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TALENT

DEVELOPMENT
FRAMEWORK
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Introduction
For Hockey across Great Britain, the number and impact of
we have a developed a clear medals won.
and consistent understanding To do so, we need to ensure
of the key underpinning the development of a greater
characteristics of world-leading breadth and depth of hockey
hockey players, which we call players capable of delivering
the ‘End in Mind’. sustained medal success in
This profile underpins our talent 2024, 2028 and beyond.
and performance pathway To guide how the sport,
design and delivery, along practitioners and coaches
with our Coach Development develop this next generation of
programmes across Great hockey players, both on and off
Britain. the pitch, Great Britain Hockey
As we look to the future, it is have developed a Talent
imperative that we build on the Development Framework to:
success to date and maximise

• Provide a common language for the development of players through


the talent pathway across Great Britain.
• Allow for a shared understanding to guide player development.
• Empower coaches to become the architects of learning environments.
• Offer a reference point for decision-making in the design of coaching
practices, training sessions, and development environments.

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Talent Development
Framework
To bring to life Great Britain We acknowledge that the But instead, provide a
Hockey’s Talent Development development journey to guiding framework as to the
mission statement of becoming a world-class experiences and environments
“strategically delivering hockey player is a complex, developing players require to
World leading development non-linear and unique to each flourish and progress through
experiences”, the aim of player. Therefore, the TDF is the talent pathway, while
Great Britain Hockey’s Talent not intended to be a definitive ensuring delivery of these
Development Framework (TDF) ‘manual’ for prescriptive hockey experiences are as
is: delivery of hockey. closely aligned as possible to
To allow best practice developing future world-leading
to become common players.
practice, from early It is our aspiration that the TDF
will enable Hockey across Great
talent development Britain to provide players with
to sub-senior context a more systemic approach to
across GB optimizing their development
(figure 1).

The TDF recognises that GAME


development emerges
from the interaction END IN MIND
between the player(s), VIRONMEN
the environment they’re EN T
in and the way the
game is played, and
for that reason the TDF PLAYER
is visually portrayed as
a series of connected
circles (figure 2).

Figure 2: The Talent Development Framework

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The Player and the unique personal
qualities they possess is at the heart of their
hockey DNA.

These qualities are reinforced, supported and


developed through the learning Environment.

Fostered by coaches, both on and off the


pitch, that enables the players to acquire the
on-field End in Mind characteristics to play
the Game of Hockey.

END IN MIND
Developing and supporting medal winning
Olympians for the future.

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End in Mind
Hockey is a fast-paced,
interactive and highly skilled
sport. Players continually
move into different positions,
at varying speeds and are
required to rapidly assess
changing situations and make
decisions.
In looking to develop young A key guiding question to help
hockey players that enjoy the players development is…
sport and can progress to the
Based on the player(s) needs
highest level, Great Britain
and his/her/their age and
Hockey has started with the ‘End
stage, to move towards the
in Mind’ and identified five key
End in Mind, what does your
characteristics of world-leading
player(s) need, in relation to:
hockey players – the things that
we are really looking to develop (1) their Individual qualities
in players to make them the (2) the Environment
most effective on the pitch. and/or (3) the Game?

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Regardless of age or stage, the purpose of the talent pathway is to support the development of
players’ who are:

HIGHLY SKILLED
AND CREATIVE
Players who can execute highly adaptable skills
and tactical understanding under pressure.

WHAT IT TAKES
TO WIN ATTITUDE
Players that consistently thrive and look to develop
themselves and teammates.

EFFECTIVE DECISION
MAKERS
Players who implicitly understand the game and
link these to the skills required to deliver performance.

SELF ORGANISING
Players that transfer best practice based on tactical and experiential
knowledge and can adapt in order to perform.

FAST AND ROBUST


Players who are consistently available and motivated for long term
training, and ready for the technical, tactical, physiological,
psychological, social and emotional demands of international hockey.

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Player
At the heart of the Talent As a result of this interaction
Development Framework is and relationship, the qualities
the Player, and should be the of the Player are not seen as a
central focus in the creation series of separate or discrete
of effective development silos but intimately connected,
environments. where developments in each
The Player refers to the quality will not only influence
individual athlete and the the other in various ways but
personal (physiological, will also impact what the player
psychological, social and can get from and give to the
emotional) qualities required other two pillars of the TDF – the
to achieve the End in Mind Environment and the Game.
characteristics and deliver
when it matters – both on and
off the pitch.
Great Britain Hockey has
identified nine interacting and
connected qualities that sit at
the heart of a player’s hockey
DNA, and vital for a GB Hockey
‘Player’ to achieve the End in
Mind.

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ADVICE TO COACHES:
These qualities are not intended as talent identification
or selection criteria, but as learning focuses to inform
the practices you design, how you behave and the
developmental environments you endeavour to create

Players who are…


Fast* Player is able to Speed of body: Player demonstrates
demonstrate the sound levels of peak speed and
necessary speed of acceleration speed and technique.
body, mind, and/or
stick to compete in a Speed of mind: Player demonstrates
fast dynamic game. sound levels of context-sensitive (for
example, field location, score, and time)
on-field decision making, both while in
attack (either in possession of the ball or
without) and in defence.

Speed of stick: Player demonstrates


effective ‘foot skills’, decision making and
stick skills and technique.
Physically, Mentally & Player is able to Repeatability: Player demonstrates
Emotionally Durable* regularly perform over repeated sprint ability and aerobic speed
time, in training and endurance to increase intensity in the final
competition, when period of competition.
needed, without
injury. Consistently available: Player
demonstrates a robust physiological
profile that is resilient to the increasingly
high volumes of work required from
training and competition.

Physically Literate* Player is able to Fundamental movement skills: Player


demonstrate the is able to demonstrate the fundamental
basic fundamental locomotor (walking, running, jumping and
physical movement landing, and evasion), stability (static and
skills to be able to dynamic balance), and manipulation
perform increasingly (handling and controlling a ball with the
complex hockey stick) skills that form the foundation for (but
specific skills. can be learned alongside) more specific
hockey skills.

Health literacy: Player demonstrates a


holistic understanding of the body and
its function; they know what good health
looks like for them?

Hockey specific movements: Player


is able to demonstrate strength in
flexion, and an appropriate hip range of
movement, rotational power, and lower
lib eccentric control and strength.

*A
 dapted from: Jennings, D., Cormack, S.J., Coutts, A. J., Aughey, R. J. (2012).GPS Analysis of an International Field Hockey Tournament. International Journal of Sports
Physiology & Performance (7), 224- 231 Lythe, J., & Kilding, A. E. (2011) Physical demands and physiological responses during elite field hockey. International Journal of
Sports Medicine. 32(7): 523-8 9
Intelligent Trainers* Player can effectively adapt, Physical preparation: Player
manage and optimise physical can demonstrate extended
preparation and recovery to ‘warm ups’ to develop game
meet specific performance specific movement skills and
needs when away from the GB/ robustness, with increasingly
HC environment. less guidance and direction..

Recovery: Player can


consistently and independently
develop and apply meaningful
recovery strategies to optimally
recover from training and
competition.
Self-Managers Player is able demonstrate Well-being: The player can
resourcefulness in managing self-regulate and maintain
time and tasks, and in an optimal state of physical,
balancing hockey life and mental, social and emotional
home life. well-being.

Sleep, rest & nutrition: Player


is able independently make
good choices with respect to
sleep and rest, and as to what,
when and how much to eat.
They are able to adjust their
energy, nutrition and lifestyle for
optimal health.

Off field development: The


player appreciates the value
of developing professional
and personal skills outside of
hockey.
Motivated and Driven** Player is clear on what they Motivation: The player has a
want to do, how to do it, and is clear ambition, higher purpose
prepared to do what it takes. or goal that is ultimately
tied to performance and
‘being the best they can be’.
They are passionate about
achieving their desired goal
and demonstrate appropriate
commitment, optimism and
self-belief.

Drive: The player is sufficiently


conscientious, has a strong
work ethic and values, knows
what it takes to succeed and
is prepared to do what it takes.
They demonstrate persistence
in achieving their goals despite
obstacles over an extended
period of time.

Direction: The player has clear


long and short-term goals/
objectives with a detailed
plan of how these will be
achieved in order to maintain
perspective, stay on track, and
fulfil their ambition.

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Able to cope with pressure** Player is able to demonstrate a Self-regulation: The player has
range of mental qualities and effective emotional control
techniques consistent with elite and behavioural regulation
performance at the required skills and is able to employ
moment. these under pressure in order to
perform to their potential (e.g.
achieving optimal arousal or
being in the ‘zone’).

Focus: The player is able to


minimise internal and external
‘noise’ in order to establish,
maintain and regain focus.
They demonstrate appropriate
attention and concentration,
at the required time, in order to
execute their skills.

Decision-making: The player


is not ‘overthinking’ or ‘under-
thinking’ prior to action.
They demonstrate ‘sporting
intelligence’ and make
effective decisions through
good tactical knowledge,
awareness, anticipation and
processing speed.

Flexibility: The player is able to


adapt in the moment to and
deal effectively with changing
situations, challenges, or
setbacks. They are able to ‘let
go’, adapt their game plan, or
be creative according to the
demands of the situation.
Self-aware learners** Player is able to demonstrate Self-awareness: The player
good self-awareness, is able to demonstrate a
realistically reflect on own good awareness of their own
performance, engage in strengths, weaknesses, values,
purposeful practice, and motivations, emotions and
access appropriate support learning preferences. They
from others to master skills in are able to use this awareness
increasingly challenging training to realistically evaluate
and competition situations. their own performance and
development.

Resilience: The player is able


to manage change and deal
appropriately with setbacks,
challenges or adversity in their
development. They have a
positive sense of self-worth,
effective problem solving skills,
and ability to self-soothe. They
also have access to a number
of positive relationships and
are able to appropriately seek
support or be regulated by
others.

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Openness to learning: The
player is open to learning
(‘growth mindset’) and
proactively seeks appropriate
advice, feedback, and
instruction from coaches
and other support staff. The
player is also willing to work on
their weakness and develop
competencies or strengths
through engagement in
purposeful practice and
learning (including self-
directed).
Able to work with others** Player is able to communicate Communication: The
effectively, relate to others, player is able to listen and
and demonstrate appropriate communicate effectively
leadership. with others both verbally and
non-verbally. These skills are
evident both during and away
from performance situations.

Team player: The player


is aware of how the team
functions and is able to
effectively relate to others,
through effective social skills
and an awareness of others’
needs. They are able to
appropriately be a selfless and
if required place the needs of
the team above their own.

Leadership: The player is able


to demonstrate appropriate
transformational qualities
through the ability to set high
standards, inspire and motivate
others, promote collective
goals and teamwork, act as
a role model, and provide
appropriate developmental
and motivational feedback.

**Adapted from: Winning Habits: Psychological Characteristics of Elite Athletes (Changing Minds Ltd, 2014)

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Environment
For many generations, However, in highly interactive,
coaching within hockey invasion games like
has separated out what we hockey, research*** is now
see or ‘reading the game’ unequivocal in supporting
(perception) from technique a contextually appropriate
(action) and the ever-changing learning environment where
and variable context in which it perception and action are
occurs (the game). coupled.
The most common presentation The ‘Golden Thread’ (Figure 3)
of this is in closed skill, drill- is offered as a guide to help
based exercises focusing on coaches design effective
discrete skills. practices within their learning
environment.

Fun!

Constant Lots of
decision touches of
making the ball
GOLDEN
THREAD

Looks
something
like the
game
Stretch
“ The role of
the coach
is to be a
facilitator


Figure 3: Golden Thread

*** Great Britain Hockey working in partnership with England Hockey, Hockey Wales and Scottish Hockey
 For an introduction see Chow, J. Y., Davids, K., Button, C., & Renshaw, I. (2015) Non-linear pedagogy in skill acquisition: An introduction. Abingdon, Routledge

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Whilst the Golden Thread is a Games or game-like activity then think creatively about
guide, there are a number of should be an essential focus the best way to exaggerate
elements that are important for of each training session, rather the problem and create high
coaches to create effective than an aspect of the session volumes of repetition in a
learning environments. Key just played at the end. variable, game-like environment
aspects of developing highly- This allows players to develop - think of it as ‘repetition without
skilled players are motivational skills, ‘game sense’, and an repetition’!
climate, questioning and understanding of the rules and When delivering these sessions,
practice design, which tactics to play really good the role of the coach is to be
is through the more fun, hockey. However, we’re not a facilitator, who optimises
decison-rich activities that are delivering game-like activities learning in open environments
representative of the game, for game’s sake. where players feel valued and
and less repeitive drills. actively participate in their
The skill of the coach is to
identify the skill-related problem own learning through ‘self-
(area for development) and discovery’.

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If we are truly going to deliver • Be aware of who they are, • Have a sound knowledge
world-leading environments the what they represent and the of the sport that allows the
art of the coach in being the impact they have on others. coach to maximise the
architect of these environments • Create effective and learning environment.
is critical. sustainable relationships
Alongside practice design, to with others in order to meet The more inspirational our
deliver an engaging learning leaning environment goals. coaches can be, the more
environment a coach needs • Take responsibility in driving a befitting our environments can
to also consider the following culture that meets the needs be, the more progressive we
elements: and reflects the behaviours can be, and the more we will
of a successful learning achieve for our sport.
environment.

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Game
The central premise of hockey The Principles of the Game
is an invasion, team and skill- are hockey’s truest objectives.
based sport. You either have For example, if ever the game
the ball or don’t have the ball. changed to 9v9; as an invasion
The objective of hockey is game, these principles would
simple, to score goals and stop remain the same.
the opposition from scoring They have been developed
Principles of the Game have to simplify the complex by
been identified to provide a embedding an understanding
common language in how of skill development and the
coaches and players talk about game itself.
and understand hockey, and as
a natural by product, produce
scholars of the game.

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Attacking Principle
The best option to go forward and score

Defensive Principle
Stop their go forward by denying space

There is an appreciation How the Principles of the Game


that moment by moment a be used?
Principle could flicker from • To provide a framework for
one to another with any given key questions for players and
circumstance. coaches to:
Players that understand the – Help understand what are
Principles of the Game can you trying to achieve as
link these to the decisions they an individual.
make on the pitch.
– Help understand what are
Often the best players can you trying to achieve as a
single out and execute the team.
appropriate skill action based
• As a coach, how you ask
on a Principle of the Game
questions/communicate with
in an unconscious reaction to
a team and individuals.
what they see happening in
front of them. • Support the development of
practice design – i.e. what
are the problems you are
trying to solve that relate
back to the game?

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As mentioned previously,
delivering contextually
appropriate learning
environments where perception
and action are coupled will
allow greater transfer from our
training environments to the
competition environment.
The more a player travels
this non-linear path filled with
variability, randomness and
specificity, the more they will
evidence that learning has
transferred. The more they travel
this path, the more efficient it
becomes.
Without continued variation in
the learning environment, the
edges of the path become
overgrown. With a narrow path
and a limited range of skillful
solutions when an opponent

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creates a problem players Lots of decisions will be needed
can become stuck. With a in this learning environment
wide path developed through whilst still ensuring to bring
creativity and variability players about lots of random variation
Development have options. To support this
coaches are required to deliver
in the types of decisions being
made.
Themes inspiring learning environments
through effective practice
Players will constantly self
organise against instabilities.
have been design. Not enough instability – players
These environments will offer/ have nothing to organise
established invite/encourage players to against. Whereas, too
explore the opportunities for much instability – players will
to provide action related the Principle of not effectively process the
the Game they wish to focus environment and select that
the focus of on. right skillful action.
Decisions to execute a skill will To support coaches with
any session come from triggers and cues effective practice design,


in the environment. Practice will Development Themes have
look something like the game been established to provide the
to ensure that what the players focus of any session, linked to
are seeing and feeling is in the overarching principle.
context.

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Principles

THE BEST OPTION


TO GO FORWARD
AND SCORE

STOP THEIR
GO FORWARD
BY DENYING SPACE

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Development Themes
Carry the ball to go forward Move the ball to go forward

Goal scoring

Apply pressure on receiving Win the ball back

Deny space

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What Next For Me?
Talent Development Framework Roadshows
(March 2018)

The Talent Development These events will help connect


Framework Roadshows offers a the dots between Golden
real opportunity to get under Thread, Principles of the Game,
the skin of what we are really constraints-led approach,
trying to do with performance games not drills and much
pathways. more.
Are we about winning medals? GB Hockey, England Hockey,
Are we about making people Scottish Hockey and Hockey
happier? Are we about Wales will share information
developing people who can on the experiences and the
really cope in the most robust environments required to
way with a high-performance develop World Class performers
lifestyle? Are we about more, and demonstrate how parents,
better, happier players? coaches and players can find
The purpose of the TDF out more.
Roadshows are to share with the
hockey family what is meant by
the End in Mind and how the For more information on
Player, Environment and Game the individual roadshow,
are intimately connected. click the red markers on the
interactive map opposite.

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SCOTLAND

Stirling
29th March
6.30-8.30pm

Leeds
22nd March
6.30-8.30pm

Colwyn Bay
28th March
6.30-8.30pm

Lilleshall
ENGLAND
12th March
6.30-8.30pm Marlow
13th March
6.30-8.30pm
Cardiff WALES
5th March Bristol
6.30-8.30pm 21st March
6.30-8.30pm

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Coach Development
Workshops
(May 2018 onwards)

A number of new coach Games or game-like activity


development workshops have should be an essential focus
been developed to support of each training session,
coaches align their delivery rather than an aspect of the
to the Talent Development session just played at the end.
Framework. These workshops This workshop will provide a
will be available from May framework for developing
2018 onwards. Below provides practices that will create the
an overview of the workshops right learning environment for
coming your way. talented players to flourish.
Motivational climate
Understanding motivation and
its role in the learning process
is essential for coaches. The
environment created should be
one where players are striving
Environment to improve and their perception
of their ability is supported
Practice design through a focus on progress.
A key aspect of developing This workshop will give you an
highly-skilled players is through increased knowledge and
practice design. This is through understanding of creating your
fun, decision rich activities that motivational climate, learning
are representative of the game, environment and the training
not repetitive drills. strategies of your players.

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Coaches will share practice What to coach –
design ideas that invite lots of attacking
opportunities for the players
Coaches will see what to deliver
to take the best option to go
in a session on the Principles of
forward and score goals in all
Attacking. Coaches will share
sorts of ways. There will be lots
practice design ideas that
Game of examples of fun and game
invite lots of opportunities for
like activity that drives the
What to coach – GK the players to take the best
players to be highly skilled and
Coaches will be able to get option to go forward and score.
creative with their actions.
practice design ideas on This workshop will bring to life
what to coach goalkeepers What to coach – the link between Principles and
alongside a rich understanding defending Development Themes and
of the Development Themes for Coaches will see what to deliver further highlight what coaches
goalkeepers. The workshops will in a session on the Principles of should prioritise in their sessions
replicate appropriate learning Defending. Coaches will share to create effective decision
environments to bring game practice design ideas that invite makers.
like scenarios to life and create lots of opportunities for the What to coach – set
variations to existing practices players to stop the oppositions
to develop a suite of activities
pieces
go forward by denying space.
for goalkeepers of all levels. Coaches will see what to
This workshop will bring to life
deliver in a session on Set
What to coach – goal the link between Principles and
Pieces, including PCA, PCD,
Development Themes and
scoring long corners and free hits near
further highlight what coaches
Coaches will see what to the circle edge. Coaches will
should prioritise in their sessions
deliver in a session on the share practice design ideas
to create effective decision
development theme of Goal that invites constant decision
makers.
Scoring. making for the players to attack
or defend. There will be lots of
examples of how to stretch the
players to be self organising
and intelligent trainers.

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Great Britain Hockey
Hockey Hub
Bisham Abbey National Sports Centre
Hockey Hub provides, regular, update
Marlow
to date content aligned to the Talent
Buckinghamshire Development Framework, and is your one-
SL7 1RR stop shop for all coach development.
For access to more content and support
T: 01628 897500 linked to the ‘End in Mind’, Player,
Environment and Game, please click here.
W: www.greatbritainhockey.co.uk
93026

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