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Sera

Was Never
because i needed a midi of this

6         
Raney Shockne Raney Shockne

 8               
  
  = 150

  

       
  86               

Se ra was nev er an a gree a ble girl, her tongue tells tales of re

         
                 

9

 
       
          

bel lion. But she was so fast and quick with her bow, no one quite

   
            
   
     
 
16

    
           
 

knew where she came from. Se ra was nev er quite the qui et est girl, her at

 
     

           

   
23

      
  
   
        
tacks are loud and they're joy ful. But she knew the ways of no bl er

          
               

30

         
         
men, and she knew how to en rage them. She would al ways

Electronic Arts and Bioware


               
        
37

       


          
like to say, "Why change the past, when you can own this day?" To day she will

       
               
 
44

       


          
fight to keep her way. She's a rogue and a thief, and she'll tempt your fate. Fine

               
         
 
51

         
         
Se ra was nev er quite the wealth i est girl. Some say she lives in a tav

               
         

58

      
         
   
ern. But she was so sharp, and quick with her bow, Ar rows strike like a


              
        
 
65

         
         
drag on. Se ra was nev er quite the gent le est girl, her eyes were

2 Electronic Arts and Bioware


    
         
             

72


  
       
          
sharp like a ra zor. But she knew the ways of com mon er men, and

               
         
79

         
           
she knew just how to use them. She would al ways like to say,

                  
    
87

           


      
"Why change the past, when you can own this day?" To day she will fight to keep her

    
         
  
94 D.S. al Fine

     
      
way. She's a rogue and a thief, and she'll tempt your fate.

Electronic Arts and Bioware 3

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