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Keyboard Shortcuts
There are numerous keyboard shortcuts that you can use to facilitate your modeling. They do not add new
functionality. For every shortcut there is an equivalent toolbar button or menu command that you may use
instead.

Commands that are available in more than one editing mode use the same shortcut. The control-style and
most lower case shortcuts fall into this category. Some shortcuts perform different command in each editor.
These are generally the uppercase ones.

You can also use shortcuts for most menu commands. The name of each shortcut is shown in the menu to
the right of the command name.

Menu Shortcuts
The following are standard Windows shortcuts:

^N New project
^O Open project
^S Save project
Sh+^S Save all

Viewpoint Shortcuts
You can use the numeric keypad to switch the working view to any of the standard viewpoints.

7 Back View 8 Top View 9 Ortho View


4 Left View 5 Front View 6 Right View
1 Camera View 2 Bottom View 3 Perspective View
0 Previous View . Toggle 1/4 views

Top Toolbar Shortcuts


These shortcuts are for the top toolbar:

^Z ^Y ^X ^W ^F ^U ^A
Wire Flat Smooth Material
Undo Redo Cut
Frame Shaded Shaded Toolbar
^R ^G ^T ^L ^P ^D
Arc Grid Fast List Graph CAS
Rotate Snap Select Items Editor Annotations

Object Editor Shortcuts

A Edit mode V Viewpoint mode

O Axis mode P Point edit mode

World Object Screen


w o j
coordinates coordinates coordinates
x X Axis y Y Axis z Z Axis

a Select d Drag select

m Move r Rotate

n Non-uniform scale s Scale

l Line p Path

U UV editor

S Sphere C Cube

Y Cylinder U Primitive mesh

G N-gon T Text

W Warp modifier

Point Editor Shortcuts

A Edit mode V Viewpoint mode

O Axis mode P Point edit mode

World Object Screen


w o j
coordinates coordinates coordinates
x X Axis y Y Axis z Z Axis
v Point e Edge g Face

[ Front ] Back
a Select d Drag select

m Move r Rotate

n Non-uniform scale s Scale

Add edge UV editor

X Extrude faces Y Extrude faces connected

P Peak faces b Bevel

I Inset u Shell

B Bump C Cut Faces

k Topographical knife S Slide

E Extrude edges

Figure Editor Shortcuts

A Edit mode V Viewpoint mode

World Object Screen


w o j
coordinates coordinates coordinates
x X Axis y Y Axis z Z Axis

a Select d Drag select

m Move r Rotate

s Scale

E Edit bones R Rotate bone

L Bone length N New bone

S Skin object

X Show axis B Show bones

O Show objects I Show IK controls


Sequence Editor Shortcuts

A Edit mode V Viewpoint mode

World Object Screen


w o j
coordinates coordinates coordinates
x X Axis y Y Axis z Z Axis

a Select R Rotate bone

i Inverse kinematics

Ret Play Space Pause/Resume Escape Stop

X Show axis B Show bones

O Show objects I Show IK controls

G Show ghosts

K Animate

Scene Editor Shortcuts

A Edit mode V Viewpoint mode

World Object Screen


w o j
coordinates coordinates coordinates
x X Axis y Y Axis z Z Axis

a Select d Drag select

m Move r Rotate

s Scale p Edit path

R Rotate bone i Inverse kinematics

Ret Play Space Pause/Resume Escape Stop


X Show axis B Show bones

O Show objects I Show IK controls

O Show camera I Show path

K Animate

This page was last updated on April 19, 2017. Copyright 2017 R. Steven Glanvlle

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