Using Fallout4 Data Path: G:\Games\Fallout 4\Data\ Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\ Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt [TrueStormsFO4.esm] Loading file [TrueStormsFO4.esm] File loaded [TrueStormsFO4.esm] Start processing [Arbitration - Resources.esm] Loading file [Arbitration - Resources.esm] File loaded [Arbitration - Resources.esm] Start processing [HUDFramework.esm] Loading file [HUDFramework.esm] File loaded [HUDFramework.esm] Start processing [Homemaker.esm] Loading file [Homemaker.esm] File loaded [Homemaker.esm] Start processing [Z_Architect.esp] Loading file [Z_Architect.esp] File loaded [Z_Architect.esp] Start processing [Z_Horizon.esp] Loading file [Z_Horizon.esp] File loaded [Z_Horizon.esp] Start processing [Z_Horizon_DLC_All.esp] Loading file [Z_Horizon_DLC_All.esp] File loaded [Z_Horizon_DLC_All.esp] Start processing [Z_Horizon_Patch_Architect.esp] Loading file [Z_Horizon_Patch_Architect.esp] File loaded [Z_Horizon_Patch_Architect.esp] Start processing [Z_Horizon_Timescale.esp] Loading file [Z_Horizon_Timescale.esp] File loaded [Z_Horizon_Timescale.esp] Start processing [Z_Horizon_Desolation.esp] Loading file [Z_Horizon_Desolation.esp] File loaded [Z_Horizon_Desolation.esp] Start processing [Z_Horizon_StrictCarryWeight.esp] Loading file [Z_Horizon_StrictCarryWeight.esp] File loaded [Z_Horizon_StrictCarryWeight.esp] Start processing [TrueStormsFO4-FarHarbor.esp] Loading file [TrueStormsFO4-FarHarbor.esp] File loaded [TrueStormsFO4-FarHarbor.esp] Start processing [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [TrueStormsFO4-EarlierSunsets.esp] Loading file [TrueStormsFO4-EarlierSunsets.esp] File loaded [TrueStormsFO4-EarlierSunsets.esp] Start processing [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [OWR_CraftableDecor.esp] Loading file [OWR_CraftableDecor.esp] File loaded [OWR_CraftableDecor.esp] Start processing [OWR_CraftableDecor_CW.esp] Loading file [OWR_CraftableDecor_CW.esp] File loaded [OWR_CraftableDecor_CW.esp] Start processing [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [DarkerNights.esp] Loading file [DarkerNights.esp] File loaded [DarkerNights.esp] Start processing [AmazingFollowerTweaks.esp] Loading file [AmazingFollowerTweaks.esp] File loaded [AmazingFollowerTweaks.esp] Start processing [UniqueUniques.esp] Loading file [UniqueUniques.esp] File loaded [UniqueUniques.esp] Start processing [Z_Horizon_WeaponPack01.esp] Loading file [Z_Horizon_WeaponPack01.esp] File loaded [Z_Horizon_WeaponPack01.esp] Start processing [OWR.esp] Loading file [OWR.esp] File loaded [OWR.esp] Start processing [No Combat Boundaries.esp] Loading file [No Combat Boundaries.esp] File loaded [No Combat Boundaries.esp] Start processing [Glowing Animals Emit Light.esp] Loading file [Glowing Animals Emit Light.esp] File loaded [Glowing Animals Emit Light.esp] Start processing [CompanionAccuracy.esp] Loading file [CompanionAccuracy.esp] File loaded [CompanionAccuracy.esp] Start processing [CurieAccuracy.esp] Loading file [CurieAccuracy.esp] File loaded [CurieAccuracy.esp] Start processing [DanseAccuracy.esp] Loading file [DanseAccuracy.esp] File loaded [DanseAccuracy.esp] Start processing [RobotAccuracy.esp] Loading file [RobotAccuracy.esp] File loaded [RobotAccuracy.esp] Start processing [DV-Very Durable Vertibirds.esp] Loading file [DV-Very Durable Vertibirds.esp] File loaded [DV-Very Durable Vertibirds.esp] Start processing [AffinityGainDouble.esp] Loading file [AffinityGainDouble.esp] File loaded [AffinityGainDouble.esp] Start processing [console.esp] Loading file [console.esp] File loaded [console.esp] Start processing [Immersive Movement - Seasoned Edition.esp] Loading file [Immersive Movement - Seasoned Edition.esp] File loaded [Immersive Movement - Seasoned Edition.esp] Start processing [Binary Speech Checks V.4.esp] Loading file [Binary Speech Checks V.4.esp] File loaded [Binary Speech Checks V.4.esp] Start processing [Move (Get Out the Way).esp] Loading file [Move (Get Out the Way).esp] File loaded [Move (Get Out the Way).esp] Start processing [No Aggro Impact Landing.esp] Loading file [No Aggro Impact Landing.esp] File loaded [No Aggro Impact Landing.esp] Start processing [QuickTrade.esp] Loading file [QuickTrade.esp] File loaded [QuickTrade.esp] Start processing [Realistic Death Physics - ALL DLC.esp] Loading file [Realistic Death Physics - ALL DLC.esp] File loaded [Realistic Death Physics - ALL DLC.esp] Start processing [VaultTecAcceleratedFocusSystem.esp] Loading file [VaultTecAcceleratedFocusSystem.esp] File loaded [VaultTecAcceleratedFocusSystem.esp] Start processing [DeadBodyCollision.esp] Loading file [DeadBodyCollision.esp] File loaded [DeadBodyCollision.esp] Start processing [Faster EXP - 3x.esp] Loading file [Faster EXP - 3x.esp] File loaded [Faster EXP - 3x.esp] Start processing [SPECIAL40.esp] Loading file [SPECIAL40.esp] File loaded [SPECIAL40.esp] Start processing [Arbitration - Button Lowered Weapons.esp] Loading file [Arbitration - Button Lowered Weapons.esp] File loaded [Arbitration - Button Lowered Weapons.esp] Start processing [OWR2_CraftableDecor.esp] Loading file [OWR2_CraftableDecor.esp] File loaded [OWR2_CraftableDecor.esp] Start processing [OWR2_CraftableDecor_CW.esp] Loading file [OWR2_CraftableDecor_CW.esp] File loaded [OWR2_CraftableDecor_CW.esp] Start processing [OWR2.esp] Loading file [OWR2.esp] File loaded [OWR2.esp] Start processing [VAFS-Horizon-Patch.esp] Loading file [VAFS-Horizon-Patch.esp] File loaded [VAFS-Horizon-Patch.esp] Start processing [FO4Hotkeys.esp] Loading file [FO4Hotkeys.esp] File loaded [FO4Hotkeys.esp] Start processing [Horizon - Unique Uniques.esp] Loading file [Horizon - Unique Uniques.esp] File loaded [Horizon - Unique Uniques.esp] Start processing [MEGAPATCH.esp] Loading file [MEGAPATCH.esp] File loaded [MEGAPATCH.esp] Start processing [Fallout4.esm] Loading file [Fallout4.esm] File loaded [Fallout4.esm] Start processing [DLCRobot.esm] Loading file [DLCRobot.esm] File loaded [DLCRobot.esm] Start processing [DLCWorkshop01.esm] Loading file [DLCWorkshop01.esm] File loaded [DLCWorkshop01.esm] Start processing [DLCCoast.esm] Loading file [DLCCoast.esm] File loaded [DLCCoast.esm] Start processing [DLCWorkshop02.esm] Loading file [DLCWorkshop02.esm] File loaded [DLCWorkshop02.esm] Start processing [DLCWorkshop03.esm] Loading file [DLCWorkshop03.esm] File loaded [DLCWorkshop03.esm] Start processing [DLCNukaWorld.esm] Loading file [DLCNukaWorld.esm] File loaded [DLCNukaWorld.esm] Start processing [00:00] Background Loader: starting... [00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources. [00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources. [00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources. [00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading Resources. [00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources. [00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources. [00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path. [00:00] Background Loader: loading "Fallout4.esm"... [00:00] Background Loader: [Fallout4.esm] Loading file [00:00] Background Loader: [Fallout4.esm] File loaded [00:00] Background Loader: [Fallout4.esm] Start processing [00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840 records [00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed [00:03] Background Loader: [Fallout4.esm] Building FormID index [00:03] Background Loader: [Fallout4.esm] FormID index built [00:03] Background Loader: [Fallout4.esm] Building EditorID index [00:03] Background Loader: [Fallout4.esm] EditorID index built [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "BNDS" [00:03] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group: GRUP Top "BNDS" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD" [00:03] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group: GRUP Top "HAZD" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ" [00:03] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group: GRUP Top "PROJ" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:03] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group: GRUP Top "NOTE" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM" [00:03] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group: GRUP Top "IDLM" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:03] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "ALCH" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM" [00:03] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "KEYM" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN" [00:03] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group: GRUP Top "LVLN" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:03] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group: GRUP Top "NPC_" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO" [00:03] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group: GRUP Top "AMMO" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:03] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group: GRUP Top "WEAP" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:03] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group: GRUP Top "FURN" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "TREE" [00:03] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group: GRUP Top "TREE" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "GRAS" [00:03] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group: GRUP Top "GRAS" [00:03] Background Loader: [Fallout4.esm] Processing completed [00:03] Background Loader: loading "DLCRobot.esm"... [00:03] Background Loader: [DLCRobot.esm] Loading file [00:03] Background Loader: [DLCRobot.esm] File loaded [00:03] Background Loader: [DLCRobot.esm] Start processing [00:03] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm" [00:03] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records [00:03] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed [00:03] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed [00:04] Background Loader: [DLCRobot.esm] Building FormID index [00:04] Background Loader: [DLCRobot.esm] FormID index built [00:04] Background Loader: [DLCRobot.esm] Building EditorID index [00:04] Background Loader: [DLCRobot.esm] EditorID index built [00:04] Background Loader: [DLCRobot.esm] Processing completed [00:04] Background Loader: loading "DLCWorkshop01.esm"... [00:04] Background Loader: [DLCWorkshop01.esm] Loading file [00:04] Background Loader: [DLCWorkshop01.esm] File loaded [00:04] Background Loader: [DLCWorkshop01.esm] Start processing [00:04] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528 records [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCWorkshop01.esm] Building FormID index [00:04] Background Loader: [DLCWorkshop01.esm] FormID index built [00:04] Background Loader: [DLCWorkshop01.esm] Building EditorID index [00:04] Background Loader: [DLCWorkshop01.esm] EditorID index built [00:04] Background Loader: [DLCWorkshop01.esm] Processing completed [00:04] Background Loader: loading "DLCCoast.esm"... [00:04] Background Loader: [DLCCoast.esm] Loading file [00:04] Background Loader: [DLCCoast.esm] File loaded [00:04] Background Loader: [DLCCoast.esm] Start processing [00:04] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320 records [00:04] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed [00:04] Background Loader: [DLCCoast.esm] Building FormID index [00:04] Background Loader: [DLCCoast.esm] FormID index built [00:04] Background Loader: [DLCCoast.esm] Building EditorID index [00:04] Background Loader: [DLCCoast.esm] EditorID index built [00:04] Background Loader: [DLCCoast.esm] Processing completed [00:04] Background Loader: loading "DLCWorkshop02.esm"... [00:04] Background Loader: [DLCWorkshop02.esm] Loading file [00:04] Background Loader: [DLCWorkshop02.esm] File loaded [00:04] Background Loader: [DLCWorkshop02.esm] Start processing [00:04] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759 records [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [DLCWorkshop02.esm] Building FormID index [00:04] Background Loader: [DLCWorkshop02.esm] FormID index built [00:04] Background Loader: [DLCWorkshop02.esm] Building EditorID index [00:04] Background Loader: [DLCWorkshop02.esm] EditorID index built [00:04] Background Loader: [DLCWorkshop02.esm] Processing completed [00:04] Background Loader: loading "DLCWorkshop03.esm"... [00:04] Background Loader: [DLCWorkshop03.esm] Loading file [00:04] Background Loader: [DLCWorkshop03.esm] File loaded [00:04] Background Loader: [DLCWorkshop03.esm] Start processing [00:04] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749 records [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed [00:04] Background Loader: [DLCWorkshop03.esm] Building FormID index [00:04] Background Loader: [DLCWorkshop03.esm] FormID index built [00:04] Background Loader: [DLCWorkshop03.esm] Building EditorID index [00:04] Background Loader: [DLCWorkshop03.esm] EditorID index built [00:04] Background Loader: [DLCWorkshop03.esm] Processing completed [00:04] Background Loader: loading "DLCNukaWorld.esm"... [00:04] Background Loader: [DLCNukaWorld.esm] Loading file [00:04] Background Loader: [DLCNukaWorld.esm] File loaded [00:04] Background Loader: [DLCNukaWorld.esm] Start processing [00:04] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868 records [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed [00:05] Background Loader: [DLCNukaWorld.esm] Building FormID index [00:05] Background Loader: [DLCNukaWorld.esm] FormID index built [00:05] Background Loader: [DLCNukaWorld.esm] Building EditorID index [00:05] Background Loader: [DLCNukaWorld.esm] EditorID index built [00:05] Background Loader: [DLCNukaWorld.esm] Processing completed [00:05] Background Loader: loading "TrueStormsFO4.esm"... [00:05] Background Loader: [TrueStormsFO4.esm] Loading file [00:05] Background Loader: [TrueStormsFO4.esm] File loaded [00:05] Background Loader: [TrueStormsFO4.esm] Start processing [00:05] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251 records [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed [00:05] Background Loader: [TrueStormsFO4.esm] Building FormID index [00:05] Background Loader: [TrueStormsFO4.esm] FormID index built [00:05] Background Loader: [TrueStormsFO4.esm] Building EditorID index [00:05] Background Loader: [TrueStormsFO4.esm] EditorID index built [00:05] Background Loader: [TrueStormsFO4.esm] Processing completed [00:05] Background Loader: loading "Arbitration - Resources.esm"... [00:05] Background Loader: [Arbitration - Resources.esm] Loading file [00:05] Background Loader: [Arbitration - Resources.esm] File loaded [00:05] Background Loader: [Arbitration - Resources.esm] Start processing [00:05] Background Loader: [Arbitration - Resources.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [Arbitration - Resources.esm] Header processed. Expecting 6 records [00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [Arbitration - Resources.esm] Building FormID index [00:05] Background Loader: [Arbitration - Resources.esm] FormID index built [00:05] Background Loader: [Arbitration - Resources.esm] Building EditorID index [00:05] Background Loader: [Arbitration - Resources.esm] EditorID index built [00:05] Background Loader: [Arbitration - Resources.esm] Processing completed [00:05] Background Loader: loading "HUDFramework.esm"... [00:05] Background Loader: [HUDFramework.esm] Loading file [00:05] Background Loader: [HUDFramework.esm] File loaded [00:05] Background Loader: [HUDFramework.esm] Start processing [00:05] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records [00:05] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed [00:05] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed [00:05] Background Loader: [HUDFramework.esm] Building FormID index [00:05] Background Loader: [HUDFramework.esm] FormID index built [00:05] Background Loader: [HUDFramework.esm] Building EditorID index [00:05] Background Loader: [HUDFramework.esm] EditorID index built [00:05] Background Loader: [HUDFramework.esm] Processing completed [00:05] Background Loader: loading "Homemaker.esm"... [00:05] Background Loader: [Homemaker.esm] Loading file [00:05] Background Loader: [Homemaker.esm] File loaded [00:05] Background Loader: [Homemaker.esm] Start processing [00:05] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records [00:05] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [Homemaker.esm] Building FormID index [00:05] Background Loader: [Homemaker.esm] FormID index built [00:05] Background Loader: [Homemaker.esm] Building EditorID index [00:05] Background Loader: [Homemaker.esm] EditorID index built [00:05] Background Loader: [Homemaker.esm] Processing completed [00:05] Background Loader: loading "Z_Architect.esp"... [00:05] Background Loader: [Z_Architect.esp] Loading file [00:05] Background Loader: [Z_Architect.esp] File loaded [00:05] Background Loader: [Z_Architect.esp] Start processing [00:05] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855 records [00:05] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Z_Architect.esp] Building FormID index [00:05] Background Loader: [Z_Architect.esp] FormID index built [00:05] Background Loader: [Z_Architect.esp] Building EditorID index [00:05] Background Loader: [Z_Architect.esp] EditorID index built [00:05] Background Loader: [Z_Architect.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon.esp"... [00:05] Background Loader: [Z_Horizon.esp] Loading file [00:05] Background Loader: [Z_Horizon.esp] File loaded [00:05] Background Loader: [Z_Horizon.esp] Start processing [00:05] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144 records [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed [00:05] Background Loader: [Z_Horizon.esp] Building FormID index [00:05] Background Loader: [Z_Horizon.esp] FormID index built [00:05] Background Loader: [Z_Horizon.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon.esp] EditorID index built [00:05] Background Loader: [Z_Horizon.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_DLC_All.esp"... [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Loading file [00:05] Background Loader: [Z_Horizon_DLC_All.esp] File loaded [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Start processing [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop01.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop02.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop03.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481 records [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_Patch_Architect.esp"... [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Architect.esp" [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed. Expecting 172 records [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_Timescale.esp"... [00:05] Background Loader: [Z_Horizon_Timescale.esp] Loading file [00:05] Background Loader: [Z_Horizon_Timescale.esp] File loaded [00:05] Background Loader: [Z_Horizon_Timescale.esp] Start processing [00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20 records [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_Timescale.esp] FormID index built [00:05] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_Timescale.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_Desolation.esp"... [00:05] Background Loader: [Z_Horizon_Desolation.esp] Loading file [00:05] Background Loader: [Z_Horizon_Desolation.esp] File loaded [00:05] Background Loader: [Z_Horizon_Desolation.esp] Start processing [00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting 119 records [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_Desolation.esp] FormID index built [00:05] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_Desolation.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"... [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed. Expecting 69 records [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"... [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed. Expecting 56 records [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"... [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header processed. Expecting 5 records [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"... [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed. Expecting 2 records [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"... [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed. Expecting 13 records [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST" processed [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"... [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed. Expecting 2 records [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing completed [00:05] Background Loader: loading "OWR_CraftableDecor.esp"... [00:05] Background Loader: [OWR_CraftableDecor.esp] Loading file [00:05] Background Loader: [OWR_CraftableDecor.esp] File loaded [00:05] Background Loader: [OWR_CraftableDecor.esp] Start processing [00:05] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766 records [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] Building FormID index [00:05] Background Loader: [OWR_CraftableDecor.esp] FormID index built [00:05] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index [00:05] Background Loader: [OWR_CraftableDecor.esp] EditorID index built [00:05] Background Loader: [OWR_CraftableDecor.esp] Processing completed [00:05] Background Loader: loading "OWR_CraftableDecor_CW.esp"... [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting 585 records [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"... [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header processed. Expecting 43 records [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing completed [00:05] Background Loader: loading "DarkerNights.esp"... [00:05] Background Loader: [DarkerNights.esp] Loading file [00:05] Background Loader: [DarkerNights.esp] File loaded [00:05] Background Loader: [DarkerNights.esp] Start processing [00:05] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- FarHarbor.esp" [00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- NukaWorld-FH-Compat.esp" [00:05] Background Loader: [DarkerNights.esp] Header processed. Expecting 55 records [00:05] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed [00:05] Background Loader: [DarkerNights.esp] Building FormID index [00:05] Background Loader: [DarkerNights.esp] FormID index built [00:05] Background Loader: [DarkerNights.esp] Building EditorID index [00:05] Background Loader: [DarkerNights.esp] EditorID index built [00:05] Background Loader: [DarkerNights.esp] Processing completed [00:05] Background Loader: loading "AmazingFollowerTweaks.esp"... [00:05] Background Loader: [AmazingFollowerTweaks.esp] Loading file [00:05] Background Loader: [AmazingFollowerTweaks.esp] File loaded [00:05] Background Loader: [AmazingFollowerTweaks.esp] Start processing [00:05] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting 3594 records [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index [00:05] Background Loader: [AmazingFollowerTweaks.esp] FormID index built [00:05] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index [00:05] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built [00:05] Background Loader: [AmazingFollowerTweaks.esp] Processing completed [00:05] Background Loader: loading "UniqueUniques.esp"... [00:05] Background Loader: [UniqueUniques.esp] Loading file [00:05] Background Loader: [UniqueUniques.esp] File loaded [00:05] Background Loader: [UniqueUniques.esp] Start processing [00:05] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320 records [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [UniqueUniques.esp] Building FormID index [00:05] Background Loader: [UniqueUniques.esp] FormID index built [00:05] Background Loader: [UniqueUniques.esp] Building EditorID index [00:05] Background Loader: [UniqueUniques.esp] EditorID index built [00:05] Background Loader: [UniqueUniques.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_WeaponPack01.esp"... [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting 2065 records [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed [00:05] Background Loader: loading "OWR.esp"... [00:05] Background Loader: [OWR.esp] Loading file [00:05] Background Loader: [OWR.esp] File loaded [00:05] Background Loader: [OWR.esp] Start processing [00:05] Background Loader: [OWR.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR.esp] Header processed. Expecting 10609 records [00:05] Background Loader: [OWR.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [OWR.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [OWR.esp] GRUP Top "TERM" processed [00:05] Background Loader: [OWR.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [OWR.esp] GRUP Top "QUST" processed [00:05] Background Loader: [OWR.esp] GRUP Top "FLST" processed [00:05] Background Loader: [OWR.esp] GRUP Top "MESG" processed [00:05] Background Loader: [OWR.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [OWR.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR.esp] Building FormID index [00:05] Background Loader: [OWR.esp] FormID index built [00:05] Background Loader: [OWR.esp] Building EditorID index [00:05] Background Loader: [OWR.esp] EditorID index built [00:05] Background Loader: [OWR.esp] Processing completed [00:05] Background Loader: loading "No Combat Boundaries.esp"... [00:05] Background Loader: [No Combat Boundaries.esp] Loading file [00:05] Background Loader: [No Combat Boundaries.esp] File loaded [00:05] Background Loader: [No Combat Boundaries.esp] Start processing [00:05] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting 277 records [00:05] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed [00:05] Background Loader: [No Combat Boundaries.esp] Building FormID index [00:05] Background Loader: [No Combat Boundaries.esp] FormID index built [00:05] Background Loader: [No Combat Boundaries.esp] Building EditorID index [00:05] Background Loader: [No Combat Boundaries.esp] EditorID index built [00:05] Background Loader: [No Combat Boundaries.esp] Processing completed [00:05] Background Loader: loading "Glowing Animals Emit Light.esp"... [00:05] Background Loader: [Glowing Animals Emit Light.esp] Loading file [00:05] Background Loader: [Glowing Animals Emit Light.esp] File loaded [00:05] Background Loader: [Glowing Animals Emit Light.esp] Start processing [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCworkshop01.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Header processed. Expecting 76 records [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index [00:05] Background Loader: [Glowing Animals Emit Light.esp] FormID index built [00:05] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index [00:05] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built [00:05] Background Loader: [Glowing Animals Emit Light.esp] Processing completed [00:05] Background Loader: loading "CompanionAccuracy.esp"... [00:05] Background Loader: [CompanionAccuracy.esp] Loading file [00:05] Background Loader: [CompanionAccuracy.esp] File loaded [00:05] Background Loader: [CompanionAccuracy.esp] Start processing [00:05] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10 records [00:05] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [CompanionAccuracy.esp] Building FormID index [00:05] Background Loader: [CompanionAccuracy.esp] FormID index built [00:05] Background Loader: [CompanionAccuracy.esp] Building EditorID index [00:05] Background Loader: [CompanionAccuracy.esp] EditorID index built [00:05] Background Loader: [CompanionAccuracy.esp] Processing completed [00:05] Background Loader: loading "CurieAccuracy.esp"... [00:05] Background Loader: [CurieAccuracy.esp] Loading file [00:05] Background Loader: [CurieAccuracy.esp] File loaded [00:05] Background Loader: [CurieAccuracy.esp] Start processing [00:05] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2 records [00:05] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [CurieAccuracy.esp] Building FormID index [00:05] Background Loader: [CurieAccuracy.esp] FormID index built [00:05] Background Loader: [CurieAccuracy.esp] Building EditorID index [00:05] Background Loader: [CurieAccuracy.esp] EditorID index built [00:05] Background Loader: [CurieAccuracy.esp] Processing completed [00:05] Background Loader: loading "DanseAccuracy.esp"... [00:05] Background Loader: [DanseAccuracy.esp] Loading file [00:05] Background Loader: [DanseAccuracy.esp] File loaded [00:05] Background Loader: [DanseAccuracy.esp] Start processing [00:05] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2 records [00:05] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [DanseAccuracy.esp] Building FormID index [00:05] Background Loader: [DanseAccuracy.esp] FormID index built [00:05] Background Loader: [DanseAccuracy.esp] Building EditorID index [00:05] Background Loader: [DanseAccuracy.esp] EditorID index built [00:05] Background Loader: [DanseAccuracy.esp] Processing completed [00:05] Background Loader: loading "RobotAccuracy.esp"... [00:05] Background Loader: [RobotAccuracy.esp] Loading file [00:05] Background Loader: [RobotAccuracy.esp] File loaded [00:05] Background Loader: [RobotAccuracy.esp] Start processing [00:05] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7 records [00:05] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [RobotAccuracy.esp] Building FormID index [00:05] Background Loader: [RobotAccuracy.esp] FormID index built [00:05] Background Loader: [RobotAccuracy.esp] Building EditorID index [00:05] Background Loader: [RobotAccuracy.esp] EditorID index built [00:05] Background Loader: [RobotAccuracy.esp] Processing completed [00:05] Background Loader: loading "DV-Very Durable Vertibirds.esp"... [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed. Expecting 10 records [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed [00:05] Background Loader: loading "AffinityGainDouble.esp"... [00:05] Background Loader: [AffinityGainDouble.esp] Loading file [00:05] Background Loader: [AffinityGainDouble.esp] File loaded [00:05] Background Loader: [AffinityGainDouble.esp] Start processing [00:05] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5 records [00:05] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [AffinityGainDouble.esp] Building FormID index [00:05] Background Loader: [AffinityGainDouble.esp] FormID index built [00:05] Background Loader: [AffinityGainDouble.esp] Building EditorID index [00:05] Background Loader: [AffinityGainDouble.esp] EditorID index built [00:05] Background Loader: [AffinityGainDouble.esp] Processing completed [00:05] Background Loader: loading "console.esp"... [00:05] Background Loader: [console.esp] Loading file [00:05] Background Loader: [console.esp] File loaded [00:05] Background Loader: [console.esp] Start processing [00:05] Background Loader: [console.esp] Header processed. Expecting 2 records [00:05] Background Loader: [console.esp] GRUP Top "GMST" processed [00:05] Background Loader: [console.esp] Building FormID index [00:05] Background Loader: [console.esp] FormID index built [00:05] Background Loader: [console.esp] Building EditorID index [00:05] Background Loader: [console.esp] EditorID index built [00:05] Background Loader: [console.esp] Processing completed [00:05] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"... [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start processing [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header processed. Expecting 104 records [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top "MOVT" processed [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building FormID index [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index built [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building EditorID index [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID index built [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing completed [00:05] Background Loader: loading "Binary Speech Checks V.4.esp"... [00:05] Background Loader: [Binary Speech Checks V.4.esp] Loading file [00:05] Background Loader: [Binary Speech Checks V.4.esp] File loaded [00:05] Background Loader: [Binary Speech Checks V.4.esp] Start processing [00:05] Background Loader: [Binary Speech Checks V.4.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Binary Speech Checks V.4.esp] Header processed. Expecting 16 records [00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index [00:05] Background Loader: [Binary Speech Checks V.4.esp] FormID index built [00:05] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index [00:05] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built [00:05] Background Loader: [Binary Speech Checks V.4.esp] Processing completed [00:05] Background Loader: loading "Move (Get Out the Way).esp"... [00:05] Background Loader: [Move (Get Out the Way).esp] Loading file [00:05] Background Loader: [Move (Get Out the Way).esp] File loaded [00:05] Background Loader: [Move (Get Out the Way).esp] Start processing [00:05] Background Loader: [Move (Get Out the Way).esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting 4 records [00:05] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed [00:05] Background Loader: [Move (Get Out the Way).esp] Building FormID index [00:05] Background Loader: [Move (Get Out the Way).esp] FormID index built [00:05] Background Loader: [Move (Get Out the Way).esp] Building EditorID index [00:05] Background Loader: [Move (Get Out the Way).esp] EditorID index built [00:05] Background Loader: [Move (Get Out the Way).esp] Processing completed [00:05] Background Loader: loading "No Aggro Impact Landing.esp"... [00:05] Background Loader: [No Aggro Impact Landing.esp] Loading file [00:05] Background Loader: [No Aggro Impact Landing.esp] File loaded [00:05] Background Loader: [No Aggro Impact Landing.esp] Start processing [00:05] Background Loader: [No Aggro Impact Landing.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [No Aggro Impact Landing.esp] Header processed. Expecting 4 records [00:05] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [No Aggro Impact Landing.esp] Building FormID index [00:05] Background Loader: [No Aggro Impact Landing.esp] FormID index built [00:05] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index [00:05] Background Loader: [No Aggro Impact Landing.esp] EditorID index built [00:05] Background Loader: [No Aggro Impact Landing.esp] Processing completed [00:05] Background Loader: loading "QuickTrade.esp"... [00:05] Background Loader: [QuickTrade.esp] Loading file [00:05] Background Loader: [QuickTrade.esp] File loaded [00:05] Background Loader: [QuickTrade.esp] Start processing [00:05] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records [00:05] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed [00:05] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed [00:05] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed [00:05] Background Loader: [QuickTrade.esp] Building FormID index [00:05] Background Loader: [QuickTrade.esp] FormID index built [00:05] Background Loader: [QuickTrade.esp] Building EditorID index [00:05] Background Loader: [QuickTrade.esp] EditorID index built [00:05] Background Loader: [QuickTrade.esp] Processing completed [00:05] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"... [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header processed. Expecting 111 records [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE" processed [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID index [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index built [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building EditorID index [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index built [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing completed [00:05] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"... [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed. Expecting 316 records [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID index [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID index [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index built [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing completed [00:05] Background Loader: loading "DeadBodyCollision.esp"... [00:05] Background Loader: [DeadBodyCollision.esp] Loading file [00:05] Background Loader: [DeadBodyCollision.esp] File loaded [00:05] Background Loader: [DeadBodyCollision.esp] Start processing [00:05] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3 records [00:05] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed [00:05] Background Loader: [DeadBodyCollision.esp] Building FormID index [00:05] Background Loader: [DeadBodyCollision.esp] FormID index built [00:05] Background Loader: [DeadBodyCollision.esp] Building EditorID index [00:05] Background Loader: [DeadBodyCollision.esp] EditorID index built [00:05] Background Loader: [DeadBodyCollision.esp] Processing completed [00:05] Background Loader: loading "Faster EXP - 3x.esp"... [00:05] Background Loader: [Faster EXP - 3x.esp] Loading file [00:05] Background Loader: [Faster EXP - 3x.esp] File loaded [00:05] Background Loader: [Faster EXP - 3x.esp] Start processing [00:05] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3 records [00:05] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Faster EXP - 3x.esp] Building FormID index [00:05] Background Loader: [Faster EXP - 3x.esp] FormID index built [00:05] Background Loader: [Faster EXP - 3x.esp] Building EditorID index [00:05] Background Loader: [Faster EXP - 3x.esp] EditorID index built [00:05] Background Loader: [Faster EXP - 3x.esp] Processing completed [00:05] Background Loader: loading "SPECIAL40.esp"... [00:05] Background Loader: [SPECIAL40.esp] Loading file [00:05] Background Loader: [SPECIAL40.esp] File loaded [00:05] Background Loader: [SPECIAL40.esp] Start processing [00:05] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records [00:05] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed [00:05] Background Loader: [SPECIAL40.esp] Building FormID index [00:05] Background Loader: [SPECIAL40.esp] FormID index built [00:05] Background Loader: [SPECIAL40.esp] Building EditorID index [00:05] Background Loader: [SPECIAL40.esp] EditorID index built [00:05] Background Loader: [SPECIAL40.esp] Processing completed [00:05] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"... [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start processing [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Arbitration - Resources.esm" [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header processed. Expecting 10 records [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "IDLE" processed [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building FormID index [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index built [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building EditorID index [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID index built [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing completed [00:05] Background Loader: loading "OWR2_CraftableDecor.esp"... [00:05] Background Loader: [OWR2_CraftableDecor.esp] Loading file [00:05] Background Loader: [OWR2_CraftableDecor.esp] File loaded [00:05] Background Loader: [OWR2_CraftableDecor.esp] Start processing [00:05] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57 records [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index [00:05] Background Loader: [OWR2_CraftableDecor.esp] FormID index built [00:05] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index [00:05] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built [00:05] Background Loader: [OWR2_CraftableDecor.esp] Processing completed [00:05] Background Loader: loading "OWR2_CraftableDecor_CW.esp"... [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting 21 records [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed [00:05] Background Loader: loading "OWR2.esp"... [00:05] Background Loader: [OWR2.esp] Loading file [00:05] Background Loader: [OWR2.esp] File loaded [00:05] Background Loader: [OWR2.esp] Start processing [00:05] Background Loader: [OWR2.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records [00:05] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "TERM" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "QUST" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "FLST" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "MESG" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR2.esp] Building FormID index [00:05] Background Loader: [OWR2.esp] FormID index built [00:05] Background Loader: [OWR2.esp] Building EditorID index [00:05] Background Loader: [OWR2.esp] EditorID index built [00:05] Background Loader: [OWR2.esp] Processing completed [00:05] Background Loader: loading "VAFS-Horizon-Patch.esp"... [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Loading file [00:05] Background Loader: [VAFS-Horizon-Patch.esp] File loaded [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Start processing [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104 records [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index [00:05] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index [00:05] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed [00:05] Background Loader: loading "FO4Hotkeys.esp"... [00:05] Background Loader: [FO4Hotkeys.esp] Loading file [00:05] Background Loader: [FO4Hotkeys.esp] File loaded [00:05] Background Loader: [FO4Hotkeys.esp] Start processing [00:05] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed [00:05] Background Loader: [FO4Hotkeys.esp] Building FormID index [00:05] Background Loader: [FO4Hotkeys.esp] FormID index built [00:05] Background Loader: [FO4Hotkeys.esp] Building EditorID index [00:05] Background Loader: [FO4Hotkeys.esp] EditorID index built [00:05] Background Loader: [FO4Hotkeys.esp] Processing completed [00:05] Background Loader: loading "Horizon - Unique Uniques.esp"... [00:05] Background Loader: [Horizon - Unique Uniques.esp] Loading file [00:05] Background Loader: [Horizon - Unique Uniques.esp] File loaded [00:05] Background Loader: [Horizon - Unique Uniques.esp] Start processing [00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master "UniqueUniques.esp" [00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Horizon - Unique Uniques.esp] Header processed. Expecting 9 records [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index [00:05] Background Loader: [Horizon - Unique Uniques.esp] FormID index built [00:05] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index [00:05] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built [00:05] Background Loader: [Horizon - Unique Uniques.esp] Processing completed [00:05] Background Loader: loading "MEGAPATCH.esp"... [00:05] Background Loader: [MEGAPATCH.esp] Loading file [00:05] Background Loader: [MEGAPATCH.esp] File loaded [00:05] Background Loader: [MEGAPATCH.esp] Start processing [00:05] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit Light.esp" [00:05] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed [00:05] Background Loader: [MEGAPATCH.esp] Building FormID index [00:05] Background Loader: [MEGAPATCH.esp] FormID index built [00:05] Background Loader: [MEGAPATCH.esp] Building EditorID index [00:05] Background Loader: [MEGAPATCH.esp] EditorID index built [00:05] Background Loader: [MEGAPATCH.esp] Processing completed [00:05] Background Loader: [DLCRobot.esm] Building reference info. [00:09] Background Loader: [DLCWorkshop01.esm] Building reference info. [00:09] Background Loader: [DLCCoast.esm] Building reference info. [00:25] Background Loader: [DLCWorkshop02.esm] Building reference info. [00:25] Background Loader: [DLCWorkshop03.esm] Building reference info. [00:26] Background Loader: [DLCNukaWorld.esm] Building reference info. [00:40] Background Loader: [TrueStormsFO4.esm] Building reference info. [00:40] Background Loader: [Arbitration - Resources.esm] Building reference info. [00:40] Background Loader: [HUDFramework.esm] Building reference info. [00:40] Background Loader: [Homemaker.esm] Building reference info. [00:40] Background Loader: [Z_Architect.esp] Building reference info. [00:41] Background Loader: [Z_Horizon.esp] Building reference info. [00:46] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Timescale.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Desolation.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference info. [00:47] Background Loader: [OWR_CraftableDecor.esp] Building reference info. [00:47] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building reference info. [00:47] Background Loader: [DarkerNights.esp] Building reference info. [00:47] Background Loader: [AmazingFollowerTweaks.esp] Building reference info. [00:48] Background Loader: [UniqueUniques.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info. [00:49] Background Loader: [OWR.esp] Building reference info. [00:51] Background Loader: [No Combat Boundaries.esp] Building reference info. [00:51] Background Loader: [Glowing Animals Emit Light.esp] Building reference info. [00:51] Background Loader: [CompanionAccuracy.esp] Building reference info. [00:51] Background Loader: [CurieAccuracy.esp] Building reference info. [00:51] Background Loader: [DanseAccuracy.esp] Building reference info. [00:51] Background Loader: [RobotAccuracy.esp] Building reference info. [00:51] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference info. [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> [00:51] Background Loader: [AffinityGainDouble.esp] Building reference info. [00:51] Background Loader: [console.esp] Building reference info. [00:51] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building reference info. [00:51] Background Loader: [Binary Speech Checks V.4.esp] Building reference info. [00:51] Background Loader: [Move (Get Out the Way).esp] Building reference info. [00:51] Background Loader: [No Aggro Impact Landing.esp] Building reference info. [00:51] Background Loader: [QuickTrade.esp] Building reference info. [00:51] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building reference info. [00:51] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference info. [00:51] Background Loader: [DeadBodyCollision.esp] Building reference info. [00:51] Background Loader: [Faster EXP - 3x.esp] Building reference info. [00:51] Background Loader: [SPECIAL40.esp] Building reference info. [00:51] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building reference info. [00:51] Background Loader: [OWR2_CraftableDecor.esp] Building reference info. [00:51] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info. [00:51] Background Loader: [OWR2.esp] Building reference info. [00:52] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info. [00:52] Background Loader: [FO4Hotkeys.esp] Building reference info. [00:52] Background Loader: [Horizon - Unique Uniques.esp] Building reference info. [00:52] Background Loader: [MEGAPATCH.esp] Building reference info. [00:52] Background Loader: finished <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> [DLCRobot.esm] Filtered 49.099 of 49.111 records [DLCWorkshop01.esm] Filtered 1.460 of 1.463 records [DLCCoast.esm] Filtered 309.209 of 309.239 records [DLCNukaWorld.esm] Filtered 269.356 of 269.369 records [TrueStormsFO4.esm] Filtered 210 of 222 records [Z_Horizon.esp] Filtered 18.621 of 18.757 records [TrueStormsFO4-FarHarbor.esp] Filtered 31 of 47 records [No Combat Boundaries.esp] Filtered 264 of 276 records [DV-Very Durable Vertibirds.esp] Filtered 6 of 9 records [VaultTecAcceleratedFocusSystem.esp] Filtered 272 of 287 records [Filtering done] Processed Records: 2241716 Elapsed Time: 01:05 [MEGAPATCH.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:00] Saving: MEGAPATCH.esp.save.2018_03_30_22_24_08 [00:00] Done saving.
FO4Edit 3.2 starting session 2018-03-31 11:01:45
Using Fallout4 Data Path: G:\Games\Fallout 4\Data\ Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\ Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt [TrueStormsFO4.esm] Loading file [TrueStormsFO4.esm] File loaded [TrueStormsFO4.esm] Start processing [Arbitration - Resources.esm] Loading file [Arbitration - Resources.esm] File loaded [Arbitration - Resources.esm] Start processing [HUDFramework.esm] Loading file [HUDFramework.esm] File loaded [HUDFramework.esm] Start processing [Homemaker.esm] Loading file [Homemaker.esm] File loaded [Homemaker.esm] Start processing [Z_Architect.esp] Loading file [Z_Architect.esp] File loaded [Z_Architect.esp] Start processing [Z_Horizon.esp] Loading file [Z_Horizon.esp] File loaded [Z_Horizon.esp] Start processing [Z_Horizon_DLC_All.esp] Loading file [Z_Horizon_DLC_All.esp] File loaded [Z_Horizon_DLC_All.esp] Start processing [Z_Horizon_Patch_Architect.esp] Loading file [Z_Horizon_Patch_Architect.esp] File loaded [Z_Horizon_Patch_Architect.esp] Start processing [Z_Horizon_Timescale.esp] Loading file [Z_Horizon_Timescale.esp] File loaded [Z_Horizon_Timescale.esp] Start processing [Z_Horizon_Desolation.esp] Loading file [Z_Horizon_Desolation.esp] File loaded [Z_Horizon_Desolation.esp] Start processing [Z_Horizon_StrictCarryWeight.esp] Loading file [Z_Horizon_StrictCarryWeight.esp] File loaded [Z_Horizon_StrictCarryWeight.esp] Start processing [TrueStormsFO4-FarHarbor.esp] Loading file [TrueStormsFO4-FarHarbor.esp] File loaded [TrueStormsFO4-FarHarbor.esp] Start processing [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [TrueStormsFO4-EarlierSunsets.esp] Loading file [TrueStormsFO4-EarlierSunsets.esp] File loaded [TrueStormsFO4-EarlierSunsets.esp] Start processing [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [OWR_CraftableDecor.esp] Loading file [OWR_CraftableDecor.esp] File loaded [OWR_CraftableDecor.esp] Start processing [OWR_CraftableDecor_CW.esp] Loading file [OWR_CraftableDecor_CW.esp] File loaded [OWR_CraftableDecor_CW.esp] Start processing [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [DarkerNights.esp] Loading file [DarkerNights.esp] File loaded [DarkerNights.esp] Start processing [AmazingFollowerTweaks.esp] Loading file [AmazingFollowerTweaks.esp] File loaded [AmazingFollowerTweaks.esp] Start processing [UniqueUniques.esp] Loading file [UniqueUniques.esp] File loaded [UniqueUniques.esp] Start processing [Z_Horizon_WeaponPack01.esp] Loading file [Z_Horizon_WeaponPack01.esp] File loaded [Z_Horizon_WeaponPack01.esp] Start processing [OWR.esp] Loading file [OWR.esp] File loaded [OWR.esp] Start processing [No Combat Boundaries.esp] Loading file [No Combat Boundaries.esp] File loaded [No Combat Boundaries.esp] Start processing [Glowing Animals Emit Light.esp] Loading file [Glowing Animals Emit Light.esp] File loaded [Glowing Animals Emit Light.esp] Start processing [CompanionAccuracy.esp] Loading file [CompanionAccuracy.esp] File loaded [CompanionAccuracy.esp] Start processing [CurieAccuracy.esp] Loading file [CurieAccuracy.esp] File loaded [CurieAccuracy.esp] Start processing [DanseAccuracy.esp] Loading file [DanseAccuracy.esp] File loaded [DanseAccuracy.esp] Start processing [RobotAccuracy.esp] Loading file [RobotAccuracy.esp] File loaded [RobotAccuracy.esp] Start processing [DV-Very Durable Vertibirds.esp] Loading file [DV-Very Durable Vertibirds.esp] File loaded [DV-Very Durable Vertibirds.esp] Start processing [AffinityGainDouble.esp] Loading file [AffinityGainDouble.esp] File loaded [AffinityGainDouble.esp] Start processing [console.esp] Loading file [console.esp] File loaded [console.esp] Start processing [Immersive Movement - Seasoned Edition.esp] Loading file [Immersive Movement - Seasoned Edition.esp] File loaded [Immersive Movement - Seasoned Edition.esp] Start processing [Binary Speech Checks V.4.esp] Loading file [Binary Speech Checks V.4.esp] File loaded [Binary Speech Checks V.4.esp] Start processing [Move (Get Out the Way).esp] Loading file [Move (Get Out the Way).esp] File loaded [Move (Get Out the Way).esp] Start processing [No Aggro Impact Landing.esp] Loading file [No Aggro Impact Landing.esp] File loaded [No Aggro Impact Landing.esp] Start processing [QuickTrade.esp] Loading file [QuickTrade.esp] File loaded [QuickTrade.esp] Start processing [Realistic Death Physics - ALL DLC.esp] Loading file [Realistic Death Physics - ALL DLC.esp] File loaded [Realistic Death Physics - ALL DLC.esp] Start processing [VaultTecAcceleratedFocusSystem.esp] Loading file [VaultTecAcceleratedFocusSystem.esp] File loaded [VaultTecAcceleratedFocusSystem.esp] Start processing [DeadBodyCollision.esp] Loading file [DeadBodyCollision.esp] File loaded [DeadBodyCollision.esp] Start processing [Faster EXP - 3x.esp] Loading file [Faster EXP - 3x.esp] File loaded [Faster EXP - 3x.esp] Start processing [SPECIAL40.esp] Loading file [SPECIAL40.esp] File loaded [SPECIAL40.esp] Start processing [Arbitration - Button Lowered Weapons.esp] Loading file [Arbitration - Button Lowered Weapons.esp] File loaded [Arbitration - Button Lowered Weapons.esp] Start processing [OWR2_CraftableDecor.esp] Loading file [OWR2_CraftableDecor.esp] File loaded [OWR2_CraftableDecor.esp] Start processing [OWR2_CraftableDecor_CW.esp] Loading file [OWR2_CraftableDecor_CW.esp] File loaded [OWR2_CraftableDecor_CW.esp] Start processing [OWR2.esp] Loading file [OWR2.esp] File loaded [OWR2.esp] Start processing [VAFS-Horizon-Patch.esp] Loading file [VAFS-Horizon-Patch.esp] File loaded [VAFS-Horizon-Patch.esp] Start processing [FO4Hotkeys.esp] Loading file [FO4Hotkeys.esp] File loaded [FO4Hotkeys.esp] Start processing [Horizon - Unique Uniques.esp] Loading file [Horizon - Unique Uniques.esp] File loaded [Horizon - Unique Uniques.esp] Start processing [MEGAPATCH.esp] Loading file [MEGAPATCH.esp] File loaded [MEGAPATCH.esp] Start processing [Fallout4.esm] Loading file [Fallout4.esm] File loaded [Fallout4.esm] Start processing [DLCRobot.esm] Loading file [DLCRobot.esm] File loaded [DLCRobot.esm] Start processing [DLCWorkshop01.esm] Loading file [DLCWorkshop01.esm] File loaded [DLCWorkshop01.esm] Start processing [DLCCoast.esm] Loading file [DLCCoast.esm] File loaded [DLCCoast.esm] Start processing [DLCWorkshop02.esm] Loading file [DLCWorkshop02.esm] File loaded [DLCWorkshop02.esm] Start processing [DLCWorkshop03.esm] Loading file [DLCWorkshop03.esm] File loaded [DLCWorkshop03.esm] Start processing [DLCNukaWorld.esm] Loading file [DLCNukaWorld.esm] File loaded [DLCNukaWorld.esm] Start processing [00:00] Background Loader: starting... [00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources. [00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources. [00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources. [00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading Resources. [00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources. [00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources. [00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path. [00:00] Background Loader: loading "Fallout4.esm"... [00:00] Background Loader: [Fallout4.esm] Loading file [00:00] Background Loader: [Fallout4.esm] File loaded [00:00] Background Loader: [Fallout4.esm] Start processing [00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840 records [00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed [00:02] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed [00:05] Background Loader: [Fallout4.esm] Building FormID index [00:05] Background Loader: [Fallout4.esm] FormID index built [00:05] Background Loader: [Fallout4.esm] Building EditorID index [00:05] Background Loader: [Fallout4.esm] EditorID index built [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "BNDS" [00:05] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group: GRUP Top "BNDS" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD" [00:05] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group: GRUP Top "HAZD" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ" [00:05] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group: GRUP Top "PROJ" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:05] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group: GRUP Top "NOTE" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM" [00:05] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group: GRUP Top "IDLM" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "ALCH" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM" [00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "KEYM" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN" [00:05] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group: GRUP Top "LVLN" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:05] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group: GRUP Top "NPC_" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO" [00:05] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group: GRUP Top "AMMO" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:05] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group: GRUP Top "WEAP" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:05] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group: GRUP Top "FURN" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "TREE" [00:05] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group: GRUP Top "TREE" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "GRAS" [00:05] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group: GRUP Top "GRAS" [00:05] Background Loader: [Fallout4.esm] Processing completed [00:05] Background Loader: loading "DLCRobot.esm"... [00:05] Background Loader: [DLCRobot.esm] Loading file [00:05] Background Loader: [DLCRobot.esm] File loaded [00:05] Background Loader: [DLCRobot.esm] Start processing [00:05] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records [00:05] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed [00:05] Background Loader: [DLCRobot.esm] Building FormID index [00:05] Background Loader: [DLCRobot.esm] FormID index built [00:05] Background Loader: [DLCRobot.esm] Building EditorID index [00:05] Background Loader: [DLCRobot.esm] EditorID index built [00:05] Background Loader: [DLCRobot.esm] Processing completed [00:05] Background Loader: loading "DLCWorkshop01.esm"... [00:05] Background Loader: [DLCWorkshop01.esm] Loading file [00:05] Background Loader: [DLCWorkshop01.esm] File loaded [00:05] Background Loader: [DLCWorkshop01.esm] Start processing [00:05] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528 records [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCWorkshop01.esm] Building FormID index [00:05] Background Loader: [DLCWorkshop01.esm] FormID index built [00:05] Background Loader: [DLCWorkshop01.esm] Building EditorID index [00:05] Background Loader: [DLCWorkshop01.esm] EditorID index built [00:05] Background Loader: [DLCWorkshop01.esm] Processing completed [00:05] Background Loader: loading "DLCCoast.esm"... [00:05] Background Loader: [DLCCoast.esm] Loading file [00:05] Background Loader: [DLCCoast.esm] File loaded [00:05] Background Loader: [DLCCoast.esm] Start processing [00:05] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320 records [00:05] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed [00:06] Background Loader: [DLCCoast.esm] Building FormID index [00:06] Background Loader: [DLCCoast.esm] FormID index built [00:06] Background Loader: [DLCCoast.esm] Building EditorID index [00:06] Background Loader: [DLCCoast.esm] EditorID index built [00:06] Background Loader: [DLCCoast.esm] Processing completed [00:06] Background Loader: loading "DLCWorkshop02.esm"... [00:06] Background Loader: [DLCWorkshop02.esm] Loading file [00:06] Background Loader: [DLCWorkshop02.esm] File loaded [00:06] Background Loader: [DLCWorkshop02.esm] Start processing [00:06] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759 records [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed [00:06] Background Loader: [DLCWorkshop02.esm] Building FormID index [00:06] Background Loader: [DLCWorkshop02.esm] FormID index built [00:06] Background Loader: [DLCWorkshop02.esm] Building EditorID index [00:06] Background Loader: [DLCWorkshop02.esm] EditorID index built [00:06] Background Loader: [DLCWorkshop02.esm] Processing completed [00:06] Background Loader: loading "DLCWorkshop03.esm"... [00:06] Background Loader: [DLCWorkshop03.esm] Loading file [00:06] Background Loader: [DLCWorkshop03.esm] File loaded [00:06] Background Loader: [DLCWorkshop03.esm] Start processing [00:06] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749 records [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed [00:06] Background Loader: [DLCWorkshop03.esm] Building FormID index [00:06] Background Loader: [DLCWorkshop03.esm] FormID index built [00:06] Background Loader: [DLCWorkshop03.esm] Building EditorID index [00:06] Background Loader: [DLCWorkshop03.esm] EditorID index built [00:06] Background Loader: [DLCWorkshop03.esm] Processing completed [00:06] Background Loader: loading "DLCNukaWorld.esm"... [00:06] Background Loader: [DLCNukaWorld.esm] Loading file [00:06] Background Loader: [DLCNukaWorld.esm] File loaded [00:06] Background Loader: [DLCNukaWorld.esm] Start processing [00:06] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868 records [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed [00:07] Background Loader: [DLCNukaWorld.esm] Building FormID index [00:07] Background Loader: [DLCNukaWorld.esm] FormID index built [00:07] Background Loader: [DLCNukaWorld.esm] Building EditorID index [00:07] Background Loader: [DLCNukaWorld.esm] EditorID index built [00:07] Background Loader: [DLCNukaWorld.esm] Processing completed [00:07] Background Loader: loading "TrueStormsFO4.esm"... [00:07] Background Loader: [TrueStormsFO4.esm] Loading file [00:07] Background Loader: [TrueStormsFO4.esm] File loaded [00:07] Background Loader: [TrueStormsFO4.esm] Start processing [00:07] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251 records [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed [00:07] Background Loader: [TrueStormsFO4.esm] Building FormID index [00:07] Background Loader: [TrueStormsFO4.esm] FormID index built [00:07] Background Loader: [TrueStormsFO4.esm] Building EditorID index [00:07] Background Loader: [TrueStormsFO4.esm] EditorID index built [00:07] Background Loader: [TrueStormsFO4.esm] Processing completed [00:07] Background Loader: loading "Arbitration - Resources.esm"... [00:07] Background Loader: [Arbitration - Resources.esm] Loading file [00:07] Background Loader: [Arbitration - Resources.esm] File loaded [00:07] Background Loader: [Arbitration - Resources.esm] Start processing [00:07] Background Loader: [Arbitration - Resources.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [Arbitration - Resources.esm] Header processed. Expecting 6 records [00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed [00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed [00:07] Background Loader: [Arbitration - Resources.esm] Building FormID index [00:07] Background Loader: [Arbitration - Resources.esm] FormID index built [00:07] Background Loader: [Arbitration - Resources.esm] Building EditorID index [00:07] Background Loader: [Arbitration - Resources.esm] EditorID index built [00:07] Background Loader: [Arbitration - Resources.esm] Processing completed [00:07] Background Loader: loading "HUDFramework.esm"... [00:07] Background Loader: [HUDFramework.esm] Loading file [00:07] Background Loader: [HUDFramework.esm] File loaded [00:07] Background Loader: [HUDFramework.esm] Start processing [00:07] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records [00:07] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed [00:07] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed [00:07] Background Loader: [HUDFramework.esm] Building FormID index [00:07] Background Loader: [HUDFramework.esm] FormID index built [00:07] Background Loader: [HUDFramework.esm] Building EditorID index [00:07] Background Loader: [HUDFramework.esm] EditorID index built [00:07] Background Loader: [HUDFramework.esm] Processing completed [00:07] Background Loader: loading "Homemaker.esm"... [00:07] Background Loader: [Homemaker.esm] Loading file [00:07] Background Loader: [Homemaker.esm] File loaded [00:07] Background Loader: [Homemaker.esm] Start processing [00:07] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records [00:07] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [Homemaker.esm] Building FormID index [00:07] Background Loader: [Homemaker.esm] FormID index built [00:07] Background Loader: [Homemaker.esm] Building EditorID index [00:07] Background Loader: [Homemaker.esm] EditorID index built [00:07] Background Loader: [Homemaker.esm] Processing completed [00:07] Background Loader: loading "Z_Architect.esp"... [00:07] Background Loader: [Z_Architect.esp] Loading file [00:07] Background Loader: [Z_Architect.esp] File loaded [00:07] Background Loader: [Z_Architect.esp] Start processing [00:07] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855 records [00:07] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Z_Architect.esp] Building FormID index [00:07] Background Loader: [Z_Architect.esp] FormID index built [00:07] Background Loader: [Z_Architect.esp] Building EditorID index [00:07] Background Loader: [Z_Architect.esp] EditorID index built [00:07] Background Loader: [Z_Architect.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon.esp"... [00:07] Background Loader: [Z_Horizon.esp] Loading file [00:07] Background Loader: [Z_Horizon.esp] File loaded [00:07] Background Loader: [Z_Horizon.esp] Start processing [00:07] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144 records [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed [00:07] Background Loader: [Z_Horizon.esp] Building FormID index [00:07] Background Loader: [Z_Horizon.esp] FormID index built [00:07] Background Loader: [Z_Horizon.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon.esp] EditorID index built [00:07] Background Loader: [Z_Horizon.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_DLC_All.esp"... [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Loading file [00:07] Background Loader: [Z_Horizon_DLC_All.esp] File loaded [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Start processing [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop01.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop02.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop03.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481 records [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_Patch_Architect.esp"... [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Architect.esp" [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed. Expecting 172 records [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_Timescale.esp"... [00:07] Background Loader: [Z_Horizon_Timescale.esp] Loading file [00:07] Background Loader: [Z_Horizon_Timescale.esp] File loaded [00:07] Background Loader: [Z_Horizon_Timescale.esp] Start processing [00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20 records [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_Timescale.esp] FormID index built [00:07] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_Timescale.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_Desolation.esp"... [00:07] Background Loader: [Z_Horizon_Desolation.esp] Loading file [00:07] Background Loader: [Z_Horizon_Desolation.esp] File loaded [00:07] Background Loader: [Z_Horizon_Desolation.esp] Start processing [00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting 119 records [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_Desolation.esp] FormID index built [00:07] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_Desolation.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"... [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed. Expecting 69 records [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"... [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed. Expecting 56 records [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"... [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header processed. Expecting 5 records [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"... [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed. Expecting 2 records [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"... [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed. Expecting 13 records [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST" processed [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"... [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed. Expecting 2 records [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing completed [00:07] Background Loader: loading "OWR_CraftableDecor.esp"... [00:07] Background Loader: [OWR_CraftableDecor.esp] Loading file [00:07] Background Loader: [OWR_CraftableDecor.esp] File loaded [00:07] Background Loader: [OWR_CraftableDecor.esp] Start processing [00:07] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766 records [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] Building FormID index [00:07] Background Loader: [OWR_CraftableDecor.esp] FormID index built [00:07] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index [00:07] Background Loader: [OWR_CraftableDecor.esp] EditorID index built [00:07] Background Loader: [OWR_CraftableDecor.esp] Processing completed [00:07] Background Loader: loading "OWR_CraftableDecor_CW.esp"... [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting 585 records [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"... [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header processed. Expecting 43 records [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing completed [00:07] Background Loader: loading "DarkerNights.esp"... [00:07] Background Loader: [DarkerNights.esp] Loading file [00:07] Background Loader: [DarkerNights.esp] File loaded [00:07] Background Loader: [DarkerNights.esp] Start processing [00:07] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- FarHarbor.esp" [00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- NukaWorld-FH-Compat.esp" [00:07] Background Loader: [DarkerNights.esp] Header processed. Expecting 55 records [00:07] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed [00:07] Background Loader: [DarkerNights.esp] Building FormID index [00:07] Background Loader: [DarkerNights.esp] FormID index built [00:07] Background Loader: [DarkerNights.esp] Building EditorID index [00:07] Background Loader: [DarkerNights.esp] EditorID index built [00:07] Background Loader: [DarkerNights.esp] Processing completed [00:07] Background Loader: loading "AmazingFollowerTweaks.esp"... [00:07] Background Loader: [AmazingFollowerTweaks.esp] Loading file [00:07] Background Loader: [AmazingFollowerTweaks.esp] File loaded [00:07] Background Loader: [AmazingFollowerTweaks.esp] Start processing [00:07] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting 3594 records [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index [00:07] Background Loader: [AmazingFollowerTweaks.esp] FormID index built [00:07] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index [00:07] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built [00:07] Background Loader: [AmazingFollowerTweaks.esp] Processing completed [00:07] Background Loader: loading "UniqueUniques.esp"... [00:07] Background Loader: [UniqueUniques.esp] Loading file [00:07] Background Loader: [UniqueUniques.esp] File loaded [00:07] Background Loader: [UniqueUniques.esp] Start processing [00:07] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320 records [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [UniqueUniques.esp] Building FormID index [00:07] Background Loader: [UniqueUniques.esp] FormID index built [00:07] Background Loader: [UniqueUniques.esp] Building EditorID index [00:07] Background Loader: [UniqueUniques.esp] EditorID index built [00:07] Background Loader: [UniqueUniques.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_WeaponPack01.esp"... [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting 2065 records [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed [00:07] Background Loader: loading "OWR.esp"... [00:07] Background Loader: [OWR.esp] Loading file [00:07] Background Loader: [OWR.esp] File loaded [00:07] Background Loader: [OWR.esp] Start processing [00:07] Background Loader: [OWR.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR.esp] Header processed. Expecting 10609 records [00:07] Background Loader: [OWR.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [OWR.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [OWR.esp] GRUP Top "TERM" processed [00:07] Background Loader: [OWR.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [OWR.esp] GRUP Top "QUST" processed [00:07] Background Loader: [OWR.esp] GRUP Top "FLST" processed [00:07] Background Loader: [OWR.esp] GRUP Top "MESG" processed [00:07] Background Loader: [OWR.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [OWR.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR.esp] Building FormID index [00:07] Background Loader: [OWR.esp] FormID index built [00:07] Background Loader: [OWR.esp] Building EditorID index [00:07] Background Loader: [OWR.esp] EditorID index built [00:07] Background Loader: [OWR.esp] Processing completed [00:07] Background Loader: loading "No Combat Boundaries.esp"... [00:07] Background Loader: [No Combat Boundaries.esp] Loading file [00:07] Background Loader: [No Combat Boundaries.esp] File loaded [00:07] Background Loader: [No Combat Boundaries.esp] Start processing [00:07] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting 277 records [00:07] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed [00:07] Background Loader: [No Combat Boundaries.esp] Building FormID index [00:07] Background Loader: [No Combat Boundaries.esp] FormID index built [00:07] Background Loader: [No Combat Boundaries.esp] Building EditorID index [00:07] Background Loader: [No Combat Boundaries.esp] EditorID index built [00:07] Background Loader: [No Combat Boundaries.esp] Processing completed [00:07] Background Loader: loading "Glowing Animals Emit Light.esp"... [00:07] Background Loader: [Glowing Animals Emit Light.esp] Loading file [00:07] Background Loader: [Glowing Animals Emit Light.esp] File loaded [00:07] Background Loader: [Glowing Animals Emit Light.esp] Start processing [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCworkshop01.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Header processed. Expecting 76 records [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index [00:07] Background Loader: [Glowing Animals Emit Light.esp] FormID index built [00:07] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index [00:07] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built [00:07] Background Loader: [Glowing Animals Emit Light.esp] Processing completed [00:07] Background Loader: loading "CompanionAccuracy.esp"... [00:07] Background Loader: [CompanionAccuracy.esp] Loading file [00:07] Background Loader: [CompanionAccuracy.esp] File loaded [00:07] Background Loader: [CompanionAccuracy.esp] Start processing [00:07] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10 records [00:07] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [CompanionAccuracy.esp] Building FormID index [00:07] Background Loader: [CompanionAccuracy.esp] FormID index built [00:07] Background Loader: [CompanionAccuracy.esp] Building EditorID index [00:07] Background Loader: [CompanionAccuracy.esp] EditorID index built [00:07] Background Loader: [CompanionAccuracy.esp] Processing completed [00:07] Background Loader: loading "CurieAccuracy.esp"... [00:07] Background Loader: [CurieAccuracy.esp] Loading file [00:07] Background Loader: [CurieAccuracy.esp] File loaded [00:07] Background Loader: [CurieAccuracy.esp] Start processing [00:07] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2 records [00:07] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [CurieAccuracy.esp] Building FormID index [00:07] Background Loader: [CurieAccuracy.esp] FormID index built [00:07] Background Loader: [CurieAccuracy.esp] Building EditorID index [00:07] Background Loader: [CurieAccuracy.esp] EditorID index built [00:07] Background Loader: [CurieAccuracy.esp] Processing completed [00:07] Background Loader: loading "DanseAccuracy.esp"... [00:07] Background Loader: [DanseAccuracy.esp] Loading file [00:07] Background Loader: [DanseAccuracy.esp] File loaded [00:07] Background Loader: [DanseAccuracy.esp] Start processing [00:07] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2 records [00:07] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [DanseAccuracy.esp] Building FormID index [00:07] Background Loader: [DanseAccuracy.esp] FormID index built [00:07] Background Loader: [DanseAccuracy.esp] Building EditorID index [00:07] Background Loader: [DanseAccuracy.esp] EditorID index built [00:07] Background Loader: [DanseAccuracy.esp] Processing completed [00:07] Background Loader: loading "RobotAccuracy.esp"... [00:07] Background Loader: [RobotAccuracy.esp] Loading file [00:07] Background Loader: [RobotAccuracy.esp] File loaded [00:07] Background Loader: [RobotAccuracy.esp] Start processing [00:07] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7 records [00:07] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [RobotAccuracy.esp] Building FormID index [00:07] Background Loader: [RobotAccuracy.esp] FormID index built [00:07] Background Loader: [RobotAccuracy.esp] Building EditorID index [00:07] Background Loader: [RobotAccuracy.esp] EditorID index built [00:07] Background Loader: [RobotAccuracy.esp] Processing completed [00:07] Background Loader: loading "DV-Very Durable Vertibirds.esp"... [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed. Expecting 10 records [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed [00:07] Background Loader: loading "AffinityGainDouble.esp"... [00:07] Background Loader: [AffinityGainDouble.esp] Loading file [00:07] Background Loader: [AffinityGainDouble.esp] File loaded [00:07] Background Loader: [AffinityGainDouble.esp] Start processing [00:07] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5 records [00:07] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [AffinityGainDouble.esp] Building FormID index [00:07] Background Loader: [AffinityGainDouble.esp] FormID index built [00:07] Background Loader: [AffinityGainDouble.esp] Building EditorID index [00:07] Background Loader: [AffinityGainDouble.esp] EditorID index built [00:07] Background Loader: [AffinityGainDouble.esp] Processing completed [00:07] Background Loader: loading "console.esp"... [00:07] Background Loader: [console.esp] Loading file [00:07] Background Loader: [console.esp] File loaded [00:07] Background Loader: [console.esp] Start processing [00:07] Background Loader: [console.esp] Header processed. Expecting 2 records [00:07] Background Loader: [console.esp] GRUP Top "GMST" processed [00:07] Background Loader: [console.esp] Building FormID index [00:07] Background Loader: [console.esp] FormID index built [00:07] Background Loader: [console.esp] Building EditorID index [00:07] Background Loader: [console.esp] EditorID index built [00:07] Background Loader: [console.esp] Processing completed [00:07] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"... [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start processing [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header processed. Expecting 104 records [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top "MOVT" processed [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building FormID index [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index built [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building EditorID index [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID index built [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing completed [00:07] Background Loader: loading "Binary Speech Checks V.4.esp"... [00:07] Background Loader: [Binary Speech Checks V.4.esp] Loading file [00:07] Background Loader: [Binary Speech Checks V.4.esp] File loaded [00:07] Background Loader: [Binary Speech Checks V.4.esp] Start processing [00:07] Background Loader: [Binary Speech Checks V.4.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Binary Speech Checks V.4.esp] Header processed. Expecting 16 records [00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index [00:07] Background Loader: [Binary Speech Checks V.4.esp] FormID index built [00:07] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index [00:07] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built [00:07] Background Loader: [Binary Speech Checks V.4.esp] Processing completed [00:07] Background Loader: loading "Move (Get Out the Way).esp"... [00:07] Background Loader: [Move (Get Out the Way).esp] Loading file [00:07] Background Loader: [Move (Get Out the Way).esp] File loaded [00:07] Background Loader: [Move (Get Out the Way).esp] Start processing [00:07] Background Loader: [Move (Get Out the Way).esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting 4 records [00:07] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed [00:07] Background Loader: [Move (Get Out the Way).esp] Building FormID index [00:07] Background Loader: [Move (Get Out the Way).esp] FormID index built [00:07] Background Loader: [Move (Get Out the Way).esp] Building EditorID index [00:07] Background Loader: [Move (Get Out the Way).esp] EditorID index built [00:07] Background Loader: [Move (Get Out the Way).esp] Processing completed [00:07] Background Loader: loading "No Aggro Impact Landing.esp"... [00:07] Background Loader: [No Aggro Impact Landing.esp] Loading file [00:07] Background Loader: [No Aggro Impact Landing.esp] File loaded [00:07] Background Loader: [No Aggro Impact Landing.esp] Start processing [00:07] Background Loader: [No Aggro Impact Landing.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [No Aggro Impact Landing.esp] Header processed. Expecting 4 records [00:07] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [No Aggro Impact Landing.esp] Building FormID index [00:07] Background Loader: [No Aggro Impact Landing.esp] FormID index built [00:07] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index [00:07] Background Loader: [No Aggro Impact Landing.esp] EditorID index built [00:07] Background Loader: [No Aggro Impact Landing.esp] Processing completed [00:07] Background Loader: loading "QuickTrade.esp"... [00:07] Background Loader: [QuickTrade.esp] Loading file [00:07] Background Loader: [QuickTrade.esp] File loaded [00:07] Background Loader: [QuickTrade.esp] Start processing [00:07] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records [00:07] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed [00:07] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed [00:07] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed [00:07] Background Loader: [QuickTrade.esp] Building FormID index [00:07] Background Loader: [QuickTrade.esp] FormID index built [00:07] Background Loader: [QuickTrade.esp] Building EditorID index [00:07] Background Loader: [QuickTrade.esp] EditorID index built [00:07] Background Loader: [QuickTrade.esp] Processing completed [00:07] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"... [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header processed. Expecting 111 records [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE" processed [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID index [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index built [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building EditorID index [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index built [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing completed [00:07] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"... [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed. Expecting 316 records [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID index [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID index [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index built [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing completed [00:07] Background Loader: loading "DeadBodyCollision.esp"... [00:07] Background Loader: [DeadBodyCollision.esp] Loading file [00:07] Background Loader: [DeadBodyCollision.esp] File loaded [00:07] Background Loader: [DeadBodyCollision.esp] Start processing [00:07] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3 records [00:07] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed [00:07] Background Loader: [DeadBodyCollision.esp] Building FormID index [00:07] Background Loader: [DeadBodyCollision.esp] FormID index built [00:07] Background Loader: [DeadBodyCollision.esp] Building EditorID index [00:07] Background Loader: [DeadBodyCollision.esp] EditorID index built [00:07] Background Loader: [DeadBodyCollision.esp] Processing completed [00:07] Background Loader: loading "Faster EXP - 3x.esp"... [00:07] Background Loader: [Faster EXP - 3x.esp] Loading file [00:07] Background Loader: [Faster EXP - 3x.esp] File loaded [00:07] Background Loader: [Faster EXP - 3x.esp] Start processing [00:07] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3 records [00:07] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Faster EXP - 3x.esp] Building FormID index [00:07] Background Loader: [Faster EXP - 3x.esp] FormID index built [00:07] Background Loader: [Faster EXP - 3x.esp] Building EditorID index [00:07] Background Loader: [Faster EXP - 3x.esp] EditorID index built [00:07] Background Loader: [Faster EXP - 3x.esp] Processing completed [00:07] Background Loader: loading "SPECIAL40.esp"... [00:07] Background Loader: [SPECIAL40.esp] Loading file [00:07] Background Loader: [SPECIAL40.esp] File loaded [00:07] Background Loader: [SPECIAL40.esp] Start processing [00:07] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records [00:07] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed [00:07] Background Loader: [SPECIAL40.esp] Building FormID index [00:07] Background Loader: [SPECIAL40.esp] FormID index built [00:07] Background Loader: [SPECIAL40.esp] Building EditorID index [00:07] Background Loader: [SPECIAL40.esp] EditorID index built [00:07] Background Loader: [SPECIAL40.esp] Processing completed [00:07] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"... [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start processing [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Arbitration - Resources.esm" [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header processed. Expecting 10 records [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "IDLE" processed [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building FormID index [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index built [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building EditorID index [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID index built [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing completed [00:07] Background Loader: loading "OWR2_CraftableDecor.esp"... [00:07] Background Loader: [OWR2_CraftableDecor.esp] Loading file [00:07] Background Loader: [OWR2_CraftableDecor.esp] File loaded [00:07] Background Loader: [OWR2_CraftableDecor.esp] Start processing [00:07] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57 records [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index [00:07] Background Loader: [OWR2_CraftableDecor.esp] FormID index built [00:07] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index [00:07] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built [00:07] Background Loader: [OWR2_CraftableDecor.esp] Processing completed [00:07] Background Loader: loading "OWR2_CraftableDecor_CW.esp"... [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting 21 records [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed [00:07] Background Loader: loading "OWR2.esp"... [00:07] Background Loader: [OWR2.esp] Loading file [00:07] Background Loader: [OWR2.esp] File loaded [00:07] Background Loader: [OWR2.esp] Start processing [00:07] Background Loader: [OWR2.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records [00:07] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "TERM" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "QUST" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "FLST" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "MESG" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR2.esp] Building FormID index [00:07] Background Loader: [OWR2.esp] FormID index built [00:07] Background Loader: [OWR2.esp] Building EditorID index [00:07] Background Loader: [OWR2.esp] EditorID index built [00:07] Background Loader: [OWR2.esp] Processing completed [00:07] Background Loader: loading "VAFS-Horizon-Patch.esp"... [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Loading file [00:07] Background Loader: [VAFS-Horizon-Patch.esp] File loaded [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Start processing [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104 records [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index [00:07] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index [00:07] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed [00:07] Background Loader: loading "FO4Hotkeys.esp"... [00:07] Background Loader: [FO4Hotkeys.esp] Loading file [00:07] Background Loader: [FO4Hotkeys.esp] File loaded [00:07] Background Loader: [FO4Hotkeys.esp] Start processing [00:07] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed [00:07] Background Loader: [FO4Hotkeys.esp] Building FormID index [00:07] Background Loader: [FO4Hotkeys.esp] FormID index built [00:07] Background Loader: [FO4Hotkeys.esp] Building EditorID index [00:07] Background Loader: [FO4Hotkeys.esp] EditorID index built [00:07] Background Loader: [FO4Hotkeys.esp] Processing completed [00:07] Background Loader: loading "Horizon - Unique Uniques.esp"... [00:07] Background Loader: [Horizon - Unique Uniques.esp] Loading file [00:07] Background Loader: [Horizon - Unique Uniques.esp] File loaded [00:07] Background Loader: [Horizon - Unique Uniques.esp] Start processing [00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master "UniqueUniques.esp" [00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Horizon - Unique Uniques.esp] Header processed. Expecting 9 records [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index [00:07] Background Loader: [Horizon - Unique Uniques.esp] FormID index built [00:07] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index [00:07] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built [00:07] Background Loader: [Horizon - Unique Uniques.esp] Processing completed [00:07] Background Loader: loading "MEGAPATCH.esp"... [00:07] Background Loader: [MEGAPATCH.esp] Loading file [00:07] Background Loader: [MEGAPATCH.esp] File loaded [00:07] Background Loader: [MEGAPATCH.esp] Start processing [00:07] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit Light.esp" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:07] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed [00:07] Background Loader: [MEGAPATCH.esp] Building FormID index [00:07] Background Loader: [MEGAPATCH.esp] FormID index built [00:07] Background Loader: [MEGAPATCH.esp] Building EditorID index [00:07] Background Loader: [MEGAPATCH.esp] EditorID index built [00:07] Background Loader: [MEGAPATCH.esp] Processing completed [00:07] Background Loader: [DLCRobot.esm] Building reference info. [00:11] Background Loader: [DLCWorkshop01.esm] Building reference info. [00:11] Background Loader: [DLCCoast.esm] Building reference info. [00:26] Background Loader: [DLCWorkshop02.esm] Building reference info. [00:26] Background Loader: [DLCWorkshop03.esm] Building reference info. [00:27] Background Loader: [DLCNukaWorld.esm] Building reference info. [00:41] Background Loader: [TrueStormsFO4.esm] Building reference info. [00:41] Background Loader: [Arbitration - Resources.esm] Building reference info. [00:41] Background Loader: [HUDFramework.esm] Building reference info. [00:41] Background Loader: [Homemaker.esm] Building reference info. [00:41] Background Loader: [Z_Architect.esp] Building reference info. [00:42] Background Loader: [Z_Horizon.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_Timescale.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_Desolation.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference info. [00:48] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info. [00:48] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building reference info. [00:49] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building reference info. [00:49] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference info. [00:49] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference info. [00:49] Background Loader: [OWR_CraftableDecor.esp] Building reference info. [00:49] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info. [00:49] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building reference info. [00:49] Background Loader: [DarkerNights.esp] Building reference info. [00:49] Background Loader: [AmazingFollowerTweaks.esp] Building reference info. [00:50] Background Loader: [UniqueUniques.esp] Building reference info. [00:50] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info. [00:51] Background Loader: [OWR.esp] Building reference info. [00:53] Background Loader: [No Combat Boundaries.esp] Building reference info. [00:53] Background Loader: [Glowing Animals Emit Light.esp] Building reference info. [00:53] Background Loader: [CompanionAccuracy.esp] Building reference info. [00:53] Background Loader: [CurieAccuracy.esp] Building reference info. [00:53] Background Loader: [DanseAccuracy.esp] Building reference info. [00:53] Background Loader: [RobotAccuracy.esp] Building reference info. [00:53] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference info. [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> [00:53] Background Loader: [AffinityGainDouble.esp] Building reference info. [00:53] Background Loader: [console.esp] Building reference info. [00:53] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building reference info. [00:53] Background Loader: [Binary Speech Checks V.4.esp] Building reference info. [00:53] Background Loader: [Move (Get Out the Way).esp] Building reference info. [00:53] Background Loader: [No Aggro Impact Landing.esp] Building reference info. [00:53] Background Loader: [QuickTrade.esp] Building reference info. [00:53] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building reference info. [00:53] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference info. [00:53] Background Loader: [DeadBodyCollision.esp] Building reference info. [00:53] Background Loader: [Faster EXP - 3x.esp] Building reference info. [00:53] Background Loader: [SPECIAL40.esp] Building reference info. [00:53] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building reference info. [00:53] Background Loader: [OWR2_CraftableDecor.esp] Building reference info. [00:53] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info. [00:53] Background Loader: [OWR2.esp] Building reference info. [00:54] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info. [00:54] Background Loader: [FO4Hotkeys.esp] Building reference info. [00:54] Background Loader: [Horizon - Unique Uniques.esp] Building reference info. [00:54] Background Loader: [MEGAPATCH.esp] Building reference info. [00:54] Background Loader: finished <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> [DLCRobot.esm] Filtered 49.099 of 49.111 records [DLCWorkshop01.esm] Filtered 1.460 of 1.463 records [DLCCoast.esm] Filtered 309.209 of 309.239 records [DLCNukaWorld.esm] Filtered 269.356 of 269.369 records [TrueStormsFO4.esm] Filtered 210 of 222 records [Z_Horizon.esp] Filtered 18.621 of 18.757 records [TrueStormsFO4-FarHarbor.esp] Filtered 31 of 47 records [No Combat Boundaries.esp] Filtered 264 of 276 records [DV-Very Durable Vertibirds.esp] Filtered 6 of 9 records [VaultTecAcceleratedFocusSystem.esp] Filtered 273 of 287 records [Filtering done] Processed Records: 2241716 Elapsed Time: 01:03 [00:00] Saving: CompanionAccuracy.esp.save.2018_03_31_12_05_45 [00:00] Done saving.
FO4Edit 3.2 starting session 2018-03-31 16:20:52
Using Fallout4 Data Path: G:\Games\Fallout 4\Data\ Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\ Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt [TrueStormsFO4.esm] Loading file [TrueStormsFO4.esm] File loaded [TrueStormsFO4.esm] Start processing [Arbitration - Resources.esm] Loading file [Arbitration - Resources.esm] File loaded [Arbitration - Resources.esm] Start processing [HUDFramework.esm] Loading file [HUDFramework.esm] File loaded [HUDFramework.esm] Start processing [Homemaker.esm] Loading file [Homemaker.esm] File loaded [Homemaker.esm] Start processing [Z_Architect.esp] Loading file [Z_Architect.esp] File loaded [Z_Architect.esp] Start processing [Z_Horizon.esp] Loading file [Z_Horizon.esp] File loaded [Z_Horizon.esp] Start processing [Z_Horizon_DLC_All.esp] Loading file [Z_Horizon_DLC_All.esp] File loaded [Z_Horizon_DLC_All.esp] Start processing [Z_Horizon_Patch_Architect.esp] Loading file [Z_Horizon_Patch_Architect.esp] File loaded [Z_Horizon_Patch_Architect.esp] Start processing [Z_Horizon_Timescale.esp] Loading file [Z_Horizon_Timescale.esp] File loaded [Z_Horizon_Timescale.esp] Start processing [Z_Horizon_Desolation.esp] Loading file [Z_Horizon_Desolation.esp] File loaded [Z_Horizon_Desolation.esp] Start processing [Z_Horizon_StrictCarryWeight.esp] Loading file [Z_Horizon_StrictCarryWeight.esp] File loaded [Z_Horizon_StrictCarryWeight.esp] Start processing [TrueStormsFO4-FarHarbor.esp] Loading file [TrueStormsFO4-FarHarbor.esp] File loaded [TrueStormsFO4-FarHarbor.esp] Start processing [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [TrueStormsFO4-EarlierSunsets.esp] Loading file [TrueStormsFO4-EarlierSunsets.esp] File loaded [TrueStormsFO4-EarlierSunsets.esp] Start processing [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [OWR_CraftableDecor.esp] Loading file [OWR_CraftableDecor.esp] File loaded [OWR_CraftableDecor.esp] Start processing [OWR_CraftableDecor_CW.esp] Loading file [OWR_CraftableDecor_CW.esp] File loaded [OWR_CraftableDecor_CW.esp] Start processing [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [DarkerNights.esp] Loading file [DarkerNights.esp] File loaded [DarkerNights.esp] Start processing [AmazingFollowerTweaks.esp] Loading file [AmazingFollowerTweaks.esp] File loaded [AmazingFollowerTweaks.esp] Start processing [UniqueUniques.esp] Loading file [UniqueUniques.esp] File loaded [UniqueUniques.esp] Start processing [Z_Horizon_WeaponPack01.esp] Loading file [Z_Horizon_WeaponPack01.esp] File loaded [Z_Horizon_WeaponPack01.esp] Start processing [OWR.esp] Loading file [OWR.esp] File loaded [OWR.esp] Start processing [No Combat Boundaries.esp] Loading file [No Combat Boundaries.esp] File loaded [No Combat Boundaries.esp] Start processing [Glowing Animals Emit Light.esp] Loading file [Glowing Animals Emit Light.esp] File loaded [Glowing Animals Emit Light.esp] Start processing [CompanionAccuracy.esp] Loading file [CompanionAccuracy.esp] File loaded [CompanionAccuracy.esp] Start processing [CurieAccuracy.esp] Loading file [CurieAccuracy.esp] File loaded [CurieAccuracy.esp] Start processing [DanseAccuracy.esp] Loading file [DanseAccuracy.esp] File loaded [DanseAccuracy.esp] Start processing [RobotAccuracy.esp] Loading file [RobotAccuracy.esp] File loaded [RobotAccuracy.esp] Start processing [DV-Very Durable Vertibirds.esp] Loading file [DV-Very Durable Vertibirds.esp] File loaded [DV-Very Durable Vertibirds.esp] Start processing [AffinityGainDouble.esp] Loading file [AffinityGainDouble.esp] File loaded [AffinityGainDouble.esp] Start processing [console.esp] Loading file [console.esp] File loaded [console.esp] Start processing [Immersive Movement - Seasoned Edition.esp] Loading file [Immersive Movement - Seasoned Edition.esp] File loaded [Immersive Movement - Seasoned Edition.esp] Start processing [Binary Speech Checks V.4.esp] Loading file [Binary Speech Checks V.4.esp] File loaded [Binary Speech Checks V.4.esp] Start processing [Move (Get Out the Way).esp] Loading file [Move (Get Out the Way).esp] File loaded [Move (Get Out the Way).esp] Start processing [No Aggro Impact Landing.esp] Loading file [No Aggro Impact Landing.esp] File loaded [No Aggro Impact Landing.esp] Start processing [QuickTrade.esp] Loading file [QuickTrade.esp] File loaded [QuickTrade.esp] Start processing [Realistic Death Physics - ALL DLC.esp] Loading file [Realistic Death Physics - ALL DLC.esp] File loaded [Realistic Death Physics - ALL DLC.esp] Start processing [VaultTecAcceleratedFocusSystem.esp] Loading file [VaultTecAcceleratedFocusSystem.esp] File loaded [VaultTecAcceleratedFocusSystem.esp] Start processing [DeadBodyCollision.esp] Loading file [DeadBodyCollision.esp] File loaded [DeadBodyCollision.esp] Start processing [Faster EXP - 3x.esp] Loading file [Faster EXP - 3x.esp] File loaded [Faster EXP - 3x.esp] Start processing [SPECIAL40.esp] Loading file [SPECIAL40.esp] File loaded [SPECIAL40.esp] Start processing [Arbitration - Button Lowered Weapons.esp] Loading file [Arbitration - Button Lowered Weapons.esp] File loaded [Arbitration - Button Lowered Weapons.esp] Start processing [OWR2_CraftableDecor.esp] Loading file [OWR2_CraftableDecor.esp] File loaded [OWR2_CraftableDecor.esp] Start processing [OWR2_CraftableDecor_CW.esp] Loading file [OWR2_CraftableDecor_CW.esp] File loaded [OWR2_CraftableDecor_CW.esp] Start processing [OWR2.esp] Loading file [OWR2.esp] File loaded [OWR2.esp] Start processing [VAFS-Horizon-Patch.esp] Loading file [VAFS-Horizon-Patch.esp] File loaded [VAFS-Horizon-Patch.esp] Start processing [FO4Hotkeys.esp] Loading file [FO4Hotkeys.esp] File loaded [FO4Hotkeys.esp] Start processing [Horizon - Unique Uniques.esp] Loading file [Horizon - Unique Uniques.esp] File loaded [Horizon - Unique Uniques.esp] Start processing [MEGAPATCH.esp] Loading file [MEGAPATCH.esp] File loaded [MEGAPATCH.esp] Start processing [Fallout4.esm] Loading file [Fallout4.esm] File loaded [Fallout4.esm] Start processing [DLCRobot.esm] Loading file [DLCRobot.esm] File loaded [DLCRobot.esm] Start processing [DLCWorkshop01.esm] Loading file [DLCWorkshop01.esm] File loaded [DLCWorkshop01.esm] Start processing [DLCCoast.esm] Loading file [DLCCoast.esm] File loaded [DLCCoast.esm] Start processing [DLCWorkshop02.esm] Loading file [DLCWorkshop02.esm] File loaded [DLCWorkshop02.esm] Start processing [DLCWorkshop03.esm] Loading file [DLCWorkshop03.esm] File loaded [DLCWorkshop03.esm] Start processing [DLCNukaWorld.esm] Loading file [DLCNukaWorld.esm] File loaded [DLCNukaWorld.esm] Start processing [00:00] Background Loader: starting... [00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources. [00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources. [00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources. [00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading Resources. [00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources. [00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources. [00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path. [00:00] Background Loader: loading "Fallout4.esm"... [00:00] Background Loader: [Fallout4.esm] Loading file [00:00] Background Loader: [Fallout4.esm] File loaded [00:00] Background Loader: [Fallout4.esm] Start processing [00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840 records [00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed [00:02] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed [00:04] Background Loader: [Fallout4.esm] Building FormID index [00:05] Background Loader: [Fallout4.esm] FormID index built [00:05] Background Loader: [Fallout4.esm] Building EditorID index [00:05] Background Loader: [Fallout4.esm] EditorID index built [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "BNDS" [00:05] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group: GRUP Top "BNDS" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD" [00:05] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group: GRUP Top "HAZD" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ" [00:05] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group: GRUP Top "PROJ" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:05] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group: GRUP Top "NOTE" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM" [00:05] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group: GRUP Top "IDLM" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "ALCH" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM" [00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "KEYM" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN" [00:05] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group: GRUP Top "LVLN" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:05] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group: GRUP Top "NPC_" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO" [00:05] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group: GRUP Top "AMMO" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:05] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group: GRUP Top "WEAP" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:05] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group: GRUP Top "FURN" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "TREE" [00:05] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group: GRUP Top "TREE" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "GRAS" [00:05] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group: GRUP Top "GRAS" [00:05] Background Loader: [Fallout4.esm] Processing completed [00:05] Background Loader: loading "DLCRobot.esm"... [00:05] Background Loader: [DLCRobot.esm] Loading file [00:05] Background Loader: [DLCRobot.esm] File loaded [00:05] Background Loader: [DLCRobot.esm] Start processing [00:05] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records [00:05] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed [00:05] Background Loader: [DLCRobot.esm] Building FormID index [00:05] Background Loader: [DLCRobot.esm] FormID index built [00:05] Background Loader: [DLCRobot.esm] Building EditorID index [00:05] Background Loader: [DLCRobot.esm] EditorID index built [00:05] Background Loader: [DLCRobot.esm] Processing completed [00:05] Background Loader: loading "DLCWorkshop01.esm"... [00:05] Background Loader: [DLCWorkshop01.esm] Loading file [00:05] Background Loader: [DLCWorkshop01.esm] File loaded [00:05] Background Loader: [DLCWorkshop01.esm] Start processing [00:05] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528 records [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCWorkshop01.esm] Building FormID index [00:05] Background Loader: [DLCWorkshop01.esm] FormID index built [00:05] Background Loader: [DLCWorkshop01.esm] Building EditorID index [00:05] Background Loader: [DLCWorkshop01.esm] EditorID index built [00:05] Background Loader: [DLCWorkshop01.esm] Processing completed [00:05] Background Loader: loading "DLCCoast.esm"... [00:05] Background Loader: [DLCCoast.esm] Loading file [00:05] Background Loader: [DLCCoast.esm] File loaded [00:05] Background Loader: [DLCCoast.esm] Start processing [00:05] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320 records [00:05] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed [00:06] Background Loader: [DLCCoast.esm] Building FormID index [00:06] Background Loader: [DLCCoast.esm] FormID index built [00:06] Background Loader: [DLCCoast.esm] Building EditorID index [00:06] Background Loader: [DLCCoast.esm] EditorID index built [00:06] Background Loader: [DLCCoast.esm] Processing completed [00:06] Background Loader: loading "DLCWorkshop02.esm"... [00:06] Background Loader: [DLCWorkshop02.esm] Loading file [00:06] Background Loader: [DLCWorkshop02.esm] File loaded [00:06] Background Loader: [DLCWorkshop02.esm] Start processing [00:06] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759 records [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed [00:06] Background Loader: [DLCWorkshop02.esm] Building FormID index [00:06] Background Loader: [DLCWorkshop02.esm] FormID index built [00:06] Background Loader: [DLCWorkshop02.esm] Building EditorID index [00:06] Background Loader: [DLCWorkshop02.esm] EditorID index built [00:06] Background Loader: [DLCWorkshop02.esm] Processing completed [00:06] Background Loader: loading "DLCWorkshop03.esm"... [00:06] Background Loader: [DLCWorkshop03.esm] Loading file [00:06] Background Loader: [DLCWorkshop03.esm] File loaded [00:06] Background Loader: [DLCWorkshop03.esm] Start processing [00:06] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749 records [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed [00:06] Background Loader: [DLCWorkshop03.esm] Building FormID index [00:06] Background Loader: [DLCWorkshop03.esm] FormID index built [00:06] Background Loader: [DLCWorkshop03.esm] Building EditorID index [00:06] Background Loader: [DLCWorkshop03.esm] EditorID index built [00:06] Background Loader: [DLCWorkshop03.esm] Processing completed [00:06] Background Loader: loading "DLCNukaWorld.esm"... [00:06] Background Loader: [DLCNukaWorld.esm] Loading file [00:06] Background Loader: [DLCNukaWorld.esm] File loaded [00:06] Background Loader: [DLCNukaWorld.esm] Start processing [00:06] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868 records [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed [00:07] Background Loader: [DLCNukaWorld.esm] Building FormID index [00:07] Background Loader: [DLCNukaWorld.esm] FormID index built [00:07] Background Loader: [DLCNukaWorld.esm] Building EditorID index [00:07] Background Loader: [DLCNukaWorld.esm] EditorID index built [00:07] Background Loader: [DLCNukaWorld.esm] Processing completed [00:07] Background Loader: loading "TrueStormsFO4.esm"... [00:07] Background Loader: [TrueStormsFO4.esm] Loading file [00:07] Background Loader: [TrueStormsFO4.esm] File loaded [00:07] Background Loader: [TrueStormsFO4.esm] Start processing [00:07] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251 records [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed [00:07] Background Loader: [TrueStormsFO4.esm] Building FormID index [00:07] Background Loader: [TrueStormsFO4.esm] FormID index built [00:07] Background Loader: [TrueStormsFO4.esm] Building EditorID index [00:07] Background Loader: [TrueStormsFO4.esm] EditorID index built [00:07] Background Loader: [TrueStormsFO4.esm] Processing completed [00:07] Background Loader: loading "Arbitration - Resources.esm"... [00:07] Background Loader: [Arbitration - Resources.esm] Loading file [00:07] Background Loader: [Arbitration - Resources.esm] File loaded [00:07] Background Loader: [Arbitration - Resources.esm] Start processing [00:07] Background Loader: [Arbitration - Resources.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [Arbitration - Resources.esm] Header processed. Expecting 6 records [00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed [00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed [00:07] Background Loader: [Arbitration - Resources.esm] Building FormID index [00:07] Background Loader: [Arbitration - Resources.esm] FormID index built [00:07] Background Loader: [Arbitration - Resources.esm] Building EditorID index [00:07] Background Loader: [Arbitration - Resources.esm] EditorID index built [00:07] Background Loader: [Arbitration - Resources.esm] Processing completed [00:07] Background Loader: loading "HUDFramework.esm"... [00:07] Background Loader: [HUDFramework.esm] Loading file [00:07] Background Loader: [HUDFramework.esm] File loaded [00:07] Background Loader: [HUDFramework.esm] Start processing [00:07] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records [00:07] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed [00:07] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed [00:07] Background Loader: [HUDFramework.esm] Building FormID index [00:07] Background Loader: [HUDFramework.esm] FormID index built [00:07] Background Loader: [HUDFramework.esm] Building EditorID index [00:07] Background Loader: [HUDFramework.esm] EditorID index built [00:07] Background Loader: [HUDFramework.esm] Processing completed [00:07] Background Loader: loading "Homemaker.esm"... [00:07] Background Loader: [Homemaker.esm] Loading file [00:07] Background Loader: [Homemaker.esm] File loaded [00:07] Background Loader: [Homemaker.esm] Start processing [00:07] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records [00:07] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [Homemaker.esm] Building FormID index [00:07] Background Loader: [Homemaker.esm] FormID index built [00:07] Background Loader: [Homemaker.esm] Building EditorID index [00:07] Background Loader: [Homemaker.esm] EditorID index built [00:07] Background Loader: [Homemaker.esm] Processing completed [00:07] Background Loader: loading "Z_Architect.esp"... [00:07] Background Loader: [Z_Architect.esp] Loading file [00:07] Background Loader: [Z_Architect.esp] File loaded [00:07] Background Loader: [Z_Architect.esp] Start processing [00:07] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855 records [00:07] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Z_Architect.esp] Building FormID index [00:07] Background Loader: [Z_Architect.esp] FormID index built [00:07] Background Loader: [Z_Architect.esp] Building EditorID index [00:07] Background Loader: [Z_Architect.esp] EditorID index built [00:07] Background Loader: [Z_Architect.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon.esp"... [00:07] Background Loader: [Z_Horizon.esp] Loading file [00:07] Background Loader: [Z_Horizon.esp] File loaded [00:07] Background Loader: [Z_Horizon.esp] Start processing [00:07] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144 records [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed [00:07] Background Loader: [Z_Horizon.esp] Building FormID index [00:07] Background Loader: [Z_Horizon.esp] FormID index built [00:07] Background Loader: [Z_Horizon.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon.esp] EditorID index built [00:07] Background Loader: [Z_Horizon.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_DLC_All.esp"... [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Loading file [00:07] Background Loader: [Z_Horizon_DLC_All.esp] File loaded [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Start processing [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop01.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop02.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop03.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481 records [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_Patch_Architect.esp"... [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Architect.esp" [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed. Expecting 172 records [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_Timescale.esp"... [00:07] Background Loader: [Z_Horizon_Timescale.esp] Loading file [00:07] Background Loader: [Z_Horizon_Timescale.esp] File loaded [00:07] Background Loader: [Z_Horizon_Timescale.esp] Start processing [00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20 records [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_Timescale.esp] FormID index built [00:07] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_Timescale.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_Desolation.esp"... [00:07] Background Loader: [Z_Horizon_Desolation.esp] Loading file [00:07] Background Loader: [Z_Horizon_Desolation.esp] File loaded [00:07] Background Loader: [Z_Horizon_Desolation.esp] Start processing [00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting 119 records [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_Desolation.esp] FormID index built [00:07] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_Desolation.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"... [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed. Expecting 69 records [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"... [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed. Expecting 56 records [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"... [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header processed. Expecting 5 records [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"... [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed. Expecting 2 records [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"... [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed. Expecting 13 records [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST" processed [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"... [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed. Expecting 2 records [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing completed [00:07] Background Loader: loading "OWR_CraftableDecor.esp"... [00:07] Background Loader: [OWR_CraftableDecor.esp] Loading file [00:07] Background Loader: [OWR_CraftableDecor.esp] File loaded [00:07] Background Loader: [OWR_CraftableDecor.esp] Start processing [00:07] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766 records [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] Building FormID index [00:07] Background Loader: [OWR_CraftableDecor.esp] FormID index built [00:07] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index [00:07] Background Loader: [OWR_CraftableDecor.esp] EditorID index built [00:07] Background Loader: [OWR_CraftableDecor.esp] Processing completed [00:07] Background Loader: loading "OWR_CraftableDecor_CW.esp"... [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting 585 records [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"... [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header processed. Expecting 43 records [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing completed [00:07] Background Loader: loading "DarkerNights.esp"... [00:07] Background Loader: [DarkerNights.esp] Loading file [00:07] Background Loader: [DarkerNights.esp] File loaded [00:07] Background Loader: [DarkerNights.esp] Start processing [00:07] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- FarHarbor.esp" [00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- NukaWorld-FH-Compat.esp" [00:07] Background Loader: [DarkerNights.esp] Header processed. Expecting 55 records [00:07] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed [00:07] Background Loader: [DarkerNights.esp] Building FormID index [00:07] Background Loader: [DarkerNights.esp] FormID index built [00:07] Background Loader: [DarkerNights.esp] Building EditorID index [00:07] Background Loader: [DarkerNights.esp] EditorID index built [00:07] Background Loader: [DarkerNights.esp] Processing completed [00:07] Background Loader: loading "AmazingFollowerTweaks.esp"... [00:07] Background Loader: [AmazingFollowerTweaks.esp] Loading file [00:07] Background Loader: [AmazingFollowerTweaks.esp] File loaded [00:07] Background Loader: [AmazingFollowerTweaks.esp] Start processing [00:07] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting 3594 records [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index [00:07] Background Loader: [AmazingFollowerTweaks.esp] FormID index built [00:07] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index [00:07] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built [00:07] Background Loader: [AmazingFollowerTweaks.esp] Processing completed [00:07] Background Loader: loading "UniqueUniques.esp"... [00:07] Background Loader: [UniqueUniques.esp] Loading file [00:07] Background Loader: [UniqueUniques.esp] File loaded [00:07] Background Loader: [UniqueUniques.esp] Start processing [00:07] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320 records [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [UniqueUniques.esp] Building FormID index [00:07] Background Loader: [UniqueUniques.esp] FormID index built [00:07] Background Loader: [UniqueUniques.esp] Building EditorID index [00:07] Background Loader: [UniqueUniques.esp] EditorID index built [00:07] Background Loader: [UniqueUniques.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_WeaponPack01.esp"... [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting 2065 records [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed [00:07] Background Loader: loading "OWR.esp"... [00:07] Background Loader: [OWR.esp] Loading file [00:07] Background Loader: [OWR.esp] File loaded [00:07] Background Loader: [OWR.esp] Start processing [00:07] Background Loader: [OWR.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR.esp] Header processed. Expecting 10609 records [00:07] Background Loader: [OWR.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [OWR.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [OWR.esp] GRUP Top "TERM" processed [00:07] Background Loader: [OWR.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [OWR.esp] GRUP Top "QUST" processed [00:07] Background Loader: [OWR.esp] GRUP Top "FLST" processed [00:07] Background Loader: [OWR.esp] GRUP Top "MESG" processed [00:07] Background Loader: [OWR.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [OWR.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR.esp] Building FormID index [00:07] Background Loader: [OWR.esp] FormID index built [00:07] Background Loader: [OWR.esp] Building EditorID index [00:07] Background Loader: [OWR.esp] EditorID index built [00:07] Background Loader: [OWR.esp] Processing completed [00:07] Background Loader: loading "No Combat Boundaries.esp"... [00:07] Background Loader: [No Combat Boundaries.esp] Loading file [00:07] Background Loader: [No Combat Boundaries.esp] File loaded [00:07] Background Loader: [No Combat Boundaries.esp] Start processing [00:07] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting 277 records [00:07] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed [00:07] Background Loader: [No Combat Boundaries.esp] Building FormID index [00:07] Background Loader: [No Combat Boundaries.esp] FormID index built [00:07] Background Loader: [No Combat Boundaries.esp] Building EditorID index [00:07] Background Loader: [No Combat Boundaries.esp] EditorID index built [00:07] Background Loader: [No Combat Boundaries.esp] Processing completed [00:07] Background Loader: loading "Glowing Animals Emit Light.esp"... [00:07] Background Loader: [Glowing Animals Emit Light.esp] Loading file [00:07] Background Loader: [Glowing Animals Emit Light.esp] File loaded [00:07] Background Loader: [Glowing Animals Emit Light.esp] Start processing [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCworkshop01.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Header processed. Expecting 76 records [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index [00:07] Background Loader: [Glowing Animals Emit Light.esp] FormID index built [00:07] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index [00:07] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built [00:07] Background Loader: [Glowing Animals Emit Light.esp] Processing completed [00:07] Background Loader: loading "CompanionAccuracy.esp"... [00:07] Background Loader: [CompanionAccuracy.esp] Loading file [00:07] Background Loader: [CompanionAccuracy.esp] File loaded [00:07] Background Loader: [CompanionAccuracy.esp] Start processing [00:07] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10 records [00:07] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [CompanionAccuracy.esp] Building FormID index [00:07] Background Loader: [CompanionAccuracy.esp] FormID index built [00:07] Background Loader: [CompanionAccuracy.esp] Building EditorID index [00:07] Background Loader: [CompanionAccuracy.esp] EditorID index built [00:07] Background Loader: [CompanionAccuracy.esp] Processing completed [00:07] Background Loader: loading "CurieAccuracy.esp"... [00:07] Background Loader: [CurieAccuracy.esp] Loading file [00:07] Background Loader: [CurieAccuracy.esp] File loaded [00:07] Background Loader: [CurieAccuracy.esp] Start processing [00:07] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2 records [00:07] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [CurieAccuracy.esp] Building FormID index [00:07] Background Loader: [CurieAccuracy.esp] FormID index built [00:07] Background Loader: [CurieAccuracy.esp] Building EditorID index [00:07] Background Loader: [CurieAccuracy.esp] EditorID index built [00:07] Background Loader: [CurieAccuracy.esp] Processing completed [00:07] Background Loader: loading "DanseAccuracy.esp"... [00:07] Background Loader: [DanseAccuracy.esp] Loading file [00:07] Background Loader: [DanseAccuracy.esp] File loaded [00:07] Background Loader: [DanseAccuracy.esp] Start processing [00:07] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2 records [00:07] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [DanseAccuracy.esp] Building FormID index [00:07] Background Loader: [DanseAccuracy.esp] FormID index built [00:07] Background Loader: [DanseAccuracy.esp] Building EditorID index [00:07] Background Loader: [DanseAccuracy.esp] EditorID index built [00:07] Background Loader: [DanseAccuracy.esp] Processing completed [00:07] Background Loader: loading "RobotAccuracy.esp"... [00:07] Background Loader: [RobotAccuracy.esp] Loading file [00:07] Background Loader: [RobotAccuracy.esp] File loaded [00:07] Background Loader: [RobotAccuracy.esp] Start processing [00:07] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7 records [00:07] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [RobotAccuracy.esp] Building FormID index [00:07] Background Loader: [RobotAccuracy.esp] FormID index built [00:07] Background Loader: [RobotAccuracy.esp] Building EditorID index [00:07] Background Loader: [RobotAccuracy.esp] EditorID index built [00:07] Background Loader: [RobotAccuracy.esp] Processing completed [00:07] Background Loader: loading "DV-Very Durable Vertibirds.esp"... [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed. Expecting 10 records [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed [00:07] Background Loader: loading "AffinityGainDouble.esp"... [00:07] Background Loader: [AffinityGainDouble.esp] Loading file [00:07] Background Loader: [AffinityGainDouble.esp] File loaded [00:07] Background Loader: [AffinityGainDouble.esp] Start processing [00:07] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5 records [00:07] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [AffinityGainDouble.esp] Building FormID index [00:07] Background Loader: [AffinityGainDouble.esp] FormID index built [00:07] Background Loader: [AffinityGainDouble.esp] Building EditorID index [00:07] Background Loader: [AffinityGainDouble.esp] EditorID index built [00:07] Background Loader: [AffinityGainDouble.esp] Processing completed [00:07] Background Loader: loading "console.esp"... [00:07] Background Loader: [console.esp] Loading file [00:07] Background Loader: [console.esp] File loaded [00:07] Background Loader: [console.esp] Start processing [00:07] Background Loader: [console.esp] Header processed. Expecting 2 records [00:07] Background Loader: [console.esp] GRUP Top "GMST" processed [00:07] Background Loader: [console.esp] Building FormID index [00:07] Background Loader: [console.esp] FormID index built [00:07] Background Loader: [console.esp] Building EditorID index [00:07] Background Loader: [console.esp] EditorID index built [00:07] Background Loader: [console.esp] Processing completed [00:07] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"... [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start processing [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header processed. Expecting 104 records [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top "MOVT" processed [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building FormID index [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index built [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building EditorID index [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID index built [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing completed [00:07] Background Loader: loading "Binary Speech Checks V.4.esp"... [00:07] Background Loader: [Binary Speech Checks V.4.esp] Loading file [00:07] Background Loader: [Binary Speech Checks V.4.esp] File loaded [00:07] Background Loader: [Binary Speech Checks V.4.esp] Start processing [00:07] Background Loader: [Binary Speech Checks V.4.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Binary Speech Checks V.4.esp] Header processed. Expecting 16 records [00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index [00:07] Background Loader: [Binary Speech Checks V.4.esp] FormID index built [00:07] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index [00:07] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built [00:07] Background Loader: [Binary Speech Checks V.4.esp] Processing completed [00:07] Background Loader: loading "Move (Get Out the Way).esp"... [00:07] Background Loader: [Move (Get Out the Way).esp] Loading file [00:07] Background Loader: [Move (Get Out the Way).esp] File loaded [00:07] Background Loader: [Move (Get Out the Way).esp] Start processing [00:07] Background Loader: [Move (Get Out the Way).esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting 4 records [00:07] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed [00:07] Background Loader: [Move (Get Out the Way).esp] Building FormID index [00:07] Background Loader: [Move (Get Out the Way).esp] FormID index built [00:07] Background Loader: [Move (Get Out the Way).esp] Building EditorID index [00:07] Background Loader: [Move (Get Out the Way).esp] EditorID index built [00:07] Background Loader: [Move (Get Out the Way).esp] Processing completed [00:07] Background Loader: loading "No Aggro Impact Landing.esp"... [00:07] Background Loader: [No Aggro Impact Landing.esp] Loading file [00:07] Background Loader: [No Aggro Impact Landing.esp] File loaded [00:07] Background Loader: [No Aggro Impact Landing.esp] Start processing [00:07] Background Loader: [No Aggro Impact Landing.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [No Aggro Impact Landing.esp] Header processed. Expecting 4 records [00:07] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [No Aggro Impact Landing.esp] Building FormID index [00:07] Background Loader: [No Aggro Impact Landing.esp] FormID index built [00:07] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index [00:07] Background Loader: [No Aggro Impact Landing.esp] EditorID index built [00:07] Background Loader: [No Aggro Impact Landing.esp] Processing completed [00:07] Background Loader: loading "QuickTrade.esp"... [00:07] Background Loader: [QuickTrade.esp] Loading file [00:07] Background Loader: [QuickTrade.esp] File loaded [00:07] Background Loader: [QuickTrade.esp] Start processing [00:07] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records [00:07] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed [00:07] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed [00:07] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed [00:07] Background Loader: [QuickTrade.esp] Building FormID index [00:07] Background Loader: [QuickTrade.esp] FormID index built [00:07] Background Loader: [QuickTrade.esp] Building EditorID index [00:07] Background Loader: [QuickTrade.esp] EditorID index built [00:07] Background Loader: [QuickTrade.esp] Processing completed [00:07] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"... [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header processed. Expecting 111 records [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE" processed [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID index [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index built [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building EditorID index [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index built [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing completed [00:07] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"... [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed. Expecting 316 records [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID index [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID index [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index built [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing completed [00:07] Background Loader: loading "DeadBodyCollision.esp"... [00:07] Background Loader: [DeadBodyCollision.esp] Loading file [00:07] Background Loader: [DeadBodyCollision.esp] File loaded [00:07] Background Loader: [DeadBodyCollision.esp] Start processing [00:07] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3 records [00:07] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed [00:07] Background Loader: [DeadBodyCollision.esp] Building FormID index [00:07] Background Loader: [DeadBodyCollision.esp] FormID index built [00:07] Background Loader: [DeadBodyCollision.esp] Building EditorID index [00:07] Background Loader: [DeadBodyCollision.esp] EditorID index built [00:07] Background Loader: [DeadBodyCollision.esp] Processing completed [00:07] Background Loader: loading "Faster EXP - 3x.esp"... [00:07] Background Loader: [Faster EXP - 3x.esp] Loading file [00:07] Background Loader: [Faster EXP - 3x.esp] File loaded [00:07] Background Loader: [Faster EXP - 3x.esp] Start processing [00:07] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3 records [00:07] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Faster EXP - 3x.esp] Building FormID index [00:07] Background Loader: [Faster EXP - 3x.esp] FormID index built [00:07] Background Loader: [Faster EXP - 3x.esp] Building EditorID index [00:07] Background Loader: [Faster EXP - 3x.esp] EditorID index built [00:07] Background Loader: [Faster EXP - 3x.esp] Processing completed [00:07] Background Loader: loading "SPECIAL40.esp"... [00:07] Background Loader: [SPECIAL40.esp] Loading file [00:07] Background Loader: [SPECIAL40.esp] File loaded [00:07] Background Loader: [SPECIAL40.esp] Start processing [00:07] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records [00:07] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed [00:07] Background Loader: [SPECIAL40.esp] Building FormID index [00:07] Background Loader: [SPECIAL40.esp] FormID index built [00:07] Background Loader: [SPECIAL40.esp] Building EditorID index [00:07] Background Loader: [SPECIAL40.esp] EditorID index built [00:07] Background Loader: [SPECIAL40.esp] Processing completed [00:07] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"... [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start processing [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Arbitration - Resources.esm" [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header processed. Expecting 10 records [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "IDLE" processed [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building FormID index [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index built [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building EditorID index [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID index built [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing completed [00:07] Background Loader: loading "OWR2_CraftableDecor.esp"... [00:07] Background Loader: [OWR2_CraftableDecor.esp] Loading file [00:07] Background Loader: [OWR2_CraftableDecor.esp] File loaded [00:07] Background Loader: [OWR2_CraftableDecor.esp] Start processing [00:07] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57 records [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index [00:07] Background Loader: [OWR2_CraftableDecor.esp] FormID index built [00:07] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index [00:07] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built [00:07] Background Loader: [OWR2_CraftableDecor.esp] Processing completed [00:07] Background Loader: loading "OWR2_CraftableDecor_CW.esp"... [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting 21 records [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed [00:07] Background Loader: loading "OWR2.esp"... [00:07] Background Loader: [OWR2.esp] Loading file [00:07] Background Loader: [OWR2.esp] File loaded [00:07] Background Loader: [OWR2.esp] Start processing [00:07] Background Loader: [OWR2.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records [00:07] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "TERM" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "QUST" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "FLST" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "MESG" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR2.esp] Building FormID index [00:07] Background Loader: [OWR2.esp] FormID index built [00:07] Background Loader: [OWR2.esp] Building EditorID index [00:07] Background Loader: [OWR2.esp] EditorID index built [00:07] Background Loader: [OWR2.esp] Processing completed [00:07] Background Loader: loading "VAFS-Horizon-Patch.esp"... [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Loading file [00:07] Background Loader: [VAFS-Horizon-Patch.esp] File loaded [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Start processing [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104 records [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index [00:07] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index [00:07] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed [00:07] Background Loader: loading "FO4Hotkeys.esp"... [00:07] Background Loader: [FO4Hotkeys.esp] Loading file [00:07] Background Loader: [FO4Hotkeys.esp] File loaded [00:07] Background Loader: [FO4Hotkeys.esp] Start processing [00:07] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed [00:07] Background Loader: [FO4Hotkeys.esp] Building FormID index [00:07] Background Loader: [FO4Hotkeys.esp] FormID index built [00:07] Background Loader: [FO4Hotkeys.esp] Building EditorID index [00:07] Background Loader: [FO4Hotkeys.esp] EditorID index built [00:07] Background Loader: [FO4Hotkeys.esp] Processing completed [00:07] Background Loader: loading "Horizon - Unique Uniques.esp"... [00:07] Background Loader: [Horizon - Unique Uniques.esp] Loading file [00:07] Background Loader: [Horizon - Unique Uniques.esp] File loaded [00:07] Background Loader: [Horizon - Unique Uniques.esp] Start processing [00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master "UniqueUniques.esp" [00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Horizon - Unique Uniques.esp] Header processed. Expecting 9 records [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index [00:07] Background Loader: [Horizon - Unique Uniques.esp] FormID index built [00:07] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index [00:07] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built [00:07] Background Loader: [Horizon - Unique Uniques.esp] Processing completed [00:07] Background Loader: loading "MEGAPATCH.esp"... [00:07] Background Loader: [MEGAPATCH.esp] Loading file [00:07] Background Loader: [MEGAPATCH.esp] File loaded [00:07] Background Loader: [MEGAPATCH.esp] Start processing [00:07] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit Light.esp" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:07] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed [00:07] Background Loader: [MEGAPATCH.esp] Building FormID index [00:07] Background Loader: [MEGAPATCH.esp] FormID index built [00:07] Background Loader: [MEGAPATCH.esp] Building EditorID index [00:07] Background Loader: [MEGAPATCH.esp] EditorID index built [00:07] Background Loader: [MEGAPATCH.esp] Processing completed [00:07] Background Loader: [DLCRobot.esm] Building reference info. [00:11] Background Loader: [DLCWorkshop01.esm] Building reference info. [00:11] Background Loader: [DLCCoast.esm] Building reference info. [00:26] Background Loader: [DLCWorkshop02.esm] Building reference info. [00:27] Background Loader: [DLCWorkshop03.esm] Building reference info. [00:28] Background Loader: [DLCNukaWorld.esm] Building reference info. [00:41] Background Loader: [TrueStormsFO4.esm] Building reference info. [00:42] Background Loader: [Arbitration - Resources.esm] Building reference info. [00:42] Background Loader: [HUDFramework.esm] Building reference info. [00:42] Background Loader: [Homemaker.esm] Building reference info. [00:42] Background Loader: [Z_Architect.esp] Building reference info. [00:42] Background Loader: [Z_Horizon.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_Timescale.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_Desolation.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference info. [00:48] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info. [00:48] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building reference info. [00:48] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building reference info. [00:48] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference info. [00:48] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference info. [00:48] Background Loader: [OWR_CraftableDecor.esp] Building reference info. [00:48] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info. [00:48] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building reference info. [00:48] Background Loader: [DarkerNights.esp] Building reference info. [00:48] Background Loader: [AmazingFollowerTweaks.esp] Building reference info. [00:49] Background Loader: [UniqueUniques.esp] Building reference info. [00:50] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info. [00:50] Background Loader: [OWR.esp] Building reference info. [00:53] Background Loader: [No Combat Boundaries.esp] Building reference info. [00:53] Background Loader: [Glowing Animals Emit Light.esp] Building reference info. [00:53] Background Loader: [CompanionAccuracy.esp] Building reference info. [00:53] Background Loader: [CurieAccuracy.esp] Building reference info. [00:53] Background Loader: [DanseAccuracy.esp] Building reference info. [00:53] Background Loader: [RobotAccuracy.esp] Building reference info. [00:53] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference info. [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> [00:53] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> [00:53] Background Loader: [AffinityGainDouble.esp] Building reference info. [00:53] Background Loader: [console.esp] Building reference info. [00:53] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building reference info. [00:53] Background Loader: [Binary Speech Checks V.4.esp] Building reference info. [00:53] Background Loader: [Move (Get Out the Way).esp] Building reference info. [00:53] Background Loader: [No Aggro Impact Landing.esp] Building reference info. [00:53] Background Loader: [QuickTrade.esp] Building reference info. [00:53] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building reference info. [00:53] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference info. [00:53] Background Loader: [DeadBodyCollision.esp] Building reference info. [00:53] Background Loader: [Faster EXP - 3x.esp] Building reference info. [00:53] Background Loader: [SPECIAL40.esp] Building reference info. [00:53] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building reference info. [00:53] Background Loader: [OWR2_CraftableDecor.esp] Building reference info. [00:53] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info. [00:53] Background Loader: [OWR2.esp] Building reference info. [00:53] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info. [00:53] Background Loader: [FO4Hotkeys.esp] Building reference info. [00:53] Background Loader: [Horizon - Unique Uniques.esp] Building reference info. [00:53] Background Loader: [MEGAPATCH.esp] Building reference info. [00:53] Background Loader: finished
FO4Edit 3.2 starting session 2018-03-31 19:16:38
Using Fallout4 Data Path: G:\Games\Fallout 4\Data\ Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\ Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt [TrueStormsFO4.esm] Loading file [TrueStormsFO4.esm] File loaded [TrueStormsFO4.esm] Start processing [Arbitration - Resources.esm] Loading file [Arbitration - Resources.esm] File loaded [Arbitration - Resources.esm] Start processing [HUDFramework.esm] Loading file [HUDFramework.esm] File loaded [HUDFramework.esm] Start processing [Homemaker.esm] Loading file [Homemaker.esm] File loaded [Homemaker.esm] Start processing [Z_Architect.esp] Loading file [Z_Architect.esp] File loaded [Z_Architect.esp] Start processing [Z_Horizon.esp] Loading file [Z_Horizon.esp] File loaded [Z_Horizon.esp] Start processing [Z_Horizon_DLC_All.esp] Loading file [Z_Horizon_DLC_All.esp] File loaded [Z_Horizon_DLC_All.esp] Start processing [Z_Horizon_Patch_Architect.esp] Loading file [Z_Horizon_Patch_Architect.esp] File loaded [Z_Horizon_Patch_Architect.esp] Start processing [Z_Horizon_Timescale.esp] Loading file [Z_Horizon_Timescale.esp] File loaded [Z_Horizon_Timescale.esp] Start processing [Z_Horizon_Desolation.esp] Loading file [Z_Horizon_Desolation.esp] File loaded [Z_Horizon_Desolation.esp] Start processing [Z_Horizon_StrictCarryWeight.esp] Loading file [Z_Horizon_StrictCarryWeight.esp] File loaded [Z_Horizon_StrictCarryWeight.esp] Start processing [TrueStormsFO4-FarHarbor.esp] Loading file [TrueStormsFO4-FarHarbor.esp] File loaded [TrueStormsFO4-FarHarbor.esp] Start processing [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [TrueStormsFO4-EarlierSunsets.esp] Loading file [TrueStormsFO4-EarlierSunsets.esp] File loaded [TrueStormsFO4-EarlierSunsets.esp] Start processing [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [OWR_CraftableDecor.esp] Loading file [OWR_CraftableDecor.esp] File loaded [OWR_CraftableDecor.esp] Start processing [OWR_CraftableDecor_CW.esp] Loading file [OWR_CraftableDecor_CW.esp] File loaded [OWR_CraftableDecor_CW.esp] Start processing [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [DarkerNights.esp] Loading file [DarkerNights.esp] File loaded [DarkerNights.esp] Start processing [AmazingFollowerTweaks.esp] Loading file [AmazingFollowerTweaks.esp] File loaded [AmazingFollowerTweaks.esp] Start processing [UniqueUniques.esp] Loading file [UniqueUniques.esp] File loaded [UniqueUniques.esp] Start processing [Z_Horizon_WeaponPack01.esp] Loading file [Z_Horizon_WeaponPack01.esp] File loaded [Z_Horizon_WeaponPack01.esp] Start processing [OWR.esp] Loading file [OWR.esp] File loaded [OWR.esp] Start processing [No Combat Boundaries.esp] Loading file [No Combat Boundaries.esp] File loaded [No Combat Boundaries.esp] Start processing [Glowing Animals Emit Light.esp] Loading file [Glowing Animals Emit Light.esp] File loaded [Glowing Animals Emit Light.esp] Start processing [CompanionAccuracy.esp] Loading file [CompanionAccuracy.esp] File loaded [CompanionAccuracy.esp] Start processing [CurieAccuracy.esp] Loading file [CurieAccuracy.esp] File loaded [CurieAccuracy.esp] Start processing [DanseAccuracy.esp] Loading file [DanseAccuracy.esp] File loaded [DanseAccuracy.esp] Start processing [RobotAccuracy.esp] Loading file [RobotAccuracy.esp] File loaded [RobotAccuracy.esp] Start processing [DV-Very Durable Vertibirds.esp] Loading file [DV-Very Durable Vertibirds.esp] File loaded [DV-Very Durable Vertibirds.esp] Start processing [AffinityGainDouble.esp] Loading file [AffinityGainDouble.esp] File loaded [AffinityGainDouble.esp] Start processing [console.esp] Loading file [console.esp] File loaded [console.esp] Start processing [Immersive Movement - Seasoned Edition.esp] Loading file [Immersive Movement - Seasoned Edition.esp] File loaded [Immersive Movement - Seasoned Edition.esp] Start processing [Binary Speech Checks V.4.esp] Loading file [Binary Speech Checks V.4.esp] File loaded [Binary Speech Checks V.4.esp] Start processing [Move (Get Out the Way).esp] Loading file [Move (Get Out the Way).esp] File loaded [Move (Get Out the Way).esp] Start processing [No Aggro Impact Landing.esp] Loading file [No Aggro Impact Landing.esp] File loaded [No Aggro Impact Landing.esp] Start processing [QuickTrade.esp] Loading file [QuickTrade.esp] File loaded [QuickTrade.esp] Start processing [Realistic Death Physics - ALL DLC.esp] Loading file [Realistic Death Physics - ALL DLC.esp] File loaded [Realistic Death Physics - ALL DLC.esp] Start processing [VaultTecAcceleratedFocusSystem.esp] Loading file [VaultTecAcceleratedFocusSystem.esp] File loaded [VaultTecAcceleratedFocusSystem.esp] Start processing [DeadBodyCollision.esp] Loading file [DeadBodyCollision.esp] File loaded [DeadBodyCollision.esp] Start processing [Faster EXP - 3x.esp] Loading file [Faster EXP - 3x.esp] File loaded [Faster EXP - 3x.esp] Start processing [SPECIAL40.esp] Loading file [SPECIAL40.esp] File loaded [SPECIAL40.esp] Start processing [Arbitration - Button Lowered Weapons.esp] Loading file [Arbitration - Button Lowered Weapons.esp] File loaded [Arbitration - Button Lowered Weapons.esp] Start processing [OWR2_CraftableDecor.esp] Loading file [OWR2_CraftableDecor.esp] File loaded [OWR2_CraftableDecor.esp] Start processing [OWR2_CraftableDecor_CW.esp] Loading file [OWR2_CraftableDecor_CW.esp] File loaded [OWR2_CraftableDecor_CW.esp] Start processing [OWR2.esp] Loading file [OWR2.esp] File loaded [OWR2.esp] Start processing [VAFS-Horizon-Patch.esp] Loading file [VAFS-Horizon-Patch.esp] File loaded [VAFS-Horizon-Patch.esp] Start processing [FO4Hotkeys.esp] Loading file [FO4Hotkeys.esp] File loaded [FO4Hotkeys.esp] Start processing [Horizon - Unique Uniques.esp] Loading file [Horizon - Unique Uniques.esp] File loaded [Horizon - Unique Uniques.esp] Start processing [MEGAPATCH.esp] Loading file [MEGAPATCH.esp] File loaded [MEGAPATCH.esp] Start processing [FO4 NPCs Travel.esp] Loading file [FO4 NPCs Travel.esp] File loaded [FO4 NPCs Travel.esp] Start processing [Horizon NPCT.esp] Loading file [Horizon NPCT.esp] File loaded [Horizon NPCT.esp] Start processing [Fallout4.esm] Loading file [Fallout4.esm] File loaded [Fallout4.esm] Start processing [DLCRobot.esm] Loading file [DLCRobot.esm] File loaded [DLCRobot.esm] Start processing [DLCWorkshop01.esm] Loading file [DLCWorkshop01.esm] File loaded [DLCWorkshop01.esm] Start processing [DLCCoast.esm] Loading file [DLCCoast.esm] File loaded [DLCCoast.esm] Start processing [DLCWorkshop02.esm] Loading file [DLCWorkshop02.esm] File loaded [DLCWorkshop02.esm] Start processing [DLCWorkshop03.esm] Loading file [DLCWorkshop03.esm] File loaded [DLCWorkshop03.esm] Start processing [DLCNukaWorld.esm] Loading file [DLCNukaWorld.esm] File loaded [DLCNukaWorld.esm] Start processing [00:00] Background Loader: starting... [00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources. [00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources. [00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources. [00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading Resources. [00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources. [00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4 NPCs Travel - Main.ba2] Loading Resources. [00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path. [00:00] Background Loader: loading "Fallout4.esm"... [00:00] Background Loader: [Fallout4.esm] Loading file [00:00] Background Loader: [Fallout4.esm] File loaded [00:00] Background Loader: [Fallout4.esm] Start processing [00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840 records [00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed [00:04] Background Loader: [Fallout4.esm] Building FormID index [00:04] Background Loader: [Fallout4.esm] FormID index built [00:04] Background Loader: [Fallout4.esm] Building EditorID index [00:04] Background Loader: [Fallout4.esm] EditorID index built [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "BNDS" [00:04] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group: GRUP Top "BNDS" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD" [00:04] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group: GRUP Top "HAZD" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ" [00:04] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group: GRUP Top "PROJ" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:04] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group: GRUP Top "NOTE" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM" [00:04] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group: GRUP Top "IDLM" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "ALCH" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM" [00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "KEYM" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN" [00:04] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group: GRUP Top "LVLN" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:04] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group: GRUP Top "NPC_" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO" [00:04] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group: GRUP Top "AMMO" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:04] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group: GRUP Top "WEAP" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:04] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group: GRUP Top "FURN" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "TREE" [00:04] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group: GRUP Top "TREE" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "GRAS" [00:04] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group: GRUP Top "GRAS" [00:04] Background Loader: [Fallout4.esm] Processing completed [00:04] Background Loader: loading "DLCRobot.esm"... [00:04] Background Loader: [DLCRobot.esm] Loading file [00:04] Background Loader: [DLCRobot.esm] File loaded [00:04] Background Loader: [DLCRobot.esm] Start processing [00:04] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records [00:04] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed [00:04] Background Loader: [DLCRobot.esm] Building FormID index [00:04] Background Loader: [DLCRobot.esm] FormID index built [00:04] Background Loader: [DLCRobot.esm] Building EditorID index [00:04] Background Loader: [DLCRobot.esm] EditorID index built [00:04] Background Loader: [DLCRobot.esm] Processing completed [00:04] Background Loader: loading "DLCWorkshop01.esm"... [00:04] Background Loader: [DLCWorkshop01.esm] Loading file [00:04] Background Loader: [DLCWorkshop01.esm] File loaded [00:04] Background Loader: [DLCWorkshop01.esm] Start processing [00:04] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528 records [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCWorkshop01.esm] Building FormID index [00:04] Background Loader: [DLCWorkshop01.esm] FormID index built [00:04] Background Loader: [DLCWorkshop01.esm] Building EditorID index [00:04] Background Loader: [DLCWorkshop01.esm] EditorID index built [00:04] Background Loader: [DLCWorkshop01.esm] Processing completed [00:04] Background Loader: loading "DLCCoast.esm"... [00:04] Background Loader: [DLCCoast.esm] Loading file [00:04] Background Loader: [DLCCoast.esm] File loaded [00:04] Background Loader: [DLCCoast.esm] Start processing [00:04] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320 records [00:04] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed [00:05] Background Loader: [DLCCoast.esm] Building FormID index [00:05] Background Loader: [DLCCoast.esm] FormID index built [00:05] Background Loader: [DLCCoast.esm] Building EditorID index [00:05] Background Loader: [DLCCoast.esm] EditorID index built [00:05] Background Loader: [DLCCoast.esm] Processing completed [00:05] Background Loader: loading "DLCWorkshop02.esm"... [00:05] Background Loader: [DLCWorkshop02.esm] Loading file [00:05] Background Loader: [DLCWorkshop02.esm] File loaded [00:05] Background Loader: [DLCWorkshop02.esm] Start processing [00:05] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759 records [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed [00:05] Background Loader: [DLCWorkshop02.esm] Building FormID index [00:05] Background Loader: [DLCWorkshop02.esm] FormID index built [00:05] Background Loader: [DLCWorkshop02.esm] Building EditorID index [00:05] Background Loader: [DLCWorkshop02.esm] EditorID index built [00:05] Background Loader: [DLCWorkshop02.esm] Processing completed [00:05] Background Loader: loading "DLCWorkshop03.esm"... [00:05] Background Loader: [DLCWorkshop03.esm] Loading file [00:05] Background Loader: [DLCWorkshop03.esm] File loaded [00:05] Background Loader: [DLCWorkshop03.esm] Start processing [00:05] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749 records [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed [00:05] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed [00:05] Background Loader: [DLCWorkshop03.esm] Building FormID index [00:05] Background Loader: [DLCWorkshop03.esm] FormID index built [00:05] Background Loader: [DLCWorkshop03.esm] Building EditorID index [00:05] Background Loader: [DLCWorkshop03.esm] EditorID index built [00:05] Background Loader: [DLCWorkshop03.esm] Processing completed [00:05] Background Loader: loading "DLCNukaWorld.esm"... [00:05] Background Loader: [DLCNukaWorld.esm] Loading file [00:05] Background Loader: [DLCNukaWorld.esm] File loaded [00:05] Background Loader: [DLCNukaWorld.esm] Start processing [00:05] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868 records [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed [00:06] Background Loader: [DLCNukaWorld.esm] Building FormID index [00:06] Background Loader: [DLCNukaWorld.esm] FormID index built [00:06] Background Loader: [DLCNukaWorld.esm] Building EditorID index [00:06] Background Loader: [DLCNukaWorld.esm] EditorID index built [00:06] Background Loader: [DLCNukaWorld.esm] Processing completed [00:06] Background Loader: loading "TrueStormsFO4.esm"... [00:06] Background Loader: [TrueStormsFO4.esm] Loading file [00:06] Background Loader: [TrueStormsFO4.esm] File loaded [00:06] Background Loader: [TrueStormsFO4.esm] Start processing [00:06] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251 records [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed [00:06] Background Loader: [TrueStormsFO4.esm] Building FormID index [00:06] Background Loader: [TrueStormsFO4.esm] FormID index built [00:06] Background Loader: [TrueStormsFO4.esm] Building EditorID index [00:06] Background Loader: [TrueStormsFO4.esm] EditorID index built [00:06] Background Loader: [TrueStormsFO4.esm] Processing completed [00:06] Background Loader: loading "Arbitration - Resources.esm"... [00:06] Background Loader: [Arbitration - Resources.esm] Loading file [00:06] Background Loader: [Arbitration - Resources.esm] File loaded [00:06] Background Loader: [Arbitration - Resources.esm] Start processing [00:06] Background Loader: [Arbitration - Resources.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [Arbitration - Resources.esm] Header processed. Expecting 6 records [00:06] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed [00:06] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [Arbitration - Resources.esm] Building FormID index [00:06] Background Loader: [Arbitration - Resources.esm] FormID index built [00:06] Background Loader: [Arbitration - Resources.esm] Building EditorID index [00:06] Background Loader: [Arbitration - Resources.esm] EditorID index built [00:06] Background Loader: [Arbitration - Resources.esm] Processing completed [00:06] Background Loader: loading "HUDFramework.esm"... [00:06] Background Loader: [HUDFramework.esm] Loading file [00:06] Background Loader: [HUDFramework.esm] File loaded [00:06] Background Loader: [HUDFramework.esm] Start processing [00:06] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records [00:06] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed [00:06] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed [00:06] Background Loader: [HUDFramework.esm] Building FormID index [00:06] Background Loader: [HUDFramework.esm] FormID index built [00:06] Background Loader: [HUDFramework.esm] Building EditorID index [00:06] Background Loader: [HUDFramework.esm] EditorID index built [00:06] Background Loader: [HUDFramework.esm] Processing completed [00:06] Background Loader: loading "Homemaker.esm"... [00:06] Background Loader: [Homemaker.esm] Loading file [00:06] Background Loader: [Homemaker.esm] File loaded [00:06] Background Loader: [Homemaker.esm] Start processing [00:06] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records [00:06] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [Homemaker.esm] Building FormID index [00:06] Background Loader: [Homemaker.esm] FormID index built [00:06] Background Loader: [Homemaker.esm] Building EditorID index [00:06] Background Loader: [Homemaker.esm] EditorID index built [00:06] Background Loader: [Homemaker.esm] Processing completed [00:06] Background Loader: loading "Z_Architect.esp"... [00:06] Background Loader: [Z_Architect.esp] Loading file [00:06] Background Loader: [Z_Architect.esp] File loaded [00:06] Background Loader: [Z_Architect.esp] Start processing [00:06] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855 records [00:06] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed [00:06] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed [00:06] Background Loader: [Z_Architect.esp] Building FormID index [00:06] Background Loader: [Z_Architect.esp] FormID index built [00:06] Background Loader: [Z_Architect.esp] Building EditorID index [00:06] Background Loader: [Z_Architect.esp] EditorID index built [00:06] Background Loader: [Z_Architect.esp] Processing completed [00:06] Background Loader: loading "Z_Horizon.esp"... [00:06] Background Loader: [Z_Horizon.esp] Loading file [00:06] Background Loader: [Z_Horizon.esp] File loaded [00:06] Background Loader: [Z_Horizon.esp] Start processing [00:06] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144 records [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed [00:06] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed [00:06] Background Loader: [Z_Horizon.esp] Building FormID index [00:06] Background Loader: [Z_Horizon.esp] FormID index built [00:06] Background Loader: [Z_Horizon.esp] Building EditorID index [00:06] Background Loader: [Z_Horizon.esp] EditorID index built [00:06] Background Loader: [Z_Horizon.esp] Processing completed [00:06] Background Loader: loading "Z_Horizon_DLC_All.esp"... [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Loading file [00:06] Background Loader: [Z_Horizon_DLC_All.esp] File loaded [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Start processing [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm" [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop01.esm" [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop02.esm" [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop03.esm" [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm" [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp" [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481 records [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index [00:06] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index [00:06] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built [00:06] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed [00:06] Background Loader: loading "Z_Horizon_Patch_Architect.esp"... [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Horizon.esp" [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Architect.esp" [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed. Expecting 172 records [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built [00:06] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed [00:06] Background Loader: loading "Z_Horizon_Timescale.esp"... [00:06] Background Loader: [Z_Horizon_Timescale.esp] Loading file [00:06] Background Loader: [Z_Horizon_Timescale.esp] File loaded [00:06] Background Loader: [Z_Horizon_Timescale.esp] Start processing [00:06] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp" [00:06] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20 records [00:06] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed [00:06] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed [00:06] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed [00:06] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed [00:06] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index [00:06] Background Loader: [Z_Horizon_Timescale.esp] FormID index built [00:06] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index [00:06] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built [00:06] Background Loader: [Z_Horizon_Timescale.esp] Processing completed [00:06] Background Loader: loading "Z_Horizon_Desolation.esp"... [00:06] Background Loader: [Z_Horizon_Desolation.esp] Loading file [00:06] Background Loader: [Z_Horizon_Desolation.esp] File loaded [00:06] Background Loader: [Z_Horizon_Desolation.esp] Start processing [00:06] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp" [00:06] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting 119 records [00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed [00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed [00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed [00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed [00:06] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index [00:06] Background Loader: [Z_Horizon_Desolation.esp] FormID index built [00:06] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index [00:06] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built [00:06] Background Loader: [Z_Horizon_Desolation.esp] Processing completed [00:06] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"... [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Z_Horizon.esp" [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed. Expecting 69 records [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK" processed [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG" processed [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD" processed [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID index [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built [00:06] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed [00:06] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"... [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "TrueStormsFO4.esm" [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed. Expecting 56 records [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built [00:06] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed [00:06] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"... [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "TrueStormsFO4.esm" [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header processed. Expecting 5 records [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID index [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index built [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building EditorID index [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index built [00:06] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing completed [00:06] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"... [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed. Expecting 2 records [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID index [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index built [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID index [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index built [00:06] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing completed [00:06] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"... [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "TrueStormsFO4.esm" [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed. Expecting 13 records [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST" processed [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT" processed [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID index [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built [00:06] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed [00:06] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"... [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed. Expecting 2 records [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT" processed [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID index [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID index [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index built [00:06] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing completed [00:06] Background Loader: loading "OWR_CraftableDecor.esp"... [00:06] Background Loader: [OWR_CraftableDecor.esp] Loading file [00:06] Background Loader: [OWR_CraftableDecor.esp] File loaded [00:06] Background Loader: [OWR_CraftableDecor.esp] Start processing [00:06] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766 records [00:06] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed [00:06] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed [00:06] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed [00:06] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed [00:06] Background Loader: [OWR_CraftableDecor.esp] Building FormID index [00:06] Background Loader: [OWR_CraftableDecor.esp] FormID index built [00:06] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index [00:06] Background Loader: [OWR_CraftableDecor.esp] EditorID index built [00:06] Background Loader: [OWR_CraftableDecor.esp] Processing completed [00:06] Background Loader: loading "OWR_CraftableDecor_CW.esp"... [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting 585 records [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built [00:06] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed [00:06] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"... [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCNukaWorld.esm" [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4.esm" [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header processed. Expecting 43 records [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR" processed [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT" processed [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN" processed [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO" processed [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR" processed [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID index [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index built [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building EditorID index [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index built [00:06] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing completed [00:06] Background Loader: loading "DarkerNights.esp"... [00:06] Background Loader: [DarkerNights.esp] Loading file [00:06] Background Loader: [DarkerNights.esp] File loaded [00:06] Background Loader: [DarkerNights.esp] Start processing [00:06] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm" [00:06] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm" [00:06] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- FarHarbor.esp" [00:06] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- NukaWorld-FH-Compat.esp" [00:06] Background Loader: [DarkerNights.esp] Header processed. Expecting 55 records [00:06] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed [00:06] Background Loader: [DarkerNights.esp] Building FormID index [00:06] Background Loader: [DarkerNights.esp] FormID index built [00:06] Background Loader: [DarkerNights.esp] Building EditorID index [00:06] Background Loader: [DarkerNights.esp] EditorID index built [00:06] Background Loader: [DarkerNights.esp] Processing completed [00:06] Background Loader: loading "AmazingFollowerTweaks.esp"... [00:06] Background Loader: [AmazingFollowerTweaks.esp] Loading file [00:06] Background Loader: [AmazingFollowerTweaks.esp] File loaded [00:06] Background Loader: [AmazingFollowerTweaks.esp] Start processing [00:06] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting 3594 records [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed [00:06] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index [00:06] Background Loader: [AmazingFollowerTweaks.esp] FormID index built [00:06] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index [00:06] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built [00:06] Background Loader: [AmazingFollowerTweaks.esp] Processing completed [00:06] Background Loader: loading "UniqueUniques.esp"... [00:06] Background Loader: [UniqueUniques.esp] Loading file [00:06] Background Loader: [UniqueUniques.esp] File loaded [00:06] Background Loader: [UniqueUniques.esp] Start processing [00:06] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320 records [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed [00:06] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed [00:06] Background Loader: [UniqueUniques.esp] Building FormID index [00:06] Background Loader: [UniqueUniques.esp] FormID index built [00:06] Background Loader: [UniqueUniques.esp] Building EditorID index [00:06] Background Loader: [UniqueUniques.esp] EditorID index built [00:06] Background Loader: [UniqueUniques.esp] Processing completed [00:06] Background Loader: loading "Z_Horizon_WeaponPack01.esp"... [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Z_Horizon.esp" [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting 2065 records [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built [00:06] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed [00:06] Background Loader: loading "OWR.esp"... [00:06] Background Loader: [OWR.esp] Loading file [00:06] Background Loader: [OWR.esp] File loaded [00:06] Background Loader: [OWR.esp] Start processing [00:06] Background Loader: [OWR.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [OWR.esp] Header processed. Expecting 10609 records [00:06] Background Loader: [OWR.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [OWR.esp] GRUP Top "ACTI" processed [00:06] Background Loader: [OWR.esp] GRUP Top "NOTE" processed [00:06] Background Loader: [OWR.esp] GRUP Top "TERM" processed [00:06] Background Loader: [OWR.esp] GRUP Top "WRLD" processed [00:06] Background Loader: [OWR.esp] GRUP Top "QUST" processed [00:06] Background Loader: [OWR.esp] GRUP Top "FLST" processed [00:06] Background Loader: [OWR.esp] GRUP Top "MESG" processed [00:06] Background Loader: [OWR.esp] GRUP Top "SNDR" processed [00:06] Background Loader: [OWR.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [OWR.esp] GRUP Top "MSWP" processed [00:06] Background Loader: [OWR.esp] Building FormID index [00:06] Background Loader: [OWR.esp] FormID index built [00:06] Background Loader: [OWR.esp] Building EditorID index [00:06] Background Loader: [OWR.esp] EditorID index built [00:06] Background Loader: [OWR.esp] Processing completed [00:06] Background Loader: loading "No Combat Boundaries.esp"... [00:06] Background Loader: [No Combat Boundaries.esp] Loading file [00:06] Background Loader: [No Combat Boundaries.esp] File loaded [00:06] Background Loader: [No Combat Boundaries.esp] Start processing [00:06] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting 277 records [00:06] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed [00:06] Background Loader: [No Combat Boundaries.esp] Building FormID index [00:06] Background Loader: [No Combat Boundaries.esp] FormID index built [00:06] Background Loader: [No Combat Boundaries.esp] Building EditorID index [00:06] Background Loader: [No Combat Boundaries.esp] EditorID index built [00:06] Background Loader: [No Combat Boundaries.esp] Processing completed [00:06] Background Loader: loading "Glowing Animals Emit Light.esp"... [00:06] Background Loader: [Glowing Animals Emit Light.esp] Loading file [00:06] Background Loader: [Glowing Animals Emit Light.esp] File loaded [00:06] Background Loader: [Glowing Animals Emit Light.esp] Start processing [00:06] Background Loader: [Glowing Animals Emit Light.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCworkshop01.esm" [00:06] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCNukaWorld.esm" [00:06] Background Loader: [Glowing Animals Emit Light.esp] Header processed. Expecting 76 records [00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO" processed [00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH" processed [00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST" processed [00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN" processed [00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA" processed [00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO" processed [00:06] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP" processed [00:06] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index [00:06] Background Loader: [Glowing Animals Emit Light.esp] FormID index built [00:06] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index [00:06] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built [00:06] Background Loader: [Glowing Animals Emit Light.esp] Processing completed [00:06] Background Loader: loading "CompanionAccuracy.esp"... [00:06] Background Loader: [CompanionAccuracy.esp] Loading file [00:06] Background Loader: [CompanionAccuracy.esp] File loaded [00:06] Background Loader: [CompanionAccuracy.esp] Start processing [00:06] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10 records [00:06] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed [00:06] Background Loader: [CompanionAccuracy.esp] Building FormID index [00:06] Background Loader: [CompanionAccuracy.esp] FormID index built [00:06] Background Loader: [CompanionAccuracy.esp] Building EditorID index [00:06] Background Loader: [CompanionAccuracy.esp] EditorID index built [00:06] Background Loader: [CompanionAccuracy.esp] Processing completed [00:06] Background Loader: loading "CurieAccuracy.esp"... [00:06] Background Loader: [CurieAccuracy.esp] Loading file [00:06] Background Loader: [CurieAccuracy.esp] File loaded [00:06] Background Loader: [CurieAccuracy.esp] Start processing [00:06] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2 records [00:06] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [CurieAccuracy.esp] Building FormID index [00:06] Background Loader: [CurieAccuracy.esp] FormID index built [00:06] Background Loader: [CurieAccuracy.esp] Building EditorID index [00:06] Background Loader: [CurieAccuracy.esp] EditorID index built [00:06] Background Loader: [CurieAccuracy.esp] Processing completed [00:06] Background Loader: loading "DanseAccuracy.esp"... [00:06] Background Loader: [DanseAccuracy.esp] Loading file [00:06] Background Loader: [DanseAccuracy.esp] File loaded [00:06] Background Loader: [DanseAccuracy.esp] Start processing [00:06] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2 records [00:06] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [DanseAccuracy.esp] Building FormID index [00:06] Background Loader: [DanseAccuracy.esp] FormID index built [00:06] Background Loader: [DanseAccuracy.esp] Building EditorID index [00:06] Background Loader: [DanseAccuracy.esp] EditorID index built [00:06] Background Loader: [DanseAccuracy.esp] Processing completed [00:06] Background Loader: loading "RobotAccuracy.esp"... [00:06] Background Loader: [RobotAccuracy.esp] Loading file [00:06] Background Loader: [RobotAccuracy.esp] File loaded [00:06] Background Loader: [RobotAccuracy.esp] Start processing [00:06] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm" [00:06] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7 records [00:06] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed [00:06] Background Loader: [RobotAccuracy.esp] Building FormID index [00:06] Background Loader: [RobotAccuracy.esp] FormID index built [00:06] Background Loader: [RobotAccuracy.esp] Building EditorID index [00:06] Background Loader: [RobotAccuracy.esp] EditorID index built [00:06] Background Loader: [RobotAccuracy.esp] Processing completed [00:06] Background Loader: loading "DV-Very Durable Vertibirds.esp"... [00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file [00:06] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded [00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing [00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed. Expecting 10 records [00:06] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index [00:06] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built [00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index [00:06] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built [00:06] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed [00:06] Background Loader: loading "AffinityGainDouble.esp"... [00:06] Background Loader: [AffinityGainDouble.esp] Loading file [00:06] Background Loader: [AffinityGainDouble.esp] File loaded [00:06] Background Loader: [AffinityGainDouble.esp] Start processing [00:06] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5 records [00:06] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [AffinityGainDouble.esp] Building FormID index [00:06] Background Loader: [AffinityGainDouble.esp] FormID index built [00:06] Background Loader: [AffinityGainDouble.esp] Building EditorID index [00:06] Background Loader: [AffinityGainDouble.esp] EditorID index built [00:06] Background Loader: [AffinityGainDouble.esp] Processing completed [00:06] Background Loader: loading "console.esp"... [00:06] Background Loader: [console.esp] Loading file [00:06] Background Loader: [console.esp] File loaded [00:06] Background Loader: [console.esp] Start processing [00:06] Background Loader: [console.esp] Header processed. Expecting 2 records [00:06] Background Loader: [console.esp] GRUP Top "GMST" processed [00:06] Background Loader: [console.esp] Building FormID index [00:06] Background Loader: [console.esp] FormID index built [00:06] Background Loader: [console.esp] Building EditorID index [00:06] Background Loader: [console.esp] EditorID index built [00:06] Background Loader: [console.esp] Processing completed [00:06] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"... [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start processing [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCRobot.esm" [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCNukaWorld.esm" [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header processed. Expecting 104 records [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top "MOVT" processed [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building FormID index [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index built [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building EditorID index [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID index built [00:06] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing completed [00:06] Background Loader: loading "Binary Speech Checks V.4.esp"... [00:06] Background Loader: [Binary Speech Checks V.4.esp] Loading file [00:06] Background Loader: [Binary Speech Checks V.4.esp] File loaded [00:06] Background Loader: [Binary Speech Checks V.4.esp] Start processing [00:06] Background Loader: [Binary Speech Checks V.4.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Binary Speech Checks V.4.esp] Header processed. Expecting 16 records [00:06] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed [00:06] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed [00:06] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index [00:06] Background Loader: [Binary Speech Checks V.4.esp] FormID index built [00:06] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index [00:06] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built [00:06] Background Loader: [Binary Speech Checks V.4.esp] Processing completed [00:06] Background Loader: loading "Move (Get Out the Way).esp"... [00:06] Background Loader: [Move (Get Out the Way).esp] Loading file [00:06] Background Loader: [Move (Get Out the Way).esp] File loaded [00:06] Background Loader: [Move (Get Out the Way).esp] Start processing [00:06] Background Loader: [Move (Get Out the Way).esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting 4 records [00:06] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed [00:06] Background Loader: [Move (Get Out the Way).esp] Building FormID index [00:06] Background Loader: [Move (Get Out the Way).esp] FormID index built [00:06] Background Loader: [Move (Get Out the Way).esp] Building EditorID index [00:06] Background Loader: [Move (Get Out the Way).esp] EditorID index built [00:06] Background Loader: [Move (Get Out the Way).esp] Processing completed [00:06] Background Loader: loading "No Aggro Impact Landing.esp"... [00:06] Background Loader: [No Aggro Impact Landing.esp] Loading file [00:06] Background Loader: [No Aggro Impact Landing.esp] File loaded [00:06] Background Loader: [No Aggro Impact Landing.esp] Start processing [00:06] Background Loader: [No Aggro Impact Landing.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [No Aggro Impact Landing.esp] Header processed. Expecting 4 records [00:06] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [No Aggro Impact Landing.esp] Building FormID index [00:06] Background Loader: [No Aggro Impact Landing.esp] FormID index built [00:06] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index [00:06] Background Loader: [No Aggro Impact Landing.esp] EditorID index built [00:06] Background Loader: [No Aggro Impact Landing.esp] Processing completed [00:06] Background Loader: loading "QuickTrade.esp"... [00:06] Background Loader: [QuickTrade.esp] Loading file [00:06] Background Loader: [QuickTrade.esp] File loaded [00:06] Background Loader: [QuickTrade.esp] Start processing [00:06] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records [00:06] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed [00:06] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed [00:06] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed [00:06] Background Loader: [QuickTrade.esp] Building FormID index [00:06] Background Loader: [QuickTrade.esp] FormID index built [00:06] Background Loader: [QuickTrade.esp] Building EditorID index [00:06] Background Loader: [QuickTrade.esp] EditorID index built [00:06] Background Loader: [QuickTrade.esp] Processing completed [00:06] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"... [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCRobot.esm" [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCNukaWorld.esm" [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header processed. Expecting 111 records [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST" processed [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE" processed [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST" processed [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID index [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index built [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building EditorID index [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index built [00:06] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing completed [00:06] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"... [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed. Expecting 316 records [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD" processed [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID index [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID index [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index built [00:06] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing completed [00:06] Background Loader: loading "DeadBodyCollision.esp"... [00:06] Background Loader: [DeadBodyCollision.esp] Loading file [00:06] Background Loader: [DeadBodyCollision.esp] File loaded [00:06] Background Loader: [DeadBodyCollision.esp] Start processing [00:06] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3 records [00:06] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed [00:06] Background Loader: [DeadBodyCollision.esp] Building FormID index [00:06] Background Loader: [DeadBodyCollision.esp] FormID index built [00:06] Background Loader: [DeadBodyCollision.esp] Building EditorID index [00:06] Background Loader: [DeadBodyCollision.esp] EditorID index built [00:06] Background Loader: [DeadBodyCollision.esp] Processing completed [00:06] Background Loader: loading "Faster EXP - 3x.esp"... [00:06] Background Loader: [Faster EXP - 3x.esp] Loading file [00:06] Background Loader: [Faster EXP - 3x.esp] File loaded [00:06] Background Loader: [Faster EXP - 3x.esp] Start processing [00:06] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3 records [00:06] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed [00:06] Background Loader: [Faster EXP - 3x.esp] Building FormID index [00:06] Background Loader: [Faster EXP - 3x.esp] FormID index built [00:06] Background Loader: [Faster EXP - 3x.esp] Building EditorID index [00:06] Background Loader: [Faster EXP - 3x.esp] EditorID index built [00:06] Background Loader: [Faster EXP - 3x.esp] Processing completed [00:06] Background Loader: loading "SPECIAL40.esp"... [00:06] Background Loader: [SPECIAL40.esp] Loading file [00:06] Background Loader: [SPECIAL40.esp] File loaded [00:06] Background Loader: [SPECIAL40.esp] Start processing [00:06] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records [00:06] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed [00:06] Background Loader: [SPECIAL40.esp] Building FormID index [00:06] Background Loader: [SPECIAL40.esp] FormID index built [00:06] Background Loader: [SPECIAL40.esp] Building EditorID index [00:06] Background Loader: [SPECIAL40.esp] EditorID index built [00:06] Background Loader: [SPECIAL40.esp] Processing completed [00:06] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"... [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start processing [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Arbitration - Resources.esm" [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header processed. Expecting 10 records [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "IDLE" processed [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "PERK" processed [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building FormID index [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index built [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building EditorID index [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID index built [00:06] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing completed [00:06] Background Loader: loading "OWR2_CraftableDecor.esp"... [00:06] Background Loader: [OWR2_CraftableDecor.esp] Loading file [00:06] Background Loader: [OWR2_CraftableDecor.esp] File loaded [00:06] Background Loader: [OWR2_CraftableDecor.esp] Start processing [00:06] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57 records [00:06] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed [00:06] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed [00:06] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed [00:06] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed [00:06] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index [00:06] Background Loader: [OWR2_CraftableDecor.esp] FormID index built [00:06] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index [00:06] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built [00:06] Background Loader: [OWR2_CraftableDecor.esp] Processing completed [00:06] Background Loader: loading "OWR2_CraftableDecor_CW.esp"... [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting 21 records [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built [00:06] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed [00:06] Background Loader: loading "OWR2.esp"... [00:06] Background Loader: [OWR2.esp] Loading file [00:06] Background Loader: [OWR2.esp] File loaded [00:06] Background Loader: [OWR2.esp] Start processing [00:06] Background Loader: [OWR2.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records [00:06] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed [00:06] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed [00:06] Background Loader: [OWR2.esp] GRUP Top "TERM" processed [00:06] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed [00:06] Background Loader: [OWR2.esp] GRUP Top "QUST" processed [00:06] Background Loader: [OWR2.esp] GRUP Top "FLST" processed [00:06] Background Loader: [OWR2.esp] GRUP Top "MESG" processed [00:06] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed [00:06] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed [00:06] Background Loader: [OWR2.esp] Building FormID index [00:06] Background Loader: [OWR2.esp] FormID index built [00:06] Background Loader: [OWR2.esp] Building EditorID index [00:06] Background Loader: [OWR2.esp] EditorID index built [00:06] Background Loader: [OWR2.esp] Processing completed [00:06] Background Loader: loading "VAFS-Horizon-Patch.esp"... [00:06] Background Loader: [VAFS-Horizon-Patch.esp] Loading file [00:06] Background Loader: [VAFS-Horizon-Patch.esp] File loaded [00:06] Background Loader: [VAFS-Horizon-Patch.esp] Start processing [00:06] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:06] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp" [00:06] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104 records [00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed [00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed [00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed [00:06] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed [00:06] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index [00:06] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built [00:06] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index [00:06] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built [00:06] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed [00:06] Background Loader: loading "FO4Hotkeys.esp"... [00:06] Background Loader: [FO4Hotkeys.esp] Loading file [00:06] Background Loader: [FO4Hotkeys.esp] File loaded [00:06] Background Loader: [FO4Hotkeys.esp] Start processing [00:06] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records [00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed [00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed [00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed [00:06] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed [00:06] Background Loader: [FO4Hotkeys.esp] Building FormID index [00:06] Background Loader: [FO4Hotkeys.esp] FormID index built [00:06] Background Loader: [FO4Hotkeys.esp] Building EditorID index [00:06] Background Loader: [FO4Hotkeys.esp] EditorID index built [00:06] Background Loader: [FO4Hotkeys.esp] Processing completed [00:06] Background Loader: loading "Horizon - Unique Uniques.esp"... [00:06] Background Loader: [Horizon - Unique Uniques.esp] Loading file [00:06] Background Loader: [Horizon - Unique Uniques.esp] File loaded [00:06] Background Loader: [Horizon - Unique Uniques.esp] Start processing [00:06] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Horizon - Unique Uniques.esp] Adding master "UniqueUniques.esp" [00:06] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Z_Horizon.esp" [00:06] Background Loader: [Horizon - Unique Uniques.esp] Header processed. Expecting 9 records [00:06] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed [00:06] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed [00:06] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed [00:06] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed [00:06] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index [00:06] Background Loader: [Horizon - Unique Uniques.esp] FormID index built [00:06] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index [00:06] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built [00:06] Background Loader: [Horizon - Unique Uniques.esp] Processing completed [00:06] Background Loader: loading "MEGAPATCH.esp"... [00:06] Background Loader: [MEGAPATCH.esp] Loading file [00:06] Background Loader: [MEGAPATCH.esp] File loaded [00:06] Background Loader: [MEGAPATCH.esp] Start processing [00:06] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm" [00:06] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp" [00:06] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit Light.esp" [00:06] Background Loader: [MEGAPATCH.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:06] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records [00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed [00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed [00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed [00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed [00:06] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed [00:06] Background Loader: [MEGAPATCH.esp] Building FormID index [00:06] Background Loader: [MEGAPATCH.esp] FormID index built [00:06] Background Loader: [MEGAPATCH.esp] Building EditorID index [00:06] Background Loader: [MEGAPATCH.esp] EditorID index built [00:06] Background Loader: [MEGAPATCH.esp] Processing completed [00:06] Background Loader: loading "FO4 NPCs Travel.esp"... [00:06] Background Loader: [FO4 NPCs Travel.esp] Loading file [00:06] Background Loader: [FO4 NPCs Travel.esp] File loaded [00:06] Background Loader: [FO4 NPCs Travel.esp] Start processing [00:06] Background Loader: [FO4 NPCs Travel.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCRobot.esm" [00:06] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCNukaWorld.esm" [00:06] Background Loader: [FO4 NPCs Travel.esp] Header processed. Expecting 2258 records [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "GLOB" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FACT" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "SPEL" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CONT" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLN" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NOTE" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "TERM" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLI" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CELL" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "WRLD" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "QUST" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PACK" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FLST" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PERK" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "MESG" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "OTFT" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "COBJ" processed [00:06] Background Loader: [FO4 NPCs Travel.esp] Building FormID index [00:06] Background Loader: [FO4 NPCs Travel.esp] FormID index built [00:06] Background Loader: [FO4 NPCs Travel.esp] Building EditorID index [00:06] Background Loader: [FO4 NPCs Travel.esp] EditorID index built [00:06] Background Loader: [FO4 NPCs Travel.esp] Processing completed [00:06] Background Loader: loading "Horizon NPCT.esp"... [00:06] Background Loader: [Horizon NPCT.esp] Loading file [00:06] Background Loader: [Horizon NPCT.esp] File loaded [00:06] Background Loader: [Horizon NPCT.esp] Start processing [00:06] Background Loader: [Horizon NPCT.esp] Adding master "Fallout4.esm" [00:06] Background Loader: [Horizon NPCT.esp] Adding master "Z_Horizon.esp" [00:06] Background Loader: [Horizon NPCT.esp] Adding master "FO4 NPCs Travel.esp" [00:06] Background Loader: [Horizon NPCT.esp] Adding master "DLCRobot.esm" [00:06] Background Loader: [Horizon NPCT.esp] Adding master "DLCCoast.esm" [00:06] Background Loader: [Horizon NPCT.esp] Header processed. Expecting 282 records [00:06] Background Loader: [Horizon NPCT.esp] GRUP Top "NPC_" processed [00:06] Background Loader: [Horizon NPCT.esp] Building FormID index [00:06] Background Loader: [Horizon NPCT.esp] FormID index built [00:06] Background Loader: [Horizon NPCT.esp] Building EditorID index [00:06] Background Loader: [Horizon NPCT.esp] EditorID index built [00:06] Background Loader: [Horizon NPCT.esp] Processing completed [00:06] Background Loader: [DLCRobot.esm] Building reference info. [00:10] Background Loader: [DLCWorkshop01.esm] Building reference info. [00:10] Background Loader: [DLCCoast.esm] Building reference info. [00:25] Background Loader: [DLCWorkshop02.esm] Building reference info. [00:25] Background Loader: [DLCWorkshop03.esm] Building reference info. [00:26] Background Loader: [DLCNukaWorld.esm] Building reference info. [00:40] Background Loader: [TrueStormsFO4.esm] Building reference info. [00:40] Background Loader: [Arbitration - Resources.esm] Building reference info. [00:40] Background Loader: [HUDFramework.esm] Building reference info. [00:40] Background Loader: [Homemaker.esm] Building reference info. [00:41] Background Loader: [Z_Architect.esp] Building reference info. [00:41] Background Loader: [Z_Horizon.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Timescale.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Desolation.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference info. [00:47] Background Loader: [OWR_CraftableDecor.esp] Building reference info. [00:47] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building reference info. [00:47] Background Loader: [DarkerNights.esp] Building reference info. [00:48] Background Loader: [AmazingFollowerTweaks.esp] Building reference info. [00:49] Background Loader: [UniqueUniques.esp] Building reference info. [00:49] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info. [00:49] Background Loader: [OWR.esp] Building reference info. [00:52] Background Loader: [No Combat Boundaries.esp] Building reference info. [00:52] Background Loader: [Glowing Animals Emit Light.esp] Building reference info. [00:52] Background Loader: [CompanionAccuracy.esp] Building reference info. [00:52] Background Loader: [CurieAccuracy.esp] Building reference info. [00:52] Background Loader: [DanseAccuracy.esp] Building reference info. [00:52] Background Loader: [RobotAccuracy.esp] Building reference info. [00:52] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference info. [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> [00:52] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> [00:52] Background Loader: [AffinityGainDouble.esp] Building reference info. [00:52] Background Loader: [console.esp] Building reference info. [00:52] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building reference info. [00:52] Background Loader: [Binary Speech Checks V.4.esp] Building reference info. [00:52] Background Loader: [Move (Get Out the Way).esp] Building reference info. [00:52] Background Loader: [No Aggro Impact Landing.esp] Building reference info. [00:52] Background Loader: [QuickTrade.esp] Building reference info. [00:52] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building reference info. [00:52] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference info. [00:52] Background Loader: [DeadBodyCollision.esp] Building reference info. [00:52] Background Loader: [Faster EXP - 3x.esp] Building reference info. [00:52] Background Loader: [SPECIAL40.esp] Building reference info. [00:52] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building reference info. [00:52] Background Loader: [OWR2_CraftableDecor.esp] Building reference info. [00:52] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info. [00:52] Background Loader: [OWR2.esp] Building reference info. [00:52] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info. [00:52] Background Loader: [FO4Hotkeys.esp] Building reference info. [00:52] Background Loader: [Horizon - Unique Uniques.esp] Building reference info. [00:52] Background Loader: [MEGAPATCH.esp] Building reference info. [00:52] Background Loader: [FO4 NPCs Travel.esp] Building reference info. [00:54] Background Loader: [Horizon NPCT.esp] Building reference info. [00:54] Background Loader: finished
FO4Edit 3.2 starting session 2018-03-31 19:42:37
Using Fallout4 Data Path: G:\Games\Fallout 4\Data\ Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\ Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing [Fallout4.esm] Loading file [Fallout4.esm] File loaded [Fallout4.esm] Start processing [Z_Horizon.esp] Loading file [Z_Horizon.esp] File loaded [Z_Horizon.esp] Start processing [00:00] Background Loader: starting... [00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path. [00:00] Background Loader: loading "Fallout4.esm"... [00:00] Background Loader: [Fallout4.esm] Loading file [00:00] Background Loader: [Fallout4.esm] File loaded [00:00] Background Loader: [Fallout4.esm] Start processing [00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840 records [00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed [00:02] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed [00:03] Background Loader: [Fallout4.esm] Building FormID index [00:03] Background Loader: [Fallout4.esm] FormID index built [00:03] Background Loader: [Fallout4.esm] Building EditorID index [00:03] Background Loader: [Fallout4.esm] EditorID index built [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "BNDS" [00:03] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group: GRUP Top "BNDS" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD" [00:03] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group: GRUP Top "HAZD" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ" [00:03] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group: GRUP Top "PROJ" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:03] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group: GRUP Top "NOTE" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM" [00:03] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group: GRUP Top "IDLM" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:03] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "ALCH" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM" [00:03] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "KEYM" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN" [00:03] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group: GRUP Top "LVLN" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:03] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group: GRUP Top "NPC_" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO" [00:03] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group: GRUP Top "AMMO" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:03] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group: GRUP Top "WEAP" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:03] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group: GRUP Top "FURN" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "TREE" [00:03] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group: GRUP Top "TREE" [00:03] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "GRAS" [00:03] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group: GRUP Top "GRAS" [00:03] Background Loader: [Fallout4.esm] Processing completed [00:03] Background Loader: loading "Z_Horizon.esp"... [00:03] Background Loader: [Z_Horizon.esp] Loading file [00:03] Background Loader: [Z_Horizon.esp] File loaded [00:03] Background Loader: [Z_Horizon.esp] Start processing [00:03] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm" [00:03] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144 records [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed [00:03] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed [00:03] Background Loader: [Z_Horizon.esp] Building FormID index [00:03] Background Loader: [Z_Horizon.esp] FormID index built [00:03] Background Loader: [Z_Horizon.esp] Building EditorID index [00:03] Background Loader: [Z_Horizon.esp] EditorID index built [00:03] Background Loader: [Z_Horizon.esp] Processing completed [00:03] Background Loader: loading "Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp"... [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding master "Fallout4.esm" [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding master "Z_Horizon.esp" [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Header processed. Expecting 2 records [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] GRUP Top "ENCH" processed [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building FormID index [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] FormID index built [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building EditorID index [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] EditorID index built [00:03] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Processing completed [00:03] Background Loader: [Z_Horizon.esp] Building reference info. [00:09] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building reference info. [00:09] Background Loader: finished
FO4Edit 3.2 starting session 2018-04-03 16:47:25
Using Fallout4 Data Path: G:\Games\Fallout 4\Data\ Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\ Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt [TrueStormsFO4.esm] Loading file [TrueStormsFO4.esm] File loaded [TrueStormsFO4.esm] Start processing [Arbitration - Resources.esm] Loading file [Arbitration - Resources.esm] File loaded [Arbitration - Resources.esm] Start processing [HUDFramework.esm] Loading file [HUDFramework.esm] File loaded [HUDFramework.esm] Start processing [Homemaker.esm] Loading file [Homemaker.esm] File loaded [Homemaker.esm] Start processing [Z_Architect.esp] Loading file [Z_Architect.esp] File loaded [Z_Architect.esp] Start processing [Z_Horizon.esp] Loading file [Z_Horizon.esp] File loaded [Z_Horizon.esp] Start processing [Z_Horizon_DLC_All.esp] Loading file [Z_Horizon_DLC_All.esp] File loaded [Z_Horizon_DLC_All.esp] Start processing [Z_Horizon_Patch_Architect.esp] Loading file [Z_Horizon_Patch_Architect.esp] File loaded [Z_Horizon_Patch_Architect.esp] Start processing [Z_Horizon_Timescale.esp] Loading file [Z_Horizon_Timescale.esp] File loaded [Z_Horizon_Timescale.esp] Start processing [Z_Horizon_Desolation.esp] Loading file [Z_Horizon_Desolation.esp] File loaded [Z_Horizon_Desolation.esp] Start processing [Z_Horizon_StrictCarryWeight.esp] Loading file [Z_Horizon_StrictCarryWeight.esp] File loaded [Z_Horizon_StrictCarryWeight.esp] Start processing [TrueStormsFO4-FarHarbor.esp] Loading file [TrueStormsFO4-FarHarbor.esp] File loaded [TrueStormsFO4-FarHarbor.esp] Start processing [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [TrueStormsFO4-EarlierSunsets.esp] Loading file [TrueStormsFO4-EarlierSunsets.esp] File loaded [TrueStormsFO4-EarlierSunsets.esp] Start processing [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [OWR_CraftableDecor.esp] Loading file [OWR_CraftableDecor.esp] File loaded [OWR_CraftableDecor.esp] Start processing [OWR_CraftableDecor_CW.esp] Loading file [OWR_CraftableDecor_CW.esp] File loaded [OWR_CraftableDecor_CW.esp] Start processing [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [DarkerNights.esp] Loading file [DarkerNights.esp] File loaded [DarkerNights.esp] Start processing [AmazingFollowerTweaks.esp] Loading file [AmazingFollowerTweaks.esp] File loaded [AmazingFollowerTweaks.esp] Start processing [UniqueUniques.esp] Loading file [UniqueUniques.esp] File loaded [UniqueUniques.esp] Start processing [Z_Horizon_WeaponPack01.esp] Loading file [Z_Horizon_WeaponPack01.esp] File loaded [Z_Horizon_WeaponPack01.esp] Start processing [OWR.esp] Loading file [OWR.esp] File loaded [OWR.esp] Start processing [No Combat Boundaries.esp] Loading file [No Combat Boundaries.esp] File loaded [No Combat Boundaries.esp] Start processing [Glowing Animals Emit Light.esp] Loading file [Glowing Animals Emit Light.esp] File loaded [Glowing Animals Emit Light.esp] Start processing [CompanionAccuracy.esp] Loading file [CompanionAccuracy.esp] File loaded [CompanionAccuracy.esp] Start processing [CurieAccuracy.esp] Loading file [CurieAccuracy.esp] File loaded [CurieAccuracy.esp] Start processing [DanseAccuracy.esp] Loading file [DanseAccuracy.esp] File loaded [DanseAccuracy.esp] Start processing [RobotAccuracy.esp] Loading file [RobotAccuracy.esp] File loaded [RobotAccuracy.esp] Start processing [DV-Very Durable Vertibirds.esp] Loading file [DV-Very Durable Vertibirds.esp] File loaded [DV-Very Durable Vertibirds.esp] Start processing [AffinityGainDouble.esp] Loading file [AffinityGainDouble.esp] File loaded [AffinityGainDouble.esp] Start processing [console.esp] Loading file [console.esp] File loaded [console.esp] Start processing [Immersive Movement - Seasoned Edition.esp] Loading file [Immersive Movement - Seasoned Edition.esp] File loaded [Immersive Movement - Seasoned Edition.esp] Start processing [Binary Speech Checks V.4.esp] Loading file [Binary Speech Checks V.4.esp] File loaded [Binary Speech Checks V.4.esp] Start processing [Move (Get Out the Way).esp] Loading file [Move (Get Out the Way).esp] File loaded [Move (Get Out the Way).esp] Start processing [No Aggro Impact Landing.esp] Loading file [No Aggro Impact Landing.esp] File loaded [No Aggro Impact Landing.esp] Start processing [QuickTrade.esp] Loading file [QuickTrade.esp] File loaded [QuickTrade.esp] Start processing [Realistic Death Physics - ALL DLC.esp] Loading file [Realistic Death Physics - ALL DLC.esp] File loaded [Realistic Death Physics - ALL DLC.esp] Start processing [VaultTecAcceleratedFocusSystem.esp] Loading file [VaultTecAcceleratedFocusSystem.esp] File loaded [VaultTecAcceleratedFocusSystem.esp] Start processing [DeadBodyCollision.esp] Loading file [DeadBodyCollision.esp] File loaded [DeadBodyCollision.esp] Start processing [Faster EXP - 3x.esp] Loading file [Faster EXP - 3x.esp] File loaded [Faster EXP - 3x.esp] Start processing [SPECIAL40.esp] Loading file [SPECIAL40.esp] File loaded [SPECIAL40.esp] Start processing [Arbitration - Button Lowered Weapons.esp] Loading file [Arbitration - Button Lowered Weapons.esp] File loaded [Arbitration - Button Lowered Weapons.esp] Start processing [OWR2_CraftableDecor.esp] Loading file [OWR2_CraftableDecor.esp] File loaded [OWR2_CraftableDecor.esp] Start processing [OWR2_CraftableDecor_CW.esp] Loading file [OWR2_CraftableDecor_CW.esp] File loaded [OWR2_CraftableDecor_CW.esp] Start processing [OWR2.esp] Loading file [OWR2.esp] File loaded [OWR2.esp] Start processing [VAFS-Horizon-Patch.esp] Loading file [VAFS-Horizon-Patch.esp] File loaded [VAFS-Horizon-Patch.esp] Start processing [FO4Hotkeys.esp] Loading file [FO4Hotkeys.esp] File loaded [FO4Hotkeys.esp] Start processing [Horizon - Unique Uniques.esp] Loading file [Horizon - Unique Uniques.esp] File loaded [Horizon - Unique Uniques.esp] Start processing [MEGAPATCH.esp] Loading file [MEGAPATCH.esp] File loaded [MEGAPATCH.esp] Start processing [FO4 NPCs Travel.esp] Loading file [FO4 NPCs Travel.esp] File loaded [FO4 NPCs Travel.esp] Start processing [Horizon NPCT.esp] Loading file [Horizon NPCT.esp] File loaded [Horizon NPCT.esp] Start processing [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing [InstitWeapPosit.esp] Loading file [InstitWeapPosit.esp] File loaded [InstitWeapPosit.esp] Start processing [Fallout4.esm] Loading file [Fallout4.esm] File loaded [Fallout4.esm] Start processing [DLCRobot.esm] Loading file [DLCRobot.esm] File loaded [DLCRobot.esm] Start processing [DLCWorkshop01.esm] Loading file [DLCWorkshop01.esm] File loaded [DLCWorkshop01.esm] Start processing [DLCCoast.esm] Loading file [DLCCoast.esm] File loaded [DLCCoast.esm] Start processing [DLCWorkshop02.esm] Loading file [DLCWorkshop02.esm] File loaded [DLCWorkshop02.esm] Start processing [DLCWorkshop03.esm] Loading file [DLCWorkshop03.esm] File loaded [DLCWorkshop03.esm] Start processing [DLCNukaWorld.esm] Loading file [DLCNukaWorld.esm] File loaded [DLCNukaWorld.esm] Start processing [00:00] Background Loader: starting... [00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources. [00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources. [00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources. [00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading Resources. [00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources. [00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4 NPCs Travel - Main.ba2] Loading Resources. [00:00] Background Loader: [InstitWeapPosit - Main.ba2] Loading Resources. [00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path. [00:00] Background Loader: loading "Fallout4.esm"... [00:00] Background Loader: [Fallout4.esm] Loading file [00:00] Background Loader: [Fallout4.esm] File loaded [00:00] Background Loader: [Fallout4.esm] Start processing [00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840 records [00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed [00:02] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed [00:05] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed [00:05] Background Loader: [Fallout4.esm] Building FormID index [00:05] Background Loader: [Fallout4.esm] FormID index built [00:05] Background Loader: [Fallout4.esm] Building EditorID index [00:05] Background Loader: [Fallout4.esm] EditorID index built [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "BNDS" [00:05] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group: GRUP Top "BNDS" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD" [00:05] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group: GRUP Top "HAZD" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ" [00:05] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group: GRUP Top "PROJ" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:05] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group: GRUP Top "NOTE" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM" [00:05] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group: GRUP Top "IDLM" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "ALCH" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM" [00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "KEYM" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN" [00:05] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group: GRUP Top "LVLN" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:05] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group: GRUP Top "NPC_" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO" [00:05] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group: GRUP Top "AMMO" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:05] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group: GRUP Top "WEAP" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:05] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group: GRUP Top "FURN" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "TREE" [00:05] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group: GRUP Top "TREE" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "GRAS" [00:05] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group: GRUP Top "GRAS" [00:05] Background Loader: [Fallout4.esm] Processing completed [00:05] Background Loader: loading "DLCRobot.esm"... [00:05] Background Loader: [DLCRobot.esm] Loading file [00:05] Background Loader: [DLCRobot.esm] File loaded [00:05] Background Loader: [DLCRobot.esm] Start processing [00:05] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records [00:05] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed [00:06] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed [00:06] Background Loader: [DLCRobot.esm] Building FormID index [00:06] Background Loader: [DLCRobot.esm] FormID index built [00:06] Background Loader: [DLCRobot.esm] Building EditorID index [00:06] Background Loader: [DLCRobot.esm] EditorID index built [00:06] Background Loader: [DLCRobot.esm] Processing completed [00:06] Background Loader: loading "DLCWorkshop01.esm"... [00:06] Background Loader: [DLCWorkshop01.esm] Loading file [00:06] Background Loader: [DLCWorkshop01.esm] File loaded [00:06] Background Loader: [DLCWorkshop01.esm] Start processing [00:06] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528 records [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCWorkshop01.esm] Building FormID index [00:06] Background Loader: [DLCWorkshop01.esm] FormID index built [00:06] Background Loader: [DLCWorkshop01.esm] Building EditorID index [00:06] Background Loader: [DLCWorkshop01.esm] EditorID index built [00:06] Background Loader: [DLCWorkshop01.esm] Processing completed [00:06] Background Loader: loading "DLCCoast.esm"... [00:06] Background Loader: [DLCCoast.esm] Loading file [00:06] Background Loader: [DLCCoast.esm] File loaded [00:06] Background Loader: [DLCCoast.esm] Start processing [00:06] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320 records [00:06] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed [00:06] Background Loader: [DLCCoast.esm] Building FormID index [00:07] Background Loader: [DLCCoast.esm] FormID index built [00:07] Background Loader: [DLCCoast.esm] Building EditorID index [00:07] Background Loader: [DLCCoast.esm] EditorID index built [00:07] Background Loader: [DLCCoast.esm] Processing completed [00:07] Background Loader: loading "DLCWorkshop02.esm"... [00:07] Background Loader: [DLCWorkshop02.esm] Loading file [00:07] Background Loader: [DLCWorkshop02.esm] File loaded [00:07] Background Loader: [DLCWorkshop02.esm] Start processing [00:07] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759 records [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed [00:07] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed [00:07] Background Loader: [DLCWorkshop02.esm] Building FormID index [00:07] Background Loader: [DLCWorkshop02.esm] FormID index built [00:07] Background Loader: [DLCWorkshop02.esm] Building EditorID index [00:07] Background Loader: [DLCWorkshop02.esm] EditorID index built [00:07] Background Loader: [DLCWorkshop02.esm] Processing completed [00:07] Background Loader: loading "DLCWorkshop03.esm"... [00:07] Background Loader: [DLCWorkshop03.esm] Loading file [00:07] Background Loader: [DLCWorkshop03.esm] File loaded [00:07] Background Loader: [DLCWorkshop03.esm] Start processing [00:07] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749 records [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed [00:07] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed [00:07] Background Loader: [DLCWorkshop03.esm] Building FormID index [00:07] Background Loader: [DLCWorkshop03.esm] FormID index built [00:07] Background Loader: [DLCWorkshop03.esm] Building EditorID index [00:07] Background Loader: [DLCWorkshop03.esm] EditorID index built [00:07] Background Loader: [DLCWorkshop03.esm] Processing completed [00:07] Background Loader: loading "DLCNukaWorld.esm"... [00:07] Background Loader: [DLCNukaWorld.esm] Loading file [00:07] Background Loader: [DLCNukaWorld.esm] File loaded [00:07] Background Loader: [DLCNukaWorld.esm] Start processing [00:07] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868 records [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed [00:07] Background Loader: [DLCNukaWorld.esm] Building FormID index [00:08] Background Loader: [DLCNukaWorld.esm] FormID index built [00:08] Background Loader: [DLCNukaWorld.esm] Building EditorID index [00:08] Background Loader: [DLCNukaWorld.esm] EditorID index built [00:08] Background Loader: [DLCNukaWorld.esm] Processing completed [00:08] Background Loader: loading "TrueStormsFO4.esm"... [00:08] Background Loader: [TrueStormsFO4.esm] Loading file [00:08] Background Loader: [TrueStormsFO4.esm] File loaded [00:08] Background Loader: [TrueStormsFO4.esm] Start processing [00:08] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm" [00:08] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251 records [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed [00:08] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed [00:08] Background Loader: [TrueStormsFO4.esm] Building FormID index [00:08] Background Loader: [TrueStormsFO4.esm] FormID index built [00:08] Background Loader: [TrueStormsFO4.esm] Building EditorID index [00:08] Background Loader: [TrueStormsFO4.esm] EditorID index built [00:08] Background Loader: [TrueStormsFO4.esm] Processing completed [00:08] Background Loader: loading "Arbitration - Resources.esm"... [00:08] Background Loader: [Arbitration - Resources.esm] Loading file [00:08] Background Loader: [Arbitration - Resources.esm] File loaded [00:08] Background Loader: [Arbitration - Resources.esm] Start processing [00:08] Background Loader: [Arbitration - Resources.esm] Adding master "Fallout4.esm" [00:08] Background Loader: [Arbitration - Resources.esm] Header processed. Expecting 6 records [00:08] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed [00:08] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed [00:08] Background Loader: [Arbitration - Resources.esm] Building FormID index [00:08] Background Loader: [Arbitration - Resources.esm] FormID index built [00:08] Background Loader: [Arbitration - Resources.esm] Building EditorID index [00:08] Background Loader: [Arbitration - Resources.esm] EditorID index built [00:08] Background Loader: [Arbitration - Resources.esm] Processing completed [00:08] Background Loader: loading "HUDFramework.esm"... [00:08] Background Loader: [HUDFramework.esm] Loading file [00:08] Background Loader: [HUDFramework.esm] File loaded [00:08] Background Loader: [HUDFramework.esm] Start processing [00:08] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm" [00:08] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records [00:08] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed [00:08] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed [00:08] Background Loader: [HUDFramework.esm] Building FormID index [00:08] Background Loader: [HUDFramework.esm] FormID index built [00:08] Background Loader: [HUDFramework.esm] Building EditorID index [00:08] Background Loader: [HUDFramework.esm] EditorID index built [00:08] Background Loader: [HUDFramework.esm] Processing completed [00:08] Background Loader: loading "Homemaker.esm"... [00:08] Background Loader: [Homemaker.esm] Loading file [00:08] Background Loader: [Homemaker.esm] File loaded [00:08] Background Loader: [Homemaker.esm] Start processing [00:08] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm" [00:08] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records [00:08] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed [00:08] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed [00:08] Background Loader: [Homemaker.esm] Building FormID index [00:08] Background Loader: [Homemaker.esm] FormID index built [00:08] Background Loader: [Homemaker.esm] Building EditorID index [00:08] Background Loader: [Homemaker.esm] EditorID index built [00:08] Background Loader: [Homemaker.esm] Processing completed [00:08] Background Loader: loading "Z_Architect.esp"... [00:08] Background Loader: [Z_Architect.esp] Loading file [00:08] Background Loader: [Z_Architect.esp] File loaded [00:08] Background Loader: [Z_Architect.esp] Start processing [00:08] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855 records [00:08] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed [00:08] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed [00:08] Background Loader: [Z_Architect.esp] Building FormID index [00:08] Background Loader: [Z_Architect.esp] FormID index built [00:08] Background Loader: [Z_Architect.esp] Building EditorID index [00:08] Background Loader: [Z_Architect.esp] EditorID index built [00:08] Background Loader: [Z_Architect.esp] Processing completed [00:08] Background Loader: loading "Z_Horizon.esp"... [00:08] Background Loader: [Z_Horizon.esp] Loading file [00:08] Background Loader: [Z_Horizon.esp] File loaded [00:08] Background Loader: [Z_Horizon.esp] Start processing [00:08] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144 records [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed [00:08] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed [00:08] Background Loader: [Z_Horizon.esp] Building FormID index [00:08] Background Loader: [Z_Horizon.esp] FormID index built [00:08] Background Loader: [Z_Horizon.esp] Building EditorID index [00:08] Background Loader: [Z_Horizon.esp] EditorID index built [00:08] Background Loader: [Z_Horizon.esp] Processing completed [00:08] Background Loader: loading "Z_Horizon_DLC_All.esp"... [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Loading file [00:08] Background Loader: [Z_Horizon_DLC_All.esp] File loaded [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Start processing [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm" [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop01.esm" [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop02.esm" [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop03.esm" [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm" [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp" [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481 records [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index [00:08] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index [00:08] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built [00:08] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed [00:08] Background Loader: loading "Z_Horizon_Patch_Architect.esp"... [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Horizon.esp" [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Architect.esp" [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed. Expecting 172 records [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built [00:08] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed [00:08] Background Loader: loading "Z_Horizon_Timescale.esp"... [00:08] Background Loader: [Z_Horizon_Timescale.esp] Loading file [00:08] Background Loader: [Z_Horizon_Timescale.esp] File loaded [00:08] Background Loader: [Z_Horizon_Timescale.esp] Start processing [00:08] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp" [00:08] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20 records [00:08] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed [00:08] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed [00:08] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed [00:08] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed [00:08] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index [00:08] Background Loader: [Z_Horizon_Timescale.esp] FormID index built [00:08] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index [00:08] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built [00:08] Background Loader: [Z_Horizon_Timescale.esp] Processing completed [00:08] Background Loader: loading "Z_Horizon_Desolation.esp"... [00:08] Background Loader: [Z_Horizon_Desolation.esp] Loading file [00:08] Background Loader: [Z_Horizon_Desolation.esp] File loaded [00:08] Background Loader: [Z_Horizon_Desolation.esp] Start processing [00:08] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp" [00:08] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting 119 records [00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed [00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed [00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed [00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed [00:08] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index [00:08] Background Loader: [Z_Horizon_Desolation.esp] FormID index built [00:08] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index [00:08] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built [00:08] Background Loader: [Z_Horizon_Desolation.esp] Processing completed [00:08] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"... [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Z_Horizon.esp" [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed. Expecting 69 records [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK" processed [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG" processed [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD" processed [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID index [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built [00:08] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed [00:08] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"... [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "TrueStormsFO4.esm" [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed. Expecting 56 records [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built [00:08] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed [00:08] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"... [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "TrueStormsFO4.esm" [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header processed. Expecting 5 records [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID index [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index built [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building EditorID index [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index built [00:08] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing completed [00:08] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"... [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed. Expecting 2 records [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID index [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index built [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID index [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index built [00:08] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing completed [00:08] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"... [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "TrueStormsFO4.esm" [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed. Expecting 13 records [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST" processed [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT" processed [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID index [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built [00:08] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed [00:08] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"... [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed. Expecting 2 records [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT" processed [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID index [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID index [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index built [00:08] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing completed [00:08] Background Loader: loading "OWR_CraftableDecor.esp"... [00:08] Background Loader: [OWR_CraftableDecor.esp] Loading file [00:08] Background Loader: [OWR_CraftableDecor.esp] File loaded [00:08] Background Loader: [OWR_CraftableDecor.esp] Start processing [00:08] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766 records [00:08] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed [00:08] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed [00:08] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed [00:08] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed [00:08] Background Loader: [OWR_CraftableDecor.esp] Building FormID index [00:08] Background Loader: [OWR_CraftableDecor.esp] FormID index built [00:08] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index [00:08] Background Loader: [OWR_CraftableDecor.esp] EditorID index built [00:08] Background Loader: [OWR_CraftableDecor.esp] Processing completed [00:08] Background Loader: loading "OWR_CraftableDecor_CW.esp"... [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting 585 records [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built [00:08] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed [00:08] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"... [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCNukaWorld.esm" [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4.esm" [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header processed. Expecting 43 records [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR" processed [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT" processed [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN" processed [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO" processed [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR" processed [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID index [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index built [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building EditorID index [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index built [00:08] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing completed [00:08] Background Loader: loading "DarkerNights.esp"... [00:08] Background Loader: [DarkerNights.esp] Loading file [00:08] Background Loader: [DarkerNights.esp] File loaded [00:08] Background Loader: [DarkerNights.esp] Start processing [00:08] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm" [00:08] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm" [00:08] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- FarHarbor.esp" [00:08] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- NukaWorld-FH-Compat.esp" [00:08] Background Loader: [DarkerNights.esp] Header processed. Expecting 55 records [00:08] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed [00:08] Background Loader: [DarkerNights.esp] Building FormID index [00:08] Background Loader: [DarkerNights.esp] FormID index built [00:08] Background Loader: [DarkerNights.esp] Building EditorID index [00:08] Background Loader: [DarkerNights.esp] EditorID index built [00:08] Background Loader: [DarkerNights.esp] Processing completed [00:08] Background Loader: loading "AmazingFollowerTweaks.esp"... [00:08] Background Loader: [AmazingFollowerTweaks.esp] Loading file [00:08] Background Loader: [AmazingFollowerTweaks.esp] File loaded [00:08] Background Loader: [AmazingFollowerTweaks.esp] Start processing [00:08] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting 3594 records [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed [00:08] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index [00:08] Background Loader: [AmazingFollowerTweaks.esp] FormID index built [00:08] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index [00:08] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built [00:08] Background Loader: [AmazingFollowerTweaks.esp] Processing completed [00:08] Background Loader: loading "UniqueUniques.esp"... [00:08] Background Loader: [UniqueUniques.esp] Loading file [00:08] Background Loader: [UniqueUniques.esp] File loaded [00:08] Background Loader: [UniqueUniques.esp] Start processing [00:08] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320 records [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed [00:08] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed [00:08] Background Loader: [UniqueUniques.esp] Building FormID index [00:08] Background Loader: [UniqueUniques.esp] FormID index built [00:08] Background Loader: [UniqueUniques.esp] Building EditorID index [00:08] Background Loader: [UniqueUniques.esp] EditorID index built [00:08] Background Loader: [UniqueUniques.esp] Processing completed [00:08] Background Loader: loading "Z_Horizon_WeaponPack01.esp"... [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Z_Horizon.esp" [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting 2065 records [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built [00:08] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed [00:08] Background Loader: loading "OWR.esp"... [00:08] Background Loader: [OWR.esp] Loading file [00:08] Background Loader: [OWR.esp] File loaded [00:08] Background Loader: [OWR.esp] Start processing [00:08] Background Loader: [OWR.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [OWR.esp] Header processed. Expecting 10609 records [00:08] Background Loader: [OWR.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [OWR.esp] GRUP Top "ACTI" processed [00:08] Background Loader: [OWR.esp] GRUP Top "NOTE" processed [00:08] Background Loader: [OWR.esp] GRUP Top "TERM" processed [00:08] Background Loader: [OWR.esp] GRUP Top "WRLD" processed [00:08] Background Loader: [OWR.esp] GRUP Top "QUST" processed [00:08] Background Loader: [OWR.esp] GRUP Top "FLST" processed [00:08] Background Loader: [OWR.esp] GRUP Top "MESG" processed [00:08] Background Loader: [OWR.esp] GRUP Top "SNDR" processed [00:08] Background Loader: [OWR.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [OWR.esp] GRUP Top "MSWP" processed [00:08] Background Loader: [OWR.esp] Building FormID index [00:08] Background Loader: [OWR.esp] FormID index built [00:08] Background Loader: [OWR.esp] Building EditorID index [00:08] Background Loader: [OWR.esp] EditorID index built [00:08] Background Loader: [OWR.esp] Processing completed [00:08] Background Loader: loading "No Combat Boundaries.esp"... [00:08] Background Loader: [No Combat Boundaries.esp] Loading file [00:08] Background Loader: [No Combat Boundaries.esp] File loaded [00:08] Background Loader: [No Combat Boundaries.esp] Start processing [00:08] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting 277 records [00:08] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed [00:08] Background Loader: [No Combat Boundaries.esp] Building FormID index [00:08] Background Loader: [No Combat Boundaries.esp] FormID index built [00:08] Background Loader: [No Combat Boundaries.esp] Building EditorID index [00:08] Background Loader: [No Combat Boundaries.esp] EditorID index built [00:08] Background Loader: [No Combat Boundaries.esp] Processing completed [00:08] Background Loader: loading "Glowing Animals Emit Light.esp"... [00:08] Background Loader: [Glowing Animals Emit Light.esp] Loading file [00:08] Background Loader: [Glowing Animals Emit Light.esp] File loaded [00:08] Background Loader: [Glowing Animals Emit Light.esp] Start processing [00:08] Background Loader: [Glowing Animals Emit Light.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCworkshop01.esm" [00:08] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCNukaWorld.esm" [00:08] Background Loader: [Glowing Animals Emit Light.esp] Header processed. Expecting 76 records [00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO" processed [00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH" processed [00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST" processed [00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN" processed [00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA" processed [00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO" processed [00:08] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP" processed [00:08] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index [00:08] Background Loader: [Glowing Animals Emit Light.esp] FormID index built [00:08] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index [00:08] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built [00:08] Background Loader: [Glowing Animals Emit Light.esp] Processing completed [00:08] Background Loader: loading "CompanionAccuracy.esp"... [00:08] Background Loader: [CompanionAccuracy.esp] Loading file [00:08] Background Loader: [CompanionAccuracy.esp] File loaded [00:08] Background Loader: [CompanionAccuracy.esp] Start processing [00:08] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10 records [00:08] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed [00:08] Background Loader: [CompanionAccuracy.esp] Building FormID index [00:08] Background Loader: [CompanionAccuracy.esp] FormID index built [00:08] Background Loader: [CompanionAccuracy.esp] Building EditorID index [00:08] Background Loader: [CompanionAccuracy.esp] EditorID index built [00:08] Background Loader: [CompanionAccuracy.esp] Processing completed [00:08] Background Loader: loading "CurieAccuracy.esp"... [00:08] Background Loader: [CurieAccuracy.esp] Loading file [00:08] Background Loader: [CurieAccuracy.esp] File loaded [00:08] Background Loader: [CurieAccuracy.esp] Start processing [00:08] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2 records [00:08] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [CurieAccuracy.esp] Building FormID index [00:08] Background Loader: [CurieAccuracy.esp] FormID index built [00:08] Background Loader: [CurieAccuracy.esp] Building EditorID index [00:08] Background Loader: [CurieAccuracy.esp] EditorID index built [00:08] Background Loader: [CurieAccuracy.esp] Processing completed [00:08] Background Loader: loading "DanseAccuracy.esp"... [00:08] Background Loader: [DanseAccuracy.esp] Loading file [00:08] Background Loader: [DanseAccuracy.esp] File loaded [00:08] Background Loader: [DanseAccuracy.esp] Start processing [00:08] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2 records [00:08] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [DanseAccuracy.esp] Building FormID index [00:08] Background Loader: [DanseAccuracy.esp] FormID index built [00:08] Background Loader: [DanseAccuracy.esp] Building EditorID index [00:08] Background Loader: [DanseAccuracy.esp] EditorID index built [00:08] Background Loader: [DanseAccuracy.esp] Processing completed [00:08] Background Loader: loading "RobotAccuracy.esp"... [00:08] Background Loader: [RobotAccuracy.esp] Loading file [00:08] Background Loader: [RobotAccuracy.esp] File loaded [00:08] Background Loader: [RobotAccuracy.esp] Start processing [00:08] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm" [00:08] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7 records [00:08] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed [00:08] Background Loader: [RobotAccuracy.esp] Building FormID index [00:08] Background Loader: [RobotAccuracy.esp] FormID index built [00:08] Background Loader: [RobotAccuracy.esp] Building EditorID index [00:08] Background Loader: [RobotAccuracy.esp] EditorID index built [00:08] Background Loader: [RobotAccuracy.esp] Processing completed [00:08] Background Loader: loading "DV-Very Durable Vertibirds.esp"... [00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file [00:08] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded [00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing [00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed. Expecting 10 records [00:08] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index [00:08] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built [00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index [00:08] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built [00:08] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed [00:08] Background Loader: loading "AffinityGainDouble.esp"... [00:08] Background Loader: [AffinityGainDouble.esp] Loading file [00:08] Background Loader: [AffinityGainDouble.esp] File loaded [00:08] Background Loader: [AffinityGainDouble.esp] Start processing [00:08] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5 records [00:08] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [AffinityGainDouble.esp] Building FormID index [00:08] Background Loader: [AffinityGainDouble.esp] FormID index built [00:08] Background Loader: [AffinityGainDouble.esp] Building EditorID index [00:08] Background Loader: [AffinityGainDouble.esp] EditorID index built [00:08] Background Loader: [AffinityGainDouble.esp] Processing completed [00:08] Background Loader: loading "console.esp"... [00:08] Background Loader: [console.esp] Loading file [00:08] Background Loader: [console.esp] File loaded [00:08] Background Loader: [console.esp] Start processing [00:08] Background Loader: [console.esp] Header processed. Expecting 2 records [00:08] Background Loader: [console.esp] GRUP Top "GMST" processed [00:08] Background Loader: [console.esp] Building FormID index [00:08] Background Loader: [console.esp] FormID index built [00:08] Background Loader: [console.esp] Building EditorID index [00:08] Background Loader: [console.esp] EditorID index built [00:08] Background Loader: [console.esp] Processing completed [00:08] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"... [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start processing [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCRobot.esm" [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCNukaWorld.esm" [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header processed. Expecting 104 records [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top "MOVT" processed [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building FormID index [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index built [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building EditorID index [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID index built [00:08] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing completed [00:08] Background Loader: loading "Binary Speech Checks V.4.esp"... [00:08] Background Loader: [Binary Speech Checks V.4.esp] Loading file [00:08] Background Loader: [Binary Speech Checks V.4.esp] File loaded [00:08] Background Loader: [Binary Speech Checks V.4.esp] Start processing [00:08] Background Loader: [Binary Speech Checks V.4.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Binary Speech Checks V.4.esp] Header processed. Expecting 16 records [00:08] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed [00:08] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed [00:08] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index [00:08] Background Loader: [Binary Speech Checks V.4.esp] FormID index built [00:08] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index [00:08] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built [00:08] Background Loader: [Binary Speech Checks V.4.esp] Processing completed [00:08] Background Loader: loading "Move (Get Out the Way).esp"... [00:08] Background Loader: [Move (Get Out the Way).esp] Loading file [00:08] Background Loader: [Move (Get Out the Way).esp] File loaded [00:08] Background Loader: [Move (Get Out the Way).esp] Start processing [00:08] Background Loader: [Move (Get Out the Way).esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting 4 records [00:08] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed [00:08] Background Loader: [Move (Get Out the Way).esp] Building FormID index [00:08] Background Loader: [Move (Get Out the Way).esp] FormID index built [00:08] Background Loader: [Move (Get Out the Way).esp] Building EditorID index [00:08] Background Loader: [Move (Get Out the Way).esp] EditorID index built [00:08] Background Loader: [Move (Get Out the Way).esp] Processing completed [00:08] Background Loader: loading "No Aggro Impact Landing.esp"... [00:08] Background Loader: [No Aggro Impact Landing.esp] Loading file [00:08] Background Loader: [No Aggro Impact Landing.esp] File loaded [00:08] Background Loader: [No Aggro Impact Landing.esp] Start processing [00:08] Background Loader: [No Aggro Impact Landing.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [No Aggro Impact Landing.esp] Header processed. Expecting 4 records [00:08] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [No Aggro Impact Landing.esp] Building FormID index [00:08] Background Loader: [No Aggro Impact Landing.esp] FormID index built [00:08] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index [00:08] Background Loader: [No Aggro Impact Landing.esp] EditorID index built [00:08] Background Loader: [No Aggro Impact Landing.esp] Processing completed [00:08] Background Loader: loading "QuickTrade.esp"... [00:08] Background Loader: [QuickTrade.esp] Loading file [00:08] Background Loader: [QuickTrade.esp] File loaded [00:08] Background Loader: [QuickTrade.esp] Start processing [00:08] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records [00:08] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed [00:08] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed [00:08] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed [00:08] Background Loader: [QuickTrade.esp] Building FormID index [00:08] Background Loader: [QuickTrade.esp] FormID index built [00:08] Background Loader: [QuickTrade.esp] Building EditorID index [00:08] Background Loader: [QuickTrade.esp] EditorID index built [00:08] Background Loader: [QuickTrade.esp] Processing completed [00:08] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"... [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCRobot.esm" [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCNukaWorld.esm" [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header processed. Expecting 111 records [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST" processed [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE" processed [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST" processed [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID index [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index built [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building EditorID index [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index built [00:08] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing completed [00:08] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"... [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed. Expecting 316 records [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD" processed [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID index [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID index [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index built [00:08] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing completed [00:08] Background Loader: loading "DeadBodyCollision.esp"... [00:08] Background Loader: [DeadBodyCollision.esp] Loading file [00:08] Background Loader: [DeadBodyCollision.esp] File loaded [00:08] Background Loader: [DeadBodyCollision.esp] Start processing [00:08] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3 records [00:08] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed [00:08] Background Loader: [DeadBodyCollision.esp] Building FormID index [00:08] Background Loader: [DeadBodyCollision.esp] FormID index built [00:08] Background Loader: [DeadBodyCollision.esp] Building EditorID index [00:08] Background Loader: [DeadBodyCollision.esp] EditorID index built [00:08] Background Loader: [DeadBodyCollision.esp] Processing completed [00:08] Background Loader: loading "Faster EXP - 3x.esp"... [00:08] Background Loader: [Faster EXP - 3x.esp] Loading file [00:08] Background Loader: [Faster EXP - 3x.esp] File loaded [00:08] Background Loader: [Faster EXP - 3x.esp] Start processing [00:08] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3 records [00:08] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed [00:08] Background Loader: [Faster EXP - 3x.esp] Building FormID index [00:08] Background Loader: [Faster EXP - 3x.esp] FormID index built [00:08] Background Loader: [Faster EXP - 3x.esp] Building EditorID index [00:08] Background Loader: [Faster EXP - 3x.esp] EditorID index built [00:08] Background Loader: [Faster EXP - 3x.esp] Processing completed [00:08] Background Loader: loading "SPECIAL40.esp"... [00:08] Background Loader: [SPECIAL40.esp] Loading file [00:08] Background Loader: [SPECIAL40.esp] File loaded [00:08] Background Loader: [SPECIAL40.esp] Start processing [00:08] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records [00:08] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed [00:08] Background Loader: [SPECIAL40.esp] Building FormID index [00:08] Background Loader: [SPECIAL40.esp] FormID index built [00:08] Background Loader: [SPECIAL40.esp] Building EditorID index [00:08] Background Loader: [SPECIAL40.esp] EditorID index built [00:08] Background Loader: [SPECIAL40.esp] Processing completed [00:08] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"... [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start processing [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Arbitration - Resources.esm" [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header processed. Expecting 10 records [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "IDLE" processed [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "PERK" processed [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building FormID index [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index built [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building EditorID index [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID index built [00:08] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing completed [00:08] Background Loader: loading "OWR2_CraftableDecor.esp"... [00:08] Background Loader: [OWR2_CraftableDecor.esp] Loading file [00:08] Background Loader: [OWR2_CraftableDecor.esp] File loaded [00:08] Background Loader: [OWR2_CraftableDecor.esp] Start processing [00:08] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57 records [00:08] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed [00:08] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed [00:08] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed [00:08] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed [00:08] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index [00:08] Background Loader: [OWR2_CraftableDecor.esp] FormID index built [00:08] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index [00:08] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built [00:08] Background Loader: [OWR2_CraftableDecor.esp] Processing completed [00:08] Background Loader: loading "OWR2_CraftableDecor_CW.esp"... [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting 21 records [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built [00:08] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed [00:08] Background Loader: loading "OWR2.esp"... [00:08] Background Loader: [OWR2.esp] Loading file [00:08] Background Loader: [OWR2.esp] File loaded [00:08] Background Loader: [OWR2.esp] Start processing [00:08] Background Loader: [OWR2.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records [00:08] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed [00:08] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed [00:08] Background Loader: [OWR2.esp] GRUP Top "TERM" processed [00:08] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed [00:08] Background Loader: [OWR2.esp] GRUP Top "QUST" processed [00:08] Background Loader: [OWR2.esp] GRUP Top "FLST" processed [00:08] Background Loader: [OWR2.esp] GRUP Top "MESG" processed [00:08] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed [00:08] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed [00:08] Background Loader: [OWR2.esp] Building FormID index [00:08] Background Loader: [OWR2.esp] FormID index built [00:08] Background Loader: [OWR2.esp] Building EditorID index [00:08] Background Loader: [OWR2.esp] EditorID index built [00:08] Background Loader: [OWR2.esp] Processing completed [00:08] Background Loader: loading "VAFS-Horizon-Patch.esp"... [00:08] Background Loader: [VAFS-Horizon-Patch.esp] Loading file [00:08] Background Loader: [VAFS-Horizon-Patch.esp] File loaded [00:08] Background Loader: [VAFS-Horizon-Patch.esp] Start processing [00:08] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:08] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp" [00:08] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104 records [00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed [00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed [00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed [00:08] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed [00:08] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index [00:08] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built [00:08] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index [00:08] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built [00:08] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed [00:08] Background Loader: loading "FO4Hotkeys.esp"... [00:08] Background Loader: [FO4Hotkeys.esp] Loading file [00:08] Background Loader: [FO4Hotkeys.esp] File loaded [00:08] Background Loader: [FO4Hotkeys.esp] Start processing [00:08] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records [00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed [00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed [00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed [00:08] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed [00:08] Background Loader: [FO4Hotkeys.esp] Building FormID index [00:08] Background Loader: [FO4Hotkeys.esp] FormID index built [00:08] Background Loader: [FO4Hotkeys.esp] Building EditorID index [00:08] Background Loader: [FO4Hotkeys.esp] EditorID index built [00:08] Background Loader: [FO4Hotkeys.esp] Processing completed [00:08] Background Loader: loading "Horizon - Unique Uniques.esp"... [00:08] Background Loader: [Horizon - Unique Uniques.esp] Loading file [00:08] Background Loader: [Horizon - Unique Uniques.esp] File loaded [00:08] Background Loader: [Horizon - Unique Uniques.esp] Start processing [00:08] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Horizon - Unique Uniques.esp] Adding master "UniqueUniques.esp" [00:08] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Z_Horizon.esp" [00:08] Background Loader: [Horizon - Unique Uniques.esp] Header processed. Expecting 9 records [00:08] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed [00:08] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed [00:08] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed [00:08] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed [00:08] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index [00:08] Background Loader: [Horizon - Unique Uniques.esp] FormID index built [00:08] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index [00:08] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built [00:08] Background Loader: [Horizon - Unique Uniques.esp] Processing completed [00:08] Background Loader: loading "MEGAPATCH.esp"... [00:08] Background Loader: [MEGAPATCH.esp] Loading file [00:08] Background Loader: [MEGAPATCH.esp] File loaded [00:08] Background Loader: [MEGAPATCH.esp] Start processing [00:08] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm" [00:08] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp" [00:08] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit Light.esp" [00:08] Background Loader: [MEGAPATCH.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:08] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records [00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed [00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed [00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed [00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed [00:08] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed [00:08] Background Loader: [MEGAPATCH.esp] Building FormID index [00:08] Background Loader: [MEGAPATCH.esp] FormID index built [00:08] Background Loader: [MEGAPATCH.esp] Building EditorID index [00:08] Background Loader: [MEGAPATCH.esp] EditorID index built [00:08] Background Loader: [MEGAPATCH.esp] Processing completed [00:08] Background Loader: loading "FO4 NPCs Travel.esp"... [00:08] Background Loader: [FO4 NPCs Travel.esp] Loading file [00:08] Background Loader: [FO4 NPCs Travel.esp] File loaded [00:08] Background Loader: [FO4 NPCs Travel.esp] Start processing [00:08] Background Loader: [FO4 NPCs Travel.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCRobot.esm" [00:08] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCNukaWorld.esm" [00:08] Background Loader: [FO4 NPCs Travel.esp] Header processed. Expecting 2258 records [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "GLOB" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FACT" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "SPEL" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CONT" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLN" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NOTE" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "TERM" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLI" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CELL" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "WRLD" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "QUST" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PACK" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FLST" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PERK" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "MESG" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "OTFT" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "COBJ" processed [00:08] Background Loader: [FO4 NPCs Travel.esp] Building FormID index [00:08] Background Loader: [FO4 NPCs Travel.esp] FormID index built [00:08] Background Loader: [FO4 NPCs Travel.esp] Building EditorID index [00:08] Background Loader: [FO4 NPCs Travel.esp] EditorID index built [00:08] Background Loader: [FO4 NPCs Travel.esp] Processing completed [00:08] Background Loader: loading "Horizon NPCT.esp"... [00:08] Background Loader: [Horizon NPCT.esp] Loading file [00:08] Background Loader: [Horizon NPCT.esp] File loaded [00:08] Background Loader: [Horizon NPCT.esp] Start processing [00:08] Background Loader: [Horizon NPCT.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Horizon NPCT.esp] Adding master "Z_Horizon.esp" [00:08] Background Loader: [Horizon NPCT.esp] Adding master "FO4 NPCs Travel.esp" [00:08] Background Loader: [Horizon NPCT.esp] Adding master "DLCRobot.esm" [00:08] Background Loader: [Horizon NPCT.esp] Adding master "DLCCoast.esm" [00:08] Background Loader: [Horizon NPCT.esp] Header processed. Expecting 282 records [00:08] Background Loader: [Horizon NPCT.esp] GRUP Top "NPC_" processed [00:08] Background Loader: [Horizon NPCT.esp] Building FormID index [00:08] Background Loader: [Horizon NPCT.esp] FormID index built [00:08] Background Loader: [Horizon NPCT.esp] Building EditorID index [00:08] Background Loader: [Horizon NPCT.esp] EditorID index built [00:08] Background Loader: [Horizon NPCT.esp] Processing completed [00:08] Background Loader: loading "Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp"... [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding master "Z_Horizon.esp" [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Header processed. Expecting 2 records [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] GRUP Top "ENCH" processed [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building FormID index [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] FormID index built [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building EditorID index [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] EditorID index built [00:08] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Processing completed [00:08] Background Loader: loading "InstitWeapPosit.esp"... [00:08] Background Loader: [InstitWeapPosit.esp] Loading file [00:08] Background Loader: [InstitWeapPosit.esp] File loaded [00:08] Background Loader: [InstitWeapPosit.esp] Start processing [00:08] Background Loader: [InstitWeapPosit.esp] Adding master "Fallout4.esm" [00:08] Background Loader: [InstitWeapPosit.esp] Header processed. Expecting 17 records [00:08] Background Loader: [InstitWeapPosit.esp] GRUP Top "KYWD" processed [00:08] Background Loader: [InstitWeapPosit.esp] GRUP Top "RACE" processed [00:08] Background Loader: [InstitWeapPosit.esp] GRUP Top "OMOD" processed [00:08] Background Loader: [InstitWeapPosit.esp] Building FormID index [00:08] Background Loader: [InstitWeapPosit.esp] FormID index built [00:08] Background Loader: [InstitWeapPosit.esp] Building EditorID index [00:08] Background Loader: [InstitWeapPosit.esp] EditorID index built [00:08] Background Loader: [InstitWeapPosit.esp] Processing completed [00:08] Background Loader: [DLCRobot.esm] Building reference info. [00:12] Background Loader: [DLCWorkshop01.esm] Building reference info. [00:12] Background Loader: [DLCCoast.esm] Building reference info. [00:28] Background Loader: [DLCWorkshop02.esm] Building reference info. [00:28] Background Loader: [DLCWorkshop03.esm] Building reference info. [00:29] Background Loader: [DLCNukaWorld.esm] Building reference info. [00:44] Background Loader: [TrueStormsFO4.esm] Building reference info. [00:44] Background Loader: [Arbitration - Resources.esm] Building reference info. [00:44] Background Loader: [HUDFramework.esm] Building reference info. [00:44] Background Loader: [Homemaker.esm] Building reference info. [00:44] Background Loader: [Z_Architect.esp] Building reference info. [00:44] Background Loader: [Z_Horizon.esp] Building reference info. [00:50] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info. [00:51] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info. [00:51] Background Loader: [Z_Horizon_Timescale.esp] Building reference info. [00:51] Background Loader: [Z_Horizon_Desolation.esp] Building reference info. [00:51] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference info. [00:51] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info. [00:51] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building reference info. [00:51] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building reference info. [00:51] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference info. [00:51] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference info. [00:51] Background Loader: [OWR_CraftableDecor.esp] Building reference info. [00:51] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info. [00:51] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building reference info. [00:51] Background Loader: [DarkerNights.esp] Building reference info. [00:51] Background Loader: [AmazingFollowerTweaks.esp] Building reference info. [00:52] Background Loader: [UniqueUniques.esp] Building reference info. [00:52] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info. [00:53] Background Loader: [OWR.esp] Building reference info. [00:55] Background Loader: [No Combat Boundaries.esp] Building reference info. [00:55] Background Loader: [Glowing Animals Emit Light.esp] Building reference info. [00:55] Background Loader: [CompanionAccuracy.esp] Building reference info. [00:55] Background Loader: [CurieAccuracy.esp] Building reference info. [00:55] Background Loader: [DanseAccuracy.esp] Building reference info. [00:55] Background Loader: [RobotAccuracy.esp] Building reference info. [00:55] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference info. [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> [00:55] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> [00:55] Background Loader: [AffinityGainDouble.esp] Building reference info. [00:55] Background Loader: [console.esp] Building reference info. [00:55] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building reference info. [00:55] Background Loader: [Binary Speech Checks V.4.esp] Building reference info. [00:55] Background Loader: [Move (Get Out the Way).esp] Building reference info. [00:55] Background Loader: [No Aggro Impact Landing.esp] Building reference info. [00:55] Background Loader: [QuickTrade.esp] Building reference info. [00:55] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building reference info. [00:55] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference info. [00:55] Background Loader: [DeadBodyCollision.esp] Building reference info. [00:55] Background Loader: [Faster EXP - 3x.esp] Building reference info. [00:55] Background Loader: [SPECIAL40.esp] Building reference info. [00:55] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building reference info. [00:55] Background Loader: [OWR2_CraftableDecor.esp] Building reference info. [00:55] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info. [00:55] Background Loader: [OWR2.esp] Building reference info. [00:56] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info. [00:56] Background Loader: [FO4Hotkeys.esp] Building reference info. [00:56] Background Loader: [Horizon - Unique Uniques.esp] Building reference info. [00:56] Background Loader: [MEGAPATCH.esp] Building reference info. [00:56] Background Loader: [FO4 NPCs Travel.esp] Building reference info. [00:57] Background Loader: [Horizon NPCT.esp] Building reference info. [00:57] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building reference info. [00:57] Background Loader: [InstitWeapPosit.esp] Building reference info. [00:57] Background Loader: finished <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> [DLCRobot.esm] Filtered 49.099 of 49.111 records [DLCWorkshop01.esm] Filtered 1.460 of 1.463 records [DLCCoast.esm] Filtered 309.209 of 309.239 records [DLCNukaWorld.esm] Filtered 269.356 of 269.369 records [TrueStormsFO4.esm] Filtered 210 of 222 records [Z_Horizon.esp] Filtered 18.614 of 18.757 records [TrueStormsFO4-FarHarbor.esp] Filtered 31 of 47 records [No Combat Boundaries.esp] Filtered 264 of 276 records [DV-Very Durable Vertibirds.esp] Filtered 6 of 9 records [VaultTecAcceleratedFocusSystem.esp] Filtered 273 of 287 records [Filtering done] Processed Records: 2244249 Elapsed Time: 01:06
FO4Edit 3.2 starting session 2018-04-03 16:52:59
Using Fallout4 Data Path: G:\Games\Fallout 4\Data\ Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\ Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt [TrueStormsFO4.esm] Loading file [TrueStormsFO4.esm] File loaded [TrueStormsFO4.esm] Start processing [Arbitration - Resources.esm] Loading file [Arbitration - Resources.esm] File loaded [Arbitration - Resources.esm] Start processing [HUDFramework.esm] Loading file [HUDFramework.esm] File loaded [HUDFramework.esm] Start processing [Homemaker.esm] Loading file [Homemaker.esm] File loaded [Homemaker.esm] Start processing [Z_Architect.esp] Loading file [Z_Architect.esp] File loaded [Z_Architect.esp] Start processing [Z_Horizon.esp] Loading file [Z_Horizon.esp] File loaded [Z_Horizon.esp] Start processing [Z_Horizon_DLC_All.esp] Loading file [Z_Horizon_DLC_All.esp] File loaded [Z_Horizon_DLC_All.esp] Start processing [Z_Horizon_Patch_Architect.esp] Loading file [Z_Horizon_Patch_Architect.esp] File loaded [Z_Horizon_Patch_Architect.esp] Start processing [Z_Horizon_Timescale.esp] Loading file [Z_Horizon_Timescale.esp] File loaded [Z_Horizon_Timescale.esp] Start processing [Z_Horizon_Desolation.esp] Loading file [Z_Horizon_Desolation.esp] File loaded [Z_Horizon_Desolation.esp] Start processing [Z_Horizon_StrictCarryWeight.esp] Loading file [Z_Horizon_StrictCarryWeight.esp] File loaded [Z_Horizon_StrictCarryWeight.esp] Start processing [TrueStormsFO4-FarHarbor.esp] Loading file [TrueStormsFO4-FarHarbor.esp] File loaded [TrueStormsFO4-FarHarbor.esp] Start processing [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [TrueStormsFO4-EarlierSunsets.esp] Loading file [TrueStormsFO4-EarlierSunsets.esp] File loaded [TrueStormsFO4-EarlierSunsets.esp] Start processing [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [OWR_CraftableDecor.esp] Loading file [OWR_CraftableDecor.esp] File loaded [OWR_CraftableDecor.esp] Start processing [OWR_CraftableDecor_CW.esp] Loading file [OWR_CraftableDecor_CW.esp] File loaded [OWR_CraftableDecor_CW.esp] Start processing [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [DarkerNights.esp] Loading file [DarkerNights.esp] File loaded [DarkerNights.esp] Start processing [AmazingFollowerTweaks.esp] Loading file [AmazingFollowerTweaks.esp] File loaded [AmazingFollowerTweaks.esp] Start processing [UniqueUniques.esp] Loading file [UniqueUniques.esp] File loaded [UniqueUniques.esp] Start processing [Z_Horizon_WeaponPack01.esp] Loading file [Z_Horizon_WeaponPack01.esp] File loaded [Z_Horizon_WeaponPack01.esp] Start processing [OWR.esp] Loading file [OWR.esp] File loaded [OWR.esp] Start processing [No Combat Boundaries.esp] Loading file [No Combat Boundaries.esp] File loaded [No Combat Boundaries.esp] Start processing [Glowing Animals Emit Light.esp] Loading file [Glowing Animals Emit Light.esp] File loaded [Glowing Animals Emit Light.esp] Start processing [CompanionAccuracy.esp] Loading file [CompanionAccuracy.esp] File loaded [CompanionAccuracy.esp] Start processing [CurieAccuracy.esp] Loading file [CurieAccuracy.esp] File loaded [CurieAccuracy.esp] Start processing [DanseAccuracy.esp] Loading file [DanseAccuracy.esp] File loaded [DanseAccuracy.esp] Start processing [RobotAccuracy.esp] Loading file [RobotAccuracy.esp] File loaded [RobotAccuracy.esp] Start processing [DV-Very Durable Vertibirds.esp] Loading file [DV-Very Durable Vertibirds.esp] File loaded [DV-Very Durable Vertibirds.esp] Start processing [AffinityGainDouble.esp] Loading file [AffinityGainDouble.esp] File loaded [AffinityGainDouble.esp] Start processing [console.esp] Loading file [console.esp] File loaded [console.esp] Start processing [Immersive Movement - Seasoned Edition.esp] Loading file [Immersive Movement - Seasoned Edition.esp] File loaded [Immersive Movement - Seasoned Edition.esp] Start processing [Binary Speech Checks V.4.esp] Loading file [Binary Speech Checks V.4.esp] File loaded [Binary Speech Checks V.4.esp] Start processing [Move (Get Out the Way).esp] Loading file [Move (Get Out the Way).esp] File loaded [Move (Get Out the Way).esp] Start processing [No Aggro Impact Landing.esp] Loading file [No Aggro Impact Landing.esp] File loaded [No Aggro Impact Landing.esp] Start processing [QuickTrade.esp] Loading file [QuickTrade.esp] File loaded [QuickTrade.esp] Start processing [Realistic Death Physics - ALL DLC.esp] Loading file [Realistic Death Physics - ALL DLC.esp] File loaded [Realistic Death Physics - ALL DLC.esp] Start processing [VaultTecAcceleratedFocusSystem.esp] Loading file [VaultTecAcceleratedFocusSystem.esp] File loaded [VaultTecAcceleratedFocusSystem.esp] Start processing [DeadBodyCollision.esp] Loading file [DeadBodyCollision.esp] File loaded [DeadBodyCollision.esp] Start processing [Faster EXP - 3x.esp] Loading file [Faster EXP - 3x.esp] File loaded [Faster EXP - 3x.esp] Start processing [SPECIAL40.esp] Loading file [SPECIAL40.esp] File loaded [SPECIAL40.esp] Start processing [Arbitration - Button Lowered Weapons.esp] Loading file [Arbitration - Button Lowered Weapons.esp] File loaded [Arbitration - Button Lowered Weapons.esp] Start processing [OWR2_CraftableDecor.esp] Loading file [OWR2_CraftableDecor.esp] File loaded [OWR2_CraftableDecor.esp] Start processing [OWR2_CraftableDecor_CW.esp] Loading file [OWR2_CraftableDecor_CW.esp] File loaded [OWR2_CraftableDecor_CW.esp] Start processing [OWR2.esp] Loading file [OWR2.esp] File loaded [OWR2.esp] Start processing [VAFS-Horizon-Patch.esp] Loading file [VAFS-Horizon-Patch.esp] File loaded [VAFS-Horizon-Patch.esp] Start processing [FO4Hotkeys.esp] Loading file [FO4Hotkeys.esp] File loaded [FO4Hotkeys.esp] Start processing [Horizon - Unique Uniques.esp] Loading file [Horizon - Unique Uniques.esp] File loaded [Horizon - Unique Uniques.esp] Start processing [MEGAPATCH.esp] Loading file [MEGAPATCH.esp] File loaded [MEGAPATCH.esp] Start processing [FO4 NPCs Travel.esp] Loading file [FO4 NPCs Travel.esp] File loaded [FO4 NPCs Travel.esp] Start processing [Horizon NPCT.esp] Loading file [Horizon NPCT.esp] File loaded [Horizon NPCT.esp] Start processing [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing [InstitWeapPosit.esp] Loading file [InstitWeapPosit.esp] File loaded [InstitWeapPosit.esp] Start processing [Fallout4.esm] Loading file [Fallout4.esm] File loaded [Fallout4.esm] Start processing [DLCRobot.esm] Loading file [DLCRobot.esm] File loaded [DLCRobot.esm] Start processing [DLCWorkshop01.esm] Loading file [DLCWorkshop01.esm] File loaded [DLCWorkshop01.esm] Start processing [DLCCoast.esm] Loading file [DLCCoast.esm] File loaded [DLCCoast.esm] Start processing [DLCWorkshop02.esm] Loading file [DLCWorkshop02.esm] File loaded [DLCWorkshop02.esm] Start processing [DLCWorkshop03.esm] Loading file [DLCWorkshop03.esm] File loaded [DLCWorkshop03.esm] Start processing [DLCNukaWorld.esm] Loading file [DLCNukaWorld.esm] File loaded [DLCNukaWorld.esm] Start processing [00:00] Background Loader: starting... [00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources. [00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources. [00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources. [00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading Resources. [00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources. [00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4 NPCs Travel - Main.ba2] Loading Resources. [00:00] Background Loader: [InstitWeapPosit - Main.ba2] Loading Resources. [00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path. [00:00] Background Loader: loading "Fallout4.esm"... [00:00] Background Loader: [Fallout4.esm] Loading file [00:00] Background Loader: [Fallout4.esm] File loaded [00:00] Background Loader: [Fallout4.esm] Start processing [00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840 records [00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed [00:03] Background Loader: [Fallout4.esm] Building FormID index [00:04] Background Loader: [Fallout4.esm] FormID index built [00:04] Background Loader: [Fallout4.esm] Building EditorID index [00:04] Background Loader: [Fallout4.esm] EditorID index built [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "BNDS" [00:04] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group: GRUP Top "BNDS" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD" [00:04] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group: GRUP Top "HAZD" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ" [00:04] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group: GRUP Top "PROJ" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:04] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group: GRUP Top "NOTE" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM" [00:04] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group: GRUP Top "IDLM" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "ALCH" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM" [00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "KEYM" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN" [00:04] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group: GRUP Top "LVLN" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:04] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group: GRUP Top "NPC_" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO" [00:04] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group: GRUP Top "AMMO" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:04] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group: GRUP Top "WEAP" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:04] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group: GRUP Top "FURN" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "TREE" [00:04] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group: GRUP Top "TREE" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "GRAS" [00:04] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group: GRUP Top "GRAS" [00:04] Background Loader: [Fallout4.esm] Processing completed [00:04] Background Loader: loading "DLCRobot.esm"... [00:04] Background Loader: [DLCRobot.esm] Loading file [00:04] Background Loader: [DLCRobot.esm] File loaded [00:04] Background Loader: [DLCRobot.esm] Start processing [00:04] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records [00:04] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed [00:04] Background Loader: [DLCRobot.esm] Building FormID index [00:04] Background Loader: [DLCRobot.esm] FormID index built [00:04] Background Loader: [DLCRobot.esm] Building EditorID index [00:04] Background Loader: [DLCRobot.esm] EditorID index built [00:04] Background Loader: [DLCRobot.esm] Processing completed [00:04] Background Loader: loading "DLCWorkshop01.esm"... [00:04] Background Loader: [DLCWorkshop01.esm] Loading file [00:04] Background Loader: [DLCWorkshop01.esm] File loaded [00:04] Background Loader: [DLCWorkshop01.esm] Start processing [00:04] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528 records [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCWorkshop01.esm] Building FormID index [00:04] Background Loader: [DLCWorkshop01.esm] FormID index built [00:04] Background Loader: [DLCWorkshop01.esm] Building EditorID index [00:04] Background Loader: [DLCWorkshop01.esm] EditorID index built [00:04] Background Loader: [DLCWorkshop01.esm] Processing completed [00:04] Background Loader: loading "DLCCoast.esm"... [00:04] Background Loader: [DLCCoast.esm] Loading file [00:04] Background Loader: [DLCCoast.esm] File loaded [00:04] Background Loader: [DLCCoast.esm] Start processing [00:04] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320 records [00:04] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed [00:04] Background Loader: [DLCCoast.esm] Building FormID index [00:04] Background Loader: [DLCCoast.esm] FormID index built [00:04] Background Loader: [DLCCoast.esm] Building EditorID index [00:04] Background Loader: [DLCCoast.esm] EditorID index built [00:04] Background Loader: [DLCCoast.esm] Processing completed [00:04] Background Loader: loading "DLCWorkshop02.esm"... [00:04] Background Loader: [DLCWorkshop02.esm] Loading file [00:04] Background Loader: [DLCWorkshop02.esm] File loaded [00:04] Background Loader: [DLCWorkshop02.esm] Start processing [00:04] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759 records [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [DLCWorkshop02.esm] Building FormID index [00:04] Background Loader: [DLCWorkshop02.esm] FormID index built [00:04] Background Loader: [DLCWorkshop02.esm] Building EditorID index [00:04] Background Loader: [DLCWorkshop02.esm] EditorID index built [00:04] Background Loader: [DLCWorkshop02.esm] Processing completed [00:04] Background Loader: loading "DLCWorkshop03.esm"... [00:04] Background Loader: [DLCWorkshop03.esm] Loading file [00:04] Background Loader: [DLCWorkshop03.esm] File loaded [00:04] Background Loader: [DLCWorkshop03.esm] Start processing [00:04] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749 records [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed [00:04] Background Loader: [DLCWorkshop03.esm] Building FormID index [00:04] Background Loader: [DLCWorkshop03.esm] FormID index built [00:04] Background Loader: [DLCWorkshop03.esm] Building EditorID index [00:04] Background Loader: [DLCWorkshop03.esm] EditorID index built [00:04] Background Loader: [DLCWorkshop03.esm] Processing completed [00:04] Background Loader: loading "DLCNukaWorld.esm"... [00:04] Background Loader: [DLCNukaWorld.esm] Loading file [00:04] Background Loader: [DLCNukaWorld.esm] File loaded [00:04] Background Loader: [DLCNukaWorld.esm] Start processing [00:04] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868 records [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed [00:05] Background Loader: [DLCNukaWorld.esm] Building FormID index [00:05] Background Loader: [DLCNukaWorld.esm] FormID index built [00:05] Background Loader: [DLCNukaWorld.esm] Building EditorID index [00:05] Background Loader: [DLCNukaWorld.esm] EditorID index built [00:05] Background Loader: [DLCNukaWorld.esm] Processing completed [00:05] Background Loader: loading "TrueStormsFO4.esm"... [00:05] Background Loader: [TrueStormsFO4.esm] Loading file [00:05] Background Loader: [TrueStormsFO4.esm] File loaded [00:05] Background Loader: [TrueStormsFO4.esm] Start processing [00:05] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251 records [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed [00:05] Background Loader: [TrueStormsFO4.esm] Building FormID index [00:05] Background Loader: [TrueStormsFO4.esm] FormID index built [00:05] Background Loader: [TrueStormsFO4.esm] Building EditorID index [00:05] Background Loader: [TrueStormsFO4.esm] EditorID index built [00:05] Background Loader: [TrueStormsFO4.esm] Processing completed [00:05] Background Loader: loading "Arbitration - Resources.esm"... [00:05] Background Loader: [Arbitration - Resources.esm] Loading file [00:05] Background Loader: [Arbitration - Resources.esm] File loaded [00:05] Background Loader: [Arbitration - Resources.esm] Start processing [00:05] Background Loader: [Arbitration - Resources.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [Arbitration - Resources.esm] Header processed. Expecting 6 records [00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [Arbitration - Resources.esm] Building FormID index [00:05] Background Loader: [Arbitration - Resources.esm] FormID index built [00:05] Background Loader: [Arbitration - Resources.esm] Building EditorID index [00:05] Background Loader: [Arbitration - Resources.esm] EditorID index built [00:05] Background Loader: [Arbitration - Resources.esm] Processing completed [00:05] Background Loader: loading "HUDFramework.esm"... [00:05] Background Loader: [HUDFramework.esm] Loading file [00:05] Background Loader: [HUDFramework.esm] File loaded [00:05] Background Loader: [HUDFramework.esm] Start processing [00:05] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records [00:05] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed [00:05] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed [00:05] Background Loader: [HUDFramework.esm] Building FormID index [00:05] Background Loader: [HUDFramework.esm] FormID index built [00:05] Background Loader: [HUDFramework.esm] Building EditorID index [00:05] Background Loader: [HUDFramework.esm] EditorID index built [00:05] Background Loader: [HUDFramework.esm] Processing completed [00:05] Background Loader: loading "Homemaker.esm"... [00:05] Background Loader: [Homemaker.esm] Loading file [00:05] Background Loader: [Homemaker.esm] File loaded [00:05] Background Loader: [Homemaker.esm] Start processing [00:05] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records [00:05] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [Homemaker.esm] Building FormID index [00:05] Background Loader: [Homemaker.esm] FormID index built [00:05] Background Loader: [Homemaker.esm] Building EditorID index [00:05] Background Loader: [Homemaker.esm] EditorID index built [00:05] Background Loader: [Homemaker.esm] Processing completed [00:05] Background Loader: loading "Z_Architect.esp"... [00:05] Background Loader: [Z_Architect.esp] Loading file [00:05] Background Loader: [Z_Architect.esp] File loaded [00:05] Background Loader: [Z_Architect.esp] Start processing [00:05] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855 records [00:05] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Z_Architect.esp] Building FormID index [00:05] Background Loader: [Z_Architect.esp] FormID index built [00:05] Background Loader: [Z_Architect.esp] Building EditorID index [00:05] Background Loader: [Z_Architect.esp] EditorID index built [00:05] Background Loader: [Z_Architect.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon.esp"... [00:05] Background Loader: [Z_Horizon.esp] Loading file [00:05] Background Loader: [Z_Horizon.esp] File loaded [00:05] Background Loader: [Z_Horizon.esp] Start processing [00:05] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144 records [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed [00:05] Background Loader: [Z_Horizon.esp] Building FormID index [00:05] Background Loader: [Z_Horizon.esp] FormID index built [00:05] Background Loader: [Z_Horizon.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon.esp] EditorID index built [00:05] Background Loader: [Z_Horizon.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_DLC_All.esp"... [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Loading file [00:05] Background Loader: [Z_Horizon_DLC_All.esp] File loaded [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Start processing [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop01.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop02.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop03.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481 records [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_Patch_Architect.esp"... [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Architect.esp" [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed. Expecting 172 records [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_Timescale.esp"... [00:05] Background Loader: [Z_Horizon_Timescale.esp] Loading file [00:05] Background Loader: [Z_Horizon_Timescale.esp] File loaded [00:05] Background Loader: [Z_Horizon_Timescale.esp] Start processing [00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20 records [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_Timescale.esp] FormID index built [00:05] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_Timescale.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_Desolation.esp"... [00:05] Background Loader: [Z_Horizon_Desolation.esp] Loading file [00:05] Background Loader: [Z_Horizon_Desolation.esp] File loaded [00:05] Background Loader: [Z_Horizon_Desolation.esp] Start processing [00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting 119 records [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_Desolation.esp] FormID index built [00:05] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_Desolation.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"... [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed. Expecting 69 records [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"... [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed. Expecting 56 records [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"... [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header processed. Expecting 5 records [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"... [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed. Expecting 2 records [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"... [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed. Expecting 13 records [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST" processed [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"... [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed. Expecting 2 records [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing completed [00:05] Background Loader: loading "OWR_CraftableDecor.esp"... [00:05] Background Loader: [OWR_CraftableDecor.esp] Loading file [00:05] Background Loader: [OWR_CraftableDecor.esp] File loaded [00:05] Background Loader: [OWR_CraftableDecor.esp] Start processing [00:05] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766 records [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] Building FormID index [00:05] Background Loader: [OWR_CraftableDecor.esp] FormID index built [00:05] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index [00:05] Background Loader: [OWR_CraftableDecor.esp] EditorID index built [00:05] Background Loader: [OWR_CraftableDecor.esp] Processing completed [00:05] Background Loader: loading "OWR_CraftableDecor_CW.esp"... [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting 585 records [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"... [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header processed. Expecting 43 records [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing completed [00:05] Background Loader: loading "DarkerNights.esp"... [00:05] Background Loader: [DarkerNights.esp] Loading file [00:05] Background Loader: [DarkerNights.esp] File loaded [00:05] Background Loader: [DarkerNights.esp] Start processing [00:05] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- FarHarbor.esp" [00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- NukaWorld-FH-Compat.esp" [00:05] Background Loader: [DarkerNights.esp] Header processed. Expecting 55 records [00:05] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed [00:05] Background Loader: [DarkerNights.esp] Building FormID index [00:05] Background Loader: [DarkerNights.esp] FormID index built [00:05] Background Loader: [DarkerNights.esp] Building EditorID index [00:05] Background Loader: [DarkerNights.esp] EditorID index built [00:05] Background Loader: [DarkerNights.esp] Processing completed [00:05] Background Loader: loading "AmazingFollowerTweaks.esp"... [00:05] Background Loader: [AmazingFollowerTweaks.esp] Loading file [00:05] Background Loader: [AmazingFollowerTweaks.esp] File loaded [00:05] Background Loader: [AmazingFollowerTweaks.esp] Start processing [00:05] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting 3594 records [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index [00:05] Background Loader: [AmazingFollowerTweaks.esp] FormID index built [00:05] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index [00:05] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built [00:05] Background Loader: [AmazingFollowerTweaks.esp] Processing completed [00:05] Background Loader: loading "UniqueUniques.esp"... [00:05] Background Loader: [UniqueUniques.esp] Loading file [00:05] Background Loader: [UniqueUniques.esp] File loaded [00:05] Background Loader: [UniqueUniques.esp] Start processing [00:05] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320 records [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [UniqueUniques.esp] Building FormID index [00:05] Background Loader: [UniqueUniques.esp] FormID index built [00:05] Background Loader: [UniqueUniques.esp] Building EditorID index [00:05] Background Loader: [UniqueUniques.esp] EditorID index built [00:05] Background Loader: [UniqueUniques.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_WeaponPack01.esp"... [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting 2065 records [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed [00:05] Background Loader: loading "OWR.esp"... [00:05] Background Loader: [OWR.esp] Loading file [00:05] Background Loader: [OWR.esp] File loaded [00:05] Background Loader: [OWR.esp] Start processing [00:05] Background Loader: [OWR.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR.esp] Header processed. Expecting 10609 records [00:05] Background Loader: [OWR.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [OWR.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [OWR.esp] GRUP Top "TERM" processed [00:05] Background Loader: [OWR.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [OWR.esp] GRUP Top "QUST" processed [00:05] Background Loader: [OWR.esp] GRUP Top "FLST" processed [00:05] Background Loader: [OWR.esp] GRUP Top "MESG" processed [00:05] Background Loader: [OWR.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [OWR.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR.esp] Building FormID index [00:05] Background Loader: [OWR.esp] FormID index built [00:05] Background Loader: [OWR.esp] Building EditorID index [00:05] Background Loader: [OWR.esp] EditorID index built [00:05] Background Loader: [OWR.esp] Processing completed [00:05] Background Loader: loading "No Combat Boundaries.esp"... [00:05] Background Loader: [No Combat Boundaries.esp] Loading file [00:05] Background Loader: [No Combat Boundaries.esp] File loaded [00:05] Background Loader: [No Combat Boundaries.esp] Start processing [00:05] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting 277 records [00:05] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed [00:05] Background Loader: [No Combat Boundaries.esp] Building FormID index [00:05] Background Loader: [No Combat Boundaries.esp] FormID index built [00:05] Background Loader: [No Combat Boundaries.esp] Building EditorID index [00:05] Background Loader: [No Combat Boundaries.esp] EditorID index built [00:05] Background Loader: [No Combat Boundaries.esp] Processing completed [00:05] Background Loader: loading "Glowing Animals Emit Light.esp"... [00:05] Background Loader: [Glowing Animals Emit Light.esp] Loading file [00:05] Background Loader: [Glowing Animals Emit Light.esp] File loaded [00:05] Background Loader: [Glowing Animals Emit Light.esp] Start processing [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCworkshop01.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Header processed. Expecting 76 records [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index [00:05] Background Loader: [Glowing Animals Emit Light.esp] FormID index built [00:05] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index [00:05] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built [00:05] Background Loader: [Glowing Animals Emit Light.esp] Processing completed [00:05] Background Loader: loading "CompanionAccuracy.esp"... [00:05] Background Loader: [CompanionAccuracy.esp] Loading file [00:05] Background Loader: [CompanionAccuracy.esp] File loaded [00:05] Background Loader: [CompanionAccuracy.esp] Start processing [00:05] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10 records [00:05] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [CompanionAccuracy.esp] Building FormID index [00:05] Background Loader: [CompanionAccuracy.esp] FormID index built [00:05] Background Loader: [CompanionAccuracy.esp] Building EditorID index [00:05] Background Loader: [CompanionAccuracy.esp] EditorID index built [00:05] Background Loader: [CompanionAccuracy.esp] Processing completed [00:05] Background Loader: loading "CurieAccuracy.esp"... [00:05] Background Loader: [CurieAccuracy.esp] Loading file [00:05] Background Loader: [CurieAccuracy.esp] File loaded [00:05] Background Loader: [CurieAccuracy.esp] Start processing [00:05] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2 records [00:05] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [CurieAccuracy.esp] Building FormID index [00:05] Background Loader: [CurieAccuracy.esp] FormID index built [00:05] Background Loader: [CurieAccuracy.esp] Building EditorID index [00:05] Background Loader: [CurieAccuracy.esp] EditorID index built [00:05] Background Loader: [CurieAccuracy.esp] Processing completed [00:05] Background Loader: loading "DanseAccuracy.esp"... [00:05] Background Loader: [DanseAccuracy.esp] Loading file [00:05] Background Loader: [DanseAccuracy.esp] File loaded [00:05] Background Loader: [DanseAccuracy.esp] Start processing [00:05] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2 records [00:05] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [DanseAccuracy.esp] Building FormID index [00:05] Background Loader: [DanseAccuracy.esp] FormID index built [00:05] Background Loader: [DanseAccuracy.esp] Building EditorID index [00:05] Background Loader: [DanseAccuracy.esp] EditorID index built [00:05] Background Loader: [DanseAccuracy.esp] Processing completed [00:05] Background Loader: loading "RobotAccuracy.esp"... [00:05] Background Loader: [RobotAccuracy.esp] Loading file [00:05] Background Loader: [RobotAccuracy.esp] File loaded [00:05] Background Loader: [RobotAccuracy.esp] Start processing [00:05] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7 records [00:05] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [RobotAccuracy.esp] Building FormID index [00:05] Background Loader: [RobotAccuracy.esp] FormID index built [00:05] Background Loader: [RobotAccuracy.esp] Building EditorID index [00:05] Background Loader: [RobotAccuracy.esp] EditorID index built [00:05] Background Loader: [RobotAccuracy.esp] Processing completed [00:05] Background Loader: loading "DV-Very Durable Vertibirds.esp"... [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed. Expecting 10 records [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed [00:05] Background Loader: loading "AffinityGainDouble.esp"... [00:05] Background Loader: [AffinityGainDouble.esp] Loading file [00:05] Background Loader: [AffinityGainDouble.esp] File loaded [00:05] Background Loader: [AffinityGainDouble.esp] Start processing [00:05] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5 records [00:05] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [AffinityGainDouble.esp] Building FormID index [00:05] Background Loader: [AffinityGainDouble.esp] FormID index built [00:05] Background Loader: [AffinityGainDouble.esp] Building EditorID index [00:05] Background Loader: [AffinityGainDouble.esp] EditorID index built [00:05] Background Loader: [AffinityGainDouble.esp] Processing completed [00:05] Background Loader: loading "console.esp"... [00:05] Background Loader: [console.esp] Loading file [00:05] Background Loader: [console.esp] File loaded [00:05] Background Loader: [console.esp] Start processing [00:05] Background Loader: [console.esp] Header processed. Expecting 2 records [00:05] Background Loader: [console.esp] GRUP Top "GMST" processed [00:05] Background Loader: [console.esp] Building FormID index [00:05] Background Loader: [console.esp] FormID index built [00:05] Background Loader: [console.esp] Building EditorID index [00:05] Background Loader: [console.esp] EditorID index built [00:05] Background Loader: [console.esp] Processing completed [00:05] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"... [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start processing [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header processed. Expecting 104 records [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top "MOVT" processed [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building FormID index [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index built [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building EditorID index [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID index built [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing completed [00:05] Background Loader: loading "Binary Speech Checks V.4.esp"... [00:05] Background Loader: [Binary Speech Checks V.4.esp] Loading file [00:05] Background Loader: [Binary Speech Checks V.4.esp] File loaded [00:05] Background Loader: [Binary Speech Checks V.4.esp] Start processing [00:05] Background Loader: [Binary Speech Checks V.4.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Binary Speech Checks V.4.esp] Header processed. Expecting 16 records [00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index [00:05] Background Loader: [Binary Speech Checks V.4.esp] FormID index built [00:05] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index [00:05] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built [00:05] Background Loader: [Binary Speech Checks V.4.esp] Processing completed [00:05] Background Loader: loading "Move (Get Out the Way).esp"... [00:05] Background Loader: [Move (Get Out the Way).esp] Loading file [00:05] Background Loader: [Move (Get Out the Way).esp] File loaded [00:05] Background Loader: [Move (Get Out the Way).esp] Start processing [00:05] Background Loader: [Move (Get Out the Way).esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting 4 records [00:05] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed [00:05] Background Loader: [Move (Get Out the Way).esp] Building FormID index [00:05] Background Loader: [Move (Get Out the Way).esp] FormID index built [00:05] Background Loader: [Move (Get Out the Way).esp] Building EditorID index [00:05] Background Loader: [Move (Get Out the Way).esp] EditorID index built [00:05] Background Loader: [Move (Get Out the Way).esp] Processing completed [00:05] Background Loader: loading "No Aggro Impact Landing.esp"... [00:05] Background Loader: [No Aggro Impact Landing.esp] Loading file [00:05] Background Loader: [No Aggro Impact Landing.esp] File loaded [00:05] Background Loader: [No Aggro Impact Landing.esp] Start processing [00:05] Background Loader: [No Aggro Impact Landing.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [No Aggro Impact Landing.esp] Header processed. Expecting 4 records [00:05] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [No Aggro Impact Landing.esp] Building FormID index [00:05] Background Loader: [No Aggro Impact Landing.esp] FormID index built [00:05] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index [00:05] Background Loader: [No Aggro Impact Landing.esp] EditorID index built [00:05] Background Loader: [No Aggro Impact Landing.esp] Processing completed [00:05] Background Loader: loading "QuickTrade.esp"... [00:05] Background Loader: [QuickTrade.esp] Loading file [00:05] Background Loader: [QuickTrade.esp] File loaded [00:05] Background Loader: [QuickTrade.esp] Start processing [00:05] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records [00:05] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed [00:05] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed [00:05] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed [00:05] Background Loader: [QuickTrade.esp] Building FormID index [00:05] Background Loader: [QuickTrade.esp] FormID index built [00:05] Background Loader: [QuickTrade.esp] Building EditorID index [00:05] Background Loader: [QuickTrade.esp] EditorID index built [00:05] Background Loader: [QuickTrade.esp] Processing completed [00:05] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"... [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header processed. Expecting 111 records [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE" processed [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID index [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index built [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building EditorID index [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index built [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing completed [00:05] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"... [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed. Expecting 316 records [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID index [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID index [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index built [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing completed [00:05] Background Loader: loading "DeadBodyCollision.esp"... [00:05] Background Loader: [DeadBodyCollision.esp] Loading file [00:05] Background Loader: [DeadBodyCollision.esp] File loaded [00:05] Background Loader: [DeadBodyCollision.esp] Start processing [00:05] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3 records [00:05] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed [00:05] Background Loader: [DeadBodyCollision.esp] Building FormID index [00:05] Background Loader: [DeadBodyCollision.esp] FormID index built [00:05] Background Loader: [DeadBodyCollision.esp] Building EditorID index [00:05] Background Loader: [DeadBodyCollision.esp] EditorID index built [00:05] Background Loader: [DeadBodyCollision.esp] Processing completed [00:05] Background Loader: loading "Faster EXP - 3x.esp"... [00:05] Background Loader: [Faster EXP - 3x.esp] Loading file [00:05] Background Loader: [Faster EXP - 3x.esp] File loaded [00:05] Background Loader: [Faster EXP - 3x.esp] Start processing [00:05] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3 records [00:05] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Faster EXP - 3x.esp] Building FormID index [00:05] Background Loader: [Faster EXP - 3x.esp] FormID index built [00:05] Background Loader: [Faster EXP - 3x.esp] Building EditorID index [00:05] Background Loader: [Faster EXP - 3x.esp] EditorID index built [00:05] Background Loader: [Faster EXP - 3x.esp] Processing completed [00:05] Background Loader: loading "SPECIAL40.esp"... [00:05] Background Loader: [SPECIAL40.esp] Loading file [00:05] Background Loader: [SPECIAL40.esp] File loaded [00:05] Background Loader: [SPECIAL40.esp] Start processing [00:05] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records [00:05] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed [00:05] Background Loader: [SPECIAL40.esp] Building FormID index [00:05] Background Loader: [SPECIAL40.esp] FormID index built [00:05] Background Loader: [SPECIAL40.esp] Building EditorID index [00:05] Background Loader: [SPECIAL40.esp] EditorID index built [00:05] Background Loader: [SPECIAL40.esp] Processing completed [00:05] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"... [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start processing [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Arbitration - Resources.esm" [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header processed. Expecting 10 records [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "IDLE" processed [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building FormID index [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index built [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building EditorID index [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID index built [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing completed [00:05] Background Loader: loading "OWR2_CraftableDecor.esp"... [00:05] Background Loader: [OWR2_CraftableDecor.esp] Loading file [00:05] Background Loader: [OWR2_CraftableDecor.esp] File loaded [00:05] Background Loader: [OWR2_CraftableDecor.esp] Start processing [00:05] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57 records [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index [00:05] Background Loader: [OWR2_CraftableDecor.esp] FormID index built [00:05] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index [00:05] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built [00:05] Background Loader: [OWR2_CraftableDecor.esp] Processing completed [00:05] Background Loader: loading "OWR2_CraftableDecor_CW.esp"... [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting 21 records [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed [00:05] Background Loader: loading "OWR2.esp"... [00:05] Background Loader: [OWR2.esp] Loading file [00:05] Background Loader: [OWR2.esp] File loaded [00:05] Background Loader: [OWR2.esp] Start processing [00:05] Background Loader: [OWR2.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records [00:05] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "TERM" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "QUST" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "FLST" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "MESG" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR2.esp] Building FormID index [00:05] Background Loader: [OWR2.esp] FormID index built [00:05] Background Loader: [OWR2.esp] Building EditorID index [00:05] Background Loader: [OWR2.esp] EditorID index built [00:05] Background Loader: [OWR2.esp] Processing completed [00:05] Background Loader: loading "VAFS-Horizon-Patch.esp"... [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Loading file [00:05] Background Loader: [VAFS-Horizon-Patch.esp] File loaded [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Start processing [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104 records [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index [00:05] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index [00:05] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed [00:05] Background Loader: loading "FO4Hotkeys.esp"... [00:05] Background Loader: [FO4Hotkeys.esp] Loading file [00:05] Background Loader: [FO4Hotkeys.esp] File loaded [00:05] Background Loader: [FO4Hotkeys.esp] Start processing [00:05] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed [00:05] Background Loader: [FO4Hotkeys.esp] Building FormID index [00:05] Background Loader: [FO4Hotkeys.esp] FormID index built [00:05] Background Loader: [FO4Hotkeys.esp] Building EditorID index [00:05] Background Loader: [FO4Hotkeys.esp] EditorID index built [00:05] Background Loader: [FO4Hotkeys.esp] Processing completed [00:05] Background Loader: loading "Horizon - Unique Uniques.esp"... [00:05] Background Loader: [Horizon - Unique Uniques.esp] Loading file [00:05] Background Loader: [Horizon - Unique Uniques.esp] File loaded [00:05] Background Loader: [Horizon - Unique Uniques.esp] Start processing [00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master "UniqueUniques.esp" [00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Horizon - Unique Uniques.esp] Header processed. Expecting 9 records [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index [00:05] Background Loader: [Horizon - Unique Uniques.esp] FormID index built [00:05] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index [00:05] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built [00:05] Background Loader: [Horizon - Unique Uniques.esp] Processing completed [00:05] Background Loader: loading "MEGAPATCH.esp"... [00:05] Background Loader: [MEGAPATCH.esp] Loading file [00:05] Background Loader: [MEGAPATCH.esp] File loaded [00:05] Background Loader: [MEGAPATCH.esp] Start processing [00:05] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit Light.esp" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:05] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 227 records [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed [00:05] Background Loader: [MEGAPATCH.esp] Building FormID index [00:05] Background Loader: [MEGAPATCH.esp] FormID index built [00:05] Background Loader: [MEGAPATCH.esp] Building EditorID index [00:05] Background Loader: [MEGAPATCH.esp] EditorID index built [00:05] Background Loader: [MEGAPATCH.esp] Processing completed [00:05] Background Loader: loading "FO4 NPCs Travel.esp"... [00:05] Background Loader: [FO4 NPCs Travel.esp] Loading file [00:05] Background Loader: [FO4 NPCs Travel.esp] File loaded [00:05] Background Loader: [FO4 NPCs Travel.esp] Start processing [00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [FO4 NPCs Travel.esp] Header processed. Expecting 2258 records [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FACT" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CONT" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLN" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "TERM" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CELL" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "QUST" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PACK" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FLST" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PERK" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "MESG" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "OTFT" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] Building FormID index [00:05] Background Loader: [FO4 NPCs Travel.esp] FormID index built [00:05] Background Loader: [FO4 NPCs Travel.esp] Building EditorID index [00:05] Background Loader: [FO4 NPCs Travel.esp] EditorID index built [00:05] Background Loader: [FO4 NPCs Travel.esp] Processing completed [00:05] Background Loader: loading "Horizon NPCT.esp"... [00:05] Background Loader: [Horizon NPCT.esp] Loading file [00:05] Background Loader: [Horizon NPCT.esp] File loaded [00:05] Background Loader: [Horizon NPCT.esp] Start processing [00:05] Background Loader: [Horizon NPCT.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Horizon NPCT.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Horizon NPCT.esp] Adding master "FO4 NPCs Travel.esp" [00:05] Background Loader: [Horizon NPCT.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [Horizon NPCT.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Horizon NPCT.esp] Header processed. Expecting 282 records [00:05] Background Loader: [Horizon NPCT.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Horizon NPCT.esp] Building FormID index [00:05] Background Loader: [Horizon NPCT.esp] FormID index built [00:05] Background Loader: [Horizon NPCT.esp] Building EditorID index [00:05] Background Loader: [Horizon NPCT.esp] EditorID index built [00:05] Background Loader: [Horizon NPCT.esp] Processing completed [00:05] Background Loader: loading "Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp"... [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Header processed. Expecting 2 records [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building FormID index [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] FormID index built [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building EditorID index [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] EditorID index built [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Processing completed [00:05] Background Loader: loading "InstitWeapPosit.esp"... [00:05] Background Loader: [InstitWeapPosit.esp] Loading file [00:05] Background Loader: [InstitWeapPosit.esp] File loaded [00:05] Background Loader: [InstitWeapPosit.esp] Start processing [00:05] Background Loader: [InstitWeapPosit.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [InstitWeapPosit.esp] Header processed. Expecting 17 records [00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "RACE" processed [00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [InstitWeapPosit.esp] Building FormID index [00:05] Background Loader: [InstitWeapPosit.esp] FormID index built [00:05] Background Loader: [InstitWeapPosit.esp] Building EditorID index [00:05] Background Loader: [InstitWeapPosit.esp] EditorID index built [00:05] Background Loader: [InstitWeapPosit.esp] Processing completed [00:05] Background Loader: [DLCRobot.esm] Building reference info. [00:09] Background Loader: [DLCWorkshop01.esm] Building reference info. [00:09] Background Loader: [DLCCoast.esm] Building reference info. [00:25] Background Loader: [DLCWorkshop02.esm] Building reference info. [00:25] Background Loader: [DLCWorkshop03.esm] Building reference info. [00:26] Background Loader: [DLCNukaWorld.esm] Building reference info. [00:40] Background Loader: [TrueStormsFO4.esm] Building reference info. [00:40] Background Loader: [Arbitration - Resources.esm] Building reference info. [00:40] Background Loader: [HUDFramework.esm] Building reference info. [00:40] Background Loader: [Homemaker.esm] Building reference info. [00:40] Background Loader: [Z_Architect.esp] Building reference info. [00:40] Background Loader: [Z_Horizon.esp] Building reference info. [00:46] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Timescale.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Desolation.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference info. [00:47] Background Loader: [OWR_CraftableDecor.esp] Building reference info. [00:47] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building reference info. [00:47] Background Loader: [DarkerNights.esp] Building reference info. [00:47] Background Loader: [AmazingFollowerTweaks.esp] Building reference info. [00:48] Background Loader: [UniqueUniques.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info. [00:49] Background Loader: [OWR.esp] Building reference info. [00:51] Background Loader: [No Combat Boundaries.esp] Building reference info. [00:51] Background Loader: [Glowing Animals Emit Light.esp] Building reference info. [00:51] Background Loader: [CompanionAccuracy.esp] Building reference info. [00:51] Background Loader: [CurieAccuracy.esp] Building reference info. [00:51] Background Loader: [DanseAccuracy.esp] Building reference info. [00:51] Background Loader: [RobotAccuracy.esp] Building reference info. [00:51] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference info. [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> [00:51] Background Loader: [AffinityGainDouble.esp] Building reference info. [00:51] Background Loader: [console.esp] Building reference info. [00:51] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building reference info. [00:51] Background Loader: [Binary Speech Checks V.4.esp] Building reference info. [00:51] Background Loader: [Move (Get Out the Way).esp] Building reference info. [00:51] Background Loader: [No Aggro Impact Landing.esp] Building reference info. [00:51] Background Loader: [QuickTrade.esp] Building reference info. [00:51] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building reference info. [00:51] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference info. [00:51] Background Loader: [DeadBodyCollision.esp] Building reference info. [00:51] Background Loader: [Faster EXP - 3x.esp] Building reference info. [00:51] Background Loader: [SPECIAL40.esp] Building reference info. [00:51] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building reference info. [00:51] Background Loader: [OWR2_CraftableDecor.esp] Building reference info. [00:51] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info. [00:51] Background Loader: [OWR2.esp] Building reference info. [00:52] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info. [00:52] Background Loader: [FO4Hotkeys.esp] Building reference info. [00:52] Background Loader: [Horizon - Unique Uniques.esp] Building reference info. [00:52] Background Loader: [MEGAPATCH.esp] Building reference info. [00:52] Background Loader: [FO4 NPCs Travel.esp] Building reference info. [00:54] Background Loader: [Horizon NPCT.esp] Building reference info. [00:54] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building reference info. [00:54] Background Loader: [InstitWeapPosit.esp] Building reference info. [00:54] Background Loader: finished [00:00] Saving: MEGAPATCH.esp.save.2018_04_03_17_02_15 [00:00] Saving: InstitWeapPosit.esp.save.2018_04_03_17_02_15 [00:00] Done saving.
FO4Edit 3.2 starting session 2018-04-03 17:02:23
Using Fallout4 Data Path: G:\Games\Fallout 4\Data\ Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\ Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt
FO4Edit 3.2 starting session 2018-04-03 17:04:19
Using Fallout4 Data Path: G:\Games\Fallout 4\Data\ Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\ Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt [TrueStormsFO4.esm] Loading file [TrueStormsFO4.esm] File loaded [TrueStormsFO4.esm] Start processing [Arbitration - Resources.esm] Loading file [Arbitration - Resources.esm] File loaded [Arbitration - Resources.esm] Start processing [HUDFramework.esm] Loading file [HUDFramework.esm] File loaded [HUDFramework.esm] Start processing [Homemaker.esm] Loading file [Homemaker.esm] File loaded [Homemaker.esm] Start processing [Z_Architect.esp] Loading file [Z_Architect.esp] File loaded [Z_Architect.esp] Start processing [Z_Horizon.esp] Loading file [Z_Horizon.esp] File loaded [Z_Horizon.esp] Start processing [Z_Horizon_DLC_All.esp] Loading file [Z_Horizon_DLC_All.esp] File loaded [Z_Horizon_DLC_All.esp] Start processing [Z_Horizon_Patch_Architect.esp] Loading file [Z_Horizon_Patch_Architect.esp] File loaded [Z_Horizon_Patch_Architect.esp] Start processing [Z_Horizon_Timescale.esp] Loading file [Z_Horizon_Timescale.esp] File loaded [Z_Horizon_Timescale.esp] Start processing [Z_Horizon_Desolation.esp] Loading file [Z_Horizon_Desolation.esp] File loaded [Z_Horizon_Desolation.esp] Start processing [Z_Horizon_StrictCarryWeight.esp] Loading file [Z_Horizon_StrictCarryWeight.esp] File loaded [Z_Horizon_StrictCarryWeight.esp] Start processing [TrueStormsFO4-FarHarbor.esp] Loading file [TrueStormsFO4-FarHarbor.esp] File loaded [TrueStormsFO4-FarHarbor.esp] Start processing [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [TrueStormsFO4-EarlierSunsets.esp] Loading file [TrueStormsFO4-EarlierSunsets.esp] File loaded [TrueStormsFO4-EarlierSunsets.esp] Start processing [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [OWR_CraftableDecor.esp] Loading file [OWR_CraftableDecor.esp] File loaded [OWR_CraftableDecor.esp] Start processing [OWR_CraftableDecor_CW.esp] Loading file [OWR_CraftableDecor_CW.esp] File loaded [OWR_CraftableDecor_CW.esp] Start processing [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [DarkerNights.esp] Loading file [DarkerNights.esp] File loaded [DarkerNights.esp] Start processing [AmazingFollowerTweaks.esp] Loading file [AmazingFollowerTweaks.esp] File loaded [AmazingFollowerTweaks.esp] Start processing [UniqueUniques.esp] Loading file [UniqueUniques.esp] File loaded [UniqueUniques.esp] Start processing [Z_Horizon_WeaponPack01.esp] Loading file [Z_Horizon_WeaponPack01.esp] File loaded [Z_Horizon_WeaponPack01.esp] Start processing [OWR.esp] Loading file [OWR.esp] File loaded [OWR.esp] Start processing [No Combat Boundaries.esp] Loading file [No Combat Boundaries.esp] File loaded [No Combat Boundaries.esp] Start processing [Glowing Animals Emit Light.esp] Loading file [Glowing Animals Emit Light.esp] File loaded [Glowing Animals Emit Light.esp] Start processing [CompanionAccuracy.esp] Loading file [CompanionAccuracy.esp] File loaded [CompanionAccuracy.esp] Start processing [CurieAccuracy.esp] Loading file [CurieAccuracy.esp] File loaded [CurieAccuracy.esp] Start processing [DanseAccuracy.esp] Loading file [DanseAccuracy.esp] File loaded [DanseAccuracy.esp] Start processing [RobotAccuracy.esp] Loading file [RobotAccuracy.esp] File loaded [RobotAccuracy.esp] Start processing [DV-Very Durable Vertibirds.esp] Loading file [DV-Very Durable Vertibirds.esp] File loaded [DV-Very Durable Vertibirds.esp] Start processing [AffinityGainDouble.esp] Loading file [AffinityGainDouble.esp] File loaded [AffinityGainDouble.esp] Start processing [console.esp] Loading file [console.esp] File loaded [console.esp] Start processing [Immersive Movement - Seasoned Edition.esp] Loading file [Immersive Movement - Seasoned Edition.esp] File loaded [Immersive Movement - Seasoned Edition.esp] Start processing [Binary Speech Checks V.4.esp] Loading file [Binary Speech Checks V.4.esp] File loaded [Binary Speech Checks V.4.esp] Start processing [Move (Get Out the Way).esp] Loading file [Move (Get Out the Way).esp] File loaded [Move (Get Out the Way).esp] Start processing [No Aggro Impact Landing.esp] Loading file [No Aggro Impact Landing.esp] File loaded [No Aggro Impact Landing.esp] Start processing [QuickTrade.esp] Loading file [QuickTrade.esp] File loaded [QuickTrade.esp] Start processing [Realistic Death Physics - ALL DLC.esp] Loading file [Realistic Death Physics - ALL DLC.esp] File loaded [Realistic Death Physics - ALL DLC.esp] Start processing [VaultTecAcceleratedFocusSystem.esp] Loading file [VaultTecAcceleratedFocusSystem.esp] File loaded [VaultTecAcceleratedFocusSystem.esp] Start processing [DeadBodyCollision.esp] Loading file [DeadBodyCollision.esp] File loaded [DeadBodyCollision.esp] Start processing [Faster EXP - 3x.esp] Loading file [Faster EXP - 3x.esp] File loaded [Faster EXP - 3x.esp] Start processing [SPECIAL40.esp] Loading file [SPECIAL40.esp] File loaded [SPECIAL40.esp] Start processing [Arbitration - Button Lowered Weapons.esp] Loading file [Arbitration - Button Lowered Weapons.esp] File loaded [Arbitration - Button Lowered Weapons.esp] Start processing [OWR2_CraftableDecor.esp] Loading file [OWR2_CraftableDecor.esp] File loaded [OWR2_CraftableDecor.esp] Start processing [OWR2_CraftableDecor_CW.esp] Loading file [OWR2_CraftableDecor_CW.esp] File loaded [OWR2_CraftableDecor_CW.esp] Start processing [OWR2.esp] Loading file [OWR2.esp] File loaded [OWR2.esp] Start processing [VAFS-Horizon-Patch.esp] Loading file [VAFS-Horizon-Patch.esp] File loaded [VAFS-Horizon-Patch.esp] Start processing [FO4Hotkeys.esp] Loading file [FO4Hotkeys.esp] File loaded [FO4Hotkeys.esp] Start processing [Horizon - Unique Uniques.esp] Loading file [Horizon - Unique Uniques.esp] File loaded [Horizon - Unique Uniques.esp] Start processing [FO4 NPCs Travel.esp] Loading file [FO4 NPCs Travel.esp] File loaded [FO4 NPCs Travel.esp] Start processing [Horizon NPCT.esp] Loading file [Horizon NPCT.esp] File loaded [Horizon NPCT.esp] Start processing [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing [InstitWeapPosit.esp] Loading file [InstitWeapPosit.esp] File loaded [InstitWeapPosit.esp] Start processing [MEGAPATCH.esp] Loading file [MEGAPATCH.esp] File loaded [MEGAPATCH.esp] Start processing [Fallout4.esm] Loading file [Fallout4.esm] File loaded [Fallout4.esm] Start processing [DLCRobot.esm] Loading file [DLCRobot.esm] File loaded [DLCRobot.esm] Start processing [DLCWorkshop01.esm] Loading file [DLCWorkshop01.esm] File loaded [DLCWorkshop01.esm] Start processing [DLCCoast.esm] Loading file [DLCCoast.esm] File loaded [DLCCoast.esm] Start processing [DLCWorkshop02.esm] Loading file [DLCWorkshop02.esm] File loaded [DLCWorkshop02.esm] Start processing [DLCWorkshop03.esm] Loading file [DLCWorkshop03.esm] File loaded [DLCWorkshop03.esm] Start processing [DLCNukaWorld.esm] Loading file [DLCNukaWorld.esm] File loaded [DLCNukaWorld.esm] Start processing [00:00] Background Loader: starting... [00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources. [00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources. [00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources. [00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading Resources. [00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources. [00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4 NPCs Travel - Main.ba2] Loading Resources. [00:00] Background Loader: [InstitWeapPosit - Main.ba2] Loading Resources. [00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path. [00:00] Background Loader: loading "Fallout4.esm"... [00:00] Background Loader: [Fallout4.esm] Loading file [00:00] Background Loader: [Fallout4.esm] File loaded [00:00] Background Loader: [Fallout4.esm] Start processing [00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840 records [00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed [00:03] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed [00:03] Background Loader: [Fallout4.esm] Building FormID index [00:04] Background Loader: [Fallout4.esm] FormID index built [00:04] Background Loader: [Fallout4.esm] Building EditorID index [00:04] Background Loader: [Fallout4.esm] EditorID index built [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "BNDS" [00:04] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group: GRUP Top "BNDS" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD" [00:04] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group: GRUP Top "HAZD" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ" [00:04] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group: GRUP Top "PROJ" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:04] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group: GRUP Top "NOTE" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM" [00:04] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group: GRUP Top "IDLM" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "ALCH" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM" [00:04] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "KEYM" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN" [00:04] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group: GRUP Top "LVLN" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:04] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group: GRUP Top "NPC_" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO" [00:04] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group: GRUP Top "AMMO" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:04] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group: GRUP Top "WEAP" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:04] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group: GRUP Top "FURN" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "TREE" [00:04] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group: GRUP Top "TREE" [00:04] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "GRAS" [00:04] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group: GRUP Top "GRAS" [00:04] Background Loader: [Fallout4.esm] Processing completed [00:04] Background Loader: loading "DLCRobot.esm"... [00:04] Background Loader: [DLCRobot.esm] Loading file [00:04] Background Loader: [DLCRobot.esm] File loaded [00:04] Background Loader: [DLCRobot.esm] Start processing [00:04] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records [00:04] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed [00:04] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed [00:04] Background Loader: [DLCRobot.esm] Building FormID index [00:04] Background Loader: [DLCRobot.esm] FormID index built [00:04] Background Loader: [DLCRobot.esm] Building EditorID index [00:04] Background Loader: [DLCRobot.esm] EditorID index built [00:04] Background Loader: [DLCRobot.esm] Processing completed [00:04] Background Loader: loading "DLCWorkshop01.esm"... [00:04] Background Loader: [DLCWorkshop01.esm] Loading file [00:04] Background Loader: [DLCWorkshop01.esm] File loaded [00:04] Background Loader: [DLCWorkshop01.esm] Start processing [00:04] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528 records [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCWorkshop01.esm] Building FormID index [00:04] Background Loader: [DLCWorkshop01.esm] FormID index built [00:04] Background Loader: [DLCWorkshop01.esm] Building EditorID index [00:04] Background Loader: [DLCWorkshop01.esm] EditorID index built [00:04] Background Loader: [DLCWorkshop01.esm] Processing completed [00:04] Background Loader: loading "DLCCoast.esm"... [00:04] Background Loader: [DLCCoast.esm] Loading file [00:04] Background Loader: [DLCCoast.esm] File loaded [00:04] Background Loader: [DLCCoast.esm] Start processing [00:04] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320 records [00:04] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed [00:04] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed [00:04] Background Loader: [DLCCoast.esm] Building FormID index [00:04] Background Loader: [DLCCoast.esm] FormID index built [00:04] Background Loader: [DLCCoast.esm] Building EditorID index [00:04] Background Loader: [DLCCoast.esm] EditorID index built [00:04] Background Loader: [DLCCoast.esm] Processing completed [00:04] Background Loader: loading "DLCWorkshop02.esm"... [00:04] Background Loader: [DLCWorkshop02.esm] Loading file [00:04] Background Loader: [DLCWorkshop02.esm] File loaded [00:04] Background Loader: [DLCWorkshop02.esm] Start processing [00:04] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759 records [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [DLCWorkshop02.esm] Building FormID index [00:04] Background Loader: [DLCWorkshop02.esm] FormID index built [00:04] Background Loader: [DLCWorkshop02.esm] Building EditorID index [00:04] Background Loader: [DLCWorkshop02.esm] EditorID index built [00:04] Background Loader: [DLCWorkshop02.esm] Processing completed [00:04] Background Loader: loading "DLCWorkshop03.esm"... [00:04] Background Loader: [DLCWorkshop03.esm] Loading file [00:04] Background Loader: [DLCWorkshop03.esm] File loaded [00:04] Background Loader: [DLCWorkshop03.esm] Start processing [00:04] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749 records [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed [00:04] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed [00:04] Background Loader: [DLCWorkshop03.esm] Building FormID index [00:04] Background Loader: [DLCWorkshop03.esm] FormID index built [00:04] Background Loader: [DLCWorkshop03.esm] Building EditorID index [00:04] Background Loader: [DLCWorkshop03.esm] EditorID index built [00:04] Background Loader: [DLCWorkshop03.esm] Processing completed [00:04] Background Loader: loading "DLCNukaWorld.esm"... [00:04] Background Loader: [DLCNukaWorld.esm] Loading file [00:04] Background Loader: [DLCNukaWorld.esm] File loaded [00:04] Background Loader: [DLCNukaWorld.esm] Start processing [00:04] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm" [00:04] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868 records [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed [00:04] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed [00:05] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed [00:05] Background Loader: [DLCNukaWorld.esm] Building FormID index [00:05] Background Loader: [DLCNukaWorld.esm] FormID index built [00:05] Background Loader: [DLCNukaWorld.esm] Building EditorID index [00:05] Background Loader: [DLCNukaWorld.esm] EditorID index built [00:05] Background Loader: [DLCNukaWorld.esm] Processing completed [00:05] Background Loader: loading "TrueStormsFO4.esm"... [00:05] Background Loader: [TrueStormsFO4.esm] Loading file [00:05] Background Loader: [TrueStormsFO4.esm] File loaded [00:05] Background Loader: [TrueStormsFO4.esm] Start processing [00:05] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251 records [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed [00:05] Background Loader: [TrueStormsFO4.esm] Building FormID index [00:05] Background Loader: [TrueStormsFO4.esm] FormID index built [00:05] Background Loader: [TrueStormsFO4.esm] Building EditorID index [00:05] Background Loader: [TrueStormsFO4.esm] EditorID index built [00:05] Background Loader: [TrueStormsFO4.esm] Processing completed [00:05] Background Loader: loading "Arbitration - Resources.esm"... [00:05] Background Loader: [Arbitration - Resources.esm] Loading file [00:05] Background Loader: [Arbitration - Resources.esm] File loaded [00:05] Background Loader: [Arbitration - Resources.esm] Start processing [00:05] Background Loader: [Arbitration - Resources.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [Arbitration - Resources.esm] Header processed. Expecting 6 records [00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [Arbitration - Resources.esm] Building FormID index [00:05] Background Loader: [Arbitration - Resources.esm] FormID index built [00:05] Background Loader: [Arbitration - Resources.esm] Building EditorID index [00:05] Background Loader: [Arbitration - Resources.esm] EditorID index built [00:05] Background Loader: [Arbitration - Resources.esm] Processing completed [00:05] Background Loader: loading "HUDFramework.esm"... [00:05] Background Loader: [HUDFramework.esm] Loading file [00:05] Background Loader: [HUDFramework.esm] File loaded [00:05] Background Loader: [HUDFramework.esm] Start processing [00:05] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records [00:05] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed [00:05] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed [00:05] Background Loader: [HUDFramework.esm] Building FormID index [00:05] Background Loader: [HUDFramework.esm] FormID index built [00:05] Background Loader: [HUDFramework.esm] Building EditorID index [00:05] Background Loader: [HUDFramework.esm] EditorID index built [00:05] Background Loader: [HUDFramework.esm] Processing completed [00:05] Background Loader: loading "Homemaker.esm"... [00:05] Background Loader: [Homemaker.esm] Loading file [00:05] Background Loader: [Homemaker.esm] File loaded [00:05] Background Loader: [Homemaker.esm] Start processing [00:05] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records [00:05] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [Homemaker.esm] Building FormID index [00:05] Background Loader: [Homemaker.esm] FormID index built [00:05] Background Loader: [Homemaker.esm] Building EditorID index [00:05] Background Loader: [Homemaker.esm] EditorID index built [00:05] Background Loader: [Homemaker.esm] Processing completed [00:05] Background Loader: loading "Z_Architect.esp"... [00:05] Background Loader: [Z_Architect.esp] Loading file [00:05] Background Loader: [Z_Architect.esp] File loaded [00:05] Background Loader: [Z_Architect.esp] Start processing [00:05] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855 records [00:05] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Z_Architect.esp] Building FormID index [00:05] Background Loader: [Z_Architect.esp] FormID index built [00:05] Background Loader: [Z_Architect.esp] Building EditorID index [00:05] Background Loader: [Z_Architect.esp] EditorID index built [00:05] Background Loader: [Z_Architect.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon.esp"... [00:05] Background Loader: [Z_Horizon.esp] Loading file [00:05] Background Loader: [Z_Horizon.esp] File loaded [00:05] Background Loader: [Z_Horizon.esp] Start processing [00:05] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144 records [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed [00:05] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed [00:05] Background Loader: [Z_Horizon.esp] Building FormID index [00:05] Background Loader: [Z_Horizon.esp] FormID index built [00:05] Background Loader: [Z_Horizon.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon.esp] EditorID index built [00:05] Background Loader: [Z_Horizon.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_DLC_All.esp"... [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Loading file [00:05] Background Loader: [Z_Horizon_DLC_All.esp] File loaded [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Start processing [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop01.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop02.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop03.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481 records [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_Patch_Architect.esp"... [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Architect.esp" [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed. Expecting 172 records [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_Timescale.esp"... [00:05] Background Loader: [Z_Horizon_Timescale.esp] Loading file [00:05] Background Loader: [Z_Horizon_Timescale.esp] File loaded [00:05] Background Loader: [Z_Horizon_Timescale.esp] Start processing [00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20 records [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_Timescale.esp] FormID index built [00:05] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_Timescale.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_Desolation.esp"... [00:05] Background Loader: [Z_Horizon_Desolation.esp] Loading file [00:05] Background Loader: [Z_Horizon_Desolation.esp] File loaded [00:05] Background Loader: [Z_Horizon_Desolation.esp] Start processing [00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting 119 records [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_Desolation.esp] FormID index built [00:05] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_Desolation.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"... [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed. Expecting 69 records [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"... [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed. Expecting 56 records [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"... [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header processed. Expecting 5 records [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"... [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed. Expecting 2 records [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"... [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed. Expecting 13 records [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST" processed [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"... [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed. Expecting 2 records [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT" processed [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing completed [00:05] Background Loader: loading "OWR_CraftableDecor.esp"... [00:05] Background Loader: [OWR_CraftableDecor.esp] Loading file [00:05] Background Loader: [OWR_CraftableDecor.esp] File loaded [00:05] Background Loader: [OWR_CraftableDecor.esp] Start processing [00:05] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766 records [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR_CraftableDecor.esp] Building FormID index [00:05] Background Loader: [OWR_CraftableDecor.esp] FormID index built [00:05] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index [00:05] Background Loader: [OWR_CraftableDecor.esp] EditorID index built [00:05] Background Loader: [OWR_CraftableDecor.esp] Processing completed [00:05] Background Loader: loading "OWR_CraftableDecor_CW.esp"... [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting 585 records [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built [00:05] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed [00:05] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"... [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header processed. Expecting 43 records [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID index [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index built [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building EditorID index [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index built [00:05] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing completed [00:05] Background Loader: loading "DarkerNights.esp"... [00:05] Background Loader: [DarkerNights.esp] Loading file [00:05] Background Loader: [DarkerNights.esp] File loaded [00:05] Background Loader: [DarkerNights.esp] Start processing [00:05] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm" [00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- FarHarbor.esp" [00:05] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- NukaWorld-FH-Compat.esp" [00:05] Background Loader: [DarkerNights.esp] Header processed. Expecting 55 records [00:05] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed [00:05] Background Loader: [DarkerNights.esp] Building FormID index [00:05] Background Loader: [DarkerNights.esp] FormID index built [00:05] Background Loader: [DarkerNights.esp] Building EditorID index [00:05] Background Loader: [DarkerNights.esp] EditorID index built [00:05] Background Loader: [DarkerNights.esp] Processing completed [00:05] Background Loader: loading "AmazingFollowerTweaks.esp"... [00:05] Background Loader: [AmazingFollowerTweaks.esp] Loading file [00:05] Background Loader: [AmazingFollowerTweaks.esp] File loaded [00:05] Background Loader: [AmazingFollowerTweaks.esp] Start processing [00:05] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting 3594 records [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed [00:05] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index [00:05] Background Loader: [AmazingFollowerTweaks.esp] FormID index built [00:05] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index [00:05] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built [00:05] Background Loader: [AmazingFollowerTweaks.esp] Processing completed [00:05] Background Loader: loading "UniqueUniques.esp"... [00:05] Background Loader: [UniqueUniques.esp] Loading file [00:05] Background Loader: [UniqueUniques.esp] File loaded [00:05] Background Loader: [UniqueUniques.esp] Start processing [00:05] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320 records [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed [00:05] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [UniqueUniques.esp] Building FormID index [00:05] Background Loader: [UniqueUniques.esp] FormID index built [00:05] Background Loader: [UniqueUniques.esp] Building EditorID index [00:05] Background Loader: [UniqueUniques.esp] EditorID index built [00:05] Background Loader: [UniqueUniques.esp] Processing completed [00:05] Background Loader: loading "Z_Horizon_WeaponPack01.esp"... [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting 2065 records [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built [00:05] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed [00:05] Background Loader: loading "OWR.esp"... [00:05] Background Loader: [OWR.esp] Loading file [00:05] Background Loader: [OWR.esp] File loaded [00:05] Background Loader: [OWR.esp] Start processing [00:05] Background Loader: [OWR.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR.esp] Header processed. Expecting 10609 records [00:05] Background Loader: [OWR.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [OWR.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [OWR.esp] GRUP Top "TERM" processed [00:05] Background Loader: [OWR.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [OWR.esp] GRUP Top "QUST" processed [00:05] Background Loader: [OWR.esp] GRUP Top "FLST" processed [00:05] Background Loader: [OWR.esp] GRUP Top "MESG" processed [00:05] Background Loader: [OWR.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [OWR.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR.esp] Building FormID index [00:05] Background Loader: [OWR.esp] FormID index built [00:05] Background Loader: [OWR.esp] Building EditorID index [00:05] Background Loader: [OWR.esp] EditorID index built [00:05] Background Loader: [OWR.esp] Processing completed [00:05] Background Loader: loading "No Combat Boundaries.esp"... [00:05] Background Loader: [No Combat Boundaries.esp] Loading file [00:05] Background Loader: [No Combat Boundaries.esp] File loaded [00:05] Background Loader: [No Combat Boundaries.esp] Start processing [00:05] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting 277 records [00:05] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed [00:05] Background Loader: [No Combat Boundaries.esp] Building FormID index [00:05] Background Loader: [No Combat Boundaries.esp] FormID index built [00:05] Background Loader: [No Combat Boundaries.esp] Building EditorID index [00:05] Background Loader: [No Combat Boundaries.esp] EditorID index built [00:05] Background Loader: [No Combat Boundaries.esp] Processing completed [00:05] Background Loader: loading "Glowing Animals Emit Light.esp"... [00:05] Background Loader: [Glowing Animals Emit Light.esp] Loading file [00:05] Background Loader: [Glowing Animals Emit Light.esp] File loaded [00:05] Background Loader: [Glowing Animals Emit Light.esp] Start processing [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCworkshop01.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Glowing Animals Emit Light.esp] Header processed. Expecting 76 records [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index [00:05] Background Loader: [Glowing Animals Emit Light.esp] FormID index built [00:05] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index [00:05] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built [00:05] Background Loader: [Glowing Animals Emit Light.esp] Processing completed [00:05] Background Loader: loading "CompanionAccuracy.esp"... [00:05] Background Loader: [CompanionAccuracy.esp] Loading file [00:05] Background Loader: [CompanionAccuracy.esp] File loaded [00:05] Background Loader: [CompanionAccuracy.esp] Start processing [00:05] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10 records [00:05] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [CompanionAccuracy.esp] Building FormID index [00:05] Background Loader: [CompanionAccuracy.esp] FormID index built [00:05] Background Loader: [CompanionAccuracy.esp] Building EditorID index [00:05] Background Loader: [CompanionAccuracy.esp] EditorID index built [00:05] Background Loader: [CompanionAccuracy.esp] Processing completed [00:05] Background Loader: loading "CurieAccuracy.esp"... [00:05] Background Loader: [CurieAccuracy.esp] Loading file [00:05] Background Loader: [CurieAccuracy.esp] File loaded [00:05] Background Loader: [CurieAccuracy.esp] Start processing [00:05] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2 records [00:05] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [CurieAccuracy.esp] Building FormID index [00:05] Background Loader: [CurieAccuracy.esp] FormID index built [00:05] Background Loader: [CurieAccuracy.esp] Building EditorID index [00:05] Background Loader: [CurieAccuracy.esp] EditorID index built [00:05] Background Loader: [CurieAccuracy.esp] Processing completed [00:05] Background Loader: loading "DanseAccuracy.esp"... [00:05] Background Loader: [DanseAccuracy.esp] Loading file [00:05] Background Loader: [DanseAccuracy.esp] File loaded [00:05] Background Loader: [DanseAccuracy.esp] Start processing [00:05] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2 records [00:05] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [DanseAccuracy.esp] Building FormID index [00:05] Background Loader: [DanseAccuracy.esp] FormID index built [00:05] Background Loader: [DanseAccuracy.esp] Building EditorID index [00:05] Background Loader: [DanseAccuracy.esp] EditorID index built [00:05] Background Loader: [DanseAccuracy.esp] Processing completed [00:05] Background Loader: loading "RobotAccuracy.esp"... [00:05] Background Loader: [RobotAccuracy.esp] Loading file [00:05] Background Loader: [RobotAccuracy.esp] File loaded [00:05] Background Loader: [RobotAccuracy.esp] Start processing [00:05] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7 records [00:05] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [RobotAccuracy.esp] Building FormID index [00:05] Background Loader: [RobotAccuracy.esp] FormID index built [00:05] Background Loader: [RobotAccuracy.esp] Building EditorID index [00:05] Background Loader: [RobotAccuracy.esp] EditorID index built [00:05] Background Loader: [RobotAccuracy.esp] Processing completed [00:05] Background Loader: loading "DV-Very Durable Vertibirds.esp"... [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed. Expecting 10 records [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built [00:05] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed [00:05] Background Loader: loading "AffinityGainDouble.esp"... [00:05] Background Loader: [AffinityGainDouble.esp] Loading file [00:05] Background Loader: [AffinityGainDouble.esp] File loaded [00:05] Background Loader: [AffinityGainDouble.esp] Start processing [00:05] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5 records [00:05] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [AffinityGainDouble.esp] Building FormID index [00:05] Background Loader: [AffinityGainDouble.esp] FormID index built [00:05] Background Loader: [AffinityGainDouble.esp] Building EditorID index [00:05] Background Loader: [AffinityGainDouble.esp] EditorID index built [00:05] Background Loader: [AffinityGainDouble.esp] Processing completed [00:05] Background Loader: loading "console.esp"... [00:05] Background Loader: [console.esp] Loading file [00:05] Background Loader: [console.esp] File loaded [00:05] Background Loader: [console.esp] Start processing [00:05] Background Loader: [console.esp] Header processed. Expecting 2 records [00:05] Background Loader: [console.esp] GRUP Top "GMST" processed [00:05] Background Loader: [console.esp] Building FormID index [00:05] Background Loader: [console.esp] FormID index built [00:05] Background Loader: [console.esp] Building EditorID index [00:05] Background Loader: [console.esp] EditorID index built [00:05] Background Loader: [console.esp] Processing completed [00:05] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"... [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start processing [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header processed. Expecting 104 records [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top "MOVT" processed [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building FormID index [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index built [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building EditorID index [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID index built [00:05] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing completed [00:05] Background Loader: loading "Binary Speech Checks V.4.esp"... [00:05] Background Loader: [Binary Speech Checks V.4.esp] Loading file [00:05] Background Loader: [Binary Speech Checks V.4.esp] File loaded [00:05] Background Loader: [Binary Speech Checks V.4.esp] Start processing [00:05] Background Loader: [Binary Speech Checks V.4.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Binary Speech Checks V.4.esp] Header processed. Expecting 16 records [00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index [00:05] Background Loader: [Binary Speech Checks V.4.esp] FormID index built [00:05] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index [00:05] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built [00:05] Background Loader: [Binary Speech Checks V.4.esp] Processing completed [00:05] Background Loader: loading "Move (Get Out the Way).esp"... [00:05] Background Loader: [Move (Get Out the Way).esp] Loading file [00:05] Background Loader: [Move (Get Out the Way).esp] File loaded [00:05] Background Loader: [Move (Get Out the Way).esp] Start processing [00:05] Background Loader: [Move (Get Out the Way).esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting 4 records [00:05] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed [00:05] Background Loader: [Move (Get Out the Way).esp] Building FormID index [00:05] Background Loader: [Move (Get Out the Way).esp] FormID index built [00:05] Background Loader: [Move (Get Out the Way).esp] Building EditorID index [00:05] Background Loader: [Move (Get Out the Way).esp] EditorID index built [00:05] Background Loader: [Move (Get Out the Way).esp] Processing completed [00:05] Background Loader: loading "No Aggro Impact Landing.esp"... [00:05] Background Loader: [No Aggro Impact Landing.esp] Loading file [00:05] Background Loader: [No Aggro Impact Landing.esp] File loaded [00:05] Background Loader: [No Aggro Impact Landing.esp] Start processing [00:05] Background Loader: [No Aggro Impact Landing.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [No Aggro Impact Landing.esp] Header processed. Expecting 4 records [00:05] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [No Aggro Impact Landing.esp] Building FormID index [00:05] Background Loader: [No Aggro Impact Landing.esp] FormID index built [00:05] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index [00:05] Background Loader: [No Aggro Impact Landing.esp] EditorID index built [00:05] Background Loader: [No Aggro Impact Landing.esp] Processing completed [00:05] Background Loader: loading "QuickTrade.esp"... [00:05] Background Loader: [QuickTrade.esp] Loading file [00:05] Background Loader: [QuickTrade.esp] File loaded [00:05] Background Loader: [QuickTrade.esp] Start processing [00:05] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records [00:05] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed [00:05] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed [00:05] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed [00:05] Background Loader: [QuickTrade.esp] Building FormID index [00:05] Background Loader: [QuickTrade.esp] FormID index built [00:05] Background Loader: [QuickTrade.esp] Building EditorID index [00:05] Background Loader: [QuickTrade.esp] EditorID index built [00:05] Background Loader: [QuickTrade.esp] Processing completed [00:05] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"... [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header processed. Expecting 111 records [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE" processed [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID index [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index built [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building EditorID index [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index built [00:05] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing completed [00:05] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"... [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed. Expecting 316 records [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID index [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID index [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index built [00:05] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing completed [00:05] Background Loader: loading "DeadBodyCollision.esp"... [00:05] Background Loader: [DeadBodyCollision.esp] Loading file [00:05] Background Loader: [DeadBodyCollision.esp] File loaded [00:05] Background Loader: [DeadBodyCollision.esp] Start processing [00:05] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3 records [00:05] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed [00:05] Background Loader: [DeadBodyCollision.esp] Building FormID index [00:05] Background Loader: [DeadBodyCollision.esp] FormID index built [00:05] Background Loader: [DeadBodyCollision.esp] Building EditorID index [00:05] Background Loader: [DeadBodyCollision.esp] EditorID index built [00:05] Background Loader: [DeadBodyCollision.esp] Processing completed [00:05] Background Loader: loading "Faster EXP - 3x.esp"... [00:05] Background Loader: [Faster EXP - 3x.esp] Loading file [00:05] Background Loader: [Faster EXP - 3x.esp] File loaded [00:05] Background Loader: [Faster EXP - 3x.esp] Start processing [00:05] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3 records [00:05] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed [00:05] Background Loader: [Faster EXP - 3x.esp] Building FormID index [00:05] Background Loader: [Faster EXP - 3x.esp] FormID index built [00:05] Background Loader: [Faster EXP - 3x.esp] Building EditorID index [00:05] Background Loader: [Faster EXP - 3x.esp] EditorID index built [00:05] Background Loader: [Faster EXP - 3x.esp] Processing completed [00:05] Background Loader: loading "SPECIAL40.esp"... [00:05] Background Loader: [SPECIAL40.esp] Loading file [00:05] Background Loader: [SPECIAL40.esp] File loaded [00:05] Background Loader: [SPECIAL40.esp] Start processing [00:05] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records [00:05] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed [00:05] Background Loader: [SPECIAL40.esp] Building FormID index [00:05] Background Loader: [SPECIAL40.esp] FormID index built [00:05] Background Loader: [SPECIAL40.esp] Building EditorID index [00:05] Background Loader: [SPECIAL40.esp] EditorID index built [00:05] Background Loader: [SPECIAL40.esp] Processing completed [00:05] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"... [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start processing [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Arbitration - Resources.esm" [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header processed. Expecting 10 records [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "IDLE" processed [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "PERK" processed [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building FormID index [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index built [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building EditorID index [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID index built [00:05] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing completed [00:05] Background Loader: loading "OWR2_CraftableDecor.esp"... [00:05] Background Loader: [OWR2_CraftableDecor.esp] Loading file [00:05] Background Loader: [OWR2_CraftableDecor.esp] File loaded [00:05] Background Loader: [OWR2_CraftableDecor.esp] Start processing [00:05] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57 records [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index [00:05] Background Loader: [OWR2_CraftableDecor.esp] FormID index built [00:05] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index [00:05] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built [00:05] Background Loader: [OWR2_CraftableDecor.esp] Processing completed [00:05] Background Loader: loading "OWR2_CraftableDecor_CW.esp"... [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting 21 records [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built [00:05] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed [00:05] Background Loader: loading "OWR2.esp"... [00:05] Background Loader: [OWR2.esp] Loading file [00:05] Background Loader: [OWR2.esp] File loaded [00:05] Background Loader: [OWR2.esp] Start processing [00:05] Background Loader: [OWR2.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records [00:05] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "TERM" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "QUST" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "FLST" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "MESG" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed [00:05] Background Loader: [OWR2.esp] Building FormID index [00:05] Background Loader: [OWR2.esp] FormID index built [00:05] Background Loader: [OWR2.esp] Building EditorID index [00:05] Background Loader: [OWR2.esp] EditorID index built [00:05] Background Loader: [OWR2.esp] Processing completed [00:05] Background Loader: loading "VAFS-Horizon-Patch.esp"... [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Loading file [00:05] Background Loader: [VAFS-Horizon-Patch.esp] File loaded [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Start processing [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104 records [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index [00:05] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index [00:05] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built [00:05] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed [00:05] Background Loader: loading "FO4Hotkeys.esp"... [00:05] Background Loader: [FO4Hotkeys.esp] Loading file [00:05] Background Loader: [FO4Hotkeys.esp] File loaded [00:05] Background Loader: [FO4Hotkeys.esp] Start processing [00:05] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed [00:05] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed [00:05] Background Loader: [FO4Hotkeys.esp] Building FormID index [00:05] Background Loader: [FO4Hotkeys.esp] FormID index built [00:05] Background Loader: [FO4Hotkeys.esp] Building EditorID index [00:05] Background Loader: [FO4Hotkeys.esp] EditorID index built [00:05] Background Loader: [FO4Hotkeys.esp] Processing completed [00:05] Background Loader: loading "Horizon - Unique Uniques.esp"... [00:05] Background Loader: [Horizon - Unique Uniques.esp] Loading file [00:05] Background Loader: [Horizon - Unique Uniques.esp] File loaded [00:05] Background Loader: [Horizon - Unique Uniques.esp] Start processing [00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master "UniqueUniques.esp" [00:05] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Horizon - Unique Uniques.esp] Header processed. Expecting 9 records [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed [00:05] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index [00:05] Background Loader: [Horizon - Unique Uniques.esp] FormID index built [00:05] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index [00:05] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built [00:05] Background Loader: [Horizon - Unique Uniques.esp] Processing completed [00:05] Background Loader: loading "FO4 NPCs Travel.esp"... [00:05] Background Loader: [FO4 NPCs Travel.esp] Loading file [00:05] Background Loader: [FO4 NPCs Travel.esp] File loaded [00:05] Background Loader: [FO4 NPCs Travel.esp] Start processing [00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCNukaWorld.esm" [00:05] Background Loader: [FO4 NPCs Travel.esp] Header processed. Expecting 2258 records [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "GLOB" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FACT" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "SPEL" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CONT" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLN" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NOTE" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "TERM" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLI" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CELL" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "WRLD" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "QUST" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PACK" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FLST" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PERK" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "MESG" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "OTFT" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "COBJ" processed [00:05] Background Loader: [FO4 NPCs Travel.esp] Building FormID index [00:05] Background Loader: [FO4 NPCs Travel.esp] FormID index built [00:05] Background Loader: [FO4 NPCs Travel.esp] Building EditorID index [00:05] Background Loader: [FO4 NPCs Travel.esp] EditorID index built [00:05] Background Loader: [FO4 NPCs Travel.esp] Processing completed [00:05] Background Loader: loading "Horizon NPCT.esp"... [00:05] Background Loader: [Horizon NPCT.esp] Loading file [00:05] Background Loader: [Horizon NPCT.esp] File loaded [00:05] Background Loader: [Horizon NPCT.esp] Start processing [00:05] Background Loader: [Horizon NPCT.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Horizon NPCT.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Horizon NPCT.esp] Adding master "FO4 NPCs Travel.esp" [00:05] Background Loader: [Horizon NPCT.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [Horizon NPCT.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [Horizon NPCT.esp] Header processed. Expecting 282 records [00:05] Background Loader: [Horizon NPCT.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [Horizon NPCT.esp] Building FormID index [00:05] Background Loader: [Horizon NPCT.esp] FormID index built [00:05] Background Loader: [Horizon NPCT.esp] Building EditorID index [00:05] Background Loader: [Horizon NPCT.esp] EditorID index built [00:05] Background Loader: [Horizon NPCT.esp] Processing completed [00:05] Background Loader: loading "Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp"... [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Header processed. Expecting 2 records [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building FormID index [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] FormID index built [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building EditorID index [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] EditorID index built [00:05] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Processing completed [00:05] Background Loader: loading "InstitWeapPosit.esp"... [00:05] Background Loader: [InstitWeapPosit.esp] Loading file [00:05] Background Loader: [InstitWeapPosit.esp] File loaded [00:05] Background Loader: [InstitWeapPosit.esp] Start processing [00:05] Background Loader: [InstitWeapPosit.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [InstitWeapPosit.esp] Header processed. Expecting 17 records [00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "KYWD" processed [00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "RACE" processed [00:05] Background Loader: [InstitWeapPosit.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [InstitWeapPosit.esp] Building FormID index [00:05] Background Loader: [InstitWeapPosit.esp] FormID index built [00:05] Background Loader: [InstitWeapPosit.esp] Building EditorID index [00:05] Background Loader: [InstitWeapPosit.esp] EditorID index built [00:05] Background Loader: [InstitWeapPosit.esp] Processing completed [00:05] Background Loader: loading "MEGAPATCH.esp"... [00:05] Background Loader: [MEGAPATCH.esp] Loading file [00:05] Background Loader: [MEGAPATCH.esp] File loaded [00:05] Background Loader: [MEGAPATCH.esp] Start processing [00:05] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit Light.esp" [00:05] Background Loader: [MEGAPATCH.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:05] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 229 records [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed [00:05] Background Loader: [MEGAPATCH.esp] GRUP Top "OMOD" processed [00:05] Background Loader: [MEGAPATCH.esp] Building FormID index [00:05] Background Loader: [MEGAPATCH.esp] FormID index built [00:05] Background Loader: [MEGAPATCH.esp] Building EditorID index [00:05] Background Loader: [MEGAPATCH.esp] EditorID index built [00:05] Background Loader: [MEGAPATCH.esp] Processing completed [00:05] Background Loader: [DLCRobot.esm] Building reference info. [00:09] Background Loader: [DLCWorkshop01.esm] Building reference info. [00:09] Background Loader: [DLCCoast.esm] Building reference info. [00:25] Background Loader: [DLCWorkshop02.esm] Building reference info. [00:25] Background Loader: [DLCWorkshop03.esm] Building reference info. [00:26] Background Loader: [DLCNukaWorld.esm] Building reference info. [00:40] Background Loader: [TrueStormsFO4.esm] Building reference info. [00:40] Background Loader: [Arbitration - Resources.esm] Building reference info. [00:40] Background Loader: [HUDFramework.esm] Building reference info. [00:40] Background Loader: [Homemaker.esm] Building reference info. [00:40] Background Loader: [Z_Architect.esp] Building reference info. [00:41] Background Loader: [Z_Horizon.esp] Building reference info. [00:46] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Timescale.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_Desolation.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference info. [00:47] Background Loader: [OWR_CraftableDecor.esp] Building reference info. [00:47] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info. [00:47] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building reference info. [00:47] Background Loader: [DarkerNights.esp] Building reference info. [00:47] Background Loader: [AmazingFollowerTweaks.esp] Building reference info. [00:48] Background Loader: [UniqueUniques.esp] Building reference info. [00:48] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info. [00:49] Background Loader: [OWR.esp] Building reference info. [00:51] Background Loader: [No Combat Boundaries.esp] Building reference info. [00:51] Background Loader: [Glowing Animals Emit Light.esp] Building reference info. [00:51] Background Loader: [CompanionAccuracy.esp] Building reference info. [00:51] Background Loader: [CurieAccuracy.esp] Building reference info. [00:51] Background Loader: [DanseAccuracy.esp] Building reference info. [00:51] Background Loader: [RobotAccuracy.esp] Building reference info. [00:51] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference info. [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> [00:51] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> [00:51] Background Loader: [AffinityGainDouble.esp] Building reference info. [00:51] Background Loader: [console.esp] Building reference info. [00:51] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building reference info. [00:51] Background Loader: [Binary Speech Checks V.4.esp] Building reference info. [00:51] Background Loader: [Move (Get Out the Way).esp] Building reference info. [00:51] Background Loader: [No Aggro Impact Landing.esp] Building reference info. [00:51] Background Loader: [QuickTrade.esp] Building reference info. [00:51] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building reference info. [00:51] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference info. [00:51] Background Loader: [DeadBodyCollision.esp] Building reference info. [00:51] Background Loader: [Faster EXP - 3x.esp] Building reference info. [00:51] Background Loader: [SPECIAL40.esp] Building reference info. [00:51] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building reference info. [00:51] Background Loader: [OWR2_CraftableDecor.esp] Building reference info. [00:51] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info. [00:51] Background Loader: [OWR2.esp] Building reference info. [00:52] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info. [00:52] Background Loader: [FO4Hotkeys.esp] Building reference info. [00:52] Background Loader: [Horizon - Unique Uniques.esp] Building reference info. [00:52] Background Loader: [FO4 NPCs Travel.esp] Building reference info. [00:53] Background Loader: [Horizon NPCT.esp] Building reference info. [00:54] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building reference info. [00:54] Background Loader: [InstitWeapPosit.esp] Building reference info. [00:54] Background Loader: [MEGAPATCH.esp] Building reference info. [00:54] Background Loader: finished [MEGAPATCH.esp] Adding master "InstitWeapPosit.esp" [00:00] Saving: InstitWeapPosit.esp.save.2018_04_03_19_36_17 [00:00] Saving: MEGAPATCH.esp.save.2018_04_03_19_36_17 [00:00] Done saving.
FO4Edit 3.2 starting session 2018-04-10 21:35:20
Using Fallout4 Data Path: G:\Games\Fallout 4\Data\ Using ini: C:\Users\Waldo\Documents\My Games\Fallout4\Fallout4.ini Using save path: C:\Users\Waldo\Documents\My Games\Fallout4\Saves\ Using plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt Using settings file: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.fo4viewsettings Loading active plugin list: C:\Users\Waldo\AppData\Local\Fallout4\Plugins.txt [TrueStormsFO4.esm] Loading file [TrueStormsFO4.esm] File loaded [TrueStormsFO4.esm] Start processing [Arbitration - Resources.esm] Loading file [Arbitration - Resources.esm] File loaded [Arbitration - Resources.esm] Start processing [HUDFramework.esm] Loading file [HUDFramework.esm] File loaded [HUDFramework.esm] Start processing [Homemaker.esm] Loading file [Homemaker.esm] File loaded [Homemaker.esm] Start processing [Z_Architect.esp] Loading file [Z_Architect.esp] File loaded [Z_Architect.esp] Start processing [Z_Horizon.esp] Loading file [Z_Horizon.esp] File loaded [Z_Horizon.esp] Start processing [Z_Horizon_DLC_All.esp] Loading file [Z_Horizon_DLC_All.esp] File loaded [Z_Horizon_DLC_All.esp] Start processing [Z_Horizon_Patch_Architect.esp] Loading file [Z_Horizon_Patch_Architect.esp] File loaded [Z_Horizon_Patch_Architect.esp] Start processing [Z_Horizon_Timescale.esp] Loading file [Z_Horizon_Timescale.esp] File loaded [Z_Horizon_Timescale.esp] Start processing [Z_Horizon_Desolation.esp] Loading file [Z_Horizon_Desolation.esp] File loaded [Z_Horizon_Desolation.esp] Start processing [Z_Horizon_StrictCarryWeight.esp] Loading file [Z_Horizon_StrictCarryWeight.esp] File loaded [Z_Horizon_StrictCarryWeight.esp] Start processing [TrueStormsFO4-FarHarbor.esp] Loading file [TrueStormsFO4-FarHarbor.esp] File loaded [TrueStormsFO4-FarHarbor.esp] Start processing [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [TrueStormsFO4-EarlierSunsets.esp] Loading file [TrueStormsFO4-EarlierSunsets.esp] File loaded [TrueStormsFO4-EarlierSunsets.esp] Start processing [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [OWR_CraftableDecor.esp] Loading file [OWR_CraftableDecor.esp] File loaded [OWR_CraftableDecor.esp] Start processing [OWR_CraftableDecor_CW.esp] Loading file [OWR_CraftableDecor_CW.esp] File loaded [OWR_CraftableDecor_CW.esp] Start processing [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [DarkerNights.esp] Loading file [DarkerNights.esp] File loaded [DarkerNights.esp] Start processing [AmazingFollowerTweaks.esp] Loading file [AmazingFollowerTweaks.esp] File loaded [AmazingFollowerTweaks.esp] Start processing [UniqueUniques.esp] Loading file [UniqueUniques.esp] File loaded [UniqueUniques.esp] Start processing [Z_Horizon_WeaponPack01.esp] Loading file [Z_Horizon_WeaponPack01.esp] File loaded [Z_Horizon_WeaponPack01.esp] Start processing [OWR.esp] Loading file [OWR.esp] File loaded [OWR.esp] Start processing [No Combat Boundaries.esp] Loading file [No Combat Boundaries.esp] File loaded [No Combat Boundaries.esp] Start processing [Glowing Animals Emit Light.esp] Loading file [Glowing Animals Emit Light.esp] File loaded [Glowing Animals Emit Light.esp] Start processing [CompanionAccuracy.esp] Loading file [CompanionAccuracy.esp] File loaded [CompanionAccuracy.esp] Start processing [CurieAccuracy.esp] Loading file [CurieAccuracy.esp] File loaded [CurieAccuracy.esp] Start processing [DanseAccuracy.esp] Loading file [DanseAccuracy.esp] File loaded [DanseAccuracy.esp] Start processing [RobotAccuracy.esp] Loading file [RobotAccuracy.esp] File loaded [RobotAccuracy.esp] Start processing [DV-Very Durable Vertibirds.esp] Loading file [DV-Very Durable Vertibirds.esp] File loaded [DV-Very Durable Vertibirds.esp] Start processing [AffinityGainDouble.esp] Loading file [AffinityGainDouble.esp] File loaded [AffinityGainDouble.esp] Start processing [console.esp] Loading file [console.esp] File loaded [console.esp] Start processing [Immersive Movement - Seasoned Edition.esp] Loading file [Immersive Movement - Seasoned Edition.esp] File loaded [Immersive Movement - Seasoned Edition.esp] Start processing [Binary Speech Checks V.4.esp] Loading file [Binary Speech Checks V.4.esp] File loaded [Binary Speech Checks V.4.esp] Start processing [Move (Get Out the Way).esp] Loading file [Move (Get Out the Way).esp] File loaded [Move (Get Out the Way).esp] Start processing [No Aggro Impact Landing.esp] Loading file [No Aggro Impact Landing.esp] File loaded [No Aggro Impact Landing.esp] Start processing [QuickTrade.esp] Loading file [QuickTrade.esp] File loaded [QuickTrade.esp] Start processing [Realistic Death Physics - ALL DLC.esp] Loading file [Realistic Death Physics - ALL DLC.esp] File loaded [Realistic Death Physics - ALL DLC.esp] Start processing [VaultTecAcceleratedFocusSystem.esp] Loading file [VaultTecAcceleratedFocusSystem.esp] File loaded [VaultTecAcceleratedFocusSystem.esp] Start processing [DeadBodyCollision.esp] Loading file [DeadBodyCollision.esp] File loaded [DeadBodyCollision.esp] Start processing [Faster EXP - 3x.esp] Loading file [Faster EXP - 3x.esp] File loaded [Faster EXP - 3x.esp] Start processing [SPECIAL40.esp] Loading file [SPECIAL40.esp] File loaded [SPECIAL40.esp] Start processing [Arbitration - Button Lowered Weapons.esp] Loading file [Arbitration - Button Lowered Weapons.esp] File loaded [Arbitration - Button Lowered Weapons.esp] Start processing [OWR2_CraftableDecor.esp] Loading file [OWR2_CraftableDecor.esp] File loaded [OWR2_CraftableDecor.esp] Start processing [OWR2_CraftableDecor_CW.esp] Loading file [OWR2_CraftableDecor_CW.esp] File loaded [OWR2_CraftableDecor_CW.esp] Start processing [OWR2.esp] Loading file [OWR2.esp] File loaded [OWR2.esp] Start processing [VAFS-Horizon-Patch.esp] Loading file [VAFS-Horizon-Patch.esp] File loaded [VAFS-Horizon-Patch.esp] Start processing [FO4Hotkeys.esp] Loading file [FO4Hotkeys.esp] File loaded [FO4Hotkeys.esp] Start processing [Horizon - Unique Uniques.esp] Loading file [Horizon - Unique Uniques.esp] File loaded [Horizon - Unique Uniques.esp] Start processing [FO4 NPCs Travel.esp] Loading file [FO4 NPCs Travel.esp] File loaded [FO4 NPCs Travel.esp] Start processing [Horizon NPCT.esp] Loading file [Horizon NPCT.esp] File loaded [Horizon NPCT.esp] Start processing [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing [InstitWeapPosit.esp] Loading file [InstitWeapPosit.esp] File loaded [InstitWeapPosit.esp] Start processing [MEGAPATCH.esp] Loading file [MEGAPATCH.esp] File loaded [MEGAPATCH.esp] Start processing [Fallout4.esm] Loading file [Fallout4.esm] File loaded [Fallout4.esm] Start processing [DLCRobot.esm] Loading file [DLCRobot.esm] File loaded [DLCRobot.esm] Start processing [DLCWorkshop01.esm] Loading file [DLCWorkshop01.esm] File loaded [DLCWorkshop01.esm] Start processing [DLCCoast.esm] Loading file [DLCCoast.esm] File loaded [DLCCoast.esm] Start processing [DLCWorkshop02.esm] Loading file [DLCWorkshop02.esm] File loaded [DLCWorkshop02.esm] Start processing [DLCWorkshop03.esm] Loading file [DLCWorkshop03.esm] File loaded [DLCWorkshop03.esm] Start processing [DLCNukaWorld.esm] Loading file [DLCNukaWorld.esm] File loaded [DLCNukaWorld.esm] Start processing [00:00] Background Loader: starting... [00:00] Background Loader: [Fallout4 - Textures1.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures2.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures3.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures4.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures5.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures6.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures7.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures8.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Textures9.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Startup.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Shaders.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Interface.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Voices.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Meshes.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - MeshesExtra.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Misc.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Sounds.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Materials.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Animations.ba2] Loading Resources. [00:00] Background Loader: [Fallout4 - Nvflex.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCRobot - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCCoast - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop02 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCworkshop03 - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Main.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Textures.ba2] Loading Resources. [00:00] Background Loader: [DLCNukaWorld - Voices_en.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Main.ba2] Loading Resources. [00:00] Background Loader: [TrueStormsFO4 - Textures.ba2] Loading Resources. [00:00] Background Loader: [HUDFramework - Main.ba2] Loading Resources. [00:00] Background Loader: [Homemaker - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Architect - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon - Textures.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Main.ba2] Loading Resources. [00:00] Background Loader: [Z_Horizon_WeaponPack01 - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [AmazingFollowerTweaks - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Main.BA2] Loading Resources. [00:00] Background Loader: [UniqueUniques - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor - Textures.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Main.ba2] Loading Resources. [00:00] Background Loader: [OWR2_CraftableDecor_CW - Textures.ba2] Loading Resources. [00:00] Background Loader: [QuickTrade - Main.ba2] Loading Resources. [00:00] Background Loader: [VaultTecAcceleratedFocusSystem - Main.ba2] Loading Resources. [00:00] Background Loader: [VAFS-Horizon-Patch - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4Hotkeys - Main.ba2] Loading Resources. [00:00] Background Loader: [Horizon - Unique Uniques - Main.ba2] Loading Resources. [00:00] Background Loader: [FO4 NPCs Travel - Main.ba2] Loading Resources. [00:00] Background Loader: [InstitWeapPosit - Main.ba2] Loading Resources. [00:00] Background Loader: [G:\Games\Fallout 4\Data\] Setting Resource Path. [00:00] Background Loader: loading "Fallout4.esm"... [00:00] Background Loader: [Fallout4.esm] Loading file [00:00] Background Loader: [Fallout4.esm] File loaded [00:00] Background Loader: [Fallout4.esm] Start processing [00:00] Background Loader: [Fallout4.esm] Header processed. Expecting 1740840 records [00:00] Background Loader: [Fallout4.esm] GRUP Top "GMST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "KYWD" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LCRT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "AACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TRNS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CMPO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TXST" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "GLOB" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DMGT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CLAS" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "FACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "HDPT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "RACE" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SOUN" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ASPC" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "MGEF" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LTEX" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ENCH" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "SPEL" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ACTI" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "TACT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "ARMO" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "BOOK" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "CONT" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "DOOR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "INGR" processed [00:00] Background Loader: [Fallout4.esm] GRUP Top "LIGH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "MISC" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "STAT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "SCOL" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "MSTT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FLOR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TERM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "GRAS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "TREE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "FURN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WEAP" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "AMMO" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NPC_" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "KEYM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "ALCH" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "IDLM" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NOTE" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "PROJ" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "HAZD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "BNDS" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "LVLI" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "WTHR" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "CLMT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "SPGD" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "RFCT" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "REGN" processed [00:01] Background Loader: [Fallout4.esm] GRUP Top "NAVI" processed [00:02] Background Loader: [Fallout4.esm] GRUP Top "CELL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "WRLD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "QUST" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IDLE" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "PACK" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CSTY" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LSCR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ANIO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "WATR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "EFSH" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "EXPL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DEBR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IMGS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IMAD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "FLST" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "PERK" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "BPTD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ADDN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AVIF" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CAMS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CPTH" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "VTYP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MATT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IPCT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "IPDS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ARMA" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ECZN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LCTN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MESG" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DOBJ" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DFOB" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LGTM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MUSC" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "FSTS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SMBN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SMQN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SMEN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MUST" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "DLVW" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "EQUP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "RELA" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ASTP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "OTFT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ARTO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MATO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MOVT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SNDR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SNCT" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SOPM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "COLL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "CLFM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "REVB" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "PKIN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "RFGP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AMDL" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LAYR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "COBJ" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "OMOD" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "MSWP" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "ZOOM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "INNR" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "KSSM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AECH" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SCCO" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "AORU" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "SCSN" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "STAG" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "NOCM" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "LENS" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "GDRY" processed [00:04] Background Loader: [Fallout4.esm] GRUP Top "OVIS" processed [00:04] Background Loader: [Fallout4.esm] Building FormID index [00:05] Background Loader: [Fallout4.esm] FormID index built [00:05] Background Loader: [Fallout4.esm] Building EditorID index [00:05] Background Loader: [Fallout4.esm] EditorID index built [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "BNDS" [00:05] Background Loader: [Fallout4.esm] Merged 8 record from duplicated group: GRUP Top "BNDS" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD" [00:05] Background Loader: [Fallout4.esm] Merged 56 record from duplicated group: GRUP Top "HAZD" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ" [00:05] Background Loader: [Fallout4.esm] Merged 132 record from duplicated group: GRUP Top "PROJ" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE" [00:05] Background Loader: [Fallout4.esm] Merged 163 record from duplicated group: GRUP Top "NOTE" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM" [00:05] Background Loader: [Fallout4.esm] Merged 36 record from duplicated group: GRUP Top "IDLM" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH" [00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "ALCH" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM" [00:05] Background Loader: [Fallout4.esm] Merged 169 record from duplicated group: GRUP Top "KEYM" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN" [00:05] Background Loader: [Fallout4.esm] Merged 220 record from duplicated group: GRUP Top "LVLN" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_" [00:05] Background Loader: [Fallout4.esm] Merged 2693 record from duplicated group: GRUP Top "NPC_" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO" [00:05] Background Loader: [Fallout4.esm] Merged 46 record from duplicated group: GRUP Top "AMMO" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP" [00:05] Background Loader: [Fallout4.esm] Merged 222 record from duplicated group: GRUP Top "WEAP" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "FURN" [00:05] Background Loader: [Fallout4.esm] Merged 546 record from duplicated group: GRUP Top "FURN" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "TREE" [00:05] Background Loader: [Fallout4.esm] Merged 0 record from duplicated group: GRUP Top "TREE" [00:05] Background Loader: [Fallout4.esm] Warning: File contains duplicated top level group: GRUP Top "GRAS" [00:05] Background Loader: [Fallout4.esm] Merged 77 record from duplicated group: GRUP Top "GRAS" [00:05] Background Loader: [Fallout4.esm] Processing completed [00:05] Background Loader: loading "DLCRobot.esm"... [00:05] Background Loader: [DLCRobot.esm] Loading file [00:05] Background Loader: [DLCRobot.esm] File loaded [00:05] Background Loader: [DLCRobot.esm] Start processing [00:05] Background Loader: [DLCRobot.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCRobot.esm] Header processed. Expecting 50532 records [00:05] Background Loader: [DLCRobot.esm] GRUP Top "GMST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCRT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TXST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TACT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "BOOK" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "WEAP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMMO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "KEYM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PROJ" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "HAZD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "WRLD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PACK" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "CSTY" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LSCR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ANIO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "EFSH" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IMAD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PERK" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "BPTD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "VTYP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPCT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "IPDS" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARMA" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LCTN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "DFOB" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LGTM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUSC" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "FSTS" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MUST" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "EQUP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "OTFT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MOVT" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "PKIN" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "AMDL" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LAYR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "OMOD" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "ZOOM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "INNR" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "KSSM" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "STAG" processed [00:05] Background Loader: [DLCRobot.esm] GRUP Top "LENS" processed [00:05] Background Loader: [DLCRobot.esm] Building FormID index [00:05] Background Loader: [DLCRobot.esm] FormID index built [00:05] Background Loader: [DLCRobot.esm] Building EditorID index [00:05] Background Loader: [DLCRobot.esm] EditorID index built [00:05] Background Loader: [DLCRobot.esm] Processing completed [00:05] Background Loader: loading "DLCWorkshop01.esm"... [00:05] Background Loader: [DLCWorkshop01.esm] Loading file [00:05] Background Loader: [DLCWorkshop01.esm] File loaded [00:05] Background Loader: [DLCWorkshop01.esm] Start processing [00:05] Background Loader: [DLCWorkshop01.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCWorkshop01.esm] Header processed. Expecting 1528 records [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "CELL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "QUST" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "IDLE" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "PACK" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "EXPL" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "FLST" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ADDN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "AVIF" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ECZN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MESG" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMBN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SMQN" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "ARTO" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SNDR" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "SOPM" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "RFGP" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "COBJ" processed [00:05] Background Loader: [DLCWorkshop01.esm] GRUP Top "MSWP" processed [00:05] Background Loader: [DLCWorkshop01.esm] Building FormID index [00:05] Background Loader: [DLCWorkshop01.esm] FormID index built [00:05] Background Loader: [DLCWorkshop01.esm] Building EditorID index [00:05] Background Loader: [DLCWorkshop01.esm] EditorID index built [00:05] Background Loader: [DLCWorkshop01.esm] Processing completed [00:05] Background Loader: loading "DLCCoast.esm"... [00:05] Background Loader: [DLCCoast.esm] Loading file [00:05] Background Loader: [DLCCoast.esm] File loaded [00:05] Background Loader: [DLCCoast.esm] Start processing [00:05] Background Loader: [DLCCoast.esm] Adding master "Fallout4.esm" [00:05] Background Loader: [DLCCoast.esm] Header processed. Expecting 320320 records [00:05] Background Loader: [DLCCoast.esm] GRUP Top "KYWD" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LCRT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TRNS" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CMPO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TXST" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "GLOB" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FACT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "HDPT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "RACE" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SOUN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ASPC" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MGEF" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LTEX" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ENCH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SPEL" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ACTI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TACT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ARMO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "BOOK" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CONT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "DOOR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LIGH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MISC" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "STAT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "SCOL" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "MSTT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "GRAS" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FLOR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "FURN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "WEAP" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "AMMO" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NPC_" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "KEYM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "ALCH" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "IDLM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NOTE" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "PROJ" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "HAZD" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "TERM" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "LVLI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "WTHR" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CLMT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "RFCT" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "REGN" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "NAVI" processed [00:05] Background Loader: [DLCCoast.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "WRLD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IDLE" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PACK" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "CSTY" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LSCR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ANIO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "WATR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "EFSH" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMGS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PERK" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "BPTD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "VTYP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MATT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPCT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "IPDS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ECZN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LCTN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LGTM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUSC" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "FSTS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMBN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMQN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SMEN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MUST" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "RELA" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "OTFT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MOVT" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "PKIN" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "RFGP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AMDL" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LAYR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "OMOD" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "ZOOM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "INNR" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "KSSM" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "SCCO" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "AORU" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "STAG" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "LENS" processed [00:06] Background Loader: [DLCCoast.esm] GRUP Top "GDRY" processed [00:06] Background Loader: [DLCCoast.esm] Building FormID index [00:06] Background Loader: [DLCCoast.esm] FormID index built [00:06] Background Loader: [DLCCoast.esm] Building EditorID index [00:06] Background Loader: [DLCCoast.esm] EditorID index built [00:06] Background Loader: [DLCCoast.esm] Processing completed [00:06] Background Loader: loading "DLCWorkshop02.esm"... [00:06] Background Loader: [DLCWorkshop02.esm] Loading file [00:06] Background Loader: [DLCWorkshop02.esm] File loaded [00:06] Background Loader: [DLCWorkshop02.esm] Start processing [00:06] Background Loader: [DLCWorkshop02.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [DLCWorkshop02.esm] Header processed. Expecting 1759 records [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TXST" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "HDPT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "RACE" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMO" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CONT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MISC" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "STAT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSTT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FURN" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WEAP" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMMO" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PROJ" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "TERM" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "LVLI" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "WTHR" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "PERK" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MATT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPCT" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "IPDS" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "AMDL" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "OMOD" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCWorkshop02.esm] GRUP Top "KSSM" processed [00:06] Background Loader: [DLCWorkshop02.esm] Building FormID index [00:06] Background Loader: [DLCWorkshop02.esm] FormID index built [00:06] Background Loader: [DLCWorkshop02.esm] Building EditorID index [00:06] Background Loader: [DLCWorkshop02.esm] EditorID index built [00:06] Background Loader: [DLCWorkshop02.esm] Processing completed [00:06] Background Loader: loading "DLCWorkshop03.esm"... [00:06] Background Loader: [DLCWorkshop03.esm] Loading file [00:06] Background Loader: [DLCWorkshop03.esm] File loaded [00:06] Background Loader: [DLCWorkshop03.esm] Start processing [00:06] Background Loader: [DLCWorkshop03.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [DLCWorkshop03.esm] Header processed. Expecting 12749 records [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCRT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TXST" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FACT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RACE" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ASPC" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TACT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMO" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "BOOK" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CONT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MISC" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "STAT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCOL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSTT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLOR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FURN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ALCH" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLM" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "TERM" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LVLI" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "CELL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "WRLD" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "QUST" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IDLE" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PACK" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LSCR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ANIO" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "EXPL" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMGS" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "IMAD" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "FLST" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ADDN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AVIF" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "VTYP" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARMA" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ECZN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LCTN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MESG" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "DFOB" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMBN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SMQN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "OTFT" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "ARTO" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SNDR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SOPM" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "PKIN" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "RFGP" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "LAYR" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "COBJ" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "MSWP" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "AECH" processed [00:06] Background Loader: [DLCWorkshop03.esm] GRUP Top "SCCO" processed [00:06] Background Loader: [DLCWorkshop03.esm] Building FormID index [00:06] Background Loader: [DLCWorkshop03.esm] FormID index built [00:06] Background Loader: [DLCWorkshop03.esm] Building EditorID index [00:06] Background Loader: [DLCWorkshop03.esm] EditorID index built [00:06] Background Loader: [DLCWorkshop03.esm] Processing completed [00:06] Background Loader: loading "DLCNukaWorld.esm"... [00:06] Background Loader: [DLCNukaWorld.esm] Loading file [00:06] Background Loader: [DLCNukaWorld.esm] File loaded [00:06] Background Loader: [DLCNukaWorld.esm] Start processing [00:06] Background Loader: [DLCNukaWorld.esm] Adding master "Fallout4.esm" [00:06] Background Loader: [DLCNukaWorld.esm] Header processed. Expecting 282868 records [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GMST" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KYWD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCRT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AACT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TRNS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TXST" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GLOB" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLAS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FACT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HDPT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RACE" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOUN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ASPC" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MGEF" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LTEX" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ENCH" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPEL" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ACTI" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TACT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMO" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "BOOK" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CONT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "DOOR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LIGH" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MISC" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCOL" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSTT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "GRAS" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLOR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "FURN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WEAP" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMMO" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NPC_" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "KEYM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "ALCH" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NOTE" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "PROJ" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "HAZD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "TERM" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "LVLI" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "WTHR" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLMT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "SPGD" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFCT" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "REGN" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "NAVI" processed [00:06] Background Loader: [DLCNukaWorld.esm] GRUP Top "CELL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WRLD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "QUST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IDLE" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PACK" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CSTY" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LSCR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ANIO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "WATR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "EXPL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMGS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IMAD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FLST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PERK" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "BPTD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ADDN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AVIF" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "VTYP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MATT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPCT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "IPDS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARMA" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ECZN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LCTN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MESG" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "DFOB" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LGTM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUSC" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "FSTS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMBN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SMQN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MUST" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OTFT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MOVT" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SOPM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "CLFM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "PKIN" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "RFGP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AMDL" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LAYR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "OMOD" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "MSWP" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "INNR" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "KSSM" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "AECH" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "SCCO" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "STAG" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "LENS" processed [00:07] Background Loader: [DLCNukaWorld.esm] GRUP Top "GDRY" processed [00:07] Background Loader: [DLCNukaWorld.esm] Building FormID index [00:07] Background Loader: [DLCNukaWorld.esm] FormID index built [00:07] Background Loader: [DLCNukaWorld.esm] Building EditorID index [00:07] Background Loader: [DLCNukaWorld.esm] EditorID index built [00:07] Background Loader: [DLCNukaWorld.esm] Processing completed [00:07] Background Loader: loading "TrueStormsFO4.esm"... [00:07] Background Loader: [TrueStormsFO4.esm] Loading file [00:07] Background Loader: [TrueStormsFO4.esm] File loaded [00:07] Background Loader: [TrueStormsFO4.esm] Start processing [00:07] Background Loader: [TrueStormsFO4.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4.esm] Header processed. Expecting 251 records [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "KYWD" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GLOB" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SOUN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ASPC" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MGEF" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ENCH" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "STAT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NPC_" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LVLN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "NOTE" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "TERM" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "WTHR" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SPGD" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "RFCT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "REGN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "QUST" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PACK" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "IMGS" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "FLST" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "PERK" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "LCTN" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "MESG" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "SNCT" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [TrueStormsFO4.esm] GRUP Top "GDRY" processed [00:07] Background Loader: [TrueStormsFO4.esm] Building FormID index [00:07] Background Loader: [TrueStormsFO4.esm] FormID index built [00:07] Background Loader: [TrueStormsFO4.esm] Building EditorID index [00:07] Background Loader: [TrueStormsFO4.esm] EditorID index built [00:07] Background Loader: [TrueStormsFO4.esm] Processing completed [00:07] Background Loader: loading "Arbitration - Resources.esm"... [00:07] Background Loader: [Arbitration - Resources.esm] Loading file [00:07] Background Loader: [Arbitration - Resources.esm] File loaded [00:07] Background Loader: [Arbitration - Resources.esm] Start processing [00:07] Background Loader: [Arbitration - Resources.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [Arbitration - Resources.esm] Header processed. Expecting 6 records [00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "MGEF" processed [00:07] Background Loader: [Arbitration - Resources.esm] GRUP Top "SPEL" processed [00:07] Background Loader: [Arbitration - Resources.esm] Building FormID index [00:07] Background Loader: [Arbitration - Resources.esm] FormID index built [00:07] Background Loader: [Arbitration - Resources.esm] Building EditorID index [00:07] Background Loader: [Arbitration - Resources.esm] EditorID index built [00:07] Background Loader: [Arbitration - Resources.esm] Processing completed [00:07] Background Loader: loading "HUDFramework.esm"... [00:07] Background Loader: [HUDFramework.esm] Loading file [00:07] Background Loader: [HUDFramework.esm] File loaded [00:07] Background Loader: [HUDFramework.esm] Start processing [00:07] Background Loader: [HUDFramework.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [HUDFramework.esm] Header processed. Expecting 6 records [00:07] Background Loader: [HUDFramework.esm] GRUP Top "QUST" processed [00:07] Background Loader: [HUDFramework.esm] GRUP Top "MESG" processed [00:07] Background Loader: [HUDFramework.esm] Building FormID index [00:07] Background Loader: [HUDFramework.esm] FormID index built [00:07] Background Loader: [HUDFramework.esm] Building EditorID index [00:07] Background Loader: [HUDFramework.esm] EditorID index built [00:07] Background Loader: [HUDFramework.esm] Processing completed [00:07] Background Loader: loading "Homemaker.esm"... [00:07] Background Loader: [Homemaker.esm] Loading file [00:07] Background Loader: [Homemaker.esm] File loaded [00:07] Background Loader: [Homemaker.esm] Start processing [00:07] Background Loader: [Homemaker.esm] Adding master "Fallout4.esm" [00:07] Background Loader: [Homemaker.esm] Header processed. Expecting 3488 records [00:07] Background Loader: [Homemaker.esm] GRUP Top "KYWD" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "TRNS" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "GLOB" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "ACTI" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "CONT" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "DOOR" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "LIGH" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "STAT" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "SCOL" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "MSTT" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "GRAS" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "FLOR" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "FURN" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "NPC_" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "NOTE" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "TERM" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "QUST" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "FLST" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "ADDN" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "ARTO" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "SNDR" processed [00:07] Background Loader: [Homemaker.esm] GRUP Top "COBJ" processed [00:07] Background Loader: [Homemaker.esm] Building FormID index [00:07] Background Loader: [Homemaker.esm] FormID index built [00:07] Background Loader: [Homemaker.esm] Building EditorID index [00:07] Background Loader: [Homemaker.esm] EditorID index built [00:07] Background Loader: [Homemaker.esm] Processing completed [00:07] Background Loader: loading "Z_Architect.esp"... [00:07] Background Loader: [Z_Architect.esp] Loading file [00:07] Background Loader: [Z_Architect.esp] File loaded [00:07] Background Loader: [Z_Architect.esp] Start processing [00:07] Background Loader: [Z_Architect.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Architect.esp] Header processed. Expecting 1855 records [00:07] Background Loader: [Z_Architect.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FACT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "DOOR" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "STAT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLOR" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "LCTN" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "OTFT" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Architect.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Z_Architect.esp] Building FormID index [00:07] Background Loader: [Z_Architect.esp] FormID index built [00:07] Background Loader: [Z_Architect.esp] Building EditorID index [00:07] Background Loader: [Z_Architect.esp] EditorID index built [00:07] Background Loader: [Z_Architect.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon.esp"... [00:07] Background Loader: [Z_Horizon.esp] Loading file [00:07] Background Loader: [Z_Horizon.esp] File loaded [00:07] Background Loader: [Z_Horizon.esp] Start processing [00:07] Background Loader: [Z_Horizon.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon.esp] Header processed. Expecting 19144 records [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CMPO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TXST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CLAS" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FACT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RACE" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "STAT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLOR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KEYM" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "HAZD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "TERM" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IDLE" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PACK" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "LSCR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "WATR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EFSH" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IMAD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "BPTD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AVIF" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPCT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "IPDS" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ECZN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "DFOB" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SMQN" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "RELA" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OTFT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MOVT" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "AMDL" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "ZOOM" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "INNR" processed [00:07] Background Loader: [Z_Horizon.esp] GRUP Top "KSSM" processed [00:07] Background Loader: [Z_Horizon.esp] Building FormID index [00:07] Background Loader: [Z_Horizon.esp] FormID index built [00:07] Background Loader: [Z_Horizon.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon.esp] EditorID index built [00:07] Background Loader: [Z_Horizon.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_DLC_All.esp"... [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Loading file [00:07] Background Loader: [Z_Horizon_DLC_All.esp] File loaded [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Start processing [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop01.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop02.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCworkshop03.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Header processed. Expecting 3481 records [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "RACE" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLN" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "KEYM" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "TERM" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "BPTD" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] GRUP Top "INNR" processed [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_DLC_All.esp] FormID index built [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_DLC_All.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_DLC_All.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_Patch_Architect.esp"... [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Loading file [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] File loaded [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Start processing [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Adding master "Z_Architect.esp" [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Header processed. Expecting 172 records [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FURN" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "CELL" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] FormID index built [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_Patch_Architect.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_Timescale.esp"... [00:07] Background Loader: [Z_Horizon_Timescale.esp] Loading file [00:07] Background Loader: [Z_Horizon_Timescale.esp] File loaded [00:07] Background Loader: [Z_Horizon_Timescale.esp] Start processing [00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_Timescale.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_Timescale.esp] Header processed. Expecting 20 records [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_Timescale.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_Timescale.esp] FormID index built [00:07] Background Loader: [Z_Horizon_Timescale.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_Timescale.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_Timescale.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_Desolation.esp"... [00:07] Background Loader: [Z_Horizon_Desolation.esp] Loading file [00:07] Background Loader: [Z_Horizon_Desolation.esp] File loaded [00:07] Background Loader: [Z_Horizon_Desolation.esp] Start processing [00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_Desolation.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_Desolation.esp] Header processed. Expecting 119 records [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_Desolation.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_Desolation.esp] FormID index built [00:07] Background Loader: [Z_Horizon_Desolation.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_Desolation.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_Desolation.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_StrictCarryWeight.esp"... [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Loading file [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] File loaded [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Start processing [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Header processed. Expecting 69 records [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "MESG" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] FormID index built [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-FarHarbor.esp"... [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Header processed. Expecting 56 records [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "TERM" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "WTHR" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "REGN" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "QUST" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "FLST" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-FarHarbor.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-GlowingSeaExtraRads.esp"... [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Header processed. Expecting 5 records [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-FarHarborExtraRads.esp"... [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Header processed. Expecting 2 records [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsets.esp"... [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Header processed. Expecting 13 records [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "GMST" processed [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-EarlierSunsetsFH.esp"... [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Header processed. Expecting 2 records [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] GRUP Top "CLMT" processed [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Processing completed [00:07] Background Loader: loading "OWR_CraftableDecor.esp"... [00:07] Background Loader: [OWR_CraftableDecor.esp] Loading file [00:07] Background Loader: [OWR_CraftableDecor.esp] File loaded [00:07] Background Loader: [OWR_CraftableDecor.esp] Start processing [00:07] Background Loader: [OWR_CraftableDecor.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR_CraftableDecor.esp] Header processed. Expecting 766 records [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "STAT" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR_CraftableDecor.esp] Building FormID index [00:07] Background Loader: [OWR_CraftableDecor.esp] FormID index built [00:07] Background Loader: [OWR_CraftableDecor.esp] Building EditorID index [00:07] Background Loader: [OWR_CraftableDecor.esp] EditorID index built [00:07] Background Loader: [OWR_CraftableDecor.esp] Processing completed [00:07] Background Loader: loading "OWR_CraftableDecor_CW.esp"... [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Loading file [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] File loaded [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Start processing [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Header processed. Expecting 585 records [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building FormID index [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] FormID index built [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Building EditorID index [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] EditorID index built [00:07] Background Loader: [OWR_CraftableDecor_CW.esp] Processing completed [00:07] Background Loader: loading "TrueStormsFO4-NukaWorld-FH-Compat.esp"... [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Loading file [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] File loaded [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Start processing [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "TrueStormsFO4-FarHarbor.esp" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Header processed. Expecting 43 records [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "WTHR" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "RFCT" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "REGN" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building FormID index [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] FormID index built [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building EditorID index [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] EditorID index built [00:07] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Processing completed [00:07] Background Loader: loading "DarkerNights.esp"... [00:07] Background Loader: [DarkerNights.esp] Loading file [00:07] Background Loader: [DarkerNights.esp] File loaded [00:07] Background Loader: [DarkerNights.esp] Start processing [00:07] Background Loader: [DarkerNights.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4.esm" [00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- FarHarbor.esp" [00:07] Background Loader: [DarkerNights.esp] Adding master "TrueStormsFO4- NukaWorld-FH-Compat.esp" [00:07] Background Loader: [DarkerNights.esp] Header processed. Expecting 55 records [00:07] Background Loader: [DarkerNights.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [DarkerNights.esp] GRUP Top "WTHR" processed [00:07] Background Loader: [DarkerNights.esp] Building FormID index [00:07] Background Loader: [DarkerNights.esp] FormID index built [00:07] Background Loader: [DarkerNights.esp] Building EditorID index [00:07] Background Loader: [DarkerNights.esp] EditorID index built [00:07] Background Loader: [DarkerNights.esp] Processing completed [00:07] Background Loader: loading "AmazingFollowerTweaks.esp"... [00:07] Background Loader: [AmazingFollowerTweaks.esp] Loading file [00:07] Background Loader: [AmazingFollowerTweaks.esp] File loaded [00:07] Background Loader: [AmazingFollowerTweaks.esp] Start processing [00:07] Background Loader: [AmazingFollowerTweaks.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [AmazingFollowerTweaks.esp] Header processed. Expecting 3594 records [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FACT" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RACE" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CONT" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "DOOR" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FURN" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "TERM" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CELL" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "QUST" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PACK" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "FLST" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "PERK" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "AVIF" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "LCTN" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MESG" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUSC" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "MUST" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "RELA" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "OTFT" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] GRUP Top "SCSN" processed [00:07] Background Loader: [AmazingFollowerTweaks.esp] Building FormID index [00:07] Background Loader: [AmazingFollowerTweaks.esp] FormID index built [00:07] Background Loader: [AmazingFollowerTweaks.esp] Building EditorID index [00:07] Background Loader: [AmazingFollowerTweaks.esp] EditorID index built [00:07] Background Loader: [AmazingFollowerTweaks.esp] Processing completed [00:07] Background Loader: loading "UniqueUniques.esp"... [00:07] Background Loader: [UniqueUniques.esp] Loading file [00:07] Background Loader: [UniqueUniques.esp] File loaded [00:07] Background Loader: [UniqueUniques.esp] Start processing [00:07] Background Loader: [UniqueUniques.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [UniqueUniques.esp] Header processed. Expecting 320 records [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "MISC" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "HAZD" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "CELL" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "QUST" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "FLST" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "PERK" processed [00:07] Background Loader: [UniqueUniques.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [UniqueUniques.esp] Building FormID index [00:07] Background Loader: [UniqueUniques.esp] FormID index built [00:07] Background Loader: [UniqueUniques.esp] Building EditorID index [00:07] Background Loader: [UniqueUniques.esp] EditorID index built [00:07] Background Loader: [UniqueUniques.esp] Processing completed [00:07] Background Loader: loading "Z_Horizon_WeaponPack01.esp"... [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Loading file [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] File loaded [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Start processing [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Header processed. Expecting 2065 records [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "RACE" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "BOOK" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "CONT" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MISC" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "STAT" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMMO" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPCT" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "IPDS" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "AMDL" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "ZOOM" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "INNR" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] GRUP Top "KSSM" processed [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building FormID index [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] FormID index built [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Building EditorID index [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] EditorID index built [00:07] Background Loader: [Z_Horizon_WeaponPack01.esp] Processing completed [00:07] Background Loader: loading "OWR.esp"... [00:07] Background Loader: [OWR.esp] Loading file [00:07] Background Loader: [OWR.esp] File loaded [00:07] Background Loader: [OWR.esp] Start processing [00:07] Background Loader: [OWR.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR.esp] Header processed. Expecting 10609 records [00:07] Background Loader: [OWR.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [OWR.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [OWR.esp] GRUP Top "TERM" processed [00:07] Background Loader: [OWR.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [OWR.esp] GRUP Top "QUST" processed [00:07] Background Loader: [OWR.esp] GRUP Top "FLST" processed [00:07] Background Loader: [OWR.esp] GRUP Top "MESG" processed [00:07] Background Loader: [OWR.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [OWR.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR.esp] Building FormID index [00:07] Background Loader: [OWR.esp] FormID index built [00:07] Background Loader: [OWR.esp] Building EditorID index [00:07] Background Loader: [OWR.esp] EditorID index built [00:07] Background Loader: [OWR.esp] Processing completed [00:07] Background Loader: loading "No Combat Boundaries.esp"... [00:07] Background Loader: [No Combat Boundaries.esp] Loading file [00:07] Background Loader: [No Combat Boundaries.esp] File loaded [00:07] Background Loader: [No Combat Boundaries.esp] Start processing [00:07] Background Loader: [No Combat Boundaries.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [No Combat Boundaries.esp] Header processed. Expecting 277 records [00:07] Background Loader: [No Combat Boundaries.esp] GRUP Top "ECZN" processed [00:07] Background Loader: [No Combat Boundaries.esp] Building FormID index [00:07] Background Loader: [No Combat Boundaries.esp] FormID index built [00:07] Background Loader: [No Combat Boundaries.esp] Building EditorID index [00:07] Background Loader: [No Combat Boundaries.esp] EditorID index built [00:07] Background Loader: [No Combat Boundaries.esp] Processing completed [00:07] Background Loader: loading "Glowing Animals Emit Light.esp"... [00:07] Background Loader: [Glowing Animals Emit Light.esp] Loading file [00:07] Background Loader: [Glowing Animals Emit Light.esp] File loaded [00:07] Background Loader: [Glowing Animals Emit Light.esp] Start processing [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCworkshop01.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Glowing Animals Emit Light.esp] Header processed. Expecting 76 records [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMO" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "LIGH" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ADDN" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARMA" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "ARTO" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [Glowing Animals Emit Light.esp] Building FormID index [00:07] Background Loader: [Glowing Animals Emit Light.esp] FormID index built [00:07] Background Loader: [Glowing Animals Emit Light.esp] Building EditorID index [00:07] Background Loader: [Glowing Animals Emit Light.esp] EditorID index built [00:07] Background Loader: [Glowing Animals Emit Light.esp] Processing completed [00:07] Background Loader: loading "CompanionAccuracy.esp"... [00:07] Background Loader: [CompanionAccuracy.esp] Loading file [00:07] Background Loader: [CompanionAccuracy.esp] File loaded [00:07] Background Loader: [CompanionAccuracy.esp] Start processing [00:07] Background Loader: [CompanionAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [CompanionAccuracy.esp] Header processed. Expecting 10 records [00:07] Background Loader: [CompanionAccuracy.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [CompanionAccuracy.esp] Building FormID index [00:07] Background Loader: [CompanionAccuracy.esp] FormID index built [00:07] Background Loader: [CompanionAccuracy.esp] Building EditorID index [00:07] Background Loader: [CompanionAccuracy.esp] EditorID index built [00:07] Background Loader: [CompanionAccuracy.esp] Processing completed [00:07] Background Loader: loading "CurieAccuracy.esp"... [00:07] Background Loader: [CurieAccuracy.esp] Loading file [00:07] Background Loader: [CurieAccuracy.esp] File loaded [00:07] Background Loader: [CurieAccuracy.esp] Start processing [00:07] Background Loader: [CurieAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [CurieAccuracy.esp] Header processed. Expecting 2 records [00:07] Background Loader: [CurieAccuracy.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [CurieAccuracy.esp] Building FormID index [00:07] Background Loader: [CurieAccuracy.esp] FormID index built [00:07] Background Loader: [CurieAccuracy.esp] Building EditorID index [00:07] Background Loader: [CurieAccuracy.esp] EditorID index built [00:07] Background Loader: [CurieAccuracy.esp] Processing completed [00:07] Background Loader: loading "DanseAccuracy.esp"... [00:07] Background Loader: [DanseAccuracy.esp] Loading file [00:07] Background Loader: [DanseAccuracy.esp] File loaded [00:07] Background Loader: [DanseAccuracy.esp] Start processing [00:07] Background Loader: [DanseAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DanseAccuracy.esp] Header processed. Expecting 2 records [00:07] Background Loader: [DanseAccuracy.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [DanseAccuracy.esp] Building FormID index [00:07] Background Loader: [DanseAccuracy.esp] FormID index built [00:07] Background Loader: [DanseAccuracy.esp] Building EditorID index [00:07] Background Loader: [DanseAccuracy.esp] EditorID index built [00:07] Background Loader: [DanseAccuracy.esp] Processing completed [00:07] Background Loader: loading "RobotAccuracy.esp"... [00:07] Background Loader: [RobotAccuracy.esp] Loading file [00:07] Background Loader: [RobotAccuracy.esp] File loaded [00:07] Background Loader: [RobotAccuracy.esp] Start processing [00:07] Background Loader: [RobotAccuracy.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [RobotAccuracy.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [RobotAccuracy.esp] Header processed. Expecting 7 records [00:07] Background Loader: [RobotAccuracy.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [RobotAccuracy.esp] Building FormID index [00:07] Background Loader: [RobotAccuracy.esp] FormID index built [00:07] Background Loader: [RobotAccuracy.esp] Building EditorID index [00:07] Background Loader: [RobotAccuracy.esp] EditorID index built [00:07] Background Loader: [RobotAccuracy.esp] Processing completed [00:07] Background Loader: loading "DV-Very Durable Vertibirds.esp"... [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Loading file [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] File loaded [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Start processing [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Header processed. Expecting 10 records [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building FormID index [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] FormID index built [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Building EditorID index [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] EditorID index built [00:07] Background Loader: [DV-Very Durable Vertibirds.esp] Processing completed [00:07] Background Loader: loading "AffinityGainDouble.esp"... [00:07] Background Loader: [AffinityGainDouble.esp] Loading file [00:07] Background Loader: [AffinityGainDouble.esp] File loaded [00:07] Background Loader: [AffinityGainDouble.esp] Start processing [00:07] Background Loader: [AffinityGainDouble.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [AffinityGainDouble.esp] Header processed. Expecting 5 records [00:07] Background Loader: [AffinityGainDouble.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [AffinityGainDouble.esp] Building FormID index [00:07] Background Loader: [AffinityGainDouble.esp] FormID index built [00:07] Background Loader: [AffinityGainDouble.esp] Building EditorID index [00:07] Background Loader: [AffinityGainDouble.esp] EditorID index built [00:07] Background Loader: [AffinityGainDouble.esp] Processing completed [00:07] Background Loader: loading "console.esp"... [00:07] Background Loader: [console.esp] Loading file [00:07] Background Loader: [console.esp] File loaded [00:07] Background Loader: [console.esp] Start processing [00:07] Background Loader: [console.esp] Header processed. Expecting 2 records [00:07] Background Loader: [console.esp] GRUP Top "GMST" processed [00:07] Background Loader: [console.esp] Building FormID index [00:07] Background Loader: [console.esp] FormID index built [00:07] Background Loader: [console.esp] Building EditorID index [00:07] Background Loader: [console.esp] EditorID index built [00:07] Background Loader: [console.esp] Processing completed [00:07] Background Loader: loading "Immersive Movement - Seasoned Edition.esp"... [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Loading file [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] File loaded [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Start processing [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Header processed. Expecting 104 records [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] GRUP Top "MOVT" processed [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building FormID index [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] FormID index built [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building EditorID index [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] EditorID index built [00:07] Background Loader: [Immersive Movement - Seasoned Edition.esp] Processing completed [00:07] Background Loader: loading "Binary Speech Checks V.4.esp"... [00:07] Background Loader: [Binary Speech Checks V.4.esp] Loading file [00:07] Background Loader: [Binary Speech Checks V.4.esp] File loaded [00:07] Background Loader: [Binary Speech Checks V.4.esp] Start processing [00:07] Background Loader: [Binary Speech Checks V.4.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Binary Speech Checks V.4.esp] Header processed. Expecting 16 records [00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Binary Speech Checks V.4.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Binary Speech Checks V.4.esp] Building FormID index [00:07] Background Loader: [Binary Speech Checks V.4.esp] FormID index built [00:07] Background Loader: [Binary Speech Checks V.4.esp] Building EditorID index [00:07] Background Loader: [Binary Speech Checks V.4.esp] EditorID index built [00:07] Background Loader: [Binary Speech Checks V.4.esp] Processing completed [00:07] Background Loader: loading "Move (Get Out the Way).esp"... [00:07] Background Loader: [Move (Get Out the Way).esp] Loading file [00:07] Background Loader: [Move (Get Out the Way).esp] File loaded [00:07] Background Loader: [Move (Get Out the Way).esp] Start processing [00:07] Background Loader: [Move (Get Out the Way).esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Move (Get Out the Way).esp] Header processed. Expecting 4 records [00:07] Background Loader: [Move (Get Out the Way).esp] GRUP Top "GMST" processed [00:07] Background Loader: [Move (Get Out the Way).esp] Building FormID index [00:07] Background Loader: [Move (Get Out the Way).esp] FormID index built [00:07] Background Loader: [Move (Get Out the Way).esp] Building EditorID index [00:07] Background Loader: [Move (Get Out the Way).esp] EditorID index built [00:07] Background Loader: [Move (Get Out the Way).esp] Processing completed [00:07] Background Loader: loading "No Aggro Impact Landing.esp"... [00:07] Background Loader: [No Aggro Impact Landing.esp] Loading file [00:07] Background Loader: [No Aggro Impact Landing.esp] File loaded [00:07] Background Loader: [No Aggro Impact Landing.esp] Start processing [00:07] Background Loader: [No Aggro Impact Landing.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [No Aggro Impact Landing.esp] Header processed. Expecting 4 records [00:07] Background Loader: [No Aggro Impact Landing.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [No Aggro Impact Landing.esp] Building FormID index [00:07] Background Loader: [No Aggro Impact Landing.esp] FormID index built [00:07] Background Loader: [No Aggro Impact Landing.esp] Building EditorID index [00:07] Background Loader: [No Aggro Impact Landing.esp] EditorID index built [00:07] Background Loader: [No Aggro Impact Landing.esp] Processing completed [00:07] Background Loader: loading "QuickTrade.esp"... [00:07] Background Loader: [QuickTrade.esp] Loading file [00:07] Background Loader: [QuickTrade.esp] File loaded [00:07] Background Loader: [QuickTrade.esp] Start processing [00:07] Background Loader: [QuickTrade.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [QuickTrade.esp] Header processed. Expecting 10 records [00:07] Background Loader: [QuickTrade.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [QuickTrade.esp] GRUP Top "QUST" processed [00:07] Background Loader: [QuickTrade.esp] GRUP Top "PERK" processed [00:07] Background Loader: [QuickTrade.esp] GRUP Top "MESG" processed [00:07] Background Loader: [QuickTrade.esp] Building FormID index [00:07] Background Loader: [QuickTrade.esp] FormID index built [00:07] Background Loader: [QuickTrade.esp] Building EditorID index [00:07] Background Loader: [QuickTrade.esp] EditorID index built [00:07] Background Loader: [QuickTrade.esp] Processing completed [00:07] Background Loader: loading "Realistic Death Physics - ALL DLC.esp"... [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Loading file [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] File loaded [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Start processing [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Header processed. Expecting 111 records [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "IDLE" processed [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building FormID index [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] FormID index built [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building EditorID index [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] EditorID index built [00:07] Background Loader: [Realistic Death Physics - ALL DLC.esp] Processing completed [00:07] Background Loader: loading "VaultTecAcceleratedFocusSystem.esp"... [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Loading file [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] File loaded [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Start processing [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Header processed. Expecting 316 records [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CONT" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PROJ" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "TERM" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CELL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "QUST" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PACK" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "LSCR" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EFSH" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "EXPL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "FLST" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "PERK" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "AVIF" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "MESG" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "COLL" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building FormID index [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] FormID index built [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building EditorID index [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] EditorID index built [00:07] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Processing completed [00:07] Background Loader: loading "DeadBodyCollision.esp"... [00:07] Background Loader: [DeadBodyCollision.esp] Loading file [00:07] Background Loader: [DeadBodyCollision.esp] File loaded [00:07] Background Loader: [DeadBodyCollision.esp] Start processing [00:07] Background Loader: [DeadBodyCollision.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [DeadBodyCollision.esp] Header processed. Expecting 3 records [00:07] Background Loader: [DeadBodyCollision.esp] GRUP Top "COLL" processed [00:07] Background Loader: [DeadBodyCollision.esp] Building FormID index [00:07] Background Loader: [DeadBodyCollision.esp] FormID index built [00:07] Background Loader: [DeadBodyCollision.esp] Building EditorID index [00:07] Background Loader: [DeadBodyCollision.esp] EditorID index built [00:07] Background Loader: [DeadBodyCollision.esp] Processing completed [00:07] Background Loader: loading "Faster EXP - 3x.esp"... [00:07] Background Loader: [Faster EXP - 3x.esp] Loading file [00:07] Background Loader: [Faster EXP - 3x.esp] File loaded [00:07] Background Loader: [Faster EXP - 3x.esp] Start processing [00:07] Background Loader: [Faster EXP - 3x.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Faster EXP - 3x.esp] Header processed. Expecting 3 records [00:07] Background Loader: [Faster EXP - 3x.esp] GRUP Top "GMST" processed [00:07] Background Loader: [Faster EXP - 3x.esp] Building FormID index [00:07] Background Loader: [Faster EXP - 3x.esp] FormID index built [00:07] Background Loader: [Faster EXP - 3x.esp] Building EditorID index [00:07] Background Loader: [Faster EXP - 3x.esp] EditorID index built [00:07] Background Loader: [Faster EXP - 3x.esp] Processing completed [00:07] Background Loader: loading "SPECIAL40.esp"... [00:07] Background Loader: [SPECIAL40.esp] Loading file [00:07] Background Loader: [SPECIAL40.esp] File loaded [00:07] Background Loader: [SPECIAL40.esp] Start processing [00:07] Background Loader: [SPECIAL40.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [SPECIAL40.esp] Header processed. Expecting 2 records [00:07] Background Loader: [SPECIAL40.esp] GRUP Top "GMST" processed [00:07] Background Loader: [SPECIAL40.esp] Building FormID index [00:07] Background Loader: [SPECIAL40.esp] FormID index built [00:07] Background Loader: [SPECIAL40.esp] Building EditorID index [00:07] Background Loader: [SPECIAL40.esp] EditorID index built [00:07] Background Loader: [SPECIAL40.esp] Processing completed [00:07] Background Loader: loading "Arbitration - Button Lowered Weapons.esp"... [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Loading file [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] File loaded [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Start processing [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Adding master "Arbitration - Resources.esm" [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Header processed. Expecting 10 records [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "IDLE" processed [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] GRUP Top "PERK" processed [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building FormID index [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] FormID index built [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building EditorID index [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] EditorID index built [00:07] Background Loader: [Arbitration - Button Lowered Weapons.esp] Processing completed [00:07] Background Loader: loading "OWR2_CraftableDecor.esp"... [00:07] Background Loader: [OWR2_CraftableDecor.esp] Loading file [00:07] Background Loader: [OWR2_CraftableDecor.esp] File loaded [00:07] Background Loader: [OWR2_CraftableDecor.esp] Start processing [00:07] Background Loader: [OWR2_CraftableDecor.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR2_CraftableDecor.esp] Header processed. Expecting 57 records [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "TRNS" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "STAT" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSTT" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR2_CraftableDecor.esp] Building FormID index [00:07] Background Loader: [OWR2_CraftableDecor.esp] FormID index built [00:07] Background Loader: [OWR2_CraftableDecor.esp] Building EditorID index [00:07] Background Loader: [OWR2_CraftableDecor.esp] EditorID index built [00:07] Background Loader: [OWR2_CraftableDecor.esp] Processing completed [00:07] Background Loader: loading "OWR2_CraftableDecor_CW.esp"... [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Loading file [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] File loaded [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Start processing [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Adding master "DLCworkshop02.esm" [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Header processed. Expecting 21 records [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building FormID index [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] FormID index built [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Building EditorID index [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] EditorID index built [00:07] Background Loader: [OWR2_CraftableDecor_CW.esp] Processing completed [00:07] Background Loader: loading "OWR2.esp"... [00:07] Background Loader: [OWR2.esp] Loading file [00:07] Background Loader: [OWR2.esp] File loaded [00:07] Background Loader: [OWR2.esp] Start processing [00:07] Background Loader: [OWR2.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [OWR2.esp] Header processed. Expecting 2459 records [00:07] Background Loader: [OWR2.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "ACTI" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "TERM" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "QUST" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "FLST" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "MESG" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "SNDR" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [OWR2.esp] GRUP Top "MSWP" processed [00:07] Background Loader: [OWR2.esp] Building FormID index [00:07] Background Loader: [OWR2.esp] FormID index built [00:07] Background Loader: [OWR2.esp] Building EditorID index [00:07] Background Loader: [OWR2.esp] EditorID index built [00:07] Background Loader: [OWR2.esp] Processing completed [00:07] Background Loader: loading "VAFS-Horizon-Patch.esp"... [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Loading file [00:07] Background Loader: [VAFS-Horizon-Patch.esp] File loaded [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Start processing [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Header processed. Expecting 104 records [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "TERM" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "PERK" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building FormID index [00:07] Background Loader: [VAFS-Horizon-Patch.esp] FormID index built [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Building EditorID index [00:07] Background Loader: [VAFS-Horizon-Patch.esp] EditorID index built [00:07] Background Loader: [VAFS-Horizon-Patch.esp] Processing completed [00:07] Background Loader: loading "FO4Hotkeys.esp"... [00:07] Background Loader: [FO4Hotkeys.esp] Loading file [00:07] Background Loader: [FO4Hotkeys.esp] File loaded [00:07] Background Loader: [FO4Hotkeys.esp] Start processing [00:07] Background Loader: [FO4Hotkeys.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [FO4Hotkeys.esp] Header processed. Expecting 28 records [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MISC" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "ALCH" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "QUST" processed [00:07] Background Loader: [FO4Hotkeys.esp] GRUP Top "MESG" processed [00:07] Background Loader: [FO4Hotkeys.esp] Building FormID index [00:07] Background Loader: [FO4Hotkeys.esp] FormID index built [00:07] Background Loader: [FO4Hotkeys.esp] Building EditorID index [00:07] Background Loader: [FO4Hotkeys.esp] EditorID index built [00:07] Background Loader: [FO4Hotkeys.esp] Processing completed [00:07] Background Loader: loading "Horizon - Unique Uniques.esp"... [00:07] Background Loader: [Horizon - Unique Uniques.esp] Loading file [00:07] Background Loader: [Horizon - Unique Uniques.esp] File loaded [00:07] Background Loader: [Horizon - Unique Uniques.esp] Start processing [00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master "UniqueUniques.esp" [00:07] Background Loader: [Horizon - Unique Uniques.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Horizon - Unique Uniques.esp] Header processed. Expecting 9 records [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "MGEF" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "WEAP" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "QUST" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] GRUP Top "FLST" processed [00:07] Background Loader: [Horizon - Unique Uniques.esp] Building FormID index [00:07] Background Loader: [Horizon - Unique Uniques.esp] FormID index built [00:07] Background Loader: [Horizon - Unique Uniques.esp] Building EditorID index [00:07] Background Loader: [Horizon - Unique Uniques.esp] EditorID index built [00:07] Background Loader: [Horizon - Unique Uniques.esp] Processing completed [00:07] Background Loader: loading "FO4 NPCs Travel.esp"... [00:07] Background Loader: [FO4 NPCs Travel.esp] Loading file [00:07] Background Loader: [FO4 NPCs Travel.esp] File loaded [00:07] Background Loader: [FO4 NPCs Travel.esp] Start processing [00:07] Background Loader: [FO4 NPCs Travel.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [FO4 NPCs Travel.esp] Adding master "DLCNukaWorld.esm" [00:07] Background Loader: [FO4 NPCs Travel.esp] Header processed. Expecting 2258 records [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "GLOB" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FACT" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "SPEL" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CONT" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLN" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "NOTE" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "TERM" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "LVLI" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "CELL" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "WRLD" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "QUST" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PACK" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "FLST" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "PERK" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "MESG" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "OTFT" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] GRUP Top "COBJ" processed [00:07] Background Loader: [FO4 NPCs Travel.esp] Building FormID index [00:07] Background Loader: [FO4 NPCs Travel.esp] FormID index built [00:07] Background Loader: [FO4 NPCs Travel.esp] Building EditorID index [00:07] Background Loader: [FO4 NPCs Travel.esp] EditorID index built [00:07] Background Loader: [FO4 NPCs Travel.esp] Processing completed [00:07] Background Loader: loading "Horizon NPCT.esp"... [00:07] Background Loader: [Horizon NPCT.esp] Loading file [00:07] Background Loader: [Horizon NPCT.esp] File loaded [00:07] Background Loader: [Horizon NPCT.esp] Start processing [00:07] Background Loader: [Horizon NPCT.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Horizon NPCT.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Horizon NPCT.esp] Adding master "FO4 NPCs Travel.esp" [00:07] Background Loader: [Horizon NPCT.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [Horizon NPCT.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [Horizon NPCT.esp] Header processed. Expecting 282 records [00:07] Background Loader: [Horizon NPCT.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [Horizon NPCT.esp] Building FormID index [00:07] Background Loader: [Horizon NPCT.esp] FormID index built [00:07] Background Loader: [Horizon NPCT.esp] Building EditorID index [00:07] Background Loader: [Horizon NPCT.esp] EditorID index built [00:07] Background Loader: [Horizon NPCT.esp] Processing completed [00:07] Background Loader: loading "Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp"... [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Loading file [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] File loaded [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Start processing [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Header processed. Expecting 2 records [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building FormID index [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] FormID index built [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building EditorID index [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] EditorID index built [00:07] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Processing completed [00:07] Background Loader: loading "InstitWeapPosit.esp"... [00:07] Background Loader: [InstitWeapPosit.esp] Loading file [00:07] Background Loader: [InstitWeapPosit.esp] File loaded [00:07] Background Loader: [InstitWeapPosit.esp] Start processing [00:07] Background Loader: [InstitWeapPosit.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [InstitWeapPosit.esp] Header processed. Expecting 17 records [00:07] Background Loader: [InstitWeapPosit.esp] GRUP Top "KYWD" processed [00:07] Background Loader: [InstitWeapPosit.esp] GRUP Top "RACE" processed [00:07] Background Loader: [InstitWeapPosit.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [InstitWeapPosit.esp] Building FormID index [00:07] Background Loader: [InstitWeapPosit.esp] FormID index built [00:07] Background Loader: [InstitWeapPosit.esp] Building EditorID index [00:07] Background Loader: [InstitWeapPosit.esp] EditorID index built [00:07] Background Loader: [InstitWeapPosit.esp] Processing completed [00:07] Background Loader: loading "MEGAPATCH.esp"... [00:07] Background Loader: [MEGAPATCH.esp] Loading file [00:07] Background Loader: [MEGAPATCH.esp] File loaded [00:07] Background Loader: [MEGAPATCH.esp] Start processing [00:07] Background Loader: [MEGAPATCH.esp] Adding master "Fallout4.esm" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCRobot.esm" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "DLCCoast.esm" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "Z_Horizon.esp" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "Glowing Animals Emit Light.esp" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "VaultTecAcceleratedFocusSystem.esp" [00:07] Background Loader: [MEGAPATCH.esp] Adding master "InstitWeapPosit.esp" [00:07] Background Loader: [MEGAPATCH.esp] Header processed. Expecting 229 records [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ENCH" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "NPC_" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "CSTY" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "ECZN" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "SMQN" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "COLL" processed [00:07] Background Loader: [MEGAPATCH.esp] GRUP Top "OMOD" processed [00:07] Background Loader: [MEGAPATCH.esp] Building FormID index [00:07] Background Loader: [MEGAPATCH.esp] FormID index built [00:07] Background Loader: [MEGAPATCH.esp] Building EditorID index [00:07] Background Loader: [MEGAPATCH.esp] EditorID index built [00:07] Background Loader: [MEGAPATCH.esp] Processing completed [00:07] Background Loader: [DLCRobot.esm] Building reference info. [00:11] Background Loader: [DLCWorkshop01.esm] Building reference info. [00:11] Background Loader: [DLCCoast.esm] Building reference info. [00:25] Background Loader: [DLCWorkshop02.esm] Building reference info. [00:25] Background Loader: [DLCWorkshop03.esm] Building reference info. [00:26] Background Loader: [DLCNukaWorld.esm] Building reference info. [00:39] Background Loader: [TrueStormsFO4.esm] Building reference info. [00:39] Background Loader: [Arbitration - Resources.esm] Building reference info. [00:39] Background Loader: [HUDFramework.esm] Building reference info. [00:39] Background Loader: [Homemaker.esm] Building reference info. [00:39] Background Loader: [Z_Architect.esp] Building reference info. [00:40] Background Loader: [Z_Horizon.esp] Building reference info. [00:45] Background Loader: [Z_Horizon_DLC_All.esp] Building reference info. [00:46] Background Loader: [Z_Horizon_Patch_Architect.esp] Building reference info. [00:46] Background Loader: [Z_Horizon_Timescale.esp] Building reference info. [00:46] Background Loader: [Z_Horizon_Desolation.esp] Building reference info. [00:46] Background Loader: [Z_Horizon_StrictCarryWeight.esp] Building reference info. [00:46] Background Loader: [TrueStormsFO4-FarHarbor.esp] Building reference info. [00:46] Background Loader: [TrueStormsFO4-GlowingSeaExtraRads.esp] Building reference info. [00:46] Background Loader: [TrueStormsFO4-FarHarborExtraRads.esp] Building reference info. [00:46] Background Loader: [TrueStormsFO4-EarlierSunsets.esp] Building reference info. [00:46] Background Loader: [TrueStormsFO4-EarlierSunsetsFH.esp] Building reference info. [00:46] Background Loader: [OWR_CraftableDecor.esp] Building reference info. [00:46] Background Loader: [OWR_CraftableDecor_CW.esp] Building reference info. [00:46] Background Loader: [TrueStormsFO4-NukaWorld-FH-Compat.esp] Building reference info. [00:46] Background Loader: [DarkerNights.esp] Building reference info. [00:46] Background Loader: [AmazingFollowerTweaks.esp] Building reference info. [00:47] Background Loader: [UniqueUniques.esp] Building reference info. [00:47] Background Loader: [Z_Horizon_WeaponPack01.esp] Building reference info. [00:48] Background Loader: [OWR.esp] Building reference info. [00:50] Background Loader: [No Combat Boundaries.esp] Building reference info. [00:50] Background Loader: [Glowing Animals Emit Light.esp] Building reference info. [00:50] Background Loader: [CompanionAccuracy.esp] Building reference info. [00:50] Background Loader: [CurieAccuracy.esp] Building reference info. [00:50] Background Loader: [DanseAccuracy.esp] Building reference info. [00:50] Background Loader: [RobotAccuracy.esp] Building reference info. [00:50] Background Loader: [DV-Very Durable Vertibirds.esp] Building reference info. [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> [00:50] Background Loader: <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> [00:50] Background Loader: [AffinityGainDouble.esp] Building reference info. [00:50] Background Loader: [console.esp] Building reference info. [00:50] Background Loader: [Immersive Movement - Seasoned Edition.esp] Building reference info. [00:50] Background Loader: [Binary Speech Checks V.4.esp] Building reference info. [00:50] Background Loader: [Move (Get Out the Way).esp] Building reference info. [00:50] Background Loader: [No Aggro Impact Landing.esp] Building reference info. [00:50] Background Loader: [QuickTrade.esp] Building reference info. [00:50] Background Loader: [Realistic Death Physics - ALL DLC.esp] Building reference info. [00:50] Background Loader: [VaultTecAcceleratedFocusSystem.esp] Building reference info. [00:50] Background Loader: [DeadBodyCollision.esp] Building reference info. [00:50] Background Loader: [Faster EXP - 3x.esp] Building reference info. [00:50] Background Loader: [SPECIAL40.esp] Building reference info. [00:50] Background Loader: [Arbitration - Button Lowered Weapons.esp] Building reference info. [00:50] Background Loader: [OWR2_CraftableDecor.esp] Building reference info. [00:50] Background Loader: [OWR2_CraftableDecor_CW.esp] Building reference info. [00:50] Background Loader: [OWR2.esp] Building reference info. [00:51] Background Loader: [VAFS-Horizon-Patch.esp] Building reference info. [00:51] Background Loader: [FO4Hotkeys.esp] Building reference info. [00:51] Background Loader: [Horizon - Unique Uniques.esp] Building reference info. [00:51] Background Loader: [FO4 NPCs Travel.esp] Building reference info. [00:52] Background Loader: [Horizon NPCT.esp] Building reference info. [00:53] Background Loader: [Horizon V1.4.1 - TrueStorms 1.4.1 Patch.esp] Building reference info. [00:53] Background Loader: [InstitWeapPosit.esp] Building reference info. [00:53] Background Loader: <Warning: Unused data in: \ [3C] InstitWeapPosit.esp \ [3] GRUP Top "OMOD" \ [3] mod_InstituteLaserGun_Grip_Standard "Standard Grip" [OMOD:001A48F4] \ [5] DATA - Data> [00:53] Background Loader: [MEGAPATCH.esp] Building reference info. [00:53] Background Loader: finished <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [3] EncVertibird01Template "Vertibird" [NPC_:00109488] \ [9] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [2] EncVertibird04 [NPC_:0005BCA7] \ [11] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [1] EncVertibird02 [NPC_:0005BCA6] \ [11] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [0] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [4] Factions \ [1] SNAM - Faction> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [0] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [1] PRKR - Perk> <Warning: Unused data in: \ [25] DV-Very Durable Vertibirds.esp \ [1] GRUP Top "NPC_" \ [0] EncVertibird03 [NPC_:0005BCA5] \ [11] Perks \ [2] PRKR - Perk> <Warning: Unused data in: \ [3C] InstitWeapPosit.esp \ [3] GRUP Top "OMOD" \ [3] mod_InstituteLaserGun_Grip_Standard "Standard Grip" [OMOD:001A48F4] \ [5] DATA - Data> [DLCRobot.esm] Filtered 49.099 of 49.111 records [DLCWorkshop01.esm] Filtered 1.460 of 1.463 records [DLCCoast.esm] Filtered 309.209 of 309.239 records [DLCNukaWorld.esm] Filtered 269.356 of 269.369 records [TrueStormsFO4.esm] Filtered 210 of 222 records [Z_Horizon.esp] Filtered 18.617 of 18.757 records [TrueStormsFO4-FarHarbor.esp] Filtered 31 of 47 records [No Combat Boundaries.esp] Filtered 264 of 276 records [DV-Very Durable Vertibirds.esp] Filtered 6 of 9 records [VaultTecAcceleratedFocusSystem.esp] Filtered 273 of 287 records [Filtering done] Processed Records: 2244251 Elapsed Time: 01:08