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Copyright © 1998 Elsevier Science Ltd. All rights reserved.

6.26
Cognitive Approach to
Understanding and Treating
Pathological Gambling
ROBERT LADOUCEUR
Universite Laval, QueÂbec, PQ, Canada
and
MICHAEL WALKER
University of Sydney, NSW, Australia

6.26.1 INTRODUCTION 588


6.26.2 MOTIVATION TO GAMBLE 588
6.26.3 DEPARTURES FROM NORMATIVE DECISION MAKING IN GAMES OF SKILL AND GAMES
OF CHANCE 590
6.26.4 DEVELOPMENT OF GAMBLING PROBLEMS 590
6.26.5 DEFINITION AND ASSESSMENT OF PATHOLOGICAL GAMBLING 592
6.26.6 PREVALENCE OF PATHOLOGICAL GAMBLING 592
6.26.7 PSYCHOLOGICAL TREATMENT OF PATHOLOGICAL GAMBLERS 593
6.26.7.1 Changing Erroneous Beliefs Concerning Randomness 594
6.26.7.2 Problem Solving Training 596
6.26.7.3 Social Skills Training 596
6.26.7.4 Relapse Prevention 596
6.26.8 EFFICACY OF A COGNITIVE/BEHAVIORAL TREATMENT FOR PATHOLOGICAL GAMBLERS 597
6.26.8.1 Case History 597
6.26.8.1.1 Identification and correction of faulty cognitions toward gambling 598
6.26.8.1.2 Problem solving and social skills training 598
6.26.8.1.3 Relapse prevention 598
6.26.9 EVALUATION OF A COGNITIVE TREATMENT FOR PATHOLOGICAL GAMBLING 598
6.26.10 COMMON DIFFICULTIES IN THE TREATMENT OF PATHOLOGICAL GAMBLERS 599
6.26.11 CONCLUDING REMARKS 599
6.26.12 REFERENCES 600

587
588 Cognitive Approach to Understanding and Treating Pathological Gambling

6.26.1 INTRODUCTION or future event; gaming refers to playing for


money in a game of chance; and lotteries refers
The twentieth century has been described as to the distribution of prizes by drawing lots.
the ªhinge of history.º This description follows Although these three kinds of gambling have
from the wide range of indications of social, much in common at the structural level, they are
economic, and environmental measures showing completely different sociologically.
catastrophic change. One of these indications is Claiming that people want to gamble does not
the general public's level of involvement in advance our knowledge of gambling to any great
gambling activities. Rowntree (1941) compared extent, but immediately raises the question as to
the standard of living of the residents of New why people want to gamble. Understanding the
York City in 1899 and 1936. In his analysis of motivation to gamble would appear to be central
leisure in everyday life, he reached the conclusion to understanding why people may gamble
that gambling had grown enormously over that excessively, and can be expected to have an
period of time. It is well-documented that, since important bearing on how gambling-related
1936, gambling has continued its rapid growth suffering may be alleviated, diminished, or
not only in the USA, but throughout the world avoided.
(Frey & Eadington, 1984; McMillen, 1996). In This chapter argues that the motivation to
explaining the upsurge in gambling, the British gamble is seen as the acquisition of wealth and
Royal Commission on Lotteries and Betting that the real problems in explaining gambling
(1933, p. 60) stated that, ªOne of the main causes, concern why it is that gamblers believe that
perhaps the most potent in the growth of money can be won. Because the belief of gambers
gambling, has been the increased facilities for that money can be won is erroneous, it follows
organized gambling.º Similar views have re- that therapeutic methods which change the false
peatedly been expressed by contemporary ob- beliefs of the gambler are more likely to be
servers of gambling (Connor, 1983; Cornish, effective. This proposition is examined in detail.
1978; Dickerson, 1984: Orford, 1985). However,
the claim that the rapid growth in gambling is 6.26.2 MOTIVATION TO GAMBLE
attributable to the legalization and the accessi-
bility of gambling outlets may be considered Gambling explicitly involves the attempt to
false, or at least incomplete. Betting shops, win money by staking money on an uncertain
gambling machines, lotteries, and casinos would event. As a starting point in the attempt to
be useless if ordinary people did not want to understand the motivation to gamble, the
gamble. Even in societies where gambling has acquisition of wealth can be assumed to be
been prohibited, gambling games have never- the prime motivation. The problem with this
theless flourished (Dixon, 1996). assumption is that all legalized forms of
Prior to discussing why people want to gambling are constructed so that the expected
gamble, it is important to specify what we are return is less than the sum wagered. For
referring to when using the word ªgambling.º example, a roulette wheel with one zero takes
Research on gambling does not incorporate all in, on average, 1/37 of the money staked.
risk-taking behavior, but only a limited range of Totalizators typically take in approximately
such behavior. The essential nature of gambling 20% of the money wagered in racing (Ladou-
is that money (or its equivalent) is risked on the ceur, Giroux, & Jacques, 1998) and lotteries
uncertain outcome of an event, subject to certain typically take in approximately 40% of the
conditions: (i) gambling occurs in a group revenue from ticket sales. These percentages
context whereby after costs, taxes, and profits, vary from place to place and according to the
the money wagered by the losers is redistributed structure of the distribution of prizes or returns,
to the winners; (ii) the redistribution of money is but in all cases the expected return on money
independent of any other commercial enterprise invested constitutes a loss for the gambler. Thus,
related to the gambling event. This definition if the acquisition of wealth is the individual's
excludes insurance such as life or property goal, rational economic considerations would
insurance. This definition of gambling is similar lead people to avoid gambling. This is the
to those put forth elsewhere (Perkins, 1950). principal paradox of gambling: people, in
It should be noted that all definitions of attempting to gain wealth, engage in an activity
gambling appear to differ with respect to what is which is expected to decrease wealth.
included or excluded. This problem can be The gambling paradox can be resolved in two
overcome if the activities to be included are different ways: (i) accepting that the acquisition
listed explicitly. In this context, three broad of wealth is the motivation, but the gambler
categories of gambling have been identified: misjudges the chance of winning; or (ii) rejecting
betting, gaming, and lotteries. Betting refers to the acquisition of wealth as the sole or central
staking money on the outcome of an uncertain motivation involved.
Motivation to Gamble 589

The majority of theories of gambling behavior state that they gamble in order to win money.
reject the acquisition of wealth as being the The important question is whether or not the
fundamental motivation for gambling behavior. opinions of gamblers as to why they gamble
However, cognitive theories of gambling assume should be accepted indiscriminately. A certain
that the acquisition of wealth is the primary amount of validation of the data derived from
motivation involved, and that people do not other sources is a minimum requirement.
behave as they normally would with respect to Consider, for example, the claim that gambling
that motivation. According to cognitive the- is exciting and that the rewarding value of the
ories, gamblers hope to win money or believe excitement is the main reason why most people
that they will win money. Why people should gamble. If this claim is true, then several
hope to win or expect to win in the face of the implications follow:
adverse odds involved is the central concern of (i) Behavioural observation should support
such theories. the self-report data. Gamblers should appear to
By contrast, other theories of gambling be excited when gambling. Excitement should
assume that winning money is not the principal be apparent on faces (laughing and smiling), in
motivation for gambling. One cluster of such exclamations of delight, and in the general
theories assumes that it is the amusement and bodily tension and alertness.
excitement (the change in arousal level) that (ii) Physiological measures should support
motivates gambling behavior. In the behaviorist the self-report data. Gamblers should exhibit
form of these theories, the changes in arousal raised levels of heart rate, blood pressure, and
reinforce the gambling behavior (Dickerson & palmar sweating. Neurophysiological measures
Adcock; 1987; McConaghy, 1980), whereas in should also suggest general arousal.
more purposive theories, gambling has the (iii) Indications of excitement should not be
function of changing mood (Brown, 1996) as highly correlated with winning. If excitement
when the excitement of gambling overcomes always accompanies winning and no other
boredom. In some cognitive behavioral explan- events within the gambling cycle, then it is
ations, arousal retains a dominant role but must not possible to know whether it is the winning
be coupled with appropriate cognitions (Sharpe or the excitement which maintains the behavior.
& Tarrier, 1993). A second cluster of theories (iv) If an explanation of gambling in terms of
places more emphasis on personality dimensions the reward value of excitement is to be general-
and, more specifically, on impulsiveness (Blas- ized, then the indicators of excitement should be
zczynski & McConaghy, 1994). It is assumed present for all forms of gambling.
that risk-oriented individuals are attracted to Surprisingly, there is very little evidence sup-
gambling and that problems arising from porting any of these specific implications. Here,
excessive gambling can be attributed to impul- we briefly review the evidence.
siveness. Yet other explanations see the gam- Excitement is most easily observed in certain
bling as largely irrelevant: gambling is simply forms of betting and gaming, and among the
one possible means of escaping or avoiding winners of lottery prizes. Thus, the noise of
stresses and associated anxiety elsewhere in the the crowd at a race track reaches a crescendo as
individual's life. All such theories assume that the leading horses reach the winning post. Simil-
the principal reward for gambling is something arly, certain casino games, such as craps and
other than money. Some support for this view two-up, have been described as suitable for the
comes from the gambling industry which regards extrovert in view of the manifest excitement of
gambling as a leisure activity in which the money the players (Allcock & Dickerson, 1986). How-
expended by the gambler buys the gambling ever, such observable excitement is not sufficient
product. The product is understood to be the evidence. Observable excitement is less in off-
amusement and excitement of the gambling course betting shops and may be largely absent
venture. Thus, gambling is viewed as a desirable among home gamblers with phone accounts.
activity in itself, similar to eating in a restaurant Furthermore, certain casino games, such as
or playing a round of golf. The money spent by blackjack and pai gow, are traditionally played
the gambler pays for the enjoyment received. with a minimum display of emotion. In poker,
It might seem that these alternative explan- the ideal involves an absence of genuine emo-
ations for gambling have a certain face validity. tion. Thus, there are many examples of gambling
If, after all, it is unreasonable to expect to win situations in which no excitement is expressed.
money by gambling, then surely some other Different measures of physiological arousal
factor must be involved. When gamblers are may be used in gambling research. Increases in
questioned about why they gamble, the majority heart rate have been reported for blackjack
of answers concern amusement, excitement, and (Anderson & Brown, 1984) and changes in skin
relief of boredom. By contrast, only a minority conductivity for slot machines (Sharpe, Tarrier,
of individuals involved in betting and gaming Schotte, & Spence, 1995) when players begin a
590 Cognitive Approach to Understanding and Treating Pathological Gambling

session. It is likely that arousal increases at the figure in their play (Griffin, 1987; Wagenaar,
beginning of all gambling sessions. However, 1988; Walker, Sturevska, & Turpie, 1995).
excitement prior to gambling cannot be a Analysis of the errors in play shows that in
reward for gambling. More importantly, arou- general the players adopt strategies which are too
sal must be demonstrated to correlate with conservative. Players tend to sit when they
events within the gambling session. In a detailed should hit, avoid splitting pairs when it is
study of slot machine gambling through time, desirable, and take out insurance when it is
Dickerson (1993) did not find any correlation unnecessary (Wagenaar, 1988; Walker, 1995).
between player arousal and the events within a Interestingly, the departures from normative
session. Although variations in arousal have play in poker tend towards risk rather than
been demonstrated for certain gambling-related avoidance of risk. For example, players in five
events, the failure by Dickerson to show that card stud tend to stay in the pot with a small pair
arousal is correlated with machine events in slot when they should fold (Yardley, 1957). In draw
machines is an important obstacle for an poker, players will draw to hands with very small
excitement-based explanation of gambling. probabilities of success, and professional poker
Furthermore, the low numbers of positive players prefer games in which the action is loose,
reports of arousal in relation to the wide range that is, risky (Hayano, 1977; Yardley, 1959).
of gambling, casts doubt on the ability of There are many systems for betting on horse
excitement-based theories to have wide explan- races and, as the variations between the systems
atory power. However, as discussed in detail are great (Allcock, 1987; Beyer, 1993; Drapkin
later, arousal has been found to be associated & Forsyth, 1987; Scott, 1982) and no more than
with erroneous perceptions that create an one can be accurate, it follows that the majority
illusion of control and result in the over- of systems yield less than optimal decisions.
estimation of the probabilities of winning. More generally, betting patterns have been
Interestingly, arousal decreased when erroneous observed to vary across a race meeting with
perceptions were corrected (Giroux, Ladou- betting on the last race at the meeting being
ceur, & Jacques, 1998). more risk oriented than betting on earlier races
By contrast with arousal and personality (Bird & McCrae, 1985). Recently, Ladouceur,
theories, cognitive theories of gambling assume Giroux and Jacques (1998) showed that regular
that the acquisition of wealth is the primary punters, defining themselves as experts in horse
motivation involved, and that people do not races, could not provide a better rate of return
behave as they normally would with respect to than a random selection of horses.
that motivation. According to cognitive the- In games of chance all alternatives have equal
ories, gamblers hope to win money or believe expectations, and thus there is no optimal
that they will win money. Why people should method of play. Well known games of chance
hope to win or expect to win in the face of the include lotteries, roulette, and slot machines.
adverse odds involved is the central concern of Since no optimal strategy exists for games of
such theories. chance, players would be expected to expend no
effort in trying to choose the best actionÐthe
most likely winning ticket in lotteries, the most
6.26.3 DEPARTURES FROM NORMATIVE likely winning number in roulette, or the
DECISION MAKING IN GAMES OF machine most likely to pay out in slot machines.
SKILL AND GAMES OF CHANCE Nevertheless, players can be observed expend-
ing considerable effort in making these decisions
Some gambling games allow the players a (Griffiths, 1994; Wagenaar, 1988; Walker,
range of decisions which can affect the out- 1992). To the extent that players believe that
comes. In such games, players may depart from some alternatives are more likely than others in
optimal play by choosing alternatives with games of chance, their approach to betting can
lower expected values. Skill then refers to the be regarded as not normative.
extent to which a player's strategy of choices
approaches the optimal strategy. Gambling
games involving skill include blackjack, poker, 6.26.4 DEVELOPMENT OF GAMBLING
and sports betting. In all of these games, PROBLEMS
systematic departures from optimal play have
been reported. Although a wide range of gambling-related
In blackjack, with optimal play, the expected problems have been documented (Walker,
value of casino blackjack is approximately 1992), the classification of such problems has
70.7% with variations from that figure depend- not been adequately developed. Classification
ing on the specific rules of play that apply. of gambling problems can proceed from
Nevertheless, most players do not approach this different perspectives and be based on different
Development of Gambling Problems 591

criteria. Most commonly, gambling-related employment. Thus, to the group of spouses that
problems are classified by the area in the includes ªgolfing widowsº and ªfishing wi-
gambler's life that is affected. Thus, Dickerson dows,º should be added ªgambling widows.º
et al. (1995) divided gambling problems into The impact on the family of excessive involve-
those associated with the individual, the family, ment in leisure activities or employment is
financial status, employment, and criminal common across activities and may be a cause of
activity. Lorenz and Shuttleworth (1983) div- family argument and distress. However, it is
ided the problems into personal, relationship, likely that time away is for most gamblers and
and financial. Similarly, Custer and Milt (1985) their families a minor factor compared to the
divided the problems into gambling, alienation, financial losses suffered by the persistent
marital problems, boredom, legal problems, gambler.
indebtedness, needs, and goalessness. Categor- Apart from the loss of time and money, there
ization of problems in this way has value at the is one further area of loss that is more difficult to
level of assessment, but does not clarify the quantify. Gambling can be characterized as a
nature or source of the problems. Although background of failure broken only by occa-
overlaps must exist, it remains possible for a sional success. According to cognitive accounts
new researcher to divide the gambling-related of persistence with gambling, the gambler holds
problems differently into another, possibly a set of erroneous beliefs about the nature of
equally useful, set based on areas affected. gambling and the role of the gambler in relation
An alternative approach, which places more to the gambling. Persistence with gambling
emphasis on the genesis of the problems, increases the likelihood of overall loss. Thus the
assumes that the main cause of the problems gambler is continually engaged in searching for
is persistence with gambling despite the losses. explanations that maintain the core beliefs. The
Cognitive theories seek to explain why the mass of evidence suggesting that the gambler's
gambler may persist with gambling until the beliefs are erroneous is a continuing stress that
losses become excessive. The next step in can be expected to cause loss of self-esteem and,
understanding problem gambling, which ulti- ultimately, depression. It would not be surpris-
mately becomes labeled ªpathological,º in- ing to find that some gamblers show evidence of
volves analyzing the consequences of extreme this stress in aspects of their physiology and
persistence in the face of large losses. The biology (Blaszczynski, Winter, & McConaghy,
central consequence, and possibly the core 1986; Carlton & Manowitz, 1987; Sharpe et al.,
factor in causing gambling problems, is the 1995).
financial loss. Although it may seem obvious One problem that general theories of gam-
that financial loss is a fundamental aspect of bling must confront involves specifying why
gambling problems, this perspective is some- only a minority of regular gamblers suffer
times not given the emphasis that would seem problems to the extent that they ultimately seek
appropriate. For example, only four of the 10 counseling and treatment. Individual differ-
criteria defining pathological gambling in the ences in persistence with gambling have been
Diagnostic and statistical manual of mental explained in terms of personality differences
disorders (4th. ed.; DSM-IV; American Psy- (Zuckerman, 1979), biological differences (Ja-
chiatric Association [APA], 1994) explicitly cobs, 1986), and learning differences (Dick-
refer to the loss of money and the problems erson, 1984). However, perhaps the most
caused thereby. If the financial cost of gambling valuable insights concerning individual differ-
is emphasized, then many of the criteria for ences in gambling have been provided by Orford
identifying pathological gambling can be under- (1985) and Oldman (1978). Orford asked the
stood as consequences of this common cause. important question as to why not all gamblers
Walker (1992), in his description of a socio- continue gambling until their money is ex-
cognitive theory of gambling, shows how the hausted. If gambling is intrinsically rewarding,
false beliefs of gamblers can lead to chasing progression to gambling problems and pathol-
losses, changes in mood, withdrawal and ogy would be expected. Yet the majority of
secretiveness, deceitfulness, irritation and an- gamblers control their gambling sufficiently to
ger, and foolish financial transactions. These avoid the potential problems. Thus, inability to
changes at the individual level, coupled with the exercise control over the desire to gamble is an
large loss in income, would be expected to important aspect of the genesis of gambling
impact on the family life, employment, and problems. Orford suggests that gambling pro-
social life of the gambler. blems may involve the conjunction of excessive
Persistence with gambling causes not only appetites, incomplete socialization of control
financial loss, but also absorbs large amounts of over appetites, and the availability of opportu-
the gambler's time. The time away can be nities to gamble. Evidence for such a view of
expected to impact heavily on the family and on gamblers comes from observational studies of
592 Cognitive Approach to Understanding and Treating Pathological Gambling

regular gamblers that show that most are able to (Ladouceur, Arsenault, DubeÂ, Jacques, & Free-
modify their approaches to gambling when ston, 1997), superstitous behavior (Ladouceur,
demanded by changed financial circumstances Giroux, & Jacques, 1988), and problem solving
(Rosecrance, 1986). Oldman (1978) took the abilities. The interview is divided into two
argument one step further by pointing out that sections and covers the following aspects: history
gambling problems were a natural consequence of the gambling activities; motivation for the
of persistence with gambling. The label ªpatho- consultation; first contact with gambling; first
logical gamblingº may thus be a means by which problems with gambling; familial, professional,
society negotiates the counseling and treatment and marital problems; money lost and criteria of
of gamblers who are sufficiently unlucky that pathological gambling. The last step in our
they lose too much (Oldman, 1978; Walker, evaluation is the second administration of the
1995). DSM-IV in order for the therapist to confirm
the diagnostic of pathological gambling. If the
individual is diagnosed as a pathological
6.26.5 DEFINITION AND ASSESSMENT gambler, treatment is offered and usually starts
OF PATHOLOGICAL GAMBLING the next session after the evaluation procedure.
This procedure has many advantages. First,
Pathological gambling was officially recog- the gambler is contacted within the 24 hours
nized in 1980 with the publication of DSM-III after his call. Second, the telephone interview
(APA, 1980), and was classified as an impulse focuses on the gambling problem (description of
control disorder. The DSM-IV (APA, 1994) the main complaints and the administration of
defined 10 criteria reflecting different aspects of the SOGS), thus setting the purpose of the
pathological gambling. To assign the diagnostic consultation and the subject matter of further
of pathological gambling, the individual must treatment, if necessary. Third, this assessment
meet at least five of these criteria. As mentioned procedure provides relevant information about
above, if most individuals gamble without it the different aspects of the gambler's life
being a problem, some will eventually become problems (family, job, social, legal, financial,
overwhelmed by the desire to gamble, will etc.). Fourth, this procedure will provide useful
gamble more than they planned, and will data for the validation of various instruments,
eventually spend more money than they can and on the characteristics of the patients who
afford to lose. Pathological gambling is char- refuse or drop out of treatment. As will be
acterized by a loss of control over gambling, lies discussed later, adherence to treatment is a
about the extent of involvement with gambling, major concern for professionals working with
family and job disruption, stealing money, and pathological gamblers. We need to identify the
continuous chasing of losses. From a clinical characteristics and the reasons of individuals
perspective, two elements are the most repre- who refuse treatment, drop out, or simply do
sentative of a pathological gambler: continuous not show up for the first session.
or obsessional chasing of losses; and family, job,
and social disruption caused by gambling.
In our clinic (R. L.), we have recently adopted 6.26.6 PREVALENCE OF
a multistep evaluation procedure. When an PATHOLOGICAL GAMBLING
individual calls for help for a gambling problem,
we return the call within 24 hours. During this The prevalence of pathological gambling is
first call, we ask the gambler to describe his main the percentage of the members of a society at a
complaints and then administer the South Oaks given point in time whose gambling is patho-
Gambling Screen (SOGS). The SOGS is a 20 logical according to some agreed criterion.
item instrument used in many prevalence studies Nearly all studies of the prevalence of patho-
around the world to identify the number of logical gambling have used one or other of the
pathological or problem gamblers in the general two measures described: the DSM-IV criteria
population. It has been translated into many and the SOGS. Most of the research has been
languages including French, Chinese, German, conducted in the USA by Rachael Volberg on a
and Spanish. If preliminary data collected state by state basis (Volberg, 1996), although
during the phone call suggests that the individual substantial numbers of studies have been
is a pathological gambler, a formal semistruc- conducted outside the USA, such as in Canada
tured interview is immediately scheduled in (Ladouceur, 1996), Spain (Becona, 1996),
order to identify the nature and history of the Australia (Dickerson, Baron, Hong, & Cottrell,
problem. Before starting this interview, the 1996), and New Zealand (Abbott & Volberg,
individual will be asked to complete question- 1996).
naires evaluating the following areas: depres- Comparison of the data from the studies
sion, anxiety beliefs about gambling reviewed by the authors listed above is made
Psychological Treatment of Pathological Gamblers 593

difficult by the fact that the details of the designs maintain an unrealistic hope that they will
varied considerably across research groups. recover their losses if they persevere with the
Volberg and Ladouceur used telephone surveys, gambling. It is assumed that their erroneous
whereas the surveys in Spain, Australia, and beliefs about gambling, about the nature of
New Zealand used door knock surveys. Becona predictability, and about their own special skills
used DSM-III-R criteria whereas other re- and knowledge in relation to predicting gam-
searchers based their conclusion on the SOGS. bling events, conspire to maintain the gambling
Although most research has adopted a cut-off far beyond any reasonable limits. It follows that
of five on the SOGS for the identification of any correction of erroneous perceptions weak-
pathological gamblers, Dickerson has argued ens the belief that losses can be recouped.
that the cut-off should be higher. Finally, the However, alternative approaches to the treat-
SOGS itself may not be a sufficiently accurate ment of pathological gambling are not based on
indicator of pathological gambling for use in the these assumptions. There are in fact two main
prevalence research (Walker & Dickerson, alternatives to the erroneous thinking ap-
1996). Thus, current estimates of the prevalence proach: (i) the behaviorist orientation, based
of pathological gambling must be treated with a on the use of extinction processes; and (ii) the
degree of caution. Nevertheless, the available problem solving approach where the gambler is
evidence suggests that the occurrence of counseled in methods appropriate to solving
pathological gambling varies from country to problems causing the gambling. Both orienta-
country. Walker and Dickerson note that the tions assume that the central motivation is not
prevalence figures for pathological gambling avarice, but some other factor altogether. These
are correlated with the average expenditure on two approaches differ in the level at which they
gambling across countries. Thus, in countries in assume the relevant processes are operating:
which a higher percentage of personally ex- molecular and below awareness for the beha-
pendable income is spent on gambling, there is a vioristic approach; conscious planned processes
higher reported prevalence of pathological in the problem solving approach.
gambling (Table 1). The behavioral approach assumes that
Evidence of this kind strengthens the argu- gambling-based arousal is the central factor
ment that gambling-related problems are pri- in the reinforcement process. It is assumed that
marily associated with the loss of excessive the increase in arousal associated with gambling
amounts of money. Theories of pathological is positively reinforcing. With repeated gam-
gambling must explain why the gambler persists bling a whole range of associated stimuli
in gambling despite such losses. Cognitive become conditioned reinforcers. Approach to,
theories assume that it is erroneous beliefs and participation in, gambling in regular
and inferences about gambling and the like- gamblers are triggered by a wide range of
lihood of favorable outcomes which maintains environmental features: the sight of the news-
the behavior in the face of serious monetary paper, driving the car, leaving work, the sight
losses. It follows that a cognitive approach to of money in the wallet, and so on. The wide
therapy is the one that will attempt to correct the range of factors associated with gambling is
erroneous thinking involved. often referred to, at the macro level, as
preoccupation with gambling. Treatment
makes use of established learning theory
6.26.7 PSYCHOLOGICAL TREATMENT
principles involving extinction of the associa-
OF PATHOLOGICAL GAMBLERS
tion between arousal and central conditioned
The central assumption of cognitive ap- elicitors. The most effective specific treatment
proaches to treatment is that the pathological program using the behavioral approach appears
gambler continues to gamble because they to be imaginal desensitization (McConaghy,

Table 1 SOGS scores and gambling expenditure across countries.

Country SOGS scores Expenditure on gambling


(% scoring 5+) (% of personal consumption)c

Australia 7.1 1.6


New Zealand 2.7 0.9
Spain 1.5a 0.7
Canada 1.2b 0.5

a b
Means of estimates provided by Becona. Ladouceur's data only. cHaig (1985).
594 Cognitive Approach to Understanding and Treating Pathological Gambling

Armstrong, Blaszczynski, & Allcock, 1983; Ladouceur and his colleagues in Canada
Blaszczynski, McConaghy, & Frankova, suggests that the core cognitive error lies in
1991). Imaginal desensitization involves creat- the gambler's notions concerning randomness.
ing a list of specific gambling triggers for the The illusion of control and belief in the
individual. The gambler is taught standard predictability of events that depend on the
muscle relaxation techniques. Finally, the misconception of randomness are assumed to
gambler is asked to imagine the trigger situa- lead ultimately to the bizarre beliefs documen-
tions one by one, each time accompanied by the ted by Coventry (1997), Walker (1992), and
relaxation procedure. In this way, the associa- others. Gamblers try to control and predict
tion of arousal with each of the triggers is outcomes of games that are objectively un-
extinguished. McConaghy, Blaszczynski and controllable. The illusion of control motivates
co-workers treated 60 pathological gamblers them to elaborate strategies to win more money.
with the imaginal desensitization procedure, However, all gambling is based on the inherent
and a further 60 pathological gamblers by a unpredictability of gambling events either
range of other techniques (aversion therapy, through inadequate information, as in sports
relaxation therapy, and cue exposure). Of the 60 betting, or through the incorporation of
pathological gamblers treated by imaginal randomness as in slot machines, casino games,
desensitization, only 33 could be followed up and lotteries. It follows that if the erroneous
two or more years later. However, of these 33, perceptions and understanding of randomness
26 (79%) were gambling in a controlled way or in the gambler can be corrected, then the
not at all. In the control group, only 16 (53%) of motivation to gamble should decrease drama-
the 30 followed up had achieved control or tically. Our treatment programs have focused
abstinence. on erroneous cognitions concerning random-
The problem solving approach refers to a ness as the most important targets for change.
general orientation towards treatment rather The whole range of erroneous cognitions,
than a coherent orientation towards the causes sometimes labeled ªirrational thinkingº and
of pathological gambling. The actual causes of which constitute the illusion of control, are also
the gambling are assumed to be a variety of important targets for change. Since persistent
factors determined primarily according to the gambling induces a range of other problems
implicit theories of the counselor. According to these are also treated. The loss of money is
addiction counselors, the gambler is driven by associated with many of these problems.
intense urges to gamble repetitively and in a Training in problem solving techniques appears
maladaptive way. Thus the problem solving to be appropriate and necessary in some cases.
approach is oriented to increasing the gamblers Also, many gamblers often lie and isolate
ability to cope with the urges and to provide themselves in order to gamble, and so social
action alternatives that can be used to redirect skills training may be necessary to help the client
the energies involved into alternative less to reestablish adequate social relationships.
hazardous directions. Many counselors believe In order to evaluate the effectiveness of
that the gambling is an escape from crises and cognitive theory for pathological gambling, a
dilemmas which cause the individual great controlled study has been undertaken at Laval
anxiety. Thus the problem solving approach is University. Four components were included in
oriented to dealing with these other issues for the therapy: (i) cognitive correction; (ii) problem
which the gambling is an escape. There is a solving training; (iii) social skills training; and
considerable body of research suggesting that (iv) relapse prevention. These components are
counseling approaches yield improvement with- now described and are followed by a case study
in a before-and-after design (Walker, 1992), which illustrates how these elements have been
little research has been done in which alternative integrated in the treatment of a pathological
therapies are compared or control groups used. gambler. Treatment is administered on an
The evidence available suggests that significant individual basis with one 60±90 minute session
improvement may occur in a group of untreated per week, over a period of 12 weeks.
pathological gamblers in a six month period
(Echeburua, Baez, & Fernandez-Montalvo,
1996). Thus the necessity for controlled trials 6.26.7.1 Changing Erroneous Beliefs
with longer-term follow ups (two years or more, Concerning Randomness
ideally) is apparent.
The cognitive approach to the treatment of Correction of the misunderstanding of ran-
gambling is based on experimental work domness is the first goal of the treatment.
demonstrating a wide range of cognitive errors Different approaches to this task are possible
made by gamblers in relation to gambling according to the characteristics of the individual.
(Ladouceur & Walker, 1996). The research of However, only the general guidelines will be
Psychological Treatment of Pathological Gamblers 595

described here. First of all, most gamblers are attention to the specific strategies that imply a
not aware of their erroneous perceptions of sequential relationship between outcomes or
randomness. They spontaneously deny that they that the probabilities of specific outcomes can
maintain such false conceptions. Increasing be altered. The therapist should focus attention
awareness of the actual way in which gambling on any verbalizations made by the gambler that
events occur is a first step in enabling gamblers to suggest the existence of links between the
recognize their misconceptions concerning the outcomes of the games. We often tape record
predictability of the game (Ladouceur & DubeÂ, these sessions in order to capture and analyze all
1997; Ladouceur, Paquet, Lachance, & DubeÂ, of the patient's verbalizations suggesting links
1996). The patient will be asked to describe the between the outcomes of the games. This
evolution of their gambling habits, how they recorded material is used to increase the
were betting at first, the changes in their betting patient's awareness, and later on to correct
as they became more familiar with the games, faulty perceptions.
and to what extent they feel they have some Another useful way to illustrate the erroneous
potential control over certain games. By asking links inferred between events is by tossing a coin
about the way to get an edge in the particular with the patient. First the patient is asked to
form of gambling involved, the gambler is predict whether the next event will be ªheadsº or
invited to expose some of their errors in thinking. ªtailsº and to explain and justify his choice
Inevitably, the gambler will describe strategies of (Ladouceur & DubeÂ, 1997). Most patients will
play which assume that there is more predict- say that their choice is based on a 50/50
ability present than is in fact the case (Ladou- probability of each possible outcome, which is
ceur, Paquet, & DubeÂ, 1996). indeed correct. This exercise is carried out a few
The therapist will ask the client to describe times in order to demonstrate that predicting
what they are saying to themselves when they heads or tails is such a simple game, and that all
gamble. In doing so, the therapist may ask the of the outcomes of the toss are independent.
patient to answer the following questions: Why Gamblers will generally agree with the thera-
did you place one particular bet instead of pist. Then, in order to demonstrate the presence
another? How did you determine this bet? Are of erroneous cognitions during a gambling
you trying to control the game by avoiding session, a simple test is performed.
certain bets? Would you agree to switch poker The therapist writes down six consecutive
machines in the middle of a session when the outcomes of heads and covers them with a piece
machine you are playing has not paid out for a of paper. Once again, the patient is asked to
long time? Would you agree to bet on any predict the outcome of the next toss. After their
number at the roulette table? How did you pick choice has been made, the six previous out-
the numbers that you did on the lottery ticket comes are revealed and the patient is asked if
you bought this week? The main goal of these they would like to change their prediction
questions is to clarify the fact that the gambler is before the coin is tossed again. Whether they
using some sort of information to predict an change their prediction or not, patients will
event which is independent of all other events examine this series of outcomes. The therapist
and essentially unpredictable beyond its chance then points out the fact, that although the
probability. gambler knew that every outcome of a coin toss
The therapist makes a distinction between is independent, they spontaneously examined
gambling that involves events that are inher- past outcomes even though these are completely
ently unpredictable because of inadequate irrelevant. This simple behavioral exercise has
information (such as horse racing) and events proven to be very helpful for demonstrating to
which are random (such as lotteries or slot the patient how this tendency to link irrelevant
machines). The therapist then shows that events is very powerful. (Ladouceur & Walker,
inherently unpredictable events are essentially 1996, give an extensive discussion of this
the same as random events. Then, explanation phenomenon.)
of the concept of randomness follows, focusing The notion of randomness is then explained
on the most crucial element: each turn is an in detail, illustrated by examples of the games
independent event (Gaboury & Ladouceur, played by the patient. The fundamental error is
1989; Walker, 1992). Since each event is in believing that information may be used to
independent, there can be no influence from establish links between outcomes and then used
one event to the next and no predictability to place winning bets. Gamblers will erro-
across events. Furthermore, as the events neously perceive some elements of skill that, if
cannot be influenced legally, there can be no used appropriately, enhance their probability of
strategies to control the outcomes of the game. winning. This illusion of control explains why
The therapist will focus on the strategies used by people bet more money as they become more
the gambler in their preferred game, and draw familiar with a game, firmly believing that they
596 Cognitive Approach to Understanding and Treating Pathological Gambling

have developed some skills that can be used 6.26.7.2 Problem Solving Training
profitably. During this first stage of treatment, it
is brought to the patient's attention that in many Problem solving training is a second thera-
studies, conducted with different games in peutic intervention, used if the gambler shows
different countries, more than 75% of the poor problem solving skills when coping with
players' verbalizations are erroneous (Ladou- excessive gambling activities. Problem solving
ceur & Walker, 1996). Literature detailing the training becomes an integral aspect of the
frequent misconceptions of gamblers is also treatment of the pathological gambler if the
provided to the client. therapist and the patient identify that additional
The pathological gambler is then asked to skills are needed to solve the actual problems
identify their own erroneous perceptions. This is related to excessive gambling. The therapist will
achieved through a variety of methods such as: introduce a problem solving technique (Gold-
asking the patients to describe what they are fried & Davison, 1976) that involves the
saying to themselves when gambling (see following five steps: (i) defining the problem,
example below); simulating a game and having (ii) collecting information about the problem,
the gambler describe how they proceed in (iii) generating different solutions, (iv) listing
choosing their bets; and asking the patient to advantages and disadvantages for each solu-
imagine a gambling session and describe out tion, and (v) implementing and evaluating the
loud what they are thinking, using the ªthinking solution. The patient learns how to cope with
out loud methodº (Gaboury & Ladouceur, the difficulties related to gambling. For exam-
1989). These sessions are also usually recorded. ple, in order to have better control over
Some examples of erroneous cognition are: ªIf I spending, they may decide to pay their bills
lose four times in a row, I will win the next immediately after they are issued, create a
time,º or, after one or two wins, ªI am really budget, and carry only the amount of money
getting better at this game, I know how to bet.º they need.
We will often start by replaying the tape
obtained within an earlier treatment session, 6.26.7.3 Social Skills Training
to demonstrate to the clients their false beliefs
about the notion of randomness. The clients will If necessary, gamblers are also given social
also be asked to listen to the tape at home and skills training in order to improve their social
identify every erroneous perception, or irra- competence. The potential link between poor
tional statement. It is important to note that the social skills and gambling activities is discussed
basic cognitive error involves the linking of with the patients. It is important to recognize
independent events. that pathological gamblers may need more than
Finally, the last phase involves the correction usual social skills to deal with their relationship
of inadequate verbalizations and faulty beliefs. conflicts. For example, some gamblers needed
Patients will monitor their own verbalizations assertiveness training in order to increase their
when they are thinking about gambling, when ability to refuse invitations to gamble with
they have the urge to gamble, or when they are friends. Role playing can be used to improve
gambling if they have not yet stopped. The communication skills. This training focuses on
patients will (i) identify erroneous perceptions, the negative consequences of gambling and how
(ii) evaluate and challenge the adequacy of these the lack of good social skills is a contributing
perceptions, (iii) replace these inadequate factor.
cognitions by adequate verbalizations, and
(iv) assess the strength of their belief in the 6.26.7.4 Relapse Prevention
new cognitions. The recording of their own
verbalizations made during a simulated gam- Relapse prevention is based on and adapted
bling session may be used during this corrective from the relapse prevention model developed by
phase by asking the patient to reformulate Marlatt (1985) for alcoholics. The possibility of
erroneous perceptions by an adequate verbali- relapsing is always discussed with the partici-
zation. The success of this phase is normally pants. They learn to become aware of high risk
required before addressing further issues. Our situations (present or past) and the reasons why
clinical experience and empirical data (see people return to gambling. Patients will describe
below) support the fact that other therapeutic their relapses, identify high-risk situations, and
components are likely to be unsuccessful unless develop specific ways to deal with the situations.
the gamblers have developed an adequate For example, carrying cash (as on pay days),
conception of the notion of randomness and stress, loneliness, and lack of social activities are
can apply this notion to their own behavior. If common high-risk situations. Each situation is
the illusion of predictability in gambling events discussed in terms of the erroneous perceptions
is allowed to remain, relapse is likely to occur. associated with gambling. Specific attention is
Efficacy of a Cognitive/Behavioral Treatment for Pathological Gamblers 597

drawn to the debt and to the likelihood that the 6.26.8.1 Case History
debt will be increased if gambling is resumed.
Peter is 43 years old, married, and the father
of two adolescents. He is currently working as a
6.26.8 EFFICACY OF A COGNITIVE/ civil servant. He has been playing video poker
BEHAVIORAL TREATMENT FOR for four years. At the time of his consultation, he
PATHOLOGICAL GAMBLERS was playing three times a week on average,
which resulted in monetary losses of $350±500
Single case experimental studies have been per week (Canadian).
conducted over several years to evaluate the Peter started gambling when two of his
cognitive/behavioral approach to treatment for colleagues invited him for a drink after work.
adults and adolescents suffering from patho- As soon as they entered the bar, the two
logical gambling. The results were quite encour- colleagues, both video poker players, showed
aging (Bujold, Ladouceur, Sylvain, & Boisvert, Peter how to play the game. After an initial bet of
1994; Ladouceur, Boisvert, & Dumont, 1994). $10, Peter won $125. During the following
The following control group comparison study weeks, he developed an interest for video poker
was conducted to further assess the treatment's and played often. He occasionally made sig-
efficacy (Sylvain, Ladouceur, & Boisvert, 1997). nificant wins, and started believing that video
Twenty-nine pathological gamblers partici- poker was a good way to make money. After six
pated in the study. The majority of gamblers months, his gambling became so intense that he
were video poker players, whereas others had to use his personal credit and borrow money
gambled on horse races or casino games. to cover his losses.
Subjects were randomly assigned to a treatment He progressively became obsessed with
or a waiting list control group. gambling. He accumulated increasing debts
The following dependent variables were used: and was constantly preoccupied by the need to
(i) DSM-III-R; recover his money. He neglected his wife and
(ii) SOGS; children more and more each day. He lost his
(iii) perception of control over the gambling motivation to work, he often arrived late after
problem rated on a scale of 0±10; having spent the lunch hour gambling or, he left
(iv) desire to gamble indicated on a 0±10 early in the afternoon in order to play. His
scale; spouse did not know about her husband's
(v) self-efficacy perception evaluating their gambling habits. She began to worry about his
belief that they could refrain from gambling in repeated lateness in the evening and his
high risk situations; incapacity to pay the bills before the due date.
(vi) frequency of gambling in terms of the She questioned and doubted Peter's justifica-
number of gambling sessions, the number of tions for his prolonged absences. Tension and
hours spent gambling, and the total amount of conflicts became commonplace within their
money spent on gambling during the previous relationship. Peter's urge to play increased with
week. his need to recover the lost money so that he
Results showed that treated subjects improved could pay his bills, and in order to escape the
significantly compared to the control group. climate of tension reproaches in his relationship
Treated individuals met fewer diagnostic criter- with his wife.
ia, reported less desire to gamble, and had a After four years of excessive gambling, the
lower SOGS score. They also reported a losses were enormous. His absences from home
significantly higher perception of control and became no longer justifiable and lying was
self-efficacy. In order to provide clinically frequent. One day, his boss, worried about
relevant results, the percentage of change and Peter's diminished productivity, asked him the
end state functioning (comparing post-test reasons for this change. Confronted with the
scores to a criterion score) were calculated. possibility of losing his job, Peter had no choice
Among the treatment group, 12 of the 14 but to admit that he had a gambling problem. He
participants improved by 50% or more on three also decided to tell everything to his wife.
dependent variables, and on the end state Finally, he decided to seek treatment. A
functioning criteria, in comparison to one of diagnostic of pathological gambling was made
the 15 participants in the control group (85% by the therapist and confirmed by a second
success rate). Finally, six and 12 month follow- experienced therapist who listened to a tape of
up measures indicated that the therapeutic gains the first session. The goal of the first intervention
were still present, confirming the long-term was to evaluate his motivation to change. Peter
effects of this therapeutic program. The follow- listed the advantages of stopping gambling and
ing case study illustrates the procedure de- the negative consequences the game has had on
scribed above. his life. Monetary losses, professional and
598 Cognitive Approach to Understanding and Treating Pathological Gambling

marital problems, and stress were examples of question his gambling habits (e.g., ªWhy do I
the negative consequences. Also, the return to a feel like playing?º ªI want to make money . . . is
normal financial situation, general well-being, this realistic?º ªWhat could happen to me if I
and better relationships with the people around play? I risk further loss.º ªAnd if I lose, what
him were the main advantages formulated by will happen? I want to recover my money.º
Peter to stop gambling. ªCan I really win?º ªEven if I win tonight, it will
never be enough to compensate for all the
money I have lost.º ªThe longer I try to win, the
6.26.8.1.1 Identification and correction of faulty
more likely I am to lose.º).
cognitions toward gambling
Considering that one of Peter's motivations
6.26.8.1.2 Problem solving and social skills
to gamble was to make money rapidly, it was
training
important to provide him with factual informa-
tion concerning gambling, and to identify his This component was used to modify behav-
erroneous cognitions. The therapist asked him iors related to excessive gambling. Peter men-
to imagine his last gambling session and try to tioned going to the bank machine to check how
identify his thoughts and the triggering events. much money he had left in his banking account.
Peter reported the following sequence. He left This compulsive checking triggered cognitions
the office and drove toward his usual gambling related to his lack of money, and the need to win
place instead of going home as he had initially more and gamble. Peter became aware of the
planned. He reported having this reaction sequence of these behaviors and realized the
instantly, without thinking, as if someone had links between this checking behavior and his
told him what to do. The therapist had Peter gambling activities. He resolved to stop check-
focus his attention on the sequence of events ing his banking account. Peter also had to
that took place immediately before leaving his modify other relevant behaviors that stimulated
office. He was asked to remember what was gambling such as keeping less cash money with
going on and what he was thinking at that him, not carrying his banking and credit cards,
specific moment. Peter remembered putting his and avoiding bars with video poker machines.
documents in order and, by accident, seeing the Finally, the involvement with new activities,
bills for his credit card that were overdue. The such as sports and family activities, helped Peter
therapist inquired about the thoughts asso- to reorganize his timetable and to replace the
ciated with finding unpaid bills. Peter answered time spent gambling with less financially
that he suddenly felt panic and became very damaging activities.
tense. When thinking back on the feeling of
panic, he identified the links between this feeling 6.26.8.1.3 Relapse prevention
and his unpaid bills. Peter panicked because he
did not have the money to pay his bills. This By learning to identify situations with a high
made him so uncomfortable that he wanted to risk of triggering a relapse, and by analyzing
get money to pay them as fast as he could. The situations which led him to gamble, Peter
therapist finally asked him what he said to developed cognitive and behavioral strategies
himself following this discomfort, and how was needed to refrain from gambling.
he going to solve his problem of obtaining
money? At that moment, Peter became aware 6.26.9 EVALUATION OF A COGNITIVE
that he strongly believed that the best way to get TREATMENT FOR
a lot of money in a short period of time was by PATHOLOGICAL GAMBLING
gambling. He realized that this was his motiva-
tion to gamble on this last occasion. Following the positive results obtained
The therapist discussed the probabilities of through this controlled study, it was decided
winning, and the negative monetary expectan- to evaluate the specific role of correcting the
cies of the games which would inevitably result fundamental cognitive error about the notion of
in losses in the long run. The therapist explained randomness. From a theoretical and clinical
that no strategies could be used by the player to perspective, it was believed that this component
win, and that the urge to recover the lost money was the crucial variable in the maintenance of
was, in fact, just an illusion that leads to a excessive gambling. The efficacy of a cognitive
vicious circle which can only end in loss. By treatment for pathological gamblers was as-
questioning and confronting Peter's erroneous sessed based on the correction of erroneous
cognitions over several sessions, he started to cognitions concerning the notion of randomness
realize that thinking he will win money is not and, more specifically, through the modification
realistic. Peter learnt to replace erroneous of the gambler's tendency to link independent
cognitions with appropriate ones, and to events when gambling.
Concluding Remarks 599

Five pathological gamblers from the popula- There are no obvious solutions to these matters.
tion described above participated in this study Our clinical experience has led to the develop-
(Ladouceur, Sylvain, Letarte, Giroux, & Jac- ment of a series of procedures used to improve
ques, in press). A single case experimental treatment compliance.
design across subjects was used to assess the First of all, when an individual contacts us,
efficacy of the treatment. Cognitive correction we return the call within 24 hours, conduct a
included four components: brief telephone interview, and administer the
(i) Understanding the concept of SOGS. If the individual appears to be a
randomnessÐthe therapist explains the concept pathological gambler, an appointment is sched-
of randomness, independence among events, uled within a week at which point we conduct a
the impossibility to control the game. structured interview and administer a series of
(ii) Understanding the gamblers' erroneous questionnaires. If therapy is undertaken, the
cognitions, mainly the difficulty to apply the therapist will inform the patient that compli-
principle of independence among events. The ance is a major difficulty for pathological
therapist explains how the illusion of control gambling and explore ways to overcome this
contributes to the maintenance of gambling problem. Furthermore, the patient will sign a
habits. contract indicating that they agree to participate
(iii) Awareness of inaccurate perceptions. for at least 10 sessions, and that if they are
(iv) Cognitive correction of erroneous per- unable to attend, they will call ahead of time to
ceptions. cancel the session, that they will pay one session
The dependent variables were the same in advance, and that after two nonmotivated
measures used in the study described pre- absences, treatment will be terminated.
viously. Results indicated that all subjects, A second difficult issue is determining
except one, increased their perception of control whether the goal of the treatment should be
and reduced their urge to gamble, thus support- controlling the gambling or abstinence. Many
ing the prediction that a cognitive treatment, pathological gamblers ask that the goal of
based on the correction of erroneous perception treatment be controlled gambling. Some will be
about the notion of randomness, decreases very convincing and will put forth appropriate
pathological gambling. The treatment outcome and rational arguments. We have often caught
of this intervention provided positive results ourselves spending many sessions discussing
equivalent to those obtained by a multicompo- this difficult subject without finding a solution.
nent intervention. Therefore, cognitive correc- Gamblers suggest that controlled gambling is
tion of erroneous perceptions toward the notion the main goal, simply because they cannot see
of randomness is likely to be the key element in themselves abstaining from this activity, or
the treatment of pathological gambling. We are simply because they are not ready to stop
now replicating this study with a greater gambling. Our approach on this matter is to
number of subjects, using a controlled group consider abstinence as the main goal, and then
comparison design. In conclusion, these thera- once it is achieved, the matter can be recon-
peutic interventions, with an 85% success rate, sidered. In a few cases, instead of losing the
open new avenues for the treatment of patho- patient, we have accepted controlled gambling
logical gambling. as the main goal of treatment. However, this
solution should never be accepted except as a
last option.
6.26.10 COMMON DIFFICULTIES IN THE The third difficulty is identifying erroneous
TREATMENT OF perceptions towards the notion of randomness
PATHOLOGICAL GAMBLERS as discussed above. Often, pathological gam-
blers will simply deny that they have these
Clinicians who have treated pathological misconceptions. The best way to pursue this
gamblers have been confronted with a number matter is to design some behavioral experiment
of difficulties. We will briefly mention the most to facilitate the identification of erroneous
common and difficult ones encountered over perceptions. Gamblers deny these perceptions
the years in our clinic where approximately 200 because they are not aware of them.
pathological gamblers have been interviewed.
The first and most important issue is treatment
compliance. Very often, individuals will ask for 6.26.11 CONCLUDING REMARKS
an appointment but, without canceling, will not
show up. They frequently drop out after one or This account of pathological gambling takes
two sessions, or will simply decide to terminate a cognitive perspective. It is assumed that
treatment after a few weeks of abstinence, pathological gambling occurs when the gambler
thinking that their problem has been solved. persists in gambling, despite the losses involved,
600 Cognitive Approach to Understanding and Treating Pathological Gambling

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Dickerson, M. G. (1984). Compulsive gamblers. London:
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