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1.

Use the table below to get the maximum number of TRXs per TRH for TRH
running on RPG2/3 that can be supported due to processor memory and
LAPD signalling device limitations. The capacity depends on usage of LAPD
concentration and the maximum number of SDCCH/8 per TRX possible to
configure (exchange property MAXNOSDCCHTRX). The indicated figures are
the guaranteed number of TRXs that can be handled without taking
processor load into consideration.

Note that with LAPD concentration it may be possible to handle more TRXs
(see examples in step 7 below). Note that with LAPD concentration factor 2
or more, the number of channels indicated is the mean value per TRH in the
BSC that shall not be exceeded (in one TRH more TRXs may fit, the values
indicated are to guarantee that all TRXs can be supported in the BSC). The
number of SDCCH/8 per TRX and the maximum concentration factor in BSC
do no pose limitations on the GARP-2 capacity. If using MCCCH (Section 4.5)
the highest concentration factor is 3.

Table 53 Max concentration factor due to number of SDCCH/8 per TRX

Number of SDCCH/8 per TRX Max LAPD Concentration factor


1 4
2 4
3 3
4 2

The table below shows how many TRXs one TRH can handle with and without
VAMOS if using only Packet Abis (equal to LAPD concentration factor = 1). It also
shows the impact from when Classic Abis with LAPD Concentration is used at the
same time. Note that VAMOS only works with cells connected with Packet Abis.

Example 1: RPG3, 2 SDCCH/8 per TRX and LAPD Concentration factor 3 for the
links with Classic Abis, no VAMOS. This give 30 TRXs per RP.

Example 2: RPG3, 2 SDCCH/8 per TRX and LAPD Concentration factor 3 for the
links with Classic Abis, VAMOS. This give 20 TRXs per RP.

Table 54 Max number of TRXs per TRH when mixing VAMOS and non-VAMOS TRXs with
TRXs with LAPD concentration.

Maximum LAPD concentration factor in BSC

TRH RP- Max no of 1 1 2 2 3 3 4 4


type SDCCH/8
per TRX Vamos No Vamos Vamos No Vamos Vamos No Vamos Vamos No
possible Vamos
to
configure
RPG2 1 15 24 14 23 13 22 12 21
2 14 20 13 19 12 18 11 17
3 14 18 13 17 12 16 - -
4 13 16 12 15 - - - -
RPG3 1 23 31 22 31 21 30 20 29
2 22 31 21 31 20 30 19 29
3 22 28 21 27 20 26 - -
4 21 24 20 23 - - - -
GARP-2 1-4 256 256 256 256 256 256 256 256

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