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Week Learning objectives Warm up task Main activity task examples Information/

examples Differentiation
1 Recap passing & Refine handing skills 1. Familiarisation 1. Mirroring – ball handling
To develop and replicate fundamental rugby handling skills. To be passing 2. Passing down the line All lessons start with
able to perform these in a small sided game to maintain ball 2. Ball tag 3. Zig zag line pass rugby related warm-up
possession & outwit opponents. To confidently describe the rules 3. Rugby run 4. Bump and re-cap work of
of rugby union. 5. Truck and trailers previous lesson.
6. End zone
2 Kicking and catching 1. The great escape 1. Discovery, analysis and review Make learning as active
To be able to perform the correct kicking technique from the 2. Development of 2. Conditioned possession game as possible.
ground and out of the hands with control and accuracy. To begin to catching and kicking 3. The winning kick
combine the use of passing and kicking to outwit opponents. To 3. Around the clock 4. Conditioned game – kicking using the width of the pitch Give opportunities to
understand when to use the kick and the advantages gained from 5. King catcher plan tactics.
it. To develop a confident understanding of the rules and laws of 6. Rugby bench ball
rugby union. Research rules on
3 Developing tackling and rucking technique 1. Tackle wars 1. How to tackle- standing, walking and jogging internet.
To develop an understanding and knowledge of tackling technique. 2. The attacking 2. Numbers tackling and timing
To replicate the correct technique on advancing opposition. To sprints 3. How to ruck relays Tasks set to cater for
understand the safety aspect of rugby tackles. To understand the 3. Horse & jockey 4. Tower of power levels of ability.
rules regarding tackling within the game. To understand the rules 5. Present the ball
and effectiveness of a ruck. 6. 5v5 rucking and tackling to score Number of touches.
4 Effective use of the Scrum 1. Tackle shield and 1. Scrum ready circuits
To develop an understanding and knowledge of an effective scrum. scoring a try relays 2. The double agent – rules for scrummaging. Distance from target.
To eventually replicate the correct technique of a 6-man contested 2. Rats and rabbits – 3. The bind
scrum. To understand the importance of safety in the scrum. To rugby style 4. Workshop Size of practice area.
understand the importance of a scrum in a game situation. To 3. Fire ball sprint 5. Conditioned game – scrummaging
understand the basic biomechanical features of the tower or 6. Self and peer evaluation for scrummaging Size of target.
power, giving self and peer feedback.
5 Tactical Play/ outwitting opponents 1. Wheel tag 1. Defence: line speed
To develop knowledge and understanding of strategic play used to 2. Risk it 2. Guard the gates
outwit opponents. To be able to change and refine tactics based 3. Pupil led 3. Draw the defender in
on analysis of certain plays and opposition. To confidently describe 4. Tactics starter or homework – Padlet
the laws of rugby union and officiate parts of the game. 5. Defending tactics – flat line defenders moving as a unit
and choosing your tackles.
6. Attacking tactics – fixing a defender, creating space
through overlap runs
6 Game play and Assessment 1. The lose link 1. Attacking and defence switch
To demonstrate the ability to outwit an opponent in a game 2. Running and 2. Rules and knowledge relay
situation using the appropriate skills and techniques. To accurately passing circles 3. Command game
replicate actions and tactical sequences. To show their knowledge 3. Rugby ready relays 4. Full game of rugby – assessment
and understanding of the rules in rugby. Further develop inter-
house/ class rugby competitions.

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