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By Mshrm (Mitch French) http://mshrm.wordpress.com/2014/04/18/gelatinous-cube/
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Note: This creature was originally published in Monster Manual (1977).
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A nearly-transparent cube, often containing remains of previous meals.

ST: 10 HP: 30 Speed: 4.50


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DX: 4 Will: 0 Move: 4
Membership IQ: 0 Per: 10 Weight: 15,000 lbs.
How to join this site? HT: 14 FP: 14 SM: +3 (10 hexes)
Site members Dodge: 7 Parry: n/a DR: 0

Forum Pseudopod Punch (9): 1d-2 crushing. Reach C. Always takes a random hit location.
Forum Paralyzing, Corrosive Slime (aura): The cube is covered in slime which does 1d corrosive damage to anything it touches, with
the exception of stone and metal. Any living thing touching this slime must make a HT-5 roll (add DR) or be afflicted with Paralysis
Recent posts for a number of minutes equal to the margin of failure, and Stunned after that, until it can make a HT roll (one roll per second).
Recent threads Engulfing: When it encounters paralyzed creatures, the cube will pick them up and engulf them, adding them to its internal
Payload. A cube of this size can carry up to 600 lbs at one time. Anything inside the cube will continue to be affected by the
Paralysis effect of the cube's slime, and will begin to suffocate, but will only take corrosive damage at a rate of 1 point per 10
minutes.
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Traits: Chameleon 7; Doesn't Breathe; Doesn't Sleep; DR 30 (Limited, Electricity); High Pain Threshold; Immunity to All Mind
animal barsoom boss cer-1 cer- Control; Immunity to Metabolic Hazards; Injury Tolerance (Homogenous); Invertebrate; Lifting ST 13; No Legs (Slithers); No
13 cer-19 cer-29 cer-35 cer-36 Manipulators; Payload 60; Vibration Sense (Air).
cer-42 cer-48 cer-52 cer-56 cer-61 Skills: Brawling-9.
construct cp150-199 dark_sun Class: Slime.
demon dinosaur dire_animal Combat Effectiveness Rating: 112 (OR 40 and PR 72).
Notes: I’m counting the Chameleon bonus (+14 to Stealth when motionless, or +7 when moving) as a penalty to Vision checks.
dnd_conversion Counting the +10 “in plain sight” modifier and its Size, this means a delver needs to make a Vision roll at -1, plus any darkness
dragon earthdawn_ability penalty, to notice a motionless gelatinous cube at arm’s reach.
elder_thing elemental elf
epic_boss faerie fodder force
generic giant giant_animal goblin
Variants
goblin-kin greater_worthy human
hybrid keepers_of_the_way
lesser_boss lesser_worthy magic
Adventure Ideas
mundane nazi offense or-
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24 or-26 or-27 or-28 or-30 or-33
or-34 or-40 or-9 orc plant pr-10
pr-11 pr-12 pr-13 pr-14 pr-15 pr-
17 pr-18 pr-19 pr-20 pr-21 pr-23
pr-25 pr-26 pr-27 pr-28 pr-30 pr-
32 pr-37 pr-5 pr-7 pr-8 pr-9
ritual ritual_path_magic rpm
slime supers trap troll undead
worthy wwii

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cer-112 dnd_conversion or-40 pr-72 slime


page revision: 9, last edited: 28 Jun 2015, 00:21 (958 days ago)
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