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This Loadout is focused on Superpowered Playstyle allowing your character to deal heavy damage

with Superpowers only. Players must unlock these stat points after unlocking required Weapon
Combos (8 Skill Points) and Movement Innates (7 Skill Points)

 Focus: Superpowered – Use 1 Skill Point


 Unlock Main Weapon Mastery and Movement Abilities before unlocking this Stat
 Critical Attack Chance – Use 20 Skill Points
 Required: 10 Skill Points – Suggested: 15 Skill Points – Recommended: 20 Skill
Points
 Critical Attack Damage – Use 40 Skill Points
 Required: 10 Skill Points – Suggested: 30 Skill Points – Recommended: 40 Skill
Points
 Might and Power – Use 175 Skill Points
 Low Skill Points (less than 60): Spend Required skill points in Criticals before
unlocking these Stats
 Mid Skill Points (between 75 and 90): Spend Suggested Skill Points in Criticals before
unlocking these Stats
 Proper Skill Points (more than 100): Spend Recommended Skill
Points in Criticals before unlocking these Stats
 Health – Improve your survival once all Might and Power is unlocked
Click Power Icons to display their Tooltip

Melee & Mid-Range Loadout

6Melee Rotation
 Fortify Golem [1] (needs reload) > Unstoppable [3M] > Jackhammer [4M] + Tap
Melee (until refreshing Crush effects or Fortify Golem [1])
 Fortify Golem [1] (needs reload) > Debris Field [2] (needs reload)
> Unstoppable [3M] > Jackhammer [4M] + Tap Melee (until
refreshing Crush effects, Debris Field [2] or Fortify Golem [1])
 Mid-Range Rotation
 Fortify Golem [1] (needs reload) > Debris Field [2] (needs reload)
> Jackhammer [4M] + Tap Melee (until refreshing Crush effects, Debris
Field [2] or Fortify Golem [1])
Range Loadout

 Range Rotation
 Fortify Golem [1] (needs reload) > Debris Field [2] (needs reload) > Striking
Stones [3R] > Upheaval [4R] + Tap Melee (x3)

 Melee & Mid-Range Rotation allows player to be spend measured power to kill nearby
enemies fast.
 Melee & Mid-Range Loadout is recommended for all situations (Challenges, Duos,
Alerts, Raids, and Missions).
 For Alerts and Raids you have to be careful on not dying for being too closed to Bosses
or Sub Bosses
 Range Rotation has high-power consumption making it only viable when a controller is in the
group.
 Melee & Mid-Range Loadout has more burst damage than Range Loadout but it will
let your character being at a safe range location
 These Rotations focus on dealing heavy damage with Crush (Debris
Field [2] or Unstoppable [3M]) effects.
 Jackhammer [4M] , Striking Stones [3R] and Upheaval [4R] should be used
until Crush effects are off
 WEAPON
 Blast Adapter: Weapons attacks blast your target and five other nearby enemies for
additional damage
 Absorption Adapter: Weapon attacks have a chance to activate a shield, reducing
damage by 75% until damage equal to 30% of your Health is prevented
 NECK
 Escalating Might: Increases your Might by 2% for 8 seconds when you hit an enemy
with a harmful super power. Does not work with Supercharge powers
 BACK
 Breakout Regeneration: Gain Health regeneration for 4 seconds after using the
Breakout ability
 Berserker: Your damage output increases by an additional 10% when you Health drops
below 35%
 FEET
 Deadly Block: Your Block Counter causes additional damage equal to 5% of your
Precision
 Explosive Block: Your Block Counter knocks enemies much further away and
increases their helpless duration by up to 1 second
 CHEST
 Core Strength: Gain an additional 2% damage
 HANDS
 Max Damage: Using super powers increases damage by 2% for a short time

 RED SOCKET
 Might
 YELLOW SOCKET
 Might & Power
 BLUE SOCKET
 Might & Health (improve survival)

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