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LEARNING
Importance of Learning
Marketers must teach consumers:
where to buy
how to use
how to maintain
Intentional: Incidental:
learning acquired learning acquired
as a result of a by accident or
careful search for without much
information effort
Elements of Learning Theories
Motivation
Cues
Response
Reinforcement
A positive or
negative outcome
that influences the
likelihood that a
specific behavior
Reinforcement
will be repeated in
the future in
response to a
particular cue or
stimulus.
Behavioral Learning Theories
Classical Conditioning
Instrumental Conditioning
Modeling or Observational Learning
Classical Conditioning
A behavioral learning theory according to
which a stimulus is paired with another
stimulus that elicits a known response that
serves to produce the same response when
used alone.
Instrumental (Operant)
Conditioning
A behavioral theory of learning based on a
trial-and-error process, with habits forced as
the result of positive experiences
(reinforcement) resulting from certain
responses or behaviors.
Pavlovian Model of Classical
Conditioning
Unconditioned
Stimulus
Meat paste Unconditioned
Response
Salivation
Conditioned Stimulus
Bell
Repetition
Stimulus Generalization
Stimulus Discrimination
Repetition
Repetition increases
strength of
associations and
slows forgetting but
over time may result
in advertising
wearout.
Cosmetic variations
reduce satiation.
Substantive
Variations are the
changes in
Three-Hit Theory
Repetition is the basis for the idea that three
exposures to an ad are necessary for the ad to
be effective
The number of actual repetitions to equal three
exposures is in question.
Stimulus Generalization
The possibility of other similar stimuli replacing
a known conditioning stimuli.
Stimulus Generalization and
Marketing
Product Line, Form and Category Extensions
Family Branding
Licensing
Generalizing Usage Situations
The ability to
discriminate a
Stimulus specific stimulus
Discriminatio from among similar
n stimuli because of
perceived
differences.
Positioning
Differentiation
A Model of Instrumental Conditioning
Unrewarded
Try
Legs too
Brand A
tight
Try Unrewarded
Stimulus Brand B Tight in seat
Situation Unrewarded
(Need good- Try
looking
Baggy in
Brand C
jeans) seat
Try Reward
Brand D Perfect fit
Repeat Behavior
Instrumental Conditioning
Positive Negative
Reinforcement: Reinforcement:
Positive outcomes Unpleasant or
that strengthen the negative outcomes
likelihood of a that serve to
specific response encourage a specific
Example: Ad behavior
showing beautiful Example: Ad showing
hair as a wrinkled skin as
reinforcement to reinforcement to buy
buy shampoo skin cream
Other Concepts in
Reinforcement
Punishment
Choose reinforcement rather than punishment
Extinction
Combat with consumer satisfaction
Forgetting
Combat with repetition
A process by
which individuals
observe the
behavior of others,
Observationa
and consequences
l Learning
of such behavior.
Also known as
modeling or
vicarious learning.
Consumers
Learn by
Modeling
This theory is
based on the
premises that the
kind of learning
Cognitive most
Learning characteristics of
Theory human beings is
problem solving,
which enables
individuals to gain
some control over
their environment.
Appeal to
Cognitive
Processin
g
A cognitive theory
of human learning
patterned after
computer
information
Information
processing that
Processing
focuses on how
information is
stored in human
memory and how it
is retrieved.
Information Processing and Memory
Stores
Working
Memory Long
Sensor Sensor
(Short- -term
y y Store Rehears Encodin
term Store Retrieva
Input al g l
Store)
Information is stored in
long-term memory
Episodically: by the order
in which it is acquired
Semantically: according
to significant concepts
Models of Cognitive Learning
Innovatio
Decision- n Innovation
Promotion Tricompeten Making Adoption Decision
al Model t Model Model Model Process
Attention Cognitive Awareness Awarenes
Sequential
Knowledge s Knowledge
Stages
of Interest Affective Interest
Processing Desire Evaluation Evaluatio Persuasion
Action Conative Purchase n
Trial Decision
Postpurcha Adoption Confirmatio
se n
Evaluation
A theory of consumer
learning which
postulates that
consumers engage
in a range of
Involvemen information
t Theory processing activity
from extensive to
limited problem
solving, depending
on the relevance of
the purchase.
Split Brain
Figure 7.14 Theory
Peripheral
Central Route
Route
Message Peripheral
Arguments Cues
Influence Influence
Attitudes Attitudes
Measures of Consumer Learning
Repeat Patronage
High Low
Latent
High Loyalty
Loyalty
Relative
Attitude
Spurious No
Low
Loyalty Loyalty