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Initialize engine version: 5.6.

2p3 (bb1df3ff73a3)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon (TM) R9 380 Series (ID=0x6939)
Vendor: ATI
VRAM: 3072 MB
Driver: 23.20.15017.3010
Begin MonoManager ReloadAssembly
Platform assembly:
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll (this message is
harmless)
Loading O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll into
Unity Child Domain
Platform assembly: O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp-firstpass.dll (this message is harmless)
Loading O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp.dll into
Unity Child Domain
Platform assembly: O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-
UnityScript.dll (this message is harmless)
Loading O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\Assembly-UnityScript.dll
into Unity Child Domain
Platform assembly:
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll (this message
is harmless)
Loading O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.UI.dll into
Unity Child Domain
Platform assembly:
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll (this
message is harmless)
Loading
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Networking.dll into
Unity Child Domain
Platform assembly:
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.PerformanceTesting.d
ll (this message is harmless)
Loading
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.PerformanceTesting.d
ll into Unity Child Domain
Platform assembly:
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll (this
message is harmless)
Loading
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.Analytics.dll into
Unity Child Domain
Platform assembly:
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll
(this message is harmless)
Loading
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll into
Unity Child Domain
Platform assembly:
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll (this
message is harmless)
Loading
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\ConditionalExpression.dll into
Unity Child Domain
Platform assembly: O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll
(this message is harmless)
Loading O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll into Unity
Child Domain
Platform assembly: O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\telemetry-
sdk-cs-http-unity.dll (this message is harmless)
Loading O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs-http-
unity.dll into Unity Child Domain
Platform assembly: O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\telemetry-
sdk-cs.dll (this message is harmless)
Loading O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-cs.dll
into Unity Child Domain
- Completed reload, in 4.526 seconds
Platform assembly:
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\System.Core.dll (this message is
harmless)
Platform assembly: O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\System.dll
(this message is harmless)
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass
'RGBAEXTERNAL_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default
shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.413932 ms
Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to read DeviceEmulation from client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Logging Unity output to:


C:/Users/Christian/AppData/Local/Blizzard/Hearthstone/Logs/hearthstone_2018_04_18_2
0_54_03.log

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Command Line: -launch -uid hs_beta

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Current working dir=O:\Battle.net\Hearthstone

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Error loading config file client.config

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to load config file:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

System Info:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Device Name: ENIGMA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Device Model: To be filled by O.E.M. (Gigabyte Technology Co., Ltd.)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - OS: Windows 10 (10.0.0) 64bit

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - CPU Type: Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - CPU Cores: 4

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - System Memory: 8087

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Screen Resolution: 1920x1080

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Screen DPI: 96

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU ID: 26937

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Name: AMD Radeon (TM) R9 380 Series

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Vendor: ATI

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Memory: 3072

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU Shader Level: 50

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - GPU NPOT Support: Full

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics API (version): Direct3D 11.0 [level 11.1]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics API (type): Direct3D11

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supported Render Target Count: 8


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports 3D Textures: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Compute Shaders: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Image Effects: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Render To Cubemap: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Shadows: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Supports Sparse Textures: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics RenderTextureFormat.ARGBHalf: True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

SystemInfo - Graphics Metal Support: False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnAfterDeserialize (56182 assets)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 0.270174s so far reading Data/win/rad_base.unity3d..


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnAfterDeserialize (3563 assets)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 0.2906356s so far reading Data/win/rad_enus.unity3d..

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Spent 0.6322331s total time reading RuntimeAssetDatabase

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly:
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\System.Xml.dll (this message is
harmless)
NullReferenceException: Object reference not set to an instance of an object
at ChatMgr.OnKeyboardShow () [0x00000] in <filename unknown>:0
at ChatMgr.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

IsolatedStorageException: Could not find file


"O:\Battle.net\Hearthstone\client.config".
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess
access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options)
[0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess
access, FileShare share) [0x00000] in <filename unknown>:0
at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0

at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <filename


unknown>:0
at ErrorReporter.buildZipArchive (.ReportBuilder builder) [0x00000] in <filename
unknown>:0
at ErrorReporter+<SendInner>c__Iterator0.MoveNext () [0x00000] in <filename
unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0

(Filename: Line: -1)

IsolatedStorageException: Could not find file


"O:\Battle.net\Hearthstone\client.config".
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess
access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options)
[0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess
access, FileShare share) [0x00000] in <filename unknown>:0
at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0

at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <filename


unknown>:0
at ErrorReporter.buildZipArchive (.ReportBuilder builder) [0x00000] in <filename
unknown>:0
at ErrorReporter+<SendInner>c__Iterator0.MoveNext () [0x00000] in <filename
unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0

(Filename: Line: -1)

service: bnet.protocol.connection.ConnectionService, hash: 1698982289


service: bnet.protocol.notification.NotificationService, hash: 213793859
service: bnet.protocol.notification.NotificationListener, hash: 3788189352
service: bnet.protocol.friends.FriendsService, hash: 2749215165
service: bnet.protocol.friends.FriendsNotify, hash: 1864735251
service: bnet.protocol.presence.PresenceService, hash: 4194801407
service: bnet.protocol.channel_invitation.ChannelInvitationService, hash:
2198078984
service: bnet.protocol.channel_invitation.ChannelInvitationNotify, hash: 4035247136
service: bnet.protocol.channel.Channel, hash: 3073563442
service: bnet.protocol.channel.ChannelSubscriber, hash: 3213656212
service: bnet.protocol.channel.ChannelOwner, hash: 101490829
service: bnet.protocol.game_utilities.GameUtilities, hash: 1069623117
service: bnet.protocol.game_master.GameMaster, hash: 2165092757
service: bnet.protocol.game_master.GameMasterSubscriber, hash: 1467132723
service: bnet.protocol.game_master.GameFactorySubscriber, hash: 3338259653
service: bnet.protocol.challenge.ChallengeService, hash: 3686756121
service: bnet.protocol.challenge.ChallengeNotify, hash: 3151632159
service: bnet.protocol.account.AccountService, hash: 1658456209
service: bnet.protocol.account.AccountNotify, hash: 1423956503
service: bnet.protocol.authentication.AuthenticationServer, hash: 233634817
service: bnet.protocol.authentication.AuthenticationClient, hash: 1898188341
service: bnet.protocol.resources.Resources, hash: 3971904954
Platform assembly:
O:\Battle.net\Hearthstone\Hearthstone_Data\Managed\Mono.Security.dll (this message
is harmless)
FSM not Preprocessed: DrawerClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsClose : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Hub : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TutorialLightState : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id CS2_056_H1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_15

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_16

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_17

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_19

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_20

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_22

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id KARA_13_23

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_013h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_014h

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id FB_LK_Raid_Hero

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id GILA_BOSS_24p

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadBatchedCardXmls: Loaded duplicate card id TB_HeadlessHorseman_005e

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unsupported encoding: 'iso-8859-1,application/json'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[HealthyGaming] CAIS ServerEnabledForPlatform=False AccountCAISForChina=False


Country=ROU TimeSec=16.72043 PlayedTimeMin=0 RestedTimeMin=0
SessionStartTime=614047104
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: BurnFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: BurnFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: BurnFX : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 70)

Unloading 3767 unused Assets to reduce memory usage. Loaded Objects now: 5413.
Total: 66.730919 ms (FindLiveObjects: 0.511451 ms CreateObjectMapping: 0.566530 ms
MarkObjects: 59.454277 ms DeleteObjects: 6.197287 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 70)


FSM not Preprocessed: MatchingPopup3D(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 6237.
Total: 56.282249 ms (FindLiveObjects: 0.299686 ms CreateObjectMapping: 0.259660 ms
MarkObjects: 55.593925 ms DeleteObjects: 0.127606 ms)

FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: HeroPickerFrame_Wild_Glows : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: WildGlowBurst : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
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Network.GotoGameServer -- address= 37.244.49.70:1119, game=24117344, client=941308,


spectateKey=EaMBdN reconnecting=False

(Filename:
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Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 70)


FSM not Preprocessed: Card_Hand_Ability_SpellPower_Hint(Clone) : FSM
(Filename:
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FSM not Preprocessed: Card_Hand_Ability_SpellPower_HintBurst(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Hand_Ability_PowerUp(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Hand_Ally_SummonOut_Medium_PM(Clone) : FSM

(Filename:
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AddEventHandlerComponent: PlayMakerMouseEvents

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_Stealth(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Ally_Death(Clone) : FSM Death

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonOut(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_Frozen(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonIn_Medium_PM(Clone) : FSM

(Filename:
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AddEventHandlerComponent: PlayMakerMouseEvents

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonIn(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_BattleCry(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_Enchantment_Positive(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Ally_Enchantment_Negative(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Ally_Enchantment_Neutral(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Ally_Taunt_Stealth(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_Trigger(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_Zzz(Clone) : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: Card_Hidden_SummonOut(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hidden_SummonIn(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hidden_SummonOut_Weapon(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Hero_EndGame_Win(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Hero_Opponent_Attack(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Hero_Friendly_Attack(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Hero_Frozen(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Weapon_Enchantment_Positive(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Weapon_Enchantment_Neutral(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Weapon_Enchantment_Negative(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Weapon_Damage(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Weapon_Death(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Weapon_Sheathe(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Weapon_Unsheathe(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Weapon_SummonIn_Opponent(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Weapon_SummonIn_Friendly(Clone) : FSM

(Filename:
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Unloading 3429 unused Assets to reduce memory usage. Loaded Objects now: 8805.
Total: 85.540695 ms (FindLiveObjects: 0.613399 ms CreateObjectMapping: 1.375616 ms
MarkObjects: 71.770172 ms DeleteObjects: 11.780833 ms)

FSM not Preprocessed: Snowground_Click : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Door : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Spike : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: IceSpike1 : FSM

(Filename:
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FSM not Preprocessed: IceSpike2 : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: IceSculpt : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Hammer : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Pick : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: IceSpike1 : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: IceSpike2 : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Icicle1 : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Icicle2 : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: IceChunk : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: IceSpike : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Dragon_Head : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DragonHandR : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DragonHandL : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DragonTail : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Snowground_Click : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Braizer : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: RunePlate_Blue : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: RunePlate_Red : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: RunePlate_Green : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: IceSpike : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Main Camera : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ProposeUsageSpell : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: TurnTimer(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: GameObject : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Warlock_HeroPower_FX(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM


(Filename:
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Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: HeroSkin_Maiev_03a_SocketIn_FX_Opponent(Clone) : FSM

(Filename:
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Line: 51)

Beginning Experiment: Gameplay

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hand_Ally_SummonIn(Clone) : FSM

(Filename:
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Unloading 4 Unused Serialized files (Serialized files now loaded: 70)

Unloading 312 unused Assets to reduce memory usage. Loaded Objects now: 17893.
Total: 98.377625 ms (FindLiveObjects: 0.964402 ms CreateObjectMapping: 0.895296 ms
MarkObjects: 95.604149 ms DeleteObjects: 0.913086 ms)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: Card_Hand_Ally_SummonIn(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hand_Ability_SummonIn(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Ally_SummonOut(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

(Filename:
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Line: 51)
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_DeathSplat(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_Taunt(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Warlock_Damage_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MinionShake: failed to locate MinionShake component

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Attack_Idle_Standard(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Missile_Standard2(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Untargetted_Impact_Standard(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonOut(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hand_Ally_SummonIn(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Hero_Armor : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Card_Hand_Ability_Death(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Attack_Impact_04(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Warlock_Damage_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MinionShake: failed to locate MinionShake component

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Hero_Armor : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_HeroPower_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Weapon_Skull_of_the_Manari_CustomSummon(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Weapon_SummonOut(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Weapon_Trigger(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Tar_ReviveDead(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Attack_Impact_Buff(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Skull_of_the_Manari_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Charge(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Tendril_SuckIn_Missile(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Attack_Impact_04(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Attack_Idle_Standard(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Missile_Standard2(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Untargetted_Impact_Standard(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Skull_of_the_Manari_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_DeathRattle_Idle(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: LichKing_CustomSummon(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SpawnToHand_LichKing_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Skull_of_the_Manari_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Enrage(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[*]send echo response


FSM not Preprocessed: Card_Play_Ally_DeathRattle_Death(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Spawn_Minion(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to find asset bundle for


asset={assetRef=CarnivorousCube_OverrideDeath_FX.prefab:2f9a0b8c46e7f1a4c88981b5100
d6138, path=, family=Spell locale=enUS} bundle=, sharedBundle=, downloadableBundle=

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadGameObjectImmediately() - Expected a prefab and loaded "" for asset


"CarnivorousCube_OverrideDeath_FX.prefab:2f9a0b8c46e7f1a4c88981b5100d6138" from
family Spell.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Error.AddDevFatal() - message=LoadAndSetupSpell() - Failed to load


"CarnivorousCube_OverrideDeath_FX.prefab:2f9a0b8c46e7f1a4c88981b5100d6138"

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to find asset bundle for


asset={assetRef=CarnivorousCube_OverrideDeath_FX.prefab:2f9a0b8c46e7f1a4c88981b5100
d6138, path=, family=Spell locale=enUS} bundle=, sharedBundle=, downloadableBundle=

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadGameObjectImmediately() - Expected a prefab and loaded "" for asset


"CarnivorousCube_OverrideDeath_FX.prefab:2f9a0b8c46e7f1a4c88981b5100d6138" from
family Spell.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Error.AddDevFatal() - message=LoadAndSetupSpell() - Failed to load


"CarnivorousCube_OverrideDeath_FX.prefab:2f9a0b8c46e7f1a4c88981b5100d6138"

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Attack_Idle_03(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Missile_Standard2(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Sneaky_Attack_Impact_Standard(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Skull_of_the_Manari_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_HeroPower_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hellfire_BothSide(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to find asset bundle for


asset={assetRef=CarnivorousCube_OverrideDeath_FX.prefab:2f9a0b8c46e7f1a4c88981b5100
d6138, path=, family=Spell locale=enUS} bundle=, sharedBundle=, downloadableBundle=
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadGameObjectImmediately() - Expected a prefab and loaded "" for asset


"CarnivorousCube_OverrideDeath_FX.prefab:2f9a0b8c46e7f1a4c88981b5100d6138" from
family Spell.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Error.AddDevFatal() - message=LoadAndSetupSpell() - Failed to load


"CarnivorousCube_OverrideDeath_FX.prefab:2f9a0b8c46e7f1a4c88981b5100d6138"

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GoldSack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GoldSack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GoldSack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Ending Experiment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 12042 unused Assets to reduce memory usage. Loaded Objects now: 10950.
Total: 125.797928 ms (FindLiveObjects: 1.146404 ms CreateObjectMapping: 2.704364 ms
MarkObjects: 70.665161 ms DeleteObjects: 51.281315 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: DoorsOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Hub : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Tutorial_Play : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_SetRotation : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TutorialLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DefaultLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: PackOpeningLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeLightState : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TavernBrawlButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ForgeButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SoloAdventuresButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_Collection_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_OpenPacks_mesh : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: FadeFromBlack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Blur : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: MatchingPopup3D(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TournamentTrayV2_PlayButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: HeroPickerFrame_Wild_Glows : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: CollectionDeck(Clone) : FSM

(Filename:
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FSM not Preprocessed: SummonIn_Forge : FSM

(Filename:
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FSM not Preprocessed: WildGlowBurst : FSM

(Filename:
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Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 18531.
Total: 82.613281 ms (FindLiveObjects: 1.000666 ms CreateObjectMapping: 0.845006 ms
MarkObjects: 80.078262 ms DeleteObjects: 0.688321 ms)

Network.GotoGameServer -- address= 37.244.49.214:1119, game=38993981,


client=941308, spectateKey=PLGkBE reconnecting=False

(Filename:
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Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 70)

Unloading 2687 unused Assets to reduce memory usage. Loaded Objects now: 9711.
Total: 85.957726 ms (FindLiveObjects: 0.971586 ms CreateObjectMapping: 0.700295 ms
MarkObjects: 77.749184 ms DeleteObjects: 6.535632 ms)

FSM not Preprocessed: CampFire : FSM

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FSM not Preprocessed: Coconut2 : FSM

(Filename:
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FSM not Preprocessed: Coconut1 : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: StatueEye : FSM

(Filename:
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(Filename:
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(Filename:
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FSM not Preprocessed: Waterfall : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: PeltSwap : FSM

(Filename:
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FSM not Preprocessed: Main Camera : FSM

(Filename:
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FSM not Preprocessed: ProposeUsageSpell : FSM

(Filename:
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FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
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FSM not Preprocessed: Fatigue_DeckGlow : FSM

(Filename:
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FSM not Preprocessed: TurnTimer(Clone) : FSM

(Filename:
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FSM not Preprocessed: GameObject : FSM

(Filename:
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FSM not Preprocessed: Shaman_HeroPower_FX(Clone) : FSM

(Filename:
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FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
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FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
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(Filename:
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FSM not Preprocessed: Warlock_HeroPower_FX(Clone) : FSM

(Filename:
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Beginning Experiment: Gameplay


(Filename:
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Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 304 unused Assets to reduce memory usage. Loaded Objects now: 16907.
Total: 82.894836 ms (FindLiveObjects: 0.882638 ms CreateObjectMapping: 0.857322 ms
MarkObjects: 79.408760 ms DeleteObjects: 1.744409 ms)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM


(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Ally_Aura(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_KnifeJuggler_Missile(Clone) : FSM

(Filename:
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FSM not Preprocessed: Sneaky_Attack_Impact_KniveJuggler(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Lightning_Idle_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: Lightning_Missile_02(Clone) : FSM

(Filename:
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FSM not Preprocessed: Lightning_Impact_01(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Warlock_Untargeted_SenseDemons(Clone) : FSM

(Filename:
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FSM not Preprocessed: Totem_OverrideSpawn(Clone) : FSM

(Filename:
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FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM

(Filename:
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FSM not Preprocessed: Sneaky_KnifeJuggler_Missile(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Sneaky_Attack_Impact_KniveJuggler(Clone) : FSM

(Filename:
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FSM not Preprocessed: Sneaky_KnifeJuggler_Missile(Clone) : FSM

(Filename:
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FSM not Preprocessed: Sneaky_Attack_Impact_KniveJuggler(Clone) : FSM

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: Defile_AE_FullBoard(Clone) : FSM

(Filename:
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FSM not Preprocessed: Defile_AE_FullBoard(Clone) : FSM

(Filename:
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FSM not Preprocessed: Defile_AE_FullBoard(Clone) : FSM

(Filename:
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FSM not Preprocessed: Defile_AE_FullBoard(Clone) : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: Hero_Armor : FSM

(Filename:
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FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM

(Filename:
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FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM

(Filename:
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FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Warlock_Precast2(Clone) : FSM

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FSM not Preprocessed: Warlock_Missile_01(Clone) : FSM

(Filename:
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FSM not Preprocessed: Fireblast_Impact_Purple(Clone) : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: Shaman_HeroPower_FX(Clone) : FSM

(Filename:
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FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

(Filename:
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FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

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FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

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Finish
(Filename:
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FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

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FSM not Preprocessed: Nature_Impact_01(Clone) : FSM

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FSM not Preprocessed: ManaDestroy : FSM

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FSM not Preprocessed: Temp_ManaDestroy : FSM

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FSM not Preprocessed: Card_Hand_Ally_SummonOut_Premium(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Ally_SummonIn_Medium_Premium(Clone) : FSM

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AddEventHandlerComponent: PlayMakerMouseEvents

(Filename:
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FSM not Preprocessed: Fel_AE_FullBoard(Clone) : FSM

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FSM not Preprocessed: Fel_AE_Impact(Clone) : FSM


(Filename:
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FSM not Preprocessed: Fel_AE_Impact(Clone) : FSM

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FSM not Preprocessed: Fel_AE_Impact(Clone) : FSM

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(Filename:
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FSM not Preprocessed: Fel_AE_Impact(Clone) : FSM

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FSM not Preprocessed: Warlock_Shadow_Buff_Impact(Clone) : FSM

(Filename:
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FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM

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FSM not Preprocessed: Fireblast_Idle(Clone) : FSM

(Filename:
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Finish

(Filename:
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FSM not Preprocessed: Fireblast_Missile(Clone) : FSM

(Filename:
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FSM not Preprocessed: DestroyEvent : FSM

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FSM not Preprocessed: ShowEvent : FSM

(Filename:
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FSM not Preprocessed: Fireblast_Impact(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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FSM not Preprocessed: EchoingOoze_CustomSpawn(Clone) : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

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FSM not Preprocessed: Warlock_Tendril_SuckIn_Missile(Clone) : FSM

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Line: 51)

[*]send echo response


FSM not Preprocessed: Holy_Impact_01(Clone) : FSM

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FSM not Preprocessed: Card_Play_Ally_DivineShield(Clone) : FSM

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FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Ally_SpellPower(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
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FSM not Preprocessed: ShowEvent : FSM

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FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
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Line: 51)

Finish

(Filename:
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Line: 51)

Finish

(Filename:
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FSM not Preprocessed: Warlock_Precast_Dark(Clone) : FSM


(Filename:
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FSM not Preprocessed: Warlock_Bloodbolt_Missile(Clone) : FSM

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FSM not Preprocessed: Warlock_Bloodbolt_Impact(Clone) : FSM

(Filename:
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Failed to find asset bundle for


asset={assetRef=Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6,
path=Assets/Shared/Effects/Spells/Warlock_SuckIn_Only/Warlock_Lifesteal_Impact.pref
ab, family=Spell locale=enUS} bundle=, sharedBundle=shared8.unity3d,
downloadableBundle=

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadGameObjectImmediately() - Expected a prefab and loaded "" for asset


"Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6" from family
Spell.

(Filename:
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Line: 51)

[Gameplay] TriggerSpellController [taskListId=392]


(TriggerSpellController).GetAuxiliaryTriggerSpell(): Found a spell prefab path:
Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6 for keyword 685
but was unable to load it.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
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Line: 51)

FSM not Preprocessed: Shaman_HeroPower_FX(Clone) : FSM

(Filename:
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FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
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Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Ally_SummonOut_Large_PM(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AddEventHandlerComponent: PlayMakerMouseEvents

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_SummonIn_Large_PM(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AddEventHandlerComponent: PlayMakerMouseEvents

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Recruit_Deck_AE(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Lightning_Idle_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Lightning_Missile_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Lightning_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Lightning_Impact_01(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowSpirit_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowSpirit_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowSpirit_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowSpirit_Rise_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowSpirit_Rise_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowSpirit_Rise_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ParticlePlayAction.OnEnter() - ShadowSpirit_Rise_Impact(Clone)
(UnityEngine.GameObject) has no ParticleSystem component.
Owner=ShadowSpirit_Rise_Impact(Clone) (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ParticlePlayAction.OnEnter() - ShadowSpirit_Rise_Impact(Clone)
(UnityEngine.GameObject) has no ParticleSystem component.
Owner=ShadowSpirit_Rise_Impact(Clone) (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ParticlePlayAction.OnEnter() - ShadowSpirit_Rise_Impact(Clone)
(UnityEngine.GameObject) has no ParticleSystem component.
Owner=ShadowSpirit_Rise_Impact(Clone) (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Temp_ManaDestroy : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Wiggle(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hero_Armor(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Hand_Hero_SummonOut(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DK_Guldan_CustomSummon(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_HeroPower_SummonIn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_HeroPower_Lifesteal(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DKGuldan_Battlecry_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DKGuldan_Battlecry_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DKGuldan_Battlecry_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DKGuldan_Battlecry_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowSpirit_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowSpirit_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: ShadowSpirit_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowSpirit_Rise_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowSpirit_Rise_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowSpirit_Rise_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ParticlePlayAction.OnEnter() - ShadowSpirit_Rise_Impact(Clone)
(UnityEngine.GameObject) has no ParticleSystem component.
Owner=ShadowSpirit_Rise_Impact(Clone) (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ParticlePlayAction.OnEnter() - ShadowSpirit_Rise_Impact(Clone)
(UnityEngine.GameObject) has no ParticleSystem component.
Owner=ShadowSpirit_Rise_Impact(Clone) (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ParticlePlayAction.OnEnter() - ShadowSpirit_Rise_Impact(Clone)
(UnityEngine.GameObject) has no ParticleSystem component.
Owner=ShadowSpirit_Rise_Impact(Clone) (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Precast_Red(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Chomp_Vampire_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Failed to find asset bundle for
asset={assetRef=Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6,
path=Assets/Shared/Effects/Spells/Warlock_SuckIn_Only/Warlock_Lifesteal_Impact.pref
ab, family=Spell locale=enUS} bundle=, sharedBundle=shared8.unity3d,
downloadableBundle=

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadGameObjectImmediately() - Expected a prefab and loaded "" for asset


"Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6" from family
Spell.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Gameplay] TriggerSpellController [taskListId=560]


(TriggerSpellController).GetAuxiliaryTriggerSpell(): Found a spell prefab path:
Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6 for keyword 685
but was unable to load it.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GroundCrack_Quick_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GroundCrack_Quick_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GroundCrack_Quick_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GroundCrack_Quick_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GroundCrack_Quick_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Shadow_Buff_Impact(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Fang_Impact_02(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Choice_Adapt_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Lightning_Speed_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_WindFury_Burst(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_WindFury_Idle(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Button_FloatyButton : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Choice_Adapt_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Volcanic_Might_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Volcanic_Might_Impact(Clone) (Spell).BuildFsmStateMap() - Found 2 states for


SpellStateType ACTION. There should be 1.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Volcanic_Might_Impact(Clone) (Spell).BuildFsmStateMap() - Found 2 transitions for


SpellStateType ACTION. There should be 1.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Animator.GotoState: State could not be found

(Filename: Line: 1279)

Invalid Layer Index '-1'

(Filename: Line: 848)

Animator.GotoState: State could not be found

(Filename: Line: 1279)

Invalid Layer Index '-1'

(Filename: Line: 848)


FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DevilsaurEgg_CustomDeath(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Warlock_Precast_Red(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Chomp_Vampire_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to find asset bundle for


asset={assetRef=Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6,
path=Assets/Shared/Effects/Spells/Warlock_SuckIn_Only/Warlock_Lifesteal_Impact.pref
ab, family=Spell locale=enUS} bundle=, sharedBundle=shared8.unity3d,
downloadableBundle=

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadGameObjectImmediately() - Expected a prefab and loaded "" for asset


"Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6" from family
Spell.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Gameplay] TriggerSpellController [taskListId=676]


(TriggerSpellController).GetAuxiliaryTriggerSpell(): Found a spell prefab path:
Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6 for keyword 685
but was unable to load it.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GroundCrack_Quick_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GroundCrack_Quick_CustomSpawn_Random(Clone) : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GroundCrack_Quick_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GroundCrack_Quick_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GroundCrack_Quick_CustomSpawn_Random(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Hellfire_BothSide(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Generic_Untargeted_Cast(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Shaman_HeroPower_FX(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Finish

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Card_Play_Ally_Poisonous(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: Warlock_Precast_Red(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Chomp_Vampire_Impact(Clone) : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Failed to find asset bundle for


asset={assetRef=Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6,
path=Assets/Shared/Effects/Spells/Warlock_SuckIn_Only/Warlock_Lifesteal_Impact.pref
ab, family=Spell locale=enUS} bundle=, sharedBundle=shared8.unity3d,
downloadableBundle=

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetLoader.LoadGameObjectImmediately() - Expected a prefab and loaded "" for asset


"Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6" from family
Spell.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Gameplay] TriggerSpellController [taskListId=737]


(TriggerSpellController).GetAuxiliaryTriggerSpell(): Found a spell prefab path:
Warlock_Lifesteal_Impact.prefab:3554ed0f42d83c8428aad4572ef605a6 for keyword 685
but was unable to load it.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DestroyEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShowEvent : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[BattleNet] [] ClientConnection.ReceiveCallback failed.


error:System.NullReferenceException: Object reference not set to an instance of an
object
at bgs.ClientConnection`1[PegasusPacket].ReceiveCallback (IAsyncResult ar)
[0x00000] in <filename unknown>:0 (Void Log(LogLevel, System.String,
System.String) at :0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: TwoScoop : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GoldSack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GoldSack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: GoldSack : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Crown : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Ending Experiment

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 70)

Unloading 12197 unused Assets to reduce memory usage. Loaded Objects now: 15375.
Total: 161.773331 ms (FindLiveObjects: 1.676671 ms CreateObjectMapping: 3.555529 ms
MarkObjects: 95.192940 ms DeleteObjects: 61.347504 ms)

BoxColliders does not support negative scale or size.


The effective box size has been forced positive and is likely to give unexpected
collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider.
Scene hierarchy path "SceneMgr/LoadingScreen/VictoryTwoScoop(Clone)/Hitbox"

(Filename: Line: 0)

FSM not Preprocessed: DrawerClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskLoading : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DiskMainMenu : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
FSM not Preprocessed: DoorsClose : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DrawerOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: DoorsOpen : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeIn : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: ShadowFadeOut : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Hub : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

FSM not Preprocessed: Startup_Tutorial : FSM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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Setting up 2 worker threads for Enlighten.


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