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UP101
Experiment 1
COLLISIONS
DISCLAIMER
This is a collision course experiment which is carried out to determine the
effects of various materials on a toy-car, namely spring, magnet, rubber and
clay. The toy-car is held up an inclined ramp and made to slide down and hit
a force sensor. The studs are attached to the sensor. The force sensor
calculates the force exerted on it by the car and sends this analog signal to
an adapter which converts it into digital data which is then analysed in
DataStudio. Furthermore, a photogate is attached to the ramp which reflects
IR laser off the flag on the car, thus calculating the cars speed.
THEORY
Impulse is defined as the integral of force exerted with respect to time. It is
theoretically equal to the change in momentum.
= =
Ideal springs obey Hookes Law, that is for small displacements, the
restoring force exerted by a spring is directly proportional to the expansion
or compression of the spring.
=
If we solve Newtons second law for a mass attached to a spring, we get a
sinusoidal equation of motion
= ( + )
After we replace the spring with a magnetic bumper, the theoretical basis
changes. It turns into an interaction between two magnetic dipoles where
the interactive force falls off as the fourth power of the distance between
the car and the bumper.
The clay bumper stops the car. The rubber one acts as an intermediate
option.
Errors in the experiment may arise from non-idealness of apparatus and
the fact that we neglect friction and air-drag.
GRAPHS AND CALCULATIONS
Mass of the car + flag = 267.391 grams
Momentum, p = Area
Velocity, v
mv Change in under
Initial (ms-1) Percentage
(kgms-1) momentu curve of
Position Difference
m graph =
S. No. of
p = pf Impulse
releasing Initial, Initial, Final, =100*(J -
Final, vf pi of force,
cart vi pi pf |p|)/J
(Ns) J
(Ns)
Graph 80 cm
0.562 -0.490 0.150 -0.131 -0.281 0.30 6.33%
#1 mark
Graph 80 cm
0.546 -0.518 0.146 -0.139 -0.285 0.29 1.7%
#2 mark
Graph 80 cm
0.521 0.000 0.139 0.000 -0.139 0.16 13.125%
#3 mark
Graph 80 cm
0.575 -0.301 0.135 -0.065 -0.235 0.25 6%
#4 mark
Theoretically, the impulse generated in the force sensor should equal the
change in momentum of the car. But we notice percentage errors in our
analysis.
Plausible reasons are:
1. Friction between the wheels of the car and the track of the ramp
leads to dissipation of energy.
2. Air drag causes the same thing.
3. A fraction of kinetic energy of the car is converted to vibrations of the
bumpers. Notice that since there is zero contact in the magnet case,
the error is minimum. But clay and rubber are less elastic and thus
absorb a lot of kinetic energy. Thats why the error blows up in cases
3 and 4.
4872.87
Kmean = (K1 + K2 + K3)/3 = = 1624.29 Nm-1
3
Case II
The spring constant can also be evaluated by using the time period of
oscillation of the spring while the cart is in contact with it. It is given by,
4 2
=
2
Where,
m = mass of cart
T = time period of oscillation of spring
1
The time of contact, t = ( )
2
Spring
constant
Time of contact
Initial time, ti Final Time, tf 2
S.No. t = tf ti = 2
(s) (s)
(s)
(Nm )
-1
In case II the value of the spring constant is obtained with an error of merely
4.035% compared to case I.
Case III
We try to fit a curve of the form = sin( + ) onto the force vs time
obtained and thus we try to find the spring constant.
Where,
K is the spring constant
m = 0.2674 kg
a and c are arbitrary constants
Non-linear fit of dataset: Table1_Force (N), using function: y = a*sin(sqrt(k/0.2674)*x + c)
Chi^2 = 169.812642199557
R^2 = 0.950759442625088
We see that the spring constant calculated in case III agrees with our
experimental value found in case I. The percentage difference between the