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Elder Scrolls Timeline

The Eras
An overview of the various eras:
Prehistoric Eras
1. The Dawn Era – The birth of time itself. Different from the Merethic Era.
2. The Merethic Era – Includes creation of Time and Nirn, the Aedra, Daedra, and the races of
Tamriel.
Modern Eras
1. The First Era – Includes both the founding of the First and Second Empires. (The First
Empire, either the Ysgramor Dynasty of Skyrim or the Alessian Empire; the Second, the Reman
Dynasty)
2. The Second Era – Also known as the "Common Era," includes the rule of the Akaviri
Potentates, as well as the 400-year time period known as the Interregnum. The Elder Scrolls
Online and Redguard take place in this era.
3. The Third Era – Includes the founding of the Septim Empire, ruled by the Septim Dynasty,
and lasts 433 years. Arena, Daggerfall, Morrowind, and Oblivion all take place during this era.
4. The Fourth Era – Includes the events following the end of the Septim Dynasty, such as the
Great War and the events of Skyrim.

The Dawn Era:


 The brothers Anu and Padomay enter into the Void.
 They give birth to their own Souls, Anui-El and Sithis, whose interplay creates the Aurbis.
 Lorkhan and Auriel are the first spirits born into the Aurbis, Lorkhan wanders and Auriel creates
time.
 The Original Spirits or et'Ada emerge within the Aurbis are either aligned with Anu (Anuic
spirits) or Padomay (Padomaic spirits).
 Lorkhan, a Padomaic spirit, travels the Aurbis and conceives the concept that Mundus should be
created.
 Lorkhan then tricks or convinces other et'Ada to join him. Those that do become the Aedra and
those that do not become the Daedra.
 The Aedra create 12 worlds of creation. Some creation myths believe each world is a God.
These 12 worlds are molded together to create Nirn.
 Many of the Aedra die during the creation with some becoming mortals to ensure the
continuation of life on Mundus whilst some become the Ehlnofey or "Earthbones," the Laws of
Nature.
 Many of the Aedra flee back to Aetherius, which is a part of Aurbis, and become the Magna Ge,
tearing holes in Oblivion.
 Auri-El establishes the first kingdoms of the Old Ehlnofey on Atmora and the supposed land
Aldmeris. These lands are where the Aldmer originate.
 A large number of Aedra are disappointed and angry with the creation of Mundus and seek
revenge. These include the ancestors of Elves - the Old Ehlnofey, whose leader was Auri-El and
whose heroes included Trinimac, Phynaster and Syrabane.
 Auri-El sought out Lorkhan in battle and warred with him. Lorkhan's followers included the
ancestors of Man—the Wandering Ehlnofey and whose heroes included Kyne, Tsun, Stuhn,
Jhunal.
 Atmora is conquered by the armies of man.
 The great war ends when Trinimac tears Lorkhan's heart out and Auri-El fires it into the sea
with his bow.
 The war causes the mega-continent on Nirn to become flooded and fracture into smaller
continents and islands.
 The lands inhabited by the Wandering Ehlnofey, which include Akavir, Atmora, and Yokuda,
become isolated. These lands are where the Tsaesci, Atmorans and Yokudans originate.
 Some Wandering Ehlnofey remain on Tamriel, they become the Nedes.
 The Old Ehlnofey remain on the supposed land Aldmeris and become the Aldmer.

The Merethic Era:


Circa ME 2500
 Supposed date of construction of the Adamantine Tower (also known as the Direnni Tower) on
Balfiera Island in High Rock, the oldest known structure of Tamriel. Earliest historical date in
unpublished Elvish chronicles.[1]
Early Merethic Era
 Aboriginal beastpeoples (ancestors of the Khajiit, Argonian, and other beastfolk) live in
preliterate communities throughout Tamriel.
Middle Merethic Era
 The Aldmer leave the supposed doomed and now-lost continent of Aldmeris (also known as
'Old Ehlnofey') and settle in Tamriel. First colonies are distributed widely along the entire coast
of Tamriel. Later, inland settlements were founded primarily in fertile lowlands in southwest
and central Tamriel.
 The sophisticated, literate, and technologically advanced Aldmeri culture drove the primitive
beastfolk into the jungles, marshes, mountains, and wastelands.
 The Adamantine Tower is rediscovered and captured by the Direnni, a prominent and powerful
Aldmeri clan. Crystal Tower is built on Summerset Isle and, later, White-Gold Tower in
Cyrodiil.
 One of these Aldmeri Explorers, Torval the Pilot, explores and charts Tamriel sea-lanes and the
River Niben, located in southern Tamriel. He sails deep into central Cyrodiil, and acquires the
Eight Islands (the site of White Gold Tower) from the beastfolk natives for the secret of literacy.
 Aldmeri explorers map the coasts of Vvardenfell, building the First Era High Elven wizard
towers at Ald Redaynia, Bal Fell, Tel Aruhn, and Tel Mora in Morrowind.
 The Ayleids flourish in the jungles surrounding White Gold Tower (present day Cyrodiil).
Ayleids, also known as the Heartland High Elves, preserved the Dawn Era magicks and
language of the Ehlnofey.
 Ostensibly a tribute-land to the High King of Alinor, Cyrodiil was often so isolated from the
Summerset Isles as to be its own sovereign nation.
Late Middle Merethic Era
 The Dwemer, a free-thinking, reclusive Elven clan devoted to the secrets of science,
engineering, and alchemy, established underground cities and communities in the mountain
range (later the Velothi Mountains) separating modern Skyrim and Resdayn/Morrowind.
 The Late Middle Merethic Era is also the period of the High Velothi Culture.
 The Chimer (ancestors of the modern Dunmer, or Dark Elves), dynamic, ambitious, long-lived
Elven clans devoted to fundamentalist ancestor worship, followed the Prophet Veloth out of
ancestral Elven homelands to settle in the lands now known as Morrowind.
 Despising the secular culture and profane practices of the Dwemer, the Chimer also coveted the
lands and resources of the Dwemer, and for centuries provoked them with minor raids and
territorial disputes.
 Trinimac (strongest of the Altmeri ancestor spirits) and his people (who became the Orsimer or
the Pariah Folk) try to halt Velothi dissident movement. However, Daedric Prince Boethiah, as
one of the masterminds of the movement, eats Trinimac. Trinimac's body and spirit are
corrupted, and he emerges as Daedric Prince Malacath. The rest of his people are changed as
well. They are now known as Orcs.
Late Merethic Era
 Velothi high culture disappears on Vvardenfell Island. The earliest Dwemer Freehold colonies
date from this period.
 Degenerate Velothi devolves into tribal cultures, which, in time, evolves into the modern Great
Houses of Morrowind, or persists as the barbarian Ashlander tribes. The only surviving traces of
this tribal culture are scattered Velothi towers and Ashlander nomads on Vvardenfell Island. The
original First Era High Elven wizard towers along the coasts of Tamriel are also abandoned
about this time.
 The proto-Nords in the final migration from Atmora (also known as 'Altmora' or 'the Elder
Wood' in Aldmeris) settle in northern Tamriel. Nordic hero Ysgramor, leader of a great
colonizing fleet to Tamriel, develops a runic transcription of Nordic speech based on Elvish
principles, and is the first human historian.
 Ysgramor's fleet lands at Hsaarik Head at the extreme northern tip of Skyrim's Broken Cape.
 The Nords build there the legendary city of Saarthal.
 Ysgramor and his followers brought the Atmoran religion of the Dragon Cult with them. The
followers of this religion worshipped numerous animal totems, namely the hawk, wolf, snake,
moth, owl, whale, bear, fox and, most importantly, the Dragon, as avatars of the gods. It is
believed these totems were in fact early Atmoran interpretations of the Divines. The Atmorans
regarded the Dragon as head of their pantheon, and considering Dragons existed in vast
numbers across Tamriel and Atmora, it would eventually change into outright worship of living
Dragons, Alduin being chief among them. The Dragons, for their part, believed that as children
of Akatosh, they were naturally superior to both man and mer and the fact that they held
immense power over mortals led them to the conclusion that power equals truth, which gave
them the justification that their rule over mortals was only natural.
 Dragons embraced their role as god-kings over men, but rather than deal with the actual ruling
itself, they granted small amounts of power to Dragon Priests in exchange for absolute
obedience. In turn, the priests ruled men as equals to kings. The priests set down laws and codes
of living that kept peace between Dragons and men, but to do so they demanded tribute. Their
system of rule was corrupted, however, and the priests began to rule with an iron fist, making
slaves of the rest of the population.
 A rebellion by the First Dragonborn and Dragon Priest Miraak failed, ending with the
destruction of his temple and his near death, only being saved by Hermaeus Mora's act of
pulling him into Apocrypha.
 The Elves drive the Men away during the Night of Tears, but Ysgramor soon returns with his
Five Hundred Companions.
Late Merethic Era - Circa 1E 660
 An immortal hero, warrior, sorcerer, and king variously known as Pelinal Whitestrake, Harrald
Hairy Breeks, Ysmir, Wulfharth, Hans the Fox, etc., wanders Tamriel, gathering armies,
conquering lands, ruling, then abandoning his kingdoms to wander again.
 Eventually, man rebelled against the great cruelty of Alduin and the Dragons and the Dragon
War began. At first, mankind was woefully outmatched, and was easily defeated by the Dragons
and their Voice. Kyne intervened and sent Paarthurnax to assist mankind. Paarthurnax,
originally the first lieutenant and brother of Alduin, betrayed his kin and taught the power of the
Voice to mankind, creating the first Tongues. Several other Dragons sided with Paarthurnax.
 Mankind created a shout, known as Dragonrend, built on the hatred of the Dragons' tyranny and
oppression.
 The Dragon War reached its climax when the ancient Nord heroes, Hakon One-Eye, Felldir the
Old and Gormlaith Golden-Hilt, fought Alduin at a battle at the summit of the Throat of the
World. After Gormlaith was killed and Hakon severely wounded, Felldir used an Elder Scroll to
banish Alduin from the flow of Time, creating the Time Wound.
 The surviving Dragon Priests were overthrown, and the survivors of the Dragon Cult scattered
and hid in various places throught Skyrim. They entombed the remains of the Dragons that died
during the war within Dragon mounds, with the belief that Alduin would one day return and
resurrect the faithful. However, other sects within the cult believed only those who ascended to
the priesthood would be granted a second life.

The First Era:


 Daggerfall defeats the Akaviri Invasion ("If Daggerfall had not spent its first thousand years
preparing for the battles of the next thousand years, it is indeed conceivable that the Iliac Bay
today might be Akaviri.")[2]
1st Century
1E 0
 King Eplear begins the First Era by founding the Camoran Dynasty.[3][4][5]
1E 20
 The earliest recordings of the Psijic Order is recorded, telling the tale of the renowned Breton
sage and author Voernet, traveling to the Isle of Artaeum to meet with Iachesis, the Ritemaster
of the Psijics.[6]
1E 68
 The last visit from Atmora to Tamriel occurs: two ships, largely laden with corpses.[7]
2nd Century
1E 113
 Harald is crowned the first Nordic King of Skyrim upon his birth.
1E 139
 King Harald orders a campaign against the remaining Snow Elves in the region near Lake
Honrich.[10]
 Forelhost, a secluded monastery in the Jerall Mountains and one of the last remnants of the
Dragon Cult is discovered by Skorm Snow-Strider. After weeks of battle, the fort was breached,
but Skorm and his fellow soldiers found all of the cultists within dead from mass suicide.
1E 140
 Skorm Snow-Strider finds Forelhost devoid of life, the cultists previously inhabiting the fortress
having slit their own wrists or been poisoned. He loses half his men to poisoned water found
within the monastery.[10]
1E 143
 King Harald conquers Skyrim.[11]
1E 198
 The Scouring of Wendelbeck, a battle during the Narfinsel Schism, occurs, marking the war's
climax.[12]
3rd Century
1E 200
 The Tamrilean Tractates are written.[13]
1E 221
 King Harald dies at 108 years of age.[8]
 The Moot is created.[14]
 Hjalmer, the son of King Harald, takes his throne.[11]
1E 221+
 In the years following King Harald's death, Dwemer of Skyrim discovered a considerable
source of raw Aetherium in Blackreach.[15][16]
 An alliance between four Dwemer cities of Arkngthamz, Raldbthar, Mzulft, and Bthar-zel (now
known as Deep Folk Crossing) is created to oversee the extraction, processing, and study of
Aetherium.[15]
 The Dwemer construct the Aetherium Forge under the city of Bthalft.[15]
 The Aetherium Wars take place between the Dwemer city states of Skyrim. It lasts for several
decades.[15]
1E 222
 King Hjalmer dies.[11]
 Rule of Nordic High King Vrage the Gifted begins, right after the death of Hjalmer.[14][17][11]
1E 227
 The Gradual Massacre begins.[13]
1E 240
 King Vrage begins the Skyrim Conquests, which involves the annexation of Morrowind and
High Rock.[3][18][1][19][20][11]
1E 240+
 At some point after 1E 240, King Gellir becomes High King of Skyrim and conquers the
weakened Dwemer city states across the land.[15]
1E 242
 Alessia, her demigod lover, Morihaus-Breath-of-Kyne, and Pelinal Whitestrake, start the
Cyrodilic human uprising against the Ayleid.[21][22][23]
1E 243
 White-Gold Tower falls. This is seen as the symbolic end of the Ayleid Empire.[3][22][23]
 Alessian Empire of Cyrodiil is officially formed. (The "First Empire")[3][4][9][24][25]
1E 246
 Daggerfall is founded as the capital in Iliac Bay.[2][OOG 1][11]
1E 263
 Several Ayleid princes continue to rule, as vassals of the new Empress. From here until 1E 498,
Ayleids would continue to have minor influence, in what can be called the "Late Ayleid
Period."[23]
1E 266
 The Apotheosis of Alessia.[26]
 Alessian articles and Calendars begin from this year.[26]
 Belharza the Man-Bull becomes the Second Emperor of the Alessian Empire.[26]
4th Century
1E 340
 The Bosmer Camoran Dynasty of Valenwood forms a treaty with the Alessian Order.[4]
1E 355
 Clan Direnni rises to power in High Rock.[11]
1E 358
 The Direnni Hegemony occurs, during which Skyrim loses significant amounts of land to the
Direnni.[11]
1E 361
 Alessians gain control of the Empire, and enforce the Alessian Doctrines of Marukh throughout
the Empire.[23][27]
 Ayleid lordships are outlawed.[23]
 Little resistance to this, and so most Ayleids simply left Cyrodiil, and many are absorbed into
the native population of Elves in Valenwood.[23]
1E 369
 The Wild Hunt takes place, and King Borgas of Winterhold is killed.[2][9][14][28]
 War of Succession begins.[2][9][28][11]
 Skyrim begins to lose its holdings in High Rock and Morrowind.[9]
1E 376
 The traditional rule of Yokuda's emperors is overthrown. Each successive emperor, though they
maintained the status of figurehead of the empire, had their powers very much reduced. Since
then, 300 years of almost continuous civil war ensues between the Yokeda warlords, warrior
monks and brigands, all fighting each other for land and power.[29]
1E 393
 The Holy Brothers of Marukh lead by Abbott Cosmas to Malada, with the intent of cleansing it.
[26][30][31]
5th Century
1E 401
 Skyrim loses its foreign territory during the War of Succession.[11]
1E 415
 End of the Skyrim Conquests.[18]
1E 416
 Indoril Nerevar and Dumac Dwarfking form an official alliance to together protect Resdayn
against the Nordic Invasion.[3][19]
1E 420
 Olaf One-Eye becomes High King of Skyrim after defeating the Dragon, Numinex.[32][14][33]
 The Pact of Chieftains is signed formally.[34][14][35][36]
 Rourken Clan of Dwemer arrives in Hammerfell, arriving in the "Deathlands."[37][35]
 Dwemer establish Volenfell as their capital.[37][35]
1E 448
 Rislav Larich, the future King of Skingrad, is born to King Mhorus.[27]
 Queen Lynada, Rislav's mother, dies shortly after giving birth to her son.[27]
1E 452
 End of Olaf One-Eye's 32-year reign.[33][note 1]
1E 453
 Formation of the Primeval Seekers.[38]
1E 461
 Rislav Larich is mentioned as part of the rolls of honor for the coronation of Emperor Gorieus.
[27]
1E 472
 The Kingdoms of Skingrad and Kvatch had formerly been at war with one another, but peace is
declared in this year.[27]
 It can be presumed that the children, Rislav and Belene, daughter of King Justinius of Kvatch
were married here to make peace.[27]
1E 477
 Clan Direnni gains control of significant portions of Hammerfell and Skyrim.[11]
1E 478
 Battle of Sungard: The High Chieftain of Skyrim (Kjoric the White) is killed by Emperor
Gorieus.[27]
 Rislav Larich is known to be in Kvatch, with Belene.[27]
 A great plague sweeps through Cyrodiil, wiping out King Mhorus and the rest of the Larich
family, excepting Dorald, who had survived, as he was in Imperial City, as a priest of Marukh.
[27]
 Dorald returns home and assumes the throne of King of Skingrad.[27]
 Dorald cedes the kingdom of Skingrad to the Empire, as he had been taught by the Alessian
monks of Marukh that "to resist the Empire was to resist the Gods."[27]
 Rislav Larich rides from Kvatch with his wife and two dozen of the King of Kvatch's cavalry,
which he defeats easily, as the guards hated the new ruler. He kills Dorald, and is crowned King
of Kvatch.[27]
 Rislav Larich vows to fight Emperor Gorieus, despite having little experience at either warfare
or kingship. When Gorieus arrives, he tells him that his force is "too large for Skingrad" and to
"Next time, write before you come."[27]
 Rislav defeats the army of the Emperor, using archers to pick off an army that has no choice but
to follow him.[27]
 The Direnni clan is inspired by these events and starts making plans to rebel.[27]
1E 479
 Ryain Direnni outlaws the Alessian Reform.[27]
1E 480
 Aiden Direnni wins many battles against the Alessians.[2][39]
1E 482
 Raven Direnni secures final victory of the reformists at Glenumbria Moors.[2][1]
 "The Last King of the Ayleids" joins the battle at Glenumbria Moors, on the side of the Direnni
Clan was decisively defeated by the Alessians.[23] Nenalata is a possible resting place for this
final Ayleid king, although this is uncertain.[2][23]
1E 498
 End of the "Late Ayleid Period," as the Alessian Order gains power and influence while the
Elves of High Rock lose it.[23][1]
 The Direnni Clan falls out of power.[11]
6th Century
1E 500
 A song is made about Wulfharth of Atmora. Following the death of King Hoag Merkiller of the
Alessian armies at Glenumbria Moors, Wulfharth is made King following the Pact of
Chieftains.[34][40]
 High Rock is freed from Aldmeri tyranny around this time.[1]
7th Century
1E 609
 King Thagore of Daggerfall defeats the army of Glenpoint.[2]
 Daggerfall becomes "the preeminent economic, cultural, and military force in southern High
Rock, a position the kingdom has precariously kept ever since."[2]
 Mansel Sesnit becomes prominent in Redguard society.[29]
1E 617
 Mansel Sesnit is assassinated, and a commoner takes over the government. Randic Torn
continues Sesnit's work, solidifying much of the Empire.[29]
1E 660
 Mauloch is defeated at the Battle of Dragon Wall at this time, and legend credits the eruption of
Red Mountain eight years later to his ensuing rage.[41][19]
1E 668
 Historian Borgusilus Mailer theorizes that it was in this year that the Dwemer enclaves were
called together by one of their powerful philosopher-sorcerers, possibly "Kagrenak," to embark
on a great journey, one of such sublime profundity that they abandoned all their cities and lands
to join the quest to foreign climes as an entire culture.[42]
 Red Mountain erupts, and Sun's Death occurs.[19]
 It is supposed that the "Sun's Death" event greatly affected the Nirnroot plant species.[43]
1E 675
 The events of Poison Song take place.[44]
8th Century
1E 700
 A Dragon Break occurs; as such, no account of what transpires at Red Mountain in this year is
necessarily any more accurate than any other.[45]
 Battle of Red Mountain.[20][37][46]
 War of the First Council ends: A religious conflict between the secular Dunmer Houses Dwemer
and Dagoth and the orthodox Dunmer Houses Indoril, Redoran, Dres, Hlaalu, and Telvanni. The
First Council was the first pan-Dunmer governing body, which collapsed over disputes about
sorceries and enchantments practiced by the Dwemer and declared profane by the other
Houses."[3][47][20][35][40][48]
 Disappearance of the Dwemer. ca. 1E700.[35][46]
1E 720
 Frandar Hunding was born in this approximate year.[29]
1E 734
 Frandar's father dies.[29]
1E 737
 Randic Torn dies.[29]
1E 750
 By this approximate year, Frandar Hunding has won over ninety battles; having killed his
opponents in each, he is deemed "virtually invincible with a sword."[29]
1E 760
 Divad The Singer, Son of Frandar Hunding, and "most well known of Redguard heroes," was
born in this year.[49]
1E 771
 Divad the Singer enters the "Hall of the Virtues of War" and begins his training there.[49]
1E 776
 Divad the Singer leaves the "Hall of the Virtues of War" in anger, breaks his swords, and vows
to "become an acrobat in a travelling circus."[49]
1E 780
 Frandar Hunding, retired and living as a hermit in Mount Hattu, writes his book, the Book of
Circles, a book for Sword-Singers to emulate his fighting style.[29]
1E 792
 The Hiradirge, a rebel Ansei group, destroy Yokuda.[50]
9th Century
1E 800
 It is suggested that Wayrest was founded at this time.[51]
1E 803
 Redguards arrive from their homeland to the Iliac Bay and Daggerfall area.[36][36][52]
1E 808
 Ra Gada (Warrior Wave) from Yokuda arrive in Volenfell.[3][9][35][50][53][54]
1E 874
 Thulgeg's army of Orcs and Goblins is forced to flee northeast after being stopped at Bangkorai
Pass.[55]
10th Century
1E 907
 Peregrine Direnni repels the Redguard invasion of Balfiera.[56][57]
1E 947
 Gaiden Shinji (Blademaster) is quoted as saying "The best techniques are passed on by the
survivors."[58]
1E 948
 First official historical reference to Wayrest, a letter by King Joile, to Gaiden Shinji of the Order
of Diagna, which reads: "The Orcs have been much plaguing the Wayresters and impeding
traffic to the heart of that land."[51]
1E 950
 The Siege of Orsinium begins.[44][59][60] (This last reference mentions this occurrence,
although, it does not make a reference of the year this occurred, and elsewhere, it suggests the
events of the book took place in 1E 675)[37][35][53][61][11]
 Gaiden Shinji and Baloth Bloodtusk die a number of years later during the Siege of Orsinium, at
the command of King Joile.[62]
1E 973
 The memory stone of Makela Leki is found at Bankorai Pass in this year, which depicted the
Battle at Bankorai Pass and the death of King Joile.[63]
1E 980
 The combined armies of Daggerfall, Sentinel, and the Order of Diagna combine, causing the fall
of Orsinium.[2][62][35][41][51][53][59][60][61][62][63][11][64]
1E 983
 The city of Evermore is founded by the River Horse Bretons.[65]
 The Bjoulsae River opens and much trade occurs, spurring on technological advancements such
as writing.[11]
1E 989
 Wayrest has a significant boost in population and size, growing from a small village to a large
city.[11]
11th Century
1E 1030
 The legendary Reachman known as Red Eagle is said to have existed around this time.[66]
 Empress Hestra attempts to expand the empire into The Reach and High Rock.[66]
1E 1033
 Empress Hestra demands "the head of the most infamous of the brigadiers," Red Bramman.[25]
12th Century
1E 1100
 Farangel Gardner, from a successful mercantile family, is proclaimed as the first King of
Wayrest after being accepted by ambassadors from the Camorian Empire. The city would then
have four major dynasties in later times: that of Gardner, Cumberland, Horley, and finally
Septim.[51]
 Wayrest becomes a city-state.[11]
1E 1102
 Ceyran, a minor Ayleid warlord, is killed by an unknown assassin.[67]
1E 1188
 Fervidius Tharn becomes the leader of the Marukhati Selective.[13]
13th Century
1E 1200
 The Middle Dawn begins.[OOG 2]
 The Marukhati Selective accidentally (or purposefully) create a Dragon Break that lasts one
thousand and eight years. The few texts that survive this period are known to conflict with each
other greatly due to the lack of a linear timeline.[45][OOG 2]
1E 1250
 The Encyclopedia Tamrielica suggests the end of the Alessian Order occurs in this year.[31]
14th Century
1E 1301
 The Sack of Skywatch occurs, from the Sloads of Thras attack on the Summerset Isles.[68]
 The Errinorne Academy is founded after the sack of Skywatch.[69]
15th Century
1E 1427
 Battle of Duncreigh Bridge: The "famous victory" of Anticlere's Duke over the neighboring
hamlet of Sensford is celebrated in High Rock each year by the people marching down
Sensford's main street. This results in numerous injuries on both sides, even when it doesn't
provoke a brief war between the two "knightly orders" of the two villages. The battle itself
achieved nothing, because both villages still boast about their ruling families' antique lineage.
[1]
23rd Century
1E 2200
 Thrassian Plague begins, killing half of Tamriel's population.[2][3][9][1][24][61][51][11]
1E 2208
 The Middle Dawn ends.[OOG 2]
 After one thousand and eight years of conflicting nonlinear time, the Dragon Break ends.[45]
1E 2260
 Thrassian Plague reaches Elsweyr.[24][54]
24th Century
1E 2305
 The Alessian Order attempts to bring High Rock back into the First Empire but fails.[55]
1E 2321
 War of Righteousness: Alessian war begins.[9][26][70]
 Lake Canulus, amongst other locales, is destroyed.[26][70]
 End of the Alessian Order.[18]
 Most of the historic texts of this time were destroyed during the War of Righteousness.[52][70]
 War of Righteousness significantly reduces the population of Daggerfall.[2]
1E 2331
 After ten years of warfare, the War of Righteousness comes to an end.[9]
28th Century
1E 2702
 Most of Wayrest is forced to move within the high walls of the city, to protect themselves
against Pirates, the Akaviri, and the Thrassian Plague.[51]
1E 2703
 Akavir attacks Tamriel.[3][9][20][71][72]
 Battle of Pale Pass is fought. Akaviri army defeated.[9][36][73]
 Reman Cyrodiil becomes Emperor of the Cyrodilic Empire.[9][20][74]
1E 2704
 The Reach is split between High Rock and Skyrim by Reman Cyrodiil in order to stop the
Reachmen from forming plots against him, and to stop any one entity or group from gaining full
control over the region's silver mines.[OOG 3]
 Reman Cyrodiil solidifies his control over his territories.[21]
1E 2705
 Kalien, a rejected member of the Dragonguard, sacks Winterhold and lays siege upon Sky
Haven Temple.[75]
1E 2714
 Valenwood cedes to the Cyrodilic Empire.[4]
1E 2720
 A commander of the Imperial Legion stationed in Reman's Bluff, Valenwood, has his forces
reduced to 20 men. He abstains from sending out hunting parties due to the Wood Orcs that
pose a threat.[76]
 One of his soldiers later shoots an Orsimer Shaman, who was travelling to Reman's Bluff with
the intention of brokering a peace agreement.[76]
1E 2722
 The Wood Orc raids on Reman's Bluff continue, with the commander down to only five
soldiers.[76]
1E 2762
 Reman Cyrodiil dies.[77][note 2]
1E 2790
 The Ayleid, Tjurhane Fyrre, is born.[78]
1E 2794
 Reman Cyrodiil II is born.[79][note 3]
29th Century
1E 2801
 Kastav rules the Empire.[75]
 Kastav orders the seizing of hostages in Markarth and Hroldan.[75]
1E 2804
 The Winterhold Rebellion breaks out in the Reman Empire due to the implementation of
extremely high taxes by Emperor Kastav, and harsh policies to ensure that said taxes were paid.
The Dragonguard take no action,—because doing so would violate their Oath of Allegiance—so
supplies to them are cut.[75]
 Reachmen are noted as helping the Akaviri in Sky Haven Temple.[75]
1E 2805
 Emperor Kastav besieges Sky Haven Temple.[75]
 Kalien, a failed recruit to the Dragonguard, attacks Winterhold, sacking it.[75]
1E 2806
 Reman Cyrodiil II becomes Emperor, according to the Annals of the Dragonguard.[75]
 The siege on Sky Haven Temple is lifted.[75]
1E 2809
 Reports of a Dragon in Skyrim.[75]
1E 2811
 The Battle of Argonia is fought, and the Cyrodilic Empire defeats the Argonians in what is to be
their last organized army.[25]
 The Argonians retreat to Helstrom.[25]
 General Bucco takes command of the Fourth Imperial Legion and begins his campaign to
conquer the inner swamps of Argonia.[80]
1E 2812
 Reman Cyrodiil II is crowned Emperor, according to his tomb in Sancre Tor.[79]
 Black Marsh is officially incorporated into the Cyrodilic Empire.[25]
 Alduin's Wall officially begins construction.[75]
1E 2813
 Work on Alduin's wall slows when several craftsmen are dismissed from service.[75]
 The language Cyrodilic replaces High Elven as the dominant language for legal documents in
Tamriel.[11]
1E 2815
 Grandmaster of the Dragonguard visits Sky Haven Temple, to investigate rumors of the cost of
Alduin's Wall, and consequently writes a Writ of Requisition for more supplies.[75]
1E 2816
 General Bucco's legion is depleted to a mere six cohorts. Reinforcements are brought in to aid
his conquest but are instead used to build a supply highway.[81]
1E 2818
 Alduin's Wall officially completed.[75]
1E 2820
 Eric of Guis is Ambassador of the Reman Dynasty to the Altmer of Summerset Isles.[28]
 After an attempted mutiny, General Bucco orders a retreat from Argonia. The entire Fourth
Legion is lost in the process, with Bucco along with it.[82]
 The Elder Council reconstitutes the Fourth Legion and puts it under the command of General
Regulus Sardecus, beginning the second campaign of the Blackwater War.[82]
1E 2823
 General Sardecus reacquires all the territory lost in General Bucco's retreat.[83]
1E 2828
 A widespread forest fire, later known as the "Great Burn" occurs in Black Marsh, forcing
General Sardecus to retreat from the region. Sardecus dies in the process.[84]
 General Lucinia Falco is placed in command of the legion shortly after Sardecus' death.[85]
1E 2833
 The "Falco Doctrine" is put in full effect, completely revising the Imperial battle-plan in the
Blackwater War.[85]
1E 2834
 The Blackwater War evolves into a guerilla conflict.[85]
1E 2836
 The Argonians inexplicably stop fighting and return to their homes, bringing an informal end to
the Blackwater war.[85]
1E 2837
 The Second Empire annexation of Argonia is complete, officially creating the province of Black
Marsh.[61][85]
1E 2840
 Four Score War begins, between Morrowind and the Cyrodilic Empire.[20]
1E 2843
 Reman Cyrodiil II dies, according to Reman II: The Limits of Ambition.[86]
1E 2851
 Reman Cyrodiil II dies, according to the date on his tomb in Sancre Tor.[79]
1E 2871
 The dragon Krahjotdaan is slain somewhere in the Jerall Mountains.[87]
1E 2877
 Reman III succeeds to the throne.[88][note 4]
1E 2899
 Empress Tavia (wife of Reman Cyrodiil III) is sent to Gideon, Black Marsh, and accused of
treason.[25]
30th Century
1E 2903
 Almalexia leaves Morrowind for the Isle of Artaeum.[89]
1E 2911
 Beginning of the War of the Uvichil, a war between the Sload of Thras and the Altmer of the
Summerset Isles.[68]
1E 2917
 The end of the War of the Uvichil, a war between the Sload and the Altmer.[68]
1E 2920
 Morag Tong assassinates King Reman Cyrodiil III.

The Second Era:


1st Century
2E 12
 One of the very few works on the Ayleids is published by the University of Gwilym Press, by
Tjurhane Fyrre, with a book entitled Nature of Ayleidic Poesy.[78]
2E 24
 Daggerfall Scribe Arkan writes a book about his experiences and encounters with Baan Dar.[91]
1st Century
 Muhay at-Turna discovers the Ruins of Kardala.[92]
2nd Century
2E 120
 Viana the Pure, Virgin Baroness of Lainlyn, begins her 28-year reign.[93]
2E 126
 Effects of the Elder Scrolls is "dictated to Anstius Metchim."[94]
2E 148
 Viana the Pure, Virgin Baroness of Lainlyn, ends her rule.[93]
2E 184
 The dragon Grahkrindrog is slain.[87]
3rd Century
2E 212
 Mirmulnir is last sighted in The Reach.[87]
2E 227
 The Ayleid, Tjurhane Fyrre, one of "the finest sages" dies.[78]
2E 229
 An unknown researcher at Mzulft writes their journal.[95]
2E 230
 The Mages Guild is formed by Vanus Galerion (formerly known as "Trechtus").[96][97][98]
[99][100][101][11]
2E 283
 Potentate Versidue Shaie, ruler of Tamriel, is faced with a disintegrating empire, with "the
vassal kingdoms throughout Tamriel reaching a new height of rebellion and openly challenging
his rule."[71][72]
 The kingdoms refuse to pay taxes, and lead sorties against Imperial garrisons in many countries.
[71][72]
 The Imperial fortress Dawnstar is destroyed.[71][72]
 Council of Bardmont is held, whereby the Imperial Council is gathered, and martial law is
declared.[72]
2E 283 - 2E 320
 Potentate Versidue-Shaie begins a bloody process of wiping away all opposing resistance to the
Empire, expending the majority of his legions, and nearly all of the Imperial gold, in the
process.[71][72]
4th Century
2E 309
 Elsweyr, the Khajiit kingdom, is created after Keirgo of Anequina and Eshita of Pellitine
combined their long-feuding kingdoms, and created a class struggle that briefly threatened to
draw in outside intervention.[3][24][102]
2E 320
 Dinieras-Ves "The Iron," a relation of Versidue Shaie, presented both himself and a host of
warriors before the Potentate, suggesting an order of mercantile warriors-for-hire, who could be
hired by nobility in lieu of a standing army, and that the "employment would be temporary, and
a percentage of the fee would go to the Potentate's government, thus putting salve on two of
Versidae-Shaie's (sic) greatest pains.[71][72]
2E 321
 The Guilds Act is passed: "In the 321st year of the Second Era, the Potentate gave his approval
to the Guilds Act, officially sanctioning the Mages, together with the Guilds of Tinkers,
Cobblers, Prostitutes, Scribes, Architects, Brewers, Vintners, Weavers, Ratcatchers, Furriers,
Cooks, Astrologers, Healers, Tailors, Minstrals (sic), Barristers, and the Syffim."[71][72][3]
 The Guild of Fighters was established under the section four of the "Guilds Act," the charter
first confirmed under Potentate Versidue-Shaie in this year.[3][103]
2E 324
 Morag Tong assassinate Potentate Versidue Shaie. The Morag Tong had become so drunk with
murder that they literally wrote the words "Morag Tong" in blood on the walls.[90][104] [11]
 Morag Tong is outlawed throughout Tamriel.[90][11]
 Shortly after the eradication of the Morag Tong in Cyrodiil, a Dunmer woman serving the
faction, who later became the Night Mother, hears the voice of Sithis. Sithis then later visited
the Night Mother and begat to her five children.[105]
2E 326
 The Night Mother kills her young children, and send their souls to the Void, back to their father
Sithis. She is later murdered by the people of the village for her horrid act.[105]
2E 342
 Donel Deleyn is crowned king of Daggerfall.[106]
2E 358
 A note about the Morag Tong is found beneath the floorboards of an abandoned house in the
Nordic village of Jallenheim in this year. It was said that the house had belonged to "a quiet
cobbler, who was whispered by some to have been a Morag Tong member."[90]
2E 360
 The first known year during which the Dark Brotherhood's skills were said to have been taken
into use, allegedly by Queen Arlimahera's grandfather.[107]
3E 366
 A man hears the voice of the Night Mother, and becomes the first Listener.[105]
2E 369
 The alliance of Casimir II (Wayrest) and Nahfahlaar (the Dragon), ends.[87]
5th Century
 Dunmer slave Ulvul Llaren first begins working for Summerset Isles Master Smith Nuulion.
[108]
2E 401
 King Donel's reign ends, and his son Anton I is crowned king of Daggerfall.[109]
2E 406
 It is discovered that the town of Cormount may be filled with potential Camoran heirs, resulting
in a mass immigration.[110]
2E 408
 Queen Sylvie Garclay of Aldcroft, the consort of Donel Deleyn and mother of Anton I, dies in
her sleep.[109]
2E 409
 King Anton I survives an assassination attempt, in which his Seneschal died to save him. After
recovering, he holds a funeral for the deceased servant. Magiul Shiana, the royal cook, is chosen
as the next Seneschal.[109]
2E 412
 The earliest known mention of the Dark Brotherhood, found in the diaries of Arlimahera.
However, it is possible that the organization existed before 2E 360.[104]
2E 420
 The village of New Joy is burned to the ground and most of its civilians slaughtered.[110]
2E 425
 An assassin poisons Anton I's food in an attempt to kill him, but is slain by Magiul Shiana, and
Anton's life is saved.[109]
2E 430
 The period known as the Interregnum begins.[104]
 Akaviri Potentate Savirien Chorak dies.[104][3]
2E 431
 The Second Sacking of Orsinium occurs.[65]
 The Reman Empire is been completely dissolved due to civil wars and insurrections.[11]
 Magiul Shiana dies, but continues to serve Anton I as a ghost.[109]
2E 434
 King Maxevian forms the Pale Watch, and tasks them with guarding Watcher's Hold for an
intended five years, in order to make sure the Orcs do not return to Wrothgar.[111]
2E 435
 A Lamia invasion occurs, being preceded by a storm on Tempest Island.[112]
2E 442
 Months after a communique, the Pale Watch begin to grow restless, with some crowing about
abandoning Watcher's Hold. The Watchmaster orders the scourging of two soldiers for seditious
talk.[113]
2E 450
 King Anton I dies,[109] and is succeeded by his daughter Donella.[106]
2E 456
 Ahrtabazus publishes a book called "The Faerie Chain" in Firsthold.[114]
2E 458
 Captain Orrent Retene writes to King Maxevian, hoping to allow the Pale Watch's duties to be
relieved.[115]
2E 459
 Three soldiers are hanged for an attempted mutiny of Watcher's Hold.[113]
2E 460
 A document to purportedly come from an heir of King Maxevian is forged by the leaders of
Watcher's Hold, with the content of the document allowing the Pale Watch to remain
indefinitely.[113]
2E 465
 Abnur Tharn becomes Chancellor of the Elder Council.[116]
2E 471
 The Watchmaster of Watcher's Hold dies, and passes on his rank to Gisbourne the
Quartermaster.
2E 481
 A Pocket Guide to Mournhold is written.[117]
2E 486
 A Maormer fleet is spotted off the coast of Alinor, Summerset Isles, and Altmer King Hidellith
ordered his army to give chase.[118]
2E 489
 The Blacksap Rebellion is founded.[110]
6th Century
2E 515
 King Bergamot, nephew of Anton II, takes the throne of Daggerfall.[106]
2E 521
 Emeric, future King of Wayrest and leader of the Daggerfall Covenant, is born.[119]
2E 541
 Kurog gro-Bagrakh, the future king of Orsinium, is born around this time.[OOG 4]
2E 542
 The Reachmen, led by Durcorach the Black Drake, first of the Longhouse Emperors, are
defeated by the Breton kingdoms after their failed invasion of High Rock, and are slain.[120]
 The kings of Daggerfall, Wayrest, Shornhelm, Evermore, and Camlorn sign the first Daggerfall
Covenant.
2E 546
 Jorunn, the future High King of Skyrim and leader of the Ebonheart Pact, is born to Queen
Mabjaarn Flame-Hair.[121]
2E 555
 Ayrenn, future Queen of Alinor and leader and founder of the Aldmeri Dominion, is born.[122]
2E 559
 House Hlaalu and House Dres fight.[123]
2E 560
 Knahaten Flu begins, initiated at Stormhold.[3][61][102]
 Knahaten Flu spreads quickly to the rest of Black Marsh, harshly affecting the population there.
Strangely, the Argonians were immune to the flu.[25]
2E 561
 War Chief Helushk writes an appeal to Chieftain Suhlak.[124]
2E 563
 Altmer Princess Ayrenn disappears on the way to the College of Aldmeri Propriety.[122]
 The Crimson Ship flees Black Marsh, loaded with flu-infected Kothringi refugees. After being
turned away from every port, they were never seen again,[11] barring an encounter with a few
pirates who found only a dead crew.[125] This tragedy is remembered by the Day of Shame in
Hammerfell, where no one leaves their houses.[126]
 Emeric is crowned King of Wayrest.[127]
2E 565
 Prince Naemon studies at the College of Aldmeri Propriety in Ayrenn's place.[122]
2E 566
 King Ranser's War, a brutal civil war between the Breton kingdoms of Wayrest and Shornhelm,
takes place after High King Emeric rejected King Ranser's daughter as his bride.[127]
2E 567
 The Second Daggerfall Covenant is signed at the end of King Ranser's War.[128]
2E 568
 The Annals of the Dragonguard are written.[75]
2E 572
 A massive force of Akaviri led by Ada'Soom Dir-Kamal lands in Skyrim and immediately sacks
the city of Windhelm, causing the death of Nurnhilde, sister of Jorunn, and Jorunn's mother
Mabjaarn.[129]
 A large army led by Jorunn and Wulfharth the Ash-King, march to Riften. After Dir-Kamal
learned that Riften was fortified, he bypassed the city and attacked Mournhold instead.[121]
 Dir-Kamal was then trapped between Jorunn and Wulfharth's forces and a Dunmeri army led by
Almalexia. With the timely aid of a phalanx of Argonian battlemages, the Akaviri were driven
into the sea where they drowned by the thousands.[121]
 Jorunn is crowned High King of Skyrim.[121]
 The Ebonheart Pact is formed during the fight against the Akaviri.[130][131]
2E 573
 Varen Aquilarios overthrows Emperor Leovic, last of the dynasty of Reachmen known as the
Longhouse Emperors, and conquers Cyrodiil. After legalizing Daedra worship, Varen sparked a
rebellion against Leovic. After a long and bloody war, Varen kills Leovic in his throne room and
declares himself Emperor.[132]
2E 576
 Varen Aquilarios seeks to legitimize his claim to the Ruby Throne and forms the Five
Companions to find the long-lost Amulet of Kings in the hopes that Varen could make himself
Dragonborn. The Five Companions consisted of Lyris Titanborn, Mannimarco, Sai Sahan, Varen
Aquilarios, and Abnur Tharn.[133]
2E 578
 After two years of searching, the Five Companions finally recover the Amulet of Kings from
Sancre Tor.[source?]
 The Soulburst takes place. Mannimarco, one of the Five Companions, betrays Varen Aquilarios
during his attempt to use the Amulet of Kings to become Dragonborn, corrupting the ritual and
breaking the covenant with Akatosh that sealed Nirn from Oblivion. A massive explosion of
arcane energy, the Soulburst, erupted in the Imperial City, causing Varen to vanish. Mystical
aftershocks swept across Nirn, causing mages to die or go mad. The Daedra appeared in greater
numbers than ever before and the constellation of the Serpent, signifying chaos, appeared so
large that it dominated the night sky.[OOG 5]
 The barrier between Nirn and Oblivion is destroyed, allowing Molag Bal to begin the
Planemeld and begin deploying Dark Anchors into Tamriel to merge Nirn and Coldharbour
together into one single, nightmarish hellscape.[source?]
 The Five Companions flee and split up. Varen wakes up outside the Abbey of the Moth Priests
with no memory of his identity, and begins studying the Elder Scrolls. Lyris is captured by
Molag Bal, and she is sent to Coldharbour as a slave. Sai Sahan fled and managed to hide the
Amulet of Kings in Sancre Tor, but later on he too suffered the same fate as Lyris. Mannimarco
begun sacrificing souls to Molag Bal, including the Vestige's. Abnur Tharn fled and continued to
rule as Overlord of Nibenay.[source?]
 Clivia Tharn assumes the role of Empress Regent in the absence of her husband Varen.[134]
2E 580
 Altmer King Hidellith dies.[122]
 Queen Ayrenn returns to Summerset Isles, and becomes Queen of Alinor. After seeing the
instability and chaos in Tamriel caused by man, she forms an alliance with Valenwood and
Elsweyr to create the Aldmeri Dominion.[122]
 The Three Banners War begins between the First Aldmeri Dominion, the Daggerfall Covenant
and the Ebonheart Pact, sparking one of the most brutal conflicts Tamriel has ever seen.
[source?]
2E 581
 Captain Rana is stationed at Bleakrock Isle.[135]
2E 582
 Events of The Elder Scrolls Online take place.[136]
 Molag Bal is defeated by the Vestige, and the Planemeld ends.[136]
 Eyevea, an island haven of the Summerset Isles owned by Arch-Mage Shalidor during
the First Era, is returned by Sheogorath to Tamriel, thanks to the Vestige and Valaste of
the Mages Guild.[136]
 The Mortuum Vivicus is successfully destroyed by the Fighters Guild.[136]
 Events of The Elder Scrolls Online: Imperial City take place.[137]
 Molag Bal's Dark anchor in the Imperial City is destroyed by the Vestige and Sister
Terran Arminus, and the Xivkyn Molag Kena masquerading as Empress Clivia Tharn is
killed.[137]
 The Sublime Brazier, a contraption that powers the Dragonfires, is saved by the Vestige
and the Drake of Blades from Molag Bal's plan to destroy it.[137]
 Molag Bal's grip on the Imperial City is successfully ended, saving it from the
Planemeld.[137]
2E 583
 Events of The Elder Scrolls Online: Orsinium take place.[138][139]
 King Kurog of the Second Orsinium and the Vestige kill Urfon Ice-Heart, ending the
Winterborn threat against Wrothgar.[138]
 Invitations to a Moot held by King Kurog are accepted by Orsimer clan chiefs, Chief
Bazrag is saved from the Vosh Rakh, and the Vosh Rakh's infiltration of the Second
Orsinium is unveiled.[138]
 King Kurog is killed after his betrayal is revealed, with his plot to kill the clan chiefs
foiled, and Bazrag gro-Fharun is crowned the new king of the Second Orsinium.[138]
7th Century
 Ulvul Llaren escapes from Nuulion.[108]
 Altmer forging secrets become publicized, ruining the reputation of Nuulion.[108]
2E 603
 The last documented case of the Knahaten Flu occurs in this year.[11]
2E 670
 Ancient Tales of the Dwemer is presumed to have been published in the Interregnum between
the fall of the First Cyrodilic Empire and the rise of Tiber Septim; it was "originally presented
as a serious, scholarly work based on research in the archives of the University of Gwylim.[140]
9th Century
2E 803
 Rangidil Ketil, later Commander of the Temple Ordinators, is born.[141]
2E 812
 Rimmen secedes from The Mane of Elsweyr (The Elsweyr Nation) in this year, during the
Interregnum.[102]
2E 816
 Admiral Lord Amiel Richton, a character in The Elder Scrolls Adventures: Redguard, is born.
[OOG 6]
2E 828
 Hjalti Early-Beard is born on the island kingdom Alcaire, in High Rock.[142][143]
2E 830
 The heirs to the Camoran Throne begin to fight over the Valenwood throne.[28]
 The Aldmeri Dominion is recreated after the events of The Elder Scrolls Online, with both
Valenwood (Bosmer) and Summerset Isles (Altmer) combining forces, and the Elsweyr
Confederacy (Khajiit) striking a treaty with the Dominion.[36]
2E 831
 Cyrus the Restless is born (one of two possible years).[OOG 7]
2E 834
 The other possible year during which Cyrus the Restless is born.[OOG 1]
2E 841
 Attrebus, a notable soldier of the Septim Empire and bodyguard of Amiel Richton, is born.
[OOG 8]
2E 852
 The Battle of Sancre Tor takes place, with Nord and Breton forces crossing the borders into
Cyrodiil. They set up their headquarters at Sancre Tor, and taunt Cuhlecain's general, Talos, into
attacking them.[18][144]
2E 854
 Breton assassins decide to counterattack Talos, and set fire to the Imperial Palace, with
Cuhlecain inside it; they also "slit the throat of General Talos." However, "from the smoldering
ruin he came, one hand to his neck and with Cuhlecain's Crown in the other."[36]
 One of two possible dates when Tiber Septim began his conquest of Tamriel.[143]
2E 855
 General Talos has already changed his name to Tiber Septim.
 Second possible date when Tiber Septim began his conquest of Tamriel.[145]
 One of General Talos' commanders, Beatia of Ylliolos, and her Lieutenant, Ascutus, are
ambushed on their way to Porhnak, where a Legion was stationed. They are ambushed by Nords
("the warchiefs of Danstra").[145]
2E 862
 The last High King of Sentinel, King Thassad II, dies.[35]
 A'Tor is crowned King.[35] and begins a bloody retribution on the Forebears who killed his
father.[35]
2E 864
 The Battle of Hunding Bay takes place, resulting in the death of Prince A'Tor and annexation of
Stros M'kai by the Septim Empire.
 Hammerfell joins the Septim Empire,[37] although concessions are later made after a revolt in
Stros M'kai.[37]
 The story of The Elder Scrolls Adventures: Redguard takes place.[146][147]
 Amiel Richton and Attrebus are killed by Cyrus the Restless.[148]
 N'Gasta, a powerful Sload necromancer, is killed by Cyrus on Stros M'Kai.[149]
 The Pocket Guide to the Empire, First Edition is published by the Imperial Geographic Society.
[36]
2E 865
 Symmachus is born.[11]
2E 882
 Dagoth Ur and his kin, the Ash Vampires, awaken.[150]
 The Tribunal are prevented from reaching the Heart Chamber, and their powers begin to
weaken.[150]
2E 893
 Barenziah is born to the Lord and Lady of Mournhold.[11]
2E 895
 Tiber Septim conquers all of Tamriel.[OOG 1]
2E 896
 Tiber Septim is crowned Emperor.

The Third Era:


1st Century
3E 0
 The Third Era begins under the orders of Tiber Septim.[OOG 1][143][142]
 The Septim Dynasty begins.[11]
3E 6
 Athyn Llethan, the "Sovereign King" of Morrowind, begins his rule.[151]
3E 12
 The Encyclopedia Tamrielica is first published.[31]
3E 20
 Destri Melarg, author of Notes for Redguard History, is born.[152]
3E 38
 Tiber Septim's rule ends with his death, at 108 years of age.[3][143][11]
 Pelagius Septim becomes Emperor of Tamriel.[3][143][11]
3E 41
 Pelagius Septim is assassinated.[143]
 Empress Kintyra Septim is crowned.[143]
3E 48
 Kintyra Septim dies.[153]
 Uriel Septim I is crowned Emperor.[153]
3E 51
 Antiochus Septim, son of Pelagius Septim II, is born.[154]
3E 63
 Pelagius Septim II arrives at the High Rock city state of Camlorn, with the intention of wooing
Princess Quintilla, who is also an accomplished sorceress. Instead, he learns about a werewolf
that is plaguing the city, where he stays until the birth of their first child.[155]
3E 64
 Uriel Septim I dies, Uriel Septim II becomes Emperor.[143][153][11]
3E 67
 Potema Septim, daughter of Pelagius Septim II and Quintilla, is born.[154]
3E 77
 Cephorus Septim, son of Pelagius Septim II and Quintilla, is born.[156][155]
3E 79
 Magnus Septim, son of Pelagius Septim II and Quintilla, is born.[source?]
3E 80
The Wolf Queen mentions the following rulers:
 Daggerfall: Ruled by Mortyn, son of Gothlyr.
 Silvenar: Position held by Varbarenth, son of Varbaril.
 Lilmoth: Lady Ioa rules this. Normally, the position is ruled by a Warlord.[155]
3E 81
 Potema Septim (then 14), daughter of Pelagius Septim II, and granddaughter of current emperor
Uriel Septim II, marries the 62-year-old Nordic King of Solitude, Mantiarco, in an arranged
marriage.[157]
3E 82
 Pelagius Septim II becomes Emperor, following the death of Uriel Septim II.[143][153][11]
3E 97
 Uriel Septim III, son of Potema Septim and King Mantiarco, is born.[157]
3E 98
 Pelagius Septim II dies at the very end of the year (the 15th of Evening Star); his successor is
appointed at the beginning of the next.[156][143][11]
3E 99
 Antiochus Septim is crowned Emperor.[143]
 Quintilla dies, with her only regret "being that she will not live to see Uriel Septim III be
crowned as King of Solitude.[156]
 Potema Septim tries to blackmail Antiochus Septim into not accepting the position of Emperor.
Learning from the mistakes of the past, he instead produces evidence of his own, showing a
forgery of hers to clear the way for her son to be King of Solitude, and she withdraws her
attempts.[156]
2nd Century
3E 100
 The Nordic King Mantiarco of Solitude dies, as predicted by the sorceress and Dowager
Empress Quintilla.[156]
3E 104
 Antiochus Septim has a daughter to his second wife, Gysilla, whom he names Kintyra.[158]
3E 105
 University of Gwylim translates "Opusculus Lamae Bal ta Mezzamortie" (A brief account of
Lamae Bal and the Restless Death).[159]
3E 109
 Antiochus continues to mismanage the Empire.[158]
 Magnus Septim is now married to Cyrodiil Queen Hellena, and both are suitably managing the
affairs of the Black Marsh, from Lilmoth.[158]
 Cephorus Septim and his wife Bianki were ruling the Hammerfell Kingdom of Gilane with a
healthy brood of children.[158]
 Potema Septim makes negotiations with the Psijic Order to deal with the upcoming Pyandonean
attack of Tamriel, negotiating a deal for their help for eight million.[158]
3E 110
 The War of the Isle takes place between the Altmer of Summerset Isles, and the Maormer of
Pyandonea.[4][118][143][160][11]
 Iachesis is still the head of Psijic Order.[158]
3E 111
 The Knights of the Nine is founded by Sir Amiel Lannus, after his triumphant return from battle
in the War of the Isle.[160]
3E 112
 The Emperor, Antiochus Septim, dies.[154]
 Empress Kintyra II is crowned.[143]
3E 114
 Kintyra II is executed.[154][153]
3E 119
 During a rare visitation from his sister Potema and nephew Uriel, Antiochus, who had suffered
from several illnesses over his reign, lapsed into a coma.[161]
 The Elder Council prepares for the ascension of Antiochus' fifteen-year-old daughter, Kintyra II,
to take the throne.[161]
 Pelagius Septim III is born in Wayrest, son of Magnus Septim and his wife Hellena.[162]
3E 120
 Kintyra II becomes the next Empress of the Septim Dynasty.[163]
 Queen Potema Septim gathers her forces for the rebellion against the Empire, for what will later
be called the War of the Red Diamond.[4][52][161]
 Some sources claim that the War of the Red Diamond began in this year.[3]
3E 121
 Kintyra II is captured by Queen Potema's forces. Uriel Septim III proclaims himself as the new
Emperor of Tamriel.[143][163][11]
 The War of the Red Diamond begins.[143][160][11]
3E 123
 Broken Diamonds suggests that Kintyra II was in reality murdered on the 23rd of Frost Fall in
this year.[164]
3E 125
 Cephorus Septim reconquers the western half of the High Rock region.[165]
3E 127
 The Battle of Ichidag takes place – Uriel Septim III and his forces fight against Cephorus
Septim in Hammerfell.[154][165][166]
 During this battle, Uriel Septim III is captured by Cephorus.[166][167]
 Battle of Falconstar – Queen Potema fights against Magnus Septim.[154]
 En route to his trial in the Imperial City, Uriel Septim III is burned alive inside his prisoner's
carriage by an angry mob. Cephorus Septim is proclaimed Emperor.[167]
 In return for their pledges of allegiance to the Empire, the nobility of Skyrim, High Rock,
Hammerfell, the Summerset Isle, Valenwood, Black Marsh, and Morrowind demanded and
received a new level of autonomy and independence from the Empire.[166]
 The War of the Red Diamond ends, and Cephorus Septim becomes Emperor.[11]
3E 131
 The Knights of the Nine order is officially disbanded, likely a result of the actions of Berich
Vlindrel, who was also a former Knight, and first of many to leave the Order.[160]
3E 136
 Queen Bianki, wife of Cephorus Septim, dies.[166]
3E 137
 Potema dies "after a month-long siege on her castle," at the age of 70.[154]
 Potema, just before she dies, gives Pelagius Septim III a soul gem, "infused with the spirit of a
werewolf."[166]
 Pelagius Septim III is appointed titular head of Solitude following the death of Queen Potema.
[154]
 The War of the Red Diamond ends.[167][160]
3E 139
 Sir Casimir murders a beggar.[160] The Gauntlets of the Knights of the Nine lie at the Chorrol
Chapel, where he was killed.[160]
3E 140
 Magnus Septim becomes Emperor after Cephorus Septim falls off his horse.[166]
3E 141
 Pelagius Septim III marries Katariah.[166]
3E 145
 Magnus Septim dies.[166][162]
 Pelagius Septim III leaves Solitude to become Emperor.[154][166][167][162]
 Jolethe Direnni, Pelagius' sister, takes over the throne of Solitude.[162]
 The Atrius Building Commission, the company of clerks and estate agents who authored and
notarized nearly every construction of any note in the Empire is founded in the Imperial City.
3E 147
 A Dance in Fire implies that Magnus Septim was Emperor this year (250 years before 3E 397),
[168] when in fact he died in 3E 145.[166][162] This inaccuracy can probably be attributed to
the large time difference between the two dates.
 Katariah becomes Empress Reagent after her husband declares himself incompetent to reign.
[11]
3E 150
 The Siege of Abernanit takes place.[141]
 The last reported sighting of any of the Knights of the Nine is that of Sir Amiel. He was
reported by a passing traveler to have been living alone in the Priory of the Nine.[160]
3E 153
 Pelagius, also known as Pelagius the Mad, dies in his asylum, age 34.[52][162]
 Katariah becomes Empress.[162]
 Sir Amiel dies, leaving a note as to how to find the pieces of the Knights of the Nine Artifacts.
[169]
3E 172
 Events of Tal Marog Ker's Researches.[170]
3E 195
 Death of Rangidil Ketil.[141]
3rd Century
3E 200
 Katariah dies, Cassynder becomes Emperor.[153]
3E 202
 Cassynder dies, Uriel Septim IV becomes Emperor.[167]
3E 227
 Darvyn the Gray writes his note, regarding Rosethorn Hall.[171]
3E 230
 All attempts to understand what and where Mnemolichite, the Republic of Hahd, and the
Emirates of Nahd are by the Imperial government are ceased after a hundred-year-long study by
a committee of Imperials and Altmer.[OOG 9]
3E 246
 During the reign of Uriel Septim IV, the Imperial Council, in an attempt to clean up the issues
surrounding property rights in Skyrim, decreed that "any man without a Liege who occupied a
castle for more than three months would be granted the rights and titles of that estate. The
reason for this was to discourage absent and foreign landlords.[172]
3E 247
 Uriel Septim IV dies.[173][153][11]
 Cephorus Septim II is declared Emperor of Tamriel by the Elder Council, denying the dying
wish of Uriel IV, who wished that his son, Andorak Septim, be crowned.[173][153][11]
3E 249
 Camoran Usurper rampages through Valenwood.[4][53][147][173][174][11]
3E 251
 The Camoran Usurper successfully conquers Valenwood.[4][174]
3E 253
 The "Forebear" Redguard cities of Rihad and Taneth request aid from Elinhir to fight against the
Camoran Usurper, but are denied.[37]
 The Battle of Dragontooth occurs, during which the Camoran Usurper defeats the armies of the
aforementioned cities and takes control of southern Hammerfell.[11]
 The people of Dwynnen are reported to have been ruled by "a Lich and its armies of zombies,
ghosts, vampires, and skeletons."[35][175]
3E 256
 Shornhelm falls to Andorak Septim.[173]
3E 266
 High Rock first receives word about the impending threat of the Camoran Usurper.[175]
3E 267
 Battle of Firewaves occurs in and around Dwynnen, despite it not having a sea port.[4][175]
 High Rock actually begins building defenses against the Camoran Usurper. The reason for the
delay was that the "primary powers of the Bay were ruled by particularly inept monarchs -
Wayrest and Sentinel both had kings in their minority (EDITOR: Children), and Daggerfall was
torn by contention between Helena and her cousin Jilathe. The Lord of Reich Gradkeep (now
Anticlere) was deathly ill through 266 and finally died at the end of the year. There were, in
short, no leaders to unite the province against the Usurper."[175]
 Eight separate, minor landowners make deals with the Camoran Usurper to allow them to keep
their land.[175]
 The reign of the Camoran Usurper is ended.[3]
3E 268
 Uriel Septim V takes the throne.[153]
3E 271
 Rosacrea is conquered by Uriel Septim V.[173] Rosacrea is likely a small "island-kingdom" that
"lies between Tamriel and Akavir."[176][177]
3E 276
 Cathnoquey is conquered by Uriel Septim V.[173] Cathnoquey is likely a small "island-
kingdom" that "lies between Tamriel and Akavir."[177]
3E 279
 Yneslea is conquered by Uriel Septim V.[173] Yneslea is likely a small "island-kingdom" that
"lies between Tamriel and Akavir."[177]
3E 282
 Uriel Septim V conquers the "Black Harbor" of Esroniet.[177]
3E 284
 Esroniet is conquered by Uriel Septim V.[173][177] Esroniet is likely a small "island-kingdom"
that "lies between Tamriel and Akavir."[177]
 Prince Bashomon, the ruler of Esroniet, surrenders to Uriel Septim, allowing him to concentrate
fully upon the planned Akavir attack.[177]
3E 285
 Uriel Septim VI is born, son of Uriel Septim V and Imperial Consort Thonica.[173]
3E 286
 Commodore Fasil Umbranox of Anvil begins to turn his attention towards the Red Sabre, a
powerful fleet of pirates.[178][179]
3E 288
 Uriel Septim V departs for Akavir, intending to conquer it.[173][11]
 Morihatha Septim and Eloisa Septim (twins) are born.[180]
3E 289
 A series of savage storms ravage Esroniet.[177]
3E 290
 Uriel Septim V is killed in the Battle of Ionith.[74][173][11]
 At five years of age, Uriel Septim VI is crowned as Emperor of Tamriel.[180][11]
 Imperial Consort Thonica rules the Empire as Regent.[180]
4th Century
3E 307
 Uriel Septim VI is officially given full license to rule, having reached his "majority" age at 22.
Thonica's Regency ends.[180]
3E 313
 Uriel Septim VI gains dominance over the Elder Council and Thonica, having used his powers
to reestablish the defunct spy network and his personal guard units to bully members of the
Council.[180]
3E 314
 Pelagius Septim IV is born, son of Eloisa Septim.[180]
 Lysandus is born.[11]
3E 319
 Arslan II, the father of future Daggerfall King Lysandus, is born.[11]
3E 320
 Uriel Septim VI falls from his horse during an accident, and later dies from his injuries.[180]
 Morihatha Septim becomes Empress.[180]
3E 331
 Morihatha Septim authorizes the Pocket Guide to the Empire, Second Edition.[147][181]
3E 336
 Nulfaga, mother to future Daggerfall King Lysandus, is born.[11]
3E 339
 Morihatha Septim is assassinated. Argonian Councillor Thoricles Romus is found guilty of this
crime (despite declaring innocence), and he is executed.[180]
 Pelagius Septim IV becomes Emperor.[source?]
3E 340
 Eadwyre is born.[11]
3E 344
 The University of Gwylim Press, publishes and distributes a book called Frontier, Conquest,
and Accommodation: A Social History of Cyrodiil, better known as Frontier, Conquest.[8]
3E 345
 Irlav Moslin signifies his knowledge of the Daedric Alphabet.[182]
3E 346
 Uriel Septim VII is born.[OOG 1]
3E 353
 Mynisera is born.[11]
3E 354
 Lysandus is born.[source?]
3E 360
 The Book of the Dragonborn is written by the Prior Emeline Madrine of the Order of Talos at
the Weynon Priory.[183]
3E 368
 Uriel Septim VII is crowned Emperor at age twenty-two after his father, Pelagius IV, dies.
[source?]
 Camaron, future King of Sentinel, is born in Hammerfell.[11]
 Carolyna of House Wayrest is born.[11]
3E 369
 Akorithi, future wife of Camaron, is born.[11]
3E 370
 The Eternal Champion is born.[OOG 1]
3E 372
 The Apprentice is born.[OOG 1]
3E 375
 The Hero of Daggerfall is born.[OOG 1]
3E 376
 Jagar Tharn acquires Staff of Chaos beneath Mournhold.[source?]
 Helseth is born.[11]
3E 377
 Arslan II dies.[11]
 Lysandus is crowned King of Daggerfall.[source?]
 Prince Geldall, eldest son of Uriel Septim VII, is born.[source?]
3E 378
 Prince Enman, second son of Uriel Septim VII, is born.[source?]
3E 380
 Prince Ebel, third son of Uriel Septim VII, is born.[source?]
3E 381
 Prince Gothryd of Daggerfall is born to Lysandus and Mynisera.[11]
3E 383
 It is at this year or earlier (50+ years before the events of Oblivion) that Count Janus Hassildor,
a powerful mage, and his wife are infected by vampires.[184]
3E 384
 Morgiah is born.[11]
3E 385
 The King of Camlorn, who is at the time of his death writing a letter to the Emperor to inform
him of Jagar Tharn's treachery, is assassinated.[185]
 Arthago, prince and heir of Sentinel, is born.[186]
3E 386
 Aubk-i, sister of Arthago, is born.[186][11]
3E 389
 Jagar Tharn imprisons Uriel Septim VII in another dimension and, using Illusion magic,
impersonates him beginning the Imperial Simulacrum.[OOG 1][11]
 Events of The Elder Scrolls: Arena.[58]
 Elysana is born.[11]
3E 391
 Symmachus dies.[11]
3E 392
 Greklith, the heir to the throne of Sentinel, is born.[187][186][11]
 Carolyna of House Wayrest dies.[11]
3E 393
 Lhotun, another prince of Sentinel, is born.[186][11]
3E 395
 Beginning of the Five Year War between Elsweyr and Valenwood.[4][24][188]
3E 396
 Fighting in the Five Year War moves closer and closer to Fort Sphinxmoth.[189]
 The Black Year occurs, during which the people of the Parikh Tribe ally themselves with the
Altmer and begin a rampage throughout southeastern Valenwood.[190]
 Jagar Tharn makes a deal with Mehrunes Dagon, offering him control over the Battlespire.
[OOG 1]
3E 397
 The events of A Dance in the Fire, A Clerk's Adventures in Valenwood, take place in this time.
[191]
 The events of The Elder Scrolls Travels: Shadowkey take place at this time.[192][193]
3E 398
 The events of The Argonian Account, Book I take place.[194]
 The Apprentice is sent to the Battlespire after placing second in a contest.[OOG 1]
3E 399
 End of the Five Year War. In "most fair accounts, the war lasted four years and nine
months."[188]
 Orsinium, "a vast tract of land between Menevia and Wayrest,"[195] passes ownership to the
Orcish people, following a Judges ruling that a contest shall take place, between Lord Bowyn, a
Breton, and Gortwog gro-Nagorm, an Orsimer.[62][195]
 Orsinium applies for Provincial status, and makes peace with its long-time enemy, Wayrest.
[176]
 Uriel Septim VII is rescued from the imprisonment of Jagar Tharn who is killed by the Eternal
Champion.[58][11]
5th Century
3E 400
 Kogoruhn is occupied by House Dagoth (Sixth House) forces led by Dagoth Uthol.[150]
3E 401
 A census of Daggerfall reveals that there are currently 110,000 people living in the capital city.
This is compared with the original population of 211 people.[2]
 Nulfaga discovers the location of the Mantella.[11]
3E 402
 The War of Betony begins.[11]
3E 403
 The War of Betony ends, and Lysandus, the king of Daggerfall, is killed. His son Gothryd
succeeds him.[OOG 1][153][11]
 Mynisera dies.[11]
 Camaron dies.[11]
3E 404
 Newgate writes his book about the War of Betony.[60]
 Gothryd marries Aubk'i, and Lysandus begins haunting Daggerfall.[OOG 1][11]
3E 405
 Events of The Elder Scrolls II: Daggerfall.[196][OOG 1][11]
3E 407
 Kazagh, a Khajiit slave, kills a number of slavers, particularly around the city of Tear. He is
helped in this by Peliah, the daughter of a slaver named Serjo Dres Minegaur.[197]
3E 410
 Sixth House bases founded near Gnaar Mok and in Waterfront areas of Vivec City.[150]
3E 411
 Charwich moves from Bhoriane to Kambria, both in High Rock, in search of Azura's Star, and
proceeds to search for it from there.[198]
3E 412
 Koniinge strangles and disposes of the narrator of the Charwich-Koniinge Letters.[199]
3E 414
 Vvardenfell Territory, previously a responsibility of the Tribunal Temple preserved under
Imperial protection, becomes an Imperial Province District.[200]
3E 415
 Sixth House bases found in every major city in Vvardenfell.[150]
3E 417
 The Warp in the West occurs, drastically altering the Illiac Bay. This is an example of a Dragon
Break.[62][147][201]
 Sentinel gains the regions of "Abibon-Gora in the west, to Satakalaam in the east, at the mouth
of the Bjoulsae River.[37][53]
 Dagoth Ur recaptures Keening and Sunder.[150]
 Dagoth Odros and Dagoth Vemyn defeat Almalexia and Sotha Sil in battle.[150]
3E 421
 The events taking place in Greywyn's Journal occur in this year.[202]
 The Crew of the Emma May mutiny against the captain, except for Blakeley, who is still loyal
to him.[203]
 The Levitation Act is passed throughout the Empire that banned the use of levitation magic.
[204][note 5]
3E 426
 The Brown Book of 3E 426 is written,[205] as is the Red Book of 3E 426,[206] and the Yellow
Book of 3E 426.[207]
 The Telvanni Council reminds Duke Vedam Dren and other Great House members that the
Council takes no action against its members, according to its ancient laws and customs.[205]
 The Telvanni Council objects to the injunctions being placed on the slave trade, which it claims
are "guaranteed by the terms of the Treaty of the Armistics, and Telvanni Council will not
entertain any discussions of abridgments of those rights."[20][205]
 Sixth House assassins begin assassinating prominent Imperial citizens and House Hlaalu
sympathizers.[150]
 Velanda Omani sells his house to Indrele Rathryon.[208]
3E 427
 The events of The Elder Scrolls III: Morrowind take place.[209][153]
 The Nerevarine is discovered, and at the same time the Prophecy of the Nerevarine is
revealed to be true.
 The Nerevarine reclaims the Moon-and-Star from Azura and is proved to be the true
Incarnate of Nerevar.
 The Nerevarine becomes the Hortator and unites all three Great Houses to oppose
Dagoth Ur.
 Dagoth Ur is killed at Red Mountain by the Nerevarine.[209]
 The events of The Elder Scrolls III: Tribunal take place.[210]
 Trueflame is reclaimed by the Nerevarine.
 Sotha Sil is betrayed and killed by Almalexia before being killed by the Nerevarine.
 The events of The Elder Scrolls III: Bloodmoon take place.[211][153]
 The Nerevarine is named a Blodskaal (Bloodbrother) of the Skaal Village on Solstheim.
[211]
 The Nerevarine defeats Hircine[211] and stops the Bloodmoon Prophecy from being
fulfilled.[211]
 Raven Rock is founded.
3E 431
 An Addendum is added to the Mages Guild charter: "Any guild member commiting a crime
against the Guild is to be suspended immediately. The suspension may be lifted at the discretion
of the Steward of the Council of Mages. Any guild member receiving multiple suspensions may,
at the determination of the council, be summarily and permanently dismissed from the
guild."[96]
 Mages Guild Charter changed by Arch-Mage Hannibal Traven to include a provision that all
candidates for membership of the Mages Guild must first gain acceptance from all the Guild
Hall stewards.[96]
 Mages Guild distributes the schools of magic to different Guild Halls. For instance, Alteration is
taught at Cheydinhal.[96]
 Farwil, son of Cheydinhal's Count Andel Indarys, forms the Knights of the Thorn.[source?]
 The events taking place in Grommok's Journal occur in this year.[212]
 12th of Rain's Hand: Grommok, Lewin, and Syndelius explore Fort Wariel, after which
they travel north to the Ayleid Ruin of Trumbe and discover a locked box that they
cannot open easily.[212]
 13th of Rain's Hand: After opening the cask, they discover an Akaviri sword which they
name "Dawnfang" and "Duskfang," on account of its varying colors at different times.
Grommok claims the sword for his own.[212]
3E 432
 Pocket Guide to the Empire, Third Edition is published.[147][note 6]
3E 433
 The events of The Elder Scrolls IV: Oblivion take place during this year.[213]
 The Oblivion Crisis occurs.[213][153]
 Uriel Septim VII is assassinated by the Mythic Dawn.[213][214]
 A new hero stands up and greatly aids the Septim dynasty and the Empire.
 Martin Septim is crowned as the Emperor.[213]
 Martin Septim sacrifices himself in the Imperial City to banish Mehrunes Dagon
from Nirn and save the people of the Empire.[213]
 Martin Septim's death ends the Third Era and begins the Fourth.
 End of the Septim Dynasty; destruction of the Amulet of Kings.
 Many of the Imperial Provinces are restive, since even before the Oblivion Crisis.
[215]
 Attack on the Mages Guild. The necromancer Mannimarco wages war on the Mages
Guild, almost succeeding before being killed by the new Arch-Mage.
 An Elder Scroll is successfully stolen from White-Gold Tower by a member of the
Thieves Guild.
 The events of The Elder Scrolls IV: Knights of the Nine take place.[153]
 Auroran Crisis occurs.[216]
 The Hero of Kvatch becomes the 2nd Divine Crusader and defeats Umaril both in the
mortal and spiritual planes.
 The events of The Elder Scrolls IV: Shivering Isles take place.
 The Greymarch occurs once again.[216]
 The Hero of Kvatch is crowned as the new Sheogorath and defeats Jyggalag.

The Fourth Era:


1st Century
4E 0
 A new era begins after the Oblivion Crisis comes to an end.[213]
 High Chancellor Ocato unsuccessfully attempts to bring the Empire a new Emperor after the
Oblivion Crisis.[217]
4E 02
 Sinderion delivers a speech to the Alchemical Symposium about Nirnroot.[43]
4E 05
 Baar Dau falls from the sky due to the disappearance of Vivec. Causing the complete
destruction of Vivec City.[source?]
 Red Mountain erupts and the Red Year begins.[218][OOG 10]
4E 06
 The Argonian invasion of southern Morrowind begins.[218]
4E 10
 High Chancellor Ocato is killed, most likely by the Thalmor.[219]
4E 16
 The High King of Skyrim gives Solstheim to the Dunmer as a result of the Red Year.[OOG 10]
4E 17
 Titus Mede I ascends to the throne of Emperor around this time.[219]
4E 20
 Dunmer refugees use the Dunmeth Pass to travel into Skyrim, and Refugees' Rest is decreed to
be a monument.[220]
 The Armorer's Challenge is written.[221]
4E 22
 The Thalmor came into power of Summerset Isle. Summerset Isle is renamed to Alinor, but is
still referred to as Summerset Isle outside the Third Aldmeri Dominion.[222]
4E 29
 The government of Valenwood is overthrown by the Thalmor sympathizers. The Bosmeri, allied
with the Empire, were unprepared. Valenwood becomes a Thalmor territory.[222]
 The Third Aldmeri Dominion severs all ties with the Empire.[222]
4E 38
 A great warrior from Windhelm, Vundheim, dies. His son, Deroct, lights a candle above the
hearth in his home in his honor. The building later becomes known as Candlehearth Hall.[223]
4E 42
 The Night of Green Fire occurs. Altmer dissidents fleeing the Dominion are massacred by
Thalmor agents in Sentinel.[224]
4E 48
 The events of An Elder Scrolls Novel: The Infernal City take place.[225]
 Umbriel appears, terrorizing Tamriel, starting with Lilmoth.[OOG 11]
 The events of An Elder Scrolls Novel: Lord of Souls take place.[226]
 Umbriel besieges the Imperial City, but is stopped before Vuhon can emancipate the city
from Oblivion.[source?]
4E 58
 Sinderion records his findings about nirnroot in his journal.[227]
4E 65
 House Redoran Councillor Brara Morvayn dies.[228]
 Lleril Morvayn becomes councillor.[228]
4E 95
 House Hlaalu member, Vilur Ulen attempts to assassinate Lleril Morvayn.[229]
4E 98
 The Void Nights begin.[222]
4E 99
 The Third Aldmeri Dominion ceases their 70 year-long period of isolation from the Empire.
[222]
4E 100
 The Void Nights end.[222]
2nd Century
4E 115
 Coup against the Elsweyr Confederacy takes place. Elsweyr is divided into the kingdoms of
Anequina and Pelletine, as extensions of the Aldmeri Dominion.[222]
4E 122
 The Great Collapse of Winterhold occurs.[230]
4E 129
 The people of Riften overwhelm the city guard and kill Hosgunn Crossed-Daggers, the "black-
hearted" Jarl.[231]
4E 130
 The Bulwark shows signs of crumbling.[229]
4E 150
 A small force of Argonians arrives on Solstheim to wreak havoc, but is repelled by Lleril
Morvayn.[229]
4E 168
 Titus Mede II is crowned Emperor.[222]
4E 170
 The Raven Rock Ebony Mine shows signs of beginning to dry up.[229]
4E 171
 On the 30th of Frostfall[232] an Ambassador of the Aldmeri Dominion demands the Empire to
accept an ultimatum. The Empire resists, and the Great War between The Empire and the
Aldmeri Dominion begins.[222]
 Aldmeri forces led by Lord Naarifin invade Hammerfell and Cyrodiil. The city of Leyawiin
falls, and the city of Bravil is besieged.[222]
 A 2nd Aldmeri force, led by Lady Arannelya, cross western Cyrodiil and invade Hammerfell.
The Redguards in Hammerfell, divided by civil war and disorganized, put up little resistance.
The southern coastline falls to the Aldmeri forces as the Imperial Legions in Hammerfell retreat
North into the Alik'r Desert.[222]
 The March of Thirst occurs.[222]
4E 172
 Aldmeri forces advance into Cyrodiil to capture the Imperial City.[222]
 Cyrodiil: The cities of Bravil and Anvil in Cyrodiil both fall to Aldmeri forces. Naval battles
ensues in Lake Rumare surrounding Imperial City and along the Niben River leading to the
Rumare.[222]
 Hammerfell: The entire southern coastline falls to the Aldmeri forces with the exception of
Helgathe.[222]
4E 173
 Cyrodiil: Aldmeri forces cross the Niben and advance towards the Imperial City through the
eastern bank, surrounding the city from the east, south, and west.[222]
 Hammerfell: The siege of Hegathe is broken. Imperial forces make a stand in Skaven to fight
off the advancing Aldmeri soldiers. Skaven falls to the Aldmeri. However, the victorious
Aldmeri force is severely weakened by the advance through the desert, and is unable to continue
their campaign.[222]
4E 174
 Cyrodiil: The Thalmor leadership decides to focus their forces in the Cyrodiil campaign.[222]
 Imperial City falls to the Aldmeri forces.[222]
 The Reach and Markarth falls to the Reachmen in The Forsworn Uprising and is ruled as an
independent kingdom.[233]
4E 175
 The Battle of the Red Ring takes place as the Empire embarks on a campaign to retake Imperial
City, which fell to the Aldmeri Dominion the previous year. The battle was an Imperial victory,
but not without heavy losses.[222]
 Exhausted from war, the Empire negotiates a peace treaty and signs the White-Gold Concordat
with the Aldmeri Dominion, thus ending the war. The terms of the agreements are the surrender
of the remaining territory still occupied by Aldmeri Force, and the banning of the worship of
Talos. Thus, the Great War ends.[222]
 As a result of the White-Gold Concordat, relationship between the Imperials of Cyrodiil and the
Redguard of Hammerfell deteriorated. Although allies during the war, the Empire is forced to
renounce Hammerfell as an Imperial province.[222]
 All the Elder Scrolls housed in the libraries of White-Gold Tower vanish, and are scattered
across Tamriel by unknown means.[234]
4E 176
 Ulfric Stormcloak and his militia retake The Reach and Markarth from the Reachmen. The
surviving Reachmen flee to the hills of the Reach and became known as the Forsworn, a clan
commonly known to hold a bitter hatred for Nords.[233]
 The Stormcloaks are founded.[235]
 Somewhere between 4E 176 and 4E 199 the Skyrim Civil War breaks out.[236][237]
4E 180
 As a follow-up to the White-Gold Concordat, the Second Treaty of Stros M'kai is signed, which
results in the Aldmeri forces withdrawing from Hammerfell.[222]
4E 181
 Madanach is captured by Jarl Igmund and imprisoned in Cidhna Mine.[238]
 Raven Rock's Ebony Mine completely dries up.[229]
4E 186
 Cicero begins keeping personal records of the events he encounters.[239]
4E 187
 Alisanne Dupre considers reopening the Black Marsh city of Archon as a training facility for the
Shadowscales, but never goes through with it.[239]
4E 188
 Wayrest falls to corsairs at the Invasion of Wayrest.[240]
 The Dark Brotherhood's Wayrest Sanctuary is destroyed by corsairs, and all assassins within are
killed.[240]
 The city of Bravil erupts into violence as a result of a war between two skooma traffickers.[240]
 The Lucky Old Lady statue is destroyed.[240]
4E 189
 Cicero becomes The Keeper of The Night Mother.[241]
 Cheydinhal has erupted into violence and chaos; presumably one among many cities in Cyrodiil
that has fallen to chaos.[242]
3rd Century
4E 201
 The events of The Elder Scrolls V: Skyrim take place this year.[243]
 Torygg, High King of Skyrim, is killed in a duel by Ulfric Stormcloak.
 General Tullius is sent by Titus Mede II to Skyrim to end the Civil War.[244][245]
 The Imperial Legion and the Stormcloaks battle for control of Skyrim.
 The Dragon Crisis begins.
 Alduin is first spotted since his return on the 17th of Last Seed, first attacking the
town of Helgen.[246]
 The Last Dragonborn emerges and takes on the task of defeating Alduin and the
dragons.[247][248]
 The Dragonborn and the Greybeards persuade the Stormcloaks and Imperial
Legion to establish a truce until Alduin is defeated.
 Alduin is slain by the Dragonborn during the Battle of the Tongues in Sovngarde.
 Civil War ends.[243]
 The College of Winterhold discovers the Eye of Magnus, which nearly destroys the city
of Winterhold.[243]
 The Infamous Eyes of the Falmer were stolen by the Thieves Guild.[243]
 The Dark Brotherhood is either destroyed by the Dragonborn or the Emperor Titus Mede
II is assassinated by them.[243]
 The Harbinger of The Companions, Kodlak Whitemane, dies.[243]
 The owner of the White Phial, Nurelion died after the White Phial had been recovered to
its former glory.[249]
 The Gildergreen in Whiterun returns to its former glory.[250]
4E 202
 The events of The Elder Scrolls V: Dawnguard take place.[251]
 The Volkihar Clan's plan to fulfill the Tyranny of the Sun begins to take form.
 Auriel's Bow is recovered by the Dragonborn and Serana.
 Lord Harkon is slain by the Dragonborn.
 The events of The Elder Scrolls V: Dragonborn take place.[252]
 Miraak's influence takes hold of the inhabitants of the isle of Solstheim.
 The First Dragonborn and the Last Dragonborn battle atop the Summit of Apocrypha.
Miraak is then killed by Hermaeus Mora when it becomes clear that the Last
Dragonborn would prevail.
 The Raven Rock Mine, long thought dried up, is restored.
 The plot to kill Councilor Lleril Morvayn by House Hlaalu is revealed and subsequently
stopped.

Dragon Breaks ???

Side Notes:
After the Pre-historic Age we've had 4 Ages: Ancient (4000BC-478AD) Medieval (478AD-1453AD)
Modern (1453AD-1789AD) and Contemporaneous (1789AD-Today) Therefore:
 First Era = 4000BC-478AD (1E 1 – 1E 4478)
 Second Era = 478AD-1453AD (2E 1 – 2E 975)
 Third Era = 1453AD-1789AD (3E 1 – 3E 336)
 Fourth Era = 1789AD-Today (4E 1 – 4E 228)

Nirn doesn't orbit arround the sun because it's in the center of the universe. Therefore the amount of
time it takes for the sun to orbit arround Nirn is equil to a year. On average, each month on Nirn has
about 30 days, same as months in real life. So presumably the years are almost equil to years in real
life. Here is where it gets confusing though. Skyrim came out in the year 2011 and took place in the
year 4E (fourth era) 201. So right now it would be the end of 4E 204. Oblivion took place in the year
3E 433, which was the last year before the fourth era began. So we have to go back 201 years from
2011 and subtract one to get to the time of oblivion. That puts us at the year 1809, back when the
napolionic wars were going on. To get to the beginning of the third era and the conquest of Tamriel by
talos, we have to go back 433 years, which puts us at 1376 in real life. Talos conquored Tamriel in 2E
896. So by subtracting 896 years from 1376 equils 481, just after the fall of rome, which is ironic
because it's the fall of the Reman dynasty in TES universe. Now we come to the first era, which is by
far the longest (2920 years). subtracting 2920 by 481 would get us to 1E 2439, the TES date of the
(supposed) birth of christ. So the begining of the first era would be 2439 BC, which is like centuries
before the pyramids were built.

Races:
Tamriel is the home of ten main races, each occupying a different portion of the continent. The races
are:
 Altmer (High Elf) – Summerset Isles (Sidhe Changelings)
 Racial Merit: Highborn - Regenerate 25% of the character's maximum Magicka per
second for 60 seconds.
 Unique racial effects: +50 Magicka
 Argonian – Black Marsh (Modified Mokole)
 Racial Merit: Histskin - Regenerate health 10 times faster for 60 seconds.
 Unique racial effects: 50% Disease Resistance, Waterbreathing
 Bosmer (Wood Elf) – Valenwood (??? Changelings)
 Racial Merit: Beast Tongue (Command Animal) - Make all surrounding animals your
allies for 60 seconds.
 Unique racial effects: 50% Resistance to both Poison and Disease
 Breton – High Rock (Human)
 Racial Merit: Dragonskin - Absorb 50% of Magicka from all incoming spells for 60
seconds.
 Unique racial effects: 25% Resistance to Magic
 Dunmer (Dark Elf) – Morrowind (??? Changelings)
 Racial Merit: Ancestor's Wrath - Surrounds the character in fire for 60 seconds.
 Unique racial effects: 50% Resistance to Fire Damage
 Imperial – Cyrodiil (Human)
 Racial Merit:
 Voice of the Emperor - Nearby people are Calmed for 30 seconds.
 Star of the West - Temporarily transfers Fatigue from an adversary to the caster,
increasing the target's weariness and rejuvenating the caster.
 Unique racial effects: Find more gold than usual
 Khajiit – Elsweyr (Modified Bastet)
 Racial Merit:
 Night Eye - Improved Night Vision for 60 seconds (can be toggled multiple times
per day).
 Eye of Fear - Affected targets will cease combat and run away in fear.
 Unique racial effects: +15 Base Unarmed Damage
 Nord – Skyrim (Human)
 Racial Merit:
 Battle Cry - Nearby enemies are Frightened for 30 seconds.
 Woad - Creates a magical shield around the caster's entire body increasing their
armor rating.
 Thunder Fist - inflicts elemental frost damage upon an opponent.
 Unique racial effects: 50% Resistance to Frost Damage
 Orsimer (Orc) – High Rock and Orsinium (Troll Changelings)
 Racial Merit: Berserker Rage - Take half damage and do double physical damage for 60
seconds.
 Unique racial effects: None
 Redguard – Hammerfell (Human)
 Racial Merit: Adrenaline Rush - Regenerate Stamina 10 times faster for 60 seconds.
 Unique racial effects: 50% Resistance to Poison
 Other Creatures
 Werewolves (Garou)
 Racial Merit: Beast Form - Take on the Form of the Wolf.
 Racial Merit: Ring of Hircine (Totem of Hircine #4) - Allows for unlimited
Werewolf transformations per day; only active when you're wearing the Ring of
Hircine (must be a Werewolf).
 Racial Merit: Totem of Brotherhood (Totem of Hircine #1) - Summons two wolf
spirits to aid in battle.
 Racial Merit: Totem of Fear (Totem of Hircine #2) - Casts Fear against nearby
enemies.
 Racial Merit: Totem of the Hunt (Totem of Hircine #3) - Casts a Detect Life
spell.
 Vampires (Vampires)
 Racial Merit: Embrace of Shadows - Vampire is invisible and has improved night
vision for 180 seconds.
 Racial Merit: Vampire's Seduction - Creatures and people up to level 10 won't
fight for 30 seconds. Granted after one day of not feeding.
 Racial Merit: Vampire's Servant - Reanimate a dead body to fight for you for 60
seconds. The strength of the body increases each day the Vampire goes without
feeding, progressing from "weak", to "more powerful", to "powerful", and finally
to "very powerful" after three full days of not feeding.
 Racial Merit: Vampire's Sight - Improved night vision for 60 seconds.
 Racial Merit: Vampiric Drain - Absorb x points of health per second from the
target.
 Dremora (???)
 Daedra (Evil Celestines)
 Aedra (Good Celestines)

(Totem of Hircine #1)

Powers:
Resort Gifts/Disciplines/etc into Magic Schools:
 Alteration
 Conjuration
 Destruction
 Enchantment
 Illusion
 Restoration
Factions:
Stormcloaks
Imperial
Companions
Theive's Guild
Nightingale
◦ Faction Powers
▪ Nightingale Strife
▪ Nightingale Subterfuge
▪ Shadowcloak of Nocturnal


Mage's College
◦ Faction Powers
▪ Summon Arniel's Shade
Dark Brotherhood
◦ Faction Powers
▪ Summon Spectral Assassin

Black Books:
 Epistolary Acumen
 The Sallow Regent
 The Winds of Change
 Untold Legends
 The Hidden Twilight
 Filament and Filigree

Birth Signs:
 The Apprentice
◦ Apprentice - confers a 100 point bonus to your Magicka attribute but gives you a 100%
Weakness to Magic.
 The Atronach
◦ Atronach - the Hero doesn't regain Magicka over time. Instead the Hero has a 50% Spell
Absorption to recharge Magicka. Base Magicka is also increased by 150 points.
 The Lady
◦ Lady's Blessing - confers bonuses of 10 points to Willpower and Endurance attributes.
 The Lord
◦ Blood of the North - regenerate up to 90 points of Health and also gain the Trollkin curse, a
permanent 25% Weakness to Fire.
 The Lover
◦ Lover's Kiss - paralyze an opponent for 10 seconds at the cost of 120 points of Fatigue.
Also, members of the opposite sex are more friendly.
 The Mage
◦ Mage - confers a permanent bonus of 50 points to Magicka.
 The Ritual
◦ Mara's Blessing - a powerful Restore Health spell.
◦ Blessed Word - turn the undead.
 The Serpent
◦ Serpent - cause a slow but potent poison on touch, while simultaneously curing and
dispelling magic on the Hero. Casting this spell costs 100 points of Fatigue.
 The Shadow
◦ Moonshadow - become Invisible for 60 seconds.
 The Steed
◦ Steed - grants a bonus of 20 Speed attribute.
 The Thief
◦ Thief - grants a 10 point bonus to Agility, Speed, and Luck attributes.
 The Tower
◦ Tower Key - open a door or container of Average lock level or less.
◦ Tower Warden - reflects five points of damage for 120 seconds a day.
 The Warrior
◦ Warrior - grants a bonus of 10 points to Strength and Endurance attributes.

Standing Stones:

Name Description Effect Location


Those under the sign of The Recover Magicka twice
The
Apprentice recover Magicka faster, as fast, twice as
Apprentice Northwest of Morthal.
but are more susceptible to Magicka vulnerable to magicka
Stone
damage. damage.
Those under the sign of The
50 extra Points of
Atronach absorb a portion of
The Atronach Magicka, 50% Absorb Between Windhelm and
incoming spell damage and have a
Stone spells, -50% Magicka Riften.
larger pool of Magicka, but recover it
regen.
more slowly.
Those under the sign of The Lady A small island in Lake
The Lady Regenerate Health and
regenerate Health and Stamina more Ilinalta, west of
Stone Stamina 25% Faster.
quickly. Riverwood.
Those under the sign of The Lord are 50 points of damage
The Lord East of Morthal, on top
more resistant to both Magicka and resistance, 25% magic
Stone of the mountain.
physical damage. resistance.
Those under the sign of The Lover
The Lover All skills increase 15% East of Markarth, north
always feel a Lover's Comfort. (All
Stone faster. of Kolskeggr Mine.
skills improve faster).
The Mage Those under the sign of the Mage Magic skills increase The Guardian Stones,
Stone will learn all magic skills 20% faster. 20% faster. southwest of Riverwood.
Once a day, those under the sign of Raises all the dead
The Ritual
The Ritual can reanimate nearby around you to fight for East of Whiterun.
Stone
corpses to fight for them. you once per day.
The Serpent Once a day, those under the sign of Paralyze the target for 5 On an island north of
Stone The Serpent can use a ranged seconds, and do 25 Windhelm and east of
paralyzing poison on opponents. points of poison damage Winterhold.
Name Description Effect Location
once per day.
Once a day, those under the sign of
The Shadow Invisibility for 60 A small mountain range
The Shadow can become invisible
Stone seconds once per day. south of Riften.
for an extended period.
The Steed Carry weight +100,
Those under the sign of The Steed West-northwest of
Stone equipped armor has no
can carry more and do not suffer a Solitude, directly north
weight and causes no
movement penalty from armor. of Statue to Meridia.
movement penalty.
The Thief Those under the sign of the Thief Stealth skills increaseThe Guardian Stones,
Stone will learn all stealth skills 20% faster. 20% faster. southwest of Riverwood.
The Tower Halfway between
Those under the sign of The Tower Unlock any expert level
Stone Winterhold and
have the option to automatically lock (or lower) once per
Dawnstar, at the top of
open Expert or lower locks. day.
the cliff.
Those under the sign of the Warrior
The Warrior Combat skills increase The Guardian Stones,
will learn all combat skills 20%
Stone 20% faster. southwest of Riverwood.
faster.

Vampire Clans:
The types of vampire present in Tamriel are said to number over a hundred, with nine variations in the
Iliac Bay alone, each with its own powers and abilities. vampires are related by legend to the Daedric
Prince Molag Bal, who is referred to as the "Kin-father" of vampires. As the legend states, Bal is the
father of the first vampire, which leads to all of vampirekind being considered his offspring.
 Clan Volkihar (Sanguinare Vampiris) – Castle Volkihar
 Clan Movarth (Sanguinare Vampiris) - Morthal
 Clan Vighar (Sanguinare Vampiris) - Falkreath
 Vampyrum Order (Sanguinare Vampiris) – Cyrodiil//A ruthlessly effective faction, the Order
has monopolized Vampirism within the province, ousting all other bloodlines. Members are
experts of concealment and political manipulation; having infiltrated almost every other faction
in Cyrodiil; the vampires of the Order, under the guise of mortal men and women, infiltrated
politics and the highest echelons of society to consolidate their own power and establish
themselves as influential entrepreneurs. Despite being a powerful bloodline of vampires that
have managed to make Cyrodiil their stronghold during the Third Era, the Order's strength is
not in physical numbers, but instead the skillful manipulation of Imperial society. (Ventrue)
 Glenmoril Wyrd (Clan Glenmoril) (Sanguinare Vampiris) - High Rock, Skyrim, Solstheim,
Cyrodiil (This is a Witch Coven worshipping Hircine) (Tremere)
 Clan Whet-Fang (Sanguinare Vampiris) – Black Marsh//They "use magicka to keep captives
catatonic and harvest from them the red nectar," and are rivals to the Cyrodiil Vampyrum Order.
 Clan Lamae (Noxiphilic Sanguivoria) – Cold Harbour // neither burn nor weaken in the
sunlight, but rather become more powerful once night falls. Their abilities include invisibility.
 Clan Telboth (Sanguinare Vampiris) - Valenwood // The Telboth first prey upon children,
eventually taking their place in the family and waiting for years before claiming all of them as
victims
 Clan Yekef (Sanguinare Vampiris) - Valenwood //the Yekef are said to swallow men whole.
 Clan Keerilth (Sanguinare Vampiris) - Valenwood //The Keerilth have a signature ability of
temporarily disintegrating into mist (whether on land or underwater)
 Clan Bonsamu (Sanguinare Vampiris) - Valenwood //Bonsamu are said to be indistinguishable
from ordinary Bosmer except when seen by candlelight.
 Clan Quarra (Sanguinare Vampiris) - Vvardenfell //the most savage of vampire bloodlines, who
are known for their exceptional strength and endurance,[ and attack in a state of ecstatic frenzy
(Brujah)
 Clan Aundae (Sanguinare Vampiris) - Vvardenfell //potent spellcasters and seek to hypnotize
victims before feeding
 Clan Berne (Sanguinare Vampiris) - Vvardenfell //prefer stealth and ambush, first poisoning the
victim with a bite, then withdrawing to a safe distance and returning to feed only when the prey
is weakened.
 Clan Montalion (Sanguinare Vampiris) – Iliac Bay // They have the power of inherent
teleportation
 Clan Vraseth (Sanguinare Vampiris) – High Rock // they are gifted with nimbleness
 Clan Thrafey (Sanguinare Vampiris) – High Rock // whose bloodline grants the ability of
restoring damaged tissue,
 Clan Garlythi (Sanguinare Vampiris) – High Rock // gifted with the ability to magically shield
themselves from damage
 Clan Lyrezi (Sanguinare Vampiris) – High Rock // gifted with invisibility and the ability to
magically silence their enemies
 Clan Haarvenu (Sanguinare Vampiris) – High Rock // gifted in the school of Destruction magic
 Clan Selenu (Sanguinare Vampiris) – Hammerfell // are resistant to elemental attacks
 Clan Anthotis (Sanguinare Vampiris) – Hammerfell // are gifted with great intellect
 Clan Khulari (Sanguinare Vampiris) – Hammerfell // are gifted with the ability to paralyze their
prey
 Vampire groups exist in Elsweyr and the Summerset Isles, but not much is known about them.

Lamae Bal, also known as Lamae Beolfag, "Mother" Lamae, or the "Blood-Matron," was the first
recorded pure-blood vampire in Tamrielic history and one of the last known surviving Nedes.

Daedric Princes:
The Daedric Princes (sometimes referred to as Daedra Lords, or The Old Gods by Reachmen) are those
et'ada who, when Lorkhan proposed the creation of Mundus, did not take part but rather created
domains out of themselves in Oblivion. They are the most powerful of the Daedra and thus most
commonly worshipped by mortals as deities. While Daedra can manifest as either male or female
(being in reality genderless), all of these high Daedra are typically referred to as "Princes." In all, there
are sixteen widely known Princes.
 Azura - A Prince who maintains/draws power from the balance of night and day, light and dark.
Created the Khajiit.
◦ Realm: Moonshadow
◦ Daedra Mnions: Winged Twilight - resemble feral harpies
 Boethiah - The Prince of deceit, secrecy, conspiracy, murder, assassination, treason, and
unlawful overthrow of authority. Boethiah is the original god-ancestor of the Dunmer
◦ Realm: Attribution’s Share
◦ Daedra Mnions: Hunger
 Clavicus Vile - The Prince of deals, pacts, power, bargains, and serenity through wish
fulfillment.
◦ Realm: ???
◦ Daedra Mnions: ???
 Hermaeus Mora - The formless Daedric Prince of knowledge and memory, seeks to possess all
that is knowable.
◦ Realm: Apocrypha
◦ Daedra Mnions: Seekers and Lurkers
 Hircine - The Prince of the hunt, sport, the Great Game, and the Chase. he is known as the
Huntsman and the Father of Manbeasts. The lesser Daedra, Herne, is also affiliated with him.
◦ Realm: ???
◦ Daedra Mnions: Herne and Morphoid Daedra
 Jyggalag - The Prince of logical order and deduction, upholds strict order above all else.
◦ Realm: Shivering Isles
◦ Daedra Mnions: Knights of Order
 Malacath - The Prince whose sphere is the patronage of the spurned and ostracized, the keeper
of the Sworn Oath, and the Bloody Curse.
◦ Realm: The Ashpit
◦ Daedra Mnions: Ogrim, Dremora
 Mehrunes Dagon - The Prince of destruction, violent upheaval, energy, and mortal ambition. He
is associated with natural dangers like fire, earthquakes, and floods.
◦ Realm: The Deadlands
◦ Daedra Mnions: Dremora, Scamps, Vermai, Clannfear, Xivilai, Herne, and Morphoid
Daedra
 Mephala - The Prince of unknown plots and obfuscation, a master manipulator, a sewer of
discord.
◦ Realm: ???
◦ Daedra Mnions: Spider Daedra - spider-humanoid centaurs, with a naked upper head, torso,
and arms of human proportions, mounted on the eight legs and armored carapace of a giant
spider
 Meridia - The Prince of the energies of all living things, enemy of the undead and all who
disrupt the flow of life. Meridia is rumored to be Aedric in origin but banished for a misuse of
magic.
◦ Realm: The Colored Rooms
◦ Daedra Mnions: Aurorans
 Molag Bal - The Prince of domination and spiritual enslavement, seeks to ensnare souls within
his domain.
◦ Realm: Coldharbour
◦ Daedra Mnions: Harvesters, Dremora, Scamps, Soul Shriven, Xivkyn, Mazken, Daedroth
 Namira - The Prince of the "ancient darkness," the patron of all things considered repulsive.
◦ Realm: Scuttling Void
◦ Daedra Mnions: ???
 Nocturnal - The Prince of the night and darkness, the patron of all things secretive.
◦ Realm: Evergloam
◦ Daedra Mnions: ???
 Peryite - The Taskmaster, the Daedric Prince of Pestilence, desires order in his domain.
◦ Realm: Peryite's Pits
◦ Daedra Mnions: ???
 Sanguine - The Prince of hedonism, debauchery, and the further indulgences of one's darker
nature.
◦ Realm: ???
◦ Daedra Mnions: ???
 Sheogorath - The infamous Prince of Madness, whose motives are unknowable.
◦ Realm: Shivering Isles
◦ Daedra Mnions: Golden Saints (Aureals) and Dark Seducers (Mazken) // Everscamps
 Vaermina - The Prince of dreams and nightmares, a deliverer of evil omens and dark portents.
◦ Realm: Quagmire
◦ Daedra Mnions: ???

The Lesser Daedra:


 Humanoid:
◦ Dremora – Most of the modern Dremora serve Mehrunes Dagon,[5] although some clans
serve Molag Bal and Malacath,[23] and others before Dagon.[29] They are organized into
clans with strict hierarchical structures and ranks.[30]
 Golden Saints – Appear as golden-skinned humans in golden armor,[5] and serve
Sheogorath as guards of his realm, in a defined hierarchy.[31] They are said to be
Sheogorath's favored soldiers and have a rivalry with the Dark Seducers.[32]
 Dark Seducers – The violet-skinned serving Sheogorath. In the Shivering Isles, they
serve as Sheogorath's guards,[31] and have an ongoing feud with the Golden Saints for
Sheogorath's favor.[32]
 Knights of Order – Crystalline entities resembling armored knights with swords, this
race of crystalline warriors are the servants of Jyggalag, with their incapacity for fear
making them among the more dangerous Daedra.
 Aurorans – Generally serve the Daedric Prince Meridia; they appear as humanoids clad
in Ayleid battle armor.
 Xivilai – Highly-intelligent creatures who serve Mehrunes Dagon. They are alike in
temperament to the Dremora, but are less likely to be subordinate to anyone.[30] Xivilai
often appear as blue-skinned humanoids.
 Xivkyn – Powerful Daedra created by Molag Bal through the fusion of Dremora and
Xivilai.[33] They resulted from vestigial hybridization experiments in The Vile
Laboratory.

Aedra
 Akatosh, the Dragon God of Time - Chief among the gods, with mastery over the flow of time.
Associated with dragons and the qualities of endurance and virtuous service.
 Arkay, the Mortals' God - God of cycles, particularly that of birth and death. Presides over
funerals and burial rites, as well as ushering in the changes of the seasons.
 Dibella - Goddess of beauty and art, and one of the most popular of the Divines. Widespread
cults are dedicated to both healing and sexual instruction.
 Julianos - God of logic, wisdom, and the arts of magic. His temples act as educational
institutions in literature, history, and law.
 Kynareth - Goddess of the heavens, winds, and rain. Patron of sailors and travelers, and often
propitiated for good fortune in life.
 Mara, the Mother-Goddess - Goddess of love, compassion, and the bounty of nature. Presides
over marriage ceremonies, befitting her ancient origins as a fertility goddess.
 Stendarr, the Steadfast - God of mercy, justice, and righteousness. Patron of all those who wield
righteous might to protect the weak, from emperors to holy warriors.
 Zenithar, the Trader God - God of work, commerce, and wealth, invoked for success in business
ventures. Teaches prosperity through honest industry, rather than violence or deceit.
 Talos, Tiber Septim, the Dragonborn

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