Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Dr Anthony Kelly
Decision Making using
Game Theory
An introduction for managers
Anthony Kelly
Cambridge, New York, Melbourne, Madrid, Cape Town, Singapore, So Paulo
-
isbn-13 978-0-511-06494-4 eBook (NetLibrary)
-
isbn-10 0-511-06494-2 eBook (NetLibrary)
-
isbn-13 978-0-521-81462-1 hardback
-
isbn-10 0-521-81462-6 hardback
Preface
1 Introduction
2 Games of skill
3 Games of chance
v
Contents
vi
7 Repeated games
Bibiliography
Index
Preface
Y Y
V
ix
Preface
x
V
1 Introduction
Man is a gaming animal. He must always be trying to get the better in something or other.
Charles Lamb 17751834 Essays of Elia
V
X
cooperative game
1
Introduction
2
mixed-motive game
W X
V
V
W
Terminology
3
as if
W
W
Terminology
players
Introduction
4
Z
W
V
outcome
V V
V
Y
V
V
pure strategy
Terminology
5
complete information
V
incomplete information
V
perfect information
imperfect information
Introduction
6
Classifying games
skill chance
strategy W
X X
cooperative games of strategy
X
zero-sum games of strategy
V
Classifying games
7
GAME THEORY
Games involving
risk
Games involving
uncertainty
Two-person Multi-person
Perfect info
Essential Non-essential
Symmetric No saddle Saddle coalitions coalitions
Imperfect info games
ShapleyShubik
Leadership
Johnston
Heroic
Duopoly
models DeeganPackel
Exploitation
Banzhaf
Repeated games
Martyrdom
X
mixed-motive games of strategy
Introduction
8
Uber eine
Anwendung der Mengenlehre auf die Theorie des Schachspiels
W
A History of the Mathematical Theory of Probability
A brief history of game theory
9
W
W
W
W
V
Introduction
10
Mathematical Psychics
W V
W
X
A brief history of game theory
11
V
V
W
Introduction
12
V X
V V
W
A brief history of game theory
13
V W
Y
Introduction
14
W
W
Layout
W
Layout
15
W X
V W
V
Introduction
16
W X
W V
V
V
2 Games of skill
It is not from the benevolence of the butcher, the brewer, or the baker, that we expect our
dinner, but from their regard to their own interest.
Adam Smith 1789 The Wealth of Nations
V X
17
Games of skill
18
R
optimiser maximiser
W
optima V
derivative x x
y
x x
a p b p
a b p
a b p
second derivative x
W
p
W
p
p p
p p
Linear programming, optimisation and basic calculus
19
p
y '(p) = 0
'(a) > 0 a b
'(b) < 0
y = x)
y
y = x)
'(b) > 0
a b
'(a) < 0
'(p) = 0
p
x
y
W
x y
x y
x y
x y
t W n W
V
t n
Linear programming, optimisation and basic calculus
21
40
(40, 20)
x
60
Figure 2.3 The constraint set for the conversion of a nurses residence for in-patient and out-patient use.
Pay-off
(Profit)
tx + ny
Strategy
(Patient mix) (40, 20 ) 40tx + 20ny
(60, 0) 60tx
Figure 2.4 Pay-off matrix for the conversion of a nurses residence for in-patient and out-patient use.
n t
n t
Games of skill
22
Profits per
month
If t = 1600 If t = 1400 If t = 1000
and n = 1500 and n = 1700 and n = 2100
Patient
mix (40, 20) 94 000 90 000 82 000
Figure 2.5 Sample numerical prots for the conversion of a nurses residence for in-patient and out-patient use.
R x x
R x x
x
Linear programming, optimisation and basic calculus
23
R
W
R x
x 2
W
R
8 per ticket
R x
V
R x x
R
Y
V
Y
Y
V
V V
x V
y V
x y
Games of skill
24
R (x)
.
. . 3200
. 3000
x = +4
2800
.
x
+2
x / y
x y
V
30 full-time and 10 part-time V
Linear programming, optimisation and basic calculus
25
80
x > 30
(30, 25)
20
(30, 10)
x
34 40
x + 2/5y < 40
Figure 2.7 The constraint set for balancing full-time and part-time staff.
Cost
40x + 14y
( 34, 0 ) 1360
( 30, 25 ) 1550
( 40, 0 ) 1600
h
r
a W
n
/
n h h
r
a
n a r h
1/2
r' h n/a h 1]
/
h
h 4.25
r
/
rh n/a
n/a
n/a
The Lagrange method of partial derivatives
27
h
4 5 6 7
3.5
(4.25, 3.75)
4.0
4.5
5.0
r (h )
5.5
Figure 2.9 Agraphic representation of the solution to the problem of examination success and the time given to
direct tutoring.
n/a
Lagranges
method of partial derivatives
x, y g x, y
Lagrangian function W
Games of skill
28
x, y, x, y c g x, y
c
x y
x, y
g
x x
g
y y
g x, y c
x, y g x, y c
M
T
S TM /
The Lagrange method of partial derivatives
29
m
t
s
c
c m t
tm /
c s
m m
c s
t t
20tm /
c
m
c
60
t
s 10t
m m/
s /
20m
t
Games of skill
30
S T
S
Figure 2.10 Relationship between modelling output and time units in the Creative Design department.
t
/
m
/
m
/
tm
/
m
W
m
t
t W
m 8.04
t 6.7
The Lagrange method of partial derivatives
31
S 1/2
S M
Figure 2.11 Relationship between modelling output and materials units in the Creative Design department.
c
c 603
V
3 Games of chance
Chaos umpire sits, And by decision more embroils the fray By which he reigns; next him high
arbiter Chance governs all.
John Milton 16081674 Paradise Lost
risk
uncertainty
32
An introduction to basic probability theory
33
P
S R
. .
si P{si } = pi
random variable X S
Games of chance
34
X s Xs s S
Xs R si
distribution function X
Fx
Fx PX X x x R
Example 3.1
P si pi /
X X X
X X X
F
Z si
Fx PX
Z si
X si
F xr / F xo / F xy /
F xg / F xb / F xw
An introduction to basic probability theory
35
y = F (x)
1
0.5
x
1 2 3 4 5 6
Figure 3.2 The graph of the distribution function of the random variable in Example 3.1.
Fx x R
F x
Fx x
Fx y
P X px Fb Fa a X b
P X a Fx x a
expected value E X X
E(X pi xi i n xi X si
E(X / / / / / /
3.5
Games of chance
36
variance V(X X
V(X pi xi E(X i n xi X si
V(X
EX / / /
/ / /
2.917
standard deviation X X
/
X VX
X
/
X
1.708
FX
W density function x
x
Fx x x x R
b
PX Fx x x
a
Fb Fa a X b
E(X x x x
Games of chance involving risk
37
V(X x EX x x
W V
W
Games of chance
38
Table 3.1 Pay-off matrix for a company applying for funding for a new high-speed rail link
this
A G any Q P G/ Gi E Q A
P
/
/
/
20 0.40 720
/
/
/
60 0.50 690
V X
Utility theory
utility
Games of chance involving risk
39
V
F
V
expected utility value c Uc
W
Uc pi ui i n
ui von NeumannMorgenstern utility function
E xi
V
Y V
V
W
V
W
u xi E xi
u xi E xi
u xi E xi
Games of chance
40
V
Games of chance involving risk
41
u(x) E(x)
[u(x ) = 0 ]
Figure 3.3 The von NeumannMorgensternutility function and the expected value have a linear relationship.
risk-neutral
u x
risk-averse
n
u xi E xi
u" x
Games of chance
42
y
n
ux Ex
u x
Figure 3.4 The von NeumannMorgensternutility function is proportional to a root of the expected value.
y
u(x) E(x)n
[ u(x) < 0 ]
Figure 3.5 The von NeumannMorgensternutility function is proportional to a power of the expected value.
risk-taking
n
u xi E xi
u x
Games of chance involving risk
43
m m
W m
m m
m
m m
m
/ /
U(x m m
/ /
m m
/ /
U x m m
U x
/ /
m m
m m
m 0.342
Games of chance
44
W
W U x
/ /
U x m 1131(1067 m
U x
V
Games of chance involving uncertainty
45
Note:
V
Games of chance
46
Nature
Strategy No maternity 1 maternity
leave leave
V
Y
V
maximax
V
maximin
V
V
Games of chance involving uncertainty
47
Nature
Strategy No maternity 1 maternity
leave leave
W
W W
minimax
V W
regret matrix
V
V
V
not
4 Sequential decision making and
cooperative games of strategy
Awrong decision isnt forever; it can always be reversed. But the losses from a delayed
decision can never be retrieved.
J.K. Galbraith 1981 ALife in our Times
48
Representing sequential decision making
49
d f
a
e
c
directed graph
W N, E N W
nodes E W edges
N
E
e n n n predecessor parent
n n successor child n
path P n n n
W n
Pn n n n
n n n
ancestor n n descendent n
P
Sequential decision making and cooperative games of strategy
50
d
a
e
c
W terminal
n
root r
tree
V
N, E
N, E backward directed graph
N
E
n n n n
Representing sequential decision making
51
e n
A branch
o
f
a p
q
g
b r
r
s
h
t
i
u
c
v
j w
d
k x
y
ub-trees branches
Sequential decision making and cooperative games of strategy
52
decision-making
graph
W
X
ni nt
Without sports
fields
Green-field site
Disperse staff
to other offices
nearby
Existing site
Move
during Move en bloc to
New building another site
work
Stay in prefabs
on existing site
Extension
With indoor
sports With theatre or
facilities presentation facilities
Computer
centre Networked
Stand alone
Alpha stage
V
V
V
Sequential decision making and cooperative games of strategy
54
a e j
k
r b g
l
h
c
i m
Reprimand
Dealt
with
in-shop
Bad Referred
behaviour to Lower hourly rate
manager
Sacked
Good
behaviour Praise in weekly
meetings
Praise
Increased
hourly rate
Merit stars
Promotion to manager
V
Beta stage
V
V
Gamma stage et seq
V
V
ae
V
V
V
Sequential decision making and cooperative games of strategy
56
Classical
26
30
40 Pop
Music
32 Mixed
30
Series of one-act plays
48
Concert series
40 Soccer
One meeting,
10 Rugby 56 all races
48
UK
Athletics 48 One race in a series
Sporting 5 14 of meetings
event Europe
6 48
Soccer Serie A (Italy)
N. America
4 56
Baseball 40 A European cup
Literary
prize
48 Boxing
Confined
to new
writers
36
Poets
36
30 Novelists
Open to all
40 27 Poets
30
Novelists
Figure 4.7 (a) A backward induction process for organising three sponsored events. The backward induction
process after (b ) the stage; (c ) the and stages; (d ) the , and stages; and (e) all stages.
Sequential decision making in single-player games
57
Classical
26
30
40 Pop
Music
32 Mixed
30
Series of one-act plays
48
Concert series
40 Soccer
10 Rugby
48
UK
Athletics 48 One race in a series
Sporting 5 14 of meetings
event Europe
6
Soccer
N. America
4 56
Baseball 40 A European cup
Literary
prize
48 Boxing
Confined
to new
writers
36
Poets
36
30 Novelists
Open to all
40 27 Poets
30
Novelists
(b)
Classical
26
40
(26)
Music
30
(34)
Concert series
40
Soccer
10 (40)
UK
5 (46)
Sporting
event Europe
6
Soccer
N. America
4 (48)
40 A European cup
Literary
prize
48 Boxing
Confined
to new
writers
(30)
36
30 Novelists
Open to all
27
40 Poets
(27)
d stage g stage
(c)
(64)
Concert series
40
Soccer
10
UK
Sporting
event
(50)
Literary
prize
Confined
to new
writers
36
(66) 30 Novelists
d stage
(d )
40
Soccer
10
UK
(50)
Sporting
event
(e)
V a, b
6 part-time operators 6 8
28 10
(46)
(46) (20) (12)
(40)
20 8 2 Take up
Prepare Do not Appointment references
specifications advertise by managing
director
(36) (18)
Prep. Convene
spec internal board Appoint
4 full-time 4 Advertise 18
progrs internally
(40)
6 part-time operators 8
10
(20) (12)
(40)
20 8 2 Take up
Prepare Do not Appointment references
specifications advertise by managing
director
W V
W V
W
W
p p
q q
p p q q
Sequential decision making in single-player games
63
9000
Continue involvement
Company
Produces
benefits
(9000) Discontinue involvement
p
Chance
2250
Company
8000
Continue involvement
Give low commitment Company
Produces
benefits
(8000) Discontinue involvement
q
Chance 150
1 q
150
b stage a stage
p q
p
Sequential decision making and cooperative games of strategy
64
9000
1 r
Produces
benefits
(9000) Discontinue involvement
p
Chance
2250
r
Company
8000
1 r
Continue involvement
Give low commitment Company
Produces
benefits
(8000) Discontinue involvement
q
Chance 150
1 q
150
Figure 4.10 Decision tree for a company involved in a research partnership, with a priori probability.
W
V
r W
V
V a priori
Sequential decision making in single-player games
65
r
a posteriori
Bayess formula
p /
p p
p / p
p /
p / p p / p
p /
p
p
p /
p /
Sequential decision making and cooperative games of strategy
66
p / p
p /
p / p p / p
0.878
equivalent
Sequential decision making in two-player and multi-player games
67
d (3, 1, 2, 0)
e (1, 0, 4, 3)
P1
f (1, 0, 5, 2)
b
r k (4, 2, 1, 7)
P1
P3 P4
g l (3, 1, 2, 5)
h (1, 2, 8, 4)
c
i (2, 3, 4, 1)
P2
j (2, 1, 1, 3)
m
E
E Em
m
n
E n n n i
n
E n n n i
nm
Em nm nm nm i
Sequential decision making and cooperative games of strategy
68
Choose X a
n1
P2
Choose Y
b
Choose Y b
P2 a
n2 Choose X
n3
f
P3
g
n i n i nm i i
information set W
n
n choice function
N
C
N C
Sequential decision making in two-player and multi-player games
69
strategy
X
V
V V
V
V W
Sequential decision making and cooperative games of strategy
70
(2, 1)
Accept proposals
P2
Reject proposals
Propose change
( 2, 0)
P1
Propose no change
(0, 0)
Y
V
V
Sequential decision making in two-player and multi-player games
71
(4, 2)
P2 Accept proposals
Propose change
P1
Reject proposals
Propose no change
( 4, 0)
Accept resignation
( 1, 0)
Nature
(2, 1)
P2 Accept proposals
(P3)
Reject resignation
Propose change
Reject proposals
P1 Propose no change
( 2, 0)
(0, 0)
V
Sequential decision making and cooperative games of strategy
72
X
Cooperative two-person games
73
winstay, losechange
V
V
V
W V
V
Sequential decision making and cooperative games of strategy
74
Supplier
2 content; 1 content 2 content; 1 discontent
A
Clifford
Chance
LLP Supplier
2 discontent; 1 content 2 discontent; 1 discontent
B
Y
W W
V
W W
V W
V W
V
Cooperative two-person games
75
W
W
Sequential decision making and cooperative games of strategy
76
V W
never
X V
V
5 Two-person zero-sum games of
strategy
He either fears his fate too much, Or his deserts are small, That puts it not unto the touch to
win or lose it all.
James Graham, Marquess of Montrose 16121650 My Dear and only Love
pareto-eY ciency Y
V
77
Two-person zero-sum games of strategy
78
V
normal form
V
V
Representing zero-sum games
79
Player 1
A B
Player 2 Player 2
A B A B
AA AB BA BB
Figure 5.1 Game-tree diagram for a two-person zero-sum game of imperfect information.
Player 1
A B
Player 2 Player 2
A B A B
Outcomes AA AB BA BB
Figure 5.2 Game-tree diagram for a two-person zero-sum game of perfect information.
Two-person zero-sum games of strategy
80
Player 2
Strategy Strategy A Strategy B
Player 1 Strategy A AA AB
Strategy B BA BB
V
maximin value
V V
regret
Y
Games with saddle points
81
Player 2
Strategy A B C
A 5 2 3
Player 1 B 8 2 4
C 3 1 2
W
V
Two-person zero-sum games of strategy
82
Surgeon
Incompetent Competent
Figure 5.6 Game-tree diagram for professional incompetence: retain and retrain.
V
Games with saddle points
83
Hospital board
Dismiss with Retain
Strategy retirement &
package retrain
Accept
Surgeon incompetency 20 000 10 000
assessment
Reject
incompetency 50000 0
assessment
Figure 5.7 Pay-off matrix for professional incompetence: retain and retrain.
W V
W
V
X
Y
Two-person zero-sum games of strategy
84
V
/
/
/
/
/
/
/
/
/
/
Operations
manager
4 drivers 21 20 21
Personnel
manager 5 drivers 21 20 18 / 45
6 drivers 18 / 54 18 18
W
Games with saddle points
85
Player 2
a b c d e f g
a 6 7 5 11 8 12 10
b 14 12 12 11 10 12 13
c 10 7 8 13 4 10 9
Player 1 d 8 4 2 13 8 14 10
e 13 7 8 14 5 14 10
f 12 9 8 13 9 12 8
g 10 7 3 14 7 14 10
Row 1 a b
Row 2 c d
V
V fair
inadmissible
a c b d
a b c d R
Two-person zero-sum games of strategy
86
Player 2
b c d e g
b 12 12 11 10 13
Player 1 d 4 2 13 8 10
e 7 8 14 5 10
f 9 8 13 9 8
g 7 3 14 7 10
W W
Player 2
c e g
b 12 10 13
Player 1
f 8 9 8
g 3 7 10
Player 2
e
b 10
Player 1
W
Two-person zero-sum games of strategy
88
ad nauseam
mixed
Games with no saddle points
89
Change
now 0 100% p = 0.2
Pilots Change
(Cockpit e.V.) later 25% 0 1 p = 0.8
Figure 5.15 Pay-off matrix for the re-allocation of duties, with assigned probabilities.
strategy
W minimax
mixed strategies
W
p
p V
p p p p
p p
W
q
q V
q q) q q
Two-person zero-sum games of strategy
90
q q
W
W
W V
W
p q
p p
or one
W
W p
p
V
p p p p
Two-person zero-sum games of strategy
92
Teachers
Passively Actively
Strategy Teach on supervise give revision
group study workshops
Attend
lessons 12 0 5
Figure 5.16 Pay-off matrix for attendance of students during public examination period.
p / p /
q q
V
q q) q q
q / q /
W
/ /
/ / /
not
p q
Interval and ordinal scales for pay-offs
93
p / p /
q / q /
/
/
/
/ / /
/ /
/ /
x' x
x' W V
Two-person zero-sum games of strategy
94
Operations
manager
Strategy 20 journeys 21 journeys 28 journeys
Personnel
manager 5 drivers 2100 2000 1875
Figure 5.17 Transformation of the pay-off matrix in Figure 5.8 (each pay-off multiplied by 100).
Teachers
Passively Actively
Strategy Teach on supervise give revision
group study workshops
Attend
Students lessons 20 8 13
Do not attend
lessons 0 10 9
Figure 5.18 Transformation of the pay-off matrix in Figure 5.16 (each pay-off has 8 added).
x' x
V
x' x
V
Interval and ordinal scales for pay-offs
95
Hospital board
Dismiss with Retain
Strategy retirement &
package retrain
Accept
Surgeon incompetency g b
assessment
Reject
incompetency vg vb
assessment
Figure 5.19 Arecongured matrix with ordinal pay-offs.
V
V
V W
Cabin crews
Change Change
Strategy Probability
now later
Change
now w e p
Pilots Change
later b w 1 p
q 1 q Assigned
probabilities
p p p p
q q) q q
p /
p /
p p
V
V
p
p
q /
q /
Interval and ordinal scales for pay-offs
97
q q
6 Two-person mixed-motive games of
strategy
Consider what you think is required and decide accordingly. But never give your reasons; for
your judgement will probably be right, but your reasons will certainly be wrong.
Earl of Mansfield 17051793 Advice to a new governor
X
V
V V
variable-sum games
W W
not
98
Representing mixed-motive games and the Nash equilibrium
99
V
V V
W
W
two-player mixed-motive game W
W S r r rm
S m
W c c cn
S n
V u u
V r, c u r, c S S
W ri
dominate rj
Two-person mixed-motive games of strategy
100
Player 2
Strategy c1 c2
1
r2 u1(r2,c1), u2(r2,c1) u1(r2,c2), u2(r2,c2)
Player 2
Strategy c1 c2
Player r1 2, 2 4, 3
1
r2 3, 4 1, 1
u ri c u rj c c S
rj inadmissible
ri rj strict
u ri, c u rj, c c S
weak
u ri c u rj c c S
method of iterated elimination of
dominated strategies
r c S S
Nash equilibrium
Representing mixed-motive games and the Nash equilibrium
101
Player 2
Strategy c1 c2 c3
r1 1, 0 0, 3 3, 1
Player
1
r2 0, 2 1, 1 4, 0
r3 0, 2 3, 4 6, 2
u r c u r c r S
u r c u r c c S
r r c
c
V
1 6 (3, 4)
r r
c c
r c
Two-person mixed-motive games of strategy
102
Player 2
Strategy c1 c2
r1 4, 4 2, 3
Player
1
r2 3, 2 1, 1
Figure 6.4 Pay-off matrix for a two-person mixed-motive game with a single Nash equilibrium point.
V
W
W
V
Mixed-motive games without single equilibrium points: archetype 1 leadership games
103
Nominee 2
Decline Accept
Strategy nomination nomination
Decline 2, 2 3, 4
nomination
Nominee
1
Accept 4, 3 1, 1
nomination
W
V
both
W
Two-person mixed-motive games of strategy
104
College 2
Submit Submit
Strategy preferred unpreferred
calendar calendar
Submit
preferred 2, 2 4, 3
College calendar
1 Submit
unpreferred 3, 4 1, 1
calendar
V
W
but self more
V V
Mixed-motive games without single equilibrium points: archetype 3 exploitation games
105
X
V
W
V
V heroic
its
own
V
Ericsson
Issue
shares 3, 3 2, 4
later
Nokia
Issue
shares 4, 2 1, 1
now
X
W
W
W
W V
V
Mixed-motive games without single equilibrium points: archetype 4 martyrdom games
107
V exploitation
W at the expense of
the other player V
W W
perceived to be
perceived
Stockbroker
Refuse to Cooperate with
Strategy cooperate investigators
with
investigators
Refuse to
cooperate 3, 3 1, 4
with
Lawyer investigators
Cooperate
with 4, 1 2, 2
investigators
Figure 6.8 Pay-off matrix for martyrdom (or prisoners dilemma) games.
Y
Y
Y
V
W
V /
Mixed-motive games without single equilibrium points: archetype 4 martyrdom games
109
martyrdom
V W
W
Two-person mixed-motive games of strategy
110
Stockbroker
Refuse to Cooperate Choose Choose
cooperate regardless same opposite
Strategy regardless of lawyer strategy as strategy to
of lawyer lawyer lawyer
Refuse to
cooperate
3, 3 1, 4 3, 3 1, 4
Lawyer with the
investigators
Cooperate
with the 4, 1 2, 2 2, 2 4, 1
investigators
Metagame theory
meta-strategies
V
Mixed-motive games without single equilibrium points: archetype 4 martyrdom games
111
W
W
W
W
W
W V
Two-person mixed-motive games of strategy
112
Broker
Refuse to Cooperate Choose Choose
cooperate regardless same opposite
Strategy regardless of the strategy as strategy to
of the lawyer the lawyer the lawyer
lawyer
Refuse no matter
which column 3, 3 1, 4 3, 3 1, 4
the broker choses
Refuse unless the
broker chooses 4 3, 3 1, 4 3, 3 4, 1
Refuse unless the
broker chooses 3 3, 3 1, 4 2, 2 1, 4
Refuse unless the
broker chooses 2 3, 3 2, 2 3, 3 1, 4
Refuse unless the
broker chooses 1 4, 1 1, 4 3, 3 1, 4
Refuse unless the
broker chooses 1 or 3, 3 1, 4 2, 2 4, 1
2
Refuse unless the
broker chooses 1 or 3, 3 2, 2 3, 3 4, 1
3
Refuse unless the
broker chooses 2 or 4, 1 1, 4 3, 3 4, 1
Lawyer 3
Refuse unless the
broker chooses 1 or 3, 3 2, 2 2, 2 1, 4
4
Refuse unless the
broker chooses 2 or 4, 1 1, 4 2, 2 1, 4
4
Refuse unless the
broker chooses 3 or 4, 1 2, 2 3, 3 1, 4
4
Cooperate unless
the broker chooses 1 3, 3 2, 2 2, 2 4, 1
Cooperate unless
the broker chooses 2 4, 1 1, 4 2, 2 4, 1
Cooperate unless
the broker chooses 3 4, 1 2, 2 3, 3 4, 1
Cooperate unless
the broker chooses 4 4, 1 2, 2 2, 2 1, 4
Cooperate no matter
which column 4, 1 2, 2 2, 2 4, 1
the broker choses
V
W
W
W
Heroic games
Two-person mixed-motive games of strategy
114
Exploitation games
W
V
Martyrdom games
V
TheCournot, von Stackelberg and Bertrand duopolies: an application of mixed-motivegames
115
W
W
V W
V W
W
W duopoly
W
V
Two-person mixed-motive games of strategy
116
static
simultaneous
V
as if
dynamic sequential
Example 6.5 The paper and packaging sector as a Cournot and von Stackelberg duopoly
W
V W R
R
P
total R R R
P R) A R A W
TheCournot, von Stackelberg and Bertrand duopolies: an application of mixed-motivegames
117
c W
c
W
W W
W
W
W
W W
W
V W V
V
W R cR
R cR
W W
A RR c R1
A R)R c R2
W W
W W
W R R R
R
A R R R cR
AR R RR cR
A R R R c R2
AR R RR cR
W
V
W reaction function
Two-person mixed-motive games of strategy
118
W
W V
W
A R R c
R
A R R c
R
R R
R R A c
R R A c
A c c
W
R R
R R A c
R R A c
A c c
R
TheCournot, von Stackelberg and Bertrand duopolies: an application of mixed-motivegames
119
A c c
R
R R R
2A c c
V
PR A R
A A c c
A c c
c c
W
W
W
iso-proWt curves V
W W
W W
A c / A c /
W W
A c c / A c c /
W W
N W
W
Two-person mixed-motive games of strategy
120
R2
A c1
Reaction function for
Smurfit-Stone
(A c 2 ) /2
Nash equilibrium (also the Cournot
C equilibrium)
N
(A + c 1 2c 2 ) / 3
R1
(A c 1) / 2 A c2
(A 2c 1 + c 2) / 3
V
W
W
W
A c /
W
V
W W
W
W
TheCournot, von Stackelberg and Bertrand duopolies: an application of mixed-motivegames
121
R2
A c1
(A c2 ) / 2
Cournot equilibrium
C
R1
(A c1 ) /2 A c2
balance imbalance
Y
V
W
W Y
W
W V
V W
T
W
T W V
W V V
contract line C
Y
W
W
T
Two-person mixed-motive games of strategy
122
C T
W
W
V
C T
W
W W
W
X
W
sub-game perfect
W
A R)R cR
TheCournot, von Stackelberg and Bertrand duopolies: an application of mixed-motivegames
123
A R R R cR
AR R RR c
V R
A R R c
R2
R R c
W
W
A R)R cR
A R R R cR
R R RR cR
R
R R R A c R / cR
V R
A/2 R c c/
R
W
R c c /
R c c /
W c R
Two-person mixed-motive games of strategy
124
R2
A c1
Reaction function for
Smurfit-Stone
(A c 2 ) / 2
R1
(A c1 ) / 2
(A 2c1 + c 2) / 3 A c2
R A c/
W
W W W
W R
A c /
W W
SN V
W
TheCournot, von Stackelberg and Bertrand duopolies: an application of mixed-motivegames
125
CN
W
W W
W V
W V
W W
P W
W W
W R
P R
P W
W W
Two-person mixed-motive games of strategy
126
V
V lower prices and makes higher than normal proWts
W
W W
W charge the same
prices and make normal proWts W
W
Bertrand paradox
W
P P
R A P BP
R A P BP
A
B X
demand functions
W
TheCournot, von Stackelberg and Bertrand duopolies: an application of mixed-motivegames
127
B
W
PR cR
PR cR
R R
A P BP P c A P BP
AP P BP P cA cP c BP
A P BP P c A P BP
AP P BP P cA cP c BP
V
W
A P BP c
P
A P BP c
P
P R
P A BP c /
P A BP c /
2
P P
Two-person mixed-motive games of strategy
128
P2 Reaction function
for Tesco
A+c
2 B
BN Bertrand Nash equilibrium
(A + c ) / 2
(B = 0)
Reaction function for Sainsbury
P1
A+c
(A + c ) / 2
2 B
(B = 0) (Assumes c1 = c 2 = c)
Figure 6.14 The BertrandNash equilibrium.
2P BP A c
BP P A c
AB c Bc
P
B
A(B Bc c
P
B
c c
P P A c/ B
B
Solving games without Nash equilibrium points using mixed strategies
129
complement strategi-
cally
W
W
substitute strategically
W
W
BN
Y
W
T
W
V
Y
W
Y
r c
c r
c
r
V
Two-person mixed-motive games of strategy
130
Player 2
Strategy c1 c2
r1 1, 4 3, 0
Player
1
r2 2, 1 1, 2
Player 2
Strategy c1 c2 ........ cn
r1 u1(r1, c1) , u2(r1, c1) u1(r1, c2 ), u2(r1, c2 ) ........ u1(r1, c3 ), u2(r1, c3)
Player r2 u1(r2, c1), u2(r2, c1) u1(r2, c2 ), u2(r2, c2) ........ u1(r2, c3) , u2(r2, c3)
1 : : : : :
: : : : :
: : : : :
rm u1(rm, c1), u2(rm, c1) u1(rm, c2 ), u2(rm, c2 ) ........ u1(rm, cn) , u2(rm, cn)
Figure 6.16 The general matrix for mixed strategies in mixed-motive games.
m
S r r rm
n
S c c cn
u ri cj V
ri cj
m n
Uij V ri cj
Vij V ri cj
W
Solving games without Nash equilibrium points using mixed strategies
131
Player 2
Strategy c1 c2 ........ cn
1 : : : : :
: : : : :
: : : : :
Figure 6.17 The abbreviated general matrix for mixed strategies in mixed-motive games.
ri cj
Uij cj
Vij ri
pi
pi
pi i m
qj
qj
qj j n
pure pi qj
p q
V
cj V
piuij i m
cj qj
V
piq juij i m j n
Two-person mixed-motive games of strategy
132
piq jvij i m j n
pi
pi
Example 6.7 Mutual societies and life companies changing status: a case study
ordinal
V
V
Solving games without Nash equilibrium points using mixed strategies
133
V
V
p q q
p p q q
V
V
pq pq pq pq
pq p q p q p q
pq p q
pq pq pq pq
4p q p q p q
5p q p q
q
p
p
q
Two-person mixed-motive games of strategy
134
Pro-mutual lobby
Community-
focused 1, 4 3, 0 p1
business
Pro-change
lobby
Criterion-
based 2, 1 1, 2 p2 = 1 p1
business
q1 q2 = 1 q1 Assigned
probabilities
p / p / q / q /
V
/
/
W
X
7 Repeated games
V
Y
W
V
W
W V
V
135
Repeated games
136
BUPA
Large Small
Strategy subsidy subsidy
for NHS for NHS
Large
subsidy 20, 20 40, 10
GHG for NHS
Small
subsidy 10, 40 30, 30
for NHS
W W
W
W
W W
W
V
W W
W V V
W V
V W W
Infinitely repeated games
137
W
W
W
W
W V
W W
Y
punishing strategy
Y
Y
W
W
W
trigger
strategy
W
W
W
Y
W W
W
Repeated games
138
W
W
W
V W
W W
W
r d / r
rate of discount V
V
V d d
dV d d d
dV
Vnow(small) 30/(1 d)
Finitely repeated games
139
V
V d d
dV d d d
dV d d d d
d d
Vnow(large) 40 20d/(1 d)
V V
W
/ d d/ d
d d
d
W
W
Y
/ /
W
Y
W W
W
W W
W
W V
W W
V
W
W
W
V
W
Y
V W W
W
W
t V
W
V
W W Y
V
V
V
tR
V W
tR W
V W W Y
Repeated games
142
BUPA
GHG Moderate
10, 40 30, 30 0, 0
subsidy
Small 25, 25
0, 0 0, 0
subsidy
tR
W
/tR W
/tR
tR W
/tR
BUPA
Figure 7.3 The extended NHSsubsidy pay-off matrix for the entire game played over two iterations.
V
Y
V
W
V
V V
W
V
V
V
W
Repeated games
144
W
W
W
W
d
W
r
W
d p/ r
p
a
b
V
a
W
Finitely repeated games
145
GHG
BUPA BUPA
BUPA
Strategy Large Small
subsidy subsidy
Large
GHG subsidy 20, 20 40, 10
Small
subsidy 10, 40 30, 30
(a)
Figure 7.4 GHGis (a) free of any additional constraints and (b, overleaf ) bound by some internal constraints.
V
b
p
p
Repeated games
146
GHG
BUPA BUPA
BUPA
Strategy Large Small
subsidy subsidy
Large
GHG subsidy 0, 20 5, 10
Small
subsidy 10, 20 30, 30
(b)
p
p
W
W
p p
W
p p
Finitely repeated games
147
Nature
GHG GHG
BUPA BUPA
(20, 20) (40, 10) (10, 40) (30, 30) (0, 20) (5, 10) (10, 20) (30, 30)
BUPA
Large Small
Strategy subsidy subsidy
Free &
Prob. = p large 20, 20 40, 10
subsidy
Free &
Prob. = p
small 10, 40 30, 30
subsidy
GHG
Bound &
Prob. = 1 p large 0, 20 5, 10
subsidy
Bound &
Prob. = 1 p small 10, 20 30, 30
subsidy
p p p p
/ V
/
W Y
p /
V
V
W
W
V
Y
8 Multi-person games, coalitions and
power
The management of the balance of power is a permanent undertaking, not an exertion that
has a forseeable end.
Henry Kissinger 1979 The White House Years
149
Multi-person games, coalitions and power
150
V
W
V
equivalent V interchangeable
Mixed-motive multi-person games
151
i W Si, i n
i V ui S S Sn R
i si Si
V ui
S S Sn V u u un
V ui n
s s s n
ui
s s s n)
si
ui/ si
s i ui
ui
i
si
Multi-person games, coalitions and power
152
u
u
u
V
u a, b, c a bc a
/
u a, b, c a b c a b
u a, b, c c ab ac
a W b
c
u
a
a
u /
/ a b
b
u
ac
c
/
/ b
b
c
Partially cooperative multi-person games
153
u
u
u
u
a
u /
/
b
u
c
a b
c
maximises
characteristic function
C
C
C C
G i Ci i
Multi-person games, coalitions and power
154
Ci security level
Ci W
V Ci
W
C
V
C
V
W
V
imputation
core
whole pot V
factions
W
W pivotal
Multi-person games, coalitions and power
156
its critical
sincere
Completeness
Transitivity
G n
C
C fi
C s
G f f f fn C f f fi fs C G
f s n
Indices of power: measuring influence
157
n
s n s
i
s n s
n
sizes
/n
s i n
s n s
n
C
C
fi C C i
fi C
C C i
S fi W
s n
s n s
S fi s C C i
n
G n C
Multi-person games, coalitions and power
158
G f f f fn C f f fi fs C G
SS fi W
Ci
i fi
SS fi
iCi i n
SS fi
weighted
V V
Voluntary maintained
Controlled secondary
Indices of power: measuring influence
159
Out-of-state
C
L
P
V T
D
C L P T D
C
C
Three-faction coalitions
C W
C C
C L P T D
Four-faction coalitions
C
W
L P T D C
C
C
C L P T D
Grand coalitions
Indices of power: measuring influence
161
C L P T D
s n s
C L P T D
n
/
/
/
/
/
C L P T D
C
L
P
V T
C L P T
Two-faction coalitions
C C
W
Three-faction coalitions
C W
L P T C
C
C
C L P T
Indices of power: measuring influence
163
C L P T
s n s
C L P T
n
/
/
/
/
Grand coalitions
W
W
n s
fi
C C i fi
C L P T
L
P
R
r
V T
L P R r T
W
LP
PL
TrR
Three-faction coalitions
W
L P
R T r PL LP L
P R T r
Four-faction coalitions
W
L W P P
Indices of power: measuring influence
165
L P R T r
R T r
W P
P P
L
R T r
Grand coalitions
W
W
n s fi
C C i
fi
s n s
L P R T r
n
/
/
/
/
/
L P R T r
Conclusions
The relative power of major and minor players
X
Indices of power: measuring influence
167
W
X
V
per se
X V
X
Multi-person games, coalitions and power
168
Table 8.10 Most pivotal position in the voting sequence for voluntary maintained board factions
C
L
P
T
D
Table 8.11 Most pivotal position in the voting sequence for controlled secondary board factions
C
L
P
T
Table 8.12 Most pivotal position in the voting sequence for out-of-state board factions
L
P
R
T
r
Other applications
Multi-person games, coalitions and power
170
V
W
V
V
X V
n
C
C fi
C s
Indices of power: measuring influence
171
C f f fi fs
k
fi
fi C C Ci Ck
m
m s m C m
C mi
C i mk Ck
j p fi /m /m /mi /mk
J fi
j p fi
J fi
i j p fi i n
J fi
k
m
m C m
C mi C i mk
Ck
W
dp fi /m /m /mi /mk
D fi
dp fi
D fi
i dp fi i n
Multi-person games, coalitions and power
172
D fi
b fi W
fi
B fi
b fi
B fi
i b fi i n
B fi
Summary
W
Indices of power: measuring influence
173
X
V
X
9 A critique of game theory
How selsh soever man may be supposed, there are evidently some principles in his nature
which interest him in the fortunes of others, and render their happiness necessary to him,
though he deserves nothing from it except the pleasure of seeing it.
Adam Smith 1795 The Theory of Moral Sentiments
perception
W
W
W
Rationality
W
174
Rationality
175
W
V
W
W Instrumental rationality
W
not W
collective
W
W
categorical imperatives
A critique of game theory
176
W
V
W
W W
W
W
bounded rationality
W
Indeterminacy
177
W
W
V V
V
Indeterminacy
Harsanyi doctrine
A critique of game theory
178
A B A B B
Inconsistency
centipede game
V
V
W
Inconsistency
179
W
W
W
A critique of game theory
180
W
procedural stopping
rules
W V
Conclusion
W
W
X
V
Conclusion
181
V
V
A Proof of the minimax theorem
Preamble
V m
n
ri cj
V uij
p
q
p p p pi pm
pi i m
q q q q j, . . . , qn
qj n
ri pi c
qj
V wij pi q j
V
wij pi q j i m j n
182
Appendix A
183
c
V
p wic pi qc
r
V
q wrj pr q j
V
p q wij pi q j
V
q p wij pi q j
p q wij pi q j q p wij pi q j
V wij
Proof: step 1
W
Teachers
Passively Actively
Strategy Teach on supervise give revision
group study workshops
Attend
Students lessons 20 8 13
Do not attend
lessons 0 10 9
Figure A.1
p q wij pi q j q p wij pi q j
V
w q w q w n qn w jqj
V
w j qj
m
m
W m
w jqj w j qj wmj q j
q q q3 q3 q q
Appendix A
185
Vertex ( 20, 0 ) ( 8, 10 ) ( 3, 9 )
Figure A.2
Player 1
chooses
row 2
b
10
W
a Player 1
Q 20 chooses
row 1
Figure A.3
w jqj q q q q
w jqj q q q q
q q
q q
Appendix A
186
q / q / q3 /
/ /
/
Proof: step 2
q p wij pi q j
W both
Q W
a a a am Q W b b
b bm W a ai
ai a Q
W
b a b a bm a m) 2 b a
b a bm am
W
b a b a
b a b a1 b1 a
b
b a b b a
W (b1 a 1) a a b
a b
Proof: step 3
t w W
tw tb tw t b tw tb
twm t bm
Appendix A
187
w b
w b w b W
W
tw tb
tw tb W a
b
tw tb a tw tb a
twm t bm am b a b a
bm a m
t
w a w b a wm bm am
b a b a bm a m
Proof: step 4
b a b a bm am
a
b V all
bi ai
bi ai / bi ai i m
i bi ai /
bi ai
m W
bi ai
a a am m w W
W W
w
w w jqj w jqj wmj q j
Appendix A
188
w j qj w jqj m wmj q j
q
q wij i q j
p
q wij pi q j
p q wij pi q j
Proof: step 5
k V wij k
wij V k
p q wij pi q j p q wij pi q j k
q p wij pi q j q p wij pi q j k
q p wij pi q j k p q wij pi q j k
q p wij pi q j k p q wij pi q j k
k q p wij pi q j
p q wij pi q j q p wij pi q j
Appendix A
189
p q wij pi q j q p wij pi q j
p q wij pi q j q p wij pi q j
B Proof of Bayess theorem
Preamble
p / p
p /
p / p p / p
p p
conditional
p /
i n
p(B/Ai) p(Ai)
p(Ai/B)
ip(B/Ai) p(Ai)
Ai
p / p
p /
p / p p / p
190
Appendix B
191
p / p
p /
p / p p / p
p p
Proof
W
p i p / i p i
p i p i / p
p(B/Ai) p(Ai)
p(Ai/B)
p(B)
p p i / p / i p i
i
p i p i / i p / i p i
i p /
i
p i p / i p i
p(B/Ai) p(Ai)
p(Ai/B)
i p(B/Ai) p(Ai)
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n
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Journal of
Experimental Psychology
Models of Bounded Rationality, Vol.3: Empirically Grounded Economic
Reason
Y Public Choice
Bibliography
198
Economic Journal
A History of the Mathematical Theory of Probability
Mathematische Annalen,
Ergebnisse eines
Mathematischen Seminars
Review of Economic Studies
Theory of Games and Economic Behaviour
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et seq
see
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see also
see also
199
Index
200
X see
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W
W
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Index
201
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see also
see also /
/
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V
Y
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Y
Y
Index
202
see under
W see also
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V
X
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/
see W
W
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/
see also
/
see
/ /
/ V
Index
203
/ V
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/
/
/ V
see
Index
204
cont
see also
W W
V
/ /
see
V
Y
V