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Dr. Hemmel
TH-259-B1
30 October 2017
1926. He passed away in San Francisco, California on April 21st, 2011. Mathews
passed away leaving a great legacy in the world of electroacoustic music. Before his
death, Mathews received many honours, including the SEAMUS Award from the Society
for Electro-Acoustic Music in 1989, the French Legion of Honour in 1994, and in 1987,
Dr. Mathews was appointed as a professor at Stanford Universitys Center for Computer
Max grew up in the middle country region of Nebraska. His parents were both
teachers. His father taught chemistry, biology, and physics and was the principal of the
high school. Maxs father allowed him to build and experiment in the labs, which
sparked Mathews love for science and experimentation. Mathews was also very
interested in mathematics. In high school, his teacher would give him additional books
to read by himself. During this time, Max also studied the violin, but never achieved
high proficiency. He thought it was inefficient because of the amount of practice put in
Mathews never completed high school. Around 1944, he just stopped going to
school. Following this, Mathews moved to Seattle and enlisted in the Navy to become a
radar repairman (Park 9). Following his time in the Navy, Mathews studied electrical
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engineering in college at the California Institute of Technology, and later at M.I.T to get
his doctorate in electrical engineering. His strong passion and desire to do electronic
music stemmed from an initial fascination with complex computer systems and
After leaving M.I.T., Mathews had planned on working at the 3M Company, but
he was refused employment because of a back injury (Park 9-10). Instead, he went on
the use of digital signals as the medium of transmission (Manning 3). There, he worked
in the Acoustic Research Department, dealing with speech transmission error, which led
John Pierce, Mathews boss, invited him to a multitude of concerts and events.
One concert, that of a local pianist performing Arnold Schoenberg, inspired Mathews to
develop a computer music language. Pierce suggested that a computer could do better
and that they had the equipment to convert computer-digitized tapes into sound. This
Music I was created in 1957 using the IBM 704 computer because nothing else
could perform the sound processing. The actual computer was in New York, so they
would need to bring a digital magnetic tape back with them. It generated one
waveform, an equilateral triangular waveform, with the same rise and decay
characteristics. You could specify a pitch, and an amplitude, and a duration for each
note and that was it. At this time there were not many attempts to perform music with
computers. Music II followed one year later and was capable of four independent
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voices with a selection of 16 waveforms. The IBM 7094 computer was moved to Bell
Music III was introduced in 1960, and the concept of the unit generator was
introduced, which functioned as building blocks to make the production of music less
complicated and more accessible (Roads 17). The program simulated much like the
synthesizer of Moog, which came out at around the same time (Fuchs 39). Music IV
was necessary because the language and computer changed. The computers changed
again after, and new writing for the program was necessary, so Music V came out. With
Music V, Mathews decided to make a universal program to share the ability to compose
At Bell Labs, Mathews was able to collaborate with some noteworthy people of
that time. Initially, it was not musicians using the programs and systems at Bell Labs. It
was just scientists, namely Guttman and John Pierce. The first musician to come to Bell
Labs was David Lewin, who was at Harvard. The communication was mostly through
mail. After that, Pierce met Jim Tenney at the University of Illinois. Pierce took an
interest in Tenneys music and his enthusiasm for computers. Tenney was then invited
to join the work at Bell Labs. Jean-Claude Risset was sent to Bell Labs on a French
trumpet and developed a new system of analysis named analysis by synthesis (Roads
17-18).
Mathews also worked with Cage for some time. One collaboration ensued when
Cage envisioned a piece for orchestra where all the musicians would have contact
microphones and they would come into a big mixer. Originally, he hoped to have one
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loudness control for each musician, but [they] ended up with a compromise. [Mathews]
In the midst of starting another major project Dr. Mathews wrote The Technology
Maxs next big project at Bell Labs was the GROOVE system, which was active
between 1968 and 1979. Mathews worked on this after the completion of Music V. The
analog sound synthesis system, with a number of input devices such as joysticks and
knobs for conducting a score which had been prepared beforehand and input to the
computer. The point about GROOVE was that it looked upon the score as a recording
of the control functions for the analog synthesizer. It recorded in a sampled form of
around 100 Hz, and would store this information on a disk. GROOVE allowed playback
with other instruments playing on different sensors. GROOVE also allowed editing of
the stored functions, so one sample could be altered without any effect on the rest of
the data. GROOVE also allowed a printout of this information, so the musician could go
back in and fix anything they needed to in real time. Mathews worked mainly with
crafted electronic instruments, one of which is the Sequential Drum. The Sequential
Drum is a sensor that is hit like a drum. The sensor tells when the drum is hit, how hard
it is hit, and the x and y coordinates of where the drum is hit. These three components
Mathews carefully studied and analyzed the resonances of an actual violin and used
that information to create an electronic version possessing the same resonances. The
electronic violin allows energy levels, tuning, and the actual timbre of the instrument to
be completely modified. The violin can be changed to sound like a human voice,
trumpet, or any other instrument. There is also a large dynamic range to the electronic
violin, varying from the limited volume range of a normal violin (Roads 20-22). Mathews
was able to tune the thirty to sixty resonances also to tune for different performance
spaces. The transformation of the timbre was made possible by using low-pass filter to
create brassier sounds and band-pass filters to create more human voice-like sounds
(Boulanger 133-135).
People at this time were still uneasy about computer-generated music. The
reaction amongst all but a handful of people was a combination of skepticism, fear, and
a complete lack of comprehension. Amongst musicians, the group that was the most
interested in the computer was the composers, while the group that was the most
antagonistic to the computer was the performers. Computer music threatened the
knowledge and techniques that many performers had already developed (Roads 18).
Maxs own pieces featured a lot of robotic vocal type sounds. One of his most
famous pieces is his rendition of Bicycle Built for Two/ Daisy. It features heavy use of
synths and alterations of the sounds to feel mechanical. Maxs pieces are all very
a phasor filter that is better behaved when you dynamically change the parameters of
the filter while at the same time passing a signal through the filter. These are single
resonant filters. One phasor he was working on was a vibrato filter where the vibrato is
not a change of pitch, but instead is a change in the resonant frequency (Park 17-18).
Although he is considered the father of electronic music, Mathews does not see
Ive done anything, I am an inventor of new instruments, and almost all the instruments I
have invented are computer programs. I have built a few electronic violins (Park 22).
Many musicians still rely on the playback of digitally recorded sounds and real-time
processing of live sounds. Maxs creations are still affecting the current production of
Fuchs, Mathias. Computer Music Languages... and the Real World. Leonardo.
Supplemental Issue, vol. 1, 1988, pp. 3942. JSTOR, JSTOR, <www.jstor.org/
stable/1557908>.
Keislar, Douglas. "A Historical View of Computer Music Technology." The Oxford
Handbook of Computer Music. : Oxford University Press, 2011-04-22. Oxford
Handbooks Online, 2012-09-18, <http://www.oxfordhandbooks.com/view/
10.1093/oxfordhb/9780199792030.001.0001/oxfordhb-9780199792030-e-002>.
Mathews, Max V. An Interview with Max Mathews. Interview by Tae Hong Park.
Computer Music Journal, vol. 33, no. 3, Fall 2009, pp. 9-22, <http://
www.mitpressjournals.org/doi/pdf/10.1162/comj.2009.33.3.9>.
Mattis, Olivia. "Mathews, Max V.." Grove Music Online. Oxford Music Online.
Oxford University Press, Web, <http://www.oxfordmusiconline.com/subscriber/
article/grove/music/47039>.