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Requirement
by Maj John F. Schmitt, USMCR
In a time limit of 2 minutes decide
what you will do by issuing any orders
and/or making any appropriate re-
This scenario is the continuation of Tactical Decision ports/requests. Then provide a sketch
Game #96–3, “Flank Guard” (MCG, Mar96), based on sev- and an explanation of your plan. Send
eral solutions submitted to that problem (MCG, May96). your solution to Marine Corps Gazette,
TDG #96-7, Box 1775, Quantico, VA
22134 or fax (703) 640-0823.
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As you approach Checkpoint 35, Platoon engages the BTRs at the end of
your 1st Platoon discovers an enemy the column, and they begin to return
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column moving across your front from
right to left on Route 40. You dis-
mount and crawl forward to have a
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look. A company of about 10 T-64s
leads the column and has already passed
your position. Following the tanks are 3
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40
what you estimate to be a company of
BMPs and another of BTR-60s. Be-
BTR-60s
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cause of the terrain you can’t see if any-
thing follows the BTRs. You estimate
that the column is moving about 25
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kph. Your company remains undetect- BMPs 1
ed on the trail behind you. You decide
34
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this is an opportunity to ambush the
enemy column, and you crawl back to
your vehicle to work out your plan. 2
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It takes you less than 5 minutes to
figure out what you want to do, 2 min- AT
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utes to issue your frag order, and an- 223 M
other 5 minutes to deploy your compa-
ny: 2d Platoon and the TOW Section
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move into hide positions behind the
crest of Hill 223, TOWs on the left and
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2d Platoon on the right. TOWs will Main body
engage the tanks and 2d Platoon the @ 6-8 km
BMPs. 3d Platoon moves up the dirt
trail into position to strike the BTRs
near Checkpoint 35. 1st Platoon will Kilometers
engage from its current position. You
check with 1st Platoon, which reports
that the enemy column is continuing to
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