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Pandora

Wreck of the BSM Reference Tables

4.5 Attribute Generation Table


Die roll 3
or less 4 5 6 7 8 9 10 11
or more

Attribute level 1 2 3 4 5 6 7 8 9

Equipment R R R Y Y Y G G G
status

9.9 Impair Table


Impair Rating

Die roll 0 +1 +2 +3 +4 +5 +6 +7
or
more

1 x x x x 1 1 1 1

2 x x x 1 1 1 1 2

3 x x 1 1 1 1 2 2

4 x 1 1 1 1 2 2 2

5 1 1 1 1 2 2 2 3

6 1 1 1 2 2 2 3 3

1, 2, 3 -
The number of levels the target loses as a result of the attempt
x- No effect

11.9 Repair Table


Repair strength

Die roll 1 2 3 4 5 6 7 8 9+

1 D D x x x x 1 1 1

2 D x x x x 1 1 1 1

3 x x x x 1 1 1 1 2

4 x x 1 1 1 1 2 2 2

5 x 1 1 1 1 2 2 2 3

6 1 1 1 1 2 2 2 3 3

D- Repair attempt fails with collateral damage of 1 Readiness Level for equipment, or 3 Functioning Levels for
systems
x- No effect
1, 2, 3
- Number of readiness / functioning levels repaired (multiply by 2 when repairing major systems)
Pandora
Wreck of the BSM Reference Tables

14.3 Restart Table


System Level

4 5 6 7 8 9

Roll needed: 1 1-2 1-3 1-4 1-5 1-6

8.6 Reaction Table


Aggression Intelligence Rating
Rating Reaction 1 2 3 4 5 6 7 8 9
Flee 10 9 (8) (7) (6) (5) (4) (3) (2)

1 Move
Kill
11
12
11
12
11
12
11
12
11
12
11
12
11
12
10
12
9
12
Flee 9 8 8 (7) (6) (5) (4) (3) (2)

2 Move
Kill
10
12
10
12
10
12
10
12
9
12
9
11
9
11
8
11
8
11
Flee 8 7 7 6 (6) (5) (4) (3) (2)

3 Move
Kill
9
12
9
12
9
12
9
12
8
11
8
11
8
11
7
10
7
10
Flee 7 7 6 6 5 (5) (4) (3) (2)

4 Move
Kill
8
12
8
12
8
11
7
11
7
11
7
10
6
10
6
9
6
9
Flee 6 6 5 5 4 4 (3) (3) (2)

5 Move
Kill
(7)
(11)
7
11
7
11
7
10
6
10
6
10
6
9
5
9
5
8
Flee 5 5 5 4 4 4 3 (3) (2)

6 Move
Kill
(6)
(11)
(6)
(11)
6
10
6
10
5
10
5
9
5
9
4
8
4
7
Flee 4 4 4 4 3 3 3 3 (2)

7 Move
Kill
(5)
(11)
(5)
(10)
(5)
(10)
5
9
4
9
4
8
4
8
4
7
4
6
Flee 3 3 3 2 2 2 2 - -

8 Move
Kill
(4)
(10)
(4)
(10)
(4)
(9)
(3)
(9)
3
8
3
8
3
7
2
6
2
5
Flee 2 - - - - - - - -

9 Move
Kill
(3)
(10)
(3)
(9)
(3)
(9)
(3)
(8)
(3)
(8)
2
7
2
6
2
5
2
4

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