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To activate the license for the adapter, just provide the iSeries serial number and the Model number.
A key will be generated to apply to the actual License data-area in the IMJDE library.
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The setup instructions assume both Implementer and PeopleSoft World are installed on the
system. The additional set up activities include the following:
Install the interface.
Apply the license key.
Change the MWIJOBD job description.
Activate the PeopleSoft World interface in Implementer.
Set up environments to handle PeopleSoft World applications and archiving.
Activate object codes specific to PeopleSoft.
Configure remote systems, if applicable.
IMPORTANT To manage PeopleSoft World soft coding items, you must add the PeopleSoft
World product libraries to your interactive library list. The default library names are
JDFSRC, JDFDATA, and JDFOBJ. For more information, see the Implementer 2010 User
Guide.
To install the interface
IMPORTANT The IMJDE library must be on the system prior to restoring the save file
objects. If it does not exist, use the Create Library (CRTLIB) command to create it, and then
issue the Restore Object (RSTOBJ) command as indicated.
After installing Implementer, sign on to the system as the security officer, and issue command:
To apply the license key
Follow the instructions provided with your license keys for the Implementer PeopleSoft World
Interface.
To change the MWIJOBD job description
Add or verify the following libraries exist in the MWIJOBD library list:
Implementer PeopleSoft World Interface library (IMJDE).
Environment Setup
After you create standard environments to manage PeopleSoft World applications, you must
associate the environment with a PeopleSoft World common library, and optionally, a PeopleSoft
World archive library. You must also modify the compile library list for the environment to
include the PeopleSoft World product libraries. These tasks are described next.
To define a PeopleSoft World environment
1 From Work with Environments, type option 16=PeopleSoft World in the Opt field next to the
PeopleSoft World environment. The Change Environment panel displays.
a) In the PeopleSoft World common library field, specify the common library name. The
library name you specify must exist (Implementer does not create a common library). This
establishes the environment as a PeopleSoft World environment.
b) In the PeopleSoft World archive library field, optionally specify a valid archive library
name for archiving the soft coding items. The library should be the same name as the
Implementer archive library assigned to the environment.
2 To save the changes, press ENTER. The Work with Environments panel displays.
3 To define the number of archive versions, type option 2=Change next to the PeopleSoft World
environment, and press ENTER. The Change Environment panel displays.
4 In the Archive Versions field for the default source library, specify the number of archive
versions to retain for PeopleSoft World soft coding items. These fields establish the archiving
of PeopleSoft World soft coding items.
5 Press F13=Library List. The Edit Environment Library List - Local panel displays.
6 Change the environments compile library list to include the following libraries:
Implementer PeopleSoft World Interface library IMJDE.
PeopleSoft World product libraries. The default product library names are JDFSRC,
JDFDATA, and JDFOBJ (these names may be different in your organization).
7 To save all changes, Press ENTER.
IMPORTANT
Your interactive library list must have library IMJDE above the PeopleSoft World
product libraries. The PeopleSoft World common library does not need to be on the
environment library list; when it is defined on the PeopleSoft World setup panel,
Implementer adds it when needed.
If you create an environment group for PeopleSoft World soft coding items, the primary
environment must be a PeopleSoft World environment.
Object Code Setup
Once you define environments for PeopleSoft World applications, any new object codes you
create support the PeopleSoft World compiles. The environments include both PeopleSoft World
object codes (that call the PeopleSoft World compiler) and standard object codes (that call the
IBM i compiler).
You can optionally deactivate the standard object codes if they are not used. For details, see
Deactivating Standard Object Codes on page 334.
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NOTE Your administrator must activate the object codes (in Work with Object Codes) for
all applicable environments. For details, see the Implementer 2010 Installation and
Administration Guide.
You can archive PeopleSoft World soft coding items, such as DreamWriters and Data Dictionary
items, into a common archive library that you specify for the environment.
Once the setup is complete for archive recovery of PeopleSoft World soft coding items, the archive
recovery process works the same as standard archive recovery.
To rollback or recover archived changes, use option 23 from the Implementer Menu, select the
request to recover, and select one or more soft coding items to recover. For detailed information
on this process, see Archive Recovery on page 301.
To manage PeopleSoft World traditional objects, you use object codes with specific characteristics.
For information on the setup requirements, see the Implementer 2010 Installation and Administration
Guide.
Implementer manages the PeopleSoft World traditional objects: PF, LF, DSPF, PRTF, CLP, and
RPG. This includes updating the PeopleSoft World SVR and using the SVR for compiling.
To compile from the Workbench, use option 14=Compile. The compile library list must contain
the PeopleSoft World product libraries JDFSRC, JDFDATA, and JDFOBJ.
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