background Loader: [InstitWeapPosit - Main.ba2] Loading Resources.
[00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path.
[00:00] Background Loader: loading "Fallout4.esm"...
[00:00] Background Loader: [Fallout4.esm] Loading file
[00:00] Background Loader: [Fallout4.esm] File loaded
[00:00] Background Loader: [Fallout4.esm] Start processing
[00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840
records
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed
[00:03] Background Loader: [Fallout4.esm] Building FormID index
[00:04] Background Loader: [Fallout4.esm] FormID index built
[00:04] Background Loader: [Fallout4.esm] Building EditorID index
[00:04] Background Loader: [Fallout4.esm] EditorID index built
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "BNDS"
[00:04] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group:
GRUP Top "BNDS"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "HAZD"
[00:04] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group:
GRUP Top "HAZD"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "PROJ"
[00:04] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group:
GRUP Top "PROJ"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NOTE"
[00:04] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group:
GRUP Top "NOTE"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "IDLM"
[00:04] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group:
GRUP Top "IDLM"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "ALCH"
[00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "ALCH"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "KEYM"
[00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "KEYM"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "LVLN"
[00:04] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group:
GRUP Top "LVLN"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NPC_"
[00:04] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group:
GRUP Top "NPC_"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "AMMO"
[00:04] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group:
GRUP Top "AMMO"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "WEAP"
[00:04] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group:
GRUP Top "WEAP"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "FURN"
[00:04] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group:
GRUP Top "FURN"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "TREE"
[00:04] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group:
GRUP Top "TREE"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "GRAS"
[00:04] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group:
GRUP Top "GRAS"
[00:04] Background Loader: [Fallout4.esm] Processing completed
[00:04] Background Loader: loading "DLCRobot.esm"...
[00:04] Background Loader: [DLCRobot.esm] Loading file
[00:04] Background Loader: [DLCRobot.esm] File loaded
[00:04] Background Loader: [DLCRobot.esm] Start processing
[00:04] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed
[00:04] Background Loader: [DLCRobot.esm] Building FormID index
[00:04] Background Loader: [DLCRobot.esm] FormID index built
[00:04] Background Loader: [DLCRobot.esm] Building EditorID index
[00:04] Background Loader: [DLCRobot.esm] EditorID index built
[00:04] Background Loader: [DLCRobot.esm] Processing completed
[00:04] Background Loader: loading "DLCWorkshop01.esm"...
[00:04] Background Loader: [DLCWorkshop01.esm] Loading file
[00:04] Background Loader: [DLCWorkshop01.esm] File loaded
[00:04] Background Loader: [DLCWorkshop01.esm] Start processing
[00:04] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528
records
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCWorkshop01.esm] Building FormID index
[00:04] Background Loader: [DLCWorkshop01.esm] FormID index built
[00:04] Background Loader: [DLCWorkshop01.esm] Building EditorID index
[00:04] Background Loader: [DLCWorkshop01.esm] EditorID index built
[00:04] Background Loader: [DLCWorkshop01.esm] Processing completed
[00:04] Background Loader: loading "DLCCoast.esm"...
[00:04] Background Loader: [DLCCoast.esm] Loading file
[00:04] Background Loader: [DLCCoast.esm] File loaded
[00:04] Background Loader: [DLCCoast.esm] Start processing
[00:04] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320
records
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed
[00:04] Background Loader: [DLCCoast.esm] Building FormID index
[00:04] Background Loader: [DLCCoast.esm] FormID index built
[00:04] Background Loader: [DLCCoast.esm] Building EditorID index
[00:04] Background Loader: [DLCCoast.esm] EditorID index built
[00:04] Background Loader: [DLCCoast.esm] Processing completed
[00:04] Background Loader: loading "DLCWorkshop02.esm"...
[00:04] Background Loader: [DLCWorkshop02.esm] Loading file
[00:04] Background Loader: [DLCWorkshop02.esm] File loaded
[00:04] Background Loader: [DLCWorkshop02.esm] Start processing
[00:04] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759
records
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [DLCWorkshop02.esm] Building FormID index
[00:04] Background Loader: [DLCWorkshop02.esm] FormID index built
[00:04] Background Loader: [DLCWorkshop02.esm] Building EditorID index
[00:04] Background Loader: [DLCWorkshop02.esm] EditorID index built
[00:04] Background Loader: [DLCWorkshop02.esm] Processing completed
[00:04] Background Loader: loading "DLCWorkshop03.esm"...
[00:04] Background Loader: [DLCWorkshop03.esm] Loading file
[00:04] Background Loader: [DLCWorkshop03.esm] File loaded
[00:04] Background Loader: [DLCWorkshop03.esm] Start processing
[00:04] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749
records
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] Building FormID index
[00:04] Background Loader: [DLCWorkshop03.esm] FormID index built
[00:04] Background Loader: [DLCWorkshop03.esm] Building EditorID index
[00:04] Background Loader: [DLCWorkshop03.esm] EditorID index built
[00:04] Background Loader: [DLCWorkshop03.esm] Processing completed
[00:04] Background Loader: loading "DLCNukaWorld.esm"...
[00:04] Background Loader: [DLCNukaWorld.esm] Loading file
[00:04] Background Loader: [DLCNukaWorld.esm] File loaded
[00:04] Background Loader: [DLCNukaWorld.esm] Start processing
[00:04] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868
records
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed
[00:05] Background Loader: [DLCNukaWorld.esm] Building FormID index
[00:05] Background Loader: [DLCNukaWorld.esm] FormID index built
[00:05] Background Loader: [DLCNukaWorld.esm] Building EditorID index
[00:05] Background Loader: [DLCNukaWorld.esm] EditorID index built
[00:05] Background Loader: [DLCNukaWorld.esm] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4.esm"...
[00:05] Background Loader: [TrueStormsFO4.esm] Loading file
[00:05] Background Loader: [TrueStormsFO4.esm] File loaded
[00:05] Background Loader: [TrueStormsFO4.esm] Start processing
[00:05] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251
records
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed
[00:05] Background Loader: [TrueStormsFO4.esm] Building FormID index
[00:05] Background Loader: [TrueStormsFO4.esm] FormID index built
[00:05] Background Loader: [TrueStormsFO4.esm] Building EditorID index
[00:05] Background Loader: [TrueStormsFO4.esm] EditorID index built
[00:05] Background Loader: [TrueStormsFO4.esm] Processing completed
[00:05] Background Loader: loading "Arbitration - Resources.esm"...
[00:05] Background Loader: [Arbitration - Resources.esm] Loading file
[00:05] Background Loader: [Arbitration - Resources.esm] File loaded
[00:05] Background Loader: [Arbitration - Resources.esm] Start processing
[00:05] Background Loader: [Arbitration - Resources.esm] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Arbitration - Resources.esm] Header processed.
Expecting 6 records
[00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [Arbitration - Resources.esm] Building FormID index
[00:05] Background Loader: [Arbitration - Resources.esm] FormID index built
[00:05] Background Loader: [Arbitration - Resources.esm] Building EditorID index
[00:05] Background Loader: [Arbitration - Resources.esm] EditorID index built
[00:05] Background Loader: [Arbitration - Resources.esm] Processing completed
[00:05] Background Loader: loading "HUDFramework.esm"...
[00:05] Background Loader: [HUDFramework.esm] Loading file
[00:05] Background Loader: [HUDFramework.esm] File loaded
[00:05] Background Loader: [HUDFramework.esm] Start processing
[00:05] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records
[00:05] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [HUDFramework.esm] Building FormID index
[00:05] Background Loader: [HUDFramework.esm] FormID index built
[00:05] Background Loader: [HUDFramework.esm] Building EditorID index
[00:05] Background Loader: [HUDFramework.esm] EditorID index built
[00:05] Background Loader: [HUDFramework.esm] Processing completed
[00:05] Background Loader: loading "Homemaker.esm"...
[00:05] Background Loader: [Homemaker.esm] Loading file
[00:05] Background Loader: [Homemaker.esm] File loaded
[00:05] Background Loader: [Homemaker.esm] Start processing
[00:05] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records
[00:05] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [Homemaker.esm] Building FormID index
[00:05] Background Loader: [Homemaker.esm] FormID index built
[00:05] Background Loader: [Homemaker.esm] Building EditorID index
[00:05] Background Loader: [Homemaker.esm] EditorID index built
[00:05] Background Loader: [Homemaker.esm] Processing completed
[00:05] Background Loader: loading "Z_Architect.esp"...
[00:05] Background Loader: [Z_Architect.esp] Loading file
[00:05] Background Loader: [Z_Architect.esp] File loaded
[00:05] Background Loader: [Z_Architect.esp] Start processing
[00:05] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855
records
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [Z_Architect.esp] Building FormID index
[00:05] Background Loader: [Z_Architect.esp] FormID index built
[00:05] Background Loader: [Z_Architect.esp] Building EditorID index
[00:05] Background Loader: [Z_Architect.esp] EditorID index built
[00:05] Background Loader: [Z_Architect.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon.esp"...
[00:05] Background Loader: [Z_Horizon.esp] Loading file
[00:05] Background Loader: [Z_Horizon.esp] File loaded
[00:05] Background Loader: [Z_Horizon.esp] Start processing
[00:05] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144
records
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed
[00:05] Background Loader: [Z_Horizon.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon.esp] FormID index built
[00:05] Background Loader: [Z_Horizon.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_DLC_All.esp"...
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Loading file
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] File loaded
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Start processing
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop01.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop02.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop03.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481
records
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_Patch_Architect.esp"...
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Architect.esp"
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed.
Expecting 172 records
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_Timescale.esp"...
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Loading file
[00:05] Background Loader: [Z_Horizon_Timescale.esp] File loaded
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Start processing
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20
records
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_Timescale.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_Desolation.esp"...
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Loading file
[00:05] Background Loader: [Z_Horizon_Desolation.esp] File loaded
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Start processing
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting
119 records
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_Desolation.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"...
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed.
Expecting 69 records
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID
index
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"...
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed.
Expecting 56 records
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"...
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header
processed. Expecting 5 records
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index
built
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
EditorID index
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing
completed
[00:05] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"...
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed.
Expecting 2 records
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index
built
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID
index
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing
completed
[00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"...
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed.
Expecting 13 records
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST"
processed
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT"
processed
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID
index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"...
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed.
Expecting 2 records
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT"
processed
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID
index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing
completed
[00:05] Background Loader: loading "OWR_CraftableDecor.esp"...
[00:05] Background Loader: [OWR_CraftableDecor.esp] Loading file
[00:05] Background Loader: [OWR_CraftableDecor.esp] File loaded
[00:05] Background Loader: [OWR_CraftableDecor.esp] Start processing
[00:05] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766
records
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] Building FormID index
[00:05] Background Loader: [OWR_CraftableDecor.esp] FormID index built
[00:05] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index
[00:05] Background Loader: [OWR_CraftableDecor.esp] EditorID index built
[00:05] Background Loader: [OWR_CraftableDecor.esp] Processing completed
[00:05] Background Loader: loading "OWR_CraftableDecor_CW.esp"...
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting
585 records
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"...
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCNukaWorld.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header
processed. Expecting 43 records
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index
built
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
EditorID index
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing
completed
[00:05] Background Loader: loading "DarkerNights.esp"...
[00:05] Background Loader: [DarkerNights.esp] Loading file
[00:05] Background Loader: [DarkerNights.esp] File loaded
[00:05] Background Loader: [DarkerNights.esp] Start processing
[00:05] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
FarHarbor.esp"
[00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
NukaWorld-FH-Compat.esp"
[00:05] Background Loader: [DarkerNights.esp] Header processed. Expecting 55
records
[00:05] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed
[00:05] Background Loader: [DarkerNights.esp] Building FormID index
[00:05] Background Loader: [DarkerNights.esp] FormID index built
[00:05] Background Loader: [DarkerNights.esp] Building EditorID index
[00:05] Background Loader: [DarkerNights.esp] EditorID index built
[00:05] Background Loader: [DarkerNights.esp] Processing completed
[00:05] Background Loader: loading "AmazingFollowerTweaks.esp"...
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Loading file
[00:05] Background Loader: [AmazingFollowerTweaks.esp] File loaded
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Start processing
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting
3594 records
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index
[00:05] Background Loader: [AmazingFollowerTweaks.esp] FormID index built
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index
[00:05] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Processing completed
[00:05] Background Loader: loading "UniqueUniques.esp"...
[00:05] Background Loader: [UniqueUniques.esp] Loading file
[00:05] Background Loader: [UniqueUniques.esp] File loaded
[00:05] Background Loader: [UniqueUniques.esp] Start processing
[00:05] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320
records
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [UniqueUniques.esp] Building FormID index
[00:05] Background Loader: [UniqueUniques.esp] FormID index built
[00:05] Background Loader: [UniqueUniques.esp] Building EditorID index
[00:05] Background Loader: [UniqueUniques.esp] EditorID index built
[00:05] Background Loader: [UniqueUniques.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_WeaponPack01.esp"...
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting
2065 records
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed
[00:05] Background Loader: loading "OWR.esp"...
[00:05] Background Loader: [OWR.esp] Loading file
[00:05] Background Loader: [OWR.esp] File loaded
[00:05] Background Loader: [OWR.esp] Start processing
[00:05] Background Loader: [OWR.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR.esp] Header processed. Expecting 10609 records
[00:05] Background Loader: [OWR.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR.esp] Building FormID index
[00:05] Background Loader: [OWR.esp] FormID index built
[00:05] Background Loader: [OWR.esp] Building EditorID index
[00:05] Background Loader: [OWR.esp] EditorID index built
[00:05] Background Loader: [OWR.esp] Processing completed
[00:05] Background Loader: loading "No Combat Boundaries.esp"...
[00:05] Background Loader: [No Combat Boundaries.esp] Loading file
[00:05] Background Loader: [No Combat Boundaries.esp] File loaded
[00:05] Background Loader: [No Combat Boundaries.esp] Start processing
[00:05] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting
277 records
[00:05] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed
[00:05] Background Loader: [No Combat Boundaries.esp] Building FormID index
[00:05] Background Loader: [No Combat Boundaries.esp] FormID index built
[00:05] Background Loader: [No Combat Boundaries.esp] Building EditorID index
[00:05] Background Loader: [No Combat Boundaries.esp] EditorID index built
[00:05] Background Loader: [No Combat Boundaries.esp] Processing completed
[00:05] Background Loader: loading "Glowing Animals Emit Light.esp"...
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Loading file
[00:05] Background Loader: [Glowing Animals Emit Light.esp] File loaded
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Start processing
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCworkshop01.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCNukaWorld.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Header processed.
Expecting 76 records
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index
[00:05] Background Loader: [Glowing Animals Emit Light.esp] FormID index built
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index
[00:05] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Processing completed
[00:05] Background Loader: loading "CompanionAccuracy.esp"...
[00:05] Background Loader: [CompanionAccuracy.esp] Loading file
[00:05] Background Loader: [CompanionAccuracy.esp] File loaded
[00:05] Background Loader: [CompanionAccuracy.esp] Start processing
[00:05] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10
records
[00:05] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [CompanionAccuracy.esp] Building FormID index
[00:05] Background Loader: [CompanionAccuracy.esp] FormID index built
[00:05] Background Loader: [CompanionAccuracy.esp] Building EditorID index
[00:05] Background Loader: [CompanionAccuracy.esp] EditorID index built
[00:05] Background Loader: [CompanionAccuracy.esp] Processing completed
[00:05] Background Loader: loading "CurieAccuracy.esp"...
[00:05] Background Loader: [CurieAccuracy.esp] Loading file
[00:05] Background Loader: [CurieAccuracy.esp] File loaded
[00:05] Background Loader: [CurieAccuracy.esp] Start processing
[00:05] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2
records
[00:05] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [CurieAccuracy.esp] Building FormID index
[00:05] Background Loader: [CurieAccuracy.esp] FormID index built
[00:05] Background Loader: [CurieAccuracy.esp] Building EditorID index
[00:05] Background Loader: [CurieAccuracy.esp] EditorID index built
[00:05] Background Loader: [CurieAccuracy.esp] Processing completed
[00:05] Background Loader: loading "DanseAccuracy.esp"...
[00:05] Background Loader: [DanseAccuracy.esp] Loading file
[00:05] Background Loader: [DanseAccuracy.esp] File loaded
[00:05] Background Loader: [DanseAccuracy.esp] Start processing
[00:05] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2
records
[00:05] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [DanseAccuracy.esp] Building FormID index
[00:05] Background Loader: [DanseAccuracy.esp] FormID index built
[00:05] Background Loader: [DanseAccuracy.esp] Building EditorID index
[00:05] Background Loader: [DanseAccuracy.esp] EditorID index built
[00:05] Background Loader: [DanseAccuracy.esp] Processing completed
[00:05] Background Loader: loading "RobotAccuracy.esp"...
[00:05] Background Loader: [RobotAccuracy.esp] Loading file
[00:05] Background Loader: [RobotAccuracy.esp] File loaded
[00:05] Background Loader: [RobotAccuracy.esp] Start processing
[00:05] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7
records
[00:05] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [RobotAccuracy.esp] Building FormID index
[00:05] Background Loader: [RobotAccuracy.esp] FormID index built
[00:05] Background Loader: [RobotAccuracy.esp] Building EditorID index
[00:05] Background Loader: [RobotAccuracy.esp] EditorID index built
[00:05] Background Loader: [RobotAccuracy.esp] Processing completed
[00:05] Background Loader: loading "DV-Very Durable Vertibirds.esp"...
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed.
Expecting 10 records
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed
[00:05] Background Loader: loading "AffinityGainDouble.esp"...
[00:05] Background Loader: [AffinityGainDouble.esp] Loading file
[00:05] Background Loader: [AffinityGainDouble.esp] File loaded
[00:05] Background Loader: [AffinityGainDouble.esp] Start processing
[00:05] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5
records
[00:05] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [AffinityGainDouble.esp] Building FormID index
[00:05] Background Loader: [AffinityGainDouble.esp] FormID index built
[00:05] Background Loader: [AffinityGainDouble.esp] Building EditorID index
[00:05] Background Loader: [AffinityGainDouble.esp] EditorID index built
[00:05] Background Loader: [AffinityGainDouble.esp] Processing completed
[00:05] Background Loader: loading "console.esp"...
[00:05] Background Loader: [console.esp] Loading file
[00:05] Background Loader: [console.esp] File loaded
[00:05] Background Loader: [console.esp] Start processing
[00:05] Background Loader: [console.esp] Header processed. Expecting 2 records
[00:05] Background Loader: [console.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [console.esp] Building FormID index
[00:05] Background Loader: [console.esp] FormID index built
[00:05] Background Loader: [console.esp] Building EditorID index
[00:05] Background Loader: [console.esp] EditorID index built
[00:05] Background Loader: [console.esp] Processing completed
[00:05] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"...
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start
processing
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "Fallout4.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCRobot.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCCoast.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCNukaWorld.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header
processed. Expecting 104 records
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top
"MOVT" processed
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
FormID index
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index
built
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
EditorID index
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID
index built
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing
completed
[00:05] Background Loader: loading "Binary Speech Checks V.4.esp"...
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Loading file
[00:05] Background Loader: [Binary Speech Checks V.4.esp] File loaded
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Start processing
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Header processed.
Expecting 16 records
[00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index
[00:05] Background Loader: [Binary Speech Checks V.4.esp] FormID index built
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index
[00:05] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Processing completed
[00:05] Background Loader: loading "Move (Get Out the Way).esp"...
[00:05] Background Loader: [Move (Get Out the Way).esp] Loading file
[00:05] Background Loader: [Move (Get Out the Way).esp] File loaded
[00:05] Background Loader: [Move (Get Out the Way).esp] Start processing
[00:05] Background Loader: [Move (Get Out the Way).esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting
4 records
[00:05] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Move (Get Out the Way).esp] Building FormID index
[00:05] Background Loader: [Move (Get Out the Way).esp] FormID index built
[00:05] Background Loader: [Move (Get Out the Way).esp] Building EditorID index
[00:05] Background Loader: [Move (Get Out the Way).esp] EditorID index built
[00:05] Background Loader: [Move (Get Out the Way).esp] Processing completed
[00:05] Background Loader: loading "No Aggro Impact Landing.esp"...
[00:05] Background Loader: [No Aggro Impact Landing.esp] Loading file
[00:05] Background Loader: [No Aggro Impact Landing.esp] File loaded
[00:05] Background Loader: [No Aggro Impact Landing.esp] Start processing
[00:05] Background Loader: [No Aggro Impact Landing.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [No Aggro Impact Landing.esp] Header processed.
Expecting 4 records
[00:05] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [No Aggro Impact Landing.esp] Building FormID index
[00:05] Background Loader: [No Aggro Impact Landing.esp] FormID index built
[00:05] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index
[00:05] Background Loader: [No Aggro Impact Landing.esp] EditorID index built
[00:05] Background Loader: [No Aggro Impact Landing.esp] Processing completed
[00:05] Background Loader: loading "QuickTrade.esp"...
[00:05] Background Loader: [QuickTrade.esp] Loading file
[00:05] Background Loader: [QuickTrade.esp] File loaded
[00:05] Background Loader: [QuickTrade.esp] Start processing
[00:05] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [QuickTrade.esp] Building FormID index
[00:05] Background Loader: [QuickTrade.esp] FormID index built
[00:05] Background Loader: [QuickTrade.esp] Building EditorID index
[00:05] Background Loader: [QuickTrade.esp] EditorID index built
[00:05] Background Loader: [QuickTrade.esp] Processing completed
[00:05] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"...
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCRobot.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCNukaWorld.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header
processed. Expecting 111 records
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST"
processed
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE"
processed
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID
index
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index
built
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
EditorID index
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index
built
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing
completed
[00:05] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"...
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed.
Expecting 316 records
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID
index
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID
index
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index
built
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing
completed
[00:05] Background Loader: loading "DeadBodyCollision.esp"...
[00:05] Background Loader: [DeadBodyCollision.esp] Loading file
[00:05] Background Loader: [DeadBodyCollision.esp] File loaded
[00:05] Background Loader: [DeadBodyCollision.esp] Start processing
[00:05] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3
records
[00:05] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed
[00:05] Background Loader: [DeadBodyCollision.esp] Building FormID index
[00:05] Background Loader: [DeadBodyCollision.esp] FormID index built
[00:05] Background Loader: [DeadBodyCollision.esp] Building EditorID index
[00:05] Background Loader: [DeadBodyCollision.esp] EditorID index built
[00:05] Background Loader: [DeadBodyCollision.esp] Processing completed
[00:05] Background Loader: loading "Faster EXP - 3x.esp"...
[00:05] Background Loader: [Faster EXP - 3x.esp] Loading file
[00:05] Background Loader: [Faster EXP - 3x.esp] File loaded
[00:05] Background Loader: [Faster EXP - 3x.esp] Start processing
[00:05] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3
records
[00:05] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Faster EXP - 3x.esp] Building FormID index
[00:05] Background Loader: [Faster EXP - 3x.esp] FormID index built
[00:05] Background Loader: [Faster EXP - 3x.esp] Building EditorID index
[00:05] Background Loader: [Faster EXP - 3x.esp] EditorID index built
[00:05] Background Loader: [Faster EXP - 3x.esp] Processing completed
[00:05] Background Loader: loading "SPECIAL40.esp"...
[00:05] Background Loader: [SPECIAL40.esp] Loading file
[00:05] Background Loader: [SPECIAL40.esp] File loaded
[00:05] Background Loader: [SPECIAL40.esp] Start processing
[00:05] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records
[00:05] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [SPECIAL40.esp] Building FormID index
[00:05] Background Loader: [SPECIAL40.esp] FormID index built
[00:05] Background Loader: [SPECIAL40.esp] Building EditorID index
[00:05] Background Loader: [SPECIAL40.esp] EditorID index built
[00:05] Background Loader: [SPECIAL40.esp] Processing completed
[00:05] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"...
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start
processing
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Arbitration - Resources.esm"
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header
processed. Expecting 10 records
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"IDLE" processed
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"PERK" processed
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
FormID index
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index
built
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
EditorID index
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID
index built
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing
completed
[00:05] Background Loader: loading "OWR2_CraftableDecor.esp"...
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Loading file
[00:05] Background Loader: [OWR2_CraftableDecor.esp] File loaded
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Start processing
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57
records
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index
[00:05] Background Loader: [OWR2_CraftableDecor.esp] FormID index built
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index
[00:05] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Processing completed
[00:05] Background Loader: loading "OWR2_CraftableDecor_CW.esp"...
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting
21 records
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed
[00:05] Background Loader: loading "OWR2.esp"...
[00:05] Background Loader: [OWR2.esp] Loading file
[00:05] Background Loader: [OWR2.esp] File loaded
[00:05] Background Loader: [OWR2.esp] Start processing
[00:05] Background Loader: [OWR2.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records
[00:05] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR2.esp] Building FormID index
[00:05] Background Loader: [OWR2.esp] FormID index built
[00:05] Background Loader: [OWR2.esp] Building EditorID index
[00:05] Background Loader: [OWR2.esp] EditorID index built
[00:05] Background Loader: [OWR2.esp] Processing completed
[00:05] Background Loader: loading "VAFS-Horizon-Patch.esp"...
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Loading file
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] File loaded
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Start processing
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104
records
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed
[00:05] Background Loader: loading "FO4Hotkeys.esp"...
[00:05] Background Loader: [FO4Hotkeys.esp] Loading file
[00:05] Background Loader: [FO4Hotkeys.esp] File loaded
[00:05] Background Loader: [FO4Hotkeys.esp] Start processing
[00:05] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [FO4Hotkeys.esp] Building FormID index
[00:05] Background Loader: [FO4Hotkeys.esp] FormID index built
[00:05] Background Loader: [FO4Hotkeys.esp] Building EditorID index
[00:05] Background Loader: [FO4Hotkeys.esp] EditorID index built
[00:05] Background Loader: [FO4Hotkeys.esp] Processing completed
[00:05] Background Loader: loading "Horizon - Unique Uniques.esp"...
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Loading file
[00:05] Background Loader: [Horizon - Unique Uniques.esp] File loaded
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Start processing
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"UniqueUniques.esp"
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Header processed.
Expecting 9 records
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index
[00:05] Background Loader: [Horizon - Unique Uniques.esp] FormID index built
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index
[00:05] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Processing completed
[00:05] Background Loader: loading "MEGAPATCH.esp"...
[00:05] Background Loader: [MEGAPATCH.esp] Loading file
[00:05] Background Loader: [MEGAPATCH.esp] File loaded
[00:05] Background Loader: [MEGAPATCH.esp] Start processing
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit
Light.esp"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:05] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed
[00:05] Background Loader: [MEGAPATCH.esp] Building FormID index
[00:05] Background Loader: [MEGAPATCH.esp] FormID index built
[00:05] Background Loader: [MEGAPATCH.esp] Building EditorID index
[00:05] Background Loader: [MEGAPATCH.esp] EditorID index built
[00:05] Background Loader: [MEGAPATCH.esp] Processing completed
[00:05] Background Loader: loading "FO4 NPCs Travel.esp"...
[00:05] Background Loader: [FO4 NPCs Travel.esp] Loading file
[00:05] Background Loader: [FO4 NPCs Travel.esp] File loaded
[00:05] Background Loader: [FO4 NPCs Travel.esp] Start processing
[00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCNukaWorld.esm"
[00:05] Background Loader: [FO4 NPCs Travel.esp] Header processed. Expecting 2258
records
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLN" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PACK" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "OTFT" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] Building FormID index
[00:05] Background Loader: [FO4 NPCs Travel.esp] FormID index built
[00:05] Background Loader: [FO4 NPCs Travel.esp] Building EditorID index
[00:05] Background Loader: [FO4 NPCs Travel.esp] EditorID index built
[00:05] Background Loader: [FO4 NPCs Travel.esp] Processing completed
[00:05] Background Loader: loading "Horizon NPCT.esp"...
[00:05] Background Loader: [Horizon NPCT.esp] Loading file
[00:05] Background Loader: [Horizon NPCT.esp] File loaded
[00:05] Background Loader: [Horizon NPCT.esp] Start processing
[00:05] Background Loader: [Horizon NPCT.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Horizon NPCT.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [Horizon NPCT.esp] Adding master "FO4 NPCs Travel.esp"
[00:05] Background Loader: [Horizon NPCT.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [Horizon NPCT.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [Horizon NPCT.esp] Header processed. Expecting 282
records
[00:05] Background Loader: [Horizon NPCT.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [Horizon NPCT.esp] Building FormID index
[00:05] Background Loader: [Horizon NPCT.esp] FormID index built
[00:05] Background Loader: [Horizon NPCT.esp] Building EditorID index
[00:05] Background Loader: [Horizon NPCT.esp] EditorID index built
[00:05] Background Loader: [Horizon NPCT.esp] Processing completed
[00:05] Background Loader: loading "Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp"...
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading
file
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File
loaded
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start
processing
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding
master "Fallout4.esm"
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding
master "Z_Horizon.esp"
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Header
processed. Expecting 2 records
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] GRUP Top
"ENCH" processed
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
FormID index
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] FormID
index built
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
EditorID index
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] EditorID
index built
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Processing
completed
[00:05] Background Loader: loading "InstitWeapPosit.esp"...
[00:05] Background Loader: [InstitWeapPosit.esp] Loading file
[00:05] Background Loader: [InstitWeapPosit.esp] File loaded
[00:05] Background Loader: [InstitWeapPosit.esp] Start processing
[00:05] Background Loader: [InstitWeapPosit.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [InstitWeapPosit.esp] Header processed. Expecting 17
records
[00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [InstitWeapPosit.esp] Building FormID index
[00:05] Background Loader: [InstitWeapPosit.esp] FormID index built
[00:05] Background Loader: [InstitWeapPosit.esp] Building EditorID index
[00:05] Background Loader: [InstitWeapPosit.esp] EditorID index built
[00:05] Background Loader: [InstitWeapPosit.esp] Processing completed
[00:05] Background Loader: [DLCRobot.esm] Building reference info.
[00:09] Background Loader: [DLCWorkshop01.esm] Building reference info.
[00:09] Background Loader: [DLCCoast.esm] Building reference info.
[00:25] Background Loader: [DLCWorkshop02.esm] Building reference info.
[00:25] Background Loader: [DLCWorkshop03.esm] Building reference info.
[00:26] Background Loader: [DLCNukaWorld.esm] Building reference info.
[00:40] Background Loader: [TrueStormsFO4.esm] Building reference info.
[00:40] Background Loader: [Arbitration - Resources.esm] Building reference info.
[00:40] Background Loader: [HUDFramework.esm] Building reference info.
[00:40] Background Loader: [Homemaker.esm] Building reference info.
[00:40] Background Loader: [Z_Architect.esp] Building reference info.
[00:40] Background Loader: [Z_Horizon.esp] Building reference info.
[00:46] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Timescale.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Desolation.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference
info.
[00:47] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info.
[00:47] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
reference info.
[00:47] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building
reference info.
[00:47] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference
info.
[00:47] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference
info.
[00:47] Background Loader: [OWR_CraftableDecor.esp] Building reference info.
[00:47] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info.
[00:47] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
reference info.
[00:47] Background Loader: [DarkerNights.esp] Building reference info.
[00:47] Background Loader: [AmazingFollowerTweaks.esp] Building reference info.
[00:48] Background Loader: [UniqueUniques.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info.
[00:49] Background Loader: [OWR.esp] Building reference info.
[00:51] Background Loader: [No Combat Boundaries.esp] Building reference info.
[00:51] Background Loader: [Glowing Animals Emit Light.esp] Building reference
info.
[00:51] Background Loader: [CompanionAccuracy.esp] Building reference info.
[00:51] Background Loader: [CurieAccuracy.esp] Building reference info.
[00:51] Background Loader: [DanseAccuracy.esp] Building reference info.
[00:51] Background Loader: [RobotAccuracy.esp] Building reference info.
[00:51] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference
info.
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [2] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [2] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [2] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk>
[00:51] Background Loader: [AffinityGainDouble.esp] Building reference info.
[00:51] Background Loader: [console.esp] Building reference info.
[00:51] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
reference info.
[00:51] Background Loader: [Binary Speech Checks V.4.esp] Building reference info.
[00:51] Background Loader: [Move (Get Out the Way).esp] Building reference info.
[00:51] Background Loader: [No Aggro Impact Landing.esp] Building reference info.
[00:51] Background Loader: [QuickTrade.esp] Building reference info.
[00:51] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
reference info.
[00:51] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference
info.
[00:51] Background Loader: [DeadBodyCollision.esp] Building reference info.
[00:51] Background Loader: [Faster EXP - 3x.esp] Building reference info.
[00:51] Background Loader: [SPECIAL40.esp] Building reference info.
[00:51] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
reference info.
[00:51] Background Loader: [OWR2_CraftableDecor.esp] Building reference info.
[00:51] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info.
[00:51] Background Loader: [OWR2.esp] Building reference info.
[00:52] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info.
[00:52] Background Loader: [FO4Hotkeys.esp] Building reference info.
[00:52] Background Loader: [Horizon - Unique Uniques.esp] Building reference info.
[00:52] Background Loader: [MEGAPATCH.esp] Building reference info.
[00:52] Background Loader: [FO4 NPCs Travel.esp] Building reference info.
[00:54] Background Loader: [Horizon NPCT.esp] Building reference info.
[00:54] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
reference info.
[00:54] Background Loader: [InstitWeapPosit.esp] Building reference info.
[00:54] Background Loader: finished
[00:00] Saving: MEGAPATCH.esp.save.2018_04_03_17_02_15
[00:00] Saving: InstitWeapPosit.esp.save.2018_04_03_17_02_15
[00:00] Done saving.

FO4Edit 3.2 starting session 2018-04-03 17:02:23


Using Fallout4 Data Path: G:\Games\Fallout 4\Data\
Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini
Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\
Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings
Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt

FO4Edit 3.2 starting session 2018-04-03 17:04:19


Using Fallout4 Data Path: G:\Games\Fallout 4\Data\
Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini
Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\
Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings
Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
[TrueStormsFO4.esm] Loading file
[TrueStormsFO4.esm] File loaded
[TrueStormsFO4.esm] Start processing
[Arbitration - Resources.esm] Loading file
[Arbitration - Resources.esm] File loaded
[Arbitration - Resources.esm] Start processing
[HUDFramework.esm] Loading file
[HUDFramework.esm] File loaded
[HUDFramework.esm] Start processing
[Homemaker.esm] Loading file
[Homemaker.esm] File loaded
[Homemaker.esm] Start processing
[Z_Architect.esp] Loading file
[Z_Architect.esp] File loaded
[Z_Architect.esp] Start processing
[Z_Horizon.esp] Loading file
[Z_Horizon.esp] File loaded
[Z_Horizon.esp] Start processing
[Z_Horizon_DLC_All.esp] Loading file
[Z_Horizon_DLC_All.esp] File loaded
[Z_Horizon_DLC_All.esp] Start processing
[Z_Horizon_Patch_Architect.esp] Loading file
[Z_Horizon_Patch_Architect.esp] File loaded
[Z_Horizon_Patch_Architect.esp] Start processing
[Z_Horizon_Timescale.esp] Loading file
[Z_Horizon_Timescale.esp] File loaded
[Z_Horizon_Timescale.esp] Start processing
[Z_Horizon_Desolation.esp] Loading file
[Z_Horizon_Desolation.esp] File loaded
[Z_Horizon_Desolation.esp] Start processing
[Z_Horizon_StrictCarryWeight.esp] Loading file
[Z_Horizon_StrictCarryWeight.esp] File loaded
[Z_Horizon_StrictCarryWeight.esp] Start processing
[TrueStormsFO4-FarHarbor.esp] Loading file
[TrueStormsFO4-FarHarbor.esp] File loaded
[TrueStormsFO4-FarHarbor.esp] Start processing
[TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[TrueStormsFO4-EarlierSunsets.esp] Loading file
[TrueStormsFO4-EarlierSunsets.esp] File loaded
[TrueStormsFO4-EarlierSunsets.esp] Start processing
[TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[OWR_CraftableDecor.esp] Loading file
[OWR_CraftableDecor.esp] File loaded
[OWR_CraftableDecor.esp] Start processing
[OWR_CraftableDecor_CW.esp] Loading file
[OWR_CraftableDecor_CW.esp] File loaded
[OWR_CraftableDecor_CW.esp] Start processing
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[DarkerNights.esp] Loading file
[DarkerNights.esp] File loaded
[DarkerNights.esp] Start processing
[AmazingFollowerTweaks.esp] Loading file
[AmazingFollowerTweaks.esp] File loaded
[AmazingFollowerTweaks.esp] Start processing
[UniqueUniques.esp] Loading file
[UniqueUniques.esp] File loaded
[UniqueUniques.esp] Start processing
[Z_Horizon_WeaponPack01.esp] Loading file
[Z_Horizon_WeaponPack01.esp] File loaded
[Z_Horizon_WeaponPack01.esp] Start processing
[OWR.esp] Loading file
[OWR.esp] File loaded
[OWR.esp] Start processing
[No Combat Boundaries.esp] Loading file
[No Combat Boundaries.esp] File loaded
[No Combat Boundaries.esp] Start processing
[Glowing Animals Emit Light.esp] Loading file
[Glowing Animals Emit Light.esp] File loaded
[Glowing Animals Emit Light.esp] Start processing
[CompanionAccuracy.esp] Loading file
[CompanionAccuracy.esp] File loaded
[CompanionAccuracy.esp] Start processing
[CurieAccuracy.esp] Loading file
[CurieAccuracy.esp] File loaded
[CurieAccuracy.esp] Start processing
[DanseAccuracy.esp] Loading file
[DanseAccuracy.esp] File loaded
[DanseAccuracy.esp] Start processing
[RobotAccuracy.esp] Loading file
[RobotAccuracy.esp] File loaded
[RobotAccuracy.esp] Start processing
[DV-Very Durable Vertibirds.esp] Loading file
[DV-Very Durable Vertibirds.esp] File loaded
[DV-Very Durable Vertibirds.esp] Start processing
[AffinityGainDouble.esp] Loading file
[AffinityGainDouble.esp] File loaded
[AffinityGainDouble.esp] Start processing
[console.esp] Loading file
[console.esp] File loaded
[console.esp] Start processing
[Immersive Movement - Seasoned Edition.esp] Loading file
[Immersive Movement - Seasoned Edition.esp] File loaded
[Immersive Movement - Seasoned Edition.esp] Start processing
[Binary Speech Checks V.4.esp] Loading file
[Binary Speech Checks V.4.esp] File loaded
[Binary Speech Checks V.4.esp] Start processing
[Move (Get Out the Way).esp] Loading file
[Move (Get Out the Way).esp] File loaded
[Move (Get Out the Way).esp] Start processing
[No Aggro Impact Landing.esp] Loading file
[No Aggro Impact Landing.esp] File loaded
[No Aggro Impact Landing.esp] Start processing
[QuickTrade.esp] Loading file
[QuickTrade.esp] File loaded
[QuickTrade.esp] Start processing
[Realistic Death Physics - ALL DLC.esp] Loading file
[Realistic Death Physics - ALL DLC.esp] File loaded
[Realistic Death Physics - ALL DLC.esp] Start processing
[VaultTecAcceleratedFocusSystem.esp] Loading file
[VaultTecAcceleratedFocusSystem.esp] File loaded
[VaultTecAcceleratedFocusSystem.esp] Start processing
[DeadBodyCollision.esp] Loading file
[DeadBodyCollision.esp] File loaded
[DeadBodyCollision.esp] Start processing
[Faster EXP - 3x.esp] Loading file
[Faster EXP - 3x.esp] File loaded
[Faster EXP - 3x.esp] Start processing
[SPECIAL40.esp] Loading file
[SPECIAL40.esp] File loaded
[SPECIAL40.esp] Start processing
[Arbitration - Button Lowered Weapons.esp] Loading file
[Arbitration - Button Lowered Weapons.esp] File loaded
[Arbitration - Button Lowered Weapons.esp] Start processing
[OWR2_CraftableDecor.esp] Loading file
[OWR2_CraftableDecor.esp] File loaded
[OWR2_CraftableDecor.esp] Start processing
[OWR2_CraftableDecor_CW.esp] Loading file
[OWR2_CraftableDecor_CW.esp] File loaded
[OWR2_CraftableDecor_CW.esp] Start processing
[OWR2.esp] Loading file
[OWR2.esp] File loaded
[OWR2.esp] Start processing
[VAFS-Horizon-Patch.esp] Loading file
[VAFS-Horizon-Patch.esp] File loaded
[VAFS-Horizon-Patch.esp] Start processing
[FO4Hotkeys.esp] Loading file
[FO4Hotkeys.esp] File loaded
[FO4Hotkeys.esp] Start processing
[Horizon - Unique Uniques.esp] Loading file
[Horizon - Unique Uniques.esp] File loaded
[Horizon - Unique Uniques.esp] Start processing
[FO4 NPCs Travel.esp] Loading file
[FO4 NPCs Travel.esp] File loaded
[FO4 NPCs Travel.esp] Start processing
[Horizon NPCT.esp] Loading file
[Horizon NPCT.esp] File loaded
[Horizon NPCT.esp] Start processing
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing
[InstitWeapPosit.esp] Loading file
[InstitWeapPosit.esp] File loaded
[InstitWeapPosit.esp] Start processing
[MEGAPATCH.esp] Loading file
[MEGAPATCH.esp] File loaded
[MEGAPATCH.esp] Start processing
[Fallout4.esm] Loading file
[Fallout4.esm] File loaded
[Fallout4.esm] Start processing
[DLCRobot.esm] Loading file
[DLCRobot.esm] File loaded
[DLCRobot.esm] Start processing
[DLCWorkshop01.esm] Loading file
[DLCWorkshop01.esm] File loaded
[DLCWorkshop01.esm] Start processing
[DLCCoast.esm] Loading file
[DLCCoast.esm] File loaded
[DLCCoast.esm] Start processing
[DLCWorkshop02.esm] Loading file
[DLCWorkshop02.esm] File loaded
[DLCWorkshop02.esm] Start processing
[DLCWorkshop03.esm] Loading file
[DLCWorkshop03.esm] File loaded
[DLCWorkshop03.esm] Start processing
[DLCNukaWorld.esm] Loading file
[DLCNukaWorld.esm] File loaded
[DLCNukaWorld.esm] Start processing
[00:00] Background Loader: starting...
[00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources.
[00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources.
[00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading
Resources.
[00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources.
[00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4 NPCs Travel - Main.ba2] Loading Resources.
[00:00] Background Loader: [InstitWeapPosit - Main.ba2] Loading Resources.
[00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path.
[00:00] Background Loader: loading "Fallout4.esm"...
[00:00] Background Loader: [Fallout4.esm] Loading file
[00:00] Background Loader: [Fallout4.esm] File loaded
[00:00] Background Loader: [Fallout4.esm] Start processing
[00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840
records
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed
[00:03] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed
[00:03] Background Loader: [Fallout4.esm] Building FormID index
[00:04] Background Loader: [Fallout4.esm] FormID index built
[00:04] Background Loader: [Fallout4.esm] Building EditorID index
[00:04] Background Loader: [Fallout4.esm] EditorID index built
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "BNDS"
[00:04] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group:
GRUP Top "BNDS"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "HAZD"
[00:04] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group:
GRUP Top "HAZD"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "PROJ"
[00:04] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group:
GRUP Top "PROJ"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NOTE"
[00:04] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group:
GRUP Top "NOTE"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "IDLM"
[00:04] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group:
GRUP Top "IDLM"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "ALCH"
[00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "ALCH"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "KEYM"
[00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "KEYM"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "LVLN"
[00:04] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group:
GRUP Top "LVLN"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NPC_"
[00:04] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group:
GRUP Top "NPC_"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "AMMO"
[00:04] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group:
GRUP Top "AMMO"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "WEAP"
[00:04] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group:
GRUP Top "WEAP"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "FURN"
[00:04] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group:
GRUP Top "FURN"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "TREE"
[00:04] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group:
GRUP Top "TREE"
[00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "GRAS"
[00:04] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group:
GRUP Top "GRAS"
[00:04] Background Loader: [Fallout4.esm] Processing completed
[00:04] Background Loader: loading "DLCRobot.esm"...
[00:04] Background Loader: [DLCRobot.esm] Loading file
[00:04] Background Loader: [DLCRobot.esm] File loaded
[00:04] Background Loader: [DLCRobot.esm] Start processing
[00:04] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed
[00:04] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed
[00:04] Background Loader: [DLCRobot.esm] Building FormID index
[00:04] Background Loader: [DLCRobot.esm] FormID index built
[00:04] Background Loader: [DLCRobot.esm] Building EditorID index
[00:04] Background Loader: [DLCRobot.esm] EditorID index built
[00:04] Background Loader: [DLCRobot.esm] Processing completed
[00:04] Background Loader: loading "DLCWorkshop01.esm"...
[00:04] Background Loader: [DLCWorkshop01.esm] Loading file
[00:04] Background Loader: [DLCWorkshop01.esm] File loaded
[00:04] Background Loader: [DLCWorkshop01.esm] Start processing
[00:04] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528
records
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCWorkshop01.esm] Building FormID index
[00:04] Background Loader: [DLCWorkshop01.esm] FormID index built
[00:04] Background Loader: [DLCWorkshop01.esm] Building EditorID index
[00:04] Background Loader: [DLCWorkshop01.esm] EditorID index built
[00:04] Background Loader: [DLCWorkshop01.esm] Processing completed
[00:04] Background Loader: loading "DLCCoast.esm"...
[00:04] Background Loader: [DLCCoast.esm] Loading file
[00:04] Background Loader: [DLCCoast.esm] File loaded
[00:04] Background Loader: [DLCCoast.esm] Start processing
[00:04] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320
records
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed
[00:04] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed
[00:04] Background Loader: [DLCCoast.esm] Building FormID index
[00:04] Background Loader: [DLCCoast.esm] FormID index built
[00:04] Background Loader: [DLCCoast.esm] Building EditorID index
[00:04] Background Loader: [DLCCoast.esm] EditorID index built
[00:04] Background Loader: [DLCCoast.esm] Processing completed
[00:04] Background Loader: loading "DLCWorkshop02.esm"...
[00:04] Background Loader: [DLCWorkshop02.esm] Loading file
[00:04] Background Loader: [DLCWorkshop02.esm] File loaded
[00:04] Background Loader: [DLCWorkshop02.esm] Start processing
[00:04] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759
records
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [DLCWorkshop02.esm] Building FormID index
[00:04] Background Loader: [DLCWorkshop02.esm] FormID index built
[00:04] Background Loader: [DLCWorkshop02.esm] Building EditorID index
[00:04] Background Loader: [DLCWorkshop02.esm] EditorID index built
[00:04] Background Loader: [DLCWorkshop02.esm] Processing completed
[00:04] Background Loader: loading "DLCWorkshop03.esm"...
[00:04] Background Loader: [DLCWorkshop03.esm] Loading file
[00:04] Background Loader: [DLCWorkshop03.esm] File loaded
[00:04] Background Loader: [DLCWorkshop03.esm] Start processing
[00:04] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749
records
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed
[00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed
[00:04] Background Loader: [DLCWorkshop03.esm] Building FormID index
[00:04] Background Loader: [DLCWorkshop03.esm] FormID index built
[00:04] Background Loader: [DLCWorkshop03.esm] Building EditorID index
[00:04] Background Loader: [DLCWorkshop03.esm] EditorID index built
[00:04] Background Loader: [DLCWorkshop03.esm] Processing completed
[00:04] Background Loader: loading "DLCNukaWorld.esm"...
[00:04] Background Loader: [DLCNukaWorld.esm] Loading file
[00:04] Background Loader: [DLCNukaWorld.esm] File loaded
[00:04] Background Loader: [DLCNukaWorld.esm] Start processing
[00:04] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm"
[00:04] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868
records
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed
[00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed
[00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed
[00:05] Background Loader: [DLCNukaWorld.esm] Building FormID index
[00:05] Background Loader: [DLCNukaWorld.esm] FormID index built
[00:05] Background Loader: [DLCNukaWorld.esm] Building EditorID index
[00:05] Background Loader: [DLCNukaWorld.esm] EditorID index built
[00:05] Background Loader: [DLCNukaWorld.esm] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4.esm"...
[00:05] Background Loader: [TrueStormsFO4.esm] Loading file
[00:05] Background Loader: [TrueStormsFO4.esm] File loaded
[00:05] Background Loader: [TrueStormsFO4.esm] Start processing
[00:05] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251
records
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed
[00:05] Background Loader: [TrueStormsFO4.esm] Building FormID index
[00:05] Background Loader: [TrueStormsFO4.esm] FormID index built
[00:05] Background Loader: [TrueStormsFO4.esm] Building EditorID index
[00:05] Background Loader: [TrueStormsFO4.esm] EditorID index built
[00:05] Background Loader: [TrueStormsFO4.esm] Processing completed
[00:05] Background Loader: loading "Arbitration - Resources.esm"...
[00:05] Background Loader: [Arbitration - Resources.esm] Loading file
[00:05] Background Loader: [Arbitration - Resources.esm] File loaded
[00:05] Background Loader: [Arbitration - Resources.esm] Start processing
[00:05] Background Loader: [Arbitration - Resources.esm] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Arbitration - Resources.esm] Header processed.
Expecting 6 records
[00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [Arbitration - Resources.esm] Building FormID index
[00:05] Background Loader: [Arbitration - Resources.esm] FormID index built
[00:05] Background Loader: [Arbitration - Resources.esm] Building EditorID index
[00:05] Background Loader: [Arbitration - Resources.esm] EditorID index built
[00:05] Background Loader: [Arbitration - Resources.esm] Processing completed
[00:05] Background Loader: loading "HUDFramework.esm"...
[00:05] Background Loader: [HUDFramework.esm] Loading file
[00:05] Background Loader: [HUDFramework.esm] File loaded
[00:05] Background Loader: [HUDFramework.esm] Start processing
[00:05] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records
[00:05] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [HUDFramework.esm] Building FormID index
[00:05] Background Loader: [HUDFramework.esm] FormID index built
[00:05] Background Loader: [HUDFramework.esm] Building EditorID index
[00:05] Background Loader: [HUDFramework.esm] EditorID index built
[00:05] Background Loader: [HUDFramework.esm] Processing completed
[00:05] Background Loader: loading "Homemaker.esm"...
[00:05] Background Loader: [Homemaker.esm] Loading file
[00:05] Background Loader: [Homemaker.esm] File loaded
[00:05] Background Loader: [Homemaker.esm] Start processing
[00:05] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records
[00:05] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [Homemaker.esm] Building FormID index
[00:05] Background Loader: [Homemaker.esm] FormID index built
[00:05] Background Loader: [Homemaker.esm] Building EditorID index
[00:05] Background Loader: [Homemaker.esm] EditorID index built
[00:05] Background Loader: [Homemaker.esm] Processing completed
[00:05] Background Loader: loading "Z_Architect.esp"...
[00:05] Background Loader: [Z_Architect.esp] Loading file
[00:05] Background Loader: [Z_Architect.esp] File loaded
[00:05] Background Loader: [Z_Architect.esp] Start processing
[00:05] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855
records
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [Z_Architect.esp] Building FormID index
[00:05] Background Loader: [Z_Architect.esp] FormID index built
[00:05] Background Loader: [Z_Architect.esp] Building EditorID index
[00:05] Background Loader: [Z_Architect.esp] EditorID index built
[00:05] Background Loader: [Z_Architect.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon.esp"...
[00:05] Background Loader: [Z_Horizon.esp] Loading file
[00:05] Background Loader: [Z_Horizon.esp] File loaded
[00:05] Background Loader: [Z_Horizon.esp] Start processing
[00:05] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144
records
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed
[00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed
[00:05] Background Loader: [Z_Horizon.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon.esp] FormID index built
[00:05] Background Loader: [Z_Horizon.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_DLC_All.esp"...
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Loading file
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] File loaded
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Start processing
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop01.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop02.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop03.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481
records
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_Patch_Architect.esp"...
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Architect.esp"
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed.
Expecting 172 records
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ"
processed
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_Timescale.esp"...
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Loading file
[00:05] Background Loader: [Z_Horizon_Timescale.esp] File loaded
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Start processing
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20
records
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_Timescale.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_Timescale.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_Desolation.esp"...
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Loading file
[00:05] Background Loader: [Z_Horizon_Desolation.esp] File loaded
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Start processing
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting
119 records
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_Desolation.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_Desolation.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"...
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed.
Expecting 69 records
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD"
processed
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID
index
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"...
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed.
Expecting 56 records
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built
[00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"...
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header
processed. Expecting 5 records
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index
built
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
EditorID index
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing
completed
[00:05] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"...
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed.
Expecting 2 records
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index
built
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID
index
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing
completed
[00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"...
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed.
Expecting 13 records
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST"
processed
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT"
processed
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID
index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"...
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed.
Expecting 2 records
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT"
processed
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID
index
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing
completed
[00:05] Background Loader: loading "OWR_CraftableDecor.esp"...
[00:05] Background Loader: [OWR_CraftableDecor.esp] Loading file
[00:05] Background Loader: [OWR_CraftableDecor.esp] File loaded
[00:05] Background Loader: [OWR_CraftableDecor.esp] Start processing
[00:05] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766
records
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR_CraftableDecor.esp] Building FormID index
[00:05] Background Loader: [OWR_CraftableDecor.esp] FormID index built
[00:05] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index
[00:05] Background Loader: [OWR_CraftableDecor.esp] EditorID index built
[00:05] Background Loader: [OWR_CraftableDecor.esp] Processing completed
[00:05] Background Loader: loading "OWR_CraftableDecor_CW.esp"...
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting
585 records
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built
[00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed
[00:05] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"...
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCNukaWorld.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header
processed. Expecting 43 records
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR"
processed
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID
index
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index
built
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
EditorID index
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index
built
[00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing
completed
[00:05] Background Loader: loading "DarkerNights.esp"...
[00:05] Background Loader: [DarkerNights.esp] Loading file
[00:05] Background Loader: [DarkerNights.esp] File loaded
[00:05] Background Loader: [DarkerNights.esp] Start processing
[00:05] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm"
[00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
FarHarbor.esp"
[00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
NukaWorld-FH-Compat.esp"
[00:05] Background Loader: [DarkerNights.esp] Header processed. Expecting 55
records
[00:05] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed
[00:05] Background Loader: [DarkerNights.esp] Building FormID index
[00:05] Background Loader: [DarkerNights.esp] FormID index built
[00:05] Background Loader: [DarkerNights.esp] Building EditorID index
[00:05] Background Loader: [DarkerNights.esp] EditorID index built
[00:05] Background Loader: [DarkerNights.esp] Processing completed
[00:05] Background Loader: loading "AmazingFollowerTweaks.esp"...
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Loading file
[00:05] Background Loader: [AmazingFollowerTweaks.esp] File loaded
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Start processing
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting
3594 records
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index
[00:05] Background Loader: [AmazingFollowerTweaks.esp] FormID index built
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index
[00:05] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built
[00:05] Background Loader: [AmazingFollowerTweaks.esp] Processing completed
[00:05] Background Loader: loading "UniqueUniques.esp"...
[00:05] Background Loader: [UniqueUniques.esp] Loading file
[00:05] Background Loader: [UniqueUniques.esp] File loaded
[00:05] Background Loader: [UniqueUniques.esp] Start processing
[00:05] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320
records
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [UniqueUniques.esp] Building FormID index
[00:05] Background Loader: [UniqueUniques.esp] FormID index built
[00:05] Background Loader: [UniqueUniques.esp] Building EditorID index
[00:05] Background Loader: [UniqueUniques.esp] EditorID index built
[00:05] Background Loader: [UniqueUniques.esp] Processing completed
[00:05] Background Loader: loading "Z_Horizon_WeaponPack01.esp"...
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting
2065 records
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built
[00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed
[00:05] Background Loader: loading "OWR.esp"...
[00:05] Background Loader: [OWR.esp] Loading file
[00:05] Background Loader: [OWR.esp] File loaded
[00:05] Background Loader: [OWR.esp] Start processing
[00:05] Background Loader: [OWR.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR.esp] Header processed. Expecting 10609 records
[00:05] Background Loader: [OWR.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR.esp] Building FormID index
[00:05] Background Loader: [OWR.esp] FormID index built
[00:05] Background Loader: [OWR.esp] Building EditorID index
[00:05] Background Loader: [OWR.esp] EditorID index built
[00:05] Background Loader: [OWR.esp] Processing completed
[00:05] Background Loader: loading "No Combat Boundaries.esp"...
[00:05] Background Loader: [No Combat Boundaries.esp] Loading file
[00:05] Background Loader: [No Combat Boundaries.esp] File loaded
[00:05] Background Loader: [No Combat Boundaries.esp] Start processing
[00:05] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting
277 records
[00:05] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed
[00:05] Background Loader: [No Combat Boundaries.esp] Building FormID index
[00:05] Background Loader: [No Combat Boundaries.esp] FormID index built
[00:05] Background Loader: [No Combat Boundaries.esp] Building EditorID index
[00:05] Background Loader: [No Combat Boundaries.esp] EditorID index built
[00:05] Background Loader: [No Combat Boundaries.esp] Processing completed
[00:05] Background Loader: loading "Glowing Animals Emit Light.esp"...
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Loading file
[00:05] Background Loader: [Glowing Animals Emit Light.esp] File loaded
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Start processing
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCworkshop01.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCNukaWorld.esm"
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Header processed.
Expecting 76 records
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP"
processed
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index
[00:05] Background Loader: [Glowing Animals Emit Light.esp] FormID index built
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index
[00:05] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built
[00:05] Background Loader: [Glowing Animals Emit Light.esp] Processing completed
[00:05] Background Loader: loading "CompanionAccuracy.esp"...
[00:05] Background Loader: [CompanionAccuracy.esp] Loading file
[00:05] Background Loader: [CompanionAccuracy.esp] File loaded
[00:05] Background Loader: [CompanionAccuracy.esp] Start processing
[00:05] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10
records
[00:05] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [CompanionAccuracy.esp] Building FormID index
[00:05] Background Loader: [CompanionAccuracy.esp] FormID index built
[00:05] Background Loader: [CompanionAccuracy.esp] Building EditorID index
[00:05] Background Loader: [CompanionAccuracy.esp] EditorID index built
[00:05] Background Loader: [CompanionAccuracy.esp] Processing completed
[00:05] Background Loader: loading "CurieAccuracy.esp"...
[00:05] Background Loader: [CurieAccuracy.esp] Loading file
[00:05] Background Loader: [CurieAccuracy.esp] File loaded
[00:05] Background Loader: [CurieAccuracy.esp] Start processing
[00:05] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2
records
[00:05] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [CurieAccuracy.esp] Building FormID index
[00:05] Background Loader: [CurieAccuracy.esp] FormID index built
[00:05] Background Loader: [CurieAccuracy.esp] Building EditorID index
[00:05] Background Loader: [CurieAccuracy.esp] EditorID index built
[00:05] Background Loader: [CurieAccuracy.esp] Processing completed
[00:05] Background Loader: loading "DanseAccuracy.esp"...
[00:05] Background Loader: [DanseAccuracy.esp] Loading file
[00:05] Background Loader: [DanseAccuracy.esp] File loaded
[00:05] Background Loader: [DanseAccuracy.esp] Start processing
[00:05] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2
records
[00:05] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [DanseAccuracy.esp] Building FormID index
[00:05] Background Loader: [DanseAccuracy.esp] FormID index built
[00:05] Background Loader: [DanseAccuracy.esp] Building EditorID index
[00:05] Background Loader: [DanseAccuracy.esp] EditorID index built
[00:05] Background Loader: [DanseAccuracy.esp] Processing completed
[00:05] Background Loader: loading "RobotAccuracy.esp"...
[00:05] Background Loader: [RobotAccuracy.esp] Loading file
[00:05] Background Loader: [RobotAccuracy.esp] File loaded
[00:05] Background Loader: [RobotAccuracy.esp] Start processing
[00:05] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7
records
[00:05] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [RobotAccuracy.esp] Building FormID index
[00:05] Background Loader: [RobotAccuracy.esp] FormID index built
[00:05] Background Loader: [RobotAccuracy.esp] Building EditorID index
[00:05] Background Loader: [RobotAccuracy.esp] EditorID index built
[00:05] Background Loader: [RobotAccuracy.esp] Processing completed
[00:05] Background Loader: loading "DV-Very Durable Vertibirds.esp"...
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed.
Expecting 10 records
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built
[00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed
[00:05] Background Loader: loading "AffinityGainDouble.esp"...
[00:05] Background Loader: [AffinityGainDouble.esp] Loading file
[00:05] Background Loader: [AffinityGainDouble.esp] File loaded
[00:05] Background Loader: [AffinityGainDouble.esp] Start processing
[00:05] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5
records
[00:05] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [AffinityGainDouble.esp] Building FormID index
[00:05] Background Loader: [AffinityGainDouble.esp] FormID index built
[00:05] Background Loader: [AffinityGainDouble.esp] Building EditorID index
[00:05] Background Loader: [AffinityGainDouble.esp] EditorID index built
[00:05] Background Loader: [AffinityGainDouble.esp] Processing completed
[00:05] Background Loader: loading "console.esp"...
[00:05] Background Loader: [console.esp] Loading file
[00:05] Background Loader: [console.esp] File loaded
[00:05] Background Loader: [console.esp] Start processing
[00:05] Background Loader: [console.esp] Header processed. Expecting 2 records
[00:05] Background Loader: [console.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [console.esp] Building FormID index
[00:05] Background Loader: [console.esp] FormID index built
[00:05] Background Loader: [console.esp] Building EditorID index
[00:05] Background Loader: [console.esp] EditorID index built
[00:05] Background Loader: [console.esp] Processing completed
[00:05] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"...
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start
processing
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "Fallout4.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCRobot.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCCoast.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCNukaWorld.esm"
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header
processed. Expecting 104 records
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top
"MOVT" processed
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
FormID index
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index
built
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
EditorID index
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID
index built
[00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing
completed
[00:05] Background Loader: loading "Binary Speech Checks V.4.esp"...
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Loading file
[00:05] Background Loader: [Binary Speech Checks V.4.esp] File loaded
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Start processing
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Header processed.
Expecting 16 records
[00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index
[00:05] Background Loader: [Binary Speech Checks V.4.esp] FormID index built
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index
[00:05] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built
[00:05] Background Loader: [Binary Speech Checks V.4.esp] Processing completed
[00:05] Background Loader: loading "Move (Get Out the Way).esp"...
[00:05] Background Loader: [Move (Get Out the Way).esp] Loading file
[00:05] Background Loader: [Move (Get Out the Way).esp] File loaded
[00:05] Background Loader: [Move (Get Out the Way).esp] Start processing
[00:05] Background Loader: [Move (Get Out the Way).esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting
4 records
[00:05] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Move (Get Out the Way).esp] Building FormID index
[00:05] Background Loader: [Move (Get Out the Way).esp] FormID index built
[00:05] Background Loader: [Move (Get Out the Way).esp] Building EditorID index
[00:05] Background Loader: [Move (Get Out the Way).esp] EditorID index built
[00:05] Background Loader: [Move (Get Out the Way).esp] Processing completed
[00:05] Background Loader: loading "No Aggro Impact Landing.esp"...
[00:05] Background Loader: [No Aggro Impact Landing.esp] Loading file
[00:05] Background Loader: [No Aggro Impact Landing.esp] File loaded
[00:05] Background Loader: [No Aggro Impact Landing.esp] Start processing
[00:05] Background Loader: [No Aggro Impact Landing.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [No Aggro Impact Landing.esp] Header processed.
Expecting 4 records
[00:05] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [No Aggro Impact Landing.esp] Building FormID index
[00:05] Background Loader: [No Aggro Impact Landing.esp] FormID index built
[00:05] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index
[00:05] Background Loader: [No Aggro Impact Landing.esp] EditorID index built
[00:05] Background Loader: [No Aggro Impact Landing.esp] Processing completed
[00:05] Background Loader: loading "QuickTrade.esp"...
[00:05] Background Loader: [QuickTrade.esp] Loading file
[00:05] Background Loader: [QuickTrade.esp] File loaded
[00:05] Background Loader: [QuickTrade.esp] Start processing
[00:05] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [QuickTrade.esp] Building FormID index
[00:05] Background Loader: [QuickTrade.esp] FormID index built
[00:05] Background Loader: [QuickTrade.esp] Building EditorID index
[00:05] Background Loader: [QuickTrade.esp] EditorID index built
[00:05] Background Loader: [QuickTrade.esp] Processing completed
[00:05] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"...
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCRobot.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCCoast.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCNukaWorld.esm"
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header
processed. Expecting 111 records
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST"
processed
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE"
processed
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID
index
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index
built
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
EditorID index
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index
built
[00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing
completed
[00:05] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"...
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed.
Expecting 316 records
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD"
processed
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID
index
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID
index
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index
built
[00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing
completed
[00:05] Background Loader: loading "DeadBodyCollision.esp"...
[00:05] Background Loader: [DeadBodyCollision.esp] Loading file
[00:05] Background Loader: [DeadBodyCollision.esp] File loaded
[00:05] Background Loader: [DeadBodyCollision.esp] Start processing
[00:05] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3
records
[00:05] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed
[00:05] Background Loader: [DeadBodyCollision.esp] Building FormID index
[00:05] Background Loader: [DeadBodyCollision.esp] FormID index built
[00:05] Background Loader: [DeadBodyCollision.esp] Building EditorID index
[00:05] Background Loader: [DeadBodyCollision.esp] EditorID index built
[00:05] Background Loader: [DeadBodyCollision.esp] Processing completed
[00:05] Background Loader: loading "Faster EXP - 3x.esp"...
[00:05] Background Loader: [Faster EXP - 3x.esp] Loading file
[00:05] Background Loader: [Faster EXP - 3x.esp] File loaded
[00:05] Background Loader: [Faster EXP - 3x.esp] Start processing
[00:05] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3
records
[00:05] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [Faster EXP - 3x.esp] Building FormID index
[00:05] Background Loader: [Faster EXP - 3x.esp] FormID index built
[00:05] Background Loader: [Faster EXP - 3x.esp] Building EditorID index
[00:05] Background Loader: [Faster EXP - 3x.esp] EditorID index built
[00:05] Background Loader: [Faster EXP - 3x.esp] Processing completed
[00:05] Background Loader: loading "SPECIAL40.esp"...
[00:05] Background Loader: [SPECIAL40.esp] Loading file
[00:05] Background Loader: [SPECIAL40.esp] File loaded
[00:05] Background Loader: [SPECIAL40.esp] Start processing
[00:05] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records
[00:05] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed
[00:05] Background Loader: [SPECIAL40.esp] Building FormID index
[00:05] Background Loader: [SPECIAL40.esp] FormID index built
[00:05] Background Loader: [SPECIAL40.esp] Building EditorID index
[00:05] Background Loader: [SPECIAL40.esp] EditorID index built
[00:05] Background Loader: [SPECIAL40.esp] Processing completed
[00:05] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"...
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start
processing
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Arbitration - Resources.esm"
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header
processed. Expecting 10 records
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"IDLE" processed
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"PERK" processed
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
FormID index
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index
built
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
EditorID index
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID
index built
[00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing
completed
[00:05] Background Loader: loading "OWR2_CraftableDecor.esp"...
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Loading file
[00:05] Background Loader: [OWR2_CraftableDecor.esp] File loaded
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Start processing
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57
records
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index
[00:05] Background Loader: [OWR2_CraftableDecor.esp] FormID index built
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index
[00:05] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built
[00:05] Background Loader: [OWR2_CraftableDecor.esp] Processing completed
[00:05] Background Loader: loading "OWR2_CraftableDecor_CW.esp"...
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting
21 records
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built
[00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed
[00:05] Background Loader: loading "OWR2.esp"...
[00:05] Background Loader: [OWR2.esp] Loading file
[00:05] Background Loader: [OWR2.esp] File loaded
[00:05] Background Loader: [OWR2.esp] Start processing
[00:05] Background Loader: [OWR2.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records
[00:05] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed
[00:05] Background Loader: [OWR2.esp] Building FormID index
[00:05] Background Loader: [OWR2.esp] FormID index built
[00:05] Background Loader: [OWR2.esp] Building EditorID index
[00:05] Background Loader: [OWR2.esp] EditorID index built
[00:05] Background Loader: [OWR2.esp] Processing completed
[00:05] Background Loader: loading "VAFS-Horizon-Patch.esp"...
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Loading file
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] File loaded
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Start processing
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104
records
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built
[00:05] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed
[00:05] Background Loader: loading "FO4Hotkeys.esp"...
[00:05] Background Loader: [FO4Hotkeys.esp] Loading file
[00:05] Background Loader: [FO4Hotkeys.esp] File loaded
[00:05] Background Loader: [FO4Hotkeys.esp] Start processing
[00:05] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [FO4Hotkeys.esp] Building FormID index
[00:05] Background Loader: [FO4Hotkeys.esp] FormID index built
[00:05] Background Loader: [FO4Hotkeys.esp] Building EditorID index
[00:05] Background Loader: [FO4Hotkeys.esp] EditorID index built
[00:05] Background Loader: [FO4Hotkeys.esp] Processing completed
[00:05] Background Loader: loading "Horizon - Unique Uniques.esp"...
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Loading file
[00:05] Background Loader: [Horizon - Unique Uniques.esp] File loaded
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Start processing
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Fallout4.esm"
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"UniqueUniques.esp"
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Z_Horizon.esp"
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Header processed.
Expecting 9 records
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index
[00:05] Background Loader: [Horizon - Unique Uniques.esp] FormID index built
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index
[00:05] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built
[00:05] Background Loader: [Horizon - Unique Uniques.esp] Processing completed
[00:05] Background Loader: loading "FO4 NPCs Travel.esp"...
[00:05] Background Loader: [FO4 NPCs Travel.esp] Loading file
[00:05] Background Loader: [FO4 NPCs Travel.esp] File loaded
[00:05] Background Loader: [FO4 NPCs Travel.esp] Start processing
[00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCNukaWorld.esm"
[00:05] Background Loader: [FO4 NPCs Travel.esp] Header processed. Expecting 2258
records
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "GLOB" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "SPEL" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLN" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NOTE" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "TERM" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "QUST" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PACK" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PERK" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "MESG" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "OTFT" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "COBJ" processed
[00:05] Background Loader: [FO4 NPCs Travel.esp] Building FormID index
[00:05] Background Loader: [FO4 NPCs Travel.esp] FormID index built
[00:05] Background Loader: [FO4 NPCs Travel.esp] Building EditorID index
[00:05] Background Loader: [FO4 NPCs Travel.esp] EditorID index built
[00:05] Background Loader: [FO4 NPCs Travel.esp] Processing completed
[00:05] Background Loader: loading "Horizon NPCT.esp"...
[00:05] Background Loader: [Horizon NPCT.esp] Loading file
[00:05] Background Loader: [Horizon NPCT.esp] File loaded
[00:05] Background Loader: [Horizon NPCT.esp] Start processing
[00:05] Background Loader: [Horizon NPCT.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [Horizon NPCT.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [Horizon NPCT.esp] Adding master "FO4 NPCs Travel.esp"
[00:05] Background Loader: [Horizon NPCT.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [Horizon NPCT.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [Horizon NPCT.esp] Header processed. Expecting 282
records
[00:05] Background Loader: [Horizon NPCT.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [Horizon NPCT.esp] Building FormID index
[00:05] Background Loader: [Horizon NPCT.esp] FormID index built
[00:05] Background Loader: [Horizon NPCT.esp] Building EditorID index
[00:05] Background Loader: [Horizon NPCT.esp] EditorID index built
[00:05] Background Loader: [Horizon NPCT.esp] Processing completed
[00:05] Background Loader: loading "Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp"...
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading
file
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File
loaded
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start
processing
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding
master "Fallout4.esm"
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding
master "Z_Horizon.esp"
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Header
processed. Expecting 2 records
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] GRUP Top
"ENCH" processed
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
FormID index
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] FormID
index built
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
EditorID index
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] EditorID
index built
[00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Processing
completed
[00:05] Background Loader: loading "InstitWeapPosit.esp"...
[00:05] Background Loader: [InstitWeapPosit.esp] Loading file
[00:05] Background Loader: [InstitWeapPosit.esp] File loaded
[00:05] Background Loader: [InstitWeapPosit.esp] Start processing
[00:05] Background Loader: [InstitWeapPosit.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [InstitWeapPosit.esp] Header processed. Expecting 17
records
[00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "KYWD" processed
[00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "RACE" processed
[00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [InstitWeapPosit.esp] Building FormID index
[00:05] Background Loader: [InstitWeapPosit.esp] FormID index built
[00:05] Background Loader: [InstitWeapPosit.esp] Building EditorID index
[00:05] Background Loader: [InstitWeapPosit.esp] EditorID index built
[00:05] Background Loader: [InstitWeapPosit.esp] Processing completed
[00:05] Background Loader: loading "MEGAPATCH.esp"...
[00:05] Background Loader: [MEGAPATCH.esp] Loading file
[00:05] Background Loader: [MEGAPATCH.esp] File loaded
[00:05] Background Loader: [MEGAPATCH.esp] Start processing
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit
Light.esp"
[00:05] Background Loader: [MEGAPATCH.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:05] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 229 records
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed
[00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "OMOD" processed
[00:05] Background Loader: [MEGAPATCH.esp] Building FormID index
[00:05] Background Loader: [MEGAPATCH.esp] FormID index built
[00:05] Background Loader: [MEGAPATCH.esp] Building EditorID index
[00:05] Background Loader: [MEGAPATCH.esp] EditorID index built
[00:05] Background Loader: [MEGAPATCH.esp] Processing completed
[00:05] Background Loader: [DLCRobot.esm] Building reference info.
[00:09] Background Loader: [DLCWorkshop01.esm] Building reference info.
[00:09] Background Loader: [DLCCoast.esm] Building reference info.
[00:25] Background Loader: [DLCWorkshop02.esm] Building reference info.
[00:25] Background Loader: [DLCWorkshop03.esm] Building reference info.
[00:26] Background Loader: [DLCNukaWorld.esm] Building reference info.
[00:40] Background Loader: [TrueStormsFO4.esm] Building reference info.
[00:40] Background Loader: [Arbitration - Resources.esm] Building reference info.
[00:40] Background Loader: [HUDFramework.esm] Building reference info.
[00:40] Background Loader: [Homemaker.esm] Building reference info.
[00:40] Background Loader: [Z_Architect.esp] Building reference info.
[00:41] Background Loader: [Z_Horizon.esp] Building reference info.
[00:46] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Timescale.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_Desolation.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference
info.
[00:47] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info.
[00:47] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
reference info.
[00:47] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building
reference info.
[00:47] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference
info.
[00:47] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference
info.
[00:47] Background Loader: [OWR_CraftableDecor.esp] Building reference info.
[00:47] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info.
[00:47] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
reference info.
[00:47] Background Loader: [DarkerNights.esp] Building reference info.
[00:47] Background Loader: [AmazingFollowerTweaks.esp] Building reference info.
[00:48] Background Loader: [UniqueUniques.esp] Building reference info.
[00:48] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info.
[00:49] Background Loader: [OWR.esp] Building reference info.
[00:51] Background Loader: [No Combat Boundaries.esp] Building reference info.
[00:51] Background Loader: [Glowing Animals Emit Light.esp] Building reference
info.
[00:51] Background Loader: [CompanionAccuracy.esp] Building reference info.
[00:51] Background Loader: [CurieAccuracy.esp] Building reference info.
[00:51] Background Loader: [DanseAccuracy.esp] Building reference info.
[00:51] Background Loader: [RobotAccuracy.esp] Building reference info.
[00:51] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference
info.
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [2] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [2] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [2] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk>
[00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk>
[00:51] Background Loader: [AffinityGainDouble.esp] Building reference info.
[00:51] Background Loader: [console.esp] Building reference info.
[00:51] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
reference info.
[00:51] Background Loader: [Binary Speech Checks V.4.esp] Building reference info.
[00:51] Background Loader: [Move (Get Out the Way).esp] Building reference info.
[00:51] Background Loader: [No Aggro Impact Landing.esp] Building reference info.
[00:51] Background Loader: [QuickTrade.esp] Building reference info.
[00:51] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
reference info.
[00:51] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference
info.
[00:51] Background Loader: [DeadBodyCollision.esp] Building reference info.
[00:51] Background Loader: [Faster EXP - 3x.esp] Building reference info.
[00:51] Background Loader: [SPECIAL40.esp] Building reference info.
[00:51] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
reference info.
[00:51] Background Loader: [OWR2_CraftableDecor.esp] Building reference info.
[00:51] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info.
[00:51] Background Loader: [OWR2.esp] Building reference info.
[00:52] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info.
[00:52] Background Loader: [FO4Hotkeys.esp] Building reference info.
[00:52] Background Loader: [Horizon - Unique Uniques.esp] Building reference info.
[00:52] Background Loader: [FO4 NPCs Travel.esp] Building reference info.
[00:53] Background Loader: [Horizon NPCT.esp] Building reference info.
[00:54] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
reference info.
[00:54] Background Loader: [InstitWeapPosit.esp] Building reference info.
[00:54] Background Loader: [MEGAPATCH.esp] Building reference info.
[00:54] Background Loader: finished
[MEGAPATCH.esp] Adding master "InstitWeapPosit.esp"
[00:00] Saving: InstitWeapPosit.esp.save.2018_04_03_19_36_17
[00:00] Saving: MEGAPATCH.esp.save.2018_04_03_19_36_17
[00:00] Done saving.

FO4Edit 3.2 starting session 2018-04-10 21:35:20


Using Fallout4 Data Path: G:\Games\Fallout 4\Data\
Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini
Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\
Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings
Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
[TrueStormsFO4.esm] Loading file
[TrueStormsFO4.esm] File loaded
[TrueStormsFO4.esm] Start processing
[Arbitration - Resources.esm] Loading file
[Arbitration - Resources.esm] File loaded
[Arbitration - Resources.esm] Start processing
[HUDFramework.esm] Loading file
[HUDFramework.esm] File loaded
[HUDFramework.esm] Start processing
[Homemaker.esm] Loading file
[Homemaker.esm] File loaded
[Homemaker.esm] Start processing
[Z_Architect.esp] Loading file
[Z_Architect.esp] File loaded
[Z_Architect.esp] Start processing
[Z_Horizon.esp] Loading file
[Z_Horizon.esp] File loaded
[Z_Horizon.esp] Start processing
[Z_Horizon_DLC_All.esp] Loading file
[Z_Horizon_DLC_All.esp] File loaded
[Z_Horizon_DLC_All.esp] Start processing
[Z_Horizon_Patch_Architect.esp] Loading file
[Z_Horizon_Patch_Architect.esp] File loaded
[Z_Horizon_Patch_Architect.esp] Start processing
[Z_Horizon_Timescale.esp] Loading file
[Z_Horizon_Timescale.esp] File loaded
[Z_Horizon_Timescale.esp] Start processing
[Z_Horizon_Desolation.esp] Loading file
[Z_Horizon_Desolation.esp] File loaded
[Z_Horizon_Desolation.esp] Start processing
[Z_Horizon_StrictCarryWeight.esp] Loading file
[Z_Horizon_StrictCarryWeight.esp] File loaded
[Z_Horizon_StrictCarryWeight.esp] Start processing
[TrueStormsFO4-FarHarbor.esp] Loading file
[TrueStormsFO4-FarHarbor.esp] File loaded
[TrueStormsFO4-FarHarbor.esp] Start processing
[TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[TrueStormsFO4-EarlierSunsets.esp] Loading file
[TrueStormsFO4-EarlierSunsets.esp] File loaded
[TrueStormsFO4-EarlierSunsets.esp] Start processing
[TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[OWR_CraftableDecor.esp] Loading file
[OWR_CraftableDecor.esp] File loaded
[OWR_CraftableDecor.esp] Start processing
[OWR_CraftableDecor_CW.esp] Loading file
[OWR_CraftableDecor_CW.esp] File loaded
[OWR_CraftableDecor_CW.esp] Start processing
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[DarkerNights.esp] Loading file
[DarkerNights.esp] File loaded
[DarkerNights.esp] Start processing
[AmazingFollowerTweaks.esp] Loading file
[AmazingFollowerTweaks.esp] File loaded
[AmazingFollowerTweaks.esp] Start processing
[UniqueUniques.esp] Loading file
[UniqueUniques.esp] File loaded
[UniqueUniques.esp] Start processing
[Z_Horizon_WeaponPack01.esp] Loading file
[Z_Horizon_WeaponPack01.esp] File loaded
[Z_Horizon_WeaponPack01.esp] Start processing
[OWR.esp] Loading file
[OWR.esp] File loaded
[OWR.esp] Start processing
[No Combat Boundaries.esp] Loading file
[No Combat Boundaries.esp] File loaded
[No Combat Boundaries.esp] Start processing
[Glowing Animals Emit Light.esp] Loading file
[Glowing Animals Emit Light.esp] File loaded
[Glowing Animals Emit Light.esp] Start processing
[CompanionAccuracy.esp] Loading file
[CompanionAccuracy.esp] File loaded
[CompanionAccuracy.esp] Start processing
[CurieAccuracy.esp] Loading file
[CurieAccuracy.esp] File loaded
[CurieAccuracy.esp] Start processing
[DanseAccuracy.esp] Loading file
[DanseAccuracy.esp] File loaded
[DanseAccuracy.esp] Start processing
[RobotAccuracy.esp] Loading file
[RobotAccuracy.esp] File loaded
[RobotAccuracy.esp] Start processing
[DV-Very Durable Vertibirds.esp] Loading file
[DV-Very Durable Vertibirds.esp] File loaded
[DV-Very Durable Vertibirds.esp] Start processing
[AffinityGainDouble.esp] Loading file
[AffinityGainDouble.esp] File loaded
[AffinityGainDouble.esp] Start processing
[console.esp] Loading file
[console.esp] File loaded
[console.esp] Start processing
[Immersive Movement - Seasoned Edition.esp] Loading file
[Immersive Movement - Seasoned Edition.esp] File loaded
[Immersive Movement - Seasoned Edition.esp] Start processing
[Binary Speech Checks V.4.esp] Loading file
[Binary Speech Checks V.4.esp] File loaded
[Binary Speech Checks V.4.esp] Start processing
[Move (Get Out the Way).esp] Loading file
[Move (Get Out the Way).esp] File loaded
[Move (Get Out the Way).esp] Start processing
[No Aggro Impact Landing.esp] Loading file
[No Aggro Impact Landing.esp] File loaded
[No Aggro Impact Landing.esp] Start processing
[QuickTrade.esp] Loading file
[QuickTrade.esp] File loaded
[QuickTrade.esp] Start processing
[Realistic Death Physics - ALL DLC.esp] Loading file
[Realistic Death Physics - ALL DLC.esp] File loaded
[Realistic Death Physics - ALL DLC.esp] Start processing
[VaultTecAcceleratedFocusSystem.esp] Loading file
[VaultTecAcceleratedFocusSystem.esp] File loaded
[VaultTecAcceleratedFocusSystem.esp] Start processing
[DeadBodyCollision.esp] Loading file
[DeadBodyCollision.esp] File loaded
[DeadBodyCollision.esp] Start processing
[Faster EXP - 3x.esp] Loading file
[Faster EXP - 3x.esp] File loaded
[Faster EXP - 3x.esp] Start processing
[SPECIAL40.esp] Loading file
[SPECIAL40.esp] File loaded
[SPECIAL40.esp] Start processing
[Arbitration - Button Lowered Weapons.esp] Loading file
[Arbitration - Button Lowered Weapons.esp] File loaded
[Arbitration - Button Lowered Weapons.esp] Start processing
[OWR2_CraftableDecor.esp] Loading file
[OWR2_CraftableDecor.esp] File loaded
[OWR2_CraftableDecor.esp] Start processing
[OWR2_CraftableDecor_CW.esp] Loading file
[OWR2_CraftableDecor_CW.esp] File loaded
[OWR2_CraftableDecor_CW.esp] Start processing
[OWR2.esp] Loading file
[OWR2.esp] File loaded
[OWR2.esp] Start processing
[VAFS-Horizon-Patch.esp] Loading file
[VAFS-Horizon-Patch.esp] File loaded
[VAFS-Horizon-Patch.esp] Start processing
[FO4Hotkeys.esp] Loading file
[FO4Hotkeys.esp] File loaded
[FO4Hotkeys.esp] Start processing
[Horizon - Unique Uniques.esp] Loading file
[Horizon - Unique Uniques.esp] File loaded
[Horizon - Unique Uniques.esp] Start processing
[FO4 NPCs Travel.esp] Loading file
[FO4 NPCs Travel.esp] File loaded
[FO4 NPCs Travel.esp] Start processing
[Horizon NPCT.esp] Loading file
[Horizon NPCT.esp] File loaded
[Horizon NPCT.esp] Start processing
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded
[Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing
[InstitWeapPosit.esp] Loading file
[InstitWeapPosit.esp] File loaded
[InstitWeapPosit.esp] Start processing
[MEGAPATCH.esp] Loading file
[MEGAPATCH.esp] File loaded
[MEGAPATCH.esp] Start processing
[Fallout4.esm] Loading file
[Fallout4.esm] File loaded
[Fallout4.esm] Start processing
[DLCRobot.esm] Loading file
[DLCRobot.esm] File loaded
[DLCRobot.esm] Start processing
[DLCWorkshop01.esm] Loading file
[DLCWorkshop01.esm] File loaded
[DLCWorkshop01.esm] Start processing
[DLCCoast.esm] Loading file
[DLCCoast.esm] File loaded
[DLCCoast.esm] Start processing
[DLCWorkshop02.esm] Loading file
[DLCWorkshop02.esm] File loaded
[DLCWorkshop02.esm] Start processing
[DLCWorkshop03.esm] Loading file
[DLCWorkshop03.esm] File loaded
[DLCWorkshop03.esm] Start processing
[DLCNukaWorld.esm] Loading file
[DLCNukaWorld.esm] File loaded
[DLCNukaWorld.esm] Start processing
[00:00] Background Loader: starting...
[00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources.
[00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources.
[00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources.
[00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources.
[00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources.
[00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources.
[00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources.
[00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources.
[00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading
Resources.
[00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources.
[00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading
Resources.
[00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources.
[00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources.
[00:00] Background Loader: [FO4 NPCs Travel - Main.ba2] Loading Resources.
[00:00] Background Loader: [InstitWeapPosit - Main.ba2] Loading Resources.
[00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path.
[00:00] Background Loader: loading "Fallout4.esm"...
[00:00] Background Loader: [Fallout4.esm] Loading file
[00:00] Background Loader: [Fallout4.esm] File loaded
[00:00] Background Loader: [Fallout4.esm] Start processing
[00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840
records
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed
[00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed
[00:01] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed
[00:02] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed
[00:04] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed
[00:04] Background Loader: [Fallout4.esm] Building FormID index
[00:05] Background Loader: [Fallout4.esm] FormID index built
[00:05] Background Loader: [Fallout4.esm] Building EditorID index
[00:05] Background Loader: [Fallout4.esm] EditorID index built
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "BNDS"
[00:05] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group:
GRUP Top "BNDS"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "HAZD"
[00:05] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group:
GRUP Top "HAZD"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "PROJ"
[00:05] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group:
GRUP Top "PROJ"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NOTE"
[00:05] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group:
GRUP Top "NOTE"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "IDLM"
[00:05] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group:
GRUP Top "IDLM"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "ALCH"
[00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "ALCH"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "KEYM"
[00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group:
GRUP Top "KEYM"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "LVLN"
[00:05] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group:
GRUP Top "LVLN"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "NPC_"
[00:05] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group:
GRUP Top "NPC_"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "AMMO"
[00:05] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group:
GRUP Top "AMMO"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "WEAP"
[00:05] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group:
GRUP Top "WEAP"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "FURN"
[00:05] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group:
GRUP Top "FURN"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "TREE"
[00:05] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group:
GRUP Top "TREE"
[00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top
level group: GRUP Top "GRAS"
[00:05] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group:
GRUP Top "GRAS"
[00:05] Background Loader: [Fallout4.esm] Processing completed
[00:05] Background Loader: loading "DLCRobot.esm"...
[00:05] Background Loader: [DLCRobot.esm] Loading file
[00:05] Background Loader: [DLCRobot.esm] File loaded
[00:05] Background Loader: [DLCRobot.esm] Start processing
[00:05] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed
[00:05] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed
[00:05] Background Loader: [DLCRobot.esm] Building FormID index
[00:05] Background Loader: [DLCRobot.esm] FormID index built
[00:05] Background Loader: [DLCRobot.esm] Building EditorID index
[00:05] Background Loader: [DLCRobot.esm] EditorID index built
[00:05] Background Loader: [DLCRobot.esm] Processing completed
[00:05] Background Loader: loading "DLCWorkshop01.esm"...
[00:05] Background Loader: [DLCWorkshop01.esm] Loading file
[00:05] Background Loader: [DLCWorkshop01.esm] File loaded
[00:05] Background Loader: [DLCWorkshop01.esm] Start processing
[00:05] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528
records
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed
[00:05] Background Loader: [DLCWorkshop01.esm] Building FormID index
[00:05] Background Loader: [DLCWorkshop01.esm] FormID index built
[00:05] Background Loader: [DLCWorkshop01.esm] Building EditorID index
[00:05] Background Loader: [DLCWorkshop01.esm] EditorID index built
[00:05] Background Loader: [DLCWorkshop01.esm] Processing completed
[00:05] Background Loader: loading "DLCCoast.esm"...
[00:05] Background Loader: [DLCCoast.esm] Loading file
[00:05] Background Loader: [DLCCoast.esm] File loaded
[00:05] Background Loader: [DLCCoast.esm] Start processing
[00:05] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm"
[00:05] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320
records
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed
[00:05] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed
[00:06] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed
[00:06] Background Loader: [DLCCoast.esm] Building FormID index
[00:06] Background Loader: [DLCCoast.esm] FormID index built
[00:06] Background Loader: [DLCCoast.esm] Building EditorID index
[00:06] Background Loader: [DLCCoast.esm] EditorID index built
[00:06] Background Loader: [DLCCoast.esm] Processing completed
[00:06] Background Loader: loading "DLCWorkshop02.esm"...
[00:06] Background Loader: [DLCWorkshop02.esm] Loading file
[00:06] Background Loader: [DLCWorkshop02.esm] File loaded
[00:06] Background Loader: [DLCWorkshop02.esm] Start processing
[00:06] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759
records
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed
[00:06] Background Loader: [DLCWorkshop02.esm] Building FormID index
[00:06] Background Loader: [DLCWorkshop02.esm] FormID index built
[00:06] Background Loader: [DLCWorkshop02.esm] Building EditorID index
[00:06] Background Loader: [DLCWorkshop02.esm] EditorID index built
[00:06] Background Loader: [DLCWorkshop02.esm] Processing completed
[00:06] Background Loader: loading "DLCWorkshop03.esm"...
[00:06] Background Loader: [DLCWorkshop03.esm] Loading file
[00:06] Background Loader: [DLCWorkshop03.esm] File loaded
[00:06] Background Loader: [DLCWorkshop03.esm] Start processing
[00:06] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749
records
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed
[00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed
[00:06] Background Loader: [DLCWorkshop03.esm] Building FormID index
[00:06] Background Loader: [DLCWorkshop03.esm] FormID index built
[00:06] Background Loader: [DLCWorkshop03.esm] Building EditorID index
[00:06] Background Loader: [DLCWorkshop03.esm] EditorID index built
[00:06] Background Loader: [DLCWorkshop03.esm] Processing completed
[00:06] Background Loader: loading "DLCNukaWorld.esm"...
[00:06] Background Loader: [DLCNukaWorld.esm] Loading file
[00:06] Background Loader: [DLCNukaWorld.esm] File loaded
[00:06] Background Loader: [DLCNukaWorld.esm] Start processing
[00:06] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm"
[00:06] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868
records
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed
[00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed
[00:07] Background Loader: [DLCNukaWorld.esm] Building FormID index
[00:07] Background Loader: [DLCNukaWorld.esm] FormID index built
[00:07] Background Loader: [DLCNukaWorld.esm] Building EditorID index
[00:07] Background Loader: [DLCNukaWorld.esm] EditorID index built
[00:07] Background Loader: [DLCNukaWorld.esm] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4.esm"...
[00:07] Background Loader: [TrueStormsFO4.esm] Loading file
[00:07] Background Loader: [TrueStormsFO4.esm] File loaded
[00:07] Background Loader: [TrueStormsFO4.esm] Start processing
[00:07] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251
records
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed
[00:07] Background Loader: [TrueStormsFO4.esm] Building FormID index
[00:07] Background Loader: [TrueStormsFO4.esm] FormID index built
[00:07] Background Loader: [TrueStormsFO4.esm] Building EditorID index
[00:07] Background Loader: [TrueStormsFO4.esm] EditorID index built
[00:07] Background Loader: [TrueStormsFO4.esm] Processing completed
[00:07] Background Loader: loading "Arbitration - Resources.esm"...
[00:07] Background Loader: [Arbitration - Resources.esm] Loading file
[00:07] Background Loader: [Arbitration - Resources.esm] File loaded
[00:07] Background Loader: [Arbitration - Resources.esm] Start processing
[00:07] Background Loader: [Arbitration - Resources.esm] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Arbitration - Resources.esm] Header processed.
Expecting 6 records
[00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed
[00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [Arbitration - Resources.esm] Building FormID index
[00:07] Background Loader: [Arbitration - Resources.esm] FormID index built
[00:07] Background Loader: [Arbitration - Resources.esm] Building EditorID index
[00:07] Background Loader: [Arbitration - Resources.esm] EditorID index built
[00:07] Background Loader: [Arbitration - Resources.esm] Processing completed
[00:07] Background Loader: loading "HUDFramework.esm"...
[00:07] Background Loader: [HUDFramework.esm] Loading file
[00:07] Background Loader: [HUDFramework.esm] File loaded
[00:07] Background Loader: [HUDFramework.esm] Start processing
[00:07] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records
[00:07] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [HUDFramework.esm] Building FormID index
[00:07] Background Loader: [HUDFramework.esm] FormID index built
[00:07] Background Loader: [HUDFramework.esm] Building EditorID index
[00:07] Background Loader: [HUDFramework.esm] EditorID index built
[00:07] Background Loader: [HUDFramework.esm] Processing completed
[00:07] Background Loader: loading "Homemaker.esm"...
[00:07] Background Loader: [Homemaker.esm] Loading file
[00:07] Background Loader: [Homemaker.esm] File loaded
[00:07] Background Loader: [Homemaker.esm] Start processing
[00:07] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm"
[00:07] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records
[00:07] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [Homemaker.esm] Building FormID index
[00:07] Background Loader: [Homemaker.esm] FormID index built
[00:07] Background Loader: [Homemaker.esm] Building EditorID index
[00:07] Background Loader: [Homemaker.esm] EditorID index built
[00:07] Background Loader: [Homemaker.esm] Processing completed
[00:07] Background Loader: loading "Z_Architect.esp"...
[00:07] Background Loader: [Z_Architect.esp] Loading file
[00:07] Background Loader: [Z_Architect.esp] File loaded
[00:07] Background Loader: [Z_Architect.esp] Start processing
[00:07] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855
records
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [Z_Architect.esp] Building FormID index
[00:07] Background Loader: [Z_Architect.esp] FormID index built
[00:07] Background Loader: [Z_Architect.esp] Building EditorID index
[00:07] Background Loader: [Z_Architect.esp] EditorID index built
[00:07] Background Loader: [Z_Architect.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon.esp"...
[00:07] Background Loader: [Z_Horizon.esp] Loading file
[00:07] Background Loader: [Z_Horizon.esp] File loaded
[00:07] Background Loader: [Z_Horizon.esp] Start processing
[00:07] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144
records
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed
[00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed
[00:07] Background Loader: [Z_Horizon.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon.esp] FormID index built
[00:07] Background Loader: [Z_Horizon.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_DLC_All.esp"...
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Loading file
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] File loaded
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Start processing
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop01.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop02.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master
"DLCworkshop03.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481
records
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_Patch_Architect.esp"...
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master
"Z_Architect.esp"
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed.
Expecting 172 records
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ"
processed
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_Timescale.esp"...
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Loading file
[00:07] Background Loader: [Z_Horizon_Timescale.esp] File loaded
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Start processing
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20
records
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_Timescale.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_Timescale.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_Desolation.esp"...
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Loading file
[00:07] Background Loader: [Z_Horizon_Desolation.esp] File loaded
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Start processing
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting
119 records
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_Desolation.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_Desolation.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"...
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed.
Expecting 69 records
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD"
processed
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID
index
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"...
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed.
Expecting 56 records
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built
[00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"...
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header
processed. Expecting 5 records
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index
built
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
EditorID index
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing
completed
[00:07] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"...
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed.
Expecting 2 records
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index
built
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID
index
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing
completed
[00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"...
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed.
Expecting 13 records
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST"
processed
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT"
processed
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID
index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"...
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed.
Expecting 2 records
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT"
processed
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID
index
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing
completed
[00:07] Background Loader: loading "OWR_CraftableDecor.esp"...
[00:07] Background Loader: [OWR_CraftableDecor.esp] Loading file
[00:07] Background Loader: [OWR_CraftableDecor.esp] File loaded
[00:07] Background Loader: [OWR_CraftableDecor.esp] Start processing
[00:07] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766
records
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR_CraftableDecor.esp] Building FormID index
[00:07] Background Loader: [OWR_CraftableDecor.esp] FormID index built
[00:07] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index
[00:07] Background Loader: [OWR_CraftableDecor.esp] EditorID index built
[00:07] Background Loader: [OWR_CraftableDecor.esp] Processing completed
[00:07] Background Loader: loading "OWR_CraftableDecor_CW.esp"...
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting
585 records
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built
[00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed
[00:07] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"...
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCNukaWorld.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"TrueStormsFO4-FarHarbor.esp"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header
processed. Expecting 43 records
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR"
processed
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID
index
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index
built
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
EditorID index
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index
built
[00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing
completed
[00:07] Background Loader: loading "DarkerNights.esp"...
[00:07] Background Loader: [DarkerNights.esp] Loading file
[00:07] Background Loader: [DarkerNights.esp] File loaded
[00:07] Background Loader: [DarkerNights.esp] Start processing
[00:07] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm"
[00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
FarHarbor.esp"
[00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4-
NukaWorld-FH-Compat.esp"
[00:07] Background Loader: [DarkerNights.esp] Header processed. Expecting 55
records
[00:07] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed
[00:07] Background Loader: [DarkerNights.esp] Building FormID index
[00:07] Background Loader: [DarkerNights.esp] FormID index built
[00:07] Background Loader: [DarkerNights.esp] Building EditorID index
[00:07] Background Loader: [DarkerNights.esp] EditorID index built
[00:07] Background Loader: [DarkerNights.esp] Processing completed
[00:07] Background Loader: loading "AmazingFollowerTweaks.esp"...
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Loading file
[00:07] Background Loader: [AmazingFollowerTweaks.esp] File loaded
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Start processing
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting
3594 records
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index
[00:07] Background Loader: [AmazingFollowerTweaks.esp] FormID index built
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index
[00:07] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built
[00:07] Background Loader: [AmazingFollowerTweaks.esp] Processing completed
[00:07] Background Loader: loading "UniqueUniques.esp"...
[00:07] Background Loader: [UniqueUniques.esp] Loading file
[00:07] Background Loader: [UniqueUniques.esp] File loaded
[00:07] Background Loader: [UniqueUniques.esp] Start processing
[00:07] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320
records
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [UniqueUniques.esp] Building FormID index
[00:07] Background Loader: [UniqueUniques.esp] FormID index built
[00:07] Background Loader: [UniqueUniques.esp] Building EditorID index
[00:07] Background Loader: [UniqueUniques.esp] EditorID index built
[00:07] Background Loader: [UniqueUniques.esp] Processing completed
[00:07] Background Loader: loading "Z_Horizon_WeaponPack01.esp"...
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting
2065 records
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built
[00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed
[00:07] Background Loader: loading "OWR.esp"...
[00:07] Background Loader: [OWR.esp] Loading file
[00:07] Background Loader: [OWR.esp] File loaded
[00:07] Background Loader: [OWR.esp] Start processing
[00:07] Background Loader: [OWR.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR.esp] Header processed. Expecting 10609 records
[00:07] Background Loader: [OWR.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR.esp] Building FormID index
[00:07] Background Loader: [OWR.esp] FormID index built
[00:07] Background Loader: [OWR.esp] Building EditorID index
[00:07] Background Loader: [OWR.esp] EditorID index built
[00:07] Background Loader: [OWR.esp] Processing completed
[00:07] Background Loader: loading "No Combat Boundaries.esp"...
[00:07] Background Loader: [No Combat Boundaries.esp] Loading file
[00:07] Background Loader: [No Combat Boundaries.esp] File loaded
[00:07] Background Loader: [No Combat Boundaries.esp] Start processing
[00:07] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting
277 records
[00:07] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed
[00:07] Background Loader: [No Combat Boundaries.esp] Building FormID index
[00:07] Background Loader: [No Combat Boundaries.esp] FormID index built
[00:07] Background Loader: [No Combat Boundaries.esp] Building EditorID index
[00:07] Background Loader: [No Combat Boundaries.esp] EditorID index built
[00:07] Background Loader: [No Combat Boundaries.esp] Processing completed
[00:07] Background Loader: loading "Glowing Animals Emit Light.esp"...
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Loading file
[00:07] Background Loader: [Glowing Animals Emit Light.esp] File loaded
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Start processing
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCworkshop01.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master
"DLCNukaWorld.esm"
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Header processed.
Expecting 76 records
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP"
processed
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index
[00:07] Background Loader: [Glowing Animals Emit Light.esp] FormID index built
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index
[00:07] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built
[00:07] Background Loader: [Glowing Animals Emit Light.esp] Processing completed
[00:07] Background Loader: loading "CompanionAccuracy.esp"...
[00:07] Background Loader: [CompanionAccuracy.esp] Loading file
[00:07] Background Loader: [CompanionAccuracy.esp] File loaded
[00:07] Background Loader: [CompanionAccuracy.esp] Start processing
[00:07] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10
records
[00:07] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [CompanionAccuracy.esp] Building FormID index
[00:07] Background Loader: [CompanionAccuracy.esp] FormID index built
[00:07] Background Loader: [CompanionAccuracy.esp] Building EditorID index
[00:07] Background Loader: [CompanionAccuracy.esp] EditorID index built
[00:07] Background Loader: [CompanionAccuracy.esp] Processing completed
[00:07] Background Loader: loading "CurieAccuracy.esp"...
[00:07] Background Loader: [CurieAccuracy.esp] Loading file
[00:07] Background Loader: [CurieAccuracy.esp] File loaded
[00:07] Background Loader: [CurieAccuracy.esp] Start processing
[00:07] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2
records
[00:07] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [CurieAccuracy.esp] Building FormID index
[00:07] Background Loader: [CurieAccuracy.esp] FormID index built
[00:07] Background Loader: [CurieAccuracy.esp] Building EditorID index
[00:07] Background Loader: [CurieAccuracy.esp] EditorID index built
[00:07] Background Loader: [CurieAccuracy.esp] Processing completed
[00:07] Background Loader: loading "DanseAccuracy.esp"...
[00:07] Background Loader: [DanseAccuracy.esp] Loading file
[00:07] Background Loader: [DanseAccuracy.esp] File loaded
[00:07] Background Loader: [DanseAccuracy.esp] Start processing
[00:07] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2
records
[00:07] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [DanseAccuracy.esp] Building FormID index
[00:07] Background Loader: [DanseAccuracy.esp] FormID index built
[00:07] Background Loader: [DanseAccuracy.esp] Building EditorID index
[00:07] Background Loader: [DanseAccuracy.esp] EditorID index built
[00:07] Background Loader: [DanseAccuracy.esp] Processing completed
[00:07] Background Loader: loading "RobotAccuracy.esp"...
[00:07] Background Loader: [RobotAccuracy.esp] Loading file
[00:07] Background Loader: [RobotAccuracy.esp] File loaded
[00:07] Background Loader: [RobotAccuracy.esp] Start processing
[00:07] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm"
[00:07] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7
records
[00:07] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [RobotAccuracy.esp] Building FormID index
[00:07] Background Loader: [RobotAccuracy.esp] FormID index built
[00:07] Background Loader: [RobotAccuracy.esp] Building EditorID index
[00:07] Background Loader: [RobotAccuracy.esp] EditorID index built
[00:07] Background Loader: [RobotAccuracy.esp] Processing completed
[00:07] Background Loader: loading "DV-Very Durable Vertibirds.esp"...
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed.
Expecting 10 records
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built
[00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed
[00:07] Background Loader: loading "AffinityGainDouble.esp"...
[00:07] Background Loader: [AffinityGainDouble.esp] Loading file
[00:07] Background Loader: [AffinityGainDouble.esp] File loaded
[00:07] Background Loader: [AffinityGainDouble.esp] Start processing
[00:07] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5
records
[00:07] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [AffinityGainDouble.esp] Building FormID index
[00:07] Background Loader: [AffinityGainDouble.esp] FormID index built
[00:07] Background Loader: [AffinityGainDouble.esp] Building EditorID index
[00:07] Background Loader: [AffinityGainDouble.esp] EditorID index built
[00:07] Background Loader: [AffinityGainDouble.esp] Processing completed
[00:07] Background Loader: loading "console.esp"...
[00:07] Background Loader: [console.esp] Loading file
[00:07] Background Loader: [console.esp] File loaded
[00:07] Background Loader: [console.esp] Start processing
[00:07] Background Loader: [console.esp] Header processed. Expecting 2 records
[00:07] Background Loader: [console.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [console.esp] Building FormID index
[00:07] Background Loader: [console.esp] FormID index built
[00:07] Background Loader: [console.esp] Building EditorID index
[00:07] Background Loader: [console.esp] EditorID index built
[00:07] Background Loader: [console.esp] Processing completed
[00:07] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"...
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start
processing
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "Fallout4.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCRobot.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCCoast.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding
master "DLCNukaWorld.esm"
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header
processed. Expecting 104 records
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top
"MOVT" processed
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
FormID index
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index
built
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
EditorID index
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID
index built
[00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing
completed
[00:07] Background Loader: loading "Binary Speech Checks V.4.esp"...
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Loading file
[00:07] Background Loader: [Binary Speech Checks V.4.esp] File loaded
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Start processing
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Header processed.
Expecting 16 records
[00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index
[00:07] Background Loader: [Binary Speech Checks V.4.esp] FormID index built
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index
[00:07] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built
[00:07] Background Loader: [Binary Speech Checks V.4.esp] Processing completed
[00:07] Background Loader: loading "Move (Get Out the Way).esp"...
[00:07] Background Loader: [Move (Get Out the Way).esp] Loading file
[00:07] Background Loader: [Move (Get Out the Way).esp] File loaded
[00:07] Background Loader: [Move (Get Out the Way).esp] Start processing
[00:07] Background Loader: [Move (Get Out the Way).esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting
4 records
[00:07] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Move (Get Out the Way).esp] Building FormID index
[00:07] Background Loader: [Move (Get Out the Way).esp] FormID index built
[00:07] Background Loader: [Move (Get Out the Way).esp] Building EditorID index
[00:07] Background Loader: [Move (Get Out the Way).esp] EditorID index built
[00:07] Background Loader: [Move (Get Out the Way).esp] Processing completed
[00:07] Background Loader: loading "No Aggro Impact Landing.esp"...
[00:07] Background Loader: [No Aggro Impact Landing.esp] Loading file
[00:07] Background Loader: [No Aggro Impact Landing.esp] File loaded
[00:07] Background Loader: [No Aggro Impact Landing.esp] Start processing
[00:07] Background Loader: [No Aggro Impact Landing.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [No Aggro Impact Landing.esp] Header processed.
Expecting 4 records
[00:07] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [No Aggro Impact Landing.esp] Building FormID index
[00:07] Background Loader: [No Aggro Impact Landing.esp] FormID index built
[00:07] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index
[00:07] Background Loader: [No Aggro Impact Landing.esp] EditorID index built
[00:07] Background Loader: [No Aggro Impact Landing.esp] Processing completed
[00:07] Background Loader: loading "QuickTrade.esp"...
[00:07] Background Loader: [QuickTrade.esp] Loading file
[00:07] Background Loader: [QuickTrade.esp] File loaded
[00:07] Background Loader: [QuickTrade.esp] Start processing
[00:07] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [QuickTrade.esp] Building FormID index
[00:07] Background Loader: [QuickTrade.esp] FormID index built
[00:07] Background Loader: [QuickTrade.esp] Building EditorID index
[00:07] Background Loader: [QuickTrade.esp] EditorID index built
[00:07] Background Loader: [QuickTrade.esp] Processing completed
[00:07] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"...
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCRobot.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCCoast.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master
"DLCNukaWorld.esm"
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header
processed. Expecting 111 records
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST"
processed
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE"
processed
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID
index
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index
built
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
EditorID index
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index
built
[00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing
completed
[00:07] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"...
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed.
Expecting 316 records
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD"
processed
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID
index
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID
index
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index
built
[00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing
completed
[00:07] Background Loader: loading "DeadBodyCollision.esp"...
[00:07] Background Loader: [DeadBodyCollision.esp] Loading file
[00:07] Background Loader: [DeadBodyCollision.esp] File loaded
[00:07] Background Loader: [DeadBodyCollision.esp] Start processing
[00:07] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3
records
[00:07] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed
[00:07] Background Loader: [DeadBodyCollision.esp] Building FormID index
[00:07] Background Loader: [DeadBodyCollision.esp] FormID index built
[00:07] Background Loader: [DeadBodyCollision.esp] Building EditorID index
[00:07] Background Loader: [DeadBodyCollision.esp] EditorID index built
[00:07] Background Loader: [DeadBodyCollision.esp] Processing completed
[00:07] Background Loader: loading "Faster EXP - 3x.esp"...
[00:07] Background Loader: [Faster EXP - 3x.esp] Loading file
[00:07] Background Loader: [Faster EXP - 3x.esp] File loaded
[00:07] Background Loader: [Faster EXP - 3x.esp] Start processing
[00:07] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3
records
[00:07] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [Faster EXP - 3x.esp] Building FormID index
[00:07] Background Loader: [Faster EXP - 3x.esp] FormID index built
[00:07] Background Loader: [Faster EXP - 3x.esp] Building EditorID index
[00:07] Background Loader: [Faster EXP - 3x.esp] EditorID index built
[00:07] Background Loader: [Faster EXP - 3x.esp] Processing completed
[00:07] Background Loader: loading "SPECIAL40.esp"...
[00:07] Background Loader: [SPECIAL40.esp] Loading file
[00:07] Background Loader: [SPECIAL40.esp] File loaded
[00:07] Background Loader: [SPECIAL40.esp] Start processing
[00:07] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records
[00:07] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed
[00:07] Background Loader: [SPECIAL40.esp] Building FormID index
[00:07] Background Loader: [SPECIAL40.esp] FormID index built
[00:07] Background Loader: [SPECIAL40.esp] Building EditorID index
[00:07] Background Loader: [SPECIAL40.esp] EditorID index built
[00:07] Background Loader: [SPECIAL40.esp] Processing completed
[00:07] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"...
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start
processing
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master
"Arbitration - Resources.esm"
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header
processed. Expecting 10 records
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"IDLE" processed
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top
"PERK" processed
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
FormID index
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index
built
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
EditorID index
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID
index built
[00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing
completed
[00:07] Background Loader: loading "OWR2_CraftableDecor.esp"...
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Loading file
[00:07] Background Loader: [OWR2_CraftableDecor.esp] File loaded
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Start processing
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57
records
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index
[00:07] Background Loader: [OWR2_CraftableDecor.esp] FormID index built
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index
[00:07] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built
[00:07] Background Loader: [OWR2_CraftableDecor.esp] Processing completed
[00:07] Background Loader: loading "OWR2_CraftableDecor_CW.esp"...
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master
"DLCworkshop02.esm"
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting
21 records
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built
[00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed
[00:07] Background Loader: loading "OWR2.esp"...
[00:07] Background Loader: [OWR2.esp] Loading file
[00:07] Background Loader: [OWR2.esp] File loaded
[00:07] Background Loader: [OWR2.esp] Start processing
[00:07] Background Loader: [OWR2.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records
[00:07] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed
[00:07] Background Loader: [OWR2.esp] Building FormID index
[00:07] Background Loader: [OWR2.esp] FormID index built
[00:07] Background Loader: [OWR2.esp] Building EditorID index
[00:07] Background Loader: [OWR2.esp] EditorID index built
[00:07] Background Loader: [OWR2.esp] Processing completed
[00:07] Background Loader: loading "VAFS-Horizon-Patch.esp"...
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Loading file
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] File loaded
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Start processing
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104
records
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built
[00:07] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed
[00:07] Background Loader: loading "FO4Hotkeys.esp"...
[00:07] Background Loader: [FO4Hotkeys.esp] Loading file
[00:07] Background Loader: [FO4Hotkeys.esp] File loaded
[00:07] Background Loader: [FO4Hotkeys.esp] Start processing
[00:07] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [FO4Hotkeys.esp] Building FormID index
[00:07] Background Loader: [FO4Hotkeys.esp] FormID index built
[00:07] Background Loader: [FO4Hotkeys.esp] Building EditorID index
[00:07] Background Loader: [FO4Hotkeys.esp] EditorID index built
[00:07] Background Loader: [FO4Hotkeys.esp] Processing completed
[00:07] Background Loader: loading "Horizon - Unique Uniques.esp"...
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Loading file
[00:07] Background Loader: [Horizon - Unique Uniques.esp] File loaded
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Start processing
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Fallout4.esm"
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"UniqueUniques.esp"
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master
"Z_Horizon.esp"
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Header processed.
Expecting 9 records
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index
[00:07] Background Loader: [Horizon - Unique Uniques.esp] FormID index built
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index
[00:07] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built
[00:07] Background Loader: [Horizon - Unique Uniques.esp] Processing completed
[00:07] Background Loader: loading "FO4 NPCs Travel.esp"...
[00:07] Background Loader: [FO4 NPCs Travel.esp] Loading file
[00:07] Background Loader: [FO4 NPCs Travel.esp] File loaded
[00:07] Background Loader: [FO4 NPCs Travel.esp] Start processing
[00:07] Background Loader: [FO4 NPCs Travel.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCRobot.esm"
[00:07] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCCoast.esm"
[00:07] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCNukaWorld.esm"
[00:07] Background Loader: [FO4 NPCs Travel.esp] Header processed. Expecting 2258
records
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "GLOB" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FACT" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "SPEL" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CONT" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLN" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NOTE" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "TERM" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLI" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CELL" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "WRLD" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "QUST" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PACK" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FLST" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PERK" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "MESG" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "OTFT" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "COBJ" processed
[00:07] Background Loader: [FO4 NPCs Travel.esp] Building FormID index
[00:07] Background Loader: [FO4 NPCs Travel.esp] FormID index built
[00:07] Background Loader: [FO4 NPCs Travel.esp] Building EditorID index
[00:07] Background Loader: [FO4 NPCs Travel.esp] EditorID index built
[00:07] Background Loader: [FO4 NPCs Travel.esp] Processing completed
[00:07] Background Loader: loading "Horizon NPCT.esp"...
[00:07] Background Loader: [Horizon NPCT.esp] Loading file
[00:07] Background Loader: [Horizon NPCT.esp] File loaded
[00:07] Background Loader: [Horizon NPCT.esp] Start processing
[00:07] Background Loader: [Horizon NPCT.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [Horizon NPCT.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [Horizon NPCT.esp] Adding master "FO4 NPCs Travel.esp"
[00:07] Background Loader: [Horizon NPCT.esp] Adding master "DLCRobot.esm"
[00:07] Background Loader: [Horizon NPCT.esp] Adding master "DLCCoast.esm"
[00:07] Background Loader: [Horizon NPCT.esp] Header processed. Expecting 282
records
[00:07] Background Loader: [Horizon NPCT.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [Horizon NPCT.esp] Building FormID index
[00:07] Background Loader: [Horizon NPCT.esp] FormID index built
[00:07] Background Loader: [Horizon NPCT.esp] Building EditorID index
[00:07] Background Loader: [Horizon NPCT.esp] EditorID index built
[00:07] Background Loader: [Horizon NPCT.esp] Processing completed
[00:07] Background Loader: loading "Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp"...
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading
file
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File
loaded
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start
processing
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding
master "Fallout4.esm"
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding
master "Z_Horizon.esp"
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Header
processed. Expecting 2 records
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] GRUP Top
"ENCH" processed
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
FormID index
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] FormID
index built
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
EditorID index
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] EditorID
index built
[00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Processing
completed
[00:07] Background Loader: loading "InstitWeapPosit.esp"...
[00:07] Background Loader: [InstitWeapPosit.esp] Loading file
[00:07] Background Loader: [InstitWeapPosit.esp] File loaded
[00:07] Background Loader: [InstitWeapPosit.esp] Start processing
[00:07] Background Loader: [InstitWeapPosit.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [InstitWeapPosit.esp] Header processed. Expecting 17
records
[00:07] Background Loader: [InstitWeapPosit.esp] GRUP Top "KYWD" processed
[00:07] Background Loader: [InstitWeapPosit.esp] GRUP Top "RACE" processed
[00:07] Background Loader: [InstitWeapPosit.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [InstitWeapPosit.esp] Building FormID index
[00:07] Background Loader: [InstitWeapPosit.esp] FormID index built
[00:07] Background Loader: [InstitWeapPosit.esp] Building EditorID index
[00:07] Background Loader: [InstitWeapPosit.esp] EditorID index built
[00:07] Background Loader: [InstitWeapPosit.esp] Processing completed
[00:07] Background Loader: loading "MEGAPATCH.esp"...
[00:07] Background Loader: [MEGAPATCH.esp] Loading file
[00:07] Background Loader: [MEGAPATCH.esp] File loaded
[00:07] Background Loader: [MEGAPATCH.esp] Start processing
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit
Light.esp"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master
"VaultTecAcceleratedFocusSystem.esp"
[00:07] Background Loader: [MEGAPATCH.esp] Adding master "InstitWeapPosit.esp"
[00:07] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 229 records
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed
[00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "OMOD" processed
[00:07] Background Loader: [MEGAPATCH.esp] Building FormID index
[00:07] Background Loader: [MEGAPATCH.esp] FormID index built
[00:07] Background Loader: [MEGAPATCH.esp] Building EditorID index
[00:07] Background Loader: [MEGAPATCH.esp] EditorID index built
[00:07] Background Loader: [MEGAPATCH.esp] Processing completed
[00:07] Background Loader: [DLCRobot.esm] Building reference info.
[00:11] Background Loader: [DLCWorkshop01.esm] Building reference info.
[00:11] Background Loader: [DLCCoast.esm] Building reference info.
[00:25] Background Loader: [DLCWorkshop02.esm] Building reference info.
[00:25] Background Loader: [DLCWorkshop03.esm] Building reference info.
[00:26] Background Loader: [DLCNukaWorld.esm] Building reference info.
[00:39] Background Loader: [TrueStormsFO4.esm] Building reference info.
[00:39] Background Loader: [Arbitration - Resources.esm] Building reference info.
[00:39] Background Loader: [HUDFramework.esm] Building reference info.
[00:39] Background Loader: [Homemaker.esm] Building reference info.
[00:39] Background Loader: [Z_Architect.esp] Building reference info.
[00:40] Background Loader: [Z_Horizon.esp] Building reference info.
[00:45] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info.
[00:46] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info.
[00:46] Background Loader: [Z_Horizon_Timescale.esp] Building reference info.
[00:46] Background Loader: [Z_Horizon_Desolation.esp] Building reference info.
[00:46] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference
info.
[00:46] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info.
[00:46] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building
reference info.
[00:46] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building
reference info.
[00:46] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference
info.
[00:46] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference
info.
[00:46] Background Loader: [OWR_CraftableDecor.esp] Building reference info.
[00:46] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info.
[00:46] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building
reference info.
[00:46] Background Loader: [DarkerNights.esp] Building reference info.
[00:46] Background Loader: [AmazingFollowerTweaks.esp] Building reference info.
[00:47] Background Loader: [UniqueUniques.esp] Building reference info.
[00:47] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info.
[00:48] Background Loader: [OWR.esp] Building reference info.
[00:50] Background Loader: [No Combat Boundaries.esp] Building reference info.
[00:50] Background Loader: [Glowing Animals Emit Light.esp] Building reference
info.
[00:50] Background Loader: [CompanionAccuracy.esp] Building reference info.
[00:50] Background Loader: [CurieAccuracy.esp] Building reference info.
[00:50] Background Loader: [DanseAccuracy.esp] Building reference info.
[00:50] Background Loader: [RobotAccuracy.esp] Building reference info.
[00:50] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference
info.
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [0] SNAM - Faction>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4]
Factions \ [1] SNAM - Faction>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [0] PRKR - Perk>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [1] PRKR - Perk>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11]
Perks \ [2] PRKR - Perk>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [0] SNAM - Faction>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4]
Factions \ [1] SNAM - Faction>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [0] PRKR - Perk>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [1] PRKR - Perk>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11]
Perks \ [2] PRKR - Perk>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [0] SNAM - Faction>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4]
Factions \ [1] SNAM - Faction>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [0] PRKR - Perk>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [1] PRKR - Perk>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11]
Perks \ [2] PRKR - Perk>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk>
[00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable
Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird"
[NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk>
[00:50] Background Loader: [AffinityGainDouble.esp] Building reference info.
[00:50] Background Loader: [console.esp] Building reference info.
[00:50] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building
reference info.
[00:50] Background Loader: [Binary Speech Checks V.4.esp] Building reference info.
[00:50] Background Loader: [Move (Get Out the Way).esp] Building reference info.
[00:50] Background Loader: [No Aggro Impact Landing.esp] Building reference info.
[00:50] Background Loader: [QuickTrade.esp] Building reference info.
[00:50] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building
reference info.
[00:50] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference
info.
[00:50] Background Loader: [DeadBodyCollision.esp] Building reference info.
[00:50] Background Loader: [Faster EXP - 3x.esp] Building reference info.
[00:50] Background Loader: [SPECIAL40.esp] Building reference info.
[00:50] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building
reference info.
[00:50] Background Loader: [OWR2_CraftableDecor.esp] Building reference info.
[00:50] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info.
[00:50] Background Loader: [OWR2.esp] Building reference info.
[00:51] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info.
[00:51] Background Loader: [FO4Hotkeys.esp] Building reference info.
[00:51] Background Loader: [Horizon - Unique Uniques.esp] Building reference info.
[00:51] Background Loader: [FO4 NPCs Travel.esp] Building reference info.
[00:52] Background Loader: [Horizon NPCT.esp] Building reference info.
[00:53] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building
reference info.
[00:53] Background Loader: [InstitWeapPosit.esp] Building reference info.
[00:53] Background Loader: <Warning: Unused data in: \ [3C] InstitWeapPosit.esp \
[3] GRUP Top "OMOD" \ [3] mod_InstituteLaserGun_Grip_Standard "Standard Grip"
[OMOD:001A48F4] \ [5] DATA - Data>
[00:53] Background Loader: [MEGAPATCH.esp] Building reference info.
[00:53] Background Loader: finished
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \
[0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \
[1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2]
PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk>
<Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top
"NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk>
<Warning: Unused data in: \ [3C] InstitWeapPosit.esp \ [3] GRUP Top "OMOD" \ [3]
mod_InstituteLaserGun_Grip_Standard "Standard Grip" [OMOD:001A48F4] \ [5] DATA -
Data>
[DLCRobot.esm] Filtered 49.099 of 49.111 records
[DLCWorkshop01.esm] Filtered 1.460 of 1.463 records
[DLCCoast.esm] Filtered 309.209 of 309.239 records
[DLCNukaWorld.esm] Filtered 269.356 of 269.369 records
[TrueStormsFO4.esm] Filtered 210 of 222 records
[Z_Horizon.esp] Filtered 18.617 of 18.757 records
[TrueStormsFO4-FarHarbor.esp] Filtered 31 of 47 records
[No Combat Boundaries.esp] Filtered 264 of 276 records
[DV-Very Durable Vertibirds.esp] Filtered 6 of 9 records
[VaultTecAcceleratedFocusSystem.esp] Filtered 273 of 287 records
[Filtering done] Processed Records: 2244251 Elapsed Time: 01:08

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