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Grid Works
GRID WORKS
Engineering for the Universe Inside the Metaverse
Spring 2010
Volume IV
Issue 1
eGov
NIC serves government clients with
virtual worlds
Government rose from the dark mist of our past ment is from political candidates intent on spend-
as one of the first examples of community col- ing millions of dollars to convince us that current
laboration. With responsible leaders dedicated to administrations are worthless and poorly run.
providing a collaborative framework for our com-
Tim O’Reilly, founder and CEO of O'Reilly Media,
munities, government continued for centuries to
Inc, has been one of the first people in modern
serve a primary function in our society. Unfortu-
times to remind us that government is
nately, in America, and perhaps in other
indeed a platform. Government needs to
countries, I sense we have forgotten this
heed his advice, re-connect with its citi-
prime directive leaving us with an increas-
zens, and again provide the collaborative
ing distrust and fear of governmental in-
platform on which it was founded. And
stitutions and the question of why we
virtual worlds, along with social media,
need government.
provide a multitude of opportunities
It’s not surprising this misunderstanding through which to launch this effort. Fortu-
of government and negative sentiment has grown. nately the effort has begun. The examples pre-
We fail to mandate a civic education in schools, sented in this issue demonstrate how a few inno-
and the only information we hear about govern- vative agencies are taking the lead to leverage
virtual worlds.
Alameda
County
California
Virtual Voting
T he Alameda County island in Second Life was created for
the purpose of demonstrating voting procedures. The
county’s virtual polling site, developed by Avatrian, opened in
Related Links
Alameda County
often staffs their
polling site with
avatar poll workers
Virtual Voting
Avatars in Second
Life can travel to
the Alameda
County island to
learn how to vote.
The build has areas
for poll workers
and voters with
digital representa-
tions of objects
typically found at a
polling site.
Serious Business
The photos in this issue highlight the types of regular events that residents of Second Life can attend at no cost. Covering topics
ranging from astronomy to education to climate change, presentations in Second Life can deliver some pretty heavy stuff.
OneWorld UK streamed live coverage of the Copenha- In late March 2010, Team Orlando, an alliance of military
gen conference. During the conference several displays simulation commands, hosted the GAMETECH 2010 con-
were set up on OneClimate island, an initiative of One- ference in Orlando, Fla. GAMETECH2010 is described on
World UK. The OneClimate mission is to “leverage me- the group’s site as a user-focused conference dealing with
dia innovatively for a fair and sustainable world.” More gaming technologies that enhance warfighter training. A
information can be found at http:// portion of the conference was streamed to the VADER sim
www.oneclimate.net in MiLands in Second Life.
The Technology
Strategy Board sim
balances areas for
work and for relaxa-
tion and fun.
Note: This sim was removed from the grid in April 2010 and is no longer available.
A unique feature of the Prince Edward County island is the virtual cemetery perched on a
hill above the coast. Here visitors can listen to local lore.
The builds on Prince Edward County island showcase specific attractions found in the
county. There is a pavilion and an area dedicated to the county’s wineries.
The Planning
Portal
Visitors to the
OPS Careers sim
can participate in
fighting a virtual
forest fire. A note-
card offered at the
site describes the
simulation: “This
simulator is based
upon realistic in-
formation about
heat, evaporation, the dispersion of heat, zone effect, and wind
effect to maximize your firefighting experience. The fire propa-
gates using realistic algorithm.”
At the IT Centre,
avatars can
learn about IT-
related occupa-
tions and win an
Ontario SL Desk-
top Computer by
answering ques-
tions about a
computer moth-
erboard.
Birmingham
According to the sign at the entry point to this Exhibitions Room—this area offers pho-
Second Life build, “Birmingham Island has tos from the Library and Archives collection
been developed to explore the possibilities for of the Birmingham Central Library.
the city of Birmingham, UK, within virtual
worlds.” Upon arrival, visitors have the choice Birmingham Council Chambers—there is
to visit the following areas: a re-creation of the Birmingham council
chambers that can be accessed through a
b-scape: this display allows visitors to access teleport located within the Digital Birming-
a variety of maps from the Birmingham area. ham area.
Some are enhanced using Second Life 3D ob-
jects and Flickr photo feeds. There is also a live weather feed where
avatars can experience the same weather
Digital Birmingham—this area offers sev- occurring in Birmingham. A colored object
eral visions and ideas about furthering digital on the path illustrates the temperature:
technologies in the Birmingham area. blue is used to designate cooler weather
while red indicates a warmer climate. The
Library of Birmingham data is fed into Second Life once every
hour from a Yahoo website.
Digital
Birmingham
b-scape
b-scape
Page 23
Spring 2010 Grid Works
FEATURE STORY—LOCAL AND STATE
Baden-Wuerttemberg
A ccording to the website for the MFG Ba-
den Wuerttemberg, the agency launched
a virtual build in March 2007 in Second Life.
The Innovation Park area of the island
hosts the following projects:
• The Guardian team from Pforzheim University: Here the team offers a G bracelet to
promote awareness of global warming. “The revenues generated will be donated 100%
of a research project of the company SolarWorld. This comes in the form of solar cells to
a village in Africa.”
• University of Konstanz: “Our goals are to create a virtual information environment for
the department of Information Engineering, the critical approach to Second Life with stu-
dents in teaching and the
education of students on
and dealing with the me-
dium of Second Life (eg,
interaction designer).”
Other projects can be found
on the Baden-Wuerttemberg
2 island. One such project is
the Stuttgart Tea house
housing information about
the NETFORMIC GmbH—an
Internet-Agentur in Stutt-
gart.
Many other projects set up
by universities and compa-
nies can be found through-
out the island.
tangible, valuable (and free!) resources to our tion and travel fees to attend the enlightening ses-
members. There was a unanimous group decision sions. All they had to do was log-in from a com-
to go for it and MuniGovCon09 was born! For sev- puter. And there was no lost baggage, missed
eral months we devoted our Wednesdays, and flights, or expensive hotel rooms associated with
many more days, to pulling together a conference this conference!
in Second Life. The theme of the conference was Eighteen months later, MuniGov has grown to
introducing Web2.0 to the government commu- nearly 600 members from around the world, and
nity. Munigov members met in Second Life to we are happy to report significant progress to-
plan the conference and held one-on-one planning wards all of our goals. We have a diverse and
discussions via Skype. A collaboration site was dedicated membership that literally spans the
used to share information and allow for conference globe and incorporates nearly all of the functions
registrations. Twitter, blogs, and social networks in each level of government. From police officers
were used to help get the word out. to public information officers, technology directors
By the time the conference time rolled around, we to elected officials, the MuniGov group and its re-
had nearly 170 registrations. And although we sources have become a powerful asset to use as a
don’t have an exact num- resource for 2.0 research
ber, we estimate that the and implementations. The
number of attendees was group has established a pro-
actually at least double lific Web presence
this. Many organizations (www.munigov.org) and
filled a real-life conference meets via avatar every other
room and watched the Wednesday night in the vir-
conference on the big tual world of Second Life to
screen via the virtual eyes talk shop about the policies,
of a designated avatar. As tools, trials, and tribulations
you’ll note from the ses- of Government 2.0 or just
sion videos, we certainly government in general.
had a fair share of techni- We’ve accomplished all this
cal hiccups through- solely thanks to the efforts
out. We knew this was of a talented and dedicated
inevitable, given the heav- volunteer group – no budget
ily concentrated noob herd required!
that the conference at- Thanks to the generosity of
tracted. However, the Mu- the National Oceanic and
niGov2.0 hosts and confer- Atmospheric Administration,
ence speakers showed te- we’ve got a bigger, better home in Second Life as
nacity, resourcefulness, and perseverance in we also begin to explore other virtual world oppor-
working through the problems and putting on a tunities. And we’ve got big plans with regards to
good show. government education and collaboration. There is
The speakers at the event included people from no end in sight for the future potential of govern-
local, state, and federal government offices, as ment 2.0 and we hope to continue to be a valu-
well as higher education, all of whom spoke on able part of it!
intriguing ideas and engaging topics relevant to Want to know more? Give us a shout or sign-up
Government 2.0. We even had an interactive Q&A today on the Website, and join in the conversation
session that engaged the audience with a panel of and the collaboration!
government 2.0 enthusiasts focused on several
social-media related topics. The speakers and
their topics were well received, based on the very Reprint of an article that appeared in the Spring
positive evaluations we collected. Perhaps most 2010 Government by Collaboration newsletter, a
importantly in these economic times, we were able product of the GSA Office of Citizen Services and
to save attendees thousands of dollars in registra- Communications. (with permission)
Smithsonian
T he Smithsonian Latino Main sim, located in
Second Life, hosts the Smithsonian Latino Vir-
tual Museum, a site sponsored in part through the
Smithsonian Latino Music
NASA
A ccording to the America.gov site, NASA has
had a virtual presence in the virtual world of
Second Life (SL) since 2006 when the NASA
tions to write to Buzz Aldrin and Neil Armstrong.
Avatars can also follow a link to submit their
name for inclusion on a microchip that will jour-
Ames Research Center in California set up the ney to Mars.
NASA CoLab island. Today this sim hosts facilities Other NASA-related sites in Second Life are listed
for a resident talent show, the annual Yuri’s Night below:
party, and the Neil A. Armstrong Library and Ar-
chives Building. NASA eEducation
The library is unique as a notecard at the site Visitors to NASA can receive information about
points out it is the “first virtual world library or the Learning Technologies Program (LTP)—
archive recognized by the Library of Congress of NASA’s educational technology incubator. Areas
the United States of America. Its assigned ID is around the island include the following attrac-
38392, and its MARC Code is CaPsLAN." Major tions:
collections number over 200 archival items and
include “the history of women, African-Americans, • Marine Research Station
and the working class in aeronautical and astro- • Underwater Habitat with a virtual NEEMO—
nautical history, as well as the histories of Apollo NASA Extreme Environment Mission Opera-
11 and Space Medicine. " A resource center is tions, the world’s only underwater laboratory.
also located on the library’s third floor. • Airstrip offering displays about the Lunar Re-
Just outside the library, visitors can pick up a free connaissance Orbiter (LRO) and the Lunar
space suit, NASA mug, virtual books, and invita- Crater Observation and Sensing Satellite
NOAA
N OAA was an early innovator in government use of vir-
tual worlds. In 2006, Eric Hackathorn, NOAA’s virtual
worlds programs manager, established the agency’s first
corner of the sim. This welcome area offers visitors a heads
-up-display (HUD) that allows avatars to activate pre-
recorded narrations by clicking signs located around the
sim, Meteora in Second Life. The goal for this effort aligned island. Through sound and graphics, the HUD conveys in-
with the agency’s goal: “to create an informed society that formation about the display and subject matter. The HUD
understands the role of the ocean, coasts, and atmosphere can also serve as a teleporter to different attractions on the
in the global ecosystem to make the best social and eco- sim.
nomic decisions.”
Themed areas established on the island offer information
Now renowned for its displays, the site has been proven to about:
increase public awareness of NOAA. One of the island’s • Geodetic survey
more popular attractions has been the Tsunami exhibit. By • Coastal services
clicking a sign on a beach, visitors activate the start of a
Tsunami. They can watch as the virtual water pulls back
• Marine Sanctuary Submarine Tour and Oil Spill Demo
away from the shore line. Then just as they begin to think • Hawaii Humpback Whale Marine Sanctuary
about running out onto the sandy floor of the ocean, the • Olympic Coast Marine Sanctuary
tidal wave begins. A tall wall of water rushes to the shore • Channel Islands Marine Sanctuary
crashing into the land and destroying the buildings in its • Monterey Bay Marine Sanctuary
path.
• Hydrographic survey
Other exhibits on Meteora include a ride into a hurricane or • Coastal Observations and Predictions
on a weather balloon, a climate change demonstration in a • NOAA info hub
glacial setting, the Science on a Sphere display, and sub- • Ferry Charting Demo
marine ride to explore sea life. A building located near the
• Harmful Algal Bloom
entry point shelters a digital map displaying real-time
weather across the United States. •
Finally an interactive ground map is located at the top of
Okeanos the hill near the coastal services building. This map can be
NOAA added a second island, Okeanos, in late 2007. Peo- activated to show weather alerts, hurricanes, and satellite
ple visiting Okeanos arrive on a hill near the northwest and radar displays.
A museum is located just outside the visitor center. Cur- which is an example of a future-oriented learning envi-
rent exhibits offer information about the Apollo 15, the ronment. It is equipped with systems for supporting
USAF Thunderbirds, USAF uniforms, aircraft, band, and team membership identification, scoring, voice and text
the Tuskegee Airmen. Visitors can "MyBase provides a virtual, ex- communication among team mem-
pick up a free t-shirt and play bers, team briefing rooms, videotap-
ploratory and interactive envi-
USAF-themed music on a music ing of game activity, target damage
ronment in support of continu-
box at the museum’s front desk. and scoring, simulated weather, vari-
ous lifelong learning, from edu-
ous day and night conditions, assign-
Airfields flank the island on the cating the general public, to ment of equipment and tools to each
north and south, and there is a entry into the service, and team member, and game goal-
parade field in the northwest cor- throughout our Airmen's ca- oriented action, timing and feedback
ner of the sim offering space for
reers and post-career years." controls for use by game referees.”
virtual events. Next to the field is a
digital representation of a dormi- —Maj. Gen. Erwin F. Lessel III Visitors can immerse themselves in
tory and dining hall. flight combat by picking up a free red
or blue plane and signing up at the scoreboard. There
Visitors can immerse themselves in military training
are also other models of planes available for flying
simulations by moving through the confidence course
around the island. In addition to the planes, avatars can
and firing range. A crate in this area offers a variety of
pick up a parachute and jump on the skypdiving pod.
free weapons to try out on the range.
This pod carries visitors into the sky then releases them
Other attractions on the island are a chapel highlighting allowing them to free fall. As they near the ground, the
chaplain service in the USAF and a club and theater for parachute can be deployed allowing them to safely land
MyBase Zeta
To the east of My-
Base is the MyBase
Zeta sim or Pier 4
Station of the HPE
group. This area
hosts an airfield
and the Captain
Lance P. Sijan
Leadership Range.
According to infor-
mation at the site,
the range “supports
the prototyping of
multiplayer games,
An airfield on
MyBase Zeta pro-
vides a combat
challenge. A
scoreboard near
the airfield keeps
track of wins and
losses.
on the ground. Finally, for those looking for a more lei- Huffman Prairie
surely ride can hop into the hot air balloon and drift Moving directly south of Huffman Prairie Chi is Pier Sta-
across the sim. tion 9—Huffman Prairie. Content on this sim is for the
design and development of machinima. Equipment used
Huffman Prairie Chi
for machinima is housed in two hangars on the island. A
Continuing further to the east is the Huffman Prairie Chi
library and auditorium also support activities on the sim.
island or Pier Station 5. The auditorium dominating the
center of the sim is used for events held by the Global Huffman Prairie Omega
Learning Forum Events Group in Second Life. People are The next island to the east is Huffman Prairie Omega or
encouraged to join this group to be notified of events Pier Station 6. This area offers the following attractions:
held in this space. Tunnels run beneath the building and
lead to a library, tutorial areas, media center, and photo • Ayn Rand Space Station: this build floats above the
galleries. sim. Visitors can ride a 3-stage rocket to reach this
station.
Huffman Prairie Theta and Huffman Prairie Delta lie di- • Conference rooms, classrooms, faculty offices, and
rectly east of Huffman Prairie Chi. Both sims are closed hologram displays.
to the public. • Space travel vehicles
• A monorail and skylift to get to sites in the region
• A visitor center
The Ayn Rand Space Station floats above the Huffman • The General Bernard Adolph Schriever Rocket
Prairie Omega sim. Visitors to the station can explore Launch Learning Center
learning pods, conference rooms, and hologram dis-
plays.
In 2007, the country of Estonia opened a virtual embassy in Second Life. The
site is managed by the Foreign Ministry of Estonia in order “to work with
government issues within the virtual environment.” According to informa-
tion on the island, visitors can visit with staff during normal Estonian busi-
ness hours.
Project Layout
In the training house area, students can view a full
The Medulla site supporting the program allows size house under construction. This home is a rep-
a prospective student to register and choose resentation of an actual house constructed in Hous-
the training module. On the module site, the ton. Nineteen building components are highlighted
purpose and goals of the program are dis- throughout the house to show specific areas requir-
played along with an explanation of how the ing inspections related to SIP construction. In each
Medulla site integrates with the virtual site in case, the inspector would need to determine if con-
Second Life. There is also information about struction details meet the requirements for proper
the subject matter with numerous educational SIP installation. Students can click on the numbers
resources such as drawings, photos, and vid- above the details to access related information on
eos. the Medulla site.
The virtual site in Second Life consists of three Students are tested in the next area where the as-
areas: an introduction and orientation area, a sessment house is located. This house is an exact
training house area, and an assessment house replica of the training house except the nineteen
area. Students arriving in the introduction and details in this house have been modified to illus-
orientation area can read more about the sub- trate improper construction techniques. According
ject matter—in this case, SIPs—and can view to the paper, “each mistake was deliberately made
virtual models. to mimic a mistake commonly made by
SIP installers in the field.” Students click
on the details but instead of receiving
information, they are presented with a
multiple choice question related to that
specific detail. Again from the paper,
here is an example of the question for-
mat:
“Correctly identify the mistake in this detail. A) world software or create training avatars with
There are no mistakes. B) There is no flashing. C) an auto-login feature to be used by students.
The panels are not correctly screwed together. D)
• Create open source models that can be modi-
The cladding is not ventilated.”
fied by others for their own training purposes
Program Findings
• Include additional capabilities for manipulation
Based on their work, the FAS team had a few key of virtual objects
findings:
• Add “multiple learning scenarios and simula-
• Building in Second Life was “not always ide- tions for each scene and each audience”
ally precise and textures cannot be tested on
• Link “with a curriculum and toolset that is
an object before they are imported”
housed outside of the virtual world in an inde-
• Orientation process for users must be simpli- pendent web platform”
fied. Some suggestions were to create a
FAS advised working with industry partners to
training video for showing users how to use
develop more comprehensive modules with more
the
inte-
vir- Further Information: “FAS Paper: Building Inspector Virtual Training Pilot paper gration
tual
of vir-
Photos of house constructed in Houston: http://www.flickr.com/photos/fascientists/ tual
NIC Opens eGov Island in Second Life
The eGov island in Second Life has been de- the south side of the sim. Within are displays
veloped as a virtual NIC environment. Visi- exploring communication in the virtual world.
tors arrive in the center of the island and are There is an area offering information about
encouraged to pick up a Tour HUD (heads-up importing 3D models into virtual worlds and
-display). The Hall of States is a massive an object morphing solution that demon-
building showcasing innovations in govern- strates the ability to dynamically change ob-
ment. Within is a display with views of U.S. jects within the virtual environment.
State websites. Another display shows which
states offer transparency in government ser- An adjacent island offers an orientation for
vices. There is also a cafe and video room those just registering and learning to use vir-
within this building. tual worlds.
NIC has also re-created a digital representa- Photo right top: Display offering
tion of their headquarters in Kansas. Within screenshots and links to all state gov-
visitors are greeted with a welcome desk and ernments in the U.S.
offers of free shirts and a hat. The headquar-
ters also houses an auditorium and office Photo right bottom: The Innovate
space. The Innovate Building is located on Building on the eGov Island in Second
Life.
E-mail: civile@gridworks.sl
Website:
www.gridworks.sl
Publishers
CivilE Writer
Dave12 Kline
Grid Works is
accepting
submissions for
publication. If you Looking for government-related
have a story or photo
you think may
groups online or in the virtual
interest our readers, world?
contact the
publishers at Online:
civile@gridworks.sl
GovLoop: http://www.govloop.com
ADVERTISING RATES MuniGov: http://www.munigov.org
If you are interested in advertising in
Grid Works, visit our Web site at Second Life:
www.gridworks.sl for further infor-
mation concerning rates and submit- Real Life Government in Second Life
tal requirements.
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MuniGov 2.0
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