Sei sulla pagina 1di 2

Golden Sun: The Lost Age Edit

There are an additional 44 Djinn in The Lost Age, forming a total of 72. For all Djinn to be collected by the end of
the second installment, at least 6 Djinn of each element from Golden Sun must be transferred to The Lost
Age by Password or Game Link Cable. With all 72 Djinn, the player can access deeper levels of the optional
dungeon Anemos Inner Sanctum.

(M) means that the Djinni in question originally appears in the first Golden Sun and will only be present at this
location if it was not transferred to the The Lost Age; no specific name is listed for these Djinn because they can
be any missed Golden Sun Djinni of that particular element.

From game start Edit


Echo (World Map, south of Daila, approaches Felix) (A)
Fog (Kandorean Temple) (F)
Breath (Shrine of the Sea God) (F)
Cannon (Dehkan Plateau) (F)
Iron (World Map, west of Madra) (F)
Sour (World Map, northeast of Mikasalla and south of Osenia Cavern)* (F)
Blitz (Yampi Desert) (F)
2 1 2 2
King Scorpion/Yampi Desert Edit
Spark (Mikasalla, requires Scoop)
2 2 2 2
Air's Rock Edit
Ether (Garoh)
Kindle (Gondowan Cliffs) (F)
Chill (World Map, southwest of Naribwe) (F)
Spring (Kibombo, comes with Piers) (A)
Shade (Kibombo, comes with Piers) (A)
Steel (Gabomba Statue) (F)
Waft (Kibombo Mountains, requires Frost) (F)
Char (Madra, requires the Healing Fungus)
3 4 4 5

Aqua Hydra/Lemurian Ship Edit


Mud (Gabomba Catacombs) (F)
Flower (Taopo Swamp)** (F)
Steam (Aqua Rock)** (F)
Wheeze (World Map, southwest of Tundaria Tower)** (F)
Reflux (Tundaria Tower)** (F)
Coal (Izumo, requires the Dancing Idol)**
Haze (Apojii Islands, requires Sand)**
Meld (Islet Cave, requires Sand)** (F)
6 6 6 6

Poseidon in the Sea of Time Edit

Rime (Ancient Lemuria)


6 6 6 7
Entering Western Sea Edit
Salt (Contigo)
Core (World Map, west of Contigo) (F)
Petra (World Map, northeast of Shaman Village) (F)
Tinder (Hesperia Settlement)
Gel (Kalt Island)
8 8 6 8
Shaman Trial Road Edit
Aroma (Shaman Village, after Trial Road)
Whorl (Jupiter Lighthouse) (F)
8 8 8 8
Karst and Agatio Edit
Any Djinn transferred from the first installment, after Isaac's party joins Felix's. All ideal totals from here on
are based on a transfer of all 28 Golden Sun Djinn.
15 15 15 15

Reunion Edit
Shine (Contigo, requires Force)
Geode (Atteka Inlet, requires Lift)
Jupiter Djinni (SW Atteka Islet) (M)
Eddy (Shaman Village Cave, requires Lift) (F)
Gasp (Trial Road, requires Hover and Lift) (F)
Mars Djinni (Magma Rock) (M)
Fury (Magma Rock) (F)
Lull (Loho, requires Magma Ball)
16 17 17 16
Prox and Mars Lighthouse Edit
Mold (Prox)
Mercury Djinni (Prox) (M)
Balm (Mars Lighthouse) (F)
17 17 17 17

Flame Dragons/Mars Lighthouse Edit


Fugue (Mars Lighthouse) (F)
Gale (Treasure Isle, requires Lift) (F)
Venus Djinni (Treasure Isle) (M)
Crystal (Yampi Desert Cave, requires Teleport) (F)
Serac (Islet Cave, requires Teleport) (F)
18 18 18 18

(*) The above order assumes that the player collects Sour before going through the rest of the Yampi Desert.

(**) Because this portion of the game is non-linear and can be done in almost any order, the order in which the
player finds these Djinn can vary.

Potrebbero piacerti anche