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Lam Ho

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Mobile:​ 07501932613 ​Email:​LMJ927i@gmail.com​ Linkedin:​https://www.linkedin.com/in/lam-ho-b46a6158/

Personal Profile:

Currently I am a employee at Manchester Apartments. I have a keen interest in modelling, rendering


and material creation.I dedicate my time expanding and developing my skills into the multiple
softwares such as Substance Package, V-ray / F-Storm, 3Ds Max and Adobe suite. This includes doing
exterior and interior renders, floor plans and 360 panoaramas.

I would like to pursue my role towards realistic Computer Generated Imagery and extend my skills, in
the same way challenging myself outside the ability I currently hone over my years experience.

Employment:

Feburary 2017 ​ - CGI Artist


Ongoing Manchester Apartments

​Responsibilities:

● Pre-visualise old unwanted buildings to restorated state-of-the-art


apartments. I have worked with remarkable locations all around Manchester
from 51 King Street, 121 Princess Street to Westpoint and many more.
● Proactively engaging and receiving feedback from Architects, lettings team
and communication manager to ensure all items are up to date, accurate
and presented well the way they seem fit for their purposes.
● Produce CGI 360 renders and Photographic 360 panoramas for the
company’s website.

July 2015 ​ - 3D Modeller


Feburary 2017 Skills2Learn

​Responsibilities:

● Work in a team of 6 to recreate the whole Type 45 Destroyer inside and out
with hazardous scenarios as well as being given the task to model and
animate parts of the Rolls-Royce MT30 Marine Gas Turbine and aforetime.
● Reproducing the Infantry Assault Bridge procedure with the media team for
Windows by producing high quality CGI renders whilst understanding how
the IAB work through the manual and references supplied by Babcock.
● Creating Vehicle checkup for 1986 Ex-Mod Land Rover 110 Unity, consisting
of animation, user interface, modelling texturing on the Unity Engine.
Sep 2014 - 3D Artist (Work Experience)
May 2015 EON Reality

Responsibilities:

● High poly and low poly model creation and animation using 3Ds Max,
Zbrush, Photoshop, 3D-Coat with their in-house EON 8 Engine for windows
and Android / Apple devices
● Knowledge of existing virtual immersive systems of what the company has to
offer from Idome, Holopodium, Icube to Zspace VR Display etc.
● Always working as a team of 4 and was accounted as lead to most of my
duration of the work experience in addition to nurturing my team’s skills and
develop them further as most of them come from a different background to
me.

Skills:

Computer Literacy:

● Fluent in using 3Ds Max and expanding to third party softwares such as Ornatrix and Itoo
Forest pack / Railclone.
● Vray / Fstorm - Material creation to compositing final renders
● 3DVista - Compositing 360 panorama shots and creating custom interfaces for Google VR,
HTML and Windows / Mac desktops commercially at Manchester Apartments.
● Zbrush - Organic to hard surface detailing.
● Substance Package - Preparing assets to be outputted on desired platform.
● Adobe Suite - Photo image manipulation and video editing for company commercial use
● Marvelous Designer - Create fabrics such as Duvets, clothes and bedsheets
● Unity - Importing, animating assets, UI and material creation for Skills2Learn commercially.
● Unreal Engine - Importing, material creation and basic knowledge of matinee and sequencer.
● Microsoft Office Suite - Timesheets, milestone progression and a team agreement forms.

Education:

University of Bolton
September 2011 ​ June 2014 ​ |​ BA Honours Degree in Games Art ​ |​ 2:1

Trafford College
September 2009 ​ June 2011 ​|​ BTEC Level 3 Games Development​ |​ Distinction

References
Available upon request.

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