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娀 Academy of Management Journal

2003, Vol. 46, No. 5, 572–590.

COOPERATION, COMPETITION, AND TEAM PERFORMANCE:


TOWARD A CONTINGENCY APPROACH
BIANCA BEERSMA
University of Amsterdam

JOHN R. HOLLENBECK
STEPHEN E. HUMPHREY
Michigan State University

HENRY MOON
Emory University

DONALD E. CONLON
DANIEL R. ILGEN
Michigan State University

This study examined whether the relationship between reward structure and team
performance is contingent upon task dimension, team composition, and individual
performance level. Seventy-five four-person teams engaged in a simulated interactive
task in which reward structure was manipulated. A competitive structure enhanced
one task dimension, speed, whereas a cooperative structure enhanced accuracy.
Teams with extroverted and agreeable members performed better under the coopera-
tive structure, whereas teams low on these orientations performed better under the
competitive structure. Finally, reward structure had more impact on team members
with low performance.

The degree to which organizations should em- structive. In competing, individuals or subgroups
phasize cooperation or competition among the place their own goals above those of the larger
members of work teams is an age-old controversy. organization, and the gains achieved by one are
Competitive systems embody equity norms and often obtained at the expense of another. For this
emphasize performance differences among team reason, some argue that the needs of the larger
members, typically rewarding individuals with organization are better met by employing coopera-
high performance and/or imposing sanctions on tive reward structures. Cooperative systems em-
those with low performance. Therefore, some be- body equality norms and emphasize group ac-
lieve that competition promotes efficiency and in- complishments. They emphasize minimizing
novation because it stimulates individuals to out- distinctions among group members (that is, distinc-
perform each other by working faster, or “smarter,” tions based on performance) because these distinc-
or cheaper, and the belief is that this activity will tions may impede teamwork, information sharing,
serve the long-term needs of their organization. and helping.
Others believe that intrateam competition is de- The inherent tension between competitive and
cooperative reward structures has become particu-
larly salient in contemporary organizations because
This research was conducted while the first author many of these organizations are trying to make the
studied at Michigan State University on a Fulbright Grad- transition from individual-based structures to
uate Student Scholarship, and we thank the Netherlands team-based structures (Allred, Snow, & Miles,
America Commission for Educational Exchange grate-
1996). Some organizations that have transitioned
fully for their support. Henry Moon was also at Michigan
State University when the research was conducted. into team-based structures over the last several
years have left their reward structures unchanged.
Grant N00014-99-1-0983 from the Cognitive and Neu-
ral Sciences Division of the Office of Naval Research This lack of change resulted in a failure of team-
financially supported this research in part. Although based work to result in the supposed benefits
support for this work is gratefully acknowledged, the (Hackman, 1998). Indeed, the consensus in the sci-
ideas expressed herein are those of the authors and are entific literature regarding competitive and collab-
not necessarily endorsed by the funding agencies. orative rewards structures is quite clear in its sup-
572
2003 Beersma, Hollenbeck, Humphrey, Moon, Conlon, and Ilgen 573

port for competitive allocations when people are groups, the performance levels of individual mem-
working independently, but collaborative alloca- bers vary to some degree, and collaborative rewards
tions when people are interdependent (Deutsch, discount these differences. Psychologists have rec-
1949; Miller & Hamblin, 1963; Rosenbaum et al., ognized the “social loafing” phenomenon among
1980; Stanne, Johnson, & Johnson, 1999; Wageman, poor performers in groups for many years (Latane,
1995). The general logic underlying this prescrip- Williams, & Harkin, 1979), and this problem, per-
tion is that collaborative reward allocations pro- haps more than any other, underlies the reluctance
mote trust, cohesiveness, and mutually supportive about and resistance to team-based structures that
behavior among team members, which in turn pro- many individuals express. Ironically, one of the
mote performance, and this general theme is reiter- well-known prescriptions for avoiding social loaf-
ated in almost all organizational behavior textbooks ing is to identify individual contributions to a
(cf. Ivancevich & Matteson, 1999). group’s performance and reward or punish these
However, the simple notion that rewards for contributions accordingly (Miles & Greenberg,
members of interdependent teams should be col- 1993). If this prescription is valid, it calls into ques-
laboratively based ignores the fact that even within tion the generic idea that in interdependent teams,
interdependent groups, any single task can be bro- collaborative reward structures are going to be most
ken down into subtasks that are evaluated by dif- effective for all individuals.
ferent standards. Over 100 years ago, Woodworth With these considerations in mind, we sought in
documented convincingly that on a task of any this study to test the generalizability of the tradi-
complexity, speed and accuracy are two separate— tionally accepted recommendation to use collabo-
and, in some cases, negatively related—aspects of a rative reward structures in interdependent teams.
single task (Woodworth, 1899). Subsequent re- Specifically, our goal was to develop a contingency
search on the speed-accuracy distinction has made model of reward structures that encompasses the
it clear that the two task dimensions have very idea that even in interdependent team contexts, the
different antecedents (Elliott, Helsen, & Chua, relationship between the reward allocation struc-
2001), and hence the simple notion that collabora- ture and team performance will be contingent upon
tive rewards promote both the speed and accuracy several variables related to the task, the composi-
of teams seems unlikely to be correct. tion, and the individual members of a team. More
Moreover, people have different traits and dispo- specifically, the contingency model we developed
sitions, and even within an interdependent team focuses on speed versus accuracy as a crucial dis-
context, individuals make decisions for them- tinction when one considers the nature of a task,
selves. The traits and dispositions of these individ- interpersonal orientation as being an important fac-
uals will affect their own behavior in a way that tor when one considers a team’s composition, and
may override or run counter to the reward system relative performance level as the central factor in-
under which they work. For example, team-based fluencing a reward structure’s impact on different
rewards are designed to promote trust and collab- team members.
oration, but for over 70 years, psychologists have Given the current state of consensus, questioning
noted consistent individual differences in the de- the inherent value of collaborative reward alloca-
gree to which people are naturally trusting and tions in interdependent team contexts may seem
collaborative (McDougall, 1932). Indeed, in the heretical. However, even Stanne and colleagues
best-established framework for understanding (1999), who meta-analytically documented the ad-
traits, the five-factor model, two of the five factors vantages of collaborative rewards, recognized the
(agreeableness and extroversion) are devoted to need for more refined theorizing regarding the two
people’s interpersonal orientation (McCrae & Costa, types of reward structures, noting that “more effort
1997). As with the speed-accuracy distinction, the needs to be focused on conceptualizing the essen-
idea that one type of reward system—a collabora- tial elements of competition and clarifying the con-
tive one—promotes team performance regardless of ditions under which competition may be effec-
the interpersonal orientation of team members tively used” (Stanne et al., 1999: 148). The present
again seems unlikely to be true. study is clearly in line with this recommendation.
Finally, although it is true that organizations that
change to team-based structures without changing
their reward systems encounter problems, it also THEORY AND HYPOTHESES
has to be recognized that even where organizations
Defining Cooperative and Competitive Situations
change their reward structures to be more in line
with team-based work, new problems often arise In his goal interdependence theory of coopera-
(Ezzamel & Willmot, 1998). In particular, in most tion and competition, Deutsch (1949) argued that
574 Academy of Management Journal October

people’s beliefs about how their goals are related issues that need to be considered when reward
determine the way in which they interact, which in structures are designed. Most complex tasks are
turn affects their performance and group cohesive- multidimensional and correspondingly place mul-
ness. Central to this theory is the categorization of tiple demands on role incumbents. At the very
situations that create cooperative or competitive least, even after one has classified a task as requir-
orientations within the people involved. ing a high or low level of interdependence (a be-
When a situation is structured cooperatively, tween-tasks consideration), the task itself can still
there are positive correlations among team mem- be differentiated in terms of whether it demands
bers’ rewards, but when a situation is structured speed, or accuracy, or both speed and accuracy in
competitively, there are negative correlations its execution.
among team members’ rewards. According to goal Most complex tasks require some degree of both
interdependence theory, cooperatively structured speed and accuracy, but there are trade-offs that
situations create perceptions of shared fate and pro- make meeting both of these task requirements at the
mote supportive behavior, whereby each group same time difficult (Woodworth, 1899; Elliott et al.,
member looks out for the interests of the others. In 2001). That is, a manufacturing team can work
addition, insights and lessons learned by one mem- quickly to produce a large number of products, but
ber are shared so that all can benefit vicariously these products may have more defects than what
from others’ experiences. On the other hand, rather might have been the case if the team worked slowly
than share information and experience, people and carefully and produced only a small number of
placed in competitive structures tend to keep valu- products. This type of speed-accuracy trade-off is
able information proprietary. Moreover, rather than ubiquitous in complex tasks. For example, a pit
supporting each other, people placed in competi- crew in an automobile race needs to quickly repair
tive reward structures may be motivated to impair and maintain the car, but at the same time it has to
the progress of others in an effort to gain positive make sure that all the necessary repairs are per-
advantage. formed in order to avoid future mishaps. Air traffic
Since the formulation of Deutsch’s theory, many controllers need to work quickly with pilots and
studies have investigated the effects of cooperative ground controllers to keep arrivals and departures
and competitive rewards. Most of these studies on time, but at the same time, they also have to
have focused on differences between tasks and ensure that safety standards are being met. Emer-
sought to determine how to match reward struc- gency medical teams need to work quickly to sta-
tures with various types of tasks. Meta-analyses of bilize patients, but at the same time, they should
these studies have indicated that cooperative struc- not make any errors that may endanger the future
tures are far superior for eliciting group perfor- health of the patients. Weapons directors in mili-
mance when the means interdependence of a task tary strike teams need to work quickly to exploit
is high. “Means interdependence” is the degree to windows of opportunity in the enemy’s defenses,
which the task that one member of a team faces is while at the same time minimizing “friendly fire”
affected by the performance of others on the team casualties.
(and hence requires coordination). However, com- Because the trade-off between the speed of task
petitive structures have been found to be slightly execution and the accuracy of task execution is
superior when people work on “means-indepen- apparent in so many team tasks, it is important to
dent” tasks, the completion of which requires little note that research concerning the performance of
if any coordination between team members (Stanne individuals working alone on independent tasks
et al., 1999). Thus, the theory and the empirical has shown that different reward structures influ-
data associated with goal interdependence theory ence speed and accuracy differently. That is, in a
suggest that the reward structure employed in a meta-analysis of 39 studies examining the impact
given context needs to match the task at hand. of financial incentives on individual performance,
Specifically, high-interdependence tasks should be Jenkins, Mitra, Gupta, and Shaw (1998) showed
paired with cooperative rewards, and low-interde- that financial incentives had a much stronger im-
pendence tasks should be paired with competitive pact on tasks in which performance was measured
rewards. in terms of speed rather than accuracy. Jenkins and
colleagues speculated that incentives influence
speed more than accuracy because speed is more
Dimensions of the Task: The Differing Impacts of
sensitive to effort and hence under the control of an
Reward Structures on Speed and Accuracy
individual to a greater extent. Accuracy, on the
Although documenting interaction effects be- other hand, may require skills or abilities that the
tween tasks is important, there are also within-task individual simply may not possess.
2003 Beersma, Hollenbeck, Humphrey, Moon, Conlon, and Ilgen 575

Jenkins and colleagues’ (1998) results make it Alternatively, given that financial incentives
clear that even after the level of interdependence a have not been shown to have an effect on the accu-
particular task requires is diagnosed (in the case of racy of performance when individuals work alone
their study, interdependence was low, with indi- (Jenkins et al., 1998), it seems unlikely that com-
viduals working alone), the job of determining the petitive rewards would promote this aspect of task
appropriate reward structure is still unfinished. performance in teams. However, the collaborative
One still needs to consider the dimension of the nature of a group’s interaction when its members
task that is most crucial (speed or accuracy). Anal- work under a cooperative reward structure would
ogously, even after determining that a task is high seem to have the potential to enhance accuracy. In
in interdependence, and hence needs to be per- many complex team tasks, accuracy is a function of
formed by a team, one may still need to consider task-relevant knowledge. Under a cooperative re-
whether one is going to emphasize speed or accu- ward structure, the team member with the most
racy of task execution. Unfortunately, the question knowledge can share what he or she knows with
of how various rewards influence the speed and the team members with the least knowledge, who
accuracy of interdependent teams could not be es- can then use this knowledge to assess their own
tablished in the Jenkins et al. study because there work processes in a way that allows them to per-
were no studies of teams that examined within-task form higher-quality work than they could have
differences in the quantity versus the quality of managed on their own. If this were true, then the
production. accuracy of performance might be higher when re-
There is some evidence that different reward wards are structured cooperatively than when they
structures differently influence different aspects of are structured competitively. Taken together, these
a team’s task, although the research providing this arguments lead to our first hypothesis:
evidence did not focus on contrasting speed and
accuracy. Beersma and De Dreu (2003) showed that Hypothesis 1. The relationship between reward
teams that worked under a cooperative structure structure and performance is contingent upon
tended to perform better on the “convergent” as- the dimension of a task: speed is enhanced by
pects of a creative team task (for instance, generat- competitive reward structures, whereas accuracy
ing feasible ideas), while teams that worked under is enhanced by cooperative reward structures.
a competitive structure tended to perform better on
the “divergent” aspects of the task (such as gener-
Team Composition: The Impact of Reward
ating original ideas). Thus, when a team’s task is
Structures Composed of Interpersonally Skilled
conceptualized as multifaceted, much more can be
and Interpersonally Unskilled Members
learned about when and why different reward
structures should be used or avoided. Just as one may need to address concerns regard-
The same types of within-task differences seen in ing speed versus accuracy before choosing a reward
the studies of individuals that were meta-analyzed structure, one may also need to consider the dispo-
by Jenkins and coauthors (1998) and in the teams sitional characteristics of team members prior to
studied by Beersma and De Dreu (2003) might be choosing a reward structure. That is, there may
manifested with respect to reward structures in need to be a fit between the traits of members and
team contexts. For example, according to goal in- the reward structure used with a team. The argu-
terdependence theory, even though they are work- ment that there needs to be a fit between people
ing as part of an interdependent team, people and their work environment is consistent with a
within teams who are exposed to a competitive long line of theorizing on diverse aspects of organ-
reward structure may feel less cohesive. As such, izational behavior in general (Kristof, 1996) and on
they may react like the individuals studied by Jen- teams in particular (Hollenbeck et al., 2002). Many
kins and colleagues and increase the speed with of the more recent investigations into fit have ex-
which they work. Moreover, a great deal of research ploited the emergence of the five-factor model as a
documents that people working in groups generally robust, well-grounded, and culturally generalizable
take longer to complete tasks than would individ- conceptual framework and measurement system
uals working alone (Levine & Moreland, 1998), and for conducting research on individual differences
this time lag would only be exacerbated by reward (McCrae & Costa, 1997). However, to date, very
structures that promote discussion, collaboration, little research has addressed the question of what
and information sharing. If this were true, then in types of people function best under cooperative
interdependent teams, the speed of performance and competitive reward structures (Wageman,
might be higher when rewards are structured com- 1995), and no research whatsoever has approached
petitively rather than cooperatively. this issue employing the five-factor model.
576 Academy of Management Journal October

Because goal interdependence theory focuses on extroversion is higher when reward structures
how a reward structure influences the interaction are competitive.
patterns between team members, traits within the
Hypothesis 2b. The relationship between re-
five-factor model that relate to interpersonal orien-
ward structure and performance is contingent
tation are especially relevant in this context. That
upon the agreeableness of team members: the
is, the five traits that are identified by this approach
performance of teams whose members are high
can be conceived as composing a “circumplex” (a
on agreeableness is higher when reward struc-
circular configuration) in which certain pairs of
tures are cooperative, whereas the perfor-
traits are more theoretically proximal to each other
mance of teams whose members are low in
than are others. Costa and McCrae (1992) defined
agreeableness is higher when reward structures
the interpersonal plane of the circumplex as being
are competitive.
comprised of extroversion and agreeableness. Be-
cause these traits influence interaction patterns be-
tween people, they seem ideally suited to being
The Relative Standing of Team Members: The
integrated with goal interdependence theory in an
Impact of Reward Structures on the Best and
effort to understand how people are likely to react
Worst Performers
to reward structures.
More specifically, Costa and McCrae (1992) de- In any team, it is unlikely that all members are
scribed extroverts as “liking people and working in exactly equal in their ability or willingness to con-
groups.” In contrast, introverts are “reserved and tribute to the team’s overall performance level. Re-
independent” and “tend to dislike and avoid social cent theoretical work has explicitly addressed how
stimulation” (Costa & McCrae, 1992: 15). It is easy the member with the lowest performance influ-
to see how this dispositional characteristic could ences a team (LePine & Van Dyne, 2001). Coopera-
support or contradict an existing reward structure. tive and competitive reward structures are both
Cooperative reward structures reinforce the pro- posited to influence this issue. The first, positive
clivities of extroverts but work against the procliv- proposition is that the member with the most
ities of introverts. In contrast, competitive struc- knowledge will share that knowledge with the least
tures fit the interpersonal style of introverts better knowledgeable person and thereby raise the latter’s
than they fit the style of extroverts. performance higher than it would have been had
Agreeableness is the second trait that Costa and that individual been working alone. This phenom-
McCrae placed in the “interpersonal plane” of the enon is a “training response,” in the words of
five-factor model. Those high in agreeableness are LePine and Van Dyne (2001). The second, negative
described as “fundamentally altruistic, sympa- proposition is that, under a cooperative structure,
thetic to others, eager to help and be helped in members, who have the opportunity to free ride on
return. By contrast, the disagreeable person is ego- the accomplishments of the other team members,
centric, skeptical of others’ intentions, and compet- will engage in social loafing (Latane et al., 1979).
itive rather than cooperative (Costa & McCrae, Social loafing can create animosity among team
1992: 15). Clearly, as in the case of extroversion, members and restrict group output.
cooperative reward structures reinforce the dispo- Interestingly, the traditional “cure” for social
sitional tendencies of highly agreeable people but loafing is to isolate individual contributions to a
work against those of people who are low in agree- group’s performance and reward or punish people
ableness, and vice versa for competitive reward on the basis of these contributions (LePine and Van
structures. Dyne [2001] called this a “motivate response”). Of
Thus, both of these traits associated with the course, rewarding and punishing individual contri-
interpersonal plane of the five-factor model should butions implies having used a competitive reward
be relevant for creating a fit between a reward struc- structure aimed at increasing the performance of
ture and a team’s members. More specifically, we the potentially poorest performers. The ironic part
propose of this analysis, of course, is that each of the two
mutually exclusive reward structures is seen as the
Hypothesis 2a. The relationship between re- solution to enhancing the performance of group
ward structure and performance is contingent members viewed as likely to be the worst performers.
upon the extroversion of team members: the One way to perhaps resolve this discrepancy is to
performance of teams whose members are high revisit the distinction between speed and accuracy.
on extroversion is higher when reward struc- When contributors to the social loafing literature
tures are cooperative, whereas the perfor- have focused on individuals with the lowest per-
mance of teams whose members are low in formance in a group, the presumption has been that
2003 Beersma, Hollenbeck, Humphrey, Moon, Conlon, and Ilgen 577

they are failing to put forth effort. When authors mance (see “Reward structure” under “Manipula-
advocating interdependence have focused on indi- tions and Measures,” below).
viduals with the lowest performance, the presump-
tion seems to be that they lack knowledge or in-
Task and Objectives
formation. Both approaches could be valid if
competitive reward structures work to increase the Participants engaged in a dynamic and net-
speed (effort) of team members, but cooperative worked computer simulation. The task was a mod-
reward structures work to increase their accuracy ified version of a simulation developed for the U.S.
(knowledge). This formulation would be consistent Department of Defense for research and training,
with Jenkins, Mitra, Gupta, and Shaw’s (1998) ar- Michigan State University Distributed Dynamic De-
gument that an individual may have more control cision Making (MSU-DDD). The version of the task
over the speed of task performance, which is used here was developed for teams of two to five
largely a function of effort, than over the accuracy members with little or no military experience.
of task performance, which is more closely related The geographical space and mission. Figure 1
to skill. depicts the grid used in MSU-DDD. This grid was
Moreover, the impact of the two different reward partitioned in several ways. First, four geographic
structures on the poorest performer in a group quadrants of equal area (NW, NE, SW, SE) were
(when performance is individually assessed) is defined, and each area was assigned to one team
likely to be stronger than the structures’ impact on member, who was called a “decision maker” (hence
the group’s best performer for several reasons. First, the abbreviation “DM” in Figure 1). The grid was
the group decision making literature makes it very also divided into three zones that varied on the
clear that the accuracy of groups’ decisions tends to extent of protection from penetration by unfriendly
be much higher than that of their average members forces they needed. The regions were labeled “neu-
but is rarely better than that of their best members tral,” “restricted” (a 12-by-12 grid in the center),
(Levine & Moreland, 1998). Thus, from a goal inter- and “highly restricted” (a 4-by-4 grid in the center
dependence perspective, the member of a team of the restricted zone). The team’s mission was to
who has the lowest amount of knowledge has a monitor this air and ground space, keeping un-
great deal more to gain from collaboration the mem- friendly forces from moving into the restricted ar-
ber with the most knowledge. Similarly, from a eas, while at the same time allowing friendly forces
social loafing perspective, the team’s slowest mem- to move about freely. Radar representations of these
ber has much more to fear from having this inca- forces moving through the geographic space moni-
pacity made public than the team’s fastest member tored by the team were known as “tracks.”
has to fear from having this ability made public. Each decision maker’s base had a detection ring
These arguments suggest that reward structure will (base DR in Figure 1) radius of roughly six grid
be observed to have more strongly influenced the units to use in monitoring the geographic space.
performance of the members of a team who have The decision maker could detect the presence or
the lowest individual performance. Therefore, we absence of any track within this detection ring.
propose Each base also had an identification ring (base IR in
Figure 1) radius of roughly four grid units. A team
Hypothesis 3. The impact of a team’s reward
member could discern whether a track was friendly
structure on the speed and accuracy of the
or unfriendly once it was within this range. Any
team’s poorest performer is stronger (in terms
track outside the DR was invisible to the team
of explained variance) than the impact of the
member from the base. A team member who
reward structure on the speed and accuracy of
wanted to determine the nature of a track outside
the best performer.
the identification ring had two options: ask team-
mates to share that information, or launch a vehicle
METHODS and move it near the track. Since each vehicle had
its own detection and identification rings and
Research Participants
could be moved anywhere on the screen, all partic-
Three hundred business students at Michigan ipants could detect and identify any track any-
State University were arrayed into 75 four-person where on the screen, but it took more effort to
work teams. Sixty percent of our sample members engage tracks outside of one’s personal region.
were male, and approximately 90 percent were Vehicles. Each team member had control of four
Caucasian. In return for their participation, partic- vehicles that could be launched and moved to dif-
ipants earned class credit and were eligible for cash ferent areas of the screen. These vehicles could
prizes ($10 per student) based upon their perfor- automatically perform certain functions (follow
578 Academy of Management Journal October

FIGURE 1
The DDD-MSU Grid

designated tracks, return to base to refuel, and so own unique advantages and disadvantages. For ex-
forth), and hence each team member was the man- ample, the tank had high weapons capacity but a
ager of semi-intelligent agents. Each team member short range of vision, whereas the AWACS had low
had one AWACS plane, one tank, one helicopter, weapons capacity but a wide range of vision. Thus,
and one jet. These vehicles varied in their capaci- the various vehicles constituted a complex set of
ties on four dimensions: range of vision, speed of assets that ranged widely in their capacities. A
movement, duration of operability, and weapons symbol for each vehicle appears in Figure 1, along
capacity. with the ranges of vision that characterized each
An asset that was high on one dimension tended vehicle (depicted by the largest ring surrounding
to be low on another, meaning each asset had its each vehicle). A team member could operate any or
2003 Beersma, Hollenbeck, Humphrey, Moon, Conlon, and Ilgen 579

all of the vehicles concurrently, but it took more were known a priori to have specific characteris-
effort to simultaneously operate multiple vehicles. tics, and these were taught in the training session
For example, when a track appeared, a person prior to the start of the task. There were also four
could simply launch one vehicle and move it to types of “novel tracks” that were not encountered
engage the incoming track. Alternatively, the same during training. Thus, team members did not know
person could work quickly to launch all four vehi- whether the novel tracks were air-based or ground-
cles, move them to various areas of the geographic based, or friendly or unfriendly, or powerful or not
space, in anticipation of incoming tracks, and in- powerful. Trial-and-error experience gained from
tercept them as soon as they crossed over into the the simulation was the only source of this knowl-
restricted zone. Thus, the speed with which tracks edge. Thus, determining the nature of the novel
were engaged was a function of how hard a person tracks was a complex deductive exercise in which
or team was working. Because of the variation in some behaviors were more diagnostic than others
the four vehicles’ capacities, it required a great deal (better for supporting or refuting specific hypothe-
of cognitive effort to effectively have all four vehi- ses about a track). This complexity created an op-
cles out at once and then use them efficiently, but portunity for decision-making errors to occur, and
doing this did increase the speed with which tracks thus the performance of teams could be evaluated
were engaged. not just in terms of their speed, but also in terms of
Identifying and engaging tracks. All tracks orig- their accuracy. Thus, a team’s objective was to dis-
inated from the edge of the screen and proceeded able enemy tracks as fast as possible while not
inward. It was important for team members to iden- disabling any friendly tracks (that is, making
tify tracks quickly and differentiate them along two friendly fire errors) or wasting resources by engag-
dimensions: (1) friendly versus unfriendly and (2) ing enemy tracks with more power than was
standard versus novel. When a track was close needed.
enough to be detected but not close enough to be
identified, it was represented by a question mark
Manipulations and Measures
followed by a unique identification number set
above a diamond (see the bottom right portion of Reward structure. Teams were randomly as-
Figure 1 for an example). Once the track came signed to either a cooperative or a competitive re-
within the identification range of either the base or ward structure. Participants assigned to the coop-
a vehicle, the team member could identify it. Once erative condition were informed that each of the
identified, the symbol representing the track teams that had the best overall team performance
changed from a diamond to a rectangle with a would receive a reward of $40, which would be
letter-number combination in it (see the middle of split evenly among the team members, regardless of
Figure 1). The letter indicated whether the track how well they performed as individuals. Partici-
was in the air or on the ground. The number indi- pants under the competitive condition were in-
cated whether the track was friendly or unfriendly, formed that the top-performing individuals would
and if it was unfriendly, the amount of power each receive a reward of $10, regardless of how
needed to disable it. The team member who made well their teams performed as a whole.
the identification was the only one who could see Because the number of tracks was fixed at a rel-
this information, although he or she could share atively low number (19 tracks per quadrant), to
this information with other team members. obtain a score that was high enough to warrant
If a track within the restricted zones was identi- winning the individual bonus in the competitive
fied as being unfriendly, team members needed to condition, an individual had to venture outside of
disable it. There were two requirements for suc- his or her quadrant during the simulation. That is,
cessful disabling. First, the track had to be close he or she had to detect, identify, and attack tracks
enough, meaning that it had to be within the attack in the other team members’ quadrants, thus limit-
ring of the vehicle engaging it. Second, the vehicle ing the potential score of the other team members.
needed to have as much power as the track (as Thus, it was impossible for two members of one
indicated by the number in the rectangle), or more team to both qualify for the bonus in the competi-
power. If a team member attempted to engage a tive condition.
track that was too far away or for which he or she We used a four-item competitive orientation
had insufficient power, the track continued on un- scale and a three-item cooperative orientation scale
impeded. If the track was successfully engaged, it (1 ⫽ “disagree strongly” and 5 ⫽ “agree strongly”)
disappeared from the screen. The attacking vehicle to check the adequacy of the manipulation. A sam-
then had to return to base to reload and refuel. ple item used to measure competitive orientation
There were eight types of “standard tracks” that was “While I was playing the DDD game, I was
580 Academy of Management Journal October

competing with the others on my team.” A sample then standardized to make the measures of the two
item used to measure cooperative orientation was task dimensions comparable. Speed and accuracy
“While I was playing the DDD game, it was impor- scores were assessed at both the team and individ-
tant to achieve as many points as possible as a ual level. Overall performance was measured as the
team.” The four competitive items formed a reliable sum of the standardized scores for speed and accu-
scale (␣ ⫽ .93), as did the three cooperative items racy, also for both teams and individuals.
(␣ ⫽ .93).
Extroversion and agreeableness. Extroversion
Procedures
and agreeableness were each measured with a 12-
item scale taken from the short form of the Revised We first administered the Revised NEO Person-
NEO Personality Inventory (NEO-PI-R-short). This ality Inventory to assess participants’ extroversion
is the most widely used instrument for measuring and agreeableness. Then, each participant was ran-
the five-factor model, and Costa and McCrae (1992) domly assigned to a four-person team, and then the
have provided ample historical evidence on the teams were randomly assigned to reward structure
reliability and construct validity of these measures. conditions. The teams were trained together for
Coefficient alpha estimates of reliabilities for extro- approximately 90 minutes. Because rewards can
version and agreeableness in this specific study only work if people have feedback and knowledge
were .79 and .76, respectively. of results, we focused the team members on the
If team members’ extroversion and agreeableness relevant scores (individual scores in the competi-
are likely to be relevant for how teams react to tive condition and team scores in the cooperative
reward structures, the question becomes how to condition) throughout the training.
aggregate these personality variables to the team The first 30 minutes of training were devoted to
level. In a recent review of empirical research on familiarizing the participants with the object of the
this issue, Moynihan and Peterson (2001) con- simulation, its scoring, and the capabilities and
cluded that the best method of aggregating disposi- characteristics of the vehicles employed in the sim-
tional scores depends upon the nature of the task, ulation. The next 30 minutes of training concen-
particularly the degree of task interdependence. trated on how to manipulate the vehicles: launch-
This conclusion is consistent with earlier argu- ing them, moving them around the screen,
ments put forth by LePine, Hollenbeck, Ilgen, and identifying targets, and disabling targets. The final
Hedlund (1997), Barrick, Stewart, Neubert, and 30 minutes of training provided the participants
Mount (1998), and Neuman and Wright (1998), with an opportunity to practice their new skills in
who all noted that when interdependence among an environment similar to the environment in
task members is low, an additive model (using av- which they would later perform. During this pe-
erages) is most appropriate, but when interdepen- riod, participants were allowed to ask their trainers
dence is high, a conjunctive model (using lowest questions as they practiced. In addition, the trainer
scores) is most appropriate. According to Moyni- could help those who seemed to be having diffi-
han and Peterson, a conjunctive model better cap- culty with the task.
tures highly interdependent teams because it re- The teams then performed the task for the exper-
flects the fact that one team member can have a imental session, during which each team, regard-
disproportionate impact on a team as a whole. Be- less of condition, experienced the same number,
cause the level of interdependence among team nature, timing, and sequence of tracks. Thus, the
members in MSU-DDD is clearly very high (see task was identical for all the teams. A total of 76
“Procedures”), we measured team composition us- tracks appeared during the experimental session,
ing a conjunctive model. and each participant experienced 19 tracks that
Speed and accuracy. Speed was defined as the originated in his or her quadrant. The tracks never
average amount of time it took to disable unfriendly stayed within the quadrant they originated in; in-
tracks. Accuracy was success in avoiding two types stead, they crossed from one team member’s area to
of errors, both of which were automatically re- another. It is also important to stress that the team
corded by MSU-DDD. A friendly fire error occurred members were not restricted to operating vehicles
when a team member engaged a friendly track, and within their own quadrants, but instead could
a rules of engagement error occurred when anyone move their vehicles into other quadrants. Thus,
engaged a track outside the restricted zone. The even though a track may have originated in the SE
scores for each type of error were summed into an quadrant, the team member from the NW quadrant
accuracy score. could be the first person to engage it. Because both
Accuracy was then recoded so that a high value tracks and vehicles were free to roam quadrants, all
reflected high performance, and the values were teams in this simulation experienced a great deal of
2003 Beersma, Hollenbeck, Humphrey, Moon, Conlon, and Ilgen 581

means interdependence. That is, what one person the core ideas underlying the contingency model
needed to do (or could do) was strongly influenced we are testing.
by what others were doing. For a team in the coop- The test of this within-between interaction is
erative condition, if one team member was working identical to what would be obtained if one were to
slowly or ineffectively and failed to engage tracks treat speed and accuracy as separate dependent
that originated in his or her quadrant, all the other variables, separately regress reward structure on
players had to “clean up after” this person. For a each, and then test for the differences in unstand-
team in the competitive condition, if one person ardized regression coefficients. The repeated-
was aggressively “hogging all the tracks,” the num- measures approach, however, provides a direct
ber of opportunities for other members of the team measure of the statistical significance of the differ-
went down. Regardless of the team members’ own ence in unstandardized regression weights, as well
perceptions of outcome interdependence, from a as a direct measure of the effect size for the inter-
managerial perspective, the goal of each team was action (that is, the variance explained), the latter of
the same: defend the geographic space with as which cannot be obtained when speed and accu-
much speed and accuracy as possible. racy are treated as separate dependent variables.
Summarizing the above, we would note that if
Data Analysis speed and accuracy were treated as separate depen-
dent variables and analyzed in separate regression
The research design employed in this study had analyses, and if these analyses were followed up by
both between-teams and within-teams elements. a test for the differences in unstandardized regres-
Reward structure was a between-teams measure, sion coefficients, the conclusions drawn from our
because each team obtained only one score (0 or 1) data would be identical to our present conclusions.
for this variable. The nature of the task is a within- However, we chose the repeated-measures regres-
teams measure, since each team obtained two sion approach because it was more parsimonious
scores, one for speed and one for accuracy. Given and direct (for more information on this topic, we
this mixed-level design, we used repeated- refer the reader to Hollenbeck, Ilgen, and Sego
measures regression analysis to analyze the data. [1994]).
A full description of repeated-measures regres-
sion is beyond the scope of this article (see Cohen
and Cohen [1983: 428 – 451] for an extensive treat-
ment). In general, this type of analysis decomposes RESULTS
variance in the dependent variable (overall perfor- Descriptive Statistics and Manipulation Checks
mance in this case) into two orthogonal sources;
here, these are variability between teams (that is, Table 1 presents the means, standard deviations,
some teams perform better than others regardless of and correlations for the variables of interest. As
the speed-accuracy distinction), and variability might be expected, there was a slightly negative
within teams (within a single team, there is vari- correlation between performance levels on the two
ance in performance depending on whether speed dimensions of the task, speed and accuracy (r ⫽
or accuracy is the task dimension). ⫺.22, p ⫽ .06), suggesting some degree of trade-off.
The criteria are then regressed on the predictors Also, as might be expected from the fact that extro-
and matched to their levels. A between-teams ma- version and agreeableness are both parts of the
nipulation like reward structure is used to try to interpersonal plane of the five-factor model cir-
explain variance between teams (some teams per- cumplex, there was a slight positive correlation
form better than others regardless of the speed- between these two variables (r ⫽ .22, p ⫽ .06).
accuracy distinction), whereas a within-teams mea- Analysis of variance (ANOVA) of cooperative
sure like the nature of the task (the dummy-coded versus competitive orientation showed that the ma-
speed-accuracy distinction) is used to attempt to nipulation of reward structure was successful.
predict variance within teams (within any one Teams working with the cooperative reward struc-
team, performance varies depending upon whether ture had a more cooperative orientation (mean ⫽
one is looking at speed of task execution or accu- 4.26, s.d. ⫽ 0.46) than teams in the competitive
racy of task execution). The technique also allows reward structure (mean ⫽ 2.65, s.d. ⫽ 0.53, F [1,
one to examine interactions among within- and 73] ⫽ 184.77, p ⬍ .01). Also, teams with the com-
between-teams measures and to directly test if the petitive reward structure had a more competitive
effect of a between-teams manipulation like reward orientation (mean ⫽ 3.51, s.d. ⫽ 0.52) than teams in
structure has different influences on different task the cooperative reward structure (mean ⫽ 2.24, s.d.
dimensions. Such a difference in effects is one of ⫽ 0.53, F [1, 73] ⫽ 104.74, p ⬍ .01).
582 Academy of Management Journal October

TABLE 1
Descriptive Statistics for the Between-Team Variablesa
Variable Mean s.d. 1 2 3 4 5

1. Reward structure 0.40 0.49


2. Agreeableness 3.10 0.47 ⫺.04
3. Extroversion 3.04 0.39 .17 .22
4. Speed 0.00 1.00 ⫺.26* ⫺.04 ⫺.03
5. Accuracy 0.00 1.00 .47* ⫺.07 .22 ⫺.22
6. Average performance 0.00 0.63 .16 ⫺.09 .15 .65* .61*

a
n ⫽ 75. Reward structure was dummy-coded; 0 ⫽ competition and 1 ⫽ cooperation.
* p ⬍ .05

TABLE 2
Results of Repeated-Measures Regression Analysis for Performance on Task Dimension and
Reward Structurea

Incremental Incremental
Variance Variance
Step Independent Variable ␤ Total R2 ⌬R2 within Teamsb between teamsc

1 Task dimension ⫺0.01 .00 .00 .00


2 Reward structure ⫺0.10 .01 .01 .03
3 Task dimension ⫻ reward ⫺1.29* .14* .13* .21*
structure

a
For task dimension, speed ⫽ 0 and accuracy ⫽ 1. For reward structure, competition ⫽ 0 and cooperation ⫽ 1.
b
61 percent. n ⫽ 150 (two observations per 75 teams; df ⫽ 150 ⫺ 75 ⫺ k ⫺ 1).
c
39 percent. n ⫽ 75 (one observation per 75 teams; df ⫽ 75 ⫺ k ⫺ 1).
* p ⬍ .05, one-tailed test

Tests of Hypotheses on accuracy, but a negative effect on speed,


whereas competitive reward structures had a neg-
Hypothesis 1. Table 2 shows the results of a
ative effect on accuracy, but a positive effect on
repeated-measures regression analysis designed to
speed. As noted above, if speed and accuracy were
test Hypothesis 1. This regression is based upon
treated as separate dependent variables and ana-
150 observations: 75 teams were observed on two
task aspects, speed and accuracy. As noted above, lyzed in separate regression analyses, the conclu-
team-level variance in these 150 observations is sions drawn from our data would be identical to
either within-teams, based on the task dimension our present conclusions. Specifically, the coeffi-
(speed versus accuracy) or between-teams, based cients associated with the separate regressions on
on overall performance. speed and accuracy were ⫺.26 and .47, respectively
As shown in Table 2, 61 percent of the total (p ⫽ .03 and .01, respectively).
variance in the 150 observations was attributable to An additional analysis supported the idea that
within-teams variance, whereas the remaining 39 cooperative structures worked well because they
percent was attributable to between-teams vari- promote diffusion of knowledge throughout a team.
ance. The first row of this table shows that there We analyzed accuracy scores separately for the
was no effect for speed versus accuracy (a natural standard and the novel tracks. (Recall that standard
result of standardizing the variables), and the sec- tracks were those covered in the training, and the
ond row shows that there was no “main effect” for novel tracks were not presented in training.) If the
reward structure (that is, no one structure was bet- cooperative structure worked because it promoted
ter irrespective of the speed-accuracy distinction). diffusion of knowledge, then the effect this reward
The third row of this table shows that a statistically structure had on accuracy should be stronger for
significant interaction between the reward struc- the novel tracks than for the standard tracks.
ture and the nature of the task explained 21 percent We tested this idea by creating a difference mea-
of the within-teams variance. This interaction is sure (novel-track errors minus standard-track er-
plotted in Figure 2. Consistent with Hypothesis 1, rors) and comparing the scores between conditions.
cooperative reward structures had a positive effect We found that the competitive teams made 3.58
2003 Beersma, Hollenbeck, Humphrey, Moon, Conlon, and Ilgen 583

FIGURE 2
Interaction of Task Dimension and Reward Structure

more novel-track errors than standard-track errors, a statistically significant interaction between agree-
but the cooperative teams only made 2.27 more ableness and reward structure. Figure 4 graphically
novel-track errors than standard-track errors. This shows that only agreeable individuals respond pos-
difference was significant (t [73] ⫽ 3.26, p ⬍ .01). itively to cooperative structures. Thus, Hypothesis
Thus, our observations are consistent with goal in- 2b was supported.
terdependence theory: people working in coopera- The results documented in these tables are based
tive reward structures seemed to do a better job of upon a conjunctive measurement of team composi-
sharing information and diffusing knowledge about tion that was chosen because of the high level of
novel tracks that had to be gained on the job. means interdependence. Because the task could
Hypotheses 2a and 2b. Table 3a shows the re- also be argued to have some additive elements, we
sults of a regression equation designed to test Hy- repeated these regressions employing an additive
pothesis 2a. The first row again shows that no sin- model, and there were virtually no differences in
gle reward structure was best with respect to the parameter estimates obtained from the alterna-
overall team performance aggregated across the two tive analysis.
dimensions of the task. The second row of this table In addition to evaluating results in terms of sta-
indicates that there was no main effect for extrover- tistical significance, it is worthwhile to examine
sion. The third row of this table, however, indicates the sum of these effects in a practical sense, by
that the interaction between extroversion and the looking at the raw number of decision-making er-
reward structure explained 5 percent of the vari- rors made by different types of teams under differ-
ance. Figure 3, the plot of this interaction, shows ent reward conditions. For the teams above the
that extroverts respond positively to cooperative mean on extroversion and agreeableness and work-
reward structures, whereas introverts respond neg-
ing under the cooperative reward structure, the av-
atively to this type of reward structure. This pattern
erage number of errors was 3.8. In contrast, under
of findings supports Hypothesis 2a.
the competitive reward structure, teams above the
In Table 3b, results for the same equation com-
mean on extroversion and agreeableness averaged
puted for agreeableness mirror those in Table 3a in
6.7 errors.
that there was no main effect for agreeableness, but
Hypothesis 3. Table 4 shows the results of two
repeated-measures regression analyses designed to
TABLE 3a test Hypothesis 3. These regressions are replica-
Results of Regression Analysis of Performance on tions of those presented in Table 2, with the excep-
Reward Structure and Extroversiona tion that, rather than team-level performance, they
Step Independent Variable ␤ Total R2 ⌬R2 examine the best and worst individual performance
in each team. With respect to the poorest performer
1 Reward structure 0.16 .02 .02 in each team, as shown in the top half of Table 4, 28
2 Extroversion ⫺0.12 .04 .02 percent of the within-person variance in perfor-
3 Extroversion ⫻ reward structure 1.75* .09* .05*
mance can be attributed to the interaction between
a
n ⫽ 75 (one observation per 75 teams; df ⫽ 75 ⫺ k ⫺ 1). reward structure and the task dimension. In con-
* p ⬍ .05, one-tailed test trast, as indicated in the bottom half of this table,
584 Academy of Management Journal October

FIGURE 3
Interaction of Extroversion and Reward Structure

among the best performers this interaction explains of extroverted and agreeable members, our results
only 9 percent of the variance. Figure 5 depicts validate the conventional recommendations. That
these interactions; consistent with Hypothesis 3, is, when it came to decision-making errors, a team
although the interactions are similar for the best with the appropriate interpersonal orientation just
and the worst performers, they are clearly greater described made almost twice as many errors when
for the worst performers. placed in a competitive reward structure than the
same type of team placed in a cooperative reward
structure.
DISCUSSION
The current consensus regarding reward struc-
tures suggests that competitive structures should be Reward Structures and Speed of Performance
used when people are working independently, Few teams have an unlimited amount of time in
whereas cooperative reward structures should be which to complete their work and, in line with past
used when people are working interdependently research (Elliott et al., 2001; Woodworth, 1899),
(Deutsch, 1949; Miller & Hamblin, 1963; Rosen- this study showed that speed and accuracy are
baum et al., 1980; Stanne et al., 1999; Wageman, separable aspects of a task (r ⫽ ⫺.22). Moreover,
1995). Because all of the research participants in when it came to decomposing variance in team
this study were working within means-interdepen- performance, most of the variance was attributable
dent teams, this study does not speak to how one to within-team differences on the two different
should design reward structures when people are aspects of the task (61%), not to between-team dif-
working alone. However, with respect to people ferences in overall performance (39%). If one rec-
who are working interdependently, the results from ognizes this distinction, the standard recommenda-
the current study both support and qualify the va- tion regarding the use of cooperative rewards in
lidity of the conventional recommendations. interdependent teams needs some qualification.
Cooperative reward structures had a negative ef-
Reward Structures and Accuracy of Performance fect on the teams’ speed. The measurable impact of
this interaction far exceeded what one would ex-
If a team is primarily concerned with the accu- pect just given the moderate negative relationship
racy of performance, and if this team is composed between the two performance dimensions. That is,
although accuracy alone accounted for only 5 per-
TABLE 3b
cent of the variance in speed, the interaction of
Results of Regression Analysis of Performance on
reward structure and task dimension accounted for
Reward Structure and Agreeablenessa
21 percent of the variance. This seems to suggest
Step Independent Variable ␤ Total R2 ⌬R2 that there was something slowing teams down in
the cooperative structure other than simply the
1 Reward structure 0.16 .02 .02 greater attention they were giving to accuracy.
2 Agreeableness 0.08 .03 .01
The interaction plotted in Figure 5 suggests that
3 Agreeableness ⫻ reward structure 1.63* .08* .05*
this finding may be attributable to social loafing on
a
n ⫽ 75 (one observation per 75 teams; df ⫽ 75 ⫺ k ⫺ 1). the part of the worst performer. As is apparent in
* p ⬍ .05, one-tailed test this figure, the reward structure had virtually no
2003 Beersma, Hollenbeck, Humphrey, Moon, Conlon, and Ilgen 585

FIGURE 4
Interaction of Agreeableness and Reward Structure

effect on the speed of the best performer, but a to a competitive reward structure largely solved the
discernable effect on the speed of the slowest team speed problem in these teams.
member. If the effect of cooperative reward struc- Although few organizations would be willing to
tures on speed simply reflected more time spent on forego all quality considerations in a full-blown
discussion, information sharing, and a concern for effort to speed workers up, it is nevertheless true
accuracy, this timing effect should have been in that many organizations compete on speed. In fact,
evidence for both the best and worst performers. in many negotiations, delivery time is a deciding
After all, according to goal interdependence theory, factor in successfully winning contracts (road con-
these two people should both be talking—in fact, struction teams are an example). In addition, in
they should be talking to each other. Instead, only certain contexts (such as seasonal promotions in a
the worst performer seemed to slow down when a retail unit), unless the product can be delivered on
free-riding opportunity was created by the cooper- time, its quality will not matter. Speed of opera-
ative reward structure. As the social loafing re- tions is also a well-known force multiplier: if the
search would suggest, switching from a cooperative production of given number of workers in a manu-

TABLE 4
Results of Repeated-Measures Regression Analysis of Performance on Task Dimension and Reward
Structure for the Worst and Best Performers

Incremental Incremental
Independent Total Variance within Variance
Step Variable ␤ R2 ⌬R2 Teamsa between Teamsb

Worst performers
1 Task dimension 0.04 .00 .00 .00
2 Reward ⫺0.20* .04 .04 .09*
structure
3 Task dimension ⫺0.71* .19* .15* .28*
⫻ reward
structure

Best performers
1 Task dimension ⫺0.09 .01 .01 .02
2 Reward ⫺0.14 .03 .02 .04
structure
3 Task dimension ⫺0.40* .07* .05* .09*
⫻ reward
structure

a
n ⫽ 150 (two observations per 75 teams; df ⫽ 150 ⫺ 75 ⫺ k ⫺ 1).
b
n ⫽ 75 (one observation per 75 teams; df ⫽ 75 ⫺ k ⫺ 1). Between-teams variance is 46 percent for the worst performers and 45 percent
for the best performers.
*p ⬍ .05, one-tailed test
586 Academy of Management Journal October

FIGURE 5
Interaction of Task Dimension, Reward Structure, and Level of Performance

facturing team can be doubled, the size of the team Reward Structures and Interpersonal Orientation
can be cut in half. Thus, speed of operations is
Just as no one reward structure is best for both
critical to organizations that are competing on the
dimensions of team tasks, there is no one best way
basis of cost rather than differentiation.
to design reward structures irrespective of team
Finally, in product development teams, a typical
composition. Past studies that have searched for
product development cycle often requires a focus
interactions between individual differences and re-
on quality rather than speed in the beginning. In
the initial stages of product development, quality ward structures have met with little success (Wage-
may be critical to creating a small niche market for man, 1995), but their lack of success may be attrib-
a new product, and the lack of rival products pro- utable to the use of locally developed individual
vides the development team the luxury of not hav- difference measures of unknown validity. In this
ing to worry about speed or cost. However, as the study, we used the well-accepted five-factor model
product matures and becomes standardized, more framework and the extensively documented NEO-PI
competitors may enter the market, and the speed of instrument (Costa & McCrae, 1992) to characterize
production becomes more critical. Thus, the team composition and found significant interaction
changes that take place over product life cycles effects between reward structure and personality
may require an evolution from collaborative reward variables.
structures that place little premium on speed in the Specifically, we found that both aspects of the
beginning to more competitive schemes, in which interpersonal orientation domain of the five-factor
speed and cost are the central driving factors, at the model circumplex were relevant for predicting how
end of the cycle. teams composed of different types of people re-
In addition to these types of external consider- acted to various reward structures. Goal interde-
ations, the need to focus on speed is also critical for pendence theory is based upon the presumption
internal team dynamics. If some workers are work- that cooperative reward structures promote collab-
ing feverishly toward accomplishing a team’s mis- oration and trust, but the five-factor model clearly
sion while others are taking it easy, it is only a denotes that there are stable individual differences
matter of time before perceptions of inequity create in the degree to which people are naturally collab-
negative interaction patterns that could threaten orative (that is, extroverted) and trusting (that is,
the team’s viability (Ezzamel & Willmot, 1998). For agreeable). Our study is the first research attempt to
all these reasons, while recognizing the virtues of see how people react when placed in a reward
cooperative structures with respect to promoting structure that either reinforced or contradicted
quality, we believe that recognizing the liabilities their natural proclivities.
of these structures when it comes to speed is also The results indicated that the conventional rec-
essential. ommendation derived from goal interdependence
2003 Beersma, Hollenbeck, Humphrey, Moon, Conlon, and Ilgen 587

theory regarding the use of cooperative reward ative approach with one type of reward (such as an
structures in interdependent teams was validated end-of-the-year team bonus), but a competitive ap-
in extroverted and agreeable teams. However, this proach to another type of reward (such as an end-
same reward structure did not promote perfor- of-the-year merit pay raise). Although questions
mance when it contradicted the natural tendencies like these are beyond the scope of the current
of teams (that is, when teams were low on agree- study, it would be interesting to see how the com-
ableness and extroversion). A close examination of bination of the two different reward systems would
Figures 3 and 4, however, indicates that although play out (for instance, does one trump the other, do
teams comprised of introverted and disagreeable they each neutralize each other, or do individual
members clearly did not respond positively to co- differences take over?). Future experiments com-
operative reward structures, they did not in fact paring cooperative and competitive reward struc-
respond all that well to competitive structures ei- tures could be efforts to answer these questions by
ther. Apparently, the value in creating a good fit adding a condition in which the two reward struc-
between the people and the reward structure was tures are combined (by rewarding participants with
much greater for agreeable extroverts than it was for both an individual base pay and a collaborative
disagreeable introverts. team-based bonus). It might also be interesting to
The disagreeable introverts in this study clearly study reward structures that change from one type
took exception to the cooperative reward structure to the other, to see how the dynamics of changing
that yoked their outcomes to those of others. How- reward structures evolve over time.
ever, they may have also found both the high level
of means interdependence inherent in this task and
Practical Implications
the negative outcome relationship created by the
competitive reward structure somewhat objection- Many complex tasks embody a speed-accuracy
able. In other words, disagreeable introverts may trade-off; thus, these findings, which suggest that
not want to work in teams at all, and rather than cooperative rewards promote accuracy, whereas com-
being put in competition with others, would rather petitive rewards promote speed, have important im-
just be left alone. plications for practice. Managers may not be able to
One might be tempted to design work for these jointly maximize both aspects of task performance via
types of people as independent jobs. However, set- a single reward structure, and thus they should con-
ting tasks up as series of noninteracting individual sider which aspect of a task they want to prioritize
jobs is also problematic. As is the case with many before designing the reward structure.
complex team tasks, uncertainty was inherent in Second, our findings have important practical
the workload distribution in the simulation used in implications for two types of questions regarding
this study. At any one time, a certain team member team composition. Organizations may pose the
might be flooded with tracks, but at other times, question of which people should be selected to
there might be very little activity in this person’s compose a team. Our findings show that if cooper-
section. The reason many organizations use teams ative reward structures are in place, teams perform
in the first place is that team-based structures en- much better when composed of people who are
able dynamic workload adjustment. Team mem- high on extroversion and agreeableness. Organiza-
bers who have few tasks on their hands can go and tions also may pose the question of which reward
help others who are busy. If one were to “deteam” structure works best with a given team. That is, if a
the task used in the current study by, for example, team’s members have already been selected and are
saying that no team member could leave his or her in place, what reward structure should be applied?
region, overall performance would be harmed be- Our findings show that when teams are composed
cause dynamic workload adjustment would be pre- of extroverted and agreeable members, a coopera-
vented. Therefore, future research needs to explore tive reward structure is a very effective choice.
how to best structure work and rewards for people
who are low in agreeableness and extroversion.
Limitations
Another interesting direction for future research
would be to investigate the impact of structures in The fact that this study was conducted in a lab-
which multiple rewards are used, some of which oratory context may evoke the usual questions re-
are allocated cooperatively whereas others are allo- garding the external validity of the findings. Partic-
cated competitively. When there is only one single ipants in this study were not randomly selected
reward, cooperative and competitive structures are from any definable population, but rather were col-
mutually exclusive ends of a continuum, but when lege students. One disadvantage that this procedure
there are multiple rewards, one can take a cooper- entails is that the sample of subjects that partici-
588 Academy of Management Journal October

pated in our study was culturally quite homoge- plication of either of these two types of reward
neous and, therefore, we cannot be certain that our structures more difficult in practice than it might
findings generalize to different populations. Exam- seem in theory it would be.
ining the impact of cultural factors on how reward A third limitation here is that the experimenters
structures influence team performance would be an conveyed the manipulations and thus were not
interesting question for future research, because the blind to experimental conditions. Although we
possibility exists that reward structures interact took extreme care to write protocols that stated the
with cultural factors. exact words an experimenter had to say to partici-
A second limitation that also concerns the exter- pants at various points during the experiment, we
nal validity of our findings relates to the task used cannot exclude the possibility that the experiment-
in the current study. Although we believe that this ers influenced the data in some subtle way, through
task is representative of many kinds of means- their nonverbal behavior, for example. Future re-
interdependent team tasks that have a speed-accu- search could address this limitation of the current
racy trade-off (including the tasks that manufactur- study by employing alternative means of providing
ing teams, emergency medical teams, pit crews, air the information regarding reward structures.
traffic controllers, and weapons directors need to A final aspect of the current study that may be
perform), we technically cannot generalize the pa- viewed as a limitation is that the manipulation of
rameter estimates found in this study to all other reward structure was reinforced; team members in
tasks, because we did not randomly select the task the competitive reward structure condition were
from the entire population of team tasks. However, told that during the task, that they should pay at-
prior research has shown that participants who en- tention to their own individual scores, whereas
gage in the task we used in the current study do team members in the cooperative reward structure
find it psychologically engaging. Moreover, they condition were told that they should pay attention
were aware of the financial bonuses that could be to their team’s score. We focused the team members
achieved by performing well on the task and were on the relevant scores throughout the training to
genuinely interested in winning the bonus money. make sure they understood the reward structure
Indeed, if anything, the meta-analytic evidence re- under which they worked, because rewards can
garding incentives suggests that in almost all cases, only work if people have feedback on and knowl-
the findings from laboratory contexts provide con- edge of results. In most real-life situations, reward
servative estimates of what is found in field settings structures co-occur with a performance monitoring
using the analogous interventions (Jenkins et al., system that matches the reward structure (for ex-
1998). ample, it would not make sense to tell a team’s
Moreover, the primary purpose of this study was members they will be rewarded for their individual
to test the boundary conditions of goal interdepen- performance and then measure the performance of
dence theory and, for the most part, research on the team as a whole). The same was true for our
this theory is based upon similarly structured stud- study. Therefore, focusing the subjects on the
ies. Nothing inherent in the theory implies that it “right” scores was an important part of our manip-
would not work in the current context, suggesting ulation. However, critical readers may ask whether
that this context is a viable one in which to test this it was our manipulation of reward structure per se,
theory. Indeed, it would be very difficult to rigor- or the participants’ focus on the relevant scores, or
ously test many of the ideas tested here in a field the combination of both that caused the effects
setting. Given what is known about the attraction- reported here. Future research should address this
selection-retention cycle, a field study that allowed issue by separately manipulating reward structure
natural gravitation of people to teams, reward and the scores participants focus on during an
structures, and tasks would be highly confounded. experiment.
Moreover, subjective supervisory judgments re-
garding speed and accuracy of performance are
Directions for Future Research
notoriously unreliable and low in discriminant
validity. Thus, in order to draw rigorous causal The current study focused on moderators of the
inferences in this context, it is crucial to (1) ran- effects of reward structures, not mediators of the
domly assign people to teams, (2) randomly assign effects of reward structures. We focused first on
teams to conditions, (3) create objectively identical these moderating variables because, from an ap-
task demands, and (4) obtain objective measures of plied perspective, establishing the factors that in-
accuracy and speed. Nevertheless, a field study that fluence the relationship between reward structure
could overcome these traditional difficulties could and performance is key in answering questions
shed some light on the nuances that make the ap- about which structure to use in which contexts
2003 Beersma, Hollenbeck, Humphrey, Moon, Conlon, and Ilgen 589

with which people. However, this focus on moder- Hollenbeck, J. R., Ilgen, D. R., Moon, H., Sheppard, L.,
ation limits our ability to answer the mediation Ellis, A., West, B., & Porter, C. O. L. H. 2002. Struc-
question that might be of interest from an academic tural contingency theory and individual differences:
perspective. Teams working under a cooperative Examination of external and internal person-team
reward structure may have outperformed competi- fit. Journal of Applied Psychology, 87: 599 – 606.
tive teams on accuracy for a number of reasons, and Hollenbeck, J. R., Ilgen, D. R., & Sego, D. J. 1994. Repeated
the same can be said for the effects of competitive measures regression and mediational tests: Enhanc-
structure on speed. This study cannot pin down the ing the power of leadership research. Leadership
precise mechanisms underlying all of the effects Quarterly, 5: 3–23.
detected here. While admitting this, we note that Ivancevich, J. M., & Matteson, M. T. 1999. Organiza-
we hope that researchers, armed with the knowl- tional behavior and management (5th ed.). Boston:
edge provided by this study (for instance, that dif- McGraw-Hill.
ferent reward structures work best under different Jenkins, G. D., Mitra, A., Gupta, N., & Shaw, J. D. 1998.
conditions), may be able to extend this work by Are financial incentives related to performance? A
isolating the precise reason for these effects in a meta-analytic review of empirical research. Journal
more direct way. This latter type of effort will only of Applied Psychology, 83: 777–787.
be forthcoming, however, if future researchers re- Kristof, A. 1996. Person-organization fit: An integrative
alize that there are interesting interactions between review of its conceptualization, measurement and
reward structures and conditions regarding the di- implications. Personnel Psychology, 49: 1– 49.
mensions of a task, the personality composition of Latane, B., Williams, K., & Harkins, S. G. 1979. Many
teams, and individual performance levels within hands make light the work: The causes and conse-
teams, that need to be explained. quences of social loafing. Journal of Personality
and Social Psychology, 37: 822– 832.
LePine, J. A., Hollenbeck, J. R., Ilgen, D. R., & Hedlund, J.
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Beyond skills and cognitive ability. Journal of Ap- State University. He cofounded the Michigan State Uni-
plied Psychology, 84: 376 –389. versity Team Effectiveness Research Laboratory; the mul-
Rosenbaum, M., Moore, D., Cotton, J., Cook, M., Heiser, tilevel theory of team decision making grew out of the
R., Shovar, N., & Gray, M. 1980. Group productivity program of research there. Professor Hollenbeck is also
and process: Pure and mixed reward structures and the codeveloper of the most highly cited model and mea-
task interdependence. Journal of Personality and sure of goal commitment, one of the central features of all
Social Psychology, 39: 626 – 642. self-regulation theories of motivation.

Stanne, M. B., Johnson, D. W., & Johnson, R. T. 1999. Stephen E. Humphrey is a doctoral candidate in organi-
Does competition enhance or inhibit motor perfor- zational behavior at the Eli Broad Graduate School of
mance: A meta-analysis. Psychological Bulletin, Management at Michigan State University. His research
125: 133–154. interests include teams and the group context, decision
making, and dispositions.
Wageman, R. 1995. Interdependence and group effective-
ness. Administrative Science Quarterly, 40: 145– Henry Moon is an assistant professor at Emory Univer-
180. sity. He received his Ph.D. at Michigan State University.
Woodworth, R. S. 1899. The accuracy of voluntary move- He studies decision making, teams, and personality.
ment. Psychological Review, 3: 1–119. Donald E. Conlon is a professor of management at the Eli
Broad Graduate School of Management, Michigan State
University. He received his Ph.D. in business adminis-
tration from the organizational behavior group at the
University of Illinois. His current research interests in-
clude organizational justice theory, negotiation and con-
Bianca Beersma (b.beersma@uva.nl) is a postdoctoral flict management, and managerial decision making.
fellow in organizational psychology at the University of
Daniel R. Ilgen is the John A. Hannah Distinguished
Amsterdam. She received her doctorate from the Univer-
Professor of Psychology and Management at Michigan
sity of Amsterdam. Her research interests include team
State University. He received his Ph.D. from the Univer-
performance, social motives in teams, group negotia-
sity of Illinois. The cofounder of the Michigan State
tions, and conflict management.
University Team Effectiveness Research Laboratory, he
John R. Hollenbeck received his Ph.D. in management has written extensively on work motivation and team
from New York University in 1984, and he is currently decision making.
the Eli Broad Professor of Management at the Eli Broad
Graduate School of Business Administration at Michigan

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