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CONVERTER

VERSION 3.0

SETUP
DIRECTIONS
Thank you for purchasing the Eagle Eye
Converter by Penguin United. Please refer to
these instructions to ensure that the Eagle Eye
device converts your Keyboard and Mouse
into a PS3 controller properly.

No. 215PUPP

VISIT US ON THE WEB AT


www.penguinunited.com

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KEY MAPPING INSTRUCTIONS Note: If you switch to another application
Please refer to the EagleEdit instruction video
during the firmware update, the progress bar
located in your CD for a video demonstration. will stop and it will look like the updater has
stopped responding but, in fact, it’s still running.
To activate the Eagle Eye Converter, you must begin
by mapping the PS3 buttons to the desired keyboard Caution: Do not unplug your Eagle Eye during
and mouse buttons. the updating process or close Eagle Edit
before the update finishes, even if the bar has
Note: The Eagle Eye device will not work stopped moving. Doing so could damage your
unless the buttons are correctly mapped Eagle Eye beyond repair.
to your keyboard and mouse.

Eagle Eye Eagle Edit 3.0 works with any


properly functioning PC or Laptop running NOT COMPATIBLE WITH MAJORITY OF
Windows XP, Vista, or 7 32 or 64 bit WIRELESS KEYBOARD AND MOUSE DEVICES.
operating System. NOT COMPATIBLE WITH CERTAIN GAMING
MOUSE/KEYBOARD THAT COMES WITH ITS
1 Plug the converter device into your PC
OWN DEVICE DRIVER.
via USB. You should detect a blank item. Make
USE ONLY USB HID (HUMAN INTERFACE
sure the switch on the bottom of the Eagle Eye is
DEVICE) PERIPHERALS.
switched to “play”. If it is turned to “program” it
will detect a Cypress device and it will not work.
Be sure that nothing is plugged into your Eagle
Eye when you plug it into your PC.
2 Insert the included CD-Rom into your CD-Rom
drive.
Penguin United™ is a registered trademark of
3 We suggest copying the Penguin United Icon and Yao Interactive Inc. PS3 is a registered trademark of Sony
the SAVE folder to a directory of your choice on Computer Entertainment. This product is not manufactured,
your PC. Double-click the Penguin United icon to sponsored, licensed or distributed by
run the Eagle_Edit_3.0 key mapping program on Sony Computer Entertainment.
your PC.

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4 Locate the necessary .bin file on your computer (it 4 Begin mapping by clicking the text field adjacent to
should already be in your Eagle Edit 3.0 Folder). the corresponding controller buttons.
Once you’ve located and selected the necessary .bin 5 Hit the key that you wish to assign on your key-
file, press Open.
board or mouse.
6 Work your way down by repeating steps 4 and 5 to
assign the rest of the “ Directional Pad”, “Left
Analog Stick”, “Button” and “Initiate Scope Mode”
categories.
For example: To assign as “ W”, click inside the
text field next to and hit “ W” on your keyboard.
To assign as “ S”, click inside the text field next
to and hit “ S” on your keyboard. Continue this
procedure to assign the rest of the buttons.
5 You then should see a green status bar at the bottom Notes:
• Keys F1-F8 are not mappable. These keys are reserved
on the controller image in Eagle Edit 3.0 that indi- for Eagle Eye Advanced Calibration. Please see “Advanced
cates the status of the update. Once finished, a Calibration” section for more detail.
screen should pop up that reads “Done”, indicating • Left and Right Mouse Tilt buttons are mapped using
that you have successfully update your Eagle Eye “CTRL+Left Arrow/Right Arrow”.
firmware. • Eagle Eye will only map up to two side mouse buttons.
• To assign the left mouse button, double click the left mouse
button in the text box.
• You must fill in all text field blanks in order to send the
mapping data to the Eagle Eye Converter.
• The mouse movement is fixed to mirror the movement of the
right analog stick. Therefore, mapping the right analog stick
is not necessary.
• Scope Mode allows you to have two different Advanced
Calibration settings on one keymap (a primary and secondary
setting). Pressing and holding the assigned “Initiate Scope

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Mode” button allows you to calibrate or activate an 2 Once you have the necessary .bin file, the first thing
entirely different sets of calibration. you want to do is place the .bin file in your Eagle
This allows you to better customize your setup for games Edit 3.0 folder.
that use different sensitivities while aiming down the
sight or using a vehicle. Be sure to remember that for
whatever key you assign to the “Initiate Scope Mode”
button, it does not toggle between the two settings and
requires you to hold the button down, i.e. if you set it to
Right Click, when you press Right Click, it will switch to
your secondary settings, and will switch back to your
primary settings when released. We suggest you enter in
the same mouse/keyboard key you use to aim down sight.
7 After you have completed all of the empty fields
available, press “ Send to Device” button. You will
be prompted to “ Write to Keymap One” or “ Write
3 Then, making sure your Eagle Eye is set to PLAY,
Keymap One” or “ Write to Keymap Two”. Select
plug your Eagle Eye into your PC and open up
the desired Keymapping memory slot you wish to
Eagle Edit 3.0. Then locate the button labeled
upload the assigned Keymap to. Firmware in Eagle Edit (located on the left-hand
side of the toolbar under File and Help). Once
you’ve located the Firmware updater button, press it
and it should prompt you to a browsing screen.

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• Eagle Eye can store up to two Key Mapping/Calibrations on Tips:
its hardware. The Advance Calibration Setting is attached to • You can store up to two sets of Key Mapping schemes on
each the Key mapping memory slots. your Eagle Eye Converter. You can physically switch
• If after calibration, it still feels jagged or not what you desire, be between Key Map One and Key Map Two on your Eagle Eye
sure to check our forums game section (penguinunitedforum.com) Converter at any time during gameplay.
or our Eagle Eye Database (http://www.penguinunitedforum.com/ • If you wish to save the completed key mapping schematics to
library/) to look at other people’s configs and suggestions for the your computer so you can easily retrieve it next time you
game you want to play. wish to update your Eagle Eye Converter, click on File>Save
As>, then name the file, select the directory and press SAVE.
UPDATING YOUR EAGLE EYE • If you wish to load your saved key mapping schematics, click
FIRMWARE TO BEYOND 3.0 on File>Open>select the saved key mapping schematics and
press OPEN.
While this is the newest version of the Eagle Eye, • Please do not adjust the Advanced Calibration Data below
you will have to update your Eagle Eye’s firmware the controller diagram in Eagle Edit until you have read the
section entitled Advanced Calibration below.
for future updates beyond version 3.0. In this latest
version of Eagle Edit 3.0, you are now able to update
your Eagle Eye’s firmware quickly in a 32-bit and 64-
bit windows OS easily through Eagle Edit 3.0. Please
note if you have version 1.0 or 2.0, you will still have
to manually update to 3.0 before you can utilize this
feature. Please refer to the Penguin United support
page for more detail on how to manually update your
EEC to 3.0: http://www.penguinunited.com/info/
Eagle%20Eye%20Support%20Page.html
1 In order to update your Eagle Eye’s firmware, you
will need the necessary .bin file for the firmware
update (download from our support page on our website).

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USING EAGLE EYE CONVERTER 4 Click on File>Save As>provide a name for your
save file such as blackopsG500.km and click on
Note: Before you start playing, be sure the save. You have just officially saved your new
turbo button on your Eagle Eye is switched
off (switched away from the Turbo graphic). Advanced Calibration Settings on your PC.
The Eagle Eye is shipped with the turbo
on, so be sure to turn off before playing.

After you’ve successfully mapped your keyboard and


mouse, follow these steps:
1 Disconnect the Eagle Eye Converter from your PC.
2 Turn on your PS3, then plug the Eagle Eye
Converter into your PS3’s USB controller without
having the mouse and keyboard plugged into
your Eagle Eye Converter.
To load this file in the future, click on
STEP 2 File>Load>select the file name and click on Open.
The same setting will appear, you can press “Send
to Device” to upload the displayed setting to your EEC.
Tips to adjusting your Deadzone and Sensitivity via Advance
Calibration:
• Adjust the Deadzones first before you adjust the Sensitivity
within the Eagle Eye.
• If you feel that you have to adjust the sensitivity of your
mouse, tweak it as best as you can in-game, meaning tweak
your game’s sensitivity first. Then, use the EEC’s sensitiv-
ity function to fine-tune your mouse movements.
• Each game has its own deadzone and sensitivity settings. For the
best result, perform advance calibration on each game if you feel
it is needed.

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Calibrations you made which are only temporarily
stored will be lost when switching Key Map Slots. STEP 3
3 Plug your Eagle Eye Converter in the USB slot on
your PC. Open the Eagle Edit Program and click on
the purple “syn” button on the top shortcut com-
mands. The new Advanced Calibration settings you
have just optimized are now displayed in numeric
data on the Eagle Edit Program.

3 Plug a USB Keyboard in the keyboard slot and


a USB mouse into the mouse slot on the Eagle Eye
Converter.

Congratulations! You’re all set up to play!


4 Depending on which Key Mapping Set you like to
use, turn switch on your Eagle Eye converter to
either “Key Mapping 1” or “Key Mapping 2”.
5 If you like to use the turbo function, turn the turbo
switch on your Eagle Eye converter to either up
(on) or down (off) for each of the available buttons.

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IV. Advanced Calibration Synchronization
Note: If you have a controller assigned to con-
troller #1, the Eagle Eye will automatically be as- The purpose of Advance Calibration Synchronization is
signed as a new controller and profile on the 2nd, to download and backup the new Advance Calibration
3rd, or 4th spot. If you wish to use Eagle Eye as settings, which you just calibrated for that particular
your primary game controller and profile, make game, to your PC. You can share this setting with your
sure you use the Eagle Eye to navigate through friends or with the gaming community. Please feel free
the PS home menu, select “Settings”, drop down
to “Accessory Settings”, “Reassign Controllers” to visit our Calibration Database to download existing
and assign the Eagle Eye as controller number 1. calibrations contributed by other players, or upload
your calibration to share with the community. (http://
www.penguinunitedforum.com/library/) The game
play experience for the same Advanced Calibration set-
tings will vary depending on the game you are playing,
the mouse/keyboard you are using, and the Eagle Eye
Converter firmware you are currently on.
1 After you are done with the calibration system and
have pressed F6 to save your new Advanced Cali-
bration setting on your EEC, your current settings
will be temporarily saved on your Eagle Eye Con
verter in the Key Mapping Memory Slot (Key Map
1 or Key Map 2) you are currently on.
2 Unplug your Eagle Eye Converter, this will of-
ficially save your new Advanced Calibration setting
on your EEC on your Key Mapping Memory Slot.
The act of unplugging your Eagle Eye makes your
new settings permanently stored on your EEC key
slot until you decide to change it. If your EEC is
not disconnected and reconnected the Advanced

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time) reaches a certain point, it doubles the turning ADVANCED CALIBRATION
speed, helping you turn faster. This creates a prob-
lem when you are moving your mouse fast in FOR EAGLE EYE 3.0
circles, because you will sometimes notice a sudden Please refer to the EagleEdit instruction video
acceleration, effecting accuracy. located in your CD for a video demonstration.

Important! – Please only perform the Advanced


1 While in game, Aim crosshairs to the sky and press Calibration Function when you have read
F5 (Rotation Speed limit tuning) and it will start the following instruction in its entirety.
spinning at the default maximum turning speed.
2 Begin scrolling down until you notice the spin Note: In order to calibrate your secondary
Advanced Calibration setting in game, follow
begins to slow down dramatically; we suggest the same directions as if you were calibrating
pressing F6 when you notice a dramatic drop in your primary settings but remember to
turning speed. Test it out and be sure to remember hold your Scope Mode button throughout
that while this does improve your aiming accuracy the Advanced Calibration setup.
and control, but this will greatly reduce your turning
speed. This is recommended as optional. The most important addition to our Eagle Eye Version
3.0 released in the winter of 2011, is the updated
Tip: One way to utilize this feature is to use it just for your Advanced Calibration system. The purpose of
secondary scope mode settings since you won’t be making Advanced Calibration is to provide a customized
rapid 180 degree turns while aiming down the sight. This mouse movement speed and smoothness for your
way you get more precision when you aim down the sight.
mouse and for the game you are playing (for optimal
Note: Press F7 at any time to restore your performance). This is recommended for more advanced
settings to factory default. users, but it never hurts to try and learn.
Key F1-F8 are reserved for Advanced Calibration
during in-game environment, and thus cannot be
mapped to a controller button during key mapping.
Please only press these buttons when performing an
Advanced Calibration. Please see below on how these
keys are used.

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F1: Enters 5 Point Deadzone tuning mode (range 1-100) So if you turn this figure up super high, you will see
that it will move perfectly straight up and down/left
F2: Enters X-axis sensitivity tuning mode. (range 1-20) and right but cannot move diagonally. You want to
get max straightness up/down left/right without
F3: Enters Y-axis sensitivity tuning mode. (range 1-20) sacrificing diagonal micro-movement.

F4: Enters Angle Correction. (range 1-20)


1 When in game, press F4 (Angle Correction), and
begin by slowly scrolling up and be sure to test the
mouse movement with each scroll. Scroll up or
F5: Enters Rotation Speed Limit mode. (Range 1-127)
down slowly until you feel the Angle Correction
is optimized. Try to remember how many clicks
F6: Save settings on Eagle Eye. You could later save you scrolled up or down.
the setting on your PC via Advance Calibration
Synchronization. 2 Press F6 to save your new Angle Correction settings
on your EEC, which can be saved as a file on your
F7: Reverts back to factory default calibration. PC. Please refer to Advance Calibration Synchroni-
zation section III below for more detail.
F8: Exits your current Calibration without saving.
2. Rotation Speed Limit (Optional)
The advance calibration function can be explained in While in game, you can adjust the in-game turning
four parts: DeadZone Neutralization, Sensitivity speed. This modification is optional because you are
Adjustments, Mouse Movement Adjustment and trading speed for accuracy. Every game has a
Advance Calibration Synchronization. certain point where the turning speed will double:
for example when you push your joystick all the
I. Dead Zone Neutrilization way to the right, the equivalent of you moving your
The purpose of Deadzone Neutralization is to improve mouse steady across the mouse pad, the game
the smoothness of your mouse’s movement, and it is thinks that you are trying to turn really fast, so
most apparent during micro-movement such as when the turning speed (when you push the joystick
when you are zoomed in. Deadzone is something that to the max in one direction for a certain amount of

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4. Press F7 at any time to restore the sensitivity and is built in each game to a certain degree, but will cause
deadzone to factory default. a number of issues with your mouse movements,
such as jagged edges, jumpy mouse movements. The
5. Press F6 to save your new X/Y sensitivity/deadzone purpose here is to eliminate deadzone and improve the
setting on your EEC, which again can be saved as a smoothness of your mouse movement.
file on your PC later on. Please refer to Advance
Calibration Synchronization section III for more 1 When you are in-game, press F1 (5 Point Deadzone
detail. calibration) once and scroll your mouse wheel up
several times until you see the crosshair automati-
III. Mouse Movement Adjustment cally move to the right.
The purpose of the Mouse Movement adjustment is to 2 Using the Mouse Wheel Slowly scroll down 1 to 2
reduce any jagged or unsmooth movements caused by wheel clicks at a time until you see the crosshair
small inaccurate micro movements during normal use. COMPLETELY stop. We suggest you zoom-in and
This section will be split in two parts: Angle Correction carefully look at the crosshair’s micro movements
and Rotation Speed Limit. during this stage to get the most accurate results.
It will move slightly every few seconds towards the
1. Angle Correction end, make sure you scroll down to the point where
While you are in game, you can adjust and increase the crosshair completely stops. Scrolling down
the straightness of your X and Y axis movement more after it completely stops will have an adverse
by calibrating the Angle Correction feature of the effect on your optimization.
Advanced Calibration system. What this does is 3 When you come to a complete stop, you have suc-
reduce any unintentional diagonal movement that cessfully neutralized the first point in the Deadzone
may occur because of human error (when we move Calibration system, thus optimized the X-axis micro
our mouse left to right in a straight line, we never movement for that specific game.
move it in a straight line and usually have some 4 After neutralizing the deadzone for this point, pro-
micro movements up and down that could affect
ceed to the next point by pressing F1 again and
how straight your movements are executed on
scroll your mouse wheel up several times until you
screen. By increasing the Angle Correction, your
see the crosshair automatically move to the slightly
EEC will ignore these slight mouse movements.
diagonally to the right.

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5 Start scrolling down slowly, 1-2 mouse clicks at II. Sensitivity Adjustments
a time until you see the crosshair COMPLETELY
The purpose of sensitivity adjustment is to manage the
stop.
overall speed of your mouse movement.
6 Repeat for the next 3 points, making sure to press
1. You can adjust sensitivity in the game option menu,
F1 after you neutralize each point. Once you have
or do so via Eagle Eye Converter. To adjust sensi-
neutralized each point, press F6 to save your settings.
tivity via Eagle Eye Converter, when are you
Tips: in-game, press F2 (X-axis sensitivity tuning mode).
• A good way to make this a little easier to calibrate is by Scroll up or down slowly until you feel the X-axis
pressing F1 once then scrolling up until you see the cross-
hairs move, then press F6. Then proceed to do this for each movement speed is optimized. Try to remember
point. Once you have done this for each point, by pressing how many clicks you scrolled up or down. Press
F1, you can cycle through each point, making it easier to F6 to save.
visualize the difference in each point. Then neutralize each
one, hit F6 to save, until you have no movement when cycling 2. Press F3 (Y-axis sensitivity tuning mode). Scroll
through F1. up or down slowly to calibrate the Y sensitivity, but
• Pressing F6 after each calibration automatically exits now you will notice that your crosshairs will begin
the current calibration and saves your setting, so F1 needs to move up and down and then left to right in
pressed twice if you wish to go back to calibrate deadzone 2, a cross like shape to illustrate how your X and Y
three times for deadzone 3 etc. sensitivity relates to each other. So if you have a
7 Press F7 at any time to restore the sensitivity and good X sensitivity, you want the up and down
deadzone to factory default or F8 to quit the calibra- movement to be approximately equal the left and
tion without saving. right movement. You can do this by either scrolling
up or down to make the up and down movement as
8 Press F6 to save your new Deadzone settings, which
equal to the left to right movement as possible.
can be saved as a file on your PC later on. Please
refer to Advance Calibration Synchronization sec- 3. While we recommend the X and Y sensitivity be
tion III for more detail. similar, you might notice for some games the x-axis
is more sensitive than the y, or vice versa. You may
want to increase the sensitivity of the slower axis in
that case.

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